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@@ -94,6 +94,7 @@ s32 MoveBattleBar(u8 battler, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
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u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
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u8 GetHPBarLevel(s16 hp, s16 maxhp);
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void CreateAbilityPopUp(u8 battlerId, u32 ability, bool32 isDoubleBattle);
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void DestroyAbilityPopUp(u8 battlerId);
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void HideTriggerSprites(void);
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#endif // GUARD_BATTLE_INTERFACE_H
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