Commit Graph

95 Commits

Author SHA1 Message Date
Bassoonian
c34ec8956d
Master to upcoming merge, 20/06/25 (#7169) 2025-06-23 10:04:44 +02:00
Eduardo Quezada
1f8455c769
Fixed TM and Berries disappearing when sorting (#7168) 2025-06-22 20:39:13 +02:00
AlexOn1ine
aabb632894 Master to upcoming merge, 20/06/25 2025-06-20 17:09:58 +02:00
Nephrite
a18709fb47
Bag refactor (groundwork for expansion) (#7018) 2025-06-18 10:59:24 +02:00
cawtds
3491cd95e8
Fix sell price display (#7123) 2025-06-15 11:52:51 +02:00
Hedara
2e4833240f Merge commit 'b31a73f990fb680629e2a503d72d137bcff0872a' into pret-merge
Conflicts:
	include/item.h
	src/battle_ai_script_commands.c
	src/battle_main.c
	src/battle_pyramid_bag.c
	src/battle_script_commands.c
	src/battle_util.c
	src/item.c
	src/item_menu.c
	src/item_use.c
	src/pokemon.c
	src/pokemon_summary_screen.c
	src/shop.c
2025-05-24 21:24:56 +02:00
Hedara
950dbe7897 Merge commit '16357c7' into pret-merge
Conflicts:
	include/battle.h
	include/battle_controllers.h
	include/battle_script_commands.h
	include/contest.h
	include/list_menu.h
	src/battle_controllers.c
	src/battle_gfx_sfx_util.c
	src/battle_main.c
	src/battle_message.c
	src/battle_tower.c
	src/berry_crush.c
	src/contest.c
	src/ereader_helpers.c
	src/evolution_scene.c
	src/hall_of_fame.c
	src/mauville_old_man.c
	src/mystery_gift_menu.c
	src/pokedex.c
	src/pokenav_conditions_search_results.c
	src/pokenav_menu_handler_gfx.c
	src/pokenav_ribbons_list.c
	src/rom_header_gf.c
	src/union_room.c
	src/union_room_battle.c
	src/union_room_player_avatar.c
2025-05-24 19:22:31 +02:00
Alex
b31a73f990
Rename ItemId_GetX to GetItemX (#2116) 2025-05-22 13:27:52 +01:00
Bassoonian
16357c7e29
Streamline pointer notation (#2139)
Some checks failed
CI / build (push) Has been cancelled
2025-05-16 12:04:44 +01:00
Alex
76eae8ed00
Decouple Poke Ball ids from item ids (#5560) 2024-10-28 18:03:15 +01:00
Bassoonian
d4387d880c
Replace hardcoded flute check with consumability check (#5508) 2024-10-16 12:07:34 +02:00
Frank DeBlasio
103ed85b83
Added config to prevent unobtainable Pokemon from being shiny (#4735)
* Added config to prevent unobtainable Pokemon from being shiny

* Added config for disabling shinies if the player has no Poke Balls

* Removed check for adventure started flag
2024-06-29 22:07:14 +02:00
kittenchilly
4b221b5802
Get rid of gItemIconTable (#4579)
* Get rid of gItemIconTable

* Move the script to the folder
2024-05-18 10:22:26 +02:00
Eduardo Quezada
ab682ce900 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/data/items.h
#	src/pokemon_summary_screen.c
2024-05-15 09:58:21 -04:00
Eduardo Quezada
ac16a52918
Revert "Guillotine: Decapitalize everything (#3949)" (#4525)
This reverts commit e2d70d440e, reversing
changes made to 0d2b400953.

# Conflicts:
#	gflib/text.c
#	include/config/decap.h
#	src/battle_message.c
#	src/item.c
2024-05-13 19:19:37 +02:00
Martin Griffin
aab9678b02 Enable GF item names by default
In the Pokémon Storage System, even FONT_SMALL_NARROWER isn't sufficient
to prevent clipping in all cases. e.g. Unremarkable Teacup clips. We
have decided to accept that cost to make the rest of the user experience
better, but downstream projects that don't like that trade-off can
either a) alter the Pokémon Storage System UI, or b) set
I_EXPANDED_ITEM_NAMES to FALSE.
2024-04-25 18:40:37 +01:00
Eduardo Quezada D'Ottone
8671da436b
Add LGPE+ Premier Ball Bonus config (#4191)
* Add LGPE+ Premier Ball Bonus config

* Capitalization

* Premier Ball count in message + only give the amount of Premier Balls possible

* Review changes

* Updated B_TELEPORT_BEHAVIOR to match Premier Ball config

* Update src/shop.c

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-25 10:13:26 +01:00
Eduardo Quezada
67f1772f1e Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	src/battle_util.c
#	test/battle/item_effect/heal_and_cure_status.c
2024-02-09 17:02:56 -03:00
DizzyEggg
31ac151e29
Fix Full Restore / Antidote not reseting Toxic Counter (#4135)
* Fix Full Restore / Antidote not reseting Toxic Counter

* Update battle_scripts_2.s

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-02-09 13:58:16 +01:00
Bassoonian
9eacffe5bb Fix Enigma Berry checks 2024-02-02 13:18:47 +01:00
Bassoonian
b9a02b205d
Rename gItems and gAbilities to gItemsInfo and gAbilitiesInfo (#4068)
* Rename gItems to gItemsInfo

* Rename gAbilities to gAbilitiesInfo

* Just fixing up my bad merge

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-26 15:25:52 -03:00
Eduardo Quezada D'Ottone
c8d73c0827
Merge branch 'upcoming' into guillotine-expansion 2024-01-26 10:10:27 -03:00
Bassoonian
1aff65029f
Deprecate GetBerryCountString (#4012)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-18 18:59:42 +01:00
psf
cdf7190d15
Add pluralName to gItems to allow the proper spelling when multiple items are received at once (#4001)
* Updated CopyItemNameHandlePlural to deal with plural names

* Fixed whitespace in a few places

* Fixed whitespace in a few places

* Add remaining plural forms.

* Created ITEM_NAME_PLURAL_LENGTH

* Updated ITEM_NAME_PLURAL_LENGTH per feedback https://github.com/rh-hideout/pokeemerald-expansion/pull/4001\#discussion_r1453598165

* Reverted ITEM_NAME_PLURAL_LENGTH to +2 and added new comment

* Removed GetBerryCountString from CopyItemNameHandlePlural
Will deprecate the former in a future feature: https://github.com/rh-hideout/pokeemerald-expansion/issues/4010

---------

Co-authored-by: Zimmermann Gyula <graiondilach@hotmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-16 19:05:41 +01:00
psf
bf8b09b1b6
Item Ball refactor / Pluralize item names for giveitem and finditem (#3942)
* Emptied out item_ball_scripts
Added GetObjectEventTrainerRangeFromTemplate
Added Common_EventScript_FindItem

* Replaced trainer_sight_or_berry_tree_id with item constant
Replaced scripts with Common_EventScript_FindItem

* Renamed to GetItemBallIdAndAmountFromTemplate
Moved to item_ball.c

* Updated ObjectEventTemplate

* Updated inc files to support plural item names

* Refactored CopyItemNameHandlePlural to handle all items

* Change failsafe in GetItemBallIdFromTemplate to be ITEM_NONE + 1 instead of ITEMS_COUNT

* Converted spaces to tabs
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415663
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415525
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415409
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415130

* Added warning on object_event macro to prevent silent failure
Reverted global.fieldmap to original state, per feedback

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 21:35:45 +01:00
LOuroboros
80ffaa5e2c
Raised the limit of max items per stack to 999 (#3923)
* Expanded the amount of max items per stack from 99 to 999

* Set Battle Pyramid Bag stack limit back to 99
This commit exists for archival purposes.
People who may want to set the limit of item stacks in the Battle Pyramid's bag to 999 can refer to its code diff.

* Reintroduced the Battle Pyramid changes through a MAX_PYRAMID_BAG_ITEM_CAPACITY constant

* Gave 3 digit support to the Battle Pyramid's bag

* Rewrote the comment for MAX_PYRAMID_BAG_ITEM_CAPACITY

* Made DebugAction_Give_Item_SelectQuantity use MAX_ITEM_DIGITS

* Ditched BERRY_CAPACITY_DIGITS and BAG_ITEM_CAPACITY_DIGITS

* Removed MAX_BERRY_CAPACITY
No point in keeping it if we're making all item stacks cap at 999.

* Applied review corrections

* Removed pointless local var in DebugAction_Give_Item_SelectQuantity

* Defined a MAX_PYRAMID_ITEM_DIGITS

* Cleaned up some of the functions in which MAX_ITEM_DIGITS is used

Summary:
-Removed pointless local variables in CheckBagHasSpace, AddBagItem, PrintItemQuantity and PrintItemSoldAmount.
-Removed pointless brackets in an if statement of CheckBagHasSpace.
-Initialized the pocket local variable of CheckBagHasSpace from the get go to save a few lines too.

---------

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-14 16:32:38 -03:00
Eduardo Quezada D'Ottone
9445953833
Moved Item Effects to gItems (#3991)
* Moved Item Effects to gItems

* Removed redundant item effects

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 10:03:48 +01:00
Ariel A
499b4a6d42 Replaced if directives with conditions, where possible. 2024-01-09 19:34:29 -05:00
Ariel A
85aab338a9 Merge branch 'guillotine' into guillotine-expansion 2024-01-08 19:43:06 -05:00
Ariel A
1ce961768e Added automatic runtime decapitalization. 2024-01-07 20:21:14 -05:00
Bassoonian
88b0bd6394
Add gen9 item prices + configs (#3834)
* Add gen9 item prices + configs

* Adjust gen 1 PP item costs

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-27 22:48:56 +01:00
LOuroboros
5718d99f40
Used the COMPOUND_STRING macro to unify item descriptions and item data (#3432)
* Used the COMPOUND_STRING macro to unify item descriptions and item data

Misc. Changes:
-Corrected the Serious Mint's description.
-Moved the X_ITEM_STAGES and CONFUSE_BERRY_HEAL_FRACTION macros to the top of the file for consistency's sake.
-Corrected the Tapunium Z's description.

* Oops. I forgot to delete the old .description of the X Attack

* Removed definition of CONFUSE_BERRY_HEAL_FRACTION from include/constants/items.h

* Moved CONFUSE_BERRY_HEAL_FRACTION back to include/constants/items.h

* Unified item description strings where possible

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-20 17:28:43 +01:00
DizzyEggg
9778587935 optimize battle util and item functions by setting u32 variables 2023-09-13 00:02:26 +02:00
LOuroboros
9d6953cc63
Removed the sTMHMMoves array and made TMs/HMs read moves from their secondaryId item field (#3243)
* Deleted sTMHMMoves array, TMs/HMs read moves from their secondaryId item field now
The unused "registrability" variable has been removed in order to preserve the size of the gItems array after turning the secondaryId variable into a u16.
* Made ItemIdToBattleMoveId return ITEM_NONE if an item that is not a TM/HM is passed through it
* Renamed IsMoveHm to IsMoveHM
2023-08-21 12:49:17 +01:00
Bassoonian
2aa4d2da38 Fix Ice Heal message 2023-04-25 19:38:47 +02:00
Bassoonian
9c9a1fb831 Allow for healing with items 2023-04-22 19:18:10 +02:00
CallmeEchoo
216b7a4dfd fix dire hit and paralyze heal 2023-04-20 09:44:18 +02:00
AgustinGDLV
2eabcea86e
Battle Item Refactor (#2902)
* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
7ddebb6671 Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
# Conflicts:
#	data/battle_ai_scripts.s
#	src/menu_specialized.c
#	src/mystery_gift_menu.c
2023-02-15 14:18:00 -03:00
GriffinR
28ada9c93b Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest-bar 2023-02-01 15:52:19 -05:00
LOuroboros
52dda5fc0f Actually removed ItemId_GetId 2022-10-30 22:52:22 -03:00
Eduardo Quezada
68b474c0f0 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20221007
# Conflicts:
#	include/constants/items.h
#	src/battle_interface.c
2022-10-07 14:52:32 -03:00
Eduardo Quezada
a20334f79a Removed unused functions in item header 2022-10-04 22:06:07 -03:00
Eduardo Quezada
c68ca72fb0 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909 2022-09-13 16:26:59 -03:00
LOuroboros
2d841a25f9
Removed unused extern declaration of old gUnknown func 2022-09-13 15:45:01 -03:00
Eduardo Quezada
5403cd036e Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
# Conflicts:
#	include/battle.h
#	include/battle_controllers.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2022-09-02 23:24:08 -04:00
LOuroboros
ea345f90f5 Picked the correct pointers for correctness' sake 2022-08-31 23:06:20 -03:00
LOuroboros
e02b33ee11 Automatized the contents of some sideof in src/item.c 2022-08-31 23:00:24 -03:00
GriffinR
5fa8ca55b0 Clean up some additional unknowns 2022-05-17 17:12:45 -04:00
ultima-soul
2d3ba500c9 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2022-03-01 15:10:19 -08:00