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* Fixed test folders + Chud Chew test name fixes * Adjusted file names + merged Burn Up and Double Shock files * Added Spit Up/Swallow files that point to Stockpile's file * Multiple changes (see description) - Moved secondary effect files to their own folder. - Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock. - Grouped Hex/Venoshock to the same file |
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| .. | ||
| cant_use_twice.c | ||
| damages_airborne_double_damage.c | ||
| damages_underground.c | ||
| damages_underwater.c | ||
| minimize_double_damage.c | ||
| powder.c | ||
| recoil.c | ||
| strike_count.c | ||