pokeemerald/include/constants
2024-12-21 10:49:59 -03:00
..
.gitignore [Build System Rewrite] mapjson now takes output directory parameters. (#1949) 2024-08-29 14:01:01 -04:00
abilities.h Embody Aspect fixes (#4439) 2024-04-27 19:35:42 +02:00
apprentice.h
battle_ai.h Add AI_FLAG_WEIGH_ABILITY_PREDICTION (#5636) 2024-12-03 12:28:22 +01:00
battle_anim_scripts.h Add many gen 8 move animations (#2861) 2023-06-21 13:19:54 -04:00
battle_anim.h Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
battle_arena.h Fix typo 2022-08-11 12:09:38 -04:00
battle_dome.h Battle Dome Automation (#3596) 2023-11-24 16:19:32 +01:00
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h Customizable FrontierMon Sets (#4313) 2024-03-29 08:47:17 +01:00
battle_move_effects.h Split "Do nothing" move effects (#5613) 2024-12-02 09:05:04 +01:00
battle_palace.h Consolidate natures (#4562) 2024-05-19 10:14:31 +02:00
battle_partner.h Partner Battle refactor (#3592) 2023-12-20 12:38:28 +01:00
battle_pike.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_pyramid.h Misc field_specials cleanup 2023-02-01 11:48:55 -05:00
battle_script_commands.h Changes Various defines to an Enum (#5839) 2024-12-20 10:49:40 +01:00
battle_setup.h Adds 1 vs 2 macro (#4741) 2024-06-08 09:49:28 +02:00
battle_string_ids.h Addressed review changes (minus encapsulation) 2024-12-04 11:31:28 -03:00
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_tower.h
battle_z_move_effects.h Removed some hardcoded move IDs (#3982) 2024-01-12 22:41:46 +01:00
battle.h Changes taget bit of Flower Shield (#5698) 2024-11-23 12:02:40 -05:00
berry.h Refactor growth time and add six stage toggle 2023-12-07 13:22:01 +01:00
cable_club.h
characters.h Added NBSP and up+down arrows to all fonts (#5767) 2024-12-07 07:26:23 -03:00
coins.h
contest.h Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829 2023-08-31 14:28:01 -04:00
cries.h Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
daycare.h Converts a bunch of #if to regular conditions (#4071) 2024-01-26 18:15:45 +01:00
decorations.h
easy_chat.h Document the trendy saying word group 2023-03-13 15:58:40 -04:00
event_bg.h
event_object_movement.h sideways stairs, try to integrate with follower code 2024-06-19 10:50:59 -04:00
event_objects.h Address Review comments Pt2 2024-12-21 10:49:59 -03:00
expansion.h Merge branch '_RHH/master' into _RHH/upcoming 2024-12-02 13:49:43 -03:00
field_effects.h Merge branch 'lighting' of https://github.com/aarant/pokeemerald into lighting-expansion-v2 2024-08-25 17:54:28 +10:00
field_poison.h
field_specials.h spaces over tabs please don't eat my ass 2024-08-14 22:14:48 -07:00
field_tasks.h
field_weather.h Add config for shadow intensity 2024-10-08 12:21:06 -03:00
flags.h Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
followers.h Moved message counts to their own file + remove unneeded include 2024-05-21 22:04:22 -04:00
form_change_types.h Converted Stance Change to proper Form Change + Tests (#5749) 2024-12-01 22:36:25 +01:00
frontier_util.h
game_stat.h Rename GAME_STAT_FISHING_CAPTURES to GAME_STAT_FISHING_ENCOUNTERS 2023-06-05 14:15:07 +02:00
global.h Merge level_caps and ev_caps into one caps file (#5429) 2024-09-27 23:40:49 +02:00
heal_locations.h FRLG+ whiteout message (#4967) 2024-08-02 08:28:05 -07:00
hold_effects.h Turn item hold effects into an enum (#5498) 2024-10-10 14:23:59 +02:00
item_effects.h Add Teal Mask item, move, and ability data (#3349) 2023-10-08 15:56:09 -03:00
item.h Rename gItems and gAbilities to gItemsInfo and gAbilitiesInfo (#4068) 2024-01-26 15:25:52 -03:00
items.h Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
lilycove_lady.h Merge branch 'master' into trailingSpaces 2021-09-23 21:39:21 -04:00
map_scripts.h Small correction to map script comments 2021-10-13 23:24:10 -04:00
map_types.h
maps.h Correct comment in maps.h 2023-01-18 11:54:06 -05:00
mauville_old_man.h
metatile_behaviors.h merge w upcoming 2024-09-29 13:33:20 -04:00
metatile_labels.h Remove non-existent tilesets from label comments and alphabetize 2024-01-18 14:31:04 -05:00
moves.h Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00
mystery_gift.h Document wonder news 2022-11-22 02:17:03 -05:00
opponents.h Partner Battle refactor (#3592) 2023-12-20 12:38:28 +01:00
party_menu.h Change Frostbite abbreviation from FSB to FRB (#4355) 2024-04-10 09:16:32 +02:00
pokedex.h Moved pokedex flags to constants files andadded constants to header of event_scripts 2024-08-14 19:24:55 -07:00
pokemon_icon.h Add POKE_ICON_BASE_PAL_TAG to a header 2024-05-23 02:45:22 +03:00
pokemon_sprite_visualizer.h Make Pokémon Sprite Visualizer name official (#4745) 2024-06-09 12:12:35 -04:00
pokemon.h Fixes simu hp reduction when no partner was on field (#5799) 2024-12-10 21:48:31 +01:00
region_map_sections.h Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
rematches.h Fix trainer match call flags 2024-08-15 23:00:20 +02:00
rgb.h add silk trap anim 2023-01-28 09:03:18 -05:00
roulette.h
script_menu.h Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into berryexpansion 2024-01-05 00:32:21 +01:00
secret_bases.h
slot_machine.h Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
songs.h Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319 2023-03-19 20:28:56 -03:00
sound.h Fix CRY_MODE_ECHO 2021-11-10 11:59:15 -05:00
species.h Renamed folders and symbols to match species defines (#5581) 2024-10-27 20:15:11 +01:00
tms_hms.h Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
trade.h Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214 2023-02-15 14:11:03 -03:00
trainer_hill.h Fix some frontier gfx, adjacent cleanup 2023-08-03 11:15:15 -04:00
trainer_types.h
trainers.h Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00
tv.h Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
union_room.h Fix names and constant usage for union room classes 2022-08-23 12:44:07 -04:00
vars.h Add temp var aliases 2023-08-04 14:17:28 -04:00
weather.h
wild_encounter.h fishing chain only resets on failed attempt or when map warping, encountering different species does not break the chain, differentiate between max shiny streak and max chain length 2024-07-06 15:18:51 +02:00