pokeemerald/test/battle
jfb1337 096493aa35
AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705)
Co-authored-by: jfb1337 <>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-05-31 09:47:25 +02:00
..
ability Fixes Defiant/Competitive not resetting stat change animations and stat change related cleanup (#7004) 2025-05-31 08:45:46 +02:00
ai AI: Add AI_SMART_TERA flag to make smarter decisions about when to terastalize. (#6705) 2025-05-31 09:47:25 +02:00
form_change Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
gimmick New animations for Mega Evolution, Primal Reversion, Ultra Burst, and Power Construct (#6834) 2025-05-15 09:40:02 +02:00
hold_effect conflicts 2025-05-30 19:20:32 +02:00
item_effect Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
move_animations Updated move animation tests (#6554) 2025-04-09 12:17:57 +02:00
move_effect Fixes Defiant/Competitive not resetting stat change animations and stat change related cleanup (#7004) 2025-05-31 08:45:46 +02:00
move_effect_secondary Merge branch 'master' into master-upcoming 2025-05-22 15:41:08 +02:00
move_effects_combined Added weather accuracy move flags (#6857) 2025-05-16 07:58:40 +02:00
move_flags Merge branch 'master' into master-upcoming 2025-05-22 15:41:08 +02:00
starting_status Added missing Move Effect TODO tests - Volume E (#5915) 2025-01-01 16:06:20 +01:00
status1 Remove non-volatile status EFFECTs (#6772) 2025-05-16 22:52:51 +02:00
status2 Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
weather Merge branch 'master' into master-upcoming 2025-05-12 18:21:35 +02:00
battle_message.c Update battle messages to Gen 5+ standards (#3240) 2024-10-21 14:52:45 -03:00
crit_chance.c Merge branch '_RHH/master' into _RHH/upcoming 2025-02-12 09:30:59 -03:00
damage_formula.c Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
defrost.c Fixes spread move fire types not defrosting all targets (#6998) 2025-05-29 11:25:10 +02:00
end_turn_effects.c review comments 2025-03-12 23:41:28 +01:00
exp.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
move.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
sleep_clause.c Remove non-volatile status EFFECTs (#6772) 2025-05-16 22:52:51 +02:00
spread_moves.c Fixes spread move fire types not defrosting all targets (#6998) 2025-05-29 11:25:10 +02:00
switch_in_abilities.c Create missing ability and move effect test files (#6845) 2025-05-16 12:20:44 +02:00
test_runner_features.c Test battlers always have their forced abilities (#4707) 2024-07-21 21:20:39 +02:00
trainer_control.c Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_control.h Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_control.party Expand trainerproc to support additional battle types (#6770) 2025-05-17 15:08:44 +02:00
trainer_slides.c Changed Tackle for Scratch in tests (#6730) 2025-04-30 17:18:52 -04:00
trainer_slides.h Removed Trainer Slides footgun (#6205) 2025-02-07 13:30:57 +01:00