mirror of
https://github.com/pret/pokeemerald.git
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* Cleaned: visible, monbg & invisible * Cleaned: createvisualtaskontargets AnimTask_ShakeMon * Cleaned: createvisualtask SoundTask_PlayDoubleCry * Fixed: createvisualtask SoundTask_PlayCryWithEcho Checksum changed from 7a05d0b5b2cd65346597a9a598c7f7cde1570475 to 35eae7f4357391b1ce38f0d79715f47f92c82087 * Cleaned: createvisualtask SoundTask_PlayCryHighPitch * Cleaned: createvisualtask AnimTask_WindUpLunge * Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide * Cleaned: createvisualtask AnimTask_SwayMon * Cleaned: createvisualtask AnimTask_Splash * Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation. * Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace * Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt |
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| .. | ||
| layouts | ||
| maps | ||
| scripts | ||
| text | ||
| tilesets | ||
| battle_anim_scripts.s | ||
| battle_scripts_1.s | ||
| battle_scripts_2.s | ||
| contest_ai_scripts.s | ||
| event_scripts.s | ||
| field_effect_scripts.s | ||
| map_events.s | ||
| maps.s | ||
| mb_berry_fix.gba | ||
| mb_colosseum.gba | ||
| mb_ereader.gba | ||
| multiboot_berry_glitch_fix.s | ||
| multiboot_ereader.s | ||
| multiboot_pokemon_colosseum.s | ||
| mystery_event_script_cmd_table.s | ||
| mystery_gift.s | ||
| script_cmd_table.inc | ||
| sound_data.s | ||
| specials.inc | ||