Commit Graph

121 Commits

Author SHA1 Message Date
Eduardo Quezada
a6940c9e03 Merge branch 'pret_master' into RHH/pr/upcoming/pret_Merge20231002
# Conflicts:
#	src/battle_ai_script_commands.c
#	src/battle_controller_player.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_controllers.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/mystery_gift_menu.c
#	src/pokemon.c
2023-10-02 17:17:41 -03:00
Eduardo Quezada
af210da972 Solved a bunch of -Wall errors on modern 2023-09-20 19:01:08 -03:00
Eduardo Quezada
0d5b00aaf2 Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
# Conflicts:
#	README.md
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	data/maps/BattleFrontier_Lounge7/scripts.inc
#	include/battle_anim.h
#	include/battle_message.h
#	include/constants/items.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_anim_throw.c
#	src/battle_anim_utility_funcs.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/data/party_menu.h
#	src/data/pokemon/tmhm_learnsets.h
#	src/daycare.c
#	src/field_specials.c
#	src/hall_of_fame.c
#	src/party_menu.c
#	src/pokemon.c
#	src/tv.c
2023-08-31 14:28:01 -04:00
GriffinR
d5d46bb438 More DISPLAY_WIDTH/HEIGHT constant usage 2023-08-10 01:42:38 -04:00
Eduardo Quezada
adfc0af372 Mon graphics are now loaded depending on their availability
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
Eduardo Quezada
4c57b84cd9 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230602
# Conflicts:
#	graphics/pokemon/mawile/footprint.png
#	src/battle_gfx_sfx_util.c
#	src/fldeff_sweetscent.c
#	src/pokedex.c
2023-06-02 11:45:28 -04:00
GriffinR
14f7e49099 Add some missing palette macro use 2023-05-25 15:09:16 -04:00
Eduardo Quezada
b62e5aa72e Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
# Conflicts:
#	src/battle_main.c
#	src/field_specials.c
#	src/trade.c
2023-02-15 14:11:03 -03:00
GriffinR
9003966fcc Misc field_specials cleanup 2023-02-01 11:48:55 -05:00
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
GriffinR
0cc10a1ada Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize 2023-01-18 11:07:12 -05:00
Eduardo Quezada
68b474c0f0 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20221007
# Conflicts:
#	include/constants/items.h
#	src/battle_interface.c
2022-10-07 14:52:32 -03:00
tustin2121
5c55e44173 More diagrams
- Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code.
2022-09-17 14:34:20 -04:00
Eduardo Quezada
5403cd036e Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
# Conflicts:
#	include/battle.h
#	include/battle_controllers.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2022-09-02 23:24:08 -04:00
Eduardo Quezada
866d916f2f SpriteTemplate formatting 2022-08-27 02:07:58 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
Martin Griffin
d57442a511 Decimal paletteNums 2022-08-19 17:05:22 +01:00
Martin Griffin
6fed961ed6 Write palette IDs in hex 2022-08-19 15:29:35 +01:00
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Eduardo Quezada
01558ff8f3 Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
Eduardo Quezada
7b3401ee27 Standarized use of star in pointer types 2022-07-29 10:17:58 -04:00
Eduardo Quezada
a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
Eduardo Quezada
f3bebcd12c Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts:
#	include/battle_anim.h
#	include/global.h
#	include/pokemon.h
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
GriffinR
f85b4699dc Fix conditional in SpriteCB_DeoxysRockFragment 2022-07-12 21:29:36 -04:00
GriffinR
593e2c9be0 Fix inconsistent static s/g names 2022-05-17 14:00:02 -04:00
LOuroboros
fa39dc76dc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
GriffinR
bd43b905b7 Apply palettes to some field effect pngs 2022-01-14 12:51:13 -05:00
GriffinR
4dec9b83a3 Move more graphics out of misc 2022-01-14 12:29:30 -05:00
ultima-soul
4f2e3bf214 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 21:23:54 -08:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR
c4169cfd29 Disambiguate cry functions 2021-11-07 14:26:09 -05:00
cbt6
0fe3881961 Rename WalkInPlaceFastest to WalkInPlaceFaster 2021-11-05 01:54:34 +08:00
cbt6
9a1764f83e Label some animation index numbers 2021-10-30 01:37:49 +08:00
cbt6
b3d779fd0d Document field player functions 2021-10-27 01:39:00 +08:00
GriffinR
862febe03a Add MAP_OFFSET 2021-10-09 13:19:27 -04:00
GriffinR
42d2fefe02
Merge branch 'master' into tag-none 2021-09-24 10:17:34 -04:00
GriffinR
f8f7617946 Add TAG_NONE 2021-09-14 13:14:14 -04:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
988320b89a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-08-17 11:25:13 -07:00
PikalaxALT
810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
ultima-soul
0a87adad1a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-06-07 18:05:52 -07:00
GriffinR
553fe6239a Document more field effects 2021-04-05 18:21:17 -04:00
ultima-soul
be7acc919a Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-04-03 21:53:29 -07:00
GriffinR
1cc0a3506f Label misc field effects 2021-03-22 15:30:19 -05:00
GriffinR
dfc6ee0e9e Add SAFE_DIV 2021-03-21 13:43:14 -05:00
GriffinR
b71b10623b Add palette selection constants 2021-02-24 11:03:51 -05:00
SphericalIce
27dc32de26 Use RGB macros 2021-02-14 22:08:19 +00:00
ultima-soul
96232ea166 Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync 2021-01-28 23:59:08 -08:00
SphericalIce
2dfaba9472 Name color return values more accurately 2021-01-19 17:59:36 +00:00
SphericalIce
8de76ed533 Make broader use of RGB macros 2021-01-19 17:15:12 +00:00