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meta: included COLOR_MAP constants in field_effect_script. Credit: SDH
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@@ -1,6 +1,11 @@
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#ifndef GUARD_CONSTANTS_FIELD_WEATHER_H
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#define GUARD_CONSTANTS_FIELD_WEATHER_H
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// sPaletteColorMapTypes & field_effect_scripts
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#define COLOR_MAP_NONE 0
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#define COLOR_MAP_DARK_CONTRAST 1
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#define COLOR_MAP_CONTRAST 2
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#define MAX_RAIN_SPRITES 24
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#define NUM_CLOUD_SPRITES 3
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#define NUM_FOG_HORIZONTAL_SPRITES 20
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