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https://github.com/pret/pokeemerald.git
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31-03-25 Master merge
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@@ -130,10 +130,9 @@ struct DisableStruct
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u8 boosterEnergyActivates:1;
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u8 roostActive:1;
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u8 unburdenActive:1;
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u8 startEmergencyExit:1;
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u8 neutralizingGas:1;
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u8 iceFaceActivationPrevention:1; // fixes hit escape move edge case
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u8 padding:2;
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u8 padding:3;
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};
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// Fully Cleared each turn after end turn effects are done. A few things are cleared before end turn effects
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@@ -809,9 +808,8 @@ struct BattleStruct
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u32 stellarBoostFlags[NUM_BATTLE_SIDES]; // stored as a bitfield of flags for all types for each side
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u8 monCausingSleepClause[NUM_BATTLE_SIDES]; // Stores which pokemon on a given side is causing Sleep Clause to be active as the mon's index in the party
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u8 additionalEffectsCounter:4; // A counter for the additionalEffects applied by the current move in Cmd_setadditionaleffects
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u8 redCardActivates:1;
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u8 cheekPouchActivated:1;
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u8 padding2:1; // padding in the middle so pursuit fields are together
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u8 padding2:3;
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u8 pursuitStoredSwitch; // Stored id for the Pursuit target's switch
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s32 battlerExpReward;
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u16 prevTurnSpecies[MAX_BATTLERS_COUNT]; // Stores species the AI has in play at start of turn
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@@ -384,9 +384,7 @@ extern const u8 BattleScript_FriskMsg[];
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extern const u8 BattleScript_FriskMsgWithPopup[];
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extern const u8 BattleScript_MoodyActivates[];
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extern const u8 BattleScript_EmergencyExit[];
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extern const u8 BattleScript_EmergencyExitNoPopUp[];
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extern const u8 BattleScript_EmergencyExitWild[];
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extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
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extern const u8 BattleScript_CheekPouchActivates[];
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extern const u8 BattleScript_TotemVar[];
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extern const u8 BattleScript_TotemFlaredToLife[];
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@@ -209,6 +209,7 @@ bool32 AreAllMovesUnusable(u32 battler);
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u8 GetImprisonedMovesCount(u32 battler, u16 move);
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u8 DoFieldEndTurnEffects(void);
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s32 GetDrainedBigRootHp(u32 battler, s32 hp);
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bool32 IsMagicGuardProtected(u32 battler, u32 ability);
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u8 DoBattlerEndTurnEffects(void);
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bool32 HandleWishPerishSongOnTurnEnd(void);
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bool32 HandleFaintedMonActions(void);
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@@ -354,5 +355,7 @@ void ClearPursuitValuesIfSet(u32 battler);
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void ClearPursuitValues(void);
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bool32 HasWeatherEffect(void);
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bool32 IsMovePowderBlocked(u32 battlerAtk, u32 battlerDef, u32 move);
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bool32 EmergencyExitCanBeTriggered(u32 battler);
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u32 RestoreWhiteHerbStats(u32 battler);
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#endif // GUARD_BATTLE_UTIL_H
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@@ -274,7 +274,6 @@ enum MoveEndEffects
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MOVEEND_SYMBIOSIS,
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MOVEEND_HIT_SWITCH_TARGET,
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MOVEEND_KINGSROCK, // These item effects will occur each strike of a multi-hit move
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MOVEEND_NUM_HITS,
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MOVEEND_SUBSTITUTE,
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MOVEEND_SKY_DROP_CONFUSE,
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MOVEEND_UPDATE_LAST_MOVES,
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@@ -286,15 +285,16 @@ enum MoveEndEffects
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MOVEEND_RAPID_SPIN,
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MOVEEND_ITEM_EFFECTS_ATTACKER,
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MOVEEND_MAGICIAN, // Occurs after final multi-hit strike, and after other items/abilities would activate
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MOVEEND_SHEER_FORCE, // If move is Sheer Force affected, skip until opportunist
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MOVEEND_SHEER_FORCE, // If move is Sheer Force affected, skip until Eject Pack
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MOVEEND_RED_CARD, // Red Card triggers before Eject Pack
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MOVEEND_EJECT_ITEMS,
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MOVEEND_WHITE_HERB,
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MOVEEND_EJECT_BUTTON,
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MOVEEND_LIFEORB_SHELLBELL, // Includes shell bell, throat spray, etc
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MOVEEND_CHANGED_ITEMS,
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MOVEEND_PICKPOCKET,
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MOVEEND_EMERGENCY_EXIT,
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MOVEEND_EJECT_PACK,
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MOVEEND_OPPORTUNIST, // Occurs after other stat change items/abilities to try and copy the boosts
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MOVEEND_PICKPOCKET,
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MOVEEND_WHITE_HERB,
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MOVEEND_CHANGED_ITEMS,
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MOVEEND_SAME_MOVE_TURNS,
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MOVEEND_CLEAR_BITS,
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MOVEEND_DANCER,
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@@ -1,7 +1,7 @@
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#ifndef GUARD_CONSTANTS_EXPANSION_H
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#define GUARD_CONSTANTS_EXPANSION_H
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// Last version: 1.11.0
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// Last version: 1.11.1
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#define EXPANSION_VERSION_MAJOR 1
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#define EXPANSION_VERSION_MINOR 12
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#define EXPANSION_VERSION_PATCH 0
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@@ -11,6 +11,7 @@ enum GenConfigTag
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GEN_CONFIG_MULTI_HIT_CHANCE,
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GEN_CONFIG_GALE_WINGS,
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GEN_CONFIG_HEAL_BELL_SOUNDPROOF,
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GEN_CONFIG_TELEPORT_BEHAVIOR,
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GEN_CONFIG_COUNT
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};
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@@ -14,6 +14,7 @@ static const u8 sGenerationalChanges[GEN_CONFIG_COUNT] =
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[GEN_CONFIG_MULTI_HIT_CHANCE] = B_MULTI_HIT_CHANCE,
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[GEN_CONFIG_GALE_WINGS] = B_GALE_WINGS,
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[GEN_CONFIG_HEAL_BELL_SOUNDPROOF] = B_HEAL_BELL_SOUNDPROOF,
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[GEN_CONFIG_TELEPORT_BEHAVIOR] = B_TELEPORT_BEHAVIOR,
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};
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#if TESTING
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@@ -306,7 +306,7 @@ extern const u16 gPokedexSearchMenu_Pal[];
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extern const u32 gBerryCheck_Gfx[];
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extern const u32 gBerryCheck_Pal[];
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extern const u32 gBerryTag_Gfx[];
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extern const u32 gBerryTag_Pal[];
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extern const u32 gBerryTag_Tilemap[];
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// rayquaza scene gfx
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extern const u32 gRaySceneDuoFight_Groudon_Gfx[];
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@@ -4,11 +4,11 @@
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/* Check if VA_OPT_ is supported by the compiler. GCC's version should be at least 9.5*/
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#define PP_THIRD_ARG(a,b,c,...) c
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#define VA_OPT_SUPPORTED_I(...) PP_THIRD_ARG(__VA_OPT__(,),TRUE,FALSE,)
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#define VA_OPT_SUPPORTED_I(...) PP_THIRD_ARG(__VA_OPT__(,),1,0,)
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#define VA_OPT_SUPPORTED VA_OPT_SUPPORTED_I(?)
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#if !VA_OPT_SUPPORTED
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#error ERROR: VA_OPT__ is not supported. Please update your gcc compiler to version 10 or higher
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#error ERROR: __VA_OPT__ is not supported. Please update your arm-none-eabi-gcc compiler to version 10 or higher
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#endif // VA_OPT_SUPPORTED
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/* Calls m0/m1/.../m8 depending on how many arguments are passed. */
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@@ -20,6 +20,7 @@ void TestRunner_Battle_CheckAiMoveScores(u32 battlerId);
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void TestRunner_Battle_AISetScore(const char *file, u32 line, u32 battlerId, u32 moveIndex, s32 score);
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void TestRunner_Battle_AIAdjustScore(const char *file, u32 line, u32 battlerId, u32 moveIndex, s32 score);
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void TestRunner_Battle_InvalidNoHPMon(u32 battlerId, u32 partyIndex);
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void TestRunner_CheckMemory(void);
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void TestRunner_Battle_CheckBattleRecordActionType(u32 battlerId, u32 recordIndex, u32 actionType);
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