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config
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Add battle flag that prevents running from wild Pokémon (#5502)
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2024-10-11 21:59:50 +02:00 |
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constants
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Merge branch 'upcoming' into scriptCommands
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2024-10-11 16:27:02 -07:00 |
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gba
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test
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Fix AI tests using PASSES_RANDOMLY (#5486)
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2024-10-08 13:04:35 -04:00 |
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agb_flash.h
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AgbRfu_LinkManager.h
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apprentice.h
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bard_music.h
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battle_ai_main.h
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battle_ai_switch_items.h
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Dynamic Move Types in Summary Screen/Battle (#5084)
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2024-08-08 11:08:50 +02:00 |
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battle_ai_util.h
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Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function (#5497)
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2024-10-10 10:42:09 -04:00 |
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battle_anim_scripts.h
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Move battle anim arrays to C (#5306)
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2024-09-04 11:21:40 +02:00 |
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battle_anim.h
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Merge branch '_RHH/master' into _RHH/upcoming
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2024-10-12 16:23:27 -03:00 |
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battle_arena.h
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battle_bg.h
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battle_controllers.h
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Fix a display issue with B_SHOW_TYPES (#5201)
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2024-08-26 15:16:56 -04:00 |
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battle_debug.h
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battle_dome.h
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battle_dynamax.h
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battle_factory_screen.h
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battle_factory.h
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battle_gfx_sfx_util.h
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battle_gimmick.h
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battle_interface.h
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Add in-battle shadows underneath all enemy battlers (#5178)
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2024-09-10 21:27:49 +02:00 |
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battle_main.h
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Cleaned up duplicate dynamic type functions (#5338)
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2024-09-08 19:14:05 +02:00 |
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battle_message.h
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battle_pike.h
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battle_pyramid_bag.h
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battle_pyramid.h
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battle_records.h
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battle_script_commands.h
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Adds Commander and Order Up (#5246)
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2024-09-29 22:45:50 +02:00 |
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battle_scripts.h
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Adds Commander and Order Up (#5246)
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2024-09-29 22:45:50 +02:00 |
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battle_setup.h
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battle_tent.h
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battle_terastal.h
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battle_tower.h
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battle_transition_frontier.h
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battle_transition.h
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battle_tv.h
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battle_util.h
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Removes duplicate code in AI functions (#5457)
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2024-10-09 15:50:59 +02:00 |
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battle_util2.h
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battle_z_move.h
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battle.h
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Removes duplicate code in AI functions (#5457)
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2024-10-09 15:50:59 +02:00 |
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berry_blender.h
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berry_crush.h
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berry_fix_program.h
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berry_powder.h
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berry_tag_screen.h
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berry.h
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bike.h
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birch_pc.h
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braille_puzzles.h
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cable_club.h
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caps.h
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Merge level_caps and ev_caps into one caps file (#5429)
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2024-09-27 23:40:49 +02:00 |
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clear_save_data_menu.h
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clock.h
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coins.h
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confetti_util.h
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contest_ai.h
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contest_effect.h
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contest_link.h
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contest_painting.h
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contest_util.h
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contest.h
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coord_event_weather.h
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credits.h
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crt0.h
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data.h
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Added OBJ_EVENT_GFX_SPECIES_SHINY
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2024-08-11 14:50:38 -04:00 |
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daycare.h
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debug.h
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decompress.h
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decoration_inventory.h
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decoration.h
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dewford_trend.h
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digit_obj_util.h
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diploma.h
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dodrio_berry_picking.h
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dynamic_placeholder_text_util.h
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easy_chat.h
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egg_hatch.h
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ereader_helpers.h
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ereader_screen.h
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event_data.h
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event_object_lock.h
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event_object_movement.h
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Merge branch 'upcoming' into scriptCommands
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2024-09-30 06:57:54 -07:00 |
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event_scripts.h
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Merge branch '_RHH/master' into _RHH/upcoming
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2024-10-12 16:23:27 -03:00 |
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evolution_graphics.h
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evolution_scene.h
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expansion_intro.h
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fake_rtc.h
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faraway_island.h
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field_camera.h
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field_control_avatar.h
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Removed SetWalkingIntoSignVars per https://github.com/rh-hideout/pokeemerald-expansion/pull/5044\#discussion_r1712963824
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2024-08-11 18:10:18 -07:00 |
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field_door.h
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field_effect_helpers.h
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field_effect.h
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field_message_box.h
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field_player_avatar.h
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field_poison.h
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field_screen_effect.h
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Cleaned up and reordered functions
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2024-08-27 20:56:09 -07:00 |
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field_special_scene.h
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field_specials.h
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Clean up scrcmd PR (#5511)
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2024-10-12 10:34:05 -07:00 |
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field_tasks.h
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field_weather.h
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Made BuildColorMaps redundant by using static tables (#5289)
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2024-09-10 14:44:08 +02:00 |
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fieldmap.h
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fldeff_misc.h
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fldeff.h
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follower_helper.h
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fonts.h
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fpmath.h
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frontier_pass.h
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frontier_util.h
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Fix Slateport Battle Tent/Battle Factory (#5281)
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2024-09-02 16:53:03 -04:00 |
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global.berry.h
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global.fieldmap.h
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merge w upcoming
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2024-09-29 13:33:20 -04:00 |
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global.h
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(Default Off) Item Description Headers (#4767)
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2024-09-03 20:22:01 +02:00 |
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global.tv.h
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graphics.h
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Heart Swap Move Animation (#5460)
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2024-10-09 10:43:04 +02:00 |
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gym_leader_rematch.h
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hall_of_fame.h
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heal_location.h
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image_processing_effects.h
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international_string_util.h
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intro_credits_graphics.h
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intro.h
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item_ball.h
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item_icon.h
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item_menu_icons.h
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item_menu.h
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item_use.h
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Add functionality to Poké Flute and Town Map (#5405)
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2024-10-03 10:52:59 +02:00 |
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item.h
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landmark.h
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libgcnmultiboot.h
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librfu.h
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lilycove_lady.h
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link_rfu.h
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link.h
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Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK (#5448)
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2024-10-07 17:07:23 +02:00 |
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list_menu.h
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load_save.h
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lottery_corner.h
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m4a.h
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mail.h
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main_menu.h
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main.h
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map_name_popup.h
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match_call.h
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math_util.h
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mauville_old_man.h
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menu_helpers.h
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menu_specialized.h
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menu.h
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metaprogram.h
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metatile_behavior.h
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merge w upcoming
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2024-09-29 13:33:20 -04:00 |
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mini_printf.h
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minigame_countdown.h
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mirage_tower.h
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mon_markings.h
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money.h
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move_relearner.h
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multiboot_pokemon_colosseum.h
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multiboot.h
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mystery_event_menu.h
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mystery_event_msg.h
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mystery_event_script.h
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mystery_gift_client.h
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mystery_gift_link.h
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mystery_gift_menu.h
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mystery_gift_server.h
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mystery_gift_view.h
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mystery_gift.h
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naming_screen.h
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new_game.h
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option_menu.h
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overworld.h
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Merge branch 'upcoming' into stairWarps
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2024-09-05 17:09:45 -07:00 |
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palette_util.h
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palette.h
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party_menu.h
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fix duplicating flute glitch (#5436)
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2024-10-03 13:01:18 +02:00 |
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pc_screen_effect.h
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play_time.h
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player_pc.h
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pokeball.h
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pokeblock.h
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pokedex_area_region_map.h
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pokedex_area_screen.h
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pokedex_cry_screen.h
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pokedex_plus_hgss.h
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pokedex.h
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Moved pokedex flags to constants files andadded constants to header of event_scripts
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2024-08-14 19:24:55 -07:00 |
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pokemon_animation.h
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pokemon_icon.h
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pokemon_jump.h
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pokemon_size_record.h
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pokemon_sprite_visualizer.h
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Add in-battle shadows underneath all enemy battlers (#5178)
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2024-09-10 21:27:49 +02:00 |
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pokemon_storage_system.h
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pokemon_summary_screen.h
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pokemon.h
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Add support for overworld sprite gender differences + add all the sprites (#5394)
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2024-10-04 17:56:21 +02:00 |
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pokenav.h
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random.h
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Add various tests, add RNG_RANDOM_TARGET (#5438)
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2024-10-11 23:47:46 +02:00 |
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rayquaza_scene.h
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record_mixing.h
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recorded_battle.h
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region_map.h
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reload_save.h
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reset_rtc_screen.h
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reshow_battle_screen.h
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roamer.h
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rotating_gate.h
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rotating_tile_puzzle.h
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roulette.h
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rtc.h
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safari_zone.h
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save_location.h
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save.h
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scanline_effect.h
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script_menu.h
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script_movement.h
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script_pokemon_util.h
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script.h
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Fixed global variable naming conventions
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2024-08-12 06:55:33 -07:00 |
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secret_base.h
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shop.h
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siirtc.h
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slot_machine.h
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sound.h
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start_menu.h
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starter_choose.h
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strings.h
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Add functionality to Poké Flute and Town Map (#5405)
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2024-10-03 10:52:59 +02:00 |
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task.h
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test_runner.h
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text_window.h
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tileset_anims.h
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tilesets.h
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Fix specific tiles changing to pc tiles when using boxlink/debug pc (#5141)
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2024-08-12 15:52:55 -04:00 |
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time_events.h
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title_screen.h
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trade.h
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trader.h
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trainer_card.h
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trainer_hill.h
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trainer_pokemon_sprites.h
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trainer_see.h
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trig.h
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tv.h
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type_icons.h
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Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
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2024-08-11 17:55:51 +02:00 |
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union_room_battle.h
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union_room_chat.h
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union_room_player_avatar.h
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union_room.h
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util.h
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Removed all instances of gBitTable[x] (#5123)
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2024-08-17 10:28:09 -05:00 |
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vs_seeker.h
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walda_phrase.h
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wallclock.h
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wild_encounter.h
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Revert rtc based encounters (#5331)
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2024-09-06 21:09:04 +02:00 |
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wonder_news.h
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