pokeemerald/test/battle
2025-05-23 22:33:12 +02:00
..
ability Remove trailing whitespace (#6968) 2025-05-23 22:33:12 +02:00
ai Remove trailing whitespace (#6968) 2025-05-23 22:33:12 +02:00
form_change Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
gimmick New animations for Mega Evolution, Primal Reversion, Ultra Burst, and Power Construct (#6834) 2025-05-15 09:40:02 +02:00
hold_effect Remove trailing whitespace (#6968) 2025-05-23 22:33:12 +02:00
item_effect Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
move_animations
move_effect Remove trailing whitespace (#6968) 2025-05-23 22:33:12 +02:00
move_effect_secondary Merge branch 'master' into master-upcoming 2025-05-22 15:41:08 +02:00
move_effects_combined Added weather accuracy move flags (#6857) 2025-05-16 07:58:40 +02:00
move_flags Merge branch 'master' into master-upcoming 2025-05-22 15:41:08 +02:00
starting_status
status1 Remove non-volatile status EFFECTs (#6772) 2025-05-16 22:52:51 +02:00
status2 Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
weather Merge branch 'master' into master-upcoming 2025-05-12 18:21:35 +02:00
battle_message.c
crit_chance.c
damage_formula.c
end_turn_effects.c
exp.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
move.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
sleep_clause.c Remove non-volatile status EFFECTs (#6772) 2025-05-16 22:52:51 +02:00
spread_moves.c
switch_in_abilities.c Create missing ability and move effect test files (#6845) 2025-05-16 12:20:44 +02:00
test_runner_features.c
trainer_control.c Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_control.h Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_control.party Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_slides.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
trainer_slides.h