pokeemerald/src/data/graphics
2024-10-08 14:52:12 -03:00
..
battle_terrain.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
berries.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
berry_fix.h Correct berry fix graphics colors, more PLTT constant use (#1892) 2023-08-09 12:49:21 -04:00
decorations.h Drop unnecessary decor prefix 2020-04-13 13:04:22 -04:00
gimmicks.h Fix Tera indicators (#4960) 2024-07-13 23:08:43 +02:00
intro_scene.h Standardize intro gfx names 2021-03-29 20:48:48 -04:00
items.h Add Stellar Tera Shard sprite (#4595) 2024-05-18 22:20:47 +02:00
mail.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
pokeballs.h Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
pokemon.h Add support for overworld sprite gender differences + add all the sprites (#5394) 2024-10-04 17:56:21 +02:00
rayquaza_scene.h Removed old checksum matching workaround (#5480) 2024-10-08 14:02:31 +02:00
slot_machine.h More slot machine data documentation 2020-07-28 14:29:44 -04:00
trainers.h Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BACK_SPRITE, and TRAINER_CLASS (#5166) 2024-09-22 09:54:01 +02:00