pokeemerald/include/constants
2020-09-04 19:49:53 -04:00
..
abilities.h
apprentice.h
battle_ai.h
battle_anim.h Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
battle_arena.h
battle_dome.h
battle_factory.h
battle_frontier_mons.h
battle_frontier_trainers.h
battle_frontier.h
battle_move_effects.h
battle_palace.h
battle_pike.h
battle_pyramid.h Make battle pyramid defines into enums 2020-09-04 19:49:53 -04:00
battle_script_commands.h
battle_setup.h
battle_string_ids.h
battle_tent_mons.h
battle_tent_trainers.h
battle_tent.h
battle_tower.h
battle.h Match battle script commands by correcting a function and the pokemon struct 2020-08-18 22:05:01 -04:00
berry.h
cable_club.h
coins.h
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
daycare.h add more macros 2020-08-29 01:02:20 +02:00
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h
event_objects.h
field_effects.h
field_poison.h
field_specials.h
field_tasks.h
field_weather.h
flags.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
frontier_util.h
game_stat.h
global.h Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
heal_locations.h
hold_effects.h
item_effects.h
item.h
items.h
layouts.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
lilycove_lady.h
map_groups.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
map_scripts.h
map_types.h
maps.h
mauville_old_man.h
metatile_behaviors.h
metatile_labels.h
mevent.h
moves.h
opponents.h
party_menu.h
pokemon.h add MAX_LEVEL_UP_MOVES macro 2020-08-28 20:36:07 +02:00
region_map_sections.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
rgb.h Fix issues according to feedback 2020-09-04 19:49:53 -04:00
roulette.h
script_menu.h
secret_bases.h
slot_machine.h
songs.h Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
species.h
trade.h
trainer_hill.h
trainer_types.h
trainers.h
tv.h
union_room.h
vars.h
weather.h