mirror of
https://github.com/pret/pokeemerald.git
synced 2026-04-26 01:19:29 -05:00
11742 lines
196 KiB
C
11742 lines
196 KiB
C
static const u16 sNoneTeachableLearnset[] = {
|
|
MOVE_UNAVAILABLE,
|
|
};
|
|
|
|
#if P_FAMILY_BULBASAUR
|
|
static const u16 sBulbasaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sIvysaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sVenusaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sEcosaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTerarisaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSymbisaurTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_BULBASAUR
|
|
|
|
#if P_FAMILY_CHARMANDER
|
|
static const u16 sCharmanderTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sCharmeleonTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sCharizardTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sChariguanaTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sCharianaTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
};
|
|
static const u16 sChariathanTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
};
|
|
#endif //P_FAMILY_CHARMANDER
|
|
|
|
#if P_FAMILY_SQUIRTLE
|
|
static const u16 sSquirtleTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sWartortleTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sBlastoiseTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sFerrapinTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sFortoiseTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sTurtilleryTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_SQUIRTLE
|
|
|
|
#if P_FAMILY_CATERPIE
|
|
static const u16 sCaterpieTeachableLearnset[] = {
|
|
};
|
|
static const u16 sMetapodTeachableLearnset[] = {
|
|
};
|
|
static const u16 sButterfreeTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sButteflareTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPyrefreeTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sImpsectTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_CATERPIE
|
|
|
|
#if P_FAMILY_WEEDLE
|
|
static const u16 sWeedleTeachableLearnset[] = {
|
|
};
|
|
static const u16 sKakunaTeachableLearnset[] = {
|
|
};
|
|
static const u16 sBeedrillTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sBeebruteTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sDronarchTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSepistrikeTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_WEEDLE
|
|
|
|
#if P_FAMILY_PIDGEY
|
|
static const u16 sPidgeyTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPidgeottoTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPidgeotTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPidgaeroTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPidgeozoneTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPidgephyrTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
#endif //P_FAMILY_PIDGEY
|
|
|
|
#if P_FAMILY_RATTATA
|
|
static const u16 sRattataTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRaticateTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRattchetTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRattaruleTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_RATTATA
|
|
|
|
#if P_FAMILY_SPEAROW
|
|
static const u16 sSpearowTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sFearowTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sSneerowTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sOrnithowTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
#endif //P_FAMILY_SPEAROW
|
|
|
|
#if P_FAMILY_EKANS
|
|
static const u16 sEkansTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sArbokTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sNohtypTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sAdnokanaTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
};
|
|
#endif //P_FAMILY_EKANS
|
|
|
|
#if P_FAMILY_PIKACHU
|
|
static const u16 sPikachuTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRaichuTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGorochuTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sStromachuTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_PIKACHU
|
|
|
|
#if P_FAMILY_SANDSHREW
|
|
static const u16 sSandshrewTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSandslashTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSandslamTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sFerodilloTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_SANDSHREW
|
|
|
|
#if P_FAMILY_NIDORAN\sf
|
|
static const u16 sNidoran\sfTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidorinaTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidoqueenTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidoregalTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidoarchyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_NIDORAN\sf
|
|
|
|
#if P_FAMILY_NIDORAN\sm
|
|
static const u16 sNidoran\smTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidorinoTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidokingTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidorulyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sNidominateTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_NIDORAN\sm
|
|
|
|
#if P_FAMILY_CLEFAIRY
|
|
static const u16 sClefairyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sClefableTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sClefaefaeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sClefanautTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_CLEFAIRY
|
|
|
|
#if P_FAMILY_VULPIX
|
|
static const u16 sVulpixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
static const u16 sNinetalesTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
static const u16 sSpiritalesTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
static const u16 sYokayubiTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
#endif //P_FAMILY_VULPIX
|
|
|
|
#if P_FAMILY_JIGGLYPUFF
|
|
static const u16 sJigglypuffTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sWigglytuffTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sGigglyhuffTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sBogglyfuffTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_JIGGLYPUFF
|
|
|
|
#if P_FAMILY_ZUBAT
|
|
static const u16 sZubatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
};
|
|
static const u16 sGolbatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
};
|
|
static const u16 sCrobatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sPolabatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sVisibatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sHorribatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SNATCH,
|
|
MOVE_FLY,
|
|
};
|
|
#endif //P_FAMILY_ZUBAT
|
|
|
|
#if P_FAMILY_ODDISH
|
|
static const u16 sOddishTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sGloomTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVileplumeTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sRafflurkTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sConcorpsiaTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_ODDISH
|
|
|
|
#if P_FAMILY_PARAS
|
|
static const u16 sParasTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sParasectTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSectasiteTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sFungalithTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_PARAS
|
|
|
|
#if P_FAMILY_VENONAT
|
|
static const u16 sVenonatTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVenomothTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVenomenaTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVenomenonTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_VENONAT
|
|
|
|
#if P_FAMILY_DIGLETT
|
|
static const u16 sDiglettTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sDugtrioTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sDugroupleTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sUnearthletTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sDiglenoidTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_DIGLETT
|
|
|
|
#if P_FAMILY_MEOWTH
|
|
static const u16 sMeowthTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPersianTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sFelankhTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPatraphinxTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SNATCH,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_MEOWTH
|
|
|
|
#if P_FAMILY_PSYDUCK
|
|
static const u16 sPsyduckTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sGolduckTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sGilduckTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPlatinupusTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_PSYDUCK
|
|
|
|
#if P_FAMILY_MANKEY
|
|
static const u16 sMankeyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sPrimeapeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGorillashTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sBonumbellTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_MANKEY
|
|
|
|
#if P_FAMILY_GROWLITHE
|
|
static const u16 sGrowlitheTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sArcanineTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSingeshaTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGuardianceTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_GROWLITHE
|
|
|
|
#if P_FAMILY_POLIWAG
|
|
static const u16 sPoliwagTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPoliwhirlTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPoliwrathTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPolitoesTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPoliwiseTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPoliathTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_POLIWAG
|
|
|
|
#if P_FAMILY_ABRA
|
|
static const u16 sAbraTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sKadabraTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sAlakazamTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sSimsalabimTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVohoo-duTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sT'zarkartzTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_ABRA
|
|
|
|
#if P_FAMILY_MACHOP
|
|
static const u16 sMachopTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMachokeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMachampTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMachulkTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sAbomachulkTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMachitanTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_MACHOP
|
|
|
|
#if P_FAMILY_BELLSPROUT
|
|
static const u16 sBellsproutTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sWeepinbellTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sVictreebelTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMucktribelTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sCarnabellTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sDevloraTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_BELLSPROUT
|
|
|
|
#if P_FAMILY_TENTACOOL
|
|
static const u16 sTentacoolTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sTentacruelTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sTentacateTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sTentabomaTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_TENTACOOL
|
|
|
|
#if P_FAMILY_GEODUDE
|
|
static const u16 sGeodudeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGravelerTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGolemTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSlagolemTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMoltremTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sVolcanicolTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_GEODUDE
|
|
|
|
#if P_FAMILY_PONYTA
|
|
static const u16 sPonytaTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sRapidashTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sCombustangTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sKnightmareTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
MOVE_STRENGTH,
|
|
};
|
|
#endif //P_FAMILY_PONYTA
|
|
|
|
#if P_FAMILY_SLOWPOKE
|
|
static const u16 sSlowpokeTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSlowbroTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSlowmateTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSlowchumTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_SLOWPOKE
|
|
|
|
#if P_FAMILY_MAGNEMITE
|
|
static const u16 sMagnemiteTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMagnetonTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMagnezoneTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMagnemeldTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMagnemastrTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_MAGNEMITE
|
|
|
|
#if P_FAMILY_FARFETCH'D
|
|
static const u16 sFarfetch'dTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sForfowl'dTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sFowln'tomTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
};
|
|
#endif //P_FAMILY_FARFETCH'D
|
|
|
|
#if P_FAMILY_DODUO
|
|
static const u16 sDoduoTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sDodrioTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sQuadodoTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
static const u16 sDodozenTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
};
|
|
#endif //P_FAMILY_DODUO
|
|
|
|
#if P_FAMILY_SEEL
|
|
static const u16 sSeelTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sDewgongTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPrecipedTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sManatiiTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_SEEL
|
|
|
|
#if P_FAMILY_GRIMER
|
|
static const u16 sGrimerTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
};
|
|
static const u16 sMukTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGunkTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSkumTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_GRIMER
|
|
|
|
#if P_FAMILY_SHELLDER
|
|
static const u16 sShellderTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sCloysterTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sAn'enemyTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sGlaishellTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_SHELLDER
|
|
|
|
#if P_FAMILY_GASTLY
|
|
static const u16 sGastlyTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
};
|
|
static const u16 sHaunterTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
};
|
|
static const u16 sGengarTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGengoneTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sPoltergastTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGrimmTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_GASTLY
|
|
|
|
#if P_FAMILY_ONIX
|
|
static const u16 sOnixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSteelixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sPlatnixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sObsidianixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sStalagmixTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_ONIX
|
|
|
|
#if P_FAMILY_DROWZEE
|
|
static const u16 sDrowzeeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sHypnoTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sLullooTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sSomnisoothTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_DROWZEE
|
|
|
|
#if P_FAMILY_KRABBY
|
|
static const u16 sKrabbyTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sKinglerTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sKraklawTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sTeklawnoTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_KRABBY
|
|
|
|
#if P_FAMILY_VOLTORB
|
|
static const u16 sVoltorbTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sElectrodeTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sElectrodesTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sElectrodexTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sElectrodemTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_VOLTORB
|
|
|
|
#if P_FAMILY_EXEGGCUTE
|
|
static const u16 sExeggcuteTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sExeggutorTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sExeggityTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sExeggtricTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_EXEGGCUTE
|
|
|
|
#if P_FAMILY_CUBONE
|
|
static const u16 sCuboneTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMarowakTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sOsselobberTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sWraiwrathTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_CUBONE
|
|
|
|
#if P_FAMILY_HITMONLEE
|
|
static const u16 sHitmonleeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sCleevoyantTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSpirituleeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_HITMONLEE
|
|
|
|
#if P_FAMILY_HITMONCHAN
|
|
static const u16 sHitmonchanTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sEnchancedTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRadiachanTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_HITMONCHAN
|
|
|
|
#if P_FAMILY_LICKITUNG
|
|
static const u16 sLickitungTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sLickilickyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sLickilollyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sLickilatoTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_LICKITUNG
|
|
|
|
#if P_FAMILY_KOFFING
|
|
static const u16 sKoffingTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sWeezingTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sHeevingTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sChohkingTeachableLearnset[] = {
|
|
MOVE_MIMIC,
|
|
MOVE_EXPLOSION,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_KOFFING
|
|
|
|
#if P_FAMILY_RHYHORN
|
|
static const u16 sRhyhornTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRhydonTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRhyperiorTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRhymarkablTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRhylicTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRhybornTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_RHYHORN
|
|
|
|
#if P_FAMILY_CHANSEY
|
|
static const u16 sChanseyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sBlisseyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sGogetteyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sLukkeyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sFortuniteyTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_CHANSEY
|
|
|
|
#if P_FAMILY_TANGELA
|
|
static const u16 sTangelaTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTangrowthTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTangatherTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTangoliathTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTangrappleTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_TANGELA
|
|
|
|
#if P_FAMILY_KANGAKID
|
|
static const u16 sKangakidTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sKangaskhanTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sKangallousTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sKangarutalTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_KANGAKID
|
|
|
|
#if P_FAMILY_HORSEA
|
|
static const u16 sHorseaTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSeadraTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sKingdraTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sLordraTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sPinnadraTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_HORSEA
|
|
|
|
#if P_FAMILY_GOLDEEN
|
|
static const u16 sGoldeenTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSeakingTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sSearexTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sCapriseaTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_GOLDEEN
|
|
|
|
#if P_FAMILY_STARYU
|
|
static const u16 sStaryuTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SURF,
|
|
MOVE_FLASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sStarmieTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_FLASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sStarusTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_FLASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sStarweTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SURF,
|
|
MOVE_FLASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_STARYU
|
|
|
|
#if P_FAMILY_MR._MIME
|
|
static const u16 sMr._mimeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMr._jestTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sMr._foolTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_MR._MIME
|
|
|
|
#if P_FAMILY_SCYTHER
|
|
static const u16 sScytherTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sScizorTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sRazerTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sClaymorTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_SCYTHER
|
|
|
|
#if P_FAMILY_JYNX
|
|
static const u16 sJynxTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sJynkiesTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sJeepersTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_JYNX
|
|
|
|
#if P_FAMILY_ELECTABUZZ
|
|
static const u16 sElectabuzzTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sElectivireTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sElectivineTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sElectiwizzTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_ELECTABUZZ
|
|
|
|
#if P_FAMILY_MAGMAR
|
|
static const u16 sMagmarTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMagmortarTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMagmoreTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMagmoltenTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_MAGMAR
|
|
|
|
#if P_FAMILY_PINSIR
|
|
static const u16 sPinsirTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sPinsiriorTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sAbyssirTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_TOXIC,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_PINSIR
|
|
|
|
#if P_FAMILY_TAUROS
|
|
static const u16 sTaurosTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sTauroxTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sOxenfreeTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_TAUROS
|
|
|
|
#if P_FAMILY_MAGIKARP
|
|
static const u16 sMagikarpTeachableLearnset[] = {
|
|
};
|
|
static const u16 sGyaradosTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sHydradosTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sDracosmicTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sQuazarTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_MAGIKARP
|
|
|
|
#if P_FAMILY_LAPRAS
|
|
static const u16 sLaprasTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sLochlassTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sNesseaTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_LAPRAS
|
|
|
|
#if P_FAMILY_DITTO
|
|
static const u16 sDittoTeachableLearnset[] = {
|
|
};
|
|
static const u16 sMorphoTeachableLearnset[] = {
|
|
};
|
|
static const u16 sMetamorphoTeachableLearnset[] = {
|
|
};
|
|
#endif //P_FAMILY_DITTO
|
|
|
|
#if P_FAMILY_EEVEE
|
|
static const u16 sEeveeTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
};
|
|
static const u16 sVaporeonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sRiveonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sBrineonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sJolteonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPlasmeonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sGalveonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sFlareonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
static const u16 sSmoldeonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
static const u16 sInferneonTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_OVERHEAT,
|
|
};
|
|
#endif //P_FAMILY_EEVEE
|
|
|
|
#if P_FAMILY_PORYGON
|
|
static const u16 sPorygonTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPorygon2TeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPorygon-zTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPorygon-xTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_THIEF,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPorygon-qTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_OVERHEAT,
|
|
MOVE_FLASH,
|
|
};
|
|
static const u16 sPorygon2a4TeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_OVERHEAT,
|
|
MOVE_FLASH,
|
|
};
|
|
#endif //P_FAMILY_PORYGON
|
|
|
|
#if P_FAMILY_OMANYTE
|
|
static const u16 sOmanyteTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sOmastarTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sOmapalTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sOmagusTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_OMANYTE
|
|
|
|
#if P_FAMILY_KABUTO
|
|
static const u16 sKabutoTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
};
|
|
static const u16 sKabutopsTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sKabutakTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sKabustionTeachableLearnset[] = {
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SANDSTORM,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_CUT,
|
|
MOVE_SURF,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_KABUTO
|
|
|
|
#if P_FAMILY_AERODACTYL
|
|
static const u16 sAerodactylTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMandiluftTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sAmbalithicTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_AERODACTYL
|
|
|
|
#if P_FAMILY_SNORLAX
|
|
static const u16 sSnorlaxTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sActlaxTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
};
|
|
static const u16 sGrizzlaxTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
};
|
|
#endif //P_FAMILY_SNORLAX
|
|
|
|
#if P_FAMILY_ARTICUNO
|
|
static const u16 sArticunoTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sSnowoneTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sFrostunusTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_ARTICUNO
|
|
|
|
#if P_FAMILY_ZAPDOS
|
|
static const u16 sZapdosTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sShockatooTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sVoltduoTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_SANDSTORM,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_FLY,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_ZAPDOS
|
|
|
|
#if P_FAMILY_MOLTRES
|
|
static const u16 sMoltresTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sIgnithreeTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sInferntriTeachableLearnset[] = {
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_STEEL_WING,
|
|
MOVE_OVERHEAT,
|
|
MOVE_FLY,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_MOLTRES
|
|
|
|
#if P_FAMILY_DRATINI
|
|
static const u16 sDratiniTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
};
|
|
static const u16 sDragonairTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_RETURN,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_SURF,
|
|
MOVE_WATERFALL,
|
|
};
|
|
static const u16 sDragoniteTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sDragonierTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sDragonaceTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sDragontaleTeachableLearnset[] = {
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_MIMIC,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_STEEL_WING,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_DRATINI
|
|
|
|
#if P_FAMILY_MEWTWO
|
|
static const u16 sMewtwoTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMewthreeTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
static const u16 sMewfourTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
};
|
|
#endif //P_FAMILY_MEWTWO
|
|
|
|
#if P_FAMILY_MEW
|
|
static const u16 sMewTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sNyuTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
static const u16 sIotaTeachableLearnset[] = {
|
|
MOVE_MEGA_PUNCH,
|
|
MOVE_SWORDS_DANCE,
|
|
MOVE_MEGA_KICK,
|
|
MOVE_BODY_SLAM,
|
|
MOVE_DOUBLE_EDGE,
|
|
MOVE_COUNTER,
|
|
MOVE_SEISMIC_TOSS,
|
|
MOVE_MIMIC,
|
|
MOVE_METRONOME,
|
|
MOVE_SOFTBOILED,
|
|
MOVE_DREAM_EATER,
|
|
MOVE_THUNDER_WAVE,
|
|
MOVE_EXPLOSION,
|
|
MOVE_ROCK_SLIDE,
|
|
MOVE_SUBSTITUTE,
|
|
MOVE_FOCUS_PUNCH,
|
|
MOVE_DRAGON_CLAW,
|
|
MOVE_WATER_PULSE,
|
|
MOVE_CALM_MIND,
|
|
MOVE_ROAR,
|
|
MOVE_TOXIC,
|
|
MOVE_HAIL,
|
|
MOVE_BULK_UP,
|
|
MOVE_BULLET_SEED,
|
|
MOVE_HIDDEN_POWER,
|
|
MOVE_SUNNY_DAY,
|
|
MOVE_TAUNT,
|
|
MOVE_ICE_BEAM,
|
|
MOVE_BLIZZARD,
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_RAIN_DANCE,
|
|
MOVE_GIGA_DRAIN,
|
|
MOVE_SAFEGUARD,
|
|
MOVE_FRUSTRATION,
|
|
MOVE_SOLARBEAM,
|
|
MOVE_IRON_TAIL,
|
|
MOVE_THUNDERBOLT,
|
|
MOVE_THUNDER,
|
|
MOVE_EARTHQUAKE,
|
|
MOVE_RETURN,
|
|
MOVE_DIG,
|
|
MOVE_PSYCHIC,
|
|
MOVE_SHADOW_BALL,
|
|
MOVE_BRICK_BREAK,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SHOCK_WAVE,
|
|
MOVE_FLAMETHROWER,
|
|
MOVE_SLUDGE_BOMB,
|
|
MOVE_SANDSTORM,
|
|
MOVE_FIRE_BLAST,
|
|
MOVE_ROCK_TOMB,
|
|
MOVE_AERIAL_ACE,
|
|
MOVE_TORMENT,
|
|
MOVE_FACADE,
|
|
MOVE_SECRET_POWER,
|
|
MOVE_REST,
|
|
MOVE_ATTRACT,
|
|
MOVE_THIEF,
|
|
MOVE_STEEL_WING,
|
|
MOVE_SKILL_SWAP,
|
|
MOVE_SNATCH,
|
|
MOVE_OVERHEAT,
|
|
MOVE_CUT,
|
|
MOVE_FLY,
|
|
MOVE_SURF,
|
|
MOVE_STRENGTH,
|
|
MOVE_FLASH,
|
|
MOVE_ROCK_SMASH,
|
|
MOVE_WATERFALL,
|
|
MOVE_DIVE,
|
|
};
|
|
#endif //P_FAMILY_MEW
|
|
|
|
#if P_FAMILY_MISSINGNO_1
|
|
static const u16 sMissingno_1TeachableLearnset[] = {
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SECRET_POWER,
|
|
};
|
|
#endif //P_FAMILY_MISSINGNO_1
|
|
|
|
#if P_FAMILY_MISSINGNO_2
|
|
static const u16 sMissingno_2TeachableLearnset[] = {
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SECRET_POWER,
|
|
};
|
|
#endif //P_FAMILY_MISSINGNO_2
|
|
|
|
#if P_FAMILY_MISSINGNO_3
|
|
static const u16 sMissingno_3TeachableLearnset[] = {
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SECRET_POWER,
|
|
};
|
|
#endif //P_FAMILY_MISSINGNO_3
|
|
|
|
#if P_FAMILY_MISSINGNO_4
|
|
static const u16 sMissingno_4TeachableLearnset[] = {
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SECRET_POWER,
|
|
};
|
|
#endif //P_FAMILY_MISSINGNO_4
|
|
|
|
#if P_FAMILY_MISSINGNO_5
|
|
static const u16 sMissingno_5TeachableLearnset[] = {
|
|
MOVE_HYPER_BEAM,
|
|
MOVE_LIGHT_SCREEN,
|
|
MOVE_PROTECT,
|
|
MOVE_DOUBLE_TEAM,
|
|
MOVE_REFLECT,
|
|
MOVE_SECRET_POWER,
|
|
};
|