pokeemerald/src/data/object_events
2022-03-14 15:54:47 -04:00
..
base_oam.h Move field effects data and graphics into own directory, and cleanup naming for object events 2020-02-12 17:32:51 -06:00
berry_tree_graphics_tables.h Document item menu 2021-08-10 22:13:02 -04:00
movement_action_func_tables.h Use enums for jump distances 2021-11-28 12:01:29 +08:00
movement_type_func_tables.h Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
object_event_anims.h Fix bunny hoppy typo 2022-02-28 13:34:39 -05:00
object_event_graphics_info_pointers.h Clarify Groudon/Kyogre/Rayquaza gfx names 2021-04-06 02:38:15 -04:00
object_event_graphics_info.h Add TAG_NONE 2021-09-14 13:14:14 -04:00
object_event_graphics.h Name unknown_16.png 2022-03-14 15:54:47 -04:00
object_event_pic_tables.h Document some objev anims, make objevgfx info static 2021-04-05 19:52:35 -04:00
object_event_subsprites.h Use ARRAY_COUNT for obj event subsprite tables 2022-03-03 14:54:05 -05:00