Nephrite
4058d16f2f
2-Turn moves + unique moves with secondary effects
...
Two turn moves (Bounce, Freeze Shock, Sky Attack, Shadow/Phantom Force), Dire Claw, Stone Axe, Ceaseless Edge, Wicked Torque, Relic Song, Fake Out,
2023-11-25 23:56:17 +09:00
Nephrite
0e23160f2e
Fixed macro + Jaw Lock test
2023-11-25 23:06:51 +09:00
Nephrite
98b2c93b3f
Freeze/frostbite causing moves
...
Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once...
2023-11-25 19:22:28 +09:00
Eduardo Quezada
c8b0545d20
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# include/battle.h
2023-11-25 00:51:33 -03:00
Bassoonian
74bb0f05f5
Battle Dome Automation ( #3596 )
...
* MOVE_POINTS_STRONG
* MOVE_POINTS_POWERFUL
* MOVE_POINTS_LOW_PP
* MOVE_POINTS_STAT_RAISE
* Removed duplicate function
* MOVE_POINTS_STAT_LOWER
* MOVE_POINTS_DMG
* MOVE_POINTS_ACCURATE
* MOVE_POINTS_HEAL
* MOVE_POINTS_DEF
* MOVE_POINTS_RISKY
* MOVE_POINTS_EFFECT
* MOVE_POINTS_LUCK
* MOVE_POINTS_POPULAR
* MOVE_POINTS_STATUS
* MOVE_POINTS_RARE
* MOVE_POINTS_COMBO
* Apply review suggestions
* More implemented review suggestions
---------
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-11-24 16:19:32 +01:00
Frank DeBlasio
b7cd6502d4
Add config for times of day ( #3579 )
...
* Added initial config for times of day
* Changed TIME_DUSK/DUSK_EVO to EVENING
* Added morning and evening to Gens 3/4
* Renamed *_EVO_HOUR_BEGIN/END to just *_HOUR_BEGIN/END
* Incorporated comments
2023-11-24 15:57:08 +01:00
kittenchilly
b6ff973f38
Add support for legendary fusion ( #3274 )
...
* Legendary Mon Fusion Evolution Compatibility Added
Kyurem, Calyrex, and Necrozma Fusions have been implemented, however, the animation for the the process is incomplete, the party menu screen needs to be updated while the screen is whited out and it has proved beyond me right now. Smh
* Added Fusion Move Prompts
Handles cases for learning the fusion moves from the other fused mon and deleting the move when you unfuse (plus learning confusion (well a set choice in the data struct) if there are no moves left after deleting one)
* Fix Bug With Fusion Mon Move Learning
If the main fusion came after the fused mon in the party order it would try to teach the move to the next member in the party
* Apply suggestions from code review
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
* Fix build
* Fix fusion items being used up
* Fixed animations
* RefreshPartyMenu
* Apply suggestions from code review
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Apply suggestions
* Update form_change_tables.h
* Fix animation and simplify fusion tables
* Fix party full message
* Remove trailing whitespaces
* Update party_menu.c
* Update party_menu.c
* Make IsFusionMon better
* Apply suggestions from code review
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
---------
Co-authored-by: TeamAquasHideout <jonathonheddings@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-23 22:59:51 +01:00
psf
8d6cb9692a
Improved Repel / Lure Menu ( #3594 )
...
* First draft of repel lure
* Updated all lure and repel scripts
* Optimized inc file
* Updated y coord
* optimized sprays.c
* Removed spray.inc
* Updated cosnt use
* Removed dead repel and lure code
* Updated debug for testing
* testing new inc file
* turn on debug and options
* playground generated inc file without ifs
* pory generated inc with ifdef complete
* Updated spray.c with new inc
* reverted item config
* Reverted event scripts
* Reverted event scripts
* Revert config
* Added testing scripts for debug
* Added back specials
* reverted debug scripts
* Updated use of constants
* Addressed tabs > spaces feedback
https://github.com/rh-hideout/pokeemerald-expansion/pull/3594\#discussion_r1402917676
* Updated constant names to avoid confusion
Made inc file changes
https://github.com/rh-hideout/pokeemerald-expansion/pull/3594\#pullrequestreview-1746418044
* Updated constant name of NUM_SPRAY_TYPES to NUM_SPRAY_STRENGTH to be more accurate
2023-11-23 21:31:33 +01:00
Alex
71fd95e6d4
Fixes Protosynthesis and Quark Drive ability pop up ( #3595 )
2023-11-23 19:49:21 +01:00
Nephrite
5eae07e4b9
Jaw Lock, Axe Kick, Spin Out
...
Jaw Lock needs a test but I'm too lazy to write it
2023-11-23 23:43:11 +09:00
Nephrite
b7d77ad59e
Confusion moves
2023-11-23 23:33:55 +09:00
Nephrite
d81bf6afde
EFFECT_POISON_HIT
...
Also tidied up paralysis/burn scripts; updated Barb Barrage
2023-11-23 22:29:11 +09:00
Nephrite
bec0fea7f6
Flinching moves
...
All work fine - all tests pass
2023-11-23 17:14:50 +09:00
Nephrite
d9f64b7537
Fixed seteffectwithchance
...
Now has the ability to loop over multiple effects without causing problems - requires a maybe controversial macro modification...
2023-11-23 17:08:30 +09:00
Nephrite
ffe89c7248
Redid Fang Moves
...
Pass tests too
2023-11-23 00:21:57 +09:00
Alex
ba6d223f17
matcha gotcha
2023-11-22 19:20:30 +09:00
Bassoonian
a7beed5b25
Dynamax messages ( #3581 )
...
* Dynamax messages
* Convert various to callnative
* Remove battler argument from callnatives
* Rename i variable
* Fix missing else
2023-11-21 19:18:18 +01:00
Alex
b9edbb429b
Adds combined pledge move effects ( #3336 )
...
* Adds combined pledge move effects
* added pledge status and various other fixes
* leftover
* fix triple arrow test tag
* pledge moves can not be redirected by absorbing abilities
* more pledge changes
* remove duplicate test
* Stab boost, Rainbow anim and new SeaOfFire anim
* leftover
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 16:23:22 +01:00
Alex
be42d4eafb
Increase score of secondary effects only at 100% chance ( #3583 )
...
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-21 11:30:20 +01:00
Bassoonian
cb245a00c6
Includes older item and move names as variants ( #3580 )
...
* Item name variants
* Updated move names
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-11-20 18:35:00 +01:00
Nephrite
1dadc79b8b
Triple Arrows redo
...
Sorry, Lunos
2023-11-20 19:39:13 +09:00
Bassoonian
59a7d2cb92
Update colors and add config
2023-11-19 18:30:18 +01:00
Alex
4cb03d4add
Adds Raging Bull and various fixes ( #3552 )
...
* Adds Raging Bull and various fixes
* fix compiling on abgcc
* syrup bomb anim fix
* sticky syrup anim in link battles
* fix sticky syrup in link battles
* fix battler index
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-19 17:45:58 +01:00
Nephrite
45d8491148
Fixed macro + implemented working Mortal Spin
...
It's that easy
2023-11-19 05:05:19 +09:00
Nephrite
41202a964a
Initial struct change + paralysis test
...
Works great
2023-11-19 03:20:33 +09:00
Frank DeBlasio
42076897d3
Made function for time-based evolutions ( #3369 )
...
* Made function for time-based evolutions
* Incorporated Edu's comments and time variables
* Moved time of day begin/end variables to rtc.h
* Fixed if/else statement to pass building with modern
* Added morning
* Added ability to check if end time > beginning time
* Updated times to match SwSh
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-18 16:53:56 +01:00
Alex
5fa1bffa8d
Adds Glaive Rush, fixes for Plasma Fists and Relic Song ( #3476 )
...
* Adds Glaive Rush
* Fixes: Glaive Rush status is removed until users next turn
* Glaive Rush no affect
* simplify glaive rush script
* simlify script further
* leftover
* Fix Plasma Fists and Relic Song + tests
* Callnative for Plasma Fists
* Use Status Field Ion Deludge for Plasma Fists
* add assumes for flinch_status
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-18 15:19:38 +01:00
SnorlaxMonster
190e77e9c8
Rename HITMARKER_IGNORE_SAFEGUARD
...
Rename HITMARKER_IGNORE_SAFEGUARD to HITMARKER_STATUS_ABILITY_EFFECT.
This flag is used exclusively by status-inflicting Abilities,
and has 3 main functions:
- Whether the effect bypasses Shield Dust
- Whether the effect bypasses Safeguard
- Which text string to display when the status condition is inflicted
(i.e. whether it was inflicted by a move or Ability)
I believe this new name better represents what the flag actually does.
This name was structured to parallel HITMARKER_SYNCHRONISE_EFFECT.
2023-11-18 13:57:50 +11:00
Frank DeBlasio
efe4929ce2
Added Japan-only Walda PC icons ( #3550 )
...
* Added Japan-only Walda PC icons
* Added a config for the Japanese icons
* Update overworld.h with suggestions
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-18 00:54:13 +01:00
ghoulslash
bf8c9609ae
add battle pyramid wild reqs ( #2581 )
...
* add battle pyramid wild reqs
* fix comment
* fix ice type round to match vanilla. move config to overworld
* some fixes
* BATTLE_PYRAMID_RANDOM_ENCOUNTERS define to FALSE defualt
* fix GetSpeciesName
* fix GetTotalBaseStat define, gEvolutionTable targetSpecies call
* fix wildMons call
* fix call to CheckBattlePyramidEvoRequirement
* fix arg 2 in CheckBattlePyramidEvoRequirement
* free->Free and fix evoItems ptr
* move sBurningMoves
* fix comment
fix ice type round to match vanilla. move config to overworld
some fixes
BATTLE_PYRAMID_RANDOM_ENCOUNTERS define to FALSE defualt
fix GetSpeciesName
fix GetTotalBaseStat define, gEvolutionTable targetSpecies call
fix wildMons call
fix call to CheckBattlePyramidEvoRequirement
fix arg 2 in CheckBattlePyramidEvoRequirement
free->Free and fix evoItems ptr
move sBurningMoves
BATTLE_PYRAMID_RANDOM_ENCOUNTERS defaults to false
* fix errors
* initial movesCount, abilitiesCount
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-17 16:04:41 +01:00
Eduardo Quezada D'Ottone
c46f9ec6a5
Form changing method for Shaymin Sky into Land at night ( #1690 )
...
* Form changing method for Shaymin Sky into Land at night
* Ordered form change tables
* Refactored form change type to support both night and day
* Removed added space
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-17 00:09:43 +01:00
kittenchilly
85e75a72c6
Update affection mechanics to gen 8+ ( #3495 )
...
* Update affection mechanics to gen 8+
* Update battle.h
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-14 21:29:38 +01:00
Eduardo Quezada D'Ottone
93c7a70caa
Species Simplifier™ - Part 2 ( #3546 )
...
* Gen 1 and 2 families + fixes
- Fixed mixed identation.
- Fixed Azurill being Normal/Water type in Pre-Gen6 setting.
- Fixed Wobbuffett being before Wynaut
- Fixed Dudunsparce's macro being out of order
* Updated macros of Megas that shared held item with base forms
* Gen 3 families
* Separated Latis macro
* Gen 4 families
* Moved Misc Info to the top of arrays
* Renamed FAMILY_x to P_FAMILY_x
* Gen 5 families
* Gen 6 families
* Gen 7 families
* Gen 8 families
* Gen 9 families
* Mega Evolutions
* Gigantamax Form toggles
* Alolan Forms
* Galarian Forms
* Added missing comments
* Hisuian Forms
* Paldean Forms
* Fixed missing Paldean form flags
* Fixed order
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-11-14 16:40:26 +01:00
kittenchilly
c1cdc320bb
Implement Rotom Catalog and Zygarde Cube ( #3284 )
...
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-13 17:46:25 -03:00
Pawkkie
b93dfb9d59
Smarter SwitchAI Mon Choices | HasBadOdds Switch Check ( #3253 )
...
* SwitchAI makes much smarter mon choices
* Add HasHadOdds check to ShouldSwitch decision
* Remove early return
* Rework Baton Pass check as per discussion with Alex
* Forgot to adjust a comment
* Don't program before breakfast lol (if / else if fix)
* Switch AI_CalcDamage for AI_DATA->simulatedDmg in HasBadOdds
Thanks Alex! :D
* Typo in a hitToKO comparison
* Remove and replace AI_CalcPartyMonBestMoveDamage and IsAiPartyMonOHKOBy from https://github.com/rh-hideout/pokeemerald-expansion/pull/3146
See https://discord.com/channels/419213663107416084/1144447521960251472 for details
* Major refactor, new struct, switchin considers damage / healing from hazards / status / held item / weather
* Forgot Snow exists and heals Ice Body, haven't played Switch games lol
* (766a1a27a7 ) Compatibility, use new struct field instead of function call
* Fixing oversight from previous upstream merge
* Improve TSpikes handling to make GetSwitchinHazardDamage more applicable
Small fixes:
- EFFECT_EXPLOSION typo (!= to ==)
- Order of if statements near bestResistEffective
- Spacing of terms in big HasBadOdds if statements
* Forgot to uncomment blocks disabled for debugging what turned out to be vanilla behaviour lol
* Remove another holdover from debugging, sorry :/
* Lastly, undoing my debug trainer
* Type matchup based on species type rather than current type
Suggested by BLourenco on Discord, the idea is that a mon that's had its type affected by a move like Soak will still have moves as though it was its regular typing, and so prioritizing the temporary typing wouldn't be ideal.
https://discord.com/channels/419213663107416084/1144447521960251472/1146644578141736970
* gActiveBattler upcoming merge fixes
* Egg changes part 1
* Egg changes part 2, just need to address EWRAM still
* Move SwitchinCandidate struct to AiLogicData
* Consider Steel type when checking TSpikes
* Comment about CanBePoisoned compatibility
* Changes for Egg's 2nd review
* Put period back in comment, whoops lol
* Latest upcoming merge fixes
* Missed a few u32 updates
* Combine GetBestMonIntegrate functions / flags, some modularization
* Fix merge error
* Make modern fixes
* Two tests done, two to go
* Accidentally pushed reference test, removing it
* Type matchup switching tests
* Tests for defensive vs offense switches
---------
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-11-11 14:37:35 +01:00
Martin Griffin
3fc47d137a
Defines for Expansion version number ( #3454 )
2023-11-10 08:08:36 -03:00
hedara90
7ccdd4b5b3
Added Teal Mask item graphics + updated install instructions ( #3527 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-09 21:57:04 -03:00
Frank DeBlasio
b5b67973bd
Fixes Stantler's evolution's boolean ( #3548 )
...
* Stantler's evolution now has the proper gen boolean
* Fixed comment for new evo methods
2023-11-10 00:11:29 +01:00
Frank DeBlasio
33815079ae
Added missing cross-gen evolutions ( #3547 )
...
* Added missing cross-gen evolutions
* Added forms for evos
* Converted some EVO_NONEs into EVO_MOVE
* Moved Ursaring's evolution up
* Added evolution methods for Dudunsparce and Maushold
2023-11-09 23:29:22 +01:00
Alex
e79583be63
Remove function GetMoveDamageResult ( #3536 )
...
* Remove function GetMoveDamageResult
* fix test
* test clean up
---------
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>
2023-11-09 20:53:14 +01:00
Alex
4b3c96a89b
Adds ability Zero to Hero ( #3542 )
2023-11-09 08:25:46 -03:00
GriffinR
12a64fecb4
Merge pull request #1936 from GriffinRichards/doc-datahpupdate
...
Document datahpupdate
2023-11-07 12:25:26 -05:00
Eduardo Quezada D'Ottone
4aa14355d7
Merge branch 'upcoming' into gen9-species-nomigration
2023-11-06 13:49:02 -03:00
Eduardo Quezada
57c1dd97bb
Merge branch 'RHH/master' into RHH/upcoming
2023-11-03 21:59:08 -03:00
kittenchilly
90471741e9
Add Fairy Feather sprite ( #3520 )
2023-11-03 16:32:12 -03:00
Eduardo Quezada D'Ottone
820be61c9f
Merge branch 'RHH/pr/upcoming/reorderMonGraphics' into RHH/review/gen9mon-4
2023-11-02 21:32:23 -04:00
Eduardo Quezada D'Ottone
eccd2c4a65
Merge commit '1467ffa3d8ca71b8b91da815dcf120421759793c' into gen9-species-nomigration
2023-11-02 21:28:53 -04:00
Alex
53b7e4bf66
Remove powerfulMoveEffects array ( #3515 )
...
* Remove powerfulMoveEffects array
* Solar Beam test
2023-11-02 08:44:23 +01:00
kittenchilly
244ca0be95
Add custom female icon sprites for Pikachu and Wobbuffet ( #3506 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-11-01 18:49:44 -03:00
DizzyEggg
47341f3f30
Fix Anger Shell activation ( #3508 )
2023-11-01 14:55:50 +01:00
DizzyEggg
7eb1b12224
Fix Knock Off healing berries ( #3509 )
2023-11-01 14:47:31 +01:00
Alex
64ba52d214
Remove redundant AI score increases ( #3504 )
...
* Remove redundant AI score increases
* review applied
* fix score
2023-10-31 13:41:22 +01:00
Eduardo Quezada
e281103575
Reverted PR3455
2023-10-31 07:33:53 -03:00
Eduardo Quezada D'Ottone
2dfae911aa
Added config for Weak Armor's Gen 5-6 effect ( #3498 )
2023-10-30 17:18:00 -03:00
kittenchilly
c0c100d90d
Base friendship Gen 8+ config ( #3491 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-30 16:45:52 -03:00
DizzyEggg
0c8fdce1a4
New tests + Sheer Force / Last Resort minor bug fixes ( #3378 )
...
* tests for intimidate defiant
* sheer force fix + tests
* white herb tests
* tests for stealth rock, weak armor and last resort fix
* style changes to weak armor test
2023-10-30 11:39:41 +01:00
Eduardo Quezada D'Ottone
1467ffa3d8
Added missing Alcremie forms ( #3469 )
...
* Alcremie form sprites
Co-authored-by: Blackforest92 <rico.anjaya@gmail.com>
# Conflicts:
# graphics/pokemon/alcremie/lemon_cream/front.png
# graphics/pokemon/alcremie/matcha_cream/back.png
# graphics/pokemon/alcremie/matcha_cream/front.png
# graphics/pokemon/alcremie/mint_cream/front.png
# graphics/pokemon/alcremie/ruby_cream/front.png
# graphics/pokemon/alcremie/salted_cream/front.png
# include/graphics.h
# src/data/graphics/pokemon.h
# src/data/pokemon/species_info.h
# src/data/pokemon_graphics/back_pic_coordinates.h
# src/data/pokemon_graphics/back_pic_table.h
# src/data/pokemon_graphics/footprint_table.h
# src/data/pokemon_graphics/front_pic_anims.h
# src/data/pokemon_graphics/front_pic_coordinates.h
# src/data/pokemon_graphics/front_pic_table.h
# src/data/pokemon_graphics/palette_table.h
# src/data/pokemon_graphics/shiny_palette_table.h
# src/pokemon.c
* Fixed cries
* Removed Todos
* Temp: all forms use the same icon
* Grouped form data + Fixed missing Level up and Teachable learnsets
* Added missing data for form changes and back animations
* Grouped defines together
* Fixed compile
---------
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-10-29 20:30:56 +01:00
Bassoonian
ab25e6bfa5
Fixes Synchronize's OW effect and adds configs ( #3480 )
2023-10-28 23:24:20 -03:00
Bassoonian
0dd22305a4
Adds Illuminate's Gen9 effect ( #3482 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-28 23:22:41 -03:00
Eduardo Quezada
ae1266e077
Automatically change dex number digits based on NATIONAL_DEX_COUNT
2023-10-28 22:15:21 -03:00
Bassoonian
f472d768dd
Rename Undiscovered to No Eggs Discovered
2023-10-28 16:32:55 +02:00
kittenchilly
5087095aae
Obedience levels now increase per badge ( #3475 )
2023-10-27 19:17:17 -03:00
Alex
f2fddf4ee1
Syrup Bomb move and special speed drop anim, Credits to Dat.H A ( #3474 )
2023-10-27 19:14:45 -03:00
Ariel A
294657a585
Fixes for make modern.
2023-10-26 19:37:19 -04:00
leo60228
a505afac1d
address review
2023-10-26 18:57:06 -04:00
kittenchilly
d9ccc80b31
Sprites
2023-10-26 17:34:21 -04:00
kittenchilly
5cbcf60c7e
Begin some stuff
2023-10-26 17:34:18 -04:00
kittenchilly
86917f1453
Update species.h
2023-10-26 17:33:20 -04:00
leo60228
5f2b6f57f7
Merge branch 'upcoming' into gen9-species-nomigration
2023-10-26 17:31:31 -04:00
Alex
f6781a77d4
merge rhh/upcoming
2023-10-25 09:42:19 +02:00
leo60228
f6e5076dc0
add new sprites
2023-10-24 23:20:59 -04:00
Eduardo Quezada
1137d54b61
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# asm/macros/battle_script.inc
# src/battle_script_commands.c
2023-10-23 17:36:42 -03:00
Philipp AUER
4aabd09ab3
Fix test_runner.c modern warning ( #3451 )
2023-10-23 19:41:59 +02:00
Eduardo Quezada
ed3e2f8e09
Gen 9 form order
2023-10-23 13:30:32 -03:00
Bassoonian
5592706a71
Fix Synchronize devnote + Gen9 behaviour
2023-10-23 17:59:07 +02:00
Eduardo Quezada
174ad11535
SPECIES_GIMMIGHOUL_CHEST
2023-10-23 12:09:44 -03:00
Eduardo Quezada
2e9e157cf8
SPECIES_DUDUNSPARCE_TWO_SEGMENT
2023-10-23 11:45:15 -03:00
Eduardo Quezada
be921c57fc
SPECIES_TATSUGIRI_CURLY
2023-10-23 11:26:50 -03:00
Eduardo Quezada
82bb758d19
SPECIES_PALAFIN_ZERO
2023-10-23 11:08:06 -03:00
Eduardo Quezada
792aee86ea
SPECIES_SQUAWKABILLY_GREEN_PLUMAGE
2023-10-23 10:55:16 -03:00
Eduardo Quezada
ff60b7ff73
Maushold Family of Three define
2023-10-23 10:24:47 -03:00
Eduardo Quezada
e6c5077d7c
Oinkologne Male define
2023-10-23 10:12:55 -03:00
Eduardo Quezada
a92a3256df
Fixed Paldean Tauros Combat Breed order and data names
2023-10-23 09:33:37 -03:00
Eduardo Quezada
f570d14f2d
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/gen9-species-nomigration
...
# Conflicts:
# include/constants/species.h
# sound/cry_tables.inc
# src/data/pokemon_graphics/enemy_mon_elevation.h
# src/data/pokemon_graphics/front_pic_anims.h
2023-10-23 09:23:32 -03:00
Eduardo Quezada D'Ottone
26971fc3ac
Add species defines for base forms with names ( #3248 )
...
* Fixed Aegislash test not being properly made.
* Added conditions to BattleSetup_StartLegendaryBattle switch
2023-10-23 12:59:15 +01:00
Eduardo Quezada D'Ottone
6585a62b13
Dynamax Cleanup ( #3435 )
...
* Mon animation names
* Moved indicator code so it follows the same standards as the other indicators
* Whitespace
* Fixed modern compile
* Fixed issue that caused Low Key Toxtricity learning Amped moves when Gigantamaxed
2023-10-23 11:39:22 +01:00
LOuroboros
cd59e055c2
Made Reflect Type handle 3rd types ( #3303 )
...
* Made Reflect Type handle 3rd types
Misc:
-Turned VARIOUS_TRY_REFLECT_TYPE into a callnative (BS_TryReflectType)
-Introduced a macro to to check for typeless Pokémon (Pokémon who have Mystery in all 3 type slots) in battle.
-Made the new BS_TryReflectType take into account the forms for Arceus and Silvally, rather than just their default form.
2023-10-23 10:08:36 +01:00
Martin Griffin
b0b6e16042
Separate ASSIGN_TEST from NEXT_TEST
...
Silences a warning about an invalid pointer when building with modern.
2023-10-23 07:58:45 +01:00
kittenchilly
3755155e9d
Update friendship evo threshold to gen 8+ with config ( #3376 )
2023-10-22 18:05:54 -03:00
Eduardo Quezada
bcf0377d9a
Merge branch 'RHH/master' into RHH/upcoming
2023-10-22 16:30:26 -03:00
kittenchilly
d495e177b9
Add Snow weather animation ( #3440 )
...
* Snow weather animation
* Update battle_anim_scripts.s
* Apply changes from review
2023-10-22 21:15:07 +02:00
Eduardo Quezada D'Ottone
7fdc4aacda
Fixed Cheat Start not initiating time-based events ( #3446 )
2023-10-22 21:03:54 +02:00
sbird
196038eaee
[pokedex_plus] refactor #if to C if
2023-10-22 03:26:24 +02:00
voloved
ebdf14c620
Push B in wild battle moves to Run ( #3362 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-21 12:45:40 -03:00
GriffinR
5712777dc2
Correct dynamic type flag name
2023-10-20 12:57:36 -04:00
GriffinR
ffdc2456cb
Document datahpupdate
2023-10-20 12:50:32 -04:00
kittenchilly
33a0fdbbc6
Add new move flags and update all flags for every move ( #3425 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-19 20:16:37 -03:00
Alex
ceb6beb254
merge upcoming
2023-10-19 12:30:55 +02:00
Eduardo Quezada D'Ottone
d153947aa2
Merge branch 'upcoming' into dynamax
2023-10-18 19:37:09 -03:00
leo60228
87a03c3c73
Fix Paldean form order
2023-10-18 14:44:30 -04:00
leo60228
ba0534386d
Address review
2023-10-18 14:37:29 -04:00
leo60228
920fd481e7
Regional Dex numbers are always 3 digits
2023-10-18 14:37:28 -04:00
Eduardo Quezada
6cc2a1ef03
4 digits option for dex numbers
...
(cherry picked from commit 9bad51cbc69786ecd2e6719f2bca201a961bff5e)
2023-10-18 14:37:28 -04:00
leo60228
b3e5c3179f
Revert "reorder species.h"
...
This reverts commit d68eb27bbe906eb80c55dd2988c8af4e4970cf72.
2023-10-18 14:37:27 -04:00
leo60228
3e1ecec800
revert SPECIES_DARMANITAN_GALARIAN_* renames
2023-10-18 14:37:27 -04:00
leo60228
61d3cdd8da
revert separate SPECIES_UNOWN
2023-10-18 14:37:21 -04:00
Eduardo Quezada D'Ottone
6df433735e
reorder species.h
2023-10-18 14:37:01 -04:00
Eduardo Quezada D'Ottone
a502427a7f
Merge pull request #18 from AlexOn1ine/speciesReorderItems
...
(cherry picked from commit 6dc58dcc1797f8b72170c2c104c9cdf9b53c7b50)
2023-10-18 14:34:00 -04:00
Eduardo Quezada D'Ottone
c221c67202
Merge pull request #16 from AlexOn1ine/speciesReorder
...
(cherry picked from commit e081d2b7730d2a7554b88af3a39ba3a2c0f5ba01)
2023-10-18 14:34:00 -04:00
Eduardo Quezada D'Ottone
133ffc7260
Merge pull request #15 from Bassoonian/rhhspeciesreorder
...
Add gen 9 Pokémon data
(cherry picked from commit cd3e65f5c92b22f1ce48f4f8275796d40f2ef1c6)
2023-10-18 14:33:56 -04:00
Alex
91b6722322
Octolock, more tests
2023-10-18 20:25:34 +02:00
sbird
b77bc71862
fix -Warray-parameter, -Waddress, -Warray-bounds warnings
...
those are introduced by some compiler between gcc 10 and gcc 13
when using -Wall
2023-10-16 09:36:36 +01:00
Eduardo Quezada
ca101e9952
Updated AI to use non-dynamax HP (Leech Seed, Nightmare, Trap Damage, Hail, Sandstorm
2023-10-15 09:42:56 -03:00
Ariel A
f27a252958
Merge branch 'followers' into followers-expanded-id
2023-10-15 02:46:46 -04:00
Eduardo Quezada
c0540a3559
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
...
# Conflicts:
# include/battle.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2023-10-15 00:30:00 -03:00
Ariel A
9c77aa3c66
Improved support for 64x64 followers. Updated reflection code.
...
Added 24x24 subsprite tables.
2023-10-14 22:14:42 -04:00
Eduardo Quezada
3409869f9c
Merge branch 'RHH/master' into RHH/upcoming
2023-10-13 17:44:43 -03:00
Martin Griffin
45897cefbc
Move battle tests off the heap ( #3414 )
2023-10-13 16:31:10 -03:00
Bassoonian
231ebea3f0
Tests for 6 more abilities ( #3399 )
...
* Tests for 6 more abilities
* Fix most of Egg's comments
* Update Purifying Salt and Leaf Guard
* Parenthesis fixes
2023-10-13 20:50:48 +02:00
Martin Griffin
cbdba65218
Move battle tests off the heap ( #3413 )
...
* Catch OOM in tests
* Alias gBattleTestRunnerState with sBackupMapData
Reverts #3398 "Fix Broken Move Anims in Tests" which moved the AI logs
to statically-allocated EWRAM_DATA instead of being part of
gBattleTestRunnerState.
2023-10-13 20:29:30 +02:00
DizzyEggg
a7b9d139da
Fix Wall Werrors on modern ( #3412 )
...
* Fix Wall Werror errors
* fix hgss pokedex modern errors
* tests build on modern
* learnset change
* Update src/battle_ai_util.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/battle_anim_new.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/debug.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/debug.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/pokedex_plus_hgss.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* review changes
* unused cmd args
* various args back
---------
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-10-13 18:39:35 +02:00
Martin Griffin
311224d32f
Converted most battle preproc ifs to regular ifs ( #3392 )
2023-10-12 15:28:41 +01:00
Martin Griffin
f5b149b971
Test improvements ( #3408 )
...
* Run assumptions on all runners
* Make i const in battle tests
This avoids the pitfall of using i in a PARAMETRIZEd test and confusing
the runner.
2023-10-12 12:14:07 +02:00
Eduardo Quezada
805c65b255
Merge branch 'RHH/master' into RHH/upcoming
2023-10-11 13:14:23 -03:00
Eduardo Quezada
482029d7ec
Removed Transistor from master
2023-10-11 13:07:16 -03:00
Eduardo Quezada
186884120c
Merge branch 'RHH/master' into RHH/upcoming
2023-10-11 13:02:12 -03:00
Eduardo Quezada D'Ottone
eedc61709d
Various tests + Poison Heal fix + Transistor update ( #3385 )
2023-10-11 11:34:20 -03:00
Alex
0b9126ff53
Adds moves Matcha Gotcha, Syrup Bomb and Ivy Cudgel ( #3402 )
...
* initial commit
* done
* clean up
2023-10-11 11:09:50 +02:00
kittenchilly
a795148068
Add Pikachu World Cap mini icon ( #3401 )
2023-10-11 11:02:28 +02:00
DizzyEggg
403326035e
fix broken move anims in tests ( #3398 )
2023-10-10 22:41:34 -03:00
Eduardo Quezada
3cb29f87a6
gBattleCommunication ids
2023-10-10 19:53:56 -03:00
Eduardo Quezada
4d4d566c2b
Undid flag
2023-10-10 18:09:42 -03:00
Eduardo Quezada
f830b0725a
GMAX -> GIGANTAMAX
2023-10-10 18:07:12 -03:00
Eduardo Quezada
644fba2db1
Gigantamax Flag
2023-10-10 17:37:18 -03:00
ghoulslash
70fbf9e9df
Opportunist Ability ( #2994 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-10-09 22:35:00 -03:00
Eduardo Quezada
2fac60055f
Merge branch 'RHH/master' into RHH/upcoming
2023-10-09 22:08:32 -03:00
Eduardo Quezada
92301398bc
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
...
# Conflicts:
# asm/macros/battle_script.inc
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle.h
# include/battle_controllers.h
# include/battle_interface.h
# include/config/battle.h
# include/constants/battle.h
# include/constants/battle_anim.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# include/data.h
# include/random.h
# sound/cry_tables.inc
# src/battle_anim_new.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/species_info.h
# src/data/text/move_names.h
# test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
Eduardo Quezada D'Ottone
68c2c45b52
Fixed VSCode shenanigans ( #3383 )
2023-10-09 12:20:09 +02:00
Eduardo Quezada D'Ottone
9ed7fe1c94
Made Gen6 exp share easier to understand ( #3384 )
2023-10-09 12:15:13 +02:00
Eduardo Quezada D'Ottone
25540a7fec
Fixed Rivalry's effect + Tests ( #3381 )
...
- It was doing the opposite if neither attacker or target were genderless
- It wasn't accounting for genderless mon
2023-10-09 12:14:18 +02:00
Eduardo Quezada
d1c672d3ce
Converted most battle preproc ifs to regular ifs
2023-10-08 21:32:15 -03:00
kittenchilly
b5f7a51351
Add Teal Mask item, move, and ability data ( #3349 )
2023-10-08 15:56:09 -03:00
Petuuuhhh
fd19c261d2
Add calculation boosts for Light Ball and Sandstorm ( #3387 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-07 22:30:16 -03:00
Alex
28506b4cf8
Use move flags instead of lists for AI calcs ( #3389 )
2023-10-07 18:31:25 +01:00
Bassoonian
cee84f0f74
Fix issues and add more ability tests
2023-10-06 15:13:26 +02:00
Eduardo Quezada
7c7396c1be
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_ai_main.c
2023-10-05 13:31:22 -03:00
kittenchilly
ab8bc6e493
Add new sell value of 1/4 of an item's price, with config ( #3315 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-05 09:14:42 -03:00
Pawkkie
7ebaddc290
Adjust evo strings for HGSS dex ( #3375 )
2023-10-05 08:58:28 -03:00
Brandon Lourenco
89e4f30867
Roost suppresses the user's Flying-type rather than remove and re-add it. Added tests for EFFECT_ROOST. ( #3258 )
...
* Fixed Roost clearing type3 when used by a pure Flying-type. (Gen 5+)
* Created a test file for Roost.
* Marked tests as TODO for now.
* Added more tests for HP healed and type changing.
* Created a function to handle Roost's Flying suppression when getting a battler's type. Added more tests.
* Added test for not-yet-aquired Flying-type. Fixed/rewrote some other tests.
* Now using GetBattlerType() in most relevant places. Fixed some tests.
* Added tests for interactions between Roost and Delta Stream, type-changing effects, Grassy Terrain healing, Levitate, Air Balloon, Magnet Rise, and Telekinesis.
* Added test for interaction between Roost and Reflect Type.
* Gen 4 tests merged with Gen 5+ tests.
* Removed errant space.
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
---------
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-10-05 09:19:29 +02:00
DizzyEggg
be5683e899
AI battle tests + AI logic fixes ( #3361 )
2023-10-04 18:53:29 +01:00
Eduardo Quezada D'Ottone
966f89eeb6
pret merge 2023-10-02 ( #3372 )
2023-10-02 17:37:03 -03:00
Eduardo Quezada D'Ottone
20e3b43f7c
HGSS Style Pokedex ( #3288 )
2023-10-02 17:28:37 -03:00
Eduardo Quezada
a6940c9e03
Merge branch 'pret_master' into RHH/pr/upcoming/pret_Merge20231002
...
# Conflicts:
# src/battle_ai_script_commands.c
# src/battle_controller_player.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_controllers.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_script_commands.c
# src/battle_util.c
# src/mystery_gift_menu.c
# src/pokemon.c
2023-10-02 17:17:41 -03:00
Eduardo Quezada
ca81aba3b6
Merge branch 'RHH/master' into RHH/upcoming
2023-10-02 14:11:24 -03:00
DizzyEggg
c69d8e0960
Improve how AI chooses damaging moves ( #3199 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 20:36:57 -03:00
DizzyEggg
10adba3af4
Fixed entry hazards switch in issue ( #3316 )
...
* fix entry hazards switch in issue
* accidental known failing fix
2023-10-01 10:30:41 -03:00
kittenchilly
cc1d748b47
Fixed Shiny Charm doing too many rerolls by default ( #3327 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-30 20:34:52 -03:00
kittenchilly
9f1dbeeead
Pickup Table Refactor ( #3351 )
2023-09-28 17:41:42 -03:00
DizzyEggg
2fcb9bbc9b
Wild battle tests + tests for exp points ( #3342 )
...
* Add WIld Battles to test runner + exp tests
2023-09-27 08:35:05 +01:00
kittenchilly
baca050724
Allow Sliggoo to evolve during overworld fog ( #3343 )
2023-09-26 17:05:44 -03:00
Eduardo Quezada
9144b36ac1
Merge remote-tracking branch 'pret/master' into RHH/upcoming
...
# Conflicts:
# include/graphics.h
# src/anim_mon_front_pics.c
# src/data/graphics/pokemon.h
# src/data/pokemon/level_up_learnsets.h
# src/data/pokemon/pokedex_text.h
# src/data/pokemon_graphics/still_front_pic_table.h
# src/wild_encounter.c
2023-09-26 08:13:49 -03:00
Eduardo Quezada D'Ottone
de577f955a
Greatly reduce AI lag ( #3308 )
2023-09-26 07:28:18 -03:00
ghoulslash
0b9f12efe4
Adds support for placing Pokémon in the PC with the B button ( #3329 )
...
Adds support for placing Pokémon in the PC with the B button
2023-09-24 21:35:16 -04:00
Eduardo Quezada
566ec93492
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# asm/macros/battle_script.inc
# data/battle_scripts_1.s
# include/constants/battle_move_effects.h
# include/constants/battle_script_commands.h
# include/constants/battle_string_ids.h
# src/battle_script_commands.c
# src/data/battle_moves.h
2023-09-24 20:32:45 -03:00
DizzyEggg
996bc6ba24
Fix order of messages in gen6 exp share ( #3339 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-24 17:07:56 -03:00
DizzyEggg
7d9555dadb
change some more variables to u32
2023-09-24 11:06:45 +02:00
DizzyEggg
5d77123c50
merge with master
2023-09-24 10:52:41 +02:00
LOuroboros
35e76e9868
Fixed Ice Spinner, refactored battle terrain text string tables and ditched EFFECT_REMOVE_TERRAIN ( #3247 )
...
Co-authored-by: Alex <alexthenotes@gmail.com>
2023-09-24 00:01:18 -03:00
ghoulslash
b77dec1234
Transform updates AI_PARTY data ( #3295 )
...
* Cmd_transformdataexecution overwrite AI_PARTY data
* remove whitespace
* add RecordAllMoves
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-09-23 10:44:30 +02:00
DizzyEggg
662dd7d2c6
Fix give daycare egg option giving buggy eggs ( #3335 )
2023-09-22 12:20:00 -03:00
Bassoonian
b673738ba5
Add config for pressing B in the PC
2023-09-21 16:26:00 +02:00
kittenchilly
d4217739e6
Add type boosting held item power config ( #3326 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-20 22:03:00 -03:00
Eduardo Quezada
927e4b6071
Renamed time amounts
2023-09-20 19:04:50 -03:00
DizzyEggg
136ea395ac
Fix tests breaking on modern ( #3319 )
...
* Fix tests breaking on modern
* modern tests fix - macro and rodata changes
* ld script rodata modern
2023-09-19 12:15:03 +02:00
Eduardo Quezada
fb6f45b2c3
Slight RTC documentation + Evolution times constants
2023-09-17 13:45:06 -03:00
Aaghat
75bf32e0d1
Applied requested changes
2023-09-17 17:07:58 +05:30
DizzyEggg
74fd561759
merge with upcoming
2023-09-17 11:27:18 +02:00
Alex
a073e7bd59
Adds Gigaton Hammer and Salt Cure ( #3297 )
2023-09-15 11:18:47 -03:00
kittenchilly
4a3ee0db7f
Implement Exp Charm and unevolved Exp multipliers + Exp formula fixes ( #3301 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 15:37:57 -03:00
Eduardo Quezada
f3217c18dc
Merge branch 'RHH/master' into RHH/upcoming
...
# Conflicts:
# src/battle_util.c
2023-09-14 09:12:12 -03:00
DizzyEggg
7936910f90
Bug Bite - Tests and small fix ( #3282 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-14 08:57:30 -03:00
Alex
db039ee4e2
Tera Shards Icons ( #3307 )
2023-09-14 07:38:45 -03:00
DizzyEggg
25459073e5
ai lag fixes ready
2023-09-14 11:44:44 +02:00
DizzyEggg
bb9501449c
final ai optimizations
2023-09-14 11:05:00 +02:00
DizzyEggg
5ea66f3c0c
more optimizations
2023-09-14 00:07:41 +02:00
DizzyEggg
38dcb3c66c
ai weather optimization
2023-09-13 17:28:26 +02:00
DizzyEggg
b7d0d37757
fix conflicts
2023-09-13 15:14:09 +02:00
DizzyEggg
94a3e80c8e
Remove redundant side macros/funcs ( #3299 )
...
Co-authored-by: gruxor <gruxor@proton.me>
2023-09-13 09:19:18 -03:00
DizzyEggg
9031f5a063
get battlers' speed only once
2023-09-13 14:04:25 +02:00
DizzyEggg
1a64938c9b
optimize dmg move result and ai who is faster
2023-09-13 13:23:19 +02:00
DizzyEggg
406209f738
score to s32
2023-09-13 09:27:49 +02:00
GriffinR
de3493ff0e
Merge pull request #1921 from citrusbolt/blockboxrs
...
[LEAK-INFORMED] Add `blockBoxRS` field to `struct BoxPokemon`
2023-09-12 18:48:05 -04:00
DizzyEggg
9778587935
optimize battle util and item functions by setting u32 variables
2023-09-13 00:02:26 +02:00
DizzyEggg
44bd830d2a
optimize dmg calc and ai dmg calc to reduce lag
2023-09-12 23:20:09 +02:00
Eduardo Quezada
b89722500f
Fixed Mr. Mime capitalization
2023-09-12 13:09:56 -03:00
DizzyEggg
bd48cca8a2
ai delay timer
2023-09-12 10:35:05 +02:00
ghoulslash
b861f6dd9a
Fix overworld snow weather + make overworld fog cause misty terrain ( #3241 )
2023-09-11 09:28:44 -04:00
ghoulslash
582cfb0ae7
Convert various to callnatives - Part 1 ( #3269 )
2023-09-11 09:19:56 -04:00
Aaghat
daeb2efd46
some minor clean up
2023-09-11 17:55:17 +05:30
Eduardo Quezada
6a70b06240
Removed unused itemId field
2023-09-10 19:42:33 -03:00
Eduardo Quezada
755e260da4
Merge branch 'RHH/master' into RHH/upcoming
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# Conflicts:
# include/constants/battle_move_effects.h
# test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
Alex
18577ce598
Fix Scale Shot bug and use Canceller Multihit Moves ( #3290 )
2023-09-10 11:57:19 -03:00
Aaghat
2d2a255e6f
Forgot to change caught mon dex page
2023-09-09 11:29:24 +05:30
Aaghat
1b17e3adff
set hgss pokedex off by default
2023-09-09 10:59:44 +05:30
Aaghat
332cc29273
Add new Evo methods
2023-09-09 10:56:45 +05:30
Aaghat
6ac16c8c2e
More clean up
2023-09-09 10:16:14 +05:30
kittenchilly
7a24167b4d
Merge remote-tracking branch 'upstream/upcoming' into overworldsnow
2023-09-08 11:47:35 -05:00
Aaghat
dbeaa2b2e9
add config comment
2023-09-08 21:56:12 +05:30
Aaghat
7832a43544
Minor fixes
2023-09-08 21:47:43 +05:30
Aaghat
cc273ed2c4
Clean Up
2023-09-08 19:25:01 +05:30
Aaghat
c4231ba860
Merge branch 'tx_pokedexPlus_hgss' of https://github.com/TheXaman/pokeemerald into PokedexPlus_Hgss
2023-09-08 18:47:26 +05:30
psf
75d06bb599
Generation 6 Experience Share ( #3276 )
2023-09-07 23:18:18 -03:00
kittenchilly
e20383b0a4
Merge branch 'upcoming' into overworldsnow
2023-09-07 14:29:30 -05:00
Eduardo Quezada
3333395ff7
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/variousGone1
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# Conflicts:
# include/constants/battle_script_commands.h
# src/battle_script_commands.c
2023-09-07 15:54:55 -03:00
Eduardo Quezada
820113d883
Merge branch 'RHH/master' into RHH/upcoming
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# Conflicts:
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle_scripts.h
# include/battle_util.h
# src/battle_script_commands.c
# src/battle_util.c
2023-09-07 15:13:06 -03:00
citrusbolt
d31b168522
Add blockBoxRS field to struct BoxPokemon
2023-09-05 06:17:10 -06:00
DizzyEggg
cfd802423b
Fling fixes and tests ( #3191 )
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* begin fling tests
* fling fixes and tests
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* Update test/move_effect_fling.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
* scripts names change
* fix fling's test file
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-09-05 06:56:36 -03:00
ghoulslash
675aa5db41
fix GetBattleAnimMoveTargets logic ( #3278 )
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* fix GetBattleAnimMoveTargets logic
* more efficient GetBattleAnimMoveTargets
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-09-05 09:21:14 +02:00
kittenchilly
1e10bbe007
Merge branch 'upcoming' into overworldsnow
2023-09-04 17:57:20 -05:00
kittenchilly
2fa4206bf1
Add new Substitute doll sprites ( #3263 )
2023-09-04 19:48:43 -03:00
DizzyEggg
d9677763e5
remove gActiveBattler replacement
2023-09-04 10:26:37 +02:00
DizzyEggg
7c2ad314d4
merge with upcoming
2023-09-04 09:40:48 +02:00
Ariel A
bf80e5cf4f
Merge branch 'followers' into followers-expanded-id
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# TODOs changed:
# -: Define action flags:
2023-09-03 17:42:31 -04:00
Ariel A
8df538479a
Merge branch 'master' into followers
2023-09-03 17:39:35 -04:00
Ariel A
d929aa60ed
Added support for 48x48 and 64x64 followers. See event_objects.h
2023-09-03 16:51:43 -04:00
kittenchilly
0a781217ea
Merge branch 'upcoming' into overworldsnow
2023-09-02 15:17:23 -05:00
Eduardo Quezada
66710ac22a
Updated various defines
2023-08-31 23:54:11 -04:00
Eduardo Quezada
c4553c71aa
5 more callnatives
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- jumpifshelltrap
- jumpifemergencyexited
- jumpifrodaffected
- jumpifabsorbaffected
- jumpifmotoraffected
2023-08-31 23:43:48 -04:00
Eduardo Quezada
4ac61ad15f
handleultraburst, handleprimalreversion, handlemegaevo
2023-08-31 22:34:57 -04:00
Eduardo Quezada D'Ottone
c4e88760f5
Pret merge (2023/08/31) ( #3268 )
2023-08-31 14:52:18 -04:00
Eduardo Quezada
0d5b00aaf2
Merge remote-tracking branch 'pret/master' into RHH/pr/upcoming/pret_20230829
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# Conflicts:
# README.md
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# data/maps/BattleFrontier_Lounge7/scripts.inc
# include/battle_anim.h
# include/battle_message.h
# include/constants/items.h
# src/battle_ai_script_commands.c
# src/battle_ai_switch_items.c
# src/battle_anim_throw.c
# src/battle_anim_utility_funcs.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/party_menu.h
# src/data/pokemon/tmhm_learnsets.h
# src/daycare.c
# src/field_specials.c
# src/hall_of_fame.c
# src/party_menu.c
# src/pokemon.c
# src/tv.c
2023-08-31 14:28:01 -04:00
kittenchilly
9fcb1a8687
Merge remote-tracking branch 'upstream/upcoming' into overworldsnow
2023-08-31 11:56:12 -05:00
LOuroboros
d78d63e537
Fixed redundant calls in Teleport's battle script ( #3212 )
...
The battle script was originally making an extra call to attackcanceler and attackstring pointlessly whenever there was a jump to BattleScript_EffectBatonPass.
This commit addresses that by relocating BattleScript_EffectTeleport's own calls to attackcanceler and attackstring.
2023-08-31 09:07:06 +02:00
DizzyEggg
aae4a0970c
merge with upcoming
2023-08-30 15:46:27 +02:00
DizzyEggg
493c330cbd
merge with upcoming
2023-08-30 13:23:55 +02:00
DizzyEggg
c29f8259f6
remove gActiveBattler entirely
2023-08-30 12:46:22 +02:00
DizzyEggg
a7615f9649
remove almost all usage of active battler
2023-08-30 11:21:10 +02:00
DizzyEggg
4683783a92
remove active battler from other files
2023-08-30 10:18:31 +02:00
kittenchilly
c8aac3407e
Merge branch 'upcoming' into overworldsnow
2023-08-29 21:02:33 -05:00
kittenchilly
d540eccbb1
Merge branch 'upcoming' into ultraburst
2023-08-29 16:17:35 -05:00
DizzyEggg
0381ccdf32
remove more of gActiveBattler
2023-08-29 16:20:16 +02:00
DizzyEggg
156aa59f18
start removing gActiveBattler in controller emitters
2023-08-29 15:21:31 +02:00
DizzyEggg
44acd287f1
solve conflicts
2023-08-29 10:41:05 +02:00
DizzyEggg
6ae1ba10da
fix conflicts
2023-08-28 13:55:45 +02:00
GriffinR
d67914e114
Merge pull request #1912 from GriffinRichards/moves-mask
...
Handful of fixes related to MAX_MON_MOVES
2023-08-27 19:40:59 -04:00
kittenchilly
37f6685949
Merge branch 'upcoming' into overworldsnow
2023-08-27 14:51:57 -05:00
WhenGryphonsFly
5abeb6718d
Correct KEY_INTR_ENABLE
2023-08-27 14:30:57 -05:00
kittenchilly
48d6fe2e64
Merge branch 'upcoming' into ultraburst
2023-08-26 14:43:31 -05:00
voloved
2a2cd77cf4
Allow Cycling Through Balls in the Last Ball Used Menu ( #3039 )
2023-08-24 19:23:26 -04:00
LOuroboros
9d6953cc63
Removed the sTMHMMoves array and made TMs/HMs read moves from their secondaryId item field ( #3243 )
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* Deleted sTMHMMoves array, TMs/HMs read moves from their secondaryId item field now
The unused "registrability" variable has been removed in order to preserve the size of the gItems array after turning the secondaryId variable into a u16.
* Made ItemIdToBattleMoveId return ITEM_NONE if an item that is not a TM/HM is passed through it
* Renamed IsMoveHm to IsMoveHM
2023-08-21 12:49:17 +01:00