mirror of
https://github.com/pret/pokeemerald.git
synced 2026-05-06 21:51:57 -05:00
* Add data to SpeciesInfo entries for in-battle shadows * Implement sized shadows in the sprite visualizer * Implement sized shadows in game code * Show shadows for the lead battler for opponents during their battle anim * Feedback on shadows, round 1 * Revert removal of Goomy and Sliggoo shadows * Fixed GEN_3 setting * Code cleanup + remove pre-processor branches * Fix bugs with gen-3 configuration branch * Style corrections, final shadow coordinate adjustments * Adjustments to Garbodor and Araquanid |
||
|---|---|---|
| .. | ||
| battle.h | ||
| debug.h | ||
| ev_caps.h | ||
| general.h | ||
| item.h | ||
| level_caps.h | ||
| overworld.h | ||
| pokemon.h | ||
| save.h | ||
| species_enabled.h | ||
| test.h | ||