Commit Graph

126 Commits

Author SHA1 Message Date
FosterProgramming
9f6e733f8f
Fix sanitizeTrainerId (#9244) 2026-02-21 05:48:05 -08:00
Bassoonian
36fcd9c6b2
Adds `Item` enum (#8897) 2026-01-17 02:26:09 -08:00
Frank DeBlasio
6dfcde7d48
Decoupled trainer gender from encounter music (#8892) 2026-01-12 17:45:44 +01:00
Bassoonian
66df755e9a
Extra enum typechecking (#8786) 2026-01-04 12:48:21 +01:00
grintoul
838d582381
enum TrainerPicID to replace defines for TRAINER_PIC_XXXX and TRAINER_BACK_PIC_XXXX (#8789)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2026-01-03 16:41:11 -08:00
Bassoonian
3755e51a24
Move enum (#8739) 2026-01-03 17:43:48 +01:00
Martin Griffin
35255475cb Use assertf to detect errors 2025-12-17 18:52:02 +00:00
hedara90
773ca1fde8
Add support for species unique eggs (#8557) 2025-12-17 16:10:02 +01:00
Moos Toet
fc2242cd68 Merge remote-tracking branch 'upstream/upcoming' into feat/8245-traps-starting-statuses 2025-12-11 23:04:07 +01:00
Moos Toet
c5b00cc02a feat: implement logic with new code 2025-12-11 22:52:02 +01:00
Eduardo Quezada
04da8aa285
Allow Starting Statuses beyond 15 (#8485) 2025-12-09 16:24:23 +01:00
Alex
d6d8d8712f
Convert starting statuses to a bitmask (#8233)
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-12-03 17:23:25 +01:00
Bassoonian
f7cbe4853b
Add type enum (#8054) 2025-10-27 16:41:22 +00:00
khbsd
e385c7f59f
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-09-29 21:35:09 +02:00
grintoul
916f083852
Added trainerBackPic to Trainer struct to de-couple trainer pic and trainer back pic defines (#7425) 2025-08-13 11:02:41 +02:00
grintoul
14a7fc58ad
Multibattle Partner AI Flags and 2vs1 battler3 AI Flags fix (#7378) 2025-07-20 15:00:55 -04:00
hedara90
05b1db8cc6
trainerproc copy other trainer party (#7251) 2025-07-18 15:57:57 +01:00
mudskipper13
aae04ffc84
Improve trainer back pic-related data and code (+ smol documentation) (#6821) 2025-06-30 23:50:48 +02:00
Philipp AUER
21f0eb1583
Debug parties and battles (#6884)
Co-authored-by: sbird <sbird@no.tld>
2025-06-03 23:21:17 +02:00
Bassoonian
c5c7bb13c9
Converts a bunch of defines to enums (#7041) 2025-06-02 15:54:37 +02:00
Eduardo Quezada
406fd7ce81
Expand trainerproc to support additional battle types (#6770)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-05-17 15:08:44 +02:00
Pawkkie
3f5335c4ba
Refactor AI flags to u64 (#6753)
Co-authored-by: DizzyEggg
2025-05-04 17:16:34 +02:00
hedara90
d1aa49cca3
Remove compressed palettes (#6455) 2025-04-26 22:58:40 +02:00
grintoul1
ec2aef2eff
Battle Transition: mugshots for multibattles (#6567)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-04-17 16:18:20 +02:00
Frank DeBlasio
4e8ddebb8d
Updated trainer pic tutorial (#6049)
Co-authored-by: Pawkkie <61265402+Pawkkie@users.noreply.github.com>
2025-01-25 19:36:19 -05:00
hedara90
88986baf5f
Trainer Party Pools (#5731)
Co-authored-by: Hedara <hedara90@gmail.com>
2025-01-25 13:28:46 +01:00
Bassoonian
a1c47a931f
Revert "Converts a bunch of defines to enums" (#6082) 2025-01-22 21:50:39 +01:00
Bassoonian
a3ce3a569d
Converts a bunch of defines to enums (#6071) 2025-01-21 21:19:41 +01:00
Eduardo Quezada
d7bbb2e628
Easy customizable Hidden Move types (#5872) 2025-01-04 21:42:14 +01:00
psf
a7f77ed08d
Adds B_VAR_DIFFICULTY and related functions READ DESC (#5337)
Co-authored-by: sbird <sbird@no.tld>
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: hedara90 <90hedara@gmail.com>
2025-01-04 14:25:03 +01:00
Alex
3db351359a
Clean up redundancy for mugshots (#5906) 2024-12-30 18:32:21 +01:00
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Eduardo Quezada
831b394ca1 Merge branch '_pret/master' into _RHH/pr/master/pretSync20240909
# Conflicts:
#	Makefile
#	include/battle.h
#	include/battle_main.h
#	include/battle_util.h
#	include/data.h
#	make_tools.mk
#	map_data_rules.mk
#	src/battle_setup.c
#	src/fieldmap.c
2024-09-11 15:26:14 -03:00
Bassoonian
c1ee43254e Clean up defines lacking spaces 2024-08-15 19:34:56 +02:00
psf
d1183f4b8a
Add B_SHOW_TYPES and cleaned up IsDoubleBattle (#5131)
* First attempt at a port

* Slightly broken but working

* Got images working and opponent palettes

* half finished compressed spritesheet approach instead

* fix the palettes (smh)

* fix hflip, and a lot of clean-up

* Add B_SHOW_TYPES

* Got Illusion working

* Add num type enum

* Updated function to get type

* Fixed type icon position and cleaned up functions

* Updated illusions and Tera handling

* Added BATTLE_TYPE_IS_SINGLE and DOUBLE

* Removed IS_BATTLE_TYPE_SINGLE

* Implemented BATTLE_TYPE_IS_DOUBLE across repo

* Removed SIDE macro

* Updated config

* Deprecated battler alive macro

* Reindented file

* Added exceptions for 2v1

* Replaced Fainted check with Null check

* Added functionality for only types of caught mons

* UseDoubleBattleCoords updated

* Added ShouldFlipTypeIcon

* Renamed TryLoadTypeIcon

* Refactored functions

* Refactored functions

* Refactored functions

* Refactored functions

* Renamed SEEN to CAUGHT

* Reset config

* Added useSecondPalette and isOrdinary to gTypesInfo

* Further simplified secondPalette and isOrdinary

* Changed isordinary to isSpecialCase

* Renamed to useSecondTypeIconPalette

* Fixed Stellar type interactions

* fixed spacing

* fixed include/config/battle.h

* fixed

* fixed include/config/general.h

* changed type1 and type2

* Moved IsDoubleBattle to include.battle.h
Removed BATTLE_TYPE_IS_DOUBLE
Removed IS_DOUBLE_BATTLE

* Changed IsBattlerFainted to IsBattlerAlive

* Removed IsBattlerNull

* Moved GetBattlerData to be inline

* Renamed GetMonDefensiveTeraType

* Removed IsIllusionActive

* Fixed identation

* found one last isDoubleBattle hold out

* fixed redundant brackets

* Fixed spacing for B_SHOW_TYPES

* Update src/battle_script_commands.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Fixed padding

* Reindent file and refactored GetTypeIconHideMovement

* Update include/data.h

---------

Co-authored-by: RavePossum <ravepossum@proton.me>
Co-authored-by: Frank <fdeblasio1004@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-08-11 17:55:51 +02:00
Eduardo Quezada
3372503430
Added OBJ_EVENT_GFX_SPECIES_SHINY macro (#5049)
* Added OBJ_EVENT_GFX_SPECIES_SHINY

* Update src/event_object_movement.c

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-07-29 18:41:03 +02:00
Alex
5e2e2e9fce
Minor shouldUseGimmick refactor (#4962) 2024-07-13 20:56:18 +02:00
AgustinGDLV
9797640dff
Gimmick Refactor (#4449)
* consolidated gimmick checks, triggers, communication, and activation; updated test runner

* fixed improper use of .usableGimmick

* cleaning up battle_dynamax.c, changing function args to u32s

* fixed '#ifdef TESTING' causing errors

* updated z-moves to use gimmick interface, pared down redundancies; no AI/tests

* added support for z-moves in tests, consolidated gimmick fields

* removed ShouldUseMaxMove and .usingMaxMove

* renamed TryChangeZIndicator, updated z move display

* added several z-move tests and fixed various z-move interactions; fixed z-move category calc

* fixed useless battler arg in GetTypeBasedZMove

* added basic test check for bad Z-Move or Mega usage

* reworked test runner gimmick functionality; added support for Ultra Burst + Z-Move to test Light That Burns the Sky

* fixed gimmick test logic; fixed damage category override

* fixed mega rayquaza test fail

* consolidated gimmick indicator logic; added graphics to gGimmicksInfo

* removed TeraData struct

* reimplemented AI logic for Z-Moves; no changes

* updated Z-Move and Ultra Burst trigger gfx

* added testrunner check for multiple gimmick use

* fixed duplicate z-move call in test

* reorganized data/graphics/gimmicks.h

* added signature Z-Move ability tests; implemented Guardian of Alola

* fixed bad test update

* fixed Thousand Arrows not affecting Tera Flying; clean-up

* fixed -ate tests

* fixed tera tests

* fixed tera tests really

* fixed last batch of tests

* fixed -ate mega test again

* code review

* code review pt.2

* tweaked CanTera again

* dynamax flag only required for player
2024-06-22 22:25:40 +02:00
Eduardo Quezada
ee1d14755a Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers 2024-06-02 11:06:41 -04:00
Eduardo Quezada
0be643a517
Set TYPE_NONE as type 0 + other type data tweaks (#4462)
* Set TYPE_MYSTERY as type 0

* Remove redundant TYPE_NONE

* Moved Gen 1-3 type damage categories to gTypesInfo

* Set TYPE_NONE as 0 instead

* Grouped type info to a single file

* Fixed sTypeEffectivenessTable static name

* Adjusted MON_DATA_TERA_TYPE to account for shift in type IDs

* oops, missed the extern

* Moved Tera Type RGB values to gTypesInfo

* Fixed Tera Type test

* Added option test feature to set IVs

* Hidden Power type test

* Tera Type safeguard in givemon

* Removed isHiddenPowerType for a future PR that refactors Hidden Power

* Review changes
2024-06-01 07:38:22 +02:00
Eduardo Quezada
14ab00cfeb Moved message counts to their own file + remove unneeded include 2024-05-21 22:04:22 -04:00
Eduardo Quezada
73a13e5dd4 Some review changes 2024-05-18 10:40:09 -04:00
Eduardo Quezada
35a76248d1 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	src/data/pokemon/species_info/gen_4_families.h
2024-05-06 16:03:29 -04:00
sneed
8d175ebe89
Automatically display TM/HM icons based on their move (#4452)
* Automatically get icons and palettes for TM/HMs

* Restore HM icons

* replace sTMTypePalettes with a gTypesInfo field
2024-04-29 19:29:00 +02:00
Eduardo Quezada
d42de03ddc Merge branch '_RHH/master' into _RHH/upcoming 2024-04-25 12:37:31 -04:00
AgustinGDLV
84a9d4ffcf
Terastallization (#4110)
* wrote foundational terastal tests

* implemented baseline test-only Tera functionality; modified GetBattlerType + STAB calculations, misc. changes to some moves

* added tests and func. for Stellar type, more tests for Tera Blast

* more tests for Stellar type, Conversion fixes, Color Change + Conversion2 future proof

* implemented tera blast, expanded stellar type func., fixed tests

* last set of Tera/Tera Blast tests for checklist, protean fix

* implemented in-battle Terastallization, WIP stellar indicator and tera animation

* fixed bad merge

* expanded NUMBER_OF_MON_TYPES, cut down on TYPE_STELLAR hackiness, added Stellar type to summary

* fixed type indicators

* added tera logic to AI

* implemented code review changes, added B_TERA_ORB_NO_COST

* updated AI to calc damage with Tera when applicable; minor rework to AI gimmick handling

* fixed Tera Blast split choice occuring when not Terastallized

* fixed Tera Blast using Last Respects BP calcs

* added tera type to TrainerMon, code review tweaks
2024-04-24 11:17:46 +02:00
Bassoonian
6bde095ae8
Partner fixes (#4422)
* Partner fixes

* Generalise TRAINER_PARTNER(PARTNER_NONE)
2024-04-22 10:20:37 +02:00
Eduardo Quezada
3d9c7732f6 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/merrpFollowers
# Conflicts:
#	include/event_object_movement.h
#	src/data.c
#	src/data/graphics/pokemon.h
#	src/data/pokemon/species_info/gen_4_families.h
2024-04-20 13:23:14 -04:00
Eduardo Quezada
5bf379720f Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/moves_info.h
2024-04-12 21:30:52 -04:00
Bassoonian
0acd058c16
Fix style of some bit definitions (#4319) 2024-03-29 17:43:33 +01:00