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* First proof of concept works * Added B_THROW_BALLS_SOUND * Made generic MonSendOut * Changed magic number to constant * added acute e and changed to GEN_LATEST * Removed tabs * Undef'd HIBYTE and removed extra bool32 * Made functions inline per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1675397114 Split into B_THROW_BALLS_SOUND B_PLAYER_THROW_BALLS_SOUND and B_ENEMY_THROW_BALLS_SOUND per https://github.com/rh-hideout/pokeemerald-expansion/pull/4953/files\#r1676143761 * Reset debug script * Removed static assert per Discord conversation with Alex |
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| .. | ||
| battle.h | ||
| debug.h | ||
| general.h | ||
| item.h | ||
| level_caps.h | ||
| overworld.h | ||
| pokemon.h | ||
| save.h | ||
| species_enabled.h | ||
| test.h | ||