mirror of
https://github.com/pret/pokeemerald.git
synced 2026-09-26 11:57:03 -05:00
English as proper default
This commit is contained in:
@@ -45,19 +45,6 @@ EventScript_CancelCut::
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releaseall
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end
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.ifdef ENGLISH
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Text_WantToCut:
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.string "This tree looks like it can be\n"
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.string "CUT down!\p"
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.string "Would you like to CUT it?$"
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Text_MonUsedFieldMove:
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.string "{STR_VAR_1} used {STR_VAR_2}!$"
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Text_CantCut:
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.string "This tree looks like it can be\n"
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.string "CUT down!$"
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.else
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.ifdef FRENCH
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Text_WantToCut:
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.string "Cet arbre semble pouvoir être COUPE.\p"
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@@ -79,7 +66,18 @@ Text_MonUsedFieldMove:
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Text_CantCut:
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.string "L’albero si può abbattere con TAGLIO.$"
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.endif
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.else
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Text_WantToCut:
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.string "This tree looks like it can be\n"
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.string "CUT down!\p"
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.string "Would you like to CUT it?$"
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Text_MonUsedFieldMove:
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.string "{STR_VAR_1} used {STR_VAR_2}!$"
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Text_CantCut:
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.string "This tree looks like it can be\n"
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.string "CUT down!$"
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.endif
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.endif
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@@ -139,15 +137,6 @@ EventScript_CancelSmash::
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releaseall
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end
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.ifdef ENGLISH
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Text_WantToSmash:
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.string "This rock appears to be breakable.\n"
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.string "Would you like to use ROCK SMASH?$"
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Text_CantSmash:
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.string "It's a rugged rock, but a POKéMON\n"
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.string "may be able to smash it.$"
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.else
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.ifdef FRENCH
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Text_WantToSmash:
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.string "Ce bloc de pierre peut être brisé.\n"
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@@ -165,7 +154,14 @@ Text_WantToSmash:
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Text_CantSmash:
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.string "È una roccia dura, ma un POKéMON\n"
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.string "dovrebbe poterla frantumare.$"
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.endif
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.else
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Text_WantToSmash:
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.string "This rock appears to be breakable.\n"
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.string "Would you like to use ROCK SMASH?$"
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Text_CantSmash:
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.string "It's a rugged rock, but a POKéMON\n"
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.string "may be able to smash it.$"
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.endif
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.endif
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@@ -212,25 +208,6 @@ EventScript_CancelStrength::
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releaseall
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end
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.ifdef ENGLISH
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Text_WantToStrength:
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.string "It's a big boulder, but a POKéMON\n"
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.string "may be able to push it aside.\p"
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.string "Would you like to use STRENGTH?$"
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Text_MonUsedStrength:
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.string "{STR_VAR_1} used STRENGTH!\p"
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.string "{STR_VAR_1}'s STRENGTH made it\n"
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.string "possible to move boulders around!$"
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Text_CantStrength:
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.string "It's a big boulder, but a POKéMON\n"
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.string "may be able to push it aside.$"
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Text_StrengthActivated:
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.string "STRENGTH made it possible to move\n"
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.string "boulders around.$"
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.else
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.ifdef FRENCH
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Text_WantToStrength:
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.string "C’est un gros rocher, mais un POKéMON\n"
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@@ -267,7 +244,24 @@ Text_CantStrength:
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Text_StrengthActivated:
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.string "FORZA ha reso possibile spostare\n"
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.string "i massi.$"
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.endif
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.else
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Text_WantToStrength:
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.string "It's a big boulder, but a POKéMON\n"
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.string "may be able to push it aside.\p"
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.string "Would you like to use STRENGTH?$"
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Text_MonUsedStrength:
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.string "{STR_VAR_1} used STRENGTH!\p"
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.string "{STR_VAR_1}'s STRENGTH made it\n"
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.string "possible to move boulders around!$"
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Text_CantStrength:
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.string "It's a big boulder, but a POKéMON\n"
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.string "may be able to push it aside.$"
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Text_StrengthActivated:
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.string "STRENGTH made it possible to move\n"
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.string "boulders around.$"
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.endif
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.endif
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@@ -293,18 +287,6 @@ EventScript_EndWaterfall::
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releaseall
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end
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.ifdef ENGLISH
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Text_CantWaterfall:
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.string "A wall of water is crashing down with\n"
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.string "a mighty roar.$"
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Text_WantToWaterfall:
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.string "It's a large waterfall.\n"
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.string "Would you like to use WATERFALL?$"
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Text_MonUsedWaterfall:
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.string "{STR_VAR_1} used WATERFALL.$"
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.else
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.ifdef FRENCH
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Text_CantWaterfall:
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.string "Un mur d’eau s’abat dans un vacarme\n"
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@@ -328,7 +310,17 @@ Text_WantToWaterfall:
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Text_MonUsedWaterfall:
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.string "{STR_VAR_1} usa CASCATA.$"
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.endif
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.else
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Text_CantWaterfall:
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.string "A wall of water is crashing down with\n"
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.string "a mighty roar.$"
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Text_WantToWaterfall:
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.string "It's a large waterfall.\n"
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.string "Would you like to use WATERFALL?$"
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Text_MonUsedWaterfall:
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.string "{STR_VAR_1} used WATERFALL.$"
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.endif
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.endif
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@@ -379,33 +371,6 @@ EventScript_EndSurface::
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releaseall
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end
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.ifdef ENGLISH
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Text_CantDive:
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.string "The sea is deep here. A POKéMON\n"
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.string "may be able to go underwater.$"
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Text_WantToDive:
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.string "The sea is deep here.\n"
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.string "Would you like to use DIVE?$"
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Text_MonUsedDive:
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.string "{STR_VAR_1} used DIVE.$"
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Text_CantSurface:
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.string "Light is filtering down from above.\n"
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.string "A POKéMON may be able to surface.$"
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Text_WantToSurface:
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.string "Light is filtering down from above.\n"
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.string "Would you like to use DIVE?$"
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EventScript_FailSweetScent::
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msgbox Text_FailSweetScent, MSGBOX_SIGN
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end
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Text_FailSweetScent:
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.string "Looks like there's nothing here…$"
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.else
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.ifdef FRENCH
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Text_CantDive:
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.string "La mer est profonde. Un POKéMON\n"
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@@ -459,6 +424,31 @@ EventScript_FailSweetScent::
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Text_FailSweetScent:
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.string "Pare non ci sia nulla qui…$"
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.endif
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.else
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Text_CantDive:
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.string "The sea is deep here. A POKéMON\n"
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.string "may be able to go underwater.$"
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Text_WantToDive:
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.string "The sea is deep here.\n"
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.string "Would you like to use DIVE?$"
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Text_MonUsedDive:
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.string "{STR_VAR_1} used DIVE.$"
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Text_CantSurface:
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.string "Light is filtering down from above.\n"
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.string "A POKéMON may be able to surface.$"
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Text_WantToSurface:
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.string "Light is filtering down from above.\n"
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.string "Would you like to use DIVE?$"
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EventScript_FailSweetScent::
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msgbox Text_FailSweetScent, MSGBOX_SIGN
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end
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Text_FailSweetScent:
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.string "Looks like there's nothing here…$"
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.endif
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.endif
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@@ -12,17 +12,6 @@ MysteryGiftScript_AlteringCave_:
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release
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end
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.ifdef ENGLISH
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sText_MysteryGiftAlteringCave:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
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.string "There appears to be a rumor about\n"
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.string "rare POKéMON sightings.\p"
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.string "The sightings reportedly came from\n"
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.string "the ALTERING CAVE on ROUTE 103.\p"
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.string "Perhaps it would be worthwhile for\n"
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.string "you to investigate this rumor.$"
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.else
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.ifdef FRENCH
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sText_MysteryGiftAlteringCave:
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.string "Merci d’utiliser le système\n"
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@@ -43,6 +32,15 @@ sText_MysteryGiftAlteringCave:
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.string "MUTEVOLE sul PERCORSO 103.\p"
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.string "Perché non vai a vedere\n"
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.string "di persona?$"
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.endif
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.else @ENGLISH
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sText_MysteryGiftAlteringCave:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
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.string "There appears to be a rumor about\n"
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.string "rare POKéMON sightings.\p"
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.string "The sightings reportedly came from\n"
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.string "the ALTERING CAVE on ROUTE 103.\p"
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.string "Perhaps it would be worthwhile for\n"
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.string "you to investigate this rumor.$"
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.endif
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.endif
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@@ -34,29 +34,6 @@ AuroraTicket_Obtained:
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release
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end
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.ifdef ENGLISH
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sText_AuroraTicketForYou:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
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.string "You must be {PLAYER}.\n"
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.string "There is a ticket here for you.$"
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sText_AuroraTicketUseAtPort:
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.string "It appears to be for use at the\n"
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.string "LILYCOVE CITY port.\p"
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.string "Why not give it a try and see what\n"
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.string "it is about?$"
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sText_AuroraTicketThankYou:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.$"
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sText_AuroraTicketBagFull:
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.string "Oh, I'm sorry, {PLAYER}.\n"
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.string "Your BAG's KEY ITEMS POCKET is full.\p"
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.string "Please store something on your PC,\n"
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.string "then come back for this.$"
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.else
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.ifdef FRENCH
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sText_AuroraTicketForYou:
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.string "Merci d’utiliser le système\n"
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@@ -102,6 +79,27 @@ sText_AuroraTicketBagFull:
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.string "BASE del tuo ZAINO è piena.\p"
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.string "Torna a trovarmi dopo aver\n"
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.string "depositato qualcosa nel PC.$"
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.endif
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.else @ENGLISH
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sText_AuroraTicketForYou:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
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.string "You must be {PLAYER}.\n"
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.string "There is a ticket here for you.$"
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sText_AuroraTicketUseAtPort:
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.string "It appears to be for use at the\n"
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.string "LILYCOVE CITY port.\p"
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.string "Why not give it a try and see what\n"
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.string "it is about?$"
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sText_AuroraTicketThankYou:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.$"
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sText_AuroraTicketBagFull:
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.string "Oh, I'm sorry, {PLAYER}.\n"
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.string "Your BAG's KEY ITEMS POCKET is full.\p"
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.string "Please store something on your PC,\n"
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||||
.string "then come back for this.$"
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.endif
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.endif
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@@ -23,28 +23,6 @@ MysteryGiftScript_BattleCardInfo:
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release
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end
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.ifdef ENGLISH
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sText_MysteryGiftBattleCountCard:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
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.string "Your BATTLE COUNT CARD keeps\n"
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.string "track of your battle record against\l"
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.string "TRAINERS with the same CARD.\p"
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.string "Look for and battle TRAINERS who\n"
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.string "have the same CARD as you.\p"
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.string "You may check the overall rankings\n"
|
||||
.string "by reading the NEWS.\p"
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.string "Please do give it a try!$"
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sText_MysteryGiftBattleCountCard_WonPrize:
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.string "Thank you for using the MYSTERY\n"
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.string "GIFT System.\p"
|
||||
.string "Congratulations!\p"
|
||||
.string "You have won a prize for winning\n"
|
||||
.string "three battles!\p"
|
||||
.string "We hope you will be inspired to\n"
|
||||
.string "battle some more.$"
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||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysteryGiftBattleCountCard:
|
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.string "Merci d’utiliser le système\n"
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||||
@@ -88,6 +66,26 @@ sText_MysteryGiftBattleCountCard_WonPrize:
|
||||
.string "Speriamo che questo ti aiuti ad\n"
|
||||
.string "impegnarti ancora di più nella\l"
|
||||
.string "lotta!$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysteryGiftBattleCountCard:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "Your BATTLE COUNT CARD keeps\n"
|
||||
.string "track of your battle record against\l"
|
||||
.string "TRAINERS with the same CARD.\p"
|
||||
.string "Look for and battle TRAINERS who\n"
|
||||
.string "have the same CARD as you.\p"
|
||||
.string "You may check the overall rankings\n"
|
||||
.string "by reading the NEWS.\p"
|
||||
.string "Please do give it a try!$"
|
||||
|
||||
sText_MysteryGiftBattleCountCard_WonPrize:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "Congratulations!\p"
|
||||
.string "You have won a prize for winning\n"
|
||||
.string "three battles!\p"
|
||||
.string "We hope you will be inspired to\n"
|
||||
.string "battle some more.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -35,29 +35,6 @@ MysticTicket_Obtained:
|
||||
release
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
sText_MysticTicketForYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "You must be {PLAYER}.\n"
|
||||
.string "There is a ticket here for you.$"
|
||||
|
||||
sText_MysticTicketUseAtPort:
|
||||
.string "It appears to be for use at the\n"
|
||||
.string "LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
||||
|
||||
sText_MysticTicketThankYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.$"
|
||||
|
||||
sText_MysticTicketBagFull:
|
||||
.string "Oh, I'm sorry, {PLAYER}.\n"
|
||||
.string "Your BAG's KEY ITEMS POCKET is full.\p"
|
||||
.string "Please store something on your PC,\n"
|
||||
.string "then come back for this.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysticTicketForYou:
|
||||
.string "Merci d’utiliser le système\n"
|
||||
@@ -103,6 +80,27 @@ sText_MysticTicketBagFull:
|
||||
.string "BASE del tuo ZAINO è piena.\p"
|
||||
.string "Torna a trovarmi dopo aver\n"
|
||||
.string "depositato qualcosa nel PC.$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysticTicketForYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "You must be {PLAYER}.\n"
|
||||
.string "There is a ticket here for you.$"
|
||||
|
||||
sText_MysticTicketUseAtPort:
|
||||
.string "It appears to be for use at the\n"
|
||||
.string "LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
||||
|
||||
sText_MysticTicketThankYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.$"
|
||||
|
||||
sText_MysticTicketBagFull:
|
||||
.string "Oh, I'm sorry, {PLAYER}.\n"
|
||||
.string "Your BAG's KEY ITEMS POCKET is full.\p"
|
||||
.string "Please store something on your PC,\n"
|
||||
.string "then come back for this.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -34,30 +34,6 @@ OldSeaMap_Obtained:
|
||||
release
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
sText_MysteryGiftOldSeaMapForYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "Let me confirm--you are {PLAYER}?\p"
|
||||
.string "We received this OLD SEA MAP\n"
|
||||
.string "addressed to you.$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapUseAtPort:
|
||||
.string "It appears to be for use at the\n"
|
||||
.string "LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapThankYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapBagFull:
|
||||
.string "Oh, I'm sorry, {PLAYER}.\n"
|
||||
.string "Your BAG's KEY ITEMS POCKET is full.\p"
|
||||
.string "Please store something on your PC,\n"
|
||||
.string "then come back for this.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysteryGiftOldSeaMapForYou:
|
||||
.string "Merci d’utiliser le système\n"
|
||||
@@ -103,6 +79,28 @@ sText_MysteryGiftOldSeaMapBagFull:
|
||||
.string "BASE del tuo ZAINO è piena.\p"
|
||||
.string "Torna a trovarmi dopo aver\n"
|
||||
.string "depositato qualcosa nel PC.$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysteryGiftOldSeaMapForYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "Let me confirm--you are {PLAYER}?\p"
|
||||
.string "We received this OLD SEA MAP\n"
|
||||
.string "addressed to you.$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapUseAtPort:
|
||||
.string "It appears to be for use at the\n"
|
||||
.string "LILYCOVE CITY port.\p"
|
||||
.string "Why not give it a try and see what\n"
|
||||
.string "it is about?$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapThankYou:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.$"
|
||||
|
||||
sText_MysteryGiftOldSeaMapBagFull:
|
||||
.string "Oh, I'm sorry, {PLAYER}.\n"
|
||||
.string "Your BAG's KEY ITEMS POCKET is full.\p"
|
||||
.string "Please store something on your PC,\n"
|
||||
.string "then come back for this.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -58,20 +58,6 @@ SurfPichu_Slot5:
|
||||
setmonmove 5, 2, MOVE_SURF
|
||||
return
|
||||
|
||||
.ifdef ENGLISH
|
||||
sText_MysteryGiftEgg:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "From the POKéMON CENTER we\n"
|
||||
.string "have a gift--a POKéMON EGG!\p"
|
||||
.string "Please raise it with love and\n"
|
||||
.string "kindness.$"
|
||||
|
||||
sText_FullParty:
|
||||
.string "Oh, your party appears to be full.\p"
|
||||
.string "Please come see me after storing\n"
|
||||
.string "a POKéMON on a PC.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysteryGiftEgg:
|
||||
.string "Merci d’utiliser le système\n"
|
||||
@@ -99,6 +85,18 @@ sText_FullParty:
|
||||
.string "Torna a trovarmi dopo aver\n"
|
||||
.string "depositato uno o più\l"
|
||||
.string "POKéMON nel PC.$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysteryGiftEgg:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "From the POKéMON CENTER we\n"
|
||||
.string "have a gift--a POKéMON EGG!\p"
|
||||
.string "Please raise it with love and\n"
|
||||
.string "kindness.$"
|
||||
|
||||
sText_FullParty:
|
||||
.string "Oh, your party appears to be full.\p"
|
||||
.string "Please come see me after storing\n"
|
||||
.string "a POKéMON on a PC.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -14,13 +14,6 @@ MysteryGiftScript_StampCard::
|
||||
release
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
sText_MysteryGiftStampCard:
|
||||
.string "Thank you for using the STAMP CARD\n"
|
||||
.string "System.\p"
|
||||
.string "You have {STR_VAR_1} more to collect to\n"
|
||||
.string "fill your STAMP CARD.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysteryGiftStampCard:
|
||||
.string "Merci d’utiliser le système\n"
|
||||
@@ -35,6 +28,11 @@ sText_MysteryGiftStampCard:
|
||||
.string "Il numero di BOLLINI che ancora ti\n"
|
||||
.string "serve per completare la SCHEDA\l"
|
||||
.string "è {STR_VAR_1}.$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysteryGiftStampCard:
|
||||
.string "Thank you for using the STAMP CARD\n"
|
||||
.string "System.\p"
|
||||
.string "You have {STR_VAR_1} more to collect to\n"
|
||||
.string "fill your STAMP CARD.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -19,35 +19,6 @@ MysteryGiftScript_VisitingTrainerArrived:
|
||||
release
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
sText_MysteryGiftVisitingTrainerInstructions:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "By holding this WONDER CARD, you\n"
|
||||
.string "may take part in a survey at a\l"
|
||||
.string "POKéMON MART.\p"
|
||||
.string "Use these surveys to invite\n"
|
||||
.string "TRAINERS to SOOTOPOLIS CITY.\p"
|
||||
.string "…Let me give you a secret\n"
|
||||
.string "password for a survey:\p"
|
||||
.string "“GIVE ME\n"
|
||||
.string "AWESOME TRAINER”\p"
|
||||
.string "Write that in on a survey and send\n"
|
||||
.string "it to the WIRELESS\l"
|
||||
.string "COMMUNICATION SYSTEM.$"
|
||||
|
||||
sText_MysteryGiftVisitingTrainerArrived:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "A TRAINER has arrived in\n"
|
||||
.string "SOOTOPOLIS CITY looking for you.\p"
|
||||
.string "We hope you will enjoy\n"
|
||||
.string "battling the visiting TRAINER.\p"
|
||||
.string "You may invite other TRAINERS by\n"
|
||||
.string "entering other passwords.\p"
|
||||
.string "Try looking for other passwords\n"
|
||||
.string "that may work.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
sText_MysteryGiftVisitingTrainerInstructions:
|
||||
.string "Merci d’utiliser le système\n"
|
||||
@@ -106,6 +77,33 @@ sText_MysteryGiftVisitingTrainerArrived:
|
||||
.string "Inserendo altre password,\n"
|
||||
.string "potrai invitare altri ALLENATORI!\p"
|
||||
.string "Cerca altre password valide!$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
sText_MysteryGiftVisitingTrainerInstructions:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "By holding this WONDER CARD, you\n"
|
||||
.string "may take part in a survey at a\l"
|
||||
.string "POKéMON MART.\p"
|
||||
.string "Use these surveys to invite\n"
|
||||
.string "TRAINERS to SOOTOPOLIS CITY.\p"
|
||||
.string "…Let me give you a secret\n"
|
||||
.string "password for a survey:\p"
|
||||
.string "“GIVE ME\n"
|
||||
.string "AWESOME TRAINER”\p"
|
||||
.string "Write that in on a survey and send\n"
|
||||
.string "it to the WIRELESS\l"
|
||||
.string "COMMUNICATION SYSTEM.$"
|
||||
|
||||
sText_MysteryGiftVisitingTrainerArrived:
|
||||
.string "Thank you for using the MYSTERY\n"
|
||||
.string "GIFT System.\p"
|
||||
.string "A TRAINER has arrived in\n"
|
||||
.string "SOOTOPOLIS CITY looking for you.\p"
|
||||
.string "We hope you will enjoy\n"
|
||||
.string "battling the visiting TRAINER.\p"
|
||||
.string "You may invite other TRAINERS by\n"
|
||||
.string "entering other passwords.\p"
|
||||
.string "Try looking for other passwords\n"
|
||||
.string "that may work.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2,23 +2,13 @@ EventScript_RepelWoreOff::
|
||||
msgbox Text_RepelWoreOff, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "REPEL's effect wore off…$"
|
||||
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "L’effet de REPOUSSE se dissipe…$"
|
||||
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
|
||||
Text_RepelWoreOff:
|
||||
.string "Finito l’effetto del REPELLENTE…$"
|
||||
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
.string "REPEL's effect wore off…$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -1,39 +1,3 @@
|
||||
.ifdef ENGLISH
|
||||
Route111_Text_MakingRoomUseTMToMakeYourOwn:
|
||||
.string "What's that?\n"
|
||||
.string "What am I doing?\p"
|
||||
.string "I'm thinking about making my own room\n"
|
||||
.string "here using a POKéMON move.\p"
|
||||
.string "I know! I'll give you this TM.\n"
|
||||
.string "Will you use it to make your own room?$"
|
||||
|
||||
Route111_Text_ExplainSecretPower:
|
||||
.string "Find a big tree that looks like it might\n"
|
||||
.string "drop some vines.\p"
|
||||
.string "Use SECRET POWER in front of the tree.\n"
|
||||
.string "Some vines should get free and drop\l"
|
||||
.string "down, so you can climb the tree.\p"
|
||||
.string "You'll find a lot of space for putting\n"
|
||||
.string "your favorite things.\p"
|
||||
.string "It'll be your own secret room…\n"
|
||||
.string "A SECRET BASE!\p"
|
||||
.string "You should make one, too.\p"
|
||||
.string "Another thing, you don't always have\n"
|
||||
.string "to make your SECRET BASE in a tree.\p"
|
||||
.string "Try using SECRET POWER on rock walls\n"
|
||||
.string "that have small indents in them.\p"
|
||||
.string "I'm going to look for other places, too.\n"
|
||||
.string "Okay, bye!$"
|
||||
|
||||
Route111_Text_DontWantThis:
|
||||
.string "Oh, you don't want this?\n"
|
||||
.string "If you change your mind, tell me, okay?$"
|
||||
|
||||
Route111_Text_DontHaveAnyRoom:
|
||||
.string "Oh, you don't have any room for this.\p"
|
||||
.string "I'll hold on to it, so come back for it\n"
|
||||
.string "another time, okay?$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Route111_Text_MakingRoomUseTMToMakeYourOwn:
|
||||
.string "Qu’est-ce que c’est?\n"
|
||||
@@ -106,7 +70,41 @@ Route111_Text_DontHaveAnyRoom:
|
||||
.string "Oh, non hai più spazio.\p"
|
||||
.string "La conserverò per te, puoi venire\n"
|
||||
.string "a prenderla un’altra volta, ok?$"
|
||||
.endif
|
||||
.else
|
||||
Route111_Text_MakingRoomUseTMToMakeYourOwn:
|
||||
.string "What's that?\n"
|
||||
.string "What am I doing?\p"
|
||||
.string "I'm thinking about making my own room\n"
|
||||
.string "here using a POKéMON move.\p"
|
||||
.string "I know! I'll give you this TM.\n"
|
||||
.string "Will you use it to make your own room?$"
|
||||
|
||||
Route111_Text_ExplainSecretPower:
|
||||
.string "Find a big tree that looks like it might\n"
|
||||
.string "drop some vines.\p"
|
||||
.string "Use SECRET POWER in front of the tree.\n"
|
||||
.string "Some vines should get free and drop\l"
|
||||
.string "down, so you can climb the tree.\p"
|
||||
.string "You'll find a lot of space for putting\n"
|
||||
.string "your favorite things.\p"
|
||||
.string "It'll be your own secret room…\n"
|
||||
.string "A SECRET BASE!\p"
|
||||
.string "You should make one, too.\p"
|
||||
.string "Another thing, you don't always have\n"
|
||||
.string "to make your SECRET BASE in a tree.\p"
|
||||
.string "Try using SECRET POWER on rock walls\n"
|
||||
.string "that have small indents in them.\p"
|
||||
.string "I'm going to look for other places, too.\n"
|
||||
.string "Okay, bye!$"
|
||||
|
||||
Route111_Text_DontWantThis:
|
||||
.string "Oh, you don't want this?\n"
|
||||
.string "If you change your mind, tell me, okay?$"
|
||||
|
||||
Route111_Text_DontHaveAnyRoom:
|
||||
.string "Oh, you don't have any room for this.\p"
|
||||
.string "I'll hold on to it, so come back for it\n"
|
||||
.string "another time, okay?$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
|
||||
@@ -201,20 +201,6 @@ SecretBase_EventScript_SkittyTV::
|
||||
msgbox SecretBase_Text_SkittyTV, MSGBOX_SIGN
|
||||
end
|
||||
|
||||
.ifdef ENGLISH
|
||||
SecretBase_Text_SmallIndentInWall::
|
||||
.string "There's a small indent in the wall.$"
|
||||
|
||||
SecretBase_Text_IndentUseSecretPower::
|
||||
.string "There's a small indent in the wall.\p"
|
||||
.string "Use the SECRET POWER?$"
|
||||
|
||||
SecretBase_Text_DiscoveredSmallCavern::
|
||||
.string "Discovered a small cavern!$"
|
||||
|
||||
SecretBase_Text_WantToMakeYourSecretBaseHere:
|
||||
.string "Want to make your SECRET BASE here?$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
SecretBase_Text_SmallIndentInWall::
|
||||
.string "Il y a une petite fissure dans le mur.$"
|
||||
@@ -242,6 +228,18 @@ SecretBase_Text_DiscoveredSmallCavern::
|
||||
|
||||
SecretBase_Text_WantToMakeYourSecretBaseHere:
|
||||
.string "Vuoi creare qui la tua BASE SEGRETA?$"
|
||||
.endif
|
||||
.else
|
||||
SecretBase_Text_SmallIndentInWall::
|
||||
.string "There's a small indent in the wall.$"
|
||||
|
||||
SecretBase_Text_IndentUseSecretPower::
|
||||
.string "There's a small indent in the wall.\p"
|
||||
.string "Use the SECRET POWER?$"
|
||||
|
||||
SecretBase_Text_DiscoveredSmallCavern::
|
||||
.string "Discovered a small cavern!$"
|
||||
|
||||
SecretBase_Text_WantToMakeYourSecretBaseHere:
|
||||
.string "Want to make your SECRET BASE here?$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -1,18 +1,14 @@
|
||||
.ifdef ENGLISH
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "This is a test message.\n"
|
||||
.string "This is a signpost.$"
|
||||
.else
|
||||
.ifdef FRENCH
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "Message test.\n"
|
||||
.string "Panneau.$"
|
||||
.else
|
||||
.ifdef ITALIAN
|
||||
Text_ThisIsATestSignpostMsg::
|
||||
.string "Questo è un messaggio di prova.\n"
|
||||
.string "Questo è un cartello.$"
|
||||
.endif
|
||||
.else @ENGLISH
|
||||
.string "This is a test message.\n"
|
||||
.string "This is a signpost.$"
|
||||
.endif
|
||||
.endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user