pokeemerald/include/constants
Bassoonian d0379b9b55
Turn item hold effects into an enum (#5498)
* Turn item hold effects into an enum

* Rename to ItemHoldEffect
2024-10-10 14:23:59 +02:00
..
abilities.h
apprentice.h
battle_ai.h
battle_anim_scripts.h
battle_anim.h Heart Swap Move Animation (#5460) 2024-10-09 10:43:04 +02:00
battle_arena.h
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h
battle_move_effects.h
battle_palace.h
battle_partner.h
battle_pike.h
battle_pyramid.h
battle_script_commands.h
battle_setup.h
battle_string_ids.h
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
battle_tower.h
battle_z_move_effects.h
battle.h
berry.h
cable_club.h
coins.h
contest.h
cries.h
daycare.h
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h
event_objects.h
expansion.h Merge branch '_RHH/master' into _RHH/upcoming 2024-10-08 14:52:12 -03:00
field_effects.h
field_poison.h
field_specials.h
field_tasks.h
field_weather.h
flags.h
followers.h
form_change_types.h
frontier_util.h
game_stat.h
global.h
heal_locations.h
hold_effects.h Turn item hold effects into an enum (#5498) 2024-10-10 14:23:59 +02:00
item_effects.h
item.h
items.h
layouts.h
lilycove_lady.h
map_groups.h
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h
metatile_labels.h
moves.h
mystery_gift.h
opponents.h
party_menu.h
pokedex.h
pokemon_icon.h
pokemon_sprite_visualizer.h
pokemon.h
region_map_sections.h
rgb.h
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h
sound.h
species.h
tms_hms.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h
tv.h
union_room.h
vars.h
weather.h
wild_encounter.h