Eduardo Quezada
a6940c9e03
Merge branch 'pret_master' into RHH/pr/upcoming/pret_Merge20231002
...
# Conflicts:
# src/battle_ai_script_commands.c
# src/battle_controller_player.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_controllers.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/mystery_gift_menu.c
# src/pokemon.c
2023-10-02 17:17:41 -03:00
Eduardo Quezada
af210da972
Solved a bunch of -Wall errors on modern
2023-09-20 19:01:08 -03:00
Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
...
# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
GriffinR
d5d46bb438
More DISPLAY_WIDTH/HEIGHT constant usage
2023-08-10 01:42:38 -04:00
Eduardo Quezada
adfc0af372
Mon graphics are now loaded depending on their availability
...
- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
Eduardo Quezada
4c57b84cd9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230602
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# Conflicts:
# graphics/pokemon/mawile/footprint.png
# src/battle_gfx_sfx_util.c
# src/fldeff_sweetscent.c
# src/pokedex.c
2023-06-02 11:45:28 -04:00
GriffinR
14f7e49099
Add some missing palette macro use
2023-05-25 15:09:16 -04:00
Eduardo Quezada
b62e5aa72e
Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
...
# Conflicts:
# src/battle_main.c
# src/field_specials.c
# src/trade.c
2023-02-15 14:11:03 -03:00
GriffinR
9003966fcc
Misc field_specials cleanup
2023-02-01 11:48:55 -05:00
Eduardo Quezada
749225ace1
Matching merge from upstream pret
...
# Conflicts:
# graphics/interface/menu_info.png
# include/pokemon.h
# src/battle_ai_switch_items.c
# src/battle_anim_mons.c
# src/battle_anim_water.c
# src/battle_controller_opponent.c
# src/battle_gfx_sfx_util.c
# src/battle_main.c
# src/battle_pike.c
# src/battle_script_commands.c
# src/data/pokemon/species_info.h
# src/pokemon.c
# src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
GriffinR
0cc10a1ada
Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize
2023-01-18 11:07:12 -05:00
Eduardo Quezada
68b474c0f0
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20221007
...
# Conflicts:
# include/constants/items.h
# src/battle_interface.c
2022-10-07 14:52:32 -03:00
tustin2121
5c55e44173
More diagrams
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- Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code.
2022-09-17 14:34:20 -04:00
Eduardo Quezada
5403cd036e
Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
...
# Conflicts:
# include/battle.h
# include/battle_controllers.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controllers.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2022-09-02 23:24:08 -04:00
Eduardo Quezada
866d916f2f
SpriteTemplate formatting
2022-08-27 02:07:58 -04:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
...
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
Martin Griffin
d57442a511
Decimal paletteNums
2022-08-19 17:05:22 +01:00
Martin Griffin
6fed961ed6
Write palette IDs in hex
2022-08-19 15:29:35 +01:00
tustin2121
1cb659df8c
Renaming Script Contexts
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- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Eduardo Quezada
01558ff8f3
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
Eduardo Quezada
a37d8b1346
Documented boolean uses
2022-07-25 14:59:14 -04:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
...
# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
GriffinR
f85b4699dc
Fix conditional in SpriteCB_DeoxysRockFragment
2022-07-12 21:29:36 -04:00
GriffinR
593e2c9be0
Fix inconsistent static s/g names
2022-05-17 14:00:02 -04:00
LOuroboros
fa39dc76dc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
GriffinR
bd43b905b7
Apply palettes to some field effect pngs
2022-01-14 12:51:13 -05:00
GriffinR
4dec9b83a3
Move more graphics out of misc
2022-01-14 12:29:30 -05:00
ultima-soul
4f2e3bf214
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-17 21:23:54 -08:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
...
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR
c4169cfd29
Disambiguate cry functions
2021-11-07 14:26:09 -05:00
cbt6
0fe3881961
Rename WalkInPlaceFastest to WalkInPlaceFaster
2021-11-05 01:54:34 +08:00
cbt6
9a1764f83e
Label some animation index numbers
2021-10-30 01:37:49 +08:00
cbt6
b3d779fd0d
Document field player functions
2021-10-27 01:39:00 +08:00
GriffinR
862febe03a
Add MAP_OFFSET
2021-10-09 13:19:27 -04:00
GriffinR
42d2fefe02
Merge branch 'master' into tag-none
2021-09-24 10:17:34 -04:00
GriffinR
f8f7617946
Add TAG_NONE
2021-09-14 13:14:14 -04:00
LOuroboros
554210c5e3
Removed trailing spaces in the most relevant files
...
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
ultima-soul
988320b89a
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-08-17 11:25:13 -07:00
PikalaxALT
810ca5f8ff
Flatten pos fields in struct Sprite
2021-07-07 09:11:52 -04:00
ultima-soul
0a87adad1a
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-06-07 18:05:52 -07:00
GriffinR
553fe6239a
Document more field effects
2021-04-05 18:21:17 -04:00
ultima-soul
be7acc919a
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-04-03 21:53:29 -07:00
GriffinR
1cc0a3506f
Label misc field effects
2021-03-22 15:30:19 -05:00
GriffinR
dfc6ee0e9e
Add SAFE_DIV
2021-03-21 13:43:14 -05:00
GriffinR
b71b10623b
Add palette selection constants
2021-02-24 11:03:51 -05:00
SphericalIce
27dc32de26
Use RGB macros
2021-02-14 22:08:19 +00:00
ultima-soul
96232ea166
Merge branch 'master' of github.com:pret/pokeemerald into pokemon_expansion_sync
2021-01-28 23:59:08 -08:00
SphericalIce
2dfaba9472
Name color return values more accurately
2021-01-19 17:59:36 +00:00
SphericalIce
8de76ed533
Make broader use of RGB macros
2021-01-19 17:15:12 +00:00