mirror of
https://github.com/pret/pokeemerald.git
synced 2026-03-21 17:54:57 -05:00
Some checks failed
CI / build (push) Has been cancelled
Co-authored-by: Hedara <hedara90@gmail.com>
38 lines
647 B
C++
38 lines
647 B
C++
CaveHole_CheckFallDownHole:
|
|
map_script_2 VAR_ICE_STEP_COUNT, 0, EventScript_FallDownHole
|
|
.2byte 0
|
|
|
|
CaveHole_FixCrackedGround:
|
|
#ifdef UBFIX
|
|
setvar VAR_ICE_STEP_COUNT, 1
|
|
#else
|
|
copyvar VAR_ICE_STEP_COUNT, 1, warn=FALSE
|
|
#endif
|
|
end
|
|
|
|
EventScript_FallDownHole::
|
|
lockall
|
|
delay 20
|
|
applymovement LOCALID_PLAYER, Movement_SetInvisible
|
|
waitmovement 0
|
|
playse SE_FALL
|
|
delay 60
|
|
warphole MAP_UNDEFINED
|
|
waitstate
|
|
end
|
|
|
|
EventScript_FallDownHoleMtPyre::
|
|
lockall
|
|
delay 20
|
|
applymovement LOCALID_PLAYER, Movement_SetInvisible
|
|
waitmovement 0
|
|
playse SE_FALL
|
|
delay 60
|
|
special DoFallWarp
|
|
waitstate
|
|
end
|
|
|
|
Movement_SetInvisible:
|
|
set_invisible
|
|
step_end
|