From da17309441bd2cec6883e0bf2b76598364752c7e Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Tue, 30 May 2023 08:12:59 -0400 Subject: [PATCH] 385/665 --- data/maps/AquaHideout_1F/scripts.inc | 78 ++++--------------------- data/maps/AquaHideout_1F/text.inc | 66 +++++++++++++++++++++ data/maps/AquaHideout_1F/text_fr.inc | 70 +++++++++++++++++++++++ data/maps/AquaHideout_1F/text_it.inc | 66 +++++++++++++++++++++ data/maps/AquaHideout_B1F/scripts.inc | 63 ++++---------------- data/maps/AquaHideout_B1F/text.inc | 52 +++++++++++++++++ data/maps/AquaHideout_B1F/text_fr.inc | 53 +++++++++++++++++ data/maps/AquaHideout_B1F/text_it.inc | 51 +++++++++++++++++ data/maps/AquaHideout_B2F/scripts.inc | 82 ++++----------------------- data/maps/AquaHideout_B2F/text.inc | 71 +++++++++++++++++++++++ data/maps/AquaHideout_B2F/text_fr.inc | 71 +++++++++++++++++++++++ data/maps/AquaHideout_B2F/text_it.inc | 70 +++++++++++++++++++++++ src/graphics.c | 2 +- 13 files changed, 604 insertions(+), 191 deletions(-) create mode 100644 data/maps/AquaHideout_1F/text.inc create mode 100644 data/maps/AquaHideout_1F/text_fr.inc create mode 100644 data/maps/AquaHideout_1F/text_it.inc create mode 100644 data/maps/AquaHideout_B1F/text.inc create mode 100644 data/maps/AquaHideout_B1F/text_fr.inc create mode 100644 data/maps/AquaHideout_B1F/text_it.inc create mode 100644 data/maps/AquaHideout_B2F/text.inc create mode 100644 data/maps/AquaHideout_B2F/text_fr.inc create mode 100644 data/maps/AquaHideout_B2F/text_it.inc diff --git a/data/maps/AquaHideout_1F/scripts.inc b/data/maps/AquaHideout_1F/scripts.inc index 4a99f250c4..f8ac5cb614 100644 --- a/data/maps/AquaHideout_1F/scripts.inc +++ b/data/maps/AquaHideout_1F/scripts.inc @@ -50,70 +50,14 @@ AquaHideout_1F_EventScript_Grunt1Defeated:: release end -AquaHideout_1F_Text_OurBossIsSnatchingSomething: - .string "What? What? What do you want with \n" - .string "TEAM AQUA?\p" - .string "Our BOSS isn't here! He's gone off to\n" - .string "snatch something important!\p" - .string "… …\n" - .string "Where did he go?\p" - .string "Wahaha! Do you really think I'd tell\n" - .string "you something that crucial?$" - -AquaHideout_1F_Text_WhereMightMagmaHideoutBe: - .string "What? What?\n" - .string "Are you a TEAM MAGMA grunt?\p" - .string "I hear that TEAM MAGMA is trying to\n" - .string "awaken an awesome POKéMON at their\l" - .string "HIDEOUT.\p" - .string "But where might their HIDEOUT be?$" - -AquaHideout_1F_Text_BossWentToJackASubmarine: - .string "What? What? What do you want with \n" - .string "TEAM AQUA?\p" - .string "Our BOSS isn't here!\n" - .string "He's gone off to jack a submarine!\p" - .string "… …\n" - .string "Where did he go?\p" - .string "Wahaha! Do you really think I'd tell\n" - .string "you something that crucial?$" - -AquaHideout_1F_Text_BossIsOnRoute122: - .string "What? What? What do you want with \n" - .string "TEAM AQUA?\p" - .string "Our BOSS isn't here! He's on his way to\n" - .string "MT. PYRE on ROUTE 122!\p" - .string "… …\n" - .string "Why did he go?\p" - .string "Wahaha! Do you really think I'd tell\n" - .string "you something that crucial?$" - -AquaHideout_1F_Text_TeamMagmaAtMtChimney: - .string "What? What?\n" - .string "Are you a TEAM MAGMA grunt?\p" - .string "I hear that TEAM MAGMA is after\n" - .string "an awesome POKéMON at MT. CHIMNEY.\p" - .string "But what is that POKéMON like?$" - -AquaHideout_1F_Text_BossIsInSlateportCity: - .string "What? What? What do you want with\n" - .string "TEAM AQUA?\p" - .string "Our BOSS isn't here!\n" - .string "He's on his way to SLATEPORT CITY!\p" - .string "… …\n" - .string "Why did he go?\p" - .string "Wahaha! Do you really think I'd tell\n" - .string "you something that crucial?$" - -AquaHideout_1F_Text_Grunt1Intro: - .string "Ayiyiyi!\n" - .string "Suspicious character spotted!$" - -AquaHideout_1F_Text_Grunt1Defeat: - .string "Grrrrr…\n" - .string "I lost it!$" - -AquaHideout_1F_Text_Grunt1PostBattle: - .string "I took the loss for the TEAM,\n" - .string "but I did my job…$" - +.ifdef ENGLISH + .include "data/maps/AquaHideout_1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/AquaHideout_1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/AquaHideout_1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/AquaHideout_1F/text.inc b/data/maps/AquaHideout_1F/text.inc new file mode 100644 index 0000000000..db7966e5a0 --- /dev/null +++ b/data/maps/AquaHideout_1F/text.inc @@ -0,0 +1,66 @@ +AquaHideout_1F_Text_OurBossIsSnatchingSomething: + .string "What? What? What do you want with \n" + .string "TEAM AQUA?\p" + .string "Our BOSS isn't here! He's gone off to\n" + .string "snatch something important!\p" + .string "… …\n" + .string "Where did he go?\p" + .string "Wahaha! Do you really think I'd tell\n" + .string "you something that crucial?$" + +AquaHideout_1F_Text_WhereMightMagmaHideoutBe: + .string "What? What?\n" + .string "Are you a TEAM MAGMA grunt?\p" + .string "I hear that TEAM MAGMA is trying to\n" + .string "awaken an awesome POKéMON at their\l" + .string "HIDEOUT.\p" + .string "But where might their HIDEOUT be?$" + +AquaHideout_1F_Text_BossWentToJackASubmarine: + .string "What? What? What do you want with \n" + .string "TEAM AQUA?\p" + .string "Our BOSS isn't here!\n" + .string "He's gone off to jack a submarine!\p" + .string "… …\n" + .string "Where did he go?\p" + .string "Wahaha! Do you really think I'd tell\n" + .string "you something that crucial?$" + +AquaHideout_1F_Text_BossIsOnRoute122: + .string "What? What? What do you want with \n" + .string "TEAM AQUA?\p" + .string "Our BOSS isn't here! He's on his way to\n" + .string "MT. PYRE on ROUTE 122!\p" + .string "… …\n" + .string "Why did he go?\p" + .string "Wahaha! Do you really think I'd tell\n" + .string "you something that crucial?$" + +AquaHideout_1F_Text_TeamMagmaAtMtChimney: + .string "What? What?\n" + .string "Are you a TEAM MAGMA grunt?\p" + .string "I hear that TEAM MAGMA is after\n" + .string "an awesome POKéMON at MT. CHIMNEY.\p" + .string "But what is that POKéMON like?$" + +AquaHideout_1F_Text_BossIsInSlateportCity: + .string "What? What? What do you want with\n" + .string "TEAM AQUA?\p" + .string "Our BOSS isn't here!\n" + .string "He's on his way to SLATEPORT CITY!\p" + .string "… …\n" + .string "Why did he go?\p" + .string "Wahaha! Do you really think I'd tell\n" + .string "you something that crucial?$" + +AquaHideout_1F_Text_Grunt1Intro: + .string "Ayiyiyi!\n" + .string "Suspicious character spotted!$" + +AquaHideout_1F_Text_Grunt1Defeat: + .string "Grrrrr…\n" + .string "I lost it!$" + +AquaHideout_1F_Text_Grunt1PostBattle: + .string "I took the loss for the TEAM,\n" + .string "but I did my job…$" diff --git a/data/maps/AquaHideout_1F/text_fr.inc b/data/maps/AquaHideout_1F/text_fr.inc new file mode 100644 index 0000000000..e88dfe05ed --- /dev/null +++ b/data/maps/AquaHideout_1F/text_fr.inc @@ -0,0 +1,70 @@ +AquaHideout_1F_Text_OurBossIsSnatchingSomething: + .string "Quoi? Quoi? Qu’est-ce que tu veux\n" + .string "à la TEAM AQUA?\p" + .string "Notre CHEF n’est pas là! Il est parti\n" + .string "chercher quelque chose d’important!\p" + .string "… …\n" + .string "Où est-il allé?\p" + .string "Aaaaah! Tu crois vraiment que je vais\n" + .string "te dire quelque chose d’aussi vital?$" + +AquaHideout_1F_Text_WhereMightMagmaHideoutBe: + .string "Qu… Quoi?\n" + .string "Tu appartiens à la TEAM MAGMA?\p" + .string "Il paraît que la TEAM MAGMA essaye\n" + .string "de réveiller un POKéMON formidable\l" + .string "dans leur PLANQUE.\p" + .string "Mais où est-ce que cette PLANQUE\n" + .string "peut bien se trouver?$" + +AquaHideout_1F_Text_BossWentToJackASubmarine: + .string "Quoi? Quoi? Qu’est-ce que tu veux\n" + .string "à la TEAM AQUA?\p" + .string "Notre CHEF n’est pas là! Il est parti\n" + .string "piquer un sous-marin!\p" + .string "… …\n" + .string "Où est-il allé?\p" + .string "Aaaaah! Tu crois vraiment que je vais\n" + .string "te dire quelque chose d’aussi vital?$" + +AquaHideout_1F_Text_BossIsOnRoute122: + .string "Quoi? Quoi? Qu’est-ce que tu veux\n" + .string "à la TEAM AQUA?\p" + .string "Notre CHEF n’est pas là!\n" + .string "Il est sur le CHENAL 122, en direction\l" + .string "du MONT MEMORIA!\p" + .string "… …\n" + .string "Où est-il allé au juste?\p" + .string "Aaaaah! Tu crois vraiment que je vais\n" + .string "te dire quelque chose d’aussi vital?$" + +AquaHideout_1F_Text_TeamMagmaAtMtChimney: + .string "Qu… Quoi?\n" + .string "Tu appartiens à la TEAM MAGMA?\p" + .string "Il paraît que la TEAM MAGMA veut\n" + .string "attraper un POKéMON formidable\l" + .string "au MONT CHIMNEE.\p" + .string "Mais à quoi peut bien ressembler\n" + .string "ce POKéMON?$" + +AquaHideout_1F_Text_BossIsInSlateportCity: + .string "Quoi? Quoi? Qu’est-ce que tu veux\n" + .string "à la TEAM AQUA?\p" + .string "Notre CHEF n’est pas là! Il est parti\n" + .string "en direction de POIVRESSEL!\p" + .string "… …\n" + .string "Où est-il allé au juste?\p" + .string "Aaaaah! Tu crois vraiment que je vais\n" + .string "te dire quelque chose d’aussi vital?$" + +AquaHideout_1F_Text_Grunt1Intro: + .string "Ayaya!\n" + .string "Personnage louche repéré!$" + +AquaHideout_1F_Text_Grunt1Defeat: + .string "Arrrrg…\n" + .string "J’ai perdu!$" + +AquaHideout_1F_Text_Grunt1PostBattle: + .string "J’ai perdu en essayant de défendre la\n" + .string "TEAM, mais j’ai fait de mon mieux…$" diff --git a/data/maps/AquaHideout_1F/text_it.inc b/data/maps/AquaHideout_1F/text_it.inc new file mode 100644 index 0000000000..b0fd1d83da --- /dev/null +++ b/data/maps/AquaHideout_1F/text_it.inc @@ -0,0 +1,66 @@ +AquaHideout_1F_Text_OurBossIsSnatchingSomething: + .string "Che cosa? Cosa vuoi dal TEAM IDRO?\p" + .string "Il nostro CAPO non è qui! È andato\n" + .string "ad arraffare qualcosa di importante!\p" + + .string "… …\n" + .string "Dove?\p" + .string "Ahahah! Credi che ti venga a spifferare\n" + .string "un’informazione così importante?$" + +AquaHideout_1F_Text_WhereMightMagmaHideoutBe: + .string "Cosa?\n" + .string "Fai parte del TEAM MAGMA?\p" + .string "Ho sentito che quelli del TEAM MAGMA\n" + .string "vogliono risvegliare un POKéMON\l" + .string "incredibile nel loro RIFUGIO.\p" + .string "Ma dove sarà il loro RIFUGIO?$" + +AquaHideout_1F_Text_BossWentToJackASubmarine: + .string "Che cosa? Cosa vuoi dal TEAM IDRO?\p" + .string "Il nostro CAPO non c’è! È andato \n" + .string "a sgraffignare un sottomarino!\p" + + .string "… …\n" + .string "Dove?\p" + .string "Ahahah! Credi che ti venga a spifferare\n" + .string "un’informazione così importante?$" + +AquaHideout_1F_Text_BossIsOnRoute122: + .string "Che cosa? Cosa vuoi dal TEAM IDRO?\p" + .string "Il nostro CAPO non è qui! Sta andando al\n" + .string "MONTE PIRA sul PERCORSO 122!\p" + + .string "… …\n" + .string "Perché?\p" + .string "Ahahah! Credi che ti venga a spifferare\n" + .string "un’informazione così importante?$" + +AquaHideout_1F_Text_TeamMagmaAtMtChimney: + .string "Cosa?\n" + .string "Fai parte del TEAM MAGMA?\p" + .string "Ho sentito che quelli del TEAM MAGMA\n" + .string "stanno cercando un POKéMON fantastico\l" + .string "presso il MONTE CAMINO.\p" + .string "Ma di che POKéMON si tratta?$" + +AquaHideout_1F_Text_BossIsInSlateportCity: + .string "Che cosa? Cosa vuoi dal TEAM IDRO?\p" + .string "Il nostro CAPO non è qui!\n" + .string "È diretto verso PORTO SELCEPOLI!\p" + + .string "… …\n" + .string "Perché?\p" + .string "Ahahah! Credi che ti venga a spifferare\n" + .string "un’informazione così importante?$" + +AquaHideout_1F_Text_Grunt1Intro: + .string "Ihihih!\n" + .string "Individuato personaggio sospetto!$" + +AquaHideout_1F_Text_Grunt1Defeat: + .string "Grrr… ho perso!$" + +AquaHideout_1F_Text_Grunt1PostBattle: + .string "Ho perso nel nome del mio TEAM,\n" + .string "ma ho la coscienza pulita…$" diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index f644f6ae56..c29b81ac0d 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -106,55 +106,14 @@ AquaHideout_B1F_EventScript_Grunt7:: msgbox AquaHideout_B1F_Text_Grunt7PostBattle, MSGBOX_AUTOCLOSE end -AquaHideout_B1F_Text_Grunt2Intro: - .string "If you want to know the secret about\n" - .string "our HIDEOUT, you have me to beat!$" - -AquaHideout_B1F_Text_Grunt2Defeat: - .string "I can't win at all…$" - -AquaHideout_B1F_Text_Grunt2PostBattle: - .string "Our HIDEOUT's secret?\p" - .string "Well, let's just say…\n" - .string "There's a submarine at the far end!\p" - .string "But, by now…\n" - .string "Kekekeke…$" - -AquaHideout_B1F_Text_Grunt3Intro: - .string "Fuel supply loaded A-OK!\n" - .string "In-cruise snacks loaded A-OK!\p" - .string "Nothing left to do but KO a pesky\n" - .string "meddler!$" - -AquaHideout_B1F_Text_Grunt3Defeat: - .string "I took a serious licking!$" - -AquaHideout_B1F_Text_Grunt3PostBattle: - .string "Humph!\n" - .string "This was supposed to happen!\p" - .string "My mission was to just hold you up!$" - -AquaHideout_B1F_Text_Grunt5Intro: - .string "Yawn… Keeping watch over the\n" - .string "HIDEOUT bores me. I'll take you on.$" - -AquaHideout_B1F_Text_Grunt5Defeat: - .string "Yawn…\n" - .string "Oh, I lost…$" - -AquaHideout_B1F_Text_Grunt5PostBattle: - .string "If you scurry too much, other TEAM\n" - .string "AQUA members might get you.$" - -AquaHideout_B1F_Text_Grunt7Intro: - .string "Hey!\n" - .string "You there!\p" - .string "Which do you think is cooler?\n" - .string "TEAM AQUA's uniform or TEAM MAGMA's?$" - -AquaHideout_B1F_Text_Grunt7Defeat: - .string "I lost in a cool way…$" - -AquaHideout_B1F_Text_Grunt7PostBattle: - .string "If you have a cool uniform, you look\n" - .string "good even in a loss, don't you think?$" +.ifdef ENGLISH + .include "data/maps/AquaHideout_B1F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/AquaHideout_B1F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/AquaHideout_B1F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/AquaHideout_B1F/text.inc b/data/maps/AquaHideout_B1F/text.inc new file mode 100644 index 0000000000..cd1979af4a --- /dev/null +++ b/data/maps/AquaHideout_B1F/text.inc @@ -0,0 +1,52 @@ +AquaHideout_B1F_Text_Grunt2Intro: + .string "If you want to know the secret about\n" + .string "our HIDEOUT, you have me to beat!$" + +AquaHideout_B1F_Text_Grunt2Defeat: + .string "I can't win at all…$" + +AquaHideout_B1F_Text_Grunt2PostBattle: + .string "Our HIDEOUT's secret?\p" + .string "Well, let's just say…\n" + .string "There's a submarine at the far end!\p" + .string "But, by now…\n" + .string "Kekekeke…$" + +AquaHideout_B1F_Text_Grunt3Intro: + .string "Fuel supply loaded A-OK!\n" + .string "In-cruise snacks loaded A-OK!\p" + .string "Nothing left to do but KO a pesky\n" + .string "meddler!$" + +AquaHideout_B1F_Text_Grunt3Defeat: + .string "I took a serious licking!$" + +AquaHideout_B1F_Text_Grunt3PostBattle: + .string "Humph!\n" + .string "This was supposed to happen!\p" + .string "My mission was to just hold you up!$" + +AquaHideout_B1F_Text_Grunt5Intro: + .string "Yawn… Keeping watch over the\n" + .string "HIDEOUT bores me. I'll take you on.$" + +AquaHideout_B1F_Text_Grunt5Defeat: + .string "Yawn…\n" + .string "Oh, I lost…$" + +AquaHideout_B1F_Text_Grunt5PostBattle: + .string "If you scurry too much, other TEAM\n" + .string "AQUA members might get you.$" + +AquaHideout_B1F_Text_Grunt7Intro: + .string "Hey!\n" + .string "You there!\p" + .string "Which do you think is cooler?\n" + .string "TEAM AQUA's uniform or TEAM MAGMA's?$" + +AquaHideout_B1F_Text_Grunt7Defeat: + .string "I lost in a cool way…$" + +AquaHideout_B1F_Text_Grunt7PostBattle: + .string "If you have a cool uniform, you look\n" + .string "good even in a loss, don't you think?$" diff --git a/data/maps/AquaHideout_B1F/text_fr.inc b/data/maps/AquaHideout_B1F/text_fr.inc new file mode 100644 index 0000000000..04078dc917 --- /dev/null +++ b/data/maps/AquaHideout_B1F/text_fr.inc @@ -0,0 +1,53 @@ +AquaHideout_B1F_Text_Grunt2Intro: + .string "Si tu veux connaître le secret de notre\n" + .string "PLANQUE, il faut que tu me battes!$" + +AquaHideout_B1F_Text_Grunt2Defeat: + .string "Je ne peux absolument pas gagner…$" + +AquaHideout_B1F_Text_Grunt2PostBattle: + .string "Le secret de notre PLANQUE?\p" + .string "Eh bien, disons que…\n" + .string "Il y a un sous-marin tout au bout!\p" + .string "Mais, pour le moment…\n" + .string "Hep, hep, hep…$" + +AquaHideout_B1F_Text_Grunt3Intro: + .string "Chargement réserve d’essence OK!\n" + .string "Chargement nourriture trajet OK!\p" + .string "Plus rien à faire à part mettre K.O. une\n" + .string "personne gênante.$" + +AquaHideout_B1F_Text_Grunt3Defeat: + .string "J’ai pris une bonne raclée!$" + +AquaHideout_B1F_Text_Grunt3PostBattle: + .string "Hum!\n" + .string "Ça devait arriver!\p" + .string "Il fallait juste que je te retienne!$" + +AquaHideout_B1F_Text_Grunt5Intro: + .string "Bâillement… J’en ai marre de monter la\n" + .string "garde dans la PLANQUE. Je te défie!$" + +AquaHideout_B1F_Text_Grunt5Defeat: + .string "Bâillement…\n" + .string "Oh, j’ai perdu…$" + +AquaHideout_B1F_Text_Grunt5PostBattle: + .string "Si tu te précipites trop, d’autres types\n" + .string "de la TEAM AQUA pourraient t’avoir.$" + +AquaHideout_B1F_Text_Grunt7Intro: + .string "Hé!\n" + .string "Toi là!\p" + .string "Tu préfères quoi?\n" + .string "L’uniforme de la TEAM AQUA ou celui\l" + .string "de la TEAM MAGMA?$" + +AquaHideout_B1F_Text_Grunt7Defeat: + .string "J’ai perdu avec panache!$" + +AquaHideout_B1F_Text_Grunt7PostBattle: + .string "Avec un uniforme comme le mien,\n" + .string "on reste cool même si on perd!$" diff --git a/data/maps/AquaHideout_B1F/text_it.inc b/data/maps/AquaHideout_B1F/text_it.inc new file mode 100644 index 0000000000..479f61e86f --- /dev/null +++ b/data/maps/AquaHideout_B1F/text_it.inc @@ -0,0 +1,51 @@ +AquaHideout_B1F_Text_Grunt2Intro: + .string "Se vuoi conoscere il segreto del nostro\n" + .string "RIFUGIO, devi battermi!$" + +AquaHideout_B1F_Text_Grunt2Defeat: + .string "Proprio non riesco a vincere…$" + +AquaHideout_B1F_Text_Grunt2PostBattle: + .string "Il segreto del nostro RIFUGIO?\p" + .string "Beh, diciamo che…\n" + .string "in fondo c’è un sottomarino!\p" + .string "Ma per ora… shshshsh…$" + +AquaHideout_B1F_Text_Grunt3Intro: + .string "Rifornimento carburante, OK!\n" + .string "Rifornimento merendine, OK!\p" + .string "Non ci resta che mettere KO\n" + .string "i ficcanaso!$" + +AquaHideout_B1F_Text_Grunt3Defeat: + .string "Che sconfitta a tutto tondo!$" + +AquaHideout_B1F_Text_Grunt3PostBattle: + .string "Niente panico!\n" + .string "Tutto secondo i piani!\p" + .string "La mia missione era solo quella\n" + .string "di farti perdere tempo!$" + +AquaHideout_B1F_Text_Grunt5Intro: + .string "Che sonno… fare la sentinella al\n" + .string "RIFUGIO mi annoia… Facciamo una sfida!$" + +AquaHideout_B1F_Text_Grunt5Defeat: + .string "Che sonno… oh, ho perso…$" + +AquaHideout_B1F_Text_Grunt5PostBattle: + .string "Se vai troppo di fretta, altre RECLUTE\n" + .string "del TEAM IDRO ti staranno alle costole.$" + +AquaHideout_B1F_Text_Grunt7Intro: + .string "Ehi!\n" + .string "Dico a te!\p" + .string "Secondo te è più bella l’uniforme del\n" + .string "TEAM IDRO o quella del TEAM MAGMA?$" + +AquaHideout_B1F_Text_Grunt7Defeat: + .string "Che bel modo di perdere…$" + +AquaHideout_B1F_Text_Grunt7PostBattle: + .string "Con una bella uniforme si fa una bella\n" + .string "figura anche se si perde, vero?$" diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index 7dc34676b3..c121a8ef16 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -89,74 +89,14 @@ AquaHideout_B2F_EventScript_Grunt8:: msgbox AquaHideout_B2F_Text_Grunt8PostBattle, MSGBOX_AUTOCLOSE end -AquaHideout_B2F_Text_MattIntro: - .string "Hehehe…\p" - .string "Got here already, did you?\n" - .string "We underestimated you!\p" - .string "But this is it!\p" - .string "I'm a cut above the GRUNTS you've seen\n" - .string "so far.\p" - .string "I'm not stalling for time.\n" - .string "I'm going to pulverize you!$" - -AquaHideout_B2F_Text_MattDefeat: - .string "Hehehe…\n" - .string "So, I lost, too…$" - -AquaHideout_B2F_Text_OurBossGotThroughHisPreparations: - .string "Hehehe!\p" - .string "While I was toying with you, our BOSS\n" - .string "got through his preparations!$" - -AquaHideout_B2F_Text_MattPostBattle: - .string "Hehehe!\p" - .string "Our BOSS has already gone on his way to\n" - .string "some cave under the sea!\p" - .string "If you're going to give chase, you'd\n" - .string "better search the big, wide sea beyond\l" - .string "LILYCOVE.\p" - .string "But will you find it then?\n" - .string "Hehehe!$" - -AquaHideout_B2F_Text_Grunt4Intro: - .string "Wahahah, I grew weary of waiting!\n" - .string "You owe me a battle, too!$" - -AquaHideout_B2F_Text_Grunt4Defeat: - .string "Tired of waiting…\n" - .string "Lost and dazed…$" - -AquaHideout_B2F_Text_Grunt4PostBattle: - .string "BOSS…\n" - .string "Is this good enough?$" - -AquaHideout_B2F_Text_Grunt6Intro: - .string "Warp panels, the HIDEOUT's pride\n" - .string "and joy!\p" - .string "You're clueless about where you are,\n" - .string "aren't you?\p" - .string "Fluster and tire out the enemy, then\n" - .string "lower the boom! That's our plan!$" - -AquaHideout_B2F_Text_Grunt6Defeat: - .string "What's wrong with you?\n" - .string "You're not tired at all!$" - -AquaHideout_B2F_Text_Grunt6PostBattle: - .string "That reminds me… I can't remember\n" - .string "where I put the MASTER BALL.\p" - .string "If I fail to guard it, our BOSS will\n" - .string "chew me out…$" - -AquaHideout_B2F_Text_Grunt8Intro: - .string "When I joined TEAM AQUA, the first\n" - .string "thing I had to learn was how these\l" - .string "warp panels connected.$" - -AquaHideout_B2F_Text_Grunt8Defeat: - .string "I was too occupied thinking about\n" - .string "the warp panels…$" - -AquaHideout_B2F_Text_Grunt8PostBattle: - .string "I'll have to learn about how I can\n" - .string "battle more effectively…$" +.ifdef ENGLISH + .include "data/maps/AquaHideout_B2F/text.inc" +.else +.ifdef FRENCH + .include "data/maps/AquaHideout_B2F/text_fr.inc" +.else +.ifdef ITALIAN + .include "data/maps/AquaHideout_B2F/text_it.inc" +.endif +.endif +.endif diff --git a/data/maps/AquaHideout_B2F/text.inc b/data/maps/AquaHideout_B2F/text.inc new file mode 100644 index 0000000000..bdc35cb1b8 --- /dev/null +++ b/data/maps/AquaHideout_B2F/text.inc @@ -0,0 +1,71 @@ +AquaHideout_B2F_Text_MattIntro: + .string "Hehehe…\p" + .string "Got here already, did you?\n" + .string "We underestimated you!\p" + .string "But this is it!\p" + .string "I'm a cut above the GRUNTS you've seen\n" + .string "so far.\p" + .string "I'm not stalling for time.\n" + .string "I'm going to pulverize you!$" + +AquaHideout_B2F_Text_MattDefeat: + .string "Hehehe…\n" + .string "So, I lost, too…$" + +AquaHideout_B2F_Text_OurBossGotThroughHisPreparations: + .string "Hehehe!\p" + .string "While I was toying with you, our BOSS\n" + .string "got through his preparations!$" + +AquaHideout_B2F_Text_MattPostBattle: + .string "Hehehe!\p" + .string "Our BOSS has already gone on his way to\n" + .string "some cave under the sea!\p" + .string "If you're going to give chase, you'd\n" + .string "better search the big, wide sea beyond\l" + .string "LILYCOVE.\p" + .string "But will you find it then?\n" + .string "Hehehe!$" + +AquaHideout_B2F_Text_Grunt4Intro: + .string "Wahahah, I grew weary of waiting!\n" + .string "You owe me a battle, too!$" + +AquaHideout_B2F_Text_Grunt4Defeat: + .string "Tired of waiting…\n" + .string "Lost and dazed…$" + +AquaHideout_B2F_Text_Grunt4PostBattle: + .string "BOSS…\n" + .string "Is this good enough?$" + +AquaHideout_B2F_Text_Grunt6Intro: + .string "Warp panels, the HIDEOUT's pride\n" + .string "and joy!\p" + .string "You're clueless about where you are,\n" + .string "aren't you?\p" + .string "Fluster and tire out the enemy, then\n" + .string "lower the boom! That's our plan!$" + +AquaHideout_B2F_Text_Grunt6Defeat: + .string "What's wrong with you?\n" + .string "You're not tired at all!$" + +AquaHideout_B2F_Text_Grunt6PostBattle: + .string "That reminds me… I can't remember\n" + .string "where I put the MASTER BALL.\p" + .string "If I fail to guard it, our BOSS will\n" + .string "chew me out…$" + +AquaHideout_B2F_Text_Grunt8Intro: + .string "When I joined TEAM AQUA, the first\n" + .string "thing I had to learn was how these\l" + .string "warp panels connected.$" + +AquaHideout_B2F_Text_Grunt8Defeat: + .string "I was too occupied thinking about\n" + .string "the warp panels…$" + +AquaHideout_B2F_Text_Grunt8PostBattle: + .string "I'll have to learn about how I can\n" + .string "battle more effectively…$" diff --git a/data/maps/AquaHideout_B2F/text_fr.inc b/data/maps/AquaHideout_B2F/text_fr.inc new file mode 100644 index 0000000000..a46fd7dfb2 --- /dev/null +++ b/data/maps/AquaHideout_B2F/text_fr.inc @@ -0,0 +1,71 @@ +AquaHideout_B2F_Text_MattIntro: + .string "Hé, hé, hé…\p" + .string "On avait sous-estimé tes compétences!\p" + .string "Mais cette fois, ça y est!\p" + .string "Je suis un cran au-dessus des SBIRES\n" + .string "que tu as vus.\p" + .string "Je n’vais pas flancher.\n" + .string "Je vais te pulvériser!$" + +AquaHideout_B2F_Text_MattDefeat: + .string "Hé, hé, hé…\n" + .string "Alors moi aussi, j’ai perdu…$" + +AquaHideout_B2F_Text_OurBossGotThroughHisPreparations: + .string "Hé, hé, hé!\p" + .string "Pendant que je m’amusais avec toi,\n" + .string "notre CHEF a terminé ses préparatifs!$" + +AquaHideout_B2F_Text_MattPostBattle: + .string "Hé, hé, hé!\p" + .string "Notre CHEF est déjà en route vers\n" + .string "une caverne sous la mer!\p" + .string "Si tu veux te lancer à sa poursuite, tu\n" + .string "ferais bien de chercher dans le vaste\l" + .string "océan derrière NENUCRIQUE.\p" + .string "Mais est-ce que tu vas la trouver?\n" + .string "Hé, hé, hé!$" + +AquaHideout_B2F_Text_Grunt4Intro: + .string "Ouaaah, ça m’fatigue d’attendre!\n" + .string "En plus, tu m’dois un combat!$" + +AquaHideout_B2F_Text_Grunt4Defeat: + .string "Fatigué d’attendre…\n" + .string "Vaincu et abasourdi…$" + +AquaHideout_B2F_Text_Grunt4PostBattle: + .string "CHEF…\n" + .string "C’est assez bien?$" + +AquaHideout_B2F_Text_Grunt6Intro: + .string "Les téléporteurs, c’est la fierté et la\n" + .string "réussite de notre PLANQUE!\p" + .string "Tu n’sais pas trop où tu es,\n" + .string "n’est-ce pas?\p" + .string "Décontenancer et fatiguer l’ennemi,\n" + .string "puis lui serrer la vis! C’est notre plan!$" + +AquaHideout_B2F_Text_Grunt6Defeat: + .string "Qu’est-ce qui ne va pas chez toi?\n" + .string "Tu ne montres pas le moindre signe\l" + .string "de fatigue.$" + +AquaHideout_B2F_Text_Grunt6PostBattle: + .string "Ça m’rappelle… Je ne sais plus où\n" + .string "j’ai mis la MASTER BALL.\p" + .string "Si je n’ai pas réussi à la garder, le\n" + .string "CHEF va me passer un savon…$" + +AquaHideout_B2F_Text_Grunt8Intro: + .string "La première chose que j’ai dû faire en\n" + .string "arrivant ici, c’est comprendre comment\l" + .string "ces téléporteurs fonctionnent.$" + +AquaHideout_B2F_Text_Grunt8Defeat: + .string "J’étais trop occupé à penser aux\n" + .string "téléporteurs…$" + +AquaHideout_B2F_Text_Grunt8PostBattle: + .string "Je vais devoir apprendre comment\n" + .string "me battre plus efficacement.$" diff --git a/data/maps/AquaHideout_B2F/text_it.inc b/data/maps/AquaHideout_B2F/text_it.inc new file mode 100644 index 0000000000..cfe24a5f63 --- /dev/null +++ b/data/maps/AquaHideout_B2F/text_it.inc @@ -0,0 +1,70 @@ +AquaHideout_B2F_Text_MattIntro: + .string "Eheheh…\p" + .string "Sei già qui?\n" + .string "Ti ho sottovalutato!\p" + .string "Facciamola finita!\p" + .string "Sono una spanna al di sopra delle\n" + .string "RECLUTE che hai incontrato finora.\p" + .string "Veniamo subito al sodo: ti batterò\n" + .string "senza possibilità di appello!$" + +AquaHideout_B2F_Text_MattDefeat: + .string "Eheheh… hai vinto persino contro di me…$" + +AquaHideout_B2F_Text_OurBossGotThroughHisPreparations: + .string "Eheheh!\p" + .string "Mentre me la spassavo con te,\n" + .string "il nostro CAPO ha finito i preparativi!$" + +AquaHideout_B2F_Text_MattPostBattle: + .string "Eheheh!\p" + .string "Il nostro CAPO è già diretto verso\n" + .string "una grotta in fondo al mare!\p" + .string "Se hai intenzione di dargli la caccia,\n" + .string "ti conviene cercare nel grande mare\l" + .string "oltre ALGHEPOLI.\p" + .string "Ma credi veramente di riuscire a\n" + .string "trovarlo? Eheheh!$" + +AquaHideout_B2F_Text_Grunt4Intro: + .string "Ahahah, mi sono stufato di aspettare!\n" + .string "E mi devi pure una lotta!$" + +AquaHideout_B2F_Text_Grunt4Defeat: + .string "Meglio girarsi i pollici…\n" + .string "che perdere così miseramente…$" + +AquaHideout_B2F_Text_Grunt4PostBattle: + .string "CAPO…\n" + .string "ti ho deluso?$" + +AquaHideout_B2F_Text_Grunt6Intro: + .string "I pannelli di teletrasferimento sono\n" + .string "l’orgoglio del nostro RIFUGIO!\p" + .string "Non hai la più pallida idea di dove\n" + .string "ti trovi, giusto?\p" + .string "Confondi e sfinisci il nemico, e poi vai\n" + .string "a segno! Questa è la nostra strategia!$" + +AquaHideout_B2F_Text_Grunt6Defeat: + .string "Ma chi sei?\n" + .string "Non conosci la fatica!$" + +AquaHideout_B2F_Text_Grunt6PostBattle: + .string "A proposito… non ricordo più\n" + .string "dove ho messo la MASTER BALL.\p" + .string "Se la perdo di vista, il nostro CAPO\n" + .string "mi mangia viva!$" + +AquaHideout_B2F_Text_Grunt8Intro: + .string "Quando mi sono unito al TEAM IDRO,\n" + .string "per prima cosa ho imparato a attivare\l" + .string "i pannelli di teletrasferimento.$" + +AquaHideout_B2F_Text_Grunt8Defeat: + .string "Ero troppo impegnato a pensare ai\n" + .string "pannelli di teletrasferimento…$" + +AquaHideout_B2F_Text_Grunt8PostBattle: + .string "Devo imparare a lottare in modo\n" + .string "più efficace…$" diff --git a/src/graphics.c b/src/graphics.c index fa929ae135..9f0d90b6e0 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1308,7 +1308,7 @@ const u32 gRouletteHeaders_Gfx[] = INCBIN_U32("graphics/roulette/headers.4bpp.lz #if ENGLISH || FRENCH const u32 gRouletteCredit_Gfx[] = INCBIN_U32("graphics/roulette/credit.4bpp.lz"); #elif ITALIAN -const u32 gRouletteCredit_Gfx[] = INCBIN_U32("graphics/roulette/credit.4bpp.lz"); +const u32 gRouletteCredit_Gfx[] = INCBIN_U32("graphics/roulette/credit_it.4bpp.lz"); #endif const u32 gRouletteNumbers_Gfx[] = INCBIN_U32("graphics/roulette/numbers.4bpp.lz"); const u32 gRouletteMultiplier_Gfx[] = INCBIN_U32("graphics/roulette/multiplier.4bpp.lz");