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meta: included COLOR_MAP constants in field_effect_script. Credit: SDH
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@@ -20,13 +20,6 @@
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#define DROUGHT_COLOR_INDEX(color) ((((color) >> 1) & 0xF) | (((color) >> 2) & 0xF0) | (((color) >> 3) & 0xF00))
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enum
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{
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COLOR_MAP_NONE,
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COLOR_MAP_DARK_CONTRAST,
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COLOR_MAP_CONTRAST,
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};
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struct RGBColor
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{
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u16 r:5;
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