pokeemerald/data
Eduardo Quezada D'Ottone 15c0ea253a
Animation script cleanup and fixes - Part 1 (#3185)
* Cleaned: visible, monbg & invisible

* Cleaned: createvisualtaskontargets AnimTask_ShakeMon

* Cleaned: createvisualtask SoundTask_PlayDoubleCry

* Fixed: createvisualtask SoundTask_PlayCryWithEcho

Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087

* Cleaned: createvisualtask SoundTask_PlayCryHighPitch

* Cleaned: createvisualtask AnimTask_WindUpLunge

* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide

* Cleaned: createvisualtask AnimTask_SwayMon

* Cleaned: createvisualtask AnimTask_Splash

* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB

It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.

* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace

* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
2023-07-31 23:17:50 +02:00
..
layouts
maps
scripts Added a debug feature to hatch eggs (#3155) 2023-07-21 12:06:05 +02:00
text
tilesets
battle_anim_scripts.s Animation script cleanup and fixes - Part 1 (#3185) 2023-07-31 23:17:50 +02:00
battle_scripts_1.s Merge branch 'RHH/master' into RHH/upcoming 2023-07-19 23:22:07 -04:00
battle_scripts_2.s
contest_ai_scripts.s
event_scripts.s
field_effect_scripts.s
map_events.s
maps.s
mb_berry_fix.gba
mb_colosseum.gba
mb_ereader.gba
multiboot_berry_glitch_fix.s
multiboot_ereader.s
multiboot_pokemon_colosseum.s
mystery_event_script_cmd_table.s
mystery_gift.s
script_cmd_table.inc
sound_data.s
specials.inc