..
abilities.h
Embody Aspect fixes ( #4439 )
2024-04-27 19:35:42 +02:00
apprentice.h
battle_ai.h
AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications ( #5310 )
2024-09-04 11:12:55 +02:00
battle_anim_scripts.h
Add many gen 8 move animations ( #2861 )
2023-06-21 13:19:54 -04:00
battle_anim.h
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak ( #5325 )
2024-09-07 18:04:47 +02:00
battle_arena.h
Fix typo
2022-08-11 12:09:38 -04:00
battle_dome.h
Battle Dome Automation ( #3596 )
2023-11-24 16:19:32 +01:00
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
Removed trailing spaces in the most relevant files
2021-08-24 19:59:32 -03:00
battle_frontier.h
Customizable FrontierMon Sets ( #4313 )
2024-03-29 08:47:17 +01:00
battle_move_effects.h
EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves ( #4923 )
2024-07-14 15:35:11 +02:00
battle_palace.h
Consolidate natures ( #4562 )
2024-05-19 10:14:31 +02:00
battle_partner.h
Partner Battle refactor ( #3592 )
2023-12-20 12:38:28 +01:00
battle_pike.h
Add some battle frontier constant usage
2022-06-09 12:57:28 -04:00
battle_pyramid.h
Misc field_specials cleanup
2023-02-01 11:48:55 -05:00
battle_script_commands.h
Convert 8 various to callnatives ( #5172 )
2024-09-01 15:12:43 +02:00
battle_setup.h
Adds 1 vs 2 macro ( #4741 )
2024-06-08 09:49:28 +02:00
battle_string_ids.h
Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted ( #5262 )
2024-08-27 14:46:56 +02:00
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
Add some battle frontier constant usage
2022-06-09 12:57:28 -04:00
battle_tower.h
battle_z_move_effects.h
Removed some hardcoded move IDs ( #3982 )
2024-01-12 22:41:46 +01:00
battle.h
Removed all instances of gBitTable[x] ( #5123 )
2024-08-17 10:28:09 -05:00
berry.h
Refactor growth time and add six stage toggle
2023-12-07 13:22:01 +01:00
cable_club.h
coins.h
contest.h
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
2023-08-31 14:28:01 -04:00
cries.h
Merge branch '_RHH/master' into _RHH/upcoming
2024-02-19 10:13:13 -03:00
daycare.h
Converts a bunch of #if to regular conditions ( #4071 )
2024-01-26 18:15:45 +01:00
decorations.h
easy_chat.h
Document the trendy saying word group
2023-03-13 15:58:40 -04:00
event_bg.h
event_object_movement.h
Merge remote-tracking branch 'merrp_origin/followers-expanded-id' into _RHH/pr/upcoming/merrpFollowers
2024-02-17 23:40:08 -03:00
event_objects.h
Add in-battle shadows underneath all enemy battlers ( #5178 )
2024-09-10 21:27:49 +02:00
expansion.h
Start 1.9.2 cycle
2024-08-19 18:29:48 -04:00
field_effects.h
Removed duplicated object event tags
2024-05-28 14:16:34 -04:00
field_poison.h
field_specials.h
Clean up pokemon/ball/dex mentions in comments
2023-12-12 19:02:36 +01:00
field_tasks.h
field_weather.h
Added constant for NUM_SNOWFLAKE_SPRITES
2024-07-26 21:57:42 -07:00
flags.h
FLAG_TEMP_HIDE_FOLLOWER is now an alias for FLAG_TEMP_E
2024-05-17 11:24:05 -04:00
followers.h
Moved message counts to their own file + remove unneeded include
2024-05-21 22:04:22 -04:00
form_change_types.h
Add day limit for forms support ( #4778 )
2024-06-26 10:36:44 +02:00
frontier_util.h
game_stat.h
Rename GAME_STAT_FISHING_CAPTURES to GAME_STAT_FISHING_ENCOUNTERS
2023-06-05 14:15:07 +02:00
global.h
EV Caps and EV Items ( #5269 )
2024-09-01 23:15:39 +02:00
heal_locations.h
FRLG+ whiteout message ( #4967 )
2024-08-02 08:28:05 -07:00
hold_effects.h
Change Ivy Cudgel to be based on Ogerpon form rather than held item ( #3865 )
2023-12-30 11:40:58 +01:00
item_effects.h
Add Teal Mask item, move, and ability data ( #3349 )
2023-10-08 15:56:09 -03:00
item.h
Rename gItems and gAbilities to gItemsInfo and gAbilitiesInfo ( #4068 )
2024-01-26 15:25:52 -03:00
items.h
Converts a bunch of #if to regular conditions ( #4071 )
2024-01-26 18:15:45 +01:00
layouts.h
lilycove_lady.h
Merge branch 'master' into trailingSpaces
2021-09-23 21:39:21 -04:00
map_groups.h
Erase ghost data in include/constants/map_groups.h
2022-09-09 00:40:30 +07:00
map_scripts.h
Small correction to map script comments
2021-10-13 23:24:10 -04:00
map_types.h
maps.h
Correct comment in maps.h
2023-01-18 11:54:06 -05:00
mauville_old_man.h
metatile_behaviors.h
Clarify MB_SEMI_DEEP_WATER name
2023-01-17 21:32:55 -05:00
metatile_labels.h
Remove non-existent tilesets from label comments and alphabetize
2024-01-18 14:31:04 -05:00
moves.h
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00
mystery_gift.h
Document wonder news
2022-11-22 02:17:03 -05:00
opponents.h
Partner Battle refactor ( #3592 )
2023-12-20 12:38:28 +01:00
party_menu.h
Change Frostbite abbreviation from FSB to FRB ( #4355 )
2024-04-10 09:16:32 +02:00
pokedex.h
Add configs for measurement systems and decimal separators ( #4183 )
2024-02-14 10:17:23 +01:00
pokemon_icon.h
Add POKE_ICON_BASE_PAL_TAG to a header
2024-05-23 02:45:22 +03:00
pokemon_sprite_visualizer.h
Make Pokémon Sprite Visualizer name official ( #4745 )
2024-06-09 12:12:35 -04:00
pokemon.h
Made perfect IV count into a granular setting ( #5115 )
2024-08-08 13:46:22 -05:00
region_map_sections.h
Synced Route 4 and 10's MapSec labels
2022-08-16 18:23:37 -04:00
rgb.h
add silk trap anim
2023-01-28 09:03:18 -05:00
roulette.h
script_menu.h
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into berryexpansion
2024-01-05 00:32:21 +01:00
secret_bases.h
slot_machine.h
Label slot machine ids, fix GetPriceReduction
2021-11-16 15:43:52 -05:00
songs.h
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
2023-03-19 20:28:56 -03:00
sound.h
Fix CRY_MODE_ECHO
2021-11-10 11:59:15 -05:00
species.h
add Sirfetch'd alias for competitive format ( #5283 )
2024-08-29 08:11:21 -04:00
tms_hms.h
Reference TMs and HMs by move instead of number ( #1732 )
2023-08-09 10:51:01 -04:00
trade.h
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
2023-02-15 14:11:03 -03:00
trainer_hill.h
Fix some frontier gfx, adjacent cleanup
2023-08-03 11:15:15 -04:00
trainer_types.h
trainers.h
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00
tv.h
Clean up pokemon/ball/dex mentions in comments
2023-12-12 19:02:36 +01:00
union_room.h
Fix names and constant usage for union room classes
2022-08-23 12:44:07 -04:00
vars.h
Add temp var aliases
2023-08-04 14:17:28 -04:00
weather.h
Removed trailing spaces in the most relevant files
2021-08-24 19:59:32 -03:00
wild_encounter.h
fishing chain only resets on failed attempt or when map warping, encountering different species does not break the chain, differentiate between max shiny streak and max chain length
2024-07-06 15:18:51 +02:00