Remove credits from code (#8748)

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Bassoonian 2026-01-03 18:21:13 +01:00 committed by GitHub
parent 6f36f55696
commit eba17e6860
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GPG Key ID: B5690EEEBB952194
5 changed files with 0 additions and 77 deletions

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@ -341,7 +341,6 @@ gBattleAnimMove_MetalBurst::
waitforvisualfinish
end
@Credits: Skeli
gBattleAnimMove_UTurn::
loadspritegfx ANIM_TAG_SMALL_BUBBLES
loadspritegfx ANIM_TAG_RAZOR_LEAF
@ -1979,7 +1978,6 @@ SnowSlide1:
delay 2
return
@Credits to Skeli
gBattleAnimMove_IceShard::
monbg ANIM_TARGET
splitbgprio ANIM_TARGET
@ -2419,7 +2417,6 @@ InitRoomAnimation:
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
return
@ Credits to Skeli
gBattleAnimMove_DracoMeteor::
loadspritegfx ANIM_TAG_ROCKS @Rocks
loadspritegfx ANIM_TAG_FAIRY_LOCK_CHAINS @Gray Colour
@ -5606,7 +5603,6 @@ GrassPledgeMiddleFountain:
delay 4
return
@Credits to Skeli
gBattleAnimMove_VoltSwitch::
loadspritegfx ANIM_TAG_SHADOW_BALL
loadspritegfx ANIM_TAG_IONS
@ -14105,7 +14101,6 @@ SmallAppleShower:
delay 2
return
@ credits to Skeli
gBattleAnimMove_SpiritBreak::
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_TEAL_ALERT
@ -14212,7 +14207,6 @@ gBattleAnimMove_Obstruct::
clearmonbg ANIM_ATK_PARTNER
end
@Credits to Skeli
gBattleAnimMove_FalseSurrender::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_CROSS_IMPACT
@ -14435,7 +14429,6 @@ SetSteelBeamBgPlayer:
fadetobg BG_STEEL_BEAM_PLAYER
goto SetHighSpeedBgFade
@Credits to Skeli
gBattleAnimMove_ExpandingForce::
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_EXPLOSION_2
@ -14546,7 +14539,6 @@ MaxKnuckleExplosionGeyser:
return
@Credits to Skeli
gBattleAnimMove_SteelRoller::
loadspritegfx ANIM_TAG_STEAMROLLER
loadspritegfx ANIM_TAG_IMPACT
@ -14569,7 +14561,6 @@ SteelRollerRocks:
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xc, 0x19, 0x4, 0x4
return
@Credits to Skeli
gBattleAnimMove_ScaleShot::
loadspritegfx ANIM_TAG_SHELL_RIGHT
loadspritegfx ANIM_TAG_IMPACT
@ -14586,7 +14577,6 @@ gBattleAnimMove_ScaleShot::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_MeteorBeam::
loadspritegfx ANIM_TAG_ROCKS
fadetobg BG_COSMIC
@ -14692,7 +14682,6 @@ gBattleAnimMove_ShellSideArmSpecial:: @ Modified Snipe Shot, placeholder
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_MistyExplosion::
loadspritegfx ANIM_TAG_EXPLOSION
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 8, 9, RGB(27, 18, 30), 8, RGB_BLACK, 8
@ -14709,7 +14698,6 @@ gBattleAnimMove_MistyExplosion::
createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 3, 16, 0, RGB(31, 27, 31) @;White Pink
end
@Credits to Skeli
gBattleAnimMove_GrassyGlide::
loadspritegfx ANIM_TAG_LEAF @leaves
loadspritegfx ANIM_TAG_IMPACT @hits
@ -14725,7 +14713,6 @@ gBattleAnimMove_GrassyGlide::
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, 0x0, 0x2
end
@Credits to Skeli
gBattleAnimMove_RisingVoltage::
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
@ -14929,7 +14916,6 @@ gBattleAnimMove_SkitterSmack::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_BurningJealousy::
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER
@ -14982,7 +14968,6 @@ BurningJealousyFlames:
return
@Credits to Skeli
gBattleAnimMove_LashOut::
loadspritegfx ANIM_TAG_FOCUS_ENERGY @focus energy
loadspritegfx ANIM_TAG_HANDS_AND_FEET @black color
@ -15063,7 +15048,6 @@ gBattleAnimMove_Poltergeist::
unloadspritegfx ANIM_TAG_ITEM_BAG
end
@Credits to Skeli
gBattleAnimMove_CorrosiveGas::
loadspritegfx ANIM_TAG_PINK_CLOUD @Fumes
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_PINK_CLOUD, 0, 14, 14, RGB(15, 15, 6) @;Garbage green
@ -15089,7 +15073,6 @@ gBattleAnimMove_CorrosiveGas::
clearmonbg ANIM_ATTACKER
end
@Credits to Skeli
gBattleAnimMove_Coaching::
playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER
createvisualtask AnimTask_Splash, 2, ANIM_ATTACKER, 1
@ -15100,7 +15083,6 @@ gBattleAnimMove_Coaching::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_FlipTurn::
loadspritegfx ANIM_TAG_ICE_CRYSTALS @;Bubbles
loadspritegfx ANIM_TAG_HYDRO_PUMP
@ -15124,7 +15106,6 @@ gBattleAnimMove_FlipTurn::
end
@Credits to Skeli
gBattleAnimMove_TripleAxel::
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
@ -15169,7 +15150,6 @@ TripleAxelEnd:
blendoff
end
@Credits to Skeli
gBattleAnimMove_DualWingbeat::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_WHITE_FEATHER
@ -15226,7 +15206,6 @@ DualWingbeatFeatherScatterRight:
createsprite gDualWingbeatFeatherSpriteTemplate, ANIM_TARGET, 1, 0, 0xfff8, 0xfe80, 0xffe1
return
@ credits to Skeli
gBattleAnimMove_ScorchingSands::
loadspritegfx ANIM_TAG_MUD_SAND
loadspritegfx ANIM_TAG_SMALL_EMBER
@ -15251,7 +15230,6 @@ gBattleAnimMove_ScorchingSands::
blendoff
end
@ credits to skeli
gBattleAnimMove_JungleHealing::
loadspritegfx ANIM_TAG_ROOTS
loadspritegfx ANIM_TAG_ORBS
@ -15289,7 +15267,6 @@ gBattleAnimMove_JungleHealing::
waitbgfadein
end
@ credits to ghoulslash
gBattleAnimMove_SilkTrap::
loadspritegfx ANIM_TAG_PROTECT
loadspritegfx ANIM_TAG_SPIDER_WEB
@ -15305,7 +15282,6 @@ gBattleAnimMove_SilkTrap::
clearmonbg ANIM_ATK_PARTNER
end
@ Also used by Snow weather. Credits to Dat.H A
gBattleAnimMove_Snowscape::
loadspritegfx ANIM_TAG_SNOWFLAKES
playsewithpan SE_M_GUST, SOUND_PAN_ATTACKER
@ -15322,7 +15298,6 @@ gBattleAnimMove_Snowscape::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_WickedBlow::
loadspritegfx ANIM_TAG_FOCUS_ENERGY
loadspritegfx ANIM_TAG_HANDS_AND_FEET
@ -15385,7 +15360,6 @@ WickedBlowBuffEffect:
@Credits to Skeli
gBattleAnimMove_SurgingStrikes::
loadspritegfx ANIM_TAG_IMPACT_2
loadspritegfx ANIM_TAG_WATER_IMPACT
@ -15432,7 +15406,6 @@ SURGING_STRIKES_2:
end
@Credits to Skeli
gBattleAnimMove_ThunderCage::
loadspritegfx ANIM_TAG_SHOCK_3 @Thunderbolt Ball
loadspritegfx ANIM_TAG_SPARK @Electric lines
@ -15471,7 +15444,6 @@ ThunderCageBolts:
return
@Credits to Skeli
gBattleAnimMove_DragonEnergy::
loadspritegfx ANIM_TAG_HYDRO_PUMP
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HYDRO_PUMP, 0, 12, 12, RGB(30, 2, 11) @;Regidrago Reddish Reddish, Purple
@ -15530,7 +15502,6 @@ DragonEnergyShot:
return
@Credits to Skeli
gBattleAnimMove_FreezingGlare::
loadspritegfx ANIM_TAG_SMALL_RED_EYE
loadspritegfx ANIM_TAG_EYE_SPARKLE
@ -15549,7 +15520,6 @@ gBattleAnimMove_FreezingGlare::
end
@Credits to Skeli
gBattleAnimMove_FieryWrath::
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_PURPLE_RING
@ -15629,7 +15599,6 @@ FieryWrathGeyser:
return
@Credits to Skeli
gBattleAnimMove_ThunderousKick::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
@ -15666,7 +15635,6 @@ gBattleAnimMove_ThunderousKick::
end
@Credits to Skeli
gBattleAnimMove_GlacialLance::
loadspritegfx ANIM_TAG_ICICLE_SPEAR
loadspritegfx ANIM_TAG_ICE_CUBE
@ -15821,7 +15789,6 @@ AstralBarrageFlames5:
return
@Credits to Skeli
gBattleAnimMove_EerieSpell::
loadspritegfx ANIM_TAG_PURPLE_FLAME
call SetPsychicBackground
@ -15864,7 +15831,6 @@ EerieSpellConvergingFlames:
return
@@@@@@@@@@@@@@@@@@@@@@@ GEN 9 @@@@@@@@@@@@@@@@@@@@@@@
@ credits to Skeli
gBattleAnimMove_DireClaw::
loadspritegfx ANIM_TAG_SLASH
loadspritegfx ANIM_TAG_POISON_BUBBLE
@ -15885,7 +15851,6 @@ gBattleAnimMove_DireClaw::
end
@ credits to Skeli
gBattleAnimMove_PsyshieldBash::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_WATER_GUN @Blue colour
@ -15914,7 +15879,6 @@ gBattleAnimMove_PsyshieldBash::
blendoff
end
@ credits to skeli
gBattleAnimMove_PowerShift::
loadspritegfx ANIM_TAG_BLUEGREEN_ORB
loadspritegfx ANIM_TAG_RED_HEART @Red colour for orb
@ -15930,7 +15894,6 @@ gBattleAnimMove_PowerShift::
end
@ credits to skeli
gBattleAnimMove_StoneAxe::
loadspritegfx ANIM_TAG_SLAM_HIT_2 @Cut
loadspritegfx ANIM_TAG_ROCKS
@ -15960,7 +15923,6 @@ StoneAxeRockFragments:
return
@Credits to Skeli
gBattleAnimMove_SpringtideStorm::
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_RED_HEART
@ -15999,7 +15961,6 @@ SpringtideStormHeartSwirl:
return
@Credits to Skeli
gBattleAnimMove_MysticalPower::
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_POISON_BUBBLE @Purple Colour
@ -16054,7 +16015,6 @@ MysticalPowerFoeTwoRingsOnly:
return
@Credits to Skeli
gBattleAnimMove_RagingFury::
loadspritegfx ANIM_TAG_SMALL_EMBER
loopsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER, 0x8, 0x3
@ -16071,7 +16031,6 @@ gBattleAnimMove_RagingFury::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_WaveCrash::
loadspritegfx ANIM_TAG_WATER_IMPACT
loadspritegfx ANIM_TAG_SMALL_BUBBLES
@ -16092,7 +16051,6 @@ gBattleAnimMove_WaveCrash::
end
@Credits to Skeli
gBattleAnimMove_Chloroblast::
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_HYDRO_PUMP
@ -16153,7 +16111,6 @@ ChloroblastShot:
delay 2
return
@Credits to Skeli
gBattleAnimMove_MountainGale::
loadspritegfx ANIM_TAG_ROCKS @Rocks
loadspritegfx ANIM_TAG_DRAGON_ASCENT_FOE @White Rock Colour
@ -16186,7 +16143,6 @@ MountainGaleIceRock:
@Credits to Skeli
gBattleAnimMove_VictoryDance::
loadspritegfx ANIM_TAG_HOLLOW_ORB
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 40, 6, 3, 3
@ -16206,7 +16162,6 @@ gBattleAnimMove_VictoryDance::
waitforvisualfinish
end
@Credits to Skeli
gBattleAnimMove_HeadlongRush::
loadspritegfx ANIM_TAG_MUD_SAND @Dig
loadspritegfx ANIM_TAG_IMPACT
@ -16293,7 +16248,6 @@ MaxQuake_DirtGeyser:
return
@Credits to Skeli
gBattleAnimMove_BarbBarrage::
loadspritegfx ANIM_TAG_SPIKES
loadspritegfx ANIM_TAG_SHADOW_BALL @Spikes colour
@ -16326,7 +16280,6 @@ BarbBarrageSpikeShoot:
@Credits to Skeli
gBattleAnimMove_EsperWing::
loadspritegfx ANIM_TAG_PUNISHMENT_BLADES @Punishment Blade
loadspritegfx ANIM_TAG_WHITE_FEATHER
@ -16363,7 +16316,6 @@ WingAttackFeatherScatter:
return
@Credits to Skeli
gBattleAnimMove_BitterMalice::
loadspritegfx ANIM_TAG_PURPLE_RING
loadspritegfx ANIM_TAG_EYE_SPARKLE
@ -16397,7 +16349,6 @@ BitterMaliceSwirl:
delay 2
return
@ credits to Skeli
gBattleAnimMove_Shelter::
loadspritegfx ANIM_TAG_SHELL_LEFT
loadspritegfx ANIM_TAG_SHELL_RIGHT
@ -16413,7 +16364,6 @@ gBattleAnimMove_Shelter::
end
@Credits to Skeli
gBattleAnimMove_TripleArrows::
loadspritegfx ANIM_TAG_SPIRIT_ARROW @Arrow
loadspritegfx ANIM_TAG_HANDS_AND_FEET
@ -16447,7 +16397,6 @@ TripleArrowsOnOpponent:
@Credits to Skeli
gBattleAnimMove_InfernalParade::
loadspritegfx ANIM_TAG_PURPLE_FLAME
loadspritegfx ANIM_TAG_WISP_FIRE
@ -16493,7 +16442,6 @@ InfernalFlames:
@Credits to Skeli
gBattleAnimMove_CeaselessEdge::
loadspritegfx ANIM_TAG_SLASH
playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER
@ -16531,7 +16479,6 @@ CeaselessEdgeSlashes:
return
@Credits to Skeli
gBattleAnimMove_BleakwindStorm::
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_ICE_CRYSTALS
@ -16571,7 +16518,6 @@ BleakwindStormIceSwirl:
return
@Credits to Skeli
gBattleAnimMove_WildboltStorm::
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_SPARK_2
@ -16617,7 +16563,6 @@ WildboltStormSparkSwirl:
return
@Credits to Skeli
gBattleAnimMove_SandsearStorm::
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_SMALL_EMBER
@ -16659,7 +16604,6 @@ SandsearStormFireSpin:
return
@Credits to Skeli
gBattleAnimMove_LunarBlessing::
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_MOON
@ -16693,7 +16637,6 @@ gBattleAnimMove_LunarBlessing::
end
@Credits to Skeli
gBattleAnimMove_TakeHeart::
loadspritegfx ANIM_TAG_RED_HEART
loadspritegfx ANIM_TAG_SPARKLE_2
@ -16796,7 +16739,6 @@ gBattleAnimMove_SyrupBomb::
jumpargeq 0x0, FALSE, gBattleAnimMove_SyrupBombRed
jumpargeq 0x0, TRUE, gBattleAnimMove_SyrupBombYellow
@ Credits to Dat.H A
gBattleAnimMove_SyrupBombRed::
loadspritegfx ANIM_TAG_SYRUP_BLOB_RED
loadspritegfx ANIM_TAG_SYRUP_SPLAT_RED
@ -17015,7 +16957,6 @@ gBattleAnimMove_AlluringVoice::
waitforvisualfinish
end
@ Credits to Z-nogyroP
gBattleAnimMove_AquaCutter::
loadspritegfx ANIM_TAG_SLASH_2
loadspritegfx ANIM_TAG_SMALL_BUBBLES
@ -17054,7 +16995,6 @@ gBattleAnimMove_AquaCutter::
waitforvisualfinish
end
@ Credits to Z-nogyroP
gBattleAnimMove_GigatonHammer::
loadspritegfx ANIM_TAG_ROCKS
loadspritegfx ANIM_TAG_WOOD_HAMMER_HAMMER
@ -17083,7 +17023,6 @@ GigatonHammerImpact:
createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xc, 0x1e, 0x4, 0x3
return
@ Credits to Z-nogyroP
gBattleAnimMove_IceSpinner::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_RAPID_SPIN
@ -17126,7 +17065,6 @@ IceCrystalSpinEffect:
delay 2
return
@ Credits to Z-nogyroP
gBattleAnimMove_RagingBull::
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
@ -17213,7 +17151,6 @@ RagingBullShatteredWall:
clearmonbg ANIM_TARGET
end
@ Credits to Z-nogyroP. Simple anim that combines Force Palm + Fake Out
gBattleAnimMove_UpperHand::
loadspritegfx ANIM_TAG_SHADOW_BALL
loadspritegfx ANIM_TAG_HANDS_AND_FEET

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@ -9629,7 +9629,6 @@ void AnimTask_RandomBool(u8 taskId)
DestroyAnimVisualTask(taskId);
}
// Credit to Skeli
#define PRIMAL_PULSE_SCALE_SIZE 16
#define PRIMAL_PULSE_FRAME_COUNT 4
static const union AffineAnimCmd sSpriteAffineAnim_PrimalSymbol[] =

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@ -1,12 +1,3 @@
//CREDITS
//TheXaman: https://github.com/TheXaman/pokeemerald/tree/tx_debug_system
//CODE USED FROM:
//ketsuban: https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu
//Pyredrid: https://github.com/Pyredrid/pokeemerald/tree/debugmenu
//AsparagusEduardo: https://github.com/AsparagusEduardo/pokeemerald/tree/InfusedEmerald_v2
//Ghoulslash: https://github.com/ghoulslash/pokeemerald
//Jaizu: https://jaizu.moe/
//AND OTHER RHH POKEEMERALD-EXPANSION CONTRIBUTORS
#include "global.h"
#include "battle.h"
#include "battle_setup.h"

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@ -19,9 +19,6 @@ FastUnsafeCopy32:
pop {r4-r10}
bx lr
@ Credit to: luckytyphlosion as it's his implementation
.section .text @Copied to stack on run-time
.align 2

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@ -1,4 +1,3 @@
//Credits: Gamer2020, AsparagusEduardo, TheXaman, ShinyDragonHunter
#include "global.h"
#include "battle.h"
#include "battle_anim.h"