Commit Graph

3804 Commits

Author SHA1 Message Date
DizzyEggg
0c523f9518
Fix Magic bounce powder moves against grass types (#2633)
* Fix Magic bounce powder moves against grass types
2023-02-17 13:55:51 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect (#2700)
* Howl gen8 effect
2023-02-17 10:28:46 +00:00
Eduardo Quezada D'Ottone
625a7622e2
Merge pull request #2697 from AsparagusEduardo/RHH/sync/pret_20230214
It's ya boi, pret merge! (pret merge 2023/02/16)
2023-02-16 21:57:41 -03:00
Eduardo Quezada
f4f8ab6ee9 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange 2023-02-16 17:06:49 -03:00
ghoulslash
6b0b427d93
Merge pull request #2680 from DizzyEggg/mirror_armor
Fix Mirror Armor against Clear Body
2023-02-16 09:29:04 -05:00
ghoulslash
60a3da5811
Merge pull request #2691 from DizzyEggg/clang_scales
Fix Clanging Scales target and effect
2023-02-16 09:13:33 -05:00
DizzyEggg
4c18ed2bd4 remove comment 2023-02-16 15:11:48 +01:00
ghoulslash
8c81cf1e66
Merge pull request #2692 from DizzyEggg/shields_down
Fix Shield Down Ability pop-up
2023-02-16 09:11:24 -05:00
DizzyEggg
1c970afd6a
fix follow me working in singles (#2644)
* fix follow me working in singles
2023-02-16 10:53:29 +01:00
DizzyEggg
f6a0c882d1 Fix Shield Down Ability pop-up 2023-02-15 23:44:00 +01:00
DizzyEggg
94651e77a5 Fix Clang Scales target and effect 2023-02-15 22:18:18 +01:00
Eduardo Quezada
b62e5aa72e Merge remote-tracking branch 'pret/master' into RHH/sync/pret_20230214
# Conflicts:
#	src/battle_main.c
#	src/field_specials.c
#	src/trade.c
2023-02-15 14:11:03 -03:00
Eduardo Quezada
bd54990333 Review changes 2023-02-15 13:56:11 -03:00
GriffinR
69fdf0faa4
Merge pull request #1853 from GriffinRichards/doc-contest-bar
Clarify AI_CV_AttackDown_UnknownTypeList
2023-02-15 11:29:57 -05:00
GriffinR
b656565af0 Standardize RS mossdeep gym metatile labels 2023-02-14 11:42:13 -05:00
ghoulslash
908b509401
Fix Round's Base Power calc, Add Turn order effects (#2602)
* fix round base power calc, add turn order change

* remove unused callnative cmd

* fix round turn order update

* fix moveTarget getting set incorrectly in HandleAction_UseMove. also redirection doesn't affect MOVE_TARGET_ALL_BATTLERS

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-14 16:49:50 +01:00
DizzyEggg
0577d8d04d Fix Mirror Armor against Clear Body 2023-02-13 14:44:34 +01:00
ghoulslash
d508f12ac9 merge with upcoming 2023-02-13 08:38:32 -05:00
DizzyEggg
5d958e245a
Merge pull request #2669 from Jaizu/giga_impact_contests
Fix Giga Impact on contests.
2023-02-13 09:22:24 +01:00
Eduardo Quezada
96865f66af Updated term to modernFatefulEncounter 2023-02-11 22:36:42 -03:00
Eduardo Quezada
6da5e0a280 Rename eventLegal to fatefulEncounter 2023-02-11 17:13:53 -03:00
Ariel A
b733cd14a5 Merge branch 'followers' into followers-expanded-id 2023-02-10 19:40:44 -05:00
DizzyEggg
513ecd50ba Fix Spacial Rend animation 2023-02-09 13:24:23 +01:00
Jaizu
9f7267e48d Fix Giga Impact on contests. 2023-02-09 11:29:29 +01:00
DizzyEggg
896b575c07 Fix volt switch breaking ace pokemon 2023-02-08 12:42:38 +01:00
DizzyEggg
ff088752e7
Insomnia ability pop-up (#2643)
* Insomnia ability pop-up

* remove B_MSG_STAYED_AWAKE_USING constant
2023-02-07 18:47:23 +01:00
ghoulslash
7e9d40d401
Merge pull request #2645 from DizzyEggg/damp_aftermath
Damp shows ability pop-up when reacting with Aftermath
2023-02-07 10:18:23 -05:00
DizzyEggg
dcb63e1518
Merge pull request #2610 from ghoulslash/be/animsilktrap
Silk trap Animation
2023-02-07 16:13:53 +01:00
ghoulslash
a775f6f31a
Merge pull request #2642 from AlexOn1ine/strange_steam_v2
Fix Strange Steam anim
2023-02-07 09:25:04 -05:00
DizzyEggg
0dc5e1e685 aftermath damp pop-ups and string 2023-02-07 13:01:56 +01:00
ghoulslash
0c4c3fbbb7
Fix Poison Gas Anim for MOVE_TARGET_BOTH (#2608)
* poison gas anim handles MOVE_TARGET_BOTH

* fix sprite position fields

* fix it again

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-02-07 12:14:36 +01:00
Alex
2f412b206a Fix Strange Steam anim 2023-02-07 00:40:37 +01:00
DizzyEggg
04ce8ec213 Fix Volt Absorb not activating on Thunderwave 2023-02-06 20:55:56 +01:00
ghoulslash
f060d0185f fix wind power, electromorphosis stomping on gbattlerattacker 2023-02-02 21:59:40 -05:00
ghoulslash
c5c0e91215 fix BattleScript_TargetAbilityStatRaiseRet overwriting gBattlerAttacker 2023-02-02 21:39:01 -05:00
Eduardo Quezada
101ea6522d Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_util.c
2023-02-02 17:56:13 -03:00
LOuroboros
4b5a6e2328 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-02-01 20:18:56 -03:00
GriffinR
28ada9c93b Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest-bar 2023-02-01 15:52:19 -05:00
GriffinR
9003966fcc Misc field_specials cleanup 2023-02-01 11:48:55 -05:00
Ariel A
66c57e3442 Merge branch 'master' into followers 2023-01-29 18:44:06 -05:00
ghoulslash
3f616215ea add silk trap anim 2023-01-28 09:03:18 -05:00
Martin Griffin
a13ffdbfba U-turn does not switch the user out if Emergency Exit activates 2023-01-27 00:57:22 +00:00
Eduardo Quezada
7774c9727d Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230125
# Conflicts:
#	tools/mapjson/mapjson.cpp
2023-01-25 20:28:55 -03:00
Eduardo Quezada
3288309c43 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-01-25 19:57:19 -03:00
Eduardo Quezada D'Ottone
1bfc922c72
Merge pull request #2471 from ghoulslash/be/gen9items
Start Gen9 Hold Effects
2023-01-23 14:58:08 -03:00
Eduardo Quezada D'Ottone
2b22bdf1e7
Merge pull request #2579 from LOuroboros/allahu
Fixed Explosion & Intimidate's 'interaction'
2023-01-23 11:37:06 -03:00
ghoulslash
f97ec1975a merge w upcoming 2023-01-23 09:24:03 -05:00
GriffinR
29c1af50ca Fix Best Streak stat name 2023-01-20 11:25:04 -05:00
Eduardo Quezada
4a9515e8db Restored improvements from upstream 2023-01-20 12:34:15 -03:00
Eduardo Quezada
749225ace1 Matching merge from upstream pret
# Conflicts:
#	graphics/interface/menu_info.png
#	include/pokemon.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_mons.c
#	src/battle_anim_water.c
#	src/battle_controller_opponent.c
#	src/battle_gfx_sfx_util.c
#	src/battle_main.c
#	src/battle_pike.c
#	src/battle_script_commands.c
#	src/data/pokemon/species_info.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2023-01-20 12:31:54 -03:00
sbird
766964387e Merge branch 'master' into feature/dynmulti 2023-01-18 23:39:31 +01:00
GriffinR
b7d92e8537 Revert incorrect constant usage, add new correct ones 2023-01-18 12:11:09 -05:00
GriffinR
5a906c33ac
Merge branch 'master' into sync_battle_anim_args 2023-01-18 11:47:33 -05:00
LOuroboros
773e7f0de2 Fixed Explosion & Intimidate's 'interaction' 2023-01-17 22:16:42 -03:00
sbird
569fa0a60a [script-command] add dynmultichoice
* supports variable length arguments
 * automatically scrolls
 * supports building list menus from a stack
2023-01-17 21:49:06 +01:00
GriffinR
c663154760
Merge pull request #1836 from GriffinRichards/fix-clone
Add fix for Battle Tower cloning bug
2023-01-15 00:32:24 -05:00
Eduardo Quezada
ac4825ad28 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_util.c
2023-01-13 11:50:47 -03:00
Ariel A
95b98efc30 Updated existing OW pokemon events with new system. 2023-01-12 21:45:42 -05:00
LOuroboros
bdcc84f019 Updated the implementation 2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2023-01-09 14:59:41 -03:00
ghoulslash
cc7c546011
Merge pull request #2473 from LOuroboros/mimicry
Reimplemented Mimicry
2023-01-09 12:54:44 -05:00
LOuroboros
620a6a5e90 Extra review changes
-Foolproofed the ability checks in ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN
-Made BattleScript_OverworldWeatherStarts and BattleScript_OverworldTerrain call the battle scripts that handle weather form changes, weather abilities, terrain seeds and terrain abilities.
-Consequentially, I removed the activation for weather and terrain abilities that I added to TryDoEventsBeforeFirstTurn, and the activation of Protosynthesis in ABILITYEFFECT_ON_SWITCHIN.
-Added a weatherAbilityDone to prevent abilities that lack self-checks like Protosynthesis from getting stuck in a loop.
-Removed now pointless ABILITYEFFECT_WEATHER_FORM. I think Duke/Sneed69 added it to fix Castform's form change, but it no longer serves a purpose.
2023-01-09 14:22:14 -03:00
LOuroboros
91b2e1bb50 More review changes and added lackings
-Removed unnecessary special handling of terrain-inducing overworld weather states from ChangeTypeBasedOnTerrain.
-Mimicry now activates normally for terrain-inducing overworld weather states.
-Weather abilities now activate normally when switchineffects is called, and at the beginning of a battle.
-Terrain abilities now activate normally at the beginning of a battle.
2023-01-09 07:55:55 -03:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
72566e6323 Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs 2023-01-05 03:02:56 -03:00
LOuroboros
2414283bb7 Removed BattleScript_EffectHit_Ret 2023-01-04 12:32:55 -03:00
ghoulslash
a425de77a6
Merge pull request #2446 from LOuroboros/primal
Updated AnimTask_PrimalReversion
2023-01-04 09:16:28 -05:00
Eduardo Quezada
ada47831aa Fixed reusable repels/lures function forcefully using items while menu config is on 2023-01-04 00:00:13 -03:00
Ariel A
beb282a359 Added movements/scripts for overworld follower field moves. 2023-01-03 18:18:09 -05:00
LOuroboros
f1ca254c28 Updated the Mimicry reimplementation
Mimicry is now a proud member of ABILITYEFFECT_ON_TERRAIN.

Misc. changes:
-Ditched the dependency on and usage of gBattlerAttacker for the effects inside ABILITYEFFECT_ON_WEATHER and ABILITYEFFECT_ON_TERRAIN.
-Made Cmd_switchineffects activate ABILITYEFFECT_ON_TERRAIN to take into account overworld weather-induced field terrains.
-Updated the text strings printed by the battle scripts inside the aforementioned AbilityBattleEffects caseIDs.
-Removed constant label of unused VARIOUS_TRY_TO_APPLY_MIMICRY which I forgot about.
-Updated ChangeTypeBasedOnTerrain, partly as a result of the aforementioned changes but also for optimization purposes.
 -There was never a reason to establish an empty scope, or to use GET_MOVE_TYPE and the variables that complemented it.
-Removed case ABILITY_QUARK_DRIVE from AbilityBattleEffects' case ABILITYEFFECT_ON_SWITCHIN.
2023-01-03 02:27:41 -03:00
LOuroboros
d0f5653f5e Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2023-01-02 19:00:41 -03:00
Eduardo Quezada
a23501a4a3 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	src/battle_script_commands.c
2023-01-02 18:54:57 -03:00
LOuroboros
0a00942a26 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-01-02 16:00:13 -03:00
ghoulslash
8b28d4329b
Merge pull request #2525 from AsparagusEduardo/RHH/pr/fix/FixFrontierTutor2
Fixed right Frontier move tutor not loading their move list correctly.
2023-01-02 13:55:00 -05:00
LOuroboros
13d8c0d167 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
LOuroboros
ca32d43433 Streamlined ability-on-weather changes
Also renamed activateweatherabilities and activateterrainabilities.
2023-01-02 14:32:56 -03:00
Eduardo Quezada
16e8a5dd7f Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/battle_util.h
2023-01-01 16:02:40 -03:00
LOuroboros
f2e63a2e41 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-12-31 03:33:42 -03:00
Eduardo Quezada D'Ottone
4dc72dcfc1
Merge pull request #1956 from SonikkuA-DatH/SonikkuA-DatH-Teatime2
Implementing Teatime effect
2022-12-30 17:49:54 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
GriffinR
e88139d1b5 Add fix for Battle Tower cloning bug 2022-12-29 11:22:53 -05:00
LOuroboros
0ef148dfbb Applied more corrections
-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
LOuroboros
0159065dea Removed Shell Trap
It's time to let it go for my own mental sanity.
Besides, it's a Gen. 7 move. I shouldn't have added it here.
2022-12-28 07:51:11 -03:00
SphericalIce
200b71be02 Fix Beat Up's battle script to avoid an out-of-bounds array access 2022-12-27 10:49:57 +00:00
LOuroboros
17410fa9c5 Fixed some issues of the Intimidate's rework 2022-12-26 00:50:44 -03:00
SonikkuA-DatH
3e807e5b1e
Update battle_scripts_1.s
fix ORs
2022-12-21 15:12:06 -08:00
LOuroboros
4bb86c5d96 Implemented Barb Barrage's effect 2022-12-21 19:48:50 -03:00
LOuroboros
1229fa752a Fixed Triple Axe's target, added its effect and fixed Ceaseless Edge's 2022-12-21 19:48:49 -03:00
LOuroboros
2cb9400ef0 Implemented Dire Claw's effect 2022-12-21 19:48:48 -03:00
LOuroboros
3ce4869766 Implemented Shell Trap's effect 2022-12-21 19:48:10 -03:00
LOuroboros
ae482ed1f4 Implemented Ceaseless Edge's effect 2022-12-21 19:47:00 -03:00
SonikkuA-DatH
0a5154499e
Update battle_scripts_1.s
Compensating Substitute, removing item
2022-12-21 14:27:39 -08:00
Eduardo Quezada
c0d4e14a61 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/config/battle.h
#	include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00
LOuroboros
31cd076f9d Oopsie. Wind Power doesn't boost Attack lol 2022-12-21 11:21:42 -03:00
LOuroboros
d943f891c5 Applied Wind Power and Wind Rider correction
-Renamed TryActivateWindRiderLoop to BattleScript_TryTailwindAbilitiesLoop
-Modified how it handles the check for Wind Rider by using a various and incorporated Wind Power into the mix because that ability is affected by Tailwind as well.
2022-12-21 10:08:16 -03:00
SonikkuA-DatH
5eaf0e15fc
Update data/battle_scripts_1.s
-_-

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2022-12-20 18:08:01 -08:00
LOuroboros
6153b8e904 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2022-12-20 07:11:36 -03:00
LOuroboros
c8abf00cac Applied corrections
Anger Shell:
 -Made it print a string from the gStatDownStringIds table while lowering Def and Sp. Def
 -Made it use the shiny new modifybattlerstatstage macro.
 -Made it activate multiple times per battle, as it should.
Well-Baked Body:
 -Turned it into an absorbing ability.
Wind Rider:
 -Turned it into an absorbing ability.
 -For its Tailwind interaction, I made it activate only when Tailwind kicks in successfully, instead of whenever it's active at the end of a turn.
Guard Dog:
 -Updated its check inside BattleScript_EffectHitEscape.
 -Moved it from Cmd_forcerandomswitch to BattleScript_EffectRoar.
Wind Power:
 -Split off its move end effect from Electromorphosis'.
Electromorphosis:
 -Split off its move end effect from Wind Power's.
Hadron Engine:
 -Merged its Switch In effect with Electric Surge's.
Protosynthesis:
 -Fixed its stat boost.
Quark Drive:
 -Fixed its stat boost.
Cud Chew:
 -Updated its ENDTURN effect's berry check.
Supreme Overlord:
 -Tweaked the looping i variable's data type, the order of the variables and the checks inside ApplySupremeOverlordModifier.
Earth Eater:
 -Turned it into an absorbing ability.

Misc changes:
-Added a variable to set the amount of stat stages raised inside AbilityMoveEffects' case ABILITYEFFECT_ABSORBING.
-Added a preproc config to update the text string that they print.
-Limited the scope of atkHighestStat and defHighestStat in CalcMoveBasePowerAfterModifiers to Protosynthesis's and Quark Drive's effects.
2022-12-20 07:08:29 -03:00
SonikkuA-DatH
f6fab92ac8
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-19 15:52:20 -08:00
Eduardo Quezada
1580f892a5 Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
# Conflicts:
#	include/constants/pokemon.h
#	src/battle_script_commands.c
2022-12-19 18:53:26 -03:00
SonikkuA-DatH
562736a5e6
Update battle_scripts_1.s
Changed STAT_BUFF_ALLOW_PTR to STAT_CHANGE_ALLOW_PTR
2022-12-18 22:50:41 -08:00
SonikkuA-DatH
2dbfc1c8f5
Update data/battle_scripts_1.s
Fixes spacing. Thanks Lunos!

Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2022-12-18 22:28:33 -08:00
SonikkuA-DatH
f0aee1f8d3
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-18 17:50:39 -08:00
SonikkuA-DatH
9cd8d81412
Update battle_scripts_1.s
Fixed spacing
2022-12-18 15:37:44 -08:00
Eduardo Quezada
55ba9d8364 Fixed right Frontier move tutor not loading their move list correctly. 2022-12-18 13:17:33 -03:00
LOuroboros
4c9446ed0a Fixed Speed Swap's effect 2022-12-14 12:00:45 -03:00
LOuroboros
a3e58b05c1 Implemented Guard Dog's effect 2022-12-12 20:33:37 -03:00
LOuroboros
a56cfd1aa7 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
LOuroboros
8eff1a13c1 Updated BattleScript_IntimidateEffect to comply with BattleScript_TryAdrenalineOrb's demands 2022-12-11 23:17:59 -03:00
LOuroboros
e6a3396b0f Added Adrenaline Orb check and removed silly comment 2022-12-11 19:24:36 -03:00
ghoulslash
0a9e3c8dc8 fix stattextbuffer in BattleScript_IntimidatePrevented_Item 2022-12-11 16:16:10 -05:00
ghoulslash
e3e0d60222
Merge pull request #2467 from Bassoonian/gen9moves
Generation IX Moves
2022-12-11 14:47:47 -05:00
LOuroboros
0d1f9d9613 Reimplemented Mimicry 2022-12-09 20:46:18 -03:00
ghoulslash
6d28882e44 start gen9 hold effects 2022-12-06 09:48:36 -05:00
LOuroboros
d6b9f07681 Implemented Earth Eater's effect 2022-12-06 05:30:21 -03:00
LOuroboros
a961980e0f Implemented Toxic Debris' effect 2022-12-06 05:23:30 -03:00
LOuroboros
aa051dab02 Implemented Costar's effect 2022-12-06 05:23:30 -03:00
LOuroboros
7a52404fd3 Implemented Supreme Overlord's effect 2022-12-06 05:23:30 -03:00
LOuroboros
f96137eb5e Implemented Cud Chew's effect 2022-12-06 05:23:30 -03:00
LOuroboros
7c67f1ac27 Activated Switch In abilities during weather and terrain change
Abilities such as Protosynthesis and Quark Drive demand it.
2022-12-06 05:23:30 -03:00
LOuroboros
24465858a7 Implemented the 4 Ruin Abilities 2022-12-06 05:23:29 -03:00
LOuroboros
de05c4dd56 Implemented Good as Gold's effect 2022-12-06 05:23:29 -03:00
LOuroboros
e25f843db3 Implemented Quark Drive's effect
Also tweaked STRINGID_SUNLIGHTACTIVATEDABILITY and STRINGID_STATWASHEIGHTENED.
2022-12-06 05:23:29 -03:00
LOuroboros
a328088122 Implemented Protosynthesis' effect
Also turned GetHighestStatId into a global function since Protosynthesis' effect uses it.
2022-12-06 05:23:29 -03:00
LOuroboros
34cafa746c Implemented Electromorphosis' effect
Also added a battle preproc config to check if the STATUS3_CHARGED_UP was already applied.
Pokémon Scarlet and Violet don't check if this status flag was already applied on the target of abilities like Electromorphosis (and Wind Power until proven otherwise.)
As a result, the game will trigger the ability multiple times if they're hit by a multihit move.
This directive makes the code end the ability effect preemptively if the target does have the status flag applied.
2022-12-06 05:23:29 -03:00
LOuroboros
88cae380d0 Implemented Wind Power's effect 2022-12-06 05:23:29 -03:00
LOuroboros
c43060fbfd Tweaked BattleScript_WellBakedBodyActivates and BattleScript_WindRiderActivatesMoveEnd 2022-12-06 05:23:29 -03:00
LOuroboros
4dc44150c5 Implemented Wind Rider's effect 2022-12-06 05:23:29 -03:00
LOuroboros
ca656b63b9 Added Well Baked Body's effect and misc. changes
-Added a modifybattlerstatstage macro to handle stat stages in battle.
-Rewrote the checks inside the case ABILITYEFFECT_MOVES_BLOCK of AbilityBattleEffects.
2022-12-06 05:21:24 -03:00
LOuroboros
eb082cd1a2 Implemented Purifying Salt's effect 2022-12-03 01:51:11 -03:00
LOuroboros
acb9c31bd4 Implemented Anger Shell's effect 2022-12-03 01:19:24 -03:00
LOuroboros
b0027cb78b Implemented Seed Sower's effect 2022-12-02 23:31:41 -03:00
GriffinR
483c3d5c13 Document wonder news 2022-11-22 02:17:03 -05:00
Ariel A
e6d1cfae24 Merge branch 'master' into followers 2022-11-21 21:21:50 -05:00
Bassoonian
739680e425 Victory Dance effect 2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b Mystical Power effect 2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a Implement Double Shock functionality with temporary string 2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e Wicked Torque effect 2022-11-18 22:00:21 +01:00
Bassoonian
f7d1a12d2d Data entry for gen9 moves 2022-11-18 12:15:44 +01:00
Eduardo Quezada
011ec16f1e Organized conffig files into their own folder and cleaned up 2022-11-14 11:03:49 -03:00
LOuroboros
11c99cac61 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-11-13 23:17:59 -03:00
LOuroboros
31a602f3b6 Optimized Intimidate's code 2022-11-12 18:03:46 -03:00
Eduardo Quezada
f2d0e547ac Merge branch 'RHH/upcoming' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/rom_header_gf.c
2022-11-09 19:54:44 -03:00
LOuroboros
999a53028a Updated AnimTask_PrimalReversion 2022-11-08 09:38:27 -03:00
Eduardo Quezada D'Ottone
e6ae0bd01e
Merge pull request #2434 from LOuroboros/badDreams
Optimized Bad Dreams' code
2022-11-08 08:16:07 -03:00
Eduardo Quezada
2ef2134be1 Moved Hunger Switch to form change table. 2022-11-06 17:12:34 -03:00
BuffelSaft
1da4eb3b14
Merge pull request #2428 from AsparagusEduardo/RHH/pr/feature/DarkVoid
Config for Dark Void being only usable by Darkrai
2022-11-05 22:42:51 +13:00
LOuroboros
f56df74576 Optimized Bad Dreams' code
Misc:
-Made the ability pop up stick around until the ability's effect ends just like in ORAS.
-Updated sText_BadDreamsDmg accordingly while I was at it.
2022-11-04 14:58:58 -03:00
Eduardo Quezada
44bf4a15e3 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
#	include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
ghoulslash
7a0e541413 workaround for GetBattlerHoldEffectParam to handle bug bite different battler id 2022-11-04 10:29:05 -04:00
ghoulslash
1e6903840a Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/bugbite 2022-11-04 09:29:45 -04:00
ghoulslash
d13431b4ab merge w rhh master 2022-11-04 09:29:39 -04:00
Eduardo Quezada
edf4e45c4d Config for Dark Void being only usable by Darkrai 2022-11-03 21:36:12 -03:00
BuffelSaft
c169a9523e
Merge branch 'upcoming' into fix-stat-boost-on-hit 2022-11-03 22:01:30 +13:00
BuffelSaft
736ca893b6 Fix abilities that raise target's stat after hit
Fix Justified, Berserk, Rattled, Stamina and Water Compaction printing the wrong message when they activate. Steam Engine was also updated to follow the gen 5+ ability activation method style.
2022-11-03 21:54:56 +13:00
LOuroboros
86e322dcea Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-11-01 22:41:31 -03:00
Eduardo Quezada D'Ottone
b8371500d3
Merge pull request #1676 from BuffelSaft/multistrike
Multi-hit refactor and Parental Bond
2022-11-01 21:16:04 -03:00
Eduardo Quezada
e4a439aa46 Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretmerge_20221030
# Conflicts:
#	src/data/bard_music/moves.h
#	src/data/bard_music/pokemon.h
2022-10-30 12:30:38 -03:00
Eduardo Quezada
3172273c73 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/Lures
# Conflicts:
#	src/pokemon.c
2022-10-30 12:16:09 -03:00
GriffinR
c76beed989
Merge pull request #1807 from pret/porymap-5
Update for Porymap 5.0.0
2022-10-30 11:01:37 -04:00
GriffinR
01c71b4ce1 Fix more text and movements labeled as scripts 2022-10-30 03:27:28 -04:00
GriffinR
f439a2dee7 Fix EventScript_WroteSecretCodeLockOpened typo 2022-10-30 03:14:47 -04:00
AgustinGDLV
ae7cbc2aa1 merged physical and special max moves 2022-10-27 20:38:40 -07:00
AgustinGDLV
056048daf9 added data for max moves 2022-10-27 13:17:15 -07:00
BuffelSaft
224ca256ce Requested clean up
Rename constants, remove white space, improve B_BEAT_UP description.

* Rename B_BEAT_UP_DMG to B_BEAT_UP
* Shorten B_PARENTAL_BOND_DAMAGE to B_PARENTAL_BOND_DMG
* Remove trailing whitespace
* Replace boolean 1 with TRUE in MOVEEND_MULTIHIT_MOVE
2022-10-27 22:25:33 +13:00
GriffinR
cc182bf05e Use Porymap's new order for connection fields 2022-10-24 10:05:59 -04:00
BuffelSaft
1b056f9044 Fix various Parental Bond issues
- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
2022-10-23 17:37:23 +13:00
Ariel A
5d9e9d3e0e Fixed some follower movements. 2022-10-22 18:50:27 -04:00
BuffelSaft
6035c5a280 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-10-22 14:31:13 +13:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
tustin2121
4730870646 VAR_RUN_TRIGGER_IMMEDIATELY -> TRIGGER_RUN_IMMEDIATELY
Getting rid of the VAR_ prefix, to avoid the porymap problem.
2022-10-18 21:12:31 -04:00
ghoulslash
a585d56053 fix whitespace 2022-10-16 23:39:12 -04:00
tustin2121
327c648e87 Document seldom-used trigger functionality
Added a define for use in overworld triggers where the goal is to run the provided script in the immediate script context instead of the global one like normal. This is used in triggers in the desert, on faraway island, and a couple other places to do weather effects quickly and on the same frame. Suggestions for a better define name are welcome.
2022-10-16 20:46:50 -04:00
ghoulslash
71023512fd update psycho cut anim 2022-10-16 19:20:24 -04:00
Ariel A
1c011a9c1c Merge branch 'master' into followers 2022-10-07 20:52:15 -04:00
Eduardo Quezada
77f24d42e4 Merge remote-tracking branch 'RHH_origin/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
2022-10-07 15:39:02 -03:00
GriffinR
4f407a1066 Convert tilesets.s to C 2022-09-27 17:23:26 -04:00
Eduardo Quezada D'Ottone
17c8842ad4
Merge branch 'dev' into teleport 2022-09-24 14:39:21 -03:00
Eduardo Quezada D'Ottone
a483899043
Merge branch 'dev' into symbiosis 2022-09-24 11:58:35 -03:00
LOuroboros
c64593cb9c Fixed LTBTS's animation 2022-09-24 09:04:15 -03:00
Eduardo Quezada
720cb249d6 Merge remote-tracking branch 'RHH_origin/dev' into RHH/pr/reworkScald
# Conflicts:
#	include/constants/battle_config.h
2022-09-16 12:06:06 -03:00
Eduardo Quezada
6b79c7772c Merge branch 'RHH/dev' into RHH/pr/pretmerge_20220909
# Conflicts:
#	src/battle_interface.c
2022-09-16 11:56:50 -03:00
Eduardo Quezada
77696ca686 Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change 2022-09-16 10:31:02 -03:00
ghoulslash
6616c89451
Merge pull request #2303 from Blackforest92/RHH-PR-Branch
Tidying graphics - Trio Weather
2022-09-15 18:01:43 -04:00
Eduardo Quezada
dc423ef7ff Handling repel/lure menu 2022-09-14 00:18:01 -03:00
Eduardo Quezada
de32940fdf Further removed trailing whitespaces 2022-09-13 16:26:36 -03:00
Eduardo Quezada
1d7e8bd730 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
# Conflicts:
#	asm/macros/battle_ai_script.inc
#	asm/macros/battle_script.inc
#	data/battle_ai_scripts.s
#	include/link_rfu.h
#	src/pokemon.c
#	src/pokemon_summary_screen.c
#	src/sound.c
2022-09-13 16:22:42 -03:00
GriffinR
91c040b081
Merge pull request #1777 from AsparagusEduardo/pret/pr/trailingWhitespace
Cleaned trailing whitespace
2022-09-13 14:00:11 -04:00
LOuroboros
222362e804 Fixed Raquaza typo 2022-09-12 21:26:22 -03:00
Eduardo Quezada
e3005e5275 Item config for repel prompt 2022-09-12 10:21:52 -03:00
Eduardo Quezada
2d78ac0192 Implemented Lures using the same vars as repels 2022-09-12 10:21:49 -03:00
Deokishisu
e3c19f5df5 Implement B2W2 Repel System
The game now asks if the player would like to use another Repel when the one they used runs out.

# Conflicts:
#	include/constants/vars.h
2022-09-12 10:21:38 -03:00
Eduardo Quezada
65108c3192 Cleaned trailing whitespace 2022-09-11 14:14:49 -04:00
Eduardo Quezada
69f01d73cd Added missing uses of Fairy type for Union Room and Battle Factory 2022-09-11 12:41:56 -04:00
Blackforest92
431cb6fa7c Tidying graphics - Trio Weather 2022-09-09 21:57:40 +07:00
Blackforest92
3acb32acb8 Tyding graphics - Acupressure 2022-09-09 00:25:43 +07:00
Eduardo Quezada D'Ottone
066a5bee85
Merge pull request #2277 from TheXaman/tx_debug_system_rhh
Inclusion of the tx_debug_system
2022-09-08 00:26:37 -04:00
Eduardo Quezada D'Ottone
47a50b3dac
Merge branch 'master' into weather_forms_fixes 2022-09-07 23:07:25 -04:00
LOuroboros
c8f4a44380 Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux 2022-09-06 20:40:34 -03:00
LOuroboros
8705d1656b Merge branch 'master' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-09-06 20:38:28 -03:00
TheXaman
6062cf45fa
Merge branch 'master' into tx_debug_system_rhh 2022-09-07 00:03:58 +02:00
Eduardo Quezada
3a6318f1d9 Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/configRefactor
# Conflicts:
#	include/constants/battle_config.h
2022-09-06 15:20:54 -04:00
Eduardo Quezada
e253a87bc5 Consolidated Gen constants into config.h, with a new const called GEN_LATEST, to help edit all at once. 2022-09-05 14:49:14 -04:00
Eduardo Quezada
7c7da8e176 Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/cleanConfigs
# Conflicts:
#	src/battle_script_commands.c
2022-09-05 14:43:04 -04:00
Ariel A
e322475aee Fixed Rayquaza cutscene flicker. 2022-09-03 21:43:04 -04:00
Eduardo Quezada D'Ottone
4017fc3e20
Apply style suggestions from code review 2022-09-03 21:22:15 -04:00
GriffinR
36551dff2f Treat warp ids as strings to allow constants 2022-09-03 15:43:43 -04:00
Eduardo Quezada
5403cd036e Merge remote-tracking branch 'pret/master' into RHH/pr/pretMerge_20220902
# Conflicts:
#	include/battle.h
#	include/battle_controllers.h
#	src/battle_ai_script_commands.c
#	src/battle_ai_switch_items.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controllers.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
2022-09-02 23:24:08 -04:00
Eduardo Quezada
c7fc2e13f7 Renamed TM flags to keep consistency with the rest of the repo 2022-09-02 16:54:58 -04:00
TheXaman
b4b3e84cbd removed default flags and added ingame warning if a function that requires them is used 2022-09-02 18:39:38 +02:00
TheXaman
ad57551db1 removed unnecessary script, cheat start now with national dex, reverted accidental type hin removal, changed indentation 2022-09-02 12:10:11 +02:00
Eduardo Quezada D'Ottone
59f1f10dec
Merge pull request #2260 from DizzyEggg/magic_bounce
Fix Magic Bounce targets
2022-09-01 19:56:15 -04:00
Eduardo Quezada D'Ottone
cc174b622c
Merge pull request #2278 from rh-hideout/DizzyEggg-dragontailweakarmor
Dragon Tail Weak Armor fix
2022-09-01 19:54:33 -04:00
LOuroboros
c167e2c6cc Added Legends: Arceus' move data 2022-08-30 19:32:44 -03:00
DizzyEggg
d167b4ea0a
Dragon Tail Weak Armor fix 2022-08-30 20:08:50 +02:00
DizzyEggg
7cb010d71e fix magic bounce conflicts and fix magic coat 2022-08-30 19:36:06 +02:00
TheXaman
8c9a59ec1c Merge branch 'tx_debug_system' of https://github.com/TheXaman/pokeemerald into tx_debug_system_rhh 2022-08-29 19:13:11 +02:00
Eduardo Quezada D'Ottone
8ca2f949e3
Merge pull request #2233 from gruxor/tmhm_rework
Reworked TMHM into expandable list format
2022-08-29 04:20:45 -04:00
Ariel A
8c60050553 Added proper movement actions for exiting/entering pokeball. 2022-08-28 23:34:39 -04:00
crater-git
9f16d1dd12 Fixed battle frontier tutors (for real this time) 2022-08-27 22:45:10 -04:00
Eduardo Quezada
69f4c226f0 Merge remote-tracking branch 'RHH/master' into RHH_cleanConfigs
# Conflicts:
#	src/battle_ai_main.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_script_commands.c
#	src/pokemon.c
#	src/pokemon_summary_screen.c
2022-08-27 02:42:22 -04:00
GriffinR
8aead3b4c8
Merge pull request #1747 from GriffinRichards/contest-ai-bug
Incorporate commented bug fixes in contest AI scripts
2022-08-26 23:53:44 -04:00
Eduardo Quezada
7c86bd5d08 Merge remote-tracking branch 'pret/master' into RHH_pretMerge20220826
# Conflicts:
#	include/battle_interface.h
#	src/battle_anim_effects_1.c
#	src/battle_script_commands.c
#	src/field_specials.c
2022-08-26 22:23:37 -04:00
Eduardo Quezada D'Ottone
bee36edd9c
Merge pull request #2173 from LOuroboros/yourAffection
Implement affection-now-friendship mechanics
2022-08-26 14:54:32 -04:00
GriffinR
0516f94837
Merge pull request #1753 from LOuroboros/GetLeadMonFriendshipScore
Added constants for GetLeadMonFriendshipScore
2022-08-26 14:52:10 -04:00
GriffinR
c5e873aa2b
Merge pull request #1742 from GriffinRichards/sound-pan
Add missing usage of SOUND_PAN_*
2022-08-26 14:47:24 -04:00
crater-git
54ee960970 Fixed Battle Frontier tutor move IDs 2022-08-26 10:12:11 -04:00
DizzyEggg
6331931ba3 Fix Magic Coat targets 2022-08-26 15:01:51 +02:00
Eduardo Quezada
6fb4da68f3 Corrected Oldale Town Sign labels 2022-08-25 22:00:24 -04:00
GriffinR
ce4a6e9067 MAP_NONE -> MAP_DYNAMIC 2022-08-25 21:34:05 -04:00
crater-git
ed02c4b425 Removed tutor move distinction, combined llists 2022-08-25 19:56:47 -04:00
LOuroboros
410045028a Optimized General_AffectionHangedOn 2022-08-25 20:01:14 -03:00
LOuroboros
8bd7103b9d Even more review corrections 2022-08-25 17:32:12 -03:00
LOuroboros
2cf2c00b29 Updated friendship labels 2022-08-25 17:10:11 -03:00
LOuroboros
7539051942 Further tweaked the affection animation 2022-08-25 17:05:57 -03:00
LOuroboros
5dd143f19d Applied Blackforest's changes to General_AffectionHangedOn 2022-08-25 13:07:52 -03:00
LOuroboros
1fc63c3431 More review corrections 2022-08-25 11:52:21 -03:00
LOuroboros
11d6ae4820 Renamed the GetLeadMonFriendshipScore constants 2022-08-25 11:34:37 -03:00
LOuroboros
e792fae415 Review corrections
-Simplified the affection mechanics' battle scripts.
-Corrected the value seting inside CalcCritChanceStage.
-Simplified the checks inside Cmd_adjustdamage
-Simplified the contents of GetLeadMonFriendshipScore now that a more general function to do the same thing was added.
-Added constants for the values returned by GetMonFriendshipScore.
2022-08-25 10:45:57 -03:00
LOuroboros
1f4ef2a0fb Added constants for GetLeadMonFriendshipScore 2022-08-25 10:40:56 -03:00
LOuroboros
b7ca63d151 Implemented Ice Face
Thanks to Benício Gonçalves#3454 who provided a base to work with.
2022-08-24 13:45:34 -03:00
Eduardo Quezada
eea718cfc6 Placeholder moves can't be used in battle. 2022-08-24 00:30:49 -04:00
Eduardo Quezada
56a2e91518 Updated move limitations 2022-08-23 22:40:04 -04:00
Eduardo Quezada
1f5adf93c7 Cleaned up use of configs be almost exclusively preproc functions 2022-08-23 21:00:08 -04:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
Eduardo Quezada
2b7a2c4d09 Merge remote-tracking branch 'RHH/battle_engine' into MergedBranchUltimate 2022-08-22 17:30:48 -04:00
Eduardo Quezada
75ac960365 Introduced P_NEW_POKEMON, which will disable all Gen4+ Pokémon and Forms 2022-08-22 17:27:21 -04:00
GriffinR
898ec580ae
Merge pull request #1737 from GriffinRichards/lock-unlock
Clean up lock/unlock anim movement
2022-08-22 01:30:33 -04:00
GriffinR
30906762ed
Merge pull request #1740 from AsparagusEduardo/pret_stringTabs
Fixed inconsistent use of white space for scripts, .c files and .h files.
2022-08-20 23:03:59 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
GriffinR
11b4958f23 Incorporate commented bug fixes in contest AI scripts 2022-08-19 19:45:15 -04:00
GriffinR
c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
Ariel A
d846b9c781 Added dynamic palette support for virtual objects.
Added flag to hide follower on certain maps.
2022-08-17 19:58:46 -04:00
Ariel A
16babe87fc Follower pokemon now disappears when teleporting.
Fixed GF's incorrect GFX id on Route 123.
2022-08-17 19:50:22 -04:00
Ariel A
37ca4a6ceb Made talking to defeated trainers follower-safe. 2022-08-16 19:59:14 -04:00
Eduardo Quezada
e43f65cc69 using BATTLE_RUN constants in BattleScript_EffectTeleport 2022-08-15 21:06:26 -04:00
Eduardo Quezada
e8a05e92e4 Corrected additional inconsistent uses of whitespace 2022-08-15 17:04:34 -04:00
Eduardo Quezada
63e4a8adcd Fixed instances of .string being used with spaces instead of tabs 2022-08-15 14:32:01 -04:00
GriffinR
5515e328b2 Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
GriffinR
cf4d05e9e7 Fix typo 2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb Add some missing battle arena constants 2022-08-11 12:02:56 -04:00
Eduardo Quezada D'Ottone
54097951f7 Using B_WAIT_TIME_LONG 2022-08-03 16:51:02 -04:00
Eduardo Quezada
09af7422d5 Further cleaning after comparing with pokefirered
STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
LOuroboros
032b7b2ab9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection 2022-07-25 10:24:19 -03:00
Eduardo Quezada
231727d02b Merge remote-tracking branch 'RHH/pokemon_expansion' into RHH_masterMerge
# Conflicts:
#	asm/macros/event.inc
#	data/specials.inc
#	include/constants/species.h
#	src/data/pokemon/base_stats.h
2022-07-22 23:33:04 -04:00
Eduardo Quezada
f3bebcd12c Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts:
#	include/battle_anim.h
#	include/global.h
#	include/pokemon.h
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
e14afd8957 Added Growth's Atk. raise to the its configuration, as that was also introduced in Gen 5. 2022-07-20 10:33:18 -04:00
Eduardo Quezada D'Ottone
cb34119711 Config for Charge raising Sp. Def. 2022-07-20 10:13:18 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1 Merge branch 'battle_engine' into BE_pretmerge
# Conflicts:
#	src/battle_anim_fire.c
#	src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
ghoulslash
5d91bdeafc add B_ANIM_RESTORE_BG to BattleScript_EffectTerrainHit 2022-07-17 19:13:45 -04:00
Ariel A
9beee311c4 Merge branch 'master' into romhack 2022-07-17 15:13:15 -04:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
ghoulslash
9b5aee3b93 fix z stat-boosts 2022-07-17 12:17:54 -04:00
Eduardo Quezada D'Ottone
e791cf90ad Merge tag 'pretmaster' into BE_pretmerge2
# Conflicts:
#	data/battle_anim_scripts.s
#	include/battle_anim.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/battle_main.h
#	include/battle_setup.h
#	include/constants/battle_anim.h
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_fire.c
#	src/battle_anim_normal.c
#	src/battle_controllers.c
#	src/battle_dome.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/pokemon.c
2022-07-15 12:58:46 -04:00
Eduardo Quezada D'Ottone
c69275f373 Merge remote-tracking branch 'pret/master' into PE_pretmerge
# Conflicts:
#	include/battle_anim.h
#	include/pokemon.h
#	src/data/pokemon/base_stats.h
2022-07-12 17:20:49 -04:00
GriffinR
e6a374f2b6 Rename faintifabilitynotdamp and jumpifattackandspecialattackcannotfall 2022-07-06 14:49:08 -04:00
LOuroboros
8f728dcd79 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-07-03 13:49:18 -03:00
ghoulslash
02a62e245b
Merge pull request #1992 from AsparagusEduardo/BE_WhiteOutMoney
Config for lost money after losing a battle
2022-07-01 11:58:36 -04:00
ghoulslash
b9be123716
Merge pull request #2163 from Sneed69/terrain-softlock-fix
Fix terrain move softlock
2022-07-01 11:58:00 -04:00
ghoulslash
a349462b78
Merge pull request #2134 from LOuroboros/bePretMerge
Pret merge for the battle_engine
2022-07-01 09:21:51 -04:00
LOuroboros
aa5c6a3f01 Implemented affection-now-friendship mechanics 2022-06-22 00:18:01 -03:00
Ariel A
e5885c1284 Fixed Registeel graphics to use OW sprite. 2022-06-21 19:44:30 -04:00
Colton G. Rushton
3de23b332a Supplant https://github.com/pret/pokeemerald/pull/1579 2022-06-18 21:51:05 -03:00
GriffinR
21ed288f50
Merge pull request #1687 from SimplyBLGDev/patch-1
Format newlines in surf.inc
2022-06-18 11:04:39 -04:00
Colton G. Rushton
c8e6d69fdc
Format newline in BattleBattleFrontier_BattlePikeLobby/scripts.inc
One of the strings declared in BattleFrontier_BattlePikeLobby/scripts.inc was poorly formatted.
2022-06-18 11:49:13 -03:00
GriffinR
57222323c1
Merge pull request #1678 from GriffinRichards/const-frontier
Add some battle frontier constant usage
2022-06-18 10:22:58 -04:00
Simply BLG
324a157b34
Format newlines in surf.inc
One of the strings declared in surf.inc was poorly formatted.

## Description
Some of the strings declared in surf.inc contained newline characters in the middle of the .string line, opposing the format used by every string in the `data/text` directory, I just updated them to match the format, making it more readable.
2022-06-17 15:21:12 -03:00
Simply BLG
380cc8615b
Format newlines in pc_transfer.inc 2022-06-17 14:22:31 -03:00
Simply BLG
1860b61fe3
Corrected two missing newlines 2022-06-17 12:05:32 -03:00
Simply BLG
e48341f7fc
Format newlines in contest_string.inc
Some of the strings declared in contest_string.inc were poorly formatted, containing newline characters in the middle of the string, opposing the format used by every string in data/text, I just updated them to match the format, making it more readable.
2022-06-17 11:52:54 -03:00
GriffinR
4660f8c88b Document battle tower TV show 2022-06-14 09:37:39 -04:00
GriffinR
dec54e6e92 Additional constant usage 2022-06-13 03:21:20 -04:00
sneed
f419fc3ae7 fix terrain move softlock 2022-06-04 18:36:18 +03:00
GriffinR
1ca1bff81c Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg 2022-06-03 15:43:21 -04:00
GriffinR
34438e6bc4 Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
GriffinR
a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
Ariel A
11a7aa1ec8 Made cutting trees follower-safe. 2022-05-29 01:45:03 -04:00
hamish
307d5d93c4 add potlergeist animation 2022-05-23 08:53:08 -04:00
sneed
5b0afffd91 popup and flower gift description fixes 2022-05-22 13:10:51 +03:00
sneed
fe42eacdf0 tabs over spaces 2022-05-22 05:23:06 +03:00
BuffelSaft
16570e8c3f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-22 12:55:55 +12:00
Sneed69
d0a2be9630 weather forms fixes and config 2022-05-22 03:20:48 +03:00
TheXaman
cbe8f30001 added FLAG_ADVENTURE_STARTED to cheat start 2022-05-21 12:54:02 +02:00
Ariel A
4236f18f2d Fixed follower bugs when returning from a battle facility challenge. 2022-05-20 00:18:41 -04:00
sneed
928d3c5a28 change form on weather fade 2022-05-19 15:08:03 +03:00
GriffinR
5fa8ca55b0 Clean up some additional unknowns 2022-05-17 17:12:45 -04:00
GriffinR
593e2c9be0 Fix inconsistent static s/g names 2022-05-17 14:00:02 -04:00
Ariel A
ec756d3d12 Fixed object events not being unfrozen after using Flash. 2022-05-17 00:33:37 -04:00
Eduardo Quezada
21d8c8e9c5 Using follower's nickname instead of ther species name. 2022-05-13 21:22:25 -04:00
ghoulslash
ebb711b6e5 fix bug bite not activating if faints target. also save original move target through the effect 2022-05-13 18:24:52 -04:00
ghoulslash
b09dad68d5 minor edits to consumeberry calls 2022-05-13 16:29:37 -04:00
ghoulslash
cdd37ad1bb fix stuff cheeks w new consumeberry impl 2022-05-13 16:28:23 -04:00
ghoulslash
f6f4227f49 better bug bite impl, fix item removal 2022-05-13 16:21:41 -04:00
BuffelSaft
bb25746e05 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-13 22:40:43 +12:00
LOuroboros
52d6c96e69 Merge branch 'master' of https://github.com/pret/pokeemerald into pePretMerge 2022-05-13 03:20:42 -03:00
LOuroboros
2263caef7a Merge branch 'master' of https://github.com/pret/pokeemerald into battle_engine 2022-05-13 03:17:31 -03:00
AgustinGDLV
54163240d8 implemented toggelable cancellation / multi-evo 2022-05-08 20:55:29 -07:00
ghoulslash
07b0ce9737 add inner focus ability popup msg 2022-05-08 17:57:30 -04:00
AgustinGDLV
7b0154336d
Merge branch 'battle_engine' into symbiosis 2022-05-07 13:26:21 -07:00
ghoulslash
9fa4d916d3
Merge pull request #2055 from AsparagusEduardo/BE_configs
Once again, Battle Configs
2022-05-07 11:31:25 -04:00
Eduardo Quezada D'Ottone
dc25bc6145 Merge branch 'battle_engine' into BE_WhiteOutMoney
# Conflicts:
#	include/constants/battle_string_ids.h
#	src/battle_message.c
2022-05-07 11:16:34 -04:00
Eduardo Quezada D'Ottone
cbe73de8c8
Merge pull request #1861 from LOuroboros/primalReversionTweaks
Primal Reversion Tweaks
2022-05-07 11:04:23 -04:00
Eduardo Quezada D'Ottone
4e7ce0b663 Merge branch 'battle_engine' into BE_configs
# Conflicts:
#	include/constants/battle_config.h
2022-05-07 10:25:34 -04:00
ghoulslash
adfb336a3f
Merge pull request #2105 from Sneed69/healblock
Add missing Heal Block functionalities
2022-05-07 09:13:18 -04:00
ghoulslash
e5b777695c
Merge pull request #2107 from Sneed69/steelbeam
Steel Beam Move Effect Implementation
2022-05-07 08:40:34 -04:00
AgustinGDLV
2ffff788b4 fixed Fling 2022-05-06 22:29:40 -07:00
AgustinGDLV
542a0f07b4 fixed bug bite / bestow 2022-05-06 22:07:25 -07:00
BuffelSaft
3e1934ebe3 Rework VARIOUS_IS_PARENTAL_BOND_LAST_STRIKE
Make this more versatile by allowing it to check parentalBondOn instead of only checking if parentalBondOn == 2. Also, fix Dragon Tail/Circle Throw switching the target on the first hit.
2022-05-07 14:20:37 +12:00
BuffelSaft
8693db632b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-07 12:27:20 +12:00
AgustinGDLV
0cb6529ae2 functional but not perfect implementation 2022-05-06 14:53:16 -07:00
sneed
ef7cd3cdfe BattleScript_DefiantActivates rename 2022-05-06 11:15:24 +03:00
LOuroboros
43053d2e6c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into teleport 2022-05-06 02:22:14 -03:00
sneed
6c23eb431d Heal Pulse and Pollen Puff 2022-05-05 13:56:59 +03:00
Ariel A
831c73c18c Added system for conditional follower messages. 2022-05-03 23:01:02 -04:00
sneed
60d7d8f97e Initial Commit 2022-05-03 03:38:44 +03:00
sneed
b17d1f7816 Add generation specific interactions 2022-05-02 17:56:09 +03:00
PikalaxALT
ff936c15e1 Sync arg descriptions from FireRed
https://github.com/pret/pokefirered/pull/501
2022-04-28 13:46:23 -04:00
PikalaxALT
3f7b6ca357 Remove spurious space in battle_anim_scripts.s 2022-04-28 09:04:16 -04:00
BuffelSaft
af6242f2e0 Requested changes, Sticky Web edge case
Fix issues found by ghoulslash, and make sure Defiant works properly with Sticky Web and Court Change.
2022-04-27 21:51:10 +12:00
BuffelSaft
5358cc0a00 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-04-25 13:38:13 +12:00
LOuroboros
055c72a384 Improved the special animation of Shell Side Arm 2022-04-23 04:29:15 -03:00
GriffinR
fc5747f0f7
Merge pull request #1649 from GriffinRichards/clean-trainer
Trainer hill clean up
2022-04-20 00:20:44 -04:00
TheXaman
c54bf21b01 Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system 2022-04-16 23:18:35 +02:00
LOuroboros
fa39dc76dc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
GriffinR
62f3f144ab Clean up some trainer hill 2022-03-31 12:54:07 -04:00
LOuroboros
434f6cf5ad Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2022-03-26 08:43:55 -03:00
ExpoSeed
5fd468f507 Review comments. Commented code removed, ShouldAIUseZMove moved to battle_ai_util and renamed to be consistent with other fns 2022-03-22 13:10:24 -05:00
ExpoSeed
f50a406b18 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2022-03-22 12:56:23 -05:00
LOuroboros
387bf07e3c
Update battle_scripts_1.s 2022-03-20 19:00:21 -03:00
LOuroboros
aca51e843e
Update battle_scripts_1.s 2022-03-14 16:14:32 -03:00
ultima-soul
86089ce935 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
Eduardo Quezada D'Ottone
ed464a9e8d
Merge pull request #2068 from ghoulslash/be/strugglebug
Fix struggle bug anim
2022-02-25 12:50:55 -03:00
ghoulslash
7c2bbf1df3 fix struggle bug anim 2022-02-25 08:54:35 -05:00
ghoulslash
e4ef3cc3b4 move glare effectiveness exception to code 2022-02-24 22:06:18 -05:00
cbt6
f826a5a82d Use constants for PC locations 2022-02-23 15:07:22 +08:00
Ariel A
2273a61b37 Re-indexed follower & pokeball GFX IDs. 2022-02-22 20:14:02 -05:00
GriffinR
0710a5467b Add some missing RGB constant usage 2022-02-15 21:55:51 -05:00
BuffelSaft
6a119c5a30 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-02-13 21:06:15 +13:00
Eduardo Quezada D'Ottone
c849197a88 Config for Minimize raising 2 stages 2022-02-13 00:45:35 -03:00
Eduardo Quezada D'Ottone
d73e6faab8 Config for Growth being affected by sunlight 2022-02-13 00:30:37 -03:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks 2022-02-12 23:08:12 -03:00
ghoulslash
209279c207 fix psycho shift string printing 2022-02-09 14:30:30 -05:00
Ariel A
7daa78311b Added more follower footprint types. Credit: Sonikku-DatH
https://www.pokecommunity.com/showthread.php?p=10410294#post10410294
2022-02-07 23:06:38 -05:00
BuffelSaft
0a27b575dc Fix merge error in battle scripts 2022-01-27 17:24:11 +13:00
BuffelSaft
9d1800f53e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-01-27 17:18:51 +13:00
GriffinR
2495d18132 Add missing :req, remove old macros 2022-01-23 18:52:04 -05:00
LOuroboros
8eaf0718ec Review changes
Also updated tryfaintmon call in BattleScript_FlingEnd, and updated CanFling.
2022-01-23 19:13:04 -03:00
LOuroboros
a8a8c7e2fa Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2022-01-23 02:37:07 -03:00
GriffinR
a7e6045d71
Merge pull request #1597 from GriffinRichards/misc-cleanup
Miscellaneous fixes
2022-01-19 22:17:37 -05:00
GriffinR
69759b2d12
Merge pull request #1601 from GriffinRichards/fix-decor-flag
Fix FLAG_DECORATION_0 name
2022-01-16 17:44:58 -05:00
Eduardo Quezada D'Ottone
6aabe58649
Merge branch 'battle_engine' into magician 2022-01-15 13:06:13 -03:00
GriffinR
fd7457b05a Remove berry fix 2022-01-13 15:26:20 -05:00
GriffinR
f899a02ac6 Use MON_GIVEN_TO_ constants for givemon 2022-01-12 18:34:26 -05:00
LOuroboros
69f678b3fc Put the new B_WAIT_TIME_SHORTEST to use 2022-01-11 20:21:12 -03:00
LOuroboros
b2965e5522 Added a pause to BattleScript_ProteanActivates 2022-01-11 20:15:47 -03:00
GriffinR
49418f8c01 Add missing commas 2022-01-11 09:55:11 -05:00
GriffinR
3a6c633905 Add seteventmon 2022-01-11 02:16:25 -05:00
GriffinR
110fbc559c Make item optional for givemon and setwildbattle 2022-01-11 02:08:14 -05:00
GriffinR
8b920691e6 Fix FLAG_DECORATION_0 name 2022-01-09 01:31:42 -05:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
GriffinR
ce55e58ad8 Misc cleanup 2022-01-04 10:09:42 -05:00
Ariel A
cf673fda9f Added movements to follower messages. Movement credit: SonikkuA-DatH 2021-12-31 19:23:44 -05:00
GriffinR
23f5c9fd5c Clean up pokedex_area_screen 2021-12-31 00:16:56 -05:00
Eduardo Quezada D'Ottone
5b54986e6b
Merge pull request #1980 from LOuroboros/multiBattles
Multi battle updates
2021-12-29 22:09:06 -03:00
Eduardo Quezada D'Ottone
4d6f54e8d6
Merge pull request #2007 from ghoulslash/be/roleplay
Update Role Play
2021-12-25 11:37:57 -03:00
ghoulslash
93a7e139ec merge w be 2021-12-24 09:40:12 -05:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine 2021-12-23 15:29:10 -08:00
ghoulslash
b6b5d862f4 update role play mechanics 2021-12-23 08:37:11 -05:00
Ariel A
c29516bc2f Fixed bug with follower update after the party was healed. Credit: Jaizu 2021-12-22 22:14:28 -05:00
LOuroboros
e28fa7f91c
Update event_scripts.s 2021-12-21 22:10:54 -03:00
LOuroboros
ffe35fbb06 Updated defeat condition on multi battles 2021-12-19 08:30:43 -03:00
Ariel A
bdcbb5c700 Merge branch 'master' into romhack 2021-12-18 17:14:52 -05:00
ultima-soul
b0b8b9bf46 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 23:51:29 -08:00
ultima-soul
4f2e3bf214 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-12-17 21:23:54 -08:00
ghoulslash
31bbc4ddde prevent stat-raising damage effects if battle will end 2021-12-17 10:24:07 -05:00
ExpoSeed
65186b8c3a Fix some style issues 2021-12-16 21:57:30 -06:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
Ariel A
c7593af215 Fixed bug where follower did not update after depositing in daycare. 2021-12-16 21:26:50 -05:00
Eduardo Quezada D'Ottone
bbf7b62ceb Config for lost money after losing a battle 2021-12-11 23:03:50 -03:00
LOuroboros
f317b542e2 Updated Teleport 2021-12-11 21:20:04 -03:00
ultima-soul
26f29a04fd Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
This reverts commit ac2bcece75, reversing
changes made to 349262ebc3.
2021-12-10 09:41:54 -08:00
ultima-soul
ac2bcece75 Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync 2021-12-09 14:16:05 -08:00
ultima-soul
a5afdac0ae Resolved review suggestions for upstream Battle Engine sync. 2021-12-08 12:08:16 -08:00
GriffinR
cc05b08227 Fix incorrect ever grande flower animation palettes 2021-12-06 11:17:42 -05:00
ghoulslash
1e644c9d4c fix spacing 2021-12-05 14:45:48 -05:00
ghoulslash
c0e408bfab fix aqua ring heal anim 2021-12-05 14:44:22 -05:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
GriffinR
d501636730 Fix incorrect flag animation palettes 2021-12-03 16:36:18 -05:00
ultima-soul
d408b56549 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-12-01 20:18:57 -08:00
ultima-soul
23bf41713c Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
LOuroboros
2e67153982 Renamed the Enigma Berries' constants 2021-12-01 22:16:38 -03:00
LOuroboros
f2dd7bce99 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionTweaks 2021-11-30 20:39:58 -03:00
SonikkuA-DatH
adecc77fe8
Update battle_anim_scripts.s 2021-11-28 19:47:09 -08:00
SonikkuA-DatH
10a870a568
Update battle_scripts_1.s 2021-11-28 19:45:47 -08:00
ultima-soul
d0623d7b71 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-11-27 21:40:08 -08:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
BuffelSaft
fd4414fe62 Spaces instead of tabs 2021-11-23 23:01:43 +13:00
BuffelSaft
a89ce0c38a Swapped webs don't trigger Defiant
Track the side that originally set Sticky Web, and if it matches the side the target of the speed drop is on, don't activate Defiant. Hard to tell if this is a bug or a feature in gen 8 - maybe the swapped webs are considered a "friendly" effect?

Also, fix Sticky Web not activating Defiant.
2021-11-23 22:54:30 +13:00
GriffinR
e0fae879da
Merge pull request #1558 from GriffinRichards/update-macros
Update event macro comments
2021-11-22 19:10:49 -05:00
BuffelSaft
6b8f86c276 Snap Trap placeholder anims
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
a8f9a54787 Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-11-21 10:41:32 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
GriffinR
23dd1dad7f Fix incorrect palettes in Mauville flower tileset anims 2021-11-21 11:23:03 -05:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
14a2e86313 Fix Scale Shot
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
86efd69370 Finish/fix Beak Blast
This was not working at all, but the basic framework was there; some small changes tidied it up and made it work.
2021-11-19 20:19:10 +13:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
GriffinR
42a83ee50e Use STR_VAR names for apprentice_buff and frontier_gettrainername 2021-11-18 23:20:05 -05:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
BuffelSaft
16a4fc9062 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-19 16:33:24 +13:00
GriffinR
6c6487dd7a Missing spaces to tabs in scripts files 2021-11-18 21:02:22 -05:00
TheXaman
2f8896f2f0 Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system 2021-11-18 15:13:04 +01:00
GriffinR
c89dfd9f56 Finish updating macro comments 2021-11-18 01:47:58 -05:00
GriffinR
b5b5d95de6 Distinguish 'virtual object' names from object events 2021-11-17 23:40:53 -05:00
GriffinR
c4f8f4d11a Add STR_VAR_# ids to string buffer macros 2021-11-17 22:00:44 -05:00
GriffinR
c940b67716 Continue macro comment updating 2021-11-17 17:45:59 -05:00
GriffinR
61aa9c3ba9 More updating event macro comments 2021-11-16 17:46:34 -05:00
GriffinR
d414787932 Some TV clean-up 2021-11-16 16:22:17 -05:00
GriffinR
5d9c31a610 Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
GriffinR
63c5905914 Continue updating event macro comments 2021-11-16 13:10:23 -05:00
GriffinR
04cc923d6c Handle optional arguments for warp commands, add WARP_ID_NONE 2021-11-16 10:53:00 -05:00
LOuroboros
5c485d9769 Fixed Fling when gLastUsedItem is 0
Also renamed VARIOUS_JUMP_IF_NO_FLING_POWER to VARIOUS_JUMP_IF_FLING_FAILS.
2021-11-15 14:02:33 -03:00
GriffinR
65d3b58374 Add PARTY_NOTHING_CHOSEN 2021-11-15 10:57:06 -05:00
GriffinR
f85de6eca5 Start event macro comment updates 2021-11-15 10:54:57 -05:00
LOuroboros
a01fd2eb7a Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE 2021-11-15 12:47:26 -03:00
LOuroboros
cbb6639f8d Fling tweaks
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER)
-Updated BattleScript_EffectFling following Smogon's description of Fling's effect.
-Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect
-No need to define flingPower when its value is 0
-Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes.
-Added a preproc config for Klutz.
2021-11-15 12:40:10 -03:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
ghoulslash
940a165be7 merge w be 2021-11-13 09:09:15 -05:00
ghoulslash
9df66f4ac1
Merge pull request #1843 from Blackforest92/battle_engine
Update Giga Impact's graphic and use fade-in battle animation.
2021-11-13 08:54:37 -05:00
LOuroboros
2fe015e5ce Implemented Fling 2021-11-13 10:27:05 -03:00
Eduardo Quezada D'Ottone
704957efb9 Fixed Relic Song's SE 2021-11-13 07:30:12 -03:00
BuffelSaft
04867ac0d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-13 17:33:25 +13:00
BuffelSaft
55b279ba0a Fix several move effects
Dragon Tail, Natural Gift, Spit Up all hit twice now. Could maybe use isparentalbondlaststrike instead of some of the other checks too.
2021-11-13 16:29:12 +13:00
BuffelSaft
6232b046b1 Fix Burn Up
Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician 2021-11-12 19:40:34 -03:00
LOuroboros
ad5bcd06cf Fixed a small buffer overflow in AI_CV_Recycle_ItemsToEncourage 2021-11-11 22:27:17 -03:00
BuffelSaft
e606e54f9d Fix Big Pecks/Octolock animation
Also removed MOVE_EFFECT_AFFECTS_USER because that shouldn't be part of playstatchangeanimation. The stat drops still bypass Mirror Armor without this.
2021-11-11 14:32:38 +13:00
BuffelSaft
e637714e1b Requested changes
Various bug fixes, syntax corrections etc.
2021-11-10 21:11:15 +13:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
Blackforest92
76ba9d835a pulled latest RHH battle_engine 08-11-2021 2021-11-08 16:38:42 +07:00
GriffinR
c4169cfd29 Disambiguate cry functions 2021-11-07 14:26:09 -05:00
GriffinR
54b254a829 Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
Eduardo Quezada D'Ottone
c2a17510a9 Terrain Pulse animations 2021-11-07 11:25:08 -03:00
BuffelSaft
e407883b58 Rethink final strike effects
This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
72d12a575d Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
Eduardo Quezada D'Ottone
e9804a5023 Secret Power animation config 2021-11-06 17:32:34 -03:00
ghoulslash
da6ec51fc2 merge w be 2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4 merge w be 2021-11-06 10:40:57 -04:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
BuffelSaft
bf786c6c9a Fix Magma Storm
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
BuffelSaft
a8d44f84a1
Merge pull request #1852 from Blackforest92/battle_engine_2
Update waterfall, trick room, & focus blast BG
2021-11-05 15:27:52 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
cbt6
32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
LOuroboros
e0b53f87fc Primal Reversion Tweaks
-Fixed the inconsistent Primal Reversion activation in double battles.
-Optimized the primal weather checks in attackcanceler a little.
-Fixed the issue with multi-target fire/water moves during primal rain/sun.
2021-11-04 12:04:14 -03:00
BuffelSaft
c9ae140bd1 Fix Clangourous Soul
I broke this while trying to tidy up the code, it worked perfectly before. Also, make sure the "recoil' doesn't break Disguise.
2021-11-04 21:50:42 +13:00
BuffelSaft
ecbe048f96 Fix Octolock
Fixed two issues:
- Octolock doesn't have an end of turn animation in gen 8
- The def drop anim wasn't played if Sp. Def was at -6 and def could still drop
2021-11-04 21:26:04 +13:00
BuffelSaft
cecd341011 Fix Tar Shot
If Tar Shot can't do anything to the target it should fail. Checking this is clunky, but it works.
2021-11-04 20:47:45 +13:00
BuffelSaft
3baf2aa331 Remove trynextdart, update waitmessage 0x40
Not dealing with Dragon Darts in this PR. Updated waitmessage 0x40 to waitmessage B_WAIT_TIME_LONG.
2021-11-04 20:19:18 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
GriffinR
e14210ce1f
Merge pull request #1536 from GriffinRichards/clean-braille
Add font id constants, better braille support
2021-11-03 13:17:29 -04:00