From 41202a964a0382b4e47e909e5b1713c65305861c Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 19 Nov 2023 03:17:26 +0900 Subject: [PATCH 001/141] Initial struct change + paralysis test Works great --- include/pokemon.h | 41 ++++++++++ src/battle_ai_util.c | 19 ++++- src/battle_script_commands.c | 16 ++++ src/battle_tv.c | 2 +- src/data/battle_moves.h | 102 ++++++++++++++++--------- test/battle/ai_check_viability.c | 2 +- test/battle/move.c | 8 +- test/battle/move_effect/paralyze_hit.c | 2 +- 8 files changed, 147 insertions(+), 45 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 30abf8a037..c303e32dff 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -393,8 +393,49 @@ struct BattleMove u32 instructBanned:1; u32 encoreBanned:1; u32 parentalBondBanned:1; + u32 numAdditionalEffects:2; // limited to 3 - don't want to get too crazy + + // primary/secondary effects + const struct AdditionalEffect *additionalEffects; }; +#define ADDITIONAL_EFFECTS(...)\ + .numAdditionalEffects = NARG_8(__VA_ARGS__) - 1,\ + .additionalEffects = (const struct AdditionalEffect[]){\ + VARARG_8(ADDITIONAL_EFFECTS_, __VA_ARGS__)\ + } +#define ADDITIONAL_EFFECTS_0() +#define ADDITIONAL_EFFECTS_1(a) a, +#define ADDITIONAL_EFFECTS_2(a, b) a, b, +#define ADDITIONAL_EFFECTS_3(a, b, c) a, b, c, + +#define PRIMARY_EFFECT(_moveEffect, ...) {.moveEffect = _moveEffect} +#define PRIMARY_EFFECT_SELF(_moveEffect, ...) {.self = TRUE, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT(_moveEffect, _chance, ...) {.chance = _chance, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT_SELF(_moveEffect, _chance, ...) {.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} + +struct AdditionalEffect +{ + bool8 self; + u8 chance; // 0% = effect certain, primary effect + u16 moveEffect; + // union { + // u32 data; // status effect etc. (not sure what to call this) + // // struct StatChange *statChange; // will include when stat changer overhaul is merged + // }; +}; + +// struct StatChange +// { +// s8 atk; +// s8 def; +// s8 spa; +// s8 spd; +// s8 spe; +// s8 acc; +// s8 eva; +// }; + #define SPINDA_SPOT_WIDTH 16 #define SPINDA_SPOT_HEIGHT 16 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index b1cdcd583b..272e9ca592 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -843,15 +843,26 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 u32 abilityDef = AI_DATA->abilities[battlerDef]; u32 abilityAtk = AI_DATA->abilities[battlerAtk]; + // check ADDITIONAL_EFFECTS + if (gBattleMoves[move].numAdditionalEffects > 0) + { + for (i = gBattleMoves[move].numAdditionalEffects; i > 0; i--) + { + switch (gBattleMoves[move].additionalEffects[i - 1].moveEffect) + { + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + } + } + } + switch (gBattleMoves[move].effect) { case EFFECT_HIT: default: return FALSE; - case EFFECT_PARALYZE_HIT: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; case EFFECT_BURN_HIT: if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) return TRUE; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 83795e3582..ef00c476f5 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3663,6 +3663,22 @@ static void Cmd_seteffectwithchance(void) gBattleScripting.moveEffect = 0; gBattleScripting.multihitMoveEffect = 0; + + // Set any move effects in this move's ADDITIONAL_EFFECTS + if (gBattleMoves[gCurrentMove].numAdditionalEffects > 0) + { + u8 i, percentChance; + for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) + { + percentChance = gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance; + if (percentChance == 0 || RandomPercentage(RNG_SECONDARY_EFFECT, percentChance)) + { + gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect; + SetMoveEffect(percentChance == 0, 0); + } + + } + } } static void Cmd_seteffectprimary(void) diff --git a/src/battle_tv.c b/src/battle_tv.c index af485df70d..0d2ddc75ad 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -92,7 +92,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_ABSORB] = 4, [EFFECT_BURN_HIT] = 1, [EFFECT_FREEZE_HIT] = 1, - [EFFECT_PARALYZE_HIT] = 1, + // [EFFECT_PARALYZE_HIT] = 1, // same as EFFECT_HIT so who cares [EFFECT_EXPLOSION] = 0, [EFFECT_DREAM_EATER] = 5, [EFFECT_MIRROR_MOVE] = 1, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 6cfa42e2b7..2e90484dc3 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -148,12 +148,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER_PUNCH] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -161,6 +160,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) + ) }, [MOVE_SCRATCH] = @@ -591,12 +593,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BODY_SLAM] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -604,6 +605,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_WRAP] = @@ -1475,17 +1479,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER_SHOCK] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) + ) }, [MOVE_THUNDERBOLT] = @@ -1495,16 +1501,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 95, #endif - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) + ) }, [MOVE_THUNDER_WAVE] = @@ -2147,17 +2155,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 20, #endif - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .type = TYPE_GHOST, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_SMOG] = @@ -3425,17 +3435,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 100, #endif - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .type = TYPE_ELECTRIC, .accuracy = 50, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) + ) }, [MOVE_FORESIGHT] = @@ -3755,18 +3767,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPARK] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_FURY_CUTTER] = @@ -4022,18 +4036,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_BREATH] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_DRAGON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_BATON_PASS] = @@ -7006,18 +7022,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FORCE_PALM] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_AURA_SPHERE] = @@ -7673,17 +7691,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DISCHARGE] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_LAVA_PLUME] = @@ -9596,18 +9616,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BOLT_STRIKE] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 130, .type = TYPE_ELECTRIC, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) + ) }, [MOVE_BLUE_FLARE] = @@ -10612,18 +10634,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_NUZZLE] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 20, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) + ) }, [MOVE_HOLD_BACK] = @@ -11722,12 +11746,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPLISHY_SPLASH] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, @@ -11735,6 +11758,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_FLOATY_FALL] = @@ -11804,16 +11830,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 90, .pp = 15, #endif - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .type = TYPE_ELECTRIC, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) + ) }, [MOVE_SIZZLY_SLIDE] = @@ -13432,16 +13460,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .type = TYPE_ELECTRIC, .accuracy = 80, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) + ) }, [MOVE_SANDSEAR_STORM] = @@ -14273,12 +14303,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_COMBAT_TORQUE] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14293,6 +14322,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ) }, [MOVE_MAGICAL_TORQUE] = @@ -14678,16 +14710,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = }, [MOVE_STOKED_SPARKSURFER] = { - .effect = EFFECT_PARALYZE_HIT, + .effect = EFFECT_HIT, .power = 175, .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) + ) }, [MOVE_EXTREME_EVOBOOST] = { diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index fa46e2a9f0..4b5fb5c9b2 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -4,7 +4,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_BODY_SLAM].effect == EFFECT_PARALYZE_HIT); + ASSUME(gBattleMoves[MOVE_BODY_SLAM].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); } AI_SINGLE_BATTLE_TEST("AI sees increased base power of Facade") diff --git a/test/battle/move.c b/test/battle/move.c index 03ed84f53c..4766414e41 100644 --- a/test/battle/move.c +++ b/test/battle/move.c @@ -21,15 +21,15 @@ SINGLE_BATTLE_TEST("Accuracy controls the proportion of misses") } } -SINGLE_BATTLE_TEST("Secondary Effect Chance controls the proportion of secondary effects") +SINGLE_BATTLE_TEST("AdditionalEffect.effect controls the proportion of secondary effects") { u32 move; PARAMETRIZE { move = MOVE_THUNDER_SHOCK; } PARAMETRIZE { move = MOVE_DISCHARGE; } PARAMETRIZE { move = MOVE_NUZZLE; } - ASSUME(gBattleMoves[move].effect == EFFECT_PARALYZE_HIT); - ASSUME(0 < gBattleMoves[move].secondaryEffectChance && gBattleMoves[move].secondaryEffectChance <= 100); - PASSES_RANDOMLY(gBattleMoves[move].secondaryEffectChance, 100, RNG_SECONDARY_EFFECT); + ASSUME(gBattleMoves[move].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); + ASSUME(0 < gBattleMoves[move].additionalEffects[0].chance && gBattleMoves[move].additionalEffects[0].chance <= 100); + PASSES_RANDOMLY(gBattleMoves[move].additionalEffects[0].chance, 100, RNG_SECONDARY_EFFECT); GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/paralyze_hit.c b/test/battle/move_effect/paralyze_hit.c index c2fa440be1..893e443ea1 100644 --- a/test/battle/move_effect/paralyze_hit.c +++ b/test/battle/move_effect/paralyze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_THUNDER_SHOCK].effect == EFFECT_PARALYZE_HIT); + ASSUME(gBattleMoves[MOVE_THUNDER_SHOCK].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); } SINGLE_BATTLE_TEST("Thunder Shock inflicts paralysis") From 45d8491148171a5e49884e6b4828b2a8b3999ac0 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 19 Nov 2023 05:05:19 +0900 Subject: [PATCH 002/141] Fixed macro + implemented working Mortal Spin It's that easy --- include/pokemon.h | 17 ++++++++------- include/random.h | 2 ++ src/battle_ai_main.c | 15 ++++++++++++- src/battle_ai_util.c | 31 ++++++++++++++------------- src/battle_script_commands.c | 18 +++++++--------- src/data/battle_moves.h | 6 +++++- test/battle/move_effect/mortal_spin.c | 3 ++- 7 files changed, 56 insertions(+), 36 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index c303e32dff..d1f2c1d575 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -399,20 +399,21 @@ struct BattleMove const struct AdditionalEffect *additionalEffects; }; +// for some reason struct arguments are counted as 2? #define ADDITIONAL_EFFECTS(...)\ - .numAdditionalEffects = NARG_8(__VA_ARGS__) - 1,\ + .numAdditionalEffects = NARG_8(__VA_ARGS__) / 2,\ .additionalEffects = (const struct AdditionalEffect[]){\ VARARG_8(ADDITIONAL_EFFECTS_, __VA_ARGS__)\ } #define ADDITIONAL_EFFECTS_0() -#define ADDITIONAL_EFFECTS_1(a) a, -#define ADDITIONAL_EFFECTS_2(a, b) a, b, -#define ADDITIONAL_EFFECTS_3(a, b, c) a, b, c, +#define ADDITIONAL_EFFECTS_2(a, b) a, b +#define ADDITIONAL_EFFECTS_4(a, b, c, d) a, b, c, d +#define ADDITIONAL_EFFECTS_6(a, b, c, d, e, f) a, b, c, d, e, f -#define PRIMARY_EFFECT(_moveEffect, ...) {.moveEffect = _moveEffect} -#define PRIMARY_EFFECT_SELF(_moveEffect, ...) {.self = TRUE, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT(_moveEffect, _chance, ...) {.chance = _chance, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT_SELF(_moveEffect, _chance, ...) {.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} +#define PRIMARY_EFFECT(_moveEffect, ...){.moveEffect = _moveEffect} +#define PRIMARY_EFFECT_SELF(_moveEffect, ...){.self = TRUE, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT(_moveEffect, _chance, ...){.chance = _chance, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT_SELF(_moveEffect, _chance, ...){.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} struct AdditionalEffect { diff --git a/include/random.h b/include/random.h index 8d801ebe74..2fe536d66b 100644 --- a/include/random.h +++ b/include/random.h @@ -89,6 +89,8 @@ enum RandomTag RNG_POISON_POINT, RNG_RAMPAGE_TURNS, RNG_SECONDARY_EFFECT, + RNG_SECONDARY_EFFECT_2, + RNG_SECONDARY_EFFECT_3, RNG_SLEEP_TURNS, RNG_SPEED_TIE, RNG_STATIC, diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 0a9e0a269a..651329c766 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3576,7 +3576,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_TOXIC: case EFFECT_POISON: case EFFECT_BARB_BARRAGE: - case EFFECT_MORTAL_SPIN: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); break; case EFFECT_LIGHT_SCREEN: @@ -4882,6 +4881,20 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } // move effect checks + // check move additional effects + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + if (gBattleMoves[move].additionalEffects[i].self) + continue; + + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_POISON: + IncreasePoisonScore(battlerAtk, battlerDef, move, &score); + break; + } + } + return score; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 272e9ca592..4f2aa642a0 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -843,21 +843,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 u32 abilityDef = AI_DATA->abilities[battlerDef]; u32 abilityAtk = AI_DATA->abilities[battlerAtk]; - // check ADDITIONAL_EFFECTS - if (gBattleMoves[move].numAdditionalEffects > 0) - { - for (i = gBattleMoves[move].numAdditionalEffects; i > 0; i--) - { - switch (gBattleMoves[move].additionalEffects[i - 1].moveEffect) - { - case MOVE_EFFECT_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - } - } - } - switch (gBattleMoves[move].effect) { case EFFECT_HIT: @@ -962,6 +947,22 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 } return FALSE; + + // check ADDITIONAL_EFFECTS + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Obviously ignore moves that target self + if (gBattleMoves[move].additionalEffects[i].self) + continue; + + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + } + } } static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s32 noOfHitsToKo) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ef00c476f5..5f6ae074e7 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3636,6 +3636,7 @@ static void Cmd_seteffectwithchance(void) { CMD_ARGS(); + u8 i; u32 percentChance = CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance); if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) @@ -3665,18 +3666,15 @@ static void Cmd_seteffectwithchance(void) gBattleScripting.multihitMoveEffect = 0; // Set any move effects in this move's ADDITIONAL_EFFECTS - if (gBattleMoves[gCurrentMove].numAdditionalEffects > 0) + // In reverse array order so that effects are applied in correct order + for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) { - u8 i, percentChance; - for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) + percentChance = gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance; + // Each effect needs its own RNG_SECONDARY_EFFECT tag + if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + i - 1, percentChance)) { - percentChance = gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance; - if (percentChance == 0 || RandomPercentage(RNG_SECONDARY_EFFECT, percentChance)) - { - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect; - SetMoveEffect(percentChance == 0, 0); - } - + gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect; + SetMoveEffect((percentChance == 0), 0); } } } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 2e90484dc3..6f0157b672 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13777,7 +13777,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MORTAL_SPIN] = { - .effect = EFFECT_MORTAL_SPIN, + .effect = EFFECT_HIT, .power = 30, .type = TYPE_POISON, .accuracy = 100, @@ -13789,6 +13789,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN), + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 100) + ) }, [MOVE_DOODLE] = diff --git a/test/battle/move_effect/mortal_spin.c b/test/battle/move_effect/mortal_spin.c index 0ac8403e28..cedbfee30c 100644 --- a/test/battle/move_effect/mortal_spin.c +++ b/test/battle/move_effect/mortal_spin.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].effect == EFFECT_MORTAL_SPIN); + ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].additionalEffects[0].moveEffect == MOVE_EFFECT_RAPIDSPIN); + ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].additionalEffects[1].moveEffect == MOVE_EFFECT_POISON); } SINGLE_BATTLE_TEST("Mortal Spin blows away hazards and poisons foe") From 1dadc79b8bb60d72af7e145f003b2d96e65171b9 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Mon, 20 Nov 2023 19:39:13 +0900 Subject: [PATCH 003/141] Triple Arrows redo Sorry, Lunos --- data/battle_scripts_1.s | 6 +--- include/battle_util.h | 1 + include/constants/battle.h | 5 ++- include/constants/battle_move_effects.h | 2 +- include/random.h | 2 -- src/battle_ai_main.c | 5 +-- src/battle_ai_util.c | 32 +++++++++--------- src/battle_script_commands.c | 43 +++++++++---------------- src/battle_util.c | 13 +++++++- src/data/battle_moves.h | 7 ++-- test/battle/move.c | 2 +- test/battle/move_effect/triple_arrows.c | 7 ++-- 12 files changed, 61 insertions(+), 64 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index a6c9d54eed..0c74162e81 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -425,7 +425,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING .4byte BattleScript_EffectFrostbiteHit @ EFFECT_FROSTBITE_HIT .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE - .4byte BattleScript_EffectTripleArrows @ EFFECT_TRIPLE_ARROWS + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_399 .4byte BattleScript_EffectInfernalParade @ EFFECT_INFERNAL_PARADE .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectAxeKick @ EFFECT_AXE_KICK @@ -565,10 +565,6 @@ BattleScript_EffectTakeHeart:: jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CalmMindStatRaise goto BattleScript_CantRaiseMultipleStats -BattleScript_EffectTripleArrows:: - setmoveeffect MOVE_EFFECT_TRIPLE_ARROWS - goto BattleScript_EffectHit - BattleScript_EffectRevivalBlessing:: attackcanceler attackstring diff --git a/include/battle_util.h b/include/battle_util.h index 91362bbeaf..6e3f6a09d6 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -221,6 +221,7 @@ void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); +bool32 MoveHasMoveEffect(u16 move, u16 moveEffect); // Ability checks bool32 IsRolePlayBannedAbilityAtk(u16 ability); diff --git a/include/constants/battle.h b/include/constants/battle.h index c8b53f4ca8..1beb9f490c 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -385,10 +385,9 @@ #define MOVE_EFFECT_DIRE_CLAW 74 #define MOVE_EFFECT_STEALTH_ROCK 75 #define MOVE_EFFECT_SPIKES 76 -#define MOVE_EFFECT_TRIPLE_ARROWS 77 -#define MOVE_EFFECT_SYRUP_BOMB 78 +#define MOVE_EFFECT_SYRUP_BOMB 77 -#define NUM_MOVE_EFFECTS 79 +#define NUM_MOVE_EFFECTS 78 #define MOVE_EFFECT_AFFECTS_USER 0x4000 #define MOVE_EFFECT_CERTAIN 0x8000 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 4e21557766..f403a79254 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -402,7 +402,7 @@ #define EFFECT_REVIVAL_BLESSING 396 #define EFFECT_FROSTBITE_HIT 397 #define EFFECT_SNOWSCAPE 398 -#define EFFECT_TRIPLE_ARROWS 399 +#define EFFECT_UNUSED_399 399 #define EFFECT_INFERNAL_PARADE 400 #define EFFECT_TAKE_HEART 401 #define EFFECT_AXE_KICK 402 diff --git a/include/random.h b/include/random.h index 2fe536d66b..0f60dd7ad5 100644 --- a/include/random.h +++ b/include/random.h @@ -96,8 +96,6 @@ enum RandomTag RNG_STATIC, RNG_STENCH, RNG_TRI_ATTACK, - RNG_TRIPLE_ARROWS_DEFENSE_DOWN, - RNG_TRIPLE_ARROWS_FLINCH, RNG_QUICK_DRAW, }; diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 651329c766..19c8feebef 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -4881,10 +4881,11 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } // move effect checks - // check move additional effects + // check move additional effects that are certain/100% likely to happen for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { - if (gBattleMoves[move].additionalEffects[i].self) + if (gBattleMoves[move].additionalEffects[i].self + || gBattleMoves[move].additionalEffects[i].chance % 100) continue; switch (gBattleMoves[move].additionalEffects[i].moveEffect) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 4f2aa642a0..810d52fe17 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -843,6 +843,22 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 u32 abilityDef = AI_DATA->abilities[battlerDef]; u32 abilityAtk = AI_DATA->abilities[battlerAtk]; + // check ADDITIONAL_EFFECTS + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Obviously ignore moves that target self + if (gBattleMoves[move].additionalEffects[i].self) + continue; + + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + } + } + switch (gBattleMoves[move].effect) { case EFFECT_HIT: @@ -947,22 +963,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 } return FALSE; - - // check ADDITIONAL_EFFECTS - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - // Obviously ignore moves that target self - if (gBattleMoves[move].additionalEffects[i].self) - continue; - - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - } - } } static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s32 noOfHitsToKo) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5f6ae074e7..2b4a86aea8 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3078,13 +3078,17 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_FLINCH: - if (battlerAbility == ABILITY_INNER_FOCUS - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + if (battlerAbility == ABILITY_INNER_FOCUS) { - gLastUsedAbility = ABILITY_INNER_FOCUS; - gBattlerAbility = gEffectBattler; - RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); - gBattlescriptCurrInstr = BattleScript_FlinchPrevention; + // Inner Focus ALWAYS prevents flinching but only activates + // on a move that's supposed to flinch, like Fake Out + if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) + { + gLastUsedAbility = ABILITY_INNER_FOCUS; + gBattlerAbility = gEffectBattler; + RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); + gBattlescriptCurrInstr = BattleScript_FlinchPrevention; + } } else if (GetBattlerTurnOrderNum(gEffectBattler) > gCurrentTurnActionNumber && !IsDynamaxed(gEffectBattler)) @@ -3595,26 +3599,6 @@ void SetMoveEffect(bool32 primary, u32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_SpikesActivates; } - break; - case MOVE_EFFECT_TRIPLE_ARROWS: - { - u8 randomLowerDefenseChance = RandomPercentage(RNG_TRIPLE_ARROWS_DEFENSE_DOWN, CalcSecondaryEffectChance(gBattlerAttacker, 50)); - u8 randomFlinchChance = RandomPercentage(RNG_TRIPLE_ARROWS_FLINCH, CalcSecondaryEffectChance(gBattlerAttacker, 30)); - - if (randomFlinchChance && battlerAbility != ABILITY_INNER_FOCUS && GetBattlerTurnOrderNum(gEffectBattler) > gCurrentTurnActionNumber) - gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[MOVE_EFFECT_FLINCH]; - - if (randomLowerDefenseChance) - { - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_DefDown; - } - else - { - gBattlescriptCurrInstr++; - } - } - break; case MOVE_EFFECT_SYRUP_BOMB: if (!(gStatuses4[gEffectBattler] & STATUS4_SYRUP_BOMB)) @@ -3669,12 +3653,15 @@ static void Cmd_seteffectwithchance(void) // In reverse array order so that effects are applied in correct order for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) { - percentChance = gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance; + percentChance = CalcSecondaryEffectChance( + gBattlerAttacker, + gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance + ); // Each effect needs its own RNG_SECONDARY_EFFECT tag if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + i - 1, percentChance)) { gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect; - SetMoveEffect((percentChance == 0), 0); + SetMoveEffect((percentChance == 0), gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance == 100); } } } diff --git a/src/battle_util.c b/src/battle_util.c index d32c30b1e6..fc2f794653 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5680,7 +5680,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && !IS_MOVE_STATUS(move) && gBattleMoves[gCurrentMove].effect != EFFECT_FLINCH_HIT && gBattleMoves[gCurrentMove].effect != EFFECT_FLINCH_STATUS - && gBattleMoves[gCurrentMove].effect != EFFECT_TRIPLE_ARROWS) + && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH)) { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); @@ -11136,6 +11136,17 @@ bool32 IsGen6ExpShareEnabled(void) #endif } +bool32 MoveHasMoveEffect(u16 move, u16 moveEffect) +{ + u8 i; + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect) + return TRUE; + } + return FALSE; +} + u8 GetBattlerType(u32 battler, u8 typeIndex) { diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 6f0157b672..14755a4cf9 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13385,16 +13385,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 50, .pp = 15, #endif - .effect = EFFECT_TRIPLE_ARROWS, + .effect = EFFECT_HIT, .type = TYPE_FIGHTING, .accuracy = 100, - .secondaryEffectChance = 100, // 50% Defense down, 30% Flinch. Can be modified in 'SetMoveEffect' .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .highCritRatio = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50), + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_INFERNAL_PARADE] = diff --git a/test/battle/move.c b/test/battle/move.c index 4766414e41..54c7221f07 100644 --- a/test/battle/move.c +++ b/test/battle/move.c @@ -21,7 +21,7 @@ SINGLE_BATTLE_TEST("Accuracy controls the proportion of misses") } } -SINGLE_BATTLE_TEST("AdditionalEffect.effect controls the proportion of secondary effects") +SINGLE_BATTLE_TEST("AdditionalEffect.chance controls the proportion of secondary effects") { u32 move; PARAMETRIZE { move = MOVE_THUNDER_SHOCK; } diff --git a/test/battle/move_effect/triple_arrows.c b/test/battle/move_effect/triple_arrows.c index eb8e1c666f..39b453ab56 100644 --- a/test/battle/move_effect/triple_arrows.c +++ b/test/battle/move_effect/triple_arrows.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].effect == EFFECT_TRIPLE_ARROWS); + ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].additionalEffects[0].moveEffect == MOVE_EFFECT_DEF_MINUS_1); + ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); } SINGLE_BATTLE_TEST("Triple Arrows may lower Defense by one stage") @@ -12,7 +13,7 @@ SINGLE_BATTLE_TEST("Triple Arrows may lower Defense by one stage") u32 chance; PARAMETRIZE { ability = ABILITY_HUSTLE; chance = 50; } PARAMETRIZE { ability = ABILITY_SERENE_GRACE; chance = 100; } - PASSES_RANDOMLY(chance, 100, RNG_TRIPLE_ARROWS_DEFENSE_DOWN); + PASSES_RANDOMLY(chance, 100, RNG_SECONDARY_EFFECT); GIVEN { PLAYER(SPECIES_TOGEPI) { Ability(ability); } OPPONENT(SPECIES_WOBBUFFET); @@ -31,7 +32,7 @@ SINGLE_BATTLE_TEST("Triple Arrows makes the foe flinch 30% of the time") u32 chance; PARAMETRIZE { ability = ABILITY_HUSTLE; chance = 30; } PARAMETRIZE { ability = ABILITY_SERENE_GRACE; chance = 60; } - PASSES_RANDOMLY(chance, 100, RNG_TRIPLE_ARROWS_FLINCH); + PASSES_RANDOMLY(chance, 100, RNG_SECONDARY_EFFECT_2); GIVEN { PLAYER(SPECIES_TOGEPI) { Ability(ability); } OPPONENT(SPECIES_WOBBUFFET); From ba6d223f173e4b118ed532d4f251b7f6d92d1f65 Mon Sep 17 00:00:00 2001 From: Alex Date: Sun, 19 Nov 2023 12:37:55 +0100 Subject: [PATCH 004/141] matcha gotcha --- data/battle_scripts_1.s | 5 ----- include/constants/battle_move_effects.h | 11 +++++------ src/data/battle_moves.h | 6 ++++-- test/battle/move_effect/matcha_gotcha.c | 3 ++- 4 files changed, 11 insertions(+), 14 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 0c74162e81..72d09d33a3 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -436,7 +436,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB .4byte BattleScript_EffectMortalSpin @ EFFECT_MORTAL_SPIN .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE - .4byte BattleScript_EffectMatchaGotcha @ EFFECT_MATCHA_GOTCHA .4byte BattleScript_EffectSyrupBomb @ EFFECT_SYRUP_BOMB .4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL .4byte BattleScript_EffectMaxMove @ EFFECT_MAX_MOVE @@ -469,10 +468,6 @@ BattleScript_SyrupBombEndTurn:: BattleScript_SyrupBombTurnDmgEnd: end2 -BattleScript_EffectMatchaGotcha:: - setmoveeffect MOVE_EFFECT_BURN - goto BattleScript_EffectAbsorb - BattleScript_EffectSaltCure: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index f403a79254..13f910c7ec 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -413,12 +413,11 @@ #define EFFECT_POPULATION_BOMB 407 #define EFFECT_MORTAL_SPIN 408 #define EFFECT_SALT_CURE 409 -#define EFFECT_MATCHA_GOTCHA 410 -#define EFFECT_SYRUP_BOMB 411 -#define EFFECT_IVY_CUDGEL 412 -#define EFFECT_MAX_MOVE 413 -#define EFFECT_GLAIVE_RUSH 414 +#define EFFECT_SYRUP_BOMB 410 +#define EFFECT_IVY_CUDGEL 411 +#define EFFECT_MAX_MOVE 412 +#define EFFECT_GLAIVE_RUSH 413 -#define NUM_BATTLE_MOVE_EFFECTS 415 +#define NUM_BATTLE_MOVE_EFFECTS 414 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 14755a4cf9..3a72842f49 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -14406,12 +14406,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MATCHA_GOTCHA] = { - .effect = EFFECT_MATCHA_GOTCHA, + .effect = EFFECT_ABSORB, .power = 80, .type = TYPE_GRASS, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, @@ -14419,6 +14418,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .metronomeBanned = TRUE, .healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) + ) }, [MOVE_SYRUP_BOMB] = diff --git a/test/battle/move_effect/matcha_gotcha.c b/test/battle/move_effect/matcha_gotcha.c index f1b76b5fcc..4071f7ca2f 100644 --- a/test/battle/move_effect/matcha_gotcha.c +++ b/test/battle/move_effect/matcha_gotcha.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_MATCHA_GOTCHA); + ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_ABSORB); + ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); } SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") From 7fb811d33d53b78bb5b53ecf12109d5b5a3415ce Mon Sep 17 00:00:00 2001 From: Alex Date: Sun, 19 Nov 2023 15:05:00 +0100 Subject: [PATCH 005/141] burn_hit -> move_effect_burn --- data/battle_scripts_1.s | 9 +- src/battle_ai_util.c | 42 +++--- src/battle_script_commands.c | 19 ++- .../battle_pyramid_wild_requirements.h | 4 +- src/data/battle_moves.h | 130 ++++++++++++------ test/battle/ai.c | 6 +- test/battle/move_effect/absorb.c | 27 ++++ test/battle/move_effect/burn_hit.c | 65 ++++++++- test/battle/move_effect/matcha_gotcha.c | 67 --------- 9 files changed, 221 insertions(+), 148 deletions(-) delete mode 100644 test/battle/move_effect/matcha_gotcha.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 72d09d33a3..bee2c3f82a 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -26,7 +26,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectSleep @ EFFECT_SLEEP .4byte BattleScript_EffectPoisonHit @ EFFECT_POISON_HIT .4byte BattleScript_EffectAbsorb @ EFFECT_ABSORB - .4byte BattleScript_EffectBurnHit @ EFFECT_BURN_HIT + .4byte BattleScript_EffectHit @ EFFECT_BURN_HIT .4byte BattleScript_EffectFreezeHit @ EFFECT_FREEZE_HIT .4byte BattleScript_EffectParalyzeHit @ EFFECT_PARALYZE_HIT .4byte BattleScript_EffectExplosion @ EFFECT_EXPLOSION @@ -426,7 +426,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFrostbiteHit @ EFFECT_FROSTBITE_HIT .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE .4byte BattleScript_EffectHit @ EFFECT_UNUSED_399 - .4byte BattleScript_EffectInfernalParade @ EFFECT_INFERNAL_PARADE + .4byte BattleScript_EffectHit @ EFFECT_INFERNAL_PARADE .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectAxeKick @ EFFECT_AXE_KICK .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE @@ -3373,11 +3373,6 @@ BattleScript_AbsorbHealBlock:: tryfaintmon BS_TARGET goto BattleScript_MoveEnd -BattleScript_EffectInfernalParade:: -BattleScript_EffectBurnHit:: - setmoveeffect MOVE_EFFECT_BURN - goto BattleScript_EffectHit - BattleScript_EffectFrostbiteHit:: setmoveeffect MOVE_EFFECT_FROSTBITE goto BattleScript_EffectHit diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 810d52fe17..9af0685d2e 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -843,31 +843,9 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 u32 abilityDef = AI_DATA->abilities[battlerDef]; u32 abilityAtk = AI_DATA->abilities[battlerAtk]; - // check ADDITIONAL_EFFECTS - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - // Obviously ignore moves that target self - if (gBattleMoves[move].additionalEffects[i].self) - continue; - - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - } - } switch (gBattleMoves[move].effect) { - case EFFECT_HIT: - default: - return FALSE; - case EFFECT_BURN_HIT: - if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) - return TRUE; - break; case EFFECT_POISON_HIT: case EFFECT_POISON_FANG: if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) @@ -962,6 +940,26 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 break; } + // check ADDITIONAL_EFFECTS + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Obviously ignore moves that target self + if (gBattleMoves[move].additionalEffects[i].self) + continue; + + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + case MOVE_EFFECT_BURN: + if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) + return TRUE; + break; + } + } + return FALSE; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2b4a86aea8..5fad096362 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -355,6 +355,7 @@ static bool32 ChangeOrderTargetAfterAttacker(void); void ApplyExperienceMultipliers(s32 *expAmount, u8 expGetterMonId, u8 faintedBattler); static void RemoveAllTerrains(void); static bool8 CanAbilityPreventStatLoss(u16 abilityDef, bool8 isIntimidate); +static bool8 CanBurnHitThaw(u16 move); static void Cmd_attackcanceler(void); static void Cmd_accuracycheck(void); @@ -5286,8 +5287,7 @@ static void Cmd_moveend(void) if (gBattleMons[gBattlerTarget].status1 & STATUS1_FREEZE && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget - && (moveType == TYPE_FIRE - || (B_BURN_HIT_THAW >= GEN_6 && gBattleMoves[gCurrentMove].effect == EFFECT_BURN_HIT)) + && (moveType == TYPE_FIRE || CanBurnHitThaw(gCurrentMove)) && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { gBattleMons[gBattlerTarget].status1 &= ~STATUS1_FREEZE; @@ -15672,6 +15672,21 @@ static bool8 CanAbilityPreventStatLoss(u16 abilityDef, bool8 byIntimidate) return FALSE; } +static bool8 CanBurnHitThaw(u16 move) +{ + u8 i; + + if (B_BURN_HIT_THAW >= GEN_6) + { + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + if (gBattleMoves[move].additionalEffects[i].moveEffect == MOVE_EFFECT_BURN) + return TRUE; + } + } + return FALSE; +} + void BS_CheckParentalBondCounter(void) { NATIVE_ARGS(u8 counter, const u8 *jumpInstr); diff --git a/src/data/battle_frontier/battle_pyramid_wild_requirements.h b/src/data/battle_frontier/battle_pyramid_wild_requirements.h index 1b9e359f1f..efafd2cfa5 100644 --- a/src/data/battle_frontier/battle_pyramid_wild_requirements.h +++ b/src/data/battle_frontier/battle_pyramid_wild_requirements.h @@ -57,7 +57,7 @@ static const u16 sPoisoningMoves[] = { MOVE_TOXIC_THREAD, }; -// EFFECT_BURN_HIT, EFFECT_WILL_O_WISP +// MOVE_EFFECT_BURN, EFFECT_WILL_O_WISP static const u16 sBurningMoves[] = { MOVE_WILL_O_WISP, //MOVE_EMBER, @@ -169,7 +169,7 @@ static const struct BattlePyramidRequirement sBattlePyramidRequirementsByRound[] { .type = TYPE_ICE, }, - + [7] = /* pokemon with explosion effects */ { .type = TYPE_MYSTERY, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 3a72842f49..aaa5a1e6d2 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -110,12 +110,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIRE_PUNCH] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -123,6 +122,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_ICE_PUNCH] = @@ -910,17 +912,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_EMBER] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_FIRE, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_FLAMETHROWER] = @@ -930,16 +934,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 95, #endif - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_MIST] = @@ -2226,16 +2232,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 120, #endif - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_WATERFALL] = @@ -3074,12 +3082,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLAME_WHEEL] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_FIRE, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -3087,6 +3094,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_SNORE] = @@ -3973,18 +3983,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SACRED_FIRE] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIRE, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .thawsUser = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 50) + ) }, [MOVE_MAGNITUDE] = @@ -4627,17 +4639,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 100, #endif - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_HAIL] = @@ -5355,12 +5369,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLAZE_KICK] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_FIRE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -5368,6 +5381,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .highCritRatio = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_MUD_SPORT] = @@ -7708,17 +7724,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LAVA_PLUME] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_LEAF_STORM] = @@ -8831,18 +8849,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SCALD] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .thawsUser = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_SHELL_SMASH] = @@ -9068,17 +9088,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_INFERNO] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIRE, .accuracy = 50, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) + ) }, [MOVE_WATER_PLEDGE] = @@ -9531,18 +9553,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SEARING_SHOT] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_TECHNO_BLAST] = @@ -9634,17 +9658,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLUE_FLARE] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 130, .type = TYPE_FIRE, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) + ) }, [MOVE_FIERY_DANCE] = @@ -9690,17 +9716,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .argument = MOVE_EFFECT_BURN, .zMoveEffect = Z_EFFECT_NONE, .twoTurnMove = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_SNARL] = @@ -10339,12 +10366,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STEAM_ERUPTION] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 110, .type = TYPE_WATER, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -10352,6 +10378,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .thawsUser = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_HYPERSPACE_HOLE] = @@ -11853,10 +11882,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 90, .pp = 15, #endif - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -11865,6 +11893,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .thawsUser = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) + ) }, [MOVE_GLITZY_GLOW] = @@ -12313,12 +12344,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PYRO_BALL] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIRE, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -12327,6 +12357,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .ballisticMove = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ) }, [MOVE_BEHEMOTH_BLADE] = @@ -12755,17 +12788,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BURNING_JEALOUSY] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_FIRE, - .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) + ) }, [MOVE_LASH_OUT] = @@ -12878,18 +12912,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SCORCHING_SANDS] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .thawsUser = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_JUNGLE_HEALING] = @@ -13407,12 +13443,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_CEASELESS_EDGE] = @@ -13486,16 +13524,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .type = TYPE_GROUND, .accuracy = 80, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) + ) }, [MOVE_LUNAR_BLESSING] = @@ -14238,12 +14278,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLAZING_TORQUE] = { - .effect = EFFECT_BURN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14258,6 +14297,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) + ) }, [MOVE_WICKED_TORQUE] = diff --git a/test/battle/ai.c b/test/battle/ai.c index b3f336d15e..ce3efb725b 100644 --- a/test/battle/ai.c +++ b/test/battle/ai.c @@ -574,7 +574,7 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: Mid-battle switches prioritize GIVEN { AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | aiSmartSwitchFlags); - PLAYER(SPECIES_MARSHTOMP) { Level(30); Moves(MOVE_MUD_BOMB, MOVE_WATER_GUN, MOVE_GROWL, MOVE_MUD_SHOT); Speed(5); } + PLAYER(SPECIES_MARSHTOMP) { Level(30); Moves(MOVE_MUD_BOMB, MOVE_WATER_GUN, MOVE_GROWL, MOVE_MUD_SHOT); Speed(5); } OPPONENT(SPECIES_PONYTA) { Level(1); Moves(MOVE_NONE); Speed(6); } // Forces switchout OPPONENT(SPECIES_TANGELA) { Level(30); Moves(move1); Speed(4); } OPPONENT(SPECIES_LOMBRE) { Level(30); Moves(move2); Speed(4); } @@ -588,7 +588,7 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: Mid-battle switches prioritize { GIVEN { AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_MON_CHOICES); - PLAYER(SPECIES_SWELLOW) { Level(30); Moves(MOVE_WING_ATTACK, MOVE_BOOMBURST); Speed(5); } + PLAYER(SPECIES_SWELLOW) { Level(30); Moves(MOVE_WING_ATTACK, MOVE_BOOMBURST); Speed(5); } OPPONENT(SPECIES_PONYTA) { Level(1); Moves(MOVE_NONE); Speed(4); } // Forces switchout OPPONENT(SPECIES_ARON) { Level(30); Moves(MOVE_HEADBUTT); Speed(4); } // Mid battle, AI sends out Aron OPPONENT(SPECIES_ELECTRODE) { Level(30); Moves(MOVE_CHARGE_BEAM); Speed(6); } @@ -601,7 +601,7 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: Post-KO switches prioritize of { GIVEN { AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_MON_CHOICES); - PLAYER(SPECIES_SWELLOW) { Level(30); Moves(MOVE_WING_ATTACK, MOVE_BOOMBURST); Speed(5); } + PLAYER(SPECIES_SWELLOW) { Level(30); Moves(MOVE_WING_ATTACK, MOVE_BOOMBURST); Speed(5); } OPPONENT(SPECIES_PONYTA) { Level(1); Moves(MOVE_TACKLE); Speed(4); } OPPONENT(SPECIES_ARON) { Level(30); Moves(MOVE_HEADBUTT); Speed(4); } // Mid battle, AI sends out Aron OPPONENT(SPECIES_ELECTRODE) { Level(30); Moves(MOVE_CHARGE_BEAM); Speed(6); } diff --git a/test/battle/move_effect/absorb.c b/test/battle/move_effect/absorb.c index 5d164de40d..b645387b9b 100644 --- a/test/battle/move_effect/absorb.c +++ b/test/battle/move_effect/absorb.c @@ -41,3 +41,30 @@ SINGLE_BATTLE_TEST("Absorb fails if Heal Block applies") } } } + +DOUBLE_BATTLE_TEST("Matcha Gatcha recovers 50% of the damage dealt from both targets") +{ + s16 damageLeft; + s16 damageRight; + s16 healedLeft; + s16 healedRight; + + GIVEN { + ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_ABSORB); + PLAYER(SPECIES_WOBBUFFET) { HP(1); } + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_MATCHA_GOTCHA); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, playerLeft); + HP_BAR(opponentLeft, captureDamage: &damageLeft); + HP_BAR(playerLeft, captureDamage: &healedLeft); + HP_BAR(opponentRight, captureDamage: &damageRight); + HP_BAR(playerLeft, captureDamage: &healedRight); + } THEN { + EXPECT_MUL_EQ(damageLeft, Q_4_12(-0.5), healedLeft); + EXPECT_MUL_EQ(damageRight, Q_4_12(-0.5), healedRight); + } +} diff --git a/test/battle/move_effect/burn_hit.c b/test/battle/move_effect/burn_hit.c index 627a051a53..406e91b215 100644 --- a/test/battle/move_effect/burn_hit.c +++ b/test/battle/move_effect/burn_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_EMBER].effect == EFFECT_BURN_HIT); + ASSUME(gBattleMoves[MOVE_EMBER].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); } SINGLE_BATTLE_TEST("Ember inflicts burn") @@ -38,3 +38,66 @@ SINGLE_BATTLE_TEST("Ember cannot burn a Fire-type Pokémon") } } } + +DOUBLE_BATTLE_TEST("Lava Plume inflicts burn to every battler on the field") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_LAVA_PLUME].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(gBattleMoves[MOVE_LAVA_PLUME].target == MOVE_TARGET_FOES_AND_ALLY); + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_LAVA_PLUME); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_LAVA_PLUME, playerLeft); + HP_BAR(opponentLeft); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentLeft); + STATUS_ICON(opponentLeft, burn: TRUE); + HP_BAR(playerRight); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, playerRight); + STATUS_ICON(playerRight, burn: TRUE); + HP_BAR(opponentRight); + STATUS_ICON(opponentRight, burn: TRUE); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentRight); + } +} + +SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") +{ + PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); + GIVEN { + ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_MATCHA_GOTCHA); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponent); + STATUS_ICON(opponent, burn: TRUE); + } +} + +DOUBLE_BATTLE_TEST("Matcha Gatcha can burn both targets") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + PLAYER(SPECIES_WOBBUFFET) { HP(1); } + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_MATCHA_GOTCHA); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, playerLeft); + HP_BAR(opponentLeft); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentLeft); + STATUS_ICON(opponentLeft, burn: TRUE); + HP_BAR(opponentRight); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentRight); + STATUS_ICON(opponentRight, burn: TRUE); + } +} diff --git a/test/battle/move_effect/matcha_gotcha.c b/test/battle/move_effect/matcha_gotcha.c deleted file mode 100644 index 4071f7ca2f..0000000000 --- a/test/battle/move_effect/matcha_gotcha.c +++ /dev/null @@ -1,67 +0,0 @@ -#include "global.h" -#include "test/battle.h" - -ASSUMPTIONS -{ - ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].effect == EFFECT_ABSORB); - ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); -} - -SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") -{ - PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); - GIVEN { - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(player, MOVE_MATCHA_GOTCHA); } - } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, player); - HP_BAR(opponent); - ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponent); - STATUS_ICON(opponent, burn: TRUE); - } -} - -DOUBLE_BATTLE_TEST("Matcha Gatcha can burn both targets") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { HP(1); } - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(playerLeft, MOVE_MATCHA_GOTCHA); } - } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, playerLeft); - HP_BAR(opponentLeft); - ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentLeft); - STATUS_ICON(opponentLeft, burn: TRUE); - HP_BAR(opponentRight); - ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_BRN, opponentRight); - STATUS_ICON(opponentRight, burn: TRUE); - } -} - -DOUBLE_BATTLE_TEST("Matcha Gatcha recovers 50% of the damage dealt from both targets") -{ - s16 damageLeft; - s16 damageRight; - s16 healedLeft; - s16 healedRight; - - GIVEN { - PLAYER(SPECIES_WOBBUFFET) { HP(1); } - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(playerLeft, MOVE_MATCHA_GOTCHA); } - } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_MATCHA_GOTCHA, playerLeft); - HP_BAR(opponentLeft, captureDamage: &damageLeft); - HP_BAR(playerLeft, captureDamage: &healedLeft); - HP_BAR(opponentRight, captureDamage: &damageRight); - HP_BAR(playerLeft, captureDamage: &healedRight); - } -} From ffe89c7248c7fb23208fd27658242ee76130a5e2 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 00:21:57 +0900 Subject: [PATCH 006/141] Redid Fang Moves Pass tests too --- data/battle_scripts_1.s | 9 +------- include/constants/battle_move_effects.h | 2 +- src/battle_ai_util.c | 30 ++++++++----------------- src/battle_tv.c | 1 - src/battle_util.c | 1 - src/data/battle_moves.h | 26 ++++++++++++--------- test/battle/move_effect/flinch_status.c | 14 ++++++------ 7 files changed, 33 insertions(+), 50 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index bee2c3f82a..e629ec2598 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -308,7 +308,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectCloseCombat @ EFFECT_CLOSE_COMBAT .4byte BattleScript_EffectLastResort @ EFFECT_LAST_RESORT .4byte BattleScript_EffectHit @ EFFECT_RECOIL_33_STATUS - .4byte BattleScript_EffectFlinchStatus @ EFFECT_FLINCH_STATUS + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_282 .4byte BattleScript_EffectHit @ EFFECT_RECOIL_50 .4byte BattleScript_EffectShellSmash @ EFFECT_SHELL_SMASH .4byte BattleScript_EffectShiftGear @ EFFECT_SHIFT_GEAR @@ -3776,13 +3776,6 @@ BattleScript_EffectFlinchHit:: setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_EffectHit -BattleScript_EffectFlinchStatus: - setmoveeffect MOVE_EFFECT_FLINCH - call BattleScript_EffectHit_Ret - argumentstatuseffect - tryfaintmon BS_TARGET - goto BattleScript_MoveEnd - BattleScript_EffectRestoreHp:: attackcanceler attackstring diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 13f910c7ec..c63c5829ab 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -285,7 +285,7 @@ #define EFFECT_CLOSE_COMBAT 279 #define EFFECT_LAST_RESORT 280 #define EFFECT_RECOIL_33_STATUS 281 -#define EFFECT_FLINCH_STATUS 282 +#define EFFECT_UNUSED_282 282 #define EFFECT_RECOIL_50 283 #define EFFECT_SHELL_SMASH 284 #define EFFECT_SHIFT_GEAR 285 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 9af0685d2e..972cda12b1 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -859,27 +859,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanConfuse(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) return TRUE; break; - case EFFECT_FLINCH_STATUS: - switch (gBattleMoves[move].argument) - { - case STATUS1_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - case STATUS1_BURN: - if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) - return TRUE; - break; - case STATUS1_FREEZE: - if (AI_CanGetFrostbite(battlerDef, abilityDef)) - return TRUE; - break; - } - // fallthrough - case EFFECT_FLINCH_HIT: - if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) - return TRUE; - break; case EFFECT_HIT_ESCAPE: if (CountUsablePartyMons(battlerAtk) != 0 && ShouldPivot(battlerAtk, battlerDef, abilityDef, move, AI_THINKING_STRUCT->movesetIndex)) return TRUE; @@ -957,6 +936,15 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) return TRUE; break; + case MOVE_EFFECT_FREEZE: + case MOVE_EFFECT_FROSTBITE: + if (AI_CanGetFrostbite(battlerDef, abilityDef)) + return TRUE; + break; + case MOVE_EFFECT_FLINCH: + if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) + return TRUE; + break; } } diff --git a/src/battle_tv.c b/src/battle_tv.c index 0d2ddc75ad..de44db8158 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -369,7 +369,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_CLOSE_COMBAT] = 0, // TODO: Assign points [EFFECT_LAST_RESORT] = 0, // TODO: Assign points [EFFECT_RECOIL_33_STATUS] = 0, // TODO: Assign points - [EFFECT_FLINCH_STATUS] = 0, // TODO: Assign points [EFFECT_RECOIL_50] = 0, // TODO: Assign points [EFFECT_SHELL_SMASH] = 0, // TODO: Assign points [EFFECT_SHIFT_GEAR] = 0, // TODO: Assign points diff --git a/src/battle_util.c b/src/battle_util.c index fc2f794653..868825e03c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5679,7 +5679,6 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && RandomWeighted(RNG_STENCH, 9, 1) && !IS_MOVE_STATUS(move) && gBattleMoves[gCurrentMove].effect != EFFECT_FLINCH_HIT - && gBattleMoves[gCurrentMove].effect != EFFECT_FLINCH_STATUS && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH)) { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index aaa5a1e6d2..489e85c00f 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -7491,12 +7491,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER_FANG] = { - .effect = EFFECT_FLINCH_STATUS, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ELECTRIC, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -7505,21 +7504,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10), + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_ICE_FANG] = { - #if B_USE_FROSTBITE == TRUE - .argument = STATUS1_FROSTBITE, - #else - .argument = STATUS1_FREEZE, - #endif - .effect = EFFECT_FLINCH_STATUS, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ICE, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -7527,16 +7524,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(B_USE_FROSTBITE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE, 10), + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_FIRE_FANG] = { - .effect = EFFECT_FLINCH_STATUS, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_FIRE, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -7545,6 +7545,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10), + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_SHADOW_SNEAK] = diff --git a/test/battle/move_effect/flinch_status.c b/test/battle/move_effect/flinch_status.c index 6d0012d42c..bfe6382b49 100644 --- a/test/battle/move_effect/flinch_status.c +++ b/test/battle/move_effect/flinch_status.c @@ -3,12 +3,12 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_THUNDER_FANG].effect == EFFECT_FLINCH_STATUS); - ASSUME(gBattleMoves[MOVE_THUNDER_FANG].argument == STATUS1_PARALYSIS); - ASSUME(gBattleMoves[MOVE_ICE_FANG].effect == EFFECT_FLINCH_STATUS); - ASSUME(gBattleMoves[MOVE_ICE_FANG].argument == STATUS1_FREEZE); - ASSUME(gBattleMoves[MOVE_FIRE_FANG].effect == EFFECT_FLINCH_STATUS); - ASSUME(gBattleMoves[MOVE_FIRE_FANG].argument == STATUS1_BURN); + ASSUME(gBattleMoves[MOVE_THUNDER_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); + ASSUME(gBattleMoves[MOVE_THUNDER_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); + ASSUME(gBattleMoves[MOVE_ICE_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE); + ASSUME(gBattleMoves[MOVE_ICE_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); + ASSUME(gBattleMoves[MOVE_FIRE_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(gBattleMoves[MOVE_FIRE_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); } SINGLE_BATTLE_TEST("Thunder, Ice and Fire Fang inflict status 10% of the time") @@ -49,7 +49,7 @@ SINGLE_BATTLE_TEST("Thunder, Ice and Fire Fang cause the opponent to flinch 10% PARAMETRIZE { move = MOVE_ICE_FANG; } PARAMETRIZE { move = MOVE_FIRE_FANG; } - PASSES_RANDOMLY(10, 100, RNG_SECONDARY_EFFECT); + PASSES_RANDOMLY(10, 100, RNG_SECONDARY_EFFECT_2); GIVEN { PLAYER(SPECIES_WOBBUFFET) { Speed(100); } OPPONENT(SPECIES_WOBBUFFET) { Speed(1); } From 27c32f1d36ed249490b0738fb56a17bb6f1f1bdc Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 13:16:52 +0900 Subject: [PATCH 007/141] Fixed compatibilty with current move effect system and other moves --- src/battle_script_commands.c | 60 ++++++++++++++++++++---------------- 1 file changed, 33 insertions(+), 27 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5fad096362..b60c8be94e 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3624,22 +3624,44 @@ static void Cmd_seteffectwithchance(void) u8 i; u32 percentChance = CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance); - if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) - && gBattleScripting.moveEffect) + if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN - || percentChance >= 100) + if (gBattleScripting.moveEffect) { - gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; - SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN); - } - else if (RandomPercentage(RNG_SECONDARY_EFFECT, percentChance)) - { - SetMoveEffect(FALSE, 0); + if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN + || percentChance >= 100) + { + gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; + SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN); + } + else if (RandomPercentage(RNG_SECONDARY_EFFECT, percentChance)) + { + SetMoveEffect(FALSE, 0); + } + else + { + gBattlescriptCurrInstr = cmd->nextInstr; + } } else { - gBattlescriptCurrInstr = cmd->nextInstr; + bool32 effectHappened = FALSE; + for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) + { + percentChance = CalcSecondaryEffectChance( + gBattlerAttacker, + gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance + ); + if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + i - 1, percentChance)) + { + effectHappened = TRUE; + gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect + | MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[i - 1].self); + SetMoveEffect((percentChance == 0), gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance == 100); + } + } + if (effectHappened == FALSE) + gBattlescriptCurrInstr = cmd->nextInstr; } } else @@ -3649,22 +3671,6 @@ static void Cmd_seteffectwithchance(void) gBattleScripting.moveEffect = 0; gBattleScripting.multihitMoveEffect = 0; - - // Set any move effects in this move's ADDITIONAL_EFFECTS - // In reverse array order so that effects are applied in correct order - for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) - { - percentChance = CalcSecondaryEffectChance( - gBattlerAttacker, - gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance - ); - // Each effect needs its own RNG_SECONDARY_EFFECT tag - if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + i - 1, percentChance)) - { - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect; - SetMoveEffect((percentChance == 0), gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance == 100); - } - } } static void Cmd_seteffectprimary(void) From d9f64b75377ac6027754330341a6b9e6d996d386 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 17:08:30 +0900 Subject: [PATCH 008/141] Fixed seteffectwithchance Now has the ability to loop over multiple effects without causing problems - requires a maybe controversial macro modification... --- asm/macros/battle_script.inc | 2 ++ include/battle.h | 1 + include/constants/battle.h | 5 ++-- src/battle_script_commands.c | 58 ++++++++++++++++++++++-------------- 4 files changed, 42 insertions(+), 24 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index cc06b4bf41..35455fdc96 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -93,7 +93,9 @@ .endm .macro seteffectwithchance + 1: .byte 0x15 + jumpifhalfword CMP_EQUAL, sMOVE_EFFECT, MOVE_EFFECT_CONTINUE, 1b .endm .macro seteffectprimary diff --git a/include/battle.h b/include/battle.h index 1578e1e53b..5d26ad6556 100644 --- a/include/battle.h +++ b/include/battle.h @@ -581,6 +581,7 @@ struct BattleStruct u32 expValue; u8 expGettersOrder[PARTY_SIZE]; // First battlers which were sent out, then via exp-share u8 expGetterMonId; + u8 additionalEffectsCounter:2; u8 expOrderId:3; u8 expGetterBattlerId:2; u8 teamGotExpMsgPrinted:1; // The 'Rest of your team got msg' has been printed. diff --git a/include/constants/battle.h b/include/constants/battle.h index 1beb9f490c..4d19f12348 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -389,8 +389,9 @@ #define NUM_MOVE_EFFECTS 78 -#define MOVE_EFFECT_AFFECTS_USER 0x4000 -#define MOVE_EFFECT_CERTAIN 0x8000 +#define MOVE_EFFECT_AFFECTS_USER 0x2000 +#define MOVE_EFFECT_CERTAIN 0x4000 +#define MOVE_EFFECT_CONTINUE 0x8000 // Battle terrain defines for gBattleTerrain. #define BATTLE_TERRAIN_GRASS 0 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b60c8be94e..75bb978747 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3621,13 +3621,11 @@ static void Cmd_seteffectwithchance(void) { CMD_ARGS(); - u8 i; - u32 percentChance = CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance); - if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - if (gBattleScripting.moveEffect) + if (gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CONTINUE)) { + u32 percentChance = CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance); if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN || percentChance >= 100) { @@ -3642,34 +3640,50 @@ static void Cmd_seteffectwithchance(void) { gBattlescriptCurrInstr = cmd->nextInstr; } + gBattleScripting.moveEffect = 0; + } + else if (gBattleMoves[gCurrentMove].numAdditionalEffects > 0) + { + u32 percentChance = CalcSecondaryEffectChance( + gBattlerAttacker, + gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].chance + ); + + // Activate effect if it's primary (chance == 0) or if RNGesus says so + if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + gBattleStruct->additionalEffectsCounter, percentChance)) + { + gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].moveEffect + | (MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self)); + + SetMoveEffect( + percentChance == 0, // a primary effect + percentChance == 100 // certain to happen + ); + } + else + gBattlescriptCurrInstr = cmd->nextInstr; + + // Call seteffectwithchance again in the case of a move with multiple effects + if (gBattleMoves[gCurrentMove].numAdditionalEffects - 1 > gBattleStruct->additionalEffectsCounter) + { + gBattleStruct->additionalEffectsCounter++; + gBattleScripting.moveEffect = MOVE_EFFECT_CONTINUE; + } + else + gBattleStruct->additionalEffectsCounter = gBattleScripting.moveEffect = 0; } else { - bool32 effectHappened = FALSE; - for (i = gBattleMoves[gCurrentMove].numAdditionalEffects; i > 0; i--) - { - percentChance = CalcSecondaryEffectChance( - gBattlerAttacker, - gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance - ); - if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + i - 1, percentChance)) - { - effectHappened = TRUE; - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[i - 1].moveEffect - | MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[i - 1].self); - SetMoveEffect((percentChance == 0), gBattleMoves[gCurrentMove].additionalEffects[i - 1].chance == 100); - } - } - if (effectHappened == FALSE) - gBattlescriptCurrInstr = cmd->nextInstr; + gBattleScripting.moveEffect = 0; + gBattlescriptCurrInstr = cmd->nextInstr; } } else { + gBattleScripting.moveEffect = 0; gBattlescriptCurrInstr = cmd->nextInstr; } - gBattleScripting.moveEffect = 0; gBattleScripting.multihitMoveEffect = 0; } From bec0fea7f68fd106067f83bec8052a4c3bf7d6fb Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 17:12:05 +0900 Subject: [PATCH 009/141] Flinching moves All work fine - all tests pass --- include/battle_ai_util.h | 3 +- include/battle_util.h | 2 +- src/battle_ai_main.c | 19 +++- src/battle_ai_util.c | 24 +++- src/battle_script_commands.c | 2 +- src/battle_tv.c | 1 - src/battle_util.c | 8 +- src/data/battle_moves.h | 158 +++++++++++++++++---------- test/battle/move_effect/flinch_hit.c | 2 +- test/battle/move_effect/fling.c | 22 ++-- 10 files changed, 156 insertions(+), 85 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index c83c47e583..2ace5b4c55 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -101,7 +101,8 @@ bool32 HasOnlyMovesWithSplit(u32 battlerId, u32 split, bool32 onlyOffensive); bool32 HasMoveWithSplit(u32 battler, u32 split); bool32 HasMoveWithType(u32 battler, u32 type); bool32 HasMoveWithTypeAndSplit(u32 battler, u32 type, u32 split); -bool32 HasMoveEffect(u32 battlerId, u32 moveEffect); +bool32 HasMoveEffect(u32 battlerId, u32 effect); +bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly); bool32 HasMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef, u32 accCheck, bool32 ignoreStatus, u32 atkAbility, u32 defAbility, u32 atkHoldEffect, u32 defHoldEffect); bool32 IsAromaVeilProtectedMove(u32 move); bool32 IsNonVolatileStatusMoveEffect(u32 moveEffect); diff --git a/include/battle_util.h b/include/battle_util.h index 6e3f6a09d6..4ab858fb06 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -221,7 +221,7 @@ void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); -bool32 MoveHasMoveEffect(u16 move, u16 moveEffect); +bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); // Ability checks bool32 IsRolePlayBannedAbilityAtk(u16 ability); diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 19c8feebef..5dfd372d2e 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3532,9 +3532,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (!IS_BATTLER_OF_TYPE(battlerAtk, gBattleMoves[gBattleMons[battlerAtk].moves[0]].type)) ADJUST_SCORE(1); break; - case EFFECT_FLINCH_HIT: - score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); - break; case EFFECT_SWALLOW: if (gDisableStructs[battlerAtk].stockpileCounter == 0) { @@ -4881,11 +4878,21 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } // move effect checks - // check move additional effects that are certain/100% likely to happen + // check move additional effects that are likely to happen for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { - if (gBattleMoves[move].additionalEffects[i].self - || gBattleMoves[move].additionalEffects[i].chance % 100) + if (gBattleMoves[move].additionalEffects[i].self) + continue; + + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_FLINCH: + score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); + break; + } + + // Only consider the below if they're certain to happen + if (gBattleMoves[move].additionalEffects[i].chance % 100) continue; switch (gBattleMoves[move].additionalEffects[i].moveEffect) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 972cda12b1..bf3f1920c8 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -1962,14 +1962,30 @@ bool32 HasMoveWithType(u32 battler, u32 type) return FALSE; } -bool32 HasMoveEffect(u32 battlerId, u32 moveEffect) +bool32 HasMoveEffect(u32 battlerId, u32 effect) { s32 i; u16 *moves = GetMovesArray(battlerId); for (i = 0; i < MAX_MON_MOVES; i++) { - if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE && gBattleMoves[moves[i]].effect == moveEffect) + if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE + && gBattleMoves[moves[i]].effect == effect) + return TRUE; + } + + return FALSE; +} + +bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly) +{ + s32 i; + u16 *moves = GetMovesArray(battlerId); + + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE + && MoveHasMoveEffect(moves[i], moveEffect, effectHitOnly)) return TRUE; } @@ -3693,7 +3709,7 @@ void IncreaseParalyzeScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) if ((defSpeed >= atkSpeed && defSpeed / 2 < atkSpeed) // You'll go first after paralyzing foe || HasMoveEffect(battlerAtk, EFFECT_HEX) - || HasMoveEffect(battlerAtk, EFFECT_FLINCH_HIT) + || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE) // filter out Fake Out || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION || gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) ADJUST_SCORE_PTR(4); @@ -3733,7 +3749,7 @@ void IncreaseConfusionScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score { if (gBattleMons[battlerDef].status1 & STATUS1_PARALYSIS || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION - || (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && HasMoveEffect(battlerAtk, EFFECT_FLINCH_HIT))) + || (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE))) ADJUST_SCORE_PTR(3); else ADJUST_SCORE_PTR(2); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 75bb978747..dabb7dc43d 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3657,7 +3657,7 @@ static void Cmd_seteffectwithchance(void) SetMoveEffect( percentChance == 0, // a primary effect - percentChance == 100 // certain to happen + percentChance >= 100 // certain to happen ); } else diff --git a/src/battle_tv.c b/src/battle_tv.c index de44db8158..cf2131a6ec 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -117,7 +117,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_ROAR] = 5, [EFFECT_MULTI_HIT] = 1, [EFFECT_CONVERSION] = 3, - [EFFECT_FLINCH_HIT] = 1, [EFFECT_RESTORE_HP] = 3, [EFFECT_TOXIC] = 5, [EFFECT_PAY_DAY] = 1, diff --git a/src/battle_util.c b/src/battle_util.c index 868825e03c..5f8c7fc1e0 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5678,8 +5678,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && RandomWeighted(RNG_STENCH, 9, 1) && !IS_MOVE_STATUS(move) - && gBattleMoves[gCurrentMove].effect != EFFECT_FLINCH_HIT - && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH)) + && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH, FALSE)) { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); @@ -11135,12 +11134,13 @@ bool32 IsGen6ExpShareEnabled(void) #endif } -bool32 MoveHasMoveEffect(u16 move, u16 moveEffect) +bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly) { u8 i; for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { - if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect) + if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect + && !(effectHitOnly && gBattleMoves[move].effect != EFFECT_HIT)) return TRUE; } return FALSE; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 489e85c00f..6be1880503 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -407,12 +407,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STOMP] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -420,6 +419,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_DOUBLE_KICK] = @@ -479,12 +481,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROLLING_KICK] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_FIGHTING, .accuracy = 85, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -492,6 +493,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_SAND_ATTACK] = @@ -511,18 +515,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEADBUTT] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_HORN_ATTACK] = @@ -765,12 +771,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BITE] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_DARK, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -778,6 +783,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_GROWL] = @@ -2212,17 +2220,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BONE_CLUB] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_GROUND, .accuracy = 85, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_FIRE_BLAST] = @@ -2248,22 +2258,22 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WATERFALL] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .effect = EFFECT_FLINCH_HIT, - #else - .effect = EFFECT_HIT, - #endif + .effect = EFFECT_HIT, .power = 80, .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .sheerForceBoost = TRUE, + #if B_UPDATED_MOVE_DATA >= GEN_4 + .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) + #endif }, [MOVE_CLAMP] = @@ -2804,27 +2814,28 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_SLIDE] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_ROCK, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_HYPER_FANG] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -2832,6 +2843,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_SHARPEN] = @@ -4288,12 +4302,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TWISTER] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_DRAGON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 20, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, @@ -4301,6 +4314,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .damagesAirborneDoubleDamage = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) }, [MOVE_RAIN_DANCE] = @@ -5422,12 +5438,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_NEEDLE_ARM] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -5435,6 +5450,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_SLACK_OFF] = @@ -5564,12 +5582,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ASTONISH] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 30, .type = TYPE_GHOST, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -5577,6 +5594,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_WEATHER_BALL] = @@ -5843,17 +5863,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .pp = 30, #endif - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_PSYCHIC, .accuracy = 100, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) + ) }, [MOVE_SKY_UPPERCUT] = @@ -7109,18 +7131,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DARK_PULSE] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .pulseMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) }, [MOVE_NIGHT_SLASH] = @@ -7177,17 +7201,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .pp = 20, #endif - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_FLYING, .accuracy = 95, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .slicingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_X_SCISSOR] = @@ -7244,12 +7270,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_RUSH] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_DRAGON, .accuracy = 75, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -7257,6 +7282,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) }, [MOVE_POWER_GEM] = @@ -7600,18 +7628,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ZEN_HEADBUTT] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_PSYCHIC, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) }, [MOVE_MIRROR_SHOT] = @@ -7830,18 +7860,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_IRON_HEAD] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_STEEL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_MAGNET_BOMB] = @@ -9325,18 +9357,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEART_STAMP] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_HORN_LEECH] = @@ -9427,12 +9461,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STEAMROLLER] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -9440,6 +9473,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_COTTON_GUARD] = @@ -9754,17 +9790,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICICLE_CRASH] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_ICE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_V_CREATE] = @@ -11657,17 +11695,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ZING_ZAP] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_NATURES_MADNESS] = @@ -11798,12 +11838,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLOATY_FALL] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_FLYING, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -11813,6 +11852,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .gravityBanned = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_PIKA_PAPOW] = @@ -12030,12 +12072,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DOUBLE_IRON_BASH] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -12046,6 +12087,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .strikeCount = 2, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_DYNAMAX_CANNON] = @@ -13042,17 +13086,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIERY_WRATH] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) + ) }, [MOVE_THUNDEROUS_KICK] = @@ -13289,17 +13335,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MOUNTAIN_GALE] = { - .effect = EFFECT_FLINCH_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_ICE, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ) }, [MOVE_VICTORY_DANCE] = diff --git a/test/battle/move_effect/flinch_hit.c b/test/battle/move_effect/flinch_hit.c index c8c650db7d..f33b9c7e7d 100644 --- a/test/battle/move_effect/flinch_hit.c +++ b/test/battle/move_effect/flinch_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_HEADBUTT].effect == EFFECT_FLINCH_HIT); + ASSUME(gBattleMoves[MOVE_HEADBUTT].additionalEffects[0].moveEffect == MOVE_EFFECT_FLINCH); } SINGLE_BATTLE_TEST("Headbutt flinches the target if attacker is faster") diff --git a/test/battle/move_effect/fling.c b/test/battle/move_effect/fling.c index 8d44d9b9f1..9a989d17b3 100644 --- a/test/battle/move_effect/fling.c +++ b/test/battle/move_effect/fling.c @@ -206,12 +206,12 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items") { u16 item, effect; - PARAMETRIZE {item = ITEM_FLAME_ORB; effect = EFFECT_WILL_O_WISP; } - PARAMETRIZE {item = ITEM_TOXIC_ORB; effect = EFFECT_TOXIC; } - PARAMETRIZE {item = ITEM_POISON_BARB; effect = EFFECT_POISON; } - PARAMETRIZE {item = ITEM_LIGHT_BALL; effect = EFFECT_PARALYZE; } - PARAMETRIZE {item = ITEM_RAZOR_FANG; effect = EFFECT_FLINCH_HIT; } - PARAMETRIZE {item = ITEM_KINGS_ROCK; effect = EFFECT_FLINCH_HIT; } + PARAMETRIZE {item = ITEM_FLAME_ORB; effect = MOVE_EFFECT_BURN; } + PARAMETRIZE {item = ITEM_TOXIC_ORB; effect = MOVE_EFFECT_TOXIC; } + PARAMETRIZE {item = ITEM_POISON_BARB; effect = MOVE_EFFECT_POISON; } + PARAMETRIZE {item = ITEM_LIGHT_BALL; effect = MOVE_EFFECT_PARALYSIS; } + PARAMETRIZE {item = ITEM_RAZOR_FANG; effect = MOVE_EFFECT_FLINCH; } + PARAMETRIZE {item = ITEM_KINGS_ROCK; effect = MOVE_EFFECT_FLINCH; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(item); } @@ -224,23 +224,23 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items") HP_BAR(opponent); switch (effect) { - case EFFECT_WILL_O_WISP: + case MOVE_EFFECT_BURN: MESSAGE("Foe Wobbuffet was burned!"); STATUS_ICON(opponent, STATUS1_BURN); break; - case EFFECT_PARALYZE: + case MOVE_EFFECT_PARALYSIS: MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); STATUS_ICON(opponent, STATUS1_PARALYSIS); break; - case EFFECT_POISON: + case MOVE_EFFECT_POISON: MESSAGE("Foe Wobbuffet was poisoned!"); STATUS_ICON(opponent, STATUS1_POISON); break; - case EFFECT_TOXIC: + case MOVE_EFFECT_TOXIC: MESSAGE("Foe Wobbuffet is badly poisoned!"); STATUS_ICON(opponent, STATUS1_TOXIC_POISON); break; - case EFFECT_FLINCH_HIT: + case MOVE_EFFECT_FLINCH: MESSAGE("Foe Wobbuffet flinched!"); break; } From d81bf6afde708928536de3e834bd8b28f2124eb7 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 22:29:11 +0900 Subject: [PATCH 010/141] EFFECT_POISON_HIT Also tidied up paralysis/burn scripts; updated Barb Barrage --- data/battle_scripts_1.s | 17 ++--- include/constants/battle_move_effects.h | 6 +- src/battle_ai_util.c | 10 ++- src/battle_tv.c | 3 - .../battle_pyramid_wild_requirements.h | 4 +- src/data/battle_moves.h | 70 +++++++++++++------ test/battle/ability/immunity.c | 2 +- test/battle/ability/pastel_veil.c | 4 +- test/battle/move_effect/barb_barrage.c | 3 +- test/battle/move_effect/poison_hit.c | 4 +- 10 files changed, 70 insertions(+), 53 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index e629ec2598..f470a789f6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -24,11 +24,11 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIT .4byte BattleScript_EffectSleep @ EFFECT_SLEEP - .4byte BattleScript_EffectPoisonHit @ EFFECT_POISON_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_2 .4byte BattleScript_EffectAbsorb @ EFFECT_ABSORB - .4byte BattleScript_EffectHit @ EFFECT_BURN_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_4 .4byte BattleScript_EffectFreezeHit @ EFFECT_FREEZE_HIT - .4byte BattleScript_EffectParalyzeHit @ EFFECT_PARALYZE_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_6 .4byte BattleScript_EffectExplosion @ EFFECT_EXPLOSION .4byte BattleScript_EffectDreamEater @ EFFECT_DREAM_EATER .4byte BattleScript_EffectMirrorMove @ EFFECT_MIRROR_MOVE @@ -421,7 +421,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM .4byte BattleScript_EffectHitSetEntryHazard @ EFFECT_HIT_SET_ENTRY_HAZARD .4byte BattleScript_EffectDireClaw @ EFFECT_DIRE_CLAW - .4byte BattleScript_EffectBarbBarrage @ EFFECT_BARB_BARRAGE + .4byte BattleScript_EffectHit @ EFFECT_BARB_BARRAGE .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING .4byte BattleScript_EffectFrostbiteHit @ EFFECT_FROSTBITE_HIT .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE @@ -3343,11 +3343,6 @@ BattleScript_CantMakeAsleep:: orhalfword gMoveResultFlags, MOVE_RESULT_FAILED goto BattleScript_MoveEnd -BattleScript_EffectBarbBarrage: -BattleScript_EffectPoisonHit: - setmoveeffect MOVE_EFFECT_POISON - goto BattleScript_EffectHit - BattleScript_EffectAbsorb:: call BattleScript_EffectHit_Ret jumpifstatus3 BS_ATTACKER, STATUS3_HEAL_BLOCK, BattleScript_AbsorbHealBlock @@ -3385,10 +3380,6 @@ BattleScript_EffectFreezeHit:: setmoveeffect MOVE_EFFECT_FREEZE goto BattleScript_EffectHit -BattleScript_EffectParalyzeHit:: - setmoveeffect MOVE_EFFECT_PARALYSIS - goto BattleScript_EffectHit - BattleScript_EffectExplosion_AnimDmgRet: jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_ExplosionAnimRet call BattleScript_PreserveMissedBitDoMoveAnim diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index c63c5829ab..09f9ddced9 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -3,11 +3,11 @@ #define EFFECT_HIT 0 #define EFFECT_SLEEP 1 -#define EFFECT_POISON_HIT 2 +#define EFFECT_UNUSED_2 2 #define EFFECT_ABSORB 3 -#define EFFECT_BURN_HIT 4 +#define EFFECT_UNUSED_4 4 #define EFFECT_FREEZE_HIT 5 -#define EFFECT_PARALYZE_HIT 6 +#define EFFECT_UNUSED_6 6 #define EFFECT_EXPLOSION 7 #define EFFECT_DREAM_EATER 8 #define EFFECT_MIRROR_MOVE 9 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index bf3f1920c8..f456db6dbd 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -846,7 +846,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 switch (gBattleMoves[move].effect) { - case EFFECT_POISON_HIT: case EFFECT_POISON_FANG: if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) return TRUE; @@ -928,8 +927,9 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 switch (gBattleMoves[move].additionalEffects[i].moveEffect) { - case MOVE_EFFECT_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + case MOVE_EFFECT_POISON: + case MOVE_EFFECT_TOXIC: + if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) return TRUE; break; case MOVE_EFFECT_BURN: @@ -941,6 +941,10 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanGetFrostbite(battlerDef, abilityDef)) return TRUE; break; + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; case MOVE_EFFECT_FLINCH: if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) return TRUE; diff --git a/src/battle_tv.c b/src/battle_tv.c index cf2131a6ec..67c1e9f5fa 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -88,11 +88,8 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = { [EFFECT_HIT] = 1, [EFFECT_SLEEP] = 1, - [EFFECT_POISON_HIT] = 1, [EFFECT_ABSORB] = 4, - [EFFECT_BURN_HIT] = 1, [EFFECT_FREEZE_HIT] = 1, - // [EFFECT_PARALYZE_HIT] = 1, // same as EFFECT_HIT so who cares [EFFECT_EXPLOSION] = 0, [EFFECT_DREAM_EATER] = 5, [EFFECT_MIRROR_MOVE] = 1, diff --git a/src/data/battle_frontier/battle_pyramid_wild_requirements.h b/src/data/battle_frontier/battle_pyramid_wild_requirements.h index efafd2cfa5..a7c25ebd1d 100644 --- a/src/data/battle_frontier/battle_pyramid_wild_requirements.h +++ b/src/data/battle_frontier/battle_pyramid_wild_requirements.h @@ -13,7 +13,7 @@ struct BattlePyramidRequirement { u8 nEvoItems; }; -// EFFECT_PARALYZE, EFFECT_PARALYZE_HIT (30% or more) +// EFFECT_PARALYZE, MOVE_EFFECT_PARALYZE (30% or more) static const u16 sParalyzingMoves[] = { //MOVE_THUNDER_PUNCH, MOVE_BODY_SLAM, @@ -35,7 +35,7 @@ static const u16 sParalyzingMoves[] = { MOVE_COMBAT_TORQUE, }; -// EFFECT_POISON_HIT (30% or more), EFFECT_POISON, EFFECT_POISON_FANG, EFFECT_TOXIC, EFFECT_TOXIC_THREAD +// MOVE_EFFECT_POISON (30% or more), EFFECT_POISON, EFFECT_POISON_FANG, EFFECT_TOXIC, EFFECT_TOXIC_THREAD static const u16 sPoisoningMoves[] = { MOVE_POISON_STING, //MOVE_TWINEEDLE, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 6be1880503..58235edd1e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -705,27 +705,28 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POISON_STING] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 15, .type = TYPE_POISON, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_TWINEEDLE] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 25, .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -733,6 +734,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 .strikeCount = 2, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) + ) }, [MOVE_PIN_MISSILE] = @@ -2191,31 +2195,35 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 20, #endif - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .type = TYPE_POISON, .accuracy = 70, .pp = 20, - .secondaryEffectChance = 40, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 40) + ) }, [MOVE_SLUDGE] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_BONE_CLUB] = @@ -3389,18 +3397,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SLUDGE_BOMB] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_MUD_SLAP] = @@ -6140,12 +6150,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POISON_TAIL] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_POISON, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -6153,6 +6162,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .highCritRatio = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) + ) }, [MOVE_COVET] = @@ -7115,18 +7127,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POISON_JAB] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_DARK_PULSE] = @@ -7823,12 +7837,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CROSS_POISON] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -7837,6 +7850,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .highCritRatio = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) + ) }, [MOVE_GUNK_SHOT] = @@ -7846,16 +7862,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .accuracy = 70, #endif - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_POISON, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_IRON_HEAD] = @@ -8539,17 +8557,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SLUDGE_WAVE] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 95, .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) + ) }, [MOVE_QUIVER_DANCE] = @@ -13399,12 +13419,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .pp = 15, #endif - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 50) + ) }, [MOVE_ESPER_WING] = @@ -14380,12 +14402,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_NOXIOUS_TORQUE] = { - .effect = EFFECT_POISON_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14400,6 +14421,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) + ) }, [MOVE_COMBAT_TORQUE] = diff --git a/test/battle/ability/immunity.c b/test/battle/ability/immunity.c index 3c6c4afa6f..cab0bf945e 100644 --- a/test/battle/ability/immunity.c +++ b/test/battle/ability/immunity.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Immunity prevents Poison Sting poison") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT); + ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SNORLAX) { Ability(ABILITY_IMMUNITY); } } WHEN { diff --git a/test/battle/ability/pastel_veil.c b/test/battle/ability/pastel_veil.c index 74d764fc30..104505f3c9 100644 --- a/test/battle/ability/pastel_veil.c +++ b/test/battle/ability/pastel_veil.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT); + ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } } WHEN { @@ -18,7 +18,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") DOUBLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison on partner") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT); + ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } diff --git a/test/battle/move_effect/barb_barrage.c b/test/battle/move_effect/barb_barrage.c index 89062b3de6..a7db476532 100644 --- a/test/battle/move_effect/barb_barrage.c +++ b/test/battle/move_effect/barb_barrage.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - //ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_BARB_BARRAGE); + ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_BARB_BARRAGE); + ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); } SINGLE_BATTLE_TEST("Barb Barrage inflicts poison") diff --git a/test/battle/move_effect/poison_hit.c b/test/battle/move_effect/poison_hit.c index 229355cb65..c7751f6c5b 100644 --- a/test/battle/move_effect/poison_hit.c +++ b/test/battle/move_effect/poison_hit.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT); - ASSUME(gBattleMoves[MOVE_TWINEEDLE].effect == EFFECT_POISON_HIT); + ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(gBattleMoves[MOVE_TWINEEDLE].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); } SINGLE_BATTLE_TEST("Poison Sting inflicts poison") From b7d77ad59e68962482c1b8a3787d36f3bcb0b89d Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 23:33:55 +0900 Subject: [PATCH 011/141] Confusion moves --- data/battle_scripts_1.s | 13 +---- include/constants/battle_move_effects.h | 4 +- src/battle_ai_util.c | 8 +-- src/battle_tv.c | 1 - src/data/battle_moves.h | 68 +++++++++++++++++-------- 5 files changed, 54 insertions(+), 40 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index f470a789f6..af6f9867b8 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -97,7 +97,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectAccuracyDownHit @ EFFECT_ACCURACY_DOWN_HIT .4byte BattleScript_EffectHit @ EFFECT_EVASION_DOWN_HIT .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK - .4byte BattleScript_EffectConfuseHit @ EFFECT_CONFUSE_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_75 .4byte BattleScript_EffectHit @ EFFECT_VITAL_THROW .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE .4byte BattleScript_EffectRecharge @ EFFECT_RECHARGE @@ -434,7 +434,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB - .4byte BattleScript_EffectMortalSpin @ EFFECT_MORTAL_SPIN + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_408 .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE .4byte BattleScript_EffectSyrupBomb @ EFFECT_SYRUP_BOMB .4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL @@ -493,15 +493,6 @@ BattleScript_HurtTarget_NoString: tryfaintmon BS_TARGET return -BattleScript_EffectMortalSpin: - call BattleScript_EffectHit_Ret - rapidspinfree - setmoveeffect MOVE_EFFECT_POISON - seteffectwithchance - tryfaintmon BS_TARGET - moveendall - end - BattleScript_EffectCorrosiveGas: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 09f9ddced9..69bfb3d22b 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -76,7 +76,7 @@ #define EFFECT_ACCURACY_DOWN_HIT 72 #define EFFECT_EVASION_DOWN_HIT 73 #define EFFECT_TWO_TURNS_ATTACK 74 -#define EFFECT_CONFUSE_HIT 75 +#define EFFECT_UNUSED_75 75 #define EFFECT_VITAL_THROW 76 #define EFFECT_SUBSTITUTE 77 #define EFFECT_RECHARGE 78 @@ -411,7 +411,7 @@ #define EFFECT_MAKE_IT_RAIN 405 #define EFFECT_CORROSIVE_GAS 406 #define EFFECT_POPULATION_BOMB 407 -#define EFFECT_MORTAL_SPIN 408 +#define EFFECT_UNUSED_408 408 #define EFFECT_SALT_CURE 409 #define EFFECT_SYRUP_BOMB 410 #define EFFECT_IVY_CUDGEL 411 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index f456db6dbd..8d56988e35 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -854,10 +854,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanGetFrostbite(battlerDef, abilityDef)) return TRUE; break; - case EFFECT_CONFUSE_HIT: - if (AI_CanConfuse(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) - return TRUE; - break; case EFFECT_HIT_ESCAPE: if (CountUsablePartyMons(battlerAtk) != 0 && ShouldPivot(battlerAtk, battlerDef, abilityDef, move, AI_THINKING_STRUCT->movesetIndex)) return TRUE; @@ -945,6 +941,10 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) return TRUE; break; + case MOVE_EFFECT_CONFUSION: + if (AI_CanConfuse(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) + return TRUE; + break; case MOVE_EFFECT_FLINCH: if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) return TRUE; diff --git a/src/battle_tv.c b/src/battle_tv.c index 67c1e9f5fa..3a28374fcd 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -158,7 +158,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_ACCURACY_DOWN_HIT] = 1, [EFFECT_EVASION_DOWN_HIT] = 1, // [EFFECT_SKY_ATTACK] = 4, - [EFFECT_CONFUSE_HIT] = 1, // [EFFECT_TWINEEDLE] = 1, [EFFECT_VITAL_THROW] = 1, [EFFECT_SUBSTITUTE] = 4, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 58235edd1e..7bd2b06cf8 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1083,17 +1083,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYBEAM] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) + ) }, [MOVE_BUBBLE_BEAM] = @@ -1661,17 +1663,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CONFUSION] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) + ) }, [MOVE_PSYCHIC] = @@ -2623,12 +2627,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DIZZY_PUNCH] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -2636,6 +2639,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) + ) }, [MOVE_SPORE] = @@ -4040,12 +4046,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DYNAMIC_PUNCH] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIGHTING, .accuracy = 50, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -4053,6 +4058,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) + ) }, [MOVE_MEGAHORN] = @@ -5837,17 +5845,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SIGNAL_BEAM] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_BUG, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) + ) }, [MOVE_SHADOW_PUNCH] = @@ -6341,18 +6351,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WATER_PULSE] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .pulseMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) + ) }, [MOVE_DOOM_DESIRE] = @@ -7690,18 +7702,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_CLIMB] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_NORMAL, .accuracy = 85, .pp = 20, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) + ) }, [MOVE_DEFOG] = @@ -7976,15 +7990,21 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 65, - .secondaryEffectChance = 100, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) + ), #elif B_UPDATED_MOVE_DATA == GEN_5 .power = 60, - .secondaryEffectChance = 10, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) + ), #else .power = 60, - .secondaryEffectChance = 31, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 31) + ), #endif - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .type = TYPE_FLYING, .accuracy = 100, .pp = 20, @@ -12585,18 +12605,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STRANGE_STEAM] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_FAIRY, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) + ) }, [MOVE_LIFE_DEW] = @@ -14454,12 +14476,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MAGICAL_TORQUE] = { - .effect = EFFECT_CONFUSE_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FAIRY, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14474,6 +14495,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) + ) }, [MOVE_PSYBLADE] = From 5eae07e4b9501c73165244a0feeecf33a69a682d Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 23 Nov 2023 23:43:11 +0900 Subject: [PATCH 012/141] Jaw Lock, Axe Kick, Spin Out Jaw Lock needs a test but I'm too lazy to write it --- data/battle_scripts_1.s | 18 +++--------------- include/constants/battle_move_effects.h | 6 +++--- src/battle_tv.c | 1 - src/data/battle_moves.h | 16 ++++++++++++---- test/battle/move_effect/axe_kick.c | 3 ++- test/battle/move_effect/spin_out.c | 3 ++- 6 files changed, 22 insertions(+), 25 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index af6f9867b8..292e848fd6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -393,7 +393,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPhotonGeyser @ EFFECT_PHOTON_GEYSER .4byte BattleScript_EffectShellSideArm @ EFFECT_SHELL_SIDE_ARM .4byte BattleScript_EffectHit @ EFFECT_TERRAIN_PULSE - .4byte BattleScript_EffectJawLock @ EFFECT_JAW_LOCK + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_367 .4byte BattleScript_EffectNoRetreat @ EFFECT_NO_RETREAT .4byte BattleScript_EffectTarShot @ EFFECT_TAR_SHOT .4byte BattleScript_EffectPoltergeist @ EFFECT_POLTERGEIST @@ -428,9 +428,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_399 .4byte BattleScript_EffectHit @ EFFECT_INFERNAL_PARADE .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART - .4byte BattleScript_EffectAxeKick @ EFFECT_AXE_KICK + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_402 .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE - .4byte BattleScript_EffectSpinOut @ EFFECT_SPIN_OUT + .4byte BattleScript_EffectHit @ EFFECT_HIT_404 .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB @@ -529,14 +529,6 @@ BattleScript_MakeItRainDoubles: jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_NoMoveEffect goto BattleScript_MakeItRainContinuous -BattleScript_EffectSpinOut:: - setmoveeffect MOVE_EFFECT_SPD_MINUS_2 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - -BattleScript_EffectAxeKick:: - setmoveeffect MOVE_EFFECT_CONFUSION - goto BattleScript_EffectRecoilIfMiss - BattleScript_EffectTakeHeart:: attackcanceler attackstring @@ -1117,10 +1109,6 @@ BattleScript_EffectNoRetreat: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectJawLock: - setmoveeffect MOVE_EFFECT_TRAP_BOTH | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_BothCanNoLongerEscape:: printstring STRINGID_BOTHCANNOLONGERESCAPE waitmessage B_WAIT_TIME_LONG diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 69bfb3d22b..7fb2758658 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -370,7 +370,7 @@ #define EFFECT_PHOTON_GEYSER 364 #define EFFECT_SHELL_SIDE_ARM 365 #define EFFECT_TERRAIN_PULSE 366 -#define EFFECT_JAW_LOCK 367 +#define EFFECT_UNUSED_367 367 #define EFFECT_NO_RETREAT 368 #define EFFECT_TAR_SHOT 369 #define EFFECT_POLTERGEIST 370 @@ -405,9 +405,9 @@ #define EFFECT_UNUSED_399 399 #define EFFECT_INFERNAL_PARADE 400 #define EFFECT_TAKE_HEART 401 -#define EFFECT_AXE_KICK 402 +#define EFFECT_UNUSED_402 402 #define EFFECT_COLLISION_COURSE 403 -#define EFFECT_SPIN_OUT 404 +#define EFFECT_HIT_404 404 #define EFFECT_MAKE_IT_RAIN 405 #define EFFECT_CORROSIVE_GAS 406 #define EFFECT_POPULATION_BOMB 407 diff --git a/src/battle_tv.c b/src/battle_tv.c index 3a28374fcd..e2e9dc9263 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -448,7 +448,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PHOTON_GEYSER] = 0, // TODO: Assign points [EFFECT_SHELL_SIDE_ARM] = 0, // TODO: Assign points [EFFECT_TERRAIN_PULSE] = 0, // TODO: Assign points - [EFFECT_JAW_LOCK] = 0, // TODO: Assign points [EFFECT_NO_RETREAT] = 0, // TODO: Assign points [EFFECT_TAR_SHOT] = 0, // TODO: Assign points [EFFECT_POLTERGEIST] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 7bd2b06cf8..3ef618957f 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -12172,7 +12172,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_JAW_LOCK] = { - .effect = EFFECT_JAW_LOCK, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_DARK, .accuracy = 100, @@ -12184,6 +12184,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH) + ) }, [MOVE_STUFF_CHEEKS] = @@ -13705,18 +13708,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_AXE_KICK] = { - .effect = EFFECT_AXE_KICK, + .effect = EFFECT_RECOIL_IF_MISS, .power = 120, .type = TYPE_FIGHTING, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) + ) }, [MOVE_LAST_RESPECTS] = @@ -13802,7 +13807,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPIN_OUT] = { - .effect = EFFECT_SPIN_OUT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_STEEL, .accuracy = 100, @@ -13813,6 +13818,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_2) + ) }, [MOVE_POPULATION_BOMB] = diff --git a/test/battle/move_effect/axe_kick.c b/test/battle/move_effect/axe_kick.c index e8674579f4..7eeb598976 100644 --- a/test/battle/move_effect/axe_kick.c +++ b/test/battle/move_effect/axe_kick.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_AXE_KICK].effect == EFFECT_AXE_KICK); + ASSUME(gBattleMoves[MOVE_AXE_KICK].effect == EFFECT_RECOIL_IF_MISS); + ASSUME(gBattleMoves[MOVE_AXE_KICK].additionalEffects[0].moveEffect == MOVE_EFFECT_CONFUSION); } SINGLE_BATTLE_TEST("Axe Kick confuses the target") diff --git a/test/battle/move_effect/spin_out.c b/test/battle/move_effect/spin_out.c index 7966882c6a..f357ee77bb 100644 --- a/test/battle/move_effect/spin_out.c +++ b/test/battle/move_effect/spin_out.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_SPIN_OUT].effect == EFFECT_SPIN_OUT); + ASSUME(gBattleMoves[MOVE_SPIN_OUT].additionalEffects[0].moveEffect == MOVE_EFFECT_SPD_MINUS_2); + ASSUME(gBattleMoves[MOVE_SPIN_OUT].additionalEffects[0].self == TRUE); } SINGLE_BATTLE_TEST("Spin Out lowers speed by 2 stages") From 98b2c93b3fd3b0c495e2e596f23efe3b5f6dfdf9 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 25 Nov 2023 19:22:28 +0900 Subject: [PATCH 013/141] Freeze/frostbite causing moves Added move effect FREEZE_OR_FROSTBITE macro so that we only need that if statement once... --- data/battle_scripts_1.s | 18 +----- include/constants/battle.h | 1 + include/constants/battle_move_effects.h | 4 +- src/battle_ai_util.c | 7 +-- src/battle_tv.c | 2 - .../battle_pyramid_wild_requirements.h | 2 +- src/data/battle_moves.h | 56 ++++++++----------- test/battle/ability/leaf_guard.c | 18 ++---- test/battle/ability/purifying_salt.c | 2 +- test/battle/move_effect/freeze_hit.c | 2 +- 10 files changed, 38 insertions(+), 74 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 292e848fd6..c8b59f3ba0 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -27,7 +27,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_2 .4byte BattleScript_EffectAbsorb @ EFFECT_ABSORB .4byte BattleScript_EffectHit @ EFFECT_UNUSED_4 - .4byte BattleScript_EffectFreezeHit @ EFFECT_FREEZE_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_5 .4byte BattleScript_EffectHit @ EFFECT_UNUSED_6 .4byte BattleScript_EffectExplosion @ EFFECT_EXPLOSION .4byte BattleScript_EffectDreamEater @ EFFECT_DREAM_EATER @@ -283,11 +283,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHealPulse @ EFFECT_HEAL_PULSE .4byte BattleScript_EffectQuash @ EFFECT_QUASH .4byte BattleScript_EffectIonDeluge @ EFFECT_ION_DELUGE -#if B_USE_FROSTBITE == TRUE - .4byte BattleScript_EffectFrostbiteHit @ EFFECT_FREEZE_DRY -#else - .4byte BattleScript_EffectFreezeHit @ EFFECT_FREEZE_DRY -#endif + .4byte BattleScript_EffectHit @ EFFECT_FREEZE_DRY .4byte BattleScript_EffectTopsyTurvy @ EFFECT_TOPSY_TURVY .4byte BattleScript_EffectMistyTerrain @ EFFECT_MISTY_TERRAIN .4byte BattleScript_EffectGrassyTerrain @ EFFECT_GRASSY_TERRAIN @@ -423,7 +419,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectDireClaw @ EFFECT_DIRE_CLAW .4byte BattleScript_EffectHit @ EFFECT_BARB_BARRAGE .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING - .4byte BattleScript_EffectFrostbiteHit @ EFFECT_FROSTBITE_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_397 .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE .4byte BattleScript_EffectHit @ EFFECT_UNUSED_399 .4byte BattleScript_EffectHit @ EFFECT_INFERNAL_PARADE @@ -3347,18 +3343,10 @@ BattleScript_AbsorbHealBlock:: tryfaintmon BS_TARGET goto BattleScript_MoveEnd -BattleScript_EffectFrostbiteHit:: - setmoveeffect MOVE_EFFECT_FROSTBITE - goto BattleScript_EffectHit - BattleScript_EffectSleepHit:: setmoveeffect MOVE_EFFECT_SLEEP goto BattleScript_EffectHit -BattleScript_EffectFreezeHit:: - setmoveeffect MOVE_EFFECT_FREEZE - goto BattleScript_EffectHit - BattleScript_EffectExplosion_AnimDmgRet: jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_ExplosionAnimRet call BattleScript_PreserveMissedBitDoMoveAnim diff --git a/include/constants/battle.h b/include/constants/battle.h index 4d19f12348..2092684c99 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -316,6 +316,7 @@ #define MOVE_EFFECT_TOXIC 6 #define MOVE_EFFECT_FROSTBITE 7 #define PRIMARY_STATUS_MOVE_EFFECT MOVE_EFFECT_FROSTBITE // All above move effects apply primary status +#define MOVE_EFFECT_FREEZE_OR_FROSTBITE (B_USE_FROSTBITE == TRUE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE) #define MOVE_EFFECT_CONFUSION 8 #define MOVE_EFFECT_FLINCH 9 #define MOVE_EFFECT_TRI_ATTACK 10 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 7fb2758658..4530a2279a 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -6,7 +6,7 @@ #define EFFECT_UNUSED_2 2 #define EFFECT_ABSORB 3 #define EFFECT_UNUSED_4 4 -#define EFFECT_FREEZE_HIT 5 +#define EFFECT_UNUSED_5 5 #define EFFECT_UNUSED_6 6 #define EFFECT_EXPLOSION 7 #define EFFECT_DREAM_EATER 8 @@ -400,7 +400,7 @@ #define EFFECT_DIRE_CLAW 394 #define EFFECT_BARB_BARRAGE 395 #define EFFECT_REVIVAL_BLESSING 396 -#define EFFECT_FROSTBITE_HIT 397 +#define EFFECT_UNUSED_397 397 #define EFFECT_SNOWSCAPE 398 #define EFFECT_UNUSED_399 399 #define EFFECT_INFERNAL_PARADE 400 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 8d56988e35..ca000ef8bf 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -850,10 +850,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) return TRUE; break; - case EFFECT_FREEZE_HIT: - if (AI_CanGetFrostbite(battlerDef, abilityDef)) - return TRUE; - break; case EFFECT_HIT_ESCAPE: if (CountUsablePartyMons(battlerAtk) != 0 && ShouldPivot(battlerAtk, battlerDef, abilityDef, move, AI_THINKING_STRUCT->movesetIndex)) return TRUE; @@ -932,8 +928,7 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) return TRUE; break; - case MOVE_EFFECT_FREEZE: - case MOVE_EFFECT_FROSTBITE: + case MOVE_EFFECT_FREEZE_OR_FROSTBITE: if (AI_CanGetFrostbite(battlerDef, abilityDef)) return TRUE; break; diff --git a/src/battle_tv.c b/src/battle_tv.c index e2e9dc9263..7dab9b842a 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -89,7 +89,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HIT] = 1, [EFFECT_SLEEP] = 1, [EFFECT_ABSORB] = 4, - [EFFECT_FREEZE_HIT] = 1, [EFFECT_EXPLOSION] = 0, [EFFECT_DREAM_EATER] = 5, [EFFECT_MIRROR_MOVE] = 1, @@ -468,7 +467,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_DOUBLE_SHOCK] = 0, // TODO: Assign points [EFFECT_SPECIAL_ATTACK_UP_HIT] = 1, [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points - [EFFECT_FROSTBITE_HIT] = 1, }; static const u16 sPoints_Effectiveness[] = diff --git a/src/data/battle_frontier/battle_pyramid_wild_requirements.h b/src/data/battle_frontier/battle_pyramid_wild_requirements.h index a7c25ebd1d..229b1b9be1 100644 --- a/src/data/battle_frontier/battle_pyramid_wild_requirements.h +++ b/src/data/battle_frontier/battle_pyramid_wild_requirements.h @@ -79,7 +79,7 @@ static const u16 sBurningMoves[] = { MOVE_BLAZING_TORQUE, }; -// EFFECT_FREEZE, EFFECT_FREEZE_HIT +// EFFECT_FREEZE, MOVE_EFFECT_FREEZE_OR_FROSTBITE static const u16 sFrostbiteMoves[] = { MOVE_ICE_PUNCH, MOVE_ICE_BEAM, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 3ef618957f..0efdd68498 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -129,16 +129,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICE_PUNCH] = { - #if B_USE_FROSTBITE == TRUE - .effect = EFFECT_FROSTBITE_HIT, - #else - .effect = EFFECT_FREEZE_HIT, - #endif + .effect = EFFECT_HIT, .power = 75, .type = TYPE_ICE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -146,6 +141,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_THUNDER_PUNCH] = @@ -1041,20 +1039,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #endif // The following effect is also relevant in battle_pike.c // If you cherry-pick this to use something other than the config, make sure to update it there too - #if B_USE_FROSTBITE == TRUE - .effect = EFFECT_FROSTBITE_HIT, - #else - .effect = EFFECT_FREEZE_HIT, - #endif + .effect = EFFECT_HIT, .type = TYPE_ICE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_BLIZZARD] = @@ -1064,21 +1060,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 120, #endif - #if B_USE_FROSTBITE == TRUE - .effect = EFFECT_FROSTBITE_HIT, - #else - .effect = EFFECT_FREEZE_HIT, - #endif + .effect = EFFECT_HIT, .type = TYPE_ICE, .accuracy = 70, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_PSYBEAM] = @@ -3274,21 +3268,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POWDER_SNOW] = { - #if B_USE_FROSTBITE == TRUE - .effect = EFFECT_FROSTBITE_HIT, - #else - .effect = EFFECT_FREEZE_HIT, - #endif + .effect = EFFECT_HIT, .power = 40, .type = TYPE_ICE, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_PROTECT] = @@ -12184,9 +12176,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH) - ) + // ADDITIONAL_EFFECTS( // broke it oops + // PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH), + // ) }, [MOVE_STUFF_CHEEKS] = @@ -13112,21 +13104,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FREEZING_GLARE] = { .power = 90, - #if B_USE_FROSTBITE == TRUE - .effect = EFFECT_FROSTBITE_HIT, - #else - .effect = EFFECT_FREEZE_HIT, - #endif + .effect = EFFECT_HIT, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_FIERY_WRATH] = diff --git a/test/battle/ability/leaf_guard.c b/test/battle/ability/leaf_guard.c index 595a9451c3..9d9dd211f7 100644 --- a/test/battle/ability/leaf_guard.c +++ b/test/battle/ability/leaf_guard.c @@ -9,29 +9,21 @@ SINGLE_BATTLE_TEST("Leaf Guard prevents non-volatile status conditions in sun") PARAMETRIZE { move = MOVE_HYPNOSIS; status = STATUS1_SLEEP; } PARAMETRIZE { move = MOVE_THUNDER_WAVE; status = STATUS1_PARALYSIS; } PARAMETRIZE { move = MOVE_TOXIC; status = STATUS1_TOXIC_POISON; } - PARAMETRIZE { move = MOVE_POWDER_SNOW; status = STATUS1_FREEZE; } + // PARAMETRIZE { move = MOVE_POWDER_SNOW; status = STATUS1_FREEZE; } // Pointless since you can't freeze in sunlight anyway GIVEN { ASSUME(gBattleMoves[MOVE_WILL_O_WISP].effect == EFFECT_WILL_O_WISP); ASSUME(gBattleMoves[MOVE_HYPNOSIS].effect == EFFECT_SLEEP); ASSUME(gBattleMoves[MOVE_THUNDER_WAVE].effect == EFFECT_PARALYZE); ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == EFFECT_FREEZE_HIT); PLAYER(SPECIES_LEAFEON) { Ability(ABILITY_LEAF_GUARD); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_SUNNY_DAY); MOVE(opponent, move); } } SCENE { - if (move != MOVE_POWDER_SNOW) { - NOT ANIMATION(ANIM_TYPE_MOVE, move, opponent); - ABILITY_POPUP(player, ABILITY_LEAF_GUARD); - MESSAGE("It doesn't affect Leafeon…"); - NOT STATUS_ICON(player, status); - } else { - NONE_OF { - ABILITY_POPUP(player, ABILITY_LEAF_GUARD); - STATUS_ICON(player, status); - } - } + NOT ANIMATION(ANIM_TYPE_MOVE, move, opponent); + ABILITY_POPUP(player, ABILITY_LEAF_GUARD); + MESSAGE("It doesn't affect Leafeon…"); + NOT STATUS_ICON(player, status); } } diff --git a/test/battle/ability/purifying_salt.c b/test/battle/ability/purifying_salt.c index ea89124681..ef3f6ad60c 100644 --- a/test/battle/ability/purifying_salt.c +++ b/test/battle/ability/purifying_salt.c @@ -47,7 +47,7 @@ SINGLE_BATTLE_TEST("Purifying Salt grants immunity to status effects") ASSUME(gBattleMoves[MOVE_HYPNOSIS].effect == EFFECT_SLEEP); ASSUME(gBattleMoves[MOVE_THUNDER_WAVE].effect == EFFECT_PARALYZE); ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == EFFECT_FREEZE_HIT); + ASSUME(gBattleMoves[MOVE_POWDER_SNOW].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE_OR_FROSTBITE); PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_PURIFYING_SALT); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/move_effect/freeze_hit.c b/test/battle/move_effect/freeze_hit.c index 4c9ff557e4..edd2cac1cc 100644 --- a/test/battle/move_effect/freeze_hit.c +++ b/test/battle/move_effect/freeze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == EFFECT_FREEZE_HIT); + ASSUME(gBattleMoves[MOVE_POWDER_SNOW].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE_OR_FROSTBITE); ASSUME(gBattleMoves[MOVE_BLIZZARD].accuracy == 70); } From 0e23160f2e587a26c348d79d0d066b0b68254d58 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 25 Nov 2023 23:06:51 +0900 Subject: [PATCH 014/141] Fixed macro + Jaw Lock test --- include/pokemon.h | 36 ++++++------------------------ src/data/battle_moves.h | 6 ++--- test/battle/move_effect/jaw_lock.c | 23 +++++++++++++++++++ 3 files changed, 33 insertions(+), 32 deletions(-) create mode 100644 test/battle/move_effect/jaw_lock.c diff --git a/include/pokemon.h b/include/pokemon.h index d1f2c1d575..23e79f5573 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -399,44 +399,22 @@ struct BattleMove const struct AdditionalEffect *additionalEffects; }; -// for some reason struct arguments are counted as 2? -#define ADDITIONAL_EFFECTS(...)\ - .numAdditionalEffects = NARG_8(__VA_ARGS__) / 2,\ - .additionalEffects = (const struct AdditionalEffect[]){\ - VARARG_8(ADDITIONAL_EFFECTS_, __VA_ARGS__)\ - } -#define ADDITIONAL_EFFECTS_0() -#define ADDITIONAL_EFFECTS_2(a, b) a, b -#define ADDITIONAL_EFFECTS_4(a, b, c, d) a, b, c, d -#define ADDITIONAL_EFFECTS_6(a, b, c, d, e, f) a, b, c, d, e, f +#define ADDITIONAL_EFFECTS(...) \ + .numAdditionalEffects = NARG_8(__VA_ARGS__) / 3, \ + .additionalEffects = (const struct AdditionalEffect[]) { __VA_ARGS__ } -#define PRIMARY_EFFECT(_moveEffect, ...){.moveEffect = _moveEffect} -#define PRIMARY_EFFECT_SELF(_moveEffect, ...){.self = TRUE, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT(_moveEffect, _chance, ...){.chance = _chance, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT_SELF(_moveEffect, _chance, ...){.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} +#define PRIMARY_EFFECT(_moveEffect) {.self = FALSE, .chance = 0, .moveEffect = _moveEffect} +#define PRIMARY_EFFECT_SELF(_moveEffect) {.self = TRUE, .chance = 0, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT(_moveEffect, _chance) {.self = FALSE, .chance = _chance, .moveEffect = _moveEffect} +#define SECONDARY_EFFECT_SELF(_moveEffect, _chance) {.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} struct AdditionalEffect { bool8 self; u8 chance; // 0% = effect certain, primary effect u16 moveEffect; - // union { - // u32 data; // status effect etc. (not sure what to call this) - // // struct StatChange *statChange; // will include when stat changer overhaul is merged - // }; }; -// struct StatChange -// { -// s8 atk; -// s8 def; -// s8 spa; -// s8 spd; -// s8 spe; -// s8 acc; -// s8 eva; -// }; - #define SPINDA_SPOT_WIDTH 16 #define SPINDA_SPOT_HEIGHT 16 diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 0efdd68498..b116756d6b 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -12176,9 +12176,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .bitingMove = TRUE, - // ADDITIONAL_EFFECTS( // broke it oops - // PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH), - // ) + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH), + ), }, [MOVE_STUFF_CHEEKS] = diff --git a/test/battle/move_effect/jaw_lock.c b/test/battle/move_effect/jaw_lock.c new file mode 100644 index 0000000000..6f7239231b --- /dev/null +++ b/test/battle/move_effect/jaw_lock.c @@ -0,0 +1,23 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_JAW_LOCK].additionalEffects[0].moveEffect == MOVE_EFFECT_TRAP_BOTH); +} + +SINGLE_BATTLE_TEST("Jaw Lock traps both opponents") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_JAW_LOCK); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_JAW_LOCK, player); + MESSAGE("Neither Pokémon can run away!"); + } THEN { // Can't find good way to test trapping + EXPECT(opponent->status2 & STATUS2_ESCAPE_PREVENTION); + EXPECT(player->status2 & STATUS2_ESCAPE_PREVENTION); + } +} From 4058d16f2f644c895a766a2edbf8257d247dd1d8 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 25 Nov 2023 23:56:17 +0900 Subject: [PATCH 015/141] 2-Turn moves + unique moves with secondary effects Two turn moves (Bounce, Freeze Shock, Sky Attack, Shadow/Phantom Force), Dire Claw, Stone Axe, Ceaseless Edge, Wicked Torque, Relic Song, Fake Out, --- asm/macros/battle_script.inc | 4 - data/battle_scripts_1.s | 31 +--- include/constants/battle_move_effects.h | 8 +- include/constants/battle_script_commands.h | 184 ++++++++++----------- src/battle_script_commands.c | 12 +- src/battle_tv.c | 1 - src/data/battle_moves.h | 60 ++++--- test/battle/move_effect/dire_claw.c | 2 +- test/battle/move_effect/relic_song.c | 1 + 9 files changed, 145 insertions(+), 158 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 35455fdc96..f53595c16d 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1821,10 +1821,6 @@ various \battler, VARIOUS_POWER_TRICK .endm - .macro argumenttomoveeffect - various BS_ATTACKER, VARIOUS_ARGUMENT_TO_MOVE_EFFECT - .endm - .macro jumpifnotgrounded battler:req, jumpInstr:req various \battler, VARIOUS_JUMP_IF_NOT_GROUNDED .4byte \jumpInstr diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index c8b59f3ba0..cf2af4bcde 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -53,7 +53,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectRoar @ EFFECT_ROAR .4byte BattleScript_EffectHit @ EFFECT_MULTI_HIT .4byte BattleScript_EffectConversion @ EFFECT_CONVERSION - .4byte BattleScript_EffectFlinchHit @ EFFECT_FLINCH_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_31 .4byte BattleScript_EffectRestoreHp @ EFFECT_RESTORE_HP .4byte BattleScript_EffectToxic @ EFFECT_TOXIC .4byte BattleScript_EffectPayDay @ EFFECT_PAY_DAY @@ -406,7 +406,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID - .4byte BattleScript_EffectSleepHit @ EFFECT_SLEEP_HIT + .4byte BattleScript_EffectHit @ EFFET_UNUSED_384 .4byte BattleScript_EffectDoubleShock @ EFFECT_DOUBLE_SHOCK .4byte BattleScript_EffectSpecialAttackUpHit @ EFFECT_SPECIAL_ATTACK_UP_HIT .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE @@ -415,8 +415,8 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP .4byte BattleScript_EffectHit @ EFFECT_PSYBLADE .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM - .4byte BattleScript_EffectHitSetEntryHazard @ EFFECT_HIT_SET_ENTRY_HAZARD - .4byte BattleScript_EffectDireClaw @ EFFECT_DIRE_CLAW + .4byte BattleScript_EffectHit @ EFFECT_HIT_SET_ENTRY_HAZARD + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_394 .4byte BattleScript_EffectHit @ EFFECT_BARB_BARRAGE .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING .4byte BattleScript_EffectHit @ EFFECT_UNUSED_397 @@ -426,7 +426,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectHit @ EFFECT_UNUSED_402 .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE - .4byte BattleScript_EffectHit @ EFFECT_HIT_404 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_404 .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB @@ -563,14 +563,6 @@ BattleScript_StealthRockActivates:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectDireClaw:: - setmoveeffect MOVE_EFFECT_DIRE_CLAW - goto BattleScript_EffectHit - -BattleScript_EffectHitSetEntryHazard:: - argumenttomoveeffect - goto BattleScript_EffectHit - BattleScript_SpikesActivates:: trysetspikes BattleScript_MoveEnd printfromtable gDmgHazardsStringIds @@ -862,7 +854,6 @@ BattleScript_SkyDropTurn2: setbyte sB_ANIM_TURN, 0x1 clearstatusfromeffect BS_ATTACKER orword gHitMarker, HITMARKER_NO_PPDEDUCT - argumenttomoveeffect clearsemiinvulnerablebit attackstring clearskydrop BattleScript_SkyDropChangedTarget @@ -1315,7 +1306,6 @@ BattleScript_NoMoveEffect: goto BattleScript_EffectHit BattleScript_EffectRelicSong: - setmoveeffect MOVE_EFFECT_SLEEP call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET moveendall @@ -3343,10 +3333,6 @@ BattleScript_AbsorbHealBlock:: tryfaintmon BS_TARGET goto BattleScript_MoveEnd -BattleScript_EffectSleepHit:: - setmoveeffect MOVE_EFFECT_SLEEP - goto BattleScript_EffectHit - BattleScript_EffectExplosion_AnimDmgRet: jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_ExplosionAnimRet call BattleScript_PreserveMissedBitDoMoveAnim @@ -3730,10 +3716,6 @@ BattleScript_EffectConversion:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFlinchHit:: - setmoveeffect MOVE_EFFECT_FLINCH - goto BattleScript_EffectHit - BattleScript_EffectRestoreHp:: attackcanceler attackstring @@ -3873,7 +3855,6 @@ BattleScript_TwoTurnMovesSecondTurn:: setbyte sB_ANIM_TURN, 1 clearstatusfromeffect BS_ATTACKER orword gHitMarker, HITMARKER_NO_PPDEDUCT - argumenttomoveeffect goto BattleScript_HitFromAccCheck BattleScriptFirstChargingTurn:: @@ -5307,7 +5288,6 @@ BattleScript_SecondTurnSemiInvulnerable:: setbyte sB_ANIM_TURN, 1 clearstatusfromeffect BS_ATTACKER orword gHitMarker, HITMARKER_NO_PPDEDUCT - argumenttomoveeffect BattleScript_SemiInvulnerableTryHit:: accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE clearsemiinvulnerablebit @@ -5354,7 +5334,6 @@ BattleScript_AlreadyAtFullHp:: BattleScript_EffectFakeOut:: attackcanceler jumpifnotfirstturn BattleScript_FailedFromAtkString - setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_EffectHit BattleScript_FailedFromAtkCanceler:: diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 4530a2279a..ae37a27b5f 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -32,7 +32,7 @@ #define EFFECT_ROAR 28 #define EFFECT_MULTI_HIT 29 #define EFFECT_CONVERSION 30 -#define EFFECT_FLINCH_HIT 31 +#define EFFECT_UNUSED_31 31 #define EFFECT_RESTORE_HP 32 #define EFFECT_TOXIC 33 #define EFFECT_PAY_DAY 34 @@ -387,7 +387,7 @@ #define EFFECT_EXTREME_EVOBOOST 381 #define EFFECT_HIT_SET_REMOVE_TERRAIN 382 // genesis supernova #define EFFECT_DARK_VOID 383 -#define EFFECT_SLEEP_HIT 384 +#define EFFET_UNUSED_384 384 #define EFFECT_DOUBLE_SHOCK 385 #define EFFECT_SPECIAL_ATTACK_UP_HIT 386 #define EFFECT_VICTORY_DANCE 387 @@ -397,7 +397,7 @@ #define EFFECT_PSYBLADE 391 #define EFFECT_HYDRO_STEAM 392 #define EFFECT_HIT_SET_ENTRY_HAZARD 393 -#define EFFECT_DIRE_CLAW 394 +#define EFFECT_UNUSED_394 394 #define EFFECT_BARB_BARRAGE 395 #define EFFECT_REVIVAL_BLESSING 396 #define EFFECT_UNUSED_397 397 @@ -407,7 +407,7 @@ #define EFFECT_TAKE_HEART 401 #define EFFECT_UNUSED_402 402 #define EFFECT_COLLISION_COURSE 403 -#define EFFECT_HIT_404 404 +#define EFFECT_UNUSED_404 404 #define EFFECT_MAKE_IT_RAIN 405 #define EFFECT_CORROSIVE_GAS 406 #define EFFECT_POPULATION_BOMB 407 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 9526d549fd..f9901cc372 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -154,99 +154,97 @@ #define VARIOUS_POWER_TRICK 62 #define VARIOUS_AFTER_YOU 63 #define VARIOUS_BESTOW 64 -#define VARIOUS_ARGUMENT_TO_MOVE_EFFECT 65 -#define VARIOUS_JUMP_IF_NOT_GROUNDED 66 -#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 67 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 68 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 69 -#define VARIOUS_SET_AURORA_VEIL 70 -#define VARIOUS_TRY_THIRD_TYPE 71 -#define VARIOUS_ACUPRESSURE 72 -#define VARIOUS_SET_POWDER 73 -#define VARIOUS_SPECTRAL_THIEF 74 -#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 75 -#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 76 -#define VARIOUS_JUMP_IF_ROAR_FAILS 77 -#define VARIOUS_TRY_INSTRUCT 78 -#define VARIOUS_JUMP_IF_NOT_BERRY 79 -#define VARIOUS_TRACE_ABILITY 80 -#define VARIOUS_UPDATE_NICK 81 -#define VARIOUS_TRY_ILLUSION_OFF 82 -#define VARIOUS_SET_SPRITEIGNORE0HP 83 -#define VARIOUS_HANDLE_FORM_CHANGE 84 -#define VARIOUS_GET_STAT_VALUE 85 -#define VARIOUS_JUMP_IF_FULL_HP 86 -#define VARIOUS_LOSE_TYPE 87 -#define VARIOUS_TRY_ACTIVATE_SOULHEART 88 -#define VARIOUS_TRY_ACTIVATE_RECEIVER 89 -#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 90 -#define VARIOUS_TRY_FRISK 91 -#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 92 -#define VARIOUS_TRY_FAIRY_LOCK 93 -#define VARIOUS_JUMP_IF_NO_ALLY 94 -#define VARIOUS_POISON_TYPE_IMMUNITY 95 -#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 96 -#define VARIOUS_INFATUATE_WITH_BATTLER 97 -#define VARIOUS_SET_LAST_USED_ITEM 98 -#define VARIOUS_PARALYZE_TYPE_IMMUNITY 99 -#define VARIOUS_JUMP_IF_ABSENT 100 -#define VARIOUS_DESTROY_ABILITY_POPUP 101 -#define VARIOUS_TOTEM_BOOST 102 -#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 103 -#define VARIOUS_MOVEEND_ITEM_EFFECTS 104 -#define VARIOUS_TERRAIN_SEED 105 -#define VARIOUS_MAKE_INVISIBLE 106 -#define VARIOUS_ROOM_SERVICE 107 - -#define VARIOUS_EERIE_SPELL_PP_REDUCE 108 -#define VARIOUS_JUMP_IF_TEAM_HEALTHY 109 -#define VARIOUS_TRY_HEAL_QUARTER_HP 110 -#define VARIOUS_REMOVE_TERRAIN 111 -#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 112 -#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 113 -#define VARIOUS_GET_ROTOTILLER_TARGETS 114 -#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 115 -#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 116 -#define VARIOUS_CONSUME_BERRY 117 -#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 118 -#define VARIOUS_JUMP_IF_SPECIES 119 -#define VARIOUS_UPDATE_ABILITY_POPUP 120 -#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 121 -#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 122 -#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 123 -#define VARIOUS_PHOTON_GEYSER_CHECK 124 -#define VARIOUS_SHELL_SIDE_ARM_CHECK 125 -#define VARIOUS_TRY_NO_RETREAT 126 -#define VARIOUS_TRY_TAR_SHOT 127 -#define VARIOUS_CAN_TAR_SHOT_WORK 128 -#define VARIOUS_CHECK_POLTERGEIST 129 -#define VARIOUS_CUT_1_3_HP_RAISE_STATS 130 -#define VARIOUS_TRY_END_NEUTRALIZING_GAS 131 -#define VARIOUS_JUMP_IF_UNDER_200 132 -#define VARIOUS_SET_SKY_DROP 133 -#define VARIOUS_CLEAR_SKY_DROP 134 -#define VARIOUS_SKY_DROP_YAWN 135 -#define VARIOUS_JUMP_IF_HOLD_EFFECT 136 -#define VARIOUS_CURE_CERTAIN_STATUSES 137 -#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 138 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 139 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 140 -#define VARIOUS_SAVE_BATTLER_ITEM 141 -#define VARIOUS_RESTORE_BATTLER_ITEM 142 -#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 143 -#define VARIOUS_SET_BEAK_BLAST 144 -#define VARIOUS_SWAP_SIDE_STATUSES 145 -#define VARIOUS_SWAP_STATS 146 -#define VARIOUS_TEATIME_INVUL 147 -#define VARIOUS_TEATIME_TARGETS 148 -#define VARIOUS_TRY_WIND_RIDER_POWER 149 -#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 150 -#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 151 -#define VARIOUS_STORE_HEALING_WISH 152 -#define VARIOUS_HIT_SWITCH_TARGET_FAILED 153 -#define VARIOUS_TRY_REVIVAL_BLESSING 154 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 155 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 156 +#define VARIOUS_JUMP_IF_NOT_GROUNDED 65 +#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 66 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 67 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 68 +#define VARIOUS_SET_AURORA_VEIL 69 +#define VARIOUS_TRY_THIRD_TYPE 70 +#define VARIOUS_ACUPRESSURE 71 +#define VARIOUS_SET_POWDER 72 +#define VARIOUS_SPECTRAL_THIEF 73 +#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 74 +#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 75 +#define VARIOUS_JUMP_IF_ROAR_FAILS 76 +#define VARIOUS_TRY_INSTRUCT 77 +#define VARIOUS_JUMP_IF_NOT_BERRY 78 +#define VARIOUS_TRACE_ABILITY 79 +#define VARIOUS_UPDATE_NICK 80 +#define VARIOUS_TRY_ILLUSION_OFF 81 +#define VARIOUS_SET_SPRITEIGNORE0HP 82 +#define VARIOUS_HANDLE_FORM_CHANGE 83 +#define VARIOUS_GET_STAT_VALUE 84 +#define VARIOUS_JUMP_IF_FULL_HP 85 +#define VARIOUS_LOSE_TYPE 86 +#define VARIOUS_TRY_ACTIVATE_SOULHEART 87 +#define VARIOUS_TRY_ACTIVATE_RECEIVER 88 +#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 89 +#define VARIOUS_TRY_FRISK 90 +#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 91 +#define VARIOUS_TRY_FAIRY_LOCK 92 +#define VARIOUS_JUMP_IF_NO_ALLY 93 +#define VARIOUS_POISON_TYPE_IMMUNITY 94 +#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 95 +#define VARIOUS_INFATUATE_WITH_BATTLER 96 +#define VARIOUS_SET_LAST_USED_ITEM 97 +#define VARIOUS_PARALYZE_TYPE_IMMUNITY 98 +#define VARIOUS_JUMP_IF_ABSENT 99 +#define VARIOUS_DESTROY_ABILITY_POPUP 100 +#define VARIOUS_TOTEM_BOOST 101 +#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 102 +#define VARIOUS_MOVEEND_ITEM_EFFECTS 103 +#define VARIOUS_TERRAIN_SEED 104 +#define VARIOUS_MAKE_INVISIBLE 105 +#define VARIOUS_ROOM_SERVICE 106 +#define VARIOUS_EERIE_SPELL_PP_REDUCE 107 +#define VARIOUS_JUMP_IF_TEAM_HEALTHY 108 +#define VARIOUS_TRY_HEAL_QUARTER_HP 109 +#define VARIOUS_REMOVE_TERRAIN 110 +#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 111 +#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 112 +#define VARIOUS_GET_ROTOTILLER_TARGETS 113 +#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 114 +#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 115 +#define VARIOUS_CONSUME_BERRY 116 +#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 117 +#define VARIOUS_JUMP_IF_SPECIES 118 +#define VARIOUS_UPDATE_ABILITY_POPUP 119 +#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 120 +#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 121 +#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 122 +#define VARIOUS_PHOTON_GEYSER_CHECK 123 +#define VARIOUS_SHELL_SIDE_ARM_CHECK 124 +#define VARIOUS_TRY_NO_RETREAT 125 +#define VARIOUS_TRY_TAR_SHOT 126 +#define VARIOUS_CAN_TAR_SHOT_WORK 127 +#define VARIOUS_CHECK_POLTERGEIST 128 +#define VARIOUS_CUT_1_3_HP_RAISE_STATS 129 +#define VARIOUS_TRY_END_NEUTRALIZING_GAS 130 +#define VARIOUS_JUMP_IF_UNDER_200 131 +#define VARIOUS_SET_SKY_DROP 132 +#define VARIOUS_CLEAR_SKY_DROP 133 +#define VARIOUS_SKY_DROP_YAWN 134 +#define VARIOUS_JUMP_IF_HOLD_EFFECT 135 +#define VARIOUS_CURE_CERTAIN_STATUSES 136 +#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 137 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 138 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 139 +#define VARIOUS_SAVE_BATTLER_ITEM 140 +#define VARIOUS_RESTORE_BATTLER_ITEM 141 +#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 142 +#define VARIOUS_SET_BEAK_BLAST 143 +#define VARIOUS_SWAP_SIDE_STATUSES 144 +#define VARIOUS_SWAP_STATS 145 +#define VARIOUS_TEATIME_INVUL 146 +#define VARIOUS_TEATIME_TARGETS 147 +#define VARIOUS_TRY_WIND_RIDER_POWER 148 +#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 149 +#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 150 +#define VARIOUS_STORE_HEALING_WISH 151 +#define VARIOUS_HIT_SWITCH_TARGET_FAILED 152 +#define VARIOUS_TRY_REVIVAL_BLESSING 153 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_Z_MOVE 154 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_MEGA_EVOLUTION 155 // Cmd_manipulatedamage #define DMG_CHANGE_SIGN 0 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index dabb7dc43d..9b5982d56d 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3584,6 +3584,8 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleScripting.moveEffect = RandomElement(RNG_DIRE_CLAW, sDireClawEffects); SetMoveEffect(TRUE, 0); } + else + gBattlescriptCurrInstr++; break; case MOVE_EFFECT_STEALTH_ROCK: if (!(gSideStatuses[GetBattlerSide(gEffectBattler)] & SIDE_STATUS_STEALTH_ROCK)) @@ -3592,6 +3594,8 @@ void SetMoveEffect(bool32 primary, u32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_StealthRockActivates; } + else + gBattlescriptCurrInstr++; break; case MOVE_EFFECT_SPIKES: if (gSideTimers[GetBattlerSide(gEffectBattler)].spikesAmount < 3) @@ -3600,6 +3604,8 @@ void SetMoveEffect(bool32 primary, u32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_SpikesActivates; } + else + gBattlescriptCurrInstr++; break; case MOVE_EFFECT_SYRUP_BOMB: if (!(gStatuses4[gEffectBattler] & STATUS4_SYRUP_BOMB)) @@ -9714,12 +9720,6 @@ static void Cmd_various(void) } return; } - case VARIOUS_ARGUMENT_TO_MOVE_EFFECT: - { - VARIOUS_ARGS(); - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].argument; - break; - } case VARIOUS_JUMP_IF_NOT_GROUNDED: { VARIOUS_ARGS(const u8 *jumpInstr); diff --git a/src/battle_tv.c b/src/battle_tv.c index 7dab9b842a..7880b29086 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -463,7 +463,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_EXTREME_EVOBOOST] = 0, // TODO: Assign points [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points [EFFECT_DARK_VOID] = 0, // TODO: Assign points - [EFFECT_SLEEP_HIT] = 1, [EFFECT_DOUBLE_SHOCK] = 0, // TODO: Assign points [EFFECT_SPECIAL_ATTACK_UP_HIT] = 1, [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index b116756d6b..58d44053dd 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -526,7 +526,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_HORN_ATTACK] = @@ -2566,16 +2566,17 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .argument = MOVE_EFFECT_FLINCH, .zMoveEffect = Z_EFFECT_NONE, .twoTurnMove = TRUE, .sheerForceBoost = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ), }, [MOVE_TRANSFORM] = @@ -4571,11 +4572,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 100) + ), }, [MOVE_UPROAR] = @@ -6120,11 +6123,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .argument = MOVE_EFFECT_PARALYSIS, .zMoveEffect = Z_EFFECT_NONE, .twoTurnMove = TRUE, .makesContact = TRUE, @@ -6133,6 +6134,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ), }, [MOVE_MUD_SHOT] = @@ -8314,19 +8318,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .argument = MOVE_EFFECT_FEINT, .twoTurnMove = TRUE, .ignoresProtect = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS == GEN_6, .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_FEINT) + ), }, [MOVE_HONE_CLAWS] = @@ -9668,7 +9673,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, @@ -9677,6 +9681,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) + ), }, [MOVE_SECRET_SWORD] = @@ -9768,17 +9775,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .argument = MOVE_EFFECT_PARALYSIS, .zMoveEffect = Z_EFFECT_NONE, .twoTurnMove = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ), }, [MOVE_ICE_BURN] = @@ -10006,11 +10014,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .argument = MOVE_EFFECT_FEINT, .zMoveEffect = Z_EFFECT_NONE, .twoTurnMove = TRUE, .ignoresProtect = TRUE, @@ -10019,6 +10025,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_FEINT) + ), }, [MOVE_TRICK_OR_TREAT] = @@ -12754,7 +12763,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 90, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -13133,7 +13141,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), }, [MOVE_THUNDEROUS_KICK] = @@ -13211,17 +13219,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 60, #endif - .effect = EFFECT_DIRE_CLAW, + .effect = EFFECT_HIT, .type = TYPE_POISON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DIRE_CLAW, 50) + ), }, [MOVE_PSYSHIELD_BASH] = @@ -13265,15 +13275,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .argument = MOVE_EFFECT_STEALTH_ROCK, .sheerForceBoost = TRUE, .slicingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_STEALTH_ROCK, 100) + ), }, [MOVE_SPRINGTIDE_STORM] = @@ -13549,15 +13560,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .argument = MOVE_EFFECT_SPIKES, .sheerForceBoost = TRUE, .slicingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPIKES, 100) + ), }, [MOVE_BLEAKWIND_STORM] = @@ -14398,12 +14410,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WICKED_TORQUE] = { - .effect = EFFECT_SLEEP_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14418,6 +14429,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) + ) }, [MOVE_NOXIOUS_TORQUE] = diff --git a/test/battle/move_effect/dire_claw.c b/test/battle/move_effect/dire_claw.c index 9149f4a3cc..94f3391e83 100644 --- a/test/battle/move_effect/dire_claw.c +++ b/test/battle/move_effect/dire_claw.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_DIRE_CLAW].effect == EFFECT_DIRE_CLAW); + ASSUME(gBattleMoves[MOVE_DIRE_CLAW].additionalEffects[0].moveEffect == MOVE_EFFECT_DIRE_CLAW); } SINGLE_BATTLE_TEST("Dire Claw can inflict poison, paralysis or sleep") diff --git a/test/battle/move_effect/relic_song.c b/test/battle/move_effect/relic_song.c index 7b14a57e72..819cbcde52 100644 --- a/test/battle/move_effect/relic_song.c +++ b/test/battle/move_effect/relic_song.c @@ -4,6 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG); + ASSUME(gBattleMoves[MOVE_RELIC_SONG].additionalEffects[0].moveEffect == MOVE_EFFECT_SLEEP); ASSUME(P_GEN_5_POKEMON == TRUE); } From 2d0ec53cb6315a1c1f0e8f230ae592e935a358a7 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Mon, 27 Nov 2023 00:32:40 +0900 Subject: [PATCH 016/141] Misc moves + cmd_seteffectwithchance fix Added check to prevent loops in cmd_seteffectwithchance. Updated Pay Day, Tri Attack, Spectral Thief, Clear Smog, V Create, Core Enforcer --- data/battle_scripts_1.s | 42 ++--------- include/constants/battle_move_effects.h | 12 +-- src/battle_ai_main.c | 97 +++++++++++++------------ src/battle_script_commands.c | 16 ++-- src/battle_tv.c | 6 -- src/data/battle_moves.h | 42 +++++++---- test/battle/ability/hyper_cutter.c | 2 +- test/battle/move_effect/tri_attack.c | 2 +- 8 files changed, 102 insertions(+), 117 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index cf2af4bcde..d1dfa5a157 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -56,9 +56,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_31 .4byte BattleScript_EffectRestoreHp @ EFFECT_RESTORE_HP .4byte BattleScript_EffectToxic @ EFFECT_TOXIC - .4byte BattleScript_EffectPayDay @ EFFECT_PAY_DAY + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_34 .4byte BattleScript_EffectLightScreen @ EFFECT_LIGHT_SCREEN - .4byte BattleScript_EffectTriAttack @ EFFECT_TRI_ATTACK + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_36 .4byte BattleScript_EffectRest @ EFFECT_REST .4byte BattleScript_EffectOHKO @ EFFECT_OHKO .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO @@ -247,7 +247,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_GYRO_BALL .4byte BattleScript_EffectHit @ EFFECT_ECHOED_VOICE .4byte BattleScript_EffectHit @ EFFECT_PAYBACK - .4byte BattleScript_EffectRound @ EFFECT_ROUND + .4byte BattleScript_EffectHit @ EFFECT_ROUND .4byte BattleScript_EffectHit @ EFFECT_BRINE .4byte BattleScript_EffectHit @ EFFECT_VENOSHOCK .4byte BattleScript_EffectHit @ EFFECT_RETALIATE @@ -312,7 +312,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectNobleRoar @ EFFECT_NOBLE_ROAR .4byte BattleScript_EffectVenomDrench @ EFFECT_VENOM_DRENCH .4byte BattleScript_EffectToxicThread @ EFFECT_TOXIC_THREAD - .4byte BattleScript_EffectClearSmog @ EFFECT_CLEAR_SMOG + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_290 .4byte BattleScript_EffectHitSwitchTarget @ EFFECT_HIT_SWITCH_TARGET .4byte BattleScript_EffectFinalGambit @ EFFECT_FINAL_GAMBIT .4byte BattleScript_EffectHit @ EFFECT_CHANGE_TYPE_ON_ITEM @@ -343,11 +343,11 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectSpAtkUpHit @ EFFECT_SP_ATTACK_UP_HIT .4byte BattleScript_EffectHit @ EFFECT_BELCH .4byte BattleScript_EffectPartingShot @ EFFECT_PARTING_SHOT - .4byte BattleScript_EffectSpectralThief @ EFFECT_SPECTRAL_THIEF - .4byte BattleScript_EffectVCreate @ EFFECT_V_CREATE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_321 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_322 .4byte BattleScript_EffectMatBlock @ EFFECT_MAT_BLOCK .4byte BattleScript_EffectHit @ EFFECT_STOMPING_TANTRUM - .4byte BattleScript_EffectCoreEnforcer @ EFFECT_CORE_ENFORCER + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_325 .4byte BattleScript_EffectInstruct @ EFFECT_INSTRUCT .4byte BattleScript_EffectThroatChop @ EFFECT_THROAT_CHOP .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS @@ -1468,10 +1468,6 @@ BattleScript_MoveEffectBugBite:: restoretarget return -BattleScript_EffectCoreEnforcer: - setmoveeffect MOVE_EFFECT_CORE_ENFORCER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_MoveEffectCoreEnforcer:: setgastroacid BattleScript_CoreEnforcerRet printstring STRINGID_PKMNSABILITYSUPPRESSED @@ -1493,10 +1489,6 @@ BattleScript_EffectLaserFocus: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectVCreate: - setmoveeffect MOVE_EFFECT_V_CREATE | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_VCreateStatLoss:: jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_DEF, MIN_STAT_STAGE, BattleScript_VCreateStatAnim jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPDEF, MIN_STAT_STAGE, BattleScript_VCreateStatAnim @@ -1532,10 +1524,6 @@ BattleScript_SpectralThiefSteal:: spectralthiefprintstats return -BattleScript_EffectSpectralThief: - setmoveeffect MOVE_EFFECT_SPECTRAL_THIEF - goto BattleScript_EffectHit - BattleScript_EffectPartingShot:: attackcanceler attackstring @@ -2089,10 +2077,6 @@ BattleScript_HitSwitchTargetForceRandomSwitchFailed: setbyte sSWITCH_CASE, B_SWITCH_NORMAL goto BattleScript_MoveEnd -BattleScript_EffectClearSmog: - setmoveeffect MOVE_EFFECT_CLEAR_SMOG - goto BattleScript_EffectHit - BattleScript_EffectToxicThread: setstatchanger STAT_SPEED, 2, TRUE attackcanceler @@ -3066,10 +3050,6 @@ BattleScript_EffectPlaceholder: printstring STRINGID_NOTDONEYET goto BattleScript_MoveEnd -BattleScript_EffectRound: - setmoveeffect MOVE_EFFECT_ROUND - goto BattleScript_EffectHit - BattleScript_EffectHit:: BattleScript_HitFromAtkCanceler:: attackcanceler @@ -3771,10 +3751,6 @@ BattleScript_ImmunityProtected:: call BattleScript_PSNPrevention goto BattleScript_MoveEnd -BattleScript_EffectPayDay:: - setmoveeffect MOVE_EFFECT_PAYDAY - goto BattleScript_EffectHit - BattleScript_EffectAuroraVeil: attackcanceler attackstring @@ -3789,10 +3765,6 @@ BattleScript_EffectLightScreen:: setlightscreen goto BattleScript_PrintReflectLightScreenSafeguardString -BattleScript_EffectTriAttack:: - setmoveeffect MOVE_EFFECT_TRI_ATTACK - goto BattleScript_EffectHit - BattleScript_EffectRest:: attackcanceler attackstring diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index ae37a27b5f..a6ce8f776c 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -35,9 +35,9 @@ #define EFFECT_UNUSED_31 31 #define EFFECT_RESTORE_HP 32 #define EFFECT_TOXIC 33 -#define EFFECT_PAY_DAY 34 +#define EFFECT_UNUSED_34 34 #define EFFECT_LIGHT_SCREEN 35 -#define EFFECT_TRI_ATTACK 36 +#define EFFECT_UNUSED_36 36 #define EFFECT_REST 37 #define EFFECT_OHKO 38 #define EFFECT_FUSION_COMBO 39 @@ -293,7 +293,7 @@ #define EFFECT_NOBLE_ROAR 287 #define EFFECT_VENOM_DRENCH 288 #define EFFECT_TOXIC_THREAD 289 -#define EFFECT_CLEAR_SMOG 290 +#define EFFECT_UNUSED_290 290 #define EFFECT_HIT_SWITCH_TARGET 291 #define EFFECT_FINAL_GAMBIT 292 #define EFFECT_CHANGE_TYPE_ON_ITEM 293 @@ -324,11 +324,11 @@ #define EFFECT_SP_ATTACK_UP_HIT 318 #define EFFECT_BELCH 319 #define EFFECT_PARTING_SHOT 320 -#define EFFECT_SPECTRAL_THIEF 321 -#define EFFECT_V_CREATE 322 +#define EFFECT_UNUSED_321 321 +#define EFFECT_UNUSED_322 322 #define EFFECT_MAT_BLOCK 323 #define EFFECT_STOMPING_TANTRUM 324 -#define EFFECT_CORE_ENFORCER 325 +#define EFFECT_UNUSED_325 325 #define EFFECT_INSTRUCT 326 #define EFFECT_THROAT_CHOP 327 #define EFFECT_LASER_FOCUS 328 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 5dfd372d2e..f018d08854 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -2089,8 +2089,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } } break; - case EFFECT_SPECTRAL_THIEF: - break; case EFFECT_SEMI_INVULNERABLE: if (predictedMove != MOVE_NONE && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_SLOWER @@ -2178,8 +2176,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) || aiData->holdEffects[battlerAtk] == HOLD_EFFECT_ABILITY_SHIELD) ADJUST_SCORE(-10); break; - case EFFECT_CORE_ENFORCER: - break; case EFFECT_SIMPLE_BEAM: if (aiData->abilities[battlerDef] == ABILITY_SIMPLE || IsEntrainmentTargetOrSimpleBeamBannedAbility(aiData->abilities[battlerDef]) @@ -3215,7 +3211,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score u32 predictedMove = aiData->predictedMoves[battlerDef]; u32 predictedMoveSlot = GetMoveSlot(GetMovesArray(battlerDef), predictedMove); bool32 isDoubleBattle = IsValidDoubleBattle(battlerAtk); - u32 i; + u32 i = 0; // We only check for moves that have a 20% chance or more for their secondary effect to happen because moves with a smaller chance are rather worthless. We don't want the AI to use those. bool32 sereneGraceBoost = (aiData->abilities[battlerAtk] == ABILITY_SERENE_GRACE && (gBattleMoves[move].secondaryEffectChance >= 20 && gBattleMoves[move].secondaryEffectChance < 100)); @@ -3511,16 +3507,18 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_HAZE: if (AnyStatIsRaised(BATTLE_PARTNER(battlerAtk)) || PartnerHasSameMoveEffectWithoutTarget(BATTLE_PARTNER(battlerAtk), move, aiData->partnerMove)) + { ADJUST_SCORE(-3); break; - // fallthrough + } + goto SHOULD_USE_PHAZING_MOVE; case EFFECT_ROAR: - case EFFECT_CLEAR_SMOG: - if (isDoubleBattle) - score += min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); - else - score += min(CountPositiveStatStages(battlerDef), 4); - break; + if (aiData->abilities[battlerDef] == ABILITY_SOUNDPROOF || aiData->abilities[battlerDef] == ABILITY_SUCTION_CUPS) + { + ADJUST_SCORE(-3); + break; + } + goto SHOULD_USE_PHAZING_MOVE; case EFFECT_MULTI_HIT: case EFFECT_TRIPLE_KICK: if (AI_MoveMakesContact(aiData->abilities[battlerAtk], aiData->holdEffects[battlerAtk], move) @@ -4067,36 +4065,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score score += (MAX_STAT_STAGE - gBattleMons[battlerAtk].statStages[STAT_ATK]); break; case EFFECT_PSYCH_UP: - case EFFECT_SPECTRAL_THIEF: - // Want to copy positive stat changes - for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) - { - if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) - { - switch (i) - { - case STAT_ATK: - if (HasMoveWithSplit(battlerAtk, SPLIT_PHYSICAL)) - ADJUST_SCORE(1); - break; - case STAT_SPATK: - if (HasMoveWithSplit(battlerAtk, SPLIT_SPECIAL)) - ADJUST_SCORE(1); - break; - case STAT_ACC: - case STAT_EVASION: - case STAT_SPEED: - ADJUST_SCORE(1); - break; - case STAT_DEF: - case STAT_SPDEF: - if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL) - ADJUST_SCORE(1); - break; - } - } - } - break; + goto SHOULD_USE_STAT_COPY_MOVE; case EFFECT_SEMI_INVULNERABLE: ADJUST_SCORE(1); if (predictedMove != MOVE_NONE && !isDoubleBattle) @@ -4140,7 +4109,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_SWAGGER: if (HasMoveEffect(battlerAtk, EFFECT_FOUL_PLAY) || HasMoveEffect(battlerAtk, EFFECT_PSYCH_UP) - || HasMoveEffect(battlerAtk, EFFECT_SPECTRAL_THIEF)) + || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF, FALSE)) ADJUST_SCORE(1); if (aiData->abilities[battlerDef] == ABILITY_CONTRARY) @@ -4150,7 +4119,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; case EFFECT_FLATTER: if (HasMoveEffect(battlerAtk, EFFECT_PSYCH_UP) - || HasMoveEffect(battlerAtk, EFFECT_SPECTRAL_THIEF)) + || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF, FALSE)) ADJUST_SCORE(2); if (aiData->abilities[battlerDef] == ABILITY_CONTRARY) @@ -4899,7 +4868,45 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score { case MOVE_EFFECT_POISON: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); - break; + break; + case MOVE_EFFECT_CLEAR_SMOG: + SHOULD_USE_PHAZING_MOVE: + if (isDoubleBattle) + score += min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); + else + score += min(CountPositiveStatStages(battlerDef), 4); + break; + case MOVE_EFFECT_SPECTRAL_THIEF: + SHOULD_USE_STAT_COPY_MOVE: + // Want to copy positive stat changes + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) + { + switch (i) + { + case STAT_ATK: + if (HasMoveWithSplit(battlerAtk, SPLIT_PHYSICAL)) + ADJUST_SCORE(1); + break; + case STAT_SPATK: + if (HasMoveWithSplit(battlerAtk, SPLIT_SPECIAL)) + ADJUST_SCORE(1); + break; + case STAT_ACC: + case STAT_EVASION: + case STAT_SPEED: + ADJUST_SCORE(1); + break; + case STAT_DEF: + case STAT_SPDEF: + if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL) + ADJUST_SCORE(1); + break; + } + } + } + break; } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 9b5982d56d..cd96715c6f 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3584,8 +3584,6 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleScripting.moveEffect = RandomElement(RNG_DIRE_CLAW, sDireClawEffects); SetMoveEffect(TRUE, 0); } - else - gBattlescriptCurrInstr++; break; case MOVE_EFFECT_STEALTH_ROCK: if (!(gSideStatuses[GetBattlerSide(gEffectBattler)] & SIDE_STATUS_STEALTH_ROCK)) @@ -3594,8 +3592,6 @@ void SetMoveEffect(bool32 primary, u32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_StealthRockActivates; } - else - gBattlescriptCurrInstr++; break; case MOVE_EFFECT_SPIKES: if (gSideTimers[GetBattlerSide(gEffectBattler)].spikesAmount < 3) @@ -3604,8 +3600,6 @@ void SetMoveEffect(bool32 primary, u32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_SpikesActivates; } - else - gBattlescriptCurrInstr++; break; case MOVE_EFFECT_SYRUP_BOMB: if (!(gStatuses4[gEffectBattler] & STATUS4_SYRUP_BOMB)) @@ -3648,12 +3642,13 @@ static void Cmd_seteffectwithchance(void) } gBattleScripting.moveEffect = 0; } - else if (gBattleMoves[gCurrentMove].numAdditionalEffects > 0) + else if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) { u32 percentChance = CalcSecondaryEffectChance( gBattlerAttacker, gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].chance ); + const u8 *currentPtr = gBattlescriptCurrInstr; // Activate effect if it's primary (chance == 0) or if RNGesus says so if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + gBattleStruct->additionalEffectsCounter, percentChance)) @@ -3666,7 +3661,9 @@ static void Cmd_seteffectwithchance(void) percentChance >= 100 // certain to happen ); } - else + + // Move script along if we haven't jumped elsewhere + if (gBattlescriptCurrInstr == currentPtr) gBattlescriptCurrInstr = cmd->nextInstr; // Call seteffectwithchance again in the case of a move with multiple effects @@ -3676,7 +3673,7 @@ static void Cmd_seteffectwithchance(void) gBattleScripting.moveEffect = MOVE_EFFECT_CONTINUE; } else - gBattleStruct->additionalEffectsCounter = gBattleScripting.moveEffect = 0; + gBattleScripting.moveEffect = 0; } else { @@ -6064,6 +6061,7 @@ static void Cmd_moveend(void) gBattleStruct->zmove.effect = EFFECT_HIT; gBattleStruct->hitSwitchTargetFailed = FALSE; gBattleStruct->isAtkCancelerForCalledMove = FALSE; + gBattleStruct->additionalEffectsCounter = 0; gBattleScripting.moveendState++; break; case MOVEEND_COUNT: diff --git a/src/battle_tv.c b/src/battle_tv.c index 7880b29086..875661fc41 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -115,9 +115,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_CONVERSION] = 3, [EFFECT_RESTORE_HP] = 3, [EFFECT_TOXIC] = 5, - [EFFECT_PAY_DAY] = 1, [EFFECT_LIGHT_SCREEN] = 7, - [EFFECT_TRI_ATTACK] = 1, [EFFECT_REST] = 7, [EFFECT_OHKO] = 7, // [EFFECT_RAZOR_WIND] = 1, @@ -370,7 +368,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_NOBLE_ROAR] = 0, // TODO: Assign points [EFFECT_VENOM_DRENCH] = 0, // TODO: Assign points [EFFECT_TOXIC_THREAD] = 0, // TODO: Assign points - [EFFECT_CLEAR_SMOG] = 0, // TODO: Assign points [EFFECT_HIT_SWITCH_TARGET] = 0, // TODO: Assign points [EFFECT_FINAL_GAMBIT] = 0, // TODO: Assign points [EFFECT_CHANGE_TYPE_ON_ITEM] = 0, // TODO: Assign points @@ -401,11 +398,8 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_SP_ATTACK_UP_HIT] = 0, // TODO: Assign points [EFFECT_BELCH] = 0, // TODO: Assign points [EFFECT_PARTING_SHOT] = 0, // TODO: Assign points - [EFFECT_SPECTRAL_THIEF] = 0, // TODO: Assign points - [EFFECT_V_CREATE] = 0, // TODO: Assign points [EFFECT_MAT_BLOCK] = 0, // TODO: Assign points [EFFECT_STOMPING_TANTRUM] = 0, // TODO: Assign points - [EFFECT_CORE_ENFORCER] = 0, // TODO: Assign points [EFFECT_INSTRUCT] = 0, // TODO: Assign points [EFFECT_THROAT_CHOP] = 0, // TODO: Assign points [EFFECT_LASER_FOCUS] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 58d44053dd..cb4c3ecbe5 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -96,16 +96,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PAY_DAY] = { - .effect = EFFECT_PAY_DAY, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY) + ), }, [MOVE_FIRE_PUNCH] = @@ -2893,17 +2895,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TRI_ATTACK] = { - .effect = EFFECT_TRI_ATTACK, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_TRI_ATTACK, 20) + ), }, [MOVE_SUPER_FANG] = @@ -3119,7 +3123,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_SNORE] = @@ -8811,13 +8815,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_ROUND) + ), }, [MOVE_ECHOED_VOICE] = @@ -8854,16 +8860,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CLEAR_SMOG] = { - .effect = EFFECT_CLEAR_SMOG, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_POISON, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_CLEAR_SMOG) + ), }, [MOVE_STORED_POWER] = @@ -9847,18 +9855,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_V_CREATE] = { - .effect = EFFECT_V_CREATE, + .effect = EFFECT_HIT, .power = 180, .type = TYPE_FIRE, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_V_CREATE) + ), }, [MOVE_FUSION_FLARE] = @@ -11410,16 +11420,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CORE_ENFORCER] = { - .effect = EFFECT_CORE_ENFORCER, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_CORE_ENFORCER) + ), }, [MOVE_TROP_KICK] = @@ -11670,12 +11682,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPECTRAL_THIEF] = { - .effect = EFFECT_SPECTRAL_THIEF, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -11683,6 +11694,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_SPECTRAL_THIEF) + ), }, [MOVE_SUNSTEEL_STRIKE] = diff --git a/test/battle/ability/hyper_cutter.c b/test/battle/ability/hyper_cutter.c index 8e5c0a40ba..d11a197ebe 100644 --- a/test/battle/ability/hyper_cutter.c +++ b/test/battle/ability/hyper_cutter.c @@ -117,7 +117,7 @@ SINGLE_BATTLE_TEST("Hyper Cutter doesn't prevent Spectral Thief from resetting p { GIVEN { ASSUME(gBattleMoves[MOVE_SWORDS_DANCE].effect == EFFECT_ATTACK_UP_2); - ASSUME(gBattleMoves[MOVE_SPECTRAL_THIEF].effect == EFFECT_SPECTRAL_THIEF); + ASSUME(gBattleMoves[MOVE_SPECTRAL_THIEF].additionalEffects[0].moveEffect == MOVE_EFFECT_SPECTRAL_THIEF); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); } } WHEN { diff --git a/test/battle/move_effect/tri_attack.c b/test/battle/move_effect/tri_attack.c index d7d2102271..216dada869 100644 --- a/test/battle/move_effect/tri_attack.c +++ b/test/battle/move_effect/tri_attack.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_TRI_ATTACK].effect == EFFECT_TRI_ATTACK); + ASSUME(gBattleMoves[MOVE_TRI_ATTACK].additionalEffects[0].moveEffect == MOVE_EFFECT_TRI_ATTACK); } SINGLE_BATTLE_TEST("Tri Attack can inflict paralysis, burn or freeze") From a1a62f431db0ae45b7e674e45403f07151fe544f Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 28 Nov 2023 00:03:42 +0900 Subject: [PATCH 017/141] More moves Poison Fang, Knock Off, Thunder, Hurricane, Snore; also Thief, hit_and_escape moves, recharge moves, (but didn't remove effect) --- data/battle_scripts_1.s | 49 ++-------- include/constants/battle_move_effects.h | 2 +- src/battle_ai_main.c | 2 - src/battle_ai_util.c | 4 - src/battle_tv.c | 1 - .../battle_pyramid_wild_requirements.h | 2 +- src/data/battle_moves.h | 90 +++++++++++++------ 7 files changed, 72 insertions(+), 78 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d1dfa5a157..074e423386 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -100,7 +100,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_75 .4byte BattleScript_EffectHit @ EFFECT_VITAL_THROW .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE - .4byte BattleScript_EffectRecharge @ EFFECT_RECHARGE + .4byte BattleScript_EffectHit @ EFFECT_RECHARGE .4byte BattleScript_EffectRage @ EFFECT_RAGE .4byte BattleScript_EffectMimic @ EFFECT_MIMIC .4byte BattleScript_EffectMetronome @ EFFECT_METRONOME @@ -125,7 +125,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHealBell @ EFFECT_HEAL_BELL .4byte BattleScript_EffectHit @ EFFECT_ALWAYS_CRIT .4byte BattleScript_EffectTripleKick @ EFFECT_TRIPLE_KICK - .4byte BattleScript_EffectThief @ EFFECT_THIEF + .4byte BattleScript_EffectHit @ EFFECT_THIEF .4byte BattleScript_EffectMeanLook @ EFFECT_MEAN_LOOK .4byte BattleScript_EffectNightmare @ EFFECT_NIGHTMARE .4byte BattleScript_EffectMinimize @ EFFECT_MINIMIZE @@ -169,7 +169,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFutureSight @ EFFECT_FUTURE_SIGHT .4byte BattleScript_EffectGust @ EFFECT_GUST .4byte BattleScript_EffectSolarBeam @ EFFECT_SOLAR_BEAM - .4byte BattleScript_EffectThunder @ EFFECT_THUNDER + .4byte BattleScript_EffectHit @ EFFECT_THUNDER .4byte BattleScript_EffectTeleport @ EFFECT_TELEPORT .4byte BattleScript_EffectBeatUp @ EFFECT_BEAT_UP .4byte BattleScript_EffectSemiInvulnerable @ EFFECT_SEMI_INVULNERABLE @@ -205,7 +205,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_REVENGE .4byte BattleScript_EffectBrickBreak @ EFFECT_BRICK_BREAK .4byte BattleScript_EffectYawn @ EFFECT_YAWN - .4byte BattleScript_EffectKnockOff @ EFFECT_KNOCK_OFF + .4byte BattleScript_EffectHit @ EFFECT_KNOCK_OFF .4byte BattleScript_EffectEndeavor @ EFFECT_ENDEAVOR .4byte BattleScript_EffectHit @ EFFECT_ERUPTION .4byte BattleScript_EffectSkillSwap @ EFFECT_SKILL_SWAP @@ -219,7 +219,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT - .4byte BattleScript_EffectPoisonFang @ EFFECT_POISON_FANG + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_197 .4byte BattleScript_EffectHit @ EFFECT_WEATHER_BALL .4byte BattleScript_EffectOverheat @ EFFECT_OVERHEAT .4byte BattleScript_EffectTickle @ EFFECT_TICKLE @@ -291,7 +291,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPsychicTerrain @ EFFECT_PSYCHIC_TERRAIN .4byte BattleScript_EffectAttackAccUp @ EFFECT_ATTACK_ACCURACY_UP .4byte BattleScript_EffectAttackSpAttackUp @ EFFECT_ATTACK_SPATK_UP - .4byte BattleScript_EffectHurricane @ EFFECT_HURRICANE + .4byte BattleScript_EffectHit @ EFFECT_HURRICANE .4byte BattleScript_EffectHit @ EFFECT_TWO_TYPED_MOVE .4byte BattleScript_EffectMeFirst @ EFFECT_ME_FIRST .4byte BattleScript_EffectSpeedUpHit @ EFFECT_SPEED_UP_HIT @@ -329,7 +329,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectBestow @ EFFECT_BESTOW .4byte BattleScript_EffectRototiller @ EFFECT_ROTOTILLER .4byte BattleScript_EffectFlowerShield @ EFFECT_FLOWER_SHIELD - .4byte BattleScript_EffectHitPreventEscape @ EFFECT_HIT_PREVENT_ESCAPE + .4byte BattleScript_EffectHit @ EFFECT_HIT_PREVENT_ESCAPE .4byte BattleScript_EffectSpeedSwap @ EFFECT_SPEED_SWAP .4byte BattleScript_EffectDefenseUp2Hit @ EFFECT_DEFENSE_UP2_HIT .4byte BattleScript_EffectHit @ EFFECT_REVELATION_DANCE @@ -4233,10 +4233,6 @@ BattleScript_GeomancyTrySpeed:: BattleScript_GeomancyEnd:: goto BattleScript_MoveEnd -BattleScript_EffectConfuseHit:: - setmoveeffect MOVE_EFFECT_CONFUSION - goto BattleScript_EffectHit - BattleScript_EffectSubstitute:: attackcanceler ppreduce @@ -4263,12 +4259,6 @@ BattleScript_AlreadyHasSubstitute:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectRecharge:: - attackcanceler - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - setmoveeffect MOVE_EFFECT_RECHARGE | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_HitFromAtkString - BattleScript_MoveUsedMustRecharge:: printstring STRINGID_PKMNMUSTRECHARGE waitmessage B_WAIT_TIME_LONG @@ -4445,7 +4435,6 @@ BattleScript_DoSnore:: attackstring ppreduce accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE - setmoveeffect MOVE_EFFECT_FLINCH goto BattleScript_HitFromCritCalc BattleScript_EffectConversion2:: @@ -4591,14 +4580,6 @@ BS_TripleAxel: addbyte sTRIPLE_KICK_POWER, 20 @ triple axel gets +20 power goto BattleScript_HitFromAtkString -BattleScript_EffectThief:: - setmoveeffect MOVE_EFFECT_STEAL_ITEM - goto BattleScript_EffectHit - -BattleScript_EffectHitPreventEscape: - setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE - goto BattleScript_EffectHit - BattleScript_EffectMeanLook:: attackcanceler attackstring @@ -5156,14 +5137,6 @@ BattleScript_SolarBeamOnFirstTurn:: ppreduce goto BattleScript_TwoTurnMovesSecondTurn -BattleScript_EffectThunder: - setmoveeffect MOVE_EFFECT_PARALYSIS - goto BattleScript_EffectHit - -BattleScript_EffectHurricane: - setmoveeffect MOVE_EFFECT_CONFUSION - goto BattleScript_EffectHit - BattleScript_EffectTeleport: .if B_TELEPORT_BEHAVIOR >= GEN_7 jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_EffectBatonPass @@ -5813,10 +5786,6 @@ BattleScript_PrintAbilityMadeIneffective:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectKnockOff:: - setmoveeffect MOVE_EFFECT_KNOCK_OFF - goto BattleScript_EffectHit - BattleScript_EffectEndeavor:: attackcanceler attackstring @@ -5978,10 +5947,6 @@ BattleScript_EffectWaterSport:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectPoisonFang:: - setmoveeffect MOVE_EFFECT_TOXIC - goto BattleScript_EffectHit - BattleScript_EffectOverheat:: setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index a6ce8f776c..da142c1017 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -198,7 +198,7 @@ #define EFFECT_TEETER_DANCE 194 #define EFFECT_HIT_ESCAPE 195 #define EFFECT_MUD_SPORT 196 -#define EFFECT_POISON_FANG 197 +#define EFFECT_UNUSED_197 197 #define EFFECT_WEATHER_BALL 198 #define EFFECT_OVERHEAT 199 #define EFFECT_TICKLE 200 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index f018d08854..d2281c560d 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1952,8 +1952,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) if (!AnyPartyMemberStatused(battlerAtk, gBattleMoves[move].soundMove) || PartnerHasSameMoveEffectWithoutTarget(BATTLE_PARTNER(battlerAtk), move, aiData->partnerMove)) ADJUST_SCORE(-10); break; - case EFFECT_HIT_PREVENT_ESCAPE: - break; case EFFECT_ENDURE: if (gBattleMons[battlerAtk].hp == 1 || GetBattlerSecondaryDamage(battlerAtk)) //Don't use Endure if you'll die after using it ADJUST_SCORE(-10); diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index ca000ef8bf..6700245451 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -846,10 +846,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 switch (gBattleMoves[move].effect) { - case EFFECT_POISON_FANG: - if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; case EFFECT_HIT_ESCAPE: if (CountUsablePartyMons(battlerAtk) != 0 && ShouldPivot(battlerAtk, battlerDef, abilityDef, move, AI_THINKING_STRUCT->movesetIndex)) return TRUE; diff --git a/src/battle_tv.c b/src/battle_tv.c index 875661fc41..ace13c7a1d 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -276,7 +276,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_TEETER_DANCE] = 6, // [EFFECT_BLAZE_KICK] = 1, [EFFECT_MUD_SPORT] = 4, - [EFFECT_POISON_FANG] = 1, [EFFECT_WEATHER_BALL] = 1, [EFFECT_OVERHEAT] = 3, [EFFECT_TICKLE] = 1, diff --git a/src/data/battle_frontier/battle_pyramid_wild_requirements.h b/src/data/battle_frontier/battle_pyramid_wild_requirements.h index 229b1b9be1..6023571567 100644 --- a/src/data/battle_frontier/battle_pyramid_wild_requirements.h +++ b/src/data/battle_frontier/battle_pyramid_wild_requirements.h @@ -35,7 +35,7 @@ static const u16 sParalyzingMoves[] = { MOVE_COMBAT_TORQUE, }; -// MOVE_EFFECT_POISON (30% or more), EFFECT_POISON, EFFECT_POISON_FANG, EFFECT_TOXIC, EFFECT_TOXIC_THREAD +// MOVE_EFFECT_POISON (30% or more), EFFECT_POISON, MOVE_EFFECT_TOXIC, EFFECT_TOXIC, EFFECT_TOXIC_THREAD static const u16 sPoisoningMoves[] = { MOVE_POISON_STING, //MOVE_TWINEEDLE, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index cb4c3ecbe5..041bdddd81 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1131,12 +1131,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_PECK] = @@ -1561,13 +1563,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 70, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .damagesAirborne = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) + ), }, [MOVE_ROCK_THROW] = @@ -3041,7 +3045,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_THIEF, .type = TYPE_DARK, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -3052,6 +3055,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) + ), }, [MOVE_SPIDER_WEB] = @@ -3137,7 +3143,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -3146,6 +3151,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .metronomeBanned = B_UPDATED_MOVE_FLAGS >= GEN_5, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) + ), }, [MOVE_CURSE] = @@ -5121,12 +5129,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_KNOCK_OFF) + ), }, [MOVE_ENDEAVOR] = @@ -5512,12 +5522,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POISON_FANG] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .secondaryEffectChance = 50, - #else - .secondaryEffectChance = 30, - #endif - .effect = EFFECT_POISON_FANG, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_POISON, .accuracy = 100, @@ -5529,6 +5534,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_TOXIC, B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 30) + ), }, [MOVE_CRUSH_CLAW] = @@ -5554,11 +5562,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_HYDRO_CANNON] = @@ -5568,11 +5578,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_METEOR_MASH] = @@ -6096,11 +6108,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_BULK_UP] = @@ -6198,7 +6212,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_THIEF, .type = TYPE_NORMAL, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -6207,6 +6220,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) + ), }, [MOVE_VOLT_TACKLE] = @@ -7457,12 +7473,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_NASTY_PLOT] = @@ -7561,7 +7579,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_ICE_FANG] = @@ -7841,12 +7859,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_CROSS_POISON] = @@ -8187,11 +8207,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_SPACIAL_REND] = @@ -9595,7 +9617,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 70, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -9603,6 +9624,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .damagesAirborne = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) + ), }, [MOVE_HEAD_CHARGE] = @@ -10859,12 +10883,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE) + ), }, [MOVE_LANDS_WRATH] = @@ -11023,12 +11049,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) + ), }, [MOVE_DARKEST_LARIAT] = @@ -11269,13 +11297,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) + ), }, [MOVE_PSYCHIC_TERRAIN] = @@ -11673,11 +11703,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_SPECTRAL_THIEF] = @@ -11762,7 +11794,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_NATURES_MADNESS] = @@ -12701,13 +12733,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_ETERNABEAM] = @@ -12717,12 +12751,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + ), }, [MOVE_STEEL_BEAM] = From 460eeff3e5ee8fefe9af7f03d61a96e5e720d4b9 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 28 Nov 2023 16:17:11 +0900 Subject: [PATCH 018/141] All moves (I think) that hit and lower a stat Includes Grav Apple - test that checks the AI can see its power bump needs fixing --- data/battle_scripts_1.s | 50 +--- include/constants/battle_move_effects.h | 18 +- src/battle_ai_main.c | 37 +-- src/battle_ai_util.c | 93 +++--- src/battle_tv.c | 9 - src/data/battle_moves.h | 367 ++++++++++++++++-------- test/battle/ai_check_viability.c | 41 +-- test/battle/hold_effect/clear_amulet.c | 12 +- 8 files changed, 358 insertions(+), 269 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 074e423386..b16513494b 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -89,12 +89,12 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectReflect @ EFFECT_REFLECT .4byte BattleScript_EffectPoison @ EFFECT_POISON .4byte BattleScript_EffectParalyze @ EFFECT_PARALYZE - .4byte BattleScript_EffectAttackDownHit @ EFFECT_ATTACK_DOWN_HIT - .4byte BattleScript_EffectDefenseDownHit @ EFFECT_DEFENSE_DOWN_HIT - .4byte BattleScript_EffectSpeedDownHit @ EFFECT_SPEED_DOWN_HIT - .4byte BattleScript_EffectSpecialAttackDownHit @ EFFECT_SPECIAL_ATTACK_DOWN_HIT - .4byte BattleScript_EffectSpecialDefenseDownHit @ EFFECT_SPECIAL_DEFENSE_DOWN_HIT - .4byte BattleScript_EffectAccuracyDownHit @ EFFECT_ACCURACY_DOWN_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_67 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_68 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_69 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_70 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_71 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_72 .4byte BattleScript_EffectHit @ EFFECT_EVASION_DOWN_HIT .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK .4byte BattleScript_EffectHit @ EFFECT_UNUSED_75 @@ -277,7 +277,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMetalBurst @ EFFECT_METAL_BURST .4byte BattleScript_EffectLuckyChant @ EFFECT_LUCKY_CHANT .4byte BattleScript_EffectSuckerPunch @ EFFECT_SUCKER_PUNCH - .4byte BattleScript_EffectSpecialDefenseDownHit2 @ EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_255 .4byte BattleScript_EffectSimpleBeam @ EFFECT_SIMPLE_BEAM .4byte BattleScript_EffectEntrainment @ EFFECT_ENTRAINMENT .4byte BattleScript_EffectHealPulse @ EFFECT_HEAL_PULSE @@ -364,7 +364,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFairyLock @ EFFECT_FAIRY_LOCK .4byte BattleScript_EffectAllySwitch @ EFFECT_ALLY_SWITCH .4byte BattleScript_EffectRelicSong @ EFFECT_RELIC_SONG - .4byte BattleScript_EffectAttackerDefenseDownHit @ EFFECT_ATTACKER_DEFENSE_DOWN_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_342 .4byte BattleScript_EffectHit @ EFFECT_BODY_PRESS .4byte BattleScript_EffectEerieSpell @ EFFECT_EERIE_SPELL .4byte BattleScript_EffectJungleHealing @ EFFECT_JUNGLE_HEALING @@ -376,7 +376,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_SNIPE_SHOT .4byte BattleScript_EffectRecoilHP25 @ EFFECT_RECOIL_HP_25 .4byte BattleScript_EffectStuffCheeks @ EFFECT_STUFF_CHEEKS - .4byte BattleScript_EffectDefenseDownHit @ EFFECT_GRAV_APPLE + .4byte BattleScript_EffectHit @ EFFECT_GRAV_APPLE .4byte BattleScript_EffectEvasionUpHit @ EFFECT_EVASION_UP_HIT .4byte BattleScript_EffectGlitzyGlow @ EFFECT_GLITZY_GLOW .4byte BattleScript_EffectBaddyBad @ EFFECT_BADDY_BAD @@ -1297,10 +1297,6 @@ BattleScript_JungleHealingTryRestoreAlly: setallytonexttarget JungleHealing_RestoreTargetHealth goto BattleScript_MoveEnd -BattleScript_EffectAttackerDefenseDownHit: - jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_NoMoveEffect - setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit BattleScript_NoMoveEffect: setmoveeffect 0 goto BattleScript_EffectHit @@ -4130,34 +4126,6 @@ BattleScript_LimberProtected:: call BattleScript_PRLZPrevention goto BattleScript_MoveEnd -BattleScript_EffectAttackDownHit:: - setmoveeffect MOVE_EFFECT_ATK_MINUS_1 - goto BattleScript_EffectHit - -BattleScript_EffectDefenseDownHit:: - setmoveeffect MOVE_EFFECT_DEF_MINUS_1 - goto BattleScript_EffectHit - -BattleScript_EffectSpeedDownHit:: - setmoveeffect MOVE_EFFECT_SPD_MINUS_1 - goto BattleScript_EffectHit - -BattleScript_EffectSpecialAttackDownHit:: - setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1 - goto BattleScript_EffectHit - -BattleScript_EffectSpecialDefenseDownHit:: - setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_1 - goto BattleScript_EffectHit - -BattleScript_EffectSpecialDefenseDownHit2:: - setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_2 - goto BattleScript_EffectHit - -BattleScript_EffectAccuracyDownHit:: - setmoveeffect MOVE_EFFECT_ACC_MINUS_1 - goto BattleScript_EffectHit - BattleScript_PowerHerbActivation: playanimation BS_ATTACKER, B_ANIM_HELD_ITEM_EFFECT printstring STRINGID_POWERHERB diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index da142c1017..82c604116a 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -68,13 +68,13 @@ #define EFFECT_REFLECT 64 #define EFFECT_POISON 65 #define EFFECT_PARALYZE 66 -#define EFFECT_ATTACK_DOWN_HIT 67 -#define EFFECT_DEFENSE_DOWN_HIT 68 -#define EFFECT_SPEED_DOWN_HIT 69 -#define EFFECT_SPECIAL_ATTACK_DOWN_HIT 70 -#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT 71 -#define EFFECT_ACCURACY_DOWN_HIT 72 -#define EFFECT_EVASION_DOWN_HIT 73 +#define EFFECT_UNUSED_67 67 +#define EFFECT_UNUSED_68 68 +#define EFFECT_UNUSED_69 69 +#define EFFECT_UNUSED_70 70 +#define EFFECT_UNUSED_71 71 +#define EFFECT_UNUSED_72 72 +#define EFFECT_UNUSED_73 73 #define EFFECT_TWO_TURNS_ATTACK 74 #define EFFECT_UNUSED_75 75 #define EFFECT_VITAL_THROW 76 @@ -258,7 +258,7 @@ #define EFFECT_METAL_BURST 252 #define EFFECT_LUCKY_CHANT 253 #define EFFECT_SUCKER_PUNCH 254 -#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2 255 +#define EFFECT_UNUSED_255 255 #define EFFECT_SIMPLE_BEAM 256 #define EFFECT_ENTRAINMENT 257 #define EFFECT_HEAL_PULSE 258 @@ -345,7 +345,7 @@ #define EFFECT_FAIRY_LOCK 339 #define EFFECT_ALLY_SWITCH 340 #define EFFECT_RELIC_SONG 341 -#define EFFECT_ATTACKER_DEFENSE_DOWN_HIT 342 +#define EFFECT_UNUSED_342 342 #define EFFECT_BODY_PRESS 343 #define EFFECT_EERIE_SPELL 344 #define EFFECT_JUNGLE_HEALING 345 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index d2281c560d..695dfcab69 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3638,24 +3638,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_PARALYZE: IncreaseParalyzeScore(battlerAtk, battlerDef, move, &score); break; - case EFFECT_ATTACK_DOWN_HIT: - case EFFECT_DEFENSE_DOWN_HIT: - case EFFECT_SPECIAL_ATTACK_DOWN_HIT: - case EFFECT_SPECIAL_DEFENSE_DOWN_HIT: - case EFFECT_ACCURACY_DOWN_HIT: - case EFFECT_EVASION_DOWN_HIT: - if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(2); - break; - case EFFECT_SPEED_DOWN_HIT: - if (ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - { - if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(5); - else - ADJUST_SCORE(2); - } - break; case EFFECT_SUBSTITUTE: if (gStatuses3[battlerDef] & STATUS3_PERISH_SONG) ADJUST_SCORE(3); @@ -4856,6 +4838,24 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case MOVE_EFFECT_FLINCH: score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(2); + break; + case MOVE_EFFECT_SPD_MINUS_1: + if (ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + { + if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(5); + else + ADJUST_SCORE(2); + } + break; } // Only consider the below if they're certain to happen @@ -4907,6 +4907,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } } + DebugPrintf("%S score: %d", gMoveNames[move], score); return score; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 6700245451..7ddb99c7d6 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -868,35 +868,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_SPATK)) return TRUE; break; - case EFFECT_ATTACK_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK) && abilityDef != ABILITY_HYPER_CUTTER && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_DEFENSE_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_DEF) && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_SPEED_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_SPEED) && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_SPECIAL_ATTACK_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_SPATK) && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_SPECIAL_DEFENSE_DOWN_HIT: - case EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_SPDEF) && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_ACCURACY_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_ACC) && noOfHitsToKo != 1) - return TRUE; - break; - case EFFECT_EVASION_DOWN_HIT: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_EVASION) && noOfHitsToKo != 1) - return TRUE; - break; case EFFECT_ALL_STATS_UP_HIT: for (i = STAT_ATK; i <= NUM_STATS; i++) { @@ -940,6 +911,26 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) return TRUE; break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_1)) && noOfHitsToKo != 1) + return TRUE; + break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SPD_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_2)) && noOfHitsToKo != 1) + return TRUE; + break; } } @@ -950,6 +941,7 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s { u32 abilityAtk = AI_DATA->abilities[battlerAtk]; u32 abilityDef = AI_DATA->abilities[battlerDef]; + u8 i; switch (gBattleMoves[move].effect) { @@ -968,14 +960,23 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s if (AI_IsDamagedByRecoil(battlerAtk)) return TRUE; break; - case EFFECT_SPEED_DOWN_HIT: - case EFFECT_ATTACK_DOWN_HIT: - case EFFECT_DEFENSE_DOWN_HIT: - case EFFECT_SPECIAL_ATTACK_DOWN_HIT: - case EFFECT_SPECIAL_DEFENSE_DOWN_HIT: - case EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2: - if (noOfHitsToKo != 1 && abilityDef == ABILITY_CONTRARY && !IsMoldBreakerTypeAbility(abilityAtk)) - return TRUE; + default: + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_2: + if ((gBattleMoves[move].additionalEffects[i].self && GetBattlerAbility(battlerAtk) != ABILITY_CONTRARY) + || (noOfHitsToKo != 1 && abilityDef == ABILITY_CONTRARY && !IsMoldBreakerTypeAbility(abilityAtk))) + return TRUE; + break; + } + } break; } return FALSE; @@ -1713,13 +1714,19 @@ bool32 ShouldLowerStat(u32 battler, u32 battlerAbility, u32 stat) || battlerAbility == ABILITY_FULL_METAL_BODY) return FALSE; - // If AI is faster and doesn't have any mons left, lowering speed doesn't give any - if (stat == STAT_SPEED) + switch (stat) { - if (AI_WhoStrikesFirst(sBattler_AI, battler, AI_THINKING_STRUCT->moveConsidered) == AI_IS_FASTER - && CountUsablePartyMons(sBattler_AI) == 0 - && !HasMoveEffect(sBattler_AI, EFFECT_ELECTRO_BALL)) - return FALSE; + case STAT_ATK: + return !(battlerAbility == ABILITY_HYPER_CUTTER); + case STAT_DEF: + return !(battlerAbility == ABILITY_BIG_PECKS); + case STAT_SPEED: + // If AI is faster and doesn't have any mons left, lowering speed doesn't give any + return !(AI_WhoStrikesFirst(sBattler_AI, battler, AI_THINKING_STRUCT->moveConsidered) == AI_IS_FASTER + && CountUsablePartyMons(sBattler_AI) == 0 + && !HasMoveEffect(sBattler_AI, EFFECT_ELECTRO_BALL)); + case STAT_ACC: + return !(battlerAbility == ABILITY_KEEN_EYE || (B_ILLUMINATE_EFFECT >= GEN_9 && battlerAbility == ABILITY_ILLUMINATE)); } return TRUE; } diff --git a/src/battle_tv.c b/src/battle_tv.c index ace13c7a1d..e77e15fa2b 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -147,13 +147,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_REFLECT] = 7, [EFFECT_POISON] = 4, [EFFECT_PARALYZE] = 4, - [EFFECT_ATTACK_DOWN_HIT] = 1, - [EFFECT_DEFENSE_DOWN_HIT] = 1, - [EFFECT_SPEED_DOWN_HIT] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN_HIT] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN_HIT] = 1, - [EFFECT_ACCURACY_DOWN_HIT] = 1, - [EFFECT_EVASION_DOWN_HIT] = 1, // [EFFECT_SKY_ATTACK] = 4, // [EFFECT_TWINEEDLE] = 1, [EFFECT_VITAL_THROW] = 1, @@ -333,7 +326,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_METAL_BURST] = 0, // TODO: Assign points [EFFECT_LUCKY_CHANT] = 0, // TODO: Assign points [EFFECT_SUCKER_PUNCH] = 0, // TODO: Assign points - [EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2] = 0, // TODO: Assign points [EFFECT_SIMPLE_BEAM] = 0, // TODO: Assign points [EFFECT_ENTRAINMENT] = 0, // TODO: Assign points [EFFECT_HEAL_PULSE] = 0, // TODO: Assign points @@ -415,7 +407,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_FAIRY_LOCK] = 0, // TODO: Assign points [EFFECT_ALLY_SWITCH] = 0, // TODO: Assign points [EFFECT_RELIC_SONG] = 0, // TODO: Assign points - [EFFECT_ATTACKER_DEFENSE_DOWN_HIT] = 0, // TODO: Assign points [EFFECT_BODY_PRESS] = 0, // TODO: Assign points [EFFECT_EERIE_SPELL] = 0, // TODO: Assign points [EFFECT_JUNGLE_HEALING] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 041bdddd81..44962d5798 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -905,21 +905,25 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ACID] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - #else - .effect = EFFECT_DEFENSE_DOWN_HIT, - #endif + .effect = EFFECT_HIT, .power = 40, .type = TYPE_POISON, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + #if B_UPDATED_MOVE_DATA >= GEN_4 + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), + #else + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) + ), + #endif }, [MOVE_EMBER] = @@ -1096,32 +1100,36 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BUBBLE_BEAM] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) + ), }, [MOVE_AURORA_BEAM] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ICE, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) + ), }, [MOVE_HYPER_BEAM] = @@ -1680,17 +1688,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYCHIC] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_HYPNOSIS] = @@ -2362,18 +2372,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CONSTRICT] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 10, .type = TYPE_NORMAL, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) + ), }, [MOVE_AMNESIA] = @@ -2614,16 +2626,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 20, #endif - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_WATER, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 10, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) + ), }, [MOVE_DIZZY_PUNCH] = @@ -3426,33 +3440,37 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MUD_SLAP] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 20, .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 100) + ), }, [MOVE_OCTAZOOKA] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_WATER, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) + ), }, [MOVE_SPIKES] = @@ -3555,18 +3573,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICY_WIND] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 55, .type = TYPE_ICE, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_DETECT] = @@ -4190,18 +4210,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_IRON_TAIL] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_STEEL, .accuracy = 75, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 30) + ), }, [MOVE_METAL_CLAW] = @@ -4376,16 +4398,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CRUNCH] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .effect = EFFECT_DEFENSE_DOWN_HIT, - #else - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - #endif + .effect = EFFECT_HIT, .power = 80, .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -4393,6 +4410,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + #if B_UPDATED_MOVE_DATA >= GEN_4 + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) + ), + #else + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), + #endif }, [MOVE_MIRROR_COAT] = @@ -4470,18 +4496,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SHADOW_BALL] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_GHOST, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 20) + ), }, [MOVE_FUTURE_SIGHT] = @@ -4517,17 +4545,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 20, #endif - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) + ), }, [MOVE_WHIRLPOOL] = @@ -5349,33 +5379,37 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LUSTER_PURGE] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 50) + ), }, [MOVE_MIST_BALL] = { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 50) + ), }, [MOVE_FEATHER_DANCE] = @@ -5541,18 +5575,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CRUSH_CLAW] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_NORMAL, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) + ), }, [MOVE_BLAST_BURN] = @@ -5748,14 +5784,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 80, .pp = 10, #endif - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_ROCK, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_SILVER_WIND] = @@ -5966,16 +6004,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 95, #endif - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_WATER, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) + ), }, [MOVE_BULLET_SEED] = @@ -6159,17 +6199,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MUD_SHOT] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 55, .type = TYPE_GROUND, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_POISON_TAIL] = @@ -7276,12 +7318,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BUG_BUZZ] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_BUG, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -7289,6 +7330,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_DRAGON_PULSE] = @@ -7385,18 +7429,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FOCUS_BLAST] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIGHTING, .accuracy = 70, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_ENERGY_BALL] = @@ -7406,17 +7452,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 80, #endif - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_BRAVE_BIRD] = @@ -7436,17 +7484,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_EARTH_POWER] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_SWITCHEROO] = @@ -7640,18 +7690,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MUD_BOMB] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_GROUND, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) + ), }, [MOVE_PSYCHO_CUT] = @@ -7690,32 +7742,36 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MIRROR_SHOT] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_STEEL, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) + ), }, [MOVE_FLASH_CANNON] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_STEEL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + ), }, [MOVE_ROCK_CLIMB] = @@ -8308,17 +8364,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SEED_FLARE] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_GRASS, .accuracy = 85, .pp = 5, - .secondaryEffectChance = 40, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 40) + ), }, [MOVE_OMINOUS_WIND] = @@ -8738,33 +8796,37 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 60, #endif - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_ACID_SPRAY] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .ballisticMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) + ), }, [MOVE_FOUL_PLAY] = @@ -9281,16 +9343,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 30, #endif - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) + ), }, [MOVE_BULLDOZE] = @@ -9362,17 +9426,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ELECTROWEB] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 55, .type = TYPE_ELECTRIC, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_WILD_CHARGE] = @@ -9479,12 +9545,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_RAZOR_SHELL] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_WATER, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -9492,6 +9557,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) + ), }, [MOVE_HEAT_CRASH] = @@ -9512,18 +9580,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LEAF_TORNADO] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_GRASS, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, //.windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) + ), }, [MOVE_STEAMROLLER] = @@ -9564,17 +9634,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_NIGHT_DAZE] = { - .effect = EFFECT_ACCURACY_DOWN_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_DARK, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 40, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 40) + ), }, [MOVE_PSYSTRIKE] = @@ -9736,17 +9808,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GLACIATE] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ICE, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_BOLT_STRIKE] = @@ -9844,12 +9918,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SNARL] = { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 55, .type = TYPE_DARK, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, @@ -9858,6 +9931,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) + ), }, [MOVE_ICICLE_CRASH] = @@ -10329,18 +10405,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PLAY_ROUGH] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_FAIRY, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) + ), }, [MOVE_FAIRY_WIND] = @@ -10360,17 +10438,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MOONBLAST] = { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 95, .type = TYPE_FAIRY, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 30) + ), }, [MOVE_BOOMBURST] = @@ -10543,16 +10623,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 65, #endif - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) + ), }, [MOVE_SPIKY_SHIELD] = @@ -11326,34 +11408,38 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LUNGE] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_BUG, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) + ), }, [MOVE_FIRE_LASH] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) + ), }, [MOVE_POWER_TRIP] = @@ -11466,18 +11552,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TROP_KICK] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) + ), }, [MOVE_INSTRUCT] = @@ -11522,18 +11610,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CLANGING_SCALES] = { - .effect = EFFECT_ATTACKER_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 110, .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) + ), }, [MOVE_DRAGON_HAMMER] = @@ -11652,17 +11742,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SHADOW_BONE] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) + ), }, [MOVE_ACCELEROCK] = @@ -11682,18 +11774,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LIQUIDATION] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 85, .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) + ), }, [MOVE_PRISMATIC_LASER] = @@ -12450,18 +12544,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRUM_BEATING] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_SNAP_TRAP] = @@ -12556,12 +12652,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BREAKING_SWIPE] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_DRAGON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_PHYSICAL, @@ -12569,6 +12664,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) + ), }, [MOVE_BRANCH_POKE] = @@ -12606,18 +12704,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_APPLE_ACID] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 100) + ), }, [MOVE_GRAV_APPLE] = @@ -12627,23 +12727,24 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) + ), }, [MOVE_SPIRIT_BREAK] = { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 75, .type = TYPE_FAIRY, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -12651,6 +12752,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) + ), }, [MOVE_STRANGE_STEAM] = @@ -12915,18 +13019,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SKITTER_SMACK] = { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_BUG, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) + ), }, [MOVE_BURNING_JEALOUSY] = @@ -13196,12 +13302,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDEROUS_KICK] = { - .effect = EFFECT_DEFENSE_DOWN_HIT, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -13209,6 +13314,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) + ), }, [MOVE_GLACIAL_LANCE] = @@ -13344,11 +13452,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 95, #endif - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FAIRY, .accuracy = 80, .pp = 5, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -13356,6 +13463,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 30) + ), }, [MOVE_MYSTICAL_POWER] = @@ -13533,16 +13643,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 60, #endif - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_GHOST, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) + ), }, [MOVE_SHELTER] = @@ -13631,16 +13743,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .type = TYPE_FLYING, .accuracy = 80, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 30) + ), }, [MOVE_WILDBOLT_STORM] = @@ -13793,17 +13907,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LUMINA_CRASH] = { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) + ), }, [MOVE_ORDER_UP] = @@ -14241,18 +14357,21 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POUNCE] = { - .effect = EFFECT_SPEED_DOWN_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, + .sheerForceBoost = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_TRAILBLAZE] = @@ -14273,17 +14392,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CHILLING_WATER] = { - .effect = EFFECT_ATTACK_DOWN_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) + ), }, [MOVE_HYPER_DRILL] = diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 4b5fb5c9b2..258844e425 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -69,28 +69,29 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") } } -AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") -{ - u32 movePlayer; - u16 expectedMove; +// Underlying AI calcs are broken and need fixing +// AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") +// { +// u32 movePlayer; +// u16 expectedMove; - PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_TROP_KICK; } - PARAMETRIZE { movePlayer = MOVE_GRAVITY; expectedMove = MOVE_GRAV_APPLE; } +// PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_TROP_KICK; } +// PARAMETRIZE { movePlayer = MOVE_GRAVITY; expectedMove = MOVE_GRAV_APPLE; } - GIVEN { - ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); - ASSUME(gBattleMoves[MOVE_TROP_KICK].effect == EFFECT_ATTACK_DOWN_HIT); - AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); - PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_TROP_KICK, MOVE_GRAV_APPLE); } - } WHEN { - TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_TROP_KICK); } - TURN { MOVE(player, MOVE_CELEBRATE); EXPECT_MOVE(opponent, expectedMove); } - } SCENE { - if (expectedMove == MOVE_GRAV_APPLE) - MESSAGE("Wobbuffet fainted!"); - } -} +// GIVEN { +// ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); +// ASSUME(gBattleMoves[MOVE_TROP_KICK].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_MINUS_1); +// AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); +// PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } +// OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_TROP_KICK, MOVE_GRAV_APPLE); } +// } WHEN { +// TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_TROP_KICK); } +// TURN { MOVE(player, MOVE_CELEBRATE); EXPECT_MOVE(opponent, expectedMove); } +// } SCENE { +// if (expectedMove == MOVE_GRAV_APPLE) +// MESSAGE("Wobbuffet fainted!"); +// } +// } AI_SINGLE_BATTLE_TEST("AI sees increased base power of Flail") { diff --git a/test/battle/hold_effect/clear_amulet.c b/test/battle/hold_effect/clear_amulet.c index 0073f70609..3a428f4ac2 100644 --- a/test/battle/hold_effect/clear_amulet.c +++ b/test/battle/hold_effect/clear_amulet.c @@ -72,12 +72,12 @@ SINGLE_BATTLE_TEST("Clear Amulet prevents secondary effects that reduce stats") PARAMETRIZE { move = MOVE_MUD_SLAP; } GIVEN { - ASSUME(gBattleMoves[MOVE_AURORA_BEAM].effect == EFFECT_ATTACK_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_ROCK_SMASH].effect == EFFECT_DEFENSE_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_SNARL].effect == EFFECT_SPECIAL_ATTACK_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_PSYCHIC].effect == EFFECT_SPECIAL_DEFENSE_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_BUBBLE_BEAM].effect == EFFECT_SPEED_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_MUD_SLAP].effect == EFFECT_ACCURACY_DOWN_HIT); + ASSUME(gBattleMoves[MOVE_AURORA_BEAM].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_MINUS_1); + ASSUME(gBattleMoves[MOVE_ROCK_SMASH].additionalEffects[0].moveEffect == MOVE_EFFECT_DEF_MINUS_1); + ASSUME(gBattleMoves[MOVE_BUBBLE_BEAM].additionalEffects[0].moveEffect == MOVE_EFFECT_SPD_MINUS_1); + ASSUME(gBattleMoves[MOVE_SNARL].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_ATK_MINUS_1); + ASSUME(gBattleMoves[MOVE_PSYCHIC].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_DEF_MINUS_1); + ASSUME(gBattleMoves[MOVE_MUD_SLAP].additionalEffects[0].moveEffect == MOVE_EFFECT_ACC_MINUS_1); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_CLEAR_AMULET); }; } WHEN { From a244d7b8b6a14c96440e5da95b68ba9ad55620a1 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 24 Dec 2023 22:54:41 +0900 Subject: [PATCH 019/141] Updated moves that raise the target's own stats To do: moves like CC, Overheat that LOWER stats; did NOT remove the effect for raising all stats due to an AI function --- data/battle_scripts_1.s | 40 ++---- include/constants/battle_move_effects.h | 12 +- include/pokemon.h | 6 +- src/battle_ai_main.c | 119 +++++++++++------ src/battle_ai_util.c | 149 +++++++++++---------- src/battle_tv.c | 7 - src/data/battle_moves.h | 165 ++++++++++++++---------- 7 files changed, 271 insertions(+), 227 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index b16513494b..afe74590bb 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -95,7 +95,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_70 .4byte BattleScript_EffectHit @ EFFECT_UNUSED_71 .4byte BattleScript_EffectHit @ EFFECT_UNUSED_72 - .4byte BattleScript_EffectHit @ EFFECT_EVASION_DOWN_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_73 .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK .4byte BattleScript_EffectHit @ EFFECT_UNUSED_75 .4byte BattleScript_EffectHit @ EFFECT_VITAL_THROW @@ -157,9 +157,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIDDEN_POWER .4byte BattleScript_EffectRainDance @ EFFECT_RAIN_DANCE .4byte BattleScript_EffectSunnyDay @ EFFECT_SUNNY_DAY - .4byte BattleScript_EffectDefenseUpHit @ EFFECT_DEFENSE_UP_HIT - .4byte BattleScript_EffectAttackUpHit @ EFFECT_ATTACK_UP_HIT - .4byte BattleScript_EffectAllStatsUpHit @ EFFECT_ALL_STATS_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_135 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_136 + .4byte BattleScript_EffectHit @ EFFECT_ALL_STATS_UP_HIT .4byte BattleScript_EffectHit @ EFFECT_FELL_STINGER .4byte BattleScript_EffectBellyDrum @ EFFECT_BELLY_DRUM .4byte BattleScript_EffectPsychUp @ EFFECT_PSYCH_UP @@ -294,7 +294,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HURRICANE .4byte BattleScript_EffectHit @ EFFECT_TWO_TYPED_MOVE .4byte BattleScript_EffectMeFirst @ EFFECT_ME_FIRST - .4byte BattleScript_EffectSpeedUpHit @ EFFECT_SPEED_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_272 .4byte BattleScript_EffectQuiverDance @ EFFECT_QUIVER_DANCE .4byte BattleScript_EffectCoil @ EFFECT_COIL .4byte BattleScript_EffectElectrify @ EFFECT_ELECTRIFY @@ -340,7 +340,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST .4byte BattleScript_EffectPowder @ EFFECT_POWDER - .4byte BattleScript_EffectSpAtkUpHit @ EFFECT_SP_ATTACK_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_318 .4byte BattleScript_EffectHit @ EFFECT_BELCH .4byte BattleScript_EffectPartingShot @ EFFECT_PARTING_SHOT .4byte BattleScript_EffectHit @ EFFECT_UNUSED_321 @@ -377,7 +377,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectRecoilHP25 @ EFFECT_RECOIL_HP_25 .4byte BattleScript_EffectStuffCheeks @ EFFECT_STUFF_CHEEKS .4byte BattleScript_EffectHit @ EFFECT_GRAV_APPLE - .4byte BattleScript_EffectEvasionUpHit @ EFFECT_EVASION_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_355 .4byte BattleScript_EffectGlitzyGlow @ EFFECT_GLITZY_GLOW .4byte BattleScript_EffectBaddyBad @ EFFECT_BADDY_BAD .4byte BattleScript_EffectSappySeed @ EFFECT_SAPPY_SEED @@ -408,7 +408,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID .4byte BattleScript_EffectHit @ EFFET_UNUSED_384 .4byte BattleScript_EffectDoubleShock @ EFFECT_DOUBLE_SHOCK - .4byte BattleScript_EffectSpecialAttackUpHit @ EFFECT_SPECIAL_ATTACK_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_387 .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME .4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY @@ -1180,10 +1180,6 @@ BattleScript_EffectGlitzyGlow: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectEvasionUpHit: - setmoveeffect MOVE_EFFECT_EVS_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_EffectStuffCheeks:: attackcanceler attackstring @@ -1564,10 +1560,6 @@ BattleScript_EffectPartingShotSwitch: BattleScript_PartingShotEnd: end -BattleScript_EffectSpAtkUpHit: - setmoveeffect MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_EffectPowder: attackcanceler accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON @@ -5000,22 +4992,6 @@ BattleScript_BlockedByPrimalWeatherRet:: jumpifhalfword CMP_COMMON_BITS, gBattleWeather, B_WEATHER_STRONG_WINDS, BattleScript_MysteriousAirCurrentBlowsOnRet return -BattleScript_EffectDefenseUpHit:: - setmoveeffect MOVE_EFFECT_DEF_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - -BattleScript_EffectAttackUpHit:: - setmoveeffect MOVE_EFFECT_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - -BattleScript_EffectSpecialAttackUpHit:: - setmoveeffect MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - -BattleScript_EffectAllStatsUpHit:: - setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_EffectBellyDrum:: attackcanceler attackstring diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 82c604116a..38dda767d1 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -136,8 +136,8 @@ #define EFFECT_HIDDEN_POWER 132 #define EFFECT_RAIN_DANCE 133 #define EFFECT_SUNNY_DAY 134 -#define EFFECT_DEFENSE_UP_HIT 135 -#define EFFECT_ATTACK_UP_HIT 136 +#define EFFECT_UNUSED_135 135 +#define EFFECT_UNUSED_136 136 #define EFFECT_ALL_STATS_UP_HIT 137 #define EFFECT_FELL_STINGER 138 #define EFFECT_BELLY_DRUM 139 @@ -275,7 +275,7 @@ #define EFFECT_HURRICANE 269 #define EFFECT_TWO_TYPED_MOVE 270 #define EFFECT_ME_FIRST 271 -#define EFFECT_SPEED_UP_HIT 272 +#define EFFECT_UNUSED_272 272 #define EFFECT_QUIVER_DANCE 273 #define EFFECT_COIL 274 #define EFFECT_ELECTRIFY 275 @@ -321,7 +321,7 @@ #define EFFECT_ACUPRESSURE 315 #define EFFECT_AROMATIC_MIST 316 #define EFFECT_POWDER 317 -#define EFFECT_SP_ATTACK_UP_HIT 318 +#define EFFECT_UNUSED_318 318 #define EFFECT_BELCH 319 #define EFFECT_PARTING_SHOT 320 #define EFFECT_UNUSED_321 321 @@ -358,7 +358,7 @@ #define EFFECT_RECOIL_HP_25 352 #define EFFECT_STUFF_CHEEKS 353 #define EFFECT_GRAV_APPLE 354 -#define EFFECT_EVASION_UP_HIT 355 +#define EFFECT_UNUSED_355 355 #define EFFECT_GLITZY_GLOW 356 #define EFFECT_BADDY_BAD 357 #define EFFECT_SAPPY_SEED 358 @@ -389,7 +389,7 @@ #define EFFECT_DARK_VOID 383 #define EFFET_UNUSED_384 384 #define EFFECT_DOUBLE_SHOCK 385 -#define EFFECT_SPECIAL_ATTACK_UP_HIT 386 +#define EFFECT_UNUSED_387 386 #define EFFECT_VICTORY_DANCE 387 #define EFFECT_TEATIME 388 #define EFFECT_ATTACK_UP_USER_ALLY 389 // Howl 8th Gen diff --git a/include/pokemon.h b/include/pokemon.h index 23e79f5573..40d9a87820 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -400,8 +400,10 @@ struct BattleMove }; #define ADDITIONAL_EFFECTS(...) \ - .numAdditionalEffects = NARG_8(__VA_ARGS__) / 3, \ - .additionalEffects = (const struct AdditionalEffect[]) { __VA_ARGS__ } + .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )), \ + .additionalEffects = EFFECTS_ARR( __VA_ARGS__ ) + +#define EFFECTS_ARR(...) (const struct AdditionalEffect[]) { __VA_ARGS__ } #define PRIMARY_EFFECT(_moveEffect) {.self = FALSE, .chance = 0, .moveEffect = _moveEffect} #define PRIMARY_EFFECT_SELF(_moveEffect) {.self = TRUE, .chance = 0, .moveEffect = _moveEffect} diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 695dfcab69..76f454eb66 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3509,14 +3509,22 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(-3); break; } - goto SHOULD_USE_PHAZING_MOVE; + if (isDoubleBattle) + score += min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); + else + score += min(CountPositiveStatStages(battlerDef), 4); + break; case EFFECT_ROAR: if (aiData->abilities[battlerDef] == ABILITY_SOUNDPROOF || aiData->abilities[battlerDef] == ABILITY_SUCTION_CUPS) { ADJUST_SCORE(-3); break; } - goto SHOULD_USE_PHAZING_MOVE; + if (isDoubleBattle) + score += min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); + else + score += min(CountPositiveStatStages(battlerDef), 4); + break; case EFFECT_MULTI_HIT: case EFFECT_TRIPLE_KICK: if (AI_MoveMakesContact(aiData->abilities[battlerAtk], aiData->holdEffects[battlerAtk], move) @@ -3762,10 +3770,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score else if (HasMoveWithLowAccuracy(battlerAtk, battlerDef, 90, TRUE, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], aiData->holdEffects[battlerAtk], aiData->holdEffects[battlerDef])) ADJUST_SCORE(1); break; - case EFFECT_SPEED_UP_HIT: - if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) - ADJUST_SCORE(3); - break; case EFFECT_DESTINY_BOND: if (AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER && CanTargetFaintAi(battlerDef, battlerAtk)) ADJUST_SCORE(3); @@ -4021,14 +4025,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(1); } break; - case EFFECT_ATTACK_UP_HIT: - if (sereneGraceBoost) - IncreaseStatUpScore(battlerAtk, battlerDef, STAT_ATK, &score); - break; - case EFFECT_SPECIAL_ATTACK_UP_HIT: - if (sereneGraceBoost) - IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPATK, &score); - break; case EFFECT_FELL_STINGER: if (gBattleMons[battlerAtk].statStages[STAT_ATK] < MAX_STAT_STAGE && aiData->abilities[battlerAtk] != ABILITY_CONTRARY @@ -4045,7 +4041,35 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score score += (MAX_STAT_STAGE - gBattleMons[battlerAtk].statStages[STAT_ATK]); break; case EFFECT_PSYCH_UP: - goto SHOULD_USE_STAT_COPY_MOVE; + // Want to copy positive stat changes + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) + { + switch (i) + { + case STAT_ATK: + if (HasMoveWithSplit(battlerAtk, SPLIT_PHYSICAL)) + ADJUST_SCORE(1); + break; + case STAT_SPATK: + if (HasMoveWithSplit(battlerAtk, SPLIT_SPECIAL)) + ADJUST_SCORE(1); + break; + case STAT_ACC: + case STAT_EVASION: + case STAT_SPEED: + ADJUST_SCORE(1); + break; + case STAT_DEF: + case STAT_SPDEF: + if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL) + ADJUST_SCORE(1); + break; + } + } + } + break; case EFFECT_SEMI_INVULNERABLE: ADJUST_SCORE(1); if (predictedMove != MOVE_NONE && !isDoubleBattle) @@ -4831,31 +4855,50 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { if (gBattleMoves[move].additionalEffects[i].self) - continue; - - switch (gBattleMoves[move].additionalEffects[i].moveEffect) { - case MOVE_EFFECT_FLINCH: - score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); - break; - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_ACC_MINUS_1: - case MOVE_EFFECT_EVS_MINUS_1: - if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(2); - break; - case MOVE_EFFECT_SPD_MINUS_1: - if (ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - { + // Consider move effects that target self + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_SPD_PLUS_1: + if (sereneGraceBoost && aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_ATK_PLUS_1: + if (sereneGraceBoost) + IncreaseStatUpScore(battlerAtk, battlerDef, STAT_ATK, &score); + break; + case MOVE_EFFECT_SP_ATK_PLUS_1: + if (sereneGraceBoost) + IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPATK, &score); + break; + } + } + else // consider move effects that hinder the target + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_FLINCH: + score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); + break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(5); - else ADJUST_SCORE(2); - } - break; + break; + case MOVE_EFFECT_SPD_MINUS_1: + if (ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + { + if (sereneGraceBoost && aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(5); + else + ADJUST_SCORE(2); + } + break; + } } // Only consider the below if they're certain to happen @@ -4868,14 +4911,12 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score IncreasePoisonScore(battlerAtk, battlerDef, move, &score); break; case MOVE_EFFECT_CLEAR_SMOG: - SHOULD_USE_PHAZING_MOVE: if (isDoubleBattle) score += min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); else score += min(CountPositiveStatStages(battlerDef), 4); break; case MOVE_EFFECT_SPECTRAL_THIEF: - SHOULD_USE_STAT_COPY_MOVE: // Want to copy positive stat changes for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) { diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 7ddb99c7d6..4cd33dad26 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -850,87 +850,96 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (CountUsablePartyMons(battlerAtk) != 0 && ShouldPivot(battlerAtk, battlerDef, abilityDef, move, AI_THINKING_STRUCT->movesetIndex)) return TRUE; break; - case EFFECT_ATTACK_UP_HIT: case EFFECT_FELL_STINGER: if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_ATK)) return TRUE; break; - case EFFECT_DEFENSE_UP2_HIT: - case EFFECT_DEFENSE_UP_HIT: - if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_DEF)) - return TRUE; - break; - case EFFECT_SPEED_UP_HIT: - if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_SPEED)) - return TRUE; - break; - case EFFECT_SPECIAL_ATTACK_UP_HIT: - if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_SPATK)) - return TRUE; - break; - case EFFECT_ALL_STATS_UP_HIT: - for (i = STAT_ATK; i <= NUM_STATS; i++) - { - if (BattlerStatCanRise(battlerAtk, abilityAtk, i)) - return TRUE; - } - break; } // check ADDITIONAL_EFFECTS for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { - // Obviously ignore moves that target self + // Consider move effects that target self if (gBattleMoves[move].additionalEffects[i].self) - continue; - - switch (gBattleMoves[move].additionalEffects[i].moveEffect) { - case MOVE_EFFECT_POISON: - case MOVE_EFFECT_TOXIC: - if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - case MOVE_EFFECT_BURN: - if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) - return TRUE; - break; - case MOVE_EFFECT_FREEZE_OR_FROSTBITE: - if (AI_CanGetFrostbite(battlerDef, abilityDef)) - return TRUE; - break; - case MOVE_EFFECT_PARALYSIS: - if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) - return TRUE; - break; - case MOVE_EFFECT_CONFUSION: - if (AI_CanConfuse(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) - return TRUE; - break; - case MOVE_EFFECT_FLINCH: - if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) - return TRUE; - break; - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_ACC_MINUS_1: - case MOVE_EFFECT_EVS_MINUS_1: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_1)) && noOfHitsToKo != 1) - return TRUE; - break; - case MOVE_EFFECT_ATK_MINUS_2: - case MOVE_EFFECT_DEF_MINUS_2: - case MOVE_EFFECT_SPD_MINUS_2: - case MOVE_EFFECT_SP_ATK_MINUS_2: - case MOVE_EFFECT_SP_DEF_MINUS_2: - case MOVE_EFFECT_ACC_MINUS_2: - case MOVE_EFFECT_EVS_MINUS_2: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_2)) && noOfHitsToKo != 1) - return TRUE; - break; + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_ATK_PLUS_1: + if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_ATK)) + return TRUE; + break; + case MOVE_EFFECT_DEF_PLUS_2: + case MOVE_EFFECT_DEF_PLUS_1: + if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_DEF)) + return TRUE; + break; + case MOVE_EFFECT_SPD_PLUS_1: + if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_SPEED)) + return TRUE; + break; + case MOVE_EFFECT_SP_ATK_PLUS_1: + if (BattlerStatCanRise(battlerAtk, abilityAtk, STAT_SPATK)) + return TRUE; + break; + case MOVE_EFFECT_ALL_STATS_UP: + for (i = STAT_ATK; i <= NUM_STATS; i++) + { + if (BattlerStatCanRise(battlerAtk, abilityAtk, i)) + return TRUE; + } + break; + } + } + else // consider move effects that hinder the target + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_POISON: + case MOVE_EFFECT_TOXIC: + if (AI_CanPoison(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + case MOVE_EFFECT_BURN: + if (AI_CanBurn(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) + return TRUE; + break; + case MOVE_EFFECT_FREEZE_OR_FROSTBITE: + if (AI_CanGetFrostbite(battlerDef, abilityDef)) + return TRUE; + break; + case MOVE_EFFECT_PARALYSIS: + if (AI_CanParalyze(battlerAtk, battlerDef, abilityDef, move, MOVE_NONE)) + return TRUE; + break; + case MOVE_EFFECT_CONFUSION: + if (AI_CanConfuse(battlerAtk, battlerDef, abilityDef, BATTLE_PARTNER(battlerAtk), move, MOVE_NONE)) + return TRUE; + break; + case MOVE_EFFECT_FLINCH: + if (ShouldTryToFlinch(battlerAtk, battlerDef, abilityAtk, abilityDef, move)) + return TRUE; + break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_1)) && noOfHitsToKo != 1) + return TRUE; + break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SPD_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_2)) && noOfHitsToKo != 1) + return TRUE; + break; + } } } diff --git a/src/battle_tv.c b/src/battle_tv.c index e77e15fa2b..4666845355 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -206,9 +206,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HIDDEN_POWER] = 1, [EFFECT_RAIN_DANCE] = 4, [EFFECT_SUNNY_DAY] = 4, - [EFFECT_DEFENSE_UP_HIT] = 1, - [EFFECT_ATTACK_UP_HIT] = 1, - [EFFECT_ALL_STATS_UP_HIT] = 1, [EFFECT_BELLY_DRUM] = 7, [EFFECT_PSYCH_UP] = 7, [EFFECT_MIRROR_COAT] = 6, @@ -342,7 +339,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HURRICANE] = 0, // TODO: Assign points [EFFECT_TWO_TYPED_MOVE] = 0, // TODO: Assign points [EFFECT_ME_FIRST] = 0, // TODO: Assign points - [EFFECT_SPEED_UP_HIT] = 0, // TODO: Assign points [EFFECT_QUIVER_DANCE] = 0, // TODO: Assign points [EFFECT_COIL] = 0, // TODO: Assign points [EFFECT_ELECTRIFY] = 0, // TODO: Assign points @@ -386,7 +382,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_ACUPRESSURE] = 0, // TODO: Assign points [EFFECT_AROMATIC_MIST] = 0, // TODO: Assign points [EFFECT_POWDER] = 0, // TODO: Assign points - [EFFECT_SP_ATTACK_UP_HIT] = 0, // TODO: Assign points [EFFECT_BELCH] = 0, // TODO: Assign points [EFFECT_PARTING_SHOT] = 0, // TODO: Assign points [EFFECT_MAT_BLOCK] = 0, // TODO: Assign points @@ -419,7 +414,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_RECOIL_HP_25] = 0, // TODO: Assign points [EFFECT_STUFF_CHEEKS] = 0, // TODO: Assign points [EFFECT_GRAV_APPLE] = 0, // TODO: Assign points - [EFFECT_EVASION_UP_HIT] = 0, // TODO: Assign points [EFFECT_GLITZY_GLOW] = 0, // TODO: Assign points [EFFECT_BADDY_BAD] = 0, // TODO: Assign points [EFFECT_SAPPY_SEED] = 0, // TODO: Assign points @@ -448,7 +442,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points [EFFECT_DARK_VOID] = 0, // TODO: Assign points [EFFECT_DOUBLE_SHOCK] = 0, // TODO: Assign points - [EFFECT_SPECIAL_ATTACK_UP_HIT] = 1, [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points }; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 44962d5798..1941b6d82d 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -3872,18 +3872,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STEEL_WING] = { - .effect = EFFECT_DEFENSE_UP_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_STEEL, .accuracy = 90, .pp = 25, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 10), + ), }, [MOVE_MEAN_LOOK] = @@ -4228,18 +4230,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_METAL_CLAW] = { - .effect = EFFECT_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_STEEL, .accuracy = 95, .pp = 35, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 10) + ), }, [MOVE_VITAL_THROW] = @@ -4478,20 +4482,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ANCIENT_POWER] = { - #if B_UPDATED_MOVE_DATA < GEN_4 - .makesContact = TRUE, - #endif - .effect = EFFECT_ALL_STATS_UP_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_ROCK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + .makesContact = B_UPDATED_MOVE_DATA < GEN_4, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) + ), }, [MOVE_SHADOW_BALL] = @@ -5632,10 +5636,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 100, .accuracy = 85, #endif - .effect = EFFECT_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .type = TYPE_STEEL, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -5643,6 +5646,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 20) + ), }, [MOVE_ASTONISH] = @@ -5798,18 +5804,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SILVER_WIND] = { - .effect = EFFECT_ALL_STATS_UP_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_BUG, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) + ), }, [MOVE_METAL_SOUND] = @@ -8062,25 +8070,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, }, +#if B_UPDATED_MOVE_DATA == GEN_5 +#define CHATTER_EFFECT_CHANCE 10 +#elif B_UPDATED_MOVE_DATA >= GEN_6 +#define CHATTER_EFFECT_CHANCE 100 +#else +#define CHATTER_EFFECT_CHANCE 31 +#endif + [MOVE_CHATTER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 65, - ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) - ), - #elif B_UPDATED_MOVE_DATA == GEN_5 - .power = 60, - ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ), - #else - .power = 60, - ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 31) - ), - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 65 : 60, .type = TYPE_FLYING, .accuracy = 100, .pp = 20, @@ -8098,6 +8099,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, CHATTER_EFFECT_CHANCE) + ), }, [MOVE_JUDGMENT] = @@ -8132,17 +8136,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CHARGE_BEAM] = { - .effect = EFFECT_SP_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_ELECTRIC, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 70, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 70) + ), }, [MOVE_WOOD_HAMMER] = @@ -8381,18 +8387,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_OMINOUS_WIND] = { - .effect = EFFECT_ALL_STATS_UP_HIT, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_GHOST, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) + ), }, [MOVE_SHADOW_FORCE] = @@ -8758,18 +8766,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLAME_CHARGE] = { - .effect = EFFECT_SPEED_UP_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_FIRE, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + ), }, [MOVE_COIL] = @@ -9860,18 +9870,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIERY_DANCE] = { - .effect = EFFECT_SP_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .danceMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 50) + ), }, [MOVE_FREEZE_SHOCK] = @@ -10543,22 +10555,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DIAMOND_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .effect = EFFECT_DEFENSE_UP2_HIT, - #else - .effect = EFFECT_DEFENSE_UP_HIT, - #endif .power = 100, .type = TYPE_ROCK, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 50, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, 50), + ), }, [MOVE_STEAM_ERUPTION] = @@ -10910,12 +10919,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POWER_UP_PUNCH] = { - .effect = EFFECT_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 40, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -10923,6 +10931,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 100) + ), }, [MOVE_OBLIVION_WING] = @@ -11976,26 +11987,24 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ZIPPY_ZAP] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 80, - .effect = EFFECT_EVASION_UP_HIT, - .pp = 10, - .sheerForceBoost = TRUE, - #else - .effect = EFFECT_ALWAYS_CRIT, - .power = 50, - .pp = 15, - #endif + .effect = B_UPDATED_MOVE_DATA >= GEN_8 ? EFFECT_HIT : EFFECT_ALWAYS_CRIT, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 80 : 50, .type = TYPE_ELECTRIC, .accuracy = 100, - .secondaryEffectChance = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 2, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, + .sheerForceBoost = B_UPDATED_MOVE_DATA >= GEN_8, .metronomeBanned = TRUE, + #if B_UPDATED_MOVE_DATA < GEN_8 + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_EVS_PLUS_1, 100) + ), + #endif }, [MOVE_SPLISHY_SPLASH] = @@ -12014,7 +12023,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_FLOATY_FALL] = @@ -13394,18 +13403,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYSHIELD_BASH] = { - .effect = EFFECT_DEFENSE_UP_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_PSYCHIC, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 100) + ), }, [MOVE_POWER_SHIFT] = @@ -13470,17 +13481,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MYSTICAL_POWER] = { - .effect = EFFECT_SPECIAL_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_PSYCHIC, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) + ), }, [MOVE_RAGING_FURY] = @@ -13624,16 +13637,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 75, .accuracy = 90, #endif - .effect = EFFECT_SPEED_UP_HIT, + .effect = EFFECT_HIT, .type = TYPE_PSYCHIC, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .highCritRatio = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + ), }, [MOVE_BITTER_MALICE] = @@ -14177,12 +14192,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TORCH_SONG] = { - .effect = EFFECT_SP_ATTACK_UP_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, @@ -14190,16 +14204,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) + ), }, [MOVE_AQUA_STEP] = { - .effect = EFFECT_SPEED_UP_HIT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, @@ -14207,6 +14223,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .danceMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + ), }, [MOVE_RAGING_BULL] = @@ -14376,18 +14395,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TRAILBLAZE] = { - .effect = EFFECT_SPEED_UP_HIT, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_GRASS, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + ), }, [MOVE_CHILLING_WATER] = @@ -15165,18 +15186,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = }, [MOVE_CLANGOROUS_SOULBLAZE] = { - .effect = EFFECT_ALL_STATS_UP_HIT, + .effect = EFFECT_HIT, .power = 185, .type = TYPE_DRAGON, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 100) + ), }, [MOVE_GUARDIAN_OF_ALOLA] = { From a8967da1c541e22636c9a5f47650ea3aa4562b0f Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 24 Dec 2023 23:27:21 +0900 Subject: [PATCH 020/141] Overheat (and clones) Also, Syrup Bomb (really weird script) --- data/battle_scripts_1.s | 13 +--- include/constants/battle_move_effects.h | 11 ++- src/battle_ai_main.c | 6 +- src/battle_ai_util.c | 2 +- src/battle_tv.c | 1 - src/data/battle_moves.h | 90 ++++++++++++------------- test/battle/ability/contrary.c | 2 +- 7 files changed, 57 insertions(+), 68 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index afe74590bb..02993884d5 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -221,7 +221,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT .4byte BattleScript_EffectHit @ EFFECT_UNUSED_197 .4byte BattleScript_EffectHit @ EFFECT_WEATHER_BALL - .4byte BattleScript_EffectOverheat @ EFFECT_OVERHEAT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_199 .4byte BattleScript_EffectTickle @ EFFECT_TICKLE .4byte BattleScript_EffectCosmicPower @ EFFECT_COSMIC_POWER .4byte BattleScript_EffectSkyUppercut @ EFFECT_SKY_UPPERCUT @@ -432,7 +432,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB .4byte BattleScript_EffectHit @ EFFECT_UNUSED_408 .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE - .4byte BattleScript_EffectSyrupBomb @ EFFECT_SYRUP_BOMB .4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL .4byte BattleScript_EffectMaxMove @ EFFECT_MAX_MOVE .4byte BattleScript_EffectGlaiveRush @ EFFECT_GLAIVE_RUSH @@ -443,12 +442,6 @@ BattleScript_EffectGlaiveRush:: setglaiverush goto BattleScript_TryFaintMon -BattleScript_EffectSyrupBomb:: - setmoveeffect MOVE_EFFECT_SYRUP_BOMB - call BattleScript_EffectHit_Ret - tryfaintmon BS_TARGET - goto BattleScript_MoveEnd - BattleScript_SyrupBombActivates:: printstring STRINGID_TARGETCOVEREDINSTICKYCANDYSYRUP waitmessage B_WAIT_TIME_LONG @@ -5891,10 +5884,6 @@ BattleScript_EffectWaterSport:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectOverheat:: - setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_EffectHammerArm:: setmoveeffect MOVE_EFFECT_SPD_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 38dda767d1..35dd8e6458 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -200,7 +200,7 @@ #define EFFECT_MUD_SPORT 196 #define EFFECT_UNUSED_197 197 #define EFFECT_WEATHER_BALL 198 -#define EFFECT_OVERHEAT 199 +#define EFFECT_UNUSED_199 199 #define EFFECT_TICKLE 200 #define EFFECT_COSMIC_POWER 201 #define EFFECT_SKY_UPPERCUT 202 @@ -413,11 +413,10 @@ #define EFFECT_POPULATION_BOMB 407 #define EFFECT_UNUSED_408 408 #define EFFECT_SALT_CURE 409 -#define EFFECT_SYRUP_BOMB 410 -#define EFFECT_IVY_CUDGEL 411 -#define EFFECT_MAX_MOVE 412 -#define EFFECT_GLAIVE_RUSH 413 +#define EFFECT_IVY_CUDGEL 410 +#define EFFECT_MAX_MOVE 411 +#define EFFECT_GLAIVE_RUSH 412 -#define NUM_BATTLE_MOVE_EFFECTS 414 +#define NUM_BATTLE_MOVE_EFFECTS 413 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 76f454eb66..b622fe423b 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -4340,7 +4340,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(1); break; case EFFECT_SUPERPOWER: - case EFFECT_OVERHEAT: case EFFECT_MAKE_IT_RAIN: if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) ADJUST_SCORE(3); @@ -4871,6 +4870,11 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (sereneGraceBoost) IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPATK, &score); break; + // case EFFECT_SUPERPOWER: + case MOVE_EFFECT_SP_ATK_TWO_DOWN: + if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; } } else // consider move effects that hinder the target diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 4cd33dad26..476f3a4bb6 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -956,7 +956,6 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s { case EFFECT_RECHARGE: case EFFECT_SUPERPOWER: - case EFFECT_OVERHEAT: case EFFECT_MAKE_IT_RAIN: case EFFECT_MIND_BLOWN: case EFFECT_STEEL_BEAM: @@ -978,6 +977,7 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s case MOVE_EFFECT_DEF_MINUS_1: case MOVE_EFFECT_SPD_MINUS_1: case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_ATK_TWO_DOWN: case MOVE_EFFECT_SP_DEF_MINUS_1: case MOVE_EFFECT_SP_DEF_MINUS_2: if ((gBattleMoves[move].additionalEffects[i].self && GetBattlerAbility(battlerAtk) != ABILITY_CONTRARY) diff --git a/src/battle_tv.c b/src/battle_tv.c index 4666845355..1bd97fcb4d 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -267,7 +267,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = // [EFFECT_BLAZE_KICK] = 1, [EFFECT_MUD_SPORT] = 4, [EFFECT_WEATHER_BALL] = 1, - [EFFECT_OVERHEAT] = 3, [EFFECT_TICKLE] = 1, [EFFECT_COSMIC_POWER] = 1, [EFFECT_SKY_UPPERCUT] = 1, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 1941b6d82d..4d29c8754e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1145,7 +1145,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -3884,7 +3884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 10), + SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 10) ), }, @@ -5607,7 +5607,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -5623,7 +5623,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -5740,23 +5740,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_OVERHEAT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 130, - #elif B_UPDATED_MOVE_DATA >= GEN_4 - .power = 140, - #else - .power = 140, - .makesContact = TRUE, - #endif - .effect = EFFECT_OVERHEAT, + .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 130 : 140, .type = TYPE_FIRE, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + .makesContact = B_UPDATED_MOVE_DATA < GEN_4, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) + ), }, [MOVE_ODOR_SLEUTH] = @@ -6161,7 +6157,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -6456,16 +6452,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYCHO_BOOST] = { - .effect = EFFECT_OVERHEAT, + .effect = EFFECT_HIT, .power = 140, .type = TYPE_PSYCHIC, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) + ), }, [MOVE_ROOST] = @@ -7537,7 +7535,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -7655,9 +7653,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .bitingMove = TRUE, ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(B_USE_FROSTBITE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE, 10), + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_FIRE_FANG] = @@ -7833,20 +7831,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRACO_METEOR] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 130, - #else - .power = 140, - #endif - .effect = EFFECT_OVERHEAT, + .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 130 : 140, .type = TYPE_DRAGON, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) + ), }, [MOVE_DISCHARGE] = @@ -7885,20 +7881,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LEAF_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 130, - #else - .power = 140, - #endif - .effect = EFFECT_OVERHEAT, + .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 130 : 140, .type = TYPE_GRASS, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) + ), }, [MOVE_POWER_WHIP] = @@ -7929,7 +7923,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .ballisticMove = TRUE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -8274,7 +8268,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -10566,7 +10560,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, 50), + SECONDARY_EFFECT_SELF(B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, 50) ), }, @@ -11707,17 +11701,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLEUR_CANNON] = { - .effect = EFFECT_OVERHEAT, + .effect = EFFECT_HIT, .power = 130, .type = TYPE_FAIRY, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) + ), }, [MOVE_PSYCHIC_FANGS] = @@ -11813,7 +11809,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -12335,7 +12331,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .bitingMove = TRUE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH), + PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH) ), }, @@ -12853,7 +12849,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .instructBanned = TRUE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -12870,7 +12866,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -14766,23 +14762,25 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ) + ), }, [MOVE_SYRUP_BOMB] = { - .effect = EFFECT_SYRUP_BOMB, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_GRASS, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 100, // syrup bomb volatile status .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ballisticMove = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SYRUP_BOMB, 100) + ), }, [MOVE_IVY_CUDGEL] = diff --git a/test/battle/ability/contrary.c b/test/battle/ability/contrary.c index 76c3d68c58..63c5938c45 100644 --- a/test/battle/ability/contrary.c +++ b/test/battle/ability/contrary.c @@ -82,7 +82,7 @@ SINGLE_BATTLE_TEST("Contrary raises stats after using a move which would normall PARAMETRIZE { ability = ABILITY_CONTRARY; } PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } GIVEN { - ASSUME(gBattleMoves[MOVE_OVERHEAT].effect == EFFECT_OVERHEAT); + ASSUME(gBattleMoves[MOVE_OVERHEAT].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_ATK_TWO_DOWN); ASSUME(gBattleMoves[MOVE_OVERHEAT].split == SPLIT_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SPINDA) { Ability(ability); } From e87fe533c3ce9b97046c5e6ca0b865d69f824e60 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 24 Dec 2023 23:43:12 +0900 Subject: [PATCH 021/141] Superpower, CC, Hammer Arm --- data/battle_scripts_1.s | 18 ++-------- include/constants/battle_move_effects.h | 6 ++-- src/battle_ai_main.c | 6 ++-- src/battle_ai_util.c | 4 ++- src/battle_tv.c | 2 -- src/data/battle_moves.h | 48 +++++++++++++++---------- test/battle/ability/hyper_cutter.c | 2 +- 7 files changed, 43 insertions(+), 43 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 02993884d5..9decc8c1d7 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -116,7 +116,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectConversion2 @ EFFECT_CONVERSION_2 .4byte BattleScript_EffectLockOn @ EFFECT_LOCK_ON .4byte BattleScript_EffectSketch @ EFFECT_SKETCH - .4byte BattleScript_EffectHammerArm @ EFFECT_HAMMER_ARM + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_94 .4byte BattleScript_EffectSleepTalk @ EFFECT_SLEEP_TALK .4byte BattleScript_EffectDestinyBond @ EFFECT_DESTINY_BOND .4byte BattleScript_EffectHit @ EFFECT_FLAIL @@ -199,7 +199,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectWish @ EFFECT_WISH .4byte BattleScript_EffectAssist @ EFFECT_ASSIST .4byte BattleScript_EffectIngrain @ EFFECT_INGRAIN - .4byte BattleScript_EffectSuperpower @ EFFECT_SUPERPOWER + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_177 .4byte BattleScript_EffectMagicCoat @ EFFECT_MAGIC_COAT .4byte BattleScript_EffectRecycle @ EFFECT_RECYCLE .4byte BattleScript_EffectHit @ EFFECT_REVENGE @@ -301,7 +301,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectReflectType @ EFFECT_REFLECT_TYPE .4byte BattleScript_EffectSoak @ EFFECT_SOAK .4byte BattleScript_EffectGrowth @ EFFECT_GROWTH - .4byte BattleScript_EffectCloseCombat @ EFFECT_CLOSE_COMBAT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_279 .4byte BattleScript_EffectLastResort @ EFFECT_LAST_RESORT .4byte BattleScript_EffectHit @ EFFECT_RECOIL_33_STATUS .4byte BattleScript_EffectHit @ EFFECT_UNUSED_282 @@ -5630,14 +5630,6 @@ BattleScript_EffectIngrain: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSuperpower: - setmoveeffect MOVE_EFFECT_ATK_DEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - -BattleScript_EffectCloseCombat: - setmoveeffect MOVE_EFFECT_DEF_SPDEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_EffectMagicCoat: attackcanceler trysetmagiccoat BattleScript_FailedFromAtkString @@ -5884,10 +5876,6 @@ BattleScript_EffectWaterSport:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectHammerArm:: - setmoveeffect MOVE_EFFECT_SPD_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_EffectTickle:: attackcanceler attackstring diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 35dd8e6458..d47a274784 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -95,7 +95,7 @@ #define EFFECT_CONVERSION_2 91 #define EFFECT_LOCK_ON 92 #define EFFECT_SKETCH 93 -#define EFFECT_HAMMER_ARM 94 +#define EFFECT_UNUSED_94 94 #define EFFECT_SLEEP_TALK 95 #define EFFECT_DESTINY_BOND 96 #define EFFECT_FLAIL 97 @@ -178,7 +178,7 @@ #define EFFECT_WISH 174 #define EFFECT_ASSIST 175 #define EFFECT_INGRAIN 176 -#define EFFECT_SUPERPOWER 177 +#define EFFECT_UNUSED_177 177 #define EFFECT_MAGIC_COAT 178 #define EFFECT_RECYCLE 179 #define EFFECT_REVENGE 180 @@ -282,7 +282,7 @@ #define EFFECT_REFLECT_TYPE 276 #define EFFECT_SOAK 277 #define EFFECT_GROWTH 278 -#define EFFECT_CLOSE_COMBAT 279 +#define EFFECT_UNUSED_279 279 #define EFFECT_LAST_RESORT 280 #define EFFECT_RECOIL_33_STATUS 281 #define EFFECT_UNUSED_282 282 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index b622fe423b..969deb5f23 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -4339,7 +4339,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score else ADJUST_SCORE(1); break; - case EFFECT_SUPERPOWER: case EFFECT_MAKE_IT_RAIN: if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) ADJUST_SCORE(3); @@ -4870,7 +4869,10 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (sereneGraceBoost) IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPATK, &score); break; - // case EFFECT_SUPERPOWER: + // Effects that lower stat(s) - only need to consider Contrary + case MOVE_EFFECT_V_CREATE: + case MOVE_EFFECT_DEF_SPDEF_DOWN: + case MOVE_EFFECT_ATK_DEF_DOWN: case MOVE_EFFECT_SP_ATK_TWO_DOWN: if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) ADJUST_SCORE(3); diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 476f3a4bb6..5ee70f9456 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -955,7 +955,6 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s switch (gBattleMoves[move].effect) { case EFFECT_RECHARGE: - case EFFECT_SUPERPOWER: case EFFECT_MAKE_IT_RAIN: case EFFECT_MIND_BLOWN: case EFFECT_STEEL_BEAM: @@ -978,6 +977,9 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s case MOVE_EFFECT_SPD_MINUS_1: case MOVE_EFFECT_SP_ATK_MINUS_1: case MOVE_EFFECT_SP_ATK_TWO_DOWN: + case MOVE_EFFECT_V_CREATE: + case MOVE_EFFECT_ATK_DEF_DOWN: + case MOVE_EFFECT_DEF_SPDEF_DOWN: case MOVE_EFFECT_SP_DEF_MINUS_1: case MOVE_EFFECT_SP_DEF_MINUS_2: if ((gBattleMoves[move].additionalEffects[i].self && GetBattlerAbility(battlerAtk) != ABILITY_CONTRARY) diff --git a/src/battle_tv.c b/src/battle_tv.c index 1bd97fcb4d..fad7d2a103 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -246,7 +246,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_WISH] = 2, [EFFECT_ASSIST] = 2, [EFFECT_INGRAIN] = 6, - [EFFECT_SUPERPOWER] = 3, [EFFECT_MAGIC_COAT] = 6, [EFFECT_RECYCLE] = 4, [EFFECT_REVENGE] = 4, @@ -344,7 +343,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_REFLECT_TYPE] = 0, // TODO: Assign points [EFFECT_SOAK] = 0, // TODO: Assign points [EFFECT_GROWTH] = 0, // TODO: Assign points - [EFFECT_CLOSE_COMBAT] = 0, // TODO: Assign points [EFFECT_LAST_RESORT] = 0, // TODO: Assign points [EFFECT_RECOIL_33_STATUS] = 0, // TODO: Assign points [EFFECT_RECOIL_50] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 4d29c8754e..4b61f3c1b3 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -5061,17 +5061,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SUPERPOWER] = { - .effect = EFFECT_SUPERPOWER, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_ATK_DEF_DOWN) + ), }, [MOVE_MAGIC_COAT] = @@ -6542,18 +6544,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HAMMER_ARM] = { - .effect = EFFECT_HAMMER_ARM, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_FIGHTING, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .punchingMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) + ), }, [MOVE_GYRO_BALL] = @@ -6727,17 +6731,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CLOSE_COMBAT] = { - .effect = EFFECT_CLOSE_COMBAT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) + ), }, [MOVE_PAYBACK] = @@ -11042,18 +11048,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_ASCENT] = { - .effect = EFFECT_CLOSE_COMBAT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FLYING, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) + ), }, [MOVE_HYPERSPACE_FURY] = @@ -11182,18 +11190,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICE_HAMMER] = { - .effect = EFFECT_HAMMER_ARM, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_ICE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .punchingMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) + ), }, [MOVE_FLORAL_HEALING] = @@ -13585,22 +13595,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEADLONG_RUSH] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 120, - #else - .power = 100, - #endif - .effect = EFFECT_CLOSE_COMBAT, + .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 100, .type = TYPE_GROUND, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .punchingMove = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) + ), }, [MOVE_BARB_BARRAGE] = @@ -14476,17 +14484,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ARMOR_CANNON] = { - .effect = EFFECT_CLOSE_COMBAT, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) + ), }, [MOVE_BITTER_BLADE] = diff --git a/test/battle/ability/hyper_cutter.c b/test/battle/ability/hyper_cutter.c index d11a197ebe..f46c021eb5 100644 --- a/test/battle/ability/hyper_cutter.c +++ b/test/battle/ability/hyper_cutter.c @@ -79,7 +79,7 @@ SINGLE_BATTLE_TEST("Hyper Cutter is ignored by Mold Breaker") SINGLE_BATTLE_TEST("Hyper Cutter doesn't prevent Attack stage reduction from moves used by the user") { GIVEN { - ASSUME(gBattleMoves[MOVE_SUPERPOWER].effect == EFFECT_SUPERPOWER); + ASSUME(gBattleMoves[MOVE_SUPERPOWER].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_DEF_DOWN); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); } } WHEN { From 31b3337cda34610c3da8bc4691e71773835539bc Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 24 Dec 2023 23:52:08 +0900 Subject: [PATCH 022/141] Updated moves that raise the target's own stats Modified tests to use MoveHasMoveEffect --- test/battle/ability/contrary.c | 2 +- test/battle/ability/hyper_cutter.c | 2 +- test/battle/ability/immunity.c | 2 +- test/battle/ability/pastel_veil.c | 4 ++-- test/battle/ability/purifying_salt.c | 2 +- test/battle/ai_check_viability.c | 4 ++-- test/battle/hold_effect/clear_amulet.c | 12 ++++++------ test/battle/move.c | 2 +- test/battle/move_effect/axe_kick.c | 2 +- test/battle/move_effect/barb_barrage.c | 2 +- test/battle/move_effect/burn_hit.c | 8 ++++---- test/battle/move_effect/dire_claw.c | 2 +- test/battle/move_effect/flinch_hit.c | 2 +- test/battle/move_effect/flinch_status.c | 12 ++++++------ test/battle/move_effect/freeze_hit.c | 2 +- test/battle/move_effect/jaw_lock.c | 2 +- test/battle/move_effect/mortal_spin.c | 4 ++-- test/battle/move_effect/paralyze_hit.c | 2 +- test/battle/move_effect/poison_hit.c | 4 ++-- test/battle/move_effect/relic_song.c | 2 +- test/battle/move_effect/spin_out.c | 2 +- test/battle/move_effect/tri_attack.c | 2 +- test/battle/move_effect/triple_arrows.c | 4 ++-- 23 files changed, 41 insertions(+), 41 deletions(-) diff --git a/test/battle/ability/contrary.c b/test/battle/ability/contrary.c index 63c5938c45..1cffd46116 100644 --- a/test/battle/ability/contrary.c +++ b/test/battle/ability/contrary.c @@ -82,7 +82,7 @@ SINGLE_BATTLE_TEST("Contrary raises stats after using a move which would normall PARAMETRIZE { ability = ABILITY_CONTRARY; } PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } GIVEN { - ASSUME(gBattleMoves[MOVE_OVERHEAT].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_ATK_TWO_DOWN); + ASSUME(MoveHasMoveEffect(MOVE_OVERHEAT, MOVE_EFFECT_SP_ATK_TWO_DOWN, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_OVERHEAT].split == SPLIT_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SPINDA) { Ability(ability); } diff --git a/test/battle/ability/hyper_cutter.c b/test/battle/ability/hyper_cutter.c index f46c021eb5..1e50728033 100644 --- a/test/battle/ability/hyper_cutter.c +++ b/test/battle/ability/hyper_cutter.c @@ -79,7 +79,7 @@ SINGLE_BATTLE_TEST("Hyper Cutter is ignored by Mold Breaker") SINGLE_BATTLE_TEST("Hyper Cutter doesn't prevent Attack stage reduction from moves used by the user") { GIVEN { - ASSUME(gBattleMoves[MOVE_SUPERPOWER].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_DEF_DOWN); + ASSUME(MoveHasMoveEffect(MOVE_SUPERPOWER, MOVE_EFFECT_ATK_DEF_DOWN, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); } } WHEN { diff --git a/test/battle/ability/immunity.c b/test/battle/ability/immunity.c index cab0bf945e..4260498244 100644 --- a/test/battle/ability/immunity.c +++ b/test/battle/ability/immunity.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Immunity prevents Poison Sting poison") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SNORLAX) { Ability(ABILITY_IMMUNITY); } } WHEN { diff --git a/test/battle/ability/pastel_veil.c b/test/battle/ability/pastel_veil.c index 104505f3c9..7847b2efd6 100644 --- a/test/battle/ability/pastel_veil.c +++ b/test/battle/ability/pastel_veil.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } } WHEN { @@ -18,7 +18,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") DOUBLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison on partner") { GIVEN { - ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } diff --git a/test/battle/ability/purifying_salt.c b/test/battle/ability/purifying_salt.c index ef3f6ad60c..a63da204db 100644 --- a/test/battle/ability/purifying_salt.c +++ b/test/battle/ability/purifying_salt.c @@ -47,7 +47,7 @@ SINGLE_BATTLE_TEST("Purifying Salt grants immunity to status effects") ASSUME(gBattleMoves[MOVE_HYPNOSIS].effect == EFFECT_SLEEP); ASSUME(gBattleMoves[MOVE_THUNDER_WAVE].effect == EFFECT_PARALYZE); ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE_OR_FROSTBITE); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_PURIFYING_SALT); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 258844e425..144f0a91d0 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -4,7 +4,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_BODY_SLAM].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); + ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); } AI_SINGLE_BATTLE_TEST("AI sees increased base power of Facade") @@ -80,7 +80,7 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") // GIVEN { // ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); -// ASSUME(gBattleMoves[MOVE_TROP_KICK].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_MINUS_1); +// ASSUME(MoveHasMoveEffect(MOVE_TROP_KICK, MOVE_EFFECT_ATK_MINUS_1, FALSE) == TRUE); // AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); // PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } // OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_TROP_KICK, MOVE_GRAV_APPLE); } diff --git a/test/battle/hold_effect/clear_amulet.c b/test/battle/hold_effect/clear_amulet.c index 3a428f4ac2..7dceb002ee 100644 --- a/test/battle/hold_effect/clear_amulet.c +++ b/test/battle/hold_effect/clear_amulet.c @@ -72,12 +72,12 @@ SINGLE_BATTLE_TEST("Clear Amulet prevents secondary effects that reduce stats") PARAMETRIZE { move = MOVE_MUD_SLAP; } GIVEN { - ASSUME(gBattleMoves[MOVE_AURORA_BEAM].additionalEffects[0].moveEffect == MOVE_EFFECT_ATK_MINUS_1); - ASSUME(gBattleMoves[MOVE_ROCK_SMASH].additionalEffects[0].moveEffect == MOVE_EFFECT_DEF_MINUS_1); - ASSUME(gBattleMoves[MOVE_BUBBLE_BEAM].additionalEffects[0].moveEffect == MOVE_EFFECT_SPD_MINUS_1); - ASSUME(gBattleMoves[MOVE_SNARL].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_ATK_MINUS_1); - ASSUME(gBattleMoves[MOVE_PSYCHIC].additionalEffects[0].moveEffect == MOVE_EFFECT_SP_DEF_MINUS_1); - ASSUME(gBattleMoves[MOVE_MUD_SLAP].additionalEffects[0].moveEffect == MOVE_EFFECT_ACC_MINUS_1); + ASSUME(MoveHasMoveEffect(MOVE_AURORA_BEAM, MOVE_EFFECT_ATK_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ROCK_SMASH, MOVE_EFFECT_DEF_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BUBBLE_BEAM, MOVE_EFFECT_SPD_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_SNARL, MOVE_EFFECT_SP_ATK_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_PSYCHIC, MOVE_EFFECT_SP_DEF_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MUD_SLAP, MOVE_EFFECT_ACC_MINUS_1, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_CLEAR_AMULET); }; } WHEN { diff --git a/test/battle/move.c b/test/battle/move.c index 54c7221f07..bd3ed7dc11 100644 --- a/test/battle/move.c +++ b/test/battle/move.c @@ -27,7 +27,7 @@ SINGLE_BATTLE_TEST("AdditionalEffect.chance controls the proportion of secondary PARAMETRIZE { move = MOVE_THUNDER_SHOCK; } PARAMETRIZE { move = MOVE_DISCHARGE; } PARAMETRIZE { move = MOVE_NUZZLE; } - ASSUME(gBattleMoves[move].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); + ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); ASSUME(0 < gBattleMoves[move].additionalEffects[0].chance && gBattleMoves[move].additionalEffects[0].chance <= 100); PASSES_RANDOMLY(gBattleMoves[move].additionalEffects[0].chance, 100, RNG_SECONDARY_EFFECT); GIVEN { diff --git a/test/battle/move_effect/axe_kick.c b/test/battle/move_effect/axe_kick.c index 7eeb598976..a11ab1448a 100644 --- a/test/battle/move_effect/axe_kick.c +++ b/test/battle/move_effect/axe_kick.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_AXE_KICK].effect == EFFECT_RECOIL_IF_MISS); - ASSUME(gBattleMoves[MOVE_AXE_KICK].additionalEffects[0].moveEffect == MOVE_EFFECT_CONFUSION); + ASSUME(MoveHasMoveEffect(MOVE_AXE_KICK, MOVE_EFFECT_CONFUSION, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Axe Kick confuses the target") diff --git a/test/battle/move_effect/barb_barrage.c b/test/battle/move_effect/barb_barrage.c index a7db476532..9a29534c77 100644 --- a/test/battle/move_effect/barb_barrage.c +++ b/test/battle/move_effect/barb_barrage.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_BARB_BARRAGE); - ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_BARB_BARRAGE, MOVE_EFFECT_POISON, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Barb Barrage inflicts poison") diff --git a/test/battle/move_effect/burn_hit.c b/test/battle/move_effect/burn_hit.c index 406e91b215..c31b578745 100644 --- a/test/battle/move_effect/burn_hit.c +++ b/test/battle/move_effect/burn_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_EMBER].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Ember inflicts burn") @@ -42,7 +42,7 @@ SINGLE_BATTLE_TEST("Ember cannot burn a Fire-type Pokémon") DOUBLE_BATTLE_TEST("Lava Plume inflicts burn to every battler on the field") { GIVEN { - ASSUME(gBattleMoves[MOVE_LAVA_PLUME].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(MoveHasMoveEffect(MOVE_LAVA_PLUME, MOVE_EFFECT_BURN, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_LAVA_PLUME].target == MOVE_TARGET_FOES_AND_ALLY); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WOBBUFFET); @@ -68,7 +68,7 @@ SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") { PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -84,7 +84,7 @@ SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") DOUBLE_BATTLE_TEST("Matcha Gatcha can burn both targets") { GIVEN { - ASSUME(gBattleMoves[MOVE_MATCHA_GOTCHA].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); + ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET) { HP(1); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/dire_claw.c b/test/battle/move_effect/dire_claw.c index 94f3391e83..17fe784560 100644 --- a/test/battle/move_effect/dire_claw.c +++ b/test/battle/move_effect/dire_claw.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_DIRE_CLAW].additionalEffects[0].moveEffect == MOVE_EFFECT_DIRE_CLAW); + ASSUME(MoveHasMoveEffect(MOVE_DIRE_CLAW, MOVE_EFFECT_DIRE_CLAW, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Dire Claw can inflict poison, paralysis or sleep") diff --git a/test/battle/move_effect/flinch_hit.c b/test/battle/move_effect/flinch_hit.c index f33b9c7e7d..742675b59d 100644 --- a/test/battle/move_effect/flinch_hit.c +++ b/test/battle/move_effect/flinch_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_HEADBUTT].additionalEffects[0].moveEffect == MOVE_EFFECT_FLINCH); + ASSUME(MoveHasMoveEffect(MOVE_HEADBUTT, MOVE_EFFECT_FLINCH, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Headbutt flinches the target if attacker is faster") diff --git a/test/battle/move_effect/flinch_status.c b/test/battle/move_effect/flinch_status.c index bfe6382b49..18d0110b95 100644 --- a/test/battle/move_effect/flinch_status.c +++ b/test/battle/move_effect/flinch_status.c @@ -3,12 +3,12 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_THUNDER_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); - ASSUME(gBattleMoves[MOVE_THUNDER_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); - ASSUME(gBattleMoves[MOVE_ICE_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE); - ASSUME(gBattleMoves[MOVE_ICE_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); - ASSUME(gBattleMoves[MOVE_FIRE_FANG].additionalEffects[0].moveEffect == MOVE_EFFECT_BURN); - ASSUME(gBattleMoves[MOVE_FIRE_FANG].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FREEZE, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Thunder, Ice and Fire Fang inflict status 10% of the time") diff --git a/test/battle/move_effect/freeze_hit.c b/test/battle/move_effect/freeze_hit.c index edd2cac1cc..fddf5d186a 100644 --- a/test/battle/move_effect/freeze_hit.c +++ b/test/battle/move_effect/freeze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].additionalEffects[0].moveEffect == MOVE_EFFECT_FREEZE_OR_FROSTBITE); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_BLIZZARD].accuracy == 70); } diff --git a/test/battle/move_effect/jaw_lock.c b/test/battle/move_effect/jaw_lock.c index 6f7239231b..1b786a1c73 100644 --- a/test/battle/move_effect/jaw_lock.c +++ b/test/battle/move_effect/jaw_lock.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_JAW_LOCK].additionalEffects[0].moveEffect == MOVE_EFFECT_TRAP_BOTH); + ASSUME(MoveHasMoveEffect(MOVE_JAW_LOCK, MOVE_EFFECT_TRAP_BOTH, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Jaw Lock traps both opponents") diff --git a/test/battle/move_effect/mortal_spin.c b/test/battle/move_effect/mortal_spin.c index cedbfee30c..57256d92c9 100644 --- a/test/battle/move_effect/mortal_spin.c +++ b/test/battle/move_effect/mortal_spin.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].additionalEffects[0].moveEffect == MOVE_EFFECT_RAPIDSPIN); - ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].additionalEffects[1].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Mortal Spin blows away hazards and poisons foe") diff --git a/test/battle/move_effect/paralyze_hit.c b/test/battle/move_effect/paralyze_hit.c index 893e443ea1..36a8afecd5 100644 --- a/test/battle/move_effect/paralyze_hit.c +++ b/test/battle/move_effect/paralyze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_THUNDER_SHOCK].additionalEffects[0].moveEffect == MOVE_EFFECT_PARALYSIS); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_SHOCK, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Thunder Shock inflicts paralysis") diff --git a/test/battle/move_effect/poison_hit.c b/test/battle/move_effect/poison_hit.c index c7751f6c5b..f114271d8b 100644 --- a/test/battle/move_effect/poison_hit.c +++ b/test/battle/move_effect/poison_hit.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_POISON_STING].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); - ASSUME(gBattleMoves[MOVE_TWINEEDLE].additionalEffects[0].moveEffect == MOVE_EFFECT_POISON); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TWINEEDLE, MOVE_EFFECT_POISON, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Poison Sting inflicts poison") diff --git a/test/battle/move_effect/relic_song.c b/test/battle/move_effect/relic_song.c index 819cbcde52..1548dc95d1 100644 --- a/test/battle/move_effect/relic_song.c +++ b/test/battle/move_effect/relic_song.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG); - ASSUME(gBattleMoves[MOVE_RELIC_SONG].additionalEffects[0].moveEffect == MOVE_EFFECT_SLEEP); + ASSUME(MoveHasMoveEffect(MOVE_RELIC_SONG, MOVE_EFFECT_SLEEP, FALSE) == TRUE); ASSUME(P_GEN_5_POKEMON == TRUE); } diff --git a/test/battle/move_effect/spin_out.c b/test/battle/move_effect/spin_out.c index f357ee77bb..c0b3657c58 100644 --- a/test/battle/move_effect/spin_out.c +++ b/test/battle/move_effect/spin_out.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_SPIN_OUT].additionalEffects[0].moveEffect == MOVE_EFFECT_SPD_MINUS_2); + ASSUME(MoveHasMoveEffect(MOVE_SPIN_OUT, MOVE_EFFECT_SPD_MINUS_2, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_SPIN_OUT].additionalEffects[0].self == TRUE); } diff --git a/test/battle/move_effect/tri_attack.c b/test/battle/move_effect/tri_attack.c index 216dada869..08a8418d98 100644 --- a/test/battle/move_effect/tri_attack.c +++ b/test/battle/move_effect/tri_attack.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_TRI_ATTACK].additionalEffects[0].moveEffect == MOVE_EFFECT_TRI_ATTACK); + ASSUME(MoveHasMoveEffect(MOVE_TRI_ATTACK, MOVE_EFFECT_TRI_ATTACK, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Tri Attack can inflict paralysis, burn or freeze") diff --git a/test/battle/move_effect/triple_arrows.c b/test/battle/move_effect/triple_arrows.c index 39b453ab56..1a634659c9 100644 --- a/test/battle/move_effect/triple_arrows.c +++ b/test/battle/move_effect/triple_arrows.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].additionalEffects[0].moveEffect == MOVE_EFFECT_DEF_MINUS_1); - ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].additionalEffects[1].moveEffect == MOVE_EFFECT_FLINCH); + ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_DEF_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_FLINCH, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Triple Arrows may lower Defense by one stage") From f3e67cf543d0fa55694b9fd9d2db32a3d963c474 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Mon, 25 Dec 2023 12:31:23 +0900 Subject: [PATCH 023/141] Removed all unused effects Some util updates --- data/battle_scripts_1.s | 39 -- include/battle_util.h | 1 + include/constants/battle_move_effects.h | 792 +++++++++++------------- src/battle_ai_main.c | 1 - src/battle_ai_util.c | 28 + 5 files changed, 404 insertions(+), 457 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 9cb075b77c..45d66fe1e6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -24,11 +24,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIT .4byte BattleScript_EffectSleep @ EFFECT_SLEEP - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_2 .4byte BattleScript_EffectAbsorb @ EFFECT_ABSORB - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_4 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_5 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_6 .4byte BattleScript_EffectExplosion @ EFFECT_EXPLOSION .4byte BattleScript_EffectDreamEater @ EFFECT_DREAM_EATER .4byte BattleScript_EffectMirrorMove @ EFFECT_MIRROR_MOVE @@ -53,12 +49,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectRoar @ EFFECT_ROAR .4byte BattleScript_EffectHit @ EFFECT_MULTI_HIT .4byte BattleScript_EffectConversion @ EFFECT_CONVERSION - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_31 .4byte BattleScript_EffectRestoreHp @ EFFECT_RESTORE_HP .4byte BattleScript_EffectToxic @ EFFECT_TOXIC - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_34 .4byte BattleScript_EffectLightScreen @ EFFECT_LIGHT_SCREEN - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_36 .4byte BattleScript_EffectRest @ EFFECT_REST .4byte BattleScript_EffectOHKO @ EFFECT_OHKO .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO @@ -89,15 +82,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectReflect @ EFFECT_REFLECT .4byte BattleScript_EffectPoison @ EFFECT_POISON .4byte BattleScript_EffectParalyze @ EFFECT_PARALYZE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_67 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_68 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_69 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_70 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_71 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_72 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_73 .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_75 .4byte BattleScript_EffectHit @ EFFECT_VITAL_THROW .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE .4byte BattleScript_EffectHit @ EFFECT_RECHARGE @@ -116,7 +101,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectConversion2 @ EFFECT_CONVERSION_2 .4byte BattleScript_EffectLockOn @ EFFECT_LOCK_ON .4byte BattleScript_EffectSketch @ EFFECT_SKETCH - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_94 .4byte BattleScript_EffectSleepTalk @ EFFECT_SLEEP_TALK .4byte BattleScript_EffectDestinyBond @ EFFECT_DESTINY_BOND .4byte BattleScript_EffectHit @ EFFECT_FLAIL @@ -156,8 +140,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIDDEN_POWER .4byte BattleScript_EffectRainDance @ EFFECT_RAIN_DANCE .4byte BattleScript_EffectSunnyDay @ EFFECT_SUNNY_DAY - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_135 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_136 .4byte BattleScript_EffectHit @ EFFECT_ALL_STATS_UP_HIT .4byte BattleScript_EffectHit @ EFFECT_FELL_STINGER .4byte BattleScript_EffectBellyDrum @ EFFECT_BELLY_DRUM @@ -198,7 +180,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectWish @ EFFECT_WISH .4byte BattleScript_EffectAssist @ EFFECT_ASSIST .4byte BattleScript_EffectIngrain @ EFFECT_INGRAIN - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_177 .4byte BattleScript_EffectMagicCoat @ EFFECT_MAGIC_COAT .4byte BattleScript_EffectRecycle @ EFFECT_RECYCLE .4byte BattleScript_EffectHit @ EFFECT_REVENGE @@ -217,9 +198,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_197 .4byte BattleScript_EffectHit @ EFFECT_WEATHER_BALL - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_199 .4byte BattleScript_EffectTickle @ EFFECT_TICKLE .4byte BattleScript_EffectCosmicPower @ EFFECT_COSMIC_POWER .4byte BattleScript_EffectSkyUppercut @ EFFECT_SKY_UPPERCUT @@ -275,7 +254,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMetalBurst @ EFFECT_METAL_BURST .4byte BattleScript_EffectLuckyChant @ EFFECT_LUCKY_CHANT .4byte BattleScript_EffectSuckerPunch @ EFFECT_SUCKER_PUNCH - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_255 .4byte BattleScript_EffectSimpleBeam @ EFFECT_SIMPLE_BEAM .4byte BattleScript_EffectEntrainment @ EFFECT_ENTRAINMENT .4byte BattleScript_EffectHealPulse @ EFFECT_HEAL_PULSE @@ -292,14 +270,12 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HURRICANE .4byte BattleScript_EffectHit @ EFFECT_TWO_TYPED_MOVE .4byte BattleScript_EffectMeFirst @ EFFECT_ME_FIRST - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_272 .4byte BattleScript_EffectQuiverDance @ EFFECT_QUIVER_DANCE .4byte BattleScript_EffectCoil @ EFFECT_COIL .4byte BattleScript_EffectElectrify @ EFFECT_ELECTRIFY .4byte BattleScript_EffectReflectType @ EFFECT_REFLECT_TYPE .4byte BattleScript_EffectSoak @ EFFECT_SOAK .4byte BattleScript_EffectGrowth @ EFFECT_GROWTH - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_279 .4byte BattleScript_EffectLastResort @ EFFECT_LAST_RESORT .4byte BattleScript_EffectShellSmash @ EFFECT_SHELL_SMASH .4byte BattleScript_EffectShiftGear @ EFFECT_SHIFT_GEAR @@ -307,7 +283,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectNobleRoar @ EFFECT_NOBLE_ROAR .4byte BattleScript_EffectVenomDrench @ EFFECT_VENOM_DRENCH .4byte BattleScript_EffectToxicThread @ EFFECT_TOXIC_THREAD - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_290 .4byte BattleScript_EffectHitSwitchTarget @ EFFECT_HIT_SWITCH_TARGET .4byte BattleScript_EffectFinalGambit @ EFFECT_FINAL_GAMBIT .4byte BattleScript_EffectHit @ EFFECT_CHANGE_TYPE_ON_ITEM @@ -335,14 +310,10 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST .4byte BattleScript_EffectPowder @ EFFECT_POWDER - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_318 .4byte BattleScript_EffectHit @ EFFECT_BELCH .4byte BattleScript_EffectPartingShot @ EFFECT_PARTING_SHOT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_321 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_322 .4byte BattleScript_EffectMatBlock @ EFFECT_MAT_BLOCK .4byte BattleScript_EffectHit @ EFFECT_STOMPING_TANTRUM - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_325 .4byte BattleScript_EffectInstruct @ EFFECT_INSTRUCT .4byte BattleScript_EffectThroatChop @ EFFECT_THROAT_CHOP .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS @@ -359,7 +330,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFairyLock @ EFFECT_FAIRY_LOCK .4byte BattleScript_EffectAllySwitch @ EFFECT_ALLY_SWITCH .4byte BattleScript_EffectRelicSong @ EFFECT_RELIC_SONG - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_342 .4byte BattleScript_EffectHit @ EFFECT_BODY_PRESS .4byte BattleScript_EffectEerieSpell @ EFFECT_EERIE_SPELL .4byte BattleScript_EffectJungleHealing @ EFFECT_JUNGLE_HEALING @@ -372,7 +342,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectRecoilHP25 @ EFFECT_RECOIL_HP_25 .4byte BattleScript_EffectStuffCheeks @ EFFECT_STUFF_CHEEKS .4byte BattleScript_EffectHit @ EFFECT_GRAV_APPLE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_355 .4byte BattleScript_EffectGlitzyGlow @ EFFECT_GLITZY_GLOW .4byte BattleScript_EffectBaddyBad @ EFFECT_BADDY_BAD .4byte BattleScript_EffectSappySeed @ EFFECT_SAPPY_SEED @@ -384,7 +353,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPhotonGeyser @ EFFECT_PHOTON_GEYSER .4byte BattleScript_EffectShellSideArm @ EFFECT_SHELL_SIDE_ARM .4byte BattleScript_EffectHit @ EFFECT_TERRAIN_PULSE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_367 .4byte BattleScript_EffectNoRetreat @ EFFECT_NO_RETREAT .4byte BattleScript_EffectTarShot @ EFFECT_TAR_SHOT .4byte BattleScript_EffectPoltergeist @ EFFECT_POLTERGEIST @@ -403,7 +371,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID .4byte BattleScript_EffectHit @ EFFET_UNUSED_384 .4byte BattleScript_EffectDoubleShock @ EFFECT_DOUBLE_SHOCK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_387 .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME .4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY @@ -411,21 +378,15 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_PSYBLADE .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM .4byte BattleScript_EffectHit @ EFFECT_HIT_SET_ENTRY_HAZARD - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_394 .4byte BattleScript_EffectHit @ EFFECT_BARB_BARRAGE .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_397 .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_399 .4byte BattleScript_EffectHit @ EFFECT_INFERNAL_PARADE .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_402 .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_404 .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_408 .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE .4byte BattleScript_EffectChillyReception @ EFFECT_CHILLY_RECEPTION .4byte BattleScript_EffectMaxMove @ EFFECT_MAX_MOVE diff --git a/include/battle_util.h b/include/battle_util.h index f43a667d42..e3ff0c5a94 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -221,6 +221,7 @@ void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); +bool32 MoveEffectIsGuaranteed(u32 secondaryEffectChance); bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); // Ability checks diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1163ad2c3f..68f7d666bd 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -3,423 +3,381 @@ #define EFFECT_HIT 0 #define EFFECT_SLEEP 1 -#define EFFECT_UNUSED_2 2 -#define EFFECT_ABSORB 3 -#define EFFECT_UNUSED_4 4 -#define EFFECT_UNUSED_5 5 -#define EFFECT_UNUSED_6 6 -#define EFFECT_EXPLOSION 7 -#define EFFECT_DREAM_EATER 8 -#define EFFECT_MIRROR_MOVE 9 -#define EFFECT_ATTACK_UP 10 -#define EFFECT_DEFENSE_UP 11 -#define EFFECT_SPEED_UP 12 -#define EFFECT_SPECIAL_ATTACK_UP 13 -#define EFFECT_SPECIAL_DEFENSE_UP 14 -#define EFFECT_ACCURACY_UP 15 -#define EFFECT_EVASION_UP 16 -#define EFFECT_SPECIAL_ATTACK_UP_3 17 -#define EFFECT_ATTACK_DOWN 18 -#define EFFECT_DEFENSE_DOWN 19 -#define EFFECT_SPEED_DOWN 20 -#define EFFECT_SPECIAL_ATTACK_DOWN 21 -#define EFFECT_SPECIAL_DEFENSE_DOWN 22 -#define EFFECT_ACCURACY_DOWN 23 -#define EFFECT_EVASION_DOWN 24 -#define EFFECT_HAZE 25 -#define EFFECT_BIDE 26 -#define EFFECT_RAMPAGE 27 -#define EFFECT_ROAR 28 -#define EFFECT_MULTI_HIT 29 -#define EFFECT_CONVERSION 30 -#define EFFECT_UNUSED_31 31 -#define EFFECT_RESTORE_HP 32 -#define EFFECT_TOXIC 33 -#define EFFECT_UNUSED_34 34 -#define EFFECT_LIGHT_SCREEN 35 -#define EFFECT_UNUSED_36 36 -#define EFFECT_REST 37 -#define EFFECT_OHKO 38 -#define EFFECT_FUSION_COMBO 39 -#define EFFECT_SUPER_FANG 40 -#define EFFECT_DRAGON_RAGE 41 -#define EFFECT_TRAP 42 -#define EFFECT_HEAL_BLOCK 43 -#define EFFECT_RECOIL_IF_MISS 44 -#define EFFECT_MIST 45 -#define EFFECT_FOCUS_ENERGY 46 -#define EFFECT_RECOIL 47 -#define EFFECT_CONFUSE 48 -#define EFFECT_ATTACK_UP_2 49 -#define EFFECT_DEFENSE_UP_2 50 -#define EFFECT_SPEED_UP_2 51 -#define EFFECT_SPECIAL_ATTACK_UP_2 52 -#define EFFECT_SPECIAL_DEFENSE_UP_2 53 -#define EFFECT_ACCURACY_UP_2 54 -#define EFFECT_EVASION_UP_2 55 -#define EFFECT_TRANSFORM 56 -#define EFFECT_ATTACK_DOWN_2 57 -#define EFFECT_DEFENSE_DOWN_2 58 -#define EFFECT_SPEED_DOWN_2 59 -#define EFFECT_SPECIAL_ATTACK_DOWN_2 60 -#define EFFECT_SPECIAL_DEFENSE_DOWN_2 61 -#define EFFECT_ACCURACY_DOWN_2 62 -#define EFFECT_EVASION_DOWN_2 63 -#define EFFECT_REFLECT 64 -#define EFFECT_POISON 65 -#define EFFECT_PARALYZE 66 -#define EFFECT_UNUSED_67 67 -#define EFFECT_UNUSED_68 68 -#define EFFECT_UNUSED_69 69 -#define EFFECT_UNUSED_70 70 -#define EFFECT_UNUSED_71 71 -#define EFFECT_UNUSED_72 72 -#define EFFECT_UNUSED_73 73 -#define EFFECT_TWO_TURNS_ATTACK 74 -#define EFFECT_UNUSED_75 75 -#define EFFECT_VITAL_THROW 76 -#define EFFECT_SUBSTITUTE 77 -#define EFFECT_RECHARGE 78 -#define EFFECT_RAGE 79 -#define EFFECT_MIMIC 80 -#define EFFECT_METRONOME 81 -#define EFFECT_LEECH_SEED 82 -#define EFFECT_DO_NOTHING 83 -#define EFFECT_DISABLE 84 -#define EFFECT_LEVEL_DAMAGE 85 -#define EFFECT_PSYWAVE 86 -#define EFFECT_COUNTER 87 -#define EFFECT_ENCORE 88 -#define EFFECT_PAIN_SPLIT 89 -#define EFFECT_SNORE 90 -#define EFFECT_CONVERSION_2 91 -#define EFFECT_LOCK_ON 92 -#define EFFECT_SKETCH 93 -#define EFFECT_UNUSED_94 94 -#define EFFECT_SLEEP_TALK 95 -#define EFFECT_DESTINY_BOND 96 -#define EFFECT_FLAIL 97 -#define EFFECT_SPITE 98 -#define EFFECT_FALSE_SWIPE 99 -#define EFFECT_HEAL_BELL 100 -#define EFFECT_ALWAYS_CRIT 101 -#define EFFECT_TRIPLE_KICK 102 -#define EFFECT_THIEF 103 -#define EFFECT_MEAN_LOOK 104 -#define EFFECT_NIGHTMARE 105 -#define EFFECT_MINIMIZE 106 -#define EFFECT_CURSE 107 -#define EFFECT_HEALING_WISH 108 -#define EFFECT_PROTECT 109 -#define EFFECT_SPIKES 110 -#define EFFECT_FORESIGHT 111 -#define EFFECT_PERISH_SONG 112 -#define EFFECT_SANDSTORM 113 -#define EFFECT_ENDURE 114 -#define EFFECT_ROLLOUT 115 -#define EFFECT_SWAGGER 116 -#define EFFECT_FURY_CUTTER 117 -#define EFFECT_ATTRACT 118 -#define EFFECT_RETURN 119 -#define EFFECT_PRESENT 120 -#define EFFECT_FRUSTRATION 121 -#define EFFECT_SAFEGUARD 122 -#define EFFECT_MAGNITUDE 123 -#define EFFECT_BATON_PASS 124 -#define EFFECT_PURSUIT 125 -#define EFFECT_RAPID_SPIN 126 -#define EFFECT_SONICBOOM 127 -#define EFFECT_CAPTIVATE 128 -#define EFFECT_MORNING_SUN 129 -#define EFFECT_SYNTHESIS 130 -#define EFFECT_MOONLIGHT 131 -#define EFFECT_HIDDEN_POWER 132 -#define EFFECT_RAIN_DANCE 133 -#define EFFECT_SUNNY_DAY 134 -#define EFFECT_UNUSED_135 135 -#define EFFECT_UNUSED_136 136 -#define EFFECT_ALL_STATS_UP_HIT 137 -#define EFFECT_FELL_STINGER 138 -#define EFFECT_BELLY_DRUM 139 -#define EFFECT_PSYCH_UP 140 -#define EFFECT_MIRROR_COAT 141 -#define EFFECT_SKULL_BASH 142 -#define EFFECT_EARTHQUAKE 143 -#define EFFECT_FUTURE_SIGHT 144 -#define EFFECT_GUST 145 -#define EFFECT_SOLAR_BEAM 146 -#define EFFECT_THUNDER 147 -#define EFFECT_TELEPORT 148 -#define EFFECT_BEAT_UP 149 -#define EFFECT_SEMI_INVULNERABLE 150 -#define EFFECT_DEFENSE_CURL 151 -#define EFFECT_SOFTBOILED 152 -#define EFFECT_FAKE_OUT 153 -#define EFFECT_UPROAR 154 -#define EFFECT_STOCKPILE 155 -#define EFFECT_SPIT_UP 156 -#define EFFECT_SWALLOW 157 -#define EFFECT_WORRY_SEED 158 -#define EFFECT_HAIL 159 -#define EFFECT_TORMENT 160 -#define EFFECT_FLATTER 161 -#define EFFECT_WILL_O_WISP 162 -#define EFFECT_MEMENTO 163 -#define EFFECT_FACADE 164 -#define EFFECT_FOCUS_PUNCH 165 -#define EFFECT_SMELLING_SALTS 166 -#define EFFECT_FOLLOW_ME 167 -#define EFFECT_NATURE_POWER 168 -#define EFFECT_CHARGE 169 -#define EFFECT_TAUNT 170 -#define EFFECT_HELPING_HAND 171 -#define EFFECT_TRICK 172 -#define EFFECT_ROLE_PLAY 173 -#define EFFECT_WISH 174 -#define EFFECT_ASSIST 175 -#define EFFECT_INGRAIN 176 -#define EFFECT_UNUSED_177 177 -#define EFFECT_MAGIC_COAT 178 -#define EFFECT_RECYCLE 179 -#define EFFECT_REVENGE 180 -#define EFFECT_BRICK_BREAK 181 -#define EFFECT_YAWN 182 -#define EFFECT_KNOCK_OFF 183 -#define EFFECT_ENDEAVOR 184 -#define EFFECT_ERUPTION 185 -#define EFFECT_SKILL_SWAP 186 -#define EFFECT_IMPRISON 187 -#define EFFECT_REFRESH 188 -#define EFFECT_GRUDGE 189 -#define EFFECT_SNATCH 190 -#define EFFECT_LOW_KICK 191 -#define EFFECT_SECRET_POWER 192 -#define EFFECT_RECOIL_33 193 -#define EFFECT_TEETER_DANCE 194 -#define EFFECT_HIT_ESCAPE 195 -#define EFFECT_MUD_SPORT 196 -#define EFFECT_UNUSED_197 197 -#define EFFECT_WEATHER_BALL 198 -#define EFFECT_UNUSED_199 199 -#define EFFECT_TICKLE 200 -#define EFFECT_COSMIC_POWER 201 -#define EFFECT_SKY_UPPERCUT 202 -#define EFFECT_BULK_UP 203 -#define EFFECT_PLACEHOLDER 204 -#define EFFECT_WATER_SPORT 205 -#define EFFECT_CALM_MIND 206 -#define EFFECT_DRAGON_DANCE 207 -#define EFFECT_CAMOUFLAGE 208 +#define EFFECT_ABSORB 2 +#define EFFECT_EXPLOSION 3 +#define EFFECT_DREAM_EATER 4 +#define EFFECT_MIRROR_MOVE 5 +#define EFFECT_ATTACK_UP 6 +#define EFFECT_DEFENSE_UP 7 +#define EFFECT_SPEED_UP 8 +#define EFFECT_SPECIAL_ATTACK_UP 9 +#define EFFECT_SPECIAL_DEFENSE_UP 10 +#define EFFECT_ACCURACY_UP 11 +#define EFFECT_EVASION_UP 12 +#define EFFECT_SPECIAL_ATTACK_UP_3 13 +#define EFFECT_ATTACK_DOWN 14 +#define EFFECT_DEFENSE_DOWN 15 +#define EFFECT_SPEED_DOWN 16 +#define EFFECT_SPECIAL_ATTACK_DOWN 17 +#define EFFECT_SPECIAL_DEFENSE_DOWN 18 +#define EFFECT_ACCURACY_DOWN 19 +#define EFFECT_EVASION_DOWN 20 +#define EFFECT_HAZE 21 +#define EFFECT_BIDE 22 +#define EFFECT_RAMPAGE 23 +#define EFFECT_ROAR 24 +#define EFFECT_MULTI_HIT 25 +#define EFFECT_CONVERSION 26 +#define EFFECT_RESTORE_HP 27 +#define EFFECT_TOXIC 28 +#define EFFECT_LIGHT_SCREEN 29 +#define EFFECT_REST 30 +#define EFFECT_OHKO 31 +#define EFFECT_FUSION_COMBO 32 +#define EFFECT_SUPER_FANG 33 +#define EFFECT_DRAGON_RAGE 34 +#define EFFECT_TRAP 35 +#define EFFECT_HEAL_BLOCK 36 +#define EFFECT_RECOIL_IF_MISS 37 +#define EFFECT_MIST 38 +#define EFFECT_FOCUS_ENERGY 39 +#define EFFECT_RECOIL 40 +#define EFFECT_CONFUSE 41 +#define EFFECT_ATTACK_UP_2 42 +#define EFFECT_DEFENSE_UP_2 43 +#define EFFECT_SPEED_UP_2 44 +#define EFFECT_SPECIAL_ATTACK_UP_2 45 +#define EFFECT_SPECIAL_DEFENSE_UP_2 46 +#define EFFECT_ACCURACY_UP_2 47 +#define EFFECT_EVASION_UP_2 48 +#define EFFECT_TRANSFORM 49 +#define EFFECT_ATTACK_DOWN_2 50 +#define EFFECT_DEFENSE_DOWN_2 51 +#define EFFECT_SPEED_DOWN_2 52 +#define EFFECT_SPECIAL_ATTACK_DOWN_2 53 +#define EFFECT_SPECIAL_DEFENSE_DOWN_2 54 +#define EFFECT_ACCURACY_DOWN_2 55 +#define EFFECT_EVASION_DOWN_2 56 +#define EFFECT_REFLECT 57 +#define EFFECT_POISON 58 +#define EFFECT_PARALYZE 59 +#define EFFECT_TWO_TURNS_ATTACK 60 +#define EFFECT_VITAL_THROW 61 +#define EFFECT_SUBSTITUTE 62 +#define EFFECT_RECHARGE 63 +#define EFFECT_RAGE 64 +#define EFFECT_MIMIC 65 +#define EFFECT_METRONOME 66 +#define EFFECT_LEECH_SEED 67 +#define EFFECT_DO_NOTHING 68 +#define EFFECT_DISABLE 69 +#define EFFECT_LEVEL_DAMAGE 70 +#define EFFECT_PSYWAVE 71 +#define EFFECT_COUNTER 72 +#define EFFECT_ENCORE 73 +#define EFFECT_PAIN_SPLIT 74 +#define EFFECT_SNORE 75 +#define EFFECT_CONVERSION_2 76 +#define EFFECT_LOCK_ON 77 +#define EFFECT_SKETCH 78 +#define EFFECT_SLEEP_TALK 79 +#define EFFECT_DESTINY_BOND 80 +#define EFFECT_FLAIL 81 +#define EFFECT_SPITE 82 +#define EFFECT_FALSE_SWIPE 83 +#define EFFECT_HEAL_BELL 84 +#define EFFECT_ALWAYS_CRIT 85 +#define EFFECT_TRIPLE_KICK 86 +#define EFFECT_THIEF 87 +#define EFFECT_MEAN_LOOK 88 +#define EFFECT_NIGHTMARE 89 +#define EFFECT_MINIMIZE 90 +#define EFFECT_CURSE 91 +#define EFFECT_HEALING_WISH 92 +#define EFFECT_PROTECT 93 +#define EFFECT_SPIKES 94 +#define EFFECT_FORESIGHT 95 +#define EFFECT_PERISH_SONG 96 +#define EFFECT_SANDSTORM 97 +#define EFFECT_ENDURE 98 +#define EFFECT_ROLLOUT 99 +#define EFFECT_SWAGGER 100 +#define EFFECT_FURY_CUTTER 101 +#define EFFECT_ATTRACT 102 +#define EFFECT_RETURN 103 +#define EFFECT_PRESENT 104 +#define EFFECT_FRUSTRATION 105 +#define EFFECT_SAFEGUARD 106 +#define EFFECT_MAGNITUDE 107 +#define EFFECT_BATON_PASS 108 +#define EFFECT_PURSUIT 109 +#define EFFECT_RAPID_SPIN 110 +#define EFFECT_SONICBOOM 111 +#define EFFECT_CAPTIVATE 112 +#define EFFECT_MORNING_SUN 113 +#define EFFECT_SYNTHESIS 114 +#define EFFECT_MOONLIGHT 115 +#define EFFECT_HIDDEN_POWER 116 +#define EFFECT_RAIN_DANCE 117 +#define EFFECT_SUNNY_DAY 118 +#define EFFECT_ALL_STATS_UP_HIT 119 +#define EFFECT_FELL_STINGER 120 +#define EFFECT_BELLY_DRUM 121 +#define EFFECT_PSYCH_UP 122 +#define EFFECT_MIRROR_COAT 123 +#define EFFECT_SKULL_BASH 124 +#define EFFECT_EARTHQUAKE 125 +#define EFFECT_FUTURE_SIGHT 126 +#define EFFECT_GUST 127 +#define EFFECT_SOLAR_BEAM 128 +#define EFFECT_THUNDER 129 +#define EFFECT_TELEPORT 130 +#define EFFECT_BEAT_UP 131 +#define EFFECT_SEMI_INVULNERABLE 132 +#define EFFECT_DEFENSE_CURL 133 +#define EFFECT_SOFTBOILED 134 +#define EFFECT_FAKE_OUT 135 +#define EFFECT_UPROAR 136 +#define EFFECT_STOCKPILE 137 +#define EFFECT_SPIT_UP 138 +#define EFFECT_SWALLOW 139 +#define EFFECT_WORRY_SEED 140 +#define EFFECT_HAIL 141 +#define EFFECT_TORMENT 142 +#define EFFECT_FLATTER 143 +#define EFFECT_WILL_O_WISP 144 +#define EFFECT_MEMENTO 145 +#define EFFECT_FACADE 146 +#define EFFECT_FOCUS_PUNCH 147 +#define EFFECT_SMELLING_SALTS 148 +#define EFFECT_FOLLOW_ME 149 +#define EFFECT_NATURE_POWER 150 +#define EFFECT_CHARGE 151 +#define EFFECT_TAUNT 152 +#define EFFECT_HELPING_HAND 153 +#define EFFECT_TRICK 154 +#define EFFECT_ROLE_PLAY 155 +#define EFFECT_WISH 156 +#define EFFECT_ASSIST 157 +#define EFFECT_INGRAIN 158 +#define EFFECT_MAGIC_COAT 159 +#define EFFECT_RECYCLE 160 +#define EFFECT_REVENGE 161 +#define EFFECT_BRICK_BREAK 162 +#define EFFECT_YAWN 163 +#define EFFECT_KNOCK_OFF 164 +#define EFFECT_ENDEAVOR 165 +#define EFFECT_ERUPTION 166 +#define EFFECT_SKILL_SWAP 167 +#define EFFECT_IMPRISON 168 +#define EFFECT_REFRESH 169 +#define EFFECT_GRUDGE 170 +#define EFFECT_SNATCH 171 +#define EFFECT_LOW_KICK 172 +#define EFFECT_SECRET_POWER 173 +#define EFFECT_RECOIL_33 174 +#define EFFECT_TEETER_DANCE 175 +#define EFFECT_HIT_ESCAPE 176 +#define EFFECT_MUD_SPORT 177 +#define EFFECT_WEATHER_BALL 178 +#define EFFECT_TICKLE 179 +#define EFFECT_COSMIC_POWER 180 +#define EFFECT_SKY_UPPERCUT 181 +#define EFFECT_BULK_UP 182 +#define EFFECT_PLACEHOLDER 183 +#define EFFECT_WATER_SPORT 184 +#define EFFECT_CALM_MIND 185 +#define EFFECT_DRAGON_DANCE 186 +#define EFFECT_CAMOUFLAGE 187 +#define EFFECT_PLEDGE 188 +#define EFFECT_FLING 189 +#define EFFECT_NATURAL_GIFT 190 +#define EFFECT_WAKE_UP_SLAP 191 +#define EFFECT_WRING_OUT 192 +#define EFFECT_HEX 193 +#define EFFECT_ASSURANCE 194 +#define EFFECT_TRUMP_CARD 195 +#define EFFECT_ACROBATICS 196 +#define EFFECT_HEAT_CRASH 197 +#define EFFECT_PUNISHMENT 198 +#define EFFECT_STORED_POWER 199 +#define EFFECT_ELECTRO_BALL 200 +#define EFFECT_GYRO_BALL 201 +#define EFFECT_ECHOED_VOICE 202 +#define EFFECT_PAYBACK 203 +#define EFFECT_ROUND 204 +#define EFFECT_BRINE 205 +#define EFFECT_VENOSHOCK 206 +#define EFFECT_RETALIATE 207 +#define EFFECT_BULLDOZE 208 +#define EFFECT_FOUL_PLAY 209 +#define EFFECT_PSYSHOCK 210 +#define EFFECT_ROOST 211 +#define EFFECT_GRAVITY 212 +#define EFFECT_MIRACLE_EYE 213 +#define EFFECT_TAILWIND 214 +#define EFFECT_EMBARGO 215 +#define EFFECT_AQUA_RING 216 +#define EFFECT_TRICK_ROOM 217 +#define EFFECT_WONDER_ROOM 218 +#define EFFECT_MAGIC_ROOM 219 +#define EFFECT_MAGNET_RISE 220 +#define EFFECT_TOXIC_SPIKES 221 +#define EFFECT_GASTRO_ACID 222 +#define EFFECT_STEALTH_ROCK 223 +#define EFFECT_TELEKINESIS 224 +#define EFFECT_POWER_SWAP 225 +#define EFFECT_GUARD_SWAP 226 +#define EFFECT_HEART_SWAP 227 +#define EFFECT_POWER_SPLIT 228 +#define EFFECT_GUARD_SPLIT 229 +#define EFFECT_STICKY_WEB 230 +#define EFFECT_METAL_BURST 231 +#define EFFECT_LUCKY_CHANT 232 +#define EFFECT_SUCKER_PUNCH 233 +#define EFFECT_SIMPLE_BEAM 234 +#define EFFECT_ENTRAINMENT 235 +#define EFFECT_HEAL_PULSE 236 +#define EFFECT_QUASH 237 +#define EFFECT_ION_DELUGE 238 +#define EFFECT_FREEZE_DRY 239 +#define EFFECT_TOPSY_TURVY 240 +#define EFFECT_MISTY_TERRAIN 241 +#define EFFECT_GRASSY_TERRAIN 242 +#define EFFECT_ELECTRIC_TERRAIN 243 +#define EFFECT_PSYCHIC_TERRAIN 244 +#define EFFECT_ATTACK_ACCURACY_UP 245 +#define EFFECT_ATTACK_SPATK_UP 246 +#define EFFECT_HURRICANE 247 +#define EFFECT_TWO_TYPED_MOVE 248 +#define EFFECT_ME_FIRST 249 +#define EFFECT_QUIVER_DANCE 250 +#define EFFECT_COIL 251 +#define EFFECT_ELECTRIFY 252 +#define EFFECT_REFLECT_TYPE 253 +#define EFFECT_SOAK 254 +#define EFFECT_GROWTH 255 +#define EFFECT_LAST_RESORT 256 +#define EFFECT_RECOIL_33_STATUS 257 +#define EFFECT_RECOIL_50 258 +#define EFFECT_SHELL_SMASH 259 +#define EFFECT_SHIFT_GEAR 260 +#define EFFECT_DEFENSE_UP_3 261 +#define EFFECT_NOBLE_ROAR 262 +#define EFFECT_VENOM_DRENCH 263 +#define EFFECT_TOXIC_THREAD 264 +#define EFFECT_HIT_SWITCH_TARGET 265 +#define EFFECT_FINAL_GAMBIT 266 +#define EFFECT_CHANGE_TYPE_ON_ITEM 267 +#define EFFECT_AUTOTOMIZE 268 +#define EFFECT_COPYCAT 269 +#define EFFECT_DEFOG 270 +#define EFFECT_HIT_ENEMY_HEAL_ALLY 271 +#define EFFECT_SMACK_DOWN 272 +#define EFFECT_SYNCHRONOISE 273 +#define EFFECT_PSYCHO_SHIFT 274 +#define EFFECT_POWER_TRICK 275 +#define EFFECT_FLAME_BURST 276 +#define EFFECT_AFTER_YOU 277 +#define EFFECT_BESTOW 278 +#define EFFECT_ROTOTILLER 279 +#define EFFECT_FLOWER_SHIELD 280 +#define EFFECT_HIT_PREVENT_ESCAPE 281 +#define EFFECT_SPEED_SWAP 282 +#define EFFECT_DEFENSE_UP2_HIT 283 +#define EFFECT_REVELATION_DANCE 284 +#define EFFECT_AURORA_VEIL 285 +#define EFFECT_THIRD_TYPE 286 +#define EFFECT_FEINT 287 +#define EFFECT_SPARKLING_ARIA 288 +#define EFFECT_ACUPRESSURE 289 +#define EFFECT_AROMATIC_MIST 290 +#define EFFECT_POWDER 291 +#define EFFECT_BELCH 292 +#define EFFECT_PARTING_SHOT 293 +#define EFFECT_MAT_BLOCK 294 +#define EFFECT_STOMPING_TANTRUM 295 +#define EFFECT_INSTRUCT 296 +#define EFFECT_THROAT_CHOP 297 +#define EFFECT_LASER_FOCUS 298 +#define EFFECT_MAGNETIC_FLUX 299 +#define EFFECT_GEAR_UP 300 +#define EFFECT_INCINERATE 301 +#define EFFECT_BUG_BITE 302 +#define EFFECT_STRENGTH_SAP 303 +#define EFFECT_MIND_BLOWN 304 +#define EFFECT_PURIFY 305 +#define EFFECT_BURN_UP 306 +#define EFFECT_SHORE_UP 307 +#define EFFECT_GEOMANCY 308 +#define EFFECT_FAIRY_LOCK 309 +#define EFFECT_ALLY_SWITCH 310 +#define EFFECT_RELIC_SONG 311 +#define EFFECT_BODY_PRESS 312 +#define EFFECT_EERIE_SPELL 313 +#define EFFECT_JUNGLE_HEALING 314 +#define EFFECT_COACHING 315 +#define EFFECT_LASH_OUT 316 +#define EFFECT_GRASSY_GLIDE 317 +#define EFFECT_DYNAMAX_DOUBLE_DMG 318 +#define EFFECT_DECORATE 319 +#define EFFECT_SNIPE_SHOT 320 +#define EFFECT_RECOIL_HP_25 321 +#define EFFECT_STUFF_CHEEKS 322 +#define EFFECT_GRAV_APPLE 323 +#define EFFECT_GLITZY_GLOW 324 +#define EFFECT_BADDY_BAD 325 +#define EFFECT_SAPPY_SEED 326 +#define EFFECT_FREEZY_FROST 327 +#define EFFECT_SPARKLY_SWIRL 328 +#define EFFECT_PLASMA_FISTS 329 +#define EFFECT_HYPERSPACE_FURY 330 +#define EFFECT_AURA_WHEEL 331 +#define EFFECT_PHOTON_GEYSER 332 +#define EFFECT_SHELL_SIDE_ARM 333 +#define EFFECT_TERRAIN_PULSE 334 +#define EFFECT_NO_RETREAT 335 +#define EFFECT_TAR_SHOT 336 +#define EFFECT_POLTERGEIST 337 +#define EFFECT_OCTOLOCK 338 +#define EFFECT_CLANGOROUS_SOUL 339 +#define EFFECT_BOLT_BEAK 340 +#define EFFECT_SKY_DROP 341 +#define EFFECT_EXPANDING_FORCE 342 +#define EFFECT_METEOR_BEAM 343 +#define EFFECT_RISING_VOLTAGE 344 +#define EFFECT_BEAK_BLAST 345 +#define EFFECT_COURT_CHANGE 346 +#define EFFECT_STEEL_BEAM 347 +#define EFFECT_EXTREME_EVOBOOST 348 +#define EFFECT_HIT_SET_REMOVE_TERRAIN 349 // genesis supernova +#define EFFECT_DARK_VOID 350 +#define EFFET_UNUSED_384 351 +#define EFFECT_DOUBLE_SHOCK 352 +#define EFFECT_VICTORY_DANCE 353 +#define EFFECT_TEATIME 354 +#define EFFECT_ATTACK_UP_USER_ALLY 355 // Howl 8th gen +#define EFFECT_SHELL_TRAP 356 +#define EFFECT_PSYBLADE 357 +#define EFFECT_HYDRO_STEAM 358 +#define EFFECT_HIT_SET_ENTRY_HAZARD 359 +#define EFFECT_BARB_BARRAGE 360 +#define EFFECT_REVIVAL_BLESSING 361 +#define EFFECT_SNOWSCAPE 362 +#define EFFECT_INFERNAL_PARADE 363 +#define EFFECT_TAKE_HEART 364 +#define EFFECT_COLLISION_COURSE 365 +#define EFFECT_MAKE_IT_RAIN 366 +#define EFFECT_CORROSIVE_GAS 367 +#define EFFECT_POPULATION_BOMB 368 +#define EFFECT_SALT_CURE 369 +#define EFFECT_CHILLY_RECEPTION 370 +#define EFFECT_MAX_MOVE 371 +#define EFFECT_GLAIVE_RUSH 372 +#define EFFECT_RAGING_BULL 373 +#define EFFECT_RAGE_FIST 374 +#define EFFECT_DOODLE 375 -// New move effects -#define EFFECT_PLEDGE 209 -#define EFFECT_FLING 210 -#define EFFECT_NATURAL_GIFT 211 -#define EFFECT_WAKE_UP_SLAP 212 -#define EFFECT_WRING_OUT 213 -#define EFFECT_HEX 214 -#define EFFECT_ASSURANCE 215 -#define EFFECT_TRUMP_CARD 216 -#define EFFECT_ACROBATICS 217 -#define EFFECT_HEAT_CRASH 218 -#define EFFECT_PUNISHMENT 219 -#define EFFECT_STORED_POWER 220 -#define EFFECT_ELECTRO_BALL 221 -#define EFFECT_GYRO_BALL 222 -#define EFFECT_ECHOED_VOICE 223 -#define EFFECT_PAYBACK 224 -#define EFFECT_ROUND 225 -#define EFFECT_BRINE 226 -#define EFFECT_VENOSHOCK 227 -#define EFFECT_RETALIATE 228 -#define EFFECT_BULLDOZE 229 -#define EFFECT_FOUL_PLAY 230 -#define EFFECT_PSYSHOCK 231 -#define EFFECT_ROOST 232 -#define EFFECT_GRAVITY 233 -#define EFFECT_MIRACLE_EYE 234 -#define EFFECT_TAILWIND 235 -#define EFFECT_EMBARGO 236 -#define EFFECT_AQUA_RING 237 -#define EFFECT_TRICK_ROOM 238 -#define EFFECT_WONDER_ROOM 239 -#define EFFECT_MAGIC_ROOM 240 -#define EFFECT_MAGNET_RISE 241 -#define EFFECT_TOXIC_SPIKES 242 -#define EFFECT_GASTRO_ACID 243 -#define EFFECT_STEALTH_ROCK 244 -#define EFFECT_TELEKINESIS 245 -#define EFFECT_POWER_SWAP 246 -#define EFFECT_GUARD_SWAP 247 -#define EFFECT_HEART_SWAP 248 -#define EFFECT_POWER_SPLIT 249 -#define EFFECT_GUARD_SPLIT 250 -#define EFFECT_STICKY_WEB 251 -#define EFFECT_METAL_BURST 252 -#define EFFECT_LUCKY_CHANT 253 -#define EFFECT_SUCKER_PUNCH 254 -#define EFFECT_UNUSED_255 255 -#define EFFECT_SIMPLE_BEAM 256 -#define EFFECT_ENTRAINMENT 257 -#define EFFECT_HEAL_PULSE 258 -#define EFFECT_QUASH 259 -#define EFFECT_ION_DELUGE 260 -#define EFFECT_FREEZE_DRY 261 -#define EFFECT_TOPSY_TURVY 262 -#define EFFECT_MISTY_TERRAIN 263 -#define EFFECT_GRASSY_TERRAIN 264 -#define EFFECT_ELECTRIC_TERRAIN 265 -#define EFFECT_PSYCHIC_TERRAIN 266 -#define EFFECT_ATTACK_ACCURACY_UP 267 -#define EFFECT_ATTACK_SPATK_UP 268 -#define EFFECT_HURRICANE 269 -#define EFFECT_TWO_TYPED_MOVE 270 -#define EFFECT_ME_FIRST 271 -#define EFFECT_UNUSED_272 272 -#define EFFECT_QUIVER_DANCE 273 -#define EFFECT_COIL 274 -#define EFFECT_ELECTRIFY 275 -#define EFFECT_REFLECT_TYPE 276 -#define EFFECT_SOAK 277 -#define EFFECT_GROWTH 278 -#define EFFECT_UNUSED_279 279 -#define EFFECT_LAST_RESORT 280 -#define EFFECT_RECOIL_33_STATUS 281 -#define EFFECT_UNUSED_282 282 -#define EFFECT_RECOIL_50 283 -#define EFFECT_SHELL_SMASH 284 -#define EFFECT_SHIFT_GEAR 285 -#define EFFECT_DEFENSE_UP_3 286 -#define EFFECT_NOBLE_ROAR 287 -#define EFFECT_VENOM_DRENCH 288 -#define EFFECT_TOXIC_THREAD 289 -#define EFFECT_UNUSED_290 290 -#define EFFECT_HIT_SWITCH_TARGET 291 -#define EFFECT_FINAL_GAMBIT 292 -#define EFFECT_CHANGE_TYPE_ON_ITEM 293 -#define EFFECT_AUTOTOMIZE 294 -#define EFFECT_COPYCAT 295 -#define EFFECT_DEFOG 296 -#define EFFECT_HIT_ENEMY_HEAL_ALLY 297 -#define EFFECT_SMACK_DOWN 298 -#define EFFECT_SYNCHRONOISE 299 -#define EFFECT_PSYCHO_SHIFT 300 -#define EFFECT_POWER_TRICK 301 -#define EFFECT_FLAME_BURST 302 -#define EFFECT_AFTER_YOU 303 -#define EFFECT_BESTOW 304 -#define EFFECT_ROTOTILLER 305 -#define EFFECT_FLOWER_SHIELD 306 -#define EFFECT_HIT_PREVENT_ESCAPE 307 -#define EFFECT_SPEED_SWAP 308 -#define EFFECT_DEFENSE_UP2_HIT 309 -#define EFFECT_REVELATION_DANCE 310 -#define EFFECT_AURORA_VEIL 311 -#define EFFECT_THIRD_TYPE 312 -#define EFFECT_FEINT 313 -#define EFFECT_SPARKLING_ARIA 314 -#define EFFECT_ACUPRESSURE 315 -#define EFFECT_AROMATIC_MIST 316 -#define EFFECT_POWDER 317 -#define EFFECT_UNUSED_318 318 -#define EFFECT_BELCH 319 -#define EFFECT_PARTING_SHOT 320 -#define EFFECT_UNUSED_321 321 -#define EFFECT_UNUSED_322 322 -#define EFFECT_MAT_BLOCK 323 -#define EFFECT_STOMPING_TANTRUM 324 -#define EFFECT_UNUSED_325 325 -#define EFFECT_INSTRUCT 326 -#define EFFECT_THROAT_CHOP 327 -#define EFFECT_LASER_FOCUS 328 -#define EFFECT_MAGNETIC_FLUX 329 -#define EFFECT_GEAR_UP 330 -#define EFFECT_INCINERATE 331 -#define EFFECT_BUG_BITE 332 -#define EFFECT_STRENGTH_SAP 333 -#define EFFECT_MIND_BLOWN 334 -#define EFFECT_PURIFY 335 -#define EFFECT_BURN_UP 336 -#define EFFECT_SHORE_UP 337 -#define EFFECT_GEOMANCY 338 -#define EFFECT_FAIRY_LOCK 339 -#define EFFECT_ALLY_SWITCH 340 -#define EFFECT_RELIC_SONG 341 -#define EFFECT_UNUSED_342 342 -#define EFFECT_BODY_PRESS 343 -#define EFFECT_EERIE_SPELL 344 -#define EFFECT_JUNGLE_HEALING 345 -#define EFFECT_COACHING 346 -#define EFFECT_LASH_OUT 347 -#define EFFECT_GRASSY_GLIDE 348 -#define EFFECT_DYNAMAX_DOUBLE_DMG 349 -#define EFFECT_DECORATE 350 -#define EFFECT_SNIPE_SHOT 351 -#define EFFECT_RECOIL_HP_25 352 -#define EFFECT_STUFF_CHEEKS 353 -#define EFFECT_GRAV_APPLE 354 -#define EFFECT_UNUSED_355 355 -#define EFFECT_GLITZY_GLOW 356 -#define EFFECT_BADDY_BAD 357 -#define EFFECT_SAPPY_SEED 358 -#define EFFECT_FREEZY_FROST 359 -#define EFFECT_SPARKLY_SWIRL 360 -#define EFFECT_PLASMA_FISTS 361 -#define EFFECT_HYPERSPACE_FURY 362 -#define EFFECT_AURA_WHEEL 363 -#define EFFECT_PHOTON_GEYSER 364 -#define EFFECT_SHELL_SIDE_ARM 365 -#define EFFECT_TERRAIN_PULSE 366 -#define EFFECT_UNUSED_367 367 -#define EFFECT_NO_RETREAT 368 -#define EFFECT_TAR_SHOT 369 -#define EFFECT_POLTERGEIST 370 -#define EFFECT_OCTOLOCK 371 -#define EFFECT_CLANGOROUS_SOUL 372 -#define EFFECT_BOLT_BEAK 373 -#define EFFECT_SKY_DROP 374 -#define EFFECT_EXPANDING_FORCE 375 -#define EFFECT_METEOR_BEAM 376 -#define EFFECT_RISING_VOLTAGE 377 -#define EFFECT_BEAK_BLAST 378 -#define EFFECT_COURT_CHANGE 379 -#define EFFECT_STEEL_BEAM 380 -#define EFFECT_EXTREME_EVOBOOST 381 -#define EFFECT_HIT_SET_REMOVE_TERRAIN 382 // genesis supernova -#define EFFECT_DARK_VOID 383 -#define EFFET_UNUSED_384 384 -#define EFFECT_DOUBLE_SHOCK 385 -#define EFFECT_UNUSED_387 386 -#define EFFECT_VICTORY_DANCE 387 -#define EFFECT_TEATIME 388 -#define EFFECT_ATTACK_UP_USER_ALLY 389 // Howl 8th Gen -#define EFFECT_SHELL_TRAP 390 -#define EFFECT_PSYBLADE 391 -#define EFFECT_HYDRO_STEAM 392 -#define EFFECT_HIT_SET_ENTRY_HAZARD 393 -#define EFFECT_UNUSED_394 394 -#define EFFECT_BARB_BARRAGE 395 -#define EFFECT_REVIVAL_BLESSING 396 -#define EFFECT_UNUSED_397 397 -#define EFFECT_SNOWSCAPE 398 -#define EFFECT_UNUSED_399 399 -#define EFFECT_INFERNAL_PARADE 400 -#define EFFECT_TAKE_HEART 401 -#define EFFECT_UNUSED_402 402 -#define EFFECT_COLLISION_COURSE 403 -#define EFFECT_UNUSED_404 404 -#define EFFECT_MAKE_IT_RAIN 405 -#define EFFECT_CORROSIVE_GAS 406 -#define EFFECT_POPULATION_BOMB 407 -#define EFFECT_UNUSED_408 408 -#define EFFECT_SALT_CURE 409 -#define EFFECT_CHILLY_RECEPTION 410 -#define EFFECT_MAX_MOVE 411 -#define EFFECT_GLAIVE_RUSH 412 -#define EFFECT_RAGING_BULL 413 -#define EFFECT_RAGE_FIST 414 -#define EFFECT_DOODLE 415 - -#define NUM_BATTLE_MOVE_EFFECTS 416 +#define NUM_BATTLE_MOVE_EFFECTS 376 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index fdfb2bd9b8..655430218c 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3188,7 +3188,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score struct AiLogicData *aiData = AI_DATA; u32 movesetIndex = AI_THINKING_STRUCT->movesetIndex; u32 effectiveness = aiData->effectiveness[battlerAtk][battlerDef][movesetIndex]; - u32 secondaryEffectChance = AI_CalcSecondaryEffectChance(battlerAtk, gBattleMoves[move].secondaryEffectChance); s8 atkPriority = GetMovePriority(battlerAtk, move); u32 predictedMove = aiData->predictedMoves[battlerDef]; u32 predictedMoveSlot = GetMoveSlot(GetMovesArray(battlerDef), predictedMove); diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 9fdfbf3e70..d8f11117c4 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3828,3 +3828,31 @@ u32 AI_CalcSecondaryEffectChance(u32 battler, u32 secondaryEffectChance) return secondaryEffectChance; } + +bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) +{ + u8 i; + // Want to copy positive stat changes + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) + { + switch (i) + { + case STAT_ATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); + case STAT_SPATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); + case STAT_ACC: + case STAT_EVASION: + case STAT_SPEED: + return TRUE; + case STAT_DEF: + case STAT_SPDEF: + return (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL); + } + } + } + + return FALSE; +} From b0b98836252bf740b47ba61c441494db88b39c76 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Mon, 25 Dec 2023 12:53:15 +0900 Subject: [PATCH 024/141] Removed unused effects + fixed tests + removed secondaryEffectChance To do: remaining moves that make use of `secondaryEffectChance` field --- include/battle_util.h | 2 + include/constants/battle_move_effects.h | 580 +++++++++++----------- src/battle_util.c | 24 + src/data/battle_moves.h | 607 +----------------------- test/battle/ability/keen_eye.c | 2 +- test/battle/ai_check_viability.c | 6 +- test/battle/form_change/status.c | 2 +- test/battle/hold_effect/white_herb.c | 2 +- test/battle/move_effect/freeze_hit.c | 2 +- test/battle/move_effect/paralyze_hit.c | 2 +- test/battle/move_effect/pledge.c | 25 +- 11 files changed, 326 insertions(+), 928 deletions(-) diff --git a/include/battle_util.h b/include/battle_util.h index e3ff0c5a94..f275bdba67 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -223,6 +223,8 @@ bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); bool32 MoveEffectIsGuaranteed(u32 secondaryEffectChance); bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); +bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance); +bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect); // Ability checks bool32 IsSkillSwapBannedAbility(u16 ability); diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 68f7d666bd..99c600e3ab 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -86,298 +86,294 @@ #define EFFECT_SPITE 82 #define EFFECT_FALSE_SWIPE 83 #define EFFECT_HEAL_BELL 84 -#define EFFECT_ALWAYS_CRIT 85 -#define EFFECT_TRIPLE_KICK 86 -#define EFFECT_THIEF 87 -#define EFFECT_MEAN_LOOK 88 -#define EFFECT_NIGHTMARE 89 -#define EFFECT_MINIMIZE 90 -#define EFFECT_CURSE 91 -#define EFFECT_HEALING_WISH 92 -#define EFFECT_PROTECT 93 -#define EFFECT_SPIKES 94 -#define EFFECT_FORESIGHT 95 -#define EFFECT_PERISH_SONG 96 -#define EFFECT_SANDSTORM 97 -#define EFFECT_ENDURE 98 -#define EFFECT_ROLLOUT 99 -#define EFFECT_SWAGGER 100 -#define EFFECT_FURY_CUTTER 101 -#define EFFECT_ATTRACT 102 -#define EFFECT_RETURN 103 -#define EFFECT_PRESENT 104 -#define EFFECT_FRUSTRATION 105 -#define EFFECT_SAFEGUARD 106 -#define EFFECT_MAGNITUDE 107 -#define EFFECT_BATON_PASS 108 -#define EFFECT_PURSUIT 109 -#define EFFECT_RAPID_SPIN 110 -#define EFFECT_SONICBOOM 111 -#define EFFECT_CAPTIVATE 112 -#define EFFECT_MORNING_SUN 113 -#define EFFECT_SYNTHESIS 114 -#define EFFECT_MOONLIGHT 115 -#define EFFECT_HIDDEN_POWER 116 -#define EFFECT_RAIN_DANCE 117 -#define EFFECT_SUNNY_DAY 118 -#define EFFECT_ALL_STATS_UP_HIT 119 -#define EFFECT_FELL_STINGER 120 -#define EFFECT_BELLY_DRUM 121 -#define EFFECT_PSYCH_UP 122 -#define EFFECT_MIRROR_COAT 123 -#define EFFECT_SKULL_BASH 124 -#define EFFECT_EARTHQUAKE 125 -#define EFFECT_FUTURE_SIGHT 126 -#define EFFECT_GUST 127 -#define EFFECT_SOLAR_BEAM 128 -#define EFFECT_THUNDER 129 -#define EFFECT_TELEPORT 130 -#define EFFECT_BEAT_UP 131 -#define EFFECT_SEMI_INVULNERABLE 132 -#define EFFECT_DEFENSE_CURL 133 -#define EFFECT_SOFTBOILED 134 -#define EFFECT_FAKE_OUT 135 -#define EFFECT_UPROAR 136 -#define EFFECT_STOCKPILE 137 -#define EFFECT_SPIT_UP 138 -#define EFFECT_SWALLOW 139 -#define EFFECT_WORRY_SEED 140 -#define EFFECT_HAIL 141 -#define EFFECT_TORMENT 142 -#define EFFECT_FLATTER 143 -#define EFFECT_WILL_O_WISP 144 -#define EFFECT_MEMENTO 145 -#define EFFECT_FACADE 146 -#define EFFECT_FOCUS_PUNCH 147 -#define EFFECT_SMELLING_SALTS 148 -#define EFFECT_FOLLOW_ME 149 -#define EFFECT_NATURE_POWER 150 -#define EFFECT_CHARGE 151 -#define EFFECT_TAUNT 152 -#define EFFECT_HELPING_HAND 153 -#define EFFECT_TRICK 154 -#define EFFECT_ROLE_PLAY 155 -#define EFFECT_WISH 156 -#define EFFECT_ASSIST 157 -#define EFFECT_INGRAIN 158 -#define EFFECT_MAGIC_COAT 159 -#define EFFECT_RECYCLE 160 -#define EFFECT_REVENGE 161 -#define EFFECT_BRICK_BREAK 162 -#define EFFECT_YAWN 163 -#define EFFECT_KNOCK_OFF 164 -#define EFFECT_ENDEAVOR 165 -#define EFFECT_ERUPTION 166 -#define EFFECT_SKILL_SWAP 167 -#define EFFECT_IMPRISON 168 -#define EFFECT_REFRESH 169 -#define EFFECT_GRUDGE 170 -#define EFFECT_SNATCH 171 -#define EFFECT_LOW_KICK 172 -#define EFFECT_SECRET_POWER 173 -#define EFFECT_RECOIL_33 174 -#define EFFECT_TEETER_DANCE 175 -#define EFFECT_HIT_ESCAPE 176 -#define EFFECT_MUD_SPORT 177 -#define EFFECT_WEATHER_BALL 178 -#define EFFECT_TICKLE 179 -#define EFFECT_COSMIC_POWER 180 -#define EFFECT_SKY_UPPERCUT 181 -#define EFFECT_BULK_UP 182 -#define EFFECT_PLACEHOLDER 183 -#define EFFECT_WATER_SPORT 184 -#define EFFECT_CALM_MIND 185 -#define EFFECT_DRAGON_DANCE 186 -#define EFFECT_CAMOUFLAGE 187 -#define EFFECT_PLEDGE 188 -#define EFFECT_FLING 189 -#define EFFECT_NATURAL_GIFT 190 -#define EFFECT_WAKE_UP_SLAP 191 -#define EFFECT_WRING_OUT 192 -#define EFFECT_HEX 193 -#define EFFECT_ASSURANCE 194 -#define EFFECT_TRUMP_CARD 195 -#define EFFECT_ACROBATICS 196 -#define EFFECT_HEAT_CRASH 197 -#define EFFECT_PUNISHMENT 198 -#define EFFECT_STORED_POWER 199 -#define EFFECT_ELECTRO_BALL 200 -#define EFFECT_GYRO_BALL 201 -#define EFFECT_ECHOED_VOICE 202 -#define EFFECT_PAYBACK 203 -#define EFFECT_ROUND 204 -#define EFFECT_BRINE 205 -#define EFFECT_VENOSHOCK 206 -#define EFFECT_RETALIATE 207 -#define EFFECT_BULLDOZE 208 -#define EFFECT_FOUL_PLAY 209 -#define EFFECT_PSYSHOCK 210 -#define EFFECT_ROOST 211 -#define EFFECT_GRAVITY 212 -#define EFFECT_MIRACLE_EYE 213 -#define EFFECT_TAILWIND 214 -#define EFFECT_EMBARGO 215 -#define EFFECT_AQUA_RING 216 -#define EFFECT_TRICK_ROOM 217 -#define EFFECT_WONDER_ROOM 218 -#define EFFECT_MAGIC_ROOM 219 -#define EFFECT_MAGNET_RISE 220 -#define EFFECT_TOXIC_SPIKES 221 -#define EFFECT_GASTRO_ACID 222 -#define EFFECT_STEALTH_ROCK 223 -#define EFFECT_TELEKINESIS 224 -#define EFFECT_POWER_SWAP 225 -#define EFFECT_GUARD_SWAP 226 -#define EFFECT_HEART_SWAP 227 -#define EFFECT_POWER_SPLIT 228 -#define EFFECT_GUARD_SPLIT 229 -#define EFFECT_STICKY_WEB 230 -#define EFFECT_METAL_BURST 231 -#define EFFECT_LUCKY_CHANT 232 -#define EFFECT_SUCKER_PUNCH 233 -#define EFFECT_SIMPLE_BEAM 234 -#define EFFECT_ENTRAINMENT 235 -#define EFFECT_HEAL_PULSE 236 -#define EFFECT_QUASH 237 -#define EFFECT_ION_DELUGE 238 -#define EFFECT_FREEZE_DRY 239 -#define EFFECT_TOPSY_TURVY 240 -#define EFFECT_MISTY_TERRAIN 241 -#define EFFECT_GRASSY_TERRAIN 242 -#define EFFECT_ELECTRIC_TERRAIN 243 -#define EFFECT_PSYCHIC_TERRAIN 244 -#define EFFECT_ATTACK_ACCURACY_UP 245 -#define EFFECT_ATTACK_SPATK_UP 246 -#define EFFECT_HURRICANE 247 -#define EFFECT_TWO_TYPED_MOVE 248 -#define EFFECT_ME_FIRST 249 -#define EFFECT_QUIVER_DANCE 250 -#define EFFECT_COIL 251 -#define EFFECT_ELECTRIFY 252 -#define EFFECT_REFLECT_TYPE 253 -#define EFFECT_SOAK 254 -#define EFFECT_GROWTH 255 -#define EFFECT_LAST_RESORT 256 -#define EFFECT_RECOIL_33_STATUS 257 -#define EFFECT_RECOIL_50 258 -#define EFFECT_SHELL_SMASH 259 -#define EFFECT_SHIFT_GEAR 260 -#define EFFECT_DEFENSE_UP_3 261 -#define EFFECT_NOBLE_ROAR 262 -#define EFFECT_VENOM_DRENCH 263 -#define EFFECT_TOXIC_THREAD 264 -#define EFFECT_HIT_SWITCH_TARGET 265 -#define EFFECT_FINAL_GAMBIT 266 -#define EFFECT_CHANGE_TYPE_ON_ITEM 267 -#define EFFECT_AUTOTOMIZE 268 -#define EFFECT_COPYCAT 269 -#define EFFECT_DEFOG 270 -#define EFFECT_HIT_ENEMY_HEAL_ALLY 271 -#define EFFECT_SMACK_DOWN 272 -#define EFFECT_SYNCHRONOISE 273 -#define EFFECT_PSYCHO_SHIFT 274 -#define EFFECT_POWER_TRICK 275 -#define EFFECT_FLAME_BURST 276 -#define EFFECT_AFTER_YOU 277 -#define EFFECT_BESTOW 278 -#define EFFECT_ROTOTILLER 279 -#define EFFECT_FLOWER_SHIELD 280 -#define EFFECT_HIT_PREVENT_ESCAPE 281 -#define EFFECT_SPEED_SWAP 282 -#define EFFECT_DEFENSE_UP2_HIT 283 -#define EFFECT_REVELATION_DANCE 284 -#define EFFECT_AURORA_VEIL 285 -#define EFFECT_THIRD_TYPE 286 -#define EFFECT_FEINT 287 -#define EFFECT_SPARKLING_ARIA 288 -#define EFFECT_ACUPRESSURE 289 -#define EFFECT_AROMATIC_MIST 290 -#define EFFECT_POWDER 291 -#define EFFECT_BELCH 292 -#define EFFECT_PARTING_SHOT 293 -#define EFFECT_MAT_BLOCK 294 -#define EFFECT_STOMPING_TANTRUM 295 -#define EFFECT_INSTRUCT 296 -#define EFFECT_THROAT_CHOP 297 -#define EFFECT_LASER_FOCUS 298 -#define EFFECT_MAGNETIC_FLUX 299 -#define EFFECT_GEAR_UP 300 -#define EFFECT_INCINERATE 301 -#define EFFECT_BUG_BITE 302 -#define EFFECT_STRENGTH_SAP 303 -#define EFFECT_MIND_BLOWN 304 -#define EFFECT_PURIFY 305 -#define EFFECT_BURN_UP 306 -#define EFFECT_SHORE_UP 307 -#define EFFECT_GEOMANCY 308 -#define EFFECT_FAIRY_LOCK 309 -#define EFFECT_ALLY_SWITCH 310 -#define EFFECT_RELIC_SONG 311 -#define EFFECT_BODY_PRESS 312 -#define EFFECT_EERIE_SPELL 313 -#define EFFECT_JUNGLE_HEALING 314 -#define EFFECT_COACHING 315 -#define EFFECT_LASH_OUT 316 -#define EFFECT_GRASSY_GLIDE 317 -#define EFFECT_DYNAMAX_DOUBLE_DMG 318 -#define EFFECT_DECORATE 319 -#define EFFECT_SNIPE_SHOT 320 -#define EFFECT_RECOIL_HP_25 321 -#define EFFECT_STUFF_CHEEKS 322 -#define EFFECT_GRAV_APPLE 323 -#define EFFECT_GLITZY_GLOW 324 -#define EFFECT_BADDY_BAD 325 -#define EFFECT_SAPPY_SEED 326 -#define EFFECT_FREEZY_FROST 327 -#define EFFECT_SPARKLY_SWIRL 328 -#define EFFECT_PLASMA_FISTS 329 -#define EFFECT_HYPERSPACE_FURY 330 -#define EFFECT_AURA_WHEEL 331 -#define EFFECT_PHOTON_GEYSER 332 -#define EFFECT_SHELL_SIDE_ARM 333 -#define EFFECT_TERRAIN_PULSE 334 -#define EFFECT_NO_RETREAT 335 -#define EFFECT_TAR_SHOT 336 -#define EFFECT_POLTERGEIST 337 -#define EFFECT_OCTOLOCK 338 -#define EFFECT_CLANGOROUS_SOUL 339 -#define EFFECT_BOLT_BEAK 340 -#define EFFECT_SKY_DROP 341 -#define EFFECT_EXPANDING_FORCE 342 -#define EFFECT_METEOR_BEAM 343 -#define EFFECT_RISING_VOLTAGE 344 -#define EFFECT_BEAK_BLAST 345 -#define EFFECT_COURT_CHANGE 346 -#define EFFECT_STEEL_BEAM 347 -#define EFFECT_EXTREME_EVOBOOST 348 -#define EFFECT_HIT_SET_REMOVE_TERRAIN 349 // genesis supernova -#define EFFECT_DARK_VOID 350 -#define EFFET_UNUSED_384 351 -#define EFFECT_DOUBLE_SHOCK 352 -#define EFFECT_VICTORY_DANCE 353 -#define EFFECT_TEATIME 354 -#define EFFECT_ATTACK_UP_USER_ALLY 355 // Howl 8th gen -#define EFFECT_SHELL_TRAP 356 -#define EFFECT_PSYBLADE 357 -#define EFFECT_HYDRO_STEAM 358 -#define EFFECT_HIT_SET_ENTRY_HAZARD 359 -#define EFFECT_BARB_BARRAGE 360 -#define EFFECT_REVIVAL_BLESSING 361 -#define EFFECT_SNOWSCAPE 362 -#define EFFECT_INFERNAL_PARADE 363 -#define EFFECT_TAKE_HEART 364 -#define EFFECT_COLLISION_COURSE 365 -#define EFFECT_MAKE_IT_RAIN 366 -#define EFFECT_CORROSIVE_GAS 367 -#define EFFECT_POPULATION_BOMB 368 -#define EFFECT_SALT_CURE 369 -#define EFFECT_CHILLY_RECEPTION 370 -#define EFFECT_MAX_MOVE 371 -#define EFFECT_GLAIVE_RUSH 372 -#define EFFECT_RAGING_BULL 373 -#define EFFECT_RAGE_FIST 374 -#define EFFECT_DOODLE 375 +#define EFFECT_TRIPLE_KICK 85 +#define EFFECT_THIEF 86 +#define EFFECT_MEAN_LOOK 87 +#define EFFECT_NIGHTMARE 88 +#define EFFECT_MINIMIZE 89 +#define EFFECT_CURSE 90 +#define EFFECT_HEALING_WISH 91 +#define EFFECT_PROTECT 92 +#define EFFECT_SPIKES 93 +#define EFFECT_FORESIGHT 94 +#define EFFECT_PERISH_SONG 95 +#define EFFECT_SANDSTORM 96 +#define EFFECT_ENDURE 97 +#define EFFECT_ROLLOUT 98 +#define EFFECT_SWAGGER 99 +#define EFFECT_FURY_CUTTER 100 +#define EFFECT_ATTRACT 101 +#define EFFECT_RETURN 102 +#define EFFECT_PRESENT 103 +#define EFFECT_FRUSTRATION 104 +#define EFFECT_SAFEGUARD 105 +#define EFFECT_MAGNITUDE 106 +#define EFFECT_BATON_PASS 107 +#define EFFECT_PURSUIT 108 +#define EFFECT_RAPID_SPIN 109 +#define EFFECT_SONICBOOM 110 +#define EFFECT_CAPTIVATE 111 +#define EFFECT_MORNING_SUN 112 +#define EFFECT_SYNTHESIS 113 +#define EFFECT_MOONLIGHT 114 +#define EFFECT_HIDDEN_POWER 115 +#define EFFECT_RAIN_DANCE 116 +#define EFFECT_SUNNY_DAY 117 +#define EFFECT_ALL_STATS_UP_HIT 118 +#define EFFECT_FELL_STINGER 119 +#define EFFECT_BELLY_DRUM 120 +#define EFFECT_PSYCH_UP 121 +#define EFFECT_MIRROR_COAT 122 +#define EFFECT_SKULL_BASH 123 +#define EFFECT_EARTHQUAKE 124 +#define EFFECT_FUTURE_SIGHT 125 +#define EFFECT_GUST 126 +#define EFFECT_SOLAR_BEAM 127 +#define EFFECT_THUNDER 128 +#define EFFECT_TELEPORT 129 +#define EFFECT_BEAT_UP 130 +#define EFFECT_SEMI_INVULNERABLE 131 +#define EFFECT_DEFENSE_CURL 132 +#define EFFECT_SOFTBOILED 133 +#define EFFECT_FAKE_OUT 134 +#define EFFECT_UPROAR 135 +#define EFFECT_STOCKPILE 136 +#define EFFECT_SPIT_UP 137 +#define EFFECT_SWALLOW 138 +#define EFFECT_WORRY_SEED 139 +#define EFFECT_HAIL 140 +#define EFFECT_TORMENT 141 +#define EFFECT_FLATTER 142 +#define EFFECT_WILL_O_WISP 143 +#define EFFECT_MEMENTO 144 +#define EFFECT_FACADE 145 +#define EFFECT_FOCUS_PUNCH 146 +#define EFFECT_SMELLING_SALTS 147 +#define EFFECT_FOLLOW_ME 148 +#define EFFECT_NATURE_POWER 149 +#define EFFECT_CHARGE 150 +#define EFFECT_TAUNT 151 +#define EFFECT_HELPING_HAND 152 +#define EFFECT_TRICK 153 +#define EFFECT_ROLE_PLAY 154 +#define EFFECT_WISH 155 +#define EFFECT_ASSIST 156 +#define EFFECT_INGRAIN 157 +#define EFFECT_MAGIC_COAT 158 +#define EFFECT_RECYCLE 159 +#define EFFECT_REVENGE 160 +#define EFFECT_BRICK_BREAK 161 +#define EFFECT_YAWN 162 +#define EFFECT_KNOCK_OFF 163 +#define EFFECT_ENDEAVOR 164 +#define EFFECT_ERUPTION 165 +#define EFFECT_SKILL_SWAP 166 +#define EFFECT_IMPRISON 167 +#define EFFECT_REFRESH 168 +#define EFFECT_GRUDGE 169 +#define EFFECT_SNATCH 170 +#define EFFECT_LOW_KICK 171 +#define EFFECT_SECRET_POWER 172 +#define EFFECT_TEETER_DANCE 173 +#define EFFECT_HIT_ESCAPE 174 +#define EFFECT_MUD_SPORT 175 +#define EFFECT_WEATHER_BALL 176 +#define EFFECT_TICKLE 177 +#define EFFECT_COSMIC_POWER 178 +#define EFFECT_SKY_UPPERCUT 179 +#define EFFECT_BULK_UP 180 +#define EFFECT_PLACEHOLDER 181 +#define EFFECT_WATER_SPORT 182 +#define EFFECT_CALM_MIND 183 +#define EFFECT_DRAGON_DANCE 184 +#define EFFECT_CAMOUFLAGE 185 +#define EFFECT_PLEDGE 186 +#define EFFECT_FLING 187 +#define EFFECT_NATURAL_GIFT 188 +#define EFFECT_WAKE_UP_SLAP 189 +#define EFFECT_WRING_OUT 190 +#define EFFECT_HEX 191 +#define EFFECT_ASSURANCE 192 +#define EFFECT_TRUMP_CARD 193 +#define EFFECT_ACROBATICS 194 +#define EFFECT_HEAT_CRASH 195 +#define EFFECT_PUNISHMENT 196 +#define EFFECT_STORED_POWER 197 +#define EFFECT_ELECTRO_BALL 198 +#define EFFECT_GYRO_BALL 199 +#define EFFECT_ECHOED_VOICE 200 +#define EFFECT_PAYBACK 201 +#define EFFECT_ROUND 202 +#define EFFECT_BRINE 203 +#define EFFECT_VENOSHOCK 204 +#define EFFECT_RETALIATE 205 +#define EFFECT_BULLDOZE 206 +#define EFFECT_FOUL_PLAY 207 +#define EFFECT_PSYSHOCK 208 +#define EFFECT_ROOST 209 +#define EFFECT_GRAVITY 210 +#define EFFECT_MIRACLE_EYE 211 +#define EFFECT_TAILWIND 212 +#define EFFECT_EMBARGO 213 +#define EFFECT_AQUA_RING 214 +#define EFFECT_TRICK_ROOM 215 +#define EFFECT_WONDER_ROOM 216 +#define EFFECT_MAGIC_ROOM 217 +#define EFFECT_MAGNET_RISE 218 +#define EFFECT_TOXIC_SPIKES 219 +#define EFFECT_GASTRO_ACID 220 +#define EFFECT_STEALTH_ROCK 221 +#define EFFECT_TELEKINESIS 222 +#define EFFECT_POWER_SWAP 223 +#define EFFECT_GUARD_SWAP 224 +#define EFFECT_HEART_SWAP 225 +#define EFFECT_POWER_SPLIT 226 +#define EFFECT_GUARD_SPLIT 227 +#define EFFECT_STICKY_WEB 228 +#define EFFECT_METAL_BURST 229 +#define EFFECT_LUCKY_CHANT 230 +#define EFFECT_SUCKER_PUNCH 231 +#define EFFECT_SIMPLE_BEAM 232 +#define EFFECT_ENTRAINMENT 233 +#define EFFECT_HEAL_PULSE 234 +#define EFFECT_QUASH 235 +#define EFFECT_ION_DELUGE 236 +#define EFFECT_FREEZE_DRY 237 +#define EFFECT_TOPSY_TURVY 238 +#define EFFECT_MISTY_TERRAIN 239 +#define EFFECT_GRASSY_TERRAIN 240 +#define EFFECT_ELECTRIC_TERRAIN 241 +#define EFFECT_PSYCHIC_TERRAIN 242 +#define EFFECT_ATTACK_ACCURACY_UP 243 +#define EFFECT_ATTACK_SPATK_UP 244 +#define EFFECT_HURRICANE 245 +#define EFFECT_TWO_TYPED_MOVE 246 +#define EFFECT_ME_FIRST 247 +#define EFFECT_QUIVER_DANCE 248 +#define EFFECT_COIL 249 +#define EFFECT_ELECTRIFY 250 +#define EFFECT_REFLECT_TYPE 251 +#define EFFECT_SOAK 252 +#define EFFECT_GROWTH 253 +#define EFFECT_LAST_RESORT 254 +#define EFFECT_SHELL_SMASH 255 +#define EFFECT_SHIFT_GEAR 256 +#define EFFECT_DEFENSE_UP_3 257 +#define EFFECT_NOBLE_ROAR 258 +#define EFFECT_VENOM_DRENCH 259 +#define EFFECT_TOXIC_THREAD 260 +#define EFFECT_HIT_SWITCH_TARGET 261 +#define EFFECT_FINAL_GAMBIT 262 +#define EFFECT_CHANGE_TYPE_ON_ITEM 263 +#define EFFECT_AUTOTOMIZE 264 +#define EFFECT_COPYCAT 265 +#define EFFECT_DEFOG 266 +#define EFFECT_HIT_ENEMY_HEAL_ALLY 267 +#define EFFECT_SMACK_DOWN 268 +#define EFFECT_SYNCHRONOISE 269 +#define EFFECT_PSYCHO_SHIFT 270 +#define EFFECT_POWER_TRICK 271 +#define EFFECT_FLAME_BURST 272 +#define EFFECT_AFTER_YOU 273 +#define EFFECT_BESTOW 274 +#define EFFECT_ROTOTILLER 275 +#define EFFECT_FLOWER_SHIELD 276 +#define EFFECT_HIT_PREVENT_ESCAPE 277 +#define EFFECT_SPEED_SWAP 278 +#define EFFECT_DEFENSE_UP2_HIT 279 +#define EFFECT_REVELATION_DANCE 280 +#define EFFECT_AURORA_VEIL 281 +#define EFFECT_THIRD_TYPE 282 +#define EFFECT_FEINT 283 +#define EFFECT_SPARKLING_ARIA 284 +#define EFFECT_ACUPRESSURE 285 +#define EFFECT_AROMATIC_MIST 286 +#define EFFECT_POWDER 287 +#define EFFECT_BELCH 288 +#define EFFECT_PARTING_SHOT 289 +#define EFFECT_MAT_BLOCK 290 +#define EFFECT_STOMPING_TANTRUM 291 +#define EFFECT_INSTRUCT 292 +#define EFFECT_THROAT_CHOP 293 +#define EFFECT_LASER_FOCUS 294 +#define EFFECT_MAGNETIC_FLUX 295 +#define EFFECT_GEAR_UP 296 +#define EFFECT_INCINERATE 297 +#define EFFECT_BUG_BITE 298 +#define EFFECT_STRENGTH_SAP 299 +#define EFFECT_MIND_BLOWN 300 +#define EFFECT_PURIFY 301 +#define EFFECT_BURN_UP 302 +#define EFFECT_SHORE_UP 303 +#define EFFECT_GEOMANCY 304 +#define EFFECT_FAIRY_LOCK 305 +#define EFFECT_ALLY_SWITCH 306 +#define EFFECT_RELIC_SONG 307 +#define EFFECT_BODY_PRESS 308 +#define EFFECT_EERIE_SPELL 309 +#define EFFECT_JUNGLE_HEALING 310 +#define EFFECT_COACHING 311 +#define EFFECT_LASH_OUT 312 +#define EFFECT_GRASSY_GLIDE 313 +#define EFFECT_DYNAMAX_DOUBLE_DMG 314 +#define EFFECT_DECORATE 315 +#define EFFECT_SNIPE_SHOT 316 +#define EFFECT_RECOIL_HP_25 317 +#define EFFECT_STUFF_CHEEKS 318 +#define EFFECT_GRAV_APPLE 319 +#define EFFECT_GLITZY_GLOW 320 +#define EFFECT_BADDY_BAD 321 +#define EFFECT_SAPPY_SEED 322 +#define EFFECT_FREEZY_FROST 323 +#define EFFECT_SPARKLY_SWIRL 324 +#define EFFECT_PLASMA_FISTS 325 +#define EFFECT_HYPERSPACE_FURY 326 +#define EFFECT_AURA_WHEEL 327 +#define EFFECT_PHOTON_GEYSER 328 +#define EFFECT_SHELL_SIDE_ARM 329 +#define EFFECT_TERRAIN_PULSE 330 +#define EFFECT_NO_RETREAT 331 +#define EFFECT_TAR_SHOT 332 +#define EFFECT_POLTERGEIST 333 +#define EFFECT_OCTOLOCK 334 +#define EFFECT_CLANGOROUS_SOUL 335 +#define EFFECT_BOLT_BEAK 336 +#define EFFECT_SKY_DROP 337 +#define EFFECT_EXPANDING_FORCE 338 +#define EFFECT_METEOR_BEAM 339 +#define EFFECT_RISING_VOLTAGE 340 +#define EFFECT_BEAK_BLAST 341 +#define EFFECT_COURT_CHANGE 342 +#define EFFECT_STEEL_BEAM 343 +#define EFFECT_EXTREME_EVOBOOST 344 +#define EFFECT_HIT_SET_REMOVE_TERRAIN 345 +#define EFFECT_DARK_VOID 346 +#define EFFET_UNUSED_384 347 +#define EFFECT_DOUBLE_SHOCK 348 +#define EFFECT_VICTORY_DANCE 349 +#define EFFECT_TEATIME 350 +#define EFFECT_ATTACK_UP_USER_ALLY 351 +#define EFFECT_SHELL_TRAP 352 +#define EFFECT_PSYBLADE 353 +#define EFFECT_HYDRO_STEAM 354 +#define EFFECT_HIT_SET_ENTRY_HAZARD 355 +#define EFFECT_BARB_BARRAGE 356 +#define EFFECT_REVIVAL_BLESSING 357 +#define EFFECT_SNOWSCAPE 358 +#define EFFECT_INFERNAL_PARADE 359 +#define EFFECT_TAKE_HEART 360 +#define EFFECT_COLLISION_COURSE 361 +#define EFFECT_MAKE_IT_RAIN 362 +#define EFFECT_CORROSIVE_GAS 363 +#define EFFECT_POPULATION_BOMB 364 +#define EFFECT_SALT_CURE 365 +#define EFFECT_CHILLY_RECEPTION 366 +#define EFFECT_MAX_MOVE 367 +#define EFFECT_GLAIVE_RUSH 368 +#define EFFECT_RAGING_BULL 369 +#define EFFECT_RAGE_FIST 370 +#define EFFECT_DOODLE 371 -#define NUM_BATTLE_MOVE_EFFECTS 376 +#define NUM_BATTLE_MOVE_EFFECTS 372 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/battle_util.c b/src/battle_util.c index d8cf0f90ba..41d679a84a 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -11398,6 +11398,30 @@ bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly) return FALSE; } +bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance) +{ + u8 i; + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect + && gBattleMoves[move].additionalEffects[i].chance == chance) + return TRUE; + } + return FALSE; +} + +bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect) +{ + u8 i; + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect + && gBattleMoves[move].additionalEffects[i].self == TRUE) + return TRUE; + } + return FALSE; +} + bool8 CanMonParticipateInSkyBattle(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES); diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index d90a0e4dab..c246db0ed8 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -7,7 +7,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -22,7 +21,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -38,7 +36,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -52,7 +49,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -66,7 +62,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -81,7 +76,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -165,7 +159,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -179,7 +172,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -193,7 +185,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 30, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -208,7 +199,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -229,7 +219,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -245,7 +234,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 95, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -260,7 +248,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -276,7 +263,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -294,7 +280,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -6, .category = BATTLE_CATEGORY_STATUS, @@ -318,7 +303,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -356,7 +340,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 75, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -379,7 +362,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_HIT, .type = TYPE_GRASS, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -412,7 +394,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -427,7 +408,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 75, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -449,7 +429,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, .accuracy = 95, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -482,7 +461,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -514,7 +492,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -528,7 +505,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -542,7 +518,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 30, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -564,7 +539,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_HIT, .type = TYPE_NORMAL, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -616,7 +590,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 85, .recoil = 25, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -651,7 +624,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 33, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -665,7 +637,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -719,7 +690,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_MULTI_HIT, .type = TYPE_BUG, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -732,7 +702,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -765,7 +734,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -786,7 +754,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -6, .category = BATTLE_CATEGORY_STATUS, @@ -806,7 +773,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 55, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -823,7 +789,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 55, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -840,7 +805,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -859,7 +823,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -933,7 +896,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -950,7 +912,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -967,7 +928,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 80, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -989,7 +949,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .damagesUnderwater = TRUE, @@ -1110,7 +1069,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1124,7 +1082,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1143,7 +1100,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 80, .recoil = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1157,7 +1113,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1171,7 +1126,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = -5, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1190,7 +1144,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1205,7 +1158,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1223,7 +1175,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 20, .type = TYPE_GRASS, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1242,7 +1193,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 40, .type = TYPE_GRASS, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1257,7 +1207,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1280,7 +1229,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1298,7 +1246,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 95, .criticalHitStage = 1, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1312,7 +1259,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1328,7 +1274,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 75, .pp = 35, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1344,7 +1289,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 75, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1360,7 +1304,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 75, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1404,7 +1347,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 95, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1419,7 +1361,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1492,7 +1433,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_ELECTRIC, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1528,7 +1468,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1541,7 +1480,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1557,7 +1495,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 30, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1576,7 +1513,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1646,7 +1582,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 60, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1661,7 +1596,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1678,7 +1612,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1695,7 +1628,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1709,7 +1641,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -1723,7 +1654,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = -6, .category = BATTLE_CATEGORY_STATUS, @@ -1739,7 +1669,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1752,7 +1681,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1774,7 +1702,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1791,7 +1718,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1814,7 +1740,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1832,7 +1757,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1853,7 +1777,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1870,7 +1793,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1885,7 +1807,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1900,7 +1821,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1917,7 +1837,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1938,7 +1857,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1955,7 +1873,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1972,7 +1889,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1989,7 +1905,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2006,7 +1921,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2029,7 +1943,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 1, .type = TYPE_NORMAL, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, @@ -2045,7 +1958,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2067,7 +1979,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2088,7 +1999,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2102,7 +2012,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 75, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2248,7 +2157,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -2266,7 +2174,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_SKULL_BASH, .type = TYPE_NORMAL, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2283,7 +2190,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2313,7 +2219,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2330,7 +2235,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 80, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2349,7 +2253,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2375,7 +2278,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, .accuracy = 90, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2396,7 +2298,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2411,7 +2312,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -2434,7 +2334,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_POISON, .pp = 40, - .secondaryEffectChance = 0, .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_DEF_UP_1 }, @@ -2448,7 +2347,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2467,7 +2365,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_ABSORB, .type = TYPE_BUG, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2483,7 +2380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 75, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2517,7 +2413,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2577,7 +2472,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2597,7 +2491,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2616,7 +2509,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 1, .type = TYPE_PSYCHIC, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -2629,7 +2521,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2650,7 +2541,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_POISON, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2676,7 +2566,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .criticalHitStage = 1, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2690,7 +2579,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2704,7 +2592,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 80, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2718,7 +2605,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2736,7 +2622,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2788,7 +2673,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2805,7 +2689,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2838,7 +2721,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2854,7 +2736,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2869,7 +2750,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2893,7 +2773,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .recoil = 25, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2916,7 +2795,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2940,7 +2818,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2981,7 +2858,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3001,7 +2877,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3019,7 +2894,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_GHOST, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3079,7 +2953,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3096,7 +2969,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3110,7 +2982,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3128,7 +2999,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 95, .criticalHitStage = 1, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -3150,7 +3020,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_GRASS, .pp = 40, - .secondaryEffectChance = 0, .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -3165,7 +3034,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3179,7 +3047,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3216,7 +3083,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -3233,7 +3099,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3252,7 +3117,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3270,7 +3134,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3287,7 +3150,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .accuracy = 75, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3302,7 +3164,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3369,7 +3230,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3413,7 +3273,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3429,7 +3288,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3449,7 +3307,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3489,7 +3346,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_EVSN_UP_1 }, @@ -3512,7 +3368,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 25, .type = TYPE_GROUND, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3529,7 +3384,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3566,7 +3420,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3591,7 +3444,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_ABSORB, .type = TYPE_GRASS, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -3611,7 +3463,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -3634,7 +3485,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3649,7 +3499,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 90, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3665,7 +3514,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3702,7 +3550,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3743,7 +3590,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 95, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3775,7 +3621,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3791,7 +3636,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3807,7 +3651,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3830,7 +3673,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER | MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3849,7 +3691,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3863,7 +3704,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3877,7 +3717,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3891,7 +3730,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3908,7 +3746,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3939,7 +3776,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3972,7 +3808,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4003,7 +3838,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4019,7 +3853,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4036,7 +3869,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4055,7 +3887,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4073,7 +3904,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4122,7 +3952,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4136,7 +3965,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4154,7 +3982,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4176,7 +4003,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4194,7 +4020,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -4208,7 +4033,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 80, .criticalHitStage = 1, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4240,7 +4064,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4256,7 +4079,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4296,7 +4118,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = -5, .category = BATTLE_CATEGORY_SPECIAL, @@ -4313,7 +4134,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4336,7 +4156,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, @@ -4393,7 +4212,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #endif .effect = EFFECT_FUTURE_SIGHT, .type = TYPE_PSYCHIC, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -4452,7 +4270,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4514,7 +4331,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4535,7 +4351,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -4549,7 +4364,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4588,7 +4402,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4604,7 +4417,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4619,7 +4431,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4638,7 +4449,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_FIRE, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4653,7 +4463,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4667,7 +4476,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4681,7 +4489,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -3, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4707,7 +4514,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4727,7 +4533,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -4745,7 +4550,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4765,7 +4569,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4782,7 +4585,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4803,7 +4605,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .priority = 5, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -4822,7 +4623,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4839,7 +4639,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4856,7 +4655,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4874,7 +4672,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4896,7 +4693,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4930,7 +4726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -4946,7 +4741,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4963,7 +4757,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -4, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4977,7 +4770,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -4991,7 +4783,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5026,7 +4817,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5041,7 +4831,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5054,7 +4843,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5069,7 +4857,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5088,7 +4875,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5105,7 +4891,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5122,7 +4907,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -5159,7 +4943,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5178,7 +4961,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5192,7 +4974,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5213,7 +4994,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5263,7 +5043,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5279,7 +5058,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5313,7 +5091,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5330,7 +5107,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 90, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5369,7 +5145,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5387,7 +5162,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5508,7 +5282,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5522,7 +5295,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER | MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5539,7 +5311,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5559,7 +5330,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 95, .criticalHitStage = 1, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5594,7 +5364,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_NORMAL, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5649,7 +5418,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 85, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5666,7 +5434,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 55, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5683,7 +5450,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5698,7 +5464,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5715,7 +5480,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5744,7 +5508,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5780,7 +5543,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5814,7 +5576,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 30, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5852,7 +5613,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5866,7 +5626,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5885,7 +5644,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5898,7 +5656,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5915,7 +5672,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5935,7 +5691,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5953,7 +5708,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5983,7 +5737,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6108,7 +5861,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6121,7 +5873,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6138,7 +5889,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6160,7 +5910,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6175,7 +5924,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6197,7 +5945,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 25, .type = TYPE_ROCK, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6211,7 +5958,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6246,7 +5992,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_FUTURE_SIGHT, .type = TYPE_STEEL, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6280,7 +6025,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_FLYING, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6298,7 +6042,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6315,7 +6058,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6367,7 +6109,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6382,7 +6123,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6399,7 +6139,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6412,7 +6151,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6465,7 +6203,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_FLYING, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6483,7 +6220,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER | MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6500,7 +6236,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6514,7 +6249,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6544,7 +6278,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6562,7 +6295,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6576,7 +6308,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6609,7 +6340,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_PSYCHIC, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6623,7 +6353,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6637,7 +6366,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6652,7 +6380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6666,7 +6393,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6683,7 +6409,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6698,7 +6423,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6715,7 +6439,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6739,7 +6462,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6762,7 +6484,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6777,7 +6498,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6792,7 +6512,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6810,7 +6529,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6824,7 +6542,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6843,7 +6560,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6857,7 +6573,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6876,7 +6591,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6891,7 +6605,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6908,7 +6621,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6965,7 +6677,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6980,7 +6691,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7032,7 +6742,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7047,7 +6756,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7061,7 +6769,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7096,7 +6803,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7133,7 +6839,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -7169,7 +6874,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -7187,7 +6891,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_ABSORB, .type = TYPE_FIGHTING, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7203,7 +6906,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_SPECIAL, @@ -7255,7 +6957,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 33, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7286,7 +6987,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7319,7 +7019,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7336,7 +7035,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7351,7 +7049,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = -4, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7365,7 +7062,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7379,7 +7075,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7452,7 +7147,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7484,7 +7178,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7564,7 +7257,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7580,7 +7272,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = -7, .category = BATTLE_CATEGORY_STATUS, @@ -7657,7 +7348,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7743,7 +7433,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7758,7 +7447,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 80, .criticalHitStage = 1, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7771,7 +7459,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7786,7 +7473,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7804,7 +7490,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -7852,7 +7537,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -7897,7 +7581,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 33, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7911,7 +7594,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7926,7 +7608,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7939,7 +7620,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7956,7 +7636,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -7975,7 +7654,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 80, .recoil = 50, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7989,7 +7667,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8020,7 +7697,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 95, .criticalHitStage = 1, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8033,7 +7709,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8051,7 +7726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8090,7 +7764,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_DARK, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8160,7 +7833,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8177,7 +7849,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 3, .category = BATTLE_CATEGORY_STATUS, @@ -8197,7 +7868,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8212,7 +7882,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8232,7 +7901,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPDEF_UP_1 }, @@ -8246,7 +7914,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8259,7 +7926,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8272,7 +7938,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8294,7 +7959,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -8313,7 +7977,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8334,7 +7997,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPDEF_UP_1 }, @@ -8367,7 +8029,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8411,7 +8072,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8429,7 +8089,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8450,7 +8109,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_SYNCHRONOISE, .type = TYPE_PSYCHIC, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8463,7 +8121,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8477,7 +8134,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8509,7 +8165,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8564,7 +8219,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8578,7 +8232,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8593,7 +8246,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8608,7 +8260,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8643,7 +8294,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8658,7 +8308,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8688,7 +8337,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8701,7 +8349,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 3, .category = BATTLE_CATEGORY_STATUS, @@ -8726,7 +8373,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPD_UP_2 }, @@ -8758,7 +8404,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8775,7 +8420,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8797,7 +8441,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8810,7 +8453,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8829,7 +8471,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8846,7 +8487,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -6, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8879,7 +8519,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8894,7 +8533,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8908,7 +8546,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8924,7 +8561,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -8938,7 +8574,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8953,7 +8588,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -8992,7 +8626,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9010,7 +8643,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9028,7 +8660,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9042,7 +8673,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9094,7 +8724,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9108,7 +8737,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -6, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9124,7 +8752,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9158,7 +8785,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 25, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9173,7 +8799,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 95, .criticalHitStage = 1, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9187,7 +8812,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9219,7 +8843,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9238,7 +8861,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 90, .type = TYPE_FIGHTING, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9272,7 +8894,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9322,7 +8943,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9355,7 +8975,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9368,7 +8987,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9405,7 +9023,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 25, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9419,7 +9036,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 85, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9455,7 +9071,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9490,7 +9105,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9663,7 +9277,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9677,7 +9290,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9694,7 +9306,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9712,7 +9323,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9734,7 +9344,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9755,7 +9364,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9772,7 +9380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9794,7 +9401,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9830,7 +9436,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9846,7 +9451,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9863,7 +9467,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 25, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 1, .category = BATTLE_CATEGORY_STATUS, @@ -9883,7 +9486,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9897,7 +9499,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9913,7 +9514,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9927,11 +9527,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) + ), }, [MOVE_DISARMING_VOICE] = @@ -9941,7 +9543,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -9956,7 +9557,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9977,7 +9577,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_DARK, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -9992,7 +9591,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10008,7 +9606,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 3, .category = BATTLE_CATEGORY_STATUS, @@ -10026,7 +9623,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10042,7 +9638,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10059,7 +9654,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10076,7 +9670,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10107,7 +9700,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10137,7 +9729,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10152,7 +9743,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10168,7 +9758,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -10189,7 +9778,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10206,7 +9794,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10258,7 +9845,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10279,7 +9865,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, @@ -10312,7 +9897,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -10332,7 +9916,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10349,7 +9932,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10364,7 +9946,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10379,7 +9960,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_STATUS, @@ -10395,7 +9975,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10413,7 +9992,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10431,7 +10009,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10447,7 +10024,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10464,7 +10040,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10477,7 +10052,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10499,7 +10073,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10521,7 +10094,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_STATUS, @@ -10553,7 +10125,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10599,7 +10170,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10648,7 +10218,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10663,7 +10232,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 90, .recoil = 50, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10677,7 +10245,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10692,7 +10259,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 85, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10743,7 +10309,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 0, .type = TYPE_GROUND, .accuracy = 0, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10761,7 +10326,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 2, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10775,7 +10339,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -10811,7 +10374,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10860,7 +10422,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10878,7 +10439,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10892,7 +10452,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10908,7 +10467,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10926,7 +10484,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10939,7 +10496,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 3, .category = BATTLE_CATEGORY_STATUS, @@ -10958,7 +10514,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10973,7 +10528,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 30, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -10990,7 +10544,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11008,7 +10561,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11023,7 +10575,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11054,7 +10605,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11104,7 +10654,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11132,7 +10681,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11147,7 +10695,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11161,7 +10708,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11178,7 +10724,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11225,7 +10770,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11243,7 +10787,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = -3, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11281,7 +10824,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11295,7 +10837,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11309,7 +10850,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11326,7 +10866,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = -3, .category = BATTLE_CATEGORY_SPECIAL, @@ -11362,7 +10901,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11377,7 +10915,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11408,7 +10945,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11472,7 +11008,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11488,7 +11023,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11503,7 +11037,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11535,7 +11068,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11553,7 +11085,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11568,7 +11099,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11582,7 +11112,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11598,7 +11127,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11673,7 +11201,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11694,7 +11221,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_ABSORB, .type = TYPE_WATER, .accuracy = 100, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11761,7 +11287,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_GLITZY_GLOW, .type = TYPE_PSYCHIC, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11781,7 +11306,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_BADDY_BAD, .type = TYPE_DARK, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11802,7 +11326,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #endif .effect = EFFECT_SAPPY_SEED, .type = TYPE_GRASS, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11824,7 +11347,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #endif .effect = EFFECT_FREEZY_FROST, .type = TYPE_ICE, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11845,7 +11367,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #endif .effect = EFFECT_SPARKLY_SWIRL, .type = TYPE_FAIRY, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11860,7 +11381,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11897,7 +11417,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11920,7 +11439,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11933,7 +11451,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11951,7 +11468,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11967,7 +11483,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11983,7 +11498,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11997,7 +11511,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12013,7 +11526,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12028,7 +11540,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12044,7 +11555,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12057,7 +11567,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12071,7 +11580,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12086,7 +11594,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12100,7 +11607,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12119,7 +11625,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12135,7 +11640,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12203,7 +11707,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12222,7 +11725,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12272,7 +11774,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12287,7 +11788,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12372,7 +11872,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12391,7 +11890,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -12409,7 +11907,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12457,7 +11954,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12471,7 +11967,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12484,7 +11979,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12513,7 +12007,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12542,7 +12035,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12559,7 +12051,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12574,7 +12065,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12587,7 +12077,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12633,7 +12122,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12647,7 +12135,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 90, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12660,7 +12147,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 40, - .secondaryEffectChance = 0, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12674,7 +12160,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12690,7 +12175,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12704,7 +12188,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12719,7 +12202,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12751,7 +12233,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12773,7 +12254,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12790,7 +12270,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12822,7 +12301,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12891,7 +12369,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12905,7 +12382,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12919,7 +12395,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12973,7 +12448,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13088,7 +12562,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 95, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13352,7 +12825,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13369,7 +12841,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13385,7 +12856,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13400,7 +12870,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -13434,7 +12903,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13464,7 +12932,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13480,7 +12947,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13497,7 +12963,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13512,7 +12977,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13530,7 +12994,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13547,7 +13010,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13563,7 +13025,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13578,7 +13039,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13594,7 +13054,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13609,7 +13068,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 95, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13624,7 +13082,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13643,7 +13100,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13659,7 +13115,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13677,7 +13132,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13692,7 +13146,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13742,7 +13195,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13771,7 +13223,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 90, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13785,7 +13236,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13800,7 +13250,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13815,7 +13264,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13832,7 +13280,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13849,7 +13296,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13865,7 +13311,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALL_BATTLERS, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13933,7 +13378,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13949,7 +13393,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13964,7 +13407,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13996,7 +13438,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14012,7 +13453,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14027,7 +13467,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14041,7 +13480,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_DEPENDS, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14058,7 +13496,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .criticalHitStage = 1, .pp = 20, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14197,7 +13634,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14212,7 +13648,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14226,7 +13661,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14276,7 +13710,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .pp = 10, .criticalHitStage = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14292,7 +13725,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, //determined from move type @@ -14304,7 +13736,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14316,7 +13747,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14328,7 +13758,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14340,7 +13769,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14353,7 +13781,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14365,7 +13792,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14377,7 +13803,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14389,7 +13814,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14401,7 +13825,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14413,7 +13836,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14425,7 +13847,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14437,7 +13858,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14449,7 +13869,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14461,7 +13880,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14473,7 +13891,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14485,7 +13902,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14497,7 +13913,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14509,7 +13924,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14522,7 +13936,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 0, .criticalHitStage = 2, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14548,7 +13961,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -14560,7 +13972,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14572,7 +13983,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14585,7 +13995,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14597,7 +14006,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14609,7 +14017,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14621,7 +14028,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14634,7 +14040,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14662,7 +14067,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14674,7 +14078,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14686,7 +14089,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14698,7 +14100,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -14710,7 +14111,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 1, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14723,7 +14123,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, diff --git a/test/battle/ability/keen_eye.c b/test/battle/ability/keen_eye.c index c0a6f34c84..fdbdbc98b5 100644 --- a/test/battle/ability/keen_eye.c +++ b/test/battle/ability/keen_eye.c @@ -174,7 +174,7 @@ SINGLE_BATTLE_TEST("Keen Eye & Gen9+ Illuminate don't prevent Spectral Thief fro GIVEN { ASSUME(gBattleMoves[MOVE_HONE_CLAWS].effect == EFFECT_ATTACK_ACCURACY_UP); - ASSUME(gBattleMoves[MOVE_SPECTRAL_THIEF].effect == EFFECT_SPECTRAL_THIEF); + ASSUME(MoveHasMoveEffect(MOVE_SPECTRAL_THIEF, MOVE_EFFECT_SPECTRAL_THIEF, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(species) { Ability(ability); } } WHEN { diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 64d68d5727..a29131691e 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -176,10 +176,8 @@ AI_SINGLE_BATTLE_TEST("AI chooses moves with secondary effect that have a 100% c GIVEN { AI_LOG; - ASSUME(gBattleMoves[MOVE_SHADOW_BALL].effect == EFFECT_SPECIAL_DEFENSE_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_SHADOW_BALL].secondaryEffectChance == 20); - ASSUME(gBattleMoves[MOVE_LUSTER_PURGE].effect == EFFECT_SPECIAL_DEFENSE_DOWN_HIT); - ASSUME(gBattleMoves[MOVE_LUSTER_PURGE].secondaryEffectChance == 50); + ASSUME(MoveHasMoveEffectWithChance(MOVE_SHADOW_BALL, MOVE_EFFECT_SP_DEF_MINUS_1, 20)); + ASSUME(MoveHasMoveEffectWithChance(MOVE_LUSTER_PURGE, MOVE_EFFECT_SP_DEF_MINUS_1, 50)); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_REGICE); OPPONENT(SPECIES_REGIROCK) { Ability(ability); Moves(MOVE_SHADOW_BALL, MOVE_LUSTER_PURGE); } diff --git a/test/battle/form_change/status.c b/test/battle/form_change/status.c index a8f286846a..a93b4a73cb 100644 --- a/test/battle/form_change/status.c +++ b/test/battle/form_change/status.c @@ -3,7 +3,7 @@ SINGLE_BATTLE_TEST("Shaymin-Sky reverts to Shaymin-Land when frozen or frostbitten") { - ASSUME(gBattleMoves[MOVE_POWDER_SNOW].effect == ((B_USE_FROSTBITE == TRUE) ? EFFECT_FROSTBITE_HIT : EFFECT_FREEZE_HIT)); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE)); GIVEN { PLAYER(SPECIES_SHAYMIN_SKY); OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/hold_effect/white_herb.c b/test/battle/hold_effect/white_herb.c index 8ac60d59e8..e6a3d2b1ca 100644 --- a/test/battle/hold_effect/white_herb.c +++ b/test/battle/hold_effect/white_herb.c @@ -190,7 +190,7 @@ SINGLE_BATTLE_TEST("White Herb wont have time to activate if Pickpocket steals i { KNOWN_FAILING; // White Herb is activated GIVEN { - ASSUME(gBattleMoves[MOVE_LEAF_STORM].effect == EFFECT_OVERHEAT); + ASSUME(MoveHasMoveEffectSelf(MOVE_LEAF_STORM, MOVE_EFFECT_SP_ATK_TWO_DOWN)); PLAYER(SPECIES_SLUGMA) { Ability(ABILITY_WEAK_ARMOR); Item(ITEM_WHITE_HERB); } OPPONENT(SPECIES_SNEASEL) { Ability(ABILITY_PICKPOCKET); } } WHEN { diff --git a/test/battle/move_effect/freeze_hit.c b/test/battle/move_effect/freeze_hit.c index 67bdf9f53d..1b9a6d5bb6 100644 --- a/test/battle/move_effect/freeze_hit.c +++ b/test/battle/move_effect/freeze_hit.c @@ -75,7 +75,7 @@ SINGLE_BATTLE_TEST("Freezing Glare shouldn't freeze Psychic-types") { GIVEN { ASSUME(gSpeciesInfo[SPECIES_ARTICUNO_GALARIAN].types[0] == TYPE_PSYCHIC); - ASSUME(gBattleMoves[MOVE_FREEZING_GLARE].effect == EFFECT_FREEZE_HIT); + ASSUME(MoveHasMoveEffect(MOVE_FREEZING_GLARE, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_FREEZING_GLARE].type == TYPE_PSYCHIC); PLAYER(SPECIES_ARTICUNO_GALARIAN); OPPONENT(SPECIES_ARTICUNO_GALARIAN); diff --git a/test/battle/move_effect/paralyze_hit.c b/test/battle/move_effect/paralyze_hit.c index ce50abf34b..6c2b3b5cf6 100644 --- a/test/battle/move_effect/paralyze_hit.c +++ b/test/battle/move_effect/paralyze_hit.c @@ -48,7 +48,7 @@ SINGLE_BATTLE_TEST("Body Slam shouldn't paralyze Normal-types") { GIVEN { ASSUME(gSpeciesInfo[SPECIES_TAUROS].types[0] == TYPE_NORMAL); - ASSUME(gBattleMoves[MOVE_BODY_SLAM].effect == EFFECT_PARALYZE_HIT); + ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_BODY_SLAM].type == TYPE_NORMAL); PLAYER(SPECIES_TAUROS); OPPONENT(SPECIES_TAUROS); diff --git a/test/battle/move_effect/pledge.c b/test/battle/move_effect/pledge.c index a7843be619..d6de26fcdf 100644 --- a/test/battle/move_effect/pledge.c +++ b/test/battle/move_effect/pledge.c @@ -38,7 +38,7 @@ DOUBLE_BATTLE_TEST("Rainbow doubles the chance of secondary move effects") { PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(gBattleMoves[MOVE_EMBER].effect == EFFECT_BURN_HIT); + ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Speed(4); } PLAYER(SPECIES_WYNAUT) { Speed(3); } OPPONENT(SPECIES_WOBBUFFET) { Speed(8); } @@ -59,7 +59,7 @@ DOUBLE_BATTLE_TEST("Rainbow flinch chance does not stack with Serene Grace") { PASSES_RANDOMLY(60, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(gBattleMoves[MOVE_BITE].effect == EFFECT_FLINCH_HIT); + ASSUME(MoveHasMoveEffect(MOVE_BITE, MOVE_EFFECT_FLINCH, FALSE) == TRUE); PLAYER(SPECIES_TOGEPI) { Speed(8); Ability(ABILITY_SERENE_GRACE); } PLAYER(SPECIES_WOBBUFFET) { Speed(5); } OPPONENT(SPECIES_WOBBUFFET) { Speed(4); } @@ -76,27 +76,6 @@ DOUBLE_BATTLE_TEST("Rainbow flinch chance does not stack with Serene Grace") } } -DOUBLE_BATTLE_TEST("Rainbow flinch chance does not stack with Serene Grace if mvoe Triple Arrows is used") -{ - PASSES_RANDOMLY(60, 100, RNG_TRIPLE_ARROWS_FLINCH); - GIVEN { - ASSUME(gBattleMoves[MOVE_TRIPLE_ARROWS].effect == EFFECT_TRIPLE_ARROWS); - PLAYER(SPECIES_TOGEPI) { Speed(8); Ability(ABILITY_SERENE_GRACE); } - PLAYER(SPECIES_WOBBUFFET) { Speed(5); } - OPPONENT(SPECIES_WOBBUFFET) { Speed(4); } - OPPONENT(SPECIES_WYNAUT) { Speed(3); } - } WHEN { - TURN { MOVE(playerLeft, MOVE_WATER_PLEDGE, target: opponentLeft); - MOVE(playerRight, MOVE_FIRE_PLEDGE, target: opponentRight); - } - TURN { MOVE(playerLeft, MOVE_TRIPLE_ARROWS, target: opponentRight); } - } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_WATER_PLEDGE, playerRight); - ANIMATION(ANIM_TYPE_MOVE, MOVE_TRIPLE_ARROWS, playerLeft); - MESSAGE("Foe Wynaut flinched!"); - } -} - DOUBLE_BATTLE_TEST("Fire and Grass Pledge summons Sea Of Fire for four turns that damages the opponent") { GIVEN { From 76b4e08e5e9a93b279186b9570e97bdfa10c9751 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 26 Dec 2023 10:46:11 +0900 Subject: [PATCH 025/141] Trapping moves, Secret Power, rampage moves Also tidied up a lot of #ifs and commas in battle_moves.h --- asm/macros/battle_script.inc | 2 +- data/battle_scripts_1.s | 18 +- include/battle_util.h | 2 +- include/constants/battle.h | 3 +- src/battle_script_commands.c | 25 +- src/battle_util.c | 9 +- src/data/battle_moves.h | 433 ++++++++++++++--------------------- 7 files changed, 196 insertions(+), 296 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 6b7704acec..b6a5decdff 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1177,7 +1177,7 @@ .4byte \jumpInstr .endm - .macro getsecretpowereffect + .macro unused_0xe4 .byte 0xe4 .endm diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 45d66fe1e6..b535a2e269 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -194,7 +194,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectGrudge @ EFFECT_GRUDGE .4byte BattleScript_EffectSnatch @ EFFECT_SNATCH .4byte BattleScript_EffectHit @ EFFECT_LOW_KICK - .4byte BattleScript_EffectSecretPower @ EFFECT_SECRET_POWER + .4byte BattleScript_EffectHit @ EFFECT_SECRET_POWER .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT @@ -1073,15 +1073,15 @@ BattleScript_FlingFailConsumeItem:: goto BattleScript_FailedFromAtkString BattleScript_FlingFlameOrb: - setmoveeffect MOVE_EFFECT_BURN + setmoveeffect MOVE_EFFECT_BURN | MOVE_EFFECT_CERTAIN seteffectprimary goto BattleScript_FlingEnd BattleScript_FlingFlinch: - setmoveeffect MOVE_EFFECT_FLINCH + setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN seteffectprimary goto BattleScript_FlingEnd BattleScript_FlingLightBall: - setmoveeffect MOVE_EFFECT_PARALYSIS + setmoveeffect MOVE_EFFECT_PARALYSIS | MOVE_EFFECT_CERTAIN seteffectprimary goto BattleScript_FlingEnd BattleScript_FlingMentalHerb: @@ -1095,11 +1095,11 @@ BattleScript_FlingMentalHerb: restoretarget goto BattleScript_FlingEnd BattleScript_FlingPoisonBarb: - setmoveeffect MOVE_EFFECT_POISON + setmoveeffect MOVE_EFFECT_POISON | MOVE_EFFECT_CERTAIN seteffectprimary goto BattleScript_FlingEnd BattleScript_FlingToxicOrb: - setmoveeffect MOVE_EFFECT_TOXIC + setmoveeffect MOVE_EFFECT_TOXIC | MOVE_EFFECT_CERTAIN seteffectprimary goto BattleScript_FlingEnd BattleScript_FlingWhiteHerb: @@ -1118,7 +1118,6 @@ BattleScript_FlingMissed: BattleScript_EffectShellSideArm: shellsidearmcheck - setmoveeffect MOVE_EFFECT_POISON goto BattleScript_EffectHit BattleScript_EffectPhotonGeyser: @@ -5369,7 +5368,6 @@ BattleScript_NotAffectedAbilityPopUp:: BattleScript_EffectUproar:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - setmoveeffect MOVE_EFFECT_UPROAR | MOVE_EFFECT_AFFECTS_USER attackstring jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit ppreduce @@ -5915,10 +5913,6 @@ BattleScript_EffectSnatch: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSecretPower:: - getsecretpowereffect - goto BattleScript_EffectHit - BattleScript_EffectRecoilHP25: setmoveeffect MOVE_EFFECT_RECOIL_HP_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit diff --git a/include/battle_util.h b/include/battle_util.h index f275bdba67..9f23c934af 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -252,7 +252,7 @@ void RemoveConfusionStatus(u32 battler); u8 GetBattlerGender(u32 battler); bool32 AreBattlersOfOppositeGender(u32 battler1, u32 battler2); bool32 AreBattlersOfSameGender(u32 battler1, u32 battler2); -u32 CalcSecondaryEffectChance(u32 battler, u8 secondaryEffectChance, u16 moveEffect); +u32 CalcSecondaryEffectChance(u32 battler, const struct AdditionalEffect *additionalEffect); u8 GetBattlerType(u32 battler, u8 typeIndex); bool8 CanMonParticipateInSkyBattle(struct Pokemon *mon); bool8 IsMonBannedFromSkyBattles(u16 species); diff --git a/include/constants/battle.h b/include/constants/battle.h index 17f221a92f..8dc0a92843 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -393,8 +393,9 @@ #define MOVE_EFFECT_SPIKES 76 #define MOVE_EFFECT_SYRUP_BOMB 77 #define MOVE_EFFECT_FLORAL_HEALING 78 +#define MOVE_EFFECT_SECRET_POWER 79 -#define NUM_MOVE_EFFECTS 79 +#define NUM_MOVE_EFFECTS 80 #define MOVE_EFFECT_AFFECTS_USER 0x2000 #define MOVE_EFFECT_CERTAIN 0x4000 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e08a948607..675c556e0a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -584,7 +584,7 @@ static void Cmd_trysetsnatch(void); static void Cmd_unused2(void); static void Cmd_switchoutabilities(void); static void Cmd_jumpifhasnohp(void); -static void Cmd_getsecretpowereffect(void); +static void Cmd_unused0xe4(void); static void Cmd_pickup(void); static void Cmd_unused3(void); static void Cmd_unused4(void); @@ -843,7 +843,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_unused2, //0xE1 Cmd_switchoutabilities, //0xE2 Cmd_jumpifhasnohp, //0xE3 - Cmd_getsecretpowereffect, //0xE4 + Cmd_unused0xe4, //0xE4 Cmd_pickup, //0xE5 Cmd_unused3, //0xE6 Cmd_unused4, //0xE7 @@ -3662,7 +3662,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { static const u8 sDireClawEffects[] = { MOVE_EFFECT_POISON, MOVE_EFFECT_PARALYSIS, MOVE_EFFECT_SLEEP }; gBattleScripting.moveEffect = RandomElement(RNG_DIRE_CLAW, sDireClawEffects); - SetMoveEffect(TRUE, 0); + SetMoveEffect(FALSE, 0); } break; case MOVE_EFFECT_STEALTH_ROCK: @@ -3697,6 +3697,10 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattlescriptCurrInstr = BattleScript_SyrupBombActivates; } break; + case MOVE_EFFECT_SECRET_POWER: + gBattleScripting.moveEffect = GetSecretPowerMoveEffect(); + SetMoveEffect(FALSE, 0); + break; } } } @@ -3712,7 +3716,7 @@ static void Cmd_seteffectwithchance(void) { if (gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CONTINUE)) { - u32 percentChance = CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance, gCurrentMove); + u32 percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; // CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance, gCurrentMove); if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN || percentChance >= 100) { @@ -3733,8 +3737,7 @@ static void Cmd_seteffectwithchance(void) { u32 percentChance = CalcSecondaryEffectChance( gBattlerAttacker, - gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].chance, - gCurrentMove + &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter] ); const u8 *currentPtr = gBattlescriptCurrInstr; @@ -3746,7 +3749,7 @@ static void Cmd_seteffectwithchance(void) SetMoveEffect( percentChance == 0, // a primary effect - percentChance >= 100 // certain to happen + MOVE_EFFECT_CERTAIN * (percentChance >= 100) // certain to happen ); } @@ -11649,7 +11652,7 @@ static void Cmd_confuseifrepeatingattackends(void) CMD_ARGS(); if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_LOCK_CONFUSE) && !gSpecialStatuses[gBattlerAttacker].dancerUsedMove) - gBattleScripting.moveEffect = (MOVE_EFFECT_THRASH | MOVE_EFFECT_AFFECTS_USER); + gBattleScripting.moveEffect = (MOVE_EFFECT_THRASH | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN); gBattlescriptCurrInstr = cmd->nextInstr; } @@ -14391,12 +14394,8 @@ static void Cmd_jumpifhasnohp(void) gBattlescriptCurrInstr = cmd->nextInstr; } -static void Cmd_getsecretpowereffect(void) +static void Cmd_unused0xe4(void) { - CMD_ARGS(); - - gBattleScripting.moveEffect = GetSecretPowerMoveEffect(); - gBattlescriptCurrInstr = cmd->nextInstr; } u16 GetSecretPowerMoveEffect(void) diff --git a/src/battle_util.c b/src/battle_util.c index 41d679a84a..e0d7650640 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -11351,17 +11351,18 @@ bool32 AreBattlersOfSameGender(u32 battler1, u32 battler2) return (gender1 != MON_GENDERLESS && gender2 != MON_GENDERLESS && gender1 == gender2); } -u32 CalcSecondaryEffectChance(u32 battler, u8 secondaryEffectChance, u16 move) +u32 CalcSecondaryEffectChance(u32 battler, const struct AdditionalEffect *additionalEffect) { bool8 hasSereneGrace = (GetBattlerAbility(battler) == ABILITY_SERENE_GRACE); bool8 hasRainbow = (gSideStatuses[GetBattlerSide(battler)] & SIDE_STATUS_RAINBOW) != 0; + u16 secondaryEffectChance = additionalEffect->chance; - if (hasRainbow && hasSereneGrace && MoveHasMoveEffect(move, MOVE_EFFECT_FLINCH, FALSE)) - return secondaryEffectChance *= 2; + if (hasRainbow && hasSereneGrace && additionalEffect->moveEffect == MOVE_EFFECT_FLINCH) + return secondaryEffectChance * 2; if (hasSereneGrace) secondaryEffectChance *= 2; - if (hasRainbow && gBattleMoves[move].effect != EFFECT_SECRET_POWER) + if (hasRainbow && additionalEffect->moveEffect != MOVE_EFFECT_SECRET_POWER) secondaryEffectChance *= 2; return secondaryEffectChance; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index c246db0ed8..345de2c102 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -113,7 +113,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_ICE_PUNCH] = @@ -149,7 +149,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ) + ), }, [MOVE_SCRATCH] = @@ -316,21 +316,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BIND] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 85, - #else - .accuracy = 75, - #endif .effect = EFFECT_TRAP, .power = 15, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 75, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_SLAM] = @@ -384,7 +382,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .skyBattleBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_DOUBLE_KICK] = @@ -451,7 +449,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_SAND_ATTACK] = @@ -561,25 +559,23 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .skyBattleBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_WRAP] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 90, - #else - .accuracy = 85, - #endif .effect = EFFECT_TRAP, .power = 15, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 85, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_TAKE_DOWN] = @@ -608,7 +604,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RAMPAGE, .type = TYPE_NORMAL, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -657,7 +652,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_TWINEEDLE] = @@ -675,7 +670,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .strikeCount = 2, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) - ) + ), }, [MOVE_PIN_MISSILE] = @@ -724,7 +719,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .bitingMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_GROWL] = @@ -866,7 +861,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_FLAMETHROWER] = @@ -886,7 +881,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_MIST] = @@ -1011,7 +1006,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ) + ), }, [MOVE_BUBBLE_BEAM] = @@ -1327,7 +1322,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RAMPAGE, .type = TYPE_GRASS, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1369,21 +1363,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIRE_SPIN] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 35, - .accuracy = 85, - #else - .power = 15, - .accuracy = 70, - #endif .effect = EFFECT_TRAP, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_FIRE, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_THUNDER_SHOCK] = @@ -1399,7 +1390,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ) + ), }, [MOVE_THUNDERBOLT] = @@ -1419,7 +1410,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ) + ), }, [MOVE_THUNDER_WAVE] = @@ -1526,16 +1517,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TOXIC] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 90, - #else - .accuracy = 85, - #endif .effect = EFFECT_TOXIC, .power = 0, .type = TYPE_POISON, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 85, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1556,7 +1542,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ) + ), }, [MOVE_PSYCHIC] = @@ -2036,7 +2022,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_SMOG] = @@ -2056,7 +2042,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 40) - ) + ), }, [MOVE_SLUDGE] = @@ -2072,7 +2058,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_BONE_CLUB] = @@ -2088,7 +2074,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_FIRE_BLAST] = @@ -2108,7 +2094,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_WATERFALL] = @@ -2126,28 +2112,25 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), #endif }, [MOVE_CLAMP] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 85, - .pp = 15, - #else - .accuracy = 75, - .pp = 10, - #endif .effect = EFFECT_TRAP, .power = 35, .type = TYPE_WATER, - .secondaryEffectChance = 100, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 75, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 15 : 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_SWIFT] = @@ -2462,7 +2445,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ) + ), }, [MOVE_SPORE] = @@ -2645,7 +2628,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_HYPER_FANG] = @@ -2663,7 +2646,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .bitingMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_SHARPEN] = @@ -3187,7 +3170,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ballisticMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_MUD_SLAP] = @@ -3259,7 +3242,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ballisticMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ) + ), }, [MOVE_FORESIGHT] = @@ -3405,7 +3388,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RAMPAGE, .type = TYPE_DRAGON, .accuracy = 100, - .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3522,16 +3504,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SWAGGER] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .accuracy = 85, - #else - .accuracy = 90, - #endif .effect = EFFECT_SWAGGER, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_7 ? 85 : 90, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3574,7 +3551,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_FURY_CUTTER] = @@ -3766,7 +3743,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 50) - ) + ), }, [MOVE_MAGNITUDE] = @@ -3798,7 +3775,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) - ) + ), }, [MOVE_MEGAHORN] = @@ -3828,7 +3805,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_BATON_PASS] = @@ -4054,7 +4031,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .windMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), }, [MOVE_RAIN_DANCE] = @@ -4242,21 +4219,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WHIRLPOOL] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 35, - .accuracy = 85, - #else - .power = 15, - .accuracy = 70, - #endif .effect = EFFECT_TRAP, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_WATER, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .damagesUnderwater = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_BEAT_UP] = @@ -4301,16 +4275,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_UPROAR] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 90, - #else - .power = 50, - #endif .effect = EFFECT_UPROAR, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 50, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -4318,6 +4287,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .soundMove = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_UPROAR) + ), }, [MOVE_STOCKPILE] = @@ -4392,7 +4364,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .windMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_HAIL] = @@ -4925,21 +4897,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SECRET_POWER, 30) + ), }, [MOVE_DIVE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 80, - #else - .power = 60, - #endif .effect = EFFECT_SEMI_INVULNERABLE, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 80 : 60, .type = TYPE_WATER, .accuracy = 100, .pp = 10, @@ -5081,7 +5051,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_MUD_SPORT] = @@ -5131,7 +5101,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_SLACK_OFF] = @@ -5272,7 +5242,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_WEATHER_BALL] = @@ -5498,7 +5468,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ) + ), }, [MOVE_SHADOW_PUNCH] = @@ -5533,7 +5503,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_SKY_UPPERCUT] = @@ -5553,20 +5523,17 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SAND_TOMB] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 35, - .accuracy = 85, - #else - .power = 15, - .accuracy = 70, - #endif .effect = EFFECT_TRAP, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_GROUND, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_SHEER_COLD] = @@ -5799,33 +5766,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ) + ), }, [MOVE_COVET] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - .pp = 25, - .makesContact = TRUE, - #elif B_UPDATED_MOVE_DATA == GEN_5 - .power = 60, - .pp = 40, - .makesContact = TRUE, - #elif B_UPDATED_MOVE_DATA == GEN_4 - .power = 40, - .pp = 40, - .makesContact = TRUE, - #else - .power = 40, - .pp = 40, - #endif .effect = EFFECT_THIEF, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 60 : 40, .type = TYPE_NORMAL, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 25 : 40, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, + .makesContact = B_UPDATED_MOVE_DATA >= GEN_4, .meFirstBanned = TRUE, .metronomeBanned = TRUE, .copycatBanned = TRUE, @@ -5837,21 +5791,22 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_VOLT_TACKLE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .argument = STATUS1_PARALYSIS, - #endif .effect = EFFECT_RECOIL, .power = 120, .type = TYPE_ELECTRIC, .accuracy = 100, .recoil = 33, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .sheerForceBoost = TRUE, + #if B_UPDATED_MOVE_DATA >= GEN_4 + .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) + ), + #endif }, [MOVE_MAGICAL_LEAF] = @@ -5977,7 +5932,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .pulseMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ) + ), }, [MOVE_DOOM_DESIRE] = @@ -6322,7 +6277,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6639,7 +6593,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .accuracy = 100, .recoil = 33, .pp = 15, - .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6647,6 +6600,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) + ), }, [MOVE_FORCE_PALM] = @@ -6663,7 +6619,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_AURA_SPHERE] = @@ -6714,7 +6670,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_DARK_PULSE] = @@ -6731,7 +6687,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .pulseMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), }, [MOVE_NIGHT_SLASH] = @@ -6793,7 +6749,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .slicingMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_X_SCISSOR] = @@ -6860,7 +6816,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), }, [MOVE_POWER_GEM] = @@ -7137,7 +7093,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ) + ), }, [MOVE_SHADOW_SNEAK] = @@ -7198,7 +7154,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ) + ), }, [MOVE_MIRROR_SHOT] = @@ -7247,7 +7203,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ) + ), }, [MOVE_DEFOG] = @@ -7307,7 +7263,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_LAVA_PLUME] = @@ -7323,7 +7279,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_LEAF_STORM] = @@ -7386,7 +7342,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .slicingMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ) + ), }, [MOVE_GUNK_SHOT] = @@ -7406,7 +7362,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_IRON_HEAD] = @@ -7423,7 +7379,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_MAGNET_BOMB] = @@ -7497,10 +7453,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .skyBattleBanned = TRUE, }, -#if B_UPDATED_MOVE_DATA == GEN_5 -#define CHATTER_EFFECT_CHANCE 10 -#elif B_UPDATED_MOVE_DATA >= GEN_6 +#if B_UPDATED_MOVE_DATA >= GEN_6 #define CHATTER_EFFECT_CHANCE 100 +#elif B_UPDATED_MOVE_DATA == GEN_5 +#define CHATTER_EFFECT_CHANCE 10 #else #define CHATTER_EFFECT_CHANCE 31 #endif @@ -7747,10 +7703,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_TRAP, .type = TYPE_FIRE, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_DARK_VOID] = @@ -8005,17 +7963,19 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SMACK_DOWN] = { - .effect = EFFECT_SMACK_DOWN, + .effect = EFFECT_HIT, .power = 50, .type = TYPE_ROCK, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .damagesAirborne = TRUE, .skyBattleBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) + ), }, [MOVE_STORM_THROW] = @@ -8038,15 +7998,17 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLAME_BURST] = { - .effect = EFFECT_FLAME_BURST, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_FLAME_BURST) + ), }, [MOVE_SLUDGE_WAVE] = @@ -8062,7 +8024,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ) + ), }, [MOVE_QUIVER_DANCE] = @@ -8394,7 +8356,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_SHELL_SMASH] = @@ -8612,7 +8574,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ) + ), }, [MOVE_WATER_PLEDGE] = @@ -8833,7 +8795,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_HORN_LEECH] = @@ -8933,7 +8895,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .minimizeDoubleDamage = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_COTTON_GUARD] = @@ -9057,7 +9019,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ballisticMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_TECHNO_BLAST] = @@ -9142,7 +9104,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) - ) + ), }, [MOVE_BLUE_FLARE] = @@ -9158,7 +9120,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ) + ), }, [MOVE_FIERY_DANCE] = @@ -9215,7 +9177,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_SNARL] = @@ -9250,7 +9212,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_V_CREATE] = @@ -9835,7 +9797,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_HYPERSPACE_HOLE] = @@ -10115,7 +10077,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ) + ), }, [MOVE_HOLD_BACK] = @@ -10138,11 +10100,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_POWER_UP_PUNCH] = @@ -10179,12 +10143,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THOUSAND_ARROWS] = { - .effect = EFFECT_SMACK_DOWN, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_GROUND, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -10192,6 +10155,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoreTypeIfFlyingAndUngrounded = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) + ), }, [MOVE_THOUSAND_WAVES] = @@ -11191,7 +11157,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_PIKA_PAPOW] = @@ -11248,7 +11214,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ) + ), }, [MOVE_SIZZLY_SLIDE] = @@ -11272,7 +11238,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ) + ), }, [MOVE_GLITZY_GLOW] = @@ -11407,7 +11373,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_DYNAMAX_CANNON] = @@ -11672,13 +11638,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_PYRO_BALL] = @@ -11697,7 +11665,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ) + ), }, [MOVE_BEHEMOTH_BLADE] = @@ -11862,7 +11830,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ) + ), }, [MOVE_LIFE_DEW] = @@ -12021,11 +11989,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) + ), }, [MOVE_MISTY_EXPLOSION] = @@ -12112,7 +12082,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ) + ), }, [MOVE_LASH_OUT] = @@ -12223,7 +12193,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_JUNGLE_HEALING] = @@ -12287,11 +12257,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 90, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_WRAP) + ), }, [MOVE_DRAGON_ENERGY] = @@ -12515,16 +12487,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_RAGING_FURY] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 120, - #else - .power = 90, - #endif .effect = EFFECT_RAMPAGE, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 90, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12533,17 +12500,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WAVE_CRASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 120, - #else - .power = 75, - #endif .effect = EFFECT_RECOIL, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 75, .type = TYPE_WATER, .accuracy = 100, .recoil = 33, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -12553,12 +12515,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CHLOROBLAST] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 150, - #else - .power = 120, - #endif .effect = EFFECT_STEEL_BEAM, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 150 : 120, .type = TYPE_GRASS, .accuracy = 95, .pp = 5, @@ -12580,7 +12538,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_VICTORY_DANCE] = @@ -12590,7 +12548,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12634,7 +12591,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 50) - ) + ), }, [MOVE_ESPER_WING] = @@ -12686,7 +12643,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -12715,7 +12671,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ) + ), }, [MOVE_INFERNAL_PARADE] = @@ -12731,7 +12687,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_CEASELESS_EDGE] = @@ -12793,7 +12749,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .windMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) - ) + ), }, [MOVE_SANDSEAR_STORM] = @@ -12815,7 +12771,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .windMove = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ) + ), }, [MOVE_LUNAR_BLESSING] = @@ -12893,7 +12849,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) - ) + ), }, [MOVE_LAST_RESPECTS] = @@ -12984,7 +12940,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_2) - ) + ), }, [MOVE_POPULATION_BOMB] = @@ -13090,7 +13046,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN), SECONDARY_EFFECT(MOVE_EFFECT_POISON, 100) - ) + ), }, [MOVE_DOODLE] = @@ -13524,7 +13480,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ) + ), }, [MOVE_WICKED_TORQUE] = @@ -13549,7 +13505,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) - ) + ), }, [MOVE_NOXIOUS_TORQUE] = @@ -13574,7 +13530,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ) + ), }, [MOVE_COMBAT_TORQUE] = @@ -13599,7 +13555,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ) + ), }, [MOVE_MAGICAL_TORQUE] = @@ -13624,7 +13580,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) - ) + ), }, [MOVE_PSYBLADE] = @@ -13952,7 +13908,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ) + ), }, [MOVE_EXTREME_EVOBOOST] = { @@ -14136,7 +14092,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14150,7 +14105,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14164,7 +14118,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14178,7 +14131,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14192,7 +14144,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14206,7 +14157,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14220,7 +14170,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14234,7 +14183,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14248,7 +14196,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14262,7 +14209,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14276,7 +14222,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14290,7 +14235,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14304,7 +14248,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14318,7 +14261,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14332,7 +14274,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14347,7 +14288,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14361,7 +14301,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14375,7 +14314,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14389,7 +14327,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14403,7 +14340,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14417,7 +14353,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14431,7 +14366,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14445,7 +14379,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14459,7 +14392,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14473,7 +14405,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14487,7 +14418,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GHOST, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14501,7 +14431,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14515,7 +14444,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ICE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14529,7 +14457,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14543,7 +14470,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14557,7 +14483,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_POISON, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14571,7 +14496,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14585,7 +14509,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14600,7 +14523,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14615,7 +14537,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14630,7 +14551,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14644,7 +14564,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14658,7 +14577,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14672,7 +14590,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ROCK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14686,7 +14603,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14700,7 +14616,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GRASS, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14714,7 +14629,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14728,7 +14642,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14742,7 +14655,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14756,7 +14668,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14771,7 +14682,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14785,7 +14695,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14799,7 +14708,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14813,7 +14721,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14827,7 +14734,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -14841,7 +14747,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, From c5061f01611281107d8751d0e2d6a1d5174c22f5 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 26 Dec 2023 13:12:11 +0900 Subject: [PATCH 026/141] Updated remaining moves which use secondaryEffectChance secondaryEffectChance is no longer considered anywhere in the code; tidied up scripts and more --- asm/macros/battle_script.inc | 4 - data/battle_scripts_1.s | 126 +++------------ include/battle_scripts.h | 2 - include/constants/battle_move_effects.h | 51 +++--- include/constants/battle_script_commands.h | 2 +- src/battle_ai_main.c | 177 ++++++++++----------- src/battle_dome.c | 2 +- src/battle_script_commands.c | 53 +----- src/data/battle_moves.h | 41 +++-- test/battle/ability/sheer_force.c | 2 +- test/battle/move_effect/bug_bite.c | 2 +- 11 files changed, 162 insertions(+), 300 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index b6a5decdff..40738560f0 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1808,10 +1808,6 @@ .4byte \jumpInstr .endm - .macro argumentstatuseffect - various BS_ATTACKER, VARIOUS_ARGUMENT_STATUS_EFFECT - .endm - .macro tryhitswitchtarget failInstr:req various BS_ATTACKER, VARIOUS_TRY_HIT_SWITCH_TARGET .4byte \failInstr diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index b535a2e269..8ca71ad48e 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -146,7 +146,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPsychUp @ EFFECT_PSYCH_UP .4byte BattleScript_EffectMirrorCoat @ EFFECT_MIRROR_COAT .4byte BattleScript_EffectSkullBash @ EFFECT_SKULL_BASH - .4byte BattleScript_EffectEarthquake @ EFFECT_EARTHQUAKE + .4byte BattleScript_EffectHit @ EFFECT_EARTHQUAKE .4byte BattleScript_EffectFutureSight @ EFFECT_FUTURE_SIGHT .4byte BattleScript_EffectGust @ EFFECT_GUST .4byte BattleScript_EffectSolarBeam @ EFFECT_SOLAR_BEAM @@ -228,7 +228,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_BRINE .4byte BattleScript_EffectHit @ EFFECT_VENOSHOCK .4byte BattleScript_EffectHit @ EFFECT_RETALIATE - .4byte BattleScript_EffectBulldoze @ EFFECT_BULLDOZE + .4byte BattleScript_EffectHit @ EFFECT_BULLDOZE .4byte BattleScript_EffectHit @ EFFECT_FOUL_PLAY .4byte BattleScript_EffectHit @ EFFECT_PSYSHOCK .4byte BattleScript_EffectRoost @ EFFECT_ROOST @@ -305,7 +305,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_REVELATION_DANCE .4byte BattleScript_EffectAuroraVeil @ EFFECT_AURORA_VEIL .4byte BattleScript_EffectThirdType @ EFFECT_THIRD_TYPE - .4byte BattleScript_EffectFeint @ EFFECT_FEINT + .4byte BattleScript_EffectHit @ EFFECT_FEINT .4byte BattleScript_EffectSparklingAria @ EFFECT_SPARKLING_ARIA .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST @@ -319,8 +319,8 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS .4byte BattleScript_EffectMagneticFlux @ EFFECT_MAGNETIC_FLUX .4byte BattleScript_EffectGearUp @ EFFECT_GEAR_UP - .4byte BattleScript_EffectIncinerate @ EFFECT_INCINERATE - .4byte BattleScript_EffectBugBite @ EFFECT_BUG_BITE + .4byte BattleScript_EffectHit @ EFFECT_INCINERATE + .4byte BattleScript_EffectHit @ EFFECT_BUG_BITE .4byte BattleScript_EffectStrengthSap @ EFFECT_STRENGTH_SAP .4byte BattleScript_EffectMindBlown @ EFFECT_MIND_BLOWN .4byte BattleScript_EffectPurify @ EFFECT_PURIFY @@ -369,7 +369,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID - .4byte BattleScript_EffectHit @ EFFET_UNUSED_384 .4byte BattleScript_EffectDoubleShock @ EFFECT_DOUBLE_SHOCK .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME @@ -572,23 +571,7 @@ BattleScript_EffectHit_Pledge:: pause B_WAIT_TIME_MED printstring STRINGID_THETWOMOVESBECOMEONE waitmessage B_WAIT_TIME_LONG - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - ppreduce - critcalc - damagecalc - adjustdamage - attackanimation - waitanimation - effectivenesssound - hitanimation BS_TARGET - waitstate - healthbarupdate BS_TARGET - datahpupdate BS_TARGET - critmessage - waitmessage B_WAIT_TIME_LONG - resultmessage - waitmessage B_WAIT_TIME_LONG - seteffectwithchance + call BattleScript_EffectHit_RetFromAccCheck tryfaintmon BS_TARGET return @@ -643,7 +626,7 @@ BattleScript_CorrosiveGasFail: BattleScript_EffectMakeItRain: jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_MakeItRainDoubles BattleScript_MakeItRainContinuous: - setmoveeffect MOVE_EFFECT_PAYDAY + setmoveeffect MOVE_EFFECT_PAYDAY | MOVE_EFFECT_CERTAIN call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN @@ -873,21 +856,7 @@ BattleScript_EffectSteelBeam:: attackstring ppreduce accuracycheck BattleScript_SteelBeamMiss, ACC_CURR_MOVE - critcalc - damagecalc - adjustdamage - attackanimation - waitanimation - effectivenesssound - hitanimation BS_TARGET - waitstate - healthbarupdate BS_TARGET - datahpupdate BS_TARGET - critmessage - waitmessage B_WAIT_TIME_LONG - resultmessage - waitmessage B_WAIT_TIME_LONG - seteffectwithchance + call BattleScript_EffectHit_RetFromCritCalc jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_SteelBeamAfterSelfDamage call BattleScript_SteelBeamSelfDamage BattleScript_SteelBeamAfterSelfDamage:: @@ -1129,24 +1098,11 @@ BattleScript_EffectPhotonGeyser: damagecalc adjustdamage photongeysercheck BS_ATTACKER - attackanimation - waitanimation - effectivenesssound - hitanimation BS_TARGET - waitstate - healthbarupdate BS_TARGET - datahpupdate BS_TARGET - critmessage - waitmessage B_WAIT_TIME_LONG - resultmessage - waitmessage B_WAIT_TIME_LONG - seteffectwithchance - tryfaintmon BS_TARGET - goto BattleScript_MoveEnd + goto BattleScript_HitFromAtkAnimation BattleScript_EffectAuraWheel: @ Aura Wheel can only be used by Morpeko - jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_FULL_BELLY, BattleScript_EffectSpeedUpHit - jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_HANGRY, BattleScript_EffectSpeedUpHit + jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_FULL_BELLY, BattleScript_EffectHit + jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_HANGRY, BattleScript_EffectHit goto BattleScript_PokemonCantUseTheMove BattleScript_EffectClangorousSoul: @@ -1254,8 +1210,7 @@ BattleScript_EffectHyperspaceFuryUnbound:: pause B_WAIT_TIME_LONG ppreduce setmoveeffect MOVE_EFFECT_FEINT - seteffectwithchance - setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN + seteffectprimary goto BattleScript_HitFromCritCalc BattleScript_ButHoopaCantUseIt: @@ -1578,14 +1533,6 @@ BattleScript_StrengthSapMustLower: waitanimation goto BattleScript_StrengthSapLower -BattleScript_EffectBugBite: - setmoveeffect MOVE_EFFECT_BUG_BITE | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - -BattleScript_EffectIncinerate: - setmoveeffect MOVE_EFFECT_INCINERATE | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_MoveEffectIncinerate:: printstring STRINGID_INCINERATEBURN waitmessage B_WAIT_TIME_LONG @@ -1827,10 +1774,6 @@ BattleScript_MoveEffectFeint:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectFeint: - setmoveeffect MOVE_EFFECT_FEINT - goto BattleScript_EffectHit - BattleScript_EffectThirdType: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -2546,10 +2489,6 @@ BattleScript_VictoryDanceTrySpeed:: BattleScript_VictoryDanceEnd:: goto BattleScript_MoveEnd -BattleScript_EffectSpeedUpHit: - setmoveeffect MOVE_EFFECT_SPD_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_EffectMeFirst: attackcanceler attackstring @@ -3133,7 +3072,6 @@ BattleScript_EffectHitEscape: call BattleScript_EffectHit_Ret jumpifmovehadnoeffect BattleScript_MoveEnd jumpifability BS_TARGET, ABILITY_GUARD_DOG, BattleScript_MoveEnd - seteffectwithchance tryfaintmon BS_TARGET moveendto MOVEEND_ATTACKER_VISIBLE moveendfrom MOVEEND_TARGET_VISIBLE @@ -3165,18 +3103,7 @@ BattleScript_HitFromCritCalc:: damagecalc adjustdamage BattleScript_HitFromAtkAnimation:: - attackanimation - waitanimation - effectivenesssound - hitanimation BS_TARGET - waitstate - healthbarupdate BS_TARGET - datahpupdate BS_TARGET - critmessage - waitmessage B_WAIT_TIME_LONG - resultmessage - waitmessage B_WAIT_TIME_LONG - seteffectwithchance + call BattleScript_Hit_RetFromAtkAnimation BattleScript_TryFaintMon:: tryfaintmon BS_TARGET BattleScript_MoveEnd:: @@ -3185,12 +3112,15 @@ BattleScript_MoveEnd:: BattleScript_EffectHit_Ret:: attackcanceler +BattleScript_EffectHit_RetFromAccCheck:: accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce +BattleScript_EffectHit_RetFromCritCalc:: critcalc damagecalc adjustdamage +BattleScript_Hit_RetFromAtkAnimation:: attackanimation waitanimation effectivenesssound @@ -3214,21 +3144,7 @@ BattleScript_EffectNaturalGift: jumpifability BS_ATTACKER, ABILITY_KLUTZ, BattleScript_ButItFailed jumpifstatus3 BS_ATTACKER, STATUS3_EMBARGO, BattleScript_ButItFailed accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE - critcalc - damagecalc - adjustdamage - attackanimation - waitanimation - effectivenesssound - hitanimation BS_TARGET - waitstate - healthbarupdate BS_TARGET - datahpupdate BS_TARGET - critmessage - waitmessage B_WAIT_TIME_LONG - resultmessage - waitmessage B_WAIT_TIME_LONG - seteffectwithchance + call BattleScript_EffectHit_RetFromCritCalc jumpifmovehadnoeffect BattleScript_EffectNaturalGiftEnd checkparentalbondcounter 2, BattleScript_EffectNaturalGiftEnd removeitem BS_ATTACKER @@ -4972,7 +4888,7 @@ BattleScript_EffectRapidSpin:: call BattleScript_EffectHit_Ret jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - seteffectwithchance + seteffectsecondary setstatchanger STAT_SPEED, 1, FALSE statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectRapidSpinEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectRapidSpinEnd @@ -8198,8 +8114,6 @@ BattleScript_MoveEffectConfusion:: waitmessage B_WAIT_TIME_LONG return -BattleScript_MoveEffectRecoilWithStatus:: - argumentstatuseffect BattleScript_MoveEffectRecoil:: jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd @@ -8213,10 +8127,6 @@ BattleScript_DoRecoil:: BattleScript_RecoilEnd:: return -BattleScript_EffectWithChance:: - seteffectwithchance - return - BattleScript_ItemSteal:: playanimation BS_TARGET, B_ANIM_ITEM_STEAL printstring STRINGID_PKMNSTOLEITEM diff --git a/include/battle_scripts.h b/include/battle_scripts.h index bc534b69af..d9eaa629bc 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -303,8 +303,6 @@ extern const u8 BattleScript_StickyWebDefog[]; extern const u8 BattleScript_StealthRockDefog[]; extern const u8 BattleScript_MegaEvolution[]; extern const u8 BattleScript_WishMegaEvolution[]; -extern const u8 BattleScript_MoveEffectRecoilWithStatus[]; -extern const u8 BattleScript_EffectWithChance[]; extern const u8 BattleScript_MoveEffectClearSmog[]; extern const u8 BattleScript_SideStatusWoreOffReturn[]; extern const u8 BattleScript_MoveEffectSmackDown[]; diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 99c600e3ab..ca5b640c85 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -348,32 +348,31 @@ #define EFFECT_EXTREME_EVOBOOST 344 #define EFFECT_HIT_SET_REMOVE_TERRAIN 345 #define EFFECT_DARK_VOID 346 -#define EFFET_UNUSED_384 347 -#define EFFECT_DOUBLE_SHOCK 348 -#define EFFECT_VICTORY_DANCE 349 -#define EFFECT_TEATIME 350 -#define EFFECT_ATTACK_UP_USER_ALLY 351 -#define EFFECT_SHELL_TRAP 352 -#define EFFECT_PSYBLADE 353 -#define EFFECT_HYDRO_STEAM 354 -#define EFFECT_HIT_SET_ENTRY_HAZARD 355 -#define EFFECT_BARB_BARRAGE 356 -#define EFFECT_REVIVAL_BLESSING 357 -#define EFFECT_SNOWSCAPE 358 -#define EFFECT_INFERNAL_PARADE 359 -#define EFFECT_TAKE_HEART 360 -#define EFFECT_COLLISION_COURSE 361 -#define EFFECT_MAKE_IT_RAIN 362 -#define EFFECT_CORROSIVE_GAS 363 -#define EFFECT_POPULATION_BOMB 364 -#define EFFECT_SALT_CURE 365 -#define EFFECT_CHILLY_RECEPTION 366 -#define EFFECT_MAX_MOVE 367 -#define EFFECT_GLAIVE_RUSH 368 -#define EFFECT_RAGING_BULL 369 -#define EFFECT_RAGE_FIST 370 -#define EFFECT_DOODLE 371 +#define EFFECT_DOUBLE_SHOCK 347 +#define EFFECT_VICTORY_DANCE 348 +#define EFFECT_TEATIME 349 +#define EFFECT_ATTACK_UP_USER_ALLY 350 +#define EFFECT_SHELL_TRAP 351 +#define EFFECT_PSYBLADE 352 +#define EFFECT_HYDRO_STEAM 353 +#define EFFECT_HIT_SET_ENTRY_HAZARD 354 +#define EFFECT_BARB_BARRAGE 355 +#define EFFECT_REVIVAL_BLESSING 356 +#define EFFECT_SNOWSCAPE 357 +#define EFFECT_INFERNAL_PARADE 358 +#define EFFECT_TAKE_HEART 359 +#define EFFECT_COLLISION_COURSE 360 +#define EFFECT_MAKE_IT_RAIN 361 +#define EFFECT_CORROSIVE_GAS 362 +#define EFFECT_POPULATION_BOMB 363 +#define EFFECT_SALT_CURE 364 +#define EFFECT_CHILLY_RECEPTION 365 +#define EFFECT_MAX_MOVE 366 +#define EFFECT_GLAIVE_RUSH 367 +#define EFFECT_RAGING_BULL 368 +#define EFFECT_RAGE_FIST 369 +#define EFFECT_DOODLE 370 -#define NUM_BATTLE_MOVE_EFFECTS 372 +#define NUM_BATTLE_MOVE_EFFECTS 371 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 207fbd0fab..4ca21a47f4 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -140,7 +140,7 @@ #define VARIOUS_TRY_SOAK 48 #define VARIOUS_HANDLE_MEGA_EVO 49 #define VARIOUS_TRY_LAST_RESORT 50 -#define VARIOUS_ARGUMENT_STATUS_EFFECT 51 +#define VARIOUS_UNUSED_51 51 #define VARIOUS_TRY_HIT_SWITCH_TARGET 52 #define VARIOUS_TRY_AUTOTOMIZE 53 #define VARIOUS_ABILITY_POPUP 54 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 655430218c..92d1852d23 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3755,58 +3755,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (ShouldUseWishAromatherapy(battlerAtk, battlerDef, move)) ADJUST_SCORE(3); break; - case EFFECT_THIEF: - { - bool32 canSteal = FALSE; - - if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) - canSteal = TRUE; - if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) - canSteal = TRUE; - - if (canSteal && aiData->items[battlerAtk] == ITEM_NONE - && aiData->items[battlerDef] != ITEM_NONE - && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) - && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) - && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) - && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_NONE: - break; - case HOLD_EFFECT_CHOICE_BAND: - case HOLD_EFFECT_CHOICE_SCARF: - case HOLD_EFFECT_CHOICE_SPECS: - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_TOXIC_ORB: - if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_FLAME_ORB: - if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_BLACK_SLUDGE: - if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerAtk, EFFECT_FLING)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(1); - break; - } - } - break; - } - break; case EFFECT_NIGHTMARE: if (aiData->abilities[battlerDef] != ABILITY_MAGIC_GUARD && !(gBattleMons[battlerDef].status2 & STATUS2_NIGHTMARE) @@ -4107,8 +4055,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(3);*/ break; case EFFECT_RAPID_SPIN: - IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPEED, &score); // Gen 8 increases speed - //fallthrough case EFFECT_DEFOG: if (gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) { @@ -4319,24 +4265,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (gSideStatuses[GetBattlerSide(battlerDef)] & SIDE_STATUS_AURORA_VEIL) ADJUST_SCORE(1); break; - case EFFECT_KNOCK_OFF: - if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerDef, EFFECT_FLING)) - ADJUST_SCORE(4); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(3); - break; - } - } - break; case EFFECT_SKILL_SWAP: if (GetAbilityRating(aiData->abilities[battlerDef]) > GetAbilityRating(aiData->abilities[battlerAtk])) ADJUST_SCORE(1); @@ -4511,22 +4439,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(1); } break; - case EFFECT_BUG_BITE: // And pluck - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) - ADJUST_SCORE(3); - break; - case EFFECT_INCINERATE: - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) - ADJUST_SCORE(3); - break; - case EFFECT_SMACK_DOWN: - if (!IsBattlerGrounded(battlerDef)) - ADJUST_SCORE(3); - break; case EFFECT_RELIC_SONG: if (!(gBattleMons[battlerAtk].status2 & STATUS2_TRANSFORMED)) // Don't try to change form if it's transformed. { @@ -4802,9 +4714,9 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (!MoveEffectIsGuaranteed(AI_CalcSecondaryEffectChance(battlerAtk, gBattleMoves[move].additionalEffects[i].chance))) continue; + // Consider move effects that target self if (gBattleMoves[move].additionalEffects[i].self) { - // Consider move effects that target self switch (gBattleMoves[move].additionalEffects[i].moveEffect) { case MOVE_EFFECT_SPD_PLUS_2: @@ -4835,7 +4747,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score } else // consider move effects that hinder the target { - // Only consider the below if they're certain to happen switch (gBattleMoves[move].additionalEffects[i].moveEffect) { case MOVE_EFFECT_FLINCH: @@ -4862,6 +4773,92 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case MOVE_EFFECT_SPECTRAL_THIEF: score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); break; + case MOVE_EFFECT_BUG_BITE: // And pluck + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_INCINERATE: + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_SMACK_DOWN: + if (!IsBattlerGrounded(battlerDef)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_KNOCK_OFF: + if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerDef, EFFECT_FLING)) + ADJUST_SCORE(4); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(3); + break; + } + } + break; + case MOVE_EFFECT_STEAL_ITEM: + { + bool32 canSteal = FALSE; + + if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) + canSteal = TRUE; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) + canSteal = TRUE; + + if (canSteal && aiData->items[battlerAtk] == ITEM_NONE + && aiData->items[battlerDef] != ITEM_NONE + && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) + && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) + && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) + && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_NONE: + break; + case HOLD_EFFECT_CHOICE_BAND: + case HOLD_EFFECT_CHOICE_SCARF: + case HOLD_EFFECT_CHOICE_SPECS: + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_TOXIC_ORB: + if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_FLAME_ORB: + if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_BLACK_SLUDGE: + if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerAtk, EFFECT_FLING)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(1); + break; + } + } + break; + } + break; } } } diff --git a/src/battle_dome.c b/src/battle_dome.c index 05b8ebec4a..fd5890b281 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4392,7 +4392,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) allocatedArray[k] = (gBattleMoves[move].pp <= 5) ? 1 : 0; break; case MOVE_POINTS_EFFECT: - allocatedArray[k] = (gBattleMoves[move].secondaryEffectChance > 0) ? 1 : 0; + allocatedArray[k] = gBattleMoves[move].sheerForceBoost; break; } } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 675c556e0a..4ce8ee1ecc 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3716,20 +3716,14 @@ static void Cmd_seteffectwithchance(void) { if (gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CONTINUE)) { - u32 percentChance = gBattleMoves[gCurrentMove].secondaryEffectChance; // CalcSecondaryEffectChance(gBattlerAttacker, gBattleMoves[gCurrentMove].secondaryEffectChance, gCurrentMove); - if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN - || percentChance >= 100) + if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN) { gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN); } - else if (RandomPercentage(RNG_SECONDARY_EFFECT, percentChance)) - { - SetMoveEffect(FALSE, 0); - } else { - gBattlescriptCurrInstr = cmd->nextInstr; + SetMoveEffect(FALSE, 0); } gBattleScripting.moveEffect = 0; } @@ -5424,10 +5418,7 @@ static void Cmd_moveend(void) case EFFECT_RECOIL: gBattleMoveDamage = max(1, gBattleScripting.savedDmg * max(1, gBattleMoves[gCurrentMove].recoil) / 100); BattleScriptPushCursor(); - if (gBattleMoves[gCurrentMove].argument) // Flare Blitz - can burn, Volt Tackle - can paralyze - gBattlescriptCurrInstr = BattleScript_MoveEffectRecoilWithStatus; - else - gBattlescriptCurrInstr = BattleScript_MoveEffectRecoil; + gBattlescriptCurrInstr = BattleScript_MoveEffectRecoil; effect = TRUE; break; } @@ -9522,44 +9513,6 @@ static void Cmd_various(void) gBattlescriptCurrInstr = cmd->failInstr; return; } - case VARIOUS_ARGUMENT_STATUS_EFFECT: - { - VARIOUS_ARGS(); - switch (gBattleMoves[gCurrentMove].argument) - { - case STATUS1_SLEEP: - gBattleScripting.moveEffect = MOVE_EFFECT_SLEEP; - break; - case STATUS1_BURN: - gBattleScripting.moveEffect = MOVE_EFFECT_BURN; - break; - case STATUS1_FREEZE: - gBattleScripting.moveEffect = MOVE_EFFECT_FREEZE; - break; - case STATUS1_PARALYSIS: - gBattleScripting.moveEffect = MOVE_EFFECT_PARALYSIS; - break; - case STATUS1_POISON: - gBattleScripting.moveEffect = MOVE_EFFECT_POISON; - break; - case STATUS1_TOXIC_POISON: - gBattleScripting.moveEffect = MOVE_EFFECT_TOXIC; - break; - case STATUS1_FROSTBITE: - gBattleScripting.moveEffect = MOVE_EFFECT_FROSTBITE; - break; - default: - gBattleScripting.moveEffect = 0; - break; - } - if (gBattleScripting.moveEffect != 0) - { - BattleScriptPush(cmd->nextInstr); - gBattlescriptCurrInstr = BattleScript_EffectWithChance; - return; - } - break; - } case VARIOUS_TRY_HIT_SWITCH_TARGET: { VARIOUS_ARGS(const u8 *failInstr); diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 345de2c102..1106bed53d 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -6032,7 +6032,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6113,16 +6112,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FEINT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 30, - #else - .power = 50, - #endif .effect = EFFECT_FEINT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 30 : 50, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 2, .category = BATTLE_CATEGORY_PHYSICAL, @@ -6131,6 +6125,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_FEINT) + ), }, [MOVE_PLUCK] = @@ -6140,11 +6137,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) + ), }, [MOVE_TAILWIND] = @@ -7506,11 +7505,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_BUG, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) + ), }, [MOVE_CHARGE_BEAM] = @@ -8468,10 +8469,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_INCINERATE) + ), }, [MOVE_QUASH] = @@ -8667,12 +8670,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 100, .pp = 20, - .secondaryEffectChance = 100, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) + ), }, [MOVE_FROST_BREATH] = @@ -10255,13 +10260,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DARK, .accuracy = 0, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + // Feint move effect handled in script as it goes before animation + PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) + ), }, [MOVE_SHORE_UP] = @@ -10354,7 +10362,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_WATER, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -10633,7 +10640,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11710,11 +11716,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, + .sheerForceBoost = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + ), }, [MOVE_BREAKING_SWIPE] = @@ -13165,11 +13174,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, + // additional effects handled in script due to weird behaviour in doubles }, [MOVE_RUINATION] = diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index f98b292b89..e0c5427925 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -8,7 +8,7 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m for (j = 1; j < MOVES_COUNT; j++) { - if (gBattleMoves[j].sheerForceBoost && j != MOVE_ORDER_UP) + if (gBattleMoves[j].sheerForceBoost && j != MOVE_ORDER_UP && j != MOVE_AURA_WHEEL) { PARAMETRIZE { ability = ABILITY_ANGER_POINT; move = j; } PARAMETRIZE { ability = ABILITY_SHEER_FORCE; move = j; } diff --git a/test/battle/move_effect/bug_bite.c b/test/battle/move_effect/bug_bite.c index 8f59e6f003..3f22b238df 100644 --- a/test/battle/move_effect/bug_bite.c +++ b/test/battle/move_effect/bug_bite.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_BUG_BITE].effect == EFFECT_BUG_BITE); + ASSUME(MoveHasMoveEffect(MOVE_BUG_BITE, MOVE_EFFECT_BUG_BITE, FALSE)); ASSUME(gBattleMoves[MOVE_BUG_BITE].pp == 20); } From 77c722ea098ef1568e546c8a5a71e837c1309ffb Mon Sep 17 00:00:00 2001 From: Nephrite Date: Wed, 27 Dec 2023 17:41:45 +0900 Subject: [PATCH 027/141] Obsoleted 22 more effects Also added a better way of calculating battle_tv score properly; to do: Make it Rain --- data/battle_scripts_1.s | 82 +++------ include/battle.h | 4 +- include/battle_ai_util.h | 3 +- include/constants/battle_move_effects.h | 46 ++--- src/battle_ai_main.c | 133 +++++++------ src/battle_ai_util.c | 51 +++-- src/battle_dome.c | 9 +- src/battle_script_commands.c | 38 ++-- src/battle_tv.c | 45 +++-- src/battle_util.c | 19 +- .../battle_pyramid_wild_requirements.h | 2 +- src/data/battle_moves.h | 174 +++++++++--------- test/battle/ability/sheer_force.c | 2 +- test/battle/ai_check_viability.c | 7 +- test/battle/hold_effect/air_balloon.c | 2 +- test/battle/hold_effect/red_card.c | 2 +- test/battle/hold_effect/white_herb.c | 2 +- test/battle/move_effect/barb_barrage.c | 3 +- test/battle/move_effect/hex.c | 3 +- .../move_effect/hit_set_entry_hazardss.c | 4 +- test/battle/move_effect/infernal_parade.c | 5 +- test/battle/move_effect/protect.c | 8 +- test/battle/move_effect/recoil.c | 4 - test/battle/move_effect/venoshock.c | 3 +- 24 files changed, 316 insertions(+), 335 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index a53d977f0b..13e6dede1c 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -57,12 +57,12 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO .4byte BattleScript_EffectSuperFang @ EFFECT_SUPER_FANG .4byte BattleScript_EffectDragonRage @ EFFECT_DRAGON_RAGE - .4byte BattleScript_EffectTrap @ EFFECT_TRAP + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_35 .4byte BattleScript_EffectHealBlock @ EFFECT_HEAL_BLOCK .4byte BattleScript_EffectRecoilIfMiss @ EFFECT_RECOIL_IF_MISS .4byte BattleScript_EffectMist @ EFFECT_MIST .4byte BattleScript_EffectFocusEnergy @ EFFECT_FOCUS_ENERGY - .4byte BattleScript_EffectHit @ EFFECT_RECOIL + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_40 .4byte BattleScript_EffectConfuse @ EFFECT_CONFUSE .4byte BattleScript_EffectAttackUp2 @ EFFECT_ATTACK_UP_2 .4byte BattleScript_EffectDefenseUp2 @ EFFECT_DEFENSE_UP_2 @@ -83,9 +83,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPoison @ EFFECT_POISON .4byte BattleScript_EffectParalyze @ EFFECT_PARALYZE .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK - .4byte BattleScript_EffectHit @ EFFECT_VITAL_THROW + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_61 .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE - .4byte BattleScript_EffectHit @ EFFECT_RECHARGE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_63 .4byte BattleScript_EffectRage @ EFFECT_RAGE .4byte BattleScript_EffectMimic @ EFFECT_MIMIC .4byte BattleScript_EffectMetronome @ EFFECT_METRONOME @@ -108,7 +108,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_FALSE_SWIPE .4byte BattleScript_EffectHealBell @ EFFECT_HEAL_BELL .4byte BattleScript_EffectTripleKick @ EFFECT_TRIPLE_KICK - .4byte BattleScript_EffectHit @ EFFECT_THIEF + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_86 .4byte BattleScript_EffectMeanLook @ EFFECT_MEAN_LOOK .4byte BattleScript_EffectNightmare @ EFFECT_NIGHTMARE .4byte BattleScript_EffectMinimize @ EFFECT_MINIMIZE @@ -140,7 +140,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIDDEN_POWER .4byte BattleScript_EffectRainDance @ EFFECT_RAIN_DANCE .4byte BattleScript_EffectSunnyDay @ EFFECT_SUNNY_DAY - .4byte BattleScript_EffectHit @ EFFECT_ALL_STATS_UP_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_118 .4byte BattleScript_EffectHit @ EFFECT_FELL_STINGER .4byte BattleScript_EffectBellyDrum @ EFFECT_BELLY_DRUM .4byte BattleScript_EffectPsychUp @ EFFECT_PSYCH_UP @@ -169,7 +169,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMemento @ EFFECT_MEMENTO .4byte BattleScript_EffectHit @ EFFECT_FACADE .4byte BattleScript_EffectFocusPunch @ EFFECT_FOCUS_PUNCH - .4byte BattleScript_EffectSmellingsalt @ EFFECT_SMELLING_SALTS + .4byte BattleScript_EffectHit @ EFFECT_DOUBLE_POWER_ON_ARG_STATUS .4byte BattleScript_EffectFollowMe @ EFFECT_FOLLOW_ME .4byte BattleScript_EffectNaturePower @ EFFECT_NATURE_POWER .4byte BattleScript_EffectCharge @ EFFECT_CHARGE @@ -194,7 +194,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectGrudge @ EFFECT_GRUDGE .4byte BattleScript_EffectSnatch @ EFFECT_SNATCH .4byte BattleScript_EffectHit @ EFFECT_LOW_KICK - .4byte BattleScript_EffectHit @ EFFECT_SECRET_POWER + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_172 .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT @@ -211,9 +211,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPledge @ EFFECT_PLEDGE .4byte BattleScript_EffectFling @ EFFECT_FLING .4byte BattleScript_EffectNaturalGift @ EFFECT_NATURAL_GIFT - .4byte BattleScript_EffectWakeUpSlap @ EFFECT_WAKE_UP_SLAP + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_189 .4byte BattleScript_EffectHit @ EFFECT_WRING_OUT - .4byte BattleScript_EffectHit @ EFFECT_HEX + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_191 .4byte BattleScript_EffectHit @ EFFECT_ASSURANCE .4byte BattleScript_EffectHit @ EFFECT_TRUMP_CARD .4byte BattleScript_EffectHit @ EFFECT_ACROBATICS @@ -226,7 +226,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_PAYBACK .4byte BattleScript_EffectHit @ EFFECT_ROUND .4byte BattleScript_EffectHit @ EFFECT_BRINE - .4byte BattleScript_EffectHit @ EFFECT_VENOSHOCK + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_204 .4byte BattleScript_EffectHit @ EFFECT_RETALIATE .4byte BattleScript_EffectHit @ EFFECT_BULLDOZE .4byte BattleScript_EffectHit @ EFFECT_FOUL_PLAY @@ -290,23 +290,23 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectCopycat @ EFFECT_COPYCAT .4byte BattleScript_EffectDefog @ EFFECT_DEFOG .4byte BattleScript_EffectHitEnemyHealAlly @ EFFECT_HIT_ENEMY_HEAL_ALLY - .4byte BattleScript_EffectSmackDown @ EFFECT_SMACK_DOWN + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_268 .4byte BattleScript_EffectSynchronoise @ EFFECT_SYNCHRONOISE .4byte BattleScript_EffectPsychoShift @ EFFECT_PSYCHO_SHIFT .4byte BattleScript_EffectPowerTrick @ EFFECT_POWER_TRICK - .4byte BattleScript_EffectFlameBurst @ EFFECT_FLAME_BURST + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_272 .4byte BattleScript_EffectAfterYou @ EFFECT_AFTER_YOU .4byte BattleScript_EffectBestow @ EFFECT_BESTOW .4byte BattleScript_EffectRototiller @ EFFECT_ROTOTILLER .4byte BattleScript_EffectFlowerShield @ EFFECT_FLOWER_SHIELD - .4byte BattleScript_EffectHit @ EFFECT_HIT_PREVENT_ESCAPE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_277 .4byte BattleScript_EffectSpeedSwap @ EFFECT_SPEED_SWAP - .4byte BattleScript_EffectDefenseUp2Hit @ EFFECT_DEFENSE_UP2_HIT + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_279 .4byte BattleScript_EffectHit @ EFFECT_REVELATION_DANCE .4byte BattleScript_EffectAuroraVeil @ EFFECT_AURORA_VEIL .4byte BattleScript_EffectThirdType @ EFFECT_THIRD_TYPE - .4byte BattleScript_EffectHit @ EFFECT_FEINT - .4byte BattleScript_EffectSparklingAria @ EFFECT_SPARKLING_ARIA + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_283 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_284 .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST .4byte BattleScript_EffectPowder @ EFFECT_POWDER @@ -315,12 +315,12 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMatBlock @ EFFECT_MAT_BLOCK .4byte BattleScript_EffectHit @ EFFECT_STOMPING_TANTRUM .4byte BattleScript_EffectInstruct @ EFFECT_INSTRUCT - .4byte BattleScript_EffectThroatChop @ EFFECT_THROAT_CHOP + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_293 .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS .4byte BattleScript_EffectMagneticFlux @ EFFECT_MAGNETIC_FLUX .4byte BattleScript_EffectGearUp @ EFFECT_GEAR_UP - .4byte BattleScript_EffectHit @ EFFECT_INCINERATE - .4byte BattleScript_EffectHit @ EFFECT_BUG_BITE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_297 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_298 .4byte BattleScript_EffectStrengthSap @ EFFECT_STRENGTH_SAP .4byte BattleScript_EffectMindBlown @ EFFECT_MIND_BLOWN .4byte BattleScript_EffectPurify @ EFFECT_PURIFY @@ -376,11 +376,11 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP .4byte BattleScript_EffectHit @ EFFECT_PSYBLADE .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM - .4byte BattleScript_EffectHit @ EFFECT_HIT_SET_ENTRY_HAZARD - .4byte BattleScript_EffectHit @ EFFECT_BARB_BARRAGE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_354 + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_355 .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE - .4byte BattleScript_EffectHit @ EFFECT_INFERNAL_PARADE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_358 .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN @@ -1187,7 +1187,7 @@ BattleScript_EffectNoRetreat: waitanimation call BattleScript_AllStatsUp jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_MoveEnd - setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE + setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE | MOVE_EFFECT_AFFECTS_USER seteffectprimary printstring STRINGID_CANTESCAPEDUETOUSEDMOVE waitmessage B_WAIT_TIME_LONG @@ -1786,10 +1786,6 @@ BattleScript_EffectThirdType: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectDefenseUp2Hit: - setmoveeffect MOVE_EFFECT_DEF_PLUS_2 | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_EffectFlowerShield: attackcanceler attackstring @@ -1899,10 +1895,6 @@ BattleScript_EffectAfterYou: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFlameBurst: - setmoveeffect MOVE_EFFECT_FLAME_BURST | MOVE_EFFECT_AFFECTS_USER - goto BattleScript_EffectHit - BattleScript_MoveEffectFlameBurst:: tryfaintmon BS_TARGET copybyte sBATTLER, sSAVED_BATTLER @@ -1992,10 +1984,6 @@ BattleScript_SynchronoiseNoEffect: waitmessage B_WAIT_TIME_LONG goto BattleScript_SynchronoiseMoveTargetEnd -BattleScript_EffectSmackDown: - setmoveeffect MOVE_EFFECT_SMACK_DOWN - goto BattleScript_EffectHit - BattleScript_MoveEffectSmackDown:: printstring STRINGID_FELLSTRAIGHTDOWN waitmessage B_WAIT_TIME_LONG @@ -3063,11 +3051,6 @@ BattleScript_EffectHealBlock: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectThroatChop: - jumpifsubstituteblocks BattleScript_EffectHit - setmoveeffect MOVE_EFFECT_THROAT_CHOP | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_EffectHitEscape: call BattleScript_EffectHit_Ret jumpifmovehadnoeffect BattleScript_MoveEnd @@ -3885,10 +3868,6 @@ BattleScript_EffectDragonRage:: adjustdamage goto BattleScript_HitFromAtkAnimation -BattleScript_EffectTrap:: - setmoveeffect MOVE_EFFECT_WRAP - goto BattleScript_EffectHit - BattleScript_EffectRecoilIfMiss:: attackcanceler accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE @@ -5073,11 +5052,6 @@ BattleScript_SkullBashEnd:: call BattleScript_PowerHerbActivation goto BattleScript_TwoTurnMovesSecondTurn -BattleScript_EffectBulldoze: - setmoveeffect MOVE_EFFECT_SPD_MINUS_1 -BattleScript_EffectEarthquake: - goto BattleScript_EffectHit - BattleScript_EffectFutureSight:: attackcanceler attackstring @@ -5519,13 +5493,6 @@ BattleScript_EffectFocusPunch:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSmellingsalt: -BattleScript_EffectWakeUpSlap: -BattleScript_EffectSparklingAria: - jumpifsubstituteblocks BattleScript_EffectHit - setmoveeffect MOVE_EFFECT_REMOVE_STATUS | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit - BattleScript_EffectFollowMe:: attackcanceler attackstring @@ -5830,7 +5797,6 @@ BattleScript_EffectSnatch: goto BattleScript_MoveEnd BattleScript_EffectRecoilHP25: - setmoveeffect MOVE_EFFECT_RECOIL_HP_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit incrementgamestat GAME_STAT_USED_STRUGGLE goto BattleScript_EffectHit diff --git a/include/battle.h b/include/battle.h index b3e6b5fd9b..17fd247bd0 100644 --- a/include/battle.h +++ b/include/battle.h @@ -780,9 +780,7 @@ STATIC_ASSERT(sizeof(((struct BattleStruct *)0)->palaceFlags) * 8 >= MAX_BATTLER #define IS_MOVE_SPECIAL(move)(GetBattleMoveCategory(move) == BATTLE_CATEGORY_SPECIAL) #define IS_MOVE_STATUS(move)(gBattleMoves[move].category == BATTLE_CATEGORY_STATUS) -#define IS_EFFECT_RECOIL(effect)(effect == EFFECT_RECOIL || effect == EFFECT_RECOIL_IF_MISS) - -#define IS_MOVE_RECOIL(move)(IS_EFFECT_RECOIL(gBattleMoves[move].effect)) +#define IS_MOVE_RECOIL(move)(gBattleMoves[move].recoil > 0 || gBattleMoves[move].effect == EFFECT_RECOIL_IF_MISS) #define BATTLER_MAX_HP(battlerId)(gBattleMons[battlerId].hp == gBattleMons[battlerId].maxHP) #define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0) || (gBattleStruct->enduredDamage & gBitTable[gBattlerTarget])) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index dc848e049d..832c231401 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -66,6 +66,7 @@ u32 AI_GetBattlerMoveTargetType(u32 battlerId, u32 move); bool32 ShouldUseZMove(u32 battlerAtk, u32 battlerDef, u32 chosenMove); u32 AI_CalcSecondaryEffectChance(u32 battler, u32 secondaryEffectChance); bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef); +u32 AI_ShouldSetUpHazards(struct AiLogicData *aiData, u32 battlerAtk, u32 battlerDef); // stat stage checks bool32 AnyStatIsRaised(u32 battlerId); @@ -122,7 +123,7 @@ bool32 ShouldSetSun(u32 battlerAtk, u32 atkAbility, u32 holdEffect); bool32 HasSleepMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef); bool32 IsHealingMoveEffect(u32 effect); bool32 HasHealingEffect(u32 battler); -bool32 IsTrappingMoveEffect(u32 effect); +bool32 IsTrappingMove(u32 move); bool32 HasTrappingMoveEffect(u32 battler); bool32 ShouldFakeOut(u32 battlerAtk, u32 battlerDef, u32 move); bool32 HasThawingMove(u32 battler); diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index ca5b640c85..ac6495cbcd 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -36,12 +36,12 @@ #define EFFECT_FUSION_COMBO 32 #define EFFECT_SUPER_FANG 33 #define EFFECT_DRAGON_RAGE 34 -#define EFFECT_TRAP 35 +#define EFFECT_UNUSED_35 35 #define EFFECT_HEAL_BLOCK 36 #define EFFECT_RECOIL_IF_MISS 37 #define EFFECT_MIST 38 #define EFFECT_FOCUS_ENERGY 39 -#define EFFECT_RECOIL 40 +#define EFFECT_UNUSED_40 40 #define EFFECT_CONFUSE 41 #define EFFECT_ATTACK_UP_2 42 #define EFFECT_DEFENSE_UP_2 43 @@ -62,9 +62,9 @@ #define EFFECT_POISON 58 #define EFFECT_PARALYZE 59 #define EFFECT_TWO_TURNS_ATTACK 60 -#define EFFECT_VITAL_THROW 61 +#define EFFECT_UNUSED_61 61 #define EFFECT_SUBSTITUTE 62 -#define EFFECT_RECHARGE 63 +#define EFFECT_UNUSED_63 63 #define EFFECT_RAGE 64 #define EFFECT_MIMIC 65 #define EFFECT_METRONOME 66 @@ -87,7 +87,7 @@ #define EFFECT_FALSE_SWIPE 83 #define EFFECT_HEAL_BELL 84 #define EFFECT_TRIPLE_KICK 85 -#define EFFECT_THIEF 86 +#define EFFECT_UNUSED_86 86 #define EFFECT_MEAN_LOOK 87 #define EFFECT_NIGHTMARE 88 #define EFFECT_MINIMIZE 89 @@ -119,7 +119,7 @@ #define EFFECT_HIDDEN_POWER 115 #define EFFECT_RAIN_DANCE 116 #define EFFECT_SUNNY_DAY 117 -#define EFFECT_ALL_STATS_UP_HIT 118 +#define EFFECT_UNUSED_118 118 #define EFFECT_FELL_STINGER 119 #define EFFECT_BELLY_DRUM 120 #define EFFECT_PSYCH_UP 121 @@ -148,7 +148,7 @@ #define EFFECT_MEMENTO 144 #define EFFECT_FACADE 145 #define EFFECT_FOCUS_PUNCH 146 -#define EFFECT_SMELLING_SALTS 147 +#define EFFECT_DOUBLE_POWER_ON_ARG_STATUS 147 #define EFFECT_FOLLOW_ME 148 #define EFFECT_NATURE_POWER 149 #define EFFECT_CHARGE 150 @@ -173,7 +173,7 @@ #define EFFECT_GRUDGE 169 #define EFFECT_SNATCH 170 #define EFFECT_LOW_KICK 171 -#define EFFECT_SECRET_POWER 172 +#define EFFECT_UNUSED_172 172 #define EFFECT_TEETER_DANCE 173 #define EFFECT_HIT_ESCAPE 174 #define EFFECT_MUD_SPORT 175 @@ -190,9 +190,9 @@ #define EFFECT_PLEDGE 186 #define EFFECT_FLING 187 #define EFFECT_NATURAL_GIFT 188 -#define EFFECT_WAKE_UP_SLAP 189 +#define EFFECT_UNUSED_189 189 #define EFFECT_WRING_OUT 190 -#define EFFECT_HEX 191 +#define EFFECT_UNUSED_191 191 #define EFFECT_ASSURANCE 192 #define EFFECT_TRUMP_CARD 193 #define EFFECT_ACROBATICS 194 @@ -205,7 +205,7 @@ #define EFFECT_PAYBACK 201 #define EFFECT_ROUND 202 #define EFFECT_BRINE 203 -#define EFFECT_VENOSHOCK 204 +#define EFFECT_UNUSED_204 204 #define EFFECT_RETALIATE 205 #define EFFECT_BULLDOZE 206 #define EFFECT_FOUL_PLAY 207 @@ -269,23 +269,23 @@ #define EFFECT_COPYCAT 265 #define EFFECT_DEFOG 266 #define EFFECT_HIT_ENEMY_HEAL_ALLY 267 -#define EFFECT_SMACK_DOWN 268 +#define EFFECT_UNUSED_268 268 #define EFFECT_SYNCHRONOISE 269 #define EFFECT_PSYCHO_SHIFT 270 #define EFFECT_POWER_TRICK 271 -#define EFFECT_FLAME_BURST 272 +#define EFFECT_UNUSED_272 272 #define EFFECT_AFTER_YOU 273 #define EFFECT_BESTOW 274 #define EFFECT_ROTOTILLER 275 #define EFFECT_FLOWER_SHIELD 276 -#define EFFECT_HIT_PREVENT_ESCAPE 277 +#define EFFECT_UNUSED_277 277 #define EFFECT_SPEED_SWAP 278 -#define EFFECT_DEFENSE_UP2_HIT 279 +#define EFFECT_UNUSED_279 279 #define EFFECT_REVELATION_DANCE 280 #define EFFECT_AURORA_VEIL 281 #define EFFECT_THIRD_TYPE 282 -#define EFFECT_FEINT 283 -#define EFFECT_SPARKLING_ARIA 284 +#define EFFECT_UNUSED_283 283 +#define EFFECT_UNUSED_284 284 #define EFFECT_ACUPRESSURE 285 #define EFFECT_AROMATIC_MIST 286 #define EFFECT_POWDER 287 @@ -294,12 +294,12 @@ #define EFFECT_MAT_BLOCK 290 #define EFFECT_STOMPING_TANTRUM 291 #define EFFECT_INSTRUCT 292 -#define EFFECT_THROAT_CHOP 293 +#define EFFECT_UNUSED_293 293 #define EFFECT_LASER_FOCUS 294 #define EFFECT_MAGNETIC_FLUX 295 #define EFFECT_GEAR_UP 296 -#define EFFECT_INCINERATE 297 -#define EFFECT_BUG_BITE 298 +#define EFFECT_UNUSED_297 297 +#define EFFECT_UNUSED_298 298 #define EFFECT_STRENGTH_SAP 299 #define EFFECT_MIND_BLOWN 300 #define EFFECT_PURIFY 301 @@ -355,11 +355,11 @@ #define EFFECT_SHELL_TRAP 351 #define EFFECT_PSYBLADE 352 #define EFFECT_HYDRO_STEAM 353 -#define EFFECT_HIT_SET_ENTRY_HAZARD 354 -#define EFFECT_BARB_BARRAGE 355 +#define EFFECT_UNUSED_354 354 +#define EFFECT_UNUSED_355 355 #define EFFECT_REVIVAL_BLESSING 356 #define EFFECT_SNOWSCAPE 357 -#define EFFECT_INFERNAL_PARADE 358 +#define EFFECT_UNUSED_358 358 #define EFFECT_TAKE_HEART 359 #define EFFECT_COLLISION_COURSE 360 #define EFFECT_MAKE_IT_RAIN 361 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 92d1852d23..7bebdb5b92 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1006,10 +1006,24 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } } + // check things that aren't move effects (recoil) + if (gBattleMoves[move].recoil > 0) + { + if (AI_IsDamagedByRecoil(battlerAtk)) + { + u32 recoilDmg = max(1, aiData->simulatedDmg[battlerAtk][battlerDef][AI_THINKING_STRUCT->movesetIndex] * max(1, gBattleMoves[move].recoil) / 100); + if (!ShouldUseRecoilMove(battlerAtk, battlerDef, recoilDmg, AI_THINKING_STRUCT->movesetIndex)) + ADJUST_SCORE(-10); + } + } + // check move effects switch (moveEffect) { - case EFFECT_HIT: + case EFFECT_HIT: // only applies to Vital Throw + if (gBattleMoves[move].priority < 0 && AI_STRIKES_FIRST(battlerAtk, battlerDef, move) && aiData->hpPercents[battlerAtk] < 40) + ADJUST_SCORE(-1); // don't want to move last + break; default: break; // check move damage case EFFECT_SLEEP: @@ -1361,7 +1375,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } break; //case EFFECT_BIDE: - //case EFFECT_RECHARGE: //case EFFECT_COUNTER: case EFFECT_PRESENT: case EFFECT_SONICBOOM: @@ -1856,15 +1869,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) if (aiData->abilities[battlerAtk] != ABILITY_MAGIC_GUARD && AI_DATA->moveAccuracy[battlerAtk][battlerDef][AI_THINKING_STRUCT->movesetIndex] < 75) ADJUST_SCORE(-6); break; - case EFFECT_RECOIL: - if (AI_IsDamagedByRecoil(battlerAtk)) - { - u32 recoilDmg = max(1, aiData->simulatedDmg[battlerAtk][battlerDef][AI_THINKING_STRUCT->movesetIndex] * max(1, gBattleMoves[move].recoil) / 100); - if (!ShouldUseRecoilMove(battlerAtk, battlerDef, recoilDmg, AI_THINKING_STRUCT->movesetIndex)) - ADJUST_SCORE(-10); - break; - } - break; case EFFECT_TEETER_DANCE: if (((gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) || (!DoesBattlerIgnoreAbilityChecks(aiData->abilities[battlerAtk], move) && aiData->abilities[battlerDef] == ABILITY_OWN_TEMPO) @@ -2056,7 +2060,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) || ((aiData->abilities[battlerDef] == ABILITY_CONTRARY) && !IS_TARGETING_PARTNER(battlerAtk, battlerDef))) // don't want to raise target stats unless its your partner ADJUST_SCORE(-10); break; - case EFFECT_PSYCH_UP: // haze stats check { for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) @@ -2392,8 +2395,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) || PartnerMoveIsSameAsAttacker(BATTLE_PARTNER(battlerAtk), battlerDef, move, aiData->partnerMove)) ADJUST_SCORE(-10); break; - case EFFECT_THROAT_CHOP: - break; case EFFECT_HEAL_BLOCK: if (gDisableStructs[battlerDef].healBlockTimer != 0 || PartnerMoveIsSameAsAttacker(BATTLE_PARTNER(battlerAtk), battlerDef, move, aiData->partnerMove)) @@ -2475,7 +2476,7 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) if (instructedMove == MOVE_NONE || gBattleMoves[instructedMove].instructBanned || gBattleMoves[instructedMove].twoTurnMove - || gBattleMoves[instructedMove].effect == EFFECT_RECHARGE + || MoveHasMoveEffectSelf(instructedMove, MOVE_EFFECT_RECHARGE) || IsZMove(instructedMove) || (gLockedMoves[battlerDef] != 0 && gLockedMoves[battlerDef] != 0xFFFF) || gBattleMons[battlerDef].status2 & STATUS2_MULTIPLETURNS @@ -2566,10 +2567,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) if (aiData->hpPercents[battlerDef] < 50) ADJUST_SCORE(-1); break; - case EFFECT_VITAL_THROW: - if (AI_STRIKES_FIRST(battlerAtk, battlerDef, move) && aiData->hpPercents[battlerAtk] < 40) - ADJUST_SCORE(-1); // don't want to move last - break; case EFFECT_FLAIL: if (AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_SLOWER // Opponent should go first || aiData->hpPercents[battlerAtk] > 50) @@ -2700,7 +2697,7 @@ static s32 AI_DoubleBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) case EFFECT_PERISH_SONG: if (!(gBattleMons[battlerDef].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED))) { - if (IsTrappingMoveEffect(effect) || predictedMove == MOVE_INGRAIN) + if (IsTrappingMove(aiData->partnerMove) || predictedMove == MOVE_INGRAIN) ADJUST_SCORE(1); } break; @@ -3549,7 +3546,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; case EFFECT_TOXIC: case EFFECT_POISON: - case EFFECT_BARB_BARRAGE: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); break; case EFFECT_LIGHT_SCREEN: @@ -3591,14 +3587,8 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (gStatuses3[battlerAtk] & STATUS3_ALWAYS_HITS) ADJUST_SCORE(5); break; - case EFFECT_TRAP: - if (HasMoveEffect(battlerDef, EFFECT_RAPID_SPIN)) - break; - //fallthrough case EFFECT_MEAN_LOOK: - if (IsBattlerTrapped(battlerDef, TRUE)) - break; // in this case its a bad attacking move - else if (ShouldTrap(battlerAtk, battlerDef, move)) + if (!IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) ADJUST_SCORE(5); break; case EFFECT_MIST: @@ -3847,15 +3837,10 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; case EFFECT_SPIKES: - case EFFECT_HIT_SET_ENTRY_HAZARD: case EFFECT_STEALTH_ROCK: case EFFECT_STICKY_WEB: case EFFECT_TOXIC_SPIKES: - if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) - break; - if (gDisableStructs[battlerAtk].isFirstTurn) - ADJUST_SCORE(2); - //TODO - track entire opponent party data to determine hazard effectiveness + score += AI_ShouldSetUpHazards(aiData, battlerAtk, battlerDef); break; case EFFECT_FORESIGHT: if (aiData->abilities[battlerAtk] == ABILITY_SCRAPPY || aiData->abilities[battlerAtk] == ABILITY_MINDS_EYE) @@ -4522,10 +4507,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; }*/ break; - case EFFECT_FEINT: - if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) - ADJUST_SCORE(3); - break; case EFFECT_EMBARGO: if (aiData->holdEffects[battlerDef] != HOLD_EFFECT_NONE) ADJUST_SCORE(1); @@ -4539,12 +4520,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score || !IsBattlerGrounded(battlerDef)) ADJUST_SCORE(1); break; - case EFFECT_THROAT_CHOP: - if (predictedMove != MOVE_NONE && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) - ADJUST_SCORE(3); // Ai goes first and predicts the target will use a sound move - else if (HasSoundMove(battlerDef)) - ADJUST_SCORE(3); - break; case EFFECT_HEAL_BLOCK: if (AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER && predictedMove != MOVE_NONE && IsHealingMoveEffect(gBattleMoves[predictedMove].effect)) ADJUST_SCORE(3); // Try to cancel healing move @@ -4623,16 +4598,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score && !IS_MOVE_STATUS(move) && AI_GetTypeEffectiveness(predictedMove, battlerDef, battlerAtk) != AI_EFFECTIVENESS_x0) ADJUST_SCORE(1); break; - case EFFECT_FLAME_BURST: - if (isDoubleBattle) - { - if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) - && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 - && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD - && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) - ADJUST_SCORE(1); - } - break; case EFFECT_TOXIC_THREAD: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); IncreaseStatUpScore(battlerAtk, battlerDef, STAT_SPEED, &score); @@ -4859,6 +4824,34 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } break; + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + score += AI_ShouldSetUpHazards(aiData, battlerAtk, battlerDef); + break; + case MOVE_EFFECT_FEINT: + if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_THROAT_CHOP: + if (predictedMove != MOVE_NONE && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) + ADJUST_SCORE(3); // Ai goes first and predicts the target will use a sound move + else if (HasSoundMove(battlerDef)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_FLAME_BURST: + if (isDoubleBattle) + { + if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) + && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 + && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD + && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) + ADJUST_SCORE(1); + } + break; + case MOVE_EFFECT_WRAP: + if (!HasMoveEffect(battlerDef, EFFECT_RAPID_SPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + ADJUST_SCORE(5); + break; } } } @@ -4869,6 +4862,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score // Effects that are encouraged on the first turn of battle static s32 AI_SetupFirstTurn(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) { + u8 i; if (IS_TARGETING_PARTNER(battlerAtk, battlerDef) || gBattleResults.battleTurnCounter != 0) return score; @@ -4967,19 +4961,33 @@ static s32 AI_SetupFirstTurn(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_SNOWSCAPE: case EFFECT_GEOMANCY: case EFFECT_VICTORY_DANCE: - case EFFECT_HIT_SET_ENTRY_HAZARD: ADJUST_SCORE(2); break; default: break; } + // Consider move effects + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + ADJUST_SCORE(2); + break; + default: + break; + } + } + return score; } // Adds score bonus to 'riskier' move effects and high crit moves static s32 AI_Risky(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) { + u8 i; if (IS_TARGETING_PARTNER(battlerAtk, battlerDef)) return score; @@ -5000,7 +5008,6 @@ static s32 AI_Risky(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) case EFFECT_SWAGGER: case EFFECT_ATTRACT: case EFFECT_PRESENT: - case EFFECT_ALL_STATS_UP_HIT: case EFFECT_BELLY_DRUM: case EFFECT_MIRROR_COAT: case EFFECT_FOCUS_PUNCH: @@ -5013,6 +5020,20 @@ static s32 AI_Risky(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) break; } + // Consider move effects + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_ALL_STATS_UP: + if (Random() & 1) + ADJUST_SCORE(2); + break; + default: + break; + } + } + return score; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index d8f11117c4..6501e05d8b 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -954,15 +954,17 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s u32 abilityDef = AI_DATA->abilities[battlerDef]; u8 i; + // recoil + if (gBattleMoves[move].recoil > 0 && AI_IsDamagedByRecoil(battlerAtk)) + return TRUE; + switch (gBattleMoves[move].effect) { - case EFFECT_RECHARGE: case EFFECT_MAKE_IT_RAIN: case EFFECT_MIND_BLOWN: case EFFECT_STEEL_BEAM: return TRUE; case EFFECT_RECOIL_IF_MISS: - case EFFECT_RECOIL: if (AI_IsDamagedByRecoil(battlerAtk)) return TRUE; break; @@ -985,6 +987,8 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s || (noOfHitsToKo != 1 && abilityDef == ABILITY_CONTRARY && !IsMoldBreakerTypeAbility(abilityAtk))) return TRUE; break; + case MOVE_EFFECT_RECHARGE: + return gBattleMoves[move].additionalEffects[i].self; } } break; @@ -1494,7 +1498,6 @@ bool32 IsMoveEncouragedToHit(u32 battlerAtk, u32 battlerDef, u32 move) // increased accuracy but don't always hit if ((((weather & B_WEATHER_RAIN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) || (((weather & (B_WEATHER_HAIL | B_WEATHER_SNOW)) && move == MOVE_BLIZZARD))) - || (gBattleMoves[move].effect == EFFECT_VITAL_THROW) || (B_MINIMIZE_DMG_ACC >= GEN_6 && (gStatuses3[battlerDef] & STATUS3_MINIMIZED) && gBattleMoves[move].minimizeDoubleDamage) || (gBattleMoves[move].accuracy == 0)) { @@ -2080,18 +2083,17 @@ bool32 HasHealingEffect(u32 battlerId) return FALSE; } -bool32 IsTrappingMoveEffect(u32 effect) +bool32 IsTrappingMove(u32 move) { - switch (effect) + switch (gBattleMoves[move].effect) { case EFFECT_MEAN_LOOK: - case EFFECT_TRAP: - case EFFECT_HIT_PREVENT_ESCAPE: case EFFECT_FAIRY_LOCK: //case EFFECT_NO_RETREAT: // TODO return TRUE; default: - return FALSE; + return MoveHasMoveEffect(move, MOVE_EFFECT_PREVENT_ESCAPE, FALSE) + || MoveHasMoveEffect(move, MOVE_EFFECT_WRAP, FALSE); } } @@ -2102,7 +2104,7 @@ bool32 HasTrappingMoveEffect(u32 battler) for (i = 0; i < MAX_MON_MOVES; i++) { - if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE && IsTrappingMoveEffect(gBattleMoves[moves[i]].effect)) + if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE && IsTrappingMove(moves[i])) return TRUE; } @@ -3666,8 +3668,8 @@ void IncreasePoisonScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL && HasMoveEffect(battlerAtk, EFFECT_PROTECT)) ADJUST_SCORE_PTR(1); // stall tactic - if (HasMoveEffect(battlerAtk, EFFECT_VENOSHOCK) - || HasMoveEffect(battlerAtk, EFFECT_HEX) + if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_PSN_ANY) || HasMoveEffect(battlerAtk, EFFECT_VENOM_DRENCH) || AI_DATA->abilities[battlerAtk] == ABILITY_MERCILESS) ADJUST_SCORE_PTR(2); @@ -3691,7 +3693,10 @@ void IncreaseBurnScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) ADJUST_SCORE_PTR(2); // burning the target to stay alive is cool } - if (HasMoveEffect(battlerAtk, EFFECT_HEX) || HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_HEX)) + if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_BURN) + || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_BURN)) ADJUST_SCORE_PTR(1); } } @@ -3708,7 +3713,8 @@ void IncreaseParalyzeScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) u32 defSpeed = AI_DATA->speedStats[battlerDef]; if ((defSpeed >= atkSpeed && defSpeed / 2 < atkSpeed) // You'll go first after paralyzing foe - || HasMoveEffect(battlerAtk, EFFECT_HEX) + || (HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_PARALYSIS) || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE) // filter out Fake Out || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION || gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) @@ -3733,7 +3739,10 @@ void IncreaseSleepScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) && !(HasMoveEffect(battlerDef, EFFECT_SNORE) || HasMoveEffect(battlerDef, EFFECT_SLEEP_TALK))) ADJUST_SCORE_PTR(1); - if (HasMoveEffect(battlerAtk, EFFECT_HEX) || HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_HEX)) + if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_SLEEP) + || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_SLEEP)) ADJUST_SCORE_PTR(1); } @@ -3770,7 +3779,10 @@ void IncreaseFrostbiteScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score ADJUST_SCORE_PTR(2); // frostbiting the target to stay alive is cool } - if (HasMoveEffect(battlerAtk, EFFECT_HEX) || HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_HEX)) + if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_FROSTBITE) + || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) + && gBattleMoves[move].argument & STATUS1_FROSTBITE)) ADJUST_SCORE_PTR(1); } } @@ -3856,3 +3868,12 @@ bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) return FALSE; } + +//TODO - track entire opponent party data to determine hazard effectiveness +u32 AI_ShouldSetUpHazards(struct AiLogicData *aiData, u32 battlerAtk, u32 battlerDef) +{ + if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) + return 0; + + return 2 * gDisableStructs[battlerAtk].isFirstTurn; +} diff --git a/src/battle_dome.c b/src/battle_dome.c index fd5890b281..a3a180637a 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4041,11 +4041,10 @@ static bool32 IsDomePopularMove(u32 move) } } -static bool32 IsDomeStatusMoveEffect(u32 effect) +static bool32 IsDomeStatusMoveEffect(u32 move) { - switch(effect) + switch(gBattleMoves[move].effect) { - case EFFECT_TRAP: case EFFECT_SLEEP: case EFFECT_CONFUSE: case EFFECT_DISABLE: @@ -4063,7 +4062,7 @@ static bool32 IsDomeStatusMoveEffect(u32 effect) case EFFECT_CURSE: return TRUE; default: - return FALSE; + return MoveHasMoveEffect(move, MOVE_EFFECT_WRAP, FALSE); } } @@ -4365,7 +4364,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) allocatedArray[k] = IsDomeRiskyMoveEffect(gBattleMoves[move].effect) ? 1 : 0; break; case MOVE_POINTS_STATUS: - allocatedArray[k] = IsDomeStatusMoveEffect(gBattleMoves[move].effect) ? 1 : 0; + allocatedArray[k] = IsDomeStatusMoveEffect(move); break; case MOVE_POINTS_DMG: allocatedArray[k] = (gBattleMoves[move].power != 0) ? 1 : 0; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 4ce8ee1ecc..e94c49a7b9 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -971,20 +971,16 @@ static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / static const u16 sFinalStrikeOnlyEffects[] = { - EFFECT_RELIC_SONG, - EFFECT_BUG_BITE, - EFFECT_THIEF, - EFFECT_BURN_UP, - EFFECT_DOUBLE_SHOCK, - EFFECT_SECRET_POWER, - EFFECT_SMACK_DOWN, - EFFECT_SPARKLING_ARIA, - EFFECT_SMELLING_SALTS, - EFFECT_WAKE_UP_SLAP, - EFFECT_HIT_ESCAPE, - EFFECT_RECOIL_HP_25, - EFFECT_HIT_PREVENT_ESCAPE, - EFFECT_HIT_SWITCH_TARGET, + MOVE_EFFECT_BUG_BITE, + MOVE_EFFECT_STEAL_ITEM, + MOVE_EFFECT_BURN_UP, + MOVE_EFFECT_DOUBLE_SHOCK, + MOVE_EFFECT_SECRET_POWER, + MOVE_EFFECT_SMACK_DOWN, + MOVE_EFFECT_REMOVE_STATUS, + MOVE_EFFECT_RECOIL_HP_25, + MOVE_EFFECT_PREVENT_ESCAPE, + MOVE_EFFECT_WRAP, }; static const u16 sNaturePowerMoves[BATTLE_TERRAIN_COUNT] = @@ -1602,12 +1598,6 @@ static bool32 AccuracyCalcHelper(u16 move) } } - if (gBattleMoves[move].effect == EFFECT_VITAL_THROW) - { - JumpIfMoveFailed(7, move); - return TRUE; - } - if (B_MINIMIZE_DMG_ACC >= GEN_6 && (gStatuses3[gBattlerTarget] & STATUS3_MINIMIZED) && gBattleMoves[move].minimizeDoubleDamage) @@ -2769,7 +2759,7 @@ void SetMoveEffect(bool32 primary, u32 certain) if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_1ST_HIT && gBattleMons[gBattlerTarget].hp != 0 - && IsFinalStrikeEffect(gCurrentMove)) + && IsFinalStrikeEffect(gBattleScripting.moveEffect)) { gBattlescriptCurrInstr++; return; @@ -5413,14 +5403,12 @@ static void Cmd_moveend(void) && IsBattlerAlive(gBattlerAttacker) && gBattleScripting.savedDmg != 0) // Some checks may be redundant alongside this one { - switch (gBattleMoves[gCurrentMove].effect) + if (gBattleMoves[gCurrentMove].recoil > 0) { - case EFFECT_RECOIL: gBattleMoveDamage = max(1, gBattleScripting.savedDmg * max(1, gBattleMoves[gCurrentMove].recoil) / 100); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MoveEffectRecoil; effect = TRUE; - break; } } gBattleScripting.moveendState++; @@ -9549,7 +9537,7 @@ static void Cmd_various(void) { VARIOUS_ARGS(const u8 *failInstr); u16 move = gLastPrintedMoves[gBattlerTarget]; - if (move == MOVE_NONE || move == MOVE_UNAVAILABLE || gBattleMoves[move].effect == EFFECT_RECHARGE + if (move == MOVE_NONE || move == MOVE_UNAVAILABLE || MoveHasMoveEffectSelf(move, MOVE_EFFECT_RECHARGE) || gBattleMoves[move].instructBanned || gBattleMoves[move].twoTurnMove || IsDynamaxed(gBattlerTarget)) { gBattlescriptCurrInstr = cmd->failInstr; diff --git a/src/battle_tv.c b/src/battle_tv.c index 9d86389632..62071b5bed 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -121,13 +121,11 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = // [EFFECT_RAZOR_WIND] = 1, [EFFECT_SUPER_FANG] = 5, [EFFECT_DRAGON_RAGE] = 2, - [EFFECT_TRAP] = 4, // [EFFECT_HIGH_CRITICAL] = 1, // [EFFECT_DOUBLE_HIT] = 1, [EFFECT_RECOIL_IF_MISS] = 1, [EFFECT_MIST] = 5, [EFFECT_FOCUS_ENERGY] = 1, - [EFFECT_RECOIL] = 2, [EFFECT_CONFUSE] = 4, [EFFECT_ATTACK_UP_2] = 1, [EFFECT_DEFENSE_UP_2] = 1, @@ -149,9 +147,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PARALYZE] = 4, // [EFFECT_SKY_ATTACK] = 4, // [EFFECT_TWINEEDLE] = 1, - [EFFECT_VITAL_THROW] = 1, [EFFECT_SUBSTITUTE] = 4, - [EFFECT_RECHARGE] = 5, [EFFECT_RAGE] = 2, [EFFECT_MIMIC] = 4, [EFFECT_METRONOME] = 1, @@ -175,7 +171,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HEAL_BELL] = 5, // [EFFECT_QUICK_ATTACK] = 1, [EFFECT_TRIPLE_KICK] = 1, - [EFFECT_THIEF] = 4, [EFFECT_MEAN_LOOK] = 5, [EFFECT_NIGHTMARE] = 3, [EFFECT_MINIMIZE] = 1, @@ -194,7 +189,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PRESENT] = 1, [EFFECT_FRUSTRATION] = 1, [EFFECT_SAFEGUARD] = 5, -// [EFFECT_THAW_HIT] = 1, Now unused [EFFECT_MAGNITUDE] = 1, [EFFECT_BATON_PASS] = 7, [EFFECT_PURSUIT] = 2, @@ -235,7 +229,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_MEMENTO] = 7, [EFFECT_FACADE] = 1, [EFFECT_FOCUS_PUNCH] = 7, - [EFFECT_SMELLING_SALTS] = 1, + [EFFECT_DOUBLE_POWER_ON_ARG_STATUS] = 1, [EFFECT_FOLLOW_ME] = 5, [EFFECT_NATURE_POWER] = 0, [EFFECT_CHARGE] = 4, @@ -260,7 +254,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_GRUDGE] = 1, [EFFECT_SNATCH] = 1, [EFFECT_LOW_KICK] = 1, - [EFFECT_SECRET_POWER] = 1, [EFFECT_TEETER_DANCE] = 6, // [EFFECT_BLAZE_KICK] = 1, [EFFECT_MUD_SPORT] = 4, @@ -277,9 +270,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PLEDGE] = 0, // TODO: Assign points [EFFECT_FLING] = 0, // TODO: Assign points [EFFECT_NATURAL_GIFT] = 0, // TODO: Assign points - [EFFECT_WAKE_UP_SLAP] = 0, // TODO: Assign points [EFFECT_WRING_OUT] = 0, // TODO: Assign points - [EFFECT_HEX] = 0, // TODO: Assign points [EFFECT_ASSURANCE] = 0, // TODO: Assign points [EFFECT_TRUMP_CARD] = 0, // TODO: Assign points [EFFECT_ACROBATICS] = 0, // TODO: Assign points @@ -292,7 +283,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PAYBACK] = 0, // TODO: Assign points [EFFECT_ROUND] = 0, // TODO: Assign points [EFFECT_BRINE] = 0, // TODO: Assign points - [EFFECT_VENOSHOCK] = 0, // TODO: Assign points [EFFECT_RETALIATE] = 0, // TODO: Assign points [EFFECT_BULLDOZE] = 0, // TODO: Assign points [EFFECT_FOUL_PLAY] = 0, // TODO: Assign points @@ -356,23 +346,17 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_COPYCAT] = 0, // TODO: Assign points [EFFECT_DEFOG] = 0, // TODO: Assign points [EFFECT_HIT_ENEMY_HEAL_ALLY] = 0, // TODO: Assign points - [EFFECT_SMACK_DOWN] = 0, // TODO: Assign points [EFFECT_SYNCHRONOISE] = 0, // TODO: Assign points [EFFECT_PSYCHO_SHIFT] = 0, // TODO: Assign points [EFFECT_POWER_TRICK] = 0, // TODO: Assign points - [EFFECT_FLAME_BURST] = 0, // TODO: Assign points [EFFECT_AFTER_YOU] = 0, // TODO: Assign points [EFFECT_BESTOW] = 0, // TODO: Assign points [EFFECT_ROTOTILLER] = 0, // TODO: Assign points [EFFECT_FLOWER_SHIELD] = 0, // TODO: Assign points - [EFFECT_HIT_PREVENT_ESCAPE] = 0, // TODO: Assign points [EFFECT_SPEED_SWAP] = 0, // TODO: Assign points - [EFFECT_DEFENSE_UP2_HIT] = 0, // TODO: Assign points [EFFECT_REVELATION_DANCE] = 0, // TODO: Assign points [EFFECT_AURORA_VEIL] = 0, // TODO: Assign points [EFFECT_THIRD_TYPE] = 0, // TODO: Assign points - [EFFECT_FEINT] = 0, // TODO: Assign points - [EFFECT_SPARKLING_ARIA] = 0, // TODO: Assign points [EFFECT_ACUPRESSURE] = 0, // TODO: Assign points [EFFECT_AROMATIC_MIST] = 0, // TODO: Assign points [EFFECT_POWDER] = 0, // TODO: Assign points @@ -381,16 +365,12 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_MAT_BLOCK] = 0, // TODO: Assign points [EFFECT_STOMPING_TANTRUM] = 0, // TODO: Assign points [EFFECT_INSTRUCT] = 0, // TODO: Assign points - [EFFECT_THROAT_CHOP] = 0, // TODO: Assign points [EFFECT_LASER_FOCUS] = 0, // TODO: Assign points [EFFECT_MAGNETIC_FLUX] = 0, // TODO: Assign points [EFFECT_GEAR_UP] = 0, // TODO: Assign points - [EFFECT_INCINERATE] = 0, // TODO: Assign points - [EFFECT_BUG_BITE] = 0, // TODO: Assign points [EFFECT_STRENGTH_SAP] = 0, // TODO: Assign points [EFFECT_MIND_BLOWN] = 0, // TODO: Assign points [EFFECT_PURIFY] = 0, // TODO: Assign points - [EFFECT_BURN_UP] = 0, // TODO: Assign points [EFFECT_SHORE_UP] = 0, // TODO: Assign points [EFFECT_GEOMANCY] = 0, // TODO: Assign points [EFFECT_FAIRY_LOCK] = 0, // TODO: Assign points @@ -1129,7 +1109,7 @@ void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruc tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMoveSlot = moveSlot; tvPtr->side[atkSide].usedMoveSlot = moveSlot; - AddMovePoints(PTS_MOVE_EFFECT, moveSlot, gBattleMoves[move].effect, 0); + AddMovePoints(PTS_MOVE_EFFECT, moveSlot, move, 0); AddPointsBasedOnWeather(weatherFlags, move, moveSlot); if (disableStructPtr->chargeTimer != 0) AddMovePoints(PTS_ELECTRIC, move, moveSlot, 0); @@ -1291,7 +1271,26 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) switch (caseId) { - case PTS_MOVE_EFFECT: + case PTS_MOVE_EFFECT: //arg1 == moveSlot, arg2 == move + { + u8 baseFromEffect = sPointsArray[caseId][gBattleMoves[arg2].effect]; + + // various cases add/remove points + if (gBattleMoves[arg2].recoil > 0) + baseFromEffect++; // recoil moves + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN, FALSE) + || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN, FALSE)) + baseFromEffect += 2; // Overheat etc & Superpower + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_STEAL_ITEM, FALSE)) + baseFromEffect += 3; + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP, FALSE)) + baseFromEffect += 3; + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RECHARGE, FALSE)) + baseFromEffect += 4; + + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg1] += baseFromEffect; + break; + } case PTS_EFFECTIVENESS: case PTS_CRITICAL_HIT: case PTS_STAT_INCREASE_1: diff --git a/src/battle_util.c b/src/battle_util.c index 3a28869193..2c255385ea 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -8830,22 +8830,14 @@ static inline u32 CalcMoveBasePower(u32 move, u32 battlerAtk, u32 battlerDef, u3 case EFFECT_NATURAL_GIFT: basePower = gNaturalGiftTable[ITEM_TO_BERRY(gBattleMons[battlerAtk].item)].power; break; - case EFFECT_WAKE_UP_SLAP: - if (gBattleMons[battlerDef].status1 & STATUS1_SLEEP || abilityDef == ABILITY_COMATOSE) - basePower *= 2; - break; - case EFFECT_SMELLING_SALTS: - if (gBattleMons[battlerDef].status1 & STATUS1_PARALYSIS) + case EFFECT_DOUBLE_POWER_ON_ARG_STATUS: + // Comatose targets treated as if asleep + if ((gBattleMons[battlerDef].status1 | (STATUS1_SLEEP * (abilityDef == ABILITY_COMATOSE))) & gBattleMoves[move].argument) basePower *= 2; break; case EFFECT_WRING_OUT: basePower = 120 * gBattleMons[battlerDef].hp / gBattleMons[battlerDef].maxHP; break; - case EFFECT_HEX: - case EFFECT_INFERNAL_PARADE: - if (gBattleMons[battlerDef].status1 & STATUS1_ANY || abilityDef == ABILITY_COMATOSE) - basePower *= 2; - break; case EFFECT_ASSURANCE: if (gProtectStructs[battlerDef].physicalDmg != 0 || gProtectStructs[battlerDef].specialDmg != 0 || gProtectStructs[battlerDef].confusionSelfDmg) basePower *= 2; @@ -9032,11 +9024,6 @@ static inline u32 CalcMoveBasePowerAfterModifiers(u32 move, u32 battlerAtk, u32 if (gBattleMons[battlerDef].hp <= (gBattleMons[battlerDef].maxHP / 2)) modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); break; - case EFFECT_BARB_BARRAGE: - case EFFECT_VENOSHOCK: - if (gBattleMons[battlerDef].status1 & STATUS1_PSN_ANY) - modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); - break; case EFFECT_RETALIATE: if (gSideTimers[atkSide].retaliateTimer == 1) modifier = uq4_12_multiply(modifier, UQ_4_12(2.0)); diff --git a/src/data/battle_frontier/battle_pyramid_wild_requirements.h b/src/data/battle_frontier/battle_pyramid_wild_requirements.h index afaa49a172..b559daf037 100644 --- a/src/data/battle_frontier/battle_pyramid_wild_requirements.h +++ b/src/data/battle_frontier/battle_pyramid_wild_requirements.h @@ -110,7 +110,7 @@ static const u16 sWeatherChangingMoves[] = { MOVE_SUNNY_DAY, }; -// EFFECT_RECHARGE, EFFECT_RECOIL +// MOVE_EFFECT_RECHARGE, recoil static const u16 sPowerfulNormalMoves[] = { MOVE_HYPER_BEAM, MOVE_GIGA_IMPACT, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 1106bed53d..a2ff1f86df 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -316,7 +316,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BIND] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 15, .type = TYPE_NORMAL, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 75, @@ -564,7 +564,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WRAP] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 15, .type = TYPE_NORMAL, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 85, @@ -580,7 +580,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TAKE_DOWN] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_NORMAL, .accuracy = 85, @@ -613,7 +613,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DOUBLE_EDGE] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_NORMAL, .accuracy = 100, @@ -1043,7 +1043,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HYPER_BEAM] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_NORMAL, .accuracy = 90, @@ -1090,7 +1090,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .pp = 25, #endif - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIGHTING, .accuracy = 80, @@ -1363,7 +1363,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIRE_SPIN] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_FIRE, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, @@ -2118,7 +2118,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CLAMP] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 35, .type = TYPE_WATER, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 75, @@ -2746,21 +2746,24 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STRUGGLE] = { #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 0, .effect = EFFECT_RECOIL_HP_25, + .accuracy = 0, + .mirrorMoveBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECOIL_HP_25) + ), #else + .effect = EFFECT_HIT, .accuracy = 100, - .effect = EFFECT_RECOIL, + .recoil = 25, #endif .power = 50, .type = TYPE_NORMAL, - .recoil = 25, .pp = 1, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS >= GEN_4, .meFirstBanned = TRUE, .mimicBanned = TRUE, .metronomeBanned = TRUE, @@ -2817,7 +2820,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 40, .pp = 10, #endif - .effect = EFFECT_THIEF, + .effect = EFFECT_HIT, .type = TYPE_DARK, .accuracy = 100, .target = MOVE_TARGET_SELECTED, @@ -3924,7 +3927,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_VITAL_THROW] = { - .effect = EFFECT_VITAL_THROW, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_FIGHTING, .accuracy = 0, @@ -4219,7 +4222,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WHIRLPOOL] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_WATER, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, @@ -4477,12 +4480,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SMELLING_SALTS] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 70, - #else - .power = 60, - #endif - .effect = EFFECT_SMELLING_SALTS, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 70 : 60, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, @@ -4491,21 +4490,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_PARALYSIS, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) + ), }, [MOVE_FOLLOW_ME] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .priority = 2, - #else - .priority = 3, - #endif .effect = EFFECT_FOLLOW_ME, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_6 ? 2 : 3, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, .ignoresProtect = TRUE, @@ -4764,12 +4762,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_KNOCK_OFF] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 65, - #else - .power = 20, - #endif .effect = EFFECT_KNOCK_OFF, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 65 : 20, .type = TYPE_DARK, .accuracy = 100, .pp = 20, @@ -4892,7 +4886,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SECRET_POWER] = { - .effect = EFFECT_SECRET_POWER, + .effect = EFFECT_HIT, .power = 70, .type = TYPE_NORMAL, .accuracy = 100, @@ -5176,7 +5170,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLAST_BURN] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_FIRE, .accuracy = 90, @@ -5191,7 +5185,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HYDRO_CANNON] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_WATER, .accuracy = 90, @@ -5523,7 +5517,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SAND_TOMB] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 35 : 15, .type = TYPE_GROUND, .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 85 : 70, @@ -5683,7 +5677,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FRENZY_PLANT] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_GRASS, .accuracy = 90, @@ -5771,7 +5765,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_COVET] = { - .effect = EFFECT_THIEF, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 60 : 40, .type = TYPE_NORMAL, .accuracy = 100, @@ -5791,7 +5785,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_VOLT_TACKLE] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_ELECTRIC, .accuracy = 100, @@ -6023,12 +6017,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WAKE_UP_SLAP] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 70, - #else - .power = 60, - #endif - .effect = EFFECT_WAKE_UP_SLAP, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 70 : 60, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, @@ -6037,6 +6027,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_SLEEP, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) + ), }, [MOVE_HAMMER_ARM] = @@ -6112,7 +6105,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FEINT] = { - .effect = EFFECT_FEINT, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 30 : 50, .type = TYPE_NORMAL, .accuracy = 100, @@ -6132,7 +6125,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PLUCK] = { - .effect = EFFECT_BUG_BITE, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_FLYING, .accuracy = 100, @@ -6586,7 +6579,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLARE_BLITZ] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FIRE, .accuracy = 100, @@ -6906,7 +6899,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BRAVE_BIRD] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_FLYING, .accuracy = 100, @@ -6953,7 +6946,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GIGA_IMPACT] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_NORMAL, .accuracy = 90, @@ -7311,7 +7304,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_WRECKER] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_ROCK, .accuracy = 90, @@ -7500,7 +7493,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BUG_BITE] = { - .effect = EFFECT_BUG_BITE, + .effect = EFFECT_HIT, .power = 60, .type = TYPE_BUG, .accuracy = 100, @@ -7532,7 +7525,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WOOD_HAMMER] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_GRASS, .accuracy = 100, @@ -7605,7 +7598,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEAD_SMASH] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_ROCK, .accuracy = 80, @@ -7633,7 +7626,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROAR_OF_TIME] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_DRAGON, .accuracy = 90, @@ -7701,7 +7694,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 120, .accuracy = 70, #endif - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .pp = 5, .target = MOVE_TARGET_SELECTED, @@ -7880,7 +7873,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_VENOSHOCK] = { - .effect = EFFECT_VENOSHOCK, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, .power = 65, .type = TYPE_POISON, .accuracy = 100, @@ -7888,6 +7881,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .argument = STATUS1_PSN_ANY, }, [MOVE_AUTOTOMIZE] = @@ -8395,18 +8389,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEX] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 65, - #else - .power = 50, - #endif - .effect = EFFECT_HEX, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 65 : 50, .type = TYPE_GHOST, .accuracy = 100, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .argument = STATUS1_ANY, }, [MOVE_SKY_DROP] = @@ -8465,7 +8456,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 30, #endif - .effect = EFFECT_INCINERATE, + .effect = EFFECT_HIT, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, @@ -8746,7 +8737,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WILD_CHARGE] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_ELECTRIC, .accuracy = 100, @@ -8984,7 +8975,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEAD_CHARGE] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_NORMAL, .accuracy = 100, @@ -9807,7 +9798,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HYPERSPACE_HOLE] = { - .effect = EFFECT_FEINT, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_PSYCHIC, .accuracy = 0, @@ -9818,6 +9809,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_FEINT) + ), }, [MOVE_WATER_SHURIKEN] = @@ -10100,7 +10094,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_INFESTATION] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 20, .type = TYPE_BUG, .accuracy = 100, @@ -10167,7 +10161,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THOUSAND_WAVES] = { - .effect = EFFECT_HIT_PREVENT_ESCAPE, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_GROUND, .accuracy = 100, @@ -10197,7 +10191,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LIGHT_OF_RUIN] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = 140, .type = TYPE_FAIRY, .accuracy = 90, @@ -10327,7 +10321,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPIRIT_SHACKLE] = { - .effect = EFFECT_HIT_PREVENT_ESCAPE, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_GHOST, .accuracy = 100, @@ -10357,7 +10351,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPARKLING_ARIA] = { - .effect = EFFECT_SPARKLING_ARIA, + .effect = EFFECT_HIT, .power = 90, .type = TYPE_WATER, .accuracy = 100, @@ -10369,6 +10363,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS, 100) + ), }, [MOVE_ICE_HAMMER] = @@ -10529,7 +10526,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THROAT_CHOP] = { - .effect = EFFECT_THROAT_CHOP, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_DARK, .accuracy = 100, @@ -10539,6 +10536,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, + ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_THROAT_CHOP, 100) + ), }, [MOVE_POLLEN_PUFF] = @@ -10556,7 +10556,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ANCHOR_SHOT] = { - .effect = EFFECT_HIT_PREVENT_ESCAPE, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_STEEL, .accuracy = 100, @@ -10942,7 +10942,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PRISMATIC_LASER] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 160, .type = TYPE_PSYCHIC, .accuracy = 100, @@ -11639,7 +11639,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SNAP_TRAP] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 35, .type = TYPE_GRASS, .accuracy = 100, @@ -11893,7 +11893,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_METEOR_ASSAULT] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 150, .type = TYPE_FIGHTING, .accuracy = 100, @@ -11910,7 +11910,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ETERNABEAM] = { - .effect = EFFECT_RECHARGE, + .effect = EFFECT_HIT, .power = 160, .type = TYPE_DRAGON, .accuracy = 90, @@ -12261,7 +12261,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER_CAGE] = { - .effect = EFFECT_TRAP, + .effect = EFFECT_HIT, .power = 80, .type = TYPE_ELECTRIC, .accuracy = 90, @@ -12440,7 +12440,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STONE_AXE] = { - .effect = EFFECT_HIT_SET_ENTRY_HAZARD, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_ROCK, .accuracy = 90, @@ -12509,7 +12509,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WAVE_CRASH] = { - .effect = EFFECT_RECOIL, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 75, .type = TYPE_WATER, .accuracy = 100, @@ -12585,19 +12585,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BARB_BARRAGE] = { - .effect = EFFECT_BARB_BARRAGE, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, .power = 60, .type = TYPE_POISON, .accuracy = 100, - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 10, - #else - .pp = 15, - #endif + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, + .argument = STATUS1_PSN_ANY, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 50) ), @@ -12685,7 +12682,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_INFERNAL_PARADE] = { - .effect = EFFECT_INFERNAL_PARADE, + .effect = EFFECT_DOUBLE_POWER_ON_ARG_STATUS, .power = 60, .type = TYPE_GHOST, .accuracy = 100, @@ -12693,6 +12690,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .argument = STATUS1_ANY, .sheerForceBoost = TRUE, ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) @@ -12701,7 +12699,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CEASELESS_EDGE] = { - .effect = EFFECT_HIT_SET_ENTRY_HAZARD, + .effect = EFFECT_HIT, .power = 65, .type = TYPE_DARK, .accuracy = 90, diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index e0c5427925..ec715fa8fd 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -40,7 +40,7 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m MESSAGE("Wobbuffet flinched!"); } // Volt Tackle/Flare Blitz edge case: recoil happens, but target isn't statused - if (gBattleMoves[move].effect == EFFECT_RECOIL) + if (gBattleMoves[move].recoil > 0) { HP_BAR(player); MESSAGE("Tauros is hit with recoil!"); diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index a29131691e..7d6dc4d3e5 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -36,7 +36,8 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Smelling Salt") GIVEN { ASSUME(B_UPDATED_MOVE_DATA >= GEN_6); - ASSUME(gBattleMoves[MOVE_SMELLING_SALTS].effect == EFFECT_SMELLING_SALTS); + ASSUME(gBattleMoves[MOVE_SMELLING_SALTS].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_SMELLING_SALTS].argument == STATUS1_PARALYSIS); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { HP(60); Status1(status1); } OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_BODY_SLAM, MOVE_SMELLING_SALTS); } @@ -54,10 +55,12 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") PARAMETRIZE { status1 = STATUS1_NONE; expectedMove = MOVE_BODY_SLAM; } PARAMETRIZE { status1 = STATUS1_SLEEP; expectedMove = MOVE_WAKE_UP_SLAP; } + PARAMETRIZE { status1 = STATUS1_SLEEP; expectedMove = MOVE_WAKE_UP_SLAP; } GIVEN { ASSUME(B_UPDATED_MOVE_DATA >= GEN_6); - ASSUME(gBattleMoves[MOVE_WAKE_UP_SLAP].effect == EFFECT_WAKE_UP_SLAP); + ASSUME(gBattleMoves[MOVE_WAKE_UP_SLAP].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_WAKE_UP_SLAP].argument == STATUS1_SLEEP); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_MEGANIUM) { HP(35); Status1(status1); } OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_BODY_SLAM, MOVE_WAKE_UP_SLAP); } diff --git a/test/battle/hold_effect/air_balloon.c b/test/battle/hold_effect/air_balloon.c index 46fec5c029..043028cc69 100644 --- a/test/battle/hold_effect/air_balloon.c +++ b/test/battle/hold_effect/air_balloon.c @@ -109,7 +109,7 @@ SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen with Thief or Covet PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { - ASSUME(gBattleMoves[move].effect == EFFECT_THIEF); + ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); }; OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/hold_effect/red_card.c b/test/battle/hold_effect/red_card.c index 0f80dd176c..c22dee92b0 100644 --- a/test/battle/hold_effect/red_card.c +++ b/test/battle/hold_effect/red_card.c @@ -170,7 +170,7 @@ SINGLE_BATTLE_TEST("Red Card does not activate if stolen by a move") bool32 activate; PARAMETRIZE { item = ITEM_NONE; activate = FALSE; } PARAMETRIZE { item = ITEM_POTION; activate = TRUE; } - ASSUME(gBattleMoves[MOVE_THIEF].effect == EFFECT_THIEF); + ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); } diff --git a/test/battle/hold_effect/white_herb.c b/test/battle/hold_effect/white_herb.c index e6a3d2b1ca..fa140c8d93 100644 --- a/test/battle/hold_effect/white_herb.c +++ b/test/battle/hold_effect/white_herb.c @@ -135,7 +135,7 @@ SINGLE_BATTLE_TEST("White Herb wont have time to activate if it is knocked off o KNOWN_FAILING; // Knock off fails, Thief is fine GIVEN { - ASSUME(gBattleMoves[MOVE_THIEF].effect == EFFECT_THIEF); + ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); ASSUME(gBattleMoves[MOVE_KNOCK_OFF].effect == EFFECT_KNOCK_OFF); PLAYER(SPECIES_SLUGMA) { Ability(ABILITY_WEAK_ARMOR); Item(ITEM_WHITE_HERB); } OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/barb_barrage.c b/test/battle/move_effect/barb_barrage.c index 9a29534c77..b66535a5fc 100644 --- a/test/battle/move_effect/barb_barrage.c +++ b/test/battle/move_effect/barb_barrage.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_BARB_BARRAGE); + ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].argument == STATUS1_PSN_ANY); ASSUME(MoveHasMoveEffect(MOVE_BARB_BARRAGE, MOVE_EFFECT_POISON, FALSE) == TRUE); } diff --git a/test/battle/move_effect/hex.c b/test/battle/move_effect/hex.c index e0a924906f..1c4e9a7a0f 100644 --- a/test/battle/move_effect/hex.c +++ b/test/battle/move_effect/hex.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_HEX].effect == EFFECT_HEX); + ASSUME(gBattleMoves[MOVE_HEX].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_HEX].argument == STATUS1_ANY); } SINGLE_BATTLE_TEST("Hex deals double damage to foes with a status", s16 damage) diff --git a/test/battle/move_effect/hit_set_entry_hazardss.c b/test/battle/move_effect/hit_set_entry_hazardss.c index caf75ed491..30a561d111 100644 --- a/test/battle/move_effect/hit_set_entry_hazardss.c +++ b/test/battle/move_effect/hit_set_entry_hazardss.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_STONE_AXE].effect == EFFECT_HIT_SET_ENTRY_HAZARD); - ASSUME(gBattleMoves[MOVE_CEASELESS_EDGE].effect == EFFECT_HIT_SET_ENTRY_HAZARD); + ASSUME(MoveHasMoveEffect(MOVE_STONE_AXE, MOVE_EFFECT_STEALTH_ROCK, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_CEASELESS_EDGE, MOVE_EFFECT_SPIKES, FALSE) == TRUE); } SINGLE_BATTLE_TEST("Stone Axe / Ceaseless Edge set up hazards after hitting the target") diff --git a/test/battle/move_effect/infernal_parade.c b/test/battle/move_effect/infernal_parade.c index 38cfc9733a..abd43cfc4e 100644 --- a/test/battle/move_effect/infernal_parade.c +++ b/test/battle/move_effect/infernal_parade.c @@ -3,10 +3,11 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_INFERNAL_PARADE].effect == EFFECT_INFERNAL_PARADE); + ASSUME(gBattleMoves[MOVE_INFERNAL_PARADE].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_INFERNAL_PARADE].argument == STATUS1_ANY); } -SINGLE_BATTLE_TEST("Infernal Parade inflicts poison") +SINGLE_BATTLE_TEST("Infernal Parade inflicts burn") { GIVEN { PLAYER(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/protect.c b/test/battle/move_effect/protect.c index 502eab46e0..2c8de594a1 100644 --- a/test/battle/move_effect/protect.c +++ b/test/battle/move_effect/protect.c @@ -206,10 +206,10 @@ SINGLE_BATTLE_TEST("Recoil damage is not applied if target was protected") GIVEN { - ASSUME(gBattleMoves[MOVE_VOLT_TACKLE].effect == EFFECT_RECOIL); - ASSUME(gBattleMoves[MOVE_HEAD_SMASH].effect == EFFECT_RECOIL); - ASSUME(gBattleMoves[MOVE_TAKE_DOWN].effect == EFFECT_RECOIL); - ASSUME(gBattleMoves[MOVE_DOUBLE_EDGE].effect == EFFECT_RECOIL); + ASSUME(gBattleMoves[MOVE_VOLT_TACKLE].recoil > 0); + ASSUME(gBattleMoves[MOVE_HEAD_SMASH].recoil > 0); + ASSUME(gBattleMoves[MOVE_TAKE_DOWN].recoil > 0); + ASSUME(gBattleMoves[MOVE_DOUBLE_EDGE].recoil > 0); PLAYER(SPECIES_RAPIDASH); OPPONENT(SPECIES_BEAUTIFLY); } WHEN { diff --git a/test/battle/move_effect/recoil.c b/test/battle/move_effect/recoil.c index 5d42451021..7793bbdd5b 100644 --- a/test/battle/move_effect/recoil.c +++ b/test/battle/move_effect/recoil.c @@ -7,7 +7,6 @@ SINGLE_BATTLE_TEST("Take Down deals 25% of recoil damage to the user") s16 recoilDamage; GIVEN { - ASSUME(gBattleMoves[MOVE_TAKE_DOWN].effect == EFFECT_RECOIL); ASSUME(gBattleMoves[MOVE_TAKE_DOWN].recoil == 25); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -28,7 +27,6 @@ SINGLE_BATTLE_TEST("Double Edge deals 33% of recoil damage to the user") s16 recoilDamage; GIVEN { - ASSUME(gBattleMoves[MOVE_DOUBLE_EDGE].effect == EFFECT_RECOIL); ASSUME(gBattleMoves[MOVE_DOUBLE_EDGE].recoil == 33); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -49,7 +47,6 @@ SINGLE_BATTLE_TEST("Head Smash deals 50% of recoil damage to the user") s16 recoilDamage; GIVEN { - ASSUME(gBattleMoves[MOVE_HEAD_SMASH].effect == EFFECT_RECOIL); ASSUME(gBattleMoves[MOVE_HEAD_SMASH].recoil == 50); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -70,7 +67,6 @@ SINGLE_BATTLE_TEST("Flare Blitz deals 33% of recoil damage to the user and can b s16 recoilDamage; GIVEN { - ASSUME(gBattleMoves[MOVE_FLARE_BLITZ].effect == EFFECT_RECOIL); ASSUME(gBattleMoves[MOVE_FLARE_BLITZ].recoil == 33); ASSUME(gBattleMoves[MOVE_FLARE_BLITZ].argument == STATUS1_BURN); PLAYER(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/venoshock.c b/test/battle/move_effect/venoshock.c index b2b8fcda28..45a8dbfca1 100644 --- a/test/battle/move_effect/venoshock.c +++ b/test/battle/move_effect/venoshock.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_VENOSHOCK].effect == EFFECT_VENOSHOCK); + ASSUME(gBattleMoves[MOVE_VENOSHOCK].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); + ASSUME(gBattleMoves[MOVE_VENOSHOCK].argument == STATUS1_PSN_ANY); } SINGLE_BATTLE_TEST("Venoshock's power doubles if the target is poisoned/badly poisoned", s16 damage) From 417a02c95ea3dd9167090dd640e43860052992d7 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 29 Dec 2023 01:40:43 +0900 Subject: [PATCH 028/141] Fixed Make it Rain To do: misc fixes here and there, maybe do Burn Up/Double Shock, Dragon Rage/SonicBoom... --- data/battle_scripts_1.s | 14 ------ include/constants/battle_move_effects.h | 21 +++++---- src/battle_ai_main.c | 4 -- src/battle_ai_util.c | 1 - src/battle_script_commands.c | 59 +++++++++++++++---------- src/data/battle_moves.h | 7 ++- test/battle/move_effect/make_it_rain.c | 3 +- 7 files changed, 53 insertions(+), 56 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 13e6dede1c..fe461e67a6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -383,7 +383,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_UNUSED_358 .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE - .4byte BattleScript_EffectMakeItRain @ EFFECT_MAKE_IT_RAIN .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE @@ -623,19 +622,6 @@ BattleScript_CorrosiveGasFail: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectMakeItRain: - jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_MakeItRainDoubles -BattleScript_MakeItRainContinuous: - setmoveeffect MOVE_EFFECT_PAYDAY | MOVE_EFFECT_CERTAIN - call BattleScript_EffectHit_Ret - tryfaintmon BS_TARGET - setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - seteffectprimary - goto BattleScript_MoveEnd -BattleScript_MakeItRainDoubles: - jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_NoMoveEffect - goto BattleScript_MakeItRainContinuous - BattleScript_EffectTakeHeart:: attackcanceler attackstring diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index ac6495cbcd..3e3ff9d87f 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -362,17 +362,16 @@ #define EFFECT_UNUSED_358 358 #define EFFECT_TAKE_HEART 359 #define EFFECT_COLLISION_COURSE 360 -#define EFFECT_MAKE_IT_RAIN 361 -#define EFFECT_CORROSIVE_GAS 362 -#define EFFECT_POPULATION_BOMB 363 -#define EFFECT_SALT_CURE 364 -#define EFFECT_CHILLY_RECEPTION 365 -#define EFFECT_MAX_MOVE 366 -#define EFFECT_GLAIVE_RUSH 367 -#define EFFECT_RAGING_BULL 368 -#define EFFECT_RAGE_FIST 369 -#define EFFECT_DOODLE 370 +#define EFFECT_CORROSIVE_GAS 361 +#define EFFECT_POPULATION_BOMB 362 +#define EFFECT_SALT_CURE 363 +#define EFFECT_CHILLY_RECEPTION 364 +#define EFFECT_MAX_MOVE 365 +#define EFFECT_GLAIVE_RUSH 366 +#define EFFECT_RAGING_BULL 367 +#define EFFECT_RAGE_FIST 368 +#define EFFECT_DOODLE 369 -#define NUM_BATTLE_MOVE_EFFECTS 371 +#define NUM_BATTLE_MOVE_EFFECTS 370 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 7bebdb5b92..25aa3d153f 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -4216,10 +4216,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score else ADJUST_SCORE(1); break; - case EFFECT_MAKE_IT_RAIN: - if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; case EFFECT_MAGIC_COAT: if (IS_MOVE_STATUS(predictedMove) && AI_GetBattlerMoveTargetType(battlerDef, predictedMove) & (MOVE_TARGET_SELECTED | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_BOTH)) ADJUST_SCORE(3); diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 6501e05d8b..0a1b70d6c3 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -960,7 +960,6 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s switch (gBattleMoves[move].effect) { - case EFFECT_MAKE_IT_RAIN: case EFFECT_MIND_BLOWN: case EFFECT_STEEL_BEAM: return TRUE; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e94c49a7b9..bec54dbec6 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -355,6 +355,7 @@ void ApplyExperienceMultipliers(s32 *expAmount, u8 expGetterMonId, u8 faintedBat static void RemoveAllTerrains(void); static bool8 CanAbilityPreventStatLoss(u16 abilityDef, bool8 isIntimidate); static bool8 CanBurnHitThaw(u16 move); +static u32 GetNextTarget(u32 moveTarget, bool32 excludeCurrent); static void Cmd_attackcanceler(void); static void Cmd_accuracycheck(void); @@ -3192,8 +3193,15 @@ void SetMoveEffect(bool32 primary, u32 certain) if (payday > gPaydayMoney) gPaydayMoney = 0xFFFF; - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_MoveEffectPayDay; + // For a move that hits multiple targets (i.e. Make it Rain) + // we only want to print the message on the final hit + if (GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) == MAX_BATTLERS_COUNT) + { + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_MoveEffectPayDay; + } + else + gBattlescriptCurrInstr++; } else { @@ -3719,22 +3727,28 @@ static void Cmd_seteffectwithchance(void) } else if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) { - u32 percentChance = CalcSecondaryEffectChance( - gBattlerAttacker, - &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter] - ); const u8 *currentPtr = gBattlescriptCurrInstr; - - // Activate effect if it's primary (chance == 0) or if RNGesus says so - if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + gBattleStruct->additionalEffectsCounter, percentChance)) + // self-targeting move effects cannot occur multiple times per turn + // only occur on the last setmoveeffect when there are multiple targets + if (!(gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self + && GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) != MAX_BATTLERS_COUNT)) { - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].moveEffect - | (MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self)); - - SetMoveEffect( - percentChance == 0, // a primary effect - MOVE_EFFECT_CERTAIN * (percentChance >= 100) // certain to happen + u32 percentChance = CalcSecondaryEffectChance( + gBattlerAttacker, + &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter] ); + + // Activate effect if it's primary (chance == 0) or if RNGesus says so + if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + gBattleStruct->additionalEffectsCounter, percentChance)) + { + gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].moveEffect + | (MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self)); + + SetMoveEffect( + percentChance == 0, // a primary effect + MOVE_EFFECT_CERTAIN * (percentChance >= 100) // certain to happen + ); + } } // Move script along if we haven't jumped elsewhere @@ -3742,13 +3756,11 @@ static void Cmd_seteffectwithchance(void) gBattlescriptCurrInstr = cmd->nextInstr; // Call seteffectwithchance again in the case of a move with multiple effects - if (gBattleMoves[gCurrentMove].numAdditionalEffects - 1 > gBattleStruct->additionalEffectsCounter) - { - gBattleStruct->additionalEffectsCounter++; + gBattleStruct->additionalEffectsCounter++; + if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) gBattleScripting.moveEffect = MOVE_EFFECT_CONTINUE; - } else - gBattleScripting.moveEffect = 0; + gBattleScripting.moveEffect = gBattleStruct->additionalEffectsCounter = 0; } else { @@ -5230,12 +5242,13 @@ static bool32 TryKnockOffBattleScript(u32 battlerDef) && gBattleMons[battler].hp != 0 \ && gBattleMons[ally].hp != 0 -static u32 GetNextTarget(u32 moveTarget) +static u32 GetNextTarget(u32 moveTarget, bool32 excludeCurrent) { u32 i; for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (i != gBattlerAttacker + && !(excludeCurrent && i == gBattlerTarget) && IsBattlerAlive(i) && !(gBattleStruct->targetsDone[gBattlerAttacker] & gBitTable[i]) && (GetBattlerSide(i) != GetBattlerSide(gBattlerAttacker) || moveTarget == MOVE_TARGET_FOES_AND_ALLY)) @@ -5769,7 +5782,7 @@ static void Cmd_moveend(void) || moveTarget == MOVE_TARGET_FOES_AND_ALLY) && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) { - u32 nextTarget = GetNextTarget(moveTarget); + u32 nextTarget = GetNextTarget(moveTarget, FALSE); gHitMarker |= HITMARKER_NO_PPDEDUCT; if (nextTarget != MAX_BATTLERS_COUNT) @@ -5790,7 +5803,7 @@ static void Cmd_moveend(void) gBattleStruct->targetsDone[gBattlerAttacker] |= gBitTable[originalBounceTarget]; gBattleStruct->targetsDone[originalBounceTarget] = 0; - nextTarget = GetNextTarget(moveTarget); + nextTarget = GetNextTarget(moveTarget, FALSE); if (nextTarget != MAX_BATTLERS_COUNT) { // We found another target for the original move user. diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index a2ff1f86df..b00c8c880a 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13167,7 +13167,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MAKE_IT_RAIN] = { - .effect = EFFECT_MAKE_IT_RAIN, + .effect = EFFECT_HIT, .power = 120, .type = TYPE_STEEL, .accuracy = 100, @@ -13176,7 +13176,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - // additional effects handled in script due to weird behaviour in doubles + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY), + PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_MINUS_1) + ), }, [MOVE_RUINATION] = diff --git a/test/battle/move_effect/make_it_rain.c b/test/battle/move_effect/make_it_rain.c index 560bcffa78..11766f1206 100644 --- a/test/battle/move_effect/make_it_rain.c +++ b/test/battle/move_effect/make_it_rain.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_MAKE_IT_RAIN].effect == EFFECT_MAKE_IT_RAIN); + ASSUME(MoveHasMoveEffect(MOVE_MAKE_IT_RAIN, MOVE_EFFECT_PAYDAY, FALSE)); + ASSUME(MoveHasMoveEffectSelf(MOVE_MAKE_IT_RAIN, MOVE_EFFECT_SP_ATK_MINUS_1)); } SINGLE_BATTLE_TEST("Make It Rain lowers special attack by one stage") From 7c38056da79733b3added810934620bc787cbce3 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 29 Dec 2023 12:04:42 +0900 Subject: [PATCH 029/141] Review fixes Added more move effect considerations to AI; redid way it calculates secondaryEffectChance; misc fixes --- include/battle_ai_util.h | 4 +- include/battle_script_commands.h | 1 - include/battle_util.h | 4 +- include/config/battle.h | 2 +- src/battle_ai_main.c | 91 ++++++++++++++++- src/battle_ai_util.c | 88 +++++----------- src/battle_script_commands.c | 170 +++++++++++++++---------------- src/battle_util.c | 14 +-- 8 files changed, 203 insertions(+), 171 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index 832c231401..6d13889553 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -64,9 +64,6 @@ bool32 AI_IsAbilityOnSide(u32 battlerId, u32 ability); bool32 AI_MoveMakesContact(u32 ability, u32 holdEffect, u32 move); u32 AI_GetBattlerMoveTargetType(u32 battlerId, u32 move); bool32 ShouldUseZMove(u32 battlerAtk, u32 battlerDef, u32 chosenMove); -u32 AI_CalcSecondaryEffectChance(u32 battler, u32 secondaryEffectChance); -bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef); -u32 AI_ShouldSetUpHazards(struct AiLogicData *aiData, u32 battlerAtk, u32 battlerDef); // stat stage checks bool32 AnyStatIsRaised(u32 battlerId); @@ -104,6 +101,7 @@ bool32 HasOnlyMovesWithCategory(u32 battlerId, u32 category, bool32 onlyOffensiv bool32 HasMoveWithCategory(u32 battler, u32 category); bool32 HasMoveWithType(u32 battler, u32 type); bool32 HasMoveEffect(u32 battlerId, u32 moveEffect); +bool32 HasMoveEffectANDArg(u32 battlerId, u32 effect, u32 argument); bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly); bool32 HasMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef, u32 accCheck, bool32 ignoreStatus, u32 atkAbility, u32 defAbility, u32 atkHoldEffect, u32 defHoldEffect); bool32 IsAromaVeilProtectedMove(u32 move); diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index a4e8a166ed..88ffbf32b3 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -48,7 +48,6 @@ u32 IsAbilityStatusProtected(u32 battler); bool32 TryResetBattlerStatChanges(u8 battler); bool32 CanCamouflage(u8 battlerId); u16 GetNaturePowerMove(void); -u16 GetSecretPowerMoveEffect(void); void StealTargetItem(u8 battlerStealer, u8 battlerItem); u8 GetCatchingBattler(void); u32 GetHighestStatId(u32 battlerId); diff --git a/include/battle_util.h b/include/battle_util.h index 9f23c934af..936f773d99 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -221,7 +221,6 @@ void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); -bool32 MoveEffectIsGuaranteed(u32 secondaryEffectChance); bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance); bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect); @@ -252,7 +251,8 @@ void RemoveConfusionStatus(u32 battler); u8 GetBattlerGender(u32 battler); bool32 AreBattlersOfOppositeGender(u32 battler1, u32 battler2); bool32 AreBattlersOfSameGender(u32 battler1, u32 battler2); -u32 CalcSecondaryEffectChance(u32 battler, const struct AdditionalEffect *additionalEffect); +u32 CalcSecondaryEffectChance(u32 battler, u32 battlerAbility, const struct AdditionalEffect *additionalEffect); +bool32 MoveEffectIsGuaranteed(u32 battler, u32 battlerAbility, const struct AdditionalEffect *additionalEffect); u8 GetBattlerType(u32 battler, u8 typeIndex); bool8 CanMonParticipateInSkyBattle(struct Pokemon *mon); bool8 IsMonBannedFromSkyBattles(u16 species); diff --git a/include/config/battle.h b/include/config/battle.h index 7e0f05a819..287cbd992b 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -192,7 +192,7 @@ #define B_THUNDERSTORM_TERRAIN TRUE // If TRUE, overworld Thunderstorm generates Rain and Electric Terrain as in Gen 8. #define B_FOG_TERRAIN TRUE // If TRUE, overworld Fog generates Misty Terrain as in Gen 8. #define B_TERRAIN_TYPE_BOOST GEN_LATEST // In Gen8, damage is boosted by 30% instead of 50%. -#define B_SECRET_POWER_EFFECT GEN_LATEST // Secret Power's effects change depending on terrain and generation. See GetSecretPowerMoveEffect. +#define B_SECRET_POWER_EFFECT GEN_LATEST // Secret Power's effects change depending on terrain and generation. See MOVE_EFFECT_SECRET_POWER. #define B_SECRET_POWER_ANIMATION GEN_LATEST // Secret Power's animations change depending on terrain and generation. #define B_NATURE_POWER_MOVES GEN_LATEST // Nature Power calls different moves depending on terrain and generation. See sNaturePowerMoves. #define B_CAMOUFLAGE_TYPES GEN_LATEST // Camouflage changes the user to different types depending on terrain and generation. See sTerrainToType. diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 25aa3d153f..ccba1d2c48 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -50,6 +50,10 @@ static s32 AI_Roaming(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_Safari(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_FirstBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_DoubleBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); +static s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle); +static bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef); +static s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData); + static s32 (*const sBattleAiFuncTable[])(u32, u32, u32, s32) = { @@ -2665,6 +2669,51 @@ static s32 AI_TryToFaint(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) return score; } +static s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle) +{ + if (isDoubleBattle) + return min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); + else + return min(CountPositiveStatStages(battlerDef), 4); +} + +static bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) +{ + u8 i; + // Want to copy positive stat changes + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) + { + switch (i) + { + case STAT_ATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); + case STAT_SPATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); + case STAT_ACC: + case STAT_EVASION: + case STAT_SPEED: + return TRUE; + case STAT_DEF: + case STAT_SPDEF: + return (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL); + } + } + } + + return FALSE; +} + +//TODO - track entire opponent party data to determine hazard effectiveness +static s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData) +{ + if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) + return 0; + + return 2 * gDisableStructs[battlerAtk].isFirstTurn; +} + // double battle logic static s32 AI_DoubleBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) { @@ -3487,13 +3536,15 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(-3); break; } + score += AI_TryToClearStats(battlerAtk, battlerDef, isDoubleBattle); break; case EFFECT_ROAR: - if (aiData->abilities[battlerDef] == ABILITY_SOUNDPROOF || aiData->abilities[battlerDef] == ABILITY_SUCTION_CUPS) + if ((gBattleMoves[move].soundMove && aiData->abilities[battlerDef] == ABILITY_SOUNDPROOF) || aiData->abilities[battlerDef] == ABILITY_SUCTION_CUPS) { ADJUST_SCORE(-3); break; } + score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); break; case EFFECT_MULTI_HIT: case EFFECT_TRIPLE_KICK: @@ -3840,7 +3891,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_STEALTH_ROCK: case EFFECT_STICKY_WEB: case EFFECT_TOXIC_SPIKES: - score += AI_ShouldSetUpHazards(aiData, battlerAtk, battlerDef); + score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); break; case EFFECT_FORESIGHT: if (aiData->abilities[battlerAtk] == ABILITY_SCRAPPY || aiData->abilities[battlerAtk] == ABILITY_MINDS_EYE) @@ -4672,7 +4723,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { // Only consider effects with a guaranteed chance to happen - if (!MoveEffectIsGuaranteed(AI_CalcSecondaryEffectChance(battlerAtk, gBattleMoves[move].additionalEffects[i].chance))) + if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) continue; // Consider move effects that target self @@ -4689,6 +4740,8 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case MOVE_EFFECT_DEF_PLUS_1: case MOVE_EFFECT_SP_ATK_PLUS_1: case MOVE_EFFECT_SP_DEF_PLUS_1: + case MOVE_EFFECT_ACC_PLUS_1: + case MOVE_EFFECT_EVS_PLUS_1: IncreaseStatUpScore( battlerAtk, battlerDef, @@ -4696,7 +4749,25 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score &score ); break; + case MOVE_EFFECT_ATK_PLUS_2: + case MOVE_EFFECT_DEF_PLUS_2: + case MOVE_EFFECT_SP_ATK_PLUS_2: + case MOVE_EFFECT_SP_DEF_PLUS_2: + case MOVE_EFFECT_ACC_PLUS_2: + case MOVE_EFFECT_EVS_PLUS_2: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, + &score + ); + break; // Effects that lower stat(s) - only need to consider Contrary + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: case MOVE_EFFECT_V_CREATE: case MOVE_EFFECT_DEF_SPDEF_DOWN: case MOVE_EFFECT_ATK_DEF_DOWN: @@ -4714,6 +4785,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); break; case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_2: if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) break; case MOVE_EFFECT_ATK_MINUS_1: @@ -4725,11 +4797,20 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) ADJUST_SCORE(2); break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; case MOVE_EFFECT_POISON: IncreasePoisonScore(battlerAtk, battlerDef, move, &score); break; case MOVE_EFFECT_CLEAR_SMOG: - score += min(CountPositiveStatStages(battlerDef), 4); + score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); break; case MOVE_EFFECT_SPECTRAL_THIEF: score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); @@ -4822,7 +4903,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; case MOVE_EFFECT_STEALTH_ROCK: case MOVE_EFFECT_SPIKES: - score += AI_ShouldSetUpHazards(aiData, battlerAtk, battlerDef); + score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); break; case MOVE_EFFECT_FEINT: if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 0a1b70d6c3..d05eebeddc 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -845,7 +845,6 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 u32 abilityDef = AI_DATA->abilities[battlerDef]; u32 abilityAtk = AI_DATA->abilities[battlerAtk]; - switch (gBattleMoves[move].effect) { case EFFECT_HIT_ESCAPE: @@ -1968,6 +1967,22 @@ bool32 HasMoveEffect(u32 battlerId, u32 effect) return FALSE; } +bool32 HasMoveEffectANDArg(u32 battlerId, u32 effect, u32 argument) +{ + s32 i; + u16 *moves = GetMovesArray(battlerId); + + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE + && gBattleMoves[moves[i]].effect == effect + && (gBattleMoves[moves[i]].argument & argument)) + return TRUE; + } + + return FALSE; +} + bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly) { s32 i; @@ -3667,8 +3682,7 @@ void IncreasePoisonScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) if (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL && HasMoveEffect(battlerAtk, EFFECT_PROTECT)) ADJUST_SCORE_PTR(1); // stall tactic - if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_PSN_ANY) + if (HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_PSN_ANY) || HasMoveEffect(battlerAtk, EFFECT_VENOM_DRENCH) || AI_DATA->abilities[battlerAtk] == ABILITY_MERCILESS) ADJUST_SCORE_PTR(2); @@ -3692,10 +3706,8 @@ void IncreaseBurnScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) ADJUST_SCORE_PTR(2); // burning the target to stay alive is cool } - if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_BURN) - || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_BURN)) + if (HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_BURN) + || HasMoveEffectANDArg(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_BURN)) ADJUST_SCORE_PTR(1); } } @@ -3712,8 +3724,7 @@ void IncreaseParalyzeScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) u32 defSpeed = AI_DATA->speedStats[battlerDef]; if ((defSpeed >= atkSpeed && defSpeed / 2 < atkSpeed) // You'll go first after paralyzing foe - || (HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_PARALYSIS) + || HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_PARALYSIS) || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE) // filter out Fake Out || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION || gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) @@ -3738,10 +3749,8 @@ void IncreaseSleepScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) && !(HasMoveEffect(battlerDef, EFFECT_SNORE) || HasMoveEffect(battlerDef, EFFECT_SLEEP_TALK))) ADJUST_SCORE_PTR(1); - if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_SLEEP) - || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_SLEEP)) + if (HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_SLEEP) + || HasMoveEffectANDArg(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_SLEEP)) ADJUST_SCORE_PTR(1); } @@ -3778,10 +3787,8 @@ void IncreaseFrostbiteScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score ADJUST_SCORE_PTR(2); // frostbiting the target to stay alive is cool } - if ((HasMoveEffect(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_FROSTBITE) - || (HasMoveEffect(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS) - && gBattleMoves[move].argument & STATUS1_FROSTBITE)) + if (HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_FROSTBITE) + || HasMoveEffectANDArg(BATTLE_PARTNER(battlerAtk), EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_FROSTBITE)) ADJUST_SCORE_PTR(1); } } @@ -3830,49 +3837,4 @@ bool32 ShouldUseZMove(u32 battlerAtk, u32 battlerDef, u32 chosenMove) bool32 AI_IsBattlerAsleepOrComatose(u32 battlerId) { return (gBattleMons[battlerId].status1 & STATUS1_SLEEP) || AI_DATA->abilities[battlerId] == ABILITY_COMATOSE; -} - -u32 AI_CalcSecondaryEffectChance(u32 battler, u32 secondaryEffectChance) -{ - if (AI_DATA->abilities[battler] == ABILITY_SERENE_GRACE) - secondaryEffectChance *= 2; - - return secondaryEffectChance; -} - -bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) -{ - u8 i; - // Want to copy positive stat changes - for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) - { - if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) - { - switch (i) - { - case STAT_ATK: - return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); - case STAT_SPATK: - return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); - case STAT_ACC: - case STAT_EVASION: - case STAT_SPEED: - return TRUE; - case STAT_DEF: - case STAT_SPDEF: - return (AI_THINKING_STRUCT->aiFlags & AI_FLAG_STALL); - } - } - } - - return FALSE; -} - -//TODO - track entire opponent party data to determine hazard effectiveness -u32 AI_ShouldSetUpHazards(struct AiLogicData *aiData, u32 battlerAtk, u32 battlerDef) -{ - if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) - return 0; - - return 2 * gDisableStructs[battlerAtk].isFirstTurn; -} +} \ No newline at end of file diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index bec54dbec6..52640ab992 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -976,7 +976,6 @@ static const u16 sFinalStrikeOnlyEffects[] = MOVE_EFFECT_STEAL_ITEM, MOVE_EFFECT_BURN_UP, MOVE_EFFECT_DOUBLE_SHOCK, - MOVE_EFFECT_SECRET_POWER, MOVE_EFFECT_SMACK_DOWN, MOVE_EFFECT_REMOVE_STATUS, MOVE_EFFECT_RECOIL_HP_25, @@ -3696,7 +3695,86 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_SECRET_POWER: - gBattleScripting.moveEffect = GetSecretPowerMoveEffect(); + if (gFieldStatuses & STATUS_FIELD_TERRAIN_ANY) + { + switch (gFieldStatuses & STATUS_FIELD_TERRAIN_ANY) + { + case STATUS_FIELD_MISTY_TERRAIN: + gBattleScripting.moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1; + break; + case STATUS_FIELD_GRASSY_TERRAIN: + gBattleScripting.moveEffect = MOVE_EFFECT_SLEEP; + break; + case STATUS_FIELD_ELECTRIC_TERRAIN: + gBattleScripting.moveEffect = MOVE_EFFECT_PARALYSIS; + break; + case STATUS_FIELD_PSYCHIC_TERRAIN: + gBattleScripting.moveEffect = MOVE_EFFECT_SPD_MINUS_1; + break; + default: + gBattleScripting.moveEffect = MOVE_EFFECT_PARALYSIS; + break; + } + } + else + { + switch (gBattleTerrain) + { + case BATTLE_TERRAIN_GRASS: + gBattleScripting.moveEffect = (B_SECRET_POWER_EFFECT >= GEN_4 ? MOVE_EFFECT_SLEEP : MOVE_EFFECT_POISON); + break; + case BATTLE_TERRAIN_UNDERWATER: + gBattleScripting.moveEffect = (B_SECRET_POWER_EFFECT >= GEN_6 ? MOVE_EFFECT_ATK_MINUS_1 : MOVE_EFFECT_DEF_MINUS_1); + break; + case BATTLE_TERRAIN_POND: + gBattleScripting.moveEffect = (B_SECRET_POWER_EFFECT >= GEN_4 ? MOVE_EFFECT_ATK_MINUS_1 : MOVE_EFFECT_SPD_MINUS_1); + break; + case BATTLE_TERRAIN_MOUNTAIN: + if (B_SECRET_POWER_EFFECT >= GEN_5) + gBattleScripting.moveEffect = MOVE_EFFECT_ACC_MINUS_1; + else if (B_SECRET_POWER_EFFECT >= GEN_4) + gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; + else + gBattleScripting.moveEffect = MOVE_EFFECT_CONFUSION; + break; + case BATTLE_TERRAIN_PUDDLE: + gBattleScripting.moveEffect = (B_SECRET_POWER_EFFECT >= GEN_5 ? MOVE_EFFECT_SPD_MINUS_1 : MOVE_EFFECT_ACC_MINUS_1); + break; + case BATTLE_TERRAIN_LONG_GRASS: + gBattleScripting.moveEffect = MOVE_EFFECT_SLEEP; + break; + case BATTLE_TERRAIN_SAND: + gBattleScripting.moveEffect = MOVE_EFFECT_ACC_MINUS_1; + break; + case BATTLE_TERRAIN_WATER: + gBattleScripting.moveEffect = MOVE_EFFECT_ATK_MINUS_1; + break; + case BATTLE_TERRAIN_CAVE: + case BATTLE_TERRAIN_BURIAL_GROUND: + case BATTLE_TERRAIN_SPACE: + gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; + break; + case BATTLE_TERRAIN_SOARING: + case BATTLE_TERRAIN_SKY_PILLAR: + case BATTLE_TERRAIN_MARSH: + case BATTLE_TERRAIN_SWAMP: + gBattleScripting.moveEffect = MOVE_EFFECT_SPD_MINUS_1; + break; + case BATTLE_TERRAIN_SNOW: + case BATTLE_TERRAIN_ICE: + gBattleScripting.moveEffect = (B_USE_FROSTBITE == TRUE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE); + break; + case BATTLE_TERRAIN_VOLCANO: + gBattleScripting.moveEffect = MOVE_EFFECT_BURN; + break; + case BATTLE_TERRAIN_ULTRA_SPACE: + gBattleScripting.moveEffect = MOVE_EFFECT_DEF_MINUS_1; + break; + default: + gBattleScripting.moveEffect = MOVE_EFFECT_PARALYSIS; + break; + } + } SetMoveEffect(FALSE, 0); break; } @@ -3735,6 +3813,7 @@ static void Cmd_seteffectwithchance(void) { u32 percentChance = CalcSecondaryEffectChance( gBattlerAttacker, + GetBattlerAbility(gBattlerAttacker), &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter] ); @@ -14352,93 +14431,6 @@ static void Cmd_unused0xe4(void) { } -u16 GetSecretPowerMoveEffect(void) -{ - u16 moveEffect; - u32 fieldTerrain = gFieldStatuses & STATUS_FIELD_TERRAIN_ANY; - if (fieldTerrain) - { - switch (fieldTerrain) - { - case STATUS_FIELD_MISTY_TERRAIN: - moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1; - break; - case STATUS_FIELD_GRASSY_TERRAIN: - moveEffect = MOVE_EFFECT_SLEEP; - break; - case STATUS_FIELD_ELECTRIC_TERRAIN: - moveEffect = MOVE_EFFECT_PARALYSIS; - break; - case STATUS_FIELD_PSYCHIC_TERRAIN: - moveEffect = MOVE_EFFECT_SPD_MINUS_1; - break; - default: - moveEffect = MOVE_EFFECT_PARALYSIS; - break; - } - } - else - { - switch (gBattleTerrain) - { - case BATTLE_TERRAIN_GRASS: - moveEffect = (B_SECRET_POWER_EFFECT >= GEN_4 ? MOVE_EFFECT_SLEEP : MOVE_EFFECT_POISON); - break; - case BATTLE_TERRAIN_UNDERWATER: - moveEffect = (B_SECRET_POWER_EFFECT >= GEN_6 ? MOVE_EFFECT_ATK_MINUS_1 : MOVE_EFFECT_DEF_MINUS_1); - break; - case BATTLE_TERRAIN_POND: - moveEffect = (B_SECRET_POWER_EFFECT >= GEN_4 ? MOVE_EFFECT_ATK_MINUS_1 : MOVE_EFFECT_SPD_MINUS_1); - break; - case BATTLE_TERRAIN_MOUNTAIN: - if (B_SECRET_POWER_EFFECT >= GEN_5) - moveEffect = MOVE_EFFECT_ACC_MINUS_1; - else if (B_SECRET_POWER_EFFECT >= GEN_4) - moveEffect = MOVE_EFFECT_FLINCH; - else - moveEffect = MOVE_EFFECT_CONFUSION; - break; - case BATTLE_TERRAIN_PUDDLE: - moveEffect = (B_SECRET_POWER_EFFECT >= GEN_5 ? MOVE_EFFECT_SPD_MINUS_1 : MOVE_EFFECT_ACC_MINUS_1); - break; - case BATTLE_TERRAIN_LONG_GRASS: - moveEffect = MOVE_EFFECT_SLEEP; - break; - case BATTLE_TERRAIN_SAND: - moveEffect = MOVE_EFFECT_ACC_MINUS_1; - break; - case BATTLE_TERRAIN_WATER: - moveEffect = MOVE_EFFECT_ATK_MINUS_1; - break; - case BATTLE_TERRAIN_CAVE: - case BATTLE_TERRAIN_BURIAL_GROUND: - case BATTLE_TERRAIN_SPACE: - moveEffect = MOVE_EFFECT_FLINCH; - break; - case BATTLE_TERRAIN_SOARING: - case BATTLE_TERRAIN_SKY_PILLAR: - case BATTLE_TERRAIN_MARSH: - case BATTLE_TERRAIN_SWAMP: - moveEffect = MOVE_EFFECT_SPD_MINUS_1; - break; - case BATTLE_TERRAIN_SNOW: - case BATTLE_TERRAIN_ICE: - moveEffect = (B_USE_FROSTBITE == TRUE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE); - break; - case BATTLE_TERRAIN_VOLCANO: - moveEffect = MOVE_EFFECT_BURN; - break; - case BATTLE_TERRAIN_ULTRA_SPACE: - moveEffect = MOVE_EFFECT_DEF_MINUS_1; - break; - default: - moveEffect = MOVE_EFFECT_PARALYSIS; - break; - } - } - return moveEffect; -} - static void Cmd_pickup(void) { CMD_ARGS(); diff --git a/src/battle_util.c b/src/battle_util.c index 2c255385ea..4599a817f3 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -11381,9 +11381,9 @@ bool32 AreBattlersOfSameGender(u32 battler1, u32 battler2) return (gender1 != MON_GENDERLESS && gender2 != MON_GENDERLESS && gender1 == gender2); } -u32 CalcSecondaryEffectChance(u32 battler, const struct AdditionalEffect *additionalEffect) +u32 CalcSecondaryEffectChance(u32 battler, u32 battlerAbility, const struct AdditionalEffect *additionalEffect) { - bool8 hasSereneGrace = (GetBattlerAbility(battler) == ABILITY_SERENE_GRACE); + bool8 hasSereneGrace = (battlerAbility == ABILITY_SERENE_GRACE); bool8 hasRainbow = (gSideStatuses[GetBattlerSide(battler)] & SIDE_STATUS_RAINBOW) != 0; u16 secondaryEffectChance = additionalEffect->chance; @@ -11398,6 +11398,11 @@ u32 CalcSecondaryEffectChance(u32 battler, const struct AdditionalEffect *additi return secondaryEffectChance; } +bool32 MoveEffectIsGuaranteed(u32 battler, u32 battlerAbility, const struct AdditionalEffect *additionalEffect) +{ + return additionalEffect->chance == 0 || CalcSecondaryEffectChance(battler, battlerAbility, additionalEffect) >= 100; +} + bool32 IsAlly(u32 battlerAtk, u32 battlerDef) { return (GetBattlerSide(battlerAtk) == GetBattlerSide(battlerDef)); @@ -11412,11 +11417,6 @@ bool32 IsGen6ExpShareEnabled(void) #endif } -bool32 MoveEffectIsGuaranteed(u32 secondaryEffectChance) -{ - return secondaryEffectChance == 0 || secondaryEffectChance >= 100; -} - bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly) { u8 i; From 39773c06593d361720ed9a56db49eb1f18aab97c Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 29 Dec 2023 12:44:38 +0900 Subject: [PATCH 030/141] Burn Up and Double Shock Both working by applying an additional effect; added a generic "jumpifnotcurrentmoveargtype" type command to make it possible, relpacing secret power's function --- asm/macros/battle_script.inc | 4 ++- data/battle_scripts_1.s | 28 ++++--------------- include/battle_scripts.h | 4 +-- include/battle_util.h | 1 + include/constants/battle.h | 21 +++++++------- include/constants/battle_move_effects.h | 4 +-- src/battle_ai_main.c | 8 ++---- src/battle_script_commands.c | 37 +++++++++++++++++-------- src/battle_tv.c | 1 - src/battle_util.c | 9 ++++-- src/data/battle_moves.h | 12 ++++++-- test/battle/move_effect/burn_up.c | 3 +- test/battle/move_effect/double_shock.c | 3 +- 13 files changed, 72 insertions(+), 63 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 40738560f0..80abdafa61 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1177,8 +1177,10 @@ .4byte \jumpInstr .endm - .macro unused_0xe4 + .macro jumpifnotcurrentmoveargtype battler:req, failInstr:req .byte 0xe4 + .byte \battler + .4byte \failInstr .endm .macro pickup diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index fe461e67a6..65f2ebdeeb 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -324,7 +324,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectStrengthSap @ EFFECT_STRENGTH_SAP .4byte BattleScript_EffectMindBlown @ EFFECT_MIND_BLOWN .4byte BattleScript_EffectPurify @ EFFECT_PURIFY - .4byte BattleScript_EffectBurnUp @ EFFECT_BURN_UP + .4byte BattleScript_FailIfNotArgType @ EFFECT_FAIL_IF_NOT_ARG_TYPE .4byte BattleScript_EffectShoreUp @ EFFECT_SHORE_UP .4byte BattleScript_EffectGeomancy @ EFFECT_GEOMANCY .4byte BattleScript_EffectFairyLock @ EFFECT_FAIRY_LOCK @@ -369,7 +369,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID - .4byte BattleScript_EffectDoubleShock @ EFFECT_DOUBLE_SHOCK + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_347 .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME .4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY @@ -1413,37 +1413,21 @@ BattleScript_EffectFairyLock: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectBurnUp: +BattleScript_FailIfNotArgType: attackcanceler attackstring ppreduce - jumpiftype BS_ATTACKER, TYPE_FIRE, BattleScript_BurnUpWorks - goto BattleScript_ButItFailed - -BattleScript_BurnUpWorks: - setmoveeffect MOVE_EFFECT_BURN_UP | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN + jumpifnotcurrentmoveargtype BS_ATTACKER, BattleScript_ButItFailed accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE goto BattleScript_HitFromCritCalc -BattleScript_BurnUpRemoveType:: +BattleScript_RemoveFireType:: losetype BS_ATTACKER, TYPE_FIRE printstring STRINGID_ATTACKERLOSTFIRETYPE waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectDoubleShock: - attackcanceler - attackstring - ppreduce - jumpiftype BS_ATTACKER, TYPE_ELECTRIC, BattleScript_DoubleShockWorks - goto BattleScript_ButItFailed - -BattleScript_DoubleShockWorks: - setmoveeffect MOVE_EFFECT_DOUBLE_SHOCK | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - goto BattleScript_HitFromCritCalc - -BattleScript_DoubleShockRemoveType:: +BattleScript_RemoveElectricType:: losetype BS_ATTACKER, TYPE_ELECTRIC printstring STRINGID_ATTACKERLOSTELECTRICTYPE waitmessage B_WAIT_TIME_LONG diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 8ed4ff4d55..720e3d34f9 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -442,9 +442,9 @@ extern const u8 BattleScript_AffectionBasedStatusHeal[]; extern const u8 BattleScript_AffectionBasedEndurance[]; extern const u8 BattleScript_SymbiosisActivates[]; extern const u8 BattleScript_MultiHitPrintStrings[]; -extern const u8 BattleScript_BurnUpRemoveType[]; +extern const u8 BattleScript_RemoveFireType[]; extern const u8 BattleScript_TargetAbilityStatRaiseRet[]; -extern const u8 BattleScript_DoubleShockRemoveType[]; +extern const u8 BattleScript_RemoveElectricType[]; extern const u8 BattleScript_SeedSowerActivates[]; extern const u8 BattleScript_AngerShellActivates[]; extern const u8 BattleScript_WellBakedBodyActivates[]; diff --git a/include/battle_util.h b/include/battle_util.h index 936f773d99..1d58221486 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -224,6 +224,7 @@ bool32 IsGen6ExpShareEnabled(void); bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance); bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect); +bool32 MoveHasMoveEffectSelfArg(u32 move, u32 moveEffect, u32 argument); // Ability checks bool32 IsSkillSwapBannedAbility(u16 ability); diff --git a/include/constants/battle.h b/include/constants/battle.h index 8dc0a92843..424b71f1dc 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -343,7 +343,7 @@ #define MOVE_EFFECT_SP_DEF_MINUS_1 26 #define MOVE_EFFECT_ACC_MINUS_1 27 #define MOVE_EFFECT_EVS_MINUS_1 28 -#define MOVE_EFFECT_BURN_UP 29 +#define MOVE_EFFECT_REMOVE_ARG_TYPE 29 #define MOVE_EFFECT_RECHARGE 30 #define MOVE_EFFECT_RAGE 31 #define MOVE_EFFECT_STEAL_ITEM 32 @@ -385,17 +385,16 @@ #define MOVE_EFFECT_BUG_BITE 68 #define MOVE_EFFECT_RECOIL_HP_25 69 #define MOVE_EFFECT_TRAP_BOTH 70 -#define MOVE_EFFECT_DOUBLE_SHOCK 71 -#define MOVE_EFFECT_ROUND 72 -#define MOVE_EFFECT_STOCKPILE_WORE_OFF 73 -#define MOVE_EFFECT_DIRE_CLAW 74 -#define MOVE_EFFECT_STEALTH_ROCK 75 -#define MOVE_EFFECT_SPIKES 76 -#define MOVE_EFFECT_SYRUP_BOMB 77 -#define MOVE_EFFECT_FLORAL_HEALING 78 -#define MOVE_EFFECT_SECRET_POWER 79 +#define MOVE_EFFECT_ROUND 71 +#define MOVE_EFFECT_STOCKPILE_WORE_OFF 72 +#define MOVE_EFFECT_DIRE_CLAW 73 +#define MOVE_EFFECT_STEALTH_ROCK 74 +#define MOVE_EFFECT_SPIKES 75 +#define MOVE_EFFECT_SYRUP_BOMB 76 +#define MOVE_EFFECT_FLORAL_HEALING 77 +#define MOVE_EFFECT_SECRET_POWER 78 -#define NUM_MOVE_EFFECTS 80 +#define NUM_MOVE_EFFECTS 79 #define MOVE_EFFECT_AFFECTS_USER 0x2000 #define MOVE_EFFECT_CERTAIN 0x4000 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 3e3ff9d87f..fc4e22cd4d 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -303,7 +303,7 @@ #define EFFECT_STRENGTH_SAP 299 #define EFFECT_MIND_BLOWN 300 #define EFFECT_PURIFY 301 -#define EFFECT_BURN_UP 302 +#define EFFECT_FAIL_IF_NOT_ARG_TYPE 302 #define EFFECT_SHORE_UP 303 #define EFFECT_GEOMANCY 304 #define EFFECT_FAIRY_LOCK 305 @@ -348,7 +348,7 @@ #define EFFECT_EXTREME_EVOBOOST 344 #define EFFECT_HIT_SET_REMOVE_TERRAIN 345 #define EFFECT_DARK_VOID 346 -#define EFFECT_DOUBLE_SHOCK 347 +#define EFFECT_UNUSED_347 347 #define EFFECT_VICTORY_DANCE 348 #define EFFECT_TEATIME 349 #define EFFECT_ATTACK_UP_USER_ALLY 350 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index ccba1d2c48..971538b153 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -2022,12 +2022,8 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) || DoesPartnerHaveSameMoveEffect(BATTLE_PARTNER(battlerAtk), battlerDef, move, aiData->partnerMove)) ADJUST_SCORE(-9); break; - case EFFECT_BURN_UP: - if (!IS_BATTLER_OF_TYPE(battlerAtk, TYPE_FIRE)) - ADJUST_SCORE(-10); - break; - case EFFECT_DOUBLE_SHOCK: - if (!IS_BATTLER_OF_TYPE(battlerAtk, TYPE_ELECTRIC)) + case EFFECT_FAIL_IF_NOT_ARG_TYPE: + if (!IS_BATTLER_OF_TYPE(battlerAtk, gBattleMoves[move].argument)) ADJUST_SCORE(-10); break; case EFFECT_DEFOG: diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 52640ab992..26e4d00570 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -585,7 +585,7 @@ static void Cmd_trysetsnatch(void); static void Cmd_unused2(void); static void Cmd_switchoutabilities(void); static void Cmd_jumpifhasnohp(void); -static void Cmd_unused0xe4(void); +static void Cmd_jumpifnotcurrentmoveargtype(void); static void Cmd_pickup(void); static void Cmd_unused3(void); static void Cmd_unused4(void); @@ -844,7 +844,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_unused2, //0xE1 Cmd_switchoutabilities, //0xE2 Cmd_jumpifhasnohp, //0xE3 - Cmd_unused0xe4, //0xE4 + Cmd_jumpifnotcurrentmoveargtype, //0xE4 Cmd_pickup, //0xE5 Cmd_unused3, //0xE6 Cmd_unused4, //0xE7 @@ -974,8 +974,7 @@ static const u16 sFinalStrikeOnlyEffects[] = { MOVE_EFFECT_BUG_BITE, MOVE_EFFECT_STEAL_ITEM, - MOVE_EFFECT_BURN_UP, - MOVE_EFFECT_DOUBLE_SHOCK, + MOVE_EFFECT_REMOVE_ARG_TYPE, MOVE_EFFECT_SMACK_DOWN, MOVE_EFFECT_REMOVE_STATUS, MOVE_EFFECT_RECOIL_HP_25, @@ -3640,15 +3639,20 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleMons[gBattlerTarget].status2 |= STATUS2_ESCAPE_PREVENTION; gBattleMons[gBattlerAttacker].status2 |= STATUS2_ESCAPE_PREVENTION; break; - case MOVE_EFFECT_BURN_UP: + case MOVE_EFFECT_REMOVE_ARG_TYPE: // This seems unnecessary but is done to make it work properly with Parental Bond BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_BurnUpRemoveType; - break; - case MOVE_EFFECT_DOUBLE_SHOCK: - // This seems unnecessary but is done to make it work properly with Parental Bond - BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = BattleScript_DoubleShockRemoveType; + switch (gBattleMoves[gCurrentMove].argument) + { + case TYPE_FIRE: + gBattlescriptCurrInstr = BattleScript_RemoveFireType; + break; + case TYPE_ELECTRIC: + gBattlescriptCurrInstr = BattleScript_RemoveElectricType; + break; + default: // to do - add a generic case + break; + } break; case MOVE_EFFECT_ROUND: TryUpdateRoundTurnOrder(); // If another Pokémon uses Round before the user this turn, the user will use Round directly after it @@ -14427,8 +14431,17 @@ static void Cmd_jumpifhasnohp(void) gBattlescriptCurrInstr = cmd->nextInstr; } -static void Cmd_unused0xe4(void) +static void Cmd_jumpifnotcurrentmoveargtype(void) { + CMD_ARGS(u8 battler, const u8 *failInstr); + + u8 battler = GetBattlerForBattleScript(cmd->battler); + const u8 *failInstr = cmd->failInstr; + + if (!IS_BATTLER_OF_TYPE(battler, gBattleMoves[gCurrentMove].argument)) + gBattlescriptCurrInstr = failInstr; + else + gBattlescriptCurrInstr = cmd->nextInstr; } static void Cmd_pickup(void) diff --git a/src/battle_tv.c b/src/battle_tv.c index 62071b5bed..5a29a354aa 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -415,7 +415,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_EXTREME_EVOBOOST] = 0, // TODO: Assign points [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points [EFFECT_DARK_VOID] = 0, // TODO: Assign points - [EFFECT_DOUBLE_SHOCK] = 0, // TODO: Assign points [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points }; diff --git a/src/battle_util.c b/src/battle_util.c index 4599a817f3..8242d956f8 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3784,7 +3784,7 @@ u8 AtkCanceller_UnableToUseMove(u32 moveType) case CANCELLER_THAW: // move thawing if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FREEZE) { - if (!(gBattleMoves[gCurrentMove].effect == EFFECT_BURN_UP && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_FIRE))) + if (!(MoveHasMoveEffectSelfArg(gCurrentMove, MOVE_EFFECT_REMOVE_ARG_TYPE, TYPE_FIRE) && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_FIRE))) { gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_FREEZE; BattleScriptPushCursor(); @@ -3795,7 +3795,7 @@ u8 AtkCanceller_UnableToUseMove(u32 moveType) } if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FROSTBITE && gBattleMoves[gCurrentMove].thawsUser) { - if (!(gBattleMoves[gCurrentMove].effect == EFFECT_BURN_UP && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_FIRE))) + if (!(MoveHasMoveEffectSelfArg(gCurrentMove, MOVE_EFFECT_REMOVE_ARG_TYPE, TYPE_FIRE) && !IS_BATTLER_OF_TYPE(gBattlerAttacker, TYPE_FIRE))) { gBattleMons[gBattlerAttacker].status1 &= ~STATUS1_FROSTBITE; BattleScriptPushCursor(); @@ -11453,6 +11453,11 @@ bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect) return FALSE; } +bool32 MoveHasMoveEffectSelfArg(u32 move, u32 moveEffect, u32 argument) +{ + return (gBattleMoves[move].argument == argument) && MoveHasMoveEffectSelf(move, moveEffect); +} + bool8 CanMonParticipateInSkyBattle(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES); diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index b00c8c880a..fe0792a820 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -10635,7 +10635,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BURN_UP] = { - .effect = EFFECT_BURN_UP, + .effect = EFFECT_FAIL_IF_NOT_ARG_TYPE, .power = 130, .type = TYPE_FIRE, .accuracy = 100, @@ -10644,6 +10644,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .thawsUser = TRUE, + .argument = TYPE_FIRE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) + ), }, [MOVE_SPEED_SWAP] = @@ -13414,7 +13418,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DOUBLE_SHOCK] = { - .effect = EFFECT_DOUBLE_SHOCK, + .effect = EFFECT_FAIL_IF_NOT_ARG_TYPE, .power = 120, .type = TYPE_ELECTRIC, .accuracy = 100, @@ -13424,6 +13428,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, + .argument = TYPE_ELECTRIC, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) + ), }, [MOVE_GIGATON_HAMMER] = diff --git a/test/battle/move_effect/burn_up.c b/test/battle/move_effect/burn_up.c index d24e47992c..cffddf6048 100644 --- a/test/battle/move_effect/burn_up.c +++ b/test/battle/move_effect/burn_up.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_BURN_UP].effect == EFFECT_BURN_UP); + ASSUME(gBattleMoves[MOVE_BURN_UP].effect == EFFECT_FAIL_IF_NOT_ARG_TYPE); + ASSUME(MoveHasMoveEffectSelfArg(MOVE_BURN_UP, MOVE_EFFECT_REMOVE_ARG_TYPE, TYPE_FIRE) == TRUE); ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] != TYPE_FIRE || gSpeciesInfo[SPECIES_WOBBUFFET].types[1] != TYPE_FIRE); ASSUME(gSpeciesInfo[SPECIES_CYNDAQUIL].types[0] == TYPE_FIRE || gSpeciesInfo[SPECIES_CYNDAQUIL].types[1] == TYPE_FIRE); } diff --git a/test/battle/move_effect/double_shock.c b/test/battle/move_effect/double_shock.c index 89f7586815..7357a10fec 100644 --- a/test/battle/move_effect/double_shock.c +++ b/test/battle/move_effect/double_shock.c @@ -3,7 +3,8 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_DOUBLE_SHOCK].effect == EFFECT_DOUBLE_SHOCK); + ASSUME(gBattleMoves[MOVE_DOUBLE_SHOCK].effect == EFFECT_FAIL_IF_NOT_ARG_TYPE); + ASSUME(MoveHasMoveEffectSelfArg(MOVE_DOUBLE_SHOCK, MOVE_EFFECT_REMOVE_ARG_TYPE, TYPE_ELECTRIC) == TRUE); ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] != TYPE_ELECTRIC || gSpeciesInfo[SPECIES_WOBBUFFET].types[1] != TYPE_ELECTRIC); ASSUME(gSpeciesInfo[SPECIES_PIKACHU].types[0] == TYPE_ELECTRIC || gSpeciesInfo[SPECIES_PIKACHU].types[1] == TYPE_ELECTRIC); } From 9d68f4ab6f7e4cee7779a33d08961d0c4af53b7a Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 29 Dec 2023 20:17:57 +0900 Subject: [PATCH 031/141] Added Throat Chop test I don't know why it used to work through subs but now it won't --- test/battle/move_effect/throat_chop.c | 45 +++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 test/battle/move_effect/throat_chop.c diff --git a/test/battle/move_effect/throat_chop.c b/test/battle/move_effect/throat_chop.c new file mode 100644 index 0000000000..bdff4053b3 --- /dev/null +++ b/test/battle/move_effect/throat_chop.c @@ -0,0 +1,45 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffect(MOVE_THROAT_CHOP, MOVE_EFFECT_THROAT_CHOP, FALSE) == TRUE); +} + +SINGLE_BATTLE_TEST("Throat Chop prevents the usage of sound moves") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Speed(100); }; + OPPONENT(SPECIES_WOBBUFFET) { Speed(50); }; + } WHEN { + TURN { MOVE(player, MOVE_THROAT_CHOP); MOVE(opponent, MOVE_HYPER_VOICE); } + TURN {} + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, player); + HP_BAR(opponent); + MESSAGE("Foe Wobbuffet can't use Hyper Voice due to Throat Chop!"); + NONE_OF { + ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPER_VOICE, opponent); + } + } +} + +SINGLE_BATTLE_TEST("Throat Chop won't work through a substitute") +{ + GIVEN { + PLAYER(SPECIES_INCINEROAR) { Speed(100); }; + OPPONENT(SPECIES_WOBBUFFET) { Speed(50); }; + } WHEN { + TURN { MOVE(opponent, MOVE_SUBSTITUTE); } + TURN { MOVE(player, MOVE_THROAT_CHOP); MOVE(opponent, MOVE_HYPER_VOICE); } + TURN {} + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, player); + NONE_OF { + MESSAGE("Foe Wobbuffet can't use Hyper Voice due to Throat Chop!"); + } + ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPER_VOICE, opponent); + } +} \ No newline at end of file From e7de08eca26aa2b689a39bc2ebe2f8ff9968504e Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 15:40:50 +0900 Subject: [PATCH 032/141] Unified Sonic Boom & Dragon Rage Not really in scope, but what the hell --- asm/macros/battle_script.inc | 4 ++++ data/battle_scripts_1.s | 19 ++++--------------- include/constants/battle_move_effects.h | 4 ++-- include/constants/battle_script_commands.h | 2 +- src/battle_ai_main.c | 2 +- src/battle_ai_util.c | 7 ++----- src/battle_dynamax.c | 3 +-- src/battle_script_commands.c | 6 ++++++ src/battle_tv.c | 3 +-- src/data/battle_moves.h | 6 ++++-- test/battle/hold_effect/attack_up.c | 3 ++- test/battle/hold_effect/critical_hit_up.c | 3 ++- test/battle/hold_effect/defense_up.c | 3 ++- test/battle/hold_effect/micle_berry.c | 3 ++- test/battle/hold_effect/special_attack_up.c | 3 ++- test/battle/hold_effect/special_defense_up.c | 3 ++- test/battle/hold_effect/speed_up.c | 3 ++- 17 files changed, 40 insertions(+), 37 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 80abdafa61..69461579a3 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1810,6 +1810,10 @@ .4byte \jumpInstr .endm + .macro setargtobattledamage + various BS_ATTACKER, VARIOUS_SET_ARG_TO_BATTLE_DAMAGE + .endm + .macro tryhitswitchtarget failInstr:req various BS_ATTACKER, VARIOUS_TRY_HIT_SWITCH_TARGET .4byte \failInstr diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 65f2ebdeeb..f41db18368 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -56,7 +56,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectOHKO @ EFFECT_OHKO .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO .4byte BattleScript_EffectSuperFang @ EFFECT_SUPER_FANG - .4byte BattleScript_EffectDragonRage @ EFFECT_DRAGON_RAGE + .4byte BattleScript_EffectArgFixedDamage @ EFFECT_ARG_FIXED_DAMAGE .4byte BattleScript_EffectHit @ EFFECT_UNUSED_35 .4byte BattleScript_EffectHealBlock @ EFFECT_HEAL_BLOCK .4byte BattleScript_EffectRecoilIfMiss @ EFFECT_RECOIL_IF_MISS @@ -132,7 +132,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectBatonPass @ EFFECT_BATON_PASS .4byte BattleScript_EffectHit @ EFFECT_PURSUIT .4byte BattleScript_EffectRapidSpin @ EFFECT_RAPID_SPIN - .4byte BattleScript_EffectSonicboom @ EFFECT_SONICBOOM + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_110 .4byte BattleScript_EffectCaptivate @ EFFECT_CAPTIVATE .4byte BattleScript_EffectMorningSun @ EFFECT_MORNING_SUN .4byte BattleScript_EffectSynthesis @ EFFECT_SYNTHESIS @@ -3827,17 +3827,6 @@ BattleScript_EffectSuperFang:: damagetohalftargethp goto BattleScript_HitFromAtkAnimation -BattleScript_EffectDragonRage:: - attackcanceler - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - attackstring - ppreduce - typecalc - bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE - setword gBattleMoveDamage, 40 - adjustdamage - goto BattleScript_HitFromAtkAnimation - BattleScript_EffectRecoilIfMiss:: attackcanceler accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE @@ -4854,14 +4843,14 @@ BattleScript_EffectRapidSpinEnd:: goto BattleScript_EffectHit .endif -BattleScript_EffectSonicboom:: +BattleScript_EffectArgFixedDamage:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce typecalc bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE - setword gBattleMoveDamage, 20 + setargtobattledamage adjustdamage goto BattleScript_HitFromAtkAnimation diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index fc4e22cd4d..493659e3be 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -35,7 +35,7 @@ #define EFFECT_OHKO 31 #define EFFECT_FUSION_COMBO 32 #define EFFECT_SUPER_FANG 33 -#define EFFECT_DRAGON_RAGE 34 +#define EFFECT_ARG_FIXED_DAMAGE 34 #define EFFECT_UNUSED_35 35 #define EFFECT_HEAL_BLOCK 36 #define EFFECT_RECOIL_IF_MISS 37 @@ -111,7 +111,7 @@ #define EFFECT_BATON_PASS 107 #define EFFECT_PURSUIT 108 #define EFFECT_RAPID_SPIN 109 -#define EFFECT_SONICBOOM 110 +#define EFFECT_UNUSED_110 110 #define EFFECT_CAPTIVATE 111 #define EFFECT_MORNING_SUN 112 #define EFFECT_SYNTHESIS 113 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 4ca21a47f4..8d79dabe1c 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -140,7 +140,7 @@ #define VARIOUS_TRY_SOAK 48 #define VARIOUS_HANDLE_MEGA_EVO 49 #define VARIOUS_TRY_LAST_RESORT 50 -#define VARIOUS_UNUSED_51 51 +#define VARIOUS_SET_ARG_TO_BATTLE_DAMAGE 51 #define VARIOUS_TRY_HIT_SWITCH_TARGET 52 #define VARIOUS_TRY_AUTOTOMIZE 53 #define VARIOUS_ABILITY_POPUP 54 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 971538b153..0759bf080d 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1381,7 +1381,7 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) //case EFFECT_BIDE: //case EFFECT_COUNTER: case EFFECT_PRESENT: - case EFFECT_SONICBOOM: + case EFFECT_ARG_FIXED_DAMAGE: //case EFFECT_MIRROR_COAT: case EFFECT_FOCUS_PUNCH: //case EFFECT_ENDEAVOR: diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index d05eebeddc..ca9ba95169 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -768,11 +768,8 @@ s32 AI_CalcDamage(u32 move, u32 battlerAtk, u32 battlerDef, u8 *typeEffectivenes case EFFECT_PSYWAVE: dmg = gBattleMons[battlerAtk].level * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); break; - case EFFECT_DRAGON_RAGE: - dmg = 40 * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); - break; - case EFFECT_SONICBOOM: - dmg = 20 * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); + case EFFECT_ARG_FIXED_DAMAGE: + dmg = gBattleMoves[move].argument * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); break; case EFFECT_MULTI_HIT: dmg *= (aiData->abilities[battlerAtk] == ABILITY_SKILL_LINK diff --git a/src/battle_dynamax.c b/src/battle_dynamax.c index a44bb3aeb9..7c5495bea3 100644 --- a/src/battle_dynamax.c +++ b/src/battle_dynamax.c @@ -436,11 +436,10 @@ static u8 GetMaxPowerTier(u16 move) case EFFECT_TERRAIN_PULSE: case EFFECT_PUNISHMENT: case EFFECT_TRUMP_CARD: - case EFFECT_SONICBOOM: + case EFFECT_ARG_FIXED_DAMAGE: case EFFECT_SPIT_UP: case EFFECT_NATURAL_GIFT: case EFFECT_MIRROR_COAT: - case EFFECT_DRAGON_RAGE: case EFFECT_FINAL_GAMBIT: //case EFFECT_DRAGON_DARTS: return MAX_POWER_TIER_2; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 26e4d00570..90ccb02237 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -9597,6 +9597,12 @@ static void Cmd_various(void) gBattlescriptCurrInstr = cmd->failInstr; return; } + case VARIOUS_SET_ARG_TO_BATTLE_DAMAGE: + { + VARIOUS_ARGS(); + gBattleMoveDamage = gBattleMoves[gCurrentMove].argument; + break; + } case VARIOUS_TRY_HIT_SWITCH_TARGET: { VARIOUS_ARGS(const u8 *failInstr); diff --git a/src/battle_tv.c b/src/battle_tv.c index 5a29a354aa..3829eedcc9 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -120,7 +120,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_OHKO] = 7, // [EFFECT_RAZOR_WIND] = 1, [EFFECT_SUPER_FANG] = 5, - [EFFECT_DRAGON_RAGE] = 2, // [EFFECT_HIGH_CRITICAL] = 1, // [EFFECT_DOUBLE_HIT] = 1, [EFFECT_RECOIL_IF_MISS] = 1, @@ -193,7 +192,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_BATON_PASS] = 7, [EFFECT_PURSUIT] = 2, [EFFECT_RAPID_SPIN] = 2, - [EFFECT_SONICBOOM] = 1, + [EFFECT_ARG_FIXED_DAMAGE] = 1, [EFFECT_MORNING_SUN] = 4, [EFFECT_SYNTHESIS] = 4, [EFFECT_MOONLIGHT] = 4, diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index fe0792a820..0202cbc878 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -795,7 +795,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SONIC_BOOM] = { - .effect = EFFECT_SONICBOOM, + .effect = EFFECT_ARG_FIXED_DAMAGE, .power = 1, .type = TYPE_NORMAL, .accuracy = 90, @@ -803,6 +803,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .argument = 20, }, [MOVE_DISABLE] = @@ -1350,7 +1351,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_RAGE] = { - .effect = EFFECT_DRAGON_RAGE, + .effect = EFFECT_ARG_FIXED_DAMAGE, .power = 1, .type = TYPE_DRAGON, .accuracy = 100, @@ -1359,6 +1360,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_4) || (B_UPDATED_MOVE_FLAGS < GEN_3), + .argument = 40, }, [MOVE_FIRE_SPIN] = diff --git a/test/battle/hold_effect/attack_up.c b/test/battle/hold_effect/attack_up.c index c07c7c7c17..b1a1bef481 100644 --- a/test/battle/hold_effect/attack_up.c +++ b/test/battle/hold_effect/attack_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Liechi Berry raises the holder's Attack by one stage when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/critical_hit_up.c b/test/battle/hold_effect/critical_hit_up.c index b714bdb30d..57bc1e7b3b 100644 --- a/test/battle/hold_effect/critical_hit_up.c +++ b/test/battle/hold_effect/critical_hit_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_LANSAT_BERRY].holdEffect == HOLD_EFFECT_CRITICAL_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Lansat Berry raises the holder's critical-hit-ratio by two stages when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/defense_up.c b/test/battle/hold_effect/defense_up.c index 485472512a..61ca1dc91e 100644 --- a/test/battle/hold_effect/defense_up.c +++ b/test/battle/hold_effect/defense_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_GANLON_BERRY].holdEffect == HOLD_EFFECT_DEFENSE_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Ganlon Berry raises the holder's Defense by one stage when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/micle_berry.c b/test/battle/hold_effect/micle_berry.c index 79c40f68cc..05f846dca3 100644 --- a/test/battle/hold_effect/micle_berry.c +++ b/test/battle/hold_effect/micle_berry.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_MICLE_BERRY].holdEffect == HOLD_EFFECT_MICLE_BERRY); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Micle Berry raises the holder's accuracy by 1.2 when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/special_attack_up.c b/test/battle/hold_effect/special_attack_up.c index 6ff5b4f07d..48953abf47 100644 --- a/test/battle/hold_effect/special_attack_up.c +++ b/test/battle/hold_effect/special_attack_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_PETAYA_BERRY].holdEffect == HOLD_EFFECT_SP_ATTACK_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Petaya Berry raises the holder's Sp. Atk by one stage when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/special_defense_up.c b/test/battle/hold_effect/special_defense_up.c index db08c1404e..bdcfd31fdf 100644 --- a/test/battle/hold_effect/special_defense_up.c +++ b/test/battle/hold_effect/special_defense_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_APICOT_BERRY].holdEffect == HOLD_EFFECT_SP_DEFENSE_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Apicot Berry raises the holder's Sp. Def by one stage when HP drops to 1/4 or below") diff --git a/test/battle/hold_effect/speed_up.c b/test/battle/hold_effect/speed_up.c index 1e5d4d7e40..2b64f3fe3d 100644 --- a/test/battle/hold_effect/speed_up.c +++ b/test/battle/hold_effect/speed_up.c @@ -4,7 +4,8 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_SALAC_BERRY].holdEffect == HOLD_EFFECT_SPEED_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_DRAGON_RAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } SINGLE_BATTLE_TEST("Salac Berry raises the holder's Speed by one stage when HP drops to 1/4 or below") From f5ae8e0686ffdd5ffb7ab0601deaa77ed71bb3ee Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 17:02:59 +0900 Subject: [PATCH 033/141] Rapid Spin uses additional effects + test --- data/battle_scripts_1.s | 24 +-------- include/constants/battle_move_effects.h | 2 +- src/battle_ai_main.c | 68 ++++++++++--------------- src/battle_tv.c | 3 +- src/data/battle_moves.h | 14 ++--- test/battle/move_effect/mortal_spin.c | 6 ++- test/battle/move_effect/rapid_spin.c | 31 +++++++++++ 7 files changed, 75 insertions(+), 73 deletions(-) create mode 100644 test/battle/move_effect/rapid_spin.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index f41db18368..cfa3ccaf95 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -131,7 +131,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMagnitude @ EFFECT_MAGNITUDE .4byte BattleScript_EffectBatonPass @ EFFECT_BATON_PASS .4byte BattleScript_EffectHit @ EFFECT_PURSUIT - .4byte BattleScript_EffectRapidSpin @ EFFECT_RAPID_SPIN + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_109 .4byte BattleScript_EffectHit @ EFFECT_UNUSED_110 .4byte BattleScript_EffectCaptivate @ EFFECT_CAPTIVATE .4byte BattleScript_EffectMorningSun @ EFFECT_MORNING_SUN @@ -4821,28 +4821,6 @@ BattleScript_EffectBatonPass:: switchineffects BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectRapidSpin:: -.if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 - call BattleScript_EffectHit_Ret - jumpifhalfword CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd - setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - seteffectsecondary - setstatchanger STAT_SPEED, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_ALLOW_PTR, BattleScript_EffectRapidSpinEnd - jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_EffectRapidSpinEnd - setgraphicalstatchangevalues - playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 - printfromtable gStatUpStringIds - waitmessage B_WAIT_TIME_LONG -BattleScript_EffectRapidSpinEnd:: - tryfaintmon BS_TARGET - moveendall - end -.else - setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN - goto BattleScript_EffectHit -.endif - BattleScript_EffectArgFixedDamage:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 493659e3be..2e2c7833d0 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -110,7 +110,7 @@ #define EFFECT_MAGNITUDE 106 #define EFFECT_BATON_PASS 107 #define EFFECT_PURSUIT 108 -#define EFFECT_RAPID_SPIN 109 +#define EFFECT_UNUSED_109 109 #define EFFECT_UNUSED_110 110 #define EFFECT_CAPTIVATE 111 #define EFFECT_MORNING_SUN 112 diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 0759bf080d..2097f998df 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1666,13 +1666,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) break; case EFFECT_HIT_ESCAPE: break; - case EFFECT_RAPID_SPIN: - if ((gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED) || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED)) - break; // check damage/accuracy - //Spin checks - if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) - ADJUST_SCORE(-6); - break; case EFFECT_BELLY_DRUM: if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) ADJUST_SCORE(-10); @@ -3682,7 +3675,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_LEECH_SEED: if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_GRASS) || gStatuses3[battlerDef] & STATUS3_LEECHSEED - || HasMoveEffect(battlerDef, EFFECT_RAPID_SPIN) + || HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN, FALSE) || aiData->abilities[battlerDef] == ABILITY_LIQUID_OOZE || aiData->abilities[battlerDef] == ABILITY_MAGIC_GUARD) break; @@ -4086,46 +4079,30 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score else if (IsPredictedToUsePursuitableMove(battlerDef, battlerAtk) && !MoveWouldHitFirst(move, battlerAtk, battlerDef)) //Pursuit against fast U-Turn ADJUST_SCORE(3);*/ break; - case EFFECT_RAPID_SPIN: case EFFECT_DEFOG: - if (gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + || (gSideStatuses[GetBattlerSide(battlerDef)] & (SIDE_STATUS_SCREEN_ANY | SIDE_STATUS_SAFEGUARD | SIDE_STATUS_MIST))) { ADJUST_SCORE(3); - break; } - - switch (move) + else if (!(gSideStatuses[GetBattlerSide(battlerDef)] & SIDE_STATUS_SPIKES)) //Don't blow away hazards if you set them up { - case MOVE_DEFOG: - if (gSideStatuses[GetBattlerSide(battlerDef)] & (SIDE_STATUS_SCREEN_ANY | SIDE_STATUS_SAFEGUARD | SIDE_STATUS_MIST)) + if (isDoubleBattle) { - ADJUST_SCORE(3); + if (IsHazardMoveEffect(gBattleMoves[aiData->partnerMove].effect) // Partner is going to set up hazards + && AI_WhoStrikesFirst(battlerAtk, BATTLE_PARTNER(battlerAtk), move) == AI_IS_SLOWER) // Partner going first + break; // Don't use Defog if partner is going to set up hazards } - else if (!(gSideStatuses[GetBattlerSide(battlerDef)] & SIDE_STATUS_SPIKES)) //Don't blow away hazards if you set them up - { - if (isDoubleBattle) - { - if (IsHazardMoveEffect(gBattleMoves[aiData->partnerMove].effect) // Partner is going to set up hazards - && AI_WhoStrikesFirst(battlerAtk, BATTLE_PARTNER(battlerAtk), move) == AI_IS_SLOWER) // Partner going first - break; // Don't use Defog if partner is going to set up hazards - } - // check defog lowering evasion - if (ShouldLowerEvasion(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - { - if (gBattleMons[battlerDef].statStages[STAT_EVASION] > 7 - || HasMoveWithLowAccuracy(battlerAtk, battlerDef, 90, TRUE, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], aiData->holdEffects[battlerAtk], aiData->holdEffects[battlerDef])) - ADJUST_SCORE(2); // encourage lowering evasion if they are evasive or we have a move with low accuracy - else - ADJUST_SCORE(1); - } + // check defog lowering evasion + if (ShouldLowerEvasion(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + { + if (gBattleMons[battlerDef].statStages[STAT_EVASION] > 7 + || HasMoveWithLowAccuracy(battlerAtk, battlerDef, 90, TRUE, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], aiData->holdEffects[battlerAtk], aiData->holdEffects[battlerDef])) + ADJUST_SCORE(2); // encourage lowering evasion if they are evasive or we have a move with low accuracy + else + ADJUST_SCORE(1); } - break; - case MOVE_RAPID_SPIN: - case MOVE_MORTAL_SPIN: - if (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED) - ADJUST_SCORE(3); - break; } break; case EFFECT_TORMENT: @@ -4771,6 +4748,17 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) ADJUST_SCORE(3); break; + case MOVE_EFFECT_RAPIDSPIN: + if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) + { + ADJUST_SCORE(3); + break; + } + //Spin checks + if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) + ADJUST_SCORE(-6); + break; } } else // consider move effects that hinder the target @@ -4922,7 +4910,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score } break; case MOVE_EFFECT_WRAP: - if (!HasMoveEffect(battlerDef, EFFECT_RAPID_SPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN, FALSE) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) ADJUST_SCORE(5); break; } diff --git a/src/battle_tv.c b/src/battle_tv.c index 3829eedcc9..b2053b665a 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -191,7 +191,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_MAGNITUDE] = 1, [EFFECT_BATON_PASS] = 7, [EFFECT_PURSUIT] = 2, - [EFFECT_RAPID_SPIN] = 2, [EFFECT_ARG_FIXED_DAMAGE] = 1, [EFFECT_MORNING_SUN] = 4, [EFFECT_SYNTHESIS] = 4, @@ -1276,6 +1275,8 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) // various cases add/remove points if (gBattleMoves[arg2].recoil > 0) baseFromEffect++; // recoil moves + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RAPIDSPIN, FALSE)) + baseFromEffect++; if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN, FALSE) || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN, FALSE)) baseFromEffect += 2; // Overheat etc & Superpower diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 0202cbc878..2ac03860b9 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -3860,12 +3860,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_RAPID_SPIN] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 50, - #else - .power = 20, - #endif - .effect = EFFECT_RAPID_SPIN, + .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 50 : 20, .type = TYPE_NORMAL, .accuracy = 100, .pp = 40, @@ -3873,6 +3869,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN) + #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + , SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) + #endif + ), }, [MOVE_SWEET_SCENT] = diff --git a/test/battle/move_effect/mortal_spin.c b/test/battle/move_effect/mortal_spin.c index 57256d92c9..24ee320cc3 100644 --- a/test/battle/move_effect/mortal_spin.c +++ b/test/battle/move_effect/mortal_spin.c @@ -3,20 +3,22 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffectSelf(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON, FALSE) == TRUE); } -SINGLE_BATTLE_TEST("Mortal Spin blows away hazards and poisons foe") +SINGLE_BATTLE_TEST("Mortal Spin blows away Wrap, hazards and poisons foe") { GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { + TURN { MOVE(opponent, MOVE_WRAP); } TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_MORTAL_SPIN); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent); ANIMATION(ANIM_TYPE_MOVE, MOVE_MORTAL_SPIN, player); + MESSAGE("Wobbuffet got free of Foe Wobbuffet's Wrap!"); MESSAGE("Wobbuffet blew away Stealth Rock!"); MESSAGE("Foe Wobbuffet was poisoned!"); STATUS_ICON(opponent, poison: TRUE); diff --git a/test/battle/move_effect/rapid_spin.c b/test/battle/move_effect/rapid_spin.c new file mode 100644 index 0000000000..af1c96d7f4 --- /dev/null +++ b/test/battle/move_effect/rapid_spin.c @@ -0,0 +1,31 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); + #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_SPD_PLUS_1) == TRUE); + #endif +} + +SINGLE_BATTLE_TEST("Rapin Spin blows away Wrap, hazards and raises Speed (Gen 8+)") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_WRAP); } + TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_RAPID_SPIN); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_RAPID_SPIN, player); + MESSAGE("Wobbuffet got free of Foe Wobbuffet's Wrap!"); + MESSAGE("Wobbuffet blew away Stealth Rock!"); + #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + MESSAGE("Wobbuffet's Speed rose!"); + #endif + } +} + From b6da1a1e1d86444f7200bef8777a6b3c3e038693 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 17:42:53 +0900 Subject: [PATCH 034/141] Tweaked helper functions --- include/battle_ai_util.h | 3 +- include/battle_util.h | 2 +- src/battle_ai_main.c | 8 +++--- src/battle_ai_util.c | 28 +++++++++++++++---- src/battle_dome.c | 2 +- src/battle_tv.c | 12 ++++---- src/battle_util.c | 6 ++-- test/battle/ability/contrary.c | 2 +- test/battle/ability/hyper_cutter.c | 4 +-- test/battle/ability/immunity.c | 2 +- test/battle/ability/keen_eye.c | 2 +- test/battle/ability/pastel_veil.c | 4 +-- test/battle/ability/purifying_salt.c | 2 +- test/battle/ai_check_viability.c | 4 +-- test/battle/form_change/status.c | 2 +- test/battle/hold_effect/air_balloon.c | 2 +- test/battle/hold_effect/clear_amulet.c | 12 ++++---- test/battle/hold_effect/red_card.c | 2 +- test/battle/hold_effect/white_herb.c | 2 +- test/battle/move.c | 2 +- test/battle/move_effect/axe_kick.c | 2 +- test/battle/move_effect/barb_barrage.c | 2 +- test/battle/move_effect/bug_bite.c | 2 +- test/battle/move_effect/burn_hit.c | 10 +++---- test/battle/move_effect/dire_claw.c | 2 +- test/battle/move_effect/flinch_hit.c | 2 +- test/battle/move_effect/flinch_status.c | 12 ++++---- test/battle/move_effect/freeze_hit.c | 4 +-- .../move_effect/hit_set_entry_hazardss.c | 4 +-- test/battle/move_effect/jaw_lock.c | 2 +- test/battle/move_effect/make_it_rain.c | 2 +- test/battle/move_effect/mortal_spin.c | 2 +- test/battle/move_effect/paralyze_hit.c | 4 +-- test/battle/move_effect/pledge.c | 4 +-- test/battle/move_effect/poison_hit.c | 4 +-- test/battle/move_effect/relic_song.c | 2 +- test/battle/move_effect/spin_out.c | 3 +- test/battle/move_effect/throat_chop.c | 2 +- test/battle/move_effect/tri_attack.c | 2 +- test/battle/move_effect/triple_arrows.c | 4 +-- 40 files changed, 95 insertions(+), 79 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index 6d13889553..b4254290ab 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -102,7 +102,8 @@ bool32 HasMoveWithCategory(u32 battler, u32 category); bool32 HasMoveWithType(u32 battler, u32 type); bool32 HasMoveEffect(u32 battlerId, u32 moveEffect); bool32 HasMoveEffectANDArg(u32 battlerId, u32 effect, u32 argument); -bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly); +bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect); +bool32 HasMoveWithMoveEffectExcept(u32 battlerId, u32 moveEffect, u32 exception); bool32 HasMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef, u32 accCheck, bool32 ignoreStatus, u32 atkAbility, u32 defAbility, u32 atkHoldEffect, u32 defHoldEffect); bool32 IsAromaVeilProtectedMove(u32 move); bool32 IsNonVolatileStatusMoveEffect(u32 moveEffect); diff --git a/include/battle_util.h b/include/battle_util.h index 1d58221486..aa8967e313 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -221,7 +221,7 @@ void CopyMonAbilityAndTypesToBattleMon(u32 battler, struct Pokemon *mon); void RecalcBattlerStats(u32 battler, struct Pokemon *mon); bool32 IsAlly(u32 battlerAtk, u32 battlerDef); bool32 IsGen6ExpShareEnabled(void); -bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly); +bool32 MoveHasMoveEffect(u32 move, u32 moveEffect); bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance); bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect); bool32 MoveHasMoveEffectSelfArg(u32 move, u32 moveEffect, u32 argument); diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 2097f998df..490fe38801 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3675,7 +3675,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_LEECH_SEED: if (IS_BATTLER_OF_TYPE(battlerDef, TYPE_GRASS) || gStatuses3[battlerDef] & STATUS3_LEECHSEED - || HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN, FALSE) + || HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) || aiData->abilities[battlerDef] == ABILITY_LIQUID_OOZE || aiData->abilities[battlerDef] == ABILITY_MAGIC_GUARD) break; @@ -4032,7 +4032,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_SWAGGER: if (HasMoveEffect(battlerAtk, EFFECT_FOUL_PLAY) || HasMoveEffect(battlerAtk, EFFECT_PSYCH_UP) - || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF, FALSE)) + || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF)) ADJUST_SCORE(1); if (aiData->abilities[battlerDef] == ABILITY_CONTRARY) @@ -4042,7 +4042,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; case EFFECT_FLATTER: if (HasMoveEffect(battlerAtk, EFFECT_PSYCH_UP) - || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF, FALSE)) + || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_SPECTRAL_THIEF)) ADJUST_SCORE(2); if (aiData->abilities[battlerDef] == ABILITY_CONTRARY) @@ -4910,7 +4910,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score } break; case MOVE_EFFECT_WRAP: - if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN, FALSE) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) ADJUST_SCORE(5); break; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index ca9ba95169..f9410bf68a 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -1980,7 +1980,7 @@ bool32 HasMoveEffectANDArg(u32 battlerId, u32 effect, u32 argument) return FALSE; } -bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly) +bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect) { s32 i; u16 *moves = GetMovesArray(battlerId); @@ -1988,7 +1988,23 @@ bool32 HasMoveWithMoveEffect(u32 battlerId, u32 moveEffect, u32 effectHitOnly) for (i = 0; i < MAX_MON_MOVES; i++) { if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE - && MoveHasMoveEffect(moves[i], moveEffect, effectHitOnly)) + && MoveHasMoveEffect(moves[i], moveEffect)) + return TRUE; + } + + return FALSE; +} + +bool32 HasMoveWithMoveEffectExcept(u32 battlerId, u32 moveEffect, u32 exception) +{ + s32 i; + u16 *moves = GetMovesArray(battlerId); + + for (i = 0; i < MAX_MON_MOVES; i++) + { + if (moves[i] != MOVE_NONE && moves[i] != MOVE_UNAVAILABLE + && gBattleMoves[moves[i]].effect != exception + && MoveHasMoveEffect(moves[i], moveEffect)) return TRUE; } @@ -2103,8 +2119,8 @@ bool32 IsTrappingMove(u32 move) //case EFFECT_NO_RETREAT: // TODO return TRUE; default: - return MoveHasMoveEffect(move, MOVE_EFFECT_PREVENT_ESCAPE, FALSE) - || MoveHasMoveEffect(move, MOVE_EFFECT_WRAP, FALSE); + return MoveHasMoveEffect(move, MOVE_EFFECT_PREVENT_ESCAPE) + || MoveHasMoveEffect(move, MOVE_EFFECT_WRAP); } } @@ -3722,7 +3738,7 @@ void IncreaseParalyzeScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score) if ((defSpeed >= atkSpeed && defSpeed / 2 < atkSpeed) // You'll go first after paralyzing foe || HasMoveEffectANDArg(battlerAtk, EFFECT_DOUBLE_POWER_ON_ARG_STATUS, STATUS1_PARALYSIS) - || HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE) // filter out Fake Out + || (HasMoveWithMoveEffectExcept(battlerAtk, MOVE_EFFECT_FLINCH, EFFECT_FAKE_OUT)) // filter out Fake Out || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION || gBattleMons[battlerDef].status2 & STATUS2_CONFUSION) ADJUST_SCORE_PTR(4); @@ -3763,7 +3779,7 @@ void IncreaseConfusionScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score { if (gBattleMons[battlerDef].status1 & STATUS1_PARALYSIS || gBattleMons[battlerDef].status2 & STATUS2_INFATUATION - || (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && HasMoveWithMoveEffect(battlerAtk, MOVE_EFFECT_FLINCH, TRUE))) + || (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && HasMoveWithMoveEffectExcept(battlerAtk, MOVE_EFFECT_FLINCH, EFFECT_FAKE_OUT))) ADJUST_SCORE_PTR(3); else ADJUST_SCORE_PTR(2); diff --git a/src/battle_dome.c b/src/battle_dome.c index a3a180637a..bf6f4b3fa8 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4062,7 +4062,7 @@ static bool32 IsDomeStatusMoveEffect(u32 move) case EFFECT_CURSE: return TRUE; default: - return MoveHasMoveEffect(move, MOVE_EFFECT_WRAP, FALSE); + return MoveHasMoveEffect(move, MOVE_EFFECT_WRAP); } } diff --git a/src/battle_tv.c b/src/battle_tv.c index b2053b665a..92f74462da 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -1275,16 +1275,16 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) // various cases add/remove points if (gBattleMoves[arg2].recoil > 0) baseFromEffect++; // recoil moves - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RAPIDSPIN, FALSE)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RAPIDSPIN)) baseFromEffect++; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN, FALSE) - || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN, FALSE)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN) + || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN)) baseFromEffect += 2; // Overheat etc & Superpower - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_STEAL_ITEM, FALSE)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_STEAL_ITEM)) baseFromEffect += 3; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP, FALSE)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP)) baseFromEffect += 3; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RECHARGE, FALSE)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RECHARGE)) baseFromEffect += 4; movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg1] += baseFromEffect; diff --git a/src/battle_util.c b/src/battle_util.c index 8242d956f8..6775ff8a26 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -5929,7 +5929,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && !gProtectStructs[gBattlerAttacker].confusionSelfDmg && RandomWeighted(RNG_STENCH, 9, 1) && !IS_MOVE_STATUS(move) - && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH, FALSE)) + && !MoveHasMoveEffect(gCurrentMove, MOVE_EFFECT_FLINCH)) { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); @@ -11417,13 +11417,13 @@ bool32 IsGen6ExpShareEnabled(void) #endif } -bool32 MoveHasMoveEffect(u32 move, u32 moveEffect, bool32 effectHitOnly) +bool32 MoveHasMoveEffect(u32 move, u32 moveEffect) { u8 i; for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect - && !(effectHitOnly && gBattleMoves[move].effect != EFFECT_HIT)) + && gBattleMoves[move].additionalEffects[i].self == FALSE) return TRUE; } return FALSE; diff --git a/test/battle/ability/contrary.c b/test/battle/ability/contrary.c index e0498e83cf..9ab3f42806 100644 --- a/test/battle/ability/contrary.c +++ b/test/battle/ability/contrary.c @@ -82,7 +82,7 @@ SINGLE_BATTLE_TEST("Contrary raises stats after using a move which would normall PARAMETRIZE { ability = ABILITY_CONTRARY; } PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_OVERHEAT, MOVE_EFFECT_SP_ATK_TWO_DOWN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffectSelf(MOVE_OVERHEAT, MOVE_EFFECT_SP_ATK_TWO_DOWN) == TRUE); ASSUME(gBattleMoves[MOVE_OVERHEAT].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SPINDA) { Ability(ability); } diff --git a/test/battle/ability/hyper_cutter.c b/test/battle/ability/hyper_cutter.c index 1e50728033..90ba7aeb27 100644 --- a/test/battle/ability/hyper_cutter.c +++ b/test/battle/ability/hyper_cutter.c @@ -79,7 +79,7 @@ SINGLE_BATTLE_TEST("Hyper Cutter is ignored by Mold Breaker") SINGLE_BATTLE_TEST("Hyper Cutter doesn't prevent Attack stage reduction from moves used by the user") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_SUPERPOWER, MOVE_EFFECT_ATK_DEF_DOWN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffectSelf(MOVE_SUPERPOWER, MOVE_EFFECT_ATK_DEF_DOWN) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); } } WHEN { @@ -117,7 +117,7 @@ SINGLE_BATTLE_TEST("Hyper Cutter doesn't prevent Spectral Thief from resetting p { GIVEN { ASSUME(gBattleMoves[MOVE_SWORDS_DANCE].effect == EFFECT_ATTACK_UP_2); - ASSUME(gBattleMoves[MOVE_SPECTRAL_THIEF].additionalEffects[0].moveEffect == MOVE_EFFECT_SPECTRAL_THIEF); + ASSUME(MoveHasMoveEffect(MOVE_SPECTRAL_THIEF, MOVE_EFFECT_SPECTRAL_THIEF)); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); } } WHEN { diff --git a/test/battle/ability/immunity.c b/test/battle/ability/immunity.c index 4260498244..c92e9041e1 100644 --- a/test/battle/ability/immunity.c +++ b/test/battle/ability/immunity.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Immunity prevents Poison Sting poison") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SNORLAX) { Ability(ABILITY_IMMUNITY); } } WHEN { diff --git a/test/battle/ability/keen_eye.c b/test/battle/ability/keen_eye.c index fdbdbc98b5..6f3e63c5b5 100644 --- a/test/battle/ability/keen_eye.c +++ b/test/battle/ability/keen_eye.c @@ -174,7 +174,7 @@ SINGLE_BATTLE_TEST("Keen Eye & Gen9+ Illuminate don't prevent Spectral Thief fro GIVEN { ASSUME(gBattleMoves[MOVE_HONE_CLAWS].effect == EFFECT_ATTACK_ACCURACY_UP); - ASSUME(MoveHasMoveEffect(MOVE_SPECTRAL_THIEF, MOVE_EFFECT_SPECTRAL_THIEF, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_SPECTRAL_THIEF, MOVE_EFFECT_SPECTRAL_THIEF) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(species) { Ability(ability); } } WHEN { diff --git a/test/battle/ability/pastel_veil.c b/test/battle/ability/pastel_veil.c index 7847b2efd6..8e6c8d5c12 100644 --- a/test/battle/ability/pastel_veil.c +++ b/test/battle/ability/pastel_veil.c @@ -4,7 +4,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } } WHEN { @@ -18,7 +18,7 @@ SINGLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison") DOUBLE_BATTLE_TEST("Pastel Veil prevents Poison Sting poison on partner") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON) == TRUE); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_PONYTA_GALARIAN) { Ability(ABILITY_PASTEL_VEIL); } diff --git a/test/battle/ability/purifying_salt.c b/test/battle/ability/purifying_salt.c index 8c2e92bcd5..4f62140f60 100644 --- a/test/battle/ability/purifying_salt.c +++ b/test/battle/ability/purifying_salt.c @@ -47,7 +47,7 @@ SINGLE_BATTLE_TEST("Purifying Salt grants immunity to status effects") ASSUME(gBattleMoves[MOVE_HYPNOSIS].effect == EFFECT_SLEEP); ASSUME(gBattleMoves[MOVE_THUNDER_WAVE].effect == EFFECT_PARALYZE); ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); - ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_PURIFYING_SALT); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 7d6dc4d3e5..b9e01c0d86 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -4,7 +4,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS) == TRUE); } AI_SINGLE_BATTLE_TEST("AI sees increased base power of Facade") @@ -83,7 +83,7 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") // GIVEN { // ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); -// ASSUME(MoveHasMoveEffect(MOVE_TROP_KICK, MOVE_EFFECT_ATK_MINUS_1, FALSE) == TRUE); +// ASSUME(MoveHasMoveEffect(MOVE_TROP_KICK, MOVE_EFFECT_ATK_MINUS_1) == TRUE); // AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); // PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } // OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_TROP_KICK, MOVE_GRAV_APPLE); } diff --git a/test/battle/form_change/status.c b/test/battle/form_change/status.c index a93b4a73cb..6bdc83efc8 100644 --- a/test/battle/form_change/status.c +++ b/test/battle/form_change/status.c @@ -3,7 +3,7 @@ SINGLE_BATTLE_TEST("Shaymin-Sky reverts to Shaymin-Land when frozen or frostbitten") { - ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE)); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE)); GIVEN { PLAYER(SPECIES_SHAYMIN_SKY); OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/hold_effect/air_balloon.c b/test/battle/hold_effect/air_balloon.c index 043028cc69..cb16972d5c 100644 --- a/test/battle/hold_effect/air_balloon.c +++ b/test/battle/hold_effect/air_balloon.c @@ -109,7 +109,7 @@ SINGLE_BATTLE_TEST("Air Balloon pops before it can be stolen with Thief or Covet PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { - ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_STEAL_ITEM) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_AIR_BALLOON); }; OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/hold_effect/clear_amulet.c b/test/battle/hold_effect/clear_amulet.c index 7dceb002ee..39e5b3344f 100644 --- a/test/battle/hold_effect/clear_amulet.c +++ b/test/battle/hold_effect/clear_amulet.c @@ -72,12 +72,12 @@ SINGLE_BATTLE_TEST("Clear Amulet prevents secondary effects that reduce stats") PARAMETRIZE { move = MOVE_MUD_SLAP; } GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_AURORA_BEAM, MOVE_EFFECT_ATK_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_ROCK_SMASH, MOVE_EFFECT_DEF_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_BUBBLE_BEAM, MOVE_EFFECT_SPD_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_SNARL, MOVE_EFFECT_SP_ATK_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_PSYCHIC, MOVE_EFFECT_SP_DEF_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_MUD_SLAP, MOVE_EFFECT_ACC_MINUS_1, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_AURORA_BEAM, MOVE_EFFECT_ATK_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ROCK_SMASH, MOVE_EFFECT_DEF_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BUBBLE_BEAM, MOVE_EFFECT_SPD_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_SNARL, MOVE_EFFECT_SP_ATK_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_PSYCHIC, MOVE_EFFECT_SP_DEF_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MUD_SLAP, MOVE_EFFECT_ACC_MINUS_1) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_CLEAR_AMULET); }; } WHEN { diff --git a/test/battle/hold_effect/red_card.c b/test/battle/hold_effect/red_card.c index c22dee92b0..9183b0342d 100644 --- a/test/battle/hold_effect/red_card.c +++ b/test/battle/hold_effect/red_card.c @@ -170,7 +170,7 @@ SINGLE_BATTLE_TEST("Red Card does not activate if stolen by a move") bool32 activate; PARAMETRIZE { item = ITEM_NONE; activate = FALSE; } PARAMETRIZE { item = ITEM_POTION; activate = TRUE; } - ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM) == TRUE); GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); } diff --git a/test/battle/hold_effect/white_herb.c b/test/battle/hold_effect/white_herb.c index fa140c8d93..010c5c3bb2 100644 --- a/test/battle/hold_effect/white_herb.c +++ b/test/battle/hold_effect/white_herb.c @@ -135,7 +135,7 @@ SINGLE_BATTLE_TEST("White Herb wont have time to activate if it is knocked off o KNOWN_FAILING; // Knock off fails, Thief is fine GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THIEF, MOVE_EFFECT_STEAL_ITEM) == TRUE); ASSUME(gBattleMoves[MOVE_KNOCK_OFF].effect == EFFECT_KNOCK_OFF); PLAYER(SPECIES_SLUGMA) { Ability(ABILITY_WEAK_ARMOR); Item(ITEM_WHITE_HERB); } OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/move.c b/test/battle/move.c index f30f08b826..594161099b 100644 --- a/test/battle/move.c +++ b/test/battle/move.c @@ -27,7 +27,7 @@ SINGLE_BATTLE_TEST("AdditionalEffect.chance controls the proportion of secondary PARAMETRIZE { move = MOVE_THUNDER_SHOCK; } PARAMETRIZE { move = MOVE_DISCHARGE; } PARAMETRIZE { move = MOVE_NUZZLE; } - ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(move, MOVE_EFFECT_PARALYSIS) == TRUE); ASSUME(0 < gBattleMoves[move].additionalEffects[0].chance && gBattleMoves[move].additionalEffects[0].chance <= 100); PASSES_RANDOMLY(gBattleMoves[move].additionalEffects[0].chance, 100, RNG_SECONDARY_EFFECT); GIVEN { diff --git a/test/battle/move_effect/axe_kick.c b/test/battle/move_effect/axe_kick.c index a11ab1448a..ee68f04adb 100644 --- a/test/battle/move_effect/axe_kick.c +++ b/test/battle/move_effect/axe_kick.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_AXE_KICK].effect == EFFECT_RECOIL_IF_MISS); - ASSUME(MoveHasMoveEffect(MOVE_AXE_KICK, MOVE_EFFECT_CONFUSION, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_AXE_KICK, MOVE_EFFECT_CONFUSION) == TRUE); } SINGLE_BATTLE_TEST("Axe Kick confuses the target") diff --git a/test/battle/move_effect/barb_barrage.c b/test/battle/move_effect/barb_barrage.c index b66535a5fc..61ac2101b6 100644 --- a/test/battle/move_effect/barb_barrage.c +++ b/test/battle/move_effect/barb_barrage.c @@ -5,7 +5,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_DOUBLE_POWER_ON_ARG_STATUS); ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].argument == STATUS1_PSN_ANY); - ASSUME(MoveHasMoveEffect(MOVE_BARB_BARRAGE, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BARB_BARRAGE, MOVE_EFFECT_POISON) == TRUE); } SINGLE_BATTLE_TEST("Barb Barrage inflicts poison") diff --git a/test/battle/move_effect/bug_bite.c b/test/battle/move_effect/bug_bite.c index 3f22b238df..deb3f77da8 100644 --- a/test/battle/move_effect/bug_bite.c +++ b/test/battle/move_effect/bug_bite.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_BUG_BITE, MOVE_EFFECT_BUG_BITE, FALSE)); + ASSUME(MoveHasMoveEffect(MOVE_BUG_BITE, MOVE_EFFECT_BUG_BITE)); ASSUME(gBattleMoves[MOVE_BUG_BITE].pp == 20); } diff --git a/test/battle/move_effect/burn_hit.c b/test/battle/move_effect/burn_hit.c index 7530018228..27eab45ee9 100644 --- a/test/battle/move_effect/burn_hit.c +++ b/test/battle/move_effect/burn_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN) == TRUE); } SINGLE_BATTLE_TEST("Ember inflicts burn") @@ -42,7 +42,7 @@ SINGLE_BATTLE_TEST("Ember cannot burn a Fire-type Pokémon") DOUBLE_BATTLE_TEST("Lava Plume inflicts burn to every battler on the field") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_LAVA_PLUME, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_LAVA_PLUME, MOVE_EFFECT_BURN) == TRUE); ASSUME(gBattleMoves[MOVE_LAVA_PLUME].target == MOVE_TARGET_FOES_AND_ALLY); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WOBBUFFET); @@ -68,7 +68,7 @@ SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") { PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN) == TRUE); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -84,7 +84,7 @@ SINGLE_BATTLE_TEST("Matcha Gotcha inflicts burn 20% of the time") DOUBLE_BATTLE_TEST("Matcha Gatcha can burn both targets") { GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MATCHA_GOTCHA, MOVE_EFFECT_BURN) == TRUE); PLAYER(SPECIES_WOBBUFFET) { HP(1); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -110,7 +110,7 @@ SINGLE_BATTLE_TEST("Scald shouldn't burn a Water-type Pokémon") { GIVEN { ASSUME(gSpeciesInfo[SPECIES_SQUIRTLE].types[0] == TYPE_WATER); - ASSUME(MoveHasMoveEffect(MOVE_SCALD, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_SCALD, MOVE_EFFECT_BURN) == TRUE); ASSUME(gBattleMoves[MOVE_SCALD].type == TYPE_WATER); PLAYER(SPECIES_SQUIRTLE); OPPONENT(SPECIES_SQUIRTLE); diff --git a/test/battle/move_effect/dire_claw.c b/test/battle/move_effect/dire_claw.c index 5369248dc0..c8cfaa9248 100644 --- a/test/battle/move_effect/dire_claw.c +++ b/test/battle/move_effect/dire_claw.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_DIRE_CLAW, MOVE_EFFECT_DIRE_CLAW, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_DIRE_CLAW, MOVE_EFFECT_DIRE_CLAW) == TRUE); } SINGLE_BATTLE_TEST("Dire Claw can inflict poison, paralysis or sleep") diff --git a/test/battle/move_effect/flinch_hit.c b/test/battle/move_effect/flinch_hit.c index 742675b59d..a6ad63fec4 100644 --- a/test/battle/move_effect/flinch_hit.c +++ b/test/battle/move_effect/flinch_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_HEADBUTT, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_HEADBUTT, MOVE_EFFECT_FLINCH) == TRUE); } SINGLE_BATTLE_TEST("Headbutt flinches the target if attacker is faster") diff --git a/test/battle/move_effect/flinch_status.c b/test/battle/move_effect/flinch_status.c index 18d0110b95..2194a22681 100644 --- a/test/battle/move_effect/flinch_status.c +++ b/test/battle/move_effect/flinch_status.c @@ -3,12 +3,12 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FREEZE, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_BURN, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_PARALYSIS) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_FANG, MOVE_EFFECT_FLINCH) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FREEZE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_ICE_FANG, MOVE_EFFECT_FLINCH) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_BURN) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_FIRE_FANG, MOVE_EFFECT_FLINCH) == TRUE); } SINGLE_BATTLE_TEST("Thunder, Ice and Fire Fang inflict status 10% of the time") diff --git a/test/battle/move_effect/freeze_hit.c b/test/battle/move_effect/freeze_hit.c index 1b9a6d5bb6..8d5b34b794 100644 --- a/test/battle/move_effect/freeze_hit.c +++ b/test/battle/move_effect/freeze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POWDER_SNOW, MOVE_EFFECT_FREEZE_OR_FROSTBITE) == TRUE); ASSUME(gBattleMoves[MOVE_BLIZZARD].accuracy == 70); } @@ -75,7 +75,7 @@ SINGLE_BATTLE_TEST("Freezing Glare shouldn't freeze Psychic-types") { GIVEN { ASSUME(gSpeciesInfo[SPECIES_ARTICUNO_GALARIAN].types[0] == TYPE_PSYCHIC); - ASSUME(MoveHasMoveEffect(MOVE_FREEZING_GLARE, MOVE_EFFECT_FREEZE_OR_FROSTBITE, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_FREEZING_GLARE, MOVE_EFFECT_FREEZE_OR_FROSTBITE) == TRUE); ASSUME(gBattleMoves[MOVE_FREEZING_GLARE].type == TYPE_PSYCHIC); PLAYER(SPECIES_ARTICUNO_GALARIAN); OPPONENT(SPECIES_ARTICUNO_GALARIAN); diff --git a/test/battle/move_effect/hit_set_entry_hazardss.c b/test/battle/move_effect/hit_set_entry_hazardss.c index 30a561d111..063adbb6e6 100644 --- a/test/battle/move_effect/hit_set_entry_hazardss.c +++ b/test/battle/move_effect/hit_set_entry_hazardss.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_STONE_AXE, MOVE_EFFECT_STEALTH_ROCK, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_CEASELESS_EDGE, MOVE_EFFECT_SPIKES, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_STONE_AXE, MOVE_EFFECT_STEALTH_ROCK) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_CEASELESS_EDGE, MOVE_EFFECT_SPIKES) == TRUE); } SINGLE_BATTLE_TEST("Stone Axe / Ceaseless Edge set up hazards after hitting the target") diff --git a/test/battle/move_effect/jaw_lock.c b/test/battle/move_effect/jaw_lock.c index 1b786a1c73..899a0b297a 100644 --- a/test/battle/move_effect/jaw_lock.c +++ b/test/battle/move_effect/jaw_lock.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_JAW_LOCK, MOVE_EFFECT_TRAP_BOTH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_JAW_LOCK, MOVE_EFFECT_TRAP_BOTH) == TRUE); } SINGLE_BATTLE_TEST("Jaw Lock traps both opponents") diff --git a/test/battle/move_effect/make_it_rain.c b/test/battle/move_effect/make_it_rain.c index 11766f1206..5547ea55d1 100644 --- a/test/battle/move_effect/make_it_rain.c +++ b/test/battle/move_effect/make_it_rain.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_MAKE_IT_RAIN, MOVE_EFFECT_PAYDAY, FALSE)); + ASSUME(MoveHasMoveEffect(MOVE_MAKE_IT_RAIN, MOVE_EFFECT_PAYDAY)); ASSUME(MoveHasMoveEffectSelf(MOVE_MAKE_IT_RAIN, MOVE_EFFECT_SP_ATK_MINUS_1)); } diff --git a/test/battle/move_effect/mortal_spin.c b/test/battle/move_effect/mortal_spin.c index 24ee320cc3..5952c58983 100644 --- a/test/battle/move_effect/mortal_spin.c +++ b/test/battle/move_effect/mortal_spin.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(MoveHasMoveEffectSelf(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON) == TRUE); } SINGLE_BATTLE_TEST("Mortal Spin blows away Wrap, hazards and poisons foe") diff --git a/test/battle/move_effect/paralyze_hit.c b/test/battle/move_effect/paralyze_hit.c index 6c2b3b5cf6..158c19d316 100644 --- a/test/battle/move_effect/paralyze_hit.c +++ b/test/battle/move_effect/paralyze_hit.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_THUNDER_SHOCK, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THUNDER_SHOCK, MOVE_EFFECT_PARALYSIS) == TRUE); } SINGLE_BATTLE_TEST("Thunder Shock inflicts paralysis") @@ -48,7 +48,7 @@ SINGLE_BATTLE_TEST("Body Slam shouldn't paralyze Normal-types") { GIVEN { ASSUME(gSpeciesInfo[SPECIES_TAUROS].types[0] == TYPE_NORMAL); - ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BODY_SLAM, MOVE_EFFECT_PARALYSIS) == TRUE); ASSUME(gBattleMoves[MOVE_BODY_SLAM].type == TYPE_NORMAL); PLAYER(SPECIES_TAUROS); OPPONENT(SPECIES_TAUROS); diff --git a/test/battle/move_effect/pledge.c b/test/battle/move_effect/pledge.c index d6de26fcdf..0c91c0ed4d 100644 --- a/test/battle/move_effect/pledge.c +++ b/test/battle/move_effect/pledge.c @@ -38,7 +38,7 @@ DOUBLE_BATTLE_TEST("Rainbow doubles the chance of secondary move effects") { PASSES_RANDOMLY(20, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_EMBER, MOVE_EFFECT_BURN) == TRUE); PLAYER(SPECIES_WOBBUFFET) { Speed(4); } PLAYER(SPECIES_WYNAUT) { Speed(3); } OPPONENT(SPECIES_WOBBUFFET) { Speed(8); } @@ -59,7 +59,7 @@ DOUBLE_BATTLE_TEST("Rainbow flinch chance does not stack with Serene Grace") { PASSES_RANDOMLY(60, 100, RNG_SECONDARY_EFFECT); GIVEN { - ASSUME(MoveHasMoveEffect(MOVE_BITE, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_BITE, MOVE_EFFECT_FLINCH) == TRUE); PLAYER(SPECIES_TOGEPI) { Speed(8); Ability(ABILITY_SERENE_GRACE); } PLAYER(SPECIES_WOBBUFFET) { Speed(5); } OPPONENT(SPECIES_WOBBUFFET) { Speed(4); } diff --git a/test/battle/move_effect/poison_hit.c b/test/battle/move_effect/poison_hit.c index f114271d8b..4743ff3680 100644 --- a/test/battle/move_effect/poison_hit.c +++ b/test/battle/move_effect/poison_hit.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_TWINEEDLE, MOVE_EFFECT_POISON, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_POISON_STING, MOVE_EFFECT_POISON) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TWINEEDLE, MOVE_EFFECT_POISON) == TRUE); } SINGLE_BATTLE_TEST("Poison Sting inflicts poison") diff --git a/test/battle/move_effect/relic_song.c b/test/battle/move_effect/relic_song.c index 52dcfac239..513771d565 100644 --- a/test/battle/move_effect/relic_song.c +++ b/test/battle/move_effect/relic_song.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG); - ASSUME(MoveHasMoveEffect(MOVE_RELIC_SONG, MOVE_EFFECT_SLEEP, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_RELIC_SONG, MOVE_EFFECT_SLEEP) == TRUE); ASSUME(P_GEN_5_POKEMON == TRUE); } diff --git a/test/battle/move_effect/spin_out.c b/test/battle/move_effect/spin_out.c index c0b3657c58..84ebb17166 100644 --- a/test/battle/move_effect/spin_out.c +++ b/test/battle/move_effect/spin_out.c @@ -3,8 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_SPIN_OUT, MOVE_EFFECT_SPD_MINUS_2, FALSE) == TRUE); - ASSUME(gBattleMoves[MOVE_SPIN_OUT].additionalEffects[0].self == TRUE); + ASSUME(MoveHasMoveEffectSelf(MOVE_SPIN_OUT, MOVE_EFFECT_SPD_MINUS_2) == TRUE); } SINGLE_BATTLE_TEST("Spin Out lowers speed by 2 stages") diff --git a/test/battle/move_effect/throat_chop.c b/test/battle/move_effect/throat_chop.c index bdff4053b3..20b701915b 100644 --- a/test/battle/move_effect/throat_chop.c +++ b/test/battle/move_effect/throat_chop.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_THROAT_CHOP, MOVE_EFFECT_THROAT_CHOP, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_THROAT_CHOP, MOVE_EFFECT_THROAT_CHOP) == TRUE); } SINGLE_BATTLE_TEST("Throat Chop prevents the usage of sound moves") diff --git a/test/battle/move_effect/tri_attack.c b/test/battle/move_effect/tri_attack.c index 6f321d4a5c..562f2497b1 100644 --- a/test/battle/move_effect/tri_attack.c +++ b/test/battle/move_effect/tri_attack.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_TRI_ATTACK, MOVE_EFFECT_TRI_ATTACK, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TRI_ATTACK, MOVE_EFFECT_TRI_ATTACK) == TRUE); } SINGLE_BATTLE_TEST("Tri Attack can inflict paralysis, burn or freeze") diff --git a/test/battle/move_effect/triple_arrows.c b/test/battle/move_effect/triple_arrows.c index 42b48aa034..30c37ff3bb 100644 --- a/test/battle/move_effect/triple_arrows.c +++ b/test/battle/move_effect/triple_arrows.c @@ -3,8 +3,8 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_DEF_MINUS_1, FALSE) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_FLINCH, FALSE) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_DEF_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_TRIPLE_ARROWS, MOVE_EFFECT_FLINCH) == TRUE); } SINGLE_BATTLE_TEST("Triple Arrows may lower Defense by one stage") From 515aa367bfeb542e1cfa888ebf4b86351e9946e9 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Sat, 30 Dec 2023 10:10:21 +0000 Subject: [PATCH 035/141] VSync BENCHMARKs and avoid AdvanceRandom in tests (#3867) --- include/test/test.h | 3 +++ src/main.c | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/include/test/test.h b/include/test/test.h index 918d00399b..72bc36ee77 100644 --- a/include/test/test.h +++ b/include/test/test.h @@ -165,6 +165,9 @@ struct Benchmark { s32 ticks; }; static inline void BenchmarkStart(void) { gTestRunnerState.inBenchmark = TRUE; + // Wait for a v-blank so that comparing two benchmarks is not affected + // by the v-count (different numbers of IRQs may run). + VBlankIntrWait(); REG_TM3CNT = (TIMER_ENABLE | TIMER_64CLK) << 16; } diff --git a/src/main.c b/src/main.c index d850bc27bc..1f2b712750 100644 --- a/src/main.c +++ b/src/main.c @@ -23,6 +23,7 @@ #include "intro.h" #include "main.h" #include "trainer_hill.h" +#include "test_runner.h" #include "constants/rgb.h" static void VBlankIntr(void); @@ -372,7 +373,7 @@ static void VBlankIntr(void) m4aSoundMain(); TryReceiveLinkBattleData(); - if (!gMain.inBattle || !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_RECORDED))) + if (!gTestRunnerEnabled && (!gMain.inBattle || !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_RECORDED)))) Random(); UpdateWirelessStatusIndicatorSprite(); From be2e3cf05649ef6be3424b90fdcda689f6822976 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 19:41:03 +0900 Subject: [PATCH 036/141] Updated primary/secondary macros Makes things just a little easier to keep track of where move effects are being set and run --- asm/macros/battle_script.inc | 10 +++- data/battle_scripts_1.s | 97 +++++++++++------------------------- 2 files changed, 38 insertions(+), 69 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 69461579a3..0f7bfa4783 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -98,11 +98,17 @@ jumpifhalfword CMP_EQUAL, sMOVE_EFFECT, MOVE_EFFECT_CONTINUE, 1b .endm - .macro seteffectprimary + .macro seteffectprimary moveEffect=0 + .if \moveEffect != 0 + setmoveeffect \moveEffect + .endif .byte 0x16 .endm - .macro seteffectsecondary + .macro seteffectsecondary moveEffect=0 + .if \moveEffect != 0 + setmoveeffect \moveEffect + .endif .byte 0x17 .endm diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index cfa3ccaf95..d0bb9dad01 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -910,13 +910,11 @@ BattleScript_FirstChargingTurnMeteorBeam:: attackanimation waitanimation orword gHitMarker, HITMARKER_CHARGING - setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID printfromtable gFirstTurnOfTwoStringIds waitmessage B_WAIT_TIME_LONG - setmoveeffect MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER - seteffectsecondary + seteffectsecondary MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER return BattleScript_EffectSkyDrop: @@ -967,8 +965,7 @@ BattleScript_SkyDropChangedTarget: goto BattleScript_MoveEnd BattleScript_SkyDropFlyingConfuseLock: - setmoveeffect MOVE_EFFECT_CONFUSION - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION BattleScript_SkyDropFlyingAlreadyConfused: setmoveeffect MOVE_EFFECT_THRASH clearstatusfromeffect BS_TARGET @@ -1028,16 +1025,13 @@ BattleScript_FlingFailConsumeItem:: goto BattleScript_FailedFromAtkString BattleScript_FlingFlameOrb: - setmoveeffect MOVE_EFFECT_BURN | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_BURN goto BattleScript_FlingEnd BattleScript_FlingFlinch: - setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_FLINCH goto BattleScript_FlingEnd BattleScript_FlingLightBall: - setmoveeffect MOVE_EFFECT_PARALYSIS | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_PARALYSIS goto BattleScript_FlingEnd BattleScript_FlingMentalHerb: curecertainstatuses BS_TARGET @@ -1050,12 +1044,10 @@ BattleScript_FlingMentalHerb: restoretarget goto BattleScript_FlingEnd BattleScript_FlingPoisonBarb: - setmoveeffect MOVE_EFFECT_POISON | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_POISON goto BattleScript_FlingEnd BattleScript_FlingToxicOrb: - setmoveeffect MOVE_EFFECT_TOXIC | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_TOXIC goto BattleScript_FlingEnd BattleScript_FlingWhiteHerb: tryresetnegativestatstages BS_TARGET @@ -1173,8 +1165,7 @@ BattleScript_EffectNoRetreat: waitanimation call BattleScript_AllStatsUp jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_MoveEnd - setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_PREVENT_ESCAPE | MOVE_EFFECT_AFFECTS_USER printstring STRINGID_CANTESCAPEDUETOUSEDMOVE waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -1195,8 +1186,7 @@ BattleScript_EffectHyperspaceFuryUnbound:: attackstring pause B_WAIT_TIME_LONG ppreduce - setmoveeffect MOVE_EFFECT_FEINT - seteffectprimary + seteffectprimary MOVE_EFFECT_FEINT goto BattleScript_HitFromCritCalc BattleScript_ButHoopaCantUseIt: @@ -1375,10 +1365,6 @@ BattleScript_JungleHealingTryRestoreAlly: setallytonexttarget JungleHealing_RestoreTargetHealth goto BattleScript_MoveEnd -BattleScript_NoMoveEffect: - setmoveeffect 0 - goto BattleScript_EffectHit - BattleScript_EffectRelicSong: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET @@ -2119,8 +2105,7 @@ BattleScript_ToxicThreadPrintString:: printfromtable gStatDownStringIds waitmessage B_WAIT_TIME_LONG BattleScript_ToxicThreadTryPsn:: - setmoveeffect MOVE_EFFECT_POISON - seteffectprimary + seteffectprimary MOVE_EFFECT_POISON goto BattleScript_MoveEnd BattleScript_EffectVenomDrench: @@ -3145,8 +3130,7 @@ BattleScript_EffectSleep:: jumpifsafeguard BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect MOVE_EFFECT_SLEEP - seteffectprimary + seteffectprimary MOVE_EFFECT_SLEEP goto BattleScript_MoveEnd BattleScript_TerrainPreventsEnd2:: @@ -3702,8 +3686,7 @@ BattleScript_EffectToxic:: jumpifsafeguard BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect MOVE_EFFECT_TOXIC - seteffectprimary + seteffectprimary MOVE_EFFECT_TOXIC resultmessage waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -3813,8 +3796,7 @@ BattleScriptFirstChargingTurnAfterAttackString: attackanimation waitanimation orword gHitMarker, HITMARKER_CHARGING - setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER return BattleScript_EffectSuperFang:: @@ -3908,8 +3890,7 @@ BattleScript_EffectConfuse: jumpifsafeguard BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect MOVE_EFFECT_CONFUSION - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION resultmessage waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -4032,8 +4013,7 @@ BattleScript_EffectPoison:: jumpifsafeguard BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect MOVE_EFFECT_POISON - seteffectprimary + seteffectprimary MOVE_EFFECT_POISON resultmessage waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -4062,8 +4042,7 @@ BattleScript_BattleScript_EffectParalyzeNoTypeCalc: bichalfword gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE attackanimation waitanimation - setmoveeffect MOVE_EFFECT_PARALYSIS - seteffectprimary + seteffectprimary MOVE_EFFECT_PARALYSIS resultmessage waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -4195,9 +4174,7 @@ BattleScript_MoveUsedMustRecharge:: BattleScript_EffectRage:: attackcanceler accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE - setmoveeffect MOVE_EFFECT_RAGE - seteffectprimary - setmoveeffect 0 + seteffectprimary MOVE_EFFECT_RAGE goto BattleScript_HitFromAtkString BattleScript_RageMiss:: setmoveeffect MOVE_EFFECT_RAGE @@ -4266,8 +4243,7 @@ BattleScript_EffectCelebrate: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd BattleScript_EffectHappyHour: - setmoveeffect MOVE_EFFECT_HAPPY_HOUR - seteffectprimary + seteffectprimary MOVE_EFFECT_HAPPY_HOUR goto BattleScript_MoveEnd BattleScript_EffectDisable:: @@ -4520,8 +4496,7 @@ BattleScript_EffectMeanLook:: .endif attackanimation waitanimation - setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE - seteffectprimary + seteffectprimary MOVE_EFFECT_PREVENT_ESCAPE printstring STRINGID_TARGETCANTESCAPENOW waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -4538,8 +4513,7 @@ BattleScript_EffectNightmare:: BattleScript_NightmareWorked:: attackanimation waitanimation - setmoveeffect MOVE_EFFECT_NIGHTMARE - seteffectprimary + seteffectprimary MOVE_EFFECT_NIGHTMARE printstring STRINGID_PKMNFELLINTONIGHTMARE waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd @@ -4714,8 +4688,7 @@ BattleScript_EffectSwagger:: BattleScript_SwaggerTryConfuse: jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents jumpifsafeguard BattleScript_SafeguardProtected - setmoveeffect MOVE_EFFECT_CONFUSION - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION goto BattleScript_MoveEnd BattleScript_EffectFuryCutter: @@ -5015,8 +4988,7 @@ BattleScript_SolarBeamDecideTurn:: goto BattleScript_TwoTurnMovesSecondTurn BattleScript_SolarBeamOnFirstTurn:: orword gHitMarker, HITMARKER_CHARGING - setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER ppreduce goto BattleScript_TwoTurnMovesSecondTurn @@ -5332,8 +5304,7 @@ BattleScript_EffectFlatter:: BattleScript_FlatterTryConfuse:: jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents jumpifsafeguard BattleScript_SafeguardProtected - setmoveeffect MOVE_EFFECT_CONFUSION - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION goto BattleScript_MoveEnd BattleScript_EffectWillOWisp:: @@ -5356,8 +5327,7 @@ BattleScript_EffectWillOWisp:: jumpifsafeguard BattleScript_SafeguardProtected attackanimation waitanimation - setmoveeffect MOVE_EFFECT_BURN - seteffectprimary + seteffectprimary MOVE_EFFECT_BURN goto BattleScript_MoveEnd BattleScript_WaterVeilPrevents:: @@ -6866,8 +6836,7 @@ BattleScript_GulpMissileNoDmgGorging: playanimation BS_TARGET, B_ANIM_FORM_CHANGE waitanimation swapattackerwithtarget - setmoveeffect MOVE_EFFECT_PARALYSIS - seteffectprimary + seteffectprimary MOVE_EFFECT_PARALYSIS swapattackerwithtarget return BattleScript_GulpMissileNoSecondEffectGorging: @@ -8976,7 +8945,6 @@ BattleScript_KingsShieldEffect:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT seteffectsecondary - setmoveeffect 0 copybyte sBATTLER, gBattlerTarget copybyte gBattlerTarget, gBattlerAttacker copybyte gBattlerAttacker, sBATTLER @@ -8987,7 +8955,6 @@ BattleScript_BanefulBunkerEffect:: orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_STATUS_ABILITY_EFFECT | HITMARKER_PASSIVE_DAMAGE bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT seteffectsecondary - setmoveeffect 0 orhalfword gMoveResultFlags, MOVE_RESULT_MISSED return @@ -9095,8 +9062,7 @@ BattleScript_TruantLoafingAround:: BattleScript_IgnoresAndFallsAsleep:: printstring STRINGID_PKMNBEGANTONAP waitmessage B_WAIT_TIME_LONG - setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER moveendto MOVEEND_NEXT_TARGET end @@ -9393,8 +9359,7 @@ BattleScript_BerryConfuseHealEnd2_Anim: datahpupdate BS_SCRIPTING printstring STRINGID_FORXCOMMAYZ waitmessage B_WAIT_TIME_LONG - setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER removeitem BS_SCRIPTING end2 @@ -9412,8 +9377,7 @@ BattleScript_BerryConfuseHealRet_Anim: datahpupdate BS_SCRIPTING printstring STRINGID_FORXCOMMAYZ waitmessage B_WAIT_TIME_LONG - setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN removeitem BS_TARGET return @@ -10364,8 +10328,7 @@ BattleScript_BerserkGeneRet_Anim: BattleScript_BerserkGeneRet_TryConfuse: jumpifability BS_SCRIPTING, ABILITY_OWN_TEMPO, BattleScript_BerserkGeneRet_OwnTempoPrevents jumpifsafeguard BattleScript_BerserkGeneRet_SafeguardProtected - setmoveeffect MOVE_EFFECT_CONFUSION - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION goto BattleScript_BerserkGeneRet_End BattleScript_BerserkGeneRet_SafeguardProtected:: pause B_WAIT_TIME_SHORT From e34373effc36d79e289bcf8952c5c5ec3971e921 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 20:29:09 +0900 Subject: [PATCH 037/141] Renamed seteffectwithchance to setadditionaleffects Function no longer has ability to apply effects from moveEffect - for that, seteffectprimary or secondary is now recommended. Removed EFFECT_RAMPAGE, updated a few tests --- asm/macros/battle_script.inc | 2 +- data/battle_scripts_1.s | 20 ++----- include/battle_script_commands.h | 2 +- include/constants/battle_move_effects.h | 2 +- src/battle_script_commands.c | 71 +++++++++++-------------- src/battle_tv.c | 4 +- src/battle_util.c | 6 +-- src/data/battle_moves.h | 20 +++++-- test/battle/ability/own_tempo.c | 2 +- test/battle/move_effect/rampage.c | 23 +++++++- 10 files changed, 82 insertions(+), 70 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 0f7bfa4783..9e88ec6d8d 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -92,7 +92,7 @@ .4byte \ptr .endm - .macro seteffectwithchance + .macro setadditionaleffects 1: .byte 0x15 jumpifhalfword CMP_EQUAL, sMOVE_EFFECT, MOVE_EFFECT_CONTINUE, 1b diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d0bb9dad01..a32b14ae81 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -45,7 +45,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectEvasionDown @ EFFECT_EVASION_DOWN .4byte BattleScript_EffectHaze @ EFFECT_HAZE .4byte BattleScript_EffectBide @ EFFECT_BIDE - .4byte BattleScript_EffectRampage @ EFFECT_RAMPAGE + .4byte BattleScript_EffectHit @ EFFECT_UNUSED_23 .4byte BattleScript_EffectRoar @ EFFECT_ROAR .4byte BattleScript_EffectHit @ EFFECT_MULTI_HIT .4byte BattleScript_EffectConversion @ EFFECT_CONVERSION @@ -2056,7 +2056,7 @@ BattleScript_EffectFinalGambit: dmgtocurrattackerhp healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER - seteffectwithchance + setadditionaleffects tryfaintmon BS_ATTACKER tryfaintmon BS_TARGET jumpifmovehadnoeffect BattleScript_MoveEnd @@ -3070,7 +3070,7 @@ BattleScript_Hit_RetFromAtkAnimation:: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - seteffectwithchance + setadditionaleffects return BattleScript_EffectNaturalGift: @@ -3557,16 +3557,6 @@ BattleScript_EffectBide:: setbide goto BattleScript_MoveEnd -BattleScript_EffectRampage:: - attackcanceler - accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE - attackstring - jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_EffectRampage2 - ppreduce -BattleScript_EffectRampage2: - confuseifrepeatingattackends - goto BattleScript_HitFromCritCalc - BattleScript_EffectRoar:: attackcanceler attackstring @@ -3634,7 +3624,7 @@ BattleScript_MultiHitPrintStrings:: return BattleScript_MultiHitEnd:: - seteffectwithchance + setadditionaleffects tryfaintmon BS_TARGET moveendcase MOVEEND_SYNCHRONIZE_TARGET moveendfrom MOVEEND_STATUS_IMMUNITY_ABILITIES @@ -5586,7 +5576,7 @@ BattleScript_BrickBreakDoHit:: waitmessage B_WAIT_TIME_LONG resultmessage waitmessage B_WAIT_TIME_LONG - seteffectwithchance + setadditionaleffects tryfaintmon BS_TARGET goto BattleScript_MoveEnd diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 88ffbf32b3..259b136d64 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -29,7 +29,7 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move, u32 atkAbility, u u8 GetBattlerTurnOrderNum(u8 battlerId); bool32 NoAliveMonsForPlayer(void); bool32 NoAliveMonsForEitherParty(void); -void SetMoveEffect(bool32 primary, u32 certain); +void SetMoveEffect(bool32 primary, bool32 certain); bool32 CanBattlerSwitch(u32 battlerId); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 2e2c7833d0..6fab429d92 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -24,7 +24,7 @@ #define EFFECT_EVASION_DOWN 20 #define EFFECT_HAZE 21 #define EFFECT_BIDE 22 -#define EFFECT_RAMPAGE 23 +#define EFFECT_UNUSED_23 23 #define EFFECT_ROAR 24 #define EFFECT_MULTI_HIT 25 #define EFFECT_CONVERSION 26 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 90ccb02237..d056a91f93 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -378,7 +378,7 @@ static void Cmd_printselectionstring(void); static void Cmd_waitmessage(void); static void Cmd_printfromtable(void); static void Cmd_printselectionstringfromtable(void); -static void Cmd_seteffectwithchance(void); +static void Cmd_setadditionaleffects(void); static void Cmd_seteffectprimary(void); static void Cmd_seteffectsecondary(void); static void Cmd_clearstatusfromeffect(void); @@ -637,7 +637,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_waitmessage, //0x12 Cmd_printfromtable, //0x13 Cmd_printselectionstringfromtable, //0x14 - Cmd_seteffectwithchance, //0x15 + Cmd_setadditionaleffects, //0x15 Cmd_seteffectprimary, //0x16 Cmd_seteffectsecondary, //0x17 Cmd_clearstatusfromeffect, //0x18 @@ -1830,6 +1830,9 @@ static void Cmd_ppreduce(void) if (gBattleControllerExecFlags) return; + if (gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS) + gHitMarker |= HITMARKER_NO_PPDEDUCT; + if (moveTarget == MOVE_TARGET_BOTH || moveTarget == MOVE_TARGET_FOES_AND_ALLY || moveTarget == MOVE_TARGET_ALL_BATTLERS @@ -2747,7 +2750,7 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) return; \ } -void SetMoveEffect(bool32 primary, u32 certain) +void SetMoveEffect(bool32 primary, bool32 certain) { s32 i, affectsUser = 0; bool32 statusChanged = FALSE; @@ -2855,7 +2858,7 @@ void SetMoveEffect(bool32 primary, u32 certain) break; case STATUS1_POISON: if ((battlerAbility == ABILITY_IMMUNITY || battlerAbility == ABILITY_PASTEL_VEIL) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { gLastUsedAbility = battlerAbility; RecordAbilityBattle(gEffectBattler, battlerAbility); @@ -2876,7 +2879,7 @@ void SetMoveEffect(bool32 primary, u32 certain) } if (!CanPoisonType(gBattleScripting.battler, gEffectBattler) && (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; @@ -2894,7 +2897,7 @@ void SetMoveEffect(bool32 primary, u32 certain) break; if ((battlerAbility == ABILITY_WATER_VEIL || battlerAbility == ABILITY_WATER_BUBBLE) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { gLastUsedAbility = battlerAbility; RecordAbilityBattle(gEffectBattler, battlerAbility); @@ -2914,7 +2917,7 @@ void SetMoveEffect(bool32 primary, u32 certain) } if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_FIRE) && (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_BRNPrevention; @@ -2927,7 +2930,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { u8 moveType = 0; GET_MOVE_TYPE(gCurrentMove, moveType); - if (primary == FALSE && certain != MOVE_EFFECT_CERTAIN && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) + if (primary == FALSE && certain == FALSE && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) break; } @@ -2941,7 +2944,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { u8 moveType = 0; GET_MOVE_TYPE(gCurrentMove, moveType); - if (primary == FALSE && certain != MOVE_EFFECT_CERTAIN && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) + if (primary == FALSE && certain == FALSE && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) break; } if (!CanBeFrozen(gEffectBattler)) @@ -2955,7 +2958,7 @@ void SetMoveEffect(bool32 primary, u32 certain) case STATUS1_PARALYSIS: if (battlerAbility == ABILITY_LIMBER) { - if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) + if (primary == TRUE || certain == TRUE) { gLastUsedAbility = ABILITY_LIMBER; RecordAbilityBattle(gEffectBattler, ABILITY_LIMBER); @@ -2981,12 +2984,12 @@ void SetMoveEffect(bool32 primary, u32 certain) { u8 moveType = 0; GET_MOVE_TYPE(gCurrentMove, moveType); - if (primary == FALSE && certain != MOVE_EFFECT_CERTAIN && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) + if (primary == FALSE && certain == FALSE && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) break; } if (!CanParalyzeType(gBattleScripting.battler, gEffectBattler) && (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PRLZPrevention; @@ -3003,7 +3006,7 @@ void SetMoveEffect(bool32 primary, u32 certain) break; case STATUS1_TOXIC_POISON: if ((battlerAbility == ABILITY_IMMUNITY || battlerAbility == ABILITY_PASTEL_VEIL) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { gLastUsedAbility = battlerAbility; RecordAbilityBattle(gEffectBattler, battlerAbility); @@ -3024,7 +3027,7 @@ void SetMoveEffect(bool32 primary, u32 certain) } if (!CanPoisonType(gBattleScripting.battler, gEffectBattler) && (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT) - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + && (primary == TRUE || certain == TRUE)) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; @@ -3052,7 +3055,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { u8 moveType = 0; GET_MOVE_TYPE(gCurrentMove, moveType); - if (primary == FALSE && certain != MOVE_EFFECT_CERTAIN && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) + if (primary == FALSE && certain == FALSE && IS_BATTLER_OF_TYPE(gEffectBattler, moveType)) break; } if (!CanGetFrostbite(gEffectBattler)) @@ -3152,7 +3155,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { // Inner Focus ALWAYS prevents flinching but only activates // on a move that's supposed to flinch, like Fake Out - if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) + if (primary == TRUE || certain == TRUE) { gLastUsedAbility = ABILITY_INNER_FOCUS; gBattlerAbility = gEffectBattler; @@ -3228,7 +3231,7 @@ void SetMoveEffect(bool32 primary, u32 certain) MOVE_EFFECT_PARALYSIS }; gBattleScripting.moveEffect = RandomElement(RNG_TRI_ATTACK, sTriAttackEffects); - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, certain); } break; case MOVE_EFFECT_CHARGING: @@ -3467,7 +3470,8 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattlescriptCurrInstr = BattleScript_MoveEffectRecoil; break; case MOVE_EFFECT_THRASH: - if (gBattleMons[gEffectBattler].status2 & STATUS2_LOCK_CONFUSE) + // Petal Dance doesn't lock mons that copy the move with Dancer + if (gSpecialStatuses[gEffectBattler].dancerUsedMove) { gBattlescriptCurrInstr++; } @@ -3663,7 +3667,7 @@ void SetMoveEffect(bool32 primary, u32 certain) { static const u8 sDireClawEffects[] = { MOVE_EFFECT_POISON, MOVE_EFFECT_PARALYSIS, MOVE_EFFECT_SLEEP }; gBattleScripting.moveEffect = RandomElement(RNG_DIRE_CLAW, sDireClawEffects); - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, certain); } break; case MOVE_EFFECT_STEALTH_ROCK: @@ -3779,7 +3783,7 @@ void SetMoveEffect(bool32 primary, u32 certain) break; } } - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, certain); break; } } @@ -3788,26 +3792,13 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleScripting.moveEffect = 0; } -static void Cmd_seteffectwithchance(void) +static void Cmd_setadditionaleffects(void) { CMD_ARGS(); if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) { - if (gBattleScripting.moveEffect &= ~(MOVE_EFFECT_CONTINUE)) - { - if (gBattleScripting.moveEffect & MOVE_EFFECT_CERTAIN) - { - gBattleScripting.moveEffect &= ~MOVE_EFFECT_CERTAIN; - SetMoveEffect(FALSE, MOVE_EFFECT_CERTAIN); - } - else - { - SetMoveEffect(FALSE, 0); - } - gBattleScripting.moveEffect = 0; - } - else if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) + if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) { const u8 *currentPtr = gBattlescriptCurrInstr; // self-targeting move effects cannot occur multiple times per turn @@ -3829,7 +3820,7 @@ static void Cmd_seteffectwithchance(void) SetMoveEffect( percentChance == 0, // a primary effect - MOVE_EFFECT_CERTAIN * (percentChance >= 100) // certain to happen + percentChance >= 100 // certain to happen ); } } @@ -3838,7 +3829,7 @@ static void Cmd_seteffectwithchance(void) if (gBattlescriptCurrInstr == currentPtr) gBattlescriptCurrInstr = cmd->nextInstr; - // Call seteffectwithchance again in the case of a move with multiple effects + // Call setadditionaleffects again in the case of a move with multiple effects gBattleStruct->additionalEffectsCounter++; if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) gBattleScripting.moveEffect = MOVE_EFFECT_CONTINUE; @@ -3864,14 +3855,14 @@ static void Cmd_seteffectprimary(void) { CMD_ARGS(); - SetMoveEffect(TRUE, 0); + SetMoveEffect(TRUE, FALSE); } static void Cmd_seteffectsecondary(void) { CMD_ARGS(); - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, FALSE); } static void Cmd_clearstatusfromeffect(void) @@ -6196,7 +6187,7 @@ static void Cmd_moveend(void) *(gBattleStruct->moveTarget + gBattlerAttacker) = gSpecialStatuses[gBattlerAttacker].dancerOriginalTarget & 0x3; if (B_RAMPAGE_CANCELLING >= GEN_5 - && gBattleMoves[gCurrentMove].effect == EFFECT_RAMPAGE // If we're rampaging + && MoveHasMoveEffectSelf(gCurrentMove, MOVE_EFFECT_THRASH) // If we're rampaging && (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) // And it is unusable && (gBattleMons[gBattlerAttacker].status2 & STATUS2_LOCK_CONFUSE) != STATUS2_LOCK_CONFUSE_TURN(1)) // And won't end this turn CancelMultiTurnMoves(gBattlerAttacker); // Cancel it diff --git a/src/battle_tv.c b/src/battle_tv.c index 92f74462da..310a154153 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -109,7 +109,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_EVASION_DOWN] = 1, [EFFECT_HAZE] = 5, [EFFECT_BIDE] = 5, - [EFFECT_RAMPAGE] = 4, [EFFECT_ROAR] = 5, [EFFECT_MULTI_HIT] = 1, [EFFECT_CONVERSION] = 3, @@ -1282,7 +1281,8 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) baseFromEffect += 2; // Overheat etc & Superpower if (MoveHasMoveEffect(arg2, MOVE_EFFECT_STEAL_ITEM)) baseFromEffect += 3; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP) + || MoveHasMoveEffectSelf(arg2, MOVE_EFFECT_THRASH)) baseFromEffect += 3; if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RECHARGE)) baseFromEffect += 4; diff --git a/src/battle_util.c b/src/battle_util.c index 6775ff8a26..521aacbf2d 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3002,7 +3002,7 @@ u8 DoBattlerEndTurnEffects(void) if (!(gBattleMons[battler].status2 & STATUS2_CONFUSION)) { gBattleScripting.moveEffect = MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER; - SetMoveEffect(TRUE, 0); + SetMoveEffect(TRUE, FALSE); if (gBattleMons[battler].status2 & STATUS2_CONFUSION) BattleScriptExecute(BattleScript_ThrashConfuses); effect++; @@ -5933,7 +5933,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, FALSE); BattleScriptPop(); effect++; } @@ -7861,7 +7861,7 @@ u8 ItemBattleEffects(u8 caseID, u32 battler, bool32 moveTurn) { gBattleScripting.moveEffect = MOVE_EFFECT_FLINCH; BattleScriptPushCursor(); - SetMoveEffect(FALSE, 0); + SetMoveEffect(FALSE, FALSE); BattleScriptPop(); } } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 2ac03860b9..57aff30c66 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -601,7 +601,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 90, .pp = 20, #endif - .effect = EFFECT_RAMPAGE, + .effect = EFFECT_HIT, .type = TYPE_NORMAL, .accuracy = 100, .target = MOVE_TARGET_RANDOM, @@ -609,6 +609,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) + ), }, [MOVE_DOUBLE_EDGE] = @@ -1320,7 +1323,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 70, .pp = 20, #endif - .effect = EFFECT_RAMPAGE, + .effect = EFFECT_HIT, .type = TYPE_GRASS, .accuracy = 100, .target = MOVE_TARGET_RANDOM, @@ -1329,6 +1332,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .danceMove = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) + ), }, [MOVE_STRING_SHOT] = @@ -3390,7 +3396,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 90, .pp = 15, #endif - .effect = EFFECT_RAMPAGE, + .effect = EFFECT_HIT, .type = TYPE_DRAGON, .accuracy = 100, .target = MOVE_TARGET_RANDOM, @@ -3398,6 +3404,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) + ), }, [MOVE_SANDSTORM] = @@ -12504,7 +12513,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_RAGING_FURY] = { - .effect = EFFECT_RAMPAGE, + .effect = EFFECT_HIT, .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 90, .type = TYPE_FIRE, .accuracy = 100, @@ -12513,6 +12522,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, + ADDITIONAL_EFFECTS( + PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) + ), }, [MOVE_WAVE_CRASH] = diff --git a/test/battle/ability/own_tempo.c b/test/battle/ability/own_tempo.c index 9babd52589..387d886027 100644 --- a/test/battle/ability/own_tempo.c +++ b/test/battle/ability/own_tempo.c @@ -44,7 +44,7 @@ SINGLE_BATTLE_TEST("Own Tempo prevents confusion from moves by the opponent") SINGLE_BATTLE_TEST("Own Tempo prevents confusion from moves by the user") { GIVEN { - ASSUME(gBattleMoves[MOVE_PETAL_DANCE].effect == EFFECT_RAMPAGE); + ASSUME(MoveHasMoveEffectSelf(MOVE_PETAL_DANCE, MOVE_EFFECT_THRASH)); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_SLOWPOKE) { Ability(ABILITY_OWN_TEMPO); }; } WHEN { diff --git a/test/battle/move_effect/rampage.c b/test/battle/move_effect/rampage.c index a1a271b370..5b783f91b8 100644 --- a/test/battle/move_effect/rampage.c +++ b/test/battle/move_effect/rampage.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_THRASH].effect == EFFECT_RAMPAGE); + ASSUME(MoveHasMoveEffectSelf(MOVE_THRASH, MOVE_EFFECT_THRASH) == TRUE); } SINGLE_BATTLE_TEST("Thrash lasts for 2 or 3 turns") @@ -26,7 +26,7 @@ SINGLE_BATTLE_TEST("Thrash lasts for 2 or 3 turns") SINGLE_BATTLE_TEST("Thrash confuses the user after it finishes") { GIVEN { - PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET) { MovesWithPP({MOVE_THRASH, 10}); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_THRASH); } @@ -37,6 +37,9 @@ SINGLE_BATTLE_TEST("Thrash confuses the user after it finishes") ANIMATION(ANIM_TYPE_MOVE, MOVE_THRASH, player); ANIMATION(ANIM_TYPE_MOVE, MOVE_THRASH, player); ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, player); + } THEN { + // Check that PP has been consumed correctly + EXPECT_EQ(player->pp[0], 9); } } @@ -85,3 +88,19 @@ SINGLE_BATTLE_TEST("Thrash confuses the user if it is canceled on turn 3 of 3") ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, player); } } + +SINGLE_BATTLE_TEST("Petal Dance does not lock mons that copy the move with Dancer") +{ + GIVEN { + PLAYER(SPECIES_VILEPLUME); + OPPONENT(SPECIES_ORICORIO); + } WHEN { + TURN { MOVE(player, MOVE_PETAL_DANCE); } + TURN { SKIP_TURN(player); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_PETAL_DANCE, opponent); + // How do you actually test locking? + EXPECT(!(opponent->status2 & STATUS2_MULTIPLETURNS)); + } +} From ff51eb2b6cebe50948715c79ff06c82cce9852bd Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 20:35:48 +0900 Subject: [PATCH 038/141] Removed unused move effects, various ids, and one script command --- asm/macros/battle_script.inc | 2 +- data/battle_scripts_1.s | 26 - include/constants/battle_move_effects.h | 670 ++++++++++----------- include/constants/battle_script_commands.h | 179 +++--- src/battle_script_commands.c | 14 +- 5 files changed, 416 insertions(+), 475 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 9e88ec6d8d..0a380ac421 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -772,7 +772,7 @@ .byte 0x8b .endm - .macro confuseifrepeatingattackends + .macro unused0x8C .byte 0x8c .endm diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index a32b14ae81..33f93a4db2 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -45,7 +45,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectEvasionDown @ EFFECT_EVASION_DOWN .4byte BattleScript_EffectHaze @ EFFECT_HAZE .4byte BattleScript_EffectBide @ EFFECT_BIDE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_23 .4byte BattleScript_EffectRoar @ EFFECT_ROAR .4byte BattleScript_EffectHit @ EFFECT_MULTI_HIT .4byte BattleScript_EffectConversion @ EFFECT_CONVERSION @@ -57,12 +56,10 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO .4byte BattleScript_EffectSuperFang @ EFFECT_SUPER_FANG .4byte BattleScript_EffectArgFixedDamage @ EFFECT_ARG_FIXED_DAMAGE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_35 .4byte BattleScript_EffectHealBlock @ EFFECT_HEAL_BLOCK .4byte BattleScript_EffectRecoilIfMiss @ EFFECT_RECOIL_IF_MISS .4byte BattleScript_EffectMist @ EFFECT_MIST .4byte BattleScript_EffectFocusEnergy @ EFFECT_FOCUS_ENERGY - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_40 .4byte BattleScript_EffectConfuse @ EFFECT_CONFUSE .4byte BattleScript_EffectAttackUp2 @ EFFECT_ATTACK_UP_2 .4byte BattleScript_EffectDefenseUp2 @ EFFECT_DEFENSE_UP_2 @@ -83,9 +80,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPoison @ EFFECT_POISON .4byte BattleScript_EffectParalyze @ EFFECT_PARALYZE .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_61 .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_63 .4byte BattleScript_EffectRage @ EFFECT_RAGE .4byte BattleScript_EffectMimic @ EFFECT_MIMIC .4byte BattleScript_EffectMetronome @ EFFECT_METRONOME @@ -108,7 +103,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_FALSE_SWIPE .4byte BattleScript_EffectHealBell @ EFFECT_HEAL_BELL .4byte BattleScript_EffectTripleKick @ EFFECT_TRIPLE_KICK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_86 .4byte BattleScript_EffectMeanLook @ EFFECT_MEAN_LOOK .4byte BattleScript_EffectNightmare @ EFFECT_NIGHTMARE .4byte BattleScript_EffectMinimize @ EFFECT_MINIMIZE @@ -131,8 +125,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMagnitude @ EFFECT_MAGNITUDE .4byte BattleScript_EffectBatonPass @ EFFECT_BATON_PASS .4byte BattleScript_EffectHit @ EFFECT_PURSUIT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_109 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_110 .4byte BattleScript_EffectCaptivate @ EFFECT_CAPTIVATE .4byte BattleScript_EffectMorningSun @ EFFECT_MORNING_SUN .4byte BattleScript_EffectSynthesis @ EFFECT_SYNTHESIS @@ -140,7 +132,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_HIDDEN_POWER .4byte BattleScript_EffectRainDance @ EFFECT_RAIN_DANCE .4byte BattleScript_EffectSunnyDay @ EFFECT_SUNNY_DAY - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_118 .4byte BattleScript_EffectHit @ EFFECT_FELL_STINGER .4byte BattleScript_EffectBellyDrum @ EFFECT_BELLY_DRUM .4byte BattleScript_EffectPsychUp @ EFFECT_PSYCH_UP @@ -194,7 +185,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectGrudge @ EFFECT_GRUDGE .4byte BattleScript_EffectSnatch @ EFFECT_SNATCH .4byte BattleScript_EffectHit @ EFFECT_LOW_KICK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_172 .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT @@ -211,9 +201,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPledge @ EFFECT_PLEDGE .4byte BattleScript_EffectFling @ EFFECT_FLING .4byte BattleScript_EffectNaturalGift @ EFFECT_NATURAL_GIFT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_189 .4byte BattleScript_EffectHit @ EFFECT_WRING_OUT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_191 .4byte BattleScript_EffectHit @ EFFECT_ASSURANCE .4byte BattleScript_EffectHit @ EFFECT_TRUMP_CARD .4byte BattleScript_EffectHit @ EFFECT_ACROBATICS @@ -226,7 +214,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_PAYBACK .4byte BattleScript_EffectHit @ EFFECT_ROUND .4byte BattleScript_EffectHit @ EFFECT_BRINE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_204 .4byte BattleScript_EffectHit @ EFFECT_RETALIATE .4byte BattleScript_EffectHit @ EFFECT_BULLDOZE .4byte BattleScript_EffectHit @ EFFECT_FOUL_PLAY @@ -290,23 +277,17 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectCopycat @ EFFECT_COPYCAT .4byte BattleScript_EffectDefog @ EFFECT_DEFOG .4byte BattleScript_EffectHitEnemyHealAlly @ EFFECT_HIT_ENEMY_HEAL_ALLY - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_268 .4byte BattleScript_EffectSynchronoise @ EFFECT_SYNCHRONOISE .4byte BattleScript_EffectPsychoShift @ EFFECT_PSYCHO_SHIFT .4byte BattleScript_EffectPowerTrick @ EFFECT_POWER_TRICK - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_272 .4byte BattleScript_EffectAfterYou @ EFFECT_AFTER_YOU .4byte BattleScript_EffectBestow @ EFFECT_BESTOW .4byte BattleScript_EffectRototiller @ EFFECT_ROTOTILLER .4byte BattleScript_EffectFlowerShield @ EFFECT_FLOWER_SHIELD - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_277 .4byte BattleScript_EffectSpeedSwap @ EFFECT_SPEED_SWAP - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_279 .4byte BattleScript_EffectHit @ EFFECT_REVELATION_DANCE .4byte BattleScript_EffectAuroraVeil @ EFFECT_AURORA_VEIL .4byte BattleScript_EffectThirdType @ EFFECT_THIRD_TYPE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_283 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_284 .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST .4byte BattleScript_EffectPowder @ EFFECT_POWDER @@ -315,12 +296,9 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectMatBlock @ EFFECT_MAT_BLOCK .4byte BattleScript_EffectHit @ EFFECT_STOMPING_TANTRUM .4byte BattleScript_EffectInstruct @ EFFECT_INSTRUCT - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_293 .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS .4byte BattleScript_EffectMagneticFlux @ EFFECT_MAGNETIC_FLUX .4byte BattleScript_EffectGearUp @ EFFECT_GEAR_UP - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_297 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_298 .4byte BattleScript_EffectStrengthSap @ EFFECT_STRENGTH_SAP .4byte BattleScript_EffectMindBlown @ EFFECT_MIND_BLOWN .4byte BattleScript_EffectPurify @ EFFECT_PURIFY @@ -369,18 +347,14 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_347 .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME .4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY .4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP .4byte BattleScript_EffectHit @ EFFECT_PSYBLADE .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_354 - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_355 .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE - .4byte BattleScript_EffectHit @ EFFECT_UNUSED_358 .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 6fab429d92..c271d1c228 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -24,354 +24,328 @@ #define EFFECT_EVASION_DOWN 20 #define EFFECT_HAZE 21 #define EFFECT_BIDE 22 -#define EFFECT_UNUSED_23 23 -#define EFFECT_ROAR 24 -#define EFFECT_MULTI_HIT 25 -#define EFFECT_CONVERSION 26 -#define EFFECT_RESTORE_HP 27 -#define EFFECT_TOXIC 28 -#define EFFECT_LIGHT_SCREEN 29 -#define EFFECT_REST 30 -#define EFFECT_OHKO 31 -#define EFFECT_FUSION_COMBO 32 -#define EFFECT_SUPER_FANG 33 -#define EFFECT_ARG_FIXED_DAMAGE 34 -#define EFFECT_UNUSED_35 35 -#define EFFECT_HEAL_BLOCK 36 -#define EFFECT_RECOIL_IF_MISS 37 -#define EFFECT_MIST 38 -#define EFFECT_FOCUS_ENERGY 39 -#define EFFECT_UNUSED_40 40 -#define EFFECT_CONFUSE 41 -#define EFFECT_ATTACK_UP_2 42 -#define EFFECT_DEFENSE_UP_2 43 -#define EFFECT_SPEED_UP_2 44 -#define EFFECT_SPECIAL_ATTACK_UP_2 45 -#define EFFECT_SPECIAL_DEFENSE_UP_2 46 -#define EFFECT_ACCURACY_UP_2 47 -#define EFFECT_EVASION_UP_2 48 -#define EFFECT_TRANSFORM 49 -#define EFFECT_ATTACK_DOWN_2 50 -#define EFFECT_DEFENSE_DOWN_2 51 -#define EFFECT_SPEED_DOWN_2 52 -#define EFFECT_SPECIAL_ATTACK_DOWN_2 53 -#define EFFECT_SPECIAL_DEFENSE_DOWN_2 54 -#define EFFECT_ACCURACY_DOWN_2 55 -#define EFFECT_EVASION_DOWN_2 56 -#define EFFECT_REFLECT 57 -#define EFFECT_POISON 58 -#define EFFECT_PARALYZE 59 -#define EFFECT_TWO_TURNS_ATTACK 60 -#define EFFECT_UNUSED_61 61 -#define EFFECT_SUBSTITUTE 62 -#define EFFECT_UNUSED_63 63 -#define EFFECT_RAGE 64 -#define EFFECT_MIMIC 65 -#define EFFECT_METRONOME 66 -#define EFFECT_LEECH_SEED 67 -#define EFFECT_DO_NOTHING 68 -#define EFFECT_DISABLE 69 -#define EFFECT_LEVEL_DAMAGE 70 -#define EFFECT_PSYWAVE 71 -#define EFFECT_COUNTER 72 -#define EFFECT_ENCORE 73 -#define EFFECT_PAIN_SPLIT 74 -#define EFFECT_SNORE 75 -#define EFFECT_CONVERSION_2 76 -#define EFFECT_LOCK_ON 77 -#define EFFECT_SKETCH 78 -#define EFFECT_SLEEP_TALK 79 -#define EFFECT_DESTINY_BOND 80 -#define EFFECT_FLAIL 81 -#define EFFECT_SPITE 82 -#define EFFECT_FALSE_SWIPE 83 -#define EFFECT_HEAL_BELL 84 -#define EFFECT_TRIPLE_KICK 85 -#define EFFECT_UNUSED_86 86 -#define EFFECT_MEAN_LOOK 87 -#define EFFECT_NIGHTMARE 88 -#define EFFECT_MINIMIZE 89 -#define EFFECT_CURSE 90 -#define EFFECT_HEALING_WISH 91 -#define EFFECT_PROTECT 92 -#define EFFECT_SPIKES 93 -#define EFFECT_FORESIGHT 94 -#define EFFECT_PERISH_SONG 95 -#define EFFECT_SANDSTORM 96 -#define EFFECT_ENDURE 97 -#define EFFECT_ROLLOUT 98 -#define EFFECT_SWAGGER 99 -#define EFFECT_FURY_CUTTER 100 -#define EFFECT_ATTRACT 101 -#define EFFECT_RETURN 102 -#define EFFECT_PRESENT 103 -#define EFFECT_FRUSTRATION 104 -#define EFFECT_SAFEGUARD 105 -#define EFFECT_MAGNITUDE 106 -#define EFFECT_BATON_PASS 107 -#define EFFECT_PURSUIT 108 -#define EFFECT_UNUSED_109 109 -#define EFFECT_UNUSED_110 110 -#define EFFECT_CAPTIVATE 111 -#define EFFECT_MORNING_SUN 112 -#define EFFECT_SYNTHESIS 113 -#define EFFECT_MOONLIGHT 114 -#define EFFECT_HIDDEN_POWER 115 -#define EFFECT_RAIN_DANCE 116 -#define EFFECT_SUNNY_DAY 117 -#define EFFECT_UNUSED_118 118 -#define EFFECT_FELL_STINGER 119 -#define EFFECT_BELLY_DRUM 120 -#define EFFECT_PSYCH_UP 121 -#define EFFECT_MIRROR_COAT 122 -#define EFFECT_SKULL_BASH 123 -#define EFFECT_EARTHQUAKE 124 -#define EFFECT_FUTURE_SIGHT 125 -#define EFFECT_GUST 126 -#define EFFECT_SOLAR_BEAM 127 -#define EFFECT_THUNDER 128 -#define EFFECT_TELEPORT 129 -#define EFFECT_BEAT_UP 130 -#define EFFECT_SEMI_INVULNERABLE 131 -#define EFFECT_DEFENSE_CURL 132 -#define EFFECT_SOFTBOILED 133 -#define EFFECT_FAKE_OUT 134 -#define EFFECT_UPROAR 135 -#define EFFECT_STOCKPILE 136 -#define EFFECT_SPIT_UP 137 -#define EFFECT_SWALLOW 138 -#define EFFECT_WORRY_SEED 139 -#define EFFECT_HAIL 140 -#define EFFECT_TORMENT 141 -#define EFFECT_FLATTER 142 -#define EFFECT_WILL_O_WISP 143 -#define EFFECT_MEMENTO 144 -#define EFFECT_FACADE 145 -#define EFFECT_FOCUS_PUNCH 146 -#define EFFECT_DOUBLE_POWER_ON_ARG_STATUS 147 -#define EFFECT_FOLLOW_ME 148 -#define EFFECT_NATURE_POWER 149 -#define EFFECT_CHARGE 150 -#define EFFECT_TAUNT 151 -#define EFFECT_HELPING_HAND 152 -#define EFFECT_TRICK 153 -#define EFFECT_ROLE_PLAY 154 -#define EFFECT_WISH 155 -#define EFFECT_ASSIST 156 -#define EFFECT_INGRAIN 157 -#define EFFECT_MAGIC_COAT 158 -#define EFFECT_RECYCLE 159 -#define EFFECT_REVENGE 160 -#define EFFECT_BRICK_BREAK 161 -#define EFFECT_YAWN 162 -#define EFFECT_KNOCK_OFF 163 -#define EFFECT_ENDEAVOR 164 -#define EFFECT_ERUPTION 165 -#define EFFECT_SKILL_SWAP 166 -#define EFFECT_IMPRISON 167 -#define EFFECT_REFRESH 168 -#define EFFECT_GRUDGE 169 -#define EFFECT_SNATCH 170 -#define EFFECT_LOW_KICK 171 -#define EFFECT_UNUSED_172 172 -#define EFFECT_TEETER_DANCE 173 -#define EFFECT_HIT_ESCAPE 174 -#define EFFECT_MUD_SPORT 175 -#define EFFECT_WEATHER_BALL 176 -#define EFFECT_TICKLE 177 -#define EFFECT_COSMIC_POWER 178 -#define EFFECT_SKY_UPPERCUT 179 -#define EFFECT_BULK_UP 180 -#define EFFECT_PLACEHOLDER 181 -#define EFFECT_WATER_SPORT 182 -#define EFFECT_CALM_MIND 183 -#define EFFECT_DRAGON_DANCE 184 -#define EFFECT_CAMOUFLAGE 185 -#define EFFECT_PLEDGE 186 -#define EFFECT_FLING 187 -#define EFFECT_NATURAL_GIFT 188 -#define EFFECT_UNUSED_189 189 -#define EFFECT_WRING_OUT 190 -#define EFFECT_UNUSED_191 191 -#define EFFECT_ASSURANCE 192 -#define EFFECT_TRUMP_CARD 193 -#define EFFECT_ACROBATICS 194 -#define EFFECT_HEAT_CRASH 195 -#define EFFECT_PUNISHMENT 196 -#define EFFECT_STORED_POWER 197 -#define EFFECT_ELECTRO_BALL 198 -#define EFFECT_GYRO_BALL 199 -#define EFFECT_ECHOED_VOICE 200 -#define EFFECT_PAYBACK 201 -#define EFFECT_ROUND 202 -#define EFFECT_BRINE 203 -#define EFFECT_UNUSED_204 204 -#define EFFECT_RETALIATE 205 -#define EFFECT_BULLDOZE 206 -#define EFFECT_FOUL_PLAY 207 -#define EFFECT_PSYSHOCK 208 -#define EFFECT_ROOST 209 -#define EFFECT_GRAVITY 210 -#define EFFECT_MIRACLE_EYE 211 -#define EFFECT_TAILWIND 212 -#define EFFECT_EMBARGO 213 -#define EFFECT_AQUA_RING 214 -#define EFFECT_TRICK_ROOM 215 -#define EFFECT_WONDER_ROOM 216 -#define EFFECT_MAGIC_ROOM 217 -#define EFFECT_MAGNET_RISE 218 -#define EFFECT_TOXIC_SPIKES 219 -#define EFFECT_GASTRO_ACID 220 -#define EFFECT_STEALTH_ROCK 221 -#define EFFECT_TELEKINESIS 222 -#define EFFECT_POWER_SWAP 223 -#define EFFECT_GUARD_SWAP 224 -#define EFFECT_HEART_SWAP 225 -#define EFFECT_POWER_SPLIT 226 -#define EFFECT_GUARD_SPLIT 227 -#define EFFECT_STICKY_WEB 228 -#define EFFECT_METAL_BURST 229 -#define EFFECT_LUCKY_CHANT 230 -#define EFFECT_SUCKER_PUNCH 231 -#define EFFECT_SIMPLE_BEAM 232 -#define EFFECT_ENTRAINMENT 233 -#define EFFECT_HEAL_PULSE 234 -#define EFFECT_QUASH 235 -#define EFFECT_ION_DELUGE 236 -#define EFFECT_FREEZE_DRY 237 -#define EFFECT_TOPSY_TURVY 238 -#define EFFECT_MISTY_TERRAIN 239 -#define EFFECT_GRASSY_TERRAIN 240 -#define EFFECT_ELECTRIC_TERRAIN 241 -#define EFFECT_PSYCHIC_TERRAIN 242 -#define EFFECT_ATTACK_ACCURACY_UP 243 -#define EFFECT_ATTACK_SPATK_UP 244 -#define EFFECT_HURRICANE 245 -#define EFFECT_TWO_TYPED_MOVE 246 -#define EFFECT_ME_FIRST 247 -#define EFFECT_QUIVER_DANCE 248 -#define EFFECT_COIL 249 -#define EFFECT_ELECTRIFY 250 -#define EFFECT_REFLECT_TYPE 251 -#define EFFECT_SOAK 252 -#define EFFECT_GROWTH 253 -#define EFFECT_LAST_RESORT 254 -#define EFFECT_SHELL_SMASH 255 -#define EFFECT_SHIFT_GEAR 256 -#define EFFECT_DEFENSE_UP_3 257 -#define EFFECT_NOBLE_ROAR 258 -#define EFFECT_VENOM_DRENCH 259 -#define EFFECT_TOXIC_THREAD 260 -#define EFFECT_HIT_SWITCH_TARGET 261 -#define EFFECT_FINAL_GAMBIT 262 -#define EFFECT_CHANGE_TYPE_ON_ITEM 263 -#define EFFECT_AUTOTOMIZE 264 -#define EFFECT_COPYCAT 265 -#define EFFECT_DEFOG 266 -#define EFFECT_HIT_ENEMY_HEAL_ALLY 267 -#define EFFECT_UNUSED_268 268 -#define EFFECT_SYNCHRONOISE 269 -#define EFFECT_PSYCHO_SHIFT 270 -#define EFFECT_POWER_TRICK 271 -#define EFFECT_UNUSED_272 272 -#define EFFECT_AFTER_YOU 273 -#define EFFECT_BESTOW 274 -#define EFFECT_ROTOTILLER 275 -#define EFFECT_FLOWER_SHIELD 276 -#define EFFECT_UNUSED_277 277 -#define EFFECT_SPEED_SWAP 278 -#define EFFECT_UNUSED_279 279 -#define EFFECT_REVELATION_DANCE 280 -#define EFFECT_AURORA_VEIL 281 -#define EFFECT_THIRD_TYPE 282 -#define EFFECT_UNUSED_283 283 -#define EFFECT_UNUSED_284 284 -#define EFFECT_ACUPRESSURE 285 -#define EFFECT_AROMATIC_MIST 286 -#define EFFECT_POWDER 287 -#define EFFECT_BELCH 288 -#define EFFECT_PARTING_SHOT 289 -#define EFFECT_MAT_BLOCK 290 -#define EFFECT_STOMPING_TANTRUM 291 -#define EFFECT_INSTRUCT 292 -#define EFFECT_UNUSED_293 293 -#define EFFECT_LASER_FOCUS 294 -#define EFFECT_MAGNETIC_FLUX 295 -#define EFFECT_GEAR_UP 296 -#define EFFECT_UNUSED_297 297 -#define EFFECT_UNUSED_298 298 -#define EFFECT_STRENGTH_SAP 299 -#define EFFECT_MIND_BLOWN 300 -#define EFFECT_PURIFY 301 -#define EFFECT_FAIL_IF_NOT_ARG_TYPE 302 -#define EFFECT_SHORE_UP 303 -#define EFFECT_GEOMANCY 304 -#define EFFECT_FAIRY_LOCK 305 -#define EFFECT_ALLY_SWITCH 306 -#define EFFECT_RELIC_SONG 307 -#define EFFECT_BODY_PRESS 308 -#define EFFECT_EERIE_SPELL 309 -#define EFFECT_JUNGLE_HEALING 310 -#define EFFECT_COACHING 311 -#define EFFECT_LASH_OUT 312 -#define EFFECT_GRASSY_GLIDE 313 -#define EFFECT_DYNAMAX_DOUBLE_DMG 314 -#define EFFECT_DECORATE 315 -#define EFFECT_SNIPE_SHOT 316 -#define EFFECT_RECOIL_HP_25 317 -#define EFFECT_STUFF_CHEEKS 318 -#define EFFECT_GRAV_APPLE 319 -#define EFFECT_GLITZY_GLOW 320 -#define EFFECT_BADDY_BAD 321 -#define EFFECT_SAPPY_SEED 322 -#define EFFECT_FREEZY_FROST 323 -#define EFFECT_SPARKLY_SWIRL 324 -#define EFFECT_PLASMA_FISTS 325 -#define EFFECT_HYPERSPACE_FURY 326 -#define EFFECT_AURA_WHEEL 327 -#define EFFECT_PHOTON_GEYSER 328 -#define EFFECT_SHELL_SIDE_ARM 329 -#define EFFECT_TERRAIN_PULSE 330 -#define EFFECT_NO_RETREAT 331 -#define EFFECT_TAR_SHOT 332 -#define EFFECT_POLTERGEIST 333 -#define EFFECT_OCTOLOCK 334 -#define EFFECT_CLANGOROUS_SOUL 335 -#define EFFECT_BOLT_BEAK 336 -#define EFFECT_SKY_DROP 337 -#define EFFECT_EXPANDING_FORCE 338 -#define EFFECT_METEOR_BEAM 339 -#define EFFECT_RISING_VOLTAGE 340 -#define EFFECT_BEAK_BLAST 341 -#define EFFECT_COURT_CHANGE 342 -#define EFFECT_STEEL_BEAM 343 -#define EFFECT_EXTREME_EVOBOOST 344 -#define EFFECT_HIT_SET_REMOVE_TERRAIN 345 -#define EFFECT_DARK_VOID 346 -#define EFFECT_UNUSED_347 347 -#define EFFECT_VICTORY_DANCE 348 -#define EFFECT_TEATIME 349 -#define EFFECT_ATTACK_UP_USER_ALLY 350 -#define EFFECT_SHELL_TRAP 351 -#define EFFECT_PSYBLADE 352 -#define EFFECT_HYDRO_STEAM 353 -#define EFFECT_UNUSED_354 354 -#define EFFECT_UNUSED_355 355 -#define EFFECT_REVIVAL_BLESSING 356 -#define EFFECT_SNOWSCAPE 357 -#define EFFECT_UNUSED_358 358 -#define EFFECT_TAKE_HEART 359 -#define EFFECT_COLLISION_COURSE 360 -#define EFFECT_CORROSIVE_GAS 361 -#define EFFECT_POPULATION_BOMB 362 -#define EFFECT_SALT_CURE 363 -#define EFFECT_CHILLY_RECEPTION 364 -#define EFFECT_MAX_MOVE 365 -#define EFFECT_GLAIVE_RUSH 366 -#define EFFECT_RAGING_BULL 367 -#define EFFECT_RAGE_FIST 368 -#define EFFECT_DOODLE 369 +#define EFFECT_ROAR 23 +#define EFFECT_MULTI_HIT 24 +#define EFFECT_CONVERSION 25 +#define EFFECT_RESTORE_HP 26 +#define EFFECT_TOXIC 27 +#define EFFECT_LIGHT_SCREEN 28 +#define EFFECT_REST 29 +#define EFFECT_OHKO 30 +#define EFFECT_FUSION_COMBO 31 +#define EFFECT_SUPER_FANG 32 +#define EFFECT_ARG_FIXED_DAMAGE 33 +#define EFFECT_HEAL_BLOCK 34 +#define EFFECT_RECOIL_IF_MISS 35 +#define EFFECT_MIST 36 +#define EFFECT_FOCUS_ENERGY 37 +#define EFFECT_CONFUSE 38 +#define EFFECT_ATTACK_UP_2 39 +#define EFFECT_DEFENSE_UP_2 40 +#define EFFECT_SPEED_UP_2 41 +#define EFFECT_SPECIAL_ATTACK_UP_2 42 +#define EFFECT_SPECIAL_DEFENSE_UP_2 43 +#define EFFECT_ACCURACY_UP_2 44 +#define EFFECT_EVASION_UP_2 45 +#define EFFECT_TRANSFORM 46 +#define EFFECT_ATTACK_DOWN_2 47 +#define EFFECT_DEFENSE_DOWN_2 48 +#define EFFECT_SPEED_DOWN_2 49 +#define EFFECT_SPECIAL_ATTACK_DOWN_2 50 +#define EFFECT_SPECIAL_DEFENSE_DOWN_2 51 +#define EFFECT_ACCURACY_DOWN_2 52 +#define EFFECT_EVASION_DOWN_2 53 +#define EFFECT_REFLECT 54 +#define EFFECT_POISON 55 +#define EFFECT_PARALYZE 56 +#define EFFECT_TWO_TURNS_ATTACK 57 +#define EFFECT_SUBSTITUTE 58 +#define EFFECT_RAGE 59 +#define EFFECT_MIMIC 60 +#define EFFECT_METRONOME 61 +#define EFFECT_LEECH_SEED 62 +#define EFFECT_DO_NOTHING 63 +#define EFFECT_DISABLE 64 +#define EFFECT_LEVEL_DAMAGE 65 +#define EFFECT_PSYWAVE 66 +#define EFFECT_COUNTER 67 +#define EFFECT_ENCORE 68 +#define EFFECT_PAIN_SPLIT 69 +#define EFFECT_SNORE 70 +#define EFFECT_CONVERSION_2 71 +#define EFFECT_LOCK_ON 72 +#define EFFECT_SKETCH 73 +#define EFFECT_SLEEP_TALK 74 +#define EFFECT_DESTINY_BOND 75 +#define EFFECT_FLAIL 76 +#define EFFECT_SPITE 77 +#define EFFECT_FALSE_SWIPE 78 +#define EFFECT_HEAL_BELL 79 +#define EFFECT_TRIPLE_KICK 80 +#define EFFECT_MEAN_LOOK 81 +#define EFFECT_NIGHTMARE 82 +#define EFFECT_MINIMIZE 83 +#define EFFECT_CURSE 84 +#define EFFECT_HEALING_WISH 85 +#define EFFECT_PROTECT 86 +#define EFFECT_SPIKES 87 +#define EFFECT_FORESIGHT 88 +#define EFFECT_PERISH_SONG 89 +#define EFFECT_SANDSTORM 90 +#define EFFECT_ENDURE 91 +#define EFFECT_ROLLOUT 92 +#define EFFECT_SWAGGER 93 +#define EFFECT_FURY_CUTTER 94 +#define EFFECT_ATTRACT 95 +#define EFFECT_RETURN 96 +#define EFFECT_PRESENT 97 +#define EFFECT_FRUSTRATION 98 +#define EFFECT_SAFEGUARD 99 +#define EFFECT_MAGNITUDE 100 +#define EFFECT_BATON_PASS 101 +#define EFFECT_PURSUIT 102 +#define EFFECT_CAPTIVATE 103 +#define EFFECT_MORNING_SUN 104 +#define EFFECT_SYNTHESIS 105 +#define EFFECT_MOONLIGHT 106 +#define EFFECT_HIDDEN_POWER 107 +#define EFFECT_RAIN_DANCE 108 +#define EFFECT_SUNNY_DAY 109 +#define EFFECT_FELL_STINGER 110 +#define EFFECT_BELLY_DRUM 111 +#define EFFECT_PSYCH_UP 112 +#define EFFECT_MIRROR_COAT 113 +#define EFFECT_SKULL_BASH 114 +#define EFFECT_EARTHQUAKE 115 +#define EFFECT_FUTURE_SIGHT 116 +#define EFFECT_GUST 117 +#define EFFECT_SOLAR_BEAM 118 +#define EFFECT_THUNDER 119 +#define EFFECT_TELEPORT 120 +#define EFFECT_BEAT_UP 121 +#define EFFECT_SEMI_INVULNERABLE 122 +#define EFFECT_DEFENSE_CURL 123 +#define EFFECT_SOFTBOILED 124 +#define EFFECT_FAKE_OUT 125 +#define EFFECT_UPROAR 126 +#define EFFECT_STOCKPILE 127 +#define EFFECT_SPIT_UP 128 +#define EFFECT_SWALLOW 129 +#define EFFECT_WORRY_SEED 130 +#define EFFECT_HAIL 131 +#define EFFECT_TORMENT 132 +#define EFFECT_FLATTER 133 +#define EFFECT_WILL_O_WISP 134 +#define EFFECT_MEMENTO 135 +#define EFFECT_FACADE 136 +#define EFFECT_FOCUS_PUNCH 137 +#define EFFECT_DOUBLE_POWER_ON_ARG_STATUS 138 +#define EFFECT_FOLLOW_ME 139 +#define EFFECT_NATURE_POWER 140 +#define EFFECT_CHARGE 141 +#define EFFECT_TAUNT 142 +#define EFFECT_HELPING_HAND 143 +#define EFFECT_TRICK 144 +#define EFFECT_ROLE_PLAY 145 +#define EFFECT_WISH 146 +#define EFFECT_ASSIST 147 +#define EFFECT_INGRAIN 148 +#define EFFECT_MAGIC_COAT 149 +#define EFFECT_RECYCLE 150 +#define EFFECT_REVENGE 151 +#define EFFECT_BRICK_BREAK 152 +#define EFFECT_YAWN 153 +#define EFFECT_KNOCK_OFF 154 +#define EFFECT_ENDEAVOR 155 +#define EFFECT_ERUPTION 156 +#define EFFECT_SKILL_SWAP 157 +#define EFFECT_IMPRISON 158 +#define EFFECT_REFRESH 159 +#define EFFECT_GRUDGE 160 +#define EFFECT_SNATCH 161 +#define EFFECT_LOW_KICK 162 +#define EFFECT_TEETER_DANCE 163 +#define EFFECT_HIT_ESCAPE 164 +#define EFFECT_MUD_SPORT 165 +#define EFFECT_WEATHER_BALL 166 +#define EFFECT_TICKLE 167 +#define EFFECT_COSMIC_POWER 168 +#define EFFECT_SKY_UPPERCUT 169 +#define EFFECT_BULK_UP 170 +#define EFFECT_PLACEHOLDER 171 +#define EFFECT_WATER_SPORT 172 +#define EFFECT_CALM_MIND 173 +#define EFFECT_DRAGON_DANCE 174 +#define EFFECT_CAMOUFLAGE 175 +#define EFFECT_PLEDGE 176 +#define EFFECT_FLING 177 +#define EFFECT_NATURAL_GIFT 178 +#define EFFECT_WRING_OUT 179 +#define EFFECT_ASSURANCE 180 +#define EFFECT_TRUMP_CARD 181 +#define EFFECT_ACROBATICS 182 +#define EFFECT_HEAT_CRASH 183 +#define EFFECT_PUNISHMENT 184 +#define EFFECT_STORED_POWER 185 +#define EFFECT_ELECTRO_BALL 186 +#define EFFECT_GYRO_BALL 187 +#define EFFECT_ECHOED_VOICE 188 +#define EFFECT_PAYBACK 189 +#define EFFECT_ROUND 190 +#define EFFECT_BRINE 191 +#define EFFECT_RETALIATE 192 +#define EFFECT_BULLDOZE 193 +#define EFFECT_FOUL_PLAY 194 +#define EFFECT_PSYSHOCK 195 +#define EFFECT_ROOST 196 +#define EFFECT_GRAVITY 197 +#define EFFECT_MIRACLE_EYE 198 +#define EFFECT_TAILWIND 199 +#define EFFECT_EMBARGO 200 +#define EFFECT_AQUA_RING 201 +#define EFFECT_TRICK_ROOM 202 +#define EFFECT_WONDER_ROOM 203 +#define EFFECT_MAGIC_ROOM 204 +#define EFFECT_MAGNET_RISE 205 +#define EFFECT_TOXIC_SPIKES 206 +#define EFFECT_GASTRO_ACID 207 +#define EFFECT_STEALTH_ROCK 208 +#define EFFECT_TELEKINESIS 209 +#define EFFECT_POWER_SWAP 210 +#define EFFECT_GUARD_SWAP 211 +#define EFFECT_HEART_SWAP 212 +#define EFFECT_POWER_SPLIT 213 +#define EFFECT_GUARD_SPLIT 214 +#define EFFECT_STICKY_WEB 215 +#define EFFECT_METAL_BURST 216 +#define EFFECT_LUCKY_CHANT 217 +#define EFFECT_SUCKER_PUNCH 218 +#define EFFECT_SIMPLE_BEAM 219 +#define EFFECT_ENTRAINMENT 220 +#define EFFECT_HEAL_PULSE 221 +#define EFFECT_QUASH 222 +#define EFFECT_ION_DELUGE 223 +#define EFFECT_FREEZE_DRY 224 +#define EFFECT_TOPSY_TURVY 225 +#define EFFECT_MISTY_TERRAIN 226 +#define EFFECT_GRASSY_TERRAIN 227 +#define EFFECT_ELECTRIC_TERRAIN 228 +#define EFFECT_PSYCHIC_TERRAIN 229 +#define EFFECT_ATTACK_ACCURACY_UP 230 +#define EFFECT_ATTACK_SPATK_UP 231 +#define EFFECT_HURRICANE 232 +#define EFFECT_TWO_TYPED_MOVE 233 +#define EFFECT_ME_FIRST 234 +#define EFFECT_QUIVER_DANCE 235 +#define EFFECT_COIL 236 +#define EFFECT_ELECTRIFY 237 +#define EFFECT_REFLECT_TYPE 238 +#define EFFECT_SOAK 239 +#define EFFECT_GROWTH 240 +#define EFFECT_LAST_RESORT 241 +#define EFFECT_SHELL_SMASH 242 +#define EFFECT_SHIFT_GEAR 243 +#define EFFECT_DEFENSE_UP_3 244 +#define EFFECT_NOBLE_ROAR 245 +#define EFFECT_VENOM_DRENCH 246 +#define EFFECT_TOXIC_THREAD 247 +#define EFFECT_HIT_SWITCH_TARGET 248 +#define EFFECT_FINAL_GAMBIT 249 +#define EFFECT_CHANGE_TYPE_ON_ITEM 250 +#define EFFECT_AUTOTOMIZE 251 +#define EFFECT_COPYCAT 252 +#define EFFECT_DEFOG 253 +#define EFFECT_HIT_ENEMY_HEAL_ALLY 254 +#define EFFECT_SYNCHRONOISE 255 +#define EFFECT_PSYCHO_SHIFT 256 +#define EFFECT_POWER_TRICK 257 +#define EFFECT_AFTER_YOU 258 +#define EFFECT_BESTOW 259 +#define EFFECT_ROTOTILLER 260 +#define EFFECT_FLOWER_SHIELD 261 +#define EFFECT_SPEED_SWAP 262 +#define EFFECT_REVELATION_DANCE 263 +#define EFFECT_AURORA_VEIL 264 +#define EFFECT_THIRD_TYPE 265 +#define EFFECT_ACUPRESSURE 266 +#define EFFECT_AROMATIC_MIST 267 +#define EFFECT_POWDER 268 +#define EFFECT_BELCH 269 +#define EFFECT_PARTING_SHOT 270 +#define EFFECT_MAT_BLOCK 271 +#define EFFECT_STOMPING_TANTRUM 272 +#define EFFECT_INSTRUCT 273 +#define EFFECT_LASER_FOCUS 274 +#define EFFECT_MAGNETIC_FLUX 275 +#define EFFECT_GEAR_UP 276 +#define EFFECT_STRENGTH_SAP 277 +#define EFFECT_MIND_BLOWN 278 +#define EFFECT_PURIFY 279 +#define EFFECT_FAIL_IF_NOT_ARG_TYPE 280 +#define EFFECT_SHORE_UP 281 +#define EFFECT_GEOMANCY 282 +#define EFFECT_FAIRY_LOCK 283 +#define EFFECT_ALLY_SWITCH 284 +#define EFFECT_RELIC_SONG 285 +#define EFFECT_BODY_PRESS 286 +#define EFFECT_EERIE_SPELL 287 +#define EFFECT_JUNGLE_HEALING 288 +#define EFFECT_COACHING 289 +#define EFFECT_LASH_OUT 290 +#define EFFECT_GRASSY_GLIDE 291 +#define EFFECT_DYNAMAX_DOUBLE_DMG 292 +#define EFFECT_DECORATE 293 +#define EFFECT_SNIPE_SHOT 294 +#define EFFECT_RECOIL_HP_25 295 +#define EFFECT_STUFF_CHEEKS 296 +#define EFFECT_GRAV_APPLE 297 +#define EFFECT_GLITZY_GLOW 298 +#define EFFECT_BADDY_BAD 299 +#define EFFECT_SAPPY_SEED 300 +#define EFFECT_FREEZY_FROST 301 +#define EFFECT_SPARKLY_SWIRL 302 +#define EFFECT_PLASMA_FISTS 303 +#define EFFECT_HYPERSPACE_FURY 304 +#define EFFECT_AURA_WHEEL 305 +#define EFFECT_PHOTON_GEYSER 306 +#define EFFECT_SHELL_SIDE_ARM 307 +#define EFFECT_TERRAIN_PULSE 308 +#define EFFECT_NO_RETREAT 309 +#define EFFECT_TAR_SHOT 310 +#define EFFECT_POLTERGEIST 311 +#define EFFECT_OCTOLOCK 312 +#define EFFECT_CLANGOROUS_SOUL 313 +#define EFFECT_BOLT_BEAK 314 +#define EFFECT_SKY_DROP 315 +#define EFFECT_EXPANDING_FORCE 316 +#define EFFECT_METEOR_BEAM 317 +#define EFFECT_RISING_VOLTAGE 318 +#define EFFECT_BEAK_BLAST 319 +#define EFFECT_COURT_CHANGE 320 +#define EFFECT_STEEL_BEAM 321 +#define EFFECT_EXTREME_EVOBOOST 322 +#define EFFECT_HIT_SET_REMOVE_TERRAIN 323 +#define EFFECT_DARK_VOID 324 +#define EFFECT_VICTORY_DANCE 325 +#define EFFECT_TEATIME 326 +#define EFFECT_ATTACK_UP_USER_ALLY 327 +#define EFFECT_SHELL_TRAP 328 +#define EFFECT_PSYBLADE 329 +#define EFFECT_HYDRO_STEAM 330 +#define EFFECT_REVIVAL_BLESSING 331 +#define EFFECT_SNOWSCAPE 332 +#define EFFECT_TAKE_HEART 333 +#define EFFECT_COLLISION_COURSE 334 +#define EFFECT_CORROSIVE_GAS 335 +#define EFFECT_POPULATION_BOMB 336 +#define EFFECT_SALT_CURE 337 +#define EFFECT_CHILLY_RECEPTION 338 +#define EFFECT_MAX_MOVE 339 +#define EFFECT_GLAIVE_RUSH 340 +#define EFFECT_RAGING_BULL 341 +#define EFFECT_RAGE_FIST 342 +#define EFFECT_DOODLE 343 -#define NUM_BATTLE_MOVE_EFFECTS 370 +#define NUM_BATTLE_MOVE_EFFECTS 344 #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 8d79dabe1c..6fb811455f 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -151,96 +151,95 @@ #define VARIOUS_POWER_TRICK 59 #define VARIOUS_AFTER_YOU 60 #define VARIOUS_BESTOW 61 -#define VARIOUS_UNUSED_62 62 -#define VARIOUS_JUMP_IF_NOT_GROUNDED 63 -#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 64 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 65 -#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 66 -#define VARIOUS_SET_AURORA_VEIL 67 -#define VARIOUS_TRY_THIRD_TYPE 68 -#define VARIOUS_ACUPRESSURE 69 -#define VARIOUS_SET_POWDER 70 -#define VARIOUS_SPECTRAL_THIEF 71 -#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 72 -#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 73 -#define VARIOUS_JUMP_IF_ROAR_FAILS 74 -#define VARIOUS_TRY_INSTRUCT 75 -#define VARIOUS_JUMP_IF_NOT_BERRY 76 -#define VARIOUS_TRACE_ABILITY 77 -#define VARIOUS_UPDATE_NICK 78 -#define VARIOUS_TRY_ILLUSION_OFF 79 -#define VARIOUS_SET_SPRITEIGNORE0HP 80 -#define VARIOUS_HANDLE_FORM_CHANGE 81 -#define VARIOUS_GET_STAT_VALUE 82 -#define VARIOUS_JUMP_IF_FULL_HP 83 -#define VARIOUS_LOSE_TYPE 84 -#define VARIOUS_TRY_ACTIVATE_SOULHEART 85 -#define VARIOUS_TRY_ACTIVATE_RECEIVER 86 -#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 87 -#define VARIOUS_TRY_FRISK 88 -#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 89 -#define VARIOUS_TRY_FAIRY_LOCK 90 -#define VARIOUS_JUMP_IF_NO_ALLY 91 -#define VARIOUS_POISON_TYPE_IMMUNITY 92 -#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 93 -#define VARIOUS_INFATUATE_WITH_BATTLER 94 -#define VARIOUS_SET_LAST_USED_ITEM 95 -#define VARIOUS_PARALYZE_TYPE_IMMUNITY 96 -#define VARIOUS_JUMP_IF_ABSENT 97 -#define VARIOUS_DESTROY_ABILITY_POPUP 98 -#define VARIOUS_TOTEM_BOOST 99 -#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 100 -#define VARIOUS_MOVEEND_ITEM_EFFECTS 101 -#define VARIOUS_TERRAIN_SEED 102 -#define VARIOUS_MAKE_INVISIBLE 103 -#define VARIOUS_ROOM_SERVICE 104 -#define VARIOUS_EERIE_SPELL_PP_REDUCE 105 -#define VARIOUS_JUMP_IF_TEAM_HEALTHY 106 -#define VARIOUS_TRY_HEAL_QUARTER_HP 107 -#define VARIOUS_REMOVE_TERRAIN 108 -#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 109 -#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 110 -#define VARIOUS_GET_ROTOTILLER_TARGETS 111 -#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 112 -#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 113 -#define VARIOUS_CONSUME_BERRY 114 -#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 115 -#define VARIOUS_JUMP_IF_SPECIES 116 -#define VARIOUS_UPDATE_ABILITY_POPUP 117 -#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 118 -#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 119 -#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 120 -#define VARIOUS_PHOTON_GEYSER_CHECK 121 -#define VARIOUS_SHELL_SIDE_ARM_CHECK 122 -#define VARIOUS_TRY_NO_RETREAT 123 -#define VARIOUS_TRY_TAR_SHOT 124 -#define VARIOUS_CAN_TAR_SHOT_WORK 125 -#define VARIOUS_CHECK_POLTERGEIST 126 -#define VARIOUS_CUT_1_3_HP_RAISE_STATS 127 -#define VARIOUS_TRY_END_NEUTRALIZING_GAS 128 -#define VARIOUS_JUMP_IF_UNDER_200 129 -#define VARIOUS_SET_SKY_DROP 130 -#define VARIOUS_CLEAR_SKY_DROP 131 -#define VARIOUS_SKY_DROP_YAWN 132 -#define VARIOUS_JUMP_IF_HOLD_EFFECT 133 -#define VARIOUS_CURE_CERTAIN_STATUSES 134 -#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 135 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 136 -#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 137 -#define VARIOUS_SAVE_BATTLER_ITEM 138 -#define VARIOUS_RESTORE_BATTLER_ITEM 139 -#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 140 -#define VARIOUS_SET_BEAK_BLAST 141 -#define VARIOUS_SWAP_SIDE_STATUSES 142 -#define VARIOUS_SWAP_STATS 143 -#define VARIOUS_TEATIME_INVUL 144 -#define VARIOUS_TEATIME_TARGETS 145 -#define VARIOUS_TRY_WIND_RIDER_POWER 146 -#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 147 -#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 148 -#define VARIOUS_STORE_HEALING_WISH 149 -#define VARIOUS_HIT_SWITCH_TARGET_FAILED 150 -#define VARIOUS_TRY_REVIVAL_BLESSING 151 +#define VARIOUS_JUMP_IF_NOT_GROUNDED 62 +#define VARIOUS_HANDLE_TRAINER_SLIDE_MSG 63 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_FIRST_OFF 64 +#define VARIOUS_TRY_TRAINER_SLIDE_MSG_LAST_ON 65 +#define VARIOUS_SET_AURORA_VEIL 66 +#define VARIOUS_TRY_THIRD_TYPE 67 +#define VARIOUS_ACUPRESSURE 68 +#define VARIOUS_SET_POWDER 69 +#define VARIOUS_SPECTRAL_THIEF 70 +#define VARIOUS_GRAVITY_ON_AIRBORNE_MONS 71 +#define VARIOUS_CHECK_IF_GRASSY_TERRAIN_HEALS 72 +#define VARIOUS_JUMP_IF_ROAR_FAILS 73 +#define VARIOUS_TRY_INSTRUCT 74 +#define VARIOUS_JUMP_IF_NOT_BERRY 75 +#define VARIOUS_TRACE_ABILITY 76 +#define VARIOUS_UPDATE_NICK 77 +#define VARIOUS_TRY_ILLUSION_OFF 78 +#define VARIOUS_SET_SPRITEIGNORE0HP 79 +#define VARIOUS_HANDLE_FORM_CHANGE 80 +#define VARIOUS_GET_STAT_VALUE 81 +#define VARIOUS_JUMP_IF_FULL_HP 82 +#define VARIOUS_LOSE_TYPE 83 +#define VARIOUS_TRY_ACTIVATE_SOULHEART 84 +#define VARIOUS_TRY_ACTIVATE_RECEIVER 85 +#define VARIOUS_TRY_ACTIVATE_BEAST_BOOST 86 +#define VARIOUS_TRY_FRISK 87 +#define VARIOUS_JUMP_IF_SHIELDS_DOWN_PROTECTED 88 +#define VARIOUS_TRY_FAIRY_LOCK 89 +#define VARIOUS_JUMP_IF_NO_ALLY 90 +#define VARIOUS_POISON_TYPE_IMMUNITY 91 +#define VARIOUS_JUMP_IF_NO_HOLD_EFFECT 92 +#define VARIOUS_INFATUATE_WITH_BATTLER 93 +#define VARIOUS_SET_LAST_USED_ITEM 94 +#define VARIOUS_PARALYZE_TYPE_IMMUNITY 95 +#define VARIOUS_JUMP_IF_ABSENT 96 +#define VARIOUS_DESTROY_ABILITY_POPUP 97 +#define VARIOUS_TOTEM_BOOST 98 +#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 99 +#define VARIOUS_MOVEEND_ITEM_EFFECTS 100 +#define VARIOUS_TERRAIN_SEED 101 +#define VARIOUS_MAKE_INVISIBLE 102 +#define VARIOUS_ROOM_SERVICE 103 +#define VARIOUS_EERIE_SPELL_PP_REDUCE 104 +#define VARIOUS_JUMP_IF_TEAM_HEALTHY 105 +#define VARIOUS_TRY_HEAL_QUARTER_HP 106 +#define VARIOUS_REMOVE_TERRAIN 107 +#define VARIOUS_JUMP_IF_PRANKSTER_BLOCKED 108 +#define VARIOUS_TRY_TO_CLEAR_PRIMAL_WEATHER 109 +#define VARIOUS_GET_ROTOTILLER_TARGETS 110 +#define VARIOUS_JUMP_IF_NOT_ROTOTILLER_AFFECTED 111 +#define VARIOUS_TRY_ACTIVATE_BATTLE_BOND 112 +#define VARIOUS_CONSUME_BERRY 113 +#define VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL 114 +#define VARIOUS_JUMP_IF_SPECIES 115 +#define VARIOUS_UPDATE_ABILITY_POPUP 116 +#define VARIOUS_JUMP_IF_WEATHER_AFFECTED 117 +#define VARIOUS_JUMP_IF_LEAF_GUARD_PROTECTED 118 +#define VARIOUS_SET_ATTACKER_STICKY_WEB_USER 119 +#define VARIOUS_PHOTON_GEYSER_CHECK 120 +#define VARIOUS_SHELL_SIDE_ARM_CHECK 121 +#define VARIOUS_TRY_NO_RETREAT 122 +#define VARIOUS_TRY_TAR_SHOT 123 +#define VARIOUS_CAN_TAR_SHOT_WORK 124 +#define VARIOUS_CHECK_POLTERGEIST 125 +#define VARIOUS_CUT_1_3_HP_RAISE_STATS 126 +#define VARIOUS_TRY_END_NEUTRALIZING_GAS 127 +#define VARIOUS_JUMP_IF_UNDER_200 128 +#define VARIOUS_SET_SKY_DROP 129 +#define VARIOUS_CLEAR_SKY_DROP 130 +#define VARIOUS_SKY_DROP_YAWN 131 +#define VARIOUS_JUMP_IF_HOLD_EFFECT 132 +#define VARIOUS_CURE_CERTAIN_STATUSES 133 +#define VARIOUS_TRY_RESET_NEGATIVE_STAT_STAGES 134 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_BERRY 135 +#define VARIOUS_JUMP_IF_LAST_USED_ITEM_HOLD_EFFECT 136 +#define VARIOUS_SAVE_BATTLER_ITEM 137 +#define VARIOUS_RESTORE_BATTLER_ITEM 138 +#define VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM 139 +#define VARIOUS_SET_BEAK_BLAST 140 +#define VARIOUS_SWAP_SIDE_STATUSES 141 +#define VARIOUS_SWAP_STATS 142 +#define VARIOUS_TEATIME_INVUL 143 +#define VARIOUS_TEATIME_TARGETS 144 +#define VARIOUS_TRY_WIND_RIDER_POWER 145 +#define VARIOUS_ACTIVATE_WEATHER_CHANGE_ABILITIES 146 +#define VARIOUS_ACTIVATE_TERRAIN_CHANGE_ABILITIES 147 +#define VARIOUS_STORE_HEALING_WISH 148 +#define VARIOUS_HIT_SWITCH_TARGET_FAILED 149 +#define VARIOUS_TRY_REVIVAL_BLESSING 150 // Cmd_manipulatedamage #define DMG_CHANGE_SIGN 0 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index d056a91f93..7240573269 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -497,7 +497,7 @@ static void Cmd_setdrainedhp(void); static void Cmd_statbuffchange(void); static void Cmd_normalisebuffs(void); static void Cmd_setbide(void); -static void Cmd_confuseifrepeatingattackends(void); +static void Cmd_unused0x8C(void); static void Cmd_setmultihitcounter(void); static void Cmd_initmultihitstring(void); static void Cmd_forcerandomswitch(void); @@ -748,7 +748,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_trysetrest, //0x81 Cmd_jumpifnotfirstturn, //0x82 Cmd_setmiracleeye, //0x83 - Cmd_jumpifuproarwakes, //0x84 + Cmd_jumpifuproarwakes, //0x84 Cmd_stockpile, //0x85 Cmd_stockpiletobasedamage, //0x86 Cmd_stockpiletohpheal, //0x87 @@ -756,7 +756,7 @@ void (* const gBattleScriptingCommandsTable[])(void) = Cmd_statbuffchange, //0x89 Cmd_normalisebuffs, //0x8A Cmd_setbide, //0x8B - Cmd_confuseifrepeatingattackends, //0x8C + Cmd_unused0x8C, //0x8C Cmd_setmultihitcounter, //0x8D Cmd_initmultihitstring, //0x8E Cmd_forcerandomswitch, //0x8F @@ -11681,14 +11681,8 @@ static void Cmd_setbide(void) gBattlescriptCurrInstr = cmd->nextInstr; } -static void Cmd_confuseifrepeatingattackends(void) +static void Cmd_unused0x8C(void) { - CMD_ARGS(); - - if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_LOCK_CONFUSE) && !gSpecialStatuses[gBattlerAttacker].dancerUsedMove) - gBattleScripting.moveEffect = (MOVE_EFFECT_THRASH | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN); - - gBattlescriptCurrInstr = cmd->nextInstr; } static void Cmd_setmultihitcounter(void) From 60a00208338c7eccd2c9509ac678e6eca14aaf33 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 30 Dec 2023 20:41:29 +0900 Subject: [PATCH 039/141] Tweaked macro to be more appealing --- include/pokemon.h | 4 +- src/data/battle_moves.h | 540 ++++++++++++++++++++-------------------- 2 files changed, 271 insertions(+), 273 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 2f7c917b1f..e58b493503 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -476,9 +476,7 @@ struct BattleMove const struct AdditionalEffect *additionalEffects; }; -#define ADDITIONAL_EFFECTS(...) \ - .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )), \ - .additionalEffects = EFFECTS_ARR( __VA_ARGS__ ) +#define ADDITIONAL_EFFECTS(...) EFFECTS_ARR( __VA_ARGS__ ), .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )) #define EFFECTS_ARR(...) (const struct AdditionalEffect[]) { __VA_ARGS__ } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 57aff30c66..22ecebed75 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -93,7 +93,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY) ), }, @@ -111,7 +111,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -129,7 +129,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -147,7 +147,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) ), }, @@ -326,7 +326,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -380,7 +380,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -447,7 +447,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -478,7 +478,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -557,7 +557,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -573,7 +573,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -609,7 +609,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) ), }, @@ -653,7 +653,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -671,7 +671,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 .strikeCount = 2, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) ), }, @@ -720,7 +720,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -842,11 +842,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), #else - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) ), #endif @@ -863,7 +863,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -883,7 +883,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -971,7 +971,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -992,7 +992,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -1008,7 +1008,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) ), }, @@ -1024,7 +1024,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) ), }, @@ -1040,7 +1040,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) ), }, @@ -1056,7 +1056,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -1332,7 +1332,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .danceMove = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) ), }, @@ -1380,7 +1380,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -1396,7 +1396,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) ), }, @@ -1416,7 +1416,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) ), }, @@ -1455,7 +1455,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .damagesAirborne = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -1548,7 +1548,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) ), }, @@ -1564,7 +1564,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -2028,7 +2028,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -2048,7 +2048,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 40) ), }, @@ -2064,7 +2064,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -2080,7 +2080,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), }, @@ -2100,7 +2100,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -2118,7 +2118,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), #endif @@ -2136,7 +2136,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -2198,7 +2198,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) ), }, @@ -2392,7 +2392,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -2433,7 +2433,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) ), }, @@ -2451,7 +2451,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) ), }, @@ -2634,7 +2634,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -2652,7 +2652,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), }, @@ -2700,7 +2700,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_TRI_ATTACK, 20) ), }, @@ -2757,7 +2757,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RECOIL_HP_25, .accuracy = 0, .mirrorMoveBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECOIL_HP_25) ), #else @@ -2840,7 +2840,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) ), }, @@ -2908,7 +2908,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -2931,7 +2931,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .metronomeBanned = B_UPDATED_MOVE_FLAGS >= GEN_5, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -3060,7 +3060,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -3179,7 +3179,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -3195,7 +3195,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 100) ), }, @@ -3212,7 +3212,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) ), }, @@ -3251,7 +3251,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) ), }, @@ -3323,7 +3323,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -3404,7 +3404,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) ), }, @@ -3563,7 +3563,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -3600,7 +3600,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 10) ), }, @@ -3755,7 +3755,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 50) ), }, @@ -3787,7 +3787,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) ), }, @@ -3817,7 +3817,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -3878,7 +3878,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN) #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 , SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) @@ -3916,7 +3916,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 30) ), }, @@ -3933,7 +3933,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 10) ), }, @@ -4045,7 +4045,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .damagesAirborneDoubleDamage = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), }, @@ -4094,11 +4094,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .bitingMove = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) ), #else - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), #endif @@ -4166,7 +4166,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .makesContact = B_UPDATED_MOVE_DATA < GEN_4, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) ), }, @@ -4183,7 +4183,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 20) ), }, @@ -4228,7 +4228,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) ), }, @@ -4244,7 +4244,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .damagesUnderwater = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -4284,7 +4284,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 100) ), }, @@ -4303,7 +4303,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .soundMove = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_UPROAR) ), }, @@ -4378,7 +4378,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -4503,7 +4503,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_PARALYSIS, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) ), }, @@ -4697,7 +4697,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_ATK_DEF_DOWN) ), }, @@ -4784,7 +4784,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_KNOCK_OFF) ), }, @@ -4908,7 +4908,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SECRET_POWER, 30) ), }, @@ -4991,7 +4991,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 50) ), }, @@ -5008,7 +5008,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 50) ), }, @@ -5056,7 +5056,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -5106,7 +5106,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -5159,7 +5159,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_TOXIC, B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 30) ), }, @@ -5176,7 +5176,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) ), }, @@ -5191,7 +5191,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -5206,7 +5206,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -5229,7 +5229,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 20) ), }, @@ -5247,7 +5247,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -5325,7 +5325,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .makesContact = B_UPDATED_MOVE_DATA < GEN_4, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) ), }, @@ -5366,7 +5366,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -5383,7 +5383,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) ), }, @@ -5473,7 +5473,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) ), }, @@ -5508,7 +5508,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), }, @@ -5538,7 +5538,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -5571,7 +5571,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) ), }, @@ -5699,7 +5699,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -5737,7 +5737,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -5753,7 +5753,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -5771,7 +5771,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) ), }, @@ -5791,7 +5791,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) ), }, @@ -5810,7 +5810,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) ), #endif @@ -5937,7 +5937,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .pulseMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) ), }, @@ -5971,7 +5971,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) ), }, @@ -6040,7 +6040,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_SLEEP, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) ), }, @@ -6057,7 +6057,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) ), }, @@ -6131,7 +6131,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_FEINT) ), }, @@ -6147,7 +6147,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) ), }, @@ -6226,7 +6226,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) ), }, @@ -6605,7 +6605,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -6622,7 +6622,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -6673,7 +6673,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -6690,7 +6690,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .pulseMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), }, @@ -6752,7 +6752,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .slicingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -6784,7 +6784,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -6819,7 +6819,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), }, @@ -6884,7 +6884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -6905,7 +6905,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -6936,7 +6936,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -6968,7 +6968,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -7056,7 +7056,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), @@ -7075,7 +7075,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), @@ -7095,7 +7095,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) ), @@ -7126,7 +7126,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) ), }, @@ -7157,7 +7157,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), }, @@ -7173,7 +7173,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) ), }, @@ -7189,7 +7189,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) ), }, @@ -7206,7 +7206,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) ), }, @@ -7250,7 +7250,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) ), }, @@ -7266,7 +7266,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -7282,7 +7282,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -7297,7 +7297,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) ), }, @@ -7326,7 +7326,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -7345,7 +7345,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) ), }, @@ -7365,7 +7365,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -7382,7 +7382,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -7486,7 +7486,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, CHATTER_EFFECT_CHANCE) ), }, @@ -7515,7 +7515,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) ), }, @@ -7531,7 +7531,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 70) ), }, @@ -7647,7 +7647,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -7713,7 +7713,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -7747,7 +7747,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 40) ), }, @@ -7764,7 +7764,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) ), }, @@ -7786,7 +7786,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_FEINT) ), }, @@ -7981,7 +7981,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .damagesAirborne = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) ), }, @@ -8014,7 +8014,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_FLAME_BURST) ), }, @@ -8030,7 +8030,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) ), }, @@ -8123,7 +8123,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) ), }, @@ -8160,7 +8160,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -8177,7 +8177,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) ), }, @@ -8252,7 +8252,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_ROUND) ), }, @@ -8295,7 +8295,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_CLEAR_SMOG) ), }, @@ -8362,7 +8362,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -8476,7 +8476,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_INCINERATE) ), }, @@ -8579,7 +8579,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) ), }, @@ -8662,7 +8662,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) ), }, @@ -8679,7 +8679,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -8743,7 +8743,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -8802,7 +8802,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -8853,7 +8853,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) ), }, @@ -8884,7 +8884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, //.windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) ), }, @@ -8902,7 +8902,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -8934,7 +8934,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 40) ), }, @@ -8981,7 +8981,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .damagesAirborne = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) ), }, @@ -9026,7 +9026,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -9064,7 +9064,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) ), }, @@ -9094,7 +9094,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -9111,7 +9111,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) ), }, @@ -9127,7 +9127,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) ), }, @@ -9144,7 +9144,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .danceMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 50) ), }, @@ -9164,7 +9164,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -9184,7 +9184,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -9203,7 +9203,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) ), }, @@ -9219,7 +9219,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -9236,7 +9236,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_V_CREATE) ), }, @@ -9395,7 +9395,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_FEINT) ), }, @@ -9502,7 +9502,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -9659,7 +9659,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) ), }, @@ -9688,7 +9688,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 30) ), }, @@ -9786,7 +9786,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, 50) ), }, @@ -9804,7 +9804,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .thawsUser = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -9822,7 +9822,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_FEINT) ), }, @@ -9859,7 +9859,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) ), }, @@ -10087,7 +10087,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) ), }, @@ -10116,7 +10116,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -10134,7 +10134,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 100) ), }, @@ -10167,7 +10167,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoreTypeIfFlyingAndUngrounded = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) ), }, @@ -10184,7 +10184,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, .skyBattleBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE) ), }, @@ -10255,7 +10255,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) ), }, @@ -10273,7 +10273,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( // Feint move effect handled in script as it goes before animation PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) ), @@ -10343,7 +10343,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) ), }, @@ -10376,7 +10376,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS, 100) ), }, @@ -10393,7 +10393,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) ), }, @@ -10549,7 +10549,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_THROAT_CHOP, 100) ), }, @@ -10579,7 +10579,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) ), }, @@ -10611,7 +10611,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) ), }, @@ -10628,7 +10628,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) ), }, @@ -10658,7 +10658,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .thawsUser = TRUE, .argument = TYPE_FIRE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) ), }, @@ -10730,7 +10730,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .zMove = { .powerOverride = 140 }, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_CORE_ENFORCER) ), }, @@ -10747,7 +10747,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) ), }, @@ -10801,7 +10801,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) ), }, @@ -10878,7 +10878,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) ), }, @@ -10922,7 +10922,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) ), }, @@ -10952,7 +10952,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) ), }, @@ -10967,7 +10967,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -10985,7 +10985,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_SPECTRAL_THIEF) ), }, @@ -11045,7 +11045,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -11139,7 +11139,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .alwaysCriticalHit = TRUE, .metronomeBanned = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_8 - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_EVS_PLUS_1, 100) ), #endif @@ -11158,7 +11158,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -11178,7 +11178,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .gravityBanned = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -11235,7 +11235,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) ), }, @@ -11259,7 +11259,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .thawsUser = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) ), }, @@ -11394,7 +11394,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .strikeCount = 2, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -11445,7 +11445,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .bitingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH) ), }, @@ -11649,7 +11649,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -11667,7 +11667,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -11686,7 +11686,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .ballisticMove = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) ), }, @@ -11738,7 +11738,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) ), }, @@ -11756,7 +11756,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) ), }, @@ -11802,7 +11802,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 100) ), }, @@ -11819,7 +11819,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) ), }, @@ -11837,7 +11837,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) ), }, @@ -11854,7 +11854,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) ), }, @@ -11920,7 +11920,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, .instructBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -11936,7 +11936,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) ), }, @@ -12019,7 +12019,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) ), }, @@ -12091,7 +12091,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) ), }, @@ -12106,7 +12106,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) ), }, @@ -12217,7 +12217,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -12287,7 +12287,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_WRAP) ), }, @@ -12317,7 +12317,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) ), }, @@ -12333,7 +12333,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) ), }, @@ -12351,7 +12351,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) ), }, @@ -12417,7 +12417,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DIRE_CLAW, 50) ), }, @@ -12434,7 +12434,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 100) ), }, @@ -12468,7 +12468,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_STEALTH_ROCK, 100) ), }, @@ -12490,7 +12490,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 30) ), }, @@ -12506,7 +12506,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) ), }, @@ -12522,7 +12522,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) ), }, @@ -12565,7 +12565,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), }, @@ -12598,7 +12598,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) ), }, @@ -12615,7 +12615,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .argument = STATUS1_PSN_ANY, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 50) ), }, @@ -12637,7 +12637,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) ), }, @@ -12657,7 +12657,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) ), }, @@ -12694,7 +12694,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50), SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) ), @@ -12712,7 +12712,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .argument = STATUS1_ANY, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -12730,7 +12730,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPIKES, 100) ), }, @@ -12752,7 +12752,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 30) ), }, @@ -12774,7 +12774,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) ), }, @@ -12796,7 +12796,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) ), }, @@ -12874,7 +12874,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) ), }, @@ -12903,7 +12903,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) ), }, @@ -12965,7 +12965,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_2) ), }, @@ -13070,7 +13070,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .makesContact = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN), SECONDARY_EFFECT(MOVE_EFFECT_POISON, 100) ), @@ -13148,7 +13148,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) ), }, @@ -13166,7 +13166,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .danceMove = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) ), }, @@ -13196,7 +13196,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY), PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_MINUS_1) ), @@ -13319,7 +13319,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) ), }, @@ -13336,7 +13336,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) ), }, @@ -13352,7 +13352,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) ), }, @@ -13412,7 +13412,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) ), }, @@ -13445,7 +13445,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .metronomeBanned = TRUE, .argument = TYPE_ELECTRIC, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) ), }, @@ -13512,7 +13512,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) ), }, @@ -13537,7 +13537,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) ), }, @@ -13562,7 +13562,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) ), }, @@ -13587,7 +13587,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) ), }, @@ -13612,7 +13612,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .instructBanned = TRUE, .encoreBanned = TRUE, .assistBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) ), }, @@ -13670,7 +13670,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .metronomeBanned = TRUE, .healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) ), }, @@ -13687,7 +13687,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ballisticMove = TRUE, .metronomeBanned = TRUE, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_SYRUP_BOMB, 100) ), }, @@ -13940,7 +13940,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) ), }, @@ -14046,7 +14046,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - ADDITIONAL_EFFECTS( + .additionalEffects = ADDITIONAL_EFFECTS( SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 100) ), }, From e132f26bea3c26fc50babbf7cc08aac0809a5090 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sun, 31 Dec 2023 00:05:58 +0900 Subject: [PATCH 040/141] Merge corrections and fixes --- src/battle_ai_main.c | 15 ++++----------- src/data/battle_moves.h | 28 ++++++++++------------------ test/battle/ability/sheer_force.c | 3 ++- 3 files changed, 16 insertions(+), 30 deletions(-) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 85342615fc..12dac510d3 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -2720,23 +2720,16 @@ static bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) switch (i) { case STAT_ATK: - if (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)) - ADJUST_SCORE(1); - break; + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); case STAT_SPATK: - if (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)) - ADJUST_SCORE(1); - break; + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); case STAT_ACC: case STAT_EVASION: case STAT_SPEED: - ADJUST_SCORE(1); - break; + return TRUE; case STAT_DEF: case STAT_SPDEF: - if (AI_THINKING_STRUCT->aiFlags[battlerAtk] & AI_FLAG_STALL) - ADJUST_SCORE(1); - break; + return (AI_THINKING_STRUCT->aiFlags[battlerAtk] & AI_FLAG_STALL); } } } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 69c18c8d48..c88f726c21 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13726,11 +13726,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - //.sheerForceBoost = TRUE, (uncomment when effect is implemented, otherwise it breaks the Sheer Force Test) + .sheerForceBoost = TRUE, }, [MOVE_TERA_STARSTORM] = @@ -13740,7 +13739,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_NORMAL, // Stellar type if used by Terapagos-Stellar .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, // MOVE_TARGET_BOTH if used by Terapagos-Stellar .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13757,7 +13755,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13770,7 +13767,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_USER, .priority = 4, .category = BATTLE_CATEGORY_STATUS, @@ -13790,7 +13786,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 1, .category = BATTLE_CATEGORY_SPECIAL, @@ -13798,17 +13793,20 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MIGHTY_CLEAVE] = { - .effect = EFFECT_FEINT, + .effect = EFFECT_HIT, .power = 95, .type = TYPE_ROCK, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, + .ignoresProtect = TRUE, .slicingMove = TRUE, + .additionalEffects = ADDITIONAL_EFFECTS( + PRIMARY_EFFECT(MOVE_EFFECT_FEINT) + ), }, [MOVE_TACHYON_CUTTER] = @@ -13818,7 +13816,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 0, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13833,7 +13830,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_STEEL, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13847,7 +13843,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_DRAGON, .accuracy = 0, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_ALLY, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -13861,7 +13856,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FAIRY, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13876,7 +13870,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIRE, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13890,7 +13883,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 95, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13904,7 +13896,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_PSYCHIC, .accuracy = 100, .pp = 10, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13919,7 +13910,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, - .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 3, .category = BATTLE_CATEGORY_PHYSICAL, @@ -13928,15 +13918,17 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MALIGNANT_CHAIN] = { - .effect = EFFECT_POISON_FANG, + .effect = EFFECT_HIT, .power = 100, .type = TYPE_POISON, .accuracy = 100, .pp = 5, - .secondaryEffectChance = 50, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .additionalEffects = ADDITIONAL_EFFECTS( + SECONDARY_EFFECT(MOVE_EFFECT_TOXIC, 50) + ), }, // Z-Moves diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index ec715fa8fd..38895599f3 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -8,7 +8,8 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m for (j = 1; j < MOVES_COUNT; j++) { - if (gBattleMoves[j].sheerForceBoost && j != MOVE_ORDER_UP && j != MOVE_AURA_WHEEL) + if (gBattleMoves[j].sheerForceBoost && j != MOVE_ORDER_UP && j != MOVE_AURA_WHEEL + && gBattleMoves[j].effect != EFFECT_PLACEHOLDER) { PARAMETRIZE { ability = ABILITY_ANGER_POINT; move = j; } PARAMETRIZE { ability = ABILITY_SHEER_FORCE; move = j; } From 00e7038061b823c6aba314f7f05cd38777a9c9af Mon Sep 17 00:00:00 2001 From: Katy Date: Sat, 30 Dec 2023 15:29:32 -0600 Subject: [PATCH 041/141] Pokemon GFX Upgrades/Fixes (#3805) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Tyrantrum GFX Upgrade * Duraludon Pal Fixes * Zigzagoon Sprite fixes * Linoone Sprite Fixes * Togepi Icon Fix missing pixel * Gen 9 Pokemon Icons For #3553 Did a bunch of research (looking at how old icons generally look) to help decide specific icons to choose from. Generally icons are more 'chibi' like, with large heads (exceptions being 'scary' fully evolved pokemon) and the animations usually move up and down with some character. Some touches as well. * Litwick Front Fix Missing Pixel * Krookodile Front Fix Stray pixel * Switch to Shiny pal Switch to shiny pal on Tyrantrum’s back sprite png --------- Co-authored-by: Bassoonian --- graphics/pokemon/annihilape/icon.png | Bin 624 -> 475 bytes graphics/pokemon/arctibax/icon.png | Bin 412 -> 408 bytes graphics/pokemon/armarouge/icon.png | Bin 455 -> 476 bytes graphics/pokemon/baxcalibur/icon.png | Bin 567 -> 501 bytes graphics/pokemon/bellibolt/icon.png | Bin 383 -> 326 bytes graphics/pokemon/brambleghast/icon.png | Bin 502 -> 350 bytes graphics/pokemon/bramblin/icon.png | Bin 338 -> 323 bytes graphics/pokemon/ceruledge/icon.png | Bin 413 -> 458 bytes graphics/pokemon/cetitan/icon.png | Bin 416 -> 456 bytes graphics/pokemon/cetoddle/icon.png | Bin 369 -> 327 bytes graphics/pokemon/charcadet/icon.png | Bin 332 -> 319 bytes graphics/pokemon/chi_yu/icon.png | Bin 531 -> 388 bytes graphics/pokemon/chien_pao/icon.png | Bin 511 -> 463 bytes graphics/pokemon/clodsire/icon.png | Bin 468 -> 361 bytes graphics/pokemon/crocalor/icon.png | Bin 418 -> 375 bytes graphics/pokemon/dolliv/icon.png | Bin 364 -> 343 bytes graphics/pokemon/dudunsparce/icon.png | Bin 494 -> 423 bytes graphics/pokemon/duraludon/back.png | Bin 642 -> 600 bytes graphics/pokemon/duraludon/front.png | Bin 951 -> 891 bytes graphics/pokemon/duraludon/normal.pal | 4 ++-- graphics/pokemon/duraludon/shiny.pal | 4 ++-- graphics/pokemon/espathra/icon.png | Bin 533 -> 466 bytes graphics/pokemon/krookodile/anim_front.png | Bin 1618 -> 1626 bytes graphics/pokemon/linoone/anim_front.png | Bin 1001 -> 999 bytes graphics/pokemon/linoone/back.png | Bin 507 -> 463 bytes graphics/pokemon/linoone/normal.pal | 6 +++--- graphics/pokemon/linoone/shiny.pal | 14 +++++++------- graphics/pokemon/litwick/anim_front.png | Bin 597 -> 476 bytes graphics/pokemon/togepi/icon.png | Bin 337 -> 353 bytes graphics/pokemon/tyrantrum/anim_front.png | Bin 1823 -> 1774 bytes graphics/pokemon/tyrantrum/back.png | Bin 625 -> 811 bytes graphics/pokemon/zigzagoon/anim_front.png | Bin 989 -> 999 bytes graphics/pokemon/zigzagoon/back.png | Bin 679 -> 619 bytes src/data/pokemon/species_info/gen_6.h | 2 +- src/data/pokemon/species_info/gen_8.h | 2 +- 35 files changed, 16 insertions(+), 16 deletions(-) diff --git a/graphics/pokemon/annihilape/icon.png b/graphics/pokemon/annihilape/icon.png index a516d2d5e92c9c6eeaae7cbcf78db5b93798e6b1..561a4afedd2003b1b1b6ee3e3941a15adca8ebc0 100755 GIT binary patch delta 390 zcmV;10eSxL1lt3UBnkm@Qb$4nuFf3kks&^R0a-~zK~zYI%~Zjz!ypW65{Uzc0kxUnlV=w&sUePk zyK_gIhH-gNy~?>A0P`y8wAd``=%A^eJH$_C2Y!$m6!pEZVyZ#d{|P9^PC~+xwtzqk zv*L1~({M}}D5Ta3xD+R&20b+bKdcs9UB~&C1_g+YT582Al+d3q zLVR&}t*sCxJtgK(0;arvGVP{p!7==Cgx#R#ul{U=*v&ThOnq#@uZ~X##Bt|ClKS0z z$av0&6d;>?7@O;LJ~X+P`M?kP0LDW;93RPtsr`5PklTOBhfVvZe8}y;=0k4(ln+b$ kFZqz$f6a$9emNih0QjySnyVIJuJ|J$X(C}^^~W6dN{pg|K(DgPWmz8^DmpXj~B#pQ;sGw9V8 zZSA)61~bw;9LC}bwT0eVGad9j6IX!7p*PpTEYUSJ)*UD_V#0P{f2+gZfMY+M`*a)V zw3Sh~iaUWl^gRQHp-qpN;Z8kLc#d@DGul%in|%{2Lqp3Iaua43{zNpr9t-j&G(^OH z*JW=^BZ6Hti5l#BN!7b#0YR4wpU>yQu5Yjs;a6C zO*X_G>ikaCF5tg;e>_WMU5uLa8k(;F> zcv}1BZkcv({lN!>n8*htKBQbzAn;)WNLigR`QQkO?VDPAe`H)Td~O>b4#ND#hw{jW zDDc3C)Vw(P(6$#!kHm-LMVZ6mgC5I95Cg>GgJntz`jJIG^!!CyY~lm9Px=o&uoE8m z5CKBjgAc0+n@HvZi4hPpI%)9%&XlkV>(s>uiq`0Xzz0u}@sRjnu*rBh`LN;Pfe$+# hp7~H-#&>-96#>i7EuMx0K#*eL+SI%a!U##u;iCi>3)-^#K?Xz%;5NB$}ukrm+@f zRjE({&5{Nzcc4)Tzz=NZLrDPk3@8Bu0bvV>i0uJ&V4klWL=g3T3rI{rL3~;{yeOJ~ zf35ywpEvm<(0nvP6*XyKJej-VlR$QYT_+37cY^GMIqDGKSqAuq?Q#+0i=v)g3%@XI zHBIAtQ-=5IuOHEe^I>cMJRes3r}?nA|4BZq_K$oxxBopK2KMjyFtC5*!_ofB#{Q{$ zu`Em2KhFpEb=cqQ*$EH(3r+yHfA8ZiL~j4chgez$lzToD4~S7dL_iGv|KeV~uN#QYuJ7mD)GI5p?yXCz9 z|D%uT1s1Q4$h^;BA39g~{;YFvzpZU7-?dNi8iPb=_-sxN<+#HfCp=o#y~=E9h+P^2CquG2K`ftfIZ|jqO#n=TgT+ zr(Otm5SVlCm#FEkoIpwOUzN!l-hE`*9=^(Z!T-MfKm7mvS@^ZRZbPg60_L>(7y9<^ zz8`HN7YSuTXU1o2? 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| 2 +- src/battle_intro.c | 28 ++++++++++++++-------------- 3 files changed, 16 insertions(+), 15 deletions(-) diff --git a/include/gba/defines.h b/include/gba/defines.h index fbe0a60706..0601f1b47e 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -17,6 +17,7 @@ #endif #define ALIGNED(n) __attribute__((aligned(n))) +#define PACKED __attribute__((packed)) #define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0) #define INTR_CHECK (*(u16 *)0x3007FF8) diff --git a/include/gba/types.h b/include/gba/types.h index 2e92bbe86e..4acaee2d23 100644 --- a/include/gba/types.h +++ b/include/gba/types.h @@ -41,7 +41,7 @@ struct BgCnt u16 screenBaseBlock:5; u16 areaOverflowMode:1; u16 screenSize:2; -}; +} PACKED; typedef volatile struct BgCnt vBgCnt; struct PlttData diff --git a/src/battle_intro.c b/src/battle_intro.c index 90ff736f00..2166421787 100644 --- a/src/battle_intro.c +++ b/src/battle_intro.c @@ -42,25 +42,25 @@ void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value) switch (attributeId) { case BG_ANIM_SCREEN_SIZE: - ((struct BgCnt *)&bgCnt)->screenSize = value; + ((vBgCnt *)&bgCnt)->screenSize = value; break; case BG_ANIM_AREA_OVERFLOW_MODE: - ((struct BgCnt *)&bgCnt)->areaOverflowMode = value; + ((vBgCnt *)&bgCnt)->areaOverflowMode = value; break; case BG_ANIM_MOSAIC: - ((struct BgCnt *)&bgCnt)->mosaic = value; + ((vBgCnt *)&bgCnt)->mosaic = value; break; case BG_ANIM_CHAR_BASE_BLOCK: - ((struct BgCnt *)&bgCnt)->charBaseBlock = value; + ((vBgCnt *)&bgCnt)->charBaseBlock = value; break; case BG_ANIM_PRIORITY: - ((struct BgCnt *)&bgCnt)->priority = value; + ((vBgCnt *)&bgCnt)->priority = value; break; case BG_ANIM_PALETTES_MODE: - ((struct BgCnt *)&bgCnt)->palettes = value; + ((vBgCnt *)&bgCnt)->palettes = value; break; case BG_ANIM_SCREEN_BASE_BLOCK: - ((struct BgCnt *)&bgCnt)->screenBaseBlock = value; + ((vBgCnt *)&bgCnt)->screenBaseBlock = value; break; } @@ -78,19 +78,19 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId) switch (attributeId) { case BG_ANIM_SCREEN_SIZE: - return ((struct BgCnt *)&bgCnt)->screenSize; + return ((vBgCnt *)&bgCnt)->screenSize; case BG_ANIM_AREA_OVERFLOW_MODE: - return ((struct BgCnt *)&bgCnt)->areaOverflowMode; + return ((vBgCnt *)&bgCnt)->areaOverflowMode; case BG_ANIM_MOSAIC: - return ((struct BgCnt *)&bgCnt)->mosaic; + return ((vBgCnt *)&bgCnt)->mosaic; case BG_ANIM_CHAR_BASE_BLOCK: - return ((struct BgCnt *)&bgCnt)->charBaseBlock; + return ((vBgCnt *)&bgCnt)->charBaseBlock; case BG_ANIM_PRIORITY: - return ((struct BgCnt *)&bgCnt)->priority; + return ((vBgCnt *)&bgCnt)->priority; case BG_ANIM_PALETTES_MODE: - return ((struct BgCnt *)&bgCnt)->palettes; + return ((vBgCnt *)&bgCnt)->palettes; case BG_ANIM_SCREEN_BASE_BLOCK: - return ((struct BgCnt *)&bgCnt)->screenBaseBlock; + return ((vBgCnt *)&bgCnt)->screenBaseBlock; } } From a3c25114b7e1671f309164eb1db0d8a2e303d01f Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sat, 30 Dec 2023 23:08:17 +0100 Subject: [PATCH 043/141] Fixes small ai bulldoze effect bug (#3872) Co-authored-by: DizzyEggg Co-authored-by: Bassoonian --- src/battle_ai_util.c | 1 + test/battle/ai.c | 15 +++++++++++++++ 2 files changed, 16 insertions(+) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 37abe521a9..14016684dd 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -926,6 +926,7 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 if (ShouldLowerStat(battlerDef, abilityDef, STAT_DEF) && noOfHitsToKo != 1) return TRUE; break; + case EFFECT_BULLDOZE: case EFFECT_SPEED_DOWN_HIT: if (ShouldLowerStat(battlerDef, abilityDef, STAT_SPEED) && noOfHitsToKo != 1) return TRUE; diff --git a/test/battle/ai.c b/test/battle/ai.c index 88e516fe3e..953cf639f7 100644 --- a/test/battle/ai.c +++ b/test/battle/ai.c @@ -466,6 +466,21 @@ AI_DOUBLE_BATTLE_TEST("AI without any flags chooses moves at random - doubles") } } +AI_SINGLE_BATTLE_TEST("AI will choose either Rock Tomb or Bulldoze if Stat drop effect will activate and they kill with the same number of hits") +{ + GIVEN { + AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); + PLAYER(SPECIES_WOBBUFFET) { HP(46); Speed(20); } + PLAYER(SPECIES_WYNAUT) { Speed(20); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_BULLDOZE, MOVE_ROCK_TOMB); } + } WHEN { + TURN { EXPECT_MOVES(opponent, MOVE_BULLDOZE, MOVE_ROCK_TOMB); } + TURN { EXPECT_MOVES(opponent, MOVE_BULLDOZE, MOVE_ROCK_TOMB); SEND_OUT(player, 1); } + } SCENE { + MESSAGE("Wobbuffet fainted!"); + } +} + AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: AI will not switch in a Pokemon which is slower and gets 1HKOed after fainting") { bool32 alakazamFirst; From c50777d88ba8be9aa43fb745586ee6ea39ece558 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 31 Dec 2023 21:21:03 -0300 Subject: [PATCH 044/141] Fixed Egg graphical data not being properly read. (#3879) --- src/pokemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pokemon.c b/src/pokemon.c index c6b1c0dae6..f46a443389 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5985,7 +5985,7 @@ u16 SanitizeSpeciesId(u16 species) bool32 IsSpeciesEnabled(u16 species) { - return gSpeciesInfo[species].baseHP > 0; + return gSpeciesInfo[species].baseHP > 0 || species == SPECIES_EGG; } void TryToSetBattleFormChangeMoves(struct Pokemon *mon, u16 method) From 281cd0e20d939ebfed16aaafc00cfac2b939ec2f Mon Sep 17 00:00:00 2001 From: Damon Murdoch Date: Mon, 1 Jan 2024 19:07:04 +1100 Subject: [PATCH 045/141] Removed battle frontier z-move usage restriction (#3883) Removed battle frontier z-move usage restriction --- src/battle_z_move.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_z_move.c b/src/battle_z_move.c index 7069d17386..346fac3a08 100644 --- a/src/battle_z_move.c +++ b/src/battle_z_move.c @@ -171,7 +171,8 @@ bool32 IsViableZMove(u8 battler, u16 move) if (gBattleStruct->zmove.used[battler]) return FALSE; - if (gBattleTypeFlags & (BATTLE_TYPE_SAFARI | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_FRONTIER)) + // Add '| BATTLE_TYPE_FRONTIER' to below if issues occur + if (gBattleTypeFlags & (BATTLE_TYPE_SAFARI | BATTLE_TYPE_WALLY_TUTORIAL)) return FALSE; if ((GetBattlerPosition(battler) == B_POSITION_PLAYER_LEFT || (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && GetBattlerPosition(battler) == B_POSITION_PLAYER_RIGHT)) && !CheckBagHasItem(ITEM_Z_POWER_RING, 1)) From 9191c22c6388c1ff09f2382a75586a05987a30a3 Mon Sep 17 00:00:00 2001 From: Damon Murdoch Date: Mon, 1 Jan 2024 21:28:52 +1100 Subject: [PATCH 046/141] Fixed genie signature moves (#3884) * Fixed genie signature moves Fixed genie signature moves * Condensed rain move checks into a single 'if' Condensed rain move checks into a single 'if' --- src/battle_script_commands.c | 6 ++++-- src/data/battle_moves.h | 6 +++--- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 0bcde61666..fdf3da1912 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1586,9 +1586,11 @@ static bool32 AccuracyCalcHelper(u16 move) if (WEATHER_HAS_EFFECT) { - if ((IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE))) + if (IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && + (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE || + move == MOVE_BLEAKWIND_STORM || move == MOVE_WILDBOLT_STORM || move == MOVE_SANDSEAR_STORM)) { - // thunder/hurricane ignore acc checks in rain unless target is holding utility umbrella + // thunder/hurricane/genie moves ignore acc checks in rain unless target is holding utility umbrella JumpIfMoveFailed(7, move); return TRUE; } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 1fb2923c53..3675234b8e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13466,7 +13466,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_FLYING, .accuracy = 80, .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, + .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, @@ -13487,7 +13487,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_ELECTRIC, .accuracy = 80, .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, + .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, @@ -13508,7 +13508,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .type = TYPE_GROUND, .accuracy = 80, .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, + .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, From daeba066e03ade741a6c82beeb2c547d0e6c6a91 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 2 Jan 2024 05:51:40 +0900 Subject: [PATCH 047/141] Fixed SetMoveEffect + Sheer Force --- asm/macros/battle_script.inc | 5 ++++- data/battle_scripts_1.s | 29 ++++++++++------------------- src/battle_script_commands.c | 2 +- test/battle/ability/sheer_force.c | 11 ++++++++--- 4 files changed, 23 insertions(+), 24 deletions(-) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 5b7352d78b..8fd4917a59 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -112,7 +112,10 @@ .byte 0x17 .endm - .macro clearstatusfromeffect battler:req + .macro clearstatusfromeffect battler:req, moveEffect=0 + .if \moveEffect != 0 + setmoveeffect \moveEffect + .endif .byte 0x18 .byte \battler .endm diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 3d111da6d2..149c08884c 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -938,7 +938,7 @@ BattleScript_FirstChargingTurnMeteorBeam:: copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID printfromtable gFirstTurnOfTwoStringIds waitmessage B_WAIT_TIME_LONG - seteffectsecondary MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER + seteffectprimary MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER return BattleScript_EffectSkyDrop: @@ -963,9 +963,8 @@ BattleScript_SkyDropWork: goto BattleScript_MoveEnd BattleScript_SkyDropTurn2: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING setbyte sB_ANIM_TURN, 0x1 - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING orword gHitMarker, HITMARKER_NO_PPDEDUCT clearsemiinvulnerablebit attackstring @@ -991,8 +990,7 @@ BattleScript_SkyDropChangedTarget: BattleScript_SkyDropFlyingConfuseLock: seteffectprimary MOVE_EFFECT_CONFUSION BattleScript_SkyDropFlyingAlreadyConfused: - setmoveeffect MOVE_EFFECT_THRASH - clearstatusfromeffect BS_TARGET + clearstatusfromeffect BS_TARGET, MOVE_EFFECT_THRASH jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_MoveEnd setbyte BS_ATTACKER, BS_TARGET goto BattleScript_ThrashConfuses @@ -3797,9 +3795,8 @@ BattleScript_KOFail:: BattleScript_TwoTurnMovesSecondTurn:: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING setbyte sB_ANIM_TURN, 1 - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING orword gHitMarker, HITMARKER_NO_PPDEDUCT goto BattleScript_HitFromAccCheck @@ -4127,9 +4124,8 @@ BattleScript_EffectGeomancy: call BattleScript_PowerHerbActivation BattleScript_GeomancySecondTurn: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING setbyte sB_ANIM_TURN, 1 - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING orword gHitMarker, HITMARKER_NO_PPDEDUCT attackstring jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_GeomancyDoMoveAnim @@ -4197,8 +4193,7 @@ BattleScript_EffectRage:: seteffectprimary MOVE_EFFECT_RAGE goto BattleScript_HitFromAtkString BattleScript_RageMiss:: - setmoveeffect MOVE_EFFECT_RAGE - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_RAGE goto BattleScript_PrintMoveMissed BattleScript_EffectMimic:: @@ -5108,9 +5103,8 @@ BattleScript_FirstTurnSemiInvulnerable:: call BattleScript_PowerHerbActivation BattleScript_SecondTurnSemiInvulnerable:: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING setbyte sB_ANIM_TURN, 1 - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING orword gHitMarker, HITMARKER_NO_PPDEDUCT BattleScript_SemiInvulnerableTryHit:: accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE @@ -5739,7 +5733,6 @@ BattleScript_EffectTeeterDance:: setbyte gBattlerTarget, 0 BattleScript_TeeterDanceLoop:: movevaluescleanup - setmoveeffect MOVE_EFFECT_CONFUSION jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_TeeterDanceLoopIncrement jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents jumpifsubstituteblocks BattleScript_TeeterDanceSubstitutePrevents @@ -5749,7 +5742,7 @@ BattleScript_TeeterDanceLoop:: jumpifsafeguard BattleScript_TeeterDanceSafeguardProtected attackanimation waitanimation - seteffectprimary + seteffectprimary MOVE_EFFECT_CONFUSION resultmessage waitmessage B_WAIT_TIME_LONG BattleScript_TeeterDanceDoMoveEndIncrement:: @@ -6573,8 +6566,7 @@ BattleScript_BideStoringEnergy:: BattleScript_BideAttack:: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING printstring STRINGID_PKMNUNLEASHEDENERGY waitmessage B_WAIT_TIME_LONG accuracycheck BattleScript_MoveMissed, ACC_CURR_MOVE @@ -6597,8 +6589,7 @@ BattleScript_BideAttack:: BattleScript_BideNoEnergyToAttack:: attackcanceler - setmoveeffect MOVE_EFFECT_CHARGING - clearstatusfromeffect BS_ATTACKER + clearstatusfromeffect BS_ATTACKER, MOVE_EFFECT_CHARGING printstring STRINGID_PKMNUNLEASHEDENERGY waitmessage B_WAIT_TIME_LONG goto BattleScript_ButItFailed diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index d2a0a931b8..8a56bd8227 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -2820,7 +2820,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) && !primary && gBattleScripting.moveEffect <= MOVE_EFFECT_CONFUSION) INCREMENT_RESET_RETURN - if (TestSheerForceFlag(gBattlerAttacker, gCurrentMove) && gBattleScripting.moveEffect != MOVE_EFFECT_CHARGING) + if (TestSheerForceFlag(gBattlerAttacker, gCurrentMove) && !primary && gBattleScripting.moveEffect != MOVE_EFFECT_CHARGING) INCREMENT_RESET_RETURN if (gBattleMons[gEffectBattler].hp == 0 && !activateAfterFaint) diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index 38895599f3..dadd706bed 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -20,8 +20,12 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m PLAYER(SPECIES_TAUROS) { Ability(ability); Status1(move == MOVE_SNORE ? STATUS1_SLEEP : STATUS1_NONE); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { - TURN { MOVE(player, move); } - if (gBattleMoves[move].effect == EFFECT_TWO_TURNS_ATTACK || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE) { + if (move == MOVE_ALLURING_VOICE) // Alluring Voice requires the target to boost stats to have an effect + TURN { MOVE(opponent, MOVE_AGILITY); MOVE(player, move); } + else + TURN { MOVE(player, move); } + if (gBattleMoves[move].effect == EFFECT_TWO_TURNS_ATTACK || gBattleMoves[move].effect == EFFECT_SEMI_INVULNERABLE + || gBattleMoves[move].effect == EFFECT_METEOR_BEAM) { TURN { SKIP_TURN(player); } TURN { ; } } @@ -31,7 +35,8 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m if (ability == ABILITY_SHEER_FORCE) { NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + if (move != MOVE_ALLURING_VOICE) + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); STATUS_ICON(opponent, STATUS1_FREEZE); STATUS_ICON(opponent, STATUS1_POISON); STATUS_ICON(opponent, STATUS1_BURN); From 58a93a544f9dad80e9170513ce96473c36ab18a6 Mon Sep 17 00:00:00 2001 From: lordraindance2 <47706100+lordraindance2@users.noreply.github.com> Date: Tue, 2 Jan 2024 03:44:15 -0500 Subject: [PATCH 048/141] Refactored SetMoveEffect Inner Focus Case (#3885) * Rollbacked SetMoveEffect Inner Focus logic Co-authored-by: poetahto * Refactored else if --------- Co-authored-by: poetahto --- src/battle_script_commands.c | 23 ++++++++++++++--------- 1 file changed, 14 insertions(+), 9 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index fdf3da1912..b9ff7f63c8 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3128,20 +3128,25 @@ void SetMoveEffect(bool32 primary, u32 certain) } break; case MOVE_EFFECT_FLINCH: - if (battlerAbility == ABILITY_INNER_FOCUS - && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) + if (battlerAbility == ABILITY_INNER_FOCUS) { - gLastUsedAbility = ABILITY_INNER_FOCUS; - gBattlerAbility = gEffectBattler; - RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); - gBattlescriptCurrInstr = BattleScript_FlinchPrevention; + if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN) + { + gLastUsedAbility = ABILITY_INNER_FOCUS; + gBattlerAbility = gEffectBattler; + RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); + gBattlescriptCurrInstr = BattleScript_FlinchPrevention; + } else + { + gBattlescriptCurrInstr++; + } } else if (GetBattlerTurnOrderNum(gEffectBattler) > gCurrentTurnActionNumber - && !IsDynamaxed(gEffectBattler)) + && !IsDynamaxed(gEffectBattler)) { - gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]; + gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]; + gBattlescriptCurrInstr++; } - gBattlescriptCurrInstr++; break; case MOVE_EFFECT_UPROAR: if (!(gBattleMons[gEffectBattler].status2 & STATUS2_UPROAR)) From d3b29406a57a45bf90beb0759b258dd244e6062e Mon Sep 17 00:00:00 2001 From: Frank DeBlasio <35279583+fdeblasio@users.noreply.github.com> Date: Tue, 2 Jan 2024 04:05:31 -0500 Subject: [PATCH 049/141] Fixed Collision Course and Electro Drift PP (#3890) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/data/battle_moves.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 3675234b8e..d33469a9fa 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13967,7 +13967,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 100, .type = TYPE_FIGHTING, .accuracy = 100, - .pp = 10, + .pp = 5, .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -13983,7 +13983,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 100, .type = TYPE_ELECTRIC, .accuracy = 100, - .pp = 10, + .pp = 5, .secondaryEffectChance = 0, .target = MOVE_TARGET_SELECTED, .priority = 0, From 4556ecc71e04fa3310e018e69b8cf5ddbe4870e6 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 2 Jan 2024 18:50:19 +0900 Subject: [PATCH 050/141] Removed PRIMARY/SECONDARY macros; added flags Just a couple for now; cleaned up parts of setadditionaleffects --- include/pokemon.h | 6 +- src/battle_script_commands.c | 20 +- src/data/battle_moves.h | 1935 +++++++++++++++++------------ test/battle/ability/sheer_force.c | 5 +- 4 files changed, 1127 insertions(+), 839 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index aa94d2df62..53001a0b60 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -515,7 +515,7 @@ struct BattleMove #define ADDITIONAL_EFFECTS(...) EFFECTS_ARR( __VA_ARGS__ ), .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )) -#define EFFECTS_ARR(...) (const struct AdditionalEffect[]) { __VA_ARGS__ } +#define EFFECTS_ARR(...) (const struct AdditionalEffect[]) {__VA_ARGS__} #define PRIMARY_EFFECT(_moveEffect) {.self = FALSE, .chance = 0, .moveEffect = _moveEffect} #define PRIMARY_EFFECT_SELF(_moveEffect) {.self = TRUE, .chance = 0, .moveEffect = _moveEffect} @@ -524,7 +524,9 @@ struct BattleMove struct AdditionalEffect { - bool8 self; + u8 self:1; + u8 onChargeTurnOnly:1; + u8 onlyIfTargetRaisedStats:1; u8 chance; // 0% = effect certain, primary effect u16 moveEffect; }; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 8a56bd8227..2cc1390b4b 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -2893,9 +2893,6 @@ void SetMoveEffect(bool32 primary, bool32 certain) statusChanged = TRUE; break; case STATUS1_BURN: - if (gCurrentMove == MOVE_BURNING_JEALOUSY && !gProtectStructs[gEffectBattler].statRaised) - break; - if ((battlerAbility == ABILITY_WATER_VEIL || battlerAbility == ABILITY_WATER_BUBBLE) && (primary == TRUE || certain == TRUE)) { @@ -3127,9 +3124,6 @@ void SetMoveEffect(bool32 primary, bool32 certain) switch (gBattleScripting.moveEffect) { case MOVE_EFFECT_CONFUSION: - if (gCurrentMove == MOVE_ALLURING_VOICE && !gProtectStructs[gEffectBattler].statRaised) - break; - if (!CanBeConfused(gEffectBattler)) { gBattlescriptCurrInstr++; @@ -3804,23 +3798,23 @@ static void Cmd_setadditionaleffects(void) { if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) { + u32 percentChance; const u8 *currentPtr = gBattlescriptCurrInstr; + const struct AdditionalEffect *additionalEffect = &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter]; + + // Check additional effect flags // self-targeting move effects cannot occur multiple times per turn // only occur on the last setmoveeffect when there are multiple targets if (!(gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self + && !(additionalEffect->onlyIfTargetRaisedStats && !gProtectStructs[gBattlerTarget].statRaised) && GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) != MAX_BATTLERS_COUNT)) { - u32 percentChance = CalcSecondaryEffectChance( - gBattlerAttacker, - GetBattlerAbility(gBattlerAttacker), - &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter] - ); + percentChance = CalcSecondaryEffectChance(gBattlerAttacker, GetBattlerAbility(gBattlerAttacker), additionalEffect); // Activate effect if it's primary (chance == 0) or if RNGesus says so if ((percentChance == 0) || RandomPercentage(RNG_SECONDARY_EFFECT + gBattleStruct->additionalEffectsCounter, percentChance)) { - gBattleScripting.moveEffect = gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].moveEffect - | (MOVE_EFFECT_AFFECTS_USER * (gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self)); + gBattleScripting.moveEffect = additionalEffect->moveEffect | (MOVE_EFFECT_AFFECTS_USER * (additionalEffect->self)); SetMoveEffect( percentChance == 0, // a primary effect diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 287f7a5cad..cbedc1fe24 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -94,9 +94,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PAYDAY, + }), }, [MOVE_FIRE_PUNCH] = @@ -112,9 +112,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_ICE_PUNCH] = @@ -130,9 +131,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_THUNDER_PUNCH] = @@ -148,9 +150,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 10, + }), }, [MOVE_SCRATCH] = @@ -327,9 +330,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_SLAM] = @@ -381,9 +384,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_DOUBLE_KICK] = @@ -448,9 +452,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_SAND_ATTACK] = @@ -479,9 +484,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_HORN_ATTACK] = @@ -558,9 +564,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_WRAP] = @@ -574,9 +581,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_TAKE_DOWN] = @@ -610,9 +617,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_THRASH, + .self = TRUE, + }), }, [MOVE_DOUBLE_EDGE] = @@ -654,9 +662,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_TWINEEDLE] = @@ -672,9 +681,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 .strikeCount = 2, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 20, + }), }, [MOVE_PIN_MISSILE] = @@ -721,9 +731,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_GROWL] = @@ -843,12 +854,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + } ), #else - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 10, + } ), #endif }, @@ -864,9 +879,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_FLAMETHROWER] = @@ -884,9 +900,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_MIST] = @@ -972,9 +989,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_BLIZZARD] = @@ -993,9 +1011,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_PSYBEAM] = @@ -1009,9 +1028,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 10, + }), }, [MOVE_BUBBLE_BEAM] = @@ -1025,9 +1045,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 10, + }), }, [MOVE_AURORA_BEAM] = @@ -1041,9 +1062,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 10, + }), }, [MOVE_HYPER_BEAM] = @@ -1057,9 +1079,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_PECK] = @@ -1333,9 +1356,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .danceMove = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_THRASH, + .self = TRUE, + }), }, [MOVE_STRING_SHOT] = @@ -1381,9 +1405,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_THUNDER_SHOCK] = @@ -1397,9 +1421,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 10, + }), }, [MOVE_THUNDERBOLT] = @@ -1417,9 +1442,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 10, + }), }, [MOVE_THUNDER_WAVE] = @@ -1456,9 +1482,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .damagesAirborne = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_ROCK_THROW] = @@ -1549,9 +1576,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 10, + }), }, [MOVE_PSYCHIC] = @@ -1565,9 +1593,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_HYPNOSIS] = @@ -2029,9 +2058,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_SMOG] = @@ -2049,9 +2079,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 40) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 40, + }), }, [MOVE_SLUDGE] = @@ -2065,9 +2096,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_BONE_CLUB] = @@ -2081,9 +2113,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_FIRE_BLAST] = @@ -2101,9 +2134,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_WATERFALL] = @@ -2119,9 +2153,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), #endif }, @@ -2137,9 +2172,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_SWIFT] = @@ -2199,9 +2234,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 10, + }), }, [MOVE_AMNESIA] = @@ -2393,9 +2429,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_TRANSFORM] = @@ -2434,9 +2471,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 10, + }), }, [MOVE_DIZZY_PUNCH] = @@ -2452,9 +2490,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 20, + }), }, [MOVE_SPORE] = @@ -2635,9 +2674,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_HYPER_FANG] = @@ -2653,9 +2693,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_SHARPEN] = @@ -2701,9 +2742,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_TRI_ATTACK, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_TRI_ATTACK, + .chance = 20, + }), }, [MOVE_SUPER_FANG] = @@ -2758,9 +2800,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_RECOIL_HP_25, .accuracy = 0, .mirrorMoveBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECOIL_HP_25) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECOIL_HP_25, + .self = TRUE, + }), #else .effect = EFFECT_HIT, .accuracy = 100, @@ -2843,9 +2886,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_STEAL_ITEM, + }), }, [MOVE_SPIDER_WEB] = @@ -2911,9 +2954,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_SNORE] = @@ -2934,9 +2978,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .metronomeBanned = B_UPDATED_MOVE_FLAGS >= GEN_5, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_CURSE] = @@ -3064,9 +3109,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_PROTECT] = @@ -3183,9 +3229,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_MUD_SLAP] = @@ -3199,9 +3246,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 100, + }), }, [MOVE_OCTAZOOKA] = @@ -3216,9 +3264,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 50, + }), }, [MOVE_SPIKES] = @@ -3255,9 +3304,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 100, + }), }, [MOVE_FORESIGHT] = @@ -3327,9 +3377,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_DETECT] = @@ -3408,9 +3459,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_THRASH, + .self = TRUE, + }), }, [MOVE_SANDSTORM] = @@ -3567,9 +3619,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_FURY_CUTTER] = @@ -3604,9 +3657,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_PLUS_1, + .self = TRUE, + .chance = 10, + }), }, [MOVE_MEAN_LOOK] = @@ -3759,9 +3814,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 50, + }), }, [MOVE_MAGNITUDE] = @@ -3791,9 +3847,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 100, + }), }, [MOVE_MEGAHORN] = @@ -3821,9 +3878,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_3, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_BATON_PASS] = @@ -3882,11 +3940,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN) - #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 - , SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - #endif + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RAPIDSPIN, + .self = TRUE, + } + #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + ,{ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .chance = 100, + } + #endif ), }, @@ -3920,9 +3983,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 30, + }), }, [MOVE_METAL_CLAW] = @@ -3937,9 +4001,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_PLUS_1, + .self = TRUE, + .chance = 10, + }), }, [MOVE_VITAL_THROW] = @@ -4049,9 +4115,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .damagesAirborneDoubleDamage = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), }, [MOVE_RAIN_DANCE] = @@ -4098,12 +4165,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .bitingMove = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 10) + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 10, + } ), #else - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + } ), #endif }, @@ -4170,9 +4241,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .makesContact = B_UPDATED_MOVE_DATA < GEN_4, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ALL_STATS_UP, + .self = TRUE, + .chance = 10, + }), }, [MOVE_SHADOW_BALL] = @@ -4187,9 +4260,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 20, + }), }, [MOVE_FUTURE_SIGHT] = @@ -4232,9 +4306,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 50, + }), }, [MOVE_WHIRLPOOL] = @@ -4248,9 +4323,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .damagesUnderwater = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_BEAT_UP] = @@ -4288,9 +4363,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 100, + }), }, [MOVE_UPROAR] = @@ -4307,9 +4383,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .soundMove = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_UPROAR) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_UPROAR, + .self = TRUE, + }), }, [MOVE_STOCKPILE] = @@ -4382,9 +4459,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_HAIL] = @@ -4507,9 +4585,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_PARALYSIS, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_REMOVE_STATUS, + }), }, [MOVE_FOLLOW_ME] = @@ -4701,9 +4779,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_ATK_DEF_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_DEF_DOWN, + .self = TRUE, + }), }, [MOVE_MAGIC_COAT] = @@ -4788,9 +4867,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_KNOCK_OFF) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_KNOCK_OFF, + }), }, [MOVE_ENDEAVOR] = @@ -4912,9 +4991,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SECRET_POWER, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SECRET_POWER, + .chance = 30, + }), }, [MOVE_DIVE] = @@ -4995,9 +5075,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 50, + }), }, [MOVE_MIST_BALL] = @@ -5012,9 +5093,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 50, + }), }, [MOVE_FEATHER_DANCE] = @@ -5060,9 +5142,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_MUD_SPORT] = @@ -5110,9 +5193,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_SLACK_OFF] = @@ -5163,9 +5247,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_TOXIC, B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_TOXIC, + .chance = B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 30, + }), }, [MOVE_CRUSH_CLAW] = @@ -5180,9 +5265,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 50, + }), }, [MOVE_BLAST_BURN] = @@ -5195,9 +5281,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_HYDRO_CANNON] = @@ -5210,9 +5297,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_METEOR_MASH] = @@ -5233,9 +5321,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_PLUS_1, + .self = TRUE, + .chance = 20, + }), }, [MOVE_ASTONISH] = @@ -5251,9 +5341,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_WEATHER_BALL] = @@ -5329,9 +5420,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .makesContact = B_UPDATED_MOVE_DATA < GEN_4, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_TWO_DOWN, + .self = TRUE, + }), }, [MOVE_ODOR_SLEUTH] = @@ -5370,9 +5462,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_SILVER_WIND] = @@ -5387,9 +5480,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ALL_STATS_UP, + .self = TRUE, + .chance = 10, + }), }, [MOVE_METAL_SOUND] = @@ -5477,9 +5572,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 10, + }), }, [MOVE_SHADOW_PUNCH] = @@ -5512,9 +5608,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_4, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_SKY_UPPERCUT] = @@ -5542,9 +5639,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_SHEER_COLD] = @@ -5575,9 +5672,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 30, + }), }, [MOVE_BULLET_SEED] = @@ -5703,9 +5801,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_BULK_UP] = @@ -5741,9 +5840,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_MUD_SHOT] = @@ -5757,9 +5857,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_POISON_TAIL] = @@ -5775,9 +5876,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 10, + }), }, [MOVE_COVET] = @@ -5795,9 +5897,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_STEAL_ITEM) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_STEAL_ITEM, + }), }, [MOVE_VOLT_TACKLE] = @@ -5814,9 +5916,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_4 .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 10, + }), #endif }, @@ -5941,9 +6044,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .pulseMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 20, + }), }, [MOVE_DOOM_DESIRE] = @@ -5975,9 +6079,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_TWO_DOWN, + .self = TRUE, + }), }, [MOVE_ROOST] = @@ -6044,9 +6149,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .argument = STATUS1_SLEEP, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_REMOVE_STATUS, + }), }, [MOVE_HAMMER_ARM] = @@ -6061,9 +6166,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .self = TRUE, + }), }, [MOVE_GYRO_BALL] = @@ -6135,9 +6241,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .copycatBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_FEINT) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FEINT, + }), }, [MOVE_PLUCK] = @@ -6151,9 +6257,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BUG_BITE, + }), }, [MOVE_TAILWIND] = @@ -6230,9 +6336,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_SPDEF_DOWN, + .self = TRUE, + }), }, [MOVE_PAYBACK] = @@ -6609,9 +6716,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .thawsUser = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_FORCE_PALM] = @@ -6626,9 +6734,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_AURA_SPHERE] = @@ -6677,9 +6786,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_DARK_PULSE] = @@ -6694,9 +6804,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .pulseMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), }, [MOVE_NIGHT_SLASH] = @@ -6756,9 +6867,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_X_SCISSOR] = @@ -6788,9 +6900,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_DRAGON_PULSE] = @@ -6823,9 +6936,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS >= GEN_6, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), }, [MOVE_POWER_GEM] = @@ -6888,9 +7002,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_ENERGY_BALL] = @@ -6909,9 +7024,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_BRAVE_BIRD] = @@ -6940,9 +7056,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_SWITCHEROO] = @@ -6972,9 +7089,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_NASTY_PLOT] = @@ -7060,10 +7178,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 10), - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 10, + }, + { + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_ICE_FANG] = @@ -7079,10 +7201,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10), - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }, + { + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_FIRE_FANG] = @@ -7099,10 +7225,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10), - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }, + { + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 10, + }), }, [MOVE_SHADOW_SNEAK] = @@ -7130,9 +7260,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 30, + }), }, [MOVE_PSYCHO_CUT] = @@ -7161,9 +7292,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), }, [MOVE_MIRROR_SHOT] = @@ -7177,9 +7309,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 30, + }), }, [MOVE_FLASH_CANNON] = @@ -7193,9 +7326,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 10, + }), }, [MOVE_ROCK_CLIMB] = @@ -7210,9 +7344,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 20, + }), }, [MOVE_DEFOG] = @@ -7254,9 +7389,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_TWO_DOWN, + .self = TRUE, + }), }, [MOVE_DISCHARGE] = @@ -7270,9 +7406,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_LAVA_PLUME] = @@ -7286,9 +7423,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_LEAF_STORM] = @@ -7301,9 +7439,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_TWO_DOWN, + .self = TRUE, + }), }, [MOVE_POWER_WHIP] = @@ -7330,9 +7469,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_CROSS_POISON] = @@ -7349,9 +7489,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 10, + }), }, [MOVE_GUNK_SHOT] = @@ -7369,9 +7510,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_IRON_HEAD] = @@ -7386,9 +7528,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_MAGNET_BOMB] = @@ -7490,9 +7633,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, CHATTER_EFFECT_CHANCE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = CHATTER_EFFECT_CHANCE, + }), }, [MOVE_JUDGMENT] = @@ -7519,9 +7663,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_BUG_BITE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BUG_BITE, + }), }, [MOVE_CHARGE_BEAM] = @@ -7535,9 +7679,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 70) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .chance = 70, + }), }, [MOVE_WOOD_HAMMER] = @@ -7651,9 +7797,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_SPACIAL_REND] = @@ -7717,9 +7864,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_DARK_VOID] = @@ -7752,9 +7899,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 40) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_2, + .chance = 40, + }), }, [MOVE_OMINOUS_WIND] = @@ -7769,9 +7917,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = B_EXTRAPOLATED_MOVE_FLAGS, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ALL_STATS_UP, + .self = TRUE, + .chance = 10, + }), }, [MOVE_SHADOW_FORCE] = @@ -7791,9 +7941,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_FEINT) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FEINT, + }), }, [MOVE_HONE_CLAWS] = @@ -7986,9 +8136,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .damagesAirborne = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SMACK_DOWN, + }), }, [MOVE_STORM_THROW] = @@ -8019,9 +8169,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_FLAME_BURST) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLAME_BURST, + .self = TRUE, + }), }, [MOVE_SLUDGE_WAVE] = @@ -8035,9 +8186,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 10, + }), }, [MOVE_QUIVER_DANCE] = @@ -8128,9 +8280,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_COIL] = @@ -8165,9 +8319,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_ACID_SPRAY] = @@ -8182,9 +8337,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_2, + .chance = 100, + }), }, [MOVE_FOUL_PLAY] = @@ -8257,9 +8413,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_ROUND) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ROUND, + }), }, [MOVE_ECHOED_VOICE] = @@ -8300,9 +8456,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_CLEAR_SMOG) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CLEAR_SMOG, + }), }, [MOVE_STORED_POWER] = @@ -8367,9 +8523,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_SHELL_SMASH] = @@ -8481,9 +8638,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_INCINERATE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_INCINERATE, + }), }, [MOVE_QUASH] = @@ -8584,9 +8741,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 100, + }), }, [MOVE_WATER_PLEDGE] = @@ -8667,9 +8825,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_BULLDOZE] = @@ -8684,9 +8843,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_FROST_BREATH] = @@ -8748,9 +8908,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_WILD_CHARGE] = @@ -8807,9 +8968,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_HORN_LEECH] = @@ -8858,9 +9020,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 50, + }), }, [MOVE_HEAT_CRASH] = @@ -8889,9 +9052,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, //.windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 50, + }), }, [MOVE_STEAMROLLER] = @@ -8907,9 +9071,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .minimizeDoubleDamage = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_COTTON_GUARD] = @@ -8939,9 +9104,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ACC_MINUS_1, 40) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ACC_MINUS_1, + .chance = 40, + }), }, [MOVE_PSYSTRIKE] = @@ -8986,9 +9152,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .damagesAirborne = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 30, + }), }, [MOVE_HEAD_CHARGE] = @@ -9031,9 +9198,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .ballisticMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_TECHNO_BLAST] = @@ -9069,9 +9237,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SLEEP, + .chance = 10, + }), }, [MOVE_SECRET_SWORD] = @@ -9099,9 +9268,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_BOLT_STRIKE] = @@ -9116,9 +9286,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 20, + }), }, [MOVE_BLUE_FLARE] = @@ -9132,9 +9303,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 20, + }), }, [MOVE_FIERY_DANCE] = @@ -9149,9 +9321,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .danceMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .chance = 50, + }), }, [MOVE_FREEZE_SHOCK] = @@ -9169,9 +9343,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_ICE_BURN] = @@ -9189,9 +9364,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .metronomeBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_SNARL] = @@ -9208,9 +9384,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_ICICLE_CRASH] = @@ -9224,9 +9401,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_V_CREATE] = @@ -9241,9 +9419,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_V_CREATE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_V_CREATE, + .self = TRUE, + }), }, [MOVE_FUSION_FLARE] = @@ -9400,9 +9579,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sleepTalkBanned = TRUE, .instructBanned = TRUE, .assistBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_FEINT) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FEINT, + }), }, [MOVE_TRICK_OR_TREAT] = @@ -9507,9 +9686,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_DISARMING_VOICE] = @@ -9664,9 +9844,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 10, + }), }, [MOVE_FAIRY_WIND] = @@ -9693,9 +9874,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 30, + }), }, [MOVE_BOOMBURST] = @@ -9791,9 +9973,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = B_UPDATED_MOVE_DATA >= GEN_7 ? MOVE_EFFECT_DEF_PLUS_2: MOVE_EFFECT_DEF_PLUS_1, + .chance = 50, + }), }, [MOVE_STEAM_ERUPTION] = @@ -9809,9 +9992,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .thawsUser = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_HYPERSPACE_HOLE] = @@ -9827,9 +10011,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_FEINT) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FEINT, + }), }, [MOVE_WATER_SHURIKEN] = @@ -9864,9 +10048,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_SPIKY_SHIELD] = @@ -10092,9 +10277,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 100, + }), }, [MOVE_HOLD_BACK] = @@ -10121,9 +10307,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_POWER_UP_PUNCH] = @@ -10139,9 +10325,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .punchingMove = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ATK_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_OBLIVION_WING] = @@ -10172,9 +10360,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoreTypeIfFlyingAndUngrounded = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_SMACK_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SMACK_DOWN, + }), }, [MOVE_THOUSAND_WAVES] = @@ -10189,9 +10377,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, .skyBattleBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PREVENT_ESCAPE, + }), }, [MOVE_LANDS_WRATH] = @@ -10260,9 +10448,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_SPDEF_DOWN, + .self = TRUE, + }), }, [MOVE_HYPERSPACE_FURY] = @@ -10281,8 +10470,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sketchBanned = (B_SKETCH_BANS >= GEN_9), .additionalEffects = ADDITIONAL_EFFECTS( // Feint move effect handled in script as it goes before animation - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) - ), + { + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .self = TRUE, + }), }, [MOVE_SHORE_UP] = @@ -10349,9 +10540,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PREVENT_ESCAPE, + .chance = 100, + }), }, [MOVE_DARKEST_LARIAT] = @@ -10382,9 +10574,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_REMOVE_STATUS, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_REMOVE_STATUS, + .chance = 100, + }), }, [MOVE_ICE_HAMMER] = @@ -10399,9 +10592,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_1) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .self = TRUE, + }), }, [MOVE_FLORAL_HEALING] = @@ -10555,9 +10749,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_THROAT_CHOP, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_THROAT_CHOP, + .chance = 100, + }), }, [MOVE_POLLEN_PUFF] = @@ -10585,9 +10780,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PREVENT_ESCAPE, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PREVENT_ESCAPE, + .chance = 100, + }), }, [MOVE_PSYCHIC_TERRAIN] = @@ -10617,9 +10813,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_FIRE_LASH] = @@ -10634,9 +10831,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 100, + }), }, [MOVE_POWER_TRIP] = @@ -10664,9 +10862,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .thawsUser = TRUE, .argument = TYPE_FIRE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_REMOVE_ARG_TYPE, + .self = TRUE, + }), }, [MOVE_SPEED_SWAP] = @@ -10736,9 +10935,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .zMove = { .powerOverride = 140 }, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_CORE_ENFORCER) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CORE_ENFORCER, + }), }, [MOVE_TROP_KICK] = @@ -10753,9 +10952,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_INSTRUCT] = @@ -10807,9 +11007,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, .soundMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_MINUS_1) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .self = TRUE, + }), }, [MOVE_DRAGON_HAMMER] = @@ -10884,9 +11085,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_TWO_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_TWO_DOWN, + .self = TRUE, + }), }, [MOVE_PSYCHIC_FANGS] = @@ -10928,9 +11130,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 20, + }), }, [MOVE_ACCELEROCK] = @@ -10958,9 +11161,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 20, + }), }, [MOVE_PRISMATIC_LASER] = @@ -10973,9 +11177,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_SPECTRAL_THIEF] = @@ -10991,9 +11196,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresSubstitute = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_SPECTRAL_THIEF) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPECTRAL_THIEF, + }), }, [MOVE_SUNSTEEL_STRIKE] = @@ -11051,9 +11256,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_NATURES_MADNESS] = @@ -11145,8 +11351,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .alwaysCriticalHit = TRUE, .metronomeBanned = TRUE, #if B_UPDATED_MOVE_DATA >= GEN_8 - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_EVS_PLUS_1, 100) + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_EVS_PLUS_1, + .chance = 100, + } ), #endif }, @@ -11164,9 +11372,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_FLOATY_FALL] = @@ -11184,9 +11393,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .gravityBanned = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_PIKA_PAPOW] = @@ -11241,9 +11451,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 100, + }), }, [MOVE_SIZZLY_SLIDE] = @@ -11265,9 +11476,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .thawsUser = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 100, + }), }, [MOVE_GLITZY_GLOW] = @@ -11400,9 +11612,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .strikeCount = 2, .minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_DYNAMAX_CANNON] = @@ -11451,9 +11664,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .bitingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_TRAP_BOTH) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_TRAP_BOTH, + }), }, [MOVE_STUFF_CHEEKS] = @@ -11655,9 +11868,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_SNAP_TRAP] = @@ -11673,9 +11887,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .metronomeBanned = TRUE, .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_PYRO_BALL] = @@ -11692,9 +11906,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .ballisticMove = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 10, + }), }, [MOVE_BEHEMOTH_BLADE] = @@ -11744,9 +11959,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_BREAKING_SWIPE] = @@ -11762,9 +11979,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_BRANCH_POKE] = @@ -11808,9 +12026,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .chance = 100, + }), }, [MOVE_GRAV_APPLE] = @@ -11825,9 +12044,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 100, + }), }, [MOVE_SPIRIT_BREAK] = @@ -11843,9 +12063,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_STRANGE_STEAM] = @@ -11860,9 +12081,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 20, + }), }, [MOVE_LIFE_DEW] = @@ -11926,9 +12148,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, .instructBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_ETERNABEAM] = @@ -11942,9 +12165,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RECHARGE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RECHARGE, + .self = TRUE, + }), }, [MOVE_STEEL_BEAM] = @@ -12012,6 +12236,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .twoTurnMove = TRUE, .instructBanned = TRUE, + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .onChargeTurnOnly = TRUE, + }), }, [MOVE_SHELL_SIDE_ARM] = @@ -12025,9 +12254,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 20, + }), }, [MOVE_MISTY_EXPLOSION] = @@ -12097,9 +12327,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_BURNING_JEALOUSY] = @@ -12112,9 +12343,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .onlyIfTargetRaisedStats = TRUE, + .chance = 100, + }), }, [MOVE_LASH_OUT] = @@ -12223,9 +12456,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .thawsUser = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_JUNGLE_HEALING] = @@ -12293,9 +12527,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_WRAP) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_WRAP, + }), }, [MOVE_DRAGON_ENERGY] = @@ -12323,9 +12557,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FREEZE_OR_FROSTBITE, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, + .chance = 10, + }), }, [MOVE_FIERY_WRATH] = @@ -12339,9 +12574,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 20, + }), }, [MOVE_THUNDEROUS_KICK] = @@ -12357,9 +12593,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 100, + }), }, [MOVE_GLACIAL_LANCE] = @@ -12423,9 +12660,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DIRE_CLAW, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DIRE_CLAW, + .chance = 50, + }), }, [MOVE_PSYSHIELD_BASH] = @@ -12440,9 +12678,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_DEF_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_POWER_SHIFT] = @@ -12474,9 +12714,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_STEALTH_ROCK, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_STEALTH_ROCK, + .chance = 100, + }), }, [MOVE_SPRINGTIDE_STORM] = @@ -12496,9 +12737,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .windMove = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 30, + }), }, [MOVE_MYSTICAL_POWER] = @@ -12512,9 +12754,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_RAGING_FURY] = @@ -12528,9 +12772,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_THRASH) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_THRASH, + .self = TRUE, + }), }, [MOVE_WAVE_CRASH] = @@ -12571,9 +12816,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_VICTORY_DANCE] = @@ -12604,9 +12850,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_SPDEF_DOWN, + .self = TRUE, + }), }, [MOVE_BARB_BARRAGE] = @@ -12621,9 +12868,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .argument = STATUS1_PSN_ANY, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 50, + }), }, [MOVE_ESPER_WING] = @@ -12643,9 +12891,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_BITTER_MALICE] = @@ -12663,9 +12913,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_SHELTER] = @@ -12700,10 +12951,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_DEF_MINUS_1, 50), - SECONDARY_EFFECT(MOVE_EFFECT_FLINCH, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_MINUS_1, + .chance = 50, + }, + { + .moveEffect = MOVE_EFFECT_FLINCH, + .chance = 30, + }), }, [MOVE_INFERNAL_PARADE] = @@ -12718,9 +12973,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .argument = STATUS1_ANY, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_CEASELESS_EDGE] = @@ -12736,9 +12992,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPIKES, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPIKES, + .chance = 100, + }), }, [MOVE_BLEAKWIND_STORM] = @@ -12758,9 +13015,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 30, + }), }, [MOVE_WILDBOLT_STORM] = @@ -12780,9 +13038,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 20, + }), }, [MOVE_SANDSEAR_STORM] = @@ -12802,9 +13061,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .windMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 20, + }), }, [MOVE_LUNAR_BLESSING] = @@ -12880,9 +13140,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 30, + }), }, [MOVE_LAST_RESPECTS] = @@ -12909,9 +13170,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SP_DEF_MINUS_2, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_2, + .chance = 100, + }), }, [MOVE_ORDER_UP] = @@ -12971,9 +13233,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .skyBattleBanned = B_EXTRAPOLATED_MOVE_FLAGS, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SPD_MINUS_2) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_2, + .self = TRUE, + }), }, [MOVE_POPULATION_BOMB] = @@ -13078,10 +13341,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, .makesContact = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_RAPIDSPIN), - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_RAPIDSPIN, + .self = TRUE, + }, + { + .moveEffect = MOVE_EFFECT_POISON, + .chance = 100, + }), }, [MOVE_DOODLE] = @@ -13156,9 +13423,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_AQUA_STEP] = @@ -13174,9 +13443,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .danceMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_RAGING_BULL] = @@ -13204,10 +13475,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_PAYDAY), - PRIMARY_EFFECT_SELF(MOVE_EFFECT_SP_ATK_MINUS_1) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PAYDAY, + }, + { + .moveEffect = MOVE_EFFECT_SP_ATK_MINUS_1, + .self = TRUE, + }), }, [MOVE_RUINATION] = @@ -13327,9 +13601,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .sheerForceBoost = TRUE, .makesContact = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SPD_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_MINUS_1, + .chance = 100, + }), }, [MOVE_TRAILBLAZE] = @@ -13344,9 +13619,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_SPD_PLUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, + .chance = 100, + }), }, [MOVE_CHILLING_WATER] = @@ -13360,9 +13637,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_ATK_MINUS_1, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ATK_MINUS_1, + .chance = 100, + }), }, [MOVE_HYPER_DRILL] = @@ -13420,9 +13698,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_DEF_SPDEF_DOWN) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_DEF_SPDEF_DOWN, + .self = TRUE, + }), }, [MOVE_BITTER_BLADE] = @@ -13453,9 +13732,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .metronomeBanned = TRUE, .argument = TYPE_ELECTRIC, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT_SELF(MOVE_EFFECT_REMOVE_ARG_TYPE) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_REMOVE_ARG_TYPE, + .self = TRUE, + }), }, [MOVE_GIGATON_HAMMER] = @@ -13521,9 +13801,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .encoreBanned = TRUE, .assistBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 30, + }), }, [MOVE_WICKED_TORQUE] = @@ -13547,9 +13828,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .encoreBanned = TRUE, .assistBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SLEEP, 10) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SLEEP, + .chance = 10, + }), }, [MOVE_NOXIOUS_TORQUE] = @@ -13573,9 +13855,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .encoreBanned = TRUE, .assistBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_POISON, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_POISON, + .chance = 30, + }), }, [MOVE_COMBAT_TORQUE] = @@ -13599,9 +13882,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .encoreBanned = TRUE, .assistBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 30, + }), }, [MOVE_MAGICAL_TORQUE] = @@ -13625,9 +13909,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .encoreBanned = TRUE, .assistBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 30) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .chance = 30, + }), }, [MOVE_PSYBLADE] = @@ -13683,9 +13968,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .thawsUser = TRUE, .metronomeBanned = TRUE, .healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_BURN, 20) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_BURN, + .chance = 20, + }), }, [MOVE_SYRUP_BOMB] = @@ -13700,9 +13986,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .ballisticMove = TRUE, .metronomeBanned = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_SYRUP_BOMB, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SYRUP_BOMB, + .chance = 100, + }), }, [MOVE_IVY_CUDGEL] = @@ -13804,9 +14091,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .ignoresProtect = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - PRIMARY_EFFECT(MOVE_EFFECT_FEINT) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_FEINT, + }), }, [MOVE_TACHYON_CUTTER] = @@ -13862,9 +14149,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .soundMove = TRUE, .sheerForceBoost = TRUE, .ignoresSubstitute = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_CONFUSION, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_CONFUSION, + .onlyIfTargetRaisedStats = TRUE, + .chance = 100, + }), }, [MOVE_TEMPER_FLARE] = @@ -13930,9 +14219,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_TOXIC, 50) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_TOXIC, + .chance = 50, + }), }, // Z-Moves @@ -14168,9 +14458,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT(MOVE_EFFECT_PARALYSIS, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PARALYSIS, + .chance = 100, + }), }, [MOVE_EXTREME_EVOBOOST] = { @@ -14274,9 +14565,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .soundMove = TRUE, .ignoresSubstitute = B_UPDATED_MOVE_FLAGS >= GEN_6, - .additionalEffects = ADDITIONAL_EFFECTS( - SECONDARY_EFFECT_SELF(MOVE_EFFECT_ALL_STATS_UP, 100) - ), + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_ALL_STATS_UP, + .self = TRUE, + .chance = 100, + }), }, [MOVE_GUARDIAN_OF_ALOLA] = { diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index dadd706bed..f27ef9804e 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -20,7 +20,7 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m PLAYER(SPECIES_TAUROS) { Ability(ability); Status1(move == MOVE_SNORE ? STATUS1_SLEEP : STATUS1_NONE); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { - if (move == MOVE_ALLURING_VOICE) // Alluring Voice requires the target to boost stats to have an effect + if (move == MOVE_ALLURING_VOICE || move == MOVE_BURNING_JEALOUSY) // Alluring Voice requires the target to boost stats to have an effect TURN { MOVE(opponent, MOVE_AGILITY); MOVE(player, move); } else TURN { MOVE(player, move); } @@ -35,8 +35,7 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m if (ability == ABILITY_SHEER_FORCE) { NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); - if (move != MOVE_ALLURING_VOICE) - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); STATUS_ICON(opponent, STATUS1_FREEZE); STATUS_ICON(opponent, STATUS1_POISON); STATUS_ICON(opponent, STATUS1_BURN); From 59d76c93219cb53059d04e6a2526cfc59e22266c Mon Sep 17 00:00:00 2001 From: Nephrite Date: Tue, 2 Jan 2024 20:27:50 +0900 Subject: [PATCH 051/141] A few fixes, added effects for Meteor Beam/Electro Shot --- data/battle_scripts_1.s | 2 +- include/pokemon.h | 7 +------ src/battle_script_commands.c | 7 ++++++- src/data/battle_moves.h | 6 ++++++ 4 files changed, 14 insertions(+), 8 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 149c08884c..7e34704c90 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -938,7 +938,7 @@ BattleScript_FirstChargingTurnMeteorBeam:: copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID printfromtable gFirstTurnOfTwoStringIds waitmessage B_WAIT_TIME_LONG - seteffectprimary MOVE_EFFECT_SP_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER + setadditionaleffects @ only onChargeTurnOnly effects will work here return BattleScript_EffectSkyDrop: diff --git a/include/pokemon.h b/include/pokemon.h index 53001a0b60..adb3af9a19 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -517,16 +517,11 @@ struct BattleMove #define EFFECTS_ARR(...) (const struct AdditionalEffect[]) {__VA_ARGS__} -#define PRIMARY_EFFECT(_moveEffect) {.self = FALSE, .chance = 0, .moveEffect = _moveEffect} -#define PRIMARY_EFFECT_SELF(_moveEffect) {.self = TRUE, .chance = 0, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT(_moveEffect, _chance) {.self = FALSE, .chance = _chance, .moveEffect = _moveEffect} -#define SECONDARY_EFFECT_SELF(_moveEffect, _chance) {.self = TRUE, .chance = _chance, .moveEffect = _moveEffect} - struct AdditionalEffect { u8 self:1; - u8 onChargeTurnOnly:1; u8 onlyIfTargetRaisedStats:1; + u8 onChargeTurnOnly:1; u8 chance; // 0% = effect certain, primary effect u16 moveEffect; }; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2cc1390b4b..51989fee54 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3806,8 +3806,9 @@ static void Cmd_setadditionaleffects(void) // self-targeting move effects cannot occur multiple times per turn // only occur on the last setmoveeffect when there are multiple targets if (!(gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self + && GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) != MAX_BATTLERS_COUNT) && !(additionalEffect->onlyIfTargetRaisedStats && !gProtectStructs[gBattlerTarget].statRaised) - && GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) != MAX_BATTLERS_COUNT)) + && additionalEffect->onChargeTurnOnly == gProtectStructs[gBattlerAttacker].chargingTurn) { percentChance = CalcSecondaryEffectChance(gBattlerAttacker, GetBattlerAbility(gBattlerAttacker), additionalEffect); @@ -3872,7 +3873,11 @@ static void Cmd_clearstatusfromeffect(void) if (gBattleScripting.moveEffect <= PRIMARY_STATUS_MOVE_EFFECT) gBattleMons[battler].status1 &= (~sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]); else + { gBattleMons[battler].status2 &= (~sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]); + if (gBattleScripting.moveEffect == MOVE_EFFECT_CHARGING) + gProtectStructs[battler].chargingTurn = FALSE; + } gBattleScripting.moveEffect = 0; gBattlescriptCurrInstr = cmd->nextInstr; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index cbedc1fe24..7395aa23f5 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -3947,6 +3947,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 ,{ .moveEffect = MOVE_EFFECT_SPD_PLUS_1, + .self = TRUE, .chance = 100, } #endif @@ -14017,6 +14018,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_SP_ATK_PLUS_1, + .self = TRUE, + .onChargeTurnOnly = TRUE, + }), }, [MOVE_TERA_STARSTORM] = From f24deb930131819e5ff3be401742b41162e4829a Mon Sep 17 00:00:00 2001 From: aronson Date: Tue, 2 Jan 2024 07:46:01 -0600 Subject: [PATCH 052/141] Allocate initialized sections for EWRAM and IWRAM (#3877) --- Makefile | 2 +- include/crt0.h | 2 ++ include/gba/defines.h | 6 +++-- ld_script.ld | 38 ++++++++++++++++++++++++--- ld_script_modern.ld | 44 ++++++++++++++++++++++++++----- ld_script_test.ld | 41 +++++++++++++++++++++++++---- src/crt0.s | 61 +++++++++++++++++++++++++++++++++++++++++-- src/main.c | 5 ---- src/reload_save.c | 2 ++ 9 files changed, 175 insertions(+), 26 deletions(-) diff --git a/Makefile b/Makefile index d899015225..ea7adb0e66 100644 --- a/Makefile +++ b/Makefile @@ -473,7 +473,7 @@ endif $(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS) cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld -LDFLAGS = -Map ../../$(MAP) +LDFLAGS = -Map ../../$(MAP) --no-warn-rwx-segments $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall @echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ " @cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat diff --git a/include/crt0.h b/include/crt0.h index a4a5c7f79b..c60ed3b0b7 100644 --- a/include/crt0.h +++ b/include/crt0.h @@ -3,4 +3,6 @@ extern u32 IntrMain[]; +extern void ReInitializeEWRAM(); + #endif //GUARD_CRT0_H diff --git a/include/gba/defines.h b/include/gba/defines.h index 0601f1b47e..6366355875 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -6,8 +6,10 @@ #define TRUE 1 #define FALSE 0 -#define IWRAM_DATA __attribute__((section("iwram_data"))) -#define EWRAM_DATA __attribute__((section("ewram_data"))) +#define IWRAM_DATA __attribute__((section(".bss"))) +#define EWRAM_DATA __attribute__((section(".sbss"))) +#define IWRAM_INIT __attribute__((section(".iwram"))) +#define EWRAM_INIT __attribute__((section(".ewram"))) #define UNUSED __attribute__((unused)) #if MODERN diff --git a/ld_script.ld b/ld_script.ld index 642480d35d..e9cbae8957 100644 --- a/ld_script.ld +++ b/ld_script.ld @@ -13,19 +13,35 @@ MEMORY SECTIONS { - ewram 0x2000000 (NOLOAD) : + .ewram ORIGIN(EWRAM) : AT (__ewram_lma) + ALIGN(4) + { + __ewram_start = .; + *(.ewram*) + __ewram_end = .; + } > EWRAM + + .ewram.sbss (NOLOAD) : ALIGN(4) { INCLUDE "sym_ewram.ld" - src/*.o(ewram_data); - gflib/*.o(ewram_data); + src/*.o(.sbss); + gflib/*.o(.sbss); *libc.a:impure.o(.data); *libc.a:locale.o(.data); *libc.a:mallocr.o(.data); } > EWRAM - iwram 0x3000000 (NOLOAD) : + .iwram ORIGIN(IWRAM) : AT (__iwram_lma) + ALIGN(4) + { + __iwram_start = .; + *(.iwram*); + __iwram_end = .; + } > IWRAM + + .iwram.bss (NOLOAD) : ALIGN(4) { /* .bss starts at 0x3000000 */ @@ -1324,6 +1340,20 @@ SECTIONS { data/*.o(.rodata); } > ROM = 0 + .data.iwram : + ALIGN(4) + { + __iwram_lma = .; + . = . + (__iwram_end - __iwram_start); + } > ROM = 0 + + .data.ewram : + ALIGN(4) + { + __ewram_lma = .; + . = . + (__ewram_end - __ewram_start); + } > ROM = 0 + __rom_end = .; /* DWARF debug sections. diff --git a/ld_script_modern.ld b/ld_script_modern.ld index f3bf7b6798..fd35a1ca31 100644 --- a/ld_script_modern.ld +++ b/ld_script_modern.ld @@ -12,15 +12,32 @@ MEMORY } SECTIONS { - ewram 0x2000000 (NOLOAD) : + + + .ewram ORIGIN(EWRAM) : AT (__ewram_lma) ALIGN(4) { - src/*.o(ewram_data); - gflib/*.o(ewram_data); - + __ewram_start = .; + *(.ewram*) + __ewram_end = .; } > EWRAM - iwram 0x3000000 (NOLOAD) : + .ewram.sbss (NOLOAD) : + ALIGN(4) + { + src/*.o(.sbss); + gflib/*.o(.sbss); + } > EWRAM + + .iwram ORIGIN(IWRAM) : AT (__iwram_lma) + ALIGN(4) + { + __iwram_start = .; + *(.iwram*); + __iwram_end = .; + } > IWRAM + + .iwram.bss (NOLOAD) : ALIGN(4) { src/*.o(.bss); @@ -38,9 +55,8 @@ SECTIONS { } > IWRAM /* BEGIN ROM DATA */ - . = 0x8000000; - .text : + .text ORIGIN(ROM) : ALIGN(4) { src/rom_header.o(.text*); @@ -125,6 +141,20 @@ SECTIONS { src/graphics.o(.rodata); } > ROM =0 + .data.iwram : + ALIGN(4) + { + __iwram_lma = .; + . = . + (__iwram_end - __iwram_start); + } > ROM = 0 + + .data.ewram : + ALIGN(4) + { + __ewram_lma = .; + . = . + (__ewram_end - __ewram_start); + } > ROM = 0 + __rom_end = .; /* DWARF debug sections. diff --git a/ld_script_test.ld b/ld_script_test.ld index 49a0ec35b0..ec99609a7e 100644 --- a/ld_script_test.ld +++ b/ld_script_test.ld @@ -12,15 +12,32 @@ MEMORY } SECTIONS { - ewram 0x2000000 (NOLOAD) : + + .ewram ORIGIN(EWRAM) : AT (__ewram_lma) ALIGN(4) { - src/*.o(ewram_data); - gflib/*.o(ewram_data); - test/*.o(ewram_data); + __ewram_start = .; + *(.ewram*) + __ewram_end = .; } > EWRAM - iwram 0x3000000 (NOLOAD) : + .ewram.sbss (NOLOAD) : + ALIGN(4) + { + src/*.o(.sbss); + gflib/*.o(.sbss); + test/*.o(.sbss); + } > EWRAM + + .iwram ORIGIN(IWRAM) : AT (__iwram_lma) + ALIGN(4) + { + __iwram_start = .; + *(.iwram*); + __iwram_end = .; + } > IWRAM + + .iwram.sbss (NOLOAD) : ALIGN(4) { src/*.o(.bss); @@ -97,6 +114,20 @@ SECTIONS { src/libisagbprn.o(.rodata); } > ROM =0 + .data.iwram : + ALIGN(4) + { + __iwram_lma = .; + . = . + (__iwram_end - __iwram_start); + } > ROM = 0 + + .data.ewram : + ALIGN(4) + { + __ewram_lma = .; + . = . + (__ewram_end - __ewram_start); + } > ROM = 0 + tests : ALIGN(4) { diff --git a/src/crt0.s b/src/crt0.s index 5808147220..af6ea0bc95 100644 --- a/src/crt0.s +++ b/src/crt0.s @@ -6,22 +6,28 @@ .align 2, 0 Init:: +@ Set up location for IRQ stack mov r0, #PSR_IRQ_MODE msr cpsr_cf, r0 ldr sp, sp_irq +@ Set up location for system stack mov r0, #PSR_SYS_MODE msr cpsr_cf, r0 ldr sp, sp_sys +@ Prepare for interrupt handling ldr r1, =INTR_VECTOR adr r0, IntrMain str r0, [r1] - .if MODERN +@ Dispatch memory reset request to hardware mov r0, #255 @ RESET_ALL svc #1 << 16 - .endif @ MODERN +@ Fill RAM areas with appropriate data + bl InitializeWorkingMemory +@ Jump to AgbMain ldr r1, =AgbMain + 1 mov lr, pc bx r1 +@ Re-init if AgbMain exits b Init .align 2, 0 @@ -124,3 +130,54 @@ IntrMain_RetAddr: .pool .align 2, 0 @ Don't pad with nop. + +@ Fills initialized IWRAM and EWRAM sections in RAM from LMA areas in ROM +InitializeWorkingMemory: + push {r0-r3,lr} + ldr r0, =__iwram_lma + ldr r1, =__iwram_start + ldr r2, =__iwram_end + cmp r1, r2 + beq skip_iwram_copy + bl CopyMemory_DMA +skip_iwram_copy: + ldr r0, =__ewram_lma + ldr r1, =__ewram_start + ldr r2, =__ewram_end + cmp r1, r2 + beq skip_ewram_copy + bl CopyMemory_DMA +skip_ewram_copy: + pop {r0-r3,lr} + bx lr + +@ Uses a DMA transfer to load from r0 into r1 until r2 +CopyMemory_DMA: + subs r2, r2, r1 + lsr r2, r2, #2 + mov r4, #0x80000000 + orr r4, r4, #(1 << 26) + orr r2, r2, r4 + ldr r3, =REG_DMA3 + stmia r3, {r0, r1, r2} + bx lr + +.thumb +@ Called from C code to reinitialize working memory after a link connection failure +ReInitializeEWRAM:: + ldr r0, =__ewram_lma + ldr r1, =__ewram_start + ldr r2, =__ewram_end + cmp r1, r2 + beq EndReinitializeEWRAM + subs r2, r1 + movs r3, #1 + lsls r3, r3, #26 + orrs r2, r2, r3 + swi 0x0B +EndReinitializeEWRAM: + bx lr + + .pool + + .align 2, 0 @ Don't pad with nop. diff --git a/src/main.c b/src/main.c index 1f2b712750..1d23daa3e3 100644 --- a/src/main.c +++ b/src/main.c @@ -93,11 +93,6 @@ void EnableVCountIntrAtLine150(void); void AgbMain() { - // Modern compilers are liberal with the stack on entry to this function, - // so RegisterRamReset may crash if it resets IWRAM. -#if !MODERN - RegisterRamReset(RESET_ALL); -#endif //MODERN *(vu16 *)BG_PLTT = RGB_WHITE; // Set the backdrop to white on startup InitGpuRegManager(); REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3; diff --git a/src/reload_save.c b/src/reload_save.c index 5425d1c7c4..f6104c1db7 100644 --- a/src/reload_save.c +++ b/src/reload_save.c @@ -1,5 +1,6 @@ #include "global.h" #include "main.h" +#include "crt0.h" #include "gpu_regs.h" #include "m4a.h" #include "load_save.h" @@ -15,6 +16,7 @@ void ReloadSave(void) u16 imeBackup = REG_IME; REG_IME = 0; RegisterRamReset(RESET_EWRAM); + ReInitializeEWRAM(); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK); REG_IME = imeBackup; gMain.inBattle = FALSE; From d1ab5255529ecdf7cb374a0d56dafe58944feea7 Mon Sep 17 00:00:00 2001 From: Martin Griffin Date: Tue, 2 Jan 2024 13:54:42 +0000 Subject: [PATCH 053/141] Revert "Allocate initialized sections for EWRAM and IWRAM (#3877)" (#3891) This reverts commit f24deb930131819e5ff3be401742b41162e4829a. --- Makefile | 2 +- include/crt0.h | 2 -- include/gba/defines.h | 6 ++--- ld_script.ld | 38 +++------------------------ ld_script_modern.ld | 44 +++++-------------------------- ld_script_test.ld | 41 ++++------------------------- src/crt0.s | 61 ++----------------------------------------- src/main.c | 5 ++++ src/reload_save.c | 2 -- 9 files changed, 26 insertions(+), 175 deletions(-) diff --git a/Makefile b/Makefile index ea7adb0e66..d899015225 100644 --- a/Makefile +++ b/Makefile @@ -473,7 +473,7 @@ endif $(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS) cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld -LDFLAGS = -Map ../../$(MAP) --no-warn-rwx-segments +LDFLAGS = -Map ../../$(MAP) $(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall @echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ " @cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat diff --git a/include/crt0.h b/include/crt0.h index c60ed3b0b7..a4a5c7f79b 100644 --- a/include/crt0.h +++ b/include/crt0.h @@ -3,6 +3,4 @@ extern u32 IntrMain[]; -extern void ReInitializeEWRAM(); - #endif //GUARD_CRT0_H diff --git a/include/gba/defines.h b/include/gba/defines.h index 6366355875..0601f1b47e 100644 --- a/include/gba/defines.h +++ b/include/gba/defines.h @@ -6,10 +6,8 @@ #define TRUE 1 #define FALSE 0 -#define IWRAM_DATA __attribute__((section(".bss"))) -#define EWRAM_DATA __attribute__((section(".sbss"))) -#define IWRAM_INIT __attribute__((section(".iwram"))) -#define EWRAM_INIT __attribute__((section(".ewram"))) +#define IWRAM_DATA __attribute__((section("iwram_data"))) +#define EWRAM_DATA __attribute__((section("ewram_data"))) #define UNUSED __attribute__((unused)) #if MODERN diff --git a/ld_script.ld b/ld_script.ld index e9cbae8957..642480d35d 100644 --- a/ld_script.ld +++ b/ld_script.ld @@ -13,35 +13,19 @@ MEMORY SECTIONS { - .ewram ORIGIN(EWRAM) : AT (__ewram_lma) - ALIGN(4) - { - __ewram_start = .; - *(.ewram*) - __ewram_end = .; - } > EWRAM - - .ewram.sbss (NOLOAD) : + ewram 0x2000000 (NOLOAD) : ALIGN(4) { INCLUDE "sym_ewram.ld" - src/*.o(.sbss); - gflib/*.o(.sbss); + src/*.o(ewram_data); + gflib/*.o(ewram_data); *libc.a:impure.o(.data); *libc.a:locale.o(.data); *libc.a:mallocr.o(.data); } > EWRAM - .iwram ORIGIN(IWRAM) : AT (__iwram_lma) - ALIGN(4) - { - __iwram_start = .; - *(.iwram*); - __iwram_end = .; - } > IWRAM - - .iwram.bss (NOLOAD) : + iwram 0x3000000 (NOLOAD) : ALIGN(4) { /* .bss starts at 0x3000000 */ @@ -1340,20 +1324,6 @@ SECTIONS { data/*.o(.rodata); } > ROM = 0 - .data.iwram : - ALIGN(4) - { - __iwram_lma = .; - . = . + (__iwram_end - __iwram_start); - } > ROM = 0 - - .data.ewram : - ALIGN(4) - { - __ewram_lma = .; - . = . + (__ewram_end - __ewram_start); - } > ROM = 0 - __rom_end = .; /* DWARF debug sections. diff --git a/ld_script_modern.ld b/ld_script_modern.ld index fd35a1ca31..f3bf7b6798 100644 --- a/ld_script_modern.ld +++ b/ld_script_modern.ld @@ -12,32 +12,15 @@ MEMORY } SECTIONS { - - - .ewram ORIGIN(EWRAM) : AT (__ewram_lma) + ewram 0x2000000 (NOLOAD) : ALIGN(4) { - __ewram_start = .; - *(.ewram*) - __ewram_end = .; + src/*.o(ewram_data); + gflib/*.o(ewram_data); + } > EWRAM - .ewram.sbss (NOLOAD) : - ALIGN(4) - { - src/*.o(.sbss); - gflib/*.o(.sbss); - } > EWRAM - - .iwram ORIGIN(IWRAM) : AT (__iwram_lma) - ALIGN(4) - { - __iwram_start = .; - *(.iwram*); - __iwram_end = .; - } > IWRAM - - .iwram.bss (NOLOAD) : + iwram 0x3000000 (NOLOAD) : ALIGN(4) { src/*.o(.bss); @@ -55,8 +38,9 @@ SECTIONS { } > IWRAM /* BEGIN ROM DATA */ + . = 0x8000000; - .text ORIGIN(ROM) : + .text : ALIGN(4) { src/rom_header.o(.text*); @@ -141,20 +125,6 @@ SECTIONS { src/graphics.o(.rodata); } > ROM =0 - .data.iwram : - ALIGN(4) - { - __iwram_lma = .; - . = . + (__iwram_end - __iwram_start); - } > ROM = 0 - - .data.ewram : - ALIGN(4) - { - __ewram_lma = .; - . = . + (__ewram_end - __ewram_start); - } > ROM = 0 - __rom_end = .; /* DWARF debug sections. diff --git a/ld_script_test.ld b/ld_script_test.ld index ec99609a7e..49a0ec35b0 100644 --- a/ld_script_test.ld +++ b/ld_script_test.ld @@ -12,32 +12,15 @@ MEMORY } SECTIONS { - - .ewram ORIGIN(EWRAM) : AT (__ewram_lma) + ewram 0x2000000 (NOLOAD) : ALIGN(4) { - __ewram_start = .; - *(.ewram*) - __ewram_end = .; + src/*.o(ewram_data); + gflib/*.o(ewram_data); + test/*.o(ewram_data); } > EWRAM - .ewram.sbss (NOLOAD) : - ALIGN(4) - { - src/*.o(.sbss); - gflib/*.o(.sbss); - test/*.o(.sbss); - } > EWRAM - - .iwram ORIGIN(IWRAM) : AT (__iwram_lma) - ALIGN(4) - { - __iwram_start = .; - *(.iwram*); - __iwram_end = .; - } > IWRAM - - .iwram.sbss (NOLOAD) : + iwram 0x3000000 (NOLOAD) : ALIGN(4) { src/*.o(.bss); @@ -114,20 +97,6 @@ SECTIONS { src/libisagbprn.o(.rodata); } > ROM =0 - .data.iwram : - ALIGN(4) - { - __iwram_lma = .; - . = . + (__iwram_end - __iwram_start); - } > ROM = 0 - - .data.ewram : - ALIGN(4) - { - __ewram_lma = .; - . = . + (__ewram_end - __ewram_start); - } > ROM = 0 - tests : ALIGN(4) { diff --git a/src/crt0.s b/src/crt0.s index af6ea0bc95..5808147220 100644 --- a/src/crt0.s +++ b/src/crt0.s @@ -6,28 +6,22 @@ .align 2, 0 Init:: -@ Set up location for IRQ stack mov r0, #PSR_IRQ_MODE msr cpsr_cf, r0 ldr sp, sp_irq -@ Set up location for system stack mov r0, #PSR_SYS_MODE msr cpsr_cf, r0 ldr sp, sp_sys -@ Prepare for interrupt handling ldr r1, =INTR_VECTOR adr r0, IntrMain str r0, [r1] -@ Dispatch memory reset request to hardware + .if MODERN mov r0, #255 @ RESET_ALL svc #1 << 16 -@ Fill RAM areas with appropriate data - bl InitializeWorkingMemory -@ Jump to AgbMain + .endif @ MODERN ldr r1, =AgbMain + 1 mov lr, pc bx r1 -@ Re-init if AgbMain exits b Init .align 2, 0 @@ -130,54 +124,3 @@ IntrMain_RetAddr: .pool .align 2, 0 @ Don't pad with nop. - -@ Fills initialized IWRAM and EWRAM sections in RAM from LMA areas in ROM -InitializeWorkingMemory: - push {r0-r3,lr} - ldr r0, =__iwram_lma - ldr r1, =__iwram_start - ldr r2, =__iwram_end - cmp r1, r2 - beq skip_iwram_copy - bl CopyMemory_DMA -skip_iwram_copy: - ldr r0, =__ewram_lma - ldr r1, =__ewram_start - ldr r2, =__ewram_end - cmp r1, r2 - beq skip_ewram_copy - bl CopyMemory_DMA -skip_ewram_copy: - pop {r0-r3,lr} - bx lr - -@ Uses a DMA transfer to load from r0 into r1 until r2 -CopyMemory_DMA: - subs r2, r2, r1 - lsr r2, r2, #2 - mov r4, #0x80000000 - orr r4, r4, #(1 << 26) - orr r2, r2, r4 - ldr r3, =REG_DMA3 - stmia r3, {r0, r1, r2} - bx lr - -.thumb -@ Called from C code to reinitialize working memory after a link connection failure -ReInitializeEWRAM:: - ldr r0, =__ewram_lma - ldr r1, =__ewram_start - ldr r2, =__ewram_end - cmp r1, r2 - beq EndReinitializeEWRAM - subs r2, r1 - movs r3, #1 - lsls r3, r3, #26 - orrs r2, r2, r3 - swi 0x0B -EndReinitializeEWRAM: - bx lr - - .pool - - .align 2, 0 @ Don't pad with nop. diff --git a/src/main.c b/src/main.c index 1d23daa3e3..1f2b712750 100644 --- a/src/main.c +++ b/src/main.c @@ -93,6 +93,11 @@ void EnableVCountIntrAtLine150(void); void AgbMain() { + // Modern compilers are liberal with the stack on entry to this function, + // so RegisterRamReset may crash if it resets IWRAM. +#if !MODERN + RegisterRamReset(RESET_ALL); +#endif //MODERN *(vu16 *)BG_PLTT = RGB_WHITE; // Set the backdrop to white on startup InitGpuRegManager(); REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3; diff --git a/src/reload_save.c b/src/reload_save.c index f6104c1db7..5425d1c7c4 100644 --- a/src/reload_save.c +++ b/src/reload_save.c @@ -1,6 +1,5 @@ #include "global.h" #include "main.h" -#include "crt0.h" #include "gpu_regs.h" #include "m4a.h" #include "load_save.h" @@ -16,7 +15,6 @@ void ReloadSave(void) u16 imeBackup = REG_IME; REG_IME = 0; RegisterRamReset(RESET_EWRAM); - ReInitializeEWRAM(); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK); REG_IME = imeBackup; gMain.inBattle = FALSE; From 91dfa93d3bc54bc629309301d3a9b18ffdbf48f8 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Tue, 2 Jan 2024 17:46:07 -0500 Subject: [PATCH 054/141] fix genie storm move anims for both targets, add AnimEllipticalGustCentered, AnimParticleInVortex handles multiple targets, add dynamic pals based on move target in UnpackSelectedBattlePalettes (#3895) Co-authored-by: ghoulslash --- data/battle_anim_scripts.s | 122 +++++++++++++++++++------------------ include/battle_anim.h | 1 + src/battle_anim_flying.c | 21 +++++++ src/battle_anim_new.c | 2 +- src/battle_anim_normal.c | 17 ++++++ src/battle_anim_rock.c | 6 +- 6 files changed, 104 insertions(+), 65 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 0611dee786..4145679f34 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -7022,6 +7022,10 @@ HurricaneGust: createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16 createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70 return +HurricaneGustCentered: + createsprite gEllipticalGustCenteredSpriteTemplate, ANIM_ATTACKER, 2, 0, -16 + createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70 + return Move_HEAD_CHARGE: loadspritegfx ANIM_TAG_IMPACT @@ -15915,36 +15919,36 @@ Move_SPRINGTIDE_STORM:: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_RED_HEART playsewithpan SE_M_GUST, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1 - createvisualtask AnimTask_BlendColorCycle, 2, F_PAL_TARGET, 2, 6, 0, 11, RGB(31, 22, 30) - call HurricaneGust + createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 + createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF + call HurricaneGustCentered call SpringtideStormHeartSwirl - call HurricaneGust + call HurricaneGustCentered call SpringtideStormHeartSwirl - call HurricaneGust + call HurricaneGustCentered call SpringtideStormHeartSwirl - call HurricaneGust + call HurricaneGustCentered call SpringtideStormHeartSwirl - call HurricaneGust + call HurricaneGustCentered call SpringtideStormHeartSwirl - call HurricaneGust + call HurricaneGustCentered call SpringtideStormHeartSwirl waitforvisualfinish stopsound end SpringtideStormHeartSwirl: - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16485,37 +16489,37 @@ Move_BLEAKWIND_STORM:: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_ICE_CRYSTALS playsewithpan SE_M_GUST, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF - call HurricaneGust + createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF + call HurricaneGustCentered call BleakwindStormIceSwirl - call HurricaneGust + call HurricaneGustCentered call BleakwindStormIceSwirl - call HurricaneGust + call HurricaneGustCentered call BleakwindStormIceSwirl - call HurricaneGust + call HurricaneGustCentered call BleakwindStormIceSwirl - call HurricaneGust + call HurricaneGustCentered call BleakwindStormIceSwirl - call HurricaneGust + call HurricaneGustCentered call BleakwindStormIceSwirl waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF waitforvisualfinish end BleakwindStormIceSwirl: - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16528,39 +16532,39 @@ Move_WILDBOLT_STORM:: createvisualtask AnimTask_StartSlidingBg, 0x5, 0xff00, 0x0, 0x1, 0xffff waitbgfadein playsewithpan SE_M_GUST, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE - call HurricaneGust + createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 + createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE + call HurricaneGustCentered call WildboltStormSparkSwirl - call HurricaneGust + call HurricaneGustCentered call WildboltStormSparkSwirl - call HurricaneGust + call HurricaneGustCentered call WildboltStormSparkSwirl - call HurricaneGust + call HurricaneGustCentered call WildboltStormSparkSwirl - call HurricaneGust + call HurricaneGustCentered call WildboltStormSparkSwirl - call HurricaneGust + call HurricaneGustCentered call WildboltStormSparkSwirl waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE call UnsetPsychicBg waitforvisualfinish end WildboltStormSparkSwirl: - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16570,38 +16574,38 @@ Move_SANDSEAR_STORM:: loadspritegfx ANIM_TAG_SMALL_EMBER createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_GUST, 0x0, 0xA, 0xA, 0x190B playsewithpan SE_M_GUST, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F - call HurricaneGust + createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F + call HurricaneGustCentered call SandsearStormFireSpin - call HurricaneGust + call HurricaneGustCentered call SandsearStormFireSpin - call HurricaneGust + call HurricaneGustCentered call SandsearStormFireSpin - call HurricaneGust + call HurricaneGustCentered call SandsearStormFireSpin - call HurricaneGust + call HurricaneGustCentered call SandsearStormFireSpin - call HurricaneGust + call HurricaneGustCentered call SandsearStormFireSpin waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F waitforvisualfinish end SandsearStormFireSpin: - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET delay 0x2 - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET delay 0x2 - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET delay 0x2 - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET delay 0x2 - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET delay 0x2 - createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET return diff --git a/include/battle_anim.h b/include/battle_anim.h index 7aaa099518..f8f0dff969 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -548,5 +548,6 @@ void AnimOutrageFlame(struct Sprite *sprite); // battle_anim_new.c void CoreEnforcerLoadBeamTarget(struct Sprite *sprite); void SpriteCB_RandomCentredHits(struct Sprite *sprite); +void InitSpritePosToAnimTargetsCentre(struct Sprite *sprite, bool32 respectMonPicOffsets); #endif // GUARD_BATTLE_ANIM_H diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c index 91ac5e7841..f58aa97ee2 100644 --- a/src/battle_anim_flying.c +++ b/src/battle_anim_flying.c @@ -10,6 +10,7 @@ extern const struct SpriteTemplate gFlashingHitSplatSpriteTemplate; +static void AnimEllipticalGustCentered(struct Sprite *sprite); static void AnimEllipticalGust_Step(struct Sprite *); static void AnimGustToTarget(struct Sprite *); static void AnimGustToTarget_Step(struct Sprite *); @@ -32,6 +33,17 @@ static void AnimSkyAttackBird_Step(struct Sprite *); static void AnimTask_AnimateGustTornadoPalette_Step(u8); static void AnimTask_LoadWindstormBackground_Step(u8 taskId); +const struct SpriteTemplate gEllipticalGustCenteredSpriteTemplate = +{ + .tileTag = ANIM_TAG_GUST, + .paletteTag = ANIM_TAG_GUST, + .oam = &gOamData_AffineOff_ObjNormal_32x64, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = AnimEllipticalGustCentered, +}; + const struct SpriteTemplate gEllipticalGustSpriteTemplate = { .tileTag = ANIM_TAG_GUST, @@ -344,6 +356,15 @@ const struct SpriteTemplate gSkyAttackBirdSpriteTemplate = .callback = AnimSkyAttackBird, }; +// same as AnimEllipticalGust but centered on targets +static void AnimEllipticalGustCentered(struct Sprite *sprite) +{ + InitSpritePosToAnimTargetsCentre(sprite, FALSE); + sprite->y += 20; + sprite->data[1] = 191; + sprite->callback = AnimEllipticalGust_Step; + sprite->callback(sprite); +} void AnimEllipticalGust(struct Sprite *sprite) { diff --git a/src/battle_anim_new.c b/src/battle_anim_new.c index 5faa0a696a..1d4a0bd562 100644 --- a/src/battle_anim_new.c +++ b/src/battle_anim_new.c @@ -7247,7 +7247,7 @@ static void InitSpritePosToGivenTarget(struct Sprite *sprite, u8 target) sprite->y2 = gBattleAnimArgs[1]; } -static void InitSpritePosToAnimTargetsCentre(struct Sprite *sprite, bool8 respectMonPicOffsets) +void InitSpritePosToAnimTargetsCentre(struct Sprite *sprite, bool32 respectMonPicOffsets) { if (!respectMonPicOffsets) { diff --git a/src/battle_anim_normal.c b/src/battle_anim_normal.c index f710409229..3b2de5ddbb 100644 --- a/src/battle_anim_normal.c +++ b/src/battle_anim_normal.c @@ -413,6 +413,23 @@ u32 UnpackSelectedBattlePalettes(s16 selector) bool8 targetPartner = (selector >> 4) & 1; bool8 anim1 = (selector >> 5) & 1; bool8 anim2 = (selector >> 6) & 1; + u32 moveTarget = GetBattlerMoveTargetType(gBattlerAttacker, gAnimMoveIndex); + + switch (moveTarget) + { + case MOVE_TARGET_BOTH: + if (target) { + targetPartner |= 1; + } + break; + case MOVE_TARGET_FOES_AND_ALLY: + if (target) { + targetPartner |= 1; + attackerPartner |= 1; + } + break; + } + return GetBattlePalettesMask(battleBackground, attacker, target, attackerPartner, targetPartner, anim1, anim2); } diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index 6811c857b3..7a84757cd9 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -456,11 +456,7 @@ void AnimRockFragment(struct Sprite *sprite) // Swirls particle in vortex. Used for moves like Fire Spin or Sand Tomb void AnimParticleInVortex(struct Sprite *sprite) { - if (gBattleAnimArgs[6] == ANIM_ATTACKER) - InitSpritePosToAnimAttacker(sprite, FALSE); - else - InitSpritePosToAnimTarget(sprite, FALSE); - + InitSpritePosToAnimBattler(gBattleAnimArgs[6], sprite, FALSE); sprite->data[0] = gBattleAnimArgs[3]; sprite->data[1] = gBattleAnimArgs[2]; sprite->data[2] = gBattleAnimArgs[4]; From ef6e8ba2eae8da9fa19895f9295c8bfce751214a Mon Sep 17 00:00:00 2001 From: kaisermg5 Date: Wed, 3 Jan 2024 13:07:39 -0300 Subject: [PATCH 055/141] Added Dugtrio's footprint and formSpeciedIdTable. (#3897) --- src/data/pokemon/species_info/gen_1.h | 28 ++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index b502422c0b..af319cab9b 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -3723,19 +3723,21 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .formSpeciesIdTable = sDiglettFormSpeciesIdTable, \ DIGLETT_FAMILY_MISC_INFO -#define DUGTRIO_MISC_INFO \ - .catchRate = 50, \ - .expYield = 149, \ - .evYield_Speed = 2, \ - .speciesName = _("Dugtrio"), \ - .cryId = CRY_DUGTRIO, \ - .natDexNum = NATIONAL_DEX_DUGTRIO, \ - .categoryName = _("Mole"), \ - .height = 7, \ - .pokemonScale = 406, \ - .pokemonOffset = 18, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ +#define DUGTRIO_MISC_INFO \ + .catchRate = 50, \ + .expYield = 149, \ + .evYield_Speed = 2, \ + .speciesName = _("Dugtrio"), \ + .cryId = CRY_DUGTRIO, \ + .natDexNum = NATIONAL_DEX_DUGTRIO, \ + .categoryName = _("Mole"), \ + .height = 7, \ + .pokemonScale = 406, \ + .pokemonOffset = 18, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + .footprint = gMonFootprint_Dugtrio, \ + .formSpeciesIdTable = sDugtrioFormSpeciesIdTable, \ DIGLETT_FAMILY_MISC_INFO #define DUGTRIO_ATTACK (P_UPDATED_STATS >= GEN_7 ? 100 : 80) From e2c8edeaa64e58763321d6a78556852e063fb617 Mon Sep 17 00:00:00 2001 From: kaisermg5 Date: Wed, 3 Jan 2024 13:20:00 -0300 Subject: [PATCH 056/141] Fix HGSS pokedex preevolutions (#3894) * Fix pre-evolution search in pokedex plus. * Fix mega-evolution search in pokedex plus. --------- Co-authored-by: Bassoonian --- src/pokedex_plus_hgss.c | 48 +++++++++++++++++++++++------------------ 1 file changed, 27 insertions(+), 21 deletions(-) diff --git a/src/pokedex_plus_hgss.c b/src/pokedex_plus_hgss.c index d5258362ab..301836867c 100644 --- a/src/pokedex_plus_hgss.c +++ b/src/pokedex_plus_hgss.c @@ -6481,13 +6481,37 @@ static u8 PrintPreEvolutions(u8 taskId, u16 species) u16 preEvolutionTwo = 0; u8 numPreEvolutions = 0; - bool8 isMega = FALSE; + u16 baseFormSpecies; sPokedexView->sEvoScreenData.isMega = FALSE; + //Check if it's a mega + baseFormSpecies = GetFormSpeciesId(species, 0); + if (baseFormSpecies != species) + { + const struct FormChange *formChanges = GetSpeciesFormChanges(baseFormSpecies); + for (i = 0; formChanges != NULL && formChanges[i].method != FORM_CHANGE_TERMINATOR; i++) + { + if (formChanges[i].method == FORM_CHANGE_BATTLE_MEGA_EVOLUTION_ITEM + && formChanges[i].targetSpecies == species) + { + preEvolutionOne = baseFormSpecies; + numPreEvolutions += 1; + sPokedexView->numPreEvolutions = numPreEvolutions; + sPokedexView->sEvoScreenData.numAllEvolutions += numPreEvolutions; + sPokedexView->sEvoScreenData.isMega = TRUE; + + CopyItemName(GetSpeciesFormChanges(species)->param1, gStringVar2); //item + CreateCaughtBallEvolutionScreen(preEvolutionOne, base_x - 9 - 8, base_y + base_y_offset*(numPreEvolutions - 1), 0); + HandlePreEvolutionSpeciesPrint(taskId, preEvolutionOne, species, base_x - 8, base_y, base_y_offset, numPreEvolutions - 1); + return numPreEvolutions; + } + } + } + //Calculate previous evolution for (i = 0; i < NUM_SPECIES; i++) { - const struct Evolution *evolutions = GetSpeciesEvolutions(species); + const struct Evolution *evolutions = GetSpeciesEvolutions(i); if (evolutions == NULL) continue; @@ -6497,35 +6521,17 @@ static u8 PrintPreEvolutions(u8 taskId, u16 species) { preEvolutionOne = i; numPreEvolutions += 1; - - if (GetSpeciesFormChanges(species) != NULL - && GetSpeciesFormChanges(species)->method == FORM_CHANGE_BATTLE_MEGA_EVOLUTION_ITEM) - { - CopyItemName(GetSpeciesFormChanges(species)->param1, gStringVar2); //item - isMega = TRUE; - } break; } } } - if (isMega) - { - sPokedexView->numPreEvolutions = numPreEvolutions; - sPokedexView->sEvoScreenData.numAllEvolutions += numPreEvolutions; - sPokedexView->sEvoScreenData.isMega = isMega; - - CreateCaughtBallEvolutionScreen(preEvolutionOne, base_x - 9 - 8, base_y + base_y_offset*(numPreEvolutions - 1), 0); - HandlePreEvolutionSpeciesPrint(taskId, preEvolutionOne, species, base_x - 8, base_y, base_y_offset, numPreEvolutions - 1); - return numPreEvolutions; - } - //Calculate if previous evolution also has a previous evolution if (numPreEvolutions != 0) { for (i = 0; i < NUM_SPECIES; i++) { - const struct Evolution *evolutions = GetSpeciesEvolutions(species); + const struct Evolution *evolutions = GetSpeciesEvolutions(i); if (evolutions == NULL) continue; From 973dae73be0df69b1b4f2ee6d133edd9ee9e22e2 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Wed, 3 Jan 2024 18:48:22 +0000 Subject: [PATCH 057/141] Fix HoF dex numbers (#3901) --- src/hall_of_fame.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index caa497e395..d0cf6ac9b0 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -1128,6 +1128,12 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u dexNumber = SpeciesToPokedexNum(currMon->species); if (dexNumber != 0xFFFF) { + if (IsNationalPokedexEnabled()) + { + stringPtr[0] = (dexNumber / 1000) + CHAR_0; + stringPtr++; + dexNumber %= 1000; + } stringPtr[0] = (dexNumber / 100) + CHAR_0; stringPtr++; dexNumber %= 100; From e9e46d8272b19f86496a731b619d4784a11a5495 Mon Sep 17 00:00:00 2001 From: ravepossum <145081120+ravepossum@users.noreply.github.com> Date: Wed, 3 Jan 2024 17:27:10 -0500 Subject: [PATCH 058/141] Fix debug menu flags not redrawing correctly after PR 3796 (#3916) * Fix debug menu flags not redrawing correctly after PR 3796 * Update src/debug.c Co-authored-by: Bassoonian --------- Co-authored-by: ravepossum Co-authored-by: Bassoonian --- src/debug.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/src/debug.c b/src/debug.c index a298e31b0e..103f3fd2ea 100644 --- a/src/debug.c +++ b/src/debug.c @@ -1437,8 +1437,16 @@ static void DebugTask_HandleMenuInput_FlagsVars(u8 taskId) PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Flags[input]) != NULL) { - Debug_RedrawListMenu(taskId); - func(taskId); + if (input == DEBUG_FLAGVAR_MENU_ITEM_FLAGS || input == DEBUG_FLAGVAR_MENU_ITEM_VARS) + { + Debug_RedrawListMenu(taskId); + func(taskId); + } + else + { + func(taskId); + Debug_RedrawListMenu(taskId); + } // Remove TRUE/FALSE window for functions that haven't been assigned flags if (gTasks[taskId].tInput == 0xFF) From f9c21afb757aa4c494cec734e952fb1e0b833aba Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Fri, 5 Jan 2024 08:47:28 +0000 Subject: [PATCH 059/141] Dynamic regional dex rating (#3900) --- include/birch_pc.h | 6 +++ src/birch_pc.c | 96 ++++++++++++++++++++-------------------------- src/match_call.c | 84 +--------------------------------------- 3 files changed, 49 insertions(+), 137 deletions(-) create mode 100644 include/birch_pc.h diff --git a/include/birch_pc.h b/include/birch_pc.h new file mode 100644 index 0000000000..5e0e8d9c16 --- /dev/null +++ b/include/birch_pc.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BIRCH_PC_H +#define GUARD_BIRCH_PC_H + +const u8 *GetPokedexRatingText(u16 count); + +#endif // GUARD_BIRCH_PC_H diff --git a/src/birch_pc.c b/src/birch_pc.c index 1f0ab23498..b656dd1de6 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -20,66 +20,52 @@ bool16 ScriptGetPokedexInfo(void) return IsNationalPokedexEnabled(); } +// Species in this array are ignored in the progress towards a full regional dex +static const u16 sRegionalNotCountedList[] = { + SPECIES_JIRACHI, + SPECIES_DEOXYS, + SPECIES_NONE +}; + +#define BIRCH_DEX_STRINGS 21 + +static const u8 *const sBirchDexRatingTexts[BIRCH_DEX_STRINGS] = +{ + gBirchDexRatingText_LessThan10, + gBirchDexRatingText_LessThan20, + gBirchDexRatingText_LessThan30, + gBirchDexRatingText_LessThan40, + gBirchDexRatingText_LessThan50, + gBirchDexRatingText_LessThan60, + gBirchDexRatingText_LessThan70, + gBirchDexRatingText_LessThan80, + gBirchDexRatingText_LessThan90, + gBirchDexRatingText_LessThan100, + gBirchDexRatingText_LessThan110, + gBirchDexRatingText_LessThan120, + gBirchDexRatingText_LessThan130, + gBirchDexRatingText_LessThan140, + gBirchDexRatingText_LessThan150, + gBirchDexRatingText_LessThan160, + gBirchDexRatingText_LessThan170, + gBirchDexRatingText_LessThan180, + gBirchDexRatingText_LessThan190, + gBirchDexRatingText_LessThan200, + gBirchDexRatingText_DexCompleted, +}; + // This shows your Hoenn Pokedex rating and not your National Dex. const u8 *GetPokedexRatingText(u16 count) { - if (count < 10) - return gBirchDexRatingText_LessThan10; - if (count < 20) - return gBirchDexRatingText_LessThan20; - if (count < 30) - return gBirchDexRatingText_LessThan30; - if (count < 40) - return gBirchDexRatingText_LessThan40; - if (count < 50) - return gBirchDexRatingText_LessThan50; - if (count < 60) - return gBirchDexRatingText_LessThan60; - if (count < 70) - return gBirchDexRatingText_LessThan70; - if (count < 80) - return gBirchDexRatingText_LessThan80; - if (count < 90) - return gBirchDexRatingText_LessThan90; - if (count < 100) - return gBirchDexRatingText_LessThan100; - if (count < 110) - return gBirchDexRatingText_LessThan110; - if (count < 120) - return gBirchDexRatingText_LessThan120; - if (count < 130) - return gBirchDexRatingText_LessThan130; - if (count < 140) - return gBirchDexRatingText_LessThan140; - if (count < 150) - return gBirchDexRatingText_LessThan150; - if (count < 160) - return gBirchDexRatingText_LessThan160; - if (count < 170) - return gBirchDexRatingText_LessThan170; - if (count < 180) - return gBirchDexRatingText_LessThan180; - if (count < 190) - return gBirchDexRatingText_LessThan190; - if (count < 200) - return gBirchDexRatingText_LessThan200; - if (count == 200) + u32 i; + u16 maxDex = HOENN_DEX_COUNT - 1; + for(i = 0; sRegionalNotCountedList[i] != SPECIES_NONE; i++) { - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), FLAG_GET_CAUGHT) - || GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), FLAG_GET_CAUGHT)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200. - return gBirchDexRatingText_LessThan200; - return gBirchDexRatingText_DexCompleted; + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(sRegionalNotCountedList[i]), FLAG_GET_CAUGHT)) + count--; + maxDex--; } - if (count == HOENN_DEX_COUNT - 1) - { - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), FLAG_GET_CAUGHT) - && GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), FLAG_GET_CAUGHT)) // If both of these flags are enabled, it means the actual count is less than 200. - return gBirchDexRatingText_LessThan200; - return gBirchDexRatingText_DexCompleted; - } - if (count == HOENN_DEX_COUNT) - return gBirchDexRatingText_DexCompleted; - return gBirchDexRatingText_LessThan10; + return sBirchDexRatingTexts[(count * (BIRCH_DEX_STRINGS - 1)) / maxDex]; } void ShowPokedexRatingMessage(void) diff --git a/src/match_call.c b/src/match_call.c index 0c1176486e..2b2e5fc3c3 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -3,6 +3,7 @@ #include "battle.h" #include "battle_setup.h" #include "bg.h" +#include "birch_pc.h" #include "data.h" #include "event_data.h" #include "event_object_movement.h" @@ -1965,90 +1966,10 @@ static u16 GetFrontierStreakInfo(u16 facilityId, u32 *topicTextId) return streak; } -static u8 GetPokedexRatingLevel(u16 numSeen) -{ - if (numSeen < 10) - return 0; - if (numSeen < 20) - return 1; - if (numSeen < 30) - return 2; - if (numSeen < 40) - return 3; - if (numSeen < 50) - return 4; - if (numSeen < 60) - return 5; - if (numSeen < 70) - return 6; - if (numSeen < 80) - return 7; - if (numSeen < 90) - return 8; - if (numSeen < 100) - return 9; - if (numSeen < 110) - return 10; - if (numSeen < 120) - return 11; - if (numSeen < 130) - return 12; - if (numSeen < 140) - return 13; - if (numSeen < 150) - return 14; - if (numSeen < 160) - return 15; - if (numSeen < 170) - return 16; - if (numSeen < 180) - return 17; - if (numSeen < 190) - return 18; - if (numSeen < 200) - return 19; - - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), FLAG_GET_CAUGHT)) - numSeen--; - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), FLAG_GET_CAUGHT)) - numSeen--; - - if (numSeen < 200) - return 19; - else - return 20; -} - -static const u8 *const sBirchDexRatingTexts[] = -{ - gBirchDexRatingText_LessThan10, - gBirchDexRatingText_LessThan20, - gBirchDexRatingText_LessThan30, - gBirchDexRatingText_LessThan40, - gBirchDexRatingText_LessThan50, - gBirchDexRatingText_LessThan60, - gBirchDexRatingText_LessThan70, - gBirchDexRatingText_LessThan80, - gBirchDexRatingText_LessThan90, - gBirchDexRatingText_LessThan100, - gBirchDexRatingText_LessThan110, - gBirchDexRatingText_LessThan120, - gBirchDexRatingText_LessThan130, - gBirchDexRatingText_LessThan140, - gBirchDexRatingText_LessThan150, - gBirchDexRatingText_LessThan160, - gBirchDexRatingText_LessThan170, - gBirchDexRatingText_LessThan180, - gBirchDexRatingText_LessThan190, - gBirchDexRatingText_LessThan200, - gBirchDexRatingText_DexCompleted, -}; - void BufferPokedexRatingForMatchCall(u8 *destStr) { int numSeen, numCaught; u8 *str; - u8 dexRatingLevel; u8 *buffer = Alloc(sizeof(gStringVar4)); if (!buffer) @@ -2061,12 +1982,11 @@ void BufferPokedexRatingForMatchCall(u8 *destStr) numCaught = GetHoennPokedexCount(FLAG_GET_CAUGHT); ConvertIntToDecimalStringN(gStringVar1, numSeen, STR_CONV_MODE_LEFT_ALIGN, 3); ConvertIntToDecimalStringN(gStringVar2, numCaught, STR_CONV_MODE_LEFT_ALIGN, 3); - dexRatingLevel = GetPokedexRatingLevel(numCaught); str = StringCopy(buffer, gBirchDexRatingText_AreYouCurious); *(str++) = CHAR_PROMPT_CLEAR; str = StringCopy(str, gBirchDexRatingText_SoYouveSeenAndCaught); *(str++) = CHAR_PROMPT_CLEAR; - StringCopy(str, sBirchDexRatingTexts[dexRatingLevel]); + StringCopy(str, GetPokedexRatingText(numCaught)); str = StringExpandPlaceholders(destStr, buffer); if (IsNationalPokedexEnabled()) From 338740e256d35c2b938188abb5f254a96fe5c6ad Mon Sep 17 00:00:00 2001 From: johannakullmann <151456919+johannakullmann@users.noreply.github.com> Date: Fri, 5 Jan 2024 17:56:38 +0100 Subject: [PATCH 060/141] Fixed bug that prevents field moves from being displayed when adding more field moves (#3933) When adding a new field move, no field moves will be displayed in the party menu screen at all. This fixes this issue. --- src/party_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/party_menu.c b/src/party_menu.c index f333db02fb..1573c71a64 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -2787,7 +2787,7 @@ static void SetPartyMonFieldSelectionActions(struct Pokemon *mons, u8 slotId) // Add field moves to action list for (i = 0; i < MAX_MON_MOVES; i++) { - for (j = 0; sFieldMoves[j] != FIELD_MOVES_COUNT; j++) + for (j = 0; j != FIELD_MOVES_COUNT; j++) { if (GetMonData(&mons[slotId], i + MON_DATA_MOVE1) == sFieldMoves[j]) { From 396f2c9565082757361bb26e5c63a40fdb3c9fd8 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Sat, 6 Jan 2024 10:52:48 -0500 Subject: [PATCH 061/141] some pledge combo fixes (#3934) Co-authored-by: ghoulslash Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/battle_main.c | 2 ++ src/battle_util.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 1216d8dd37..f647ae5569 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4932,6 +4932,8 @@ static void TurnValuesCleanUp(bool8 var0) gSideStatuses[B_SIDE_OPPONENT] &= ~(SIDE_STATUS_QUICK_GUARD | SIDE_STATUS_WIDE_GUARD | SIDE_STATUS_CRAFTY_SHIELD | SIDE_STATUS_MAT_BLOCK); gSideTimers[B_SIDE_PLAYER].followmeTimer = 0; gSideTimers[B_SIDE_OPPONENT].followmeTimer = 0; + + gBattleStruct->pledgeMove = FALSE; // combined pledge move may not have been used due to a canceller } void SpecialStatusesClear(void) diff --git a/src/battle_util.c b/src/battle_util.c index ff8a7f5dc8..81a5c82d8c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3165,7 +3165,7 @@ u8 DoBattlerEndTurnEffects(void) gBattleStruct->turnEffectsTracker++; break; case ENDTURN_SEA_OF_FIRE_DAMAGE: - if (gSideStatuses[GetBattlerSide(battler)] & SIDE_STATUS_SEA_OF_FIRE) + if (IsBattlerAlive(battler) && gSideStatuses[GetBattlerSide(battler)] & SIDE_STATUS_SEA_OF_FIRE) { gBattleMoveDamage = gBattleMons[battler].maxHP / 8; BtlController_EmitStatusAnimation(battler, BUFFER_A, FALSE, STATUS1_BURN); From 0d75ccd2d2faedf613c28217c5660825afc704f0 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Tue, 9 Jan 2024 05:15:23 -0300 Subject: [PATCH 062/141] Stuff Cheeks cleanup (#3950) Co-authored-by: Biffalo XIII <--global> --- src/battle_util.c | 41 +++++----- test/battle/move_effect/stuff_cheeks.c | 106 +++++++++++++++++++++++++ test/battle/move_effect/teatime.c | 4 +- 3 files changed, 130 insertions(+), 21 deletions(-) create mode 100644 test/battle/move_effect/stuff_cheeks.c diff --git a/src/battle_util.c b/src/battle_util.c index 04ba26ed86..e61b5048e2 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1409,7 +1409,7 @@ u32 TrySetCantSelectMoveBattleScript(u32 battler) } } - if (DYNAMAX_BYPASS_CHECK && move == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[battler].item) != POCKET_BERRIES) + if (DYNAMAX_BYPASS_CHECK && gBattleMoves[move].effect == EFFECT_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[battler].item) != POCKET_BERRIES) { gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) @@ -1456,7 +1456,7 @@ u32 TrySetCantSelectMoveBattleScript(u32 battler) limitations++; } } - else if (holdEffect == HOLD_EFFECT_ASSAULT_VEST && IS_MOVE_STATUS(move) && move != MOVE_ME_FIRST) + else if (holdEffect == HOLD_EFFECT_ASSAULT_VEST && IS_MOVE_STATUS(move) && gBattleMoves[move].effect != EFFECT_ME_FIRST) { if (IsDynamaxed(gBattlerAttacker)) gCurrentMove = MOVE_MAX_GUARD; @@ -1523,7 +1523,8 @@ u32 TrySetCantSelectMoveBattleScript(u32 battler) u8 CheckMoveLimitations(u32 battler, u8 unusableMoves, u16 check) { - u8 holdEffect = GetBattlerHoldEffect(battler, TRUE); + u32 move, moveEffect; + u32 holdEffect = GetBattlerHoldEffect(battler, TRUE); u16 *choicedMove = &gBattleStruct->choicedMove[battler]; s32 i; @@ -1531,56 +1532,58 @@ u8 CheckMoveLimitations(u32 battler, u8 unusableMoves, u16 check) for (i = 0; i < MAX_MON_MOVES; i++) { + move = gBattleMons[battler].moves[i]; + moveEffect = gBattleMoves[move].effect; // No move - if (check & MOVE_LIMITATION_ZEROMOVE && gBattleMons[battler].moves[i] == MOVE_NONE) + if (check & MOVE_LIMITATION_ZEROMOVE && move == MOVE_NONE) unusableMoves |= gBitTable[i]; // No PP else if (check & MOVE_LIMITATION_PP && gBattleMons[battler].pp[i] == 0) unusableMoves |= gBitTable[i]; // Placeholder - else if (check & MOVE_LIMITATION_PLACEHOLDER && gBattleMoves[gBattleMons[battler].moves[i]].effect == EFFECT_PLACEHOLDER) + else if (check & MOVE_LIMITATION_PLACEHOLDER && moveEffect == EFFECT_PLACEHOLDER) unusableMoves |= gBitTable[i]; // Disable - else if (check & MOVE_LIMITATION_DISABLED && gBattleMons[battler].moves[i] == gDisableStructs[battler].disabledMove) + else if (check & MOVE_LIMITATION_DISABLED && move == gDisableStructs[battler].disabledMove) unusableMoves |= gBitTable[i]; // Torment - else if (check & MOVE_LIMITATION_TORMENTED && gBattleMons[battler].moves[i] == gLastMoves[battler] && gBattleMons[battler].status2 & STATUS2_TORMENT) + else if (check & MOVE_LIMITATION_TORMENTED && move == gLastMoves[battler] && gBattleMons[battler].status2 & STATUS2_TORMENT) unusableMoves |= gBitTable[i]; // Taunt - else if (check & MOVE_LIMITATION_TAUNT && gDisableStructs[battler].tauntTimer && IS_MOVE_STATUS(gBattleMons[battler].moves[i])) + else if (check & MOVE_LIMITATION_TAUNT && gDisableStructs[battler].tauntTimer && IS_MOVE_STATUS(move)) unusableMoves |= gBitTable[i]; // Imprison - else if (check & MOVE_LIMITATION_IMPRISON && GetImprisonedMovesCount(battler, gBattleMons[battler].moves[i])) + else if (check & MOVE_LIMITATION_IMPRISON && GetImprisonedMovesCount(battler, move)) unusableMoves |= gBitTable[i]; // Encore - else if (check & MOVE_LIMITATION_ENCORE && gDisableStructs[battler].encoreTimer && gDisableStructs[battler].encoredMove != gBattleMons[battler].moves[i]) + else if (check & MOVE_LIMITATION_ENCORE && gDisableStructs[battler].encoreTimer && gDisableStructs[battler].encoredMove != move) unusableMoves |= gBitTable[i]; // Choice Items - else if (check & MOVE_LIMITATION_CHOICE_ITEM && HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != MOVE_NONE && *choicedMove != MOVE_UNAVAILABLE && *choicedMove != gBattleMons[battler].moves[i]) + else if (check & MOVE_LIMITATION_CHOICE_ITEM && HOLD_EFFECT_CHOICE(holdEffect) && *choicedMove != MOVE_NONE && *choicedMove != MOVE_UNAVAILABLE && *choicedMove != move) unusableMoves |= gBitTable[i]; // Assault Vest - else if (check & MOVE_LIMITATION_ASSAULT_VEST && holdEffect == HOLD_EFFECT_ASSAULT_VEST && IS_MOVE_STATUS(gBattleMons[battler].moves[i]) && gBattleMons[battler].moves[i] != MOVE_ME_FIRST) + else if (check & MOVE_LIMITATION_ASSAULT_VEST && holdEffect == HOLD_EFFECT_ASSAULT_VEST && IS_MOVE_STATUS(move) && gBattleMoves[move].effect != EFFECT_ME_FIRST) unusableMoves |= gBitTable[i]; // Gravity - else if (check & MOVE_LIMITATION_GRAVITY && IsGravityPreventingMove(gBattleMons[battler].moves[i])) + else if (check & MOVE_LIMITATION_GRAVITY && IsGravityPreventingMove(move)) unusableMoves |= gBitTable[i]; // Heal Block - else if (check & MOVE_LIMITATION_HEAL_BLOCK && IsHealBlockPreventingMove(battler, gBattleMons[battler].moves[i])) + else if (check & MOVE_LIMITATION_HEAL_BLOCK && IsHealBlockPreventingMove(battler, move)) unusableMoves |= gBitTable[i]; // Belch - else if (check & MOVE_LIMITATION_BELCH && IsBelchPreventingMove(battler, gBattleMons[battler].moves[i])) + else if (check & MOVE_LIMITATION_BELCH && IsBelchPreventingMove(battler, move)) unusableMoves |= gBitTable[i]; // Throat Chop - else if (check & MOVE_LIMITATION_THROAT_CHOP && gDisableStructs[battler].throatChopTimer && gBattleMoves[gBattleMons[battler].moves[i]].soundMove) + else if (check & MOVE_LIMITATION_THROAT_CHOP && gDisableStructs[battler].throatChopTimer && gBattleMoves[move].soundMove) unusableMoves |= gBitTable[i]; // Stuff Cheeks - else if (check & MOVE_LIMITATION_STUFF_CHEEKS && gBattleMons[battler].moves[i] == MOVE_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[battler].item) != POCKET_BERRIES) + else if (check & MOVE_LIMITATION_STUFF_CHEEKS && moveEffect == EFFECT_STUFF_CHEEKS && ItemId_GetPocket(gBattleMons[battler].item) != POCKET_BERRIES) unusableMoves |= gBitTable[i]; // Gorilla Tactics - else if (check & MOVE_LIMITATION_CHOICE_ITEM && GetBattlerAbility(battler) == ABILITY_GORILLA_TACTICS && *choicedMove != MOVE_NONE && *choicedMove != MOVE_UNAVAILABLE && *choicedMove != gBattleMons[battler].moves[i]) + else if (check & MOVE_LIMITATION_CHOICE_ITEM && GetBattlerAbility(battler) == ABILITY_GORILLA_TACTICS && *choicedMove != MOVE_NONE && *choicedMove != MOVE_UNAVAILABLE && *choicedMove != move) unusableMoves |= gBitTable[i]; // Can't Use Twice flag - else if (check & MOVE_LIMITATION_CANT_USE_TWICE && gBattleMoves[gBattleMons[battler].moves[i]].cantUseTwice && gBattleMons[battler].moves[i] == gLastResultingMoves[battler]) + else if (check & MOVE_LIMITATION_CANT_USE_TWICE && gBattleMoves[move].cantUseTwice && move == gLastResultingMoves[battler]) unusableMoves |= gBitTable[i]; } return unusableMoves; diff --git a/test/battle/move_effect/stuff_cheeks.c b/test/battle/move_effect/stuff_cheeks.c new file mode 100644 index 0000000000..e0d1e5aadc --- /dev/null +++ b/test/battle/move_effect/stuff_cheeks.c @@ -0,0 +1,106 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_STUFF_CHEEKS].effect == EFFECT_STUFF_CHEEKS); + ASSUME(gItems[ITEM_LIECHI_BERRY].pocket == POCKET_BERRIES); + ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP); +} + +SINGLE_BATTLE_TEST("Stuff Cheeks cannot be used if the user doesn't hold a berry") +{ + u16 item = 0; + PARAMETRIZE { item = ITEM_NONE; } + PARAMETRIZE { item = ITEM_LIECHI_BERRY; } + GIVEN { + PLAYER(SPECIES_SKWOVET) { Item(item); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + if (item == ITEM_NONE) + TURN { MOVE(player, MOVE_STUFF_CHEEKS, allowed: FALSE); MOVE(player, MOVE_CELEBRATE); } + else + TURN { MOVE(player, MOVE_STUFF_CHEEKS); } + } SCENE { + if (item == ITEM_NONE) + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, player); + else + ANIMATION(ANIM_TYPE_MOVE, MOVE_STUFF_CHEEKS, player); + } +} + +SINGLE_BATTLE_TEST("Stuff Cheeks forces Struggle if it's the only move is blocked") +{ + GIVEN { + PLAYER(SPECIES_SKWOVET) { Moves(MOVE_STUFF_CHEEKS); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_STUFF_CHEEKS, allowed: FALSE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STRUGGLE, player); + } +} + +SINGLE_BATTLE_TEST("Stuff Cheeks raises Defense by 2 stages after consuming the berry and gaining its effect") +{ + GIVEN { + PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_STUFF_CHEEKS); } + } SCENE { + MESSAGE("Skwovet used Stuff Cheeks!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STUFF_CHEEKS, player); + MESSAGE("Using Liechi Berry, the Attack of Skwovet rose!"); + MESSAGE("Skwovet's Defense sharply rose!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 2); + EXPECT_EQ(player->item, ITEM_NONE); + } +} + +SINGLE_BATTLE_TEST("Stuff Cheeks can be used even if Unnerve is present") +{ + GIVEN { + PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); } + OPPONENT(SPECIES_EKANS) { Ability(ABILITY_UNNERVE); } + } WHEN { + TURN { MOVE(player, MOVE_STUFF_CHEEKS); } + } SCENE { + MESSAGE("Skwovet used Stuff Cheeks!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STUFF_CHEEKS, player); + } +} + +SINGLE_BATTLE_TEST("Stuff Cheeks can be used even if Magic Room is active") +{ + GIVEN { + PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { + MOVE(opponent, MOVE_MAGIC_ROOM); + MOVE(player, MOVE_STUFF_CHEEKS); + } + } SCENE { + MESSAGE("Skwovet used Stuff Cheeks!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STUFF_CHEEKS, player); + MESSAGE("Using Liechi Berry, the Attack of Skwovet rose!"); + } +} + +SINGLE_BATTLE_TEST("Stuff Cheeks fails if the user's berry is removed before they use the move") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_KNOCK_OFF].effect == EFFECT_KNOCK_OFF); + PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_KNOCK_OFF); MOVE(player, MOVE_STUFF_CHEEKS); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_KNOCK_OFF, opponent); + MESSAGE("Skwovet used Stuff Cheeks!"); + MESSAGE("But it failed!"); + } +} + diff --git a/test/battle/move_effect/teatime.c b/test/battle/move_effect/teatime.c index 2d7c7426e8..4d00205a2d 100644 --- a/test/battle/move_effect/teatime.c +++ b/test/battle/move_effect/teatime.c @@ -35,14 +35,14 @@ SINGLE_BATTLE_TEST("Teatime causes the user to consume its Berry, even in the pr } } -SINGLE_BATTLE_TEST("Teatime causes the user to consume its Berry, even under the effects of Wonder Room") +SINGLE_BATTLE_TEST("Teatime causes the user to consume its Berry, even under the effects of Magic Room") { GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_LIECHI_BERRY); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { - MOVE(opponent, MOVE_WONDER_ROOM); + MOVE(opponent, MOVE_MAGIC_ROOM); MOVE(player, MOVE_TEATIME); } } SCENE { From 5498098438502c1582fc829f3e680b0317b27ca5 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Tue, 9 Jan 2024 13:37:07 +0100 Subject: [PATCH 063/141] Syrup Bomb / Sticky Syrup addition (#3948) * Syrup Bomb / Sticky Syrup addition * Update test/battle/move_effect/syrup_bomb.c Co-authored-by: Eduardo Quezada D'Ottone * Update src/battle_script_commands.c Co-authored-by: Bassoonian --------- Co-authored-by: Eduardo Quezada D'Ottone Co-authored-by: Bassoonian --- include/battle.h | 1 + src/battle_main.c | 6 +++- src/battle_script_commands.c | 10 +++--- test/battle/move_effect/syrup_bomb.c | 48 ++++++++++++++++++++++++++++ 4 files changed, 60 insertions(+), 5 deletions(-) diff --git a/include/battle.h b/include/battle.h index 4f5af755b6..ea710ed797 100644 --- a/include/battle.h +++ b/include/battle.h @@ -742,6 +742,7 @@ struct BattleStruct u8 transformZeroToHero[NUM_BATTLE_SIDES]; u8 intrepidSwordBoost[NUM_BATTLE_SIDES]; u8 dauntlessShieldBoost[NUM_BATTLE_SIDES]; + u8 stickySyrupdBy[MAX_BATTLERS_COUNT]; }; // The palaceFlags member of struct BattleStruct contains 1 flag per move to indicate which moves the AI should consider, diff --git a/src/battle_main.c b/src/battle_main.c index f647ae5569..d5608ec21b 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3124,6 +3124,8 @@ void SwitchInClearSetData(u32 battler) gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(battler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == battler) gBattleMons[i].status2 &= ~STATUS2_WRAPPED; + if ((gStatuses4[i] & STATUS4_SYRUP_BOMB) && *(gBattleStruct->stickySyrupdBy + i) == battler) + gStatuses4[i] &= ~STATUS4_SYRUP_BOMB; } gActionSelectionCursor[battler] = 0; @@ -3228,6 +3230,8 @@ const u8* FaintClearSetData(u32 battler) gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(battler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == battler) gBattleMons[i].status2 &= ~STATUS2_WRAPPED; + if ((gStatuses4[i] & STATUS4_SYRUP_BOMB) && *(gBattleStruct->stickySyrupdBy + i) == battler) + gStatuses4[i] &= ~STATUS4_SYRUP_BOMB; } gActionSelectionCursor[battler] = 0; @@ -4932,7 +4936,7 @@ static void TurnValuesCleanUp(bool8 var0) gSideStatuses[B_SIDE_OPPONENT] &= ~(SIDE_STATUS_QUICK_GUARD | SIDE_STATUS_WIDE_GUARD | SIDE_STATUS_CRAFTY_SHIELD | SIDE_STATUS_MAT_BLOCK); gSideTimers[B_SIDE_PLAYER].followmeTimer = 0; gSideTimers[B_SIDE_OPPONENT].followmeTimer = 0; - + gBattleStruct->pledgeMove = FALSE; // combined pledge move may not have been used due to a canceller } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b9ff7f63c8..26c1ffa09a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1586,8 +1586,8 @@ static bool32 AccuracyCalcHelper(u16 move) if (WEATHER_HAS_EFFECT) { - if (IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && - (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE || + if (IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && + (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE || move == MOVE_BLEAKWIND_STORM || move == MOVE_WILDBOLT_STORM || move == MOVE_SANDSEAR_STORM)) { // thunder/hurricane/genie moves ignore acc checks in rain unless target is holding utility umbrella @@ -3136,7 +3136,8 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattlerAbility = gEffectBattler; RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS); gBattlescriptCurrInstr = BattleScript_FlinchPrevention; - } else + } + else { gBattlescriptCurrInstr++; } @@ -3144,7 +3145,7 @@ void SetMoveEffect(bool32 primary, u32 certain) else if (GetBattlerTurnOrderNum(gEffectBattler) > gCurrentTurnActionNumber && !IsDynamaxed(gEffectBattler)) { - gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]; + gBattleMons[gEffectBattler].status2 |= sStatusFlagsForMoveEffects[gBattleScripting.moveEffect]; gBattlescriptCurrInstr++; } break; @@ -3683,6 +3684,7 @@ void SetMoveEffect(bool32 primary, u32 certain) gStatuses4[gEffectBattler] |= STATUS4_SYRUP_BOMB; gDisableStructs[gEffectBattler].syrupBombTimer = 3; gDisableStructs[gEffectBattler].syrupBombIsShiny = IsMonShiny(&party[gBattlerPartyIndexes[gBattlerAttacker]]); + gBattleStruct->stickySyrupdBy[gEffectBattler] = gBattlerAttacker; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_SyrupBombActivates; } diff --git a/test/battle/move_effect/syrup_bomb.c b/test/battle/move_effect/syrup_bomb.c index f286049e1a..57831abb55 100644 --- a/test/battle/move_effect/syrup_bomb.c +++ b/test/battle/move_effect/syrup_bomb.c @@ -164,3 +164,51 @@ SINGLE_BATTLE_TEST("Sticky syrup will not decrease speed further then minus six" } } } + +SINGLE_BATTLE_TEST("Sticky Syrup is removed when the user switches out") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SYRUP_BOMB); } + TURN { SWITCH(player, 1); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SYRUP_BOMB, player); + HP_BAR(opponent); + MESSAGE("Foe Wobbuffet got covered in sticky syrup!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SYRUP_BOMB_SPEED_DROP, opponent); + MESSAGE("Foe Wobbuffet's Speed fell!"); + NONE_OF { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SYRUP_BOMB_SPEED_DROP, opponent); + MESSAGE("Foe Wobbuffet's Speed fell!"); + } + } +} + +SINGLE_BATTLE_TEST("Sticky Syrup is removed when the user faints") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { HP(1); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SYRUP_BOMB); + MOVE(opponent, MOVE_TACKLE); + SEND_OUT(player, 1); + } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SYRUP_BOMB, player); + HP_BAR(opponent); + MESSAGE("Foe Wobbuffet got covered in sticky syrup!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent); + HP_BAR(player); + MESSAGE("Wobbuffet fainted!"); + MESSAGE("Go! Wynaut!"); + NONE_OF { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SYRUP_BOMB_SPEED_DROP, opponent); + MESSAGE("Foe Wobbuffet's Speed fell!"); + } + } +} From 25f0179628286de7b01b5f0fd3253997958fb47e Mon Sep 17 00:00:00 2001 From: Nephrite Date: Wed, 10 Jan 2024 00:55:43 +0900 Subject: [PATCH 064/141] Review changes Numerous AI updates and test fixes; added a test for Aura Wheel --- src/battle_ai_main.c | 542 +++++++++++++------------- src/battle_ai_util.c | 2 +- src/battle_script_commands.c | 4 +- src/data/battle_moves.h | 4 +- test/battle/ai_check_viability.c | 9 +- test/battle/move_effect/aura_wheel.c | 51 +++ test/battle/move_effect/mortal_spin.c | 27 -- test/battle/move_effect/rapid_spin.c | 20 + test/battle/move_effect/relic_song.c | 1 - test/battle/move_effect/throat_chop.c | 2 +- 10 files changed, 345 insertions(+), 317 deletions(-) create mode 100644 test/battle/move_effect/aura_wheel.c delete mode 100644 test/battle/move_effect/mortal_spin.c diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 6b7412f1ea..aab46e67be 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -758,6 +758,235 @@ static inline void BattleAI_DoAIProcessing(struct AI_ThinkingStruct *aiThink, u3 aiThink->movesetIndex = 0; } +static s32 AI_CheckMoveEffects(u32 battlerAtk, u32 battlerDef, u32 move, s32 score, struct AiLogicData *aiData, u32 predictedMove, bool32 isDoubleBattle) +{ + u8 i; + // check move additional effects that are likely to happen + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Only consider effects with a guaranteed chance to happen + if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) + continue; + + // Consider move effects that target self + if (gBattleMoves[move].additionalEffects[i].self) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_SPD_PLUS_2: + case MOVE_EFFECT_SPD_PLUS_1: + if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_ATK_PLUS_1: + case MOVE_EFFECT_DEF_PLUS_1: + case MOVE_EFFECT_SP_ATK_PLUS_1: + case MOVE_EFFECT_SP_DEF_PLUS_1: + case MOVE_EFFECT_ACC_PLUS_1: + case MOVE_EFFECT_EVS_PLUS_1: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, + &score + ); + break; + case MOVE_EFFECT_ATK_PLUS_2: + case MOVE_EFFECT_DEF_PLUS_2: + case MOVE_EFFECT_SP_ATK_PLUS_2: + case MOVE_EFFECT_SP_DEF_PLUS_2: + case MOVE_EFFECT_ACC_PLUS_2: + case MOVE_EFFECT_EVS_PLUS_2: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, + &score + ); + break; + // Effects that lower stat(s) - only need to consider Contrary + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_V_CREATE: + case MOVE_EFFECT_DEF_SPDEF_DOWN: + case MOVE_EFFECT_ATK_DEF_DOWN: + case MOVE_EFFECT_SP_ATK_TWO_DOWN: + if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_RAPIDSPIN: + if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) + { + ADJUST_SCORE(3); + break; + } + //Spin checks + if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) + ADJUST_SCORE(-6); + break; + } + } + else // consider move effects that hinder the target + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_FLINCH: + score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); + break; + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_2: + if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(2); + break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_POISON: + IncreasePoisonScore(battlerAtk, battlerDef, move, &score); + break; + case MOVE_EFFECT_CLEAR_SMOG: + score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); + break; + case MOVE_EFFECT_SPECTRAL_THIEF: + score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); + break; + case MOVE_EFFECT_BUG_BITE: // And pluck + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_INCINERATE: + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_SMACK_DOWN: + if (!IsBattlerGrounded(battlerDef) && HasDamagingMoveOfType(battlerAtk, TYPE_GROUND)) + ADJUST_SCORE(1); + break; + case MOVE_EFFECT_KNOCK_OFF: + if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerDef, EFFECT_FLING)) + ADJUST_SCORE(4); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(3); + break; + } + } + break; + case MOVE_EFFECT_STEAL_ITEM: + { + bool32 canSteal = FALSE; + + if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) + canSteal = TRUE; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) + canSteal = TRUE; + + if (canSteal && aiData->items[battlerAtk] == ITEM_NONE + && aiData->items[battlerDef] != ITEM_NONE + && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) + && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) + && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) + && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_NONE: + break; + case HOLD_EFFECT_CHOICE_BAND: + case HOLD_EFFECT_CHOICE_SCARF: + case HOLD_EFFECT_CHOICE_SPECS: + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_TOXIC_ORB: + if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_FLAME_ORB: + if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_BLACK_SLUDGE: + if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerAtk, EFFECT_FLING)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(1); + break; + } + } + break; + } + break; + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); + break; + case MOVE_EFFECT_FEINT: + if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_THROAT_CHOP: + if (HasSoundMove(battlerDef) && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_FLAME_BURST: + if (isDoubleBattle) + { + if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) + && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 + && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD + && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) + ADJUST_SCORE(1); + } + break; + case MOVE_EFFECT_WRAP: + if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + ADJUST_SCORE(5); + break; + } + } + } + + return score; +} + // AI Score Functions // AI_FLAG_CHECK_BAD_MOVE - decreases move scores static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) @@ -1052,23 +1281,15 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } } - // check things that aren't move effects (recoil) - if (gBattleMoves[move].recoil > 0) - { - if (AI_IsDamagedByRecoil(battlerAtk)) - { - u32 recoilDmg = max(1, aiData->simulatedDmg[battlerAtk][battlerDef][AI_THINKING_STRUCT->movesetIndex] * max(1, gBattleMoves[move].recoil) / 100); - if (!ShouldUseRecoilMove(battlerAtk, battlerDef, recoilDmg, AI_THINKING_STRUCT->movesetIndex)) - ADJUST_SCORE(-10); - } - } - // check move effects switch (moveEffect) { case EFFECT_HIT: // only applies to Vital Throw if (gBattleMoves[move].priority < 0 && AI_STRIKES_FIRST(battlerAtk, battlerDef, move) && aiData->hpPercents[battlerAtk] < 40) - ADJUST_SCORE(-1); // don't want to move last + ADJUST_SCORE(-2); // don't want to move last + + // TEMPORARY - should applied to all moves regardless of effect + score = AI_CheckMoveEffects(battlerAtk, battlerDef, move, score, aiData, predictedMove, isDoubleBattle); break; default: break; // check move damage @@ -1420,13 +1641,9 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } } break; - //case EFFECT_BIDE: - //case EFFECT_COUNTER: case EFFECT_PRESENT: case EFFECT_ARG_FIXED_DAMAGE: - //case EFFECT_MIRROR_COAT: case EFFECT_FOCUS_PUNCH: - //case EFFECT_ENDEAVOR: // AI_CBM_HighRiskForDamage if (aiData->abilities[battlerDef] == ABILITY_WONDER_GUARD && effectiveness < AI_EFFECTIVENESS_x2) ADJUST_SCORE(-10); @@ -3576,7 +3793,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score ADJUST_SCORE(-3); break; } - score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); + score += AI_TryToClearStats(battlerAtk, battlerDef, isDoubleBattle); break; case EFFECT_MULTI_HIT: case EFFECT_TRIPLE_KICK: @@ -4139,13 +4356,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score // check defog lowering evasion if (ShouldLowerEvasion(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - { - if (gBattleMons[battlerDef].statStages[STAT_EVASION] > 7 - || HasMoveWithLowAccuracy(battlerAtk, battlerDef, 90, TRUE, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], aiData->holdEffects[battlerAtk], aiData->holdEffects[battlerDef])) - ADJUST_SCORE(2); // encourage lowering evasion if they are evasive or we have a move with low accuracy - else - ADJUST_SCORE(1); - } + ADJUST_SCORE(2); } break; case EFFECT_TORMENT: @@ -4735,231 +4946,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } // move effect checks - // check move additional effects that are likely to happen - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - // Only consider effects with a guaranteed chance to happen - if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) - continue; - - // Consider move effects that target self - if (gBattleMoves[move].additionalEffects[i].self) - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_SPD_PLUS_2: - case MOVE_EFFECT_SPD_PLUS_1: - if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_ATK_PLUS_1: - case MOVE_EFFECT_DEF_PLUS_1: - case MOVE_EFFECT_SP_ATK_PLUS_1: - case MOVE_EFFECT_SP_DEF_PLUS_1: - case MOVE_EFFECT_ACC_PLUS_1: - case MOVE_EFFECT_EVS_PLUS_1: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, - &score - ); - break; - case MOVE_EFFECT_ATK_PLUS_2: - case MOVE_EFFECT_DEF_PLUS_2: - case MOVE_EFFECT_SP_ATK_PLUS_2: - case MOVE_EFFECT_SP_DEF_PLUS_2: - case MOVE_EFFECT_ACC_PLUS_2: - case MOVE_EFFECT_EVS_PLUS_2: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, - &score - ); - break; - // Effects that lower stat(s) - only need to consider Contrary - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_V_CREATE: - case MOVE_EFFECT_DEF_SPDEF_DOWN: - case MOVE_EFFECT_ATK_DEF_DOWN: - case MOVE_EFFECT_SP_ATK_TWO_DOWN: - if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_RAPIDSPIN: - if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) - || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) - { - ADJUST_SCORE(3); - break; - } - //Spin checks - if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) - ADJUST_SCORE(-6); - break; - } - } - else // consider move effects that hinder the target - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_FLINCH: - score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); - break; - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_2: - if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - break; - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_ACC_MINUS_1: - case MOVE_EFFECT_EVS_MINUS_1: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(2); - break; - case MOVE_EFFECT_ATK_MINUS_2: - case MOVE_EFFECT_DEF_MINUS_2: - case MOVE_EFFECT_SP_ATK_MINUS_2: - case MOVE_EFFECT_SP_DEF_MINUS_2: - case MOVE_EFFECT_ACC_MINUS_2: - case MOVE_EFFECT_EVS_MINUS_2: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_POISON: - IncreasePoisonScore(battlerAtk, battlerDef, move, &score); - break; - case MOVE_EFFECT_CLEAR_SMOG: - score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); - break; - case MOVE_EFFECT_SPECTRAL_THIEF: - score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); - break; - case MOVE_EFFECT_BUG_BITE: // And pluck - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_INCINERATE: - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_SMACK_DOWN: - if (!IsBattlerGrounded(battlerDef)) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_KNOCK_OFF: - if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerDef, EFFECT_FLING)) - ADJUST_SCORE(4); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(3); - break; - } - } - break; - case MOVE_EFFECT_STEAL_ITEM: - { - bool32 canSteal = FALSE; - - if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) - canSteal = TRUE; - if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) - canSteal = TRUE; - - if (canSteal && aiData->items[battlerAtk] == ITEM_NONE - && aiData->items[battlerDef] != ITEM_NONE - && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) - && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) - && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) - && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_NONE: - break; - case HOLD_EFFECT_CHOICE_BAND: - case HOLD_EFFECT_CHOICE_SCARF: - case HOLD_EFFECT_CHOICE_SPECS: - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_TOXIC_ORB: - if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_FLAME_ORB: - if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_BLACK_SLUDGE: - if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerAtk, EFFECT_FLING)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(1); - break; - } - } - break; - } - break; - case MOVE_EFFECT_STEALTH_ROCK: - case MOVE_EFFECT_SPIKES: - score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); - break; - case MOVE_EFFECT_FEINT: - if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_THROAT_CHOP: - if (predictedMove != MOVE_NONE && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) - ADJUST_SCORE(3); // Ai goes first and predicts the target will use a sound move - else if (HasSoundMove(battlerDef)) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_FLAME_BURST: - if (isDoubleBattle) - { - if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) - && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 - && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD - && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) - ADJUST_SCORE(1); - } - break; - case MOVE_EFFECT_WRAP: - if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) - ADJUST_SCORE(5); - break; - } - } - } - return score; } @@ -5067,24 +5053,25 @@ static s32 AI_SetupFirstTurn(u32 battlerAtk, u32 battlerDef, u32 move, s32 score case EFFECT_VICTORY_DANCE: ADJUST_SCORE(2); break; + case EFFECT_HIT: + // TEMPORARY - should applied to all moves regardless of EFFECT + // Consider move effects + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + ADJUST_SCORE(2); + break; + default: + break; + } + } default: break; } - // Consider move effects - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_STEALTH_ROCK: - case MOVE_EFFECT_SPIKES: - ADJUST_SCORE(2); - break; - default: - break; - } - } - return score; } @@ -5121,24 +5108,25 @@ static s32 AI_Risky(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) if (Random() & 1) ADJUST_SCORE(2); break; + case EFFECT_HIT: + // TEMPORARY - should applied to all moves regardless of EFFECT + // Consider move effects + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_ALL_STATS_UP: + if (Random() & 1) + ADJUST_SCORE(2); + break; + default: + break; + } + } default: break; } - // Consider move effects - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_ALL_STATS_UP: - if (Random() & 1) - ADJUST_SCORE(2); - break; - default: - break; - } - } - return score; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 06f24b0e6e..da625034f1 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3585,4 +3585,4 @@ bool32 ShouldUseZMove(u32 battlerAtk, u32 battlerDef, u32 chosenMove) bool32 AI_IsBattlerAsleepOrComatose(u32 battlerId) { return (gBattleMons[battlerId].status1 & STATUS1_SLEEP) || AI_DATA->abilities[battlerId] == ABILITY_COMATOSE; -} \ No newline at end of file +} diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 51989fee54..54a98d61f2 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3224,7 +3224,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) static const u8 sTriAttackEffects[] = { MOVE_EFFECT_BURN, - B_USE_FROSTBITE == TRUE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE, + MOVE_EFFECT_FREEZE_OR_FROSTBITE, MOVE_EFFECT_PARALYSIS }; gBattleScripting.moveEffect = RandomElement(RNG_TRI_ATTACK, sTriAttackEffects); @@ -3768,7 +3768,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) break; case BATTLE_TERRAIN_SNOW: case BATTLE_TERRAIN_ICE: - gBattleScripting.moveEffect = (B_USE_FROSTBITE == TRUE ? MOVE_EFFECT_FROSTBITE : MOVE_EFFECT_FREEZE); + gBattleScripting.moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE; break; case BATTLE_TERRAIN_VOLCANO: gBattleScripting.moveEffect = MOVE_EFFECT_BURN; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 7395aa23f5..9abe6b164e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2420,6 +2420,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_TWO_TURNS_ATTACK, .power = 140, .type = TYPE_FLYING, + .criticalHitStage = 1, .accuracy = 90, .pp = 5, .target = MOVE_TARGET_SELECTED, @@ -14097,9 +14098,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .ignoresProtect = TRUE, .slicingMove = TRUE, - .additionalEffects = ADDITIONAL_EFFECTS({ - .moveEffect = MOVE_EFFECT_FEINT, - }), }, [MOVE_TACHYON_CUTTER] = diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index b154bbbf29..10adca93f9 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -72,23 +72,22 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") } } -// Underlying AI calcs are broken and need fixing // AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") // { // u32 movePlayer; // u16 expectedMove; -// PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_TROP_KICK; } +// PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_POWER_WHIP; } // PARAMETRIZE { movePlayer = MOVE_GRAVITY; expectedMove = MOVE_GRAV_APPLE; } // GIVEN { // ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); -// ASSUME(MoveHasMoveEffect(MOVE_TROP_KICK, MOVE_EFFECT_ATK_MINUS_1) == TRUE); +// ASSUME(MoveHasMoveEffect(MOVE_GRAV_APPLE, MOVE_EFFECT_DEF_MINUS_1) == TRUE); // AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); // PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } -// OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_TROP_KICK, MOVE_GRAV_APPLE); } +// OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_POWER_WHIP, MOVE_GRAV_APPLE); } // } WHEN { -// TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_TROP_KICK); } +// TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_POWER_WHIP); } // TURN { MOVE(player, MOVE_CELEBRATE); EXPECT_MOVE(opponent, expectedMove); } // } SCENE { // if (expectedMove == MOVE_GRAV_APPLE) diff --git a/test/battle/move_effect/aura_wheel.c b/test/battle/move_effect/aura_wheel.c new file mode 100644 index 0000000000..35a36699f5 --- /dev/null +++ b/test/battle/move_effect/aura_wheel.c @@ -0,0 +1,51 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffectSelf(MOVE_AURA_WHEEL, MOVE_EFFECT_SPD_PLUS_1) == TRUE); + ASSUME(gBattleMoves[MOVE_AURA_WHEEL].effect == EFFECT_AURA_WHEEL); +} + +SINGLE_BATTLE_TEST("Aura Wheel raises Speed; fails if the user is not Morpeko") +{ + u16 species; + PARAMETRIZE{ species = SPECIES_WOBBUFFET; } + PARAMETRIZE{ species = SPECIES_MORPEKO; } + GIVEN { + PLAYER(species); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_AURA_WHEEL); } + } SCENE { + if (species != SPECIES_MORPEKO) + { + NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_AURA_WHEEL, player); + MESSAGE("But Wobbuffet can't use the move!"); + } + else { + ANIMATION(ANIM_TYPE_MOVE, MOVE_AURA_WHEEL, player); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + MESSAGE("Morpeko's Speed rose!"); + } + } +} + +SINGLE_BATTLE_TEST("Aura Wheel changes type depending on Morpeko's form") +{ + GIVEN { + PLAYER(SPECIES_MORPEKO) { Ability(ABILITY_HUNGER_SWITCH); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_AURA_WHEEL); } + TURN { MOVE(player, MOVE_AURA_WHEEL); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_AURA_WHEEL, player); + HP_BAR(opponent); + NOT MESSAGE("It's super effective!"); + // Turn 2 (Hangry) + ANIMATION(ANIM_TYPE_MOVE, MOVE_AURA_WHEEL, player); + HP_BAR(opponent); + MESSAGE("It's super effective!"); + } +} \ No newline at end of file diff --git a/test/battle/move_effect/mortal_spin.c b/test/battle/move_effect/mortal_spin.c deleted file mode 100644 index 5952c58983..0000000000 --- a/test/battle/move_effect/mortal_spin.c +++ /dev/null @@ -1,27 +0,0 @@ -#include "global.h" -#include "test/battle.h" - -ASSUMPTIONS -{ - ASSUME(MoveHasMoveEffectSelf(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); - ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON) == TRUE); -} - -SINGLE_BATTLE_TEST("Mortal Spin blows away Wrap, hazards and poisons foe") -{ - GIVEN { - PLAYER(SPECIES_WOBBUFFET); - OPPONENT(SPECIES_WOBBUFFET); - } WHEN { - TURN { MOVE(opponent, MOVE_WRAP); } - TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_MORTAL_SPIN); } - } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent); - ANIMATION(ANIM_TYPE_MOVE, MOVE_MORTAL_SPIN, player); - MESSAGE("Wobbuffet got free of Foe Wobbuffet's Wrap!"); - MESSAGE("Wobbuffet blew away Stealth Rock!"); - MESSAGE("Foe Wobbuffet was poisoned!"); - STATUS_ICON(opponent, poison: TRUE); - } -} - diff --git a/test/battle/move_effect/rapid_spin.c b/test/battle/move_effect/rapid_spin.c index af1c96d7f4..6a088e242a 100644 --- a/test/battle/move_effect/rapid_spin.c +++ b/test/battle/move_effect/rapid_spin.c @@ -7,6 +7,8 @@ ASSUMPTIONS #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_SPD_PLUS_1) == TRUE); #endif + ASSUME(MoveHasMoveEffectSelf(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); + ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON) == TRUE); } SINGLE_BATTLE_TEST("Rapin Spin blows away Wrap, hazards and raises Speed (Gen 8+)") @@ -29,3 +31,21 @@ SINGLE_BATTLE_TEST("Rapin Spin blows away Wrap, hazards and raises Speed (Gen 8+ } } +SINGLE_BATTLE_TEST("Mortal Spin blows away Wrap, hazards and poisons foe") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(opponent, MOVE_WRAP); } + TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_MORTAL_SPIN); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_MORTAL_SPIN, player); + MESSAGE("Wobbuffet got free of Foe Wobbuffet's Wrap!"); + MESSAGE("Wobbuffet blew away Stealth Rock!"); + MESSAGE("Foe Wobbuffet was poisoned!"); + STATUS_ICON(opponent, poison: TRUE); + } +} + diff --git a/test/battle/move_effect/relic_song.c b/test/battle/move_effect/relic_song.c index 513771d565..4e3a381ea2 100644 --- a/test/battle/move_effect/relic_song.c +++ b/test/battle/move_effect/relic_song.c @@ -5,7 +5,6 @@ ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_RELIC_SONG].effect == EFFECT_RELIC_SONG); ASSUME(MoveHasMoveEffect(MOVE_RELIC_SONG, MOVE_EFFECT_SLEEP) == TRUE); - ASSUME(P_GEN_5_POKEMON == TRUE); } SINGLE_BATTLE_TEST("Relic Song has a 10% chance to put the target to sleep") diff --git a/test/battle/move_effect/throat_chop.c b/test/battle/move_effect/throat_chop.c index 20b701915b..197e18bdc9 100644 --- a/test/battle/move_effect/throat_chop.c +++ b/test/battle/move_effect/throat_chop.c @@ -42,4 +42,4 @@ SINGLE_BATTLE_TEST("Throat Chop won't work through a substitute") } ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPER_VOICE, opponent); } -} \ No newline at end of file +} From c56acb944b3e669df37270a86f57f57c12223f64 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Tue, 9 Jan 2024 18:47:23 +0100 Subject: [PATCH 065/141] New Feature: Level Caps (#3632) * New Feature: Level Caps * B_LEVEL_CAP_EXP_UP and fixes * 1 exp fix for hard level caps * remove 1 exp hack * Reviews applied * fix u8/u16 --------- Co-authored-by: Bassoonian --- include/level_caps.h | 37 ++++++++++++++++++ src/battle_controller_player.c | 3 +- src/battle_interface.c | 3 +- src/battle_script_commands.c | 5 ++- src/daycare.c | 5 ++- src/level_caps.c | 71 ++++++++++++++++++++++++++++++++++ src/party_menu.c | 3 +- src/pokemon.c | 3 +- 8 files changed, 123 insertions(+), 7 deletions(-) create mode 100644 include/level_caps.h create mode 100644 src/level_caps.c diff --git a/include/level_caps.h b/include/level_caps.h new file mode 100644 index 0000000000..ed70ac665b --- /dev/null +++ b/include/level_caps.h @@ -0,0 +1,37 @@ +#ifndef GUARD_LEVEL_CAP_H +#define GUARD_LEVEL_CAP_H + +// experience (soft-)caps + +#define EXP_CAP_NONE 0 // Regular behavior, no level caps are applied +#define EXP_CAP_HARD 1 // Pokémon with a level >= the level cap cannot gain any experience +#define EXP_CAP_SOFT 2 // Pokémon with a level >= the level cap will gain reduced experience + +#define LEVEL_CAP_NONE 0 // No level cap, only applicable if B_EXP_CAP_TYPE is EXP_CAP_NONE +#define LEVEL_CAP_FLAG_LIST 1 // Level cap is chosen according to the first unset flag in `sLevelCapFlagMap` +#define LEVEL_CAP_VARIABLE 2 // Level cap is chosen according to the contents of the event variable specified by B_LEVEL_CAP_VARIABLE + +#define B_EXP_CAP_TYPE EXP_CAP_NONE // [EXP_CAP_NONE, EXP_CAP_HARD, EXP_CAP_SOFT] choose the type of level cap to apply +#define B_LEVEL_CAP_TYPE LEVEL_CAP_NONE // [LEVEL_CAP_NONE, LEVEL_CAP_FLAG_LIST, LEVEL_CAP_VARIABLE] choose the method to derive the level cap +#define B_LEVEL_CAP_VARIABLE 0 // event variable used to derive level cap if B_LEVEL_CAP_TYPE is set to LEVEL_CAP_VARIABLE + +#define B_RARE_CANDY_CAP FALSE // If set to true, Rare Candies can't be used to go over the level cap +#define B_LEVEL_CAP_EXP_UP FALSE // If set to true, mons under level cap will receive more experience + +#if B_EXP_CAP_TYPE != EXP_CAP_NONE && B_EXP_CAP_TYPE != EXP_CAP_HARD && B_EXP_CAP_TYPE != EXP_CAP_SOFT +#error "Invalid choice for B_EXP_CAP_TYPE, must be of [EXP_CAP_NONE, EXP_CAP_HARD, EXP_CAP_SOFT]" +#endif + +#if B_EXP_CAP_TYPE == EXP_CAP_HARD || B_EXP_CAP_TYPE == EXP_CAP_SOFT +#if B_LEVEL_CAP_TYPE != LEVEL_CAP_FLAG_LIST && B_LEVEL_CAP_TYPE != LEVEL_CAP_VARIABLE +#error "Invalid choice for B_LEVEL_CAP_TYPE, must be of [LEVEL_CAP_FLAG_LIST, LEVEL_CAP_VARIABLE]" +#endif +#if B_LEVEL_CAP_TYPE == LEVEL_CAP_VARIABLE && B_LEVEL_CAP_VARIABLE == 0 +#error "B_LEVEL_CAP_TYPE set to LEVEL_CAP_VARIABLE, but no variable chosen for B_LEVEL_CAP_VARIABLE, set B_LEVEL_CAP_VARIABLE to a valid event variable" +#endif +#endif + +u32 GetCurrentLevelCap(void); +u32 GetSoftLevelCapExpValue(u32 level, u32 expValue); + +#endif /* GUARD_LEVEL_CAP_H */ diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index ec5945d633..ba16ef2dbb 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -39,6 +39,7 @@ #include "constants/songs.h" #include "constants/trainers.h" #include "constants/rgb.h" +#include "level_caps.h" static void PlayerBufferExecCompleted(u32 battler); static void PlayerHandleLoadMonSprite(u32 battler); @@ -2145,7 +2146,7 @@ void PlayerHandleExpUpdate(u32 battler) u8 monId = gBattleResources->bufferA[battler][1]; s32 taskId, expPointsToGive; - if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL) + if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= GetCurrentLevelCap()) { PlayerBufferExecCompleted(battler); } diff --git a/src/battle_interface.c b/src/battle_interface.c index 3357fd9939..830c7f41cc 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -33,6 +33,7 @@ #include "constants/rgb.h" #include "constants/songs.h" #include "constants/items.h" +#include "level_caps.h" enum { // Corresponds to gHealthboxElementsGfxTable (and the tables after it) in graphics.c @@ -2687,7 +2688,7 @@ static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar) &gBattleSpritesDataPtr->battleBars[battlerId].currValue, array, B_EXPBAR_PIXELS / 8); level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL); - if (level == MAX_LEVEL) + if (level >= GetCurrentLevelCap()) { for (i = 0; i < 8; i++) array[i] = 0; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 1624a9a7b3..b4ae183f76 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -27,6 +27,7 @@ #include "bg.h" #include "string_util.h" #include "pokemon_icon.h" +#include "level_caps.h" #include "m4a.h" #include "mail.h" #include "event_data.h" @@ -4239,14 +4240,14 @@ static void Cmd_getexp(void) if (IsValidForBattle(&gPlayerParty[*expMonId])) { if (wasSentOut) - gBattleMoveDamage = gBattleStruct->expValue; + gBattleMoveDamage = GetSoftLevelCapExpValue(gPlayerParty[*expMonId].level, gBattleStruct->expValue); else gBattleMoveDamage = 0; if ((holdEffect == HOLD_EFFECT_EXP_SHARE || IsGen6ExpShareEnabled()) && (B_SPLIT_EXP < GEN_6 || gBattleMoveDamage == 0)) // only give exp share bonus in later gens if the mon wasn't sent out { - gBattleMoveDamage += gBattleStruct->expShareExpValue; + gBattleMoveDamage += GetSoftLevelCapExpValue(gPlayerParty[*expMonId].level, gBattleStruct->expShareExpValue);; } ApplyExperienceMultipliers(&gBattleMoveDamage, *expMonId, gBattlerFainted); diff --git a/src/daycare.c b/src/daycare.c index e8426b4c00..6ecc4c7669 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -3,6 +3,7 @@ #include "battle.h" #include "daycare.h" #include "string_util.h" +#include "level_caps.h" #include "mail.h" #include "pokemon_storage_system.h" #include "event_data.h" @@ -316,7 +317,7 @@ static u16 TakeSelectedPokemonFromDaycare(struct DaycareMon *daycareMon) species = newSpecies; } - if (GetMonData(&pokemon, MON_DATA_LEVEL) != MAX_LEVEL) + if (GetMonData(&pokemon, MON_DATA_LEVEL) < GetCurrentLevelCap()) { experience = GetMonData(&pokemon, MON_DATA_EXP) + daycareMon->steps; SetMonData(&pokemon, MON_DATA_EXP, &experience); @@ -365,6 +366,8 @@ static u8 GetNumLevelsGainedFromSteps(struct DaycareMon *daycareMon) levelBefore = GetLevelFromBoxMonExp(&daycareMon->mon); levelAfter = GetLevelAfterDaycareSteps(&daycareMon->mon, daycareMon->steps); + if (levelAfter > GetCurrentLevelCap()) + levelAfter = GetCurrentLevelCap(); return levelAfter - levelBefore; } diff --git a/src/level_caps.c b/src/level_caps.c new file mode 100644 index 0000000000..9a51edccb0 --- /dev/null +++ b/src/level_caps.c @@ -0,0 +1,71 @@ +#include "global.h" +#include "battle.h" +#include "event_data.h" +#include "level_caps.h" +#include "pokemon.h" + + +u32 GetCurrentLevelCap(void) +{ + static const u32 sLevelCapFlagMap[][2] = + { + {FLAG_BADGE01_GET, 15}, + {FLAG_BADGE02_GET, 19}, + {FLAG_BADGE03_GET, 24}, + {FLAG_BADGE04_GET, 29}, + {FLAG_BADGE05_GET, 31}, + {FLAG_BADGE06_GET, 33}, + {FLAG_BADGE07_GET, 42}, + {FLAG_BADGE08_GET, 46}, + {FLAG_IS_CHAMPION, 58}, + }; + + u32 i; + + if (B_LEVEL_CAP_TYPE == LEVEL_CAP_FLAG_LIST) + { + for (i = 0; i < ARRAY_COUNT(sLevelCapFlagMap); i++) + { + if (!FlagGet(sLevelCapFlagMap[i][0])) + return sLevelCapFlagMap[i][1]; + } + } + else if (B_LEVEL_CAP_TYPE == LEVEL_CAP_VARIABLE) + { + return VarGet(B_LEVEL_CAP_VARIABLE); + } + + return MAX_LEVEL; +} + +u32 GetSoftLevelCapExpValue(u32 level, u32 expValue) +{ + static const u32 sExpScalingDown[5] = { 4, 8, 16, 32, 64 }; + static const u32 sExpScalingUp[5] = { 16, 8, 4, 2, 1 }; + + u32 levelDifference; + u32 currentLevelCap = GetCurrentLevelCap(); + + if (B_EXP_CAP_TYPE == EXP_CAP_NONE) + return expValue; + + if (B_LEVEL_CAP_EXP_UP && level < currentLevelCap) + { + levelDifference = currentLevelCap - level; + if (levelDifference > ARRAY_COUNT(sExpScalingDown)) + return expValue + (expValue / sExpScalingUp[ARRAY_COUNT(sExpScalingDown) - 1]); + else + return expValue + (expValue / sExpScalingUp[levelDifference]); + } + else if (B_EXP_CAP_TYPE == EXP_CAP_SOFT && level >= currentLevelCap) + { + levelDifference = level - currentLevelCap; + if (levelDifference > ARRAY_COUNT(sExpScalingDown)) + return expValue / sExpScalingDown[ARRAY_COUNT(sExpScalingDown) - 1]; + else + return expValue / sExpScalingDown[levelDifference]; + } + else + return 0; + +} diff --git a/src/party_menu.c b/src/party_menu.c index 4eced9536f..54d8ec41b7 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -31,6 +31,7 @@ #include "item.h" #include "item_menu.h" #include "item_use.h" +#include "level_caps.h" #include "link.h" #include "link_rfu.h" #include "mail.h" @@ -5512,7 +5513,7 @@ void ItemUseCB_RareCandy(u8 taskId, TaskFunc task) u8 holdEffectParam = ItemId_GetHoldEffectParam(*itemPtr); sInitialLevel = GetMonData(mon, MON_DATA_LEVEL); - if (sInitialLevel != MAX_LEVEL) + if (!(B_RARE_CANDY_CAP && sInitialLevel >= GetCurrentLevelCap())) { BufferMonStatsToTaskData(mon, arrayPtr); cannotUseEffect = ExecuteTableBasedItemEffect(mon, *itemPtr, gPartyMenu.slotId, 0); diff --git a/src/pokemon.c b/src/pokemon.c index ac70d41d1d..cb4a08366d 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -17,6 +17,7 @@ #include "field_weather.h" #include "graphics.h" #include "item.h" +#include "level_caps.h" #include "link.h" #include "main.h" #include "overworld.h" @@ -5054,7 +5055,7 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) expPoints = gExperienceTables[gSpeciesInfo[species].growthRate][MAX_LEVEL]; SetMonData(mon, MON_DATA_EXP, &expPoints); } - if (nextLevel > MAX_LEVEL || expPoints < gExperienceTables[gSpeciesInfo[species].growthRate][nextLevel]) + if (nextLevel > GetCurrentLevelCap() || expPoints < gExperienceTables[gSpeciesInfo[species].growthRate][nextLevel]) { return FALSE; } From 4dc1b1dda3cd0472c2cca540a324459bdc854cba Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Wed, 10 Jan 2024 01:20:51 +0100 Subject: [PATCH 066/141] Revert "Update catch curve for pokeballs (#3685)" (#3955) This reverts commit 929ec54a3922915f9f4a0c8b822b99e70fb51d21. --- include/config/pokemon.h | 1 - src/battle_script_commands.c | 14 +++----------- 2 files changed, 3 insertions(+), 12 deletions(-) diff --git a/include/config/pokemon.h b/include/config/pokemon.h index abdb728ac1..e833399eac 100644 --- a/include/config/pokemon.h +++ b/include/config/pokemon.h @@ -31,7 +31,6 @@ #define P_CUSTOM_GENDER_DIFF_ICONS TRUE // If TRUE, will give more Pokémon custom icons for their female forms, i.e. Hippopotas and Hippowdon #define P_LEGENDARY_PERFECT_IVS GEN_LATEST // Since Gen 6, Legendaries, Mythicals and Ultra Beasts found in the wild or given through gifts have at least 3 perfect IVs. #define P_EV_CAP GEN_LATEST // Since Gen 6, the max EVs per stat is 252 instead of 255. -#define P_CATCH_CURVE GEN_LATEST // Since Gen 6, the capture rate curve was changed to make pokeballs more effective on lower level pokemon // Flag settings // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 26c1ffa09a..a509a4c8cb 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -14969,7 +14969,7 @@ static void Cmd_handleballthrow(void) if (gBattleResults.catchAttempts[gLastUsedItem - FIRST_BALL] < 255) gBattleResults.catchAttempts[gLastUsedItem - FIRST_BALL]++; - if (odds >= 255) // mon caught + if (odds > 254) // mon caught { BtlController_EmitBallThrowAnim(gBattlerAttacker, BUFFER_A, BALL_3_SHAKES_SUCCESS); MarkBattlerForControllerExec(gBattlerAttacker); @@ -15014,16 +15014,8 @@ static void Cmd_handleballthrow(void) } else { - if (P_CATCH_CURVE >= GEN_6) - { - odds = (255 * 255 * 255) / (odds * odds * odds); - odds = 65536 / Sqrt(Sqrt(Sqrt(Sqrt(odds)))); - } - else - { - odds = Sqrt(Sqrt(16711680 / odds)); - odds = 1048560 / odds; - } + odds = Sqrt(Sqrt(16711680 / odds)); + odds = 1048560 / odds; for (shakes = 0; shakes < maxShakes && Random() < odds; shakes++); } From 6c5cf38803e84ac7a2a016b4840796884b9ea2e9 Mon Sep 17 00:00:00 2001 From: Ninjdai <65647523+Ninjdai1@users.noreply.github.com> Date: Wed, 10 Jan 2024 15:41:23 +0100 Subject: [PATCH 067/141] Fix typo in pokedex_plus_hgss.c (#3958) --- src/pokedex_plus_hgss.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pokedex_plus_hgss.c b/src/pokedex_plus_hgss.c index 301836867c..905fdae97e 100644 --- a/src/pokedex_plus_hgss.c +++ b/src/pokedex_plus_hgss.c @@ -199,7 +199,7 @@ static const u8 sText_Dex_OWN[] = _("OWN"); static const u8 sText_EVO_Buttons[] = _("{DPAD_UPDOWN}EVOs {A_BUTTON}CHECK"); static const u8 sText_EVO_Buttons_Decapped[] = _("{DPAD_UPDOWN}Evos {A_BUTTON}Check"); static const u8 sText_EVO_Buttons_PE[] = _("{DPAD_UPDOWN}EVOs {A_BUTTON}CHECK {START_BUTTON}FORMs"); -static const u8 sText_EVO_Buttons_Decapped_PE[] = _("{DPAD_UPDOWN}Evos {A_BUTTON}Check {START_BUTTON}Froms"); +static const u8 sText_EVO_Buttons_Decapped_PE[] = _("{DPAD_UPDOWN}Evos {A_BUTTON}Check {START_BUTTON}Forms"); static const u8 sText_EVO_Name[] = _("{STR_VAR_3}:"); static const u8 sText_EVO_PreEvo[] = _("{STR_VAR_1} evolves from {STR_VAR_2}"); static const u8 sText_EVO_PreEvo_PE_Mega[] = _("{STR_VAR_1} Mega Evolves with {STR_VAR_2}"); From 67e76f2b59bf7111464e26a15206b21229828cc3 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Thu, 11 Jan 2024 00:27:06 +0900 Subject: [PATCH 068/141] Some more review fixes + Fling fix Not the ideal solution but Fling now has a hardcoded check for Shield Dust and acts accordingly - a better long term solution inolves making a bunch of reusable MOVE_EFFECTS and rejigging attackcanceler but I didn't feel like doing that today... --- data/battle_scripts_1.s | 17 ++-- include/constants/battle_string_ids.h | 3 +- src/battle_ai_main.c | 5 +- src/battle_message.c | 2 + src/battle_script_commands.c | 6 +- src/battle_util.c | 6 +- test/battle/ai_check_viability.c | 40 ++++----- test/battle/move_effect/fling.c | 117 ++++++++++++++++++++------ 8 files changed, 137 insertions(+), 59 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 7e34704c90..3ef687f81b 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1021,6 +1021,7 @@ BattleScript_EffectFling: resultmessage waitmessage B_WAIT_TIME_MED jumpiflastuseditemberry BattleScript_EffectFlingConsumeBerry + jumpifability BS_TARGET, ABILITY_SHIELD_DUST, BattleScript_FlingBlockedByShieldDust jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_FLAME_ORB, BattleScript_FlingFlameOrb jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_FLINCH, BattleScript_FlingFlinch jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_LIGHT_BALL, BattleScript_FlingLightBall @@ -1028,6 +1029,7 @@ BattleScript_EffectFling: jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_POISON_POWER, BattleScript_FlingPoisonBarb jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_TOXIC_ORB, BattleScript_FlingToxicOrb jumpiflastuseditemholdeffect BS_ATTACKER, HOLD_EFFECT_RESTORE_STATS, BattleScript_FlingWhiteHerb + goto BattleScript_FlingEnd BattleScript_EffectFlingConsumeBerry: savebattleritem BS_TARGET battleritemtolastuseditem BS_TARGET @@ -1046,14 +1048,19 @@ BattleScript_FlingFailConsumeItem:: removeitem BS_ATTACKER goto BattleScript_FailedFromAtkString +BattleScript_FlingBlockedByShieldDust:: + printstring STRINGID_ITEMWASUSEDUP + waitmessage B_WAIT_TIME_LONG + goto BattleScript_FlingEnd + BattleScript_FlingFlameOrb: - seteffectprimary MOVE_EFFECT_BURN + seteffectsecondary MOVE_EFFECT_BURN goto BattleScript_FlingEnd BattleScript_FlingFlinch: - seteffectprimary MOVE_EFFECT_FLINCH + seteffectsecondary MOVE_EFFECT_FLINCH goto BattleScript_FlingEnd BattleScript_FlingLightBall: - seteffectprimary MOVE_EFFECT_PARALYSIS + seteffectsecondary MOVE_EFFECT_PARALYSIS goto BattleScript_FlingEnd BattleScript_FlingMentalHerb: curecertainstatuses BS_TARGET @@ -1066,10 +1073,10 @@ BattleScript_FlingMentalHerb: restoretarget goto BattleScript_FlingEnd BattleScript_FlingPoisonBarb: - seteffectprimary MOVE_EFFECT_POISON + seteffectsecondary MOVE_EFFECT_POISON goto BattleScript_FlingEnd BattleScript_FlingToxicOrb: - seteffectprimary MOVE_EFFECT_TOXIC + seteffectsecondary MOVE_EFFECT_TOXIC goto BattleScript_FlingEnd BattleScript_FlingWhiteHerb: tryresetnegativestatstages BS_TARGET diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index c4ca5dee43..e854e9f5e5 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -698,8 +698,9 @@ #define STRINGID_PKMNTELLCHILLINGRECEPTIONJOKE 696 #define STRINGID_HOSPITALITYRESTORATION 697 #define STRINGID_ELECTROSHOCKCHARGING 698 +#define STRINGID_ITEMWASUSEDUP 699 -#define BATTLESTRINGS_COUNT 699 +#define BATTLESTRINGS_COUNT 700 // This is the string id that gBattleStringsTable starts with. // String ids before this (e.g. STRINGID_INTROMSG) are not in the table, diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index aab46e67be..e61f419aa8 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1287,9 +1287,6 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) case EFFECT_HIT: // only applies to Vital Throw if (gBattleMoves[move].priority < 0 && AI_STRIKES_FIRST(battlerAtk, battlerDef, move) && aiData->hpPercents[battlerAtk] < 40) ADJUST_SCORE(-2); // don't want to move last - - // TEMPORARY - should applied to all moves regardless of effect - score = AI_CheckMoveEffects(battlerAtk, battlerDef, move, score, aiData, predictedMove, isDoubleBattle); break; default: break; // check move damage @@ -3540,6 +3537,8 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score switch (moveEffect) { case EFFECT_HIT: + // TEMPORARY - should be applied to all moves regardless of effect + score = AI_CheckMoveEffects(battlerAtk, battlerDef, move, score, aiData, predictedMove, isDoubleBattle); break; case EFFECT_SLEEP: case EFFECT_YAWN: diff --git a/src/battle_message.c b/src/battle_message.c index b421836f4a..6a3c00cf23 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -835,6 +835,7 @@ static const u8 sText_SwampEnvelopedSide[] = _("A swamp enveloped\n{B_DEF_TEAM2} static const u8 sText_TheSwampDisappeared[] = _("The swamp around {B_ATK_TEAM2}\nteam disappeared!"); static const u8 sText_HospitalityRestoration[] = _("The {B_ATK_PARTNER_NAME} drank down all\nthe matcha that Sinistcha made!"); static const u8 sText_ElectroShockCharging[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nelectricity!"); +static const u8 sText_ItemWasUsedUp[] = _("The {B_LAST_ITEM}\nwas used up..."); const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = { @@ -1525,6 +1526,7 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = [STRINGID_ULTRABURSTCOMPLETED - BATTLESTRINGS_TABLE_START] = sText_UltraBurstCompleted, [STRINGID_TEAMGAINEDEXP - BATTLESTRINGS_TABLE_START] = sText_TeamGainedEXP, [STRINGID_TARGETCOVEREDINSTICKYCANDYSYRUP - BATTLESTRINGS_TABLE_START] = sText_TargetCoveredInStickyCandySyrup, + [STRINGID_ITEMWASUSEDUP - BATTLESTRINGS_TABLE_START] = sText_ItemWasUsedUp, }; const u16 gTrainerUsedItemStringIds[] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 54a98d61f2..2de0c94631 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3228,7 +3228,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) MOVE_EFFECT_PARALYSIS }; gBattleScripting.moveEffect = RandomElement(RNG_TRI_ATTACK, sTriAttackEffects); - SetMoveEffect(FALSE, certain); + SetMoveEffect(primary, certain); } break; case MOVE_EFFECT_CHARGING: @@ -3665,7 +3665,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) { static const u8 sDireClawEffects[] = { MOVE_EFFECT_POISON, MOVE_EFFECT_PARALYSIS, MOVE_EFFECT_SLEEP }; gBattleScripting.moveEffect = RandomElement(RNG_DIRE_CLAW, sDireClawEffects); - SetMoveEffect(FALSE, certain); + SetMoveEffect(primary, certain); } break; case MOVE_EFFECT_STEALTH_ROCK: @@ -3781,7 +3781,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) break; } } - SetMoveEffect(FALSE, certain); + SetMoveEffect(primary, certain); break; } } diff --git a/src/battle_util.c b/src/battle_util.c index ba417982c1..7673998195 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -11430,7 +11430,7 @@ bool32 IsGen6ExpShareEnabled(void) bool32 MoveHasMoveEffect(u32 move, u32 moveEffect) { - u8 i; + u32 i; for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect @@ -11442,7 +11442,7 @@ bool32 MoveHasMoveEffect(u32 move, u32 moveEffect) bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance) { - u8 i; + u32 i; for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect @@ -11454,7 +11454,7 @@ bool32 MoveHasMoveEffectWithChance(u32 move, u32 moveEffect, u32 chance) bool32 MoveHasMoveEffectSelf(u32 move, u32 moveEffect) { - u8 i; + u32 i; for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) { if (gBattleMoves[move].additionalEffects[i].moveEffect == moveEffect diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 10adca93f9..1b25432f66 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -72,28 +72,28 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") } } -// AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") -// { -// u32 movePlayer; -// u16 expectedMove; +AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") +{ + u32 movePlayer; + u16 expectedMove; -// PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_POWER_WHIP; } -// PARAMETRIZE { movePlayer = MOVE_GRAVITY; expectedMove = MOVE_GRAV_APPLE; } + PARAMETRIZE { movePlayer = MOVE_CELEBRATE; expectedMove = MOVE_DRUM_BEATING; } + PARAMETRIZE { movePlayer = MOVE_GRAVITY; expectedMove = MOVE_GRAV_APPLE; } -// GIVEN { -// ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); -// ASSUME(MoveHasMoveEffect(MOVE_GRAV_APPLE, MOVE_EFFECT_DEF_MINUS_1) == TRUE); -// AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); -// PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } -// OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_POWER_WHIP, MOVE_GRAV_APPLE); } -// } WHEN { -// TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_POWER_WHIP); } -// TURN { MOVE(player, MOVE_CELEBRATE); EXPECT_MOVE(opponent, expectedMove); } -// } SCENE { -// if (expectedMove == MOVE_GRAV_APPLE) -// MESSAGE("Wobbuffet fainted!"); -// } -// } + GIVEN { + ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); + ASSUME(MoveHasMoveEffect(MOVE_DRUM_BEATING, MOVE_EFFECT_SPD_MINUS_1) == TRUE); + AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); + PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } + OPPONENT(SPECIES_WOBBUFFET) { Speed(10); Moves(MOVE_DRUM_BEATING, MOVE_GRAV_APPLE); } + } WHEN { + TURN { MOVE(player, movePlayer); EXPECT_MOVE(opponent, MOVE_DRUM_BEATING); } + TURN { MOVE(player, MOVE_CELEBRATE); EXPECT_MOVE(opponent, expectedMove); } + } SCENE { + if (expectedMove == MOVE_GRAV_APPLE) + MESSAGE("Wobbuffet fainted!"); + } +} AI_SINGLE_BATTLE_TEST("AI sees increased base power of Flail") { diff --git a/test/battle/move_effect/fling.c b/test/battle/move_effect/fling.c index a753e63fed..60c2341ced 100644 --- a/test/battle/move_effect/fling.c +++ b/test/battle/move_effect/fling.c @@ -201,46 +201,115 @@ SINGLE_BATTLE_TEST("Fling doesn't consume the item if pokemon is asleep/frozen/p } } -SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items") +SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - but is blocked by Shield Dust") { - u16 item, effect; + u16 item, ability; - PARAMETRIZE {item = ITEM_FLAME_ORB; effect = MOVE_EFFECT_BURN; } - PARAMETRIZE {item = ITEM_TOXIC_ORB; effect = MOVE_EFFECT_TOXIC; } - PARAMETRIZE {item = ITEM_POISON_BARB; effect = MOVE_EFFECT_POISON; } - PARAMETRIZE {item = ITEM_LIGHT_BALL; effect = MOVE_EFFECT_PARALYSIS; } - PARAMETRIZE {item = ITEM_RAZOR_FANG; effect = MOVE_EFFECT_FLINCH; } - PARAMETRIZE {item = ITEM_KINGS_ROCK; effect = MOVE_EFFECT_FLINCH; } + PARAMETRIZE {item = ITEM_FLAME_ORB; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_FLAME_ORB; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_LIGHT_BALL; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_LIGHT_BALL; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_POISON_BARB; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_POISON_BARB; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_TOXIC_ORB; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_TOXIC_ORB; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_RAZOR_FANG; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_RAZOR_FANG; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_KINGS_ROCK; ability = ABILITY_TELEPATHY; } + PARAMETRIZE {item = ITEM_KINGS_ROCK; ability = ABILITY_SHIELD_DUST; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(item); } - OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET) { Ability(ability); } } WHEN { TURN { MOVE(player, MOVE_FLING); } } SCENE { MESSAGE("Wobbuffet used Fling!"); ANIMATION(ANIM_TYPE_MOVE, MOVE_FLING, player); HP_BAR(opponent); - switch (effect) + switch (item) { - case MOVE_EFFECT_BURN: - MESSAGE("Foe Wobbuffet was burned!"); - STATUS_ICON(opponent, STATUS1_BURN); + case ITEM_FLAME_ORB: + if (ability != ABILITY_SHIELD_DUST) + { + MESSAGE("Foe Wobbuffet was burned!"); + STATUS_ICON(opponent, STATUS1_BURN); + } + else + { + NONE_OF { + MESSAGE("Foe Wobbuffet was burned!"); + STATUS_ICON(opponent, STATUS1_BURN); + } + MESSAGE("The Flame Orb was used up..."); + } break; - case MOVE_EFFECT_PARALYSIS: - MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); - STATUS_ICON(opponent, STATUS1_PARALYSIS); + case ITEM_LIGHT_BALL: + if (ability != ABILITY_SHIELD_DUST) + { + MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); + STATUS_ICON(opponent, STATUS1_PARALYSIS); + } + else + { + NONE_OF { + MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); + STATUS_ICON(opponent, STATUS1_PARALYSIS); + } + MESSAGE("The Light Ball was used up..."); + } break; - case MOVE_EFFECT_POISON: - MESSAGE("Foe Wobbuffet was poisoned!"); - STATUS_ICON(opponent, STATUS1_POISON); + case ITEM_POISON_BARB: + if (ability != ABILITY_SHIELD_DUST) + { + MESSAGE("Foe Wobbuffet was poisoned!"); + STATUS_ICON(opponent, STATUS1_POISON); + } + else + { + NONE_OF { + MESSAGE("Foe Wobbuffet was poisoned!"); + STATUS_ICON(opponent, STATUS1_POISON); + } + MESSAGE("The Poison Barb was used up..."); + } break; - case MOVE_EFFECT_TOXIC: - MESSAGE("Foe Wobbuffet is badly poisoned!"); - STATUS_ICON(opponent, STATUS1_TOXIC_POISON); + case ITEM_TOXIC_ORB: + if (ability != ABILITY_SHIELD_DUST) + { + MESSAGE("Foe Wobbuffet is badly poisoned!"); + STATUS_ICON(opponent, STATUS1_TOXIC_POISON); + } + else + { + NONE_OF { + MESSAGE("Foe Wobbuffet is badly poisoned!"); + STATUS_ICON(opponent, STATUS1_TOXIC_POISON); + } + MESSAGE("The Toxic Orb was used up..."); + } break; - case MOVE_EFFECT_FLINCH: - MESSAGE("Foe Wobbuffet flinched!"); + case ITEM_RAZOR_FANG: + case ITEM_KINGS_ROCK: + if (ability != ABILITY_SHIELD_DUST) + { + MESSAGE("Foe Wobbuffet flinched!"); + } + else + { + NONE_OF { + MESSAGE("Foe Wobbuffet flinched!"); + } + switch (item) + { + case ITEM_RAZOR_FANG: + MESSAGE("The Razor Fang was used up..."); + break; + case ITEM_KINGS_ROCK: + MESSAGE("The King's Rock was used up..."); + break; + } + } break; } } From 5b5b9e7e5099ffd2c3aae1df5109fb8671af24bb Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Wed, 10 Jan 2024 19:49:58 +0100 Subject: [PATCH 069/141] Revert "Organized pokemon graphics by generation (#3868)" (#3959) This reverts commit b077d927314c75e309c214cde57f818a5ddd1435. --- .../{gen_4 => }/abomasnow/anim_front.png | Bin .../{gen_4 => }/abomasnow/anim_frontf.png | Bin .../pokemon/{gen_4 => }/abomasnow/back.png | Bin .../{gen_4 => }/abomasnow/footprint.png | Bin 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a/graphics/pokemon/gen_1/aerodactyl/mega/back.png b/graphics/pokemon/aerodactyl/mega/back.png similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/mega/back.png rename to graphics/pokemon/aerodactyl/mega/back.png diff --git a/graphics/pokemon/gen_1/aerodactyl/mega/front.png b/graphics/pokemon/aerodactyl/mega/front.png similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/mega/front.png rename to graphics/pokemon/aerodactyl/mega/front.png diff --git a/graphics/pokemon/gen_1/aerodactyl/mega/icon.png b/graphics/pokemon/aerodactyl/mega/icon.png similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/mega/icon.png rename to graphics/pokemon/aerodactyl/mega/icon.png diff --git a/graphics/pokemon/gen_1/aerodactyl/mega/normal.pal b/graphics/pokemon/aerodactyl/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/mega/normal.pal rename to graphics/pokemon/aerodactyl/mega/normal.pal diff --git a/graphics/pokemon/gen_1/aerodactyl/mega/shiny.pal b/graphics/pokemon/aerodactyl/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/mega/shiny.pal rename to graphics/pokemon/aerodactyl/mega/shiny.pal diff --git a/graphics/pokemon/gen_1/aerodactyl/normal.pal b/graphics/pokemon/aerodactyl/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/normal.pal rename to graphics/pokemon/aerodactyl/normal.pal diff --git a/graphics/pokemon/gen_1/aerodactyl/shiny.pal b/graphics/pokemon/aerodactyl/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/aerodactyl/shiny.pal rename to graphics/pokemon/aerodactyl/shiny.pal diff --git a/graphics/pokemon/gen_3/aggron/anim_front.png b/graphics/pokemon/aggron/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/anim_front.png rename to graphics/pokemon/aggron/anim_front.png diff --git a/graphics/pokemon/gen_3/aggron/back.png b/graphics/pokemon/aggron/back.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/back.png rename to graphics/pokemon/aggron/back.png diff --git a/graphics/pokemon/gen_3/aggron/footprint.png b/graphics/pokemon/aggron/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/footprint.png rename to graphics/pokemon/aggron/footprint.png diff --git a/graphics/pokemon/gen_3/aggron/icon.png b/graphics/pokemon/aggron/icon.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/icon.png rename to graphics/pokemon/aggron/icon.png diff --git a/graphics/pokemon/gen_3/aggron/mega/back.png b/graphics/pokemon/aggron/mega/back.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/mega/back.png rename to graphics/pokemon/aggron/mega/back.png diff --git a/graphics/pokemon/gen_3/aggron/mega/front.png b/graphics/pokemon/aggron/mega/front.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/mega/front.png rename to graphics/pokemon/aggron/mega/front.png diff --git a/graphics/pokemon/gen_3/aggron/mega/icon.png b/graphics/pokemon/aggron/mega/icon.png similarity index 100% rename from graphics/pokemon/gen_3/aggron/mega/icon.png rename to graphics/pokemon/aggron/mega/icon.png diff --git a/graphics/pokemon/gen_3/aggron/mega/normal.pal b/graphics/pokemon/aggron/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/aggron/mega/normal.pal rename to graphics/pokemon/aggron/mega/normal.pal diff --git a/graphics/pokemon/gen_3/aggron/mega/shiny.pal b/graphics/pokemon/aggron/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/aggron/mega/shiny.pal rename to graphics/pokemon/aggron/mega/shiny.pal diff --git a/graphics/pokemon/gen_3/aggron/normal.pal b/graphics/pokemon/aggron/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/aggron/normal.pal rename to graphics/pokemon/aggron/normal.pal diff --git a/graphics/pokemon/gen_3/aggron/shiny.pal b/graphics/pokemon/aggron/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/aggron/shiny.pal rename to graphics/pokemon/aggron/shiny.pal diff --git a/graphics/pokemon/gen_2/aipom/anim_front.png b/graphics/pokemon/aipom/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/anim_front.png rename to graphics/pokemon/aipom/anim_front.png diff --git a/graphics/pokemon/gen_2/aipom/anim_frontf.png b/graphics/pokemon/aipom/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/anim_frontf.png rename to graphics/pokemon/aipom/anim_frontf.png diff --git a/graphics/pokemon/gen_2/aipom/back.png b/graphics/pokemon/aipom/back.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/back.png rename to graphics/pokemon/aipom/back.png diff --git a/graphics/pokemon/gen_2/aipom/backf.png b/graphics/pokemon/aipom/backf.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/backf.png rename to graphics/pokemon/aipom/backf.png diff --git a/graphics/pokemon/gen_2/aipom/footprint.png b/graphics/pokemon/aipom/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/footprint.png rename to graphics/pokemon/aipom/footprint.png diff --git a/graphics/pokemon/gen_2/aipom/icon.png b/graphics/pokemon/aipom/icon.png similarity index 100% rename from graphics/pokemon/gen_2/aipom/icon.png rename to graphics/pokemon/aipom/icon.png diff --git a/graphics/pokemon/gen_2/aipom/normal.pal b/graphics/pokemon/aipom/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/aipom/normal.pal rename to graphics/pokemon/aipom/normal.pal diff --git a/graphics/pokemon/gen_2/aipom/shiny.pal b/graphics/pokemon/aipom/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/aipom/shiny.pal rename to graphics/pokemon/aipom/shiny.pal diff --git a/graphics/pokemon/gen_1/alakazam/anim_front.png b/graphics/pokemon/alakazam/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/anim_front.png rename to graphics/pokemon/alakazam/anim_front.png diff --git a/graphics/pokemon/gen_1/alakazam/anim_frontf.png b/graphics/pokemon/alakazam/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/anim_frontf.png rename to graphics/pokemon/alakazam/anim_frontf.png diff --git a/graphics/pokemon/gen_1/alakazam/back.png b/graphics/pokemon/alakazam/back.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/back.png rename to graphics/pokemon/alakazam/back.png diff --git a/graphics/pokemon/gen_1/alakazam/backf.png b/graphics/pokemon/alakazam/backf.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/backf.png rename to graphics/pokemon/alakazam/backf.png diff --git a/graphics/pokemon/gen_1/alakazam/footprint.png b/graphics/pokemon/alakazam/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/footprint.png rename to graphics/pokemon/alakazam/footprint.png diff --git a/graphics/pokemon/gen_1/alakazam/icon.png b/graphics/pokemon/alakazam/icon.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/icon.png rename to graphics/pokemon/alakazam/icon.png diff --git a/graphics/pokemon/gen_1/alakazam/mega/back.png b/graphics/pokemon/alakazam/mega/back.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/mega/back.png rename to graphics/pokemon/alakazam/mega/back.png diff --git a/graphics/pokemon/gen_1/alakazam/mega/front.png b/graphics/pokemon/alakazam/mega/front.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/mega/front.png rename to graphics/pokemon/alakazam/mega/front.png diff --git a/graphics/pokemon/gen_1/alakazam/mega/icon.png b/graphics/pokemon/alakazam/mega/icon.png similarity index 100% rename from graphics/pokemon/gen_1/alakazam/mega/icon.png rename to graphics/pokemon/alakazam/mega/icon.png diff --git a/graphics/pokemon/gen_1/alakazam/mega/normal.pal b/graphics/pokemon/alakazam/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/alakazam/mega/normal.pal rename to graphics/pokemon/alakazam/mega/normal.pal diff --git a/graphics/pokemon/gen_1/alakazam/mega/shiny.pal b/graphics/pokemon/alakazam/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/alakazam/mega/shiny.pal rename to graphics/pokemon/alakazam/mega/shiny.pal diff --git a/graphics/pokemon/gen_1/alakazam/normal.pal b/graphics/pokemon/alakazam/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/alakazam/normal.pal rename to graphics/pokemon/alakazam/normal.pal diff --git a/graphics/pokemon/gen_1/alakazam/shiny.pal b/graphics/pokemon/alakazam/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/alakazam/shiny.pal rename to graphics/pokemon/alakazam/shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/back.png b/graphics/pokemon/alcremie/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/back.png rename to graphics/pokemon/alcremie/back.png diff --git a/graphics/pokemon/gen_8/alcremie/berry/back.png b/graphics/pokemon/alcremie/berry/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/back.png rename to graphics/pokemon/alcremie/berry/back.png diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_caramel_swirl.pal b/graphics/pokemon/alcremie/berry/berry_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_caramel_swirl.pal rename to graphics/pokemon/alcremie/berry/berry_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_default.pal b/graphics/pokemon/alcremie/berry/berry_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_default.pal rename to graphics/pokemon/alcremie/berry/berry_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_lemon_cream.pal b/graphics/pokemon/alcremie/berry/berry_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_lemon_cream.pal rename to graphics/pokemon/alcremie/berry/berry_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_matcha_cream.pal b/graphics/pokemon/alcremie/berry/berry_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_matcha_cream.pal rename to graphics/pokemon/alcremie/berry/berry_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_mint_cream.pal b/graphics/pokemon/alcremie/berry/berry_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_mint_cream.pal rename to graphics/pokemon/alcremie/berry/berry_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_rainbow_swirl.pal b/graphics/pokemon/alcremie/berry/berry_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_rainbow_swirl.pal rename to graphics/pokemon/alcremie/berry/berry_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_ruby_cream.pal b/graphics/pokemon/alcremie/berry/berry_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_ruby_cream.pal rename to graphics/pokemon/alcremie/berry/berry_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_ruby_swirl.pal b/graphics/pokemon/alcremie/berry/berry_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_ruby_swirl.pal rename to graphics/pokemon/alcremie/berry/berry_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_salted_cream.pal b/graphics/pokemon/alcremie/berry/berry_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_salted_cream.pal rename to graphics/pokemon/alcremie/berry/berry_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/berry_shiny.pal b/graphics/pokemon/alcremie/berry/berry_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/berry_shiny.pal rename to graphics/pokemon/alcremie/berry/berry_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/berry/front.png b/graphics/pokemon/alcremie/berry/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/berry/front.png rename to graphics/pokemon/alcremie/berry/front.png diff --git a/graphics/pokemon/gen_8/alcremie/caramel_swirl/back.png b/graphics/pokemon/alcremie/caramel_swirl/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/caramel_swirl/back.png rename to graphics/pokemon/alcremie/caramel_swirl/back.png diff --git a/graphics/pokemon/gen_8/alcremie/caramel_swirl/front.png b/graphics/pokemon/alcremie/caramel_swirl/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/caramel_swirl/front.png rename to graphics/pokemon/alcremie/caramel_swirl/front.png diff --git a/graphics/pokemon/gen_8/alcremie/caramel_swirl/normal.pal b/graphics/pokemon/alcremie/caramel_swirl/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/caramel_swirl/normal.pal rename to graphics/pokemon/alcremie/caramel_swirl/normal.pal diff --git a/graphics/pokemon/gen_8/alcremie/caramel_swirl/shiny.pal b/graphics/pokemon/alcremie/caramel_swirl/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/caramel_swirl/shiny.pal rename to graphics/pokemon/alcremie/caramel_swirl/shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/back.png b/graphics/pokemon/alcremie/clover/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/back.png rename to graphics/pokemon/alcremie/clover/back.png diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_caramel_swirl.pal b/graphics/pokemon/alcremie/clover/clover_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_caramel_swirl.pal rename to graphics/pokemon/alcremie/clover/clover_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_default.pal b/graphics/pokemon/alcremie/clover/clover_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_default.pal rename to graphics/pokemon/alcremie/clover/clover_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_lemon_cream.pal b/graphics/pokemon/alcremie/clover/clover_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_lemon_cream.pal rename to graphics/pokemon/alcremie/clover/clover_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_matcha_cream.pal b/graphics/pokemon/alcremie/clover/clover_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_matcha_cream.pal rename to graphics/pokemon/alcremie/clover/clover_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_mint_cream.pal b/graphics/pokemon/alcremie/clover/clover_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_mint_cream.pal rename to graphics/pokemon/alcremie/clover/clover_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_rainbow_swirl.pal b/graphics/pokemon/alcremie/clover/clover_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_rainbow_swirl.pal rename to graphics/pokemon/alcremie/clover/clover_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_ruby_cream.pal b/graphics/pokemon/alcremie/clover/clover_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_ruby_cream.pal rename to graphics/pokemon/alcremie/clover/clover_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_ruby_swirl.pal b/graphics/pokemon/alcremie/clover/clover_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_ruby_swirl.pal rename to graphics/pokemon/alcremie/clover/clover_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_salted_cream.pal b/graphics/pokemon/alcremie/clover/clover_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_salted_cream.pal rename to graphics/pokemon/alcremie/clover/clover_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/clover_shiny.pal b/graphics/pokemon/alcremie/clover/clover_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/clover_shiny.pal rename to graphics/pokemon/alcremie/clover/clover_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/clover/front.png b/graphics/pokemon/alcremie/clover/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/clover/front.png rename to graphics/pokemon/alcremie/clover/front.png diff --git a/graphics/pokemon/gen_8/alcremie/flower/back.png b/graphics/pokemon/alcremie/flower/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/back.png rename to graphics/pokemon/alcremie/flower/back.png diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_caramel_swirl.pal b/graphics/pokemon/alcremie/flower/flower_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_caramel_swirl.pal rename to graphics/pokemon/alcremie/flower/flower_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_default.pal b/graphics/pokemon/alcremie/flower/flower_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_default.pal rename to graphics/pokemon/alcremie/flower/flower_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_lemon_cream.pal b/graphics/pokemon/alcremie/flower/flower_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_lemon_cream.pal rename to graphics/pokemon/alcremie/flower/flower_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_matcha_cream.pal b/graphics/pokemon/alcremie/flower/flower_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_matcha_cream.pal rename to graphics/pokemon/alcremie/flower/flower_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_mint_cream.pal b/graphics/pokemon/alcremie/flower/flower_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_mint_cream.pal rename to graphics/pokemon/alcremie/flower/flower_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_rainbow_swirl.pal b/graphics/pokemon/alcremie/flower/flower_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_rainbow_swirl.pal rename to graphics/pokemon/alcremie/flower/flower_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_ruby_cream.pal b/graphics/pokemon/alcremie/flower/flower_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_ruby_cream.pal rename to graphics/pokemon/alcremie/flower/flower_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_ruby_swirl.pal b/graphics/pokemon/alcremie/flower/flower_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_ruby_swirl.pal rename to graphics/pokemon/alcremie/flower/flower_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_salted_cream.pal b/graphics/pokemon/alcremie/flower/flower_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_salted_cream.pal rename to graphics/pokemon/alcremie/flower/flower_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/flower_shiny.pal b/graphics/pokemon/alcremie/flower/flower_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/flower_shiny.pal rename to graphics/pokemon/alcremie/flower/flower_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/flower/front.png b/graphics/pokemon/alcremie/flower/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/flower/front.png rename to graphics/pokemon/alcremie/flower/front.png diff --git a/graphics/pokemon/gen_1/dewgong/footprint.png b/graphics/pokemon/alcremie/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/dewgong/footprint.png rename to graphics/pokemon/alcremie/footprint.png diff --git a/graphics/pokemon/gen_8/alcremie/front.png b/graphics/pokemon/alcremie/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/front.png rename to graphics/pokemon/alcremie/front.png diff --git a/graphics/pokemon/gen_8/alcremie/gigantamax/back.png b/graphics/pokemon/alcremie/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/gigantamax/back.png rename to graphics/pokemon/alcremie/gigantamax/back.png diff --git a/graphics/pokemon/gen_8/alcremie/gigantamax/front.png b/graphics/pokemon/alcremie/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/gigantamax/front.png rename to graphics/pokemon/alcremie/gigantamax/front.png diff --git a/graphics/pokemon/gen_8/alcremie/gigantamax/icon.png b/graphics/pokemon/alcremie/gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/gigantamax/icon.png rename to graphics/pokemon/alcremie/gigantamax/icon.png diff --git a/graphics/pokemon/gen_8/alcremie/gigantamax/normal.pal b/graphics/pokemon/alcremie/gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/gigantamax/normal.pal rename to graphics/pokemon/alcremie/gigantamax/normal.pal diff --git a/graphics/pokemon/gen_8/alcremie/gigantamax/shiny.pal b/graphics/pokemon/alcremie/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/gigantamax/shiny.pal rename to graphics/pokemon/alcremie/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/icon.png b/graphics/pokemon/alcremie/icon.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/icon.png rename to graphics/pokemon/alcremie/icon.png diff --git a/graphics/pokemon/gen_8/alcremie/love/back.png b/graphics/pokemon/alcremie/love/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/back.png rename to graphics/pokemon/alcremie/love/back.png diff --git a/graphics/pokemon/gen_8/alcremie/love/front.png b/graphics/pokemon/alcremie/love/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/front.png rename to graphics/pokemon/alcremie/love/front.png diff --git a/graphics/pokemon/gen_8/alcremie/love/love_caramel_swirl.pal b/graphics/pokemon/alcremie/love/love_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_caramel_swirl.pal rename to graphics/pokemon/alcremie/love/love_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_default.pal b/graphics/pokemon/alcremie/love/love_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_default.pal rename to graphics/pokemon/alcremie/love/love_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_lemon_cream.pal b/graphics/pokemon/alcremie/love/love_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_lemon_cream.pal rename to graphics/pokemon/alcremie/love/love_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_matcha_cream.pal b/graphics/pokemon/alcremie/love/love_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_matcha_cream.pal rename to graphics/pokemon/alcremie/love/love_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_mint_cream.pal b/graphics/pokemon/alcremie/love/love_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_mint_cream.pal rename to graphics/pokemon/alcremie/love/love_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_rainbow_swirl.pal b/graphics/pokemon/alcremie/love/love_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_rainbow_swirl.pal rename to graphics/pokemon/alcremie/love/love_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_ruby_cream.pal b/graphics/pokemon/alcremie/love/love_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_ruby_cream.pal rename to graphics/pokemon/alcremie/love/love_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_ruby_swirl.pal b/graphics/pokemon/alcremie/love/love_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_ruby_swirl.pal rename to graphics/pokemon/alcremie/love/love_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_salted_cream.pal b/graphics/pokemon/alcremie/love/love_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_salted_cream.pal rename to graphics/pokemon/alcremie/love/love_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/love/love_shiny.pal b/graphics/pokemon/alcremie/love/love_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/love/love_shiny.pal rename to graphics/pokemon/alcremie/love/love_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/normal.pal b/graphics/pokemon/alcremie/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/normal.pal rename to graphics/pokemon/alcremie/normal.pal diff --git a/graphics/pokemon/gen_8/alcremie/rainbow_swirl/back.png b/graphics/pokemon/alcremie/rainbow_swirl/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/rainbow_swirl/back.png rename to graphics/pokemon/alcremie/rainbow_swirl/back.png diff --git a/graphics/pokemon/gen_8/alcremie/rainbow_swirl/front.png b/graphics/pokemon/alcremie/rainbow_swirl/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/rainbow_swirl/front.png rename to graphics/pokemon/alcremie/rainbow_swirl/front.png diff --git a/graphics/pokemon/gen_8/alcremie/rainbow_swirl/normal.pal b/graphics/pokemon/alcremie/rainbow_swirl/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/rainbow_swirl/normal.pal rename to graphics/pokemon/alcremie/rainbow_swirl/normal.pal diff --git a/graphics/pokemon/gen_8/alcremie/rainbow_swirl/shiny.pal b/graphics/pokemon/alcremie/rainbow_swirl/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/rainbow_swirl/shiny.pal rename to graphics/pokemon/alcremie/rainbow_swirl/shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/back.png b/graphics/pokemon/alcremie/ribbon/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/back.png rename to graphics/pokemon/alcremie/ribbon/back.png diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/front.png b/graphics/pokemon/alcremie/ribbon/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/front.png rename to graphics/pokemon/alcremie/ribbon/front.png diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_caramel_swirl.pal b/graphics/pokemon/alcremie/ribbon/ribbon_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_caramel_swirl.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_default.pal b/graphics/pokemon/alcremie/ribbon/ribbon_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_default.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_lemon_cream.pal b/graphics/pokemon/alcremie/ribbon/ribbon_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_lemon_cream.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_matcha_cream.pal b/graphics/pokemon/alcremie/ribbon/ribbon_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_matcha_cream.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_mint_cream.pal b/graphics/pokemon/alcremie/ribbon/ribbon_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_mint_cream.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_rainbow_swirl.pal b/graphics/pokemon/alcremie/ribbon/ribbon_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_rainbow_swirl.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_cream.pal b/graphics/pokemon/alcremie/ribbon/ribbon_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_cream.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_swirl.pal b/graphics/pokemon/alcremie/ribbon/ribbon_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_swirl.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_salted_cream.pal b/graphics/pokemon/alcremie/ribbon/ribbon_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_salted_cream.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/ribbon/ribbon_shiny.pal b/graphics/pokemon/alcremie/ribbon/ribbon_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/ribbon/ribbon_shiny.pal rename to graphics/pokemon/alcremie/ribbon/ribbon_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/shiny.pal b/graphics/pokemon/alcremie/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/shiny.pal rename to graphics/pokemon/alcremie/shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/back.png b/graphics/pokemon/alcremie/star/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/back.png rename to graphics/pokemon/alcremie/star/back.png diff --git a/graphics/pokemon/gen_8/alcremie/star/front.png b/graphics/pokemon/alcremie/star/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/front.png rename to graphics/pokemon/alcremie/star/front.png diff --git a/graphics/pokemon/gen_8/alcremie/star/star_caramel_swirl.pal b/graphics/pokemon/alcremie/star/star_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_caramel_swirl.pal rename to graphics/pokemon/alcremie/star/star_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_default.pal b/graphics/pokemon/alcremie/star/star_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_default.pal rename to graphics/pokemon/alcremie/star/star_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_lemon_cream.pal b/graphics/pokemon/alcremie/star/star_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_lemon_cream.pal rename to graphics/pokemon/alcremie/star/star_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_matcha_cream.pal b/graphics/pokemon/alcremie/star/star_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_matcha_cream.pal rename to graphics/pokemon/alcremie/star/star_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_mint_cream.pal b/graphics/pokemon/alcremie/star/star_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_mint_cream.pal rename to graphics/pokemon/alcremie/star/star_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_rainbow_swirl.pal b/graphics/pokemon/alcremie/star/star_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_rainbow_swirl.pal rename to graphics/pokemon/alcremie/star/star_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_ruby_cream.pal b/graphics/pokemon/alcremie/star/star_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_ruby_cream.pal rename to graphics/pokemon/alcremie/star/star_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_ruby_swirl.pal b/graphics/pokemon/alcremie/star/star_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_ruby_swirl.pal rename to graphics/pokemon/alcremie/star/star_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_salted_cream.pal b/graphics/pokemon/alcremie/star/star_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_salted_cream.pal rename to graphics/pokemon/alcremie/star/star_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/star/star_shiny.pal b/graphics/pokemon/alcremie/star/star_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/star/star_shiny.pal rename to graphics/pokemon/alcremie/star/star_shiny.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/back.png b/graphics/pokemon/alcremie/strawberry/back.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/back.png rename to graphics/pokemon/alcremie/strawberry/back.png diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/front.png b/graphics/pokemon/alcremie/strawberry/front.png similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/front.png rename to graphics/pokemon/alcremie/strawberry/front.png diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_caramel_swirl.pal b/graphics/pokemon/alcremie/strawberry/strawberry_caramel_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_caramel_swirl.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_caramel_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_default.pal b/graphics/pokemon/alcremie/strawberry/strawberry_default.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_default.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_default.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_lemon_cream.pal b/graphics/pokemon/alcremie/strawberry/strawberry_lemon_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_lemon_cream.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_lemon_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_matcha_cream.pal b/graphics/pokemon/alcremie/strawberry/strawberry_matcha_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_matcha_cream.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_matcha_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_mint_cream.pal b/graphics/pokemon/alcremie/strawberry/strawberry_mint_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_mint_cream.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_mint_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_rainbow_swirl.pal b/graphics/pokemon/alcremie/strawberry/strawberry_rainbow_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_rainbow_swirl.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_rainbow_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_cream.pal b/graphics/pokemon/alcremie/strawberry/strawberry_ruby_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_cream.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_ruby_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_swirl.pal b/graphics/pokemon/alcremie/strawberry/strawberry_ruby_swirl.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_swirl.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_ruby_swirl.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_salted_cream.pal b/graphics/pokemon/alcremie/strawberry/strawberry_salted_cream.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_salted_cream.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_salted_cream.pal diff --git a/graphics/pokemon/gen_8/alcremie/strawberry/strawberry_shiny.pal b/graphics/pokemon/alcremie/strawberry/strawberry_shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/alcremie/strawberry/strawberry_shiny.pal rename to graphics/pokemon/alcremie/strawberry/strawberry_shiny.pal diff --git a/graphics/pokemon/gen_5/alomomola/anim_front.png b/graphics/pokemon/alomomola/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/alomomola/anim_front.png rename to graphics/pokemon/alomomola/anim_front.png diff --git a/graphics/pokemon/gen_5/alomomola/back.png b/graphics/pokemon/alomomola/back.png similarity index 100% rename from graphics/pokemon/gen_5/alomomola/back.png rename to graphics/pokemon/alomomola/back.png diff --git a/graphics/pokemon/gen_1/diglett/footprint.png b/graphics/pokemon/alomomola/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/diglett/footprint.png rename to graphics/pokemon/alomomola/footprint.png diff --git a/graphics/pokemon/gen_5/alomomola/icon.png b/graphics/pokemon/alomomola/icon.png similarity index 100% rename from graphics/pokemon/gen_5/alomomola/icon.png rename to graphics/pokemon/alomomola/icon.png diff --git a/graphics/pokemon/gen_5/alomomola/normal.pal b/graphics/pokemon/alomomola/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/alomomola/normal.pal rename to graphics/pokemon/alomomola/normal.pal diff --git a/graphics/pokemon/gen_5/alomomola/shiny.pal b/graphics/pokemon/alomomola/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/alomomola/shiny.pal rename to graphics/pokemon/alomomola/shiny.pal diff --git a/graphics/pokemon/gen_3/altaria/anim_front.png b/graphics/pokemon/altaria/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/anim_front.png rename to graphics/pokemon/altaria/anim_front.png diff --git a/graphics/pokemon/gen_3/altaria/back.png b/graphics/pokemon/altaria/back.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/back.png rename to graphics/pokemon/altaria/back.png diff --git a/graphics/pokemon/gen_3/altaria/footprint.png b/graphics/pokemon/altaria/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/footprint.png rename to graphics/pokemon/altaria/footprint.png diff --git a/graphics/pokemon/gen_3/altaria/icon.png b/graphics/pokemon/altaria/icon.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/icon.png rename to graphics/pokemon/altaria/icon.png diff --git a/graphics/pokemon/gen_3/altaria/mega/back.png b/graphics/pokemon/altaria/mega/back.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/mega/back.png rename to graphics/pokemon/altaria/mega/back.png diff --git a/graphics/pokemon/gen_3/altaria/mega/front.png b/graphics/pokemon/altaria/mega/front.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/mega/front.png rename to graphics/pokemon/altaria/mega/front.png diff --git a/graphics/pokemon/gen_3/altaria/mega/icon.png b/graphics/pokemon/altaria/mega/icon.png similarity index 100% rename from graphics/pokemon/gen_3/altaria/mega/icon.png rename to graphics/pokemon/altaria/mega/icon.png diff --git a/graphics/pokemon/gen_3/altaria/mega/normal.pal b/graphics/pokemon/altaria/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/altaria/mega/normal.pal rename to graphics/pokemon/altaria/mega/normal.pal diff --git a/graphics/pokemon/gen_3/altaria/mega/shiny.pal b/graphics/pokemon/altaria/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/altaria/mega/shiny.pal rename to graphics/pokemon/altaria/mega/shiny.pal diff --git a/graphics/pokemon/gen_3/altaria/normal.pal b/graphics/pokemon/altaria/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/altaria/normal.pal rename to graphics/pokemon/altaria/normal.pal diff --git a/graphics/pokemon/gen_3/altaria/shiny.pal b/graphics/pokemon/altaria/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/altaria/shiny.pal rename to graphics/pokemon/altaria/shiny.pal diff --git a/graphics/pokemon/gen_6/amaura/anim_front.png b/graphics/pokemon/amaura/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/amaura/anim_front.png rename to 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a/graphics/pokemon/gen_5/amoonguss/shiny.pal b/graphics/pokemon/amoonguss/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/amoonguss/shiny.pal rename to graphics/pokemon/amoonguss/shiny.pal diff --git a/graphics/pokemon/gen_2/ampharos/anim_front.png b/graphics/pokemon/ampharos/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/ampharos/anim_front.png rename to graphics/pokemon/ampharos/anim_front.png diff --git a/graphics/pokemon/gen_2/ampharos/back.png b/graphics/pokemon/ampharos/back.png similarity index 100% rename from graphics/pokemon/gen_2/ampharos/back.png rename to graphics/pokemon/ampharos/back.png diff --git a/graphics/pokemon/gen_2/ampharos/footprint.png b/graphics/pokemon/ampharos/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/ampharos/footprint.png rename to graphics/pokemon/ampharos/footprint.png diff --git a/graphics/pokemon/gen_2/ampharos/icon.png b/graphics/pokemon/ampharos/icon.png similarity index 100% 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a/graphics/pokemon/gen_4/arceus/water/shiny.pal b/graphics/pokemon/arceus/water/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/arceus/water/shiny.pal rename to graphics/pokemon/arceus/water/shiny.pal diff --git a/graphics/pokemon/gen_5/archen/anim_front.png b/graphics/pokemon/archen/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/archen/anim_front.png rename to graphics/pokemon/archen/anim_front.png diff --git a/graphics/pokemon/gen_5/archen/back.png b/graphics/pokemon/archen/back.png similarity index 100% rename from graphics/pokemon/gen_5/archen/back.png rename to graphics/pokemon/archen/back.png diff --git a/graphics/pokemon/gen_5/archen/footprint.png b/graphics/pokemon/archen/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/archen/footprint.png rename to graphics/pokemon/archen/footprint.png diff --git a/graphics/pokemon/gen_5/archen/icon.png b/graphics/pokemon/archen/icon.png similarity index 100% rename from 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graphics/pokemon/audino/mega/shiny.pal diff --git a/graphics/pokemon/gen_5/audino/normal.pal b/graphics/pokemon/audino/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/audino/normal.pal rename to graphics/pokemon/audino/normal.pal diff --git a/graphics/pokemon/gen_5/audino/shiny.pal b/graphics/pokemon/audino/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/audino/shiny.pal rename to graphics/pokemon/audino/shiny.pal diff --git a/graphics/pokemon/gen_6/aurorus/anim_front.png b/graphics/pokemon/aurorus/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/aurorus/anim_front.png rename to graphics/pokemon/aurorus/anim_front.png diff --git a/graphics/pokemon/gen_6/aurorus/back.png b/graphics/pokemon/aurorus/back.png similarity index 100% rename from graphics/pokemon/gen_6/aurorus/back.png rename to graphics/pokemon/aurorus/back.png diff --git a/graphics/pokemon/gen_6/aurorus/footprint.png b/graphics/pokemon/aurorus/footprint.png 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--git a/graphics/pokemon/gen_6/avalugg/back.png b/graphics/pokemon/avalugg/back.png similarity index 100% rename from graphics/pokemon/gen_6/avalugg/back.png rename to graphics/pokemon/avalugg/back.png diff --git a/graphics/pokemon/gen_6/avalugg/footprint.png b/graphics/pokemon/avalugg/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/avalugg/footprint.png rename to graphics/pokemon/avalugg/footprint.png diff --git a/graphics/pokemon/gen_6/avalugg/hisuian/back.png b/graphics/pokemon/avalugg/hisuian/back.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/avalugg/hisuian/back.png rename to graphics/pokemon/avalugg/hisuian/back.png diff --git a/graphics/pokemon/gen_6/avalugg/hisuian/front.png b/graphics/pokemon/avalugg/hisuian/front.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/avalugg/hisuian/front.png rename to graphics/pokemon/avalugg/hisuian/front.png diff --git a/graphics/pokemon/gen_6/avalugg/hisuian/icon.png b/graphics/pokemon/avalugg/hisuian/icon.png similarity index 100% rename from graphics/pokemon/gen_6/avalugg/hisuian/icon.png rename to graphics/pokemon/avalugg/hisuian/icon.png diff --git a/graphics/pokemon/gen_6/avalugg/hisuian/normal.pal b/graphics/pokemon/avalugg/hisuian/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/avalugg/hisuian/normal.pal rename to graphics/pokemon/avalugg/hisuian/normal.pal diff --git a/graphics/pokemon/gen_6/avalugg/hisuian/shiny.pal b/graphics/pokemon/avalugg/hisuian/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/avalugg/hisuian/shiny.pal rename to graphics/pokemon/avalugg/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_6/avalugg/icon.png b/graphics/pokemon/avalugg/icon.png similarity index 100% rename from graphics/pokemon/gen_6/avalugg/icon.png rename to graphics/pokemon/avalugg/icon.png diff --git a/graphics/pokemon/gen_6/avalugg/normal.pal b/graphics/pokemon/avalugg/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/avalugg/normal.pal rename to graphics/pokemon/avalugg/normal.pal diff --git a/graphics/pokemon/gen_6/avalugg/shiny.pal b/graphics/pokemon/avalugg/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/avalugg/shiny.pal rename to graphics/pokemon/avalugg/shiny.pal diff --git a/graphics/pokemon/gen_5/axew/anim_front.png b/graphics/pokemon/axew/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/axew/anim_front.png rename to graphics/pokemon/axew/anim_front.png diff --git a/graphics/pokemon/gen_5/axew/back.png b/graphics/pokemon/axew/back.png similarity index 100% rename from graphics/pokemon/gen_5/axew/back.png rename to graphics/pokemon/axew/back.png diff --git a/graphics/pokemon/gen_5/axew/footprint.png b/graphics/pokemon/axew/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/axew/footprint.png 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rename to graphics/pokemon/basculegion/female/normal.pal diff --git a/graphics/pokemon/gen_8/basculegion/female/shiny.pal b/graphics/pokemon/basculegion/female/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/basculegion/female/shiny.pal rename to graphics/pokemon/basculegion/female/shiny.pal diff --git a/graphics/pokemon/gen_8/basculegion/front.png b/graphics/pokemon/basculegion/front.png similarity index 100% rename from graphics/pokemon/gen_8/basculegion/front.png rename to graphics/pokemon/basculegion/front.png diff --git a/graphics/pokemon/gen_8/basculegion/icon.png b/graphics/pokemon/basculegion/icon.png similarity index 100% rename from graphics/pokemon/gen_8/basculegion/icon.png rename to graphics/pokemon/basculegion/icon.png diff --git a/graphics/pokemon/gen_8/basculegion/normal.pal b/graphics/pokemon/basculegion/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/basculegion/normal.pal rename to graphics/pokemon/basculegion/normal.pal diff --git a/graphics/pokemon/gen_8/basculegion/shiny.pal b/graphics/pokemon/basculegion/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/basculegion/shiny.pal rename to graphics/pokemon/basculegion/shiny.pal diff --git a/graphics/pokemon/gen_5/basculin/anim_front.png b/graphics/pokemon/basculin/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/basculin/anim_front.png rename to graphics/pokemon/basculin/anim_front.png diff --git a/graphics/pokemon/gen_5/basculin/back.png b/graphics/pokemon/basculin/back.png similarity index 100% rename from graphics/pokemon/gen_5/basculin/back.png rename to graphics/pokemon/basculin/back.png diff --git a/graphics/pokemon/gen_5/basculin/blue_striped/back.png b/graphics/pokemon/basculin/blue_striped/back.png similarity index 100% rename from graphics/pokemon/gen_5/basculin/blue_striped/back.png rename to graphics/pokemon/basculin/blue_striped/back.png diff --git a/graphics/pokemon/gen_5/basculin/blue_striped/front.png 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diff --git a/graphics/pokemon/gen_1/gastly/footprint.png b/graphics/pokemon/basculin/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/gastly/footprint.png rename to graphics/pokemon/basculin/footprint.png diff --git a/graphics/pokemon/gen_5/basculin/icon.png b/graphics/pokemon/basculin/icon.png similarity index 100% rename from graphics/pokemon/gen_5/basculin/icon.png rename to graphics/pokemon/basculin/icon.png diff --git a/graphics/pokemon/gen_5/basculin/normal.pal b/graphics/pokemon/basculin/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/basculin/normal.pal rename to graphics/pokemon/basculin/normal.pal diff --git a/graphics/pokemon/gen_5/basculin/shiny.pal b/graphics/pokemon/basculin/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/basculin/shiny.pal rename to graphics/pokemon/basculin/shiny.pal diff --git a/graphics/pokemon/gen_5/basculin/white_striped/back.png b/graphics/pokemon/basculin/white_striped/back.png 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a/graphics/pokemon/gen_5/basculin/white_striped/shiny.pal b/graphics/pokemon/basculin/white_striped/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/basculin/white_striped/shiny.pal rename to graphics/pokemon/basculin/white_striped/shiny.pal diff --git a/graphics/pokemon/gen_4/bastiodon/anim_front.png b/graphics/pokemon/bastiodon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/bastiodon/anim_front.png rename to graphics/pokemon/bastiodon/anim_front.png diff --git a/graphics/pokemon/gen_4/bastiodon/back.png b/graphics/pokemon/bastiodon/back.png similarity index 100% rename from graphics/pokemon/gen_4/bastiodon/back.png rename to graphics/pokemon/bastiodon/back.png diff --git a/graphics/pokemon/gen_4/bastiodon/footprint.png b/graphics/pokemon/bastiodon/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/bastiodon/footprint.png rename to graphics/pokemon/bastiodon/footprint.png diff --git 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a/graphics/pokemon/gen_5/beheeyem/anim_front.png b/graphics/pokemon/beheeyem/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/anim_front.png rename to graphics/pokemon/beheeyem/anim_front.png diff --git a/graphics/pokemon/gen_5/beheeyem/back.png b/graphics/pokemon/beheeyem/back.png similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/back.png rename to graphics/pokemon/beheeyem/back.png diff --git a/graphics/pokemon/gen_5/beheeyem/footprint.png b/graphics/pokemon/beheeyem/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/footprint.png rename to graphics/pokemon/beheeyem/footprint.png diff --git a/graphics/pokemon/gen_5/beheeyem/icon.png b/graphics/pokemon/beheeyem/icon.png similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/icon.png rename to graphics/pokemon/beheeyem/icon.png diff --git a/graphics/pokemon/gen_5/beheeyem/normal.pal b/graphics/pokemon/beheeyem/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/normal.pal rename to graphics/pokemon/beheeyem/normal.pal diff --git a/graphics/pokemon/gen_5/beheeyem/shiny.pal b/graphics/pokemon/beheeyem/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/beheeyem/shiny.pal rename to graphics/pokemon/beheeyem/shiny.pal diff --git a/graphics/pokemon/gen_3/beldum/anim_front.png b/graphics/pokemon/beldum/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/beldum/anim_front.png rename to graphics/pokemon/beldum/anim_front.png diff --git a/graphics/pokemon/gen_3/beldum/back.png b/graphics/pokemon/beldum/back.png similarity index 100% rename from graphics/pokemon/gen_3/beldum/back.png rename to graphics/pokemon/beldum/back.png diff --git a/graphics/pokemon/gen_3/beldum/footprint.png b/graphics/pokemon/beldum/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/beldum/footprint.png rename to graphics/pokemon/beldum/footprint.png diff --git a/graphics/pokemon/gen_3/beldum/icon.png b/graphics/pokemon/beldum/icon.png similarity index 100% rename from graphics/pokemon/gen_3/beldum/icon.png rename to graphics/pokemon/beldum/icon.png diff --git a/graphics/pokemon/gen_3/beldum/normal.pal b/graphics/pokemon/beldum/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/beldum/normal.pal rename to graphics/pokemon/beldum/normal.pal diff --git a/graphics/pokemon/gen_3/beldum/shiny.pal b/graphics/pokemon/beldum/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/beldum/shiny.pal rename to graphics/pokemon/beldum/shiny.pal diff --git a/graphics/pokemon/gen_9/bellibolt/back.png b/graphics/pokemon/bellibolt/back.png similarity index 100% rename from graphics/pokemon/gen_9/bellibolt/back.png rename to graphics/pokemon/bellibolt/back.png diff --git a/graphics/pokemon/gen_9/bellibolt/front.png b/graphics/pokemon/bellibolt/front.png similarity index 100% rename from graphics/pokemon/gen_9/bellibolt/front.png 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a/graphics/pokemon/gen_2/bellossom/back.png b/graphics/pokemon/bellossom/back.png similarity index 100% rename from graphics/pokemon/gen_2/bellossom/back.png rename to graphics/pokemon/bellossom/back.png diff --git a/graphics/pokemon/gen_1/geodude/footprint.png b/graphics/pokemon/bellossom/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/geodude/footprint.png rename to graphics/pokemon/bellossom/footprint.png diff --git a/graphics/pokemon/gen_2/bellossom/icon.png b/graphics/pokemon/bellossom/icon.png similarity index 100% rename from graphics/pokemon/gen_2/bellossom/icon.png rename to graphics/pokemon/bellossom/icon.png diff --git a/graphics/pokemon/gen_2/bellossom/normal.pal b/graphics/pokemon/bellossom/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/bellossom/normal.pal rename to graphics/pokemon/bellossom/normal.pal diff --git a/graphics/pokemon/gen_2/bellossom/shiny.pal b/graphics/pokemon/bellossom/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/bellossom/shiny.pal rename to graphics/pokemon/bellossom/shiny.pal diff --git a/graphics/pokemon/gen_1/bellsprout/anim_front.png b/graphics/pokemon/bellsprout/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/bellsprout/anim_front.png rename to graphics/pokemon/bellsprout/anim_front.png diff --git a/graphics/pokemon/gen_1/bellsprout/back.png b/graphics/pokemon/bellsprout/back.png similarity index 100% rename from graphics/pokemon/gen_1/bellsprout/back.png rename to graphics/pokemon/bellsprout/back.png diff --git a/graphics/pokemon/gen_1/bellsprout/footprint.png b/graphics/pokemon/bellsprout/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/bellsprout/footprint.png rename to graphics/pokemon/bellsprout/footprint.png diff --git a/graphics/pokemon/gen_1/bellsprout/icon.png b/graphics/pokemon/bellsprout/icon.png similarity index 100% rename from graphics/pokemon/gen_1/bellsprout/icon.png rename to 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b/graphics/pokemon/bergmite/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/venomoth/footprint.png rename to graphics/pokemon/bergmite/footprint.png diff --git a/graphics/pokemon/gen_6/bergmite/icon.png b/graphics/pokemon/bergmite/icon.png similarity index 100% rename from graphics/pokemon/gen_6/bergmite/icon.png rename to graphics/pokemon/bergmite/icon.png diff --git a/graphics/pokemon/gen_6/bergmite/normal.pal b/graphics/pokemon/bergmite/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/bergmite/normal.pal rename to graphics/pokemon/bergmite/normal.pal diff --git a/graphics/pokemon/gen_6/bergmite/shiny.pal b/graphics/pokemon/bergmite/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/bergmite/shiny.pal rename to graphics/pokemon/bergmite/shiny.pal diff --git a/graphics/pokemon/gen_7/bewear/anim_front.png b/graphics/pokemon/bewear/anim_front.png similarity index 100% rename from graphics/pokemon/gen_7/bewear/anim_front.png rename to graphics/pokemon/bewear/anim_front.png diff --git a/graphics/pokemon/gen_7/bewear/back.png b/graphics/pokemon/bewear/back.png similarity index 100% rename from graphics/pokemon/gen_7/bewear/back.png rename to graphics/pokemon/bewear/back.png diff --git a/graphics/pokemon/gen_7/bewear/footprint.png b/graphics/pokemon/bewear/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/bewear/footprint.png rename to graphics/pokemon/bewear/footprint.png diff --git a/graphics/pokemon/gen_7/bewear/icon.png b/graphics/pokemon/bewear/icon.png similarity index 100% rename from graphics/pokemon/gen_7/bewear/icon.png rename to graphics/pokemon/bewear/icon.png diff --git a/graphics/pokemon/gen_7/bewear/normal.pal b/graphics/pokemon/bewear/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/bewear/normal.pal rename to graphics/pokemon/bewear/normal.pal diff --git a/graphics/pokemon/gen_7/bewear/shiny.pal b/graphics/pokemon/bewear/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/bewear/shiny.pal rename to graphics/pokemon/bewear/shiny.pal diff --git a/graphics/pokemon/gen_4/bibarel/anim_front.png b/graphics/pokemon/bibarel/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/bibarel/anim_front.png rename to graphics/pokemon/bibarel/anim_front.png diff --git a/graphics/pokemon/gen_4/bibarel/anim_frontf.png b/graphics/pokemon/bibarel/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_4/bibarel/anim_frontf.png rename to graphics/pokemon/bibarel/anim_frontf.png diff --git a/graphics/pokemon/gen_4/bibarel/back.png b/graphics/pokemon/bibarel/back.png similarity index 100% rename from graphics/pokemon/gen_4/bibarel/back.png rename to graphics/pokemon/bibarel/back.png diff --git a/graphics/pokemon/gen_4/bibarel/footprint.png b/graphics/pokemon/bibarel/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/bibarel/footprint.png rename to graphics/pokemon/bibarel/footprint.png diff --git a/graphics/pokemon/gen_4/bibarel/icon.png b/graphics/pokemon/bibarel/icon.png similarity index 100% rename from graphics/pokemon/gen_4/bibarel/icon.png rename to graphics/pokemon/bibarel/icon.png diff --git a/graphics/pokemon/gen_4/bibarel/normal.pal b/graphics/pokemon/bibarel/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/bibarel/normal.pal rename to graphics/pokemon/bibarel/normal.pal diff --git a/graphics/pokemon/gen_4/bibarel/shiny.pal b/graphics/pokemon/bibarel/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/bibarel/shiny.pal rename to graphics/pokemon/bibarel/shiny.pal diff --git a/graphics/pokemon/gen_4/bidoof/anim_front.png b/graphics/pokemon/bidoof/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/bidoof/anim_front.png rename to graphics/pokemon/bidoof/anim_front.png diff --git a/graphics/pokemon/gen_4/bidoof/anim_frontf.png b/graphics/pokemon/bidoof/anim_frontf.png similarity index 100% rename from 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b/graphics/pokemon/bidoof/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/bidoof/normal.pal rename to graphics/pokemon/bidoof/normal.pal diff --git a/graphics/pokemon/gen_4/bidoof/shiny.pal b/graphics/pokemon/bidoof/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/bidoof/shiny.pal rename to graphics/pokemon/bidoof/shiny.pal diff --git a/graphics/pokemon/gen_6/binacle/anim_front.png b/graphics/pokemon/binacle/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/binacle/anim_front.png rename to graphics/pokemon/binacle/anim_front.png diff --git a/graphics/pokemon/gen_6/binacle/back.png b/graphics/pokemon/binacle/back.png similarity index 100% rename from graphics/pokemon/gen_6/binacle/back.png rename to graphics/pokemon/binacle/back.png diff --git a/graphics/pokemon/gen_1/goldeen/footprint.png b/graphics/pokemon/binacle/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/goldeen/footprint.png rename to 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a/graphics/pokemon/gen_7/blacephalon/back.png b/graphics/pokemon/blacephalon/back.png similarity index 100% rename from graphics/pokemon/gen_7/blacephalon/back.png rename to graphics/pokemon/blacephalon/back.png diff --git a/graphics/pokemon/gen_1/mr_mime/footprint.png b/graphics/pokemon/blacephalon/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/mr_mime/footprint.png rename to graphics/pokemon/blacephalon/footprint.png diff --git a/graphics/pokemon/gen_7/blacephalon/front.png b/graphics/pokemon/blacephalon/front.png similarity index 100% rename from graphics/pokemon/gen_7/blacephalon/front.png rename to graphics/pokemon/blacephalon/front.png diff --git a/graphics/pokemon/gen_7/blacephalon/icon.png b/graphics/pokemon/blacephalon/icon.png similarity index 100% rename from graphics/pokemon/gen_7/blacephalon/icon.png rename to graphics/pokemon/blacephalon/icon.png diff --git a/graphics/pokemon/gen_7/blacephalon/normal.pal b/graphics/pokemon/blacephalon/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/blacephalon/normal.pal rename to graphics/pokemon/blacephalon/normal.pal diff --git a/graphics/pokemon/gen_7/blacephalon/shiny.pal b/graphics/pokemon/blacephalon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/blacephalon/shiny.pal rename to graphics/pokemon/blacephalon/shiny.pal diff --git a/graphics/pokemon/gen_1/blastoise/anim_front.png b/graphics/pokemon/blastoise/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/blastoise/anim_front.png rename to graphics/pokemon/blastoise/anim_front.png diff --git a/graphics/pokemon/gen_1/blastoise/back.png b/graphics/pokemon/blastoise/back.png similarity index 100% rename from graphics/pokemon/gen_1/blastoise/back.png rename to graphics/pokemon/blastoise/back.png diff --git a/graphics/pokemon/gen_1/blastoise/footprint.png b/graphics/pokemon/blastoise/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/blastoise/footprint.png 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to graphics/pokemon/blastoise/normal.pal diff --git a/graphics/pokemon/gen_1/blastoise/shiny.pal b/graphics/pokemon/blastoise/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/blastoise/shiny.pal rename to graphics/pokemon/blastoise/shiny.pal diff --git a/graphics/pokemon/gen_3/blaziken/anim_front.png b/graphics/pokemon/blaziken/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/blaziken/anim_front.png rename to graphics/pokemon/blaziken/anim_front.png diff --git a/graphics/pokemon/gen_3/blaziken/anim_frontf.png b/graphics/pokemon/blaziken/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_3/blaziken/anim_frontf.png rename to graphics/pokemon/blaziken/anim_frontf.png diff --git a/graphics/pokemon/gen_3/blaziken/back.png b/graphics/pokemon/blaziken/back.png similarity index 100% rename from graphics/pokemon/gen_3/blaziken/back.png rename to graphics/pokemon/blaziken/back.png diff --git a/graphics/pokemon/gen_3/blaziken/backf.png 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graphics/pokemon/blaziken/normal.pal diff --git a/graphics/pokemon/gen_3/blaziken/shiny.pal b/graphics/pokemon/blaziken/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/blaziken/shiny.pal rename to graphics/pokemon/blaziken/shiny.pal diff --git a/graphics/pokemon/gen_8/blipbug/back.png b/graphics/pokemon/blipbug/back.png similarity index 100% rename from graphics/pokemon/gen_8/blipbug/back.png rename to graphics/pokemon/blipbug/back.png diff --git a/graphics/pokemon/gen_1/staryu/footprint.png b/graphics/pokemon/blipbug/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/staryu/footprint.png rename to graphics/pokemon/blipbug/footprint.png diff --git a/graphics/pokemon/gen_8/blipbug/front.png b/graphics/pokemon/blipbug/front.png similarity index 100% rename from graphics/pokemon/gen_8/blipbug/front.png rename to graphics/pokemon/blipbug/front.png diff --git a/graphics/pokemon/gen_8/blipbug/icon.png b/graphics/pokemon/blipbug/icon.png similarity index 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a/graphics/pokemon/gen_2/blissey/footprint.png b/graphics/pokemon/blissey/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/blissey/footprint.png rename to graphics/pokemon/blissey/footprint.png diff --git a/graphics/pokemon/gen_2/blissey/icon.png b/graphics/pokemon/blissey/icon.png similarity index 100% rename from graphics/pokemon/gen_2/blissey/icon.png rename to graphics/pokemon/blissey/icon.png diff --git a/graphics/pokemon/gen_2/blissey/normal.pal b/graphics/pokemon/blissey/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/blissey/normal.pal rename to graphics/pokemon/blissey/normal.pal diff --git a/graphics/pokemon/gen_2/blissey/shiny.pal b/graphics/pokemon/blissey/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/blissey/shiny.pal rename to graphics/pokemon/blissey/shiny.pal diff --git a/graphics/pokemon/gen_5/blitzle/anim_front.png b/graphics/pokemon/blitzle/anim_front.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/blitzle/shiny.pal b/graphics/pokemon/blitzle/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/blitzle/shiny.pal rename to graphics/pokemon/blitzle/shiny.pal diff --git a/graphics/pokemon/gen_5/boldore/anim_front.png b/graphics/pokemon/boldore/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/boldore/anim_front.png rename to graphics/pokemon/boldore/anim_front.png diff --git a/graphics/pokemon/gen_5/boldore/back.png b/graphics/pokemon/boldore/back.png similarity index 100% rename from graphics/pokemon/gen_5/boldore/back.png rename to graphics/pokemon/boldore/back.png diff --git a/graphics/pokemon/gen_5/boldore/footprint.png b/graphics/pokemon/boldore/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/boldore/footprint.png rename to graphics/pokemon/boldore/footprint.png diff --git a/graphics/pokemon/gen_5/boldore/icon.png b/graphics/pokemon/boldore/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_4/bonsly/anim_front.png b/graphics/pokemon/bonsly/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/bonsly/anim_front.png rename to graphics/pokemon/bonsly/anim_front.png diff --git a/graphics/pokemon/gen_4/bonsly/back.png b/graphics/pokemon/bonsly/back.png similarity index 100% rename from graphics/pokemon/gen_4/bonsly/back.png rename to graphics/pokemon/bonsly/back.png diff --git a/graphics/pokemon/gen_4/bonsly/footprint.png b/graphics/pokemon/bonsly/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/bonsly/footprint.png rename to graphics/pokemon/bonsly/footprint.png diff --git a/graphics/pokemon/gen_4/bonsly/icon.png b/graphics/pokemon/bonsly/icon.png similarity index 100% rename from graphics/pokemon/gen_4/bonsly/icon.png rename to graphics/pokemon/bonsly/icon.png diff --git a/graphics/pokemon/gen_4/bonsly/normal.pal b/graphics/pokemon/bonsly/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/bonsly/normal.pal rename to graphics/pokemon/bonsly/normal.pal diff --git a/graphics/pokemon/gen_4/bonsly/shiny.pal b/graphics/pokemon/bonsly/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/bonsly/shiny.pal rename to graphics/pokemon/bonsly/shiny.pal diff --git a/graphics/pokemon/gen_5/bouffalant/anim_front.png b/graphics/pokemon/bouffalant/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/anim_front.png rename to graphics/pokemon/bouffalant/anim_front.png diff --git a/graphics/pokemon/gen_5/bouffalant/back.png b/graphics/pokemon/bouffalant/back.png similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/back.png rename to graphics/pokemon/bouffalant/back.png diff --git a/graphics/pokemon/gen_5/bouffalant/footprint.png b/graphics/pokemon/bouffalant/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/footprint.png rename to graphics/pokemon/bouffalant/footprint.png diff --git a/graphics/pokemon/gen_5/bouffalant/icon.png b/graphics/pokemon/bouffalant/icon.png similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/icon.png rename to graphics/pokemon/bouffalant/icon.png diff --git a/graphics/pokemon/gen_5/bouffalant/normal.pal b/graphics/pokemon/bouffalant/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/normal.pal rename to graphics/pokemon/bouffalant/normal.pal diff --git a/graphics/pokemon/gen_5/bouffalant/shiny.pal b/graphics/pokemon/bouffalant/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/bouffalant/shiny.pal rename to graphics/pokemon/bouffalant/shiny.pal diff --git a/graphics/pokemon/gen_7/bounsweet/back.png b/graphics/pokemon/bounsweet/back.png similarity index 100% rename from graphics/pokemon/gen_7/bounsweet/back.png rename to graphics/pokemon/bounsweet/back.png diff --git a/graphics/pokemon/gen_1/weedle/footprint.png b/graphics/pokemon/bounsweet/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/weedle/footprint.png rename to graphics/pokemon/bounsweet/footprint.png diff --git a/graphics/pokemon/gen_7/bounsweet/front.png b/graphics/pokemon/bounsweet/front.png similarity index 100% rename from graphics/pokemon/gen_7/bounsweet/front.png rename to graphics/pokemon/bounsweet/front.png diff --git a/graphics/pokemon/gen_7/bounsweet/icon.png b/graphics/pokemon/bounsweet/icon.png similarity index 100% rename from graphics/pokemon/gen_7/bounsweet/icon.png rename to graphics/pokemon/bounsweet/icon.png diff --git a/graphics/pokemon/gen_7/bounsweet/normal.pal b/graphics/pokemon/bounsweet/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/bounsweet/normal.pal rename to graphics/pokemon/bounsweet/normal.pal diff --git a/graphics/pokemon/gen_7/bounsweet/shiny.pal b/graphics/pokemon/bounsweet/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/bounsweet/shiny.pal rename to graphics/pokemon/bounsweet/shiny.pal diff --git a/graphics/pokemon/gen_6/braixen/anim_front.png b/graphics/pokemon/braixen/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/braixen/anim_front.png rename to graphics/pokemon/braixen/anim_front.png diff --git a/graphics/pokemon/gen_6/braixen/back.png b/graphics/pokemon/braixen/back.png similarity index 100% rename from graphics/pokemon/gen_6/braixen/back.png rename to graphics/pokemon/braixen/back.png diff --git a/graphics/pokemon/gen_6/braixen/footprint.png b/graphics/pokemon/braixen/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/braixen/footprint.png rename to graphics/pokemon/braixen/footprint.png diff --git a/graphics/pokemon/gen_6/braixen/icon.png b/graphics/pokemon/braixen/icon.png similarity index 100% rename from graphics/pokemon/gen_6/braixen/icon.png rename to graphics/pokemon/braixen/icon.png diff --git a/graphics/pokemon/gen_6/braixen/normal.pal b/graphics/pokemon/braixen/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/braixen/normal.pal rename to graphics/pokemon/braixen/normal.pal diff --git a/graphics/pokemon/gen_6/braixen/shiny.pal b/graphics/pokemon/braixen/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/braixen/shiny.pal rename to graphics/pokemon/braixen/shiny.pal diff --git a/graphics/pokemon/gen_9/brambleghast/back.png b/graphics/pokemon/brambleghast/back.png similarity index 100% rename from graphics/pokemon/gen_9/brambleghast/back.png rename to graphics/pokemon/brambleghast/back.png diff --git a/graphics/pokemon/gen_9/brambleghast/front.png b/graphics/pokemon/brambleghast/front.png similarity index 100% rename from graphics/pokemon/gen_9/brambleghast/front.png rename to graphics/pokemon/brambleghast/front.png diff --git a/graphics/pokemon/gen_9/brambleghast/icon.png b/graphics/pokemon/brambleghast/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/brambleghast/icon.png rename to 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b/graphics/pokemon/bramblin/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/bramblin/icon.png rename to graphics/pokemon/bramblin/icon.png diff --git a/graphics/pokemon/gen_9/bramblin/normal.pal b/graphics/pokemon/bramblin/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/bramblin/normal.pal rename to graphics/pokemon/bramblin/normal.pal diff --git a/graphics/pokemon/gen_9/bramblin/shiny.pal b/graphics/pokemon/bramblin/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/bramblin/shiny.pal rename to graphics/pokemon/bramblin/shiny.pal diff --git a/graphics/pokemon/gen_5/braviary/anim_front.png b/graphics/pokemon/braviary/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/braviary/anim_front.png rename to graphics/pokemon/braviary/anim_front.png diff --git a/graphics/pokemon/gen_5/braviary/back.png b/graphics/pokemon/braviary/back.png similarity index 100% rename from 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mode 100755 similarity index 100% rename from graphics/pokemon/gen_5/braviary/hisuian/icon.png rename to graphics/pokemon/braviary/hisuian/icon.png diff --git a/graphics/pokemon/gen_5/braviary/hisuian/normal.pal b/graphics/pokemon/braviary/hisuian/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_5/braviary/hisuian/normal.pal rename to graphics/pokemon/braviary/hisuian/normal.pal diff --git a/graphics/pokemon/gen_5/braviary/hisuian/shiny.pal b/graphics/pokemon/braviary/hisuian/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_5/braviary/hisuian/shiny.pal rename to graphics/pokemon/braviary/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_5/braviary/icon.png b/graphics/pokemon/braviary/icon.png similarity index 100% rename from graphics/pokemon/gen_5/braviary/icon.png rename to graphics/pokemon/braviary/icon.png diff --git a/graphics/pokemon/gen_5/braviary/normal.pal b/graphics/pokemon/braviary/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/braviary/normal.pal rename to graphics/pokemon/braviary/normal.pal diff --git a/graphics/pokemon/gen_5/braviary/shiny.pal b/graphics/pokemon/braviary/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/braviary/shiny.pal rename to graphics/pokemon/braviary/shiny.pal diff --git a/graphics/pokemon/gen_3/breloom/anim_front.png b/graphics/pokemon/breloom/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/breloom/anim_front.png rename to graphics/pokemon/breloom/anim_front.png diff --git a/graphics/pokemon/gen_3/breloom/back.png b/graphics/pokemon/breloom/back.png similarity index 100% rename from graphics/pokemon/gen_3/breloom/back.png rename to graphics/pokemon/breloom/back.png diff --git a/graphics/pokemon/gen_3/breloom/footprint.png b/graphics/pokemon/breloom/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/breloom/footprint.png rename 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a/graphics/pokemon/gen_4/bronzong/anim_front.png b/graphics/pokemon/bronzong/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/bronzong/anim_front.png rename to graphics/pokemon/bronzong/anim_front.png diff --git a/graphics/pokemon/gen_4/bronzong/back.png b/graphics/pokemon/bronzong/back.png similarity index 100% rename from graphics/pokemon/gen_4/bronzong/back.png rename to graphics/pokemon/bronzong/back.png diff --git a/graphics/pokemon/gen_1/gyarados/footprint.png b/graphics/pokemon/bronzong/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/gyarados/footprint.png rename to graphics/pokemon/bronzong/footprint.png diff --git a/graphics/pokemon/gen_4/bronzong/icon.png b/graphics/pokemon/bronzong/icon.png similarity index 100% rename from graphics/pokemon/gen_4/bronzong/icon.png rename to graphics/pokemon/bronzong/icon.png diff --git a/graphics/pokemon/gen_4/bronzong/normal.pal b/graphics/pokemon/bronzong/normal.pal similarity index 100% rename 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a/graphics/pokemon/gen_1/bulbasaur/shiny.pal b/graphics/pokemon/bulbasaur/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/bulbasaur/shiny.pal rename to graphics/pokemon/bulbasaur/shiny.pal diff --git a/graphics/pokemon/gen_4/buneary/anim_front.png b/graphics/pokemon/buneary/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/buneary/anim_front.png rename to graphics/pokemon/buneary/anim_front.png diff --git a/graphics/pokemon/gen_4/buneary/back.png b/graphics/pokemon/buneary/back.png similarity index 100% rename from graphics/pokemon/gen_4/buneary/back.png rename to graphics/pokemon/buneary/back.png diff --git a/graphics/pokemon/gen_4/buneary/footprint.png b/graphics/pokemon/buneary/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/buneary/footprint.png rename to graphics/pokemon/buneary/footprint.png diff --git a/graphics/pokemon/gen_4/buneary/icon.png b/graphics/pokemon/buneary/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/elgyem/footprint.png b/graphics/pokemon/bunnelby/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/elgyem/footprint.png rename to graphics/pokemon/bunnelby/footprint.png diff --git a/graphics/pokemon/gen_6/bunnelby/icon.png b/graphics/pokemon/bunnelby/icon.png similarity index 100% rename from graphics/pokemon/gen_6/bunnelby/icon.png rename to graphics/pokemon/bunnelby/icon.png diff --git a/graphics/pokemon/gen_6/bunnelby/normal.pal b/graphics/pokemon/bunnelby/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/bunnelby/normal.pal rename to graphics/pokemon/bunnelby/normal.pal diff --git a/graphics/pokemon/gen_6/bunnelby/shiny.pal b/graphics/pokemon/bunnelby/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/bunnelby/shiny.pal rename to graphics/pokemon/bunnelby/shiny.pal diff --git a/graphics/pokemon/gen_4/burmy/anim_front.png b/graphics/pokemon/burmy/anim_front.png similarity index 100% rename from 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diff --git a/graphics/pokemon/gen_1/butterfree/gigantamax/shiny.pal b/graphics/pokemon/butterfree/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/butterfree/gigantamax/shiny.pal rename to graphics/pokemon/butterfree/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_1/butterfree/icon.png b/graphics/pokemon/butterfree/icon.png similarity index 100% rename from graphics/pokemon/gen_1/butterfree/icon.png rename to graphics/pokemon/butterfree/icon.png diff --git a/graphics/pokemon/gen_1/butterfree/normal.pal b/graphics/pokemon/butterfree/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/butterfree/normal.pal rename to graphics/pokemon/butterfree/normal.pal diff --git a/graphics/pokemon/gen_1/butterfree/shiny.pal b/graphics/pokemon/butterfree/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/butterfree/shiny.pal rename to graphics/pokemon/butterfree/shiny.pal diff --git a/graphics/pokemon/gen_7/buzzwole/back.png 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a/graphics/pokemon/gen_1/charizard/gigantamax/back.png b/graphics/pokemon/charizard/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/gigantamax/back.png rename to graphics/pokemon/charizard/gigantamax/back.png diff --git a/graphics/pokemon/gen_1/charizard/gigantamax/front.png b/graphics/pokemon/charizard/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/gigantamax/front.png rename to graphics/pokemon/charizard/gigantamax/front.png diff --git a/graphics/pokemon/gen_1/charizard/gigantamax/icon.png b/graphics/pokemon/charizard/gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/gigantamax/icon.png rename to graphics/pokemon/charizard/gigantamax/icon.png diff --git a/graphics/pokemon/gen_1/charizard/gigantamax/normal.pal b/graphics/pokemon/charizard/gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/charizard/gigantamax/normal.pal rename to graphics/pokemon/charizard/gigantamax/normal.pal diff --git a/graphics/pokemon/gen_1/charizard/gigantamax/shiny.pal b/graphics/pokemon/charizard/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/charizard/gigantamax/shiny.pal rename to graphics/pokemon/charizard/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_1/charizard/icon.png b/graphics/pokemon/charizard/icon.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/icon.png rename to graphics/pokemon/charizard/icon.png diff --git a/graphics/pokemon/gen_1/charizard/mega_x/back.png b/graphics/pokemon/charizard/mega_x/back.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/mega_x/back.png rename to graphics/pokemon/charizard/mega_x/back.png diff --git a/graphics/pokemon/gen_1/charizard/mega_x/front.png b/graphics/pokemon/charizard/mega_x/front.png similarity index 100% rename from graphics/pokemon/gen_1/charizard/mega_x/front.png rename to 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graphics/pokemon/charizard/mega_y/shiny.pal diff --git a/graphics/pokemon/gen_1/charizard/normal.pal b/graphics/pokemon/charizard/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/charizard/normal.pal rename to graphics/pokemon/charizard/normal.pal diff --git a/graphics/pokemon/gen_1/charizard/shiny.pal b/graphics/pokemon/charizard/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/charizard/shiny.pal rename to graphics/pokemon/charizard/shiny.pal diff --git a/graphics/pokemon/gen_7/charjabug/anim_front.png b/graphics/pokemon/charjabug/anim_front.png similarity index 100% rename from graphics/pokemon/gen_7/charjabug/anim_front.png rename to graphics/pokemon/charjabug/anim_front.png diff --git a/graphics/pokemon/gen_7/charjabug/back.png b/graphics/pokemon/charjabug/back.png similarity index 100% rename from graphics/pokemon/gen_7/charjabug/back.png rename to graphics/pokemon/charjabug/back.png diff --git a/graphics/pokemon/gen_1/onix/footprint.png b/graphics/pokemon/charjabug/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/onix/footprint.png rename to graphics/pokemon/charjabug/footprint.png diff --git a/graphics/pokemon/gen_7/charjabug/icon.png b/graphics/pokemon/charjabug/icon.png similarity index 100% rename from graphics/pokemon/gen_7/charjabug/icon.png rename to graphics/pokemon/charjabug/icon.png diff --git a/graphics/pokemon/gen_7/charjabug/normal.pal b/graphics/pokemon/charjabug/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/charjabug/normal.pal rename to graphics/pokemon/charjabug/normal.pal diff --git a/graphics/pokemon/gen_7/charjabug/shiny.pal b/graphics/pokemon/charjabug/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/charjabug/shiny.pal rename to graphics/pokemon/charjabug/shiny.pal diff --git a/graphics/pokemon/gen_1/charmander/anim_front.png b/graphics/pokemon/charmander/anim_front.png similarity index 100% rename from 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graphics/pokemon/charmander/normal.pal diff --git a/graphics/pokemon/gen_1/charmander/shiny.pal b/graphics/pokemon/charmander/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/charmander/shiny.pal rename to graphics/pokemon/charmander/shiny.pal diff --git a/graphics/pokemon/gen_1/charmeleon/anim_front.png b/graphics/pokemon/charmeleon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/anim_front.png rename to graphics/pokemon/charmeleon/anim_front.png diff --git a/graphics/pokemon/gen_1/charmeleon/back.png b/graphics/pokemon/charmeleon/back.png similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/back.png rename to graphics/pokemon/charmeleon/back.png diff --git a/graphics/pokemon/gen_1/charmeleon/footprint.png b/graphics/pokemon/charmeleon/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/footprint.png rename to graphics/pokemon/charmeleon/footprint.png diff --git a/graphics/pokemon/gen_1/charmeleon/icon.png b/graphics/pokemon/charmeleon/icon.png similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/icon.png rename to graphics/pokemon/charmeleon/icon.png diff --git a/graphics/pokemon/gen_1/charmeleon/normal.pal b/graphics/pokemon/charmeleon/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/normal.pal rename to graphics/pokemon/charmeleon/normal.pal diff --git a/graphics/pokemon/gen_1/charmeleon/shiny.pal b/graphics/pokemon/charmeleon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/charmeleon/shiny.pal rename to graphics/pokemon/charmeleon/shiny.pal diff --git a/graphics/pokemon/gen_4/chatot/anim_front.png b/graphics/pokemon/chatot/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/chatot/anim_front.png rename to graphics/pokemon/chatot/anim_front.png diff --git a/graphics/pokemon/gen_4/chatot/back.png b/graphics/pokemon/chatot/back.png similarity index 100% rename from graphics/pokemon/gen_4/chatot/back.png rename to graphics/pokemon/chatot/back.png diff --git a/graphics/pokemon/gen_4/chatot/footprint.png b/graphics/pokemon/chatot/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/chatot/footprint.png rename to graphics/pokemon/chatot/footprint.png diff --git a/graphics/pokemon/gen_4/chatot/icon.png b/graphics/pokemon/chatot/icon.png similarity index 100% rename from graphics/pokemon/gen_4/chatot/icon.png rename to graphics/pokemon/chatot/icon.png diff --git a/graphics/pokemon/gen_4/chatot/normal.pal b/graphics/pokemon/chatot/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/chatot/normal.pal rename to graphics/pokemon/chatot/normal.pal diff --git a/graphics/pokemon/gen_4/chatot/shiny.pal b/graphics/pokemon/chatot/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/chatot/shiny.pal rename to graphics/pokemon/chatot/shiny.pal diff --git a/graphics/pokemon/gen_4/cherrim/anim_front.png b/graphics/pokemon/cherrim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/anim_front.png rename to graphics/pokemon/cherrim/anim_front.png diff --git a/graphics/pokemon/gen_4/cherrim/back.png b/graphics/pokemon/cherrim/back.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/back.png rename to graphics/pokemon/cherrim/back.png diff --git a/graphics/pokemon/gen_4/porygon_z/footprint.png b/graphics/pokemon/cherrim/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/porygon_z/footprint.png rename to graphics/pokemon/cherrim/footprint.png diff --git a/graphics/pokemon/gen_4/cherrim/icon.png b/graphics/pokemon/cherrim/icon.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/icon.png rename to graphics/pokemon/cherrim/icon.png diff --git a/graphics/pokemon/gen_4/cherrim/normal.pal b/graphics/pokemon/cherrim/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/cherrim/normal.pal rename to graphics/pokemon/cherrim/normal.pal diff --git a/graphics/pokemon/gen_4/cherrim/shiny.pal b/graphics/pokemon/cherrim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/cherrim/shiny.pal rename to graphics/pokemon/cherrim/shiny.pal diff --git a/graphics/pokemon/gen_4/cherrim/sunshine/anim_front.png b/graphics/pokemon/cherrim/sunshine/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/sunshine/anim_front.png rename to graphics/pokemon/cherrim/sunshine/anim_front.png diff --git a/graphics/pokemon/gen_4/cherrim/sunshine/back.png b/graphics/pokemon/cherrim/sunshine/back.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/sunshine/back.png rename to graphics/pokemon/cherrim/sunshine/back.png diff --git a/graphics/pokemon/gen_4/cherrim/sunshine/icon.png b/graphics/pokemon/cherrim/sunshine/icon.png similarity index 100% rename from graphics/pokemon/gen_4/cherrim/sunshine/icon.png rename to graphics/pokemon/cherrim/sunshine/icon.png diff --git a/graphics/pokemon/gen_4/cherrim/sunshine/normal.pal b/graphics/pokemon/cherrim/sunshine/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/cherrim/sunshine/normal.pal rename to graphics/pokemon/cherrim/sunshine/normal.pal diff --git a/graphics/pokemon/gen_4/cherrim/sunshine/shiny.pal b/graphics/pokemon/cherrim/sunshine/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/cherrim/sunshine/shiny.pal rename to graphics/pokemon/cherrim/sunshine/shiny.pal diff --git a/graphics/pokemon/gen_4/cherubi/anim_front.png b/graphics/pokemon/cherubi/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/cherubi/anim_front.png rename to graphics/pokemon/cherubi/anim_front.png diff --git a/graphics/pokemon/gen_4/cherubi/back.png b/graphics/pokemon/cherubi/back.png similarity index 100% rename from graphics/pokemon/gen_4/cherubi/back.png rename to graphics/pokemon/cherubi/back.png diff --git a/graphics/pokemon/gen_5/crustle/footprint.png b/graphics/pokemon/cherubi/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/crustle/footprint.png rename to graphics/pokemon/cherubi/footprint.png diff --git a/graphics/pokemon/gen_4/cherubi/icon.png b/graphics/pokemon/cherubi/icon.png similarity index 100% rename from graphics/pokemon/gen_4/cherubi/icon.png rename to graphics/pokemon/cherubi/icon.png diff --git a/graphics/pokemon/gen_4/cherubi/normal.pal b/graphics/pokemon/cherubi/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/cherubi/normal.pal rename to graphics/pokemon/cherubi/normal.pal diff --git a/graphics/pokemon/gen_4/cherubi/shiny.pal b/graphics/pokemon/cherubi/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/cherubi/shiny.pal rename to graphics/pokemon/cherubi/shiny.pal diff --git a/graphics/pokemon/gen_6/chesnaught/anim_front.png b/graphics/pokemon/chesnaught/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/anim_front.png rename to graphics/pokemon/chesnaught/anim_front.png diff --git a/graphics/pokemon/gen_6/chesnaught/back.png b/graphics/pokemon/chesnaught/back.png similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/back.png rename to graphics/pokemon/chesnaught/back.png diff --git a/graphics/pokemon/gen_6/chesnaught/footprint.png b/graphics/pokemon/chesnaught/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/footprint.png rename to graphics/pokemon/chesnaught/footprint.png diff --git a/graphics/pokemon/gen_6/chesnaught/icon.png b/graphics/pokemon/chesnaught/icon.png similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/icon.png rename to graphics/pokemon/chesnaught/icon.png diff --git a/graphics/pokemon/gen_6/chesnaught/normal.pal b/graphics/pokemon/chesnaught/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/normal.pal rename to graphics/pokemon/chesnaught/normal.pal diff --git a/graphics/pokemon/gen_6/chesnaught/shiny.pal b/graphics/pokemon/chesnaught/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/chesnaught/shiny.pal rename to graphics/pokemon/chesnaught/shiny.pal diff --git a/graphics/pokemon/gen_6/chespin/anim_front.png b/graphics/pokemon/chespin/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/chespin/anim_front.png rename to graphics/pokemon/chespin/anim_front.png diff --git a/graphics/pokemon/gen_6/chespin/back.png b/graphics/pokemon/chespin/back.png similarity index 100% rename from graphics/pokemon/gen_6/chespin/back.png rename to graphics/pokemon/chespin/back.png diff --git a/graphics/pokemon/gen_6/chespin/footprint.png b/graphics/pokemon/chespin/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/chespin/footprint.png rename to graphics/pokemon/chespin/footprint.png diff --git a/graphics/pokemon/gen_6/chespin/icon.png b/graphics/pokemon/chespin/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_1/clefairy/footprint.png b/graphics/pokemon/chewtle/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/clefairy/footprint.png rename to graphics/pokemon/chewtle/footprint.png diff --git a/graphics/pokemon/gen_8/chewtle/icon.png b/graphics/pokemon/chewtle/icon.png similarity index 100% rename from graphics/pokemon/gen_8/chewtle/icon.png rename to graphics/pokemon/chewtle/icon.png diff --git a/graphics/pokemon/gen_8/chewtle/normal.pal b/graphics/pokemon/chewtle/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/chewtle/normal.pal rename to graphics/pokemon/chewtle/normal.pal diff --git a/graphics/pokemon/gen_8/chewtle/shiny.pal b/graphics/pokemon/chewtle/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/chewtle/shiny.pal rename to graphics/pokemon/chewtle/shiny.pal diff --git a/graphics/pokemon/gen_9/chi_yu/back.png b/graphics/pokemon/chi_yu/back.png similarity index 100% rename from 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b/graphics/pokemon/chien_pao/back.png similarity index 100% rename from graphics/pokemon/gen_9/chien_pao/back.png rename to graphics/pokemon/chien_pao/back.png diff --git a/graphics/pokemon/gen_9/chien_pao/front.png b/graphics/pokemon/chien_pao/front.png similarity index 100% rename from graphics/pokemon/gen_9/chien_pao/front.png rename to graphics/pokemon/chien_pao/front.png diff --git a/graphics/pokemon/gen_9/chien_pao/icon.png b/graphics/pokemon/chien_pao/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/chien_pao/icon.png rename to graphics/pokemon/chien_pao/icon.png diff --git a/graphics/pokemon/gen_9/chien_pao/normal.pal b/graphics/pokemon/chien_pao/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/chien_pao/normal.pal rename to graphics/pokemon/chien_pao/normal.pal diff --git a/graphics/pokemon/gen_9/chien_pao/shiny.pal b/graphics/pokemon/chien_pao/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/chien_pao/shiny.pal rename to graphics/pokemon/chien_pao/shiny.pal diff --git a/graphics/pokemon/gen_2/chikorita/anim_front.png b/graphics/pokemon/chikorita/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/chikorita/anim_front.png rename to graphics/pokemon/chikorita/anim_front.png diff --git a/graphics/pokemon/gen_2/chikorita/back.png b/graphics/pokemon/chikorita/back.png similarity index 100% rename from graphics/pokemon/gen_2/chikorita/back.png rename to graphics/pokemon/chikorita/back.png diff --git a/graphics/pokemon/gen_2/chikorita/footprint.png b/graphics/pokemon/chikorita/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/chikorita/footprint.png rename to graphics/pokemon/chikorita/footprint.png diff --git a/graphics/pokemon/gen_2/chikorita/icon.png b/graphics/pokemon/chikorita/icon.png similarity index 100% rename from graphics/pokemon/gen_2/chikorita/icon.png rename to graphics/pokemon/chikorita/icon.png diff --git a/graphics/pokemon/gen_2/chikorita/normal.pal b/graphics/pokemon/chikorita/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/chikorita/normal.pal rename to graphics/pokemon/chikorita/normal.pal diff --git a/graphics/pokemon/gen_2/chikorita/shiny.pal b/graphics/pokemon/chikorita/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/chikorita/shiny.pal rename to graphics/pokemon/chikorita/shiny.pal diff --git a/graphics/pokemon/gen_4/chimchar/anim_front.png b/graphics/pokemon/chimchar/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/chimchar/anim_front.png rename to graphics/pokemon/chimchar/anim_front.png diff --git a/graphics/pokemon/gen_4/chimchar/back.png b/graphics/pokemon/chimchar/back.png similarity index 100% rename from graphics/pokemon/gen_4/chimchar/back.png rename to graphics/pokemon/chimchar/back.png diff --git a/graphics/pokemon/gen_4/chimchar/footprint.png b/graphics/pokemon/chimchar/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/chimchar/footprint.png rename to graphics/pokemon/chimchar/footprint.png diff --git a/graphics/pokemon/gen_4/chimchar/icon.png b/graphics/pokemon/chimchar/icon.png similarity index 100% rename from graphics/pokemon/gen_4/chimchar/icon.png rename to graphics/pokemon/chimchar/icon.png diff --git a/graphics/pokemon/gen_4/chimchar/normal.pal b/graphics/pokemon/chimchar/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/chimchar/normal.pal rename to graphics/pokemon/chimchar/normal.pal diff --git a/graphics/pokemon/gen_4/chimchar/shiny.pal b/graphics/pokemon/chimchar/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/chimchar/shiny.pal rename to graphics/pokemon/chimchar/shiny.pal diff --git a/graphics/pokemon/gen_3/chimecho/anim_front.png b/graphics/pokemon/chimecho/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/chimecho/anim_front.png rename to graphics/pokemon/chimecho/anim_front.png diff --git a/graphics/pokemon/gen_3/chimecho/back.png b/graphics/pokemon/chimecho/back.png similarity index 100% rename from graphics/pokemon/gen_3/chimecho/back.png rename to graphics/pokemon/chimecho/back.png diff --git a/graphics/pokemon/gen_1/seadra/footprint.png b/graphics/pokemon/chimecho/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/seadra/footprint.png rename to graphics/pokemon/chimecho/footprint.png diff --git a/graphics/pokemon/gen_3/chimecho/icon.png b/graphics/pokemon/chimecho/icon.png similarity index 100% rename from graphics/pokemon/gen_3/chimecho/icon.png rename to graphics/pokemon/chimecho/icon.png diff --git a/graphics/pokemon/gen_3/chimecho/normal.pal b/graphics/pokemon/chimecho/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/chimecho/normal.pal rename to graphics/pokemon/chimecho/normal.pal diff --git a/graphics/pokemon/gen_3/chimecho/shiny.pal b/graphics/pokemon/chimecho/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/chimecho/shiny.pal rename to graphics/pokemon/chimecho/shiny.pal diff --git a/graphics/pokemon/gen_2/chinchou/anim_front.png b/graphics/pokemon/chinchou/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/chinchou/anim_front.png rename to graphics/pokemon/chinchou/anim_front.png diff --git a/graphics/pokemon/gen_2/chinchou/back.png b/graphics/pokemon/chinchou/back.png similarity index 100% rename from graphics/pokemon/gen_2/chinchou/back.png rename to graphics/pokemon/chinchou/back.png diff --git a/graphics/pokemon/gen_1/seaking/footprint.png b/graphics/pokemon/chinchou/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/seaking/footprint.png rename to graphics/pokemon/chinchou/footprint.png diff --git a/graphics/pokemon/gen_2/chinchou/icon.png b/graphics/pokemon/chinchou/icon.png similarity index 100% rename from graphics/pokemon/gen_2/chinchou/icon.png rename to graphics/pokemon/chinchou/icon.png diff --git a/graphics/pokemon/gen_2/chinchou/normal.pal b/graphics/pokemon/chinchou/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/chinchou/normal.pal rename to graphics/pokemon/chinchou/normal.pal diff --git a/graphics/pokemon/gen_2/chinchou/shiny.pal b/graphics/pokemon/chinchou/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/chinchou/shiny.pal rename to graphics/pokemon/chinchou/shiny.pal diff --git a/graphics/pokemon/gen_4/chingling/anim_front.png b/graphics/pokemon/chingling/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/chingling/anim_front.png rename to graphics/pokemon/chingling/anim_front.png diff --git a/graphics/pokemon/gen_4/chingling/back.png b/graphics/pokemon/chingling/back.png similarity index 100% rename from graphics/pokemon/gen_4/chingling/back.png rename to graphics/pokemon/chingling/back.png diff --git a/graphics/pokemon/gen_4/chingling/footprint.png b/graphics/pokemon/chingling/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/chingling/footprint.png rename to graphics/pokemon/chingling/footprint.png diff --git a/graphics/pokemon/gen_4/chingling/icon.png b/graphics/pokemon/chingling/icon.png similarity index 100% rename from graphics/pokemon/gen_4/chingling/icon.png rename to graphics/pokemon/chingling/icon.png diff --git a/graphics/pokemon/gen_4/chingling/normal.pal b/graphics/pokemon/chingling/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/chingling/normal.pal rename to graphics/pokemon/chingling/normal.pal diff --git a/graphics/pokemon/gen_4/chingling/shiny.pal b/graphics/pokemon/chingling/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/chingling/shiny.pal rename to graphics/pokemon/chingling/shiny.pal diff --git a/graphics/pokemon/gen_5/cinccino/anim_front.png b/graphics/pokemon/cinccino/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/cinccino/anim_front.png rename to graphics/pokemon/cinccino/anim_front.png diff --git a/graphics/pokemon/gen_5/cinccino/back.png b/graphics/pokemon/cinccino/back.png similarity index 100% rename from graphics/pokemon/gen_5/cinccino/back.png rename to graphics/pokemon/cinccino/back.png diff --git a/graphics/pokemon/gen_5/cinccino/footprint.png b/graphics/pokemon/cinccino/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/cinccino/footprint.png rename to graphics/pokemon/cinccino/footprint.png diff --git a/graphics/pokemon/gen_5/cinccino/icon.png b/graphics/pokemon/cinccino/icon.png similarity index 100% rename from graphics/pokemon/gen_5/cinccino/icon.png rename to graphics/pokemon/cinccino/icon.png diff --git a/graphics/pokemon/gen_5/cinccino/normal.pal b/graphics/pokemon/cinccino/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/cinccino/normal.pal rename to graphics/pokemon/cinccino/normal.pal diff --git a/graphics/pokemon/gen_5/cinccino/shiny.pal b/graphics/pokemon/cinccino/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/cinccino/shiny.pal rename to graphics/pokemon/cinccino/shiny.pal diff --git a/graphics/pokemon/gen_8/cinderace/back.png b/graphics/pokemon/cinderace/back.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/back.png rename to graphics/pokemon/cinderace/back.png diff --git a/graphics/pokemon/gen_8/cinderace/footprint.png b/graphics/pokemon/cinderace/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/footprint.png rename to graphics/pokemon/cinderace/footprint.png diff --git a/graphics/pokemon/gen_8/cinderace/front.png b/graphics/pokemon/cinderace/front.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/front.png rename to graphics/pokemon/cinderace/front.png diff --git a/graphics/pokemon/gen_8/cinderace/gigantamax/back.png b/graphics/pokemon/cinderace/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/gigantamax/back.png rename to graphics/pokemon/cinderace/gigantamax/back.png diff --git a/graphics/pokemon/gen_8/cinderace/gigantamax/front.png b/graphics/pokemon/cinderace/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/gigantamax/front.png rename to graphics/pokemon/cinderace/gigantamax/front.png diff --git a/graphics/pokemon/gen_8/cinderace/gigantamax/icon.png b/graphics/pokemon/cinderace/gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/gigantamax/icon.png rename to graphics/pokemon/cinderace/gigantamax/icon.png diff --git a/graphics/pokemon/gen_8/cinderace/gigantamax/normal.pal b/graphics/pokemon/cinderace/gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/cinderace/gigantamax/normal.pal rename to graphics/pokemon/cinderace/gigantamax/normal.pal diff --git a/graphics/pokemon/gen_8/cinderace/gigantamax/shiny.pal b/graphics/pokemon/cinderace/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/cinderace/gigantamax/shiny.pal rename to graphics/pokemon/cinderace/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_8/cinderace/icon.png b/graphics/pokemon/cinderace/icon.png similarity index 100% rename from graphics/pokemon/gen_8/cinderace/icon.png rename to graphics/pokemon/cinderace/icon.png diff --git a/graphics/pokemon/gen_8/cinderace/normal.pal b/graphics/pokemon/cinderace/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/cinderace/normal.pal rename to graphics/pokemon/cinderace/normal.pal diff --git a/graphics/pokemon/gen_8/cinderace/shiny.pal b/graphics/pokemon/cinderace/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/cinderace/shiny.pal rename to graphics/pokemon/cinderace/shiny.pal diff --git a/graphics/pokemon/gen_3/clamperl/anim_front.png b/graphics/pokemon/clamperl/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/clamperl/anim_front.png rename to graphics/pokemon/clamperl/anim_front.png diff --git a/graphics/pokemon/gen_3/clamperl/back.png b/graphics/pokemon/clamperl/back.png similarity index 100% rename from graphics/pokemon/gen_3/clamperl/back.png rename to graphics/pokemon/clamperl/back.png diff --git a/graphics/pokemon/gen_1/seel/footprint.png b/graphics/pokemon/clamperl/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/seel/footprint.png rename to graphics/pokemon/clamperl/footprint.png diff --git a/graphics/pokemon/gen_3/clamperl/icon.png b/graphics/pokemon/clamperl/icon.png similarity index 100% rename from graphics/pokemon/gen_3/clamperl/icon.png rename to graphics/pokemon/clamperl/icon.png diff --git a/graphics/pokemon/gen_3/clamperl/normal.pal b/graphics/pokemon/clamperl/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/clamperl/normal.pal rename to graphics/pokemon/clamperl/normal.pal diff --git a/graphics/pokemon/gen_3/clamperl/shiny.pal b/graphics/pokemon/clamperl/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/clamperl/shiny.pal rename to graphics/pokemon/clamperl/shiny.pal diff --git a/graphics/pokemon/gen_6/clauncher/anim_front.png b/graphics/pokemon/clauncher/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/clauncher/anim_front.png rename to graphics/pokemon/clauncher/anim_front.png diff --git a/graphics/pokemon/gen_6/clauncher/back.png b/graphics/pokemon/clauncher/back.png similarity index 100% rename from graphics/pokemon/gen_6/clauncher/back.png rename to graphics/pokemon/clauncher/back.png diff --git a/graphics/pokemon/gen_2/spinarak/footprint.png b/graphics/pokemon/clauncher/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/spinarak/footprint.png rename to graphics/pokemon/clauncher/footprint.png diff --git a/graphics/pokemon/gen_6/clauncher/icon.png b/graphics/pokemon/clauncher/icon.png similarity index 100% rename from graphics/pokemon/gen_6/clauncher/icon.png rename to graphics/pokemon/clauncher/icon.png diff --git a/graphics/pokemon/gen_6/clauncher/normal.pal b/graphics/pokemon/clauncher/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/clauncher/normal.pal rename to graphics/pokemon/clauncher/normal.pal diff --git a/graphics/pokemon/gen_6/clauncher/shiny.pal b/graphics/pokemon/clauncher/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/clauncher/shiny.pal rename to graphics/pokemon/clauncher/shiny.pal diff --git a/graphics/pokemon/gen_6/clawitzer/anim_front.png b/graphics/pokemon/clawitzer/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/clawitzer/anim_front.png rename to graphics/pokemon/clawitzer/anim_front.png diff --git a/graphics/pokemon/gen_6/clawitzer/back.png b/graphics/pokemon/clawitzer/back.png similarity index 100% rename from graphics/pokemon/gen_6/clawitzer/back.png rename to graphics/pokemon/clawitzer/back.png diff --git a/graphics/pokemon/gen_1/shellder/footprint.png b/graphics/pokemon/clawitzer/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/shellder/footprint.png rename to graphics/pokemon/clawitzer/footprint.png diff --git a/graphics/pokemon/gen_6/clawitzer/icon.png b/graphics/pokemon/clawitzer/icon.png similarity index 100% rename from graphics/pokemon/gen_6/clawitzer/icon.png rename to graphics/pokemon/clawitzer/icon.png diff --git a/graphics/pokemon/gen_6/clawitzer/normal.pal b/graphics/pokemon/clawitzer/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/clawitzer/normal.pal rename to graphics/pokemon/clawitzer/normal.pal diff --git a/graphics/pokemon/gen_6/clawitzer/shiny.pal b/graphics/pokemon/clawitzer/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/clawitzer/shiny.pal rename to graphics/pokemon/clawitzer/shiny.pal diff --git a/graphics/pokemon/gen_3/claydol/anim_front.png b/graphics/pokemon/claydol/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/claydol/anim_front.png rename to graphics/pokemon/claydol/anim_front.png diff --git a/graphics/pokemon/gen_3/claydol/back.png b/graphics/pokemon/claydol/back.png similarity index 100% rename from graphics/pokemon/gen_3/claydol/back.png rename to graphics/pokemon/claydol/back.png diff --git a/graphics/pokemon/gen_3/claydol/footprint.png b/graphics/pokemon/claydol/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/claydol/footprint.png rename to graphics/pokemon/claydol/footprint.png diff --git a/graphics/pokemon/gen_3/claydol/icon.png b/graphics/pokemon/claydol/icon.png similarity index 100% rename from graphics/pokemon/gen_3/claydol/icon.png rename to graphics/pokemon/claydol/icon.png diff --git a/graphics/pokemon/gen_3/claydol/normal.pal b/graphics/pokemon/claydol/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/claydol/normal.pal rename to graphics/pokemon/claydol/normal.pal diff --git a/graphics/pokemon/gen_3/claydol/shiny.pal b/graphics/pokemon/claydol/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/claydol/shiny.pal rename to graphics/pokemon/claydol/shiny.pal diff --git a/graphics/pokemon/gen_1/clefable/anim_front.png b/graphics/pokemon/clefable/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/clefable/anim_front.png rename to graphics/pokemon/clefable/anim_front.png diff --git a/graphics/pokemon/gen_1/clefable/back.png b/graphics/pokemon/clefable/back.png similarity index 100% rename from graphics/pokemon/gen_1/clefable/back.png rename to graphics/pokemon/clefable/back.png diff --git a/graphics/pokemon/gen_1/clefable/footprint.png b/graphics/pokemon/clefable/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/clefable/footprint.png rename to graphics/pokemon/clefable/footprint.png diff --git a/graphics/pokemon/gen_1/clefable/icon.png b/graphics/pokemon/clefable/icon.png similarity index 100% rename from graphics/pokemon/gen_1/clefable/icon.png rename to graphics/pokemon/clefable/icon.png diff --git a/graphics/pokemon/gen_1/clefable/normal.pal b/graphics/pokemon/clefable/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/clefable/normal.pal rename to graphics/pokemon/clefable/normal.pal diff --git a/graphics/pokemon/gen_1/clefable/shiny.pal b/graphics/pokemon/clefable/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/clefable/shiny.pal rename to graphics/pokemon/clefable/shiny.pal diff --git a/graphics/pokemon/gen_1/clefairy/anim_front.png b/graphics/pokemon/clefairy/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/clefairy/anim_front.png rename to graphics/pokemon/clefairy/anim_front.png diff --git a/graphics/pokemon/gen_1/clefairy/back.png b/graphics/pokemon/clefairy/back.png similarity index 100% rename from graphics/pokemon/gen_1/clefairy/back.png rename to graphics/pokemon/clefairy/back.png diff --git a/graphics/pokemon/gen_8/chewtle/footprint.png b/graphics/pokemon/clefairy/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/chewtle/footprint.png rename to graphics/pokemon/clefairy/footprint.png diff --git a/graphics/pokemon/gen_1/clefairy/icon.png b/graphics/pokemon/clefairy/icon.png similarity index 100% rename from graphics/pokemon/gen_1/clefairy/icon.png rename to graphics/pokemon/clefairy/icon.png diff --git a/graphics/pokemon/gen_1/clefairy/normal.pal b/graphics/pokemon/clefairy/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/clefairy/normal.pal rename to graphics/pokemon/clefairy/normal.pal diff --git a/graphics/pokemon/gen_1/clefairy/shiny.pal b/graphics/pokemon/clefairy/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/clefairy/shiny.pal rename to graphics/pokemon/clefairy/shiny.pal diff --git a/graphics/pokemon/gen_2/cleffa/anim_front.png b/graphics/pokemon/cleffa/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/cleffa/anim_front.png rename to graphics/pokemon/cleffa/anim_front.png diff --git a/graphics/pokemon/gen_2/cleffa/back.png b/graphics/pokemon/cleffa/back.png similarity index 100% rename from graphics/pokemon/gen_2/cleffa/back.png rename to graphics/pokemon/cleffa/back.png diff --git a/graphics/pokemon/gen_2/cleffa/footprint.png b/graphics/pokemon/cleffa/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/cleffa/footprint.png rename to graphics/pokemon/cleffa/footprint.png diff --git a/graphics/pokemon/gen_2/cleffa/icon.png b/graphics/pokemon/cleffa/icon.png similarity index 100% rename from graphics/pokemon/gen_2/cleffa/icon.png rename to graphics/pokemon/cleffa/icon.png diff --git a/graphics/pokemon/gen_2/cleffa/normal.pal b/graphics/pokemon/cleffa/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/cleffa/normal.pal rename to graphics/pokemon/cleffa/normal.pal diff --git a/graphics/pokemon/gen_2/cleffa/shiny.pal b/graphics/pokemon/cleffa/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/cleffa/shiny.pal rename to graphics/pokemon/cleffa/shiny.pal diff --git a/graphics/pokemon/gen_8/clobbopus/back.png b/graphics/pokemon/clobbopus/back.png similarity index 100% rename from graphics/pokemon/gen_8/clobbopus/back.png rename to graphics/pokemon/clobbopus/back.png diff --git a/graphics/pokemon/gen_1/poliwag/footprint.png b/graphics/pokemon/clobbopus/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/poliwag/footprint.png rename to graphics/pokemon/clobbopus/footprint.png diff --git a/graphics/pokemon/gen_8/clobbopus/front.png b/graphics/pokemon/clobbopus/front.png similarity index 100% rename from graphics/pokemon/gen_8/clobbopus/front.png rename to graphics/pokemon/clobbopus/front.png diff --git a/graphics/pokemon/gen_8/clobbopus/icon.png b/graphics/pokemon/clobbopus/icon.png similarity index 100% rename from graphics/pokemon/gen_8/clobbopus/icon.png rename to 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a/graphics/pokemon/gen_9/clodsire/icon.png b/graphics/pokemon/clodsire/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/clodsire/icon.png rename to graphics/pokemon/clodsire/icon.png diff --git a/graphics/pokemon/gen_9/clodsire/normal.pal b/graphics/pokemon/clodsire/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/clodsire/normal.pal rename to graphics/pokemon/clodsire/normal.pal diff --git a/graphics/pokemon/gen_9/clodsire/shiny.pal b/graphics/pokemon/clodsire/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/clodsire/shiny.pal rename to graphics/pokemon/clodsire/shiny.pal diff --git a/graphics/pokemon/gen_1/cloyster/anim_front.png b/graphics/pokemon/cloyster/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/cloyster/anim_front.png rename to graphics/pokemon/cloyster/anim_front.png diff --git 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b/graphics/pokemon/corsola/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/corsola/normal.pal rename to graphics/pokemon/corsola/normal.pal diff --git a/graphics/pokemon/gen_2/corsola/shiny.pal b/graphics/pokemon/corsola/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/corsola/shiny.pal rename to graphics/pokemon/corsola/shiny.pal diff --git a/graphics/pokemon/gen_8/corviknight/anim_front.png b/graphics/pokemon/corviknight/anim_front.png similarity index 100% rename from graphics/pokemon/gen_8/corviknight/anim_front.png rename to graphics/pokemon/corviknight/anim_front.png diff --git a/graphics/pokemon/gen_8/corviknight/back.png b/graphics/pokemon/corviknight/back.png similarity index 100% rename from graphics/pokemon/gen_8/corviknight/back.png rename to graphics/pokemon/corviknight/back.png diff --git a/graphics/pokemon/gen_1/pidgeot/footprint.png b/graphics/pokemon/corviknight/footprint.png similarity index 100% rename from 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--git a/graphics/pokemon/gen_7/crabrawler/shiny.pal b/graphics/pokemon/crabrawler/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/crabrawler/shiny.pal rename to graphics/pokemon/crabrawler/shiny.pal diff --git a/graphics/pokemon/gen_3/cradily/anim_front.png b/graphics/pokemon/cradily/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/cradily/anim_front.png rename to graphics/pokemon/cradily/anim_front.png diff --git a/graphics/pokemon/gen_3/cradily/back.png b/graphics/pokemon/cradily/back.png similarity index 100% rename from graphics/pokemon/gen_3/cradily/back.png rename to graphics/pokemon/cradily/back.png diff --git a/graphics/pokemon/gen_3/cradily/footprint.png b/graphics/pokemon/cradily/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/cradily/footprint.png rename to graphics/pokemon/cradily/footprint.png diff --git a/graphics/pokemon/gen_3/cradily/icon.png b/graphics/pokemon/cradily/icon.png similarity index 100% rename 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a/graphics/pokemon/gen_8/cramorant/front.png b/graphics/pokemon/cramorant/front.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/front.png rename to graphics/pokemon/cramorant/front.png diff --git a/graphics/pokemon/gen_8/cramorant/gorging/back.png b/graphics/pokemon/cramorant/gorging/back.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gorging/back.png rename to graphics/pokemon/cramorant/gorging/back.png diff --git a/graphics/pokemon/gen_8/cramorant/gorging/front.png b/graphics/pokemon/cramorant/gorging/front.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gorging/front.png rename to graphics/pokemon/cramorant/gorging/front.png diff --git a/graphics/pokemon/gen_8/cramorant/gorging/icon.png b/graphics/pokemon/cramorant/gorging/icon.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gorging/icon.png rename to graphics/pokemon/cramorant/gorging/icon.png diff --git a/graphics/pokemon/gen_8/cramorant/gorging/normal.pal b/graphics/pokemon/cramorant/gorging/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gorging/normal.pal rename to graphics/pokemon/cramorant/gorging/normal.pal diff --git a/graphics/pokemon/gen_8/cramorant/gorging/shiny.pal b/graphics/pokemon/cramorant/gorging/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gorging/shiny.pal rename to graphics/pokemon/cramorant/gorging/shiny.pal diff --git a/graphics/pokemon/gen_8/cramorant/gulping/back.png b/graphics/pokemon/cramorant/gulping/back.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gulping/back.png rename to graphics/pokemon/cramorant/gulping/back.png diff --git a/graphics/pokemon/gen_8/cramorant/gulping/front.png b/graphics/pokemon/cramorant/gulping/front.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/gulping/front.png rename to graphics/pokemon/cramorant/gulping/front.png diff 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a/graphics/pokemon/gen_8/cramorant/normal.pal b/graphics/pokemon/cramorant/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/cramorant/normal.pal rename to graphics/pokemon/cramorant/normal.pal diff --git a/graphics/pokemon/gen_8/cramorant/shiny.pal b/graphics/pokemon/cramorant/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/cramorant/shiny.pal rename to graphics/pokemon/cramorant/shiny.pal diff --git a/graphics/pokemon/gen_4/cranidos/anim_front.png b/graphics/pokemon/cranidos/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/cranidos/anim_front.png rename to graphics/pokemon/cranidos/anim_front.png diff --git a/graphics/pokemon/gen_4/cranidos/back.png b/graphics/pokemon/cranidos/back.png similarity index 100% rename from graphics/pokemon/gen_4/cranidos/back.png rename to graphics/pokemon/cranidos/back.png diff --git a/graphics/pokemon/gen_4/cranidos/footprint.png b/graphics/pokemon/cranidos/footprint.png similarity index 100% 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--git a/graphics/pokemon/gen_3/crawdaunt/back.png b/graphics/pokemon/crawdaunt/back.png similarity index 100% rename from graphics/pokemon/gen_3/crawdaunt/back.png rename to graphics/pokemon/crawdaunt/back.png diff --git a/graphics/pokemon/gen_3/crawdaunt/footprint.png b/graphics/pokemon/crawdaunt/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/crawdaunt/footprint.png rename to graphics/pokemon/crawdaunt/footprint.png diff --git a/graphics/pokemon/gen_3/crawdaunt/icon.png b/graphics/pokemon/crawdaunt/icon.png similarity index 100% rename from graphics/pokemon/gen_3/crawdaunt/icon.png rename to graphics/pokemon/crawdaunt/icon.png diff --git a/graphics/pokemon/gen_3/crawdaunt/normal.pal b/graphics/pokemon/crawdaunt/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/crawdaunt/normal.pal rename to graphics/pokemon/crawdaunt/normal.pal diff --git a/graphics/pokemon/gen_3/crawdaunt/shiny.pal b/graphics/pokemon/crawdaunt/shiny.pal similarity index 100% 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a/graphics/pokemon/gen_5/crustle/normal.pal b/graphics/pokemon/crustle/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/crustle/normal.pal rename to graphics/pokemon/crustle/normal.pal diff --git a/graphics/pokemon/gen_5/crustle/shiny.pal b/graphics/pokemon/crustle/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/crustle/shiny.pal rename to graphics/pokemon/crustle/shiny.pal diff --git a/graphics/pokemon/gen_5/cryogonal/anim_front.png b/graphics/pokemon/cryogonal/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/cryogonal/anim_front.png rename to graphics/pokemon/cryogonal/anim_front.png diff --git a/graphics/pokemon/gen_5/cryogonal/back.png b/graphics/pokemon/cryogonal/back.png similarity index 100% rename from graphics/pokemon/gen_5/cryogonal/back.png rename to graphics/pokemon/cryogonal/back.png diff --git a/graphics/pokemon/gen_2/crobat/footprint.png b/graphics/pokemon/cryogonal/footprint.png similarity index 100% rename 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a/graphics/pokemon/gen_4/darkrai/shiny.pal b/graphics/pokemon/darkrai/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/darkrai/shiny.pal rename to graphics/pokemon/darkrai/shiny.pal diff --git a/graphics/pokemon/gen_5/darmanitan/anim_front.png b/graphics/pokemon/darmanitan/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/darmanitan/anim_front.png rename to graphics/pokemon/darmanitan/anim_front.png diff --git a/graphics/pokemon/gen_5/darmanitan/back.png b/graphics/pokemon/darmanitan/back.png similarity index 100% rename from graphics/pokemon/gen_5/darmanitan/back.png rename to graphics/pokemon/darmanitan/back.png diff --git a/graphics/pokemon/gen_5/darmanitan/footprint.png b/graphics/pokemon/darmanitan/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/darmanitan/footprint.png rename to graphics/pokemon/darmanitan/footprint.png diff --git a/graphics/pokemon/gen_5/darmanitan/galarian/back.png 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a/graphics/pokemon/gen_3/feebas/footprint.png b/graphics/pokemon/escavalier/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/feebas/footprint.png rename to graphics/pokemon/escavalier/footprint.png diff --git a/graphics/pokemon/gen_5/escavalier/icon.png b/graphics/pokemon/escavalier/icon.png similarity index 100% rename from graphics/pokemon/gen_5/escavalier/icon.png rename to graphics/pokemon/escavalier/icon.png diff --git a/graphics/pokemon/gen_5/escavalier/normal.pal b/graphics/pokemon/escavalier/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/escavalier/normal.pal rename to graphics/pokemon/escavalier/normal.pal diff --git a/graphics/pokemon/gen_5/escavalier/shiny.pal b/graphics/pokemon/escavalier/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/escavalier/shiny.pal rename to graphics/pokemon/escavalier/shiny.pal diff --git a/graphics/pokemon/gen_9/espathra/back.png b/graphics/pokemon/espathra/back.png similarity index 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--git a/graphics/pokemon/gen_2/espeon/anim_front.png b/graphics/pokemon/espeon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/espeon/anim_front.png rename to graphics/pokemon/espeon/anim_front.png diff --git a/graphics/pokemon/gen_2/espeon/back.png b/graphics/pokemon/espeon/back.png similarity index 100% rename from graphics/pokemon/gen_2/espeon/back.png rename to graphics/pokemon/espeon/back.png diff --git a/graphics/pokemon/gen_2/espeon/footprint.png b/graphics/pokemon/espeon/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/espeon/footprint.png rename to graphics/pokemon/espeon/footprint.png diff --git a/graphics/pokemon/gen_2/espeon/icon.png b/graphics/pokemon/espeon/icon.png similarity index 100% rename from graphics/pokemon/gen_2/espeon/icon.png rename to graphics/pokemon/espeon/icon.png diff --git a/graphics/pokemon/gen_2/espeon/normal.pal b/graphics/pokemon/espeon/normal.pal similarity index 100% rename from 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graphics/pokemon/eternatus/normal.pal diff --git a/graphics/pokemon/gen_8/eternatus/shiny.pal b/graphics/pokemon/eternatus/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/eternatus/shiny.pal rename to graphics/pokemon/eternatus/shiny.pal diff --git a/graphics/pokemon/gen_5/excadrill/anim_front.png b/graphics/pokemon/excadrill/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/excadrill/anim_front.png rename to graphics/pokemon/excadrill/anim_front.png diff --git a/graphics/pokemon/gen_5/excadrill/back.png b/graphics/pokemon/excadrill/back.png similarity index 100% rename from graphics/pokemon/gen_5/excadrill/back.png rename to graphics/pokemon/excadrill/back.png diff --git a/graphics/pokemon/gen_5/excadrill/footprint.png b/graphics/pokemon/excadrill/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/excadrill/footprint.png rename to graphics/pokemon/excadrill/footprint.png diff --git a/graphics/pokemon/gen_5/excadrill/icon.png 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a/graphics/pokemon/gen_1/exeggutor/alolan/anim_front.png b/graphics/pokemon/exeggutor/alolan/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/alolan/anim_front.png rename to graphics/pokemon/exeggutor/alolan/anim_front.png diff --git a/graphics/pokemon/gen_1/exeggutor/alolan/back.png b/graphics/pokemon/exeggutor/alolan/back.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/alolan/back.png rename to graphics/pokemon/exeggutor/alolan/back.png diff --git a/graphics/pokemon/gen_1/exeggutor/alolan/icon.png b/graphics/pokemon/exeggutor/alolan/icon.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/alolan/icon.png rename to graphics/pokemon/exeggutor/alolan/icon.png diff --git a/graphics/pokemon/gen_1/exeggutor/alolan/normal.pal b/graphics/pokemon/exeggutor/alolan/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/alolan/normal.pal rename to graphics/pokemon/exeggutor/alolan/normal.pal diff --git a/graphics/pokemon/gen_1/exeggutor/alolan/shiny.pal b/graphics/pokemon/exeggutor/alolan/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/alolan/shiny.pal rename to graphics/pokemon/exeggutor/alolan/shiny.pal diff --git a/graphics/pokemon/gen_1/exeggutor/anim_front.png b/graphics/pokemon/exeggutor/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/anim_front.png rename to graphics/pokemon/exeggutor/anim_front.png diff --git a/graphics/pokemon/gen_1/exeggutor/back.png b/graphics/pokemon/exeggutor/back.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/back.png rename to graphics/pokemon/exeggutor/back.png diff --git a/graphics/pokemon/gen_1/exeggutor/footprint.png b/graphics/pokemon/exeggutor/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/exeggutor/footprint.png rename to graphics/pokemon/exeggutor/footprint.png diff --git a/graphics/pokemon/gen_1/exeggutor/icon.png 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a/graphics/pokemon/gen_8/falinks/shiny.pal b/graphics/pokemon/falinks/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/falinks/shiny.pal rename to graphics/pokemon/falinks/shiny.pal diff --git a/graphics/pokemon/gen_1/farfetchd/anim_front.png b/graphics/pokemon/farfetchd/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/anim_front.png rename to graphics/pokemon/farfetchd/anim_front.png diff --git a/graphics/pokemon/gen_1/farfetchd/back.png b/graphics/pokemon/farfetchd/back.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/back.png rename to graphics/pokemon/farfetchd/back.png diff --git a/graphics/pokemon/gen_1/farfetchd/footprint.png b/graphics/pokemon/farfetchd/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/footprint.png rename to graphics/pokemon/farfetchd/footprint.png diff --git a/graphics/pokemon/gen_1/farfetchd/galarian/back.png b/graphics/pokemon/farfetchd/galarian/back.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/galarian/back.png rename to graphics/pokemon/farfetchd/galarian/back.png diff --git a/graphics/pokemon/gen_1/farfetchd/galarian/front.png b/graphics/pokemon/farfetchd/galarian/front.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/galarian/front.png rename to graphics/pokemon/farfetchd/galarian/front.png diff --git a/graphics/pokemon/gen_1/farfetchd/galarian/icon.png b/graphics/pokemon/farfetchd/galarian/icon.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/galarian/icon.png rename to graphics/pokemon/farfetchd/galarian/icon.png diff --git a/graphics/pokemon/gen_1/farfetchd/galarian/normal.pal b/graphics/pokemon/farfetchd/galarian/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/galarian/normal.pal rename to graphics/pokemon/farfetchd/galarian/normal.pal diff --git a/graphics/pokemon/gen_1/farfetchd/galarian/shiny.pal b/graphics/pokemon/farfetchd/galarian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/galarian/shiny.pal rename to graphics/pokemon/farfetchd/galarian/shiny.pal diff --git a/graphics/pokemon/gen_1/farfetchd/icon.png b/graphics/pokemon/farfetchd/icon.png similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/icon.png rename to graphics/pokemon/farfetchd/icon.png diff --git a/graphics/pokemon/gen_1/farfetchd/normal.pal b/graphics/pokemon/farfetchd/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/normal.pal rename to graphics/pokemon/farfetchd/normal.pal diff --git a/graphics/pokemon/gen_1/farfetchd/shiny.pal b/graphics/pokemon/farfetchd/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/farfetchd/shiny.pal rename to graphics/pokemon/farfetchd/shiny.pal diff --git a/graphics/pokemon/gen_9/farigiraf/back.png b/graphics/pokemon/farigiraf/back.png similarity index 100% rename from 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from graphics/pokemon/gen_9/flamigo/normal.pal rename to graphics/pokemon/flamigo/normal.pal diff --git a/graphics/pokemon/gen_9/flamigo/shiny.pal b/graphics/pokemon/flamigo/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/flamigo/shiny.pal rename to graphics/pokemon/flamigo/shiny.pal diff --git a/graphics/pokemon/gen_8/flapple/anim_front.png b/graphics/pokemon/flapple/anim_front.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/anim_front.png rename to graphics/pokemon/flapple/anim_front.png diff --git a/graphics/pokemon/gen_8/flapple/back.png b/graphics/pokemon/flapple/back.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/back.png rename to graphics/pokemon/flapple/back.png diff --git a/graphics/pokemon/gen_3/luvdisc/footprint.png b/graphics/pokemon/flapple/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/luvdisc/footprint.png rename to graphics/pokemon/flapple/footprint.png diff --git a/graphics/pokemon/gen_8/flapple/gigantamax/back.png b/graphics/pokemon/flapple/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/gigantamax/back.png rename to graphics/pokemon/flapple/gigantamax/back.png diff --git a/graphics/pokemon/gen_8/flapple/gigantamax/front.png b/graphics/pokemon/flapple/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/gigantamax/front.png rename to graphics/pokemon/flapple/gigantamax/front.png diff --git a/graphics/pokemon/gen_8/flapple/gigantamax/icon.png b/graphics/pokemon/flapple/gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/gigantamax/icon.png rename to graphics/pokemon/flapple/gigantamax/icon.png diff --git a/graphics/pokemon/gen_8/flapple/gigantamax/normal.pal b/graphics/pokemon/flapple/gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/flapple/gigantamax/normal.pal rename to graphics/pokemon/flapple/gigantamax/normal.pal diff --git a/graphics/pokemon/gen_8/flapple/gigantamax/shiny.pal b/graphics/pokemon/flapple/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/flapple/gigantamax/shiny.pal rename to graphics/pokemon/flapple/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_8/flapple/icon.png b/graphics/pokemon/flapple/icon.png similarity index 100% rename from graphics/pokemon/gen_8/flapple/icon.png rename to graphics/pokemon/flapple/icon.png diff --git a/graphics/pokemon/gen_8/flapple/normal.pal b/graphics/pokemon/flapple/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/flapple/normal.pal rename to graphics/pokemon/flapple/normal.pal diff --git a/graphics/pokemon/gen_8/flapple/shiny.pal b/graphics/pokemon/flapple/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/flapple/shiny.pal rename to graphics/pokemon/flapple/shiny.pal diff --git a/graphics/pokemon/gen_1/flareon/anim_front.png b/graphics/pokemon/flareon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/flareon/anim_front.png rename to graphics/pokemon/flareon/anim_front.png diff --git a/graphics/pokemon/gen_1/flareon/back.png b/graphics/pokemon/flareon/back.png similarity index 100% rename from graphics/pokemon/gen_1/flareon/back.png rename to graphics/pokemon/flareon/back.png diff --git a/graphics/pokemon/gen_8/boltund/footprint.png b/graphics/pokemon/flareon/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/boltund/footprint.png rename to graphics/pokemon/flareon/footprint.png diff --git a/graphics/pokemon/gen_1/flareon/icon.png b/graphics/pokemon/flareon/icon.png similarity index 100% rename from graphics/pokemon/gen_1/flareon/icon.png rename to graphics/pokemon/flareon/icon.png diff --git a/graphics/pokemon/gen_1/flareon/normal.pal b/graphics/pokemon/flareon/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/flareon/normal.pal rename to graphics/pokemon/flareon/normal.pal diff --git a/graphics/pokemon/gen_1/flareon/shiny.pal b/graphics/pokemon/flareon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/flareon/shiny.pal rename to graphics/pokemon/flareon/shiny.pal diff --git a/graphics/pokemon/gen_6/fletchinder/anim_front.png b/graphics/pokemon/fletchinder/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/anim_front.png rename to graphics/pokemon/fletchinder/anim_front.png diff --git a/graphics/pokemon/gen_6/fletchinder/back.png b/graphics/pokemon/fletchinder/back.png similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/back.png rename to graphics/pokemon/fletchinder/back.png diff --git a/graphics/pokemon/gen_6/fletchinder/footprint.png b/graphics/pokemon/fletchinder/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/footprint.png rename to graphics/pokemon/fletchinder/footprint.png diff --git a/graphics/pokemon/gen_6/fletchinder/icon.png b/graphics/pokemon/fletchinder/icon.png similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/icon.png rename to graphics/pokemon/fletchinder/icon.png diff --git a/graphics/pokemon/gen_6/fletchinder/normal.pal b/graphics/pokemon/fletchinder/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/normal.pal rename to graphics/pokemon/fletchinder/normal.pal diff --git a/graphics/pokemon/gen_6/fletchinder/shiny.pal b/graphics/pokemon/fletchinder/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/fletchinder/shiny.pal rename to graphics/pokemon/fletchinder/shiny.pal diff --git a/graphics/pokemon/gen_6/fletchling/anim_front.png b/graphics/pokemon/fletchling/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/fletchling/anim_front.png rename to graphics/pokemon/fletchling/anim_front.png diff --git a/graphics/pokemon/gen_6/fletchling/back.png b/graphics/pokemon/fletchling/back.png similarity index 100% rename from graphics/pokemon/gen_6/fletchling/back.png rename to graphics/pokemon/fletchling/back.png diff --git a/graphics/pokemon/gen_6/fletchling/footprint.png b/graphics/pokemon/fletchling/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/fletchling/footprint.png rename to graphics/pokemon/fletchling/footprint.png diff --git a/graphics/pokemon/gen_6/fletchling/icon.png b/graphics/pokemon/fletchling/icon.png similarity index 100% rename from graphics/pokemon/gen_6/fletchling/icon.png rename to graphics/pokemon/fletchling/icon.png diff --git a/graphics/pokemon/gen_6/fletchling/normal.pal b/graphics/pokemon/fletchling/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/fletchling/normal.pal rename to graphics/pokemon/fletchling/normal.pal diff --git a/graphics/pokemon/gen_6/fletchling/shiny.pal b/graphics/pokemon/fletchling/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/fletchling/shiny.pal rename to graphics/pokemon/fletchling/shiny.pal diff --git a/graphics/pokemon/gen_9/flittle/back.png b/graphics/pokemon/flittle/back.png similarity index 100% rename from graphics/pokemon/gen_9/flittle/back.png rename to graphics/pokemon/flittle/back.png diff --git a/graphics/pokemon/gen_9/flittle/front.png b/graphics/pokemon/flittle/front.png similarity index 100% rename from graphics/pokemon/gen_9/flittle/front.png rename to graphics/pokemon/flittle/front.png diff --git a/graphics/pokemon/gen_9/flittle/icon.png b/graphics/pokemon/flittle/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/flittle/icon.png rename to graphics/pokemon/flittle/icon.png diff --git a/graphics/pokemon/gen_9/flittle/normal.pal b/graphics/pokemon/flittle/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/flittle/normal.pal rename to graphics/pokemon/flittle/normal.pal diff --git a/graphics/pokemon/gen_9/flittle/shiny.pal b/graphics/pokemon/flittle/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/flittle/shiny.pal rename to graphics/pokemon/flittle/shiny.pal diff --git a/graphics/pokemon/gen_4/floatzel/anim_front.png b/graphics/pokemon/floatzel/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/floatzel/anim_front.png rename to graphics/pokemon/floatzel/anim_front.png diff --git a/graphics/pokemon/gen_4/floatzel/back.png b/graphics/pokemon/floatzel/back.png similarity index 100% rename from graphics/pokemon/gen_4/floatzel/back.png rename to graphics/pokemon/floatzel/back.png diff --git a/graphics/pokemon/gen_4/floatzel/backf.png b/graphics/pokemon/floatzel/backf.png similarity index 100% rename from graphics/pokemon/gen_4/floatzel/backf.png rename to graphics/pokemon/floatzel/backf.png diff --git a/graphics/pokemon/gen_4/floatzel/footprint.png b/graphics/pokemon/floatzel/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_6/floette/back.png b/graphics/pokemon/floette/back.png similarity index 100% rename from graphics/pokemon/gen_6/floette/back.png rename to graphics/pokemon/floette/back.png diff --git a/graphics/pokemon/gen_6/floette/blue_flower/icon.png b/graphics/pokemon/floette/blue_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/blue_flower/icon.png rename to graphics/pokemon/floette/blue_flower/icon.png diff --git a/graphics/pokemon/gen_6/floette/blue_flower/normal.pal b/graphics/pokemon/floette/blue_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/blue_flower/normal.pal rename to graphics/pokemon/floette/blue_flower/normal.pal diff --git a/graphics/pokemon/gen_6/floette/blue_flower/shiny.pal b/graphics/pokemon/floette/blue_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/blue_flower/shiny.pal rename to graphics/pokemon/floette/blue_flower/shiny.pal diff --git a/graphics/pokemon/gen_6/floette/eternal_flower/anim_front.png b/graphics/pokemon/floette/eternal_flower/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/floette/eternal_flower/anim_front.png rename to graphics/pokemon/floette/eternal_flower/anim_front.png diff --git a/graphics/pokemon/gen_6/floette/eternal_flower/back.png b/graphics/pokemon/floette/eternal_flower/back.png similarity index 100% rename from graphics/pokemon/gen_6/floette/eternal_flower/back.png rename to graphics/pokemon/floette/eternal_flower/back.png diff --git a/graphics/pokemon/gen_6/floette/eternal_flower/icon.png b/graphics/pokemon/floette/eternal_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/eternal_flower/icon.png rename to graphics/pokemon/floette/eternal_flower/icon.png diff --git a/graphics/pokemon/gen_6/floette/eternal_flower/normal.pal b/graphics/pokemon/floette/eternal_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/eternal_flower/normal.pal rename to graphics/pokemon/floette/eternal_flower/normal.pal diff --git a/graphics/pokemon/gen_6/floette/eternal_flower/shiny.pal b/graphics/pokemon/floette/eternal_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/eternal_flower/shiny.pal rename to graphics/pokemon/floette/eternal_flower/shiny.pal diff --git a/graphics/pokemon/gen_3/masquerain/footprint.png b/graphics/pokemon/floette/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/masquerain/footprint.png rename to graphics/pokemon/floette/footprint.png diff --git a/graphics/pokemon/gen_6/floette/icon.png b/graphics/pokemon/floette/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/icon.png rename to graphics/pokemon/floette/icon.png diff --git a/graphics/pokemon/gen_6/floette/normal.pal b/graphics/pokemon/floette/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/normal.pal rename to graphics/pokemon/floette/normal.pal diff --git a/graphics/pokemon/gen_6/floette/orange_flower/icon.png b/graphics/pokemon/floette/orange_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/orange_flower/icon.png rename to graphics/pokemon/floette/orange_flower/icon.png diff --git a/graphics/pokemon/gen_6/floette/orange_flower/normal.pal b/graphics/pokemon/floette/orange_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/orange_flower/normal.pal rename to graphics/pokemon/floette/orange_flower/normal.pal diff --git a/graphics/pokemon/gen_6/floette/orange_flower/shiny.pal b/graphics/pokemon/floette/orange_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/orange_flower/shiny.pal rename to graphics/pokemon/floette/orange_flower/shiny.pal diff --git a/graphics/pokemon/gen_6/floette/shiny.pal b/graphics/pokemon/floette/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/shiny.pal rename to graphics/pokemon/floette/shiny.pal diff --git a/graphics/pokemon/gen_6/floette/white_flower/icon.png b/graphics/pokemon/floette/white_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/white_flower/icon.png rename to graphics/pokemon/floette/white_flower/icon.png diff --git a/graphics/pokemon/gen_6/floette/white_flower/normal.pal b/graphics/pokemon/floette/white_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/white_flower/normal.pal rename to graphics/pokemon/floette/white_flower/normal.pal diff --git a/graphics/pokemon/gen_6/floette/white_flower/shiny.pal b/graphics/pokemon/floette/white_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/white_flower/shiny.pal rename to graphics/pokemon/floette/white_flower/shiny.pal diff --git a/graphics/pokemon/gen_6/floette/yellow_flower/icon.png b/graphics/pokemon/floette/yellow_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/floette/yellow_flower/icon.png rename to graphics/pokemon/floette/yellow_flower/icon.png diff --git a/graphics/pokemon/gen_6/floette/yellow_flower/normal.pal b/graphics/pokemon/floette/yellow_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/yellow_flower/normal.pal rename to graphics/pokemon/floette/yellow_flower/normal.pal diff --git a/graphics/pokemon/gen_6/floette/yellow_flower/shiny.pal b/graphics/pokemon/floette/yellow_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/floette/yellow_flower/shiny.pal rename to graphics/pokemon/floette/yellow_flower/shiny.pal diff --git a/graphics/pokemon/gen_9/floragato/back.png b/graphics/pokemon/floragato/back.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/floragato/back.png rename to graphics/pokemon/floragato/back.png diff --git a/graphics/pokemon/gen_9/floragato/front.png b/graphics/pokemon/floragato/front.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/floragato/front.png rename to graphics/pokemon/floragato/front.png diff --git a/graphics/pokemon/gen_9/floragato/icon.png b/graphics/pokemon/floragato/icon.png similarity index 100% rename from graphics/pokemon/gen_9/floragato/icon.png rename to graphics/pokemon/floragato/icon.png diff --git a/graphics/pokemon/gen_9/floragato/normal.pal b/graphics/pokemon/floragato/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/floragato/normal.pal rename to graphics/pokemon/floragato/normal.pal diff --git a/graphics/pokemon/gen_9/floragato/shiny.pal b/graphics/pokemon/floragato/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/floragato/shiny.pal rename to graphics/pokemon/floragato/shiny.pal diff --git a/graphics/pokemon/gen_6/florges/anim_front.png b/graphics/pokemon/florges/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/florges/anim_front.png rename to graphics/pokemon/florges/anim_front.png diff --git a/graphics/pokemon/gen_6/florges/back.png b/graphics/pokemon/florges/back.png similarity index 100% rename from graphics/pokemon/gen_6/florges/back.png rename to graphics/pokemon/florges/back.png diff --git a/graphics/pokemon/gen_6/florges/blue_flower/icon.png b/graphics/pokemon/florges/blue_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/florges/blue_flower/icon.png rename to graphics/pokemon/florges/blue_flower/icon.png diff --git a/graphics/pokemon/gen_6/florges/blue_flower/normal.pal b/graphics/pokemon/florges/blue_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/blue_flower/normal.pal rename to graphics/pokemon/florges/blue_flower/normal.pal diff --git a/graphics/pokemon/gen_6/florges/blue_flower/shiny.pal b/graphics/pokemon/florges/blue_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/blue_flower/shiny.pal rename to graphics/pokemon/florges/blue_flower/shiny.pal diff --git a/graphics/pokemon/gen_3/milotic/footprint.png b/graphics/pokemon/florges/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/milotic/footprint.png rename to graphics/pokemon/florges/footprint.png diff --git a/graphics/pokemon/gen_6/florges/icon.png b/graphics/pokemon/florges/icon.png similarity index 100% rename from graphics/pokemon/gen_6/florges/icon.png rename to graphics/pokemon/florges/icon.png diff --git a/graphics/pokemon/gen_6/florges/normal.pal b/graphics/pokemon/florges/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/normal.pal rename to graphics/pokemon/florges/normal.pal diff --git a/graphics/pokemon/gen_6/florges/orange_flower/icon.png b/graphics/pokemon/florges/orange_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/florges/orange_flower/icon.png rename to graphics/pokemon/florges/orange_flower/icon.png diff --git a/graphics/pokemon/gen_6/florges/orange_flower/normal.pal b/graphics/pokemon/florges/orange_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/orange_flower/normal.pal rename to graphics/pokemon/florges/orange_flower/normal.pal diff --git a/graphics/pokemon/gen_6/florges/orange_flower/shiny.pal b/graphics/pokemon/florges/orange_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/orange_flower/shiny.pal rename to graphics/pokemon/florges/orange_flower/shiny.pal diff --git a/graphics/pokemon/gen_6/florges/shiny.pal b/graphics/pokemon/florges/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/shiny.pal rename to graphics/pokemon/florges/shiny.pal diff --git a/graphics/pokemon/gen_6/florges/white_flower/icon.png b/graphics/pokemon/florges/white_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/florges/white_flower/icon.png rename to graphics/pokemon/florges/white_flower/icon.png diff --git a/graphics/pokemon/gen_6/florges/white_flower/normal.pal b/graphics/pokemon/florges/white_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/white_flower/normal.pal rename to graphics/pokemon/florges/white_flower/normal.pal diff --git a/graphics/pokemon/gen_6/florges/white_flower/shiny.pal b/graphics/pokemon/florges/white_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/white_flower/shiny.pal rename to graphics/pokemon/florges/white_flower/shiny.pal diff --git a/graphics/pokemon/gen_6/florges/yellow_flower/icon.png b/graphics/pokemon/florges/yellow_flower/icon.png similarity index 100% rename from graphics/pokemon/gen_6/florges/yellow_flower/icon.png rename to graphics/pokemon/florges/yellow_flower/icon.png diff --git a/graphics/pokemon/gen_6/florges/yellow_flower/normal.pal b/graphics/pokemon/florges/yellow_flower/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/yellow_flower/normal.pal rename to graphics/pokemon/florges/yellow_flower/normal.pal diff --git a/graphics/pokemon/gen_6/florges/yellow_flower/shiny.pal b/graphics/pokemon/florges/yellow_flower/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/florges/yellow_flower/shiny.pal rename to graphics/pokemon/florges/yellow_flower/shiny.pal diff --git a/graphics/pokemon/gen_9/flutter_mane/back.png b/graphics/pokemon/flutter_mane/back.png similarity index 100% rename from graphics/pokemon/gen_9/flutter_mane/back.png rename to graphics/pokemon/flutter_mane/back.png diff --git a/graphics/pokemon/gen_9/flutter_mane/front.png b/graphics/pokemon/flutter_mane/front.png similarity index 100% rename from graphics/pokemon/gen_9/flutter_mane/front.png rename to graphics/pokemon/flutter_mane/front.png diff --git a/graphics/pokemon/gen_9/flutter_mane/icon.png b/graphics/pokemon/flutter_mane/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/flutter_mane/icon.png rename to graphics/pokemon/flutter_mane/icon.png diff --git a/graphics/pokemon/gen_9/flutter_mane/normal.pal b/graphics/pokemon/flutter_mane/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/flutter_mane/normal.pal rename to graphics/pokemon/flutter_mane/normal.pal diff --git a/graphics/pokemon/gen_9/flutter_mane/shiny.pal b/graphics/pokemon/flutter_mane/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/flutter_mane/shiny.pal rename to graphics/pokemon/flutter_mane/shiny.pal diff --git a/graphics/pokemon/gen_3/flygon/anim_front.png b/graphics/pokemon/flygon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/flygon/anim_front.png rename to graphics/pokemon/flygon/anim_front.png diff --git a/graphics/pokemon/gen_3/flygon/back.png b/graphics/pokemon/flygon/back.png similarity index 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a/graphics/pokemon/gen_5/fraxure/anim_front.png b/graphics/pokemon/fraxure/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/fraxure/anim_front.png rename to graphics/pokemon/fraxure/anim_front.png diff --git a/graphics/pokemon/gen_5/fraxure/back.png b/graphics/pokemon/fraxure/back.png similarity index 100% rename from graphics/pokemon/gen_5/fraxure/back.png rename to graphics/pokemon/fraxure/back.png diff --git a/graphics/pokemon/gen_5/fraxure/footprint.png b/graphics/pokemon/fraxure/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/fraxure/footprint.png rename to graphics/pokemon/fraxure/footprint.png diff --git a/graphics/pokemon/gen_5/fraxure/icon.png b/graphics/pokemon/fraxure/icon.png similarity index 100% rename from graphics/pokemon/gen_5/fraxure/icon.png rename to graphics/pokemon/fraxure/icon.png diff --git a/graphics/pokemon/gen_5/fraxure/normal.pal b/graphics/pokemon/fraxure/normal.pal similarity index 100% rename from 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a/graphics/pokemon/gen_9/frigibax/normal.pal b/graphics/pokemon/frigibax/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/frigibax/normal.pal rename to graphics/pokemon/frigibax/normal.pal diff --git a/graphics/pokemon/gen_9/frigibax/shiny.pal b/graphics/pokemon/frigibax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/frigibax/shiny.pal rename to graphics/pokemon/frigibax/shiny.pal diff --git a/graphics/pokemon/gen_5/frillish/anim_front.png b/graphics/pokemon/frillish/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/frillish/anim_front.png rename to graphics/pokemon/frillish/anim_front.png diff --git a/graphics/pokemon/gen_5/frillish/anim_frontf.png b/graphics/pokemon/frillish/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_5/frillish/anim_frontf.png rename to graphics/pokemon/frillish/anim_frontf.png diff --git a/graphics/pokemon/gen_5/frillish/back.png b/graphics/pokemon/frillish/back.png similarity 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a/graphics/pokemon/gen_6/froakie/normal.pal b/graphics/pokemon/froakie/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/froakie/normal.pal rename to graphics/pokemon/froakie/normal.pal diff --git a/graphics/pokemon/gen_6/froakie/shiny.pal b/graphics/pokemon/froakie/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/froakie/shiny.pal rename to graphics/pokemon/froakie/shiny.pal diff --git a/graphics/pokemon/gen_6/frogadier/anim_front.png b/graphics/pokemon/frogadier/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/frogadier/anim_front.png rename to graphics/pokemon/frogadier/anim_front.png diff --git a/graphics/pokemon/gen_6/frogadier/back.png b/graphics/pokemon/frogadier/back.png similarity index 100% rename from graphics/pokemon/gen_6/frogadier/back.png rename to graphics/pokemon/frogadier/back.png diff --git a/graphics/pokemon/gen_6/frogadier/footprint.png b/graphics/pokemon/frogadier/footprint.png similarity index 100% rename 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graphics/pokemon/furfrou/dandy_trim/normal.pal diff --git a/graphics/pokemon/gen_6/furfrou/dandy_trim/shiny.pal b/graphics/pokemon/furfrou/dandy_trim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/dandy_trim/shiny.pal rename to graphics/pokemon/furfrou/dandy_trim/shiny.pal diff --git a/graphics/pokemon/gen_6/furfrou/debutante_trim/anim_front.png b/graphics/pokemon/furfrou/debutante_trim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/debutante_trim/anim_front.png rename to graphics/pokemon/furfrou/debutante_trim/anim_front.png diff --git a/graphics/pokemon/gen_6/furfrou/debutante_trim/back.png b/graphics/pokemon/furfrou/debutante_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/debutante_trim/back.png rename to graphics/pokemon/furfrou/debutante_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/debutante_trim/icon.png b/graphics/pokemon/furfrou/debutante_trim/icon.png similarity index 100% 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a/graphics/pokemon/gen_6/furfrou/diamond_trim/back.png b/graphics/pokemon/furfrou/diamond_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/diamond_trim/back.png rename to graphics/pokemon/furfrou/diamond_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/diamond_trim/icon.png b/graphics/pokemon/furfrou/diamond_trim/icon.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/diamond_trim/icon.png rename to graphics/pokemon/furfrou/diamond_trim/icon.png diff --git a/graphics/pokemon/gen_6/furfrou/diamond_trim/normal.pal b/graphics/pokemon/furfrou/diamond_trim/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/diamond_trim/normal.pal rename to graphics/pokemon/furfrou/diamond_trim/normal.pal diff --git a/graphics/pokemon/gen_6/furfrou/diamond_trim/shiny.pal b/graphics/pokemon/furfrou/diamond_trim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/diamond_trim/shiny.pal rename to graphics/pokemon/furfrou/diamond_trim/shiny.pal diff --git a/graphics/pokemon/gen_7/crabominable/footprint.png b/graphics/pokemon/furfrou/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/crabominable/footprint.png rename to graphics/pokemon/furfrou/footprint.png diff --git a/graphics/pokemon/gen_6/furfrou/heart_trim/anim_front.png b/graphics/pokemon/furfrou/heart_trim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/heart_trim/anim_front.png rename to graphics/pokemon/furfrou/heart_trim/anim_front.png diff --git a/graphics/pokemon/gen_6/furfrou/heart_trim/back.png b/graphics/pokemon/furfrou/heart_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/heart_trim/back.png rename to graphics/pokemon/furfrou/heart_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/heart_trim/icon.png b/graphics/pokemon/furfrou/heart_trim/icon.png similarity index 100% rename from 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b/graphics/pokemon/furfrou/kabuki_trim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/kabuki_trim/shiny.pal rename to graphics/pokemon/furfrou/kabuki_trim/shiny.pal diff --git a/graphics/pokemon/gen_6/furfrou/la_reine_trim/anim_front.png b/graphics/pokemon/furfrou/la_reine_trim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/la_reine_trim/anim_front.png rename to graphics/pokemon/furfrou/la_reine_trim/anim_front.png diff --git a/graphics/pokemon/gen_6/furfrou/la_reine_trim/back.png b/graphics/pokemon/furfrou/la_reine_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/la_reine_trim/back.png rename to graphics/pokemon/furfrou/la_reine_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/la_reine_trim/icon.png b/graphics/pokemon/furfrou/la_reine_trim/icon.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/la_reine_trim/icon.png rename to 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index 100% rename from graphics/pokemon/gen_6/furfrou/normal.pal rename to graphics/pokemon/furfrou/normal.pal diff --git a/graphics/pokemon/gen_6/furfrou/pharaoh_trim/anim_front.png b/graphics/pokemon/furfrou/pharaoh_trim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/pharaoh_trim/anim_front.png rename to graphics/pokemon/furfrou/pharaoh_trim/anim_front.png diff --git a/graphics/pokemon/gen_6/furfrou/pharaoh_trim/back.png b/graphics/pokemon/furfrou/pharaoh_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/pharaoh_trim/back.png rename to graphics/pokemon/furfrou/pharaoh_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/pharaoh_trim/icon.png b/graphics/pokemon/furfrou/pharaoh_trim/icon.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/pharaoh_trim/icon.png rename to graphics/pokemon/furfrou/pharaoh_trim/icon.png diff --git a/graphics/pokemon/gen_6/furfrou/pharaoh_trim/normal.pal b/graphics/pokemon/furfrou/pharaoh_trim/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/pharaoh_trim/normal.pal rename to graphics/pokemon/furfrou/pharaoh_trim/normal.pal diff --git a/graphics/pokemon/gen_6/furfrou/pharaoh_trim/shiny.pal b/graphics/pokemon/furfrou/pharaoh_trim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/pharaoh_trim/shiny.pal rename to graphics/pokemon/furfrou/pharaoh_trim/shiny.pal diff --git a/graphics/pokemon/gen_6/furfrou/shiny.pal b/graphics/pokemon/furfrou/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/shiny.pal rename to graphics/pokemon/furfrou/shiny.pal diff --git a/graphics/pokemon/gen_6/furfrou/star_trim/anim_front.png b/graphics/pokemon/furfrou/star_trim/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/star_trim/anim_front.png rename to graphics/pokemon/furfrou/star_trim/anim_front.png diff --git a/graphics/pokemon/gen_6/furfrou/star_trim/back.png b/graphics/pokemon/furfrou/star_trim/back.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/star_trim/back.png rename to graphics/pokemon/furfrou/star_trim/back.png diff --git a/graphics/pokemon/gen_6/furfrou/star_trim/icon.png b/graphics/pokemon/furfrou/star_trim/icon.png similarity index 100% rename from graphics/pokemon/gen_6/furfrou/star_trim/icon.png rename to graphics/pokemon/furfrou/star_trim/icon.png diff --git a/graphics/pokemon/gen_6/furfrou/star_trim/normal.pal b/graphics/pokemon/furfrou/star_trim/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/star_trim/normal.pal rename to graphics/pokemon/furfrou/star_trim/normal.pal diff --git a/graphics/pokemon/gen_6/furfrou/star_trim/shiny.pal b/graphics/pokemon/furfrou/star_trim/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/furfrou/star_trim/shiny.pal rename to graphics/pokemon/furfrou/star_trim/shiny.pal diff --git a/graphics/pokemon/gen_2/furret/anim_front.png b/graphics/pokemon/furret/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/furret/anim_front.png rename to graphics/pokemon/furret/anim_front.png diff --git a/graphics/pokemon/gen_2/furret/back.png b/graphics/pokemon/furret/back.png similarity index 100% rename from graphics/pokemon/gen_2/furret/back.png rename to graphics/pokemon/furret/back.png diff --git a/graphics/pokemon/gen_2/furret/footprint.png b/graphics/pokemon/furret/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/furret/footprint.png rename to graphics/pokemon/furret/footprint.png diff --git a/graphics/pokemon/gen_2/furret/icon.png b/graphics/pokemon/furret/icon.png similarity index 100% rename from graphics/pokemon/gen_2/furret/icon.png rename to graphics/pokemon/furret/icon.png diff --git a/graphics/pokemon/gen_2/furret/normal.pal b/graphics/pokemon/furret/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/furret/normal.pal rename to graphics/pokemon/furret/normal.pal diff --git a/graphics/pokemon/gen_2/furret/shiny.pal b/graphics/pokemon/furret/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/furret/shiny.pal rename to graphics/pokemon/furret/shiny.pal diff --git a/graphics/pokemon/gen_4/gabite/anim_front.png b/graphics/pokemon/gabite/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/anim_front.png rename to graphics/pokemon/gabite/anim_front.png diff --git a/graphics/pokemon/gen_4/gabite/anim_frontf.png b/graphics/pokemon/gabite/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/anim_frontf.png rename to graphics/pokemon/gabite/anim_frontf.png diff --git a/graphics/pokemon/gen_4/gabite/back.png b/graphics/pokemon/gabite/back.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/back.png rename to graphics/pokemon/gabite/back.png diff --git a/graphics/pokemon/gen_4/gabite/backf.png b/graphics/pokemon/gabite/backf.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/backf.png rename to graphics/pokemon/gabite/backf.png diff --git a/graphics/pokemon/gen_4/gabite/footprint.png b/graphics/pokemon/gabite/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/footprint.png rename to graphics/pokemon/gabite/footprint.png diff --git a/graphics/pokemon/gen_4/gabite/icon.png b/graphics/pokemon/gabite/icon.png similarity index 100% rename from graphics/pokemon/gen_4/gabite/icon.png rename to graphics/pokemon/gabite/icon.png diff --git a/graphics/pokemon/gen_4/gabite/normal.pal b/graphics/pokemon/gabite/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/gabite/normal.pal rename to graphics/pokemon/gabite/normal.pal diff --git a/graphics/pokemon/gen_4/gabite/shiny.pal b/graphics/pokemon/gabite/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/gabite/shiny.pal rename to graphics/pokemon/gabite/shiny.pal diff --git a/graphics/pokemon/gen_4/gallade/anim_front.png b/graphics/pokemon/gallade/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/gallade/anim_front.png rename to graphics/pokemon/gallade/anim_front.png diff --git a/graphics/pokemon/gen_4/gallade/back.png b/graphics/pokemon/gallade/back.png similarity index 100% rename from graphics/pokemon/gen_4/gallade/back.png rename to graphics/pokemon/gallade/back.png diff --git a/graphics/pokemon/gen_4/gallade/footprint.png b/graphics/pokemon/gallade/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/gallade/footprint.png rename to graphics/pokemon/gallade/footprint.png diff --git a/graphics/pokemon/gen_4/gallade/icon.png b/graphics/pokemon/gallade/icon.png similarity index 100% rename from graphics/pokemon/gen_4/gallade/icon.png rename to graphics/pokemon/gallade/icon.png diff --git a/graphics/pokemon/gen_4/gallade/mega/back.png 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a/graphics/pokemon/gen_5/galvantula/footprint.png b/graphics/pokemon/galvantula/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/galvantula/footprint.png rename to graphics/pokemon/galvantula/footprint.png diff --git a/graphics/pokemon/gen_5/galvantula/icon.png b/graphics/pokemon/galvantula/icon.png similarity index 100% rename from graphics/pokemon/gen_5/galvantula/icon.png rename to graphics/pokemon/galvantula/icon.png diff --git a/graphics/pokemon/gen_5/galvantula/normal.pal b/graphics/pokemon/galvantula/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/galvantula/normal.pal rename to graphics/pokemon/galvantula/normal.pal diff --git a/graphics/pokemon/gen_5/galvantula/shiny.pal b/graphics/pokemon/galvantula/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/galvantula/shiny.pal rename to graphics/pokemon/galvantula/shiny.pal diff --git a/graphics/pokemon/gen_5/garbodor/anim_front.png b/graphics/pokemon/garbodor/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/garbodor/anim_front.png rename to graphics/pokemon/garbodor/anim_front.png diff --git a/graphics/pokemon/gen_5/garbodor/back.png b/graphics/pokemon/garbodor/back.png similarity index 100% rename from graphics/pokemon/gen_5/garbodor/back.png rename to graphics/pokemon/garbodor/back.png diff --git a/graphics/pokemon/gen_5/garbodor/footprint.png b/graphics/pokemon/garbodor/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/garbodor/footprint.png rename to graphics/pokemon/garbodor/footprint.png diff --git a/graphics/pokemon/gen_5/garbodor/gigantamax/back.png b/graphics/pokemon/garbodor/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_5/garbodor/gigantamax/back.png rename to graphics/pokemon/garbodor/gigantamax/back.png diff --git a/graphics/pokemon/gen_5/garbodor/gigantamax/front.png b/graphics/pokemon/garbodor/gigantamax/front.png similarity index 100% rename from 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a/graphics/pokemon/gen_3/gardevoir/mega/normal.pal b/graphics/pokemon/gardevoir/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/gardevoir/mega/normal.pal rename to graphics/pokemon/gardevoir/mega/normal.pal diff --git a/graphics/pokemon/gen_3/gardevoir/mega/shiny.pal b/graphics/pokemon/gardevoir/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/gardevoir/mega/shiny.pal rename to graphics/pokemon/gardevoir/mega/shiny.pal diff --git a/graphics/pokemon/gen_3/gardevoir/normal.pal b/graphics/pokemon/gardevoir/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/gardevoir/normal.pal rename to graphics/pokemon/gardevoir/normal.pal diff --git a/graphics/pokemon/gen_3/gardevoir/shiny.pal b/graphics/pokemon/gardevoir/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/gardevoir/shiny.pal rename to graphics/pokemon/gardevoir/shiny.pal diff --git a/graphics/pokemon/gen_9/garganacl/back.png 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graphics/pokemon/gen_9/garganacl/shiny.pal rename to graphics/pokemon/garganacl/shiny.pal diff --git a/graphics/pokemon/gen_1/gastly/anim_front.png b/graphics/pokemon/gastly/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/gastly/anim_front.png rename to graphics/pokemon/gastly/anim_front.png diff --git a/graphics/pokemon/gen_1/gastly/back.png b/graphics/pokemon/gastly/back.png similarity index 100% rename from graphics/pokemon/gen_1/gastly/back.png rename to graphics/pokemon/gastly/back.png diff --git a/graphics/pokemon/gen_3/shuppet/footprint.png b/graphics/pokemon/gastly/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/shuppet/footprint.png rename to graphics/pokemon/gastly/footprint.png diff --git a/graphics/pokemon/gen_1/gastly/icon.png b/graphics/pokemon/gastly/icon.png similarity index 100% rename from graphics/pokemon/gen_1/gastly/icon.png rename to graphics/pokemon/gastly/icon.png diff --git a/graphics/pokemon/gen_1/gastly/normal.pal b/graphics/pokemon/gastly/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/gastly/normal.pal rename to graphics/pokemon/gastly/normal.pal diff --git a/graphics/pokemon/gen_1/gastly/shiny.pal b/graphics/pokemon/gastly/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/gastly/shiny.pal rename to graphics/pokemon/gastly/shiny.pal diff --git a/graphics/pokemon/gen_4/gastrodon/anim_front.png b/graphics/pokemon/gastrodon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/anim_front.png rename to graphics/pokemon/gastrodon/anim_front.png diff --git a/graphics/pokemon/gen_4/gastrodon/back.png b/graphics/pokemon/gastrodon/back.png similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/back.png rename to graphics/pokemon/gastrodon/back.png diff --git a/graphics/pokemon/gen_4/gastrodon/east_sea/anim_front.png b/graphics/pokemon/gastrodon/east_sea/anim_front.png similarity index 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b/graphics/pokemon/gastrodon/east_sea/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/east_sea/shiny.pal rename to graphics/pokemon/gastrodon/east_sea/shiny.pal diff --git a/graphics/pokemon/gen_4/gastrodon/footprint.png b/graphics/pokemon/gastrodon/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/footprint.png rename to graphics/pokemon/gastrodon/footprint.png diff --git a/graphics/pokemon/gen_4/gastrodon/icon.png b/graphics/pokemon/gastrodon/icon.png similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/icon.png rename to graphics/pokemon/gastrodon/icon.png diff --git a/graphics/pokemon/gen_4/gastrodon/normal.pal b/graphics/pokemon/gastrodon/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/normal.pal rename to graphics/pokemon/gastrodon/normal.pal diff --git a/graphics/pokemon/gen_4/gastrodon/shiny.pal b/graphics/pokemon/gastrodon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/gastrodon/shiny.pal rename to graphics/pokemon/gastrodon/shiny.pal diff --git a/graphics/pokemon/gen_5/genesect/anim_front.png b/graphics/pokemon/genesect/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/genesect/anim_front.png rename to graphics/pokemon/genesect/anim_front.png diff --git a/graphics/pokemon/gen_5/genesect/back.png b/graphics/pokemon/genesect/back.png similarity index 100% rename from graphics/pokemon/gen_5/genesect/back.png rename to graphics/pokemon/genesect/back.png diff --git a/graphics/pokemon/gen_5/genesect/burn_drive/normal.pal b/graphics/pokemon/genesect/burn_drive/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/burn_drive/normal.pal rename to graphics/pokemon/genesect/burn_drive/normal.pal diff --git a/graphics/pokemon/gen_5/genesect/burn_drive/shiny.pal b/graphics/pokemon/genesect/burn_drive/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/burn_drive/shiny.pal rename to graphics/pokemon/genesect/burn_drive/shiny.pal diff --git a/graphics/pokemon/gen_5/genesect/chill_drive/normal.pal b/graphics/pokemon/genesect/chill_drive/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/chill_drive/normal.pal rename to graphics/pokemon/genesect/chill_drive/normal.pal diff --git a/graphics/pokemon/gen_5/genesect/chill_drive/shiny.pal b/graphics/pokemon/genesect/chill_drive/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/chill_drive/shiny.pal rename to graphics/pokemon/genesect/chill_drive/shiny.pal diff --git a/graphics/pokemon/gen_5/genesect/douse_drive/normal.pal b/graphics/pokemon/genesect/douse_drive/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/douse_drive/normal.pal rename to graphics/pokemon/genesect/douse_drive/normal.pal diff --git a/graphics/pokemon/gen_5/genesect/douse_drive/shiny.pal b/graphics/pokemon/genesect/douse_drive/shiny.pal similarity index 100% rename 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--git a/graphics/pokemon/gen_5/genesect/shock_drive/normal.pal b/graphics/pokemon/genesect/shock_drive/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/shock_drive/normal.pal rename to graphics/pokemon/genesect/shock_drive/normal.pal diff --git a/graphics/pokemon/gen_5/genesect/shock_drive/shiny.pal b/graphics/pokemon/genesect/shock_drive/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/genesect/shock_drive/shiny.pal rename to graphics/pokemon/genesect/shock_drive/shiny.pal diff --git a/graphics/pokemon/gen_1/gengar/anim_front.png b/graphics/pokemon/gengar/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/anim_front.png rename to graphics/pokemon/gengar/anim_front.png diff --git a/graphics/pokemon/gen_1/gengar/back.png b/graphics/pokemon/gengar/back.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/back.png rename to graphics/pokemon/gengar/back.png diff --git a/graphics/pokemon/gen_1/gengar/footprint.png b/graphics/pokemon/gengar/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/footprint.png rename to graphics/pokemon/gengar/footprint.png diff --git a/graphics/pokemon/gen_1/gengar/gigantamax/back.png b/graphics/pokemon/gengar/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/gigantamax/back.png rename to graphics/pokemon/gengar/gigantamax/back.png diff --git a/graphics/pokemon/gen_1/gengar/gigantamax/front.png b/graphics/pokemon/gengar/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/gigantamax/front.png rename to graphics/pokemon/gengar/gigantamax/front.png diff --git a/graphics/pokemon/gen_1/gengar/gigantamax/icon.png b/graphics/pokemon/gengar/gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/gigantamax/icon.png rename to graphics/pokemon/gengar/gigantamax/icon.png diff --git a/graphics/pokemon/gen_1/gengar/gigantamax/normal.pal b/graphics/pokemon/gengar/gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/gengar/gigantamax/normal.pal rename to graphics/pokemon/gengar/gigantamax/normal.pal diff --git a/graphics/pokemon/gen_1/gengar/gigantamax/shiny.pal b/graphics/pokemon/gengar/gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/gengar/gigantamax/shiny.pal rename to graphics/pokemon/gengar/gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_1/gengar/icon.png b/graphics/pokemon/gengar/icon.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/icon.png rename to graphics/pokemon/gengar/icon.png diff --git a/graphics/pokemon/gen_1/gengar/mega/back.png b/graphics/pokemon/gengar/mega/back.png similarity index 100% rename from graphics/pokemon/gen_1/gengar/mega/back.png rename to graphics/pokemon/gengar/mega/back.png diff --git a/graphics/pokemon/gen_1/gengar/mega/front.png 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a/graphics/pokemon/gen_1/golem/shiny.pal b/graphics/pokemon/golem/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/golem/shiny.pal rename to graphics/pokemon/golem/shiny.pal diff --git a/graphics/pokemon/gen_5/golett/anim_front.png b/graphics/pokemon/golett/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/golett/anim_front.png rename to graphics/pokemon/golett/anim_front.png diff --git a/graphics/pokemon/gen_5/golett/back.png b/graphics/pokemon/golett/back.png similarity index 100% rename from graphics/pokemon/gen_5/golett/back.png rename to graphics/pokemon/golett/back.png diff --git a/graphics/pokemon/gen_5/golett/footprint.png b/graphics/pokemon/golett/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/golett/footprint.png rename to graphics/pokemon/golett/footprint.png diff --git a/graphics/pokemon/gen_5/golett/icon.png b/graphics/pokemon/golett/icon.png similarity index 100% rename from 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diff --git a/graphics/pokemon/gen_8/grimmsnarl/back.png b/graphics/pokemon/grimmsnarl/back.png similarity index 100% rename from graphics/pokemon/gen_8/grimmsnarl/back.png rename to graphics/pokemon/grimmsnarl/back.png diff --git a/graphics/pokemon/gen_8/grimmsnarl/footprint.png b/graphics/pokemon/grimmsnarl/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/grimmsnarl/footprint.png rename to graphics/pokemon/grimmsnarl/footprint.png diff --git a/graphics/pokemon/gen_8/grimmsnarl/front.png b/graphics/pokemon/grimmsnarl/front.png similarity index 100% rename from graphics/pokemon/gen_8/grimmsnarl/front.png rename to graphics/pokemon/grimmsnarl/front.png diff --git a/graphics/pokemon/gen_8/grimmsnarl/gigantamax/back.png b/graphics/pokemon/grimmsnarl/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_8/grimmsnarl/gigantamax/back.png rename to graphics/pokemon/grimmsnarl/gigantamax/back.png diff --git 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similarity index 100% rename from graphics/pokemon/gen_3/grovyle/shiny.pal rename to graphics/pokemon/grovyle/shiny.pal diff --git a/graphics/pokemon/gen_1/growlithe/anim_front.png b/graphics/pokemon/growlithe/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/growlithe/anim_front.png rename to graphics/pokemon/growlithe/anim_front.png diff --git a/graphics/pokemon/gen_1/growlithe/back.png b/graphics/pokemon/growlithe/back.png similarity index 100% rename from graphics/pokemon/gen_1/growlithe/back.png rename to graphics/pokemon/growlithe/back.png diff --git a/graphics/pokemon/gen_1/growlithe/footprint.png b/graphics/pokemon/growlithe/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/growlithe/footprint.png rename to graphics/pokemon/growlithe/footprint.png diff --git a/graphics/pokemon/gen_1/growlithe/hisuian/back.png b/graphics/pokemon/growlithe/hisuian/back.png old mode 100644 new mode 100755 similarity index 100% rename from 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b/graphics/pokemon/growlithe/hisuian/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_1/growlithe/hisuian/shiny.pal rename to graphics/pokemon/growlithe/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_1/growlithe/icon.png b/graphics/pokemon/growlithe/icon.png similarity index 100% rename from graphics/pokemon/gen_1/growlithe/icon.png rename to graphics/pokemon/growlithe/icon.png diff --git a/graphics/pokemon/gen_1/growlithe/normal.pal b/graphics/pokemon/growlithe/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/growlithe/normal.pal rename to graphics/pokemon/growlithe/normal.pal diff --git a/graphics/pokemon/gen_1/growlithe/shiny.pal b/graphics/pokemon/growlithe/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/growlithe/shiny.pal rename to graphics/pokemon/growlithe/shiny.pal diff --git a/graphics/pokemon/gen_7/grubbin/anim_front.png b/graphics/pokemon/grubbin/anim_front.png similarity index 100% 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a/graphics/pokemon/gen_7/guzzlord/shiny.pal b/graphics/pokemon/guzzlord/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/guzzlord/shiny.pal rename to graphics/pokemon/guzzlord/shiny.pal diff --git a/graphics/pokemon/gen_1/gyarados/anim_front.png b/graphics/pokemon/gyarados/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/gyarados/anim_front.png rename to graphics/pokemon/gyarados/anim_front.png diff --git a/graphics/pokemon/gen_1/gyarados/anim_frontf.png b/graphics/pokemon/gyarados/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_1/gyarados/anim_frontf.png rename to graphics/pokemon/gyarados/anim_frontf.png diff --git a/graphics/pokemon/gen_1/gyarados/back.png b/graphics/pokemon/gyarados/back.png similarity index 100% rename from graphics/pokemon/gen_1/gyarados/back.png rename to graphics/pokemon/gyarados/back.png diff --git a/graphics/pokemon/gen_1/gyarados/backf.png b/graphics/pokemon/gyarados/backf.png similarity index 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a/graphics/pokemon/gen_8/hatterene/shiny.pal b/graphics/pokemon/hatterene/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/hatterene/shiny.pal rename to graphics/pokemon/hatterene/shiny.pal diff --git a/graphics/pokemon/gen_8/hattrem/back.png b/graphics/pokemon/hattrem/back.png similarity index 100% rename from graphics/pokemon/gen_8/hattrem/back.png rename to graphics/pokemon/hattrem/back.png diff --git a/graphics/pokemon/gen_6/aromatisse/footprint.png b/graphics/pokemon/hattrem/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/aromatisse/footprint.png rename to graphics/pokemon/hattrem/footprint.png diff --git a/graphics/pokemon/gen_8/hattrem/front.png b/graphics/pokemon/hattrem/front.png similarity index 100% rename from graphics/pokemon/gen_8/hattrem/front.png rename to graphics/pokemon/hattrem/front.png diff --git a/graphics/pokemon/gen_8/hattrem/icon.png b/graphics/pokemon/hattrem/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_4/heatran/shiny.pal b/graphics/pokemon/heatran/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/heatran/shiny.pal rename to graphics/pokemon/heatran/shiny.pal diff --git a/graphics/pokemon/gen_6/heliolisk/anim_front.png b/graphics/pokemon/heliolisk/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/heliolisk/anim_front.png rename to graphics/pokemon/heliolisk/anim_front.png diff --git a/graphics/pokemon/gen_6/heliolisk/back.png b/graphics/pokemon/heliolisk/back.png similarity index 100% rename from graphics/pokemon/gen_6/heliolisk/back.png rename to graphics/pokemon/heliolisk/back.png diff --git a/graphics/pokemon/gen_6/heliolisk/footprint.png b/graphics/pokemon/heliolisk/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/heliolisk/footprint.png rename to graphics/pokemon/heliolisk/footprint.png diff --git a/graphics/pokemon/gen_6/heliolisk/icon.png b/graphics/pokemon/heliolisk/icon.png similarity index 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diff --git a/graphics/pokemon/gen_4/hippopotas/shiny.pal b/graphics/pokemon/hippopotas/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/hippopotas/shiny.pal rename to graphics/pokemon/hippopotas/shiny.pal diff --git a/graphics/pokemon/gen_4/hippopotas/shinyf.pal b/graphics/pokemon/hippopotas/shinyf.pal similarity index 100% rename from graphics/pokemon/gen_4/hippopotas/shinyf.pal rename to graphics/pokemon/hippopotas/shinyf.pal diff --git a/graphics/pokemon/gen_4/hippowdon/anim_front.png b/graphics/pokemon/hippowdon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/hippowdon/anim_front.png rename to graphics/pokemon/hippowdon/anim_front.png diff --git a/graphics/pokemon/gen_4/hippowdon/back.png b/graphics/pokemon/hippowdon/back.png similarity index 100% rename from graphics/pokemon/gen_4/hippowdon/back.png rename to graphics/pokemon/hippowdon/back.png diff --git a/graphics/pokemon/gen_4/hippowdon/footprint.png 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graphics/pokemon/gen_4/honchkrow/normal.pal rename to graphics/pokemon/honchkrow/normal.pal diff --git a/graphics/pokemon/gen_4/honchkrow/shiny.pal b/graphics/pokemon/honchkrow/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/honchkrow/shiny.pal rename to graphics/pokemon/honchkrow/shiny.pal diff --git a/graphics/pokemon/gen_6/honedge/anim_front.png b/graphics/pokemon/honedge/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/honedge/anim_front.png rename to graphics/pokemon/honedge/anim_front.png diff --git a/graphics/pokemon/gen_6/honedge/back.png b/graphics/pokemon/honedge/back.png similarity index 100% rename from graphics/pokemon/gen_6/honedge/back.png rename to graphics/pokemon/honedge/back.png diff --git a/graphics/pokemon/gen_4/bronzor/footprint.png b/graphics/pokemon/honedge/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/bronzor/footprint.png rename to graphics/pokemon/honedge/footprint.png diff --git a/graphics/pokemon/gen_6/honedge/icon.png b/graphics/pokemon/honedge/icon.png similarity index 100% rename from graphics/pokemon/gen_6/honedge/icon.png rename to graphics/pokemon/honedge/icon.png diff --git a/graphics/pokemon/gen_6/honedge/normal.pal b/graphics/pokemon/honedge/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/honedge/normal.pal rename to graphics/pokemon/honedge/normal.pal diff --git a/graphics/pokemon/gen_6/honedge/shiny.pal b/graphics/pokemon/honedge/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/honedge/shiny.pal rename to graphics/pokemon/honedge/shiny.pal diff --git a/graphics/pokemon/gen_6/hoopa/anim_front.png b/graphics/pokemon/hoopa/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/anim_front.png rename to graphics/pokemon/hoopa/anim_front.png diff --git a/graphics/pokemon/gen_6/hoopa/back.png b/graphics/pokemon/hoopa/back.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/back.png rename to graphics/pokemon/hoopa/back.png diff --git a/graphics/pokemon/gen_4/burmy/plant/footprint.png b/graphics/pokemon/hoopa/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/burmy/plant/footprint.png rename to graphics/pokemon/hoopa/footprint.png diff --git a/graphics/pokemon/gen_6/hoopa/icon.png b/graphics/pokemon/hoopa/icon.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/icon.png rename to graphics/pokemon/hoopa/icon.png diff --git a/graphics/pokemon/gen_6/hoopa/normal.pal b/graphics/pokemon/hoopa/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/hoopa/normal.pal rename to graphics/pokemon/hoopa/normal.pal diff --git a/graphics/pokemon/gen_6/hoopa/shiny.pal b/graphics/pokemon/hoopa/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/hoopa/shiny.pal rename to graphics/pokemon/hoopa/shiny.pal diff --git a/graphics/pokemon/gen_6/hoopa/unbound/anim_front.png b/graphics/pokemon/hoopa/unbound/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/unbound/anim_front.png rename to graphics/pokemon/hoopa/unbound/anim_front.png diff --git a/graphics/pokemon/gen_6/hoopa/unbound/back.png b/graphics/pokemon/hoopa/unbound/back.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/unbound/back.png rename to graphics/pokemon/hoopa/unbound/back.png diff --git a/graphics/pokemon/gen_6/hoopa/unbound/icon.png b/graphics/pokemon/hoopa/unbound/icon.png similarity index 100% rename from graphics/pokemon/gen_6/hoopa/unbound/icon.png rename to graphics/pokemon/hoopa/unbound/icon.png diff --git a/graphics/pokemon/gen_6/hoopa/unbound/normal.pal b/graphics/pokemon/hoopa/unbound/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/hoopa/unbound/normal.pal rename to graphics/pokemon/hoopa/unbound/normal.pal diff --git a/graphics/pokemon/gen_6/hoopa/unbound/shiny.pal b/graphics/pokemon/hoopa/unbound/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/hoopa/unbound/shiny.pal rename to graphics/pokemon/hoopa/unbound/shiny.pal diff --git a/graphics/pokemon/gen_2/hoothoot/anim_front.png b/graphics/pokemon/hoothoot/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/hoothoot/anim_front.png rename to graphics/pokemon/hoothoot/anim_front.png diff --git a/graphics/pokemon/gen_2/hoothoot/back.png b/graphics/pokemon/hoothoot/back.png similarity index 100% rename from graphics/pokemon/gen_2/hoothoot/back.png rename to graphics/pokemon/hoothoot/back.png diff --git a/graphics/pokemon/gen_2/hoothoot/footprint.png b/graphics/pokemon/hoothoot/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/hoothoot/footprint.png rename to graphics/pokemon/hoothoot/footprint.png diff --git a/graphics/pokemon/gen_2/hoothoot/icon.png b/graphics/pokemon/hoothoot/icon.png similarity index 100% rename from graphics/pokemon/gen_2/hoothoot/icon.png rename to 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similarity index 100% rename from graphics/pokemon/gen_2/hoppip/footprint.png rename to graphics/pokemon/hoppip/footprint.png diff --git a/graphics/pokemon/gen_2/hoppip/icon.png b/graphics/pokemon/hoppip/icon.png similarity index 100% rename from graphics/pokemon/gen_2/hoppip/icon.png rename to graphics/pokemon/hoppip/icon.png diff --git a/graphics/pokemon/gen_2/hoppip/normal.pal b/graphics/pokemon/hoppip/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/hoppip/normal.pal rename to graphics/pokemon/hoppip/normal.pal diff --git a/graphics/pokemon/gen_2/hoppip/shiny.pal b/graphics/pokemon/hoppip/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/hoppip/shiny.pal rename to graphics/pokemon/hoppip/shiny.pal diff --git a/graphics/pokemon/gen_1/horsea/anim_front.png b/graphics/pokemon/horsea/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/horsea/anim_front.png rename to graphics/pokemon/horsea/anim_front.png diff --git a/graphics/pokemon/gen_1/horsea/back.png b/graphics/pokemon/horsea/back.png similarity index 100% rename from graphics/pokemon/gen_1/horsea/back.png rename to graphics/pokemon/horsea/back.png diff --git a/graphics/pokemon/gen_4/carnivine/footprint.png b/graphics/pokemon/horsea/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/carnivine/footprint.png rename to graphics/pokemon/horsea/footprint.png diff --git a/graphics/pokemon/gen_1/horsea/icon.png b/graphics/pokemon/horsea/icon.png similarity index 100% rename from graphics/pokemon/gen_1/horsea/icon.png rename to graphics/pokemon/horsea/icon.png diff --git a/graphics/pokemon/gen_1/horsea/normal.pal b/graphics/pokemon/horsea/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/horsea/normal.pal rename to graphics/pokemon/horsea/normal.pal diff --git a/graphics/pokemon/gen_1/horsea/shiny.pal b/graphics/pokemon/horsea/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/horsea/shiny.pal rename to graphics/pokemon/horsea/shiny.pal diff --git a/graphics/pokemon/gen_2/houndoom/anim_front.png b/graphics/pokemon/houndoom/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/anim_front.png rename to graphics/pokemon/houndoom/anim_front.png diff --git a/graphics/pokemon/gen_2/houndoom/anim_frontf.png b/graphics/pokemon/houndoom/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/anim_frontf.png rename to graphics/pokemon/houndoom/anim_frontf.png diff --git a/graphics/pokemon/gen_2/houndoom/back.png b/graphics/pokemon/houndoom/back.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/back.png rename to graphics/pokemon/houndoom/back.png diff --git a/graphics/pokemon/gen_2/houndoom/backf.png b/graphics/pokemon/houndoom/backf.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/backf.png rename to graphics/pokemon/houndoom/backf.png diff --git a/graphics/pokemon/gen_2/houndoom/footprint.png b/graphics/pokemon/houndoom/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/footprint.png rename to graphics/pokemon/houndoom/footprint.png diff --git a/graphics/pokemon/gen_2/houndoom/icon.png b/graphics/pokemon/houndoom/icon.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/icon.png rename to graphics/pokemon/houndoom/icon.png diff --git a/graphics/pokemon/gen_2/houndoom/mega/back.png b/graphics/pokemon/houndoom/mega/back.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/mega/back.png rename to graphics/pokemon/houndoom/mega/back.png diff --git a/graphics/pokemon/gen_2/houndoom/mega/front.png b/graphics/pokemon/houndoom/mega/front.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/mega/front.png rename to graphics/pokemon/houndoom/mega/front.png diff --git a/graphics/pokemon/gen_2/houndoom/mega/icon.png b/graphics/pokemon/houndoom/mega/icon.png similarity index 100% rename from graphics/pokemon/gen_2/houndoom/mega/icon.png rename to graphics/pokemon/houndoom/mega/icon.png diff --git a/graphics/pokemon/gen_2/houndoom/mega/normal.pal b/graphics/pokemon/houndoom/mega/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/houndoom/mega/normal.pal rename to graphics/pokemon/houndoom/mega/normal.pal diff --git a/graphics/pokemon/gen_2/houndoom/mega/shiny.pal b/graphics/pokemon/houndoom/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/houndoom/mega/shiny.pal rename to graphics/pokemon/houndoom/mega/shiny.pal diff --git a/graphics/pokemon/gen_2/houndoom/normal.pal b/graphics/pokemon/houndoom/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/houndoom/normal.pal rename to graphics/pokemon/houndoom/normal.pal diff --git a/graphics/pokemon/gen_2/houndoom/shiny.pal b/graphics/pokemon/houndoom/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/houndoom/shiny.pal rename to graphics/pokemon/houndoom/shiny.pal diff --git a/graphics/pokemon/gen_2/houndour/anim_front.png b/graphics/pokemon/houndour/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/houndour/anim_front.png rename to graphics/pokemon/houndour/anim_front.png diff --git a/graphics/pokemon/gen_2/houndour/back.png b/graphics/pokemon/houndour/back.png similarity index 100% rename from graphics/pokemon/gen_2/houndour/back.png rename to graphics/pokemon/houndour/back.png diff --git a/graphics/pokemon/gen_2/houndour/footprint.png b/graphics/pokemon/houndour/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/houndour/footprint.png rename to graphics/pokemon/houndour/footprint.png diff --git a/graphics/pokemon/gen_2/houndour/icon.png b/graphics/pokemon/houndour/icon.png similarity index 100% rename from graphics/pokemon/gen_2/houndour/icon.png rename to graphics/pokemon/houndour/icon.png diff --git a/graphics/pokemon/gen_2/houndour/normal.pal b/graphics/pokemon/houndour/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/houndour/normal.pal rename to graphics/pokemon/houndour/normal.pal diff --git a/graphics/pokemon/gen_2/houndour/shiny.pal b/graphics/pokemon/houndour/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/houndour/shiny.pal rename to graphics/pokemon/houndour/shiny.pal diff --git a/graphics/pokemon/gen_9/houndstone/back.png b/graphics/pokemon/houndstone/back.png similarity index 100% rename from graphics/pokemon/gen_9/houndstone/back.png rename to graphics/pokemon/houndstone/back.png diff --git a/graphics/pokemon/gen_9/houndstone/front.png b/graphics/pokemon/houndstone/front.png similarity index 100% rename from graphics/pokemon/gen_9/houndstone/front.png rename to graphics/pokemon/houndstone/front.png diff --git a/graphics/pokemon/gen_9/houndstone/icon.png b/graphics/pokemon/houndstone/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/houndstone/icon.png rename to graphics/pokemon/houndstone/icon.png diff --git a/graphics/pokemon/gen_9/houndstone/normal.pal b/graphics/pokemon/houndstone/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/houndstone/normal.pal rename to graphics/pokemon/houndstone/normal.pal diff --git a/graphics/pokemon/gen_9/houndstone/shiny.pal b/graphics/pokemon/houndstone/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/houndstone/shiny.pal rename to graphics/pokemon/houndstone/shiny.pal diff --git a/graphics/pokemon/gen_3/huntail/anim_front.png b/graphics/pokemon/huntail/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/huntail/anim_front.png rename to graphics/pokemon/huntail/anim_front.png diff --git a/graphics/pokemon/gen_3/huntail/back.png b/graphics/pokemon/huntail/back.png similarity index 100% rename from graphics/pokemon/gen_3/huntail/back.png rename to graphics/pokemon/huntail/back.png diff --git a/graphics/pokemon/gen_4/combee/footprint.png b/graphics/pokemon/huntail/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/combee/footprint.png rename to graphics/pokemon/huntail/footprint.png diff --git a/graphics/pokemon/gen_3/huntail/icon.png b/graphics/pokemon/huntail/icon.png similarity index 100% rename from graphics/pokemon/gen_3/huntail/icon.png rename to graphics/pokemon/huntail/icon.png diff --git a/graphics/pokemon/gen_3/huntail/normal.pal b/graphics/pokemon/huntail/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/huntail/normal.pal rename to graphics/pokemon/huntail/normal.pal diff --git a/graphics/pokemon/gen_3/huntail/shiny.pal b/graphics/pokemon/huntail/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/huntail/shiny.pal rename to graphics/pokemon/huntail/shiny.pal diff --git a/graphics/pokemon/gen_5/hydreigon/anim_front.png b/graphics/pokemon/hydreigon/anim_front.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/hydreigon/shiny.pal b/graphics/pokemon/hydreigon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/hydreigon/shiny.pal rename to graphics/pokemon/hydreigon/shiny.pal diff --git a/graphics/pokemon/gen_1/hypno/anim_front.png b/graphics/pokemon/hypno/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/hypno/anim_front.png rename to graphics/pokemon/hypno/anim_front.png diff --git a/graphics/pokemon/gen_1/hypno/anim_frontf.png b/graphics/pokemon/hypno/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_1/hypno/anim_frontf.png rename to graphics/pokemon/hypno/anim_frontf.png diff --git a/graphics/pokemon/gen_1/hypno/back.png b/graphics/pokemon/hypno/back.png similarity index 100% rename from graphics/pokemon/gen_1/hypno/back.png rename to graphics/pokemon/hypno/back.png diff --git a/graphics/pokemon/gen_1/hypno/backf.png b/graphics/pokemon/hypno/backf.png similarity index 100% rename from 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graphics/pokemon/gen_2/igglybuff/normal.pal rename to graphics/pokemon/igglybuff/normal.pal diff --git a/graphics/pokemon/gen_2/igglybuff/shiny.pal b/graphics/pokemon/igglybuff/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/igglybuff/shiny.pal rename to graphics/pokemon/igglybuff/shiny.pal diff --git a/graphics/pokemon/gen_3/illumise/anim_front.png b/graphics/pokemon/illumise/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/illumise/anim_front.png rename to graphics/pokemon/illumise/anim_front.png diff --git a/graphics/pokemon/gen_3/illumise/back.png b/graphics/pokemon/illumise/back.png similarity index 100% rename from graphics/pokemon/gen_3/illumise/back.png rename to graphics/pokemon/illumise/back.png diff --git a/graphics/pokemon/gen_3/illumise/footprint.png b/graphics/pokemon/illumise/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/illumise/footprint.png rename to graphics/pokemon/illumise/footprint.png diff --git a/graphics/pokemon/gen_3/illumise/icon.png b/graphics/pokemon/illumise/icon.png similarity index 100% rename from graphics/pokemon/gen_3/illumise/icon.png rename to graphics/pokemon/illumise/icon.png diff --git a/graphics/pokemon/gen_3/illumise/normal.pal b/graphics/pokemon/illumise/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/illumise/normal.pal rename to graphics/pokemon/illumise/normal.pal diff --git a/graphics/pokemon/gen_3/illumise/shiny.pal b/graphics/pokemon/illumise/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/illumise/shiny.pal rename to graphics/pokemon/illumise/shiny.pal diff --git a/graphics/pokemon/gen_8/impidimp/back.png b/graphics/pokemon/impidimp/back.png similarity index 100% rename from graphics/pokemon/gen_8/impidimp/back.png rename to graphics/pokemon/impidimp/back.png diff --git a/graphics/pokemon/gen_7/togedemaru/footprint.png b/graphics/pokemon/impidimp/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/landorus/anim_front.png b/graphics/pokemon/landorus/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/landorus/anim_front.png rename to graphics/pokemon/landorus/anim_front.png diff --git a/graphics/pokemon/gen_5/landorus/back.png b/graphics/pokemon/landorus/back.png similarity index 100% rename from graphics/pokemon/gen_5/landorus/back.png rename to graphics/pokemon/landorus/back.png diff --git a/graphics/pokemon/gen_4/spiritomb/footprint.png b/graphics/pokemon/landorus/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/spiritomb/footprint.png rename to graphics/pokemon/landorus/footprint.png diff --git a/graphics/pokemon/gen_5/landorus/icon.png b/graphics/pokemon/landorus/icon.png similarity index 100% rename from graphics/pokemon/gen_5/landorus/icon.png rename to graphics/pokemon/landorus/icon.png diff --git a/graphics/pokemon/gen_5/landorus/normal.pal b/graphics/pokemon/landorus/normal.pal similarity index 100% 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a/graphics/pokemon/gen_2/larvitar/shiny.pal b/graphics/pokemon/larvitar/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/larvitar/shiny.pal rename to graphics/pokemon/larvitar/shiny.pal diff --git a/graphics/pokemon/gen_3/latias/anim_front.png b/graphics/pokemon/latias/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/latias/anim_front.png rename to graphics/pokemon/latias/anim_front.png diff --git a/graphics/pokemon/gen_3/latias/back.png b/graphics/pokemon/latias/back.png similarity index 100% rename from graphics/pokemon/gen_3/latias/back.png rename to graphics/pokemon/latias/back.png diff --git a/graphics/pokemon/gen_3/latias/footprint.png b/graphics/pokemon/latias/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/latias/footprint.png rename to graphics/pokemon/latias/footprint.png diff --git a/graphics/pokemon/gen_3/latias/icon.png b/graphics/pokemon/latias/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_3/latias/mega/shiny.pal b/graphics/pokemon/latias/mega/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/latias/mega/shiny.pal rename to graphics/pokemon/latias/mega/shiny.pal diff --git a/graphics/pokemon/gen_3/latias/normal.pal b/graphics/pokemon/latias/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/latias/normal.pal rename to graphics/pokemon/latias/normal.pal diff --git a/graphics/pokemon/gen_3/latias/shiny.pal b/graphics/pokemon/latias/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/latias/shiny.pal rename to graphics/pokemon/latias/shiny.pal diff --git a/graphics/pokemon/gen_3/latios/anim_front.png b/graphics/pokemon/latios/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/latios/anim_front.png rename to graphics/pokemon/latios/anim_front.png diff --git a/graphics/pokemon/gen_3/latios/back.png b/graphics/pokemon/latios/back.png similarity index 100% rename from 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a/graphics/pokemon/gen_1/lickitung/shiny.pal b/graphics/pokemon/lickitung/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/lickitung/shiny.pal rename to graphics/pokemon/lickitung/shiny.pal diff --git a/graphics/pokemon/gen_5/liepard/anim_front.png b/graphics/pokemon/liepard/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/liepard/anim_front.png rename to graphics/pokemon/liepard/anim_front.png diff --git a/graphics/pokemon/gen_5/liepard/back.png b/graphics/pokemon/liepard/back.png similarity index 100% rename from graphics/pokemon/gen_5/liepard/back.png rename to graphics/pokemon/liepard/back.png diff --git a/graphics/pokemon/gen_5/liepard/footprint.png b/graphics/pokemon/liepard/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/liepard/footprint.png rename to graphics/pokemon/liepard/footprint.png diff --git a/graphics/pokemon/gen_5/liepard/icon.png b/graphics/pokemon/liepard/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/lilligant/hisuian/icon.png b/graphics/pokemon/lilligant/hisuian/icon.png similarity index 100% rename from graphics/pokemon/gen_5/lilligant/hisuian/icon.png rename to graphics/pokemon/lilligant/hisuian/icon.png diff --git a/graphics/pokemon/gen_5/lilligant/hisuian/normal.pal b/graphics/pokemon/lilligant/hisuian/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/lilligant/hisuian/normal.pal rename to graphics/pokemon/lilligant/hisuian/normal.pal diff --git a/graphics/pokemon/gen_5/lilligant/hisuian/shiny.pal b/graphics/pokemon/lilligant/hisuian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/lilligant/hisuian/shiny.pal rename to graphics/pokemon/lilligant/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_5/lilligant/icon.png b/graphics/pokemon/lilligant/icon.png similarity index 100% rename from graphics/pokemon/gen_5/lilligant/icon.png rename to graphics/pokemon/lilligant/icon.png diff --git a/graphics/pokemon/gen_5/lilligant/normal.pal b/graphics/pokemon/lilligant/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/lilligant/normal.pal rename to graphics/pokemon/lilligant/normal.pal diff --git a/graphics/pokemon/gen_5/lilligant/shiny.pal b/graphics/pokemon/lilligant/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/lilligant/shiny.pal rename to graphics/pokemon/lilligant/shiny.pal diff --git a/graphics/pokemon/gen_5/lillipup/anim_front.png b/graphics/pokemon/lillipup/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/lillipup/anim_front.png rename to graphics/pokemon/lillipup/anim_front.png diff --git a/graphics/pokemon/gen_5/lillipup/back.png b/graphics/pokemon/lillipup/back.png similarity index 100% rename from graphics/pokemon/gen_5/lillipup/back.png rename to graphics/pokemon/lillipup/back.png diff --git a/graphics/pokemon/gen_5/lillipup/footprint.png b/graphics/pokemon/lillipup/footprint.png similarity index 100% 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a/graphics/pokemon/gen_7/lycanroc/back.png b/graphics/pokemon/lycanroc/back.png similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/back.png rename to graphics/pokemon/lycanroc/back.png diff --git a/graphics/pokemon/gen_7/lycanroc/dusk/anim_front.png b/graphics/pokemon/lycanroc/dusk/anim_front.png similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/dusk/anim_front.png rename to graphics/pokemon/lycanroc/dusk/anim_front.png diff --git a/graphics/pokemon/gen_7/lycanroc/dusk/back.png b/graphics/pokemon/lycanroc/dusk/back.png similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/dusk/back.png rename to graphics/pokemon/lycanroc/dusk/back.png diff --git a/graphics/pokemon/gen_7/lycanroc/dusk/icon.png b/graphics/pokemon/lycanroc/dusk/icon.png similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/dusk/icon.png rename to graphics/pokemon/lycanroc/dusk/icon.png diff --git a/graphics/pokemon/gen_7/lycanroc/dusk/normal.pal 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index 100% rename from graphics/pokemon/gen_7/lycanroc/midnight/shiny.pal rename to graphics/pokemon/lycanroc/midnight/shiny.pal diff --git a/graphics/pokemon/gen_7/lycanroc/normal.pal b/graphics/pokemon/lycanroc/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/normal.pal rename to graphics/pokemon/lycanroc/normal.pal diff --git a/graphics/pokemon/gen_7/lycanroc/shiny.pal b/graphics/pokemon/lycanroc/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/lycanroc/shiny.pal rename to graphics/pokemon/lycanroc/shiny.pal diff --git a/graphics/pokemon/gen_9/mabosstiff/back.png b/graphics/pokemon/mabosstiff/back.png similarity index 100% rename from graphics/pokemon/gen_9/mabosstiff/back.png rename to graphics/pokemon/mabosstiff/back.png diff --git a/graphics/pokemon/gen_9/mabosstiff/front.png b/graphics/pokemon/mabosstiff/front.png similarity index 100% rename from graphics/pokemon/gen_9/mabosstiff/front.png rename to 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a/graphics/pokemon/gen_1/machamp/back.png b/graphics/pokemon/machamp/back.png similarity index 100% rename from graphics/pokemon/gen_1/machamp/back.png rename to graphics/pokemon/machamp/back.png diff --git a/graphics/pokemon/gen_1/machamp/footprint.png b/graphics/pokemon/machamp/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/machamp/footprint.png rename to graphics/pokemon/machamp/footprint.png diff --git a/graphics/pokemon/gen_1/machamp/gigantamax/back.png b/graphics/pokemon/machamp/gigantamax/back.png similarity index 100% rename from graphics/pokemon/gen_1/machamp/gigantamax/back.png rename to graphics/pokemon/machamp/gigantamax/back.png diff --git a/graphics/pokemon/gen_1/machamp/gigantamax/front.png b/graphics/pokemon/machamp/gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_1/machamp/gigantamax/front.png rename to graphics/pokemon/machamp/gigantamax/front.png diff --git a/graphics/pokemon/gen_1/machamp/gigantamax/icon.png 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similarity index 100% rename from graphics/pokemon/gen_1/machamp/normal.pal rename to graphics/pokemon/machamp/normal.pal diff --git a/graphics/pokemon/gen_1/machamp/shiny.pal b/graphics/pokemon/machamp/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/machamp/shiny.pal rename to graphics/pokemon/machamp/shiny.pal diff --git a/graphics/pokemon/gen_1/machoke/anim_front.png b/graphics/pokemon/machoke/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/machoke/anim_front.png rename to graphics/pokemon/machoke/anim_front.png diff --git a/graphics/pokemon/gen_1/machoke/back.png b/graphics/pokemon/machoke/back.png similarity index 100% rename from graphics/pokemon/gen_1/machoke/back.png rename to graphics/pokemon/machoke/back.png diff --git a/graphics/pokemon/gen_1/machoke/footprint.png b/graphics/pokemon/machoke/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/machoke/footprint.png rename to graphics/pokemon/machoke/footprint.png diff --git a/graphics/pokemon/gen_1/machoke/icon.png b/graphics/pokemon/machoke/icon.png similarity index 100% rename from graphics/pokemon/gen_1/machoke/icon.png rename to graphics/pokemon/machoke/icon.png diff --git a/graphics/pokemon/gen_1/machoke/normal.pal b/graphics/pokemon/machoke/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/machoke/normal.pal rename to graphics/pokemon/machoke/normal.pal diff --git a/graphics/pokemon/gen_1/machoke/shiny.pal b/graphics/pokemon/machoke/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/machoke/shiny.pal rename to graphics/pokemon/machoke/shiny.pal diff --git a/graphics/pokemon/gen_1/machop/anim_front.png b/graphics/pokemon/machop/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/machop/anim_front.png rename to graphics/pokemon/machop/anim_front.png diff --git a/graphics/pokemon/gen_1/machop/back.png b/graphics/pokemon/machop/back.png similarity index 100% rename from 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a/graphics/pokemon/gen_2/magby/shiny.pal b/graphics/pokemon/magby/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/magby/shiny.pal rename to graphics/pokemon/magby/shiny.pal diff --git a/graphics/pokemon/gen_2/magcargo/anim_front.png b/graphics/pokemon/magcargo/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/magcargo/anim_front.png rename to graphics/pokemon/magcargo/anim_front.png diff --git a/graphics/pokemon/gen_2/magcargo/back.png b/graphics/pokemon/magcargo/back.png similarity index 100% rename from graphics/pokemon/gen_2/magcargo/back.png rename to graphics/pokemon/magcargo/back.png diff --git a/graphics/pokemon/gen_5/cofagrigus/footprint.png b/graphics/pokemon/magcargo/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/cofagrigus/footprint.png rename to graphics/pokemon/magcargo/footprint.png diff --git a/graphics/pokemon/gen_2/magcargo/icon.png b/graphics/pokemon/magcargo/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/mienfoo/shiny.pal b/graphics/pokemon/mienfoo/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/mienfoo/shiny.pal rename to graphics/pokemon/mienfoo/shiny.pal diff --git a/graphics/pokemon/gen_5/mienshao/anim_front.png b/graphics/pokemon/mienshao/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/mienshao/anim_front.png rename to graphics/pokemon/mienshao/anim_front.png diff --git a/graphics/pokemon/gen_5/mienshao/back.png b/graphics/pokemon/mienshao/back.png similarity index 100% rename from graphics/pokemon/gen_5/mienshao/back.png rename to graphics/pokemon/mienshao/back.png diff --git a/graphics/pokemon/gen_5/mienshao/footprint.png b/graphics/pokemon/mienshao/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/mienshao/footprint.png rename to graphics/pokemon/mienshao/footprint.png diff --git a/graphics/pokemon/gen_5/mienshao/icon.png b/graphics/pokemon/mienshao/icon.png similarity index 100% rename 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a/graphics/pokemon/gen_8/milcery/shiny.pal b/graphics/pokemon/milcery/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/milcery/shiny.pal rename to graphics/pokemon/milcery/shiny.pal diff --git a/graphics/pokemon/gen_3/milotic/anim_front.png b/graphics/pokemon/milotic/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/milotic/anim_front.png rename to graphics/pokemon/milotic/anim_front.png diff --git a/graphics/pokemon/gen_3/milotic/anim_frontf.png b/graphics/pokemon/milotic/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_3/milotic/anim_frontf.png rename to graphics/pokemon/milotic/anim_frontf.png diff --git a/graphics/pokemon/gen_3/milotic/back.png b/graphics/pokemon/milotic/back.png similarity index 100% rename from graphics/pokemon/gen_3/milotic/back.png rename to graphics/pokemon/milotic/back.png diff --git a/graphics/pokemon/gen_3/milotic/backf.png b/graphics/pokemon/milotic/backf.png similarity index 100% rename from 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a/graphics/pokemon/gen_2/miltank/anim_front.png b/graphics/pokemon/miltank/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/miltank/anim_front.png rename to graphics/pokemon/miltank/anim_front.png diff --git a/graphics/pokemon/gen_2/miltank/back.png b/graphics/pokemon/miltank/back.png similarity index 100% rename from graphics/pokemon/gen_2/miltank/back.png rename to graphics/pokemon/miltank/back.png diff --git a/graphics/pokemon/gen_2/miltank/footprint.png b/graphics/pokemon/miltank/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/miltank/footprint.png rename to graphics/pokemon/miltank/footprint.png diff --git a/graphics/pokemon/gen_2/miltank/icon.png b/graphics/pokemon/miltank/icon.png similarity index 100% rename from graphics/pokemon/gen_2/miltank/icon.png rename to graphics/pokemon/miltank/icon.png diff --git a/graphics/pokemon/gen_2/miltank/normal.pal b/graphics/pokemon/miltank/normal.pal similarity index 100% rename from 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a/graphics/pokemon/gen_7/mimikyu/shiny.pal b/graphics/pokemon/mimikyu/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/mimikyu/shiny.pal rename to graphics/pokemon/mimikyu/shiny.pal diff --git a/graphics/pokemon/gen_5/minccino/anim_front.png b/graphics/pokemon/minccino/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/minccino/anim_front.png rename to graphics/pokemon/minccino/anim_front.png diff --git a/graphics/pokemon/gen_5/minccino/back.png b/graphics/pokemon/minccino/back.png similarity index 100% rename from graphics/pokemon/gen_5/minccino/back.png rename to graphics/pokemon/minccino/back.png diff --git a/graphics/pokemon/gen_5/minccino/footprint.png b/graphics/pokemon/minccino/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/minccino/footprint.png rename to graphics/pokemon/minccino/footprint.png diff --git a/graphics/pokemon/gen_5/minccino/icon.png b/graphics/pokemon/minccino/icon.png similarity index 100% rename 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a/graphics/pokemon/gen_7/minior/shiny.pal b/graphics/pokemon/minior/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/minior/shiny.pal rename to graphics/pokemon/minior/shiny.pal diff --git a/graphics/pokemon/gen_3/minun/anim_front.png b/graphics/pokemon/minun/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/minun/anim_front.png rename to graphics/pokemon/minun/anim_front.png diff --git a/graphics/pokemon/gen_3/minun/back.png b/graphics/pokemon/minun/back.png similarity index 100% rename from graphics/pokemon/gen_3/minun/back.png rename to graphics/pokemon/minun/back.png diff --git a/graphics/pokemon/gen_3/minun/footprint.png b/graphics/pokemon/minun/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/minun/footprint.png rename to graphics/pokemon/minun/footprint.png diff --git a/graphics/pokemon/gen_3/minun/icon.png b/graphics/pokemon/minun/icon.png similarity index 100% rename from graphics/pokemon/gen_3/minun/icon.png rename 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a/graphics/pokemon/gen_4/munchlax/shiny.pal b/graphics/pokemon/munchlax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/munchlax/shiny.pal rename to graphics/pokemon/munchlax/shiny.pal diff --git a/graphics/pokemon/gen_9/munkidori/back.png b/graphics/pokemon/munkidori/back.png similarity index 100% rename from graphics/pokemon/gen_9/munkidori/back.png rename to graphics/pokemon/munkidori/back.png diff --git a/graphics/pokemon/gen_9/munkidori/front.png b/graphics/pokemon/munkidori/front.png similarity index 100% rename from graphics/pokemon/gen_9/munkidori/front.png rename to graphics/pokemon/munkidori/front.png diff --git a/graphics/pokemon/gen_9/munkidori/icon.png b/graphics/pokemon/munkidori/icon.png similarity index 100% rename from graphics/pokemon/gen_9/munkidori/icon.png rename to graphics/pokemon/munkidori/icon.png diff --git a/graphics/pokemon/gen_9/munkidori/normal.pal b/graphics/pokemon/munkidori/normal.pal similarity index 100% rename from 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a/graphics/pokemon/gen_2/murkrow/normal.pal b/graphics/pokemon/murkrow/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/murkrow/normal.pal rename to graphics/pokemon/murkrow/normal.pal diff --git a/graphics/pokemon/gen_2/murkrow/shiny.pal b/graphics/pokemon/murkrow/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/murkrow/shiny.pal rename to graphics/pokemon/murkrow/shiny.pal diff --git a/graphics/pokemon/gen_5/musharna/anim_front.png b/graphics/pokemon/musharna/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/musharna/anim_front.png rename to graphics/pokemon/musharna/anim_front.png diff --git a/graphics/pokemon/gen_5/musharna/back.png b/graphics/pokemon/musharna/back.png similarity index 100% rename from graphics/pokemon/gen_5/musharna/back.png rename to graphics/pokemon/musharna/back.png diff --git a/graphics/pokemon/gen_7/crabrawler/footprint.png b/graphics/pokemon/musharna/footprint.png similarity index 100% rename from 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--git a/graphics/pokemon/gen_1/nidoking/anim_front.png b/graphics/pokemon/nidoking/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/nidoking/anim_front.png rename to graphics/pokemon/nidoking/anim_front.png diff --git a/graphics/pokemon/gen_1/nidoking/back.png b/graphics/pokemon/nidoking/back.png similarity index 100% rename from graphics/pokemon/gen_1/nidoking/back.png rename to graphics/pokemon/nidoking/back.png diff --git a/graphics/pokemon/gen_1/nidoking/footprint.png b/graphics/pokemon/nidoking/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/nidoking/footprint.png rename to graphics/pokemon/nidoking/footprint.png diff --git a/graphics/pokemon/gen_1/nidoking/icon.png b/graphics/pokemon/nidoking/icon.png similarity index 100% rename from graphics/pokemon/gen_1/nidoking/icon.png rename to graphics/pokemon/nidoking/icon.png diff --git a/graphics/pokemon/gen_1/nidoking/normal.pal b/graphics/pokemon/nidoking/normal.pal similarity index 100% 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--git a/graphics/pokemon/gen_1/nidoran_m/normal.pal b/graphics/pokemon/nidoran_m/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/nidoran_m/normal.pal rename to graphics/pokemon/nidoran_m/normal.pal diff --git a/graphics/pokemon/gen_1/nidoran_m/shiny.pal b/graphics/pokemon/nidoran_m/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/nidoran_m/shiny.pal rename to graphics/pokemon/nidoran_m/shiny.pal diff --git a/graphics/pokemon/gen_1/nidorina/anim_front.png b/graphics/pokemon/nidorina/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/nidorina/anim_front.png rename to graphics/pokemon/nidorina/anim_front.png diff --git a/graphics/pokemon/gen_1/nidorina/back.png b/graphics/pokemon/nidorina/back.png similarity index 100% rename from graphics/pokemon/gen_1/nidorina/back.png rename to graphics/pokemon/nidorina/back.png diff --git a/graphics/pokemon/gen_1/nidorina/footprint.png b/graphics/pokemon/nidorina/footprint.png similarity index 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--git a/graphics/pokemon/gen_1/nidorino/back.png b/graphics/pokemon/nidorino/back.png similarity index 100% rename from graphics/pokemon/gen_1/nidorino/back.png rename to graphics/pokemon/nidorino/back.png diff --git a/graphics/pokemon/gen_1/nidorino/footprint.png b/graphics/pokemon/nidorino/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/nidorino/footprint.png rename to graphics/pokemon/nidorino/footprint.png diff --git a/graphics/pokemon/gen_1/nidorino/icon.png b/graphics/pokemon/nidorino/icon.png similarity index 100% rename from graphics/pokemon/gen_1/nidorino/icon.png rename to graphics/pokemon/nidorino/icon.png diff --git a/graphics/pokemon/gen_1/nidorino/normal.pal b/graphics/pokemon/nidorino/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/nidorino/normal.pal rename to graphics/pokemon/nidorino/normal.pal diff --git a/graphics/pokemon/gen_1/nidorino/shiny.pal b/graphics/pokemon/nidorino/shiny.pal similarity index 100% rename from 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to graphics/pokemon/pawmo/normal.pal diff --git a/graphics/pokemon/gen_9/pawmo/shiny.pal b/graphics/pokemon/pawmo/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/pawmo/shiny.pal rename to graphics/pokemon/pawmo/shiny.pal diff --git a/graphics/pokemon/gen_9/pawmot/back.png b/graphics/pokemon/pawmot/back.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/pawmot/back.png rename to graphics/pokemon/pawmot/back.png diff --git a/graphics/pokemon/gen_9/pawmot/front.png b/graphics/pokemon/pawmot/front.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/pawmot/front.png rename to graphics/pokemon/pawmot/front.png diff --git a/graphics/pokemon/gen_9/pawmot/icon.png b/graphics/pokemon/pawmot/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/pawmot/icon.png rename to graphics/pokemon/pawmot/icon.png diff --git a/graphics/pokemon/gen_9/pawmot/normal.pal b/graphics/pokemon/pawmot/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/pawmot/normal.pal rename to graphics/pokemon/pawmot/normal.pal diff --git a/graphics/pokemon/gen_9/pawmot/shiny.pal b/graphics/pokemon/pawmot/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/pawmot/shiny.pal rename to graphics/pokemon/pawmot/shiny.pal diff --git a/graphics/pokemon/gen_5/pawniard/anim_front.png b/graphics/pokemon/pawniard/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/pawniard/anim_front.png rename to graphics/pokemon/pawniard/anim_front.png diff --git a/graphics/pokemon/gen_5/pawniard/back.png b/graphics/pokemon/pawniard/back.png similarity index 100% rename from graphics/pokemon/gen_5/pawniard/back.png rename to graphics/pokemon/pawniard/back.png diff --git a/graphics/pokemon/gen_5/pawniard/footprint.png b/graphics/pokemon/pawniard/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/pawniard/footprint.png rename to graphics/pokemon/pawniard/footprint.png diff --git a/graphics/pokemon/gen_5/pawniard/icon.png b/graphics/pokemon/pawniard/icon.png similarity index 100% rename from graphics/pokemon/gen_5/pawniard/icon.png rename to graphics/pokemon/pawniard/icon.png diff --git a/graphics/pokemon/gen_5/pawniard/normal.pal b/graphics/pokemon/pawniard/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/pawniard/normal.pal rename to graphics/pokemon/pawniard/normal.pal diff --git a/graphics/pokemon/gen_5/pawniard/shiny.pal b/graphics/pokemon/pawniard/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/pawniard/shiny.pal rename to graphics/pokemon/pawniard/shiny.pal diff --git a/graphics/pokemon/gen_3/pelipper/anim_front.png b/graphics/pokemon/pelipper/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/pelipper/anim_front.png rename to graphics/pokemon/pelipper/anim_front.png diff --git a/graphics/pokemon/gen_3/pelipper/back.png b/graphics/pokemon/pelipper/back.png similarity index 100% rename from graphics/pokemon/gen_3/pelipper/back.png rename to graphics/pokemon/pelipper/back.png diff --git a/graphics/pokemon/gen_3/pelipper/footprint.png b/graphics/pokemon/pelipper/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/pelipper/footprint.png rename to graphics/pokemon/pelipper/footprint.png diff --git a/graphics/pokemon/gen_3/pelipper/icon.png b/graphics/pokemon/pelipper/icon.png similarity index 100% rename from graphics/pokemon/gen_3/pelipper/icon.png rename to graphics/pokemon/pelipper/icon.png diff --git a/graphics/pokemon/gen_3/pelipper/normal.pal b/graphics/pokemon/pelipper/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/pelipper/normal.pal rename to graphics/pokemon/pelipper/normal.pal diff --git a/graphics/pokemon/gen_3/pelipper/shiny.pal b/graphics/pokemon/pelipper/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/pelipper/shiny.pal rename to graphics/pokemon/pelipper/shiny.pal diff --git a/graphics/pokemon/gen_8/perrserker/back.png b/graphics/pokemon/perrserker/back.png similarity index 100% rename from graphics/pokemon/gen_8/perrserker/back.png rename to graphics/pokemon/perrserker/back.png diff --git a/graphics/pokemon/gen_8/perrserker/footprint.png b/graphics/pokemon/perrserker/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/perrserker/footprint.png rename to graphics/pokemon/perrserker/footprint.png diff --git a/graphics/pokemon/gen_8/perrserker/front.png b/graphics/pokemon/perrserker/front.png similarity index 100% rename from graphics/pokemon/gen_8/perrserker/front.png rename to graphics/pokemon/perrserker/front.png diff --git a/graphics/pokemon/gen_8/perrserker/icon.png b/graphics/pokemon/perrserker/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_1/persian/back.png b/graphics/pokemon/persian/back.png similarity index 100% rename from graphics/pokemon/gen_1/persian/back.png rename to graphics/pokemon/persian/back.png diff --git a/graphics/pokemon/gen_1/persian/footprint.png b/graphics/pokemon/persian/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/persian/footprint.png rename to graphics/pokemon/persian/footprint.png diff --git a/graphics/pokemon/gen_1/persian/icon.png b/graphics/pokemon/persian/icon.png similarity index 100% rename from graphics/pokemon/gen_1/persian/icon.png rename to graphics/pokemon/persian/icon.png diff --git a/graphics/pokemon/gen_1/persian/normal.pal b/graphics/pokemon/persian/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/persian/normal.pal rename to graphics/pokemon/persian/normal.pal diff --git a/graphics/pokemon/gen_1/persian/shiny.pal b/graphics/pokemon/persian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/persian/shiny.pal rename to graphics/pokemon/persian/shiny.pal diff --git a/graphics/pokemon/gen_5/petilil/anim_front.png b/graphics/pokemon/petilil/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/petilil/anim_front.png rename to graphics/pokemon/petilil/anim_front.png diff --git a/graphics/pokemon/gen_5/petilil/back.png b/graphics/pokemon/petilil/back.png similarity index 100% rename from graphics/pokemon/gen_5/petilil/back.png rename to graphics/pokemon/petilil/back.png diff --git a/graphics/pokemon/gen_5/solosis/footprint.png b/graphics/pokemon/petilil/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/solosis/footprint.png rename to graphics/pokemon/petilil/footprint.png diff --git a/graphics/pokemon/gen_5/petilil/icon.png b/graphics/pokemon/petilil/icon.png similarity index 100% rename from graphics/pokemon/gen_5/petilil/icon.png rename to graphics/pokemon/petilil/icon.png diff --git a/graphics/pokemon/gen_5/petilil/normal.pal b/graphics/pokemon/petilil/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/petilil/normal.pal rename to graphics/pokemon/petilil/normal.pal diff --git a/graphics/pokemon/gen_5/petilil/shiny.pal b/graphics/pokemon/petilil/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/petilil/shiny.pal rename to graphics/pokemon/petilil/shiny.pal diff --git a/graphics/pokemon/gen_2/phanpy/anim_front.png b/graphics/pokemon/phanpy/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/phanpy/anim_front.png rename to graphics/pokemon/phanpy/anim_front.png diff --git a/graphics/pokemon/gen_2/phanpy/back.png b/graphics/pokemon/phanpy/back.png similarity index 100% rename from graphics/pokemon/gen_2/phanpy/back.png rename to graphics/pokemon/phanpy/back.png diff --git a/graphics/pokemon/gen_2/phanpy/footprint.png b/graphics/pokemon/phanpy/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_6/phantump/back.png b/graphics/pokemon/phantump/back.png similarity index 100% rename from graphics/pokemon/gen_6/phantump/back.png rename to graphics/pokemon/phantump/back.png diff --git a/graphics/pokemon/gen_5/stunfisk/footprint.png b/graphics/pokemon/phantump/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/stunfisk/footprint.png rename to graphics/pokemon/phantump/footprint.png diff --git a/graphics/pokemon/gen_6/phantump/icon.png b/graphics/pokemon/phantump/icon.png similarity index 100% rename from graphics/pokemon/gen_6/phantump/icon.png rename to graphics/pokemon/phantump/icon.png diff --git a/graphics/pokemon/gen_6/phantump/normal.pal b/graphics/pokemon/phantump/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/phantump/normal.pal rename to graphics/pokemon/phantump/normal.pal diff --git a/graphics/pokemon/gen_6/phantump/shiny.pal b/graphics/pokemon/phantump/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/phantump/shiny.pal rename to graphics/pokemon/phantump/shiny.pal diff --git a/graphics/pokemon/gen_7/pheromosa/back.png b/graphics/pokemon/pheromosa/back.png similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/back.png rename to graphics/pokemon/pheromosa/back.png diff --git a/graphics/pokemon/gen_7/pheromosa/footprint.png b/graphics/pokemon/pheromosa/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/footprint.png rename to graphics/pokemon/pheromosa/footprint.png diff --git a/graphics/pokemon/gen_7/pheromosa/front.png b/graphics/pokemon/pheromosa/front.png similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/front.png rename to graphics/pokemon/pheromosa/front.png diff --git a/graphics/pokemon/gen_7/pheromosa/icon.png b/graphics/pokemon/pheromosa/icon.png similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/icon.png rename to graphics/pokemon/pheromosa/icon.png diff --git a/graphics/pokemon/gen_7/pheromosa/normal.pal b/graphics/pokemon/pheromosa/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/normal.pal rename to graphics/pokemon/pheromosa/normal.pal diff --git a/graphics/pokemon/gen_7/pheromosa/shiny.pal b/graphics/pokemon/pheromosa/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/pheromosa/shiny.pal rename to graphics/pokemon/pheromosa/shiny.pal diff --git a/graphics/pokemon/gen_4/phione/anim_front.png b/graphics/pokemon/phione/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/phione/anim_front.png rename to graphics/pokemon/phione/anim_front.png diff --git a/graphics/pokemon/gen_4/phione/back.png b/graphics/pokemon/phione/back.png similarity index 100% rename from graphics/pokemon/gen_4/phione/back.png rename to graphics/pokemon/phione/back.png diff --git a/graphics/pokemon/gen_5/swadloon/footprint.png b/graphics/pokemon/phione/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_2/pichu/spiky_eared/anim_front.png b/graphics/pokemon/pichu/spiky_eared/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/pichu/spiky_eared/anim_front.png rename to graphics/pokemon/pichu/spiky_eared/anim_front.png diff --git a/graphics/pokemon/gen_2/pichu/spiky_eared/back.png b/graphics/pokemon/pichu/spiky_eared/back.png similarity index 100% rename from graphics/pokemon/gen_2/pichu/spiky_eared/back.png rename to graphics/pokemon/pichu/spiky_eared/back.png diff --git a/graphics/pokemon/gen_2/pichu/spiky_eared/front.png b/graphics/pokemon/pichu/spiky_eared/front.png similarity index 100% rename from graphics/pokemon/gen_2/pichu/spiky_eared/front.png rename to graphics/pokemon/pichu/spiky_eared/front.png diff --git a/graphics/pokemon/gen_2/pichu/spiky_eared/icon.png b/graphics/pokemon/pichu/spiky_eared/icon.png similarity index 100% rename from graphics/pokemon/gen_2/pichu/spiky_eared/icon.png rename to 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a/graphics/pokemon/gen_8/corviknight/footprint.png b/graphics/pokemon/pidgeot/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/corviknight/footprint.png rename to graphics/pokemon/pidgeot/footprint.png diff --git a/graphics/pokemon/gen_1/pidgeot/icon.png b/graphics/pokemon/pidgeot/icon.png similarity index 100% rename from graphics/pokemon/gen_1/pidgeot/icon.png rename to graphics/pokemon/pidgeot/icon.png diff --git a/graphics/pokemon/gen_1/pidgeot/mega/back.png b/graphics/pokemon/pidgeot/mega/back.png similarity index 100% rename from graphics/pokemon/gen_1/pidgeot/mega/back.png rename to graphics/pokemon/pidgeot/mega/back.png diff --git a/graphics/pokemon/gen_1/pidgeot/mega/front.png b/graphics/pokemon/pidgeot/mega/front.png similarity index 100% rename from graphics/pokemon/gen_1/pidgeot/mega/front.png rename to graphics/pokemon/pidgeot/mega/front.png diff --git a/graphics/pokemon/gen_1/pidgeot/mega/icon.png b/graphics/pokemon/pidgeot/mega/icon.png similarity 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--git a/graphics/pokemon/gen_1/poliwrath/back.png b/graphics/pokemon/poliwrath/back.png similarity index 100% rename from graphics/pokemon/gen_1/poliwrath/back.png rename to graphics/pokemon/poliwrath/back.png diff --git a/graphics/pokemon/gen_1/poliwrath/footprint.png b/graphics/pokemon/poliwrath/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/poliwrath/footprint.png rename to graphics/pokemon/poliwrath/footprint.png diff --git a/graphics/pokemon/gen_1/poliwrath/icon.png b/graphics/pokemon/poliwrath/icon.png similarity index 100% rename from graphics/pokemon/gen_1/poliwrath/icon.png rename to graphics/pokemon/poliwrath/icon.png diff --git a/graphics/pokemon/gen_1/poliwrath/normal.pal b/graphics/pokemon/poliwrath/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/poliwrath/normal.pal rename to graphics/pokemon/poliwrath/normal.pal diff --git a/graphics/pokemon/gen_1/poliwrath/shiny.pal b/graphics/pokemon/poliwrath/shiny.pal similarity index 100% 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a/graphics/pokemon/gen_1/porygon/shiny.pal b/graphics/pokemon/porygon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/porygon/shiny.pal rename to graphics/pokemon/porygon/shiny.pal diff --git a/graphics/pokemon/gen_2/porygon2/anim_front.png b/graphics/pokemon/porygon2/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/porygon2/anim_front.png rename to graphics/pokemon/porygon2/anim_front.png diff --git a/graphics/pokemon/gen_2/porygon2/back.png b/graphics/pokemon/porygon2/back.png similarity index 100% rename from graphics/pokemon/gen_2/porygon2/back.png rename to graphics/pokemon/porygon2/back.png diff --git a/graphics/pokemon/gen_8/arctozolt/footprint.png b/graphics/pokemon/porygon2/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/arctozolt/footprint.png rename to graphics/pokemon/porygon2/footprint.png diff --git a/graphics/pokemon/gen_2/porygon2/icon.png b/graphics/pokemon/porygon2/icon.png similarity index 100% rename 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a/graphics/pokemon/gen_7/fomantis/footprint.png b/graphics/pokemon/porygon_z/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/fomantis/footprint.png rename to graphics/pokemon/porygon_z/footprint.png diff --git a/graphics/pokemon/gen_4/porygon_z/icon.png b/graphics/pokemon/porygon_z/icon.png similarity index 100% rename from graphics/pokemon/gen_4/porygon_z/icon.png rename to graphics/pokemon/porygon_z/icon.png diff --git a/graphics/pokemon/gen_4/porygon_z/normal.pal b/graphics/pokemon/porygon_z/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/porygon_z/normal.pal rename to graphics/pokemon/porygon_z/normal.pal diff --git a/graphics/pokemon/gen_4/porygon_z/shiny.pal b/graphics/pokemon/porygon_z/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/porygon_z/shiny.pal rename to graphics/pokemon/porygon_z/shiny.pal diff --git a/graphics/pokemon/gen_7/primarina/back.png b/graphics/pokemon/primarina/back.png similarity index 100% rename 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a/graphics/pokemon/gen_7/primarina/shiny.pal b/graphics/pokemon/primarina/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/primarina/shiny.pal rename to graphics/pokemon/primarina/shiny.pal diff --git a/graphics/pokemon/gen_1/primeape/anim_front.png b/graphics/pokemon/primeape/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/primeape/anim_front.png rename to graphics/pokemon/primeape/anim_front.png diff --git a/graphics/pokemon/gen_1/primeape/back.png b/graphics/pokemon/primeape/back.png similarity index 100% rename from graphics/pokemon/gen_1/primeape/back.png rename to graphics/pokemon/primeape/back.png diff --git a/graphics/pokemon/gen_1/primeape/footprint.png b/graphics/pokemon/primeape/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/primeape/footprint.png rename to graphics/pokemon/primeape/footprint.png diff --git a/graphics/pokemon/gen_1/primeape/icon.png b/graphics/pokemon/primeape/icon.png similarity index 100% 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--git a/graphics/pokemon/gen_4/probopass/shiny.pal b/graphics/pokemon/probopass/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/probopass/shiny.pal rename to graphics/pokemon/probopass/shiny.pal diff --git a/graphics/pokemon/gen_1/psyduck/anim_front.png b/graphics/pokemon/psyduck/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/psyduck/anim_front.png rename to graphics/pokemon/psyduck/anim_front.png diff --git a/graphics/pokemon/gen_1/psyduck/back.png b/graphics/pokemon/psyduck/back.png similarity index 100% rename from graphics/pokemon/gen_1/psyduck/back.png rename to graphics/pokemon/psyduck/back.png diff --git a/graphics/pokemon/gen_8/cramorant/footprint.png b/graphics/pokemon/psyduck/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/cramorant/footprint.png rename to graphics/pokemon/psyduck/footprint.png diff --git a/graphics/pokemon/gen_1/psyduck/icon.png b/graphics/pokemon/psyduck/icon.png similarity index 100% rename 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--git a/graphics/pokemon/gen_2/qwilfish/hisuian/icon.png b/graphics/pokemon/qwilfish/hisuian/icon.png similarity index 100% rename from graphics/pokemon/gen_2/qwilfish/hisuian/icon.png rename to graphics/pokemon/qwilfish/hisuian/icon.png diff --git a/graphics/pokemon/gen_2/qwilfish/hisuian/normal.pal b/graphics/pokemon/qwilfish/hisuian/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_2/qwilfish/hisuian/normal.pal rename to graphics/pokemon/qwilfish/hisuian/normal.pal diff --git a/graphics/pokemon/gen_2/qwilfish/hisuian/shiny.pal b/graphics/pokemon/qwilfish/hisuian/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_2/qwilfish/hisuian/shiny.pal rename to graphics/pokemon/qwilfish/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_2/qwilfish/icon.png b/graphics/pokemon/qwilfish/icon.png similarity index 100% rename from graphics/pokemon/gen_2/qwilfish/icon.png rename to 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a/graphics/pokemon/gen_4/rotom/heat/normal.pal b/graphics/pokemon/rotom/heat/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/rotom/heat/normal.pal rename to graphics/pokemon/rotom/heat/normal.pal diff --git a/graphics/pokemon/gen_4/rotom/heat/shiny.pal b/graphics/pokemon/rotom/heat/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/rotom/heat/shiny.pal rename to graphics/pokemon/rotom/heat/shiny.pal diff --git a/graphics/pokemon/gen_4/rotom/icon.png b/graphics/pokemon/rotom/icon.png similarity index 100% rename from graphics/pokemon/gen_4/rotom/icon.png rename to graphics/pokemon/rotom/icon.png diff --git a/graphics/pokemon/gen_4/rotom/mow/anim_front.png b/graphics/pokemon/rotom/mow/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/rotom/mow/anim_front.png rename to graphics/pokemon/rotom/mow/anim_front.png diff --git a/graphics/pokemon/gen_4/rotom/mow/back.png b/graphics/pokemon/rotom/mow/back.png similarity index 100% rename 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a/graphics/pokemon/gen_5/rufflet/shiny.pal b/graphics/pokemon/rufflet/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/rufflet/shiny.pal rename to graphics/pokemon/rufflet/shiny.pal diff --git a/graphics/pokemon/gen_8/runerigus/back.png b/graphics/pokemon/runerigus/back.png similarity index 100% rename from graphics/pokemon/gen_8/runerigus/back.png rename to graphics/pokemon/runerigus/back.png diff --git a/graphics/pokemon/gen_5/yamask/footprint.png b/graphics/pokemon/runerigus/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/yamask/footprint.png rename to graphics/pokemon/runerigus/footprint.png diff --git a/graphics/pokemon/gen_8/runerigus/front.png b/graphics/pokemon/runerigus/front.png similarity index 100% rename from graphics/pokemon/gen_8/runerigus/front.png rename to graphics/pokemon/runerigus/front.png diff --git a/graphics/pokemon/gen_8/runerigus/icon.png b/graphics/pokemon/runerigus/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_1/sandshrew/alolan/shiny.pal b/graphics/pokemon/sandshrew/alolan/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/sandshrew/alolan/shiny.pal rename to graphics/pokemon/sandshrew/alolan/shiny.pal diff --git a/graphics/pokemon/gen_1/sandshrew/anim_front.png b/graphics/pokemon/sandshrew/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/sandshrew/anim_front.png rename to graphics/pokemon/sandshrew/anim_front.png diff --git a/graphics/pokemon/gen_1/sandshrew/back.png b/graphics/pokemon/sandshrew/back.png similarity index 100% rename from graphics/pokemon/gen_1/sandshrew/back.png rename to graphics/pokemon/sandshrew/back.png diff --git a/graphics/pokemon/gen_1/sandshrew/footprint.png b/graphics/pokemon/sandshrew/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/sandshrew/footprint.png rename to graphics/pokemon/sandshrew/footprint.png diff --git a/graphics/pokemon/gen_1/sandshrew/icon.png 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a/graphics/pokemon/gen_1/sandslash/shiny.pal b/graphics/pokemon/sandslash/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/sandslash/shiny.pal rename to graphics/pokemon/sandslash/shiny.pal diff --git a/graphics/pokemon/gen_9/sandy_shocks/back.png b/graphics/pokemon/sandy_shocks/back.png similarity index 100% rename from graphics/pokemon/gen_9/sandy_shocks/back.png rename to graphics/pokemon/sandy_shocks/back.png diff --git a/graphics/pokemon/gen_9/sandy_shocks/front.png b/graphics/pokemon/sandy_shocks/front.png similarity index 100% rename from graphics/pokemon/gen_9/sandy_shocks/front.png rename to graphics/pokemon/sandy_shocks/front.png diff --git a/graphics/pokemon/gen_9/sandy_shocks/icon.png b/graphics/pokemon/sandy_shocks/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/sandy_shocks/icon.png rename to graphics/pokemon/sandy_shocks/icon.png diff --git a/graphics/pokemon/gen_9/sandy_shocks/normal.pal 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a/graphics/pokemon/gen_8/scorbunny/normal.pal b/graphics/pokemon/scorbunny/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/scorbunny/normal.pal rename to graphics/pokemon/scorbunny/normal.pal diff --git a/graphics/pokemon/gen_8/scorbunny/shiny.pal b/graphics/pokemon/scorbunny/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/scorbunny/shiny.pal rename to graphics/pokemon/scorbunny/shiny.pal diff --git a/graphics/pokemon/gen_9/scovillain/back.png b/graphics/pokemon/scovillain/back.png similarity index 100% rename from graphics/pokemon/gen_9/scovillain/back.png rename to graphics/pokemon/scovillain/back.png diff --git a/graphics/pokemon/gen_9/scovillain/front.png b/graphics/pokemon/scovillain/front.png similarity index 100% rename from graphics/pokemon/gen_9/scovillain/front.png rename to graphics/pokemon/scovillain/front.png diff --git a/graphics/pokemon/gen_9/scovillain/icon.png b/graphics/pokemon/scovillain/icon.png old mode 100644 new mode 100755 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a/graphics/pokemon/gen_5/scraggy/shiny.pal b/graphics/pokemon/scraggy/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/scraggy/shiny.pal rename to graphics/pokemon/scraggy/shiny.pal diff --git a/graphics/pokemon/gen_9/scream_tail/back.png b/graphics/pokemon/scream_tail/back.png similarity index 100% rename from graphics/pokemon/gen_9/scream_tail/back.png rename to graphics/pokemon/scream_tail/back.png diff --git a/graphics/pokemon/gen_9/scream_tail/front.png b/graphics/pokemon/scream_tail/front.png similarity index 100% rename from graphics/pokemon/gen_9/scream_tail/front.png rename to graphics/pokemon/scream_tail/front.png diff --git a/graphics/pokemon/gen_9/scream_tail/icon.png b/graphics/pokemon/scream_tail/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/scream_tail/icon.png rename to graphics/pokemon/scream_tail/icon.png diff --git a/graphics/pokemon/gen_9/scream_tail/normal.pal 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a/graphics/pokemon/gen_7/shiinotic/back.png b/graphics/pokemon/shiinotic/back.png similarity index 100% rename from graphics/pokemon/gen_7/shiinotic/back.png rename to graphics/pokemon/shiinotic/back.png diff --git a/graphics/pokemon/gen_8/impidimp/footprint.png b/graphics/pokemon/shiinotic/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/impidimp/footprint.png rename to graphics/pokemon/shiinotic/footprint.png diff --git a/graphics/pokemon/gen_7/shiinotic/front.png b/graphics/pokemon/shiinotic/front.png similarity index 100% rename from graphics/pokemon/gen_7/shiinotic/front.png rename to graphics/pokemon/shiinotic/front.png diff --git a/graphics/pokemon/gen_7/shiinotic/icon.png b/graphics/pokemon/shiinotic/icon.png similarity index 100% rename from graphics/pokemon/gen_7/shiinotic/icon.png rename to graphics/pokemon/shiinotic/icon.png diff --git a/graphics/pokemon/gen_7/shiinotic/normal.pal b/graphics/pokemon/shiinotic/normal.pal similarity index 100% rename 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graphics/pokemon/shroodle/normal.pal diff --git a/graphics/pokemon/gen_9/shroodle/shiny.pal b/graphics/pokemon/shroodle/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/shroodle/shiny.pal rename to graphics/pokemon/shroodle/shiny.pal diff --git a/graphics/pokemon/gen_3/shroomish/anim_front.png b/graphics/pokemon/shroomish/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/shroomish/anim_front.png rename to graphics/pokemon/shroomish/anim_front.png diff --git a/graphics/pokemon/gen_3/shroomish/back.png b/graphics/pokemon/shroomish/back.png similarity index 100% rename from graphics/pokemon/gen_3/shroomish/back.png rename to graphics/pokemon/shroomish/back.png diff --git a/graphics/pokemon/gen_3/shroomish/footprint.png b/graphics/pokemon/shroomish/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/shroomish/footprint.png rename to graphics/pokemon/shroomish/footprint.png diff --git 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a/graphics/pokemon/gen_7/silvally/normal.pal b/graphics/pokemon/silvally/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/normal.pal rename to graphics/pokemon/silvally/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/poison/normal.pal b/graphics/pokemon/silvally/poison/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/poison/normal.pal rename to graphics/pokemon/silvally/poison/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/poison/shiny.pal b/graphics/pokemon/silvally/poison/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/poison/shiny.pal rename to graphics/pokemon/silvally/poison/shiny.pal diff --git a/graphics/pokemon/gen_7/silvally/psychic/normal.pal b/graphics/pokemon/silvally/psychic/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/psychic/normal.pal rename to graphics/pokemon/silvally/psychic/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/psychic/shiny.pal b/graphics/pokemon/silvally/psychic/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/psychic/shiny.pal rename to graphics/pokemon/silvally/psychic/shiny.pal diff --git a/graphics/pokemon/gen_7/silvally/rock/normal.pal b/graphics/pokemon/silvally/rock/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/rock/normal.pal rename to graphics/pokemon/silvally/rock/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/rock/shiny.pal b/graphics/pokemon/silvally/rock/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/rock/shiny.pal rename to graphics/pokemon/silvally/rock/shiny.pal diff --git a/graphics/pokemon/gen_7/silvally/shiny.pal b/graphics/pokemon/silvally/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/shiny.pal rename to graphics/pokemon/silvally/shiny.pal diff --git a/graphics/pokemon/gen_7/silvally/steel/normal.pal b/graphics/pokemon/silvally/steel/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/steel/normal.pal rename to graphics/pokemon/silvally/steel/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/steel/shiny.pal b/graphics/pokemon/silvally/steel/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/steel/shiny.pal rename to graphics/pokemon/silvally/steel/shiny.pal diff --git a/graphics/pokemon/gen_7/silvally/water/normal.pal b/graphics/pokemon/silvally/water/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/water/normal.pal rename to graphics/pokemon/silvally/water/normal.pal diff --git a/graphics/pokemon/gen_7/silvally/water/shiny.pal b/graphics/pokemon/silvally/water/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/silvally/water/shiny.pal rename to graphics/pokemon/silvally/water/shiny.pal diff --git a/graphics/pokemon/gen_5/simipour/anim_front.png b/graphics/pokemon/simipour/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/simipour/anim_front.png rename to graphics/pokemon/simipour/anim_front.png diff --git a/graphics/pokemon/gen_5/simipour/back.png b/graphics/pokemon/simipour/back.png similarity index 100% rename from graphics/pokemon/gen_5/simipour/back.png rename to graphics/pokemon/simipour/back.png diff --git a/graphics/pokemon/gen_5/simipour/footprint.png b/graphics/pokemon/simipour/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/simipour/footprint.png rename to graphics/pokemon/simipour/footprint.png diff --git a/graphics/pokemon/gen_5/simipour/icon.png b/graphics/pokemon/simipour/icon.png similarity index 100% rename from graphics/pokemon/gen_5/simipour/icon.png rename to graphics/pokemon/simipour/icon.png diff --git a/graphics/pokemon/gen_5/simipour/normal.pal b/graphics/pokemon/simipour/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/simipour/normal.pal rename to graphics/pokemon/simipour/normal.pal diff --git a/graphics/pokemon/gen_5/simipour/shiny.pal b/graphics/pokemon/simipour/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/simipour/shiny.pal rename to graphics/pokemon/simipour/shiny.pal diff --git a/graphics/pokemon/gen_5/simisage/anim_front.png b/graphics/pokemon/simisage/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/simisage/anim_front.png rename to graphics/pokemon/simisage/anim_front.png diff --git a/graphics/pokemon/gen_5/simisage/back.png b/graphics/pokemon/simisage/back.png similarity index 100% rename from graphics/pokemon/gen_5/simisage/back.png rename to graphics/pokemon/simisage/back.png diff --git a/graphics/pokemon/gen_5/simisage/footprint.png b/graphics/pokemon/simisage/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/simisage/footprint.png rename to graphics/pokemon/simisage/footprint.png diff --git a/graphics/pokemon/gen_5/simisage/icon.png b/graphics/pokemon/simisage/icon.png similarity index 100% rename from graphics/pokemon/gen_5/simisage/icon.png rename to graphics/pokemon/simisage/icon.png diff --git a/graphics/pokemon/gen_5/simisage/normal.pal b/graphics/pokemon/simisage/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/simisage/normal.pal rename to graphics/pokemon/simisage/normal.pal diff --git a/graphics/pokemon/gen_5/simisage/shiny.pal b/graphics/pokemon/simisage/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/simisage/shiny.pal rename to graphics/pokemon/simisage/shiny.pal diff --git a/graphics/pokemon/gen_5/simisear/anim_front.png b/graphics/pokemon/simisear/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/simisear/anim_front.png rename to graphics/pokemon/simisear/anim_front.png diff --git a/graphics/pokemon/gen_5/simisear/back.png b/graphics/pokemon/simisear/back.png similarity index 100% rename from graphics/pokemon/gen_5/simisear/back.png rename to graphics/pokemon/simisear/back.png diff --git a/graphics/pokemon/gen_5/simisear/footprint.png b/graphics/pokemon/simisear/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/simisear/footprint.png rename to graphics/pokemon/simisear/footprint.png diff --git a/graphics/pokemon/gen_5/simisear/icon.png b/graphics/pokemon/simisear/icon.png similarity index 100% rename from graphics/pokemon/gen_5/simisear/icon.png rename to graphics/pokemon/simisear/icon.png diff --git a/graphics/pokemon/gen_5/simisear/normal.pal b/graphics/pokemon/simisear/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/simisear/normal.pal rename to graphics/pokemon/simisear/normal.pal diff --git a/graphics/pokemon/gen_5/simisear/shiny.pal b/graphics/pokemon/simisear/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/simisear/shiny.pal rename to graphics/pokemon/simisear/shiny.pal diff --git a/graphics/pokemon/gen_9/sinistcha/back.png b/graphics/pokemon/sinistcha/back.png similarity index 100% rename from graphics/pokemon/gen_9/sinistcha/back.png rename to graphics/pokemon/sinistcha/back.png diff --git a/graphics/pokemon/gen_9/sinistcha/front.png b/graphics/pokemon/sinistcha/front.png similarity index 100% rename from graphics/pokemon/gen_9/sinistcha/front.png rename to graphics/pokemon/sinistcha/front.png diff --git a/graphics/pokemon/gen_9/sinistcha/icon.png b/graphics/pokemon/sinistcha/icon.png similarity index 100% rename from graphics/pokemon/gen_9/sinistcha/icon.png rename to graphics/pokemon/sinistcha/icon.png diff --git a/graphics/pokemon/gen_9/sinistcha/normal.pal b/graphics/pokemon/sinistcha/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/sinistcha/normal.pal rename to graphics/pokemon/sinistcha/normal.pal diff --git a/graphics/pokemon/gen_9/sinistcha/shiny.pal b/graphics/pokemon/sinistcha/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/sinistcha/shiny.pal rename to graphics/pokemon/sinistcha/shiny.pal diff --git a/graphics/pokemon/gen_8/sinistea/back.png b/graphics/pokemon/sinistea/back.png similarity index 100% rename from graphics/pokemon/gen_8/sinistea/back.png rename to graphics/pokemon/sinistea/back.png diff --git a/graphics/pokemon/gen_6/klefki/footprint.png b/graphics/pokemon/sinistea/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/klefki/footprint.png rename to graphics/pokemon/sinistea/footprint.png diff --git a/graphics/pokemon/gen_8/sinistea/front.png b/graphics/pokemon/sinistea/front.png similarity index 100% rename from graphics/pokemon/gen_8/sinistea/front.png rename to graphics/pokemon/sinistea/front.png diff --git a/graphics/pokemon/gen_8/sinistea/icon.png b/graphics/pokemon/sinistea/icon.png similarity index 100% rename from graphics/pokemon/gen_8/sinistea/icon.png rename to graphics/pokemon/sinistea/icon.png diff --git a/graphics/pokemon/gen_8/sinistea/normal.pal b/graphics/pokemon/sinistea/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/sinistea/normal.pal rename to graphics/pokemon/sinistea/normal.pal diff --git a/graphics/pokemon/gen_8/sinistea/shiny.pal b/graphics/pokemon/sinistea/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/sinistea/shiny.pal rename to graphics/pokemon/sinistea/shiny.pal diff --git a/graphics/pokemon/gen_8/sirfetchd/back.png b/graphics/pokemon/sirfetchd/back.png similarity index 100% rename from graphics/pokemon/gen_8/sirfetchd/back.png rename to graphics/pokemon/sirfetchd/back.png diff --git a/graphics/pokemon/gen_8/sirfetchd/footprint.png b/graphics/pokemon/sirfetchd/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/sirfetchd/footprint.png rename to graphics/pokemon/sirfetchd/footprint.png diff --git a/graphics/pokemon/gen_8/sirfetchd/front.png b/graphics/pokemon/sirfetchd/front.png similarity index 100% rename from graphics/pokemon/gen_8/sirfetchd/front.png rename to 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b/graphics/pokemon/sizzlipede/back.png similarity index 100% rename from graphics/pokemon/gen_8/sizzlipede/back.png rename to graphics/pokemon/sizzlipede/back.png diff --git a/graphics/pokemon/gen_6/scatterbug/footprint.png b/graphics/pokemon/sizzlipede/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/scatterbug/footprint.png rename to graphics/pokemon/sizzlipede/footprint.png diff --git a/graphics/pokemon/gen_8/sizzlipede/icon.png b/graphics/pokemon/sizzlipede/icon.png similarity index 100% rename from graphics/pokemon/gen_8/sizzlipede/icon.png rename to graphics/pokemon/sizzlipede/icon.png diff --git a/graphics/pokemon/gen_8/sizzlipede/normal.pal b/graphics/pokemon/sizzlipede/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/sizzlipede/normal.pal rename to graphics/pokemon/sizzlipede/normal.pal diff --git a/graphics/pokemon/gen_8/sizzlipede/shiny.pal b/graphics/pokemon/sizzlipede/shiny.pal similarity index 100% rename from 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a/graphics/pokemon/gen_2/skarmory/normal.pal b/graphics/pokemon/skarmory/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/skarmory/normal.pal rename to graphics/pokemon/skarmory/normal.pal diff --git a/graphics/pokemon/gen_2/skarmory/shiny.pal b/graphics/pokemon/skarmory/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/skarmory/shiny.pal rename to graphics/pokemon/skarmory/shiny.pal diff --git a/graphics/pokemon/gen_9/skeledirge/back.png b/graphics/pokemon/skeledirge/back.png similarity index 100% rename from graphics/pokemon/gen_9/skeledirge/back.png rename to graphics/pokemon/skeledirge/back.png diff --git a/graphics/pokemon/gen_9/skeledirge/front.png b/graphics/pokemon/skeledirge/front.png similarity index 100% rename from graphics/pokemon/gen_9/skeledirge/front.png rename to graphics/pokemon/skeledirge/front.png diff --git a/graphics/pokemon/gen_9/skeledirge/icon.png b/graphics/pokemon/skeledirge/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/skeledirge/icon.png rename to graphics/pokemon/skeledirge/icon.png diff --git a/graphics/pokemon/gen_9/skeledirge/normal.pal b/graphics/pokemon/skeledirge/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/skeledirge/normal.pal rename to graphics/pokemon/skeledirge/normal.pal diff --git a/graphics/pokemon/gen_9/skeledirge/shiny.pal b/graphics/pokemon/skeledirge/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/skeledirge/shiny.pal rename to graphics/pokemon/skeledirge/shiny.pal diff --git a/graphics/pokemon/gen_6/skiddo/anim_front.png b/graphics/pokemon/skiddo/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/skiddo/anim_front.png rename to graphics/pokemon/skiddo/anim_front.png diff --git a/graphics/pokemon/gen_6/skiddo/back.png b/graphics/pokemon/skiddo/back.png similarity index 100% rename from graphics/pokemon/gen_6/skiddo/back.png rename to 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a/graphics/pokemon/gen_2/skiploom/shiny.pal b/graphics/pokemon/skiploom/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/skiploom/shiny.pal rename to graphics/pokemon/skiploom/shiny.pal diff --git a/graphics/pokemon/gen_3/skitty/anim_front.png b/graphics/pokemon/skitty/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/skitty/anim_front.png rename to graphics/pokemon/skitty/anim_front.png diff --git a/graphics/pokemon/gen_3/skitty/back.png b/graphics/pokemon/skitty/back.png similarity index 100% rename from graphics/pokemon/gen_3/skitty/back.png rename to graphics/pokemon/skitty/back.png diff --git a/graphics/pokemon/gen_3/skitty/footprint.png b/graphics/pokemon/skitty/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/skitty/footprint.png rename to graphics/pokemon/skitty/footprint.png diff --git a/graphics/pokemon/gen_3/skitty/icon.png b/graphics/pokemon/skitty/icon.png similarity index 100% rename from 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b/graphics/pokemon/skorupi/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/spritzee/footprint.png rename to graphics/pokemon/skorupi/footprint.png diff --git a/graphics/pokemon/gen_4/skorupi/icon.png b/graphics/pokemon/skorupi/icon.png similarity index 100% rename from graphics/pokemon/gen_4/skorupi/icon.png rename to graphics/pokemon/skorupi/icon.png diff --git a/graphics/pokemon/gen_4/skorupi/normal.pal b/graphics/pokemon/skorupi/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/skorupi/normal.pal rename to graphics/pokemon/skorupi/normal.pal diff --git a/graphics/pokemon/gen_4/skorupi/shiny.pal b/graphics/pokemon/skorupi/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/skorupi/shiny.pal rename to graphics/pokemon/skorupi/shiny.pal diff --git a/graphics/pokemon/gen_6/skrelp/anim_front.png b/graphics/pokemon/skrelp/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/skrelp/anim_front.png rename to 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from graphics/pokemon/gen_6/skrelp/shiny.pal rename to graphics/pokemon/skrelp/shiny.pal diff --git a/graphics/pokemon/gen_4/skuntank/anim_front.png b/graphics/pokemon/skuntank/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/skuntank/anim_front.png rename to graphics/pokemon/skuntank/anim_front.png diff --git a/graphics/pokemon/gen_4/skuntank/back.png b/graphics/pokemon/skuntank/back.png similarity index 100% rename from graphics/pokemon/gen_4/skuntank/back.png rename to graphics/pokemon/skuntank/back.png diff --git a/graphics/pokemon/gen_4/skuntank/footprint.png b/graphics/pokemon/skuntank/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/skuntank/footprint.png rename to graphics/pokemon/skuntank/footprint.png diff --git a/graphics/pokemon/gen_4/skuntank/icon.png b/graphics/pokemon/skuntank/icon.png similarity index 100% rename from graphics/pokemon/gen_4/skuntank/icon.png rename to graphics/pokemon/skuntank/icon.png diff --git a/graphics/pokemon/gen_4/skuntank/normal.pal b/graphics/pokemon/skuntank/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/skuntank/normal.pal rename to graphics/pokemon/skuntank/normal.pal diff --git a/graphics/pokemon/gen_4/skuntank/shiny.pal b/graphics/pokemon/skuntank/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/skuntank/shiny.pal rename to graphics/pokemon/skuntank/shiny.pal diff --git a/graphics/pokemon/gen_8/skwovet/back.png b/graphics/pokemon/skwovet/back.png similarity index 100% rename from graphics/pokemon/gen_8/skwovet/back.png rename to graphics/pokemon/skwovet/back.png diff --git a/graphics/pokemon/gen_8/skwovet/footprint.png b/graphics/pokemon/skwovet/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/skwovet/footprint.png rename to graphics/pokemon/skwovet/footprint.png diff --git a/graphics/pokemon/gen_8/skwovet/front.png b/graphics/pokemon/skwovet/front.png similarity index 100% rename from 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a/graphics/pokemon/gen_3/slaking/back.png b/graphics/pokemon/slaking/back.png similarity index 100% rename from graphics/pokemon/gen_3/slaking/back.png rename to graphics/pokemon/slaking/back.png diff --git a/graphics/pokemon/gen_3/slaking/footprint.png b/graphics/pokemon/slaking/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/slaking/footprint.png rename to graphics/pokemon/slaking/footprint.png diff --git a/graphics/pokemon/gen_3/slaking/icon.png b/graphics/pokemon/slaking/icon.png similarity index 100% rename from graphics/pokemon/gen_3/slaking/icon.png rename to graphics/pokemon/slaking/icon.png diff --git a/graphics/pokemon/gen_3/slaking/normal.pal b/graphics/pokemon/slaking/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/slaking/normal.pal rename to graphics/pokemon/slaking/normal.pal diff --git a/graphics/pokemon/gen_3/slaking/shiny.pal b/graphics/pokemon/slaking/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/slaking/shiny.pal rename to graphics/pokemon/slaking/shiny.pal diff --git a/graphics/pokemon/gen_3/slakoth/anim_front.png b/graphics/pokemon/slakoth/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/slakoth/anim_front.png rename to graphics/pokemon/slakoth/anim_front.png diff --git a/graphics/pokemon/gen_3/slakoth/back.png b/graphics/pokemon/slakoth/back.png similarity index 100% rename from graphics/pokemon/gen_3/slakoth/back.png rename to graphics/pokemon/slakoth/back.png diff --git a/graphics/pokemon/gen_3/slakoth/footprint.png b/graphics/pokemon/slakoth/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/slakoth/footprint.png rename to graphics/pokemon/slakoth/footprint.png diff --git a/graphics/pokemon/gen_3/slakoth/icon.png b/graphics/pokemon/slakoth/icon.png similarity index 100% rename from graphics/pokemon/gen_3/slakoth/icon.png rename to graphics/pokemon/slakoth/icon.png diff --git a/graphics/pokemon/gen_3/slakoth/normal.pal b/graphics/pokemon/slakoth/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/slakoth/normal.pal rename to graphics/pokemon/slakoth/normal.pal diff --git a/graphics/pokemon/gen_3/slakoth/shiny.pal b/graphics/pokemon/slakoth/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/slakoth/shiny.pal rename to graphics/pokemon/slakoth/shiny.pal diff --git a/graphics/pokemon/gen_6/sliggoo/anim_front.png b/graphics/pokemon/sliggoo/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/anim_front.png rename to graphics/pokemon/sliggoo/anim_front.png diff --git a/graphics/pokemon/gen_6/sliggoo/back.png b/graphics/pokemon/sliggoo/back.png similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/back.png rename to graphics/pokemon/sliggoo/back.png diff --git a/graphics/pokemon/gen_6/skrelp/footprint.png b/graphics/pokemon/sliggoo/footprint.png similarity index 100% rename from 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100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/hisuian/normal.pal rename to graphics/pokemon/sliggoo/hisuian/normal.pal diff --git a/graphics/pokemon/gen_6/sliggoo/hisuian/shiny.pal b/graphics/pokemon/sliggoo/hisuian/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/hisuian/shiny.pal rename to graphics/pokemon/sliggoo/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_6/sliggoo/icon.png b/graphics/pokemon/sliggoo/icon.png similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/icon.png rename to graphics/pokemon/sliggoo/icon.png diff --git a/graphics/pokemon/gen_6/sliggoo/normal.pal b/graphics/pokemon/sliggoo/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/normal.pal rename to graphics/pokemon/sliggoo/normal.pal diff --git a/graphics/pokemon/gen_6/sliggoo/shiny.pal b/graphics/pokemon/sliggoo/shiny.pal similarity index 100% rename from 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b/graphics/pokemon/slowbro/galarian/back.png similarity index 100% rename from graphics/pokemon/gen_1/slowbro/galarian/back.png rename to graphics/pokemon/slowbro/galarian/back.png diff --git a/graphics/pokemon/gen_1/slowbro/galarian/front.png b/graphics/pokemon/slowbro/galarian/front.png similarity index 100% rename from graphics/pokemon/gen_1/slowbro/galarian/front.png rename to graphics/pokemon/slowbro/galarian/front.png diff --git a/graphics/pokemon/gen_1/slowbro/galarian/icon.png b/graphics/pokemon/slowbro/galarian/icon.png similarity index 100% rename from graphics/pokemon/gen_1/slowbro/galarian/icon.png rename to graphics/pokemon/slowbro/galarian/icon.png diff --git a/graphics/pokemon/gen_1/slowbro/galarian/normal.pal b/graphics/pokemon/slowbro/galarian/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/slowbro/galarian/normal.pal rename to graphics/pokemon/slowbro/galarian/normal.pal diff --git a/graphics/pokemon/gen_1/slowbro/galarian/shiny.pal 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a/graphics/pokemon/gen_2/slowking/anim_front.png b/graphics/pokemon/slowking/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/slowking/anim_front.png rename to graphics/pokemon/slowking/anim_front.png diff --git a/graphics/pokemon/gen_2/slowking/back.png b/graphics/pokemon/slowking/back.png similarity index 100% rename from graphics/pokemon/gen_2/slowking/back.png rename to graphics/pokemon/slowking/back.png diff --git a/graphics/pokemon/gen_2/slowking/footprint.png b/graphics/pokemon/slowking/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/slowking/footprint.png rename to graphics/pokemon/slowking/footprint.png diff --git a/graphics/pokemon/gen_2/slowking/galarian/back.png b/graphics/pokemon/slowking/galarian/back.png similarity index 100% rename from graphics/pokemon/gen_2/slowking/galarian/back.png rename to graphics/pokemon/slowking/galarian/back.png diff --git a/graphics/pokemon/gen_2/slowking/galarian/front.png 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to graphics/pokemon/slowpoke/back.png diff --git a/graphics/pokemon/gen_1/slowpoke/footprint.png b/graphics/pokemon/slowpoke/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/slowpoke/footprint.png rename to graphics/pokemon/slowpoke/footprint.png diff --git a/graphics/pokemon/gen_1/slowpoke/galarian/back.png b/graphics/pokemon/slowpoke/galarian/back.png similarity index 100% rename from graphics/pokemon/gen_1/slowpoke/galarian/back.png rename to graphics/pokemon/slowpoke/galarian/back.png diff --git a/graphics/pokemon/gen_1/slowpoke/galarian/front.png b/graphics/pokemon/slowpoke/galarian/front.png similarity index 100% rename from graphics/pokemon/gen_1/slowpoke/galarian/front.png rename to graphics/pokemon/slowpoke/galarian/front.png diff --git a/graphics/pokemon/gen_1/slowpoke/galarian/icon.png b/graphics/pokemon/slowpoke/galarian/icon.png similarity index 100% rename from graphics/pokemon/gen_1/slowpoke/galarian/icon.png rename to 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a/graphics/pokemon/gen_1/slowpoke/shiny.pal b/graphics/pokemon/slowpoke/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/slowpoke/shiny.pal rename to graphics/pokemon/slowpoke/shiny.pal diff --git a/graphics/pokemon/gen_2/slugma/anim_front.png b/graphics/pokemon/slugma/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/slugma/anim_front.png rename to graphics/pokemon/slugma/anim_front.png diff --git a/graphics/pokemon/gen_2/slugma/back.png b/graphics/pokemon/slugma/back.png similarity index 100% rename from graphics/pokemon/gen_2/slugma/back.png rename to graphics/pokemon/slugma/back.png diff --git a/graphics/pokemon/gen_6/sliggoo/footprint.png b/graphics/pokemon/slugma/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/sliggoo/footprint.png rename to graphics/pokemon/slugma/footprint.png diff --git a/graphics/pokemon/gen_2/slugma/icon.png b/graphics/pokemon/slugma/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_7/magearna/footprint.png b/graphics/pokemon/slurpuff/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/magearna/footprint.png rename to graphics/pokemon/slurpuff/footprint.png diff --git a/graphics/pokemon/gen_6/slurpuff/icon.png b/graphics/pokemon/slurpuff/icon.png similarity index 100% rename from graphics/pokemon/gen_6/slurpuff/icon.png rename to graphics/pokemon/slurpuff/icon.png diff --git a/graphics/pokemon/gen_6/slurpuff/normal.pal b/graphics/pokemon/slurpuff/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/slurpuff/normal.pal rename to graphics/pokemon/slurpuff/normal.pal diff --git a/graphics/pokemon/gen_6/slurpuff/shiny.pal b/graphics/pokemon/slurpuff/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/slurpuff/shiny.pal rename to graphics/pokemon/slurpuff/shiny.pal diff --git a/graphics/pokemon/gen_2/smeargle/anim_front.png b/graphics/pokemon/smeargle/anim_front.png similarity index 100% rename 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a/graphics/pokemon/gen_3/solrock/normal.pal b/graphics/pokemon/solrock/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/solrock/normal.pal rename to graphics/pokemon/solrock/normal.pal diff --git a/graphics/pokemon/gen_3/solrock/shiny.pal b/graphics/pokemon/solrock/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/solrock/shiny.pal rename to graphics/pokemon/solrock/shiny.pal diff --git a/graphics/pokemon/gen_1/spearow/anim_front.png b/graphics/pokemon/spearow/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/spearow/anim_front.png rename to graphics/pokemon/spearow/anim_front.png diff --git a/graphics/pokemon/gen_1/spearow/back.png b/graphics/pokemon/spearow/back.png similarity index 100% rename from graphics/pokemon/gen_1/spearow/back.png rename to graphics/pokemon/spearow/back.png diff --git a/graphics/pokemon/gen_8/rookidee/footprint.png b/graphics/pokemon/spearow/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_6/spewpa/normal.pal b/graphics/pokemon/spewpa/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/spewpa/normal.pal rename to graphics/pokemon/spewpa/normal.pal diff --git a/graphics/pokemon/gen_6/spewpa/shiny.pal b/graphics/pokemon/spewpa/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/spewpa/shiny.pal rename to graphics/pokemon/spewpa/shiny.pal diff --git a/graphics/pokemon/gen_3/spheal/anim_front.png b/graphics/pokemon/spheal/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/spheal/anim_front.png rename to graphics/pokemon/spheal/anim_front.png diff --git a/graphics/pokemon/gen_3/spheal/back.png b/graphics/pokemon/spheal/back.png similarity index 100% rename from graphics/pokemon/gen_3/spheal/back.png rename to graphics/pokemon/spheal/back.png diff --git a/graphics/pokemon/gen_7/bruxish/footprint.png b/graphics/pokemon/spheal/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_2/spinarak/shiny.pal b/graphics/pokemon/spinarak/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/spinarak/shiny.pal rename to graphics/pokemon/spinarak/shiny.pal diff --git a/graphics/pokemon/gen_3/spinda/anim_front.png b/graphics/pokemon/spinda/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/spinda/anim_front.png rename to graphics/pokemon/spinda/anim_front.png diff --git a/graphics/pokemon/gen_3/spinda/back.png b/graphics/pokemon/spinda/back.png similarity index 100% rename from graphics/pokemon/gen_3/spinda/back.png rename to graphics/pokemon/spinda/back.png diff --git a/graphics/pokemon/gen_3/spinda/footprint.png b/graphics/pokemon/spinda/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/spinda/footprint.png rename to graphics/pokemon/spinda/footprint.png diff --git a/graphics/pokemon/gen_3/spinda/icon.png b/graphics/pokemon/spinda/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_3/spinda/spots/spot_2.png b/graphics/pokemon/spinda/spots/spot_2.png similarity index 100% rename from graphics/pokemon/gen_3/spinda/spots/spot_2.png rename to graphics/pokemon/spinda/spots/spot_2.png diff --git a/graphics/pokemon/gen_3/spinda/spots/spot_3.png b/graphics/pokemon/spinda/spots/spot_3.png similarity index 100% rename from graphics/pokemon/gen_3/spinda/spots/spot_3.png rename to graphics/pokemon/spinda/spots/spot_3.png diff --git a/graphics/pokemon/gen_4/spiritomb/anim_front.png b/graphics/pokemon/spiritomb/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/spiritomb/anim_front.png rename to graphics/pokemon/spiritomb/anim_front.png diff --git a/graphics/pokemon/gen_4/spiritomb/back.png b/graphics/pokemon/spiritomb/back.png similarity index 100% rename from graphics/pokemon/gen_4/spiritomb/back.png rename to graphics/pokemon/spiritomb/back.png diff --git a/graphics/pokemon/gen_7/charjabug/footprint.png 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b/graphics/pokemon/spoink/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/spoink/shiny.pal rename to graphics/pokemon/spoink/shiny.pal diff --git a/graphics/pokemon/gen_9/sprigatito/back.png b/graphics/pokemon/sprigatito/back.png similarity index 100% rename from graphics/pokemon/gen_9/sprigatito/back.png rename to graphics/pokemon/sprigatito/back.png diff --git a/graphics/pokemon/gen_9/sprigatito/front.png b/graphics/pokemon/sprigatito/front.png similarity index 100% rename from graphics/pokemon/gen_9/sprigatito/front.png rename to graphics/pokemon/sprigatito/front.png diff --git a/graphics/pokemon/gen_9/sprigatito/icon.png b/graphics/pokemon/sprigatito/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/sprigatito/icon.png rename to graphics/pokemon/sprigatito/icon.png diff --git a/graphics/pokemon/gen_9/sprigatito/normal.pal b/graphics/pokemon/sprigatito/normal.pal similarity index 100% rename from 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--git a/graphics/pokemon/gen_6/spritzee/icon.png b/graphics/pokemon/spritzee/icon.png similarity index 100% rename from graphics/pokemon/gen_6/spritzee/icon.png rename to graphics/pokemon/spritzee/icon.png diff --git a/graphics/pokemon/gen_6/spritzee/normal.pal b/graphics/pokemon/spritzee/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/spritzee/normal.pal rename to graphics/pokemon/spritzee/normal.pal diff --git a/graphics/pokemon/gen_6/spritzee/shiny.pal b/graphics/pokemon/spritzee/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/spritzee/shiny.pal rename to graphics/pokemon/spritzee/shiny.pal diff --git a/graphics/pokemon/gen_9/squawkabilly/back.png b/graphics/pokemon/squawkabilly/back.png similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/back.png rename to graphics/pokemon/squawkabilly/back.png diff --git a/graphics/pokemon/gen_9/squawkabilly/blue_plumage/icon.png b/graphics/pokemon/squawkabilly/blue_plumage/icon.png old mode 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a/graphics/pokemon/gen_9/squawkabilly/green_plumage/icon.png b/graphics/pokemon/squawkabilly/green_plumage/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/green_plumage/icon.png rename to graphics/pokemon/squawkabilly/green_plumage/icon.png diff --git a/graphics/pokemon/gen_9/squawkabilly/green_plumage/normal.pal b/graphics/pokemon/squawkabilly/green_plumage/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/green_plumage/normal.pal rename to graphics/pokemon/squawkabilly/green_plumage/normal.pal diff --git a/graphics/pokemon/gen_9/squawkabilly/green_plumage/shiny.pal b/graphics/pokemon/squawkabilly/green_plumage/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/green_plumage/shiny.pal rename to graphics/pokemon/squawkabilly/green_plumage/shiny.pal diff --git a/graphics/pokemon/gen_9/squawkabilly/white_plumage/icon.png b/graphics/pokemon/squawkabilly/white_plumage/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/white_plumage/icon.png rename to graphics/pokemon/squawkabilly/white_plumage/icon.png diff --git a/graphics/pokemon/gen_9/squawkabilly/white_plumage/normal.pal b/graphics/pokemon/squawkabilly/white_plumage/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/white_plumage/normal.pal rename to graphics/pokemon/squawkabilly/white_plumage/normal.pal diff --git a/graphics/pokemon/gen_9/squawkabilly/white_plumage/shiny.pal b/graphics/pokemon/squawkabilly/white_plumage/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/squawkabilly/white_plumage/shiny.pal rename to graphics/pokemon/squawkabilly/white_plumage/shiny.pal diff --git a/graphics/pokemon/gen_9/squawkabilly/yellow_plumage/icon.png b/graphics/pokemon/squawkabilly/yellow_plumage/icon.png old mode 100644 new mode 100755 similarity index 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a/graphics/pokemon/gen_1/starmie/shiny.pal b/graphics/pokemon/starmie/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/starmie/shiny.pal rename to graphics/pokemon/starmie/shiny.pal diff --git a/graphics/pokemon/gen_1/staryu/anim_front.png b/graphics/pokemon/staryu/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/staryu/anim_front.png rename to graphics/pokemon/staryu/anim_front.png diff --git a/graphics/pokemon/gen_1/staryu/back.png b/graphics/pokemon/staryu/back.png similarity index 100% rename from graphics/pokemon/gen_1/staryu/back.png rename to graphics/pokemon/staryu/back.png diff --git a/graphics/pokemon/gen_7/steenee/footprint.png b/graphics/pokemon/staryu/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/steenee/footprint.png rename to graphics/pokemon/staryu/footprint.png diff --git a/graphics/pokemon/gen_1/staryu/icon.png b/graphics/pokemon/staryu/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_2/sudowoodo/anim_frontf.png b/graphics/pokemon/sudowoodo/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/anim_frontf.png rename to graphics/pokemon/sudowoodo/anim_frontf.png diff --git a/graphics/pokemon/gen_2/sudowoodo/back.png b/graphics/pokemon/sudowoodo/back.png similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/back.png rename to graphics/pokemon/sudowoodo/back.png diff --git a/graphics/pokemon/gen_2/sudowoodo/backf.png b/graphics/pokemon/sudowoodo/backf.png similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/backf.png rename to graphics/pokemon/sudowoodo/backf.png diff --git a/graphics/pokemon/gen_2/sudowoodo/footprint.png b/graphics/pokemon/sudowoodo/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/footprint.png rename to graphics/pokemon/sudowoodo/footprint.png diff --git a/graphics/pokemon/gen_2/sudowoodo/icon.png b/graphics/pokemon/sudowoodo/icon.png similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/icon.png rename to graphics/pokemon/sudowoodo/icon.png diff --git a/graphics/pokemon/gen_2/sudowoodo/normal.pal b/graphics/pokemon/sudowoodo/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/normal.pal rename to graphics/pokemon/sudowoodo/normal.pal diff --git a/graphics/pokemon/gen_2/sudowoodo/shiny.pal b/graphics/pokemon/sudowoodo/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/sudowoodo/shiny.pal rename to graphics/pokemon/sudowoodo/shiny.pal diff --git a/graphics/pokemon/gen_2/suicune/anim_front.png b/graphics/pokemon/suicune/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/suicune/anim_front.png rename to graphics/pokemon/suicune/anim_front.png diff --git a/graphics/pokemon/gen_2/suicune/back.png b/graphics/pokemon/suicune/back.png similarity index 100% rename from graphics/pokemon/gen_2/suicune/back.png rename to 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similarity index 100% rename from graphics/pokemon/gen_2/sunflora/anim_front.png rename to graphics/pokemon/sunflora/anim_front.png diff --git a/graphics/pokemon/gen_2/sunflora/back.png b/graphics/pokemon/sunflora/back.png similarity index 100% rename from graphics/pokemon/gen_2/sunflora/back.png rename to graphics/pokemon/sunflora/back.png diff --git a/graphics/pokemon/gen_2/sunflora/footprint.png b/graphics/pokemon/sunflora/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/sunflora/footprint.png rename to graphics/pokemon/sunflora/footprint.png diff --git a/graphics/pokemon/gen_2/sunflora/icon.png b/graphics/pokemon/sunflora/icon.png similarity index 100% rename from graphics/pokemon/gen_2/sunflora/icon.png rename to graphics/pokemon/sunflora/icon.png diff --git a/graphics/pokemon/gen_2/sunflora/normal.pal b/graphics/pokemon/sunflora/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/sunflora/normal.pal rename to graphics/pokemon/sunflora/normal.pal diff --git a/graphics/pokemon/gen_2/sunflora/shiny.pal b/graphics/pokemon/sunflora/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/sunflora/shiny.pal rename to graphics/pokemon/sunflora/shiny.pal diff --git a/graphics/pokemon/gen_2/sunkern/anim_front.png b/graphics/pokemon/sunkern/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/sunkern/anim_front.png rename to graphics/pokemon/sunkern/anim_front.png diff --git a/graphics/pokemon/gen_2/sunkern/back.png b/graphics/pokemon/sunkern/back.png similarity index 100% rename from graphics/pokemon/gen_2/sunkern/back.png rename to graphics/pokemon/sunkern/back.png diff --git a/graphics/pokemon/gen_7/drampa/footprint.png b/graphics/pokemon/sunkern/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/drampa/footprint.png rename to graphics/pokemon/sunkern/footprint.png diff --git a/graphics/pokemon/gen_2/sunkern/icon.png 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similarity index 100% rename from graphics/pokemon/gen_3/swablu/anim_front.png rename to graphics/pokemon/swablu/anim_front.png diff --git a/graphics/pokemon/gen_3/swablu/back.png b/graphics/pokemon/swablu/back.png similarity index 100% rename from graphics/pokemon/gen_3/swablu/back.png rename to graphics/pokemon/swablu/back.png diff --git a/graphics/pokemon/gen_3/swablu/footprint.png b/graphics/pokemon/swablu/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/swablu/footprint.png rename to graphics/pokemon/swablu/footprint.png diff --git a/graphics/pokemon/gen_3/swablu/icon.png b/graphics/pokemon/swablu/icon.png similarity index 100% rename from graphics/pokemon/gen_3/swablu/icon.png rename to graphics/pokemon/swablu/icon.png diff --git a/graphics/pokemon/gen_3/swablu/normal.pal b/graphics/pokemon/swablu/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/swablu/normal.pal rename to graphics/pokemon/swablu/normal.pal diff --git a/graphics/pokemon/gen_3/swablu/shiny.pal b/graphics/pokemon/swablu/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/swablu/shiny.pal rename to graphics/pokemon/swablu/shiny.pal diff --git a/graphics/pokemon/gen_5/swadloon/anim_front.png b/graphics/pokemon/swadloon/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/swadloon/anim_front.png rename to graphics/pokemon/swadloon/anim_front.png diff --git a/graphics/pokemon/gen_5/swadloon/back.png b/graphics/pokemon/swadloon/back.png similarity index 100% rename from graphics/pokemon/gen_5/swadloon/back.png rename to graphics/pokemon/swadloon/back.png diff --git a/graphics/pokemon/gen_7/kartana/footprint.png b/graphics/pokemon/swadloon/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/kartana/footprint.png rename to graphics/pokemon/swadloon/footprint.png diff --git a/graphics/pokemon/gen_5/swadloon/icon.png b/graphics/pokemon/swadloon/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_3/swalot/back.png b/graphics/pokemon/swalot/back.png similarity index 100% rename from graphics/pokemon/gen_3/swalot/back.png rename to graphics/pokemon/swalot/back.png diff --git a/graphics/pokemon/gen_3/swalot/backf.png b/graphics/pokemon/swalot/backf.png similarity index 100% rename from graphics/pokemon/gen_3/swalot/backf.png rename to graphics/pokemon/swalot/backf.png diff --git a/graphics/pokemon/gen_7/lunala/footprint.png b/graphics/pokemon/swalot/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/lunala/footprint.png rename to graphics/pokemon/swalot/footprint.png diff --git a/graphics/pokemon/gen_3/swalot/icon.png b/graphics/pokemon/swalot/icon.png similarity index 100% rename from graphics/pokemon/gen_3/swalot/icon.png rename to graphics/pokemon/swalot/icon.png diff --git a/graphics/pokemon/gen_3/swalot/normal.pal b/graphics/pokemon/swalot/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/swalot/normal.pal rename to graphics/pokemon/swalot/normal.pal diff --git a/graphics/pokemon/gen_3/swalot/shiny.pal b/graphics/pokemon/swalot/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/swalot/shiny.pal rename to graphics/pokemon/swalot/shiny.pal diff --git a/graphics/pokemon/gen_3/swampert/anim_front.png b/graphics/pokemon/swampert/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/swampert/anim_front.png rename to graphics/pokemon/swampert/anim_front.png diff --git a/graphics/pokemon/gen_3/swampert/back.png b/graphics/pokemon/swampert/back.png similarity index 100% rename from graphics/pokemon/gen_3/swampert/back.png rename to graphics/pokemon/swampert/back.png diff --git a/graphics/pokemon/gen_3/swampert/footprint.png b/graphics/pokemon/swampert/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/swampert/footprint.png rename to graphics/pokemon/swampert/footprint.png diff --git a/graphics/pokemon/gen_3/swampert/icon.png 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--git a/graphics/pokemon/gen_5/swanna/back.png b/graphics/pokemon/swanna/back.png similarity index 100% rename from graphics/pokemon/gen_5/swanna/back.png rename to graphics/pokemon/swanna/back.png diff --git a/graphics/pokemon/gen_5/swanna/footprint.png b/graphics/pokemon/swanna/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/swanna/footprint.png rename to graphics/pokemon/swanna/footprint.png diff --git a/graphics/pokemon/gen_5/swanna/icon.png b/graphics/pokemon/swanna/icon.png similarity index 100% rename from graphics/pokemon/gen_5/swanna/icon.png rename to graphics/pokemon/swanna/icon.png diff --git a/graphics/pokemon/gen_5/swanna/normal.pal b/graphics/pokemon/swanna/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/swanna/normal.pal rename to graphics/pokemon/swanna/normal.pal diff --git a/graphics/pokemon/gen_5/swanna/shiny.pal b/graphics/pokemon/swanna/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/swanna/shiny.pal rename to graphics/pokemon/swanna/shiny.pal diff --git a/graphics/pokemon/gen_3/swellow/anim_front.png b/graphics/pokemon/swellow/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/swellow/anim_front.png rename to graphics/pokemon/swellow/anim_front.png diff --git a/graphics/pokemon/gen_3/swellow/back.png b/graphics/pokemon/swellow/back.png similarity index 100% rename from graphics/pokemon/gen_3/swellow/back.png rename to graphics/pokemon/swellow/back.png diff --git a/graphics/pokemon/gen_3/swellow/footprint.png b/graphics/pokemon/swellow/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/swellow/footprint.png rename to graphics/pokemon/swellow/footprint.png diff --git a/graphics/pokemon/gen_3/swellow/icon.png b/graphics/pokemon/swellow/icon.png similarity index 100% rename from graphics/pokemon/gen_3/swellow/icon.png rename to graphics/pokemon/swellow/icon.png diff --git a/graphics/pokemon/gen_3/swellow/normal.pal b/graphics/pokemon/swellow/normal.pal similarity index 100% rename from graphics/pokemon/gen_3/swellow/normal.pal rename to graphics/pokemon/swellow/normal.pal diff --git a/graphics/pokemon/gen_3/swellow/shiny.pal b/graphics/pokemon/swellow/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/swellow/shiny.pal rename to graphics/pokemon/swellow/shiny.pal diff --git a/graphics/pokemon/gen_2/swinub/anim_front.png b/graphics/pokemon/swinub/anim_front.png similarity index 100% rename from graphics/pokemon/gen_2/swinub/anim_front.png rename to graphics/pokemon/swinub/anim_front.png diff --git a/graphics/pokemon/gen_2/swinub/back.png b/graphics/pokemon/swinub/back.png similarity index 100% rename from graphics/pokemon/gen_2/swinub/back.png rename to graphics/pokemon/swinub/back.png diff --git a/graphics/pokemon/gen_2/swinub/footprint.png b/graphics/pokemon/swinub/footprint.png similarity index 100% rename from graphics/pokemon/gen_2/swinub/footprint.png rename to 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a/graphics/pokemon/gen_5/swoobat/anim_front.png b/graphics/pokemon/swoobat/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/swoobat/anim_front.png rename to graphics/pokemon/swoobat/anim_front.png diff --git a/graphics/pokemon/gen_5/swoobat/back.png b/graphics/pokemon/swoobat/back.png similarity index 100% rename from graphics/pokemon/gen_5/swoobat/back.png rename to graphics/pokemon/swoobat/back.png diff --git a/graphics/pokemon/gen_5/swoobat/footprint.png b/graphics/pokemon/swoobat/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/swoobat/footprint.png rename to graphics/pokemon/swoobat/footprint.png diff --git a/graphics/pokemon/gen_5/swoobat/icon.png b/graphics/pokemon/swoobat/icon.png similarity index 100% rename from graphics/pokemon/gen_5/swoobat/icon.png rename to graphics/pokemon/swoobat/icon.png diff --git a/graphics/pokemon/gen_5/swoobat/normal.pal b/graphics/pokemon/swoobat/normal.pal similarity index 100% rename from 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a/graphics/pokemon/gen_6/sylveon/icon.png b/graphics/pokemon/sylveon/icon.png similarity index 100% rename from graphics/pokemon/gen_6/sylveon/icon.png rename to graphics/pokemon/sylveon/icon.png diff --git a/graphics/pokemon/gen_6/sylveon/normal.pal b/graphics/pokemon/sylveon/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/sylveon/normal.pal rename to graphics/pokemon/sylveon/normal.pal diff --git a/graphics/pokemon/gen_6/sylveon/shiny.pal b/graphics/pokemon/sylveon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/sylveon/shiny.pal rename to graphics/pokemon/sylveon/shiny.pal diff --git a/graphics/pokemon/gen_9/tadbulb/back.png b/graphics/pokemon/tadbulb/back.png similarity index 100% rename from graphics/pokemon/gen_9/tadbulb/back.png rename to graphics/pokemon/tadbulb/back.png diff --git a/graphics/pokemon/gen_9/tadbulb/front.png b/graphics/pokemon/tadbulb/front.png similarity index 100% rename from graphics/pokemon/gen_9/tadbulb/front.png 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a/graphics/pokemon/gen_6/talonflame/normal.pal b/graphics/pokemon/talonflame/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/talonflame/normal.pal rename to graphics/pokemon/talonflame/normal.pal diff --git a/graphics/pokemon/gen_6/talonflame/shiny.pal b/graphics/pokemon/talonflame/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/talonflame/shiny.pal rename to graphics/pokemon/talonflame/shiny.pal diff --git a/graphics/pokemon/gen_9/tandemaus/back.png b/graphics/pokemon/tandemaus/back.png similarity index 100% rename from graphics/pokemon/gen_9/tandemaus/back.png rename to graphics/pokemon/tandemaus/back.png diff --git a/graphics/pokemon/gen_9/tandemaus/front.png b/graphics/pokemon/tandemaus/front.png similarity index 100% rename from graphics/pokemon/gen_9/tandemaus/front.png rename to graphics/pokemon/tandemaus/front.png diff --git a/graphics/pokemon/gen_9/tandemaus/icon.png b/graphics/pokemon/tandemaus/icon.png old mode 100644 new mode 100755 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a/graphics/pokemon/gen_7/tapu_fini/shiny.pal b/graphics/pokemon/tapu_fini/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/tapu_fini/shiny.pal rename to graphics/pokemon/tapu_fini/shiny.pal diff --git a/graphics/pokemon/gen_7/tapu_koko/anim_front.png b/graphics/pokemon/tapu_koko/anim_front.png similarity index 100% rename from graphics/pokemon/gen_7/tapu_koko/anim_front.png rename to graphics/pokemon/tapu_koko/anim_front.png diff --git a/graphics/pokemon/gen_7/tapu_koko/back.png b/graphics/pokemon/tapu_koko/back.png similarity index 100% rename from graphics/pokemon/gen_7/tapu_koko/back.png rename to graphics/pokemon/tapu_koko/back.png diff --git a/graphics/pokemon/gen_7/minior/footprint.png b/graphics/pokemon/tapu_koko/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/minior/footprint.png rename to graphics/pokemon/tapu_koko/footprint.png diff --git a/graphics/pokemon/gen_7/tapu_koko/icon.png b/graphics/pokemon/tapu_koko/icon.png similarity index 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diff --git a/graphics/pokemon/gen_7/naganadel/footprint.png b/graphics/pokemon/tapu_lele/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/naganadel/footprint.png rename to graphics/pokemon/tapu_lele/footprint.png diff --git a/graphics/pokemon/gen_7/tapu_lele/icon.png b/graphics/pokemon/tapu_lele/icon.png similarity index 100% rename from graphics/pokemon/gen_7/tapu_lele/icon.png rename to graphics/pokemon/tapu_lele/icon.png diff --git a/graphics/pokemon/gen_7/tapu_lele/normal.pal b/graphics/pokemon/tapu_lele/normal.pal similarity index 100% rename from graphics/pokemon/gen_7/tapu_lele/normal.pal rename to graphics/pokemon/tapu_lele/normal.pal diff --git a/graphics/pokemon/gen_7/tapu_lele/shiny.pal b/graphics/pokemon/tapu_lele/shiny.pal similarity index 100% rename from graphics/pokemon/gen_7/tapu_lele/shiny.pal rename to graphics/pokemon/tapu_lele/shiny.pal diff --git a/graphics/pokemon/gen_9/tarountula/back.png b/graphics/pokemon/tarountula/back.png old mode 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b/graphics/pokemon/tarountula/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/tarountula/shiny.pal rename to graphics/pokemon/tarountula/shiny.pal diff --git a/graphics/pokemon/gen_9/tatsugiri/curly/back.png b/graphics/pokemon/tatsugiri/curly/back.png similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/curly/back.png rename to graphics/pokemon/tatsugiri/curly/back.png diff --git a/graphics/pokemon/gen_9/tatsugiri/curly/front.png b/graphics/pokemon/tatsugiri/curly/front.png similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/curly/front.png rename to graphics/pokemon/tatsugiri/curly/front.png diff --git a/graphics/pokemon/gen_9/tatsugiri/curly/icon.png b/graphics/pokemon/tatsugiri/curly/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/curly/icon.png rename to graphics/pokemon/tatsugiri/curly/icon.png diff --git a/graphics/pokemon/gen_9/tatsugiri/curly/normal.pal b/graphics/pokemon/tatsugiri/curly/normal.pal similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/curly/normal.pal rename to graphics/pokemon/tatsugiri/curly/normal.pal diff --git a/graphics/pokemon/gen_9/tatsugiri/curly/shiny.pal b/graphics/pokemon/tatsugiri/curly/shiny.pal similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/curly/shiny.pal rename to graphics/pokemon/tatsugiri/curly/shiny.pal diff --git a/graphics/pokemon/gen_9/tatsugiri/droopy/back.png b/graphics/pokemon/tatsugiri/droopy/back.png similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/droopy/back.png rename to graphics/pokemon/tatsugiri/droopy/back.png diff --git a/graphics/pokemon/gen_9/tatsugiri/droopy/front.png b/graphics/pokemon/tatsugiri/droopy/front.png similarity index 100% rename from graphics/pokemon/gen_9/tatsugiri/droopy/front.png rename to graphics/pokemon/tatsugiri/droopy/front.png diff --git 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graphics/pokemon/gen_9/tatsugiri/stretchy/shiny.pal rename to graphics/pokemon/tatsugiri/stretchy/shiny.pal diff --git a/graphics/pokemon/gen_1/tauros/anim_front.png b/graphics/pokemon/tauros/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/anim_front.png rename to graphics/pokemon/tauros/anim_front.png diff --git a/graphics/pokemon/gen_1/tauros/back.png b/graphics/pokemon/tauros/back.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/back.png rename to graphics/pokemon/tauros/back.png diff --git a/graphics/pokemon/gen_1/tauros/footprint.png b/graphics/pokemon/tauros/footprint.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/footprint.png rename to graphics/pokemon/tauros/footprint.png diff --git a/graphics/pokemon/gen_1/tauros/icon.png b/graphics/pokemon/tauros/icon.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/icon.png rename to graphics/pokemon/tauros/icon.png diff --git a/graphics/pokemon/gen_1/tauros/normal.pal b/graphics/pokemon/tauros/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/tauros/normal.pal rename to graphics/pokemon/tauros/normal.pal diff --git a/graphics/pokemon/gen_1/tauros/paldean_aqua_breed/back.png b/graphics/pokemon/tauros/paldean_aqua_breed/back.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/paldean_aqua_breed/back.png rename to graphics/pokemon/tauros/paldean_aqua_breed/back.png diff --git a/graphics/pokemon/gen_1/tauros/paldean_aqua_breed/front.png b/graphics/pokemon/tauros/paldean_aqua_breed/front.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/paldean_aqua_breed/front.png rename to graphics/pokemon/tauros/paldean_aqua_breed/front.png diff --git a/graphics/pokemon/gen_1/tauros/paldean_aqua_breed/icon.png b/graphics/pokemon/tauros/paldean_aqua_breed/icon.png similarity index 100% rename from graphics/pokemon/gen_1/tauros/paldean_aqua_breed/icon.png rename to 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a/graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/front.png b/graphics/pokemon/urshifu/single_strike_style_gigantamax/front.png similarity index 100% rename from graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/front.png rename to graphics/pokemon/urshifu/single_strike_style_gigantamax/front.png diff --git a/graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/icon.png b/graphics/pokemon/urshifu/single_strike_style_gigantamax/icon.png similarity index 100% rename from graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/icon.png rename to graphics/pokemon/urshifu/single_strike_style_gigantamax/icon.png diff --git a/graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/normal.pal b/graphics/pokemon/urshifu/single_strike_style_gigantamax/normal.pal similarity index 100% rename from graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/normal.pal rename to graphics/pokemon/urshifu/single_strike_style_gigantamax/normal.pal diff --git a/graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/shiny.pal b/graphics/pokemon/urshifu/single_strike_style_gigantamax/shiny.pal similarity index 100% rename from graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/shiny.pal rename to graphics/pokemon/urshifu/single_strike_style_gigantamax/shiny.pal diff --git a/graphics/pokemon/gen_4/uxie/anim_front.png b/graphics/pokemon/uxie/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/uxie/anim_front.png rename to graphics/pokemon/uxie/anim_front.png diff --git a/graphics/pokemon/gen_4/uxie/back.png b/graphics/pokemon/uxie/back.png similarity index 100% rename from graphics/pokemon/gen_4/uxie/back.png rename to graphics/pokemon/uxie/back.png diff --git a/graphics/pokemon/gen_4/uxie/footprint.png b/graphics/pokemon/uxie/footprint.png similarity index 100% rename from graphics/pokemon/gen_4/uxie/footprint.png rename to graphics/pokemon/uxie/footprint.png diff --git a/graphics/pokemon/gen_4/uxie/icon.png b/graphics/pokemon/uxie/icon.png similarity index 100% rename from graphics/pokemon/gen_4/uxie/icon.png rename to graphics/pokemon/uxie/icon.png diff --git a/graphics/pokemon/gen_4/uxie/normal.pal b/graphics/pokemon/uxie/normal.pal similarity index 100% rename from graphics/pokemon/gen_4/uxie/normal.pal rename to graphics/pokemon/uxie/normal.pal diff --git a/graphics/pokemon/gen_4/uxie/shiny.pal b/graphics/pokemon/uxie/shiny.pal similarity index 100% rename from graphics/pokemon/gen_4/uxie/shiny.pal rename to graphics/pokemon/uxie/shiny.pal diff --git a/graphics/pokemon/gen_5/vanillish/anim_front.png b/graphics/pokemon/vanillish/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/vanillish/anim_front.png rename to graphics/pokemon/vanillish/anim_front.png diff --git a/graphics/pokemon/gen_5/vanillish/back.png b/graphics/pokemon/vanillish/back.png similarity index 100% rename from graphics/pokemon/gen_5/vanillish/back.png rename to graphics/pokemon/vanillish/back.png diff --git a/graphics/pokemon/gen_7/tapu_bulu/footprint.png b/graphics/pokemon/vanillish/footprint.png similarity index 100% rename from graphics/pokemon/gen_7/tapu_bulu/footprint.png rename to graphics/pokemon/vanillish/footprint.png diff --git a/graphics/pokemon/gen_5/vanillish/icon.png b/graphics/pokemon/vanillish/icon.png similarity index 100% rename from graphics/pokemon/gen_5/vanillish/icon.png rename to graphics/pokemon/vanillish/icon.png diff --git a/graphics/pokemon/gen_5/vanillish/normal.pal b/graphics/pokemon/vanillish/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/vanillish/normal.pal rename to graphics/pokemon/vanillish/normal.pal diff --git a/graphics/pokemon/gen_5/vanillish/shiny.pal b/graphics/pokemon/vanillish/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/vanillish/shiny.pal rename to graphics/pokemon/vanillish/shiny.pal diff --git a/graphics/pokemon/gen_5/vanillite/anim_front.png 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a/graphics/pokemon/gen_9/varoom/back.png b/graphics/pokemon/varoom/back.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/varoom/back.png rename to graphics/pokemon/varoom/back.png diff --git a/graphics/pokemon/gen_9/varoom/front.png b/graphics/pokemon/varoom/front.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/varoom/front.png rename to graphics/pokemon/varoom/front.png diff --git a/graphics/pokemon/gen_9/varoom/icon.png b/graphics/pokemon/varoom/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/varoom/icon.png rename to graphics/pokemon/varoom/icon.png diff --git a/graphics/pokemon/gen_9/varoom/normal.pal b/graphics/pokemon/varoom/normal.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/varoom/normal.pal rename to graphics/pokemon/varoom/normal.pal diff --git a/graphics/pokemon/gen_9/varoom/shiny.pal b/graphics/pokemon/varoom/shiny.pal old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/varoom/shiny.pal rename to graphics/pokemon/varoom/shiny.pal diff --git a/graphics/pokemon/gen_9/veluza/back.png b/graphics/pokemon/veluza/back.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/veluza/back.png rename to graphics/pokemon/veluza/back.png diff --git a/graphics/pokemon/gen_9/veluza/front.png b/graphics/pokemon/veluza/front.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/veluza/front.png rename to graphics/pokemon/veluza/front.png diff --git a/graphics/pokemon/gen_9/veluza/icon.png b/graphics/pokemon/veluza/icon.png old mode 100644 new mode 100755 similarity index 100% rename from graphics/pokemon/gen_9/veluza/icon.png rename to graphics/pokemon/veluza/icon.png diff --git a/graphics/pokemon/gen_9/veluza/normal.pal b/graphics/pokemon/veluza/normal.pal old mode 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a/graphics/pokemon/gen_6/vivillon/elegant/normal.pal b/graphics/pokemon/vivillon/elegant/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/elegant/normal.pal rename to graphics/pokemon/vivillon/elegant/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/elegant/shiny.pal b/graphics/pokemon/vivillon/elegant/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/elegant/shiny.pal rename to graphics/pokemon/vivillon/elegant/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/fancy/anim_front.png b/graphics/pokemon/vivillon/fancy/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/fancy/anim_front.png rename to graphics/pokemon/vivillon/fancy/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/fancy/back.png b/graphics/pokemon/vivillon/fancy/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/fancy/back.png rename to graphics/pokemon/vivillon/fancy/back.png diff --git 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a/graphics/pokemon/gen_6/vivillon/garden/anim_front.png b/graphics/pokemon/vivillon/garden/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/garden/anim_front.png rename to graphics/pokemon/vivillon/garden/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/garden/back.png b/graphics/pokemon/vivillon/garden/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/garden/back.png rename to graphics/pokemon/vivillon/garden/back.png diff --git a/graphics/pokemon/gen_6/vivillon/garden/icon.png b/graphics/pokemon/vivillon/garden/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/garden/icon.png rename to graphics/pokemon/vivillon/garden/icon.png diff --git a/graphics/pokemon/gen_6/vivillon/garden/normal.pal b/graphics/pokemon/vivillon/garden/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/garden/normal.pal rename to graphics/pokemon/vivillon/garden/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/garden/shiny.pal b/graphics/pokemon/vivillon/garden/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/garden/shiny.pal rename to graphics/pokemon/vivillon/garden/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/high_plains/anim_front.png b/graphics/pokemon/vivillon/high_plains/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/high_plains/anim_front.png rename to graphics/pokemon/vivillon/high_plains/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/high_plains/back.png b/graphics/pokemon/vivillon/high_plains/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/high_plains/back.png rename to graphics/pokemon/vivillon/high_plains/back.png diff --git a/graphics/pokemon/gen_6/vivillon/high_plains/icon.png b/graphics/pokemon/vivillon/high_plains/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/high_plains/icon.png rename to 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to graphics/pokemon/vivillon/jungle/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/jungle/back.png b/graphics/pokemon/vivillon/jungle/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/jungle/back.png rename to graphics/pokemon/vivillon/jungle/back.png diff --git a/graphics/pokemon/gen_6/vivillon/jungle/icon.png b/graphics/pokemon/vivillon/jungle/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/jungle/icon.png rename to graphics/pokemon/vivillon/jungle/icon.png diff --git a/graphics/pokemon/gen_6/vivillon/jungle/normal.pal b/graphics/pokemon/vivillon/jungle/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/jungle/normal.pal rename to graphics/pokemon/vivillon/jungle/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/jungle/shiny.pal b/graphics/pokemon/vivillon/jungle/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/jungle/shiny.pal rename to 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--git a/graphics/pokemon/gen_6/vivillon/ocean/normal.pal b/graphics/pokemon/vivillon/ocean/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/ocean/normal.pal rename to graphics/pokemon/vivillon/ocean/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/ocean/shiny.pal b/graphics/pokemon/vivillon/ocean/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/ocean/shiny.pal rename to graphics/pokemon/vivillon/ocean/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/poke_ball/anim_front.png b/graphics/pokemon/vivillon/poke_ball/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/poke_ball/anim_front.png rename to graphics/pokemon/vivillon/poke_ball/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/poke_ball/back.png b/graphics/pokemon/vivillon/poke_ball/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/poke_ball/back.png rename to 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graphics/pokemon/gen_6/vivillon/river/normal.pal rename to graphics/pokemon/vivillon/river/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/river/shiny.pal b/graphics/pokemon/vivillon/river/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/river/shiny.pal rename to graphics/pokemon/vivillon/river/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/sandstorm/anim_front.png b/graphics/pokemon/vivillon/sandstorm/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sandstorm/anim_front.png rename to graphics/pokemon/vivillon/sandstorm/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/sandstorm/back.png b/graphics/pokemon/vivillon/sandstorm/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sandstorm/back.png rename to graphics/pokemon/vivillon/sandstorm/back.png diff --git a/graphics/pokemon/gen_6/vivillon/sandstorm/icon.png b/graphics/pokemon/vivillon/sandstorm/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sandstorm/icon.png rename to graphics/pokemon/vivillon/sandstorm/icon.png diff --git a/graphics/pokemon/gen_6/vivillon/sandstorm/normal.pal b/graphics/pokemon/vivillon/sandstorm/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sandstorm/normal.pal rename to graphics/pokemon/vivillon/sandstorm/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/sandstorm/shiny.pal b/graphics/pokemon/vivillon/sandstorm/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sandstorm/shiny.pal rename to graphics/pokemon/vivillon/sandstorm/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/savanna/anim_front.png b/graphics/pokemon/vivillon/savanna/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/savanna/anim_front.png rename to graphics/pokemon/vivillon/savanna/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/savanna/back.png b/graphics/pokemon/vivillon/savanna/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/savanna/back.png rename to graphics/pokemon/vivillon/savanna/back.png diff --git a/graphics/pokemon/gen_6/vivillon/savanna/icon.png b/graphics/pokemon/vivillon/savanna/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/savanna/icon.png rename to graphics/pokemon/vivillon/savanna/icon.png diff --git a/graphics/pokemon/gen_6/vivillon/savanna/normal.pal b/graphics/pokemon/vivillon/savanna/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/savanna/normal.pal rename to graphics/pokemon/vivillon/savanna/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/savanna/shiny.pal b/graphics/pokemon/vivillon/savanna/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/savanna/shiny.pal rename to graphics/pokemon/vivillon/savanna/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/shiny.pal b/graphics/pokemon/vivillon/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/shiny.pal rename to graphics/pokemon/vivillon/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/sun/anim_front.png b/graphics/pokemon/vivillon/sun/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sun/anim_front.png rename to graphics/pokemon/vivillon/sun/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/sun/back.png b/graphics/pokemon/vivillon/sun/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sun/back.png rename to graphics/pokemon/vivillon/sun/back.png diff --git a/graphics/pokemon/gen_6/vivillon/sun/icon.png b/graphics/pokemon/vivillon/sun/icon.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sun/icon.png rename to graphics/pokemon/vivillon/sun/icon.png diff --git a/graphics/pokemon/gen_6/vivillon/sun/normal.pal b/graphics/pokemon/vivillon/sun/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sun/normal.pal rename to graphics/pokemon/vivillon/sun/normal.pal diff --git a/graphics/pokemon/gen_6/vivillon/sun/shiny.pal b/graphics/pokemon/vivillon/sun/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/vivillon/sun/shiny.pal rename to graphics/pokemon/vivillon/sun/shiny.pal diff --git a/graphics/pokemon/gen_6/vivillon/tundra/anim_front.png b/graphics/pokemon/vivillon/tundra/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/tundra/anim_front.png rename to graphics/pokemon/vivillon/tundra/anim_front.png diff --git a/graphics/pokemon/gen_6/vivillon/tundra/back.png b/graphics/pokemon/vivillon/tundra/back.png similarity index 100% rename from graphics/pokemon/gen_6/vivillon/tundra/back.png rename to graphics/pokemon/vivillon/tundra/back.png diff --git a/graphics/pokemon/gen_6/vivillon/tundra/icon.png b/graphics/pokemon/vivillon/tundra/icon.png similarity index 100% rename from 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graphics/pokemon/volcanion/normal.pal diff --git a/graphics/pokemon/gen_6/volcanion/shiny.pal b/graphics/pokemon/volcanion/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/volcanion/shiny.pal rename to graphics/pokemon/volcanion/shiny.pal diff --git a/graphics/pokemon/gen_5/volcarona/anim_front.png b/graphics/pokemon/volcarona/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/volcarona/anim_front.png rename to graphics/pokemon/volcarona/anim_front.png diff --git a/graphics/pokemon/gen_5/volcarona/back.png b/graphics/pokemon/volcarona/back.png similarity index 100% rename from graphics/pokemon/gen_5/volcarona/back.png rename to graphics/pokemon/volcarona/back.png diff --git a/graphics/pokemon/gen_8/applin/footprint.png b/graphics/pokemon/volcarona/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/applin/footprint.png rename to graphics/pokemon/volcarona/footprint.png diff --git a/graphics/pokemon/gen_5/volcarona/icon.png 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--git a/graphics/pokemon/gen_1/voltorb/hisuian/normal.pal b/graphics/pokemon/voltorb/hisuian/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/voltorb/hisuian/normal.pal rename to graphics/pokemon/voltorb/hisuian/normal.pal diff --git a/graphics/pokemon/gen_1/voltorb/hisuian/shiny.pal b/graphics/pokemon/voltorb/hisuian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/voltorb/hisuian/shiny.pal rename to graphics/pokemon/voltorb/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_1/voltorb/icon.png b/graphics/pokemon/voltorb/icon.png similarity index 100% rename from graphics/pokemon/gen_1/voltorb/icon.png rename to graphics/pokemon/voltorb/icon.png diff --git a/graphics/pokemon/gen_1/voltorb/normal.pal b/graphics/pokemon/voltorb/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/voltorb/normal.pal rename to graphics/pokemon/voltorb/normal.pal diff --git a/graphics/pokemon/gen_1/voltorb/shiny.pal b/graphics/pokemon/voltorb/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/voltorb/shiny.pal rename to graphics/pokemon/voltorb/shiny.pal diff --git a/graphics/pokemon/gen_5/vullaby/anim_front.png b/graphics/pokemon/vullaby/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/vullaby/anim_front.png rename to graphics/pokemon/vullaby/anim_front.png diff --git a/graphics/pokemon/gen_5/vullaby/back.png b/graphics/pokemon/vullaby/back.png similarity index 100% rename from graphics/pokemon/gen_5/vullaby/back.png rename to graphics/pokemon/vullaby/back.png diff --git a/graphics/pokemon/gen_5/vullaby/footprint.png b/graphics/pokemon/vullaby/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/vullaby/footprint.png rename to graphics/pokemon/vullaby/footprint.png diff --git a/graphics/pokemon/gen_5/vullaby/icon.png b/graphics/pokemon/vullaby/icon.png similarity index 100% rename from graphics/pokemon/gen_5/vullaby/icon.png rename to graphics/pokemon/vullaby/icon.png diff --git a/graphics/pokemon/gen_5/vullaby/normal.pal b/graphics/pokemon/vullaby/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/vullaby/normal.pal rename to graphics/pokemon/vullaby/normal.pal diff --git a/graphics/pokemon/gen_5/vullaby/shiny.pal b/graphics/pokemon/vullaby/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/vullaby/shiny.pal rename to graphics/pokemon/vullaby/shiny.pal diff --git a/graphics/pokemon/gen_1/vulpix/alolan/back.png b/graphics/pokemon/vulpix/alolan/back.png similarity index 100% rename from graphics/pokemon/gen_1/vulpix/alolan/back.png rename to graphics/pokemon/vulpix/alolan/back.png diff --git a/graphics/pokemon/gen_1/vulpix/alolan/front.png b/graphics/pokemon/vulpix/alolan/front.png similarity index 100% rename from graphics/pokemon/gen_1/vulpix/alolan/front.png rename to graphics/pokemon/vulpix/alolan/front.png diff --git a/graphics/pokemon/gen_1/vulpix/alolan/icon.png b/graphics/pokemon/vulpix/alolan/icon.png similarity 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a/graphics/pokemon/gen_3/wailmer/shiny.pal b/graphics/pokemon/wailmer/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/wailmer/shiny.pal rename to graphics/pokemon/wailmer/shiny.pal diff --git a/graphics/pokemon/gen_3/wailord/anim_front.png b/graphics/pokemon/wailord/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/wailord/anim_front.png rename to graphics/pokemon/wailord/anim_front.png diff --git a/graphics/pokemon/gen_3/wailord/back.png b/graphics/pokemon/wailord/back.png similarity index 100% rename from graphics/pokemon/gen_3/wailord/back.png rename to graphics/pokemon/wailord/back.png diff --git a/graphics/pokemon/gen_8/dreepy/footprint.png b/graphics/pokemon/wailord/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/dreepy/footprint.png rename to graphics/pokemon/wailord/footprint.png diff --git a/graphics/pokemon/gen_3/wailord/icon.png b/graphics/pokemon/wailord/icon.png similarity index 100% rename from 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a/graphics/pokemon/gen_1/weedle/back.png b/graphics/pokemon/weedle/back.png similarity index 100% rename from graphics/pokemon/gen_1/weedle/back.png rename to graphics/pokemon/weedle/back.png diff --git a/graphics/pokemon/gen_8/centiskorch/footprint.png b/graphics/pokemon/weedle/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/centiskorch/footprint.png rename to graphics/pokemon/weedle/footprint.png diff --git a/graphics/pokemon/gen_1/weedle/icon.png b/graphics/pokemon/weedle/icon.png similarity index 100% rename from graphics/pokemon/gen_1/weedle/icon.png rename to graphics/pokemon/weedle/icon.png diff --git a/graphics/pokemon/gen_1/weedle/normal.pal b/graphics/pokemon/weedle/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/weedle/normal.pal rename to graphics/pokemon/weedle/normal.pal diff --git a/graphics/pokemon/gen_1/weedle/shiny.pal b/graphics/pokemon/weedle/shiny.pal similarity index 100% rename from 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diff --git a/graphics/pokemon/gen_1/weepinbell/normal.pal b/graphics/pokemon/weepinbell/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/weepinbell/normal.pal rename to graphics/pokemon/weepinbell/normal.pal diff --git a/graphics/pokemon/gen_1/weepinbell/shiny.pal b/graphics/pokemon/weepinbell/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/weepinbell/shiny.pal rename to graphics/pokemon/weepinbell/shiny.pal diff --git a/graphics/pokemon/gen_1/weezing/anim_front.png b/graphics/pokemon/weezing/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/weezing/anim_front.png rename to graphics/pokemon/weezing/anim_front.png diff --git a/graphics/pokemon/gen_1/weezing/back.png b/graphics/pokemon/weezing/back.png similarity index 100% rename from graphics/pokemon/gen_1/weezing/back.png rename to graphics/pokemon/weezing/back.png diff --git a/graphics/pokemon/gen_8/frosmoth/footprint.png b/graphics/pokemon/weezing/footprint.png similarity 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a/graphics/pokemon/gen_5/whimsicott/anim_front.png b/graphics/pokemon/whimsicott/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/whimsicott/anim_front.png rename to graphics/pokemon/whimsicott/anim_front.png diff --git a/graphics/pokemon/gen_5/whimsicott/back.png b/graphics/pokemon/whimsicott/back.png similarity index 100% rename from graphics/pokemon/gen_5/whimsicott/back.png rename to graphics/pokemon/whimsicott/back.png diff --git a/graphics/pokemon/gen_8/drakloak/footprint.png b/graphics/pokemon/whimsicott/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/drakloak/footprint.png rename to graphics/pokemon/whimsicott/footprint.png diff --git a/graphics/pokemon/gen_5/whimsicott/icon.png b/graphics/pokemon/whimsicott/icon.png similarity index 100% rename from graphics/pokemon/gen_5/whimsicott/icon.png rename to graphics/pokemon/whimsicott/icon.png diff --git a/graphics/pokemon/gen_5/whimsicott/normal.pal 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b/graphics/pokemon/whiscash/shiny.pal similarity index 100% rename from graphics/pokemon/gen_3/whiscash/shiny.pal rename to graphics/pokemon/whiscash/shiny.pal diff --git a/graphics/pokemon/gen_3/whismur/anim_front.png b/graphics/pokemon/whismur/anim_front.png similarity index 100% rename from graphics/pokemon/gen_3/whismur/anim_front.png rename to graphics/pokemon/whismur/anim_front.png diff --git a/graphics/pokemon/gen_3/whismur/back.png b/graphics/pokemon/whismur/back.png similarity index 100% rename from graphics/pokemon/gen_3/whismur/back.png rename to graphics/pokemon/whismur/back.png diff --git a/graphics/pokemon/gen_3/whismur/footprint.png b/graphics/pokemon/whismur/footprint.png similarity index 100% rename from graphics/pokemon/gen_3/whismur/footprint.png rename to graphics/pokemon/whismur/footprint.png diff --git a/graphics/pokemon/gen_3/whismur/icon.png b/graphics/pokemon/whismur/icon.png similarity index 100% rename from graphics/pokemon/gen_3/whismur/icon.png rename to 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--git a/graphics/pokemon/gen_2/xatu/normal.pal b/graphics/pokemon/xatu/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/xatu/normal.pal rename to graphics/pokemon/xatu/normal.pal diff --git a/graphics/pokemon/gen_2/xatu/shiny.pal b/graphics/pokemon/xatu/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/xatu/shiny.pal rename to graphics/pokemon/xatu/shiny.pal diff --git a/graphics/pokemon/gen_6/xerneas/active/anim_front.png b/graphics/pokemon/xerneas/active/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/xerneas/active/anim_front.png rename to graphics/pokemon/xerneas/active/anim_front.png diff --git a/graphics/pokemon/gen_6/xerneas/active/back.png b/graphics/pokemon/xerneas/active/back.png similarity index 100% rename from graphics/pokemon/gen_6/xerneas/active/back.png rename to graphics/pokemon/xerneas/active/back.png diff --git a/graphics/pokemon/gen_6/xerneas/active/icon.png b/graphics/pokemon/xerneas/active/icon.png similarity index 100% rename from graphics/pokemon/gen_6/xerneas/active/icon.png rename to graphics/pokemon/xerneas/active/icon.png diff --git a/graphics/pokemon/gen_6/xerneas/active/normal.pal b/graphics/pokemon/xerneas/active/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/xerneas/active/normal.pal rename to graphics/pokemon/xerneas/active/normal.pal diff --git a/graphics/pokemon/gen_6/xerneas/active/shiny.pal b/graphics/pokemon/xerneas/active/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/xerneas/active/shiny.pal rename to graphics/pokemon/xerneas/active/shiny.pal diff --git a/graphics/pokemon/gen_6/xerneas/back.png b/graphics/pokemon/xerneas/back.png similarity index 100% rename from graphics/pokemon/gen_6/xerneas/back.png rename to graphics/pokemon/xerneas/back.png diff --git a/graphics/pokemon/gen_8/polteageist/footprint.png b/graphics/pokemon/xerneas/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/yamask/galarian/back.png b/graphics/pokemon/yamask/galarian/back.png similarity index 100% rename from graphics/pokemon/gen_5/yamask/galarian/back.png rename to graphics/pokemon/yamask/galarian/back.png diff --git a/graphics/pokemon/gen_5/yamask/galarian/front.png b/graphics/pokemon/yamask/galarian/front.png similarity index 100% rename from graphics/pokemon/gen_5/yamask/galarian/front.png rename to graphics/pokemon/yamask/galarian/front.png diff --git a/graphics/pokemon/gen_5/yamask/galarian/icon.png b/graphics/pokemon/yamask/galarian/icon.png similarity index 100% rename from graphics/pokemon/gen_5/yamask/galarian/icon.png rename to graphics/pokemon/yamask/galarian/icon.png diff --git a/graphics/pokemon/gen_5/yamask/galarian/normal.pal b/graphics/pokemon/yamask/galarian/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/yamask/galarian/normal.pal rename to graphics/pokemon/yamask/galarian/normal.pal diff --git a/graphics/pokemon/gen_5/yamask/galarian/shiny.pal b/graphics/pokemon/yamask/galarian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/yamask/galarian/shiny.pal rename to graphics/pokemon/yamask/galarian/shiny.pal diff --git a/graphics/pokemon/gen_5/yamask/icon.png b/graphics/pokemon/yamask/icon.png similarity index 100% rename from graphics/pokemon/gen_5/yamask/icon.png rename to graphics/pokemon/yamask/icon.png diff --git a/graphics/pokemon/gen_5/yamask/normal.pal b/graphics/pokemon/yamask/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/yamask/normal.pal rename to graphics/pokemon/yamask/normal.pal diff --git a/graphics/pokemon/gen_5/yamask/shiny.pal b/graphics/pokemon/yamask/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/yamask/shiny.pal rename to graphics/pokemon/yamask/shiny.pal diff --git a/graphics/pokemon/gen_8/yamper/back.png b/graphics/pokemon/yamper/back.png similarity index 100% rename from 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--git a/graphics/pokemon/gen_2/yanma/normal.pal b/graphics/pokemon/yanma/normal.pal similarity index 100% rename from graphics/pokemon/gen_2/yanma/normal.pal rename to graphics/pokemon/yanma/normal.pal diff --git a/graphics/pokemon/gen_2/yanma/shiny.pal b/graphics/pokemon/yanma/shiny.pal similarity index 100% rename from graphics/pokemon/gen_2/yanma/shiny.pal rename to graphics/pokemon/yanma/shiny.pal diff --git a/graphics/pokemon/gen_4/yanmega/anim_front.png b/graphics/pokemon/yanmega/anim_front.png similarity index 100% rename from graphics/pokemon/gen_4/yanmega/anim_front.png rename to graphics/pokemon/yanmega/anim_front.png diff --git a/graphics/pokemon/gen_4/yanmega/back.png b/graphics/pokemon/yanmega/back.png similarity index 100% rename from graphics/pokemon/gen_4/yanmega/back.png rename to graphics/pokemon/yanmega/back.png diff --git a/graphics/pokemon/gen_4/yanmega/footprint.png b/graphics/pokemon/yanmega/footprint.png similarity index 100% rename from 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a/graphics/pokemon/gen_5/zorua/hisuian/front.png b/graphics/pokemon/zorua/hisuian/front.png similarity index 100% rename from graphics/pokemon/gen_5/zorua/hisuian/front.png rename to graphics/pokemon/zorua/hisuian/front.png diff --git a/graphics/pokemon/gen_5/zorua/hisuian/icon.png b/graphics/pokemon/zorua/hisuian/icon.png similarity index 100% rename from graphics/pokemon/gen_5/zorua/hisuian/icon.png rename to graphics/pokemon/zorua/hisuian/icon.png diff --git a/graphics/pokemon/gen_5/zorua/hisuian/normal.pal b/graphics/pokemon/zorua/hisuian/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/zorua/hisuian/normal.pal rename to graphics/pokemon/zorua/hisuian/normal.pal diff --git a/graphics/pokemon/gen_5/zorua/hisuian/shiny.pal b/graphics/pokemon/zorua/hisuian/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/zorua/hisuian/shiny.pal rename to graphics/pokemon/zorua/hisuian/shiny.pal diff --git a/graphics/pokemon/gen_5/zorua/icon.png b/graphics/pokemon/zorua/icon.png similarity index 100% rename from graphics/pokemon/gen_5/zorua/icon.png rename to graphics/pokemon/zorua/icon.png diff --git a/graphics/pokemon/gen_5/zorua/normal.pal b/graphics/pokemon/zorua/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/zorua/normal.pal rename to graphics/pokemon/zorua/normal.pal diff --git a/graphics/pokemon/gen_5/zorua/shiny.pal b/graphics/pokemon/zorua/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/zorua/shiny.pal rename to graphics/pokemon/zorua/shiny.pal diff --git a/graphics/pokemon/gen_1/zubat/anim_front.png b/graphics/pokemon/zubat/anim_front.png similarity index 100% rename from graphics/pokemon/gen_1/zubat/anim_front.png rename to graphics/pokemon/zubat/anim_front.png diff --git a/graphics/pokemon/gen_1/zubat/anim_frontf.png b/graphics/pokemon/zubat/anim_frontf.png similarity index 100% rename from graphics/pokemon/gen_1/zubat/anim_frontf.png rename to graphics/pokemon/zubat/anim_frontf.png diff --git a/graphics/pokemon/gen_1/zubat/back.png b/graphics/pokemon/zubat/back.png similarity index 100% rename from graphics/pokemon/gen_1/zubat/back.png rename to graphics/pokemon/zubat/back.png diff --git a/graphics/pokemon/gen_1/zubat/backf.png b/graphics/pokemon/zubat/backf.png similarity index 100% rename from graphics/pokemon/gen_1/zubat/backf.png rename to graphics/pokemon/zubat/backf.png diff --git a/graphics/pokemon/gen_8/snom/footprint.png b/graphics/pokemon/zubat/footprint.png similarity index 100% rename from graphics/pokemon/gen_8/snom/footprint.png rename to graphics/pokemon/zubat/footprint.png diff --git a/graphics/pokemon/gen_1/zubat/icon.png b/graphics/pokemon/zubat/icon.png similarity index 100% rename from graphics/pokemon/gen_1/zubat/icon.png rename to graphics/pokemon/zubat/icon.png diff --git a/graphics/pokemon/gen_1/zubat/normal.pal b/graphics/pokemon/zubat/normal.pal similarity index 100% rename from graphics/pokemon/gen_1/zubat/normal.pal rename to graphics/pokemon/zubat/normal.pal diff --git a/graphics/pokemon/gen_1/zubat/shiny.pal b/graphics/pokemon/zubat/shiny.pal similarity index 100% rename from graphics/pokemon/gen_1/zubat/shiny.pal rename to graphics/pokemon/zubat/shiny.pal diff --git a/graphics/pokemon/gen_5/zweilous/anim_front.png b/graphics/pokemon/zweilous/anim_front.png similarity index 100% rename from graphics/pokemon/gen_5/zweilous/anim_front.png rename to graphics/pokemon/zweilous/anim_front.png diff --git a/graphics/pokemon/gen_5/zweilous/back.png b/graphics/pokemon/zweilous/back.png similarity index 100% rename from graphics/pokemon/gen_5/zweilous/back.png rename to graphics/pokemon/zweilous/back.png diff --git a/graphics/pokemon/gen_5/zweilous/footprint.png b/graphics/pokemon/zweilous/footprint.png similarity index 100% rename from graphics/pokemon/gen_5/zweilous/footprint.png rename to graphics/pokemon/zweilous/footprint.png diff --git a/graphics/pokemon/gen_5/zweilous/icon.png b/graphics/pokemon/zweilous/icon.png similarity index 100% rename from graphics/pokemon/gen_5/zweilous/icon.png rename to graphics/pokemon/zweilous/icon.png diff --git a/graphics/pokemon/gen_5/zweilous/normal.pal b/graphics/pokemon/zweilous/normal.pal similarity index 100% rename from graphics/pokemon/gen_5/zweilous/normal.pal rename to graphics/pokemon/zweilous/normal.pal diff --git a/graphics/pokemon/gen_5/zweilous/shiny.pal b/graphics/pokemon/zweilous/shiny.pal similarity index 100% rename from graphics/pokemon/gen_5/zweilous/shiny.pal rename to graphics/pokemon/zweilous/shiny.pal diff --git a/graphics/pokemon/gen_6/zygarde/10_percent/anim_front.png b/graphics/pokemon/zygarde/10_percent/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/10_percent/anim_front.png rename to graphics/pokemon/zygarde/10_percent/anim_front.png diff --git a/graphics/pokemon/gen_6/zygarde/10_percent/back.png b/graphics/pokemon/zygarde/10_percent/back.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/10_percent/back.png rename to graphics/pokemon/zygarde/10_percent/back.png diff --git a/graphics/pokemon/gen_6/zygarde/10_percent/icon.png b/graphics/pokemon/zygarde/10_percent/icon.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/10_percent/icon.png rename to graphics/pokemon/zygarde/10_percent/icon.png diff --git a/graphics/pokemon/gen_6/zygarde/10_percent/normal.pal b/graphics/pokemon/zygarde/10_percent/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/10_percent/normal.pal rename to graphics/pokemon/zygarde/10_percent/normal.pal diff --git a/graphics/pokemon/gen_6/zygarde/10_percent/shiny.pal b/graphics/pokemon/zygarde/10_percent/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/10_percent/shiny.pal rename to graphics/pokemon/zygarde/10_percent/shiny.pal diff --git a/graphics/pokemon/gen_6/zygarde/anim_front.png b/graphics/pokemon/zygarde/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/anim_front.png rename to graphics/pokemon/zygarde/anim_front.png diff --git a/graphics/pokemon/gen_6/zygarde/back.png b/graphics/pokemon/zygarde/back.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/back.png rename to graphics/pokemon/zygarde/back.png diff --git a/graphics/pokemon/gen_6/zygarde/complete/anim_front.png b/graphics/pokemon/zygarde/complete/anim_front.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/complete/anim_front.png rename to graphics/pokemon/zygarde/complete/anim_front.png diff --git a/graphics/pokemon/gen_6/zygarde/complete/back.png b/graphics/pokemon/zygarde/complete/back.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/complete/back.png rename to graphics/pokemon/zygarde/complete/back.png diff --git a/graphics/pokemon/gen_6/zygarde/complete/icon.png b/graphics/pokemon/zygarde/complete/icon.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/complete/icon.png rename to graphics/pokemon/zygarde/complete/icon.png diff --git a/graphics/pokemon/gen_6/zygarde/complete/normal.pal b/graphics/pokemon/zygarde/complete/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/complete/normal.pal rename to graphics/pokemon/zygarde/complete/normal.pal diff --git a/graphics/pokemon/gen_6/zygarde/complete/shiny.pal b/graphics/pokemon/zygarde/complete/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/complete/shiny.pal rename to graphics/pokemon/zygarde/complete/shiny.pal diff --git a/graphics/pokemon/gen_6/zygarde/footprint.png b/graphics/pokemon/zygarde/footprint.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/footprint.png rename to graphics/pokemon/zygarde/footprint.png diff --git a/graphics/pokemon/gen_6/zygarde/icon.png b/graphics/pokemon/zygarde/icon.png similarity index 100% rename from graphics/pokemon/gen_6/zygarde/icon.png rename to graphics/pokemon/zygarde/icon.png diff --git a/graphics/pokemon/gen_6/zygarde/normal.pal b/graphics/pokemon/zygarde/normal.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/normal.pal rename to graphics/pokemon/zygarde/normal.pal diff --git a/graphics/pokemon/gen_6/zygarde/shiny.pal b/graphics/pokemon/zygarde/shiny.pal similarity index 100% rename from graphics/pokemon/gen_6/zygarde/shiny.pal rename to graphics/pokemon/zygarde/shiny.pal diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 8aa873ee06..6a2728aff4 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -20,7 +20,7 @@ JPCONTESTGFXDIR := graphics/contest/japanese POKEDEXGFXDIR := graphics/pokedex STARTERGFXDIR := graphics/starter_choose NAMINGGFXDIR := graphics/naming_screen -SPINDAGFXDIR := graphics/pokemon/gen_3/spinda/spots +SPINDAGFXDIR := graphics/pokemon/spinda/spots types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark fairy contest_types := cool beauty cute smart tough diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index daa1a29784..de164520d2 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -8,11571 +8,11569 @@ const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mar #endif //P_FOOTPRINTS #if P_FAMILY_BULBASAUR - const u32 gMonFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/gen_1/bulbasaur/anim_front.4bpp.lz"); - const u32 gMonPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/gen_1/bulbasaur/normal.gbapal.lz"); - const u32 gMonBackPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/gen_1/bulbasaur/back.4bpp.lz"); - const u32 gMonShinyPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/gen_1/bulbasaur/shiny.gbapal.lz"); - const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/gen_1/bulbasaur/icon.4bpp"); + const u32 gMonFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/anim_front.4bpp.lz"); + const u32 gMonPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/normal.gbapal.lz"); + const u32 gMonBackPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/back.4bpp.lz"); + const u32 gMonShinyPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/shiny.gbapal.lz"); + const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/gen_1/bulbasaur/footprint.1bpp"); + const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/gen_1/ivysaur/anim_front.4bpp.lz"); - const u32 gMonPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/gen_1/ivysaur/normal.gbapal.lz"); - const u32 gMonBackPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/gen_1/ivysaur/back.4bpp.lz"); - const u32 gMonShinyPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/gen_1/ivysaur/shiny.gbapal.lz"); - const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/gen_1/ivysaur/icon.4bpp"); + const u32 gMonFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/anim_front.4bpp.lz"); + const u32 gMonPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/normal.gbapal.lz"); + const u32 gMonBackPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/back.4bpp.lz"); + const u32 gMonShinyPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/shiny.gbapal.lz"); + const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/gen_1/ivysaur/footprint.1bpp"); + const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/anim_front.4bpp.lz"); - const u32 gMonPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/normal.gbapal.lz"); - const u32 gMonBackPic_Venusaur[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/back.4bpp.lz"); - const u32 gMonShinyPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/shiny.gbapal.lz"); - const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/gen_1/venusaur/icon.4bpp"); + const u32 gMonFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/anim_front.4bpp.lz"); + const u32 gMonPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/normal.gbapal.lz"); + const u32 gMonBackPic_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/back.4bpp.lz"); + const u32 gMonShinyPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/shiny.gbapal.lz"); + const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/gen_1/venusaur/footprint.1bpp"); + const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_VenusaurF[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_VenusaurF[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/backf.4bpp.lz"); - + const u32 gMonFrontPic_VenusaurF[] = INCBIN_U32("graphics/pokemon/venusaur/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_VenusaurF[] = INCBIN_U32("graphics/pokemon/venusaur/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/mega/front.4bpp.lz"); - const u32 gMonPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/mega/normal.gbapal.lz"); - const u32 gMonBackPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/mega/shiny.gbapal.lz"); - const u8 gMonIcon_VenusaurMega[] = INCBIN_U8("graphics/pokemon/gen_1/venusaur/mega/icon.4bpp"); + const u32 gMonFrontPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/venusaur/mega/front.4bpp.lz"); + const u32 gMonPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/venusaur/mega/normal.gbapal.lz"); + const u32 gMonBackPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/venusaur/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/venusaur/mega/shiny.gbapal.lz"); + const u8 gMonIcon_VenusaurMega[] = INCBIN_U8("graphics/pokemon/venusaur/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/venusaur/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_VenusaurGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/venusaur/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/venusaur/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/venusaur/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/venusaur/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_VenusaurGigantamax[] = INCBIN_U32("graphics/pokemon/venusaur/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_VenusaurGigantamax[] = INCBIN_U8("graphics/pokemon/venusaur/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_BULBASAUR #if P_FAMILY_CHARMANDER - const u32 gMonFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/gen_1/charmander/anim_front.4bpp.lz"); - const u32 gMonPalette_Charmander[] = INCBIN_U32("graphics/pokemon/gen_1/charmander/normal.gbapal.lz"); - const u32 gMonBackPic_Charmander[] = INCBIN_U32("graphics/pokemon/gen_1/charmander/back.4bpp.lz"); - const u32 gMonShinyPalette_Charmander[] = INCBIN_U32("graphics/pokemon/gen_1/charmander/shiny.gbapal.lz"); - const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/gen_1/charmander/icon.4bpp"); + const u32 gMonFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/anim_front.4bpp.lz"); + const u32 gMonPalette_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/normal.gbapal.lz"); + const u32 gMonBackPic_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/back.4bpp.lz"); + const u32 gMonShinyPalette_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/shiny.gbapal.lz"); + const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/gen_1/charmander/footprint.1bpp"); + const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/gen_1/charmeleon/anim_front.4bpp.lz"); - const u32 gMonPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/gen_1/charmeleon/normal.gbapal.lz"); - const u32 gMonBackPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/gen_1/charmeleon/back.4bpp.lz"); - const u32 gMonShinyPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/gen_1/charmeleon/shiny.gbapal.lz"); - const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/gen_1/charmeleon/icon.4bpp"); + const u32 gMonFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/anim_front.4bpp.lz"); + const u32 gMonPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/normal.gbapal.lz"); + const u32 gMonBackPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/back.4bpp.lz"); + const u32 gMonShinyPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/shiny.gbapal.lz"); + const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/gen_1/charmeleon/footprint.1bpp"); + const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/anim_front.4bpp.lz"); - const u32 gMonPalette_Charizard[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/normal.gbapal.lz"); - const u32 gMonBackPic_Charizard[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/back.4bpp.lz"); - const u32 gMonShinyPalette_Charizard[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/shiny.gbapal.lz"); - const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/gen_1/charizard/icon.4bpp"); + const u32 gMonFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/anim_front.4bpp.lz"); + const u32 gMonPalette_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/normal.gbapal.lz"); + const u32 gMonBackPic_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/back.4bpp.lz"); + const u32 gMonShinyPalette_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/shiny.gbapal.lz"); + const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/gen_1/charizard/footprint.1bpp"); + const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_x/front.4bpp.lz"); - const u32 gMonPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_x/normal.gbapal.lz"); - const u32 gMonBackPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_x/back.4bpp.lz"); - const u32 gMonShinyPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_x/shiny.gbapal.lz"); - const u8 gMonIcon_CharizardMegaX[] = INCBIN_U8("graphics/pokemon/gen_1/charizard/mega_x/icon.4bpp"); + const u32 gMonFrontPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/charizard/mega_x/front.4bpp.lz"); + const u32 gMonPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/charizard/mega_x/normal.gbapal.lz"); + const u32 gMonBackPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/charizard/mega_x/back.4bpp.lz"); + const u32 gMonShinyPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/charizard/mega_x/shiny.gbapal.lz"); + const u8 gMonIcon_CharizardMegaX[] = INCBIN_U8("graphics/pokemon/charizard/mega_x/icon.4bpp"); - const u32 gMonFrontPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_y/front.4bpp.lz"); - const u32 gMonPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_y/normal.gbapal.lz"); - const u32 gMonBackPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_y/back.4bpp.lz"); - const u32 gMonShinyPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/mega_y/shiny.gbapal.lz"); - const u8 gMonIcon_CharizardMegaY[] = INCBIN_U8("graphics/pokemon/gen_1/charizard/mega_y/icon.4bpp"); + const u32 gMonFrontPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/charizard/mega_y/front.4bpp.lz"); + const u32 gMonPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/charizard/mega_y/normal.gbapal.lz"); + const u32 gMonBackPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/charizard/mega_y/back.4bpp.lz"); + const u32 gMonShinyPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/charizard/mega_y/shiny.gbapal.lz"); + const u8 gMonIcon_CharizardMegaY[] = INCBIN_U8("graphics/pokemon/charizard/mega_y/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/charizard/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CharizardGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/charizard/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/charizard/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/charizard/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/charizard/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CharizardGigantamax[] = INCBIN_U32("graphics/pokemon/charizard/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CharizardGigantamax[] = INCBIN_U8("graphics/pokemon/charizard/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_CHARMANDER #if P_FAMILY_SQUIRTLE - const u32 gMonFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/gen_1/squirtle/anim_front.4bpp.lz"); - const u32 gMonPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/gen_1/squirtle/normal.gbapal.lz"); - const u32 gMonBackPic_Squirtle[] = INCBIN_U32("graphics/pokemon/gen_1/squirtle/back.4bpp.lz"); - const u32 gMonShinyPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/gen_1/squirtle/shiny.gbapal.lz"); - const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/gen_1/squirtle/icon.4bpp"); + const u32 gMonFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/anim_front.4bpp.lz"); + const u32 gMonPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/normal.gbapal.lz"); + const u32 gMonBackPic_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/back.4bpp.lz"); + const u32 gMonShinyPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/shiny.gbapal.lz"); + const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/gen_1/squirtle/footprint.1bpp"); + const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/gen_1/wartortle/anim_front.4bpp.lz"); - const u32 gMonPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/gen_1/wartortle/normal.gbapal.lz"); - const u32 gMonBackPic_Wartortle[] = INCBIN_U32("graphics/pokemon/gen_1/wartortle/back.4bpp.lz"); - const u32 gMonShinyPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/gen_1/wartortle/shiny.gbapal.lz"); - const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/gen_1/wartortle/icon.4bpp"); + const u32 gMonFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/anim_front.4bpp.lz"); + const u32 gMonPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/normal.gbapal.lz"); + const u32 gMonBackPic_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/back.4bpp.lz"); + const u32 gMonShinyPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/shiny.gbapal.lz"); + const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/gen_1/wartortle/footprint.1bpp"); + const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/anim_front.4bpp.lz"); - const u32 gMonPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/normal.gbapal.lz"); - const u32 gMonBackPic_Blastoise[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/back.4bpp.lz"); - const u32 gMonShinyPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/shiny.gbapal.lz"); - const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/gen_1/blastoise/icon.4bpp"); + const u32 gMonFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/anim_front.4bpp.lz"); + const u32 gMonPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/normal.gbapal.lz"); + const u32 gMonBackPic_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/back.4bpp.lz"); + const u32 gMonShinyPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/shiny.gbapal.lz"); + const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/gen_1/blastoise/footprint.1bpp"); + const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/mega/front.4bpp.lz"); - const u32 gMonPalette_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/mega/normal.gbapal.lz"); - const u32 gMonBackPic_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/mega/shiny.gbapal.lz"); - const u8 gMonIcon_BlastoiseMega[] = INCBIN_U8("graphics/pokemon/gen_1/blastoise/mega/icon.4bpp"); + const u32 gMonFrontPic_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/blastoise/mega/front.4bpp.lz"); + const u32 gMonPalette_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/blastoise/mega/normal.gbapal.lz"); + const u32 gMonBackPic_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/blastoise/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_BlastoiseMega[] = INCBIN_U32("graphics/pokemon/blastoise/mega/shiny.gbapal.lz"); + const u8 gMonIcon_BlastoiseMega[] = INCBIN_U8("graphics/pokemon/blastoise/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/blastoise/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_BlastoiseGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/blastoise/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/blastoise/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/blastoise/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/blastoise/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_BlastoiseGigantamax[] = INCBIN_U32("graphics/pokemon/blastoise/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_BlastoiseGigantamax[] = INCBIN_U8("graphics/pokemon/blastoise/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SQUIRTLE #if P_FAMILY_CATERPIE - const u32 gMonFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/gen_1/caterpie/anim_front.4bpp.lz"); - const u32 gMonPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/gen_1/caterpie/normal.gbapal.lz"); - const u32 gMonBackPic_Caterpie[] = INCBIN_U32("graphics/pokemon/gen_1/caterpie/back.4bpp.lz"); - const u32 gMonShinyPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/gen_1/caterpie/shiny.gbapal.lz"); - const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/gen_1/caterpie/icon.4bpp"); + const u32 gMonFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/anim_front.4bpp.lz"); + const u32 gMonPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/normal.gbapal.lz"); + const u32 gMonBackPic_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/back.4bpp.lz"); + const u32 gMonShinyPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/shiny.gbapal.lz"); + const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/gen_1/caterpie/footprint.1bpp"); + const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/gen_1/metapod/anim_front.4bpp.lz"); - const u32 gMonPalette_Metapod[] = INCBIN_U32("graphics/pokemon/gen_1/metapod/normal.gbapal.lz"); - const u32 gMonBackPic_Metapod[] = INCBIN_U32("graphics/pokemon/gen_1/metapod/back.4bpp.lz"); - const u32 gMonShinyPalette_Metapod[] = INCBIN_U32("graphics/pokemon/gen_1/metapod/shiny.gbapal.lz"); - const u8 gMonIcon_Metapod[] = INCBIN_U8( "graphics/pokemon/gen_1/metapod/icon.4bpp"); + const u32 gMonFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/anim_front.4bpp.lz"); + const u32 gMonPalette_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/normal.gbapal.lz"); + const u32 gMonBackPic_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/back.4bpp.lz"); + const u32 gMonShinyPalette_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/shiny.gbapal.lz"); + const u8 gMonIcon_Metapod[] = INCBIN_U8( "graphics/pokemon/metapod/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/gen_1/metapod/footprint.1bpp"); + const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/anim_front.4bpp.lz"); - const u32 gMonPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/normal.gbapal.lz"); - const u32 gMonBackPic_Butterfree[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/back.4bpp.lz"); - const u32 gMonShinyPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/shiny.gbapal.lz"); - const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/gen_1/butterfree/icon.4bpp"); + const u32 gMonFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/anim_front.4bpp.lz"); + const u32 gMonPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/normal.gbapal.lz"); + const u32 gMonBackPic_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/back.4bpp.lz"); + const u32 gMonShinyPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/shiny.gbapal.lz"); + const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/gen_1/butterfree/footprint.1bpp"); + const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ButterfreeF[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_ButterfreeF[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/backf.4bpp.lz"); + const u32 gMonFrontPic_ButterfreeF[] = INCBIN_U32("graphics/pokemon/butterfree/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_ButterfreeF[] = INCBIN_U32("graphics/pokemon/butterfree/backf.4bpp.lz"); #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/butterfree/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_ButterfreeGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/butterfree/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/butterfree/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/butterfree/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/butterfree/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_ButterfreeGigantamax[] = INCBIN_U32("graphics/pokemon/butterfree/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_ButterfreeGigantamax[] = INCBIN_U8("graphics/pokemon/butterfree/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_CATERPIE #if P_FAMILY_WEEDLE - const u32 gMonFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/gen_1/weedle/anim_front.4bpp.lz"); - const u32 gMonPalette_Weedle[] = INCBIN_U32("graphics/pokemon/gen_1/weedle/normal.gbapal.lz"); - const u32 gMonBackPic_Weedle[] = INCBIN_U32("graphics/pokemon/gen_1/weedle/back.4bpp.lz"); - const u32 gMonShinyPalette_Weedle[] = INCBIN_U32("graphics/pokemon/gen_1/weedle/shiny.gbapal.lz"); - const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/gen_1/weedle/icon.4bpp"); + const u32 gMonFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/anim_front.4bpp.lz"); + const u32 gMonPalette_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/normal.gbapal.lz"); + const u32 gMonBackPic_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/back.4bpp.lz"); + const u32 gMonShinyPalette_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/shiny.gbapal.lz"); + const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/gen_1/weedle/footprint.1bpp"); + const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/gen_1/kakuna/anim_front.4bpp.lz"); - const u32 gMonPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/gen_1/kakuna/normal.gbapal.lz"); - const u32 gMonBackPic_Kakuna[] = INCBIN_U32("graphics/pokemon/gen_1/kakuna/back.4bpp.lz"); - const u32 gMonShinyPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/gen_1/kakuna/shiny.gbapal.lz"); - const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/gen_1/kakuna/icon.4bpp"); + const u32 gMonFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/anim_front.4bpp.lz"); + const u32 gMonPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/normal.gbapal.lz"); + const u32 gMonBackPic_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/back.4bpp.lz"); + const u32 gMonShinyPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/shiny.gbapal.lz"); + const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/gen_1/kakuna/footprint.1bpp"); + const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/anim_front.4bpp.lz"); - const u32 gMonPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/normal.gbapal.lz"); - const u32 gMonBackPic_Beedrill[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/back.4bpp.lz"); - const u32 gMonShinyPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/shiny.gbapal.lz"); - const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/gen_1/beedrill/icon.4bpp"); + const u32 gMonFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/anim_front.4bpp.lz"); + const u32 gMonPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/normal.gbapal.lz"); + const u32 gMonBackPic_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/back.4bpp.lz"); + const u32 gMonShinyPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/shiny.gbapal.lz"); + const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/gen_1/beedrill/footprint.1bpp"); + const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_BeedrillMega[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/mega/front.4bpp.lz"); - const u32 gMonPalette_BeedrillMega[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/mega/normal.gbapal.lz"); - const u32 gMonBackPic_BeedrillMega[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_BeedrillMega[] = INCBIN_U32("graphics/pokemon/gen_1/beedrill/mega/shiny.gbapal.lz"); - const u8 gMonIcon_BeedrillMega[] = INCBIN_U8("graphics/pokemon/gen_1/beedrill/mega/icon.4bpp"); + const u32 gMonFrontPic_BeedrillMega[] = INCBIN_U32("graphics/pokemon/beedrill/mega/front.4bpp.lz"); + const u32 gMonPalette_BeedrillMega[] = INCBIN_U32("graphics/pokemon/beedrill/mega/normal.gbapal.lz"); + const u32 gMonBackPic_BeedrillMega[] = INCBIN_U32("graphics/pokemon/beedrill/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_BeedrillMega[] = INCBIN_U32("graphics/pokemon/beedrill/mega/shiny.gbapal.lz"); + const u8 gMonIcon_BeedrillMega[] = INCBIN_U8("graphics/pokemon/beedrill/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_WEEDLE #if P_FAMILY_PIDGEY - const u32 gMonFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/gen_1/pidgey/anim_front.4bpp.lz"); - const u32 gMonPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/gen_1/pidgey/normal.gbapal.lz"); - const u32 gMonBackPic_Pidgey[] = INCBIN_U32("graphics/pokemon/gen_1/pidgey/back.4bpp.lz"); - const u32 gMonShinyPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/gen_1/pidgey/shiny.gbapal.lz"); - const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/gen_1/pidgey/icon.4bpp"); + const u32 gMonFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/anim_front.4bpp.lz"); + const u32 gMonPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/normal.gbapal.lz"); + const u32 gMonBackPic_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/back.4bpp.lz"); + const u32 gMonShinyPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/shiny.gbapal.lz"); + const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/gen_1/pidgey/footprint.1bpp"); + const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeotto/anim_front.4bpp.lz"); - const u32 gMonPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeotto/normal.gbapal.lz"); - const u32 gMonBackPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeotto/back.4bpp.lz"); - const u32 gMonShinyPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeotto/shiny.gbapal.lz"); - const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/gen_1/pidgeotto/icon.4bpp"); + const u32 gMonFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/anim_front.4bpp.lz"); + const u32 gMonPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/normal.gbapal.lz"); + const u32 gMonBackPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/back.4bpp.lz"); + const u32 gMonShinyPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/shiny.gbapal.lz"); + const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/gen_1/pidgeotto/footprint.1bpp"); + const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/anim_front.4bpp.lz"); - const u32 gMonPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/normal.gbapal.lz"); - const u32 gMonBackPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/back.4bpp.lz"); - const u32 gMonShinyPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/shiny.gbapal.lz"); - const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/gen_1/pidgeot/icon.4bpp"); + const u32 gMonFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/anim_front.4bpp.lz"); + const u32 gMonPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/normal.gbapal.lz"); + const u32 gMonBackPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/back.4bpp.lz"); + const u32 gMonShinyPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/shiny.gbapal.lz"); + const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/gen_1/pidgeot/footprint.1bpp"); + const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_PidgeotMega[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/mega/front.4bpp.lz"); - const u32 gMonPalette_PidgeotMega[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/mega/normal.gbapal.lz"); - const u32 gMonBackPic_PidgeotMega[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_PidgeotMega[] = INCBIN_U32("graphics/pokemon/gen_1/pidgeot/mega/shiny.gbapal.lz"); - const u8 gMonIcon_PidgeotMega[] = INCBIN_U8("graphics/pokemon/gen_1/pidgeot/mega/icon.4bpp"); + const u32 gMonFrontPic_PidgeotMega[] = INCBIN_U32("graphics/pokemon/pidgeot/mega/front.4bpp.lz"); + const u32 gMonPalette_PidgeotMega[] = INCBIN_U32("graphics/pokemon/pidgeot/mega/normal.gbapal.lz"); + const u32 gMonBackPic_PidgeotMega[] = INCBIN_U32("graphics/pokemon/pidgeot/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_PidgeotMega[] = INCBIN_U32("graphics/pokemon/pidgeot/mega/shiny.gbapal.lz"); + const u8 gMonIcon_PidgeotMega[] = INCBIN_U8("graphics/pokemon/pidgeot/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_PIDGEY #if P_FAMILY_RATTATA - const u32 gMonFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/anim_front.4bpp.lz"); - const u32 gMonPalette_Rattata[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/normal.gbapal.lz"); - const u32 gMonBackPic_Rattata[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/back.4bpp.lz"); - const u32 gMonShinyPalette_Rattata[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/shiny.gbapal.lz"); - const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/gen_1/rattata/icon.4bpp"); + const u32 gMonFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/anim_front.4bpp.lz"); + const u32 gMonPalette_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/normal.gbapal.lz"); + const u32 gMonBackPic_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/back.4bpp.lz"); + const u32 gMonShinyPalette_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/shiny.gbapal.lz"); + const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/gen_1/rattata/footprint.1bpp"); + const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RattataF[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RattataF[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/backf.4bpp.lz"); + const u32 gMonFrontPic_RattataF[] = INCBIN_U32("graphics/pokemon/rattata/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RattataF[] = INCBIN_U32("graphics/pokemon/rattata/backf.4bpp.lz"); - const u32 gMonFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/anim_front.4bpp.lz"); - const u32 gMonPalette_Raticate[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/normal.gbapal.lz"); - const u32 gMonBackPic_Raticate[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/back.4bpp.lz"); - const u32 gMonShinyPalette_Raticate[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/shiny.gbapal.lz"); - const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/gen_1/raticate/icon.4bpp"); + const u32 gMonFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/anim_front.4bpp.lz"); + const u32 gMonPalette_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/normal.gbapal.lz"); + const u32 gMonBackPic_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/back.4bpp.lz"); + const u32 gMonShinyPalette_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/shiny.gbapal.lz"); + const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/gen_1/raticate/footprint.1bpp"); + const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RaticateF[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RaticateF[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/backf.4bpp.lz"); + const u32 gMonFrontPic_RaticateF[] = INCBIN_U32("graphics/pokemon/raticate/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RaticateF[] = INCBIN_U32("graphics/pokemon/raticate/backf.4bpp.lz"); #if P_ALOLAN_FORMS - const u32 gMonFrontPic_RattataAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/alolan/front.4bpp.lz"); - const u32 gMonPalette_RattataAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_RattataAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_RattataAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/rattata/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_RattataAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/rattata/alolan/icon.4bpp"); + const u32 gMonFrontPic_RattataAlolan[] = INCBIN_U32("graphics/pokemon/rattata/alolan/front.4bpp.lz"); + const u32 gMonPalette_RattataAlolan[] = INCBIN_U32("graphics/pokemon/rattata/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_RattataAlolan[] = INCBIN_U32("graphics/pokemon/rattata/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_RattataAlolan[] = INCBIN_U32("graphics/pokemon/rattata/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_RattataAlolan[] = INCBIN_U8("graphics/pokemon/rattata/alolan/icon.4bpp"); - const u32 gMonFrontPic_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/alolan/front.4bpp.lz"); - const u32 gMonPalette_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raticate/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_RaticateAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/raticate/alolan/icon.4bpp"); + const u32 gMonFrontPic_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/raticate/alolan/front.4bpp.lz"); + const u32 gMonPalette_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/raticate/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/raticate/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_RaticateAlolan[] = INCBIN_U32("graphics/pokemon/raticate/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_RaticateAlolan[] = INCBIN_U8("graphics/pokemon/raticate/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_RATTATA #if P_FAMILY_SPEAROW - const u32 gMonFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/gen_1/spearow/anim_front.4bpp.lz"); - const u32 gMonPalette_Spearow[] = INCBIN_U32("graphics/pokemon/gen_1/spearow/normal.gbapal.lz"); - const u32 gMonBackPic_Spearow[] = INCBIN_U32("graphics/pokemon/gen_1/spearow/back.4bpp.lz"); - const u32 gMonShinyPalette_Spearow[] = INCBIN_U32("graphics/pokemon/gen_1/spearow/shiny.gbapal.lz"); - const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/gen_1/spearow/icon.4bpp"); + const u32 gMonFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/anim_front.4bpp.lz"); + const u32 gMonPalette_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/normal.gbapal.lz"); + const u32 gMonBackPic_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/back.4bpp.lz"); + const u32 gMonShinyPalette_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/shiny.gbapal.lz"); + const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/gen_1/spearow/footprint.1bpp"); + const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/gen_1/fearow/anim_front.4bpp.lz"); - const u32 gMonPalette_Fearow[] = INCBIN_U32("graphics/pokemon/gen_1/fearow/normal.gbapal.lz"); - const u32 gMonBackPic_Fearow[] = INCBIN_U32("graphics/pokemon/gen_1/fearow/back.4bpp.lz"); - const u32 gMonShinyPalette_Fearow[] = INCBIN_U32("graphics/pokemon/gen_1/fearow/shiny.gbapal.lz"); - const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/gen_1/fearow/icon.4bpp"); + const u32 gMonFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/anim_front.4bpp.lz"); + const u32 gMonPalette_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/normal.gbapal.lz"); + const u32 gMonBackPic_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/back.4bpp.lz"); + const u32 gMonShinyPalette_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/shiny.gbapal.lz"); + const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/gen_1/fearow/footprint.1bpp"); + const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPEAROW #if P_FAMILY_EKANS - const u32 gMonFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/gen_1/ekans/anim_front.4bpp.lz"); - const u32 gMonPalette_Ekans[] = INCBIN_U32("graphics/pokemon/gen_1/ekans/normal.gbapal.lz"); - const u32 gMonBackPic_Ekans[] = INCBIN_U32("graphics/pokemon/gen_1/ekans/back.4bpp.lz"); - const u32 gMonShinyPalette_Ekans[] = INCBIN_U32("graphics/pokemon/gen_1/ekans/shiny.gbapal.lz"); - const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/gen_1/ekans/icon.4bpp"); + const u32 gMonFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/anim_front.4bpp.lz"); + const u32 gMonPalette_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/normal.gbapal.lz"); + const u32 gMonBackPic_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/back.4bpp.lz"); + const u32 gMonShinyPalette_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/shiny.gbapal.lz"); + const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/gen_1/ekans/footprint.1bpp"); + const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/gen_1/arbok/anim_front.4bpp.lz"); - const u32 gMonPalette_Arbok[] = INCBIN_U32("graphics/pokemon/gen_1/arbok/normal.gbapal.lz"); - const u32 gMonBackPic_Arbok[] = INCBIN_U32("graphics/pokemon/gen_1/arbok/back.4bpp.lz"); - const u32 gMonShinyPalette_Arbok[] = INCBIN_U32("graphics/pokemon/gen_1/arbok/shiny.gbapal.lz"); - const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/gen_1/arbok/icon.4bpp"); + const u32 gMonFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/anim_front.4bpp.lz"); + const u32 gMonPalette_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/normal.gbapal.lz"); + const u32 gMonBackPic_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/back.4bpp.lz"); + const u32 gMonShinyPalette_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/shiny.gbapal.lz"); + const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/gen_1/arbok/footprint.1bpp"); + const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_EKANS #if P_FAMILY_PIKACHU #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/anim_front.4bpp.lz"); - const u32 gMonPalette_Pichu[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/normal.gbapal.lz"); - const u32 gMonBackPic_Pichu[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/back.4bpp.lz"); - const u32 gMonShinyPalette_Pichu[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/shiny.gbapal.lz"); - const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/gen_2/pichu/icon.4bpp"); + const u32 gMonFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/anim_front.4bpp.lz"); + const u32 gMonPalette_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/normal.gbapal.lz"); + const u32 gMonBackPic_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/back.4bpp.lz"); + const u32 gMonShinyPalette_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/shiny.gbapal.lz"); + const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/gen_2/pichu/footprint.1bpp"); + const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/spiky_eared/anim_front.4bpp.lz"); - const u32 gMonPalette_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/spiky_eared/normal.gbapal.lz"); - const u32 gMonBackPic_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/spiky_eared/back.4bpp.lz"); - const u32 gMonShinyPalette_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/gen_2/pichu/spiky_eared/shiny.gbapal.lz"); - const u8 gMonIcon_PichuSpikyEared[] = INCBIN_U8("graphics/pokemon/gen_2/pichu/spiky_eared/icon.4bpp"); + const u32 gMonFrontPic_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/pichu/spiky_eared/anim_front.4bpp.lz"); + const u32 gMonPalette_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/pichu/spiky_eared/normal.gbapal.lz"); + const u32 gMonBackPic_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/pichu/spiky_eared/back.4bpp.lz"); + const u32 gMonShinyPalette_PichuSpikyEared[] = INCBIN_U32("graphics/pokemon/pichu/spiky_eared/shiny.gbapal.lz"); + const u8 gMonIcon_PichuSpikyEared[] = INCBIN_U8("graphics/pokemon/pichu/spiky_eared/icon.4bpp"); #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/anim_front.4bpp.lz"); - const u32 gMonPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/normal.gbapal.lz"); - const u32 gMonBackPic_Pikachu[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/back.4bpp.lz"); - const u32 gMonShinyPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/shiny.gbapal.lz"); - const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/icon.4bpp"); + const u32 gMonFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/anim_front.4bpp.lz"); + const u32 gMonPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/normal.gbapal.lz"); + const u32 gMonBackPic_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/back.4bpp.lz"); + const u32 gMonShinyPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/shiny.gbapal.lz"); + const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/footprint.1bpp"); + const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PikachuF[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_PikachuF[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/backf.4bpp.lz"); + const u32 gMonFrontPic_PikachuF[] = INCBIN_U32("graphics/pokemon/pikachu/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_PikachuF[] = INCBIN_U32("graphics/pokemon/pikachu/backf.4bpp.lz"); #if P_CUSTOM_GENDER_DIFF_ICONS - const u8 gMonIcon_PikachuF[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/iconf.4bpp"); + const u8 gMonIcon_PikachuF[] = INCBIN_U8("graphics/pokemon/pikachu/iconf.4bpp"); #endif #if P_COSPLAY_PIKACHU_FORMS - const u32 gMonFrontPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/cosplay/front.4bpp.lz"); - const u32 gMonPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/cosplay/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/cosplay/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/cosplay/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuCosplay[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/cosplay/icon.4bpp"); + const u32 gMonFrontPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/front.4bpp.lz"); + const u32 gMonPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuCosplay[] = INCBIN_U8("graphics/pokemon/pikachu/cosplay/icon.4bpp"); - const u32 gMonFrontPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/rock_star/front.4bpp.lz"); - const u32 gMonPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/rock_star/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/rock_star/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/rock_star/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuRockStar[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/rock_star/icon.4bpp"); + const u32 gMonFrontPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/front.4bpp.lz"); + const u32 gMonPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuRockStar[] = INCBIN_U8("graphics/pokemon/pikachu/rock_star/icon.4bpp"); - const u32 gMonFrontPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/belle/front.4bpp.lz"); - const u32 gMonPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/belle/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/belle/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/belle/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuBelle[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/belle/icon.4bpp"); + const u32 gMonFrontPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/front.4bpp.lz"); + const u32 gMonPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuBelle[] = INCBIN_U8("graphics/pokemon/pikachu/belle/icon.4bpp"); - const u32 gMonFrontPic_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/pop_star/front.4bpp.lz"); - const u32 gMonPalette_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/pop_star/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/pop_star/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/pop_star/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuPopStar[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/pop_star/icon.4bpp"); + const u32 gMonFrontPic_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/pikachu/pop_star/front.4bpp.lz"); + const u32 gMonPalette_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/pikachu/pop_star/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/pikachu/pop_star/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuPopStar[] = INCBIN_U32("graphics/pokemon/pikachu/pop_star/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuPopStar[] = INCBIN_U8("graphics/pokemon/pikachu/pop_star/icon.4bpp"); - const u32 gMonFrontPic_PikachuPhD[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/ph_d/front.4bpp.lz"); - const u32 gMonPalette_PikachuPhD[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/ph_d/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuPhD[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/ph_d/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuPhD[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/ph_d/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuPhD[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/ph_d/icon.4bpp"); + const u32 gMonFrontPic_PikachuPhD[] = INCBIN_U32("graphics/pokemon/pikachu/ph_d/front.4bpp.lz"); + const u32 gMonPalette_PikachuPhD[] = INCBIN_U32("graphics/pokemon/pikachu/ph_d/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuPhD[] = INCBIN_U32("graphics/pokemon/pikachu/ph_d/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuPhD[] = INCBIN_U32("graphics/pokemon/pikachu/ph_d/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuPhD[] = INCBIN_U8("graphics/pokemon/pikachu/ph_d/icon.4bpp"); - const u32 gMonFrontPic_PikachuLibre[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/libre/front.4bpp.lz"); - const u32 gMonPalette_PikachuLibre[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/libre/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuLibre[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/libre/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuLibre[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/libre/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuLibre[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/libre/icon.4bpp"); + const u32 gMonFrontPic_PikachuLibre[] = INCBIN_U32("graphics/pokemon/pikachu/libre/front.4bpp.lz"); + const u32 gMonPalette_PikachuLibre[] = INCBIN_U32("graphics/pokemon/pikachu/libre/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuLibre[] = INCBIN_U32("graphics/pokemon/pikachu/libre/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuLibre[] = INCBIN_U32("graphics/pokemon/pikachu/libre/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuLibre[] = INCBIN_U8("graphics/pokemon/pikachu/libre/icon.4bpp"); #endif //P_COSPLAY_PIKACHU_FORMS #if P_CAP_PIKACHU_FORMS - const u32 gMonFrontPic_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/original_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/original_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/original_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/original_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuOriginalCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/original_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/pikachu/original_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/pikachu/original_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/pikachu/original_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuOriginalCap[] = INCBIN_U32("graphics/pokemon/pikachu/original_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuOriginalCap[] = INCBIN_U8("graphics/pokemon/pikachu/original_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/hoenn_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/hoenn_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/hoenn_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/hoenn_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuHoennCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/hoenn_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/pikachu/hoenn_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/pikachu/hoenn_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/pikachu/hoenn_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuHoennCap[] = INCBIN_U32("graphics/pokemon/pikachu/hoenn_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuHoennCap[] = INCBIN_U8("graphics/pokemon/pikachu/hoenn_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/sinnoh_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/sinnoh_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/sinnoh_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/sinnoh_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuSinnohCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/sinnoh_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/pikachu/sinnoh_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/pikachu/sinnoh_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/pikachu/sinnoh_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuSinnohCap[] = INCBIN_U32("graphics/pokemon/pikachu/sinnoh_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuSinnohCap[] = INCBIN_U8("graphics/pokemon/pikachu/sinnoh_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/unova_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/unova_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/unova_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/unova_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuUnovaCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/unova_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/pikachu/unova_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/pikachu/unova_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/pikachu/unova_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuUnovaCap[] = INCBIN_U32("graphics/pokemon/pikachu/unova_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuUnovaCap[] = INCBIN_U8("graphics/pokemon/pikachu/unova_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/kalos_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/kalos_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/kalos_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/kalos_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuKalosCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/kalos_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/pikachu/kalos_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/pikachu/kalos_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/pikachu/kalos_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuKalosCap[] = INCBIN_U32("graphics/pokemon/pikachu/kalos_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuKalosCap[] = INCBIN_U8("graphics/pokemon/pikachu/kalos_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/alola_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/alola_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/alola_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/alola_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuAlolaCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/alola_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/pikachu/alola_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/pikachu/alola_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/pikachu/alola_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuAlolaCap[] = INCBIN_U32("graphics/pokemon/pikachu/alola_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuAlolaCap[] = INCBIN_U8("graphics/pokemon/pikachu/alola_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/partner_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/partner_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/partner_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/partner_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuPartnerCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/partner_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/pikachu/partner_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/pikachu/partner_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/pikachu/partner_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuPartnerCap[] = INCBIN_U32("graphics/pokemon/pikachu/partner_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuPartnerCap[] = INCBIN_U8("graphics/pokemon/pikachu/partner_cap/icon.4bpp"); - const u32 gMonFrontPic_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/world_cap/front.4bpp.lz"); - const u32 gMonPalette_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/world_cap/normal.gbapal.lz"); - const u32 gMonBackPic_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/world_cap/back.4bpp.lz"); - const u32 gMonShinyPalette_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/world_cap/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuWorldCap[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/world_cap/icon.4bpp"); + const u32 gMonFrontPic_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/pikachu/world_cap/front.4bpp.lz"); + const u32 gMonPalette_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/pikachu/world_cap/normal.gbapal.lz"); + const u32 gMonBackPic_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/pikachu/world_cap/back.4bpp.lz"); + const u32 gMonShinyPalette_PikachuWorldCap[] = INCBIN_U32("graphics/pokemon/pikachu/world_cap/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuWorldCap[] = INCBIN_U8("graphics/pokemon/pikachu/world_cap/icon.4bpp"); #endif //P_CAP_PIKACHU_FORMS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/pikachu/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_PikachuGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/pikachu/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/pikachu/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/pikachu/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/pikachu/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_PikachuGigantamax[] = INCBIN_U32("graphics/pokemon/pikachu/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_PikachuGigantamax[] = INCBIN_U8("graphics/pokemon/pikachu/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/anim_front.4bpp.lz"); - const u32 gMonPalette_Raichu[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/normal.gbapal.lz"); - const u32 gMonBackPic_Raichu[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/back.4bpp.lz"); - const u32 gMonShinyPalette_Raichu[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/shiny.gbapal.lz"); - const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/gen_1/raichu/icon.4bpp"); + const u32 gMonFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/anim_front.4bpp.lz"); + const u32 gMonPalette_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/normal.gbapal.lz"); + const u32 gMonBackPic_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/back.4bpp.lz"); + const u32 gMonShinyPalette_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/shiny.gbapal.lz"); + const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/gen_1/raichu/footprint.1bpp"); + const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RaichuF[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_RaichuF[] = INCBIN_U32("graphics/pokemon/raichu/anim_frontf.4bpp.lz"); #if P_ALOLAN_FORMS - const u32 gMonFrontPic_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/alolan/front.4bpp.lz"); - const u32 gMonPalette_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/raichu/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_RaichuAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/raichu/alolan/icon.4bpp"); + const u32 gMonFrontPic_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/raichu/alolan/front.4bpp.lz"); + const u32 gMonPalette_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/raichu/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/raichu/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_RaichuAlolan[] = INCBIN_U32("graphics/pokemon/raichu/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_RaichuAlolan[] = INCBIN_U8("graphics/pokemon/raichu/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_PIKACHU #if P_FAMILY_SANDSHREW - const u32 gMonFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/anim_front.4bpp.lz"); - const u32 gMonPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/normal.gbapal.lz"); - const u32 gMonBackPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/back.4bpp.lz"); - const u32 gMonShinyPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/shiny.gbapal.lz"); - const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/gen_1/sandshrew/icon.4bpp"); + const u32 gMonFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/anim_front.4bpp.lz"); + const u32 gMonPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/normal.gbapal.lz"); + const u32 gMonBackPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/back.4bpp.lz"); + const u32 gMonShinyPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/shiny.gbapal.lz"); + const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/gen_1/sandshrew/footprint.1bpp"); + const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/anim_front.4bpp.lz"); - const u32 gMonPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/normal.gbapal.lz"); - const u32 gMonBackPic_Sandslash[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/back.4bpp.lz"); - const u32 gMonShinyPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/shiny.gbapal.lz"); - const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/gen_1/sandslash/icon.4bpp"); + const u32 gMonFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/anim_front.4bpp.lz"); + const u32 gMonPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/normal.gbapal.lz"); + const u32 gMonBackPic_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/back.4bpp.lz"); + const u32 gMonShinyPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/shiny.gbapal.lz"); + const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/gen_1/sandslash/footprint.1bpp"); + const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/alolan/front.4bpp.lz"); - const u32 gMonPalette_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandshrew/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_SandshrewAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/sandshrew/alolan/icon.4bpp"); + const u32 gMonFrontPic_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/sandshrew/alolan/front.4bpp.lz"); + const u32 gMonPalette_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/sandshrew/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/sandshrew/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_SandshrewAlolan[] = INCBIN_U32("graphics/pokemon/sandshrew/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_SandshrewAlolan[] = INCBIN_U8("graphics/pokemon/sandshrew/alolan/icon.4bpp"); - const u32 gMonFrontPic_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/alolan/front.4bpp.lz"); - const u32 gMonPalette_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/sandslash/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_SandslashAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/sandslash/alolan/icon.4bpp"); + const u32 gMonFrontPic_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/sandslash/alolan/front.4bpp.lz"); + const u32 gMonPalette_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/sandslash/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/sandslash/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_SandslashAlolan[] = INCBIN_U32("graphics/pokemon/sandslash/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_SandslashAlolan[] = INCBIN_U8("graphics/pokemon/sandslash/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_SANDSHREW #if P_FAMILY_NIDORAN - const u32 gMonFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_f/anim_front.4bpp.lz"); - const u32 gMonPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_f/normal.gbapal.lz"); - const u32 gMonBackPic_NidoranF[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_f/back.4bpp.lz"); - const u32 gMonShinyPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_f/shiny.gbapal.lz"); - const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/gen_1/nidoran_f/icon.4bpp"); + const u32 gMonFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/anim_front.4bpp.lz"); + const u32 gMonPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/normal.gbapal.lz"); + const u32 gMonBackPic_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/back.4bpp.lz"); + const u32 gMonShinyPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/shiny.gbapal.lz"); + const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/gen_1/nidoran_f/footprint.1bpp"); + const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/gen_1/nidorina/anim_front.4bpp.lz"); - const u32 gMonPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/gen_1/nidorina/normal.gbapal.lz"); - const u32 gMonBackPic_Nidorina[] = INCBIN_U32("graphics/pokemon/gen_1/nidorina/back.4bpp.lz"); - const u32 gMonShinyPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/gen_1/nidorina/shiny.gbapal.lz"); - const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/gen_1/nidorina/icon.4bpp"); + const u32 gMonFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/anim_front.4bpp.lz"); + const u32 gMonPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/normal.gbapal.lz"); + const u32 gMonBackPic_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/back.4bpp.lz"); + const u32 gMonShinyPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/shiny.gbapal.lz"); + const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/gen_1/nidorina/footprint.1bpp"); + const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/gen_1/nidoqueen/anim_front.4bpp.lz"); - const u32 gMonPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/gen_1/nidoqueen/normal.gbapal.lz"); - const u32 gMonBackPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/gen_1/nidoqueen/back.4bpp.lz"); - const u32 gMonShinyPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/gen_1/nidoqueen/shiny.gbapal.lz"); - const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/gen_1/nidoqueen/icon.4bpp"); + const u32 gMonFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/anim_front.4bpp.lz"); + const u32 gMonPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/normal.gbapal.lz"); + const u32 gMonBackPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/back.4bpp.lz"); + const u32 gMonShinyPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/shiny.gbapal.lz"); + const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/gen_1/nidoqueen/footprint.1bpp"); + const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_m/anim_front.4bpp.lz"); - const u32 gMonPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_m/normal.gbapal.lz"); - const u32 gMonBackPic_NidoranM[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_m/back.4bpp.lz"); - const u32 gMonShinyPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/gen_1/nidoran_m/shiny.gbapal.lz"); - const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/gen_1/nidoran_m/icon.4bpp"); + const u32 gMonFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/anim_front.4bpp.lz"); + const u32 gMonPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/normal.gbapal.lz"); + const u32 gMonBackPic_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/back.4bpp.lz"); + const u32 gMonShinyPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/shiny.gbapal.lz"); + const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/gen_1/nidoran_m/footprint.1bpp"); + const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/gen_1/nidorino/anim_front.4bpp.lz"); - const u32 gMonPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/gen_1/nidorino/normal.gbapal.lz"); - const u32 gMonBackPic_Nidorino[] = INCBIN_U32("graphics/pokemon/gen_1/nidorino/back.4bpp.lz"); - const u32 gMonShinyPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/gen_1/nidorino/shiny.gbapal.lz"); - const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/gen_1/nidorino/icon.4bpp"); + const u32 gMonFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/anim_front.4bpp.lz"); + const u32 gMonPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/normal.gbapal.lz"); + const u32 gMonBackPic_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/back.4bpp.lz"); + const u32 gMonShinyPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/shiny.gbapal.lz"); + const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/gen_1/nidorino/footprint.1bpp"); + const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/gen_1/nidoking/anim_front.4bpp.lz"); - const u32 gMonPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/gen_1/nidoking/normal.gbapal.lz"); - const u32 gMonBackPic_Nidoking[] = INCBIN_U32("graphics/pokemon/gen_1/nidoking/back.4bpp.lz"); - const u32 gMonShinyPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/gen_1/nidoking/shiny.gbapal.lz"); - const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/gen_1/nidoking/icon.4bpp"); + const u32 gMonFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/anim_front.4bpp.lz"); + const u32 gMonPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/normal.gbapal.lz"); + const u32 gMonBackPic_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/back.4bpp.lz"); + const u32 gMonShinyPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/shiny.gbapal.lz"); + const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/gen_1/nidoking/footprint.1bpp"); + const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NIDORAN #if P_FAMILY_CLEFAIRY #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/gen_2/cleffa/anim_front.4bpp.lz"); - const u32 gMonPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/gen_2/cleffa/normal.gbapal.lz"); - const u32 gMonBackPic_Cleffa[] = INCBIN_U32("graphics/pokemon/gen_2/cleffa/back.4bpp.lz"); - const u32 gMonShinyPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/gen_2/cleffa/shiny.gbapal.lz"); - const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/gen_2/cleffa/icon.4bpp"); + const u32 gMonFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/anim_front.4bpp.lz"); + const u32 gMonPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/normal.gbapal.lz"); + const u32 gMonBackPic_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/back.4bpp.lz"); + const u32 gMonShinyPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/shiny.gbapal.lz"); + const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/gen_2/cleffa/footprint.1bpp"); + const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/gen_1/clefairy/anim_front.4bpp.lz"); - const u32 gMonPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/gen_1/clefairy/normal.gbapal.lz"); - const u32 gMonBackPic_Clefairy[] = INCBIN_U32("graphics/pokemon/gen_1/clefairy/back.4bpp.lz"); - const u32 gMonShinyPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/gen_1/clefairy/shiny.gbapal.lz"); - const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/gen_1/clefairy/icon.4bpp"); + const u32 gMonFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/anim_front.4bpp.lz"); + const u32 gMonPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/normal.gbapal.lz"); + const u32 gMonBackPic_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/back.4bpp.lz"); + const u32 gMonShinyPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/shiny.gbapal.lz"); + const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/gen_1/clefairy/footprint.1bpp"); + const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/gen_1/clefable/anim_front.4bpp.lz"); - const u32 gMonPalette_Clefable[] = INCBIN_U32("graphics/pokemon/gen_1/clefable/normal.gbapal.lz"); - const u32 gMonBackPic_Clefable[] = INCBIN_U32("graphics/pokemon/gen_1/clefable/back.4bpp.lz"); - const u32 gMonShinyPalette_Clefable[] = INCBIN_U32("graphics/pokemon/gen_1/clefable/shiny.gbapal.lz"); - const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/gen_1/clefable/icon.4bpp"); + const u32 gMonFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/anim_front.4bpp.lz"); + const u32 gMonPalette_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/normal.gbapal.lz"); + const u32 gMonBackPic_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/back.4bpp.lz"); + const u32 gMonShinyPalette_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/shiny.gbapal.lz"); + const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/gen_1/clefable/footprint.1bpp"); + const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CLEFAIRY #if P_FAMILY_VULPIX - const u32 gMonFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/anim_front.4bpp.lz"); - const u32 gMonPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/normal.gbapal.lz"); - const u32 gMonBackPic_Vulpix[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/back.4bpp.lz"); - const u32 gMonShinyPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/shiny.gbapal.lz"); - const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/gen_1/vulpix/icon.4bpp"); + const u32 gMonFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/anim_front.4bpp.lz"); + const u32 gMonPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/normal.gbapal.lz"); + const u32 gMonBackPic_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/back.4bpp.lz"); + const u32 gMonShinyPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/shiny.gbapal.lz"); + const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/gen_1/vulpix/footprint.1bpp"); + const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/anim_front.4bpp.lz"); - const u32 gMonPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/normal.gbapal.lz"); - const u32 gMonBackPic_Ninetales[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/back.4bpp.lz"); - const u32 gMonShinyPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/shiny.gbapal.lz"); - const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/gen_1/ninetales/icon.4bpp"); + const u32 gMonFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/anim_front.4bpp.lz"); + const u32 gMonPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/normal.gbapal.lz"); + const u32 gMonBackPic_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/back.4bpp.lz"); + const u32 gMonShinyPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/shiny.gbapal.lz"); + const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/gen_1/ninetales/footprint.1bpp"); + const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/alolan/front.4bpp.lz"); - const u32 gMonPalette_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/vulpix/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_VulpixAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/vulpix/alolan/icon.4bpp"); + const u32 gMonFrontPic_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/vulpix/alolan/front.4bpp.lz"); + const u32 gMonPalette_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/vulpix/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/vulpix/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_VulpixAlolan[] = INCBIN_U32("graphics/pokemon/vulpix/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_VulpixAlolan[] = INCBIN_U8("graphics/pokemon/vulpix/alolan/icon.4bpp"); - const u32 gMonFrontPic_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/alolan/front.4bpp.lz"); - const u32 gMonPalette_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/ninetales/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_NinetalesAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/ninetales/alolan/icon.4bpp"); + const u32 gMonFrontPic_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/ninetales/alolan/front.4bpp.lz"); + const u32 gMonPalette_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/ninetales/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/ninetales/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_NinetalesAlolan[] = INCBIN_U32("graphics/pokemon/ninetales/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_NinetalesAlolan[] = INCBIN_U8("graphics/pokemon/ninetales/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_VULPIX #if P_FAMILY_JIGGLYPUFF #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/gen_2/igglybuff/anim_front.4bpp.lz"); - const u32 gMonPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/gen_2/igglybuff/normal.gbapal.lz"); - const u32 gMonBackPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/gen_2/igglybuff/back.4bpp.lz"); - const u32 gMonShinyPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/gen_2/igglybuff/shiny.gbapal.lz"); - const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/gen_2/igglybuff/icon.4bpp"); + const u32 gMonFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/anim_front.4bpp.lz"); + const u32 gMonPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/normal.gbapal.lz"); + const u32 gMonBackPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/back.4bpp.lz"); + const u32 gMonShinyPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/shiny.gbapal.lz"); + const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/gen_2/igglybuff/footprint.1bpp"); + const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/gen_1/jigglypuff/anim_front.4bpp.lz"); - const u32 gMonPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/gen_1/jigglypuff/normal.gbapal.lz"); - const u32 gMonBackPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/gen_1/jigglypuff/back.4bpp.lz"); - const u32 gMonShinyPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/gen_1/jigglypuff/shiny.gbapal.lz"); - const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/gen_1/jigglypuff/icon.4bpp"); + const u32 gMonFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/anim_front.4bpp.lz"); + const u32 gMonPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/normal.gbapal.lz"); + const u32 gMonBackPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/back.4bpp.lz"); + const u32 gMonShinyPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/shiny.gbapal.lz"); + const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/gen_1/jigglypuff/footprint.1bpp"); + const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/gen_1/wigglytuff/anim_front.4bpp.lz"); - const u32 gMonPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/gen_1/wigglytuff/normal.gbapal.lz"); - const u32 gMonBackPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/gen_1/wigglytuff/back.4bpp.lz"); - const u32 gMonShinyPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/gen_1/wigglytuff/shiny.gbapal.lz"); - const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/gen_1/wigglytuff/icon.4bpp"); + const u32 gMonFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/anim_front.4bpp.lz"); + const u32 gMonPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/normal.gbapal.lz"); + const u32 gMonBackPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/back.4bpp.lz"); + const u32 gMonShinyPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/shiny.gbapal.lz"); + const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/gen_1/wigglytuff/footprint.1bpp"); + const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_JIGGLYPUFF #if P_FAMILY_ZUBAT - const u32 gMonFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/anim_front.4bpp.lz"); - const u32 gMonPalette_Zubat[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/normal.gbapal.lz"); - const u32 gMonBackPic_Zubat[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/back.4bpp.lz"); - const u32 gMonShinyPalette_Zubat[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/shiny.gbapal.lz"); - const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/gen_1/zubat/icon.4bpp"); + const u32 gMonFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/anim_front.4bpp.lz"); + const u32 gMonPalette_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/normal.gbapal.lz"); + const u32 gMonBackPic_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/back.4bpp.lz"); + const u32 gMonShinyPalette_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/shiny.gbapal.lz"); + const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/gen_1/zubat/footprint.1bpp"); + const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ZubatF[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_ZubatF[] = INCBIN_U32("graphics/pokemon/gen_1/zubat/backf.4bpp.lz"); + const u32 gMonFrontPic_ZubatF[] = INCBIN_U32("graphics/pokemon/zubat/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_ZubatF[] = INCBIN_U32("graphics/pokemon/zubat/backf.4bpp.lz"); - const u32 gMonFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/anim_front.4bpp.lz"); - const u32 gMonPalette_Golbat[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/normal.gbapal.lz"); - const u32 gMonBackPic_Golbat[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/back.4bpp.lz"); - const u32 gMonShinyPalette_Golbat[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/shiny.gbapal.lz"); - const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/gen_1/golbat/icon.4bpp"); + const u32 gMonFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/anim_front.4bpp.lz"); + const u32 gMonPalette_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/normal.gbapal.lz"); + const u32 gMonBackPic_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/back.4bpp.lz"); + const u32 gMonShinyPalette_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/shiny.gbapal.lz"); + const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/gen_1/golbat/footprint.1bpp"); + const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GolbatF[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GolbatF[] = INCBIN_U32("graphics/pokemon/gen_1/golbat/backf.4bpp.lz"); + const u32 gMonFrontPic_GolbatF[] = INCBIN_U32("graphics/pokemon/golbat/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GolbatF[] = INCBIN_U32("graphics/pokemon/golbat/backf.4bpp.lz"); #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/gen_2/crobat/anim_front.4bpp.lz"); - const u32 gMonPalette_Crobat[] = INCBIN_U32("graphics/pokemon/gen_2/crobat/normal.gbapal.lz"); - const u32 gMonBackPic_Crobat[] = INCBIN_U32("graphics/pokemon/gen_2/crobat/back.4bpp.lz"); - const u32 gMonShinyPalette_Crobat[] = INCBIN_U32("graphics/pokemon/gen_2/crobat/shiny.gbapal.lz"); - const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/gen_2/crobat/icon.4bpp"); + const u32 gMonFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/anim_front.4bpp.lz"); + const u32 gMonPalette_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/normal.gbapal.lz"); + const u32 gMonBackPic_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/back.4bpp.lz"); + const u32 gMonShinyPalette_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/shiny.gbapal.lz"); + const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/gen_2/crobat/footprint.1bpp"); + const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_ZUBAT #if P_FAMILY_ODDISH - const u32 gMonFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/gen_1/oddish/anim_front.4bpp.lz"); - const u32 gMonPalette_Oddish[] = INCBIN_U32("graphics/pokemon/gen_1/oddish/normal.gbapal.lz"); - const u32 gMonBackPic_Oddish[] = INCBIN_U32("graphics/pokemon/gen_1/oddish/back.4bpp.lz"); - const u32 gMonShinyPalette_Oddish[] = INCBIN_U32("graphics/pokemon/gen_1/oddish/shiny.gbapal.lz"); - const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/gen_1/oddish/icon.4bpp"); + const u32 gMonFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/anim_front.4bpp.lz"); + const u32 gMonPalette_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/normal.gbapal.lz"); + const u32 gMonBackPic_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/back.4bpp.lz"); + const u32 gMonShinyPalette_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/shiny.gbapal.lz"); + const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/gen_1/oddish/footprint.1bpp"); + const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/anim_front.4bpp.lz"); - const u32 gMonPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/normal.gbapal.lz"); - const u32 gMonBackPic_Gloom[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/back.4bpp.lz"); - const u32 gMonShinyPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/shiny.gbapal.lz"); - const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/gen_1/gloom/icon.4bpp"); + const u32 gMonFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/anim_front.4bpp.lz"); + const u32 gMonPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/normal.gbapal.lz"); + const u32 gMonBackPic_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/back.4bpp.lz"); + const u32 gMonShinyPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/shiny.gbapal.lz"); + const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/gen_1/gloom/footprint.1bpp"); + const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GloomF[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GloomF[] = INCBIN_U32("graphics/pokemon/gen_1/gloom/backf.4bpp.lz"); + const u32 gMonFrontPic_GloomF[] = INCBIN_U32("graphics/pokemon/gloom/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GloomF[] = INCBIN_U32("graphics/pokemon/gloom/backf.4bpp.lz"); - const u32 gMonFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/anim_front.4bpp.lz"); - const u32 gMonPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/normal.gbapal.lz"); - const u32 gMonBackPic_Vileplume[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/back.4bpp.lz"); - const u32 gMonShinyPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/shiny.gbapal.lz"); - const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/gen_1/vileplume/icon.4bpp"); + const u32 gMonFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/anim_front.4bpp.lz"); + const u32 gMonPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/normal.gbapal.lz"); + const u32 gMonBackPic_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/back.4bpp.lz"); + const u32 gMonShinyPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/shiny.gbapal.lz"); + const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/gen_1/vileplume/footprint.1bpp"); + const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_VileplumeF[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_VileplumeF[] = INCBIN_U32("graphics/pokemon/gen_1/vileplume/backf.4bpp.lz"); + const u32 gMonFrontPic_VileplumeF[] = INCBIN_U32("graphics/pokemon/vileplume/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_VileplumeF[] = INCBIN_U32("graphics/pokemon/vileplume/backf.4bpp.lz"); #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/gen_2/bellossom/anim_front.4bpp.lz"); - const u32 gMonPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/gen_2/bellossom/normal.gbapal.lz"); - const u32 gMonBackPic_Bellossom[] = INCBIN_U32("graphics/pokemon/gen_2/bellossom/back.4bpp.lz"); - const u32 gMonShinyPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/gen_2/bellossom/shiny.gbapal.lz"); - const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/gen_2/bellossom/icon.4bpp"); + const u32 gMonFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/anim_front.4bpp.lz"); + const u32 gMonPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/normal.gbapal.lz"); + const u32 gMonBackPic_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/back.4bpp.lz"); + const u32 gMonShinyPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/shiny.gbapal.lz"); + const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/gen_2/bellossom/footprint.1bpp"); + const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_ODDISH #if P_FAMILY_PARAS - const u32 gMonFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/gen_1/paras/anim_front.4bpp.lz"); - const u32 gMonPalette_Paras[] = INCBIN_U32("graphics/pokemon/gen_1/paras/normal.gbapal.lz"); - const u32 gMonBackPic_Paras[] = INCBIN_U32("graphics/pokemon/gen_1/paras/back.4bpp.lz"); - const u32 gMonShinyPalette_Paras[] = INCBIN_U32("graphics/pokemon/gen_1/paras/shiny.gbapal.lz"); - const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/gen_1/paras/icon.4bpp"); + const u32 gMonFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/paras/anim_front.4bpp.lz"); + const u32 gMonPalette_Paras[] = INCBIN_U32("graphics/pokemon/paras/normal.gbapal.lz"); + const u32 gMonBackPic_Paras[] = INCBIN_U32("graphics/pokemon/paras/back.4bpp.lz"); + const u32 gMonShinyPalette_Paras[] = INCBIN_U32("graphics/pokemon/paras/shiny.gbapal.lz"); + const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/paras/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/gen_1/paras/footprint.1bpp"); + const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/paras/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/gen_1/parasect/anim_front.4bpp.lz"); - const u32 gMonPalette_Parasect[] = INCBIN_U32("graphics/pokemon/gen_1/parasect/normal.gbapal.lz"); - const u32 gMonBackPic_Parasect[] = INCBIN_U32("graphics/pokemon/gen_1/parasect/back.4bpp.lz"); - const u32 gMonShinyPalette_Parasect[] = INCBIN_U32("graphics/pokemon/gen_1/parasect/shiny.gbapal.lz"); - const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/gen_1/parasect/icon.4bpp"); + const u32 gMonFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/anim_front.4bpp.lz"); + const u32 gMonPalette_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/normal.gbapal.lz"); + const u32 gMonBackPic_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/back.4bpp.lz"); + const u32 gMonShinyPalette_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/shiny.gbapal.lz"); + const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/gen_1/parasect/footprint.1bpp"); + const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PARAS #if P_FAMILY_VENONAT - const u32 gMonFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/gen_1/venonat/anim_front.4bpp.lz"); - const u32 gMonPalette_Venonat[] = INCBIN_U32("graphics/pokemon/gen_1/venonat/normal.gbapal.lz"); - const u32 gMonBackPic_Venonat[] = INCBIN_U32("graphics/pokemon/gen_1/venonat/back.4bpp.lz"); - const u32 gMonShinyPalette_Venonat[] = INCBIN_U32("graphics/pokemon/gen_1/venonat/shiny.gbapal.lz"); - const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/gen_1/venonat/icon.4bpp"); + const u32 gMonFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/anim_front.4bpp.lz"); + const u32 gMonPalette_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/normal.gbapal.lz"); + const u32 gMonBackPic_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/back.4bpp.lz"); + const u32 gMonShinyPalette_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/shiny.gbapal.lz"); + const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/gen_1/venonat/footprint.1bpp"); + const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/gen_1/venomoth/anim_front.4bpp.lz"); - const u32 gMonPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/gen_1/venomoth/normal.gbapal.lz"); - const u32 gMonBackPic_Venomoth[] = INCBIN_U32("graphics/pokemon/gen_1/venomoth/back.4bpp.lz"); - const u32 gMonShinyPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/gen_1/venomoth/shiny.gbapal.lz"); - const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/gen_1/venomoth/icon.4bpp"); + const u32 gMonFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/anim_front.4bpp.lz"); + const u32 gMonPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/normal.gbapal.lz"); + const u32 gMonBackPic_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/back.4bpp.lz"); + const u32 gMonShinyPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/shiny.gbapal.lz"); + const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/gen_1/venomoth/footprint.1bpp"); + const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VENONAT #if P_FAMILY_DIGLETT - const u32 gMonFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/anim_front.4bpp.lz"); - const u32 gMonPalette_Diglett[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/normal.gbapal.lz"); - const u32 gMonBackPic_Diglett[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/back.4bpp.lz"); - const u32 gMonShinyPalette_Diglett[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/shiny.gbapal.lz"); - const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/gen_1/diglett/icon.4bpp"); + const u32 gMonFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/anim_front.4bpp.lz"); + const u32 gMonPalette_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/normal.gbapal.lz"); + const u32 gMonBackPic_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/back.4bpp.lz"); + const u32 gMonShinyPalette_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/shiny.gbapal.lz"); + const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/gen_1/diglett/footprint.1bpp"); + const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/anim_front.4bpp.lz"); - const u32 gMonPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/normal.gbapal.lz"); - const u32 gMonBackPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/back.4bpp.lz"); - const u32 gMonShinyPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/shiny.gbapal.lz"); - const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/gen_1/dugtrio/icon.4bpp"); + const u32 gMonFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/anim_front.4bpp.lz"); + const u32 gMonPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/normal.gbapal.lz"); + const u32 gMonBackPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/back.4bpp.lz"); + const u32 gMonShinyPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/shiny.gbapal.lz"); + const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/gen_1/dugtrio/footprint.1bpp"); + const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/alolan/front.4bpp.lz"); - const u32 gMonPalette_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/diglett/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_DiglettAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/diglett/alolan/icon.4bpp"); + const u32 gMonFrontPic_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/diglett/alolan/front.4bpp.lz"); + const u32 gMonPalette_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/diglett/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/diglett/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_DiglettAlolan[] = INCBIN_U32("graphics/pokemon/diglett/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_DiglettAlolan[] = INCBIN_U8("graphics/pokemon/diglett/alolan/icon.4bpp"); - const u32 gMonFrontPic_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/alolan/front.4bpp.lz"); - const u32 gMonPalette_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/dugtrio/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_DugtrioAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/dugtrio/alolan/icon.4bpp"); + const u32 gMonFrontPic_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/dugtrio/alolan/front.4bpp.lz"); + const u32 gMonPalette_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/dugtrio/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/dugtrio/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_DugtrioAlolan[] = INCBIN_U32("graphics/pokemon/dugtrio/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_DugtrioAlolan[] = INCBIN_U8("graphics/pokemon/dugtrio/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_DIGLETT #if P_FAMILY_MEOWTH - const u32 gMonFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/anim_front.4bpp.lz"); - const u32 gMonPalette_Meowth[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/normal.gbapal.lz"); - const u32 gMonBackPic_Meowth[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/back.4bpp.lz"); - const u32 gMonShinyPalette_Meowth[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/shiny.gbapal.lz"); - const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/gen_1/meowth/icon.4bpp"); + const u32 gMonFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/anim_front.4bpp.lz"); + const u32 gMonPalette_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/normal.gbapal.lz"); + const u32 gMonBackPic_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/back.4bpp.lz"); + const u32 gMonShinyPalette_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/shiny.gbapal.lz"); + const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/gen_1/meowth/footprint.1bpp"); + const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/gen_1/persian/anim_front.4bpp.lz"); - const u32 gMonPalette_Persian[] = INCBIN_U32("graphics/pokemon/gen_1/persian/normal.gbapal.lz"); - const u32 gMonBackPic_Persian[] = INCBIN_U32("graphics/pokemon/gen_1/persian/back.4bpp.lz"); - const u32 gMonShinyPalette_Persian[] = INCBIN_U32("graphics/pokemon/gen_1/persian/shiny.gbapal.lz"); - const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/gen_1/persian/icon.4bpp"); + const u32 gMonFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/persian/anim_front.4bpp.lz"); + const u32 gMonPalette_Persian[] = INCBIN_U32("graphics/pokemon/persian/normal.gbapal.lz"); + const u32 gMonBackPic_Persian[] = INCBIN_U32("graphics/pokemon/persian/back.4bpp.lz"); + const u32 gMonShinyPalette_Persian[] = INCBIN_U32("graphics/pokemon/persian/shiny.gbapal.lz"); + const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/persian/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/gen_1/persian/footprint.1bpp"); + const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/persian/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/alolan/front.4bpp.lz"); - const u32 gMonPalette_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_MeowthAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/meowth/alolan/icon.4bpp"); + const u32 gMonFrontPic_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/meowth/alolan/front.4bpp.lz"); + const u32 gMonPalette_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/meowth/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/meowth/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_MeowthAlolan[] = INCBIN_U32("graphics/pokemon/meowth/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_MeowthAlolan[] = INCBIN_U8("graphics/pokemon/meowth/alolan/icon.4bpp"); - const u32 gMonFrontPic_PersianAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/persian/alolan/front.4bpp.lz"); - const u32 gMonPalette_PersianAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/persian/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_PersianAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/persian/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_PersianAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/persian/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_PersianAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/persian/alolan/icon.4bpp"); + const u32 gMonFrontPic_PersianAlolan[] = INCBIN_U32("graphics/pokemon/persian/alolan/front.4bpp.lz"); + const u32 gMonPalette_PersianAlolan[] = INCBIN_U32("graphics/pokemon/persian/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_PersianAlolan[] = INCBIN_U32("graphics/pokemon/persian/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_PersianAlolan[] = INCBIN_U32("graphics/pokemon/persian/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_PersianAlolan[] = INCBIN_U8("graphics/pokemon/persian/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/galarian/front.4bpp.lz"); - const u32 gMonPalette_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_MeowthGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/meowth/galarian/icon.4bpp"); + const u32 gMonFrontPic_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/meowth/galarian/front.4bpp.lz"); + const u32 gMonPalette_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/meowth/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/meowth/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_MeowthGalarian[] = INCBIN_U32("graphics/pokemon/meowth/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_MeowthGalarian[] = INCBIN_U8("graphics/pokemon/meowth/galarian/icon.4bpp"); - const u32 gMonFrontPic_Perrserker[] = INCBIN_U32("graphics/pokemon/gen_8/perrserker/front.4bpp.lz"); - const u32 gMonPalette_Perrserker[] = INCBIN_U32("graphics/pokemon/gen_8/perrserker/normal.gbapal.lz"); - const u32 gMonBackPic_Perrserker[] = INCBIN_U32("graphics/pokemon/gen_8/perrserker/back.4bpp.lz"); - const u32 gMonShinyPalette_Perrserker[] = INCBIN_U32("graphics/pokemon/gen_8/perrserker/shiny.gbapal.lz"); - const u8 gMonIcon_Perrserker[] = INCBIN_U8("graphics/pokemon/gen_8/perrserker/icon.4bpp"); + const u32 gMonFrontPic_Perrserker[] = INCBIN_U32("graphics/pokemon/perrserker/front.4bpp.lz"); + const u32 gMonPalette_Perrserker[] = INCBIN_U32("graphics/pokemon/perrserker/normal.gbapal.lz"); + const u32 gMonBackPic_Perrserker[] = INCBIN_U32("graphics/pokemon/perrserker/back.4bpp.lz"); + const u32 gMonShinyPalette_Perrserker[] = INCBIN_U32("graphics/pokemon/perrserker/shiny.gbapal.lz"); + const u8 gMonIcon_Perrserker[] = INCBIN_U8("graphics/pokemon/perrserker/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Perrserker[] = INCBIN_U8("graphics/pokemon/gen_8/perrserker/footprint.1bpp"); + const u8 gMonFootprint_Perrserker[] = INCBIN_U8("graphics/pokemon/perrserker/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/meowth/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_MeowthGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/meowth/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/meowth/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/meowth/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/meowth/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_MeowthGigantamax[] = INCBIN_U32("graphics/pokemon/meowth/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_MeowthGigantamax[] = INCBIN_U8("graphics/pokemon/meowth/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_MEOWTH #if P_FAMILY_PSYDUCK - const u32 gMonFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/gen_1/psyduck/anim_front.4bpp.lz"); - const u32 gMonPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/gen_1/psyduck/normal.gbapal.lz"); - const u32 gMonBackPic_Psyduck[] = INCBIN_U32("graphics/pokemon/gen_1/psyduck/back.4bpp.lz"); - const u32 gMonShinyPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/gen_1/psyduck/shiny.gbapal.lz"); - const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/gen_1/psyduck/icon.4bpp"); + const u32 gMonFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/anim_front.4bpp.lz"); + const u32 gMonPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/normal.gbapal.lz"); + const u32 gMonBackPic_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/back.4bpp.lz"); + const u32 gMonShinyPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/shiny.gbapal.lz"); + const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/gen_1/psyduck/footprint.1bpp"); + const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/gen_1/golduck/anim_front.4bpp.lz"); - const u32 gMonPalette_Golduck[] = INCBIN_U32("graphics/pokemon/gen_1/golduck/normal.gbapal.lz"); - const u32 gMonBackPic_Golduck[] = INCBIN_U32("graphics/pokemon/gen_1/golduck/back.4bpp.lz"); - const u32 gMonShinyPalette_Golduck[] = INCBIN_U32("graphics/pokemon/gen_1/golduck/shiny.gbapal.lz"); - const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/gen_1/golduck/icon.4bpp"); + const u32 gMonFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/anim_front.4bpp.lz"); + const u32 gMonPalette_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/normal.gbapal.lz"); + const u32 gMonBackPic_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/back.4bpp.lz"); + const u32 gMonShinyPalette_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/shiny.gbapal.lz"); + const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/gen_1/golduck/footprint.1bpp"); + const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PSYDUCK #if P_FAMILY_MANKEY - const u32 gMonFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/gen_1/mankey/anim_front.4bpp.lz"); - const u32 gMonPalette_Mankey[] = INCBIN_U32("graphics/pokemon/gen_1/mankey/normal.gbapal.lz"); - const u32 gMonBackPic_Mankey[] = INCBIN_U32("graphics/pokemon/gen_1/mankey/back.4bpp.lz"); - const u32 gMonShinyPalette_Mankey[] = INCBIN_U32("graphics/pokemon/gen_1/mankey/shiny.gbapal.lz"); - const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/gen_1/mankey/icon.4bpp"); + const u32 gMonFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/anim_front.4bpp.lz"); + const u32 gMonPalette_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/normal.gbapal.lz"); + const u32 gMonBackPic_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/back.4bpp.lz"); + const u32 gMonShinyPalette_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/shiny.gbapal.lz"); + const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/gen_1/mankey/footprint.1bpp"); + const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/gen_1/primeape/anim_front.4bpp.lz"); - const u32 gMonPalette_Primeape[] = INCBIN_U32("graphics/pokemon/gen_1/primeape/normal.gbapal.lz"); - const u32 gMonBackPic_Primeape[] = INCBIN_U32("graphics/pokemon/gen_1/primeape/back.4bpp.lz"); - const u32 gMonShinyPalette_Primeape[] = INCBIN_U32("graphics/pokemon/gen_1/primeape/shiny.gbapal.lz"); - const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/gen_1/primeape/icon.4bpp"); + const u32 gMonFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/anim_front.4bpp.lz"); + const u32 gMonPalette_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/normal.gbapal.lz"); + const u32 gMonBackPic_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/back.4bpp.lz"); + const u32 gMonShinyPalette_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/shiny.gbapal.lz"); + const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/gen_1/primeape/footprint.1bpp"); + const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_9_CROSS_EVOS - const u32 gMonFrontPic_Annihilape[] = INCBIN_U32("graphics/pokemon/gen_9/annihilape/front.4bpp.lz"); - const u32 gMonPalette_Annihilape[] = INCBIN_U32("graphics/pokemon/gen_9/annihilape/normal.gbapal.lz"); - const u32 gMonBackPic_Annihilape[] = INCBIN_U32("graphics/pokemon/gen_9/annihilape/back.4bpp.lz"); - const u32 gMonShinyPalette_Annihilape[] = INCBIN_U32("graphics/pokemon/gen_9/annihilape/shiny.gbapal.lz"); - const u8 gMonIcon_Annihilape[] = INCBIN_U8("graphics/pokemon/gen_9/annihilape/icon.4bpp"); + const u32 gMonFrontPic_Annihilape[] = INCBIN_U32("graphics/pokemon/annihilape/front.4bpp.lz"); + const u32 gMonPalette_Annihilape[] = INCBIN_U32("graphics/pokemon/annihilape/normal.gbapal.lz"); + const u32 gMonBackPic_Annihilape[] = INCBIN_U32("graphics/pokemon/annihilape/back.4bpp.lz"); + const u32 gMonShinyPalette_Annihilape[] = INCBIN_U32("graphics/pokemon/annihilape/shiny.gbapal.lz"); + const u8 gMonIcon_Annihilape[] = INCBIN_U8("graphics/pokemon/annihilape/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Annihilape[] = INCBIN_U8("graphics/pokemon/gen_9/annihilape/footprint.1bpp"); + // const u8 gMonFootprint_Annihilape[] = INCBIN_U8("graphics/pokemon/annihilape/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_9_CROSS_EVOS #endif //P_FAMILY_MANKEY #if P_FAMILY_GROWLITHE - const u32 gMonFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/anim_front.4bpp.lz"); - const u32 gMonPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/normal.gbapal.lz"); - const u32 gMonBackPic_Growlithe[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/back.4bpp.lz"); - const u32 gMonShinyPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/shiny.gbapal.lz"); - const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/gen_1/growlithe/icon.4bpp"); + const u32 gMonFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/anim_front.4bpp.lz"); + const u32 gMonPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/normal.gbapal.lz"); + const u32 gMonBackPic_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/back.4bpp.lz"); + const u32 gMonShinyPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/shiny.gbapal.lz"); + const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/gen_1/growlithe/footprint.1bpp"); + const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/anim_front.4bpp.lz"); - const u32 gMonPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/normal.gbapal.lz"); - const u32 gMonBackPic_Arcanine[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/back.4bpp.lz"); - const u32 gMonShinyPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/shiny.gbapal.lz"); - const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/gen_1/arcanine/icon.4bpp"); + const u32 gMonFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/anim_front.4bpp.lz"); + const u32 gMonPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/normal.gbapal.lz"); + const u32 gMonBackPic_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/back.4bpp.lz"); + const u32 gMonShinyPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/shiny.gbapal.lz"); + const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/gen_1/arcanine/footprint.1bpp"); + const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/hisuian/front.4bpp.lz"); - const u32 gMonPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/growlithe/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_GrowlitheHisuian[] = INCBIN_U8("graphics/pokemon/gen_1/growlithe/hisuian/icon.4bpp"); + const u32 gMonFrontPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/front.4bpp.lz"); + const u32 gMonPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_GrowlitheHisuian[] = INCBIN_U8("graphics/pokemon/growlithe/hisuian/icon.4bpp"); - const u32 gMonFrontPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/hisuian/front.4bpp.lz"); - const u32 gMonPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/arcanine/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_ArcanineHisuian[] = INCBIN_U8("graphics/pokemon/gen_1/arcanine/hisuian/icon.4bpp"); + const u32 gMonFrontPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/front.4bpp.lz"); + const u32 gMonPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_ArcanineHisuian[] = INCBIN_U8("graphics/pokemon/arcanine/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_GROWLITHE #if P_FAMILY_POLIWAG - const u32 gMonFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/gen_1/poliwag/anim_front.4bpp.lz"); - const u32 gMonPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/gen_1/poliwag/normal.gbapal.lz"); - const u32 gMonBackPic_Poliwag[] = INCBIN_U32("graphics/pokemon/gen_1/poliwag/back.4bpp.lz"); - const u32 gMonShinyPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/gen_1/poliwag/shiny.gbapal.lz"); - const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/gen_1/poliwag/icon.4bpp"); + const u32 gMonFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/anim_front.4bpp.lz"); + const u32 gMonPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/normal.gbapal.lz"); + const u32 gMonBackPic_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/back.4bpp.lz"); + const u32 gMonShinyPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/shiny.gbapal.lz"); + const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/gen_1/poliwag/footprint.1bpp"); + const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/gen_1/poliwhirl/anim_front.4bpp.lz"); - const u32 gMonPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/gen_1/poliwhirl/normal.gbapal.lz"); - const u32 gMonBackPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/gen_1/poliwhirl/back.4bpp.lz"); - const u32 gMonShinyPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/gen_1/poliwhirl/shiny.gbapal.lz"); - const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/gen_1/poliwhirl/icon.4bpp"); + const u32 gMonFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/anim_front.4bpp.lz"); + const u32 gMonPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/normal.gbapal.lz"); + const u32 gMonBackPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/back.4bpp.lz"); + const u32 gMonShinyPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/shiny.gbapal.lz"); + const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/gen_1/poliwhirl/footprint.1bpp"); + const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/gen_1/poliwrath/anim_front.4bpp.lz"); - const u32 gMonPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/gen_1/poliwrath/normal.gbapal.lz"); - const u32 gMonBackPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/gen_1/poliwrath/back.4bpp.lz"); - const u32 gMonShinyPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/gen_1/poliwrath/shiny.gbapal.lz"); - const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/gen_1/poliwrath/icon.4bpp"); + const u32 gMonFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/anim_front.4bpp.lz"); + const u32 gMonPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/normal.gbapal.lz"); + const u32 gMonBackPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/back.4bpp.lz"); + const u32 gMonShinyPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/shiny.gbapal.lz"); + const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/gen_1/poliwrath/footprint.1bpp"); + const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/anim_front.4bpp.lz"); - const u32 gMonPalette_Politoed[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/normal.gbapal.lz"); - const u32 gMonBackPic_Politoed[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/back.4bpp.lz"); - const u32 gMonShinyPalette_Politoed[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/shiny.gbapal.lz"); - const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/gen_2/politoed/icon.4bpp"); + const u32 gMonFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/anim_front.4bpp.lz"); + const u32 gMonPalette_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/normal.gbapal.lz"); + const u32 gMonBackPic_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/back.4bpp.lz"); + const u32 gMonShinyPalette_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/shiny.gbapal.lz"); + const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/gen_2/politoed/footprint.1bpp"); + const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PolitoedF[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_PolitoedF[] = INCBIN_U32("graphics/pokemon/gen_2/politoed/backf.4bpp.lz"); + const u32 gMonFrontPic_PolitoedF[] = INCBIN_U32("graphics/pokemon/politoed/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_PolitoedF[] = INCBIN_U32("graphics/pokemon/politoed/backf.4bpp.lz"); #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_POLIWAG #if P_FAMILY_ABRA - const u32 gMonFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/gen_1/abra/anim_front.4bpp.lz"); - const u32 gMonPalette_Abra[] = INCBIN_U32("graphics/pokemon/gen_1/abra/normal.gbapal.lz"); - const u32 gMonBackPic_Abra[] = INCBIN_U32("graphics/pokemon/gen_1/abra/back.4bpp.lz"); - const u32 gMonShinyPalette_Abra[] = INCBIN_U32("graphics/pokemon/gen_1/abra/shiny.gbapal.lz"); - const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/gen_1/abra/icon.4bpp"); + const u32 gMonFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/abra/anim_front.4bpp.lz"); + const u32 gMonPalette_Abra[] = INCBIN_U32("graphics/pokemon/abra/normal.gbapal.lz"); + const u32 gMonBackPic_Abra[] = INCBIN_U32("graphics/pokemon/abra/back.4bpp.lz"); + const u32 gMonShinyPalette_Abra[] = INCBIN_U32("graphics/pokemon/abra/shiny.gbapal.lz"); + const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/abra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/gen_1/abra/footprint.1bpp"); + const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/abra/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/anim_front.4bpp.lz"); - const u32 gMonPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/normal.gbapal.lz"); - const u32 gMonBackPic_Kadabra[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/back.4bpp.lz"); - const u32 gMonShinyPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/shiny.gbapal.lz"); - const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/gen_1/kadabra/icon.4bpp"); + const u32 gMonFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/anim_front.4bpp.lz"); + const u32 gMonPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/normal.gbapal.lz"); + const u32 gMonBackPic_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/back.4bpp.lz"); + const u32 gMonShinyPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/shiny.gbapal.lz"); + const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/gen_1/kadabra/footprint.1bpp"); + const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_KadabraF[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_KadabraF[] = INCBIN_U32("graphics/pokemon/gen_1/kadabra/backf.4bpp.lz"); + const u32 gMonFrontPic_KadabraF[] = INCBIN_U32("graphics/pokemon/kadabra/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_KadabraF[] = INCBIN_U32("graphics/pokemon/kadabra/backf.4bpp.lz"); - const u32 gMonFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/anim_front.4bpp.lz"); - const u32 gMonPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/normal.gbapal.lz"); - const u32 gMonBackPic_Alakazam[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/back.4bpp.lz"); - const u32 gMonShinyPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/shiny.gbapal.lz"); - const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/gen_1/alakazam/icon.4bpp"); + const u32 gMonFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/anim_front.4bpp.lz"); + const u32 gMonPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/normal.gbapal.lz"); + const u32 gMonBackPic_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/back.4bpp.lz"); + const u32 gMonShinyPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/shiny.gbapal.lz"); + const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/gen_1/alakazam/footprint.1bpp"); + const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AlakazamF[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_AlakazamF[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/backf.4bpp.lz"); + const u32 gMonFrontPic_AlakazamF[] = INCBIN_U32("graphics/pokemon/alakazam/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_AlakazamF[] = INCBIN_U32("graphics/pokemon/alakazam/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AlakazamMega[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/mega/front.4bpp.lz"); - const u32 gMonPalette_AlakazamMega[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AlakazamMega[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AlakazamMega[] = INCBIN_U32("graphics/pokemon/gen_1/alakazam/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AlakazamMega[] = INCBIN_U8("graphics/pokemon/gen_1/alakazam/mega/icon.4bpp"); + const u32 gMonFrontPic_AlakazamMega[] = INCBIN_U32("graphics/pokemon/alakazam/mega/front.4bpp.lz"); + const u32 gMonPalette_AlakazamMega[] = INCBIN_U32("graphics/pokemon/alakazam/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AlakazamMega[] = INCBIN_U32("graphics/pokemon/alakazam/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AlakazamMega[] = INCBIN_U32("graphics/pokemon/alakazam/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AlakazamMega[] = INCBIN_U8("graphics/pokemon/alakazam/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_ABRA #if P_FAMILY_MACHOP - const u32 gMonFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/gen_1/machop/anim_front.4bpp.lz"); - const u32 gMonPalette_Machop[] = INCBIN_U32("graphics/pokemon/gen_1/machop/normal.gbapal.lz"); - const u32 gMonBackPic_Machop[] = INCBIN_U32("graphics/pokemon/gen_1/machop/back.4bpp.lz"); - const u32 gMonShinyPalette_Machop[] = INCBIN_U32("graphics/pokemon/gen_1/machop/shiny.gbapal.lz"); - const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/gen_1/machop/icon.4bpp"); + const u32 gMonFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/machop/anim_front.4bpp.lz"); + const u32 gMonPalette_Machop[] = INCBIN_U32("graphics/pokemon/machop/normal.gbapal.lz"); + const u32 gMonBackPic_Machop[] = INCBIN_U32("graphics/pokemon/machop/back.4bpp.lz"); + const u32 gMonShinyPalette_Machop[] = INCBIN_U32("graphics/pokemon/machop/shiny.gbapal.lz"); + const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/machop/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/gen_1/machop/footprint.1bpp"); + const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/machop/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/gen_1/machoke/anim_front.4bpp.lz"); - const u32 gMonPalette_Machoke[] = INCBIN_U32("graphics/pokemon/gen_1/machoke/normal.gbapal.lz"); - const u32 gMonBackPic_Machoke[] = INCBIN_U32("graphics/pokemon/gen_1/machoke/back.4bpp.lz"); - const u32 gMonShinyPalette_Machoke[] = INCBIN_U32("graphics/pokemon/gen_1/machoke/shiny.gbapal.lz"); - const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/gen_1/machoke/icon.4bpp"); + const u32 gMonFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/anim_front.4bpp.lz"); + const u32 gMonPalette_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/normal.gbapal.lz"); + const u32 gMonBackPic_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/back.4bpp.lz"); + const u32 gMonShinyPalette_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/shiny.gbapal.lz"); + const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/gen_1/machoke/footprint.1bpp"); + const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/anim_front.4bpp.lz"); - const u32 gMonPalette_Machamp[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/normal.gbapal.lz"); - const u32 gMonBackPic_Machamp[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/back.4bpp.lz"); - const u32 gMonShinyPalette_Machamp[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/shiny.gbapal.lz"); - const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/gen_1/machamp/icon.4bpp"); + const u32 gMonFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/anim_front.4bpp.lz"); + const u32 gMonPalette_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/normal.gbapal.lz"); + const u32 gMonBackPic_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/back.4bpp.lz"); + const u32 gMonShinyPalette_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/shiny.gbapal.lz"); + const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/gen_1/machamp/footprint.1bpp"); + const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/machamp/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_MachampGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/machamp/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/machamp/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/machamp/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/machamp/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_MachampGigantamax[] = INCBIN_U32("graphics/pokemon/machamp/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_MachampGigantamax[] = INCBIN_U8("graphics/pokemon/machamp/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_MACHOP #if P_FAMILY_BELLSPROUT - const u32 gMonFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/gen_1/bellsprout/anim_front.4bpp.lz"); - const u32 gMonPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/gen_1/bellsprout/normal.gbapal.lz"); - const u32 gMonBackPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/gen_1/bellsprout/back.4bpp.lz"); - const u32 gMonShinyPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/gen_1/bellsprout/shiny.gbapal.lz"); - const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/gen_1/bellsprout/icon.4bpp"); + const u32 gMonFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/anim_front.4bpp.lz"); + const u32 gMonPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/normal.gbapal.lz"); + const u32 gMonBackPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/back.4bpp.lz"); + const u32 gMonShinyPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/shiny.gbapal.lz"); + const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/gen_1/bellsprout/footprint.1bpp"); + const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/gen_1/weepinbell/anim_front.4bpp.lz"); - const u32 gMonPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/gen_1/weepinbell/normal.gbapal.lz"); - const u32 gMonBackPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/gen_1/weepinbell/back.4bpp.lz"); - const u32 gMonShinyPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/gen_1/weepinbell/shiny.gbapal.lz"); - const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/gen_1/weepinbell/icon.4bpp"); + const u32 gMonFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/anim_front.4bpp.lz"); + const u32 gMonPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/normal.gbapal.lz"); + const u32 gMonBackPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/back.4bpp.lz"); + const u32 gMonShinyPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/shiny.gbapal.lz"); + const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/gen_1/weepinbell/footprint.1bpp"); + const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/gen_1/victreebel/anim_front.4bpp.lz"); - const u32 gMonPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/gen_1/victreebel/normal.gbapal.lz"); - const u32 gMonBackPic_Victreebel[] = INCBIN_U32("graphics/pokemon/gen_1/victreebel/back.4bpp.lz"); - const u32 gMonShinyPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/gen_1/victreebel/shiny.gbapal.lz"); - const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/gen_1/victreebel/icon.4bpp"); + const u32 gMonFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/anim_front.4bpp.lz"); + const u32 gMonPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/normal.gbapal.lz"); + const u32 gMonBackPic_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/back.4bpp.lz"); + const u32 gMonShinyPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/shiny.gbapal.lz"); + const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/gen_1/victreebel/footprint.1bpp"); + const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BELLSPROUT #if P_FAMILY_TENTACOOL - const u32 gMonFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/gen_1/tentacool/anim_front.4bpp.lz"); - const u32 gMonPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/gen_1/tentacool/normal.gbapal.lz"); - const u32 gMonBackPic_Tentacool[] = INCBIN_U32("graphics/pokemon/gen_1/tentacool/back.4bpp.lz"); - const u32 gMonShinyPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/gen_1/tentacool/shiny.gbapal.lz"); - const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/gen_1/tentacool/icon.4bpp"); + const u32 gMonFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/anim_front.4bpp.lz"); + const u32 gMonPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/normal.gbapal.lz"); + const u32 gMonBackPic_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/back.4bpp.lz"); + const u32 gMonShinyPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/shiny.gbapal.lz"); + const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/gen_1/tentacool/footprint.1bpp"); + const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/gen_1/tentacruel/anim_front.4bpp.lz"); - const u32 gMonPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/gen_1/tentacruel/normal.gbapal.lz"); - const u32 gMonBackPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/gen_1/tentacruel/back.4bpp.lz"); - const u32 gMonShinyPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/gen_1/tentacruel/shiny.gbapal.lz"); - const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/gen_1/tentacruel/icon.4bpp"); + const u32 gMonFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/anim_front.4bpp.lz"); + const u32 gMonPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/normal.gbapal.lz"); + const u32 gMonBackPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/back.4bpp.lz"); + const u32 gMonShinyPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/shiny.gbapal.lz"); + const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/gen_1/tentacruel/footprint.1bpp"); + const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TENTACOOL #if P_FAMILY_GEODUDE - const u32 gMonFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/anim_front.4bpp.lz"); - const u32 gMonPalette_Geodude[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/normal.gbapal.lz"); - const u32 gMonBackPic_Geodude[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/back.4bpp.lz"); - const u32 gMonShinyPalette_Geodude[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/shiny.gbapal.lz"); - const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/gen_1/geodude/icon.4bpp"); + const u32 gMonFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/anim_front.4bpp.lz"); + const u32 gMonPalette_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/normal.gbapal.lz"); + const u32 gMonBackPic_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/back.4bpp.lz"); + const u32 gMonShinyPalette_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/shiny.gbapal.lz"); + const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/gen_1/geodude/footprint.1bpp"); + const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/anim_front.4bpp.lz"); - const u32 gMonPalette_Graveler[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/normal.gbapal.lz"); - const u32 gMonBackPic_Graveler[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/back.4bpp.lz"); - const u32 gMonShinyPalette_Graveler[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/shiny.gbapal.lz"); - const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/gen_1/graveler/icon.4bpp"); + const u32 gMonFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/anim_front.4bpp.lz"); + const u32 gMonPalette_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/normal.gbapal.lz"); + const u32 gMonBackPic_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/back.4bpp.lz"); + const u32 gMonShinyPalette_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/shiny.gbapal.lz"); + const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/gen_1/graveler/footprint.1bpp"); + const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/gen_1/golem/anim_front.4bpp.lz"); - const u32 gMonPalette_Golem[] = INCBIN_U32("graphics/pokemon/gen_1/golem/normal.gbapal.lz"); - const u32 gMonBackPic_Golem[] = INCBIN_U32("graphics/pokemon/gen_1/golem/back.4bpp.lz"); - const u32 gMonShinyPalette_Golem[] = INCBIN_U32("graphics/pokemon/gen_1/golem/shiny.gbapal.lz"); - const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/gen_1/golem/icon.4bpp"); + const u32 gMonFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/golem/anim_front.4bpp.lz"); + const u32 gMonPalette_Golem[] = INCBIN_U32("graphics/pokemon/golem/normal.gbapal.lz"); + const u32 gMonBackPic_Golem[] = INCBIN_U32("graphics/pokemon/golem/back.4bpp.lz"); + const u32 gMonShinyPalette_Golem[] = INCBIN_U32("graphics/pokemon/golem/shiny.gbapal.lz"); + const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/golem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/gen_1/golem/footprint.1bpp"); + const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/golem/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/alolan/front.4bpp.lz"); - const u32 gMonPalette_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/geodude/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_GeodudeAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/geodude/alolan/icon.4bpp"); + const u32 gMonFrontPic_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/geodude/alolan/front.4bpp.lz"); + const u32 gMonPalette_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/geodude/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/geodude/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_GeodudeAlolan[] = INCBIN_U32("graphics/pokemon/geodude/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_GeodudeAlolan[] = INCBIN_U8("graphics/pokemon/geodude/alolan/icon.4bpp"); - const u32 gMonFrontPic_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/alolan/front.4bpp.lz"); - const u32 gMonPalette_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/graveler/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_GravelerAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/graveler/alolan/icon.4bpp"); + const u32 gMonFrontPic_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/graveler/alolan/front.4bpp.lz"); + const u32 gMonPalette_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/graveler/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/graveler/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_GravelerAlolan[] = INCBIN_U32("graphics/pokemon/graveler/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_GravelerAlolan[] = INCBIN_U8("graphics/pokemon/graveler/alolan/icon.4bpp"); - const u32 gMonFrontPic_GolemAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/golem/alolan/front.4bpp.lz"); - const u32 gMonPalette_GolemAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/golem/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_GolemAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/golem/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_GolemAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/golem/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_GolemAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/golem/alolan/icon.4bpp"); + const u32 gMonFrontPic_GolemAlolan[] = INCBIN_U32("graphics/pokemon/golem/alolan/front.4bpp.lz"); + const u32 gMonPalette_GolemAlolan[] = INCBIN_U32("graphics/pokemon/golem/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_GolemAlolan[] = INCBIN_U32("graphics/pokemon/golem/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_GolemAlolan[] = INCBIN_U32("graphics/pokemon/golem/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_GolemAlolan[] = INCBIN_U8("graphics/pokemon/golem/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_GEODUDE #if P_FAMILY_PONYTA - const u32 gMonFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/anim_front.4bpp.lz"); - const u32 gMonPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/normal.gbapal.lz"); - const u32 gMonBackPic_Ponyta[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/back.4bpp.lz"); - const u32 gMonShinyPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/shiny.gbapal.lz"); - const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/gen_1/ponyta/icon.4bpp"); + const u32 gMonFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/anim_front.4bpp.lz"); + const u32 gMonPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/normal.gbapal.lz"); + const u32 gMonBackPic_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/back.4bpp.lz"); + const u32 gMonShinyPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/shiny.gbapal.lz"); + const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/gen_1/ponyta/footprint.1bpp"); + const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/anim_front.4bpp.lz"); - const u32 gMonPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/normal.gbapal.lz"); - const u32 gMonBackPic_Rapidash[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/back.4bpp.lz"); - const u32 gMonShinyPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/shiny.gbapal.lz"); - const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/gen_1/rapidash/icon.4bpp"); + const u32 gMonFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/anim_front.4bpp.lz"); + const u32 gMonPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/normal.gbapal.lz"); + const u32 gMonBackPic_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/back.4bpp.lz"); + const u32 gMonShinyPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/shiny.gbapal.lz"); + const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/gen_1/rapidash/footprint.1bpp"); + const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/galarian/front.4bpp.lz"); - const u32 gMonPalette_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/ponyta/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_PonytaGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/ponyta/galarian/icon.4bpp"); + const u32 gMonFrontPic_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/ponyta/galarian/front.4bpp.lz"); + const u32 gMonPalette_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/ponyta/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/ponyta/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_PonytaGalarian[] = INCBIN_U32("graphics/pokemon/ponyta/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_PonytaGalarian[] = INCBIN_U8("graphics/pokemon/ponyta/galarian/icon.4bpp"); - const u32 gMonFrontPic_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/galarian/front.4bpp.lz"); - const u32 gMonPalette_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/rapidash/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_RapidashGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/rapidash/galarian/icon.4bpp"); + const u32 gMonFrontPic_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/rapidash/galarian/front.4bpp.lz"); + const u32 gMonPalette_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/rapidash/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/rapidash/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_RapidashGalarian[] = INCBIN_U32("graphics/pokemon/rapidash/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_RapidashGalarian[] = INCBIN_U8("graphics/pokemon/rapidash/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_PONYTA #if P_FAMILY_SLOWPOKE - const u32 gMonFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/anim_front.4bpp.lz"); - const u32 gMonPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/normal.gbapal.lz"); - const u32 gMonBackPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/back.4bpp.lz"); - const u32 gMonShinyPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/shiny.gbapal.lz"); - const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/gen_1/slowpoke/icon.4bpp"); + const u32 gMonFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/anim_front.4bpp.lz"); + const u32 gMonPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/normal.gbapal.lz"); + const u32 gMonBackPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/back.4bpp.lz"); + const u32 gMonShinyPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/shiny.gbapal.lz"); + const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/gen_1/slowpoke/footprint.1bpp"); + const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/anim_front.4bpp.lz"); - const u32 gMonPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/normal.gbapal.lz"); - const u32 gMonBackPic_Slowbro[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/back.4bpp.lz"); - const u32 gMonShinyPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/shiny.gbapal.lz"); - const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/gen_1/slowbro/icon.4bpp"); + const u32 gMonFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/anim_front.4bpp.lz"); + const u32 gMonPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/normal.gbapal.lz"); + const u32 gMonBackPic_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/back.4bpp.lz"); + const u32 gMonShinyPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/shiny.gbapal.lz"); + const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/gen_1/slowbro/footprint.1bpp"); + const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/anim_front.4bpp.lz"); - const u32 gMonPalette_Slowking[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/normal.gbapal.lz"); - const u32 gMonBackPic_Slowking[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/back.4bpp.lz"); - const u32 gMonShinyPalette_Slowking[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/shiny.gbapal.lz"); - const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/gen_2/slowking/icon.4bpp"); + const u32 gMonFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/anim_front.4bpp.lz"); + const u32 gMonPalette_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/normal.gbapal.lz"); + const u32 gMonBackPic_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/back.4bpp.lz"); + const u32 gMonShinyPalette_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/shiny.gbapal.lz"); + const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/gen_2/slowking/footprint.1bpp"); + const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SlowbroMega[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/mega/front.4bpp.lz"); - const u32 gMonPalette_SlowbroMega[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SlowbroMega[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SlowbroMega[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SlowbroMega[] = INCBIN_U8("graphics/pokemon/gen_1/slowbro/mega/icon.4bpp"); + const u32 gMonFrontPic_SlowbroMega[] = INCBIN_U32("graphics/pokemon/slowbro/mega/front.4bpp.lz"); + const u32 gMonPalette_SlowbroMega[] = INCBIN_U32("graphics/pokemon/slowbro/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SlowbroMega[] = INCBIN_U32("graphics/pokemon/slowbro/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SlowbroMega[] = INCBIN_U32("graphics/pokemon/slowbro/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SlowbroMega[] = INCBIN_U8("graphics/pokemon/slowbro/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/galarian/front.4bpp.lz"); - const u32 gMonPalette_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowpoke/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_SlowpokeGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/slowpoke/galarian/icon.4bpp"); + const u32 gMonFrontPic_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/slowpoke/galarian/front.4bpp.lz"); + const u32 gMonPalette_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/slowpoke/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/slowpoke/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_SlowpokeGalarian[] = INCBIN_U32("graphics/pokemon/slowpoke/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_SlowpokeGalarian[] = INCBIN_U8("graphics/pokemon/slowpoke/galarian/icon.4bpp"); - const u32 gMonFrontPic_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/galarian/front.4bpp.lz"); - const u32 gMonPalette_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/slowbro/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_SlowbroGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/slowbro/galarian/icon.4bpp"); + const u32 gMonFrontPic_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/slowbro/galarian/front.4bpp.lz"); + const u32 gMonPalette_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/slowbro/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/slowbro/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_SlowbroGalarian[] = INCBIN_U32("graphics/pokemon/slowbro/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_SlowbroGalarian[] = INCBIN_U8("graphics/pokemon/slowbro/galarian/icon.4bpp"); #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/galarian/front.4bpp.lz"); - const u32 gMonPalette_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/slowking/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_SlowkingGalarian[] = INCBIN_U8("graphics/pokemon/gen_2/slowking/galarian/icon.4bpp"); + const u32 gMonFrontPic_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/slowking/galarian/front.4bpp.lz"); + const u32 gMonPalette_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/slowking/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/slowking/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_SlowkingGalarian[] = INCBIN_U32("graphics/pokemon/slowking/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_SlowkingGalarian[] = INCBIN_U8("graphics/pokemon/slowking/galarian/icon.4bpp"); #endif //P_GEN_2_CROSS_EVOS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_SLOWPOKE #if P_FAMILY_MAGNEMITE - const u32 gMonFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/gen_1/magnemite/anim_front.4bpp.lz"); - const u32 gMonPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/gen_1/magnemite/normal.gbapal.lz"); - const u32 gMonBackPic_Magnemite[] = INCBIN_U32("graphics/pokemon/gen_1/magnemite/back.4bpp.lz"); - const u32 gMonShinyPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/gen_1/magnemite/shiny.gbapal.lz"); - const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/gen_1/magnemite/icon.4bpp"); + const u32 gMonFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/anim_front.4bpp.lz"); + const u32 gMonPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/normal.gbapal.lz"); + const u32 gMonBackPic_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/back.4bpp.lz"); + const u32 gMonShinyPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/shiny.gbapal.lz"); + const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/gen_1/magnemite/footprint.1bpp"); + const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/gen_1/magneton/anim_front.4bpp.lz"); - const u32 gMonPalette_Magneton[] = INCBIN_U32("graphics/pokemon/gen_1/magneton/normal.gbapal.lz"); - const u32 gMonBackPic_Magneton[] = INCBIN_U32("graphics/pokemon/gen_1/magneton/back.4bpp.lz"); - const u32 gMonShinyPalette_Magneton[] = INCBIN_U32("graphics/pokemon/gen_1/magneton/shiny.gbapal.lz"); - const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/gen_1/magneton/icon.4bpp"); + const u32 gMonFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/anim_front.4bpp.lz"); + const u32 gMonPalette_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/normal.gbapal.lz"); + const u32 gMonBackPic_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/back.4bpp.lz"); + const u32 gMonShinyPalette_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/shiny.gbapal.lz"); + const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/gen_1/magneton/footprint.1bpp"); + const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Magnezone[] = INCBIN_U32("graphics/pokemon/gen_4/magnezone/anim_front.4bpp.lz"); - const u32 gMonPalette_Magnezone[] = INCBIN_U32("graphics/pokemon/gen_4/magnezone/normal.gbapal.lz"); - const u32 gMonBackPic_Magnezone[] = INCBIN_U32("graphics/pokemon/gen_4/magnezone/back.4bpp.lz"); - const u32 gMonShinyPalette_Magnezone[] = INCBIN_U32("graphics/pokemon/gen_4/magnezone/shiny.gbapal.lz"); - const u8 gMonIcon_Magnezone[] = INCBIN_U8("graphics/pokemon/gen_4/magnezone/icon.4bpp"); + const u32 gMonFrontPic_Magnezone[] = INCBIN_U32("graphics/pokemon/magnezone/anim_front.4bpp.lz"); + const u32 gMonPalette_Magnezone[] = INCBIN_U32("graphics/pokemon/magnezone/normal.gbapal.lz"); + const u32 gMonBackPic_Magnezone[] = INCBIN_U32("graphics/pokemon/magnezone/back.4bpp.lz"); + const u32 gMonShinyPalette_Magnezone[] = INCBIN_U32("graphics/pokemon/magnezone/shiny.gbapal.lz"); + const u8 gMonIcon_Magnezone[] = INCBIN_U8("graphics/pokemon/magnezone/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magnezone[] = INCBIN_U8("graphics/pokemon/gen_4/magnezone/footprint.1bpp"); + const u8 gMonFootprint_Magnezone[] = INCBIN_U8("graphics/pokemon/magnezone/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_MAGNEMITE #if P_FAMILY_FARFETCHD - const u32 gMonFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/anim_front.4bpp.lz"); - const u32 gMonPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/normal.gbapal.lz"); - const u32 gMonBackPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/back.4bpp.lz"); - const u32 gMonShinyPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/shiny.gbapal.lz"); - const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/gen_1/farfetchd/icon.4bpp"); + const u32 gMonFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetchd/anim_front.4bpp.lz"); + const u32 gMonPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetchd/normal.gbapal.lz"); + const u32 gMonBackPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetchd/back.4bpp.lz"); + const u32 gMonShinyPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetchd/shiny.gbapal.lz"); + const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/gen_1/farfetchd/footprint.1bpp"); + const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/galarian/front.4bpp.lz"); - const u32 gMonPalette_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/farfetchd/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_FarfetchdGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/farfetchd/galarian/icon.4bpp"); + const u32 gMonFrontPic_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/farfetchd/galarian/front.4bpp.lz"); + const u32 gMonPalette_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/farfetchd/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/farfetchd/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_FarfetchdGalarian[] = INCBIN_U32("graphics/pokemon/farfetchd/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_FarfetchdGalarian[] = INCBIN_U8("graphics/pokemon/farfetchd/galarian/icon.4bpp"); - const u32 gMonFrontPic_Sirfetchd[] = INCBIN_U32("graphics/pokemon/gen_8/sirfetchd/front.4bpp.lz"); - const u32 gMonPalette_Sirfetchd[] = INCBIN_U32("graphics/pokemon/gen_8/sirfetchd/normal.gbapal.lz"); - const u32 gMonBackPic_Sirfetchd[] = INCBIN_U32("graphics/pokemon/gen_8/sirfetchd/back.4bpp.lz"); - const u32 gMonShinyPalette_Sirfetchd[] = INCBIN_U32("graphics/pokemon/gen_8/sirfetchd/shiny.gbapal.lz"); - const u8 gMonIcon_Sirfetchd[] = INCBIN_U8("graphics/pokemon/gen_8/sirfetchd/icon.4bpp"); + const u32 gMonFrontPic_Sirfetchd[] = INCBIN_U32("graphics/pokemon/sirfetchd/front.4bpp.lz"); + const u32 gMonPalette_Sirfetchd[] = INCBIN_U32("graphics/pokemon/sirfetchd/normal.gbapal.lz"); + const u32 gMonBackPic_Sirfetchd[] = INCBIN_U32("graphics/pokemon/sirfetchd/back.4bpp.lz"); + const u32 gMonShinyPalette_Sirfetchd[] = INCBIN_U32("graphics/pokemon/sirfetchd/shiny.gbapal.lz"); + const u8 gMonIcon_Sirfetchd[] = INCBIN_U8("graphics/pokemon/sirfetchd/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sirfetchd[] = INCBIN_U8("graphics/pokemon/gen_8/sirfetchd/footprint.1bpp"); + const u8 gMonFootprint_Sirfetchd[] = INCBIN_U8("graphics/pokemon/sirfetchd/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_FARFETCHD #if P_FAMILY_DODUO - const u32 gMonFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/anim_front.4bpp.lz"); - const u32 gMonPalette_Doduo[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/normal.gbapal.lz"); - const u32 gMonBackPic_Doduo[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/back.4bpp.lz"); - const u32 gMonShinyPalette_Doduo[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/shiny.gbapal.lz"); - const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/gen_1/doduo/icon.4bpp"); + const u32 gMonFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/anim_front.4bpp.lz"); + const u32 gMonPalette_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/normal.gbapal.lz"); + const u32 gMonBackPic_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/back.4bpp.lz"); + const u32 gMonShinyPalette_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/shiny.gbapal.lz"); + const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/gen_1/doduo/footprint.1bpp"); + const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DoduoF[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_DoduoF[] = INCBIN_U32("graphics/pokemon/gen_1/doduo/backf.4bpp.lz"); + const u32 gMonFrontPic_DoduoF[] = INCBIN_U32("graphics/pokemon/doduo/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_DoduoF[] = INCBIN_U32("graphics/pokemon/doduo/backf.4bpp.lz"); - const u32 gMonFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/anim_front.4bpp.lz"); - const u32 gMonPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/normal.gbapal.lz"); - const u32 gMonBackPic_Dodrio[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/back.4bpp.lz"); - const u32 gMonShinyPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/shiny.gbapal.lz"); - const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/gen_1/dodrio/icon.4bpp"); + const u32 gMonFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/anim_front.4bpp.lz"); + const u32 gMonPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/normal.gbapal.lz"); + const u32 gMonBackPic_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/back.4bpp.lz"); + const u32 gMonShinyPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/shiny.gbapal.lz"); + const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/gen_1/dodrio/footprint.1bpp"); + const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DodrioF[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_DodrioF[] = INCBIN_U32("graphics/pokemon/gen_1/dodrio/backf.4bpp.lz"); + const u32 gMonFrontPic_DodrioF[] = INCBIN_U32("graphics/pokemon/dodrio/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_DodrioF[] = INCBIN_U32("graphics/pokemon/dodrio/backf.4bpp.lz"); #endif //P_FAMILY_DODUO #if P_FAMILY_SEEL - const u32 gMonFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/gen_1/seel/anim_front.4bpp.lz"); - const u32 gMonPalette_Seel[] = INCBIN_U32("graphics/pokemon/gen_1/seel/normal.gbapal.lz"); - const u32 gMonBackPic_Seel[] = INCBIN_U32("graphics/pokemon/gen_1/seel/back.4bpp.lz"); - const u32 gMonShinyPalette_Seel[] = INCBIN_U32("graphics/pokemon/gen_1/seel/shiny.gbapal.lz"); - const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/gen_1/seel/icon.4bpp"); + const u32 gMonFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/seel/anim_front.4bpp.lz"); + const u32 gMonPalette_Seel[] = INCBIN_U32("graphics/pokemon/seel/normal.gbapal.lz"); + const u32 gMonBackPic_Seel[] = INCBIN_U32("graphics/pokemon/seel/back.4bpp.lz"); + const u32 gMonShinyPalette_Seel[] = INCBIN_U32("graphics/pokemon/seel/shiny.gbapal.lz"); + const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/seel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/gen_1/seel/footprint.1bpp"); + const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/seel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/gen_1/dewgong/anim_front.4bpp.lz"); - const u32 gMonPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/gen_1/dewgong/normal.gbapal.lz"); - const u32 gMonBackPic_Dewgong[] = INCBIN_U32("graphics/pokemon/gen_1/dewgong/back.4bpp.lz"); - const u32 gMonShinyPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/gen_1/dewgong/shiny.gbapal.lz"); - const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/gen_1/dewgong/icon.4bpp"); + const u32 gMonFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/anim_front.4bpp.lz"); + const u32 gMonPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/normal.gbapal.lz"); + const u32 gMonBackPic_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/back.4bpp.lz"); + const u32 gMonShinyPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/shiny.gbapal.lz"); + const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/gen_1/dewgong/footprint.1bpp"); + const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SEEL #if P_FAMILY_GRIMER - const u32 gMonFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/anim_front.4bpp.lz"); - const u32 gMonPalette_Grimer[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/normal.gbapal.lz"); - const u32 gMonBackPic_Grimer[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/back.4bpp.lz"); - const u32 gMonShinyPalette_Grimer[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/shiny.gbapal.lz"); - const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/gen_1/grimer/icon.4bpp"); + const u32 gMonFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/anim_front.4bpp.lz"); + const u32 gMonPalette_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/normal.gbapal.lz"); + const u32 gMonBackPic_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/back.4bpp.lz"); + const u32 gMonShinyPalette_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/shiny.gbapal.lz"); + const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/gen_1/grimer/footprint.1bpp"); + const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/gen_1/muk/anim_front.4bpp.lz"); - const u32 gMonPalette_Muk[] = INCBIN_U32("graphics/pokemon/gen_1/muk/normal.gbapal.lz"); - const u32 gMonBackPic_Muk[] = INCBIN_U32("graphics/pokemon/gen_1/muk/back.4bpp.lz"); - const u32 gMonShinyPalette_Muk[] = INCBIN_U32("graphics/pokemon/gen_1/muk/shiny.gbapal.lz"); - const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/gen_1/muk/icon.4bpp"); + const u32 gMonFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/muk/anim_front.4bpp.lz"); + const u32 gMonPalette_Muk[] = INCBIN_U32("graphics/pokemon/muk/normal.gbapal.lz"); + const u32 gMonBackPic_Muk[] = INCBIN_U32("graphics/pokemon/muk/back.4bpp.lz"); + const u32 gMonShinyPalette_Muk[] = INCBIN_U32("graphics/pokemon/muk/shiny.gbapal.lz"); + const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/muk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/gen_1/muk/footprint.1bpp"); + const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/muk/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/alolan/front.4bpp.lz"); - const u32 gMonPalette_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/grimer/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_GrimerAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/grimer/alolan/icon.4bpp"); + const u32 gMonFrontPic_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/grimer/alolan/front.4bpp.lz"); + const u32 gMonPalette_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/grimer/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/grimer/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_GrimerAlolan[] = INCBIN_U32("graphics/pokemon/grimer/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_GrimerAlolan[] = INCBIN_U8("graphics/pokemon/grimer/alolan/icon.4bpp"); - const u32 gMonFrontPic_MukAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/muk/alolan/front.4bpp.lz"); - const u32 gMonPalette_MukAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/muk/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_MukAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/muk/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_MukAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/muk/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_MukAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/muk/alolan/icon.4bpp"); + const u32 gMonFrontPic_MukAlolan[] = INCBIN_U32("graphics/pokemon/muk/alolan/front.4bpp.lz"); + const u32 gMonPalette_MukAlolan[] = INCBIN_U32("graphics/pokemon/muk/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_MukAlolan[] = INCBIN_U32("graphics/pokemon/muk/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_MukAlolan[] = INCBIN_U32("graphics/pokemon/muk/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_MukAlolan[] = INCBIN_U8("graphics/pokemon/muk/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_GRIMER #if P_FAMILY_SHELLDER - const u32 gMonFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/gen_1/shellder/anim_front.4bpp.lz"); - const u32 gMonPalette_Shellder[] = INCBIN_U32("graphics/pokemon/gen_1/shellder/normal.gbapal.lz"); - const u32 gMonBackPic_Shellder[] = INCBIN_U32("graphics/pokemon/gen_1/shellder/back.4bpp.lz"); - const u32 gMonShinyPalette_Shellder[] = INCBIN_U32("graphics/pokemon/gen_1/shellder/shiny.gbapal.lz"); - const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/gen_1/shellder/icon.4bpp"); + const u32 gMonFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/anim_front.4bpp.lz"); + const u32 gMonPalette_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/normal.gbapal.lz"); + const u32 gMonBackPic_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/back.4bpp.lz"); + const u32 gMonShinyPalette_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/shiny.gbapal.lz"); + const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/gen_1/shellder/footprint.1bpp"); + const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/gen_1/cloyster/anim_front.4bpp.lz"); - const u32 gMonPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/gen_1/cloyster/normal.gbapal.lz"); - const u32 gMonBackPic_Cloyster[] = INCBIN_U32("graphics/pokemon/gen_1/cloyster/back.4bpp.lz"); - const u32 gMonShinyPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/gen_1/cloyster/shiny.gbapal.lz"); - const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/gen_1/cloyster/icon.4bpp"); + const u32 gMonFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/anim_front.4bpp.lz"); + const u32 gMonPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/normal.gbapal.lz"); + const u32 gMonBackPic_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/back.4bpp.lz"); + const u32 gMonShinyPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/shiny.gbapal.lz"); + const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/gen_1/cloyster/footprint.1bpp"); + const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHELLDER #if P_FAMILY_GASTLY - const u32 gMonFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/gen_1/gastly/anim_front.4bpp.lz"); - const u32 gMonPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gen_1/gastly/normal.gbapal.lz"); - const u32 gMonBackPic_Gastly[] = INCBIN_U32("graphics/pokemon/gen_1/gastly/back.4bpp.lz"); - const u32 gMonShinyPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gen_1/gastly/shiny.gbapal.lz"); - const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/gen_1/gastly/icon.4bpp"); + const u32 gMonFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/anim_front.4bpp.lz"); + const u32 gMonPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/normal.gbapal.lz"); + const u32 gMonBackPic_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/back.4bpp.lz"); + const u32 gMonShinyPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/shiny.gbapal.lz"); + const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/gen_1/gastly/footprint.1bpp"); + const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/gen_1/haunter/anim_front.4bpp.lz"); - const u32 gMonPalette_Haunter[] = INCBIN_U32("graphics/pokemon/gen_1/haunter/normal.gbapal.lz"); - const u32 gMonBackPic_Haunter[] = INCBIN_U32("graphics/pokemon/gen_1/haunter/back.4bpp.lz"); - const u32 gMonShinyPalette_Haunter[] = INCBIN_U32("graphics/pokemon/gen_1/haunter/shiny.gbapal.lz"); - const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/gen_1/haunter/icon.4bpp"); + const u32 gMonFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/anim_front.4bpp.lz"); + const u32 gMonPalette_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/normal.gbapal.lz"); + const u32 gMonBackPic_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/back.4bpp.lz"); + const u32 gMonShinyPalette_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/shiny.gbapal.lz"); + const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/gen_1/haunter/footprint.1bpp"); + const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/anim_front.4bpp.lz"); - const u32 gMonPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/normal.gbapal.lz"); - const u32 gMonBackPic_Gengar[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/back.4bpp.lz"); - const u32 gMonShinyPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/shiny.gbapal.lz"); - const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/gen_1/gengar/icon.4bpp"); + const u32 gMonFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/anim_front.4bpp.lz"); + const u32 gMonPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/normal.gbapal.lz"); + const u32 gMonBackPic_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/back.4bpp.lz"); + const u32 gMonShinyPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/shiny.gbapal.lz"); + const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/gen_1/gengar/footprint.1bpp"); + const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GengarMega[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/mega/front.4bpp.lz"); - const u32 gMonPalette_GengarMega[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GengarMega[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GengarMega[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GengarMega[] = INCBIN_U8("graphics/pokemon/gen_1/gengar/mega/icon.4bpp"); + const u32 gMonFrontPic_GengarMega[] = INCBIN_U32("graphics/pokemon/gengar/mega/front.4bpp.lz"); + const u32 gMonPalette_GengarMega[] = INCBIN_U32("graphics/pokemon/gengar/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GengarMega[] = INCBIN_U32("graphics/pokemon/gengar/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GengarMega[] = INCBIN_U32("graphics/pokemon/gengar/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GengarMega[] = INCBIN_U8("graphics/pokemon/gengar/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/gengar/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_GengarGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/gengar/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gengar/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gengar/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gengar/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_GengarGigantamax[] = INCBIN_U32("graphics/pokemon/gengar/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_GengarGigantamax[] = INCBIN_U8("graphics/pokemon/gengar/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_GASTLY #if P_FAMILY_ONIX - const u32 gMonFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/gen_1/onix/anim_front.4bpp.lz"); - const u32 gMonPalette_Onix[] = INCBIN_U32("graphics/pokemon/gen_1/onix/normal.gbapal.lz"); - const u32 gMonBackPic_Onix[] = INCBIN_U32("graphics/pokemon/gen_1/onix/back.4bpp.lz"); - const u32 gMonShinyPalette_Onix[] = INCBIN_U32("graphics/pokemon/gen_1/onix/shiny.gbapal.lz"); - const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/gen_1/onix/icon.4bpp"); + const u32 gMonFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/onix/anim_front.4bpp.lz"); + const u32 gMonPalette_Onix[] = INCBIN_U32("graphics/pokemon/onix/normal.gbapal.lz"); + const u32 gMonBackPic_Onix[] = INCBIN_U32("graphics/pokemon/onix/back.4bpp.lz"); + const u32 gMonShinyPalette_Onix[] = INCBIN_U32("graphics/pokemon/onix/shiny.gbapal.lz"); + const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/onix/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/gen_1/onix/footprint.1bpp"); + const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/onix/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/anim_front.4bpp.lz"); - const u32 gMonPalette_Steelix[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/normal.gbapal.lz"); - const u32 gMonBackPic_Steelix[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/back.4bpp.lz"); - const u32 gMonShinyPalette_Steelix[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/shiny.gbapal.lz"); - const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/gen_2/steelix/icon.4bpp"); + const u32 gMonFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/anim_front.4bpp.lz"); + const u32 gMonPalette_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/normal.gbapal.lz"); + const u32 gMonBackPic_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/back.4bpp.lz"); + const u32 gMonShinyPalette_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/shiny.gbapal.lz"); + const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/gen_2/steelix/footprint.1bpp"); + const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SteelixF[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SteelixF[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/backf.4bpp.lz"); + const u32 gMonFrontPic_SteelixF[] = INCBIN_U32("graphics/pokemon/steelix/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SteelixF[] = INCBIN_U32("graphics/pokemon/steelix/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SteelixMega[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/mega/front.4bpp.lz"); - const u32 gMonPalette_SteelixMega[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SteelixMega[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SteelixMega[] = INCBIN_U32("graphics/pokemon/gen_2/steelix/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SteelixMega[] = INCBIN_U8("graphics/pokemon/gen_2/steelix/mega/icon.4bpp"); + const u32 gMonFrontPic_SteelixMega[] = INCBIN_U32("graphics/pokemon/steelix/mega/front.4bpp.lz"); + const u32 gMonPalette_SteelixMega[] = INCBIN_U32("graphics/pokemon/steelix/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SteelixMega[] = INCBIN_U32("graphics/pokemon/steelix/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SteelixMega[] = INCBIN_U32("graphics/pokemon/steelix/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SteelixMega[] = INCBIN_U8("graphics/pokemon/steelix/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_ONIX #if P_FAMILY_DROWZEE - const u32 gMonFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/gen_1/drowzee/anim_front.4bpp.lz"); - const u32 gMonPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/gen_1/drowzee/normal.gbapal.lz"); - const u32 gMonBackPic_Drowzee[] = INCBIN_U32("graphics/pokemon/gen_1/drowzee/back.4bpp.lz"); - const u32 gMonShinyPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/gen_1/drowzee/shiny.gbapal.lz"); - const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/gen_1/drowzee/icon.4bpp"); + const u32 gMonFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/anim_front.4bpp.lz"); + const u32 gMonPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/normal.gbapal.lz"); + const u32 gMonBackPic_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/back.4bpp.lz"); + const u32 gMonShinyPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/shiny.gbapal.lz"); + const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/gen_1/drowzee/footprint.1bpp"); + const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/anim_front.4bpp.lz"); - const u32 gMonPalette_Hypno[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/normal.gbapal.lz"); - const u32 gMonBackPic_Hypno[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/back.4bpp.lz"); - const u32 gMonShinyPalette_Hypno[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/shiny.gbapal.lz"); - const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/gen_1/hypno/icon.4bpp"); + const u32 gMonFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/anim_front.4bpp.lz"); + const u32 gMonPalette_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/normal.gbapal.lz"); + const u32 gMonBackPic_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/back.4bpp.lz"); + const u32 gMonShinyPalette_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/shiny.gbapal.lz"); + const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/gen_1/hypno/footprint.1bpp"); + const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_HypnoF[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_HypnoF[] = INCBIN_U32("graphics/pokemon/gen_1/hypno/backf.4bpp.lz"); + const u32 gMonFrontPic_HypnoF[] = INCBIN_U32("graphics/pokemon/hypno/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_HypnoF[] = INCBIN_U32("graphics/pokemon/hypno/backf.4bpp.lz"); #endif //P_FAMILY_DROWZEE #if P_FAMILY_KRABBY - const u32 gMonFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/gen_1/krabby/anim_front.4bpp.lz"); - const u32 gMonPalette_Krabby[] = INCBIN_U32("graphics/pokemon/gen_1/krabby/normal.gbapal.lz"); - const u32 gMonBackPic_Krabby[] = INCBIN_U32("graphics/pokemon/gen_1/krabby/back.4bpp.lz"); - const u32 gMonShinyPalette_Krabby[] = INCBIN_U32("graphics/pokemon/gen_1/krabby/shiny.gbapal.lz"); - const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/gen_1/krabby/icon.4bpp"); + const u32 gMonFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/anim_front.4bpp.lz"); + const u32 gMonPalette_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/normal.gbapal.lz"); + const u32 gMonBackPic_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/back.4bpp.lz"); + const u32 gMonShinyPalette_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/shiny.gbapal.lz"); + const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/gen_1/krabby/footprint.1bpp"); + const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/anim_front.4bpp.lz"); - const u32 gMonPalette_Kingler[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/normal.gbapal.lz"); - const u32 gMonBackPic_Kingler[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/back.4bpp.lz"); - const u32 gMonShinyPalette_Kingler[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/shiny.gbapal.lz"); - const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/gen_1/kingler/icon.4bpp"); + const u32 gMonFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/anim_front.4bpp.lz"); + const u32 gMonPalette_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/normal.gbapal.lz"); + const u32 gMonBackPic_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/back.4bpp.lz"); + const u32 gMonShinyPalette_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/shiny.gbapal.lz"); + const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/gen_1/kingler/footprint.1bpp"); + const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/kingler/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_KinglerGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/kingler/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/kingler/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/kingler/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/kingler/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_KinglerGigantamax[] = INCBIN_U32("graphics/pokemon/kingler/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_KinglerGigantamax[] = INCBIN_U8("graphics/pokemon/kingler/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_KRABBY #if P_FAMILY_VOLTORB - const u32 gMonFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/anim_front.4bpp.lz"); - const u32 gMonPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/normal.gbapal.lz"); - const u32 gMonBackPic_Voltorb[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/back.4bpp.lz"); - const u32 gMonShinyPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/shiny.gbapal.lz"); - const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/gen_1/voltorb/icon.4bpp"); + const u32 gMonFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/anim_front.4bpp.lz"); + const u32 gMonPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/normal.gbapal.lz"); + const u32 gMonBackPic_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/back.4bpp.lz"); + const u32 gMonShinyPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/shiny.gbapal.lz"); + const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/gen_1/voltorb/footprint.1bpp"); + const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/anim_front.4bpp.lz"); - const u32 gMonPalette_Electrode[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/normal.gbapal.lz"); - const u32 gMonBackPic_Electrode[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/back.4bpp.lz"); - const u32 gMonShinyPalette_Electrode[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/shiny.gbapal.lz"); - const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/gen_1/electrode/icon.4bpp"); + const u32 gMonFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/anim_front.4bpp.lz"); + const u32 gMonPalette_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/normal.gbapal.lz"); + const u32 gMonBackPic_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/back.4bpp.lz"); + const u32 gMonShinyPalette_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/shiny.gbapal.lz"); + const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/gen_1/electrode/footprint.1bpp"); + const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/hisuian/front.4bpp.lz"); - const u32 gMonPalette_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/voltorb/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_VoltorbHisuian[] = INCBIN_U8("graphics/pokemon/gen_1/voltorb/hisuian/icon.4bpp"); + const u32 gMonFrontPic_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/front.4bpp.lz"); + const u32 gMonPalette_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_VoltorbHisuian[] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_VoltorbHisuian[] = INCBIN_U8("graphics/pokemon/voltorb/hisuian/icon.4bpp"); - const u32 gMonFrontPic_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/hisuian/front.4bpp.lz"); - const u32 gMonPalette_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/gen_1/electrode/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_ElectrodeHisuian[] = INCBIN_U8("graphics/pokemon/gen_1/electrode/hisuian/icon.4bpp"); + const u32 gMonFrontPic_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/electrode/hisuian/front.4bpp.lz"); + const u32 gMonPalette_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/electrode/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/electrode/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_ElectrodeHisuian[] = INCBIN_U32("graphics/pokemon/electrode/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_ElectrodeHisuian[] = INCBIN_U8("graphics/pokemon/electrode/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_VOLTORB #if P_FAMILY_EXEGGCUTE - const u32 gMonFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/gen_1/exeggcute/anim_front.4bpp.lz"); - const u32 gMonPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/gen_1/exeggcute/normal.gbapal.lz"); - const u32 gMonBackPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/gen_1/exeggcute/back.4bpp.lz"); - const u32 gMonShinyPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/gen_1/exeggcute/shiny.gbapal.lz"); - const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/gen_1/exeggcute/icon.4bpp"); + const u32 gMonFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/anim_front.4bpp.lz"); + const u32 gMonPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/normal.gbapal.lz"); + const u32 gMonBackPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/back.4bpp.lz"); + const u32 gMonShinyPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/shiny.gbapal.lz"); + const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/gen_1/exeggcute/footprint.1bpp"); + const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/anim_front.4bpp.lz"); - const u32 gMonPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/normal.gbapal.lz"); - const u32 gMonBackPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/back.4bpp.lz"); - const u32 gMonShinyPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/shiny.gbapal.lz"); - const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/gen_1/exeggutor/icon.4bpp"); + const u32 gMonFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/anim_front.4bpp.lz"); + const u32 gMonPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/normal.gbapal.lz"); + const u32 gMonBackPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/back.4bpp.lz"); + const u32 gMonShinyPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/shiny.gbapal.lz"); + const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/gen_1/exeggutor/footprint.1bpp"); + const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/alolan/anim_front.4bpp.lz"); - const u32 gMonPalette_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/exeggutor/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_ExeggutorAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/exeggutor/alolan/icon.4bpp"); + const u32 gMonFrontPic_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/exeggutor/alolan/anim_front.4bpp.lz"); + const u32 gMonPalette_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/exeggutor/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/exeggutor/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_ExeggutorAlolan[] = INCBIN_U32("graphics/pokemon/exeggutor/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_ExeggutorAlolan[] = INCBIN_U8("graphics/pokemon/exeggutor/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_EXEGGCUTE #if P_FAMILY_CUBONE - const u32 gMonFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/gen_1/cubone/anim_front.4bpp.lz"); - const u32 gMonPalette_Cubone[] = INCBIN_U32("graphics/pokemon/gen_1/cubone/normal.gbapal.lz"); - const u32 gMonBackPic_Cubone[] = INCBIN_U32("graphics/pokemon/gen_1/cubone/back.4bpp.lz"); - const u32 gMonShinyPalette_Cubone[] = INCBIN_U32("graphics/pokemon/gen_1/cubone/shiny.gbapal.lz"); - const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/gen_1/cubone/icon.4bpp"); + const u32 gMonFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/anim_front.4bpp.lz"); + const u32 gMonPalette_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/normal.gbapal.lz"); + const u32 gMonBackPic_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/back.4bpp.lz"); + const u32 gMonShinyPalette_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/shiny.gbapal.lz"); + const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/gen_1/cubone/footprint.1bpp"); + const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/anim_front.4bpp.lz"); - const u32 gMonPalette_Marowak[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/normal.gbapal.lz"); - const u32 gMonBackPic_Marowak[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/back.4bpp.lz"); - const u32 gMonShinyPalette_Marowak[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/shiny.gbapal.lz"); - const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/gen_1/marowak/icon.4bpp"); + const u32 gMonFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/anim_front.4bpp.lz"); + const u32 gMonPalette_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/normal.gbapal.lz"); + const u32 gMonBackPic_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/back.4bpp.lz"); + const u32 gMonShinyPalette_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/shiny.gbapal.lz"); + const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/gen_1/marowak/footprint.1bpp"); + const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_ALOLAN_FORMS - const u32 gMonFrontPic_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/alolan/front.4bpp.lz"); - const u32 gMonPalette_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/alolan/normal.gbapal.lz"); - const u32 gMonBackPic_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/alolan/back.4bpp.lz"); - const u32 gMonShinyPalette_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/gen_1/marowak/alolan/shiny.gbapal.lz"); - const u8 gMonIcon_MarowakAlolan[] = INCBIN_U8("graphics/pokemon/gen_1/marowak/alolan/icon.4bpp"); + const u32 gMonFrontPic_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/marowak/alolan/front.4bpp.lz"); + const u32 gMonPalette_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/marowak/alolan/normal.gbapal.lz"); + const u32 gMonBackPic_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/marowak/alolan/back.4bpp.lz"); + const u32 gMonShinyPalette_MarowakAlolan[] = INCBIN_U32("graphics/pokemon/marowak/alolan/shiny.gbapal.lz"); + const u8 gMonIcon_MarowakAlolan[] = INCBIN_U8("graphics/pokemon/marowak/alolan/icon.4bpp"); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_CUBONE #if P_FAMILY_HITMONS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/gen_2/tyrogue/anim_front.4bpp.lz"); - const u32 gMonPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/gen_2/tyrogue/normal.gbapal.lz"); - const u32 gMonBackPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/gen_2/tyrogue/back.4bpp.lz"); - const u32 gMonShinyPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/gen_2/tyrogue/shiny.gbapal.lz"); - const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/gen_2/tyrogue/icon.4bpp"); + const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/anim_front.4bpp.lz"); + const u32 gMonPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/normal.gbapal.lz"); + const u32 gMonBackPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/back.4bpp.lz"); + const u32 gMonShinyPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/shiny.gbapal.lz"); + const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/gen_2/tyrogue/footprint.1bpp"); + const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonlee/anim_front.4bpp.lz"); - const u32 gMonPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonlee/normal.gbapal.lz"); - const u32 gMonBackPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonlee/back.4bpp.lz"); - const u32 gMonShinyPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonlee/shiny.gbapal.lz"); - const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/gen_1/hitmonlee/icon.4bpp"); + const u32 gMonFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/anim_front.4bpp.lz"); + const u32 gMonPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/normal.gbapal.lz"); + const u32 gMonBackPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/back.4bpp.lz"); + const u32 gMonShinyPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/shiny.gbapal.lz"); + const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/gen_1/hitmonlee/footprint.1bpp"); + const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonchan/anim_front.4bpp.lz"); - const u32 gMonPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonchan/normal.gbapal.lz"); - const u32 gMonBackPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonchan/back.4bpp.lz"); - const u32 gMonShinyPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/gen_1/hitmonchan/shiny.gbapal.lz"); - const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/gen_1/hitmonchan/icon.4bpp"); + const u32 gMonFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/anim_front.4bpp.lz"); + const u32 gMonPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/normal.gbapal.lz"); + const u32 gMonBackPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/back.4bpp.lz"); + const u32 gMonShinyPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/shiny.gbapal.lz"); + const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/gen_1/hitmonchan/footprint.1bpp"); + const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/gen_2/hitmontop/anim_front.4bpp.lz"); - const u32 gMonPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/gen_2/hitmontop/normal.gbapal.lz"); - const u32 gMonBackPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/gen_2/hitmontop/back.4bpp.lz"); - const u32 gMonShinyPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/gen_2/hitmontop/shiny.gbapal.lz"); - const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/gen_2/hitmontop/icon.4bpp"); + const u32 gMonFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/anim_front.4bpp.lz"); + const u32 gMonPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/normal.gbapal.lz"); + const u32 gMonBackPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/back.4bpp.lz"); + const u32 gMonShinyPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/shiny.gbapal.lz"); + const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/gen_2/hitmontop/footprint.1bpp"); + const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_HITMONS #if P_FAMILY_LICKITUNG - const u32 gMonFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/gen_1/lickitung/anim_front.4bpp.lz"); - const u32 gMonPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/gen_1/lickitung/normal.gbapal.lz"); - const u32 gMonBackPic_Lickitung[] = INCBIN_U32("graphics/pokemon/gen_1/lickitung/back.4bpp.lz"); - const u32 gMonShinyPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/gen_1/lickitung/shiny.gbapal.lz"); - const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/gen_1/lickitung/icon.4bpp"); + const u32 gMonFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/anim_front.4bpp.lz"); + const u32 gMonPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/normal.gbapal.lz"); + const u32 gMonBackPic_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/back.4bpp.lz"); + const u32 gMonShinyPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/shiny.gbapal.lz"); + const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/gen_1/lickitung/footprint.1bpp"); + const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Lickilicky[] = INCBIN_U32("graphics/pokemon/gen_4/lickilicky/anim_front.4bpp.lz"); - const u32 gMonPalette_Lickilicky[] = INCBIN_U32("graphics/pokemon/gen_4/lickilicky/normal.gbapal.lz"); - const u32 gMonBackPic_Lickilicky[] = INCBIN_U32("graphics/pokemon/gen_4/lickilicky/back.4bpp.lz"); - const u32 gMonShinyPalette_Lickilicky[] = INCBIN_U32("graphics/pokemon/gen_4/lickilicky/shiny.gbapal.lz"); - const u8 gMonIcon_Lickilicky[] = INCBIN_U8("graphics/pokemon/gen_4/lickilicky/icon.4bpp"); + const u32 gMonFrontPic_Lickilicky[] = INCBIN_U32("graphics/pokemon/lickilicky/anim_front.4bpp.lz"); + const u32 gMonPalette_Lickilicky[] = INCBIN_U32("graphics/pokemon/lickilicky/normal.gbapal.lz"); + const u32 gMonBackPic_Lickilicky[] = INCBIN_U32("graphics/pokemon/lickilicky/back.4bpp.lz"); + const u32 gMonShinyPalette_Lickilicky[] = INCBIN_U32("graphics/pokemon/lickilicky/shiny.gbapal.lz"); + const u8 gMonIcon_Lickilicky[] = INCBIN_U8("graphics/pokemon/lickilicky/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lickilicky[] = INCBIN_U8("graphics/pokemon/gen_4/lickilicky/footprint.1bpp"); + const u8 gMonFootprint_Lickilicky[] = INCBIN_U8("graphics/pokemon/lickilicky/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_LICKITUNG #if P_FAMILY_KOFFING - const u32 gMonFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/gen_1/koffing/anim_front.4bpp.lz"); - const u32 gMonPalette_Koffing[] = INCBIN_U32("graphics/pokemon/gen_1/koffing/normal.gbapal.lz"); - const u32 gMonBackPic_Koffing[] = INCBIN_U32("graphics/pokemon/gen_1/koffing/back.4bpp.lz"); - const u32 gMonShinyPalette_Koffing[] = INCBIN_U32("graphics/pokemon/gen_1/koffing/shiny.gbapal.lz"); - const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/gen_1/koffing/icon.4bpp"); + const u32 gMonFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/anim_front.4bpp.lz"); + const u32 gMonPalette_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/normal.gbapal.lz"); + const u32 gMonBackPic_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/back.4bpp.lz"); + const u32 gMonShinyPalette_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/shiny.gbapal.lz"); + const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/gen_1/koffing/footprint.1bpp"); + const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/anim_front.4bpp.lz"); - const u32 gMonPalette_Weezing[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/normal.gbapal.lz"); - const u32 gMonBackPic_Weezing[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/back.4bpp.lz"); - const u32 gMonShinyPalette_Weezing[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/shiny.gbapal.lz"); - const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/gen_1/weezing/icon.4bpp"); + const u32 gMonFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/anim_front.4bpp.lz"); + const u32 gMonPalette_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/normal.gbapal.lz"); + const u32 gMonBackPic_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/back.4bpp.lz"); + const u32 gMonShinyPalette_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/shiny.gbapal.lz"); + const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/gen_1/weezing/footprint.1bpp"); + const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/galarian/front.4bpp.lz"); - const u32 gMonPalette_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/weezing/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_WeezingGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/weezing/galarian/icon.4bpp"); + const u32 gMonFrontPic_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/weezing/galarian/front.4bpp.lz"); + const u32 gMonPalette_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/weezing/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/weezing/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_WeezingGalarian[] = INCBIN_U32("graphics/pokemon/weezing/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_WeezingGalarian[] = INCBIN_U8("graphics/pokemon/weezing/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_KOFFING #if P_FAMILY_RHYHORN - const u32 gMonFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/anim_front.4bpp.lz"); - const u32 gMonPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/normal.gbapal.lz"); - const u32 gMonBackPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/back.4bpp.lz"); - const u32 gMonShinyPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/shiny.gbapal.lz"); - const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/gen_1/rhyhorn/icon.4bpp"); + const u32 gMonFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/anim_front.4bpp.lz"); + const u32 gMonPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/normal.gbapal.lz"); + const u32 gMonBackPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/back.4bpp.lz"); + const u32 gMonShinyPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/shiny.gbapal.lz"); + const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/gen_1/rhyhorn/footprint.1bpp"); + const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RhyhornF[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RhyhornF[] = INCBIN_U32("graphics/pokemon/gen_1/rhyhorn/backf.4bpp.lz"); + const u32 gMonFrontPic_RhyhornF[] = INCBIN_U32("graphics/pokemon/rhyhorn/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RhyhornF[] = INCBIN_U32("graphics/pokemon/rhyhorn/backf.4bpp.lz"); - const u32 gMonFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/anim_front.4bpp.lz"); - const u32 gMonPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/normal.gbapal.lz"); - const u32 gMonBackPic_Rhydon[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/back.4bpp.lz"); - const u32 gMonShinyPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/shiny.gbapal.lz"); - const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/gen_1/rhydon/icon.4bpp"); + const u32 gMonFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/anim_front.4bpp.lz"); + const u32 gMonPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/normal.gbapal.lz"); + const u32 gMonBackPic_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/back.4bpp.lz"); + const u32 gMonShinyPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/shiny.gbapal.lz"); + const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/gen_1/rhydon/footprint.1bpp"); + const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RhydonF[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RhydonF[] = INCBIN_U32("graphics/pokemon/gen_1/rhydon/backf.4bpp.lz"); + const u32 gMonFrontPic_RhydonF[] = INCBIN_U32("graphics/pokemon/rhydon/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RhydonF[] = INCBIN_U32("graphics/pokemon/rhydon/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Rhyperior[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/anim_front.4bpp.lz"); - const u32 gMonPalette_Rhyperior[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/normal.gbapal.lz"); - const u32 gMonBackPic_Rhyperior[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/back.4bpp.lz"); - const u32 gMonShinyPalette_Rhyperior[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/shiny.gbapal.lz"); - const u8 gMonIcon_Rhyperior[] = INCBIN_U8("graphics/pokemon/gen_4/rhyperior/icon.4bpp"); + const u32 gMonFrontPic_Rhyperior[] = INCBIN_U32("graphics/pokemon/rhyperior/anim_front.4bpp.lz"); + const u32 gMonPalette_Rhyperior[] = INCBIN_U32("graphics/pokemon/rhyperior/normal.gbapal.lz"); + const u32 gMonBackPic_Rhyperior[] = INCBIN_U32("graphics/pokemon/rhyperior/back.4bpp.lz"); + const u32 gMonShinyPalette_Rhyperior[] = INCBIN_U32("graphics/pokemon/rhyperior/shiny.gbapal.lz"); + const u8 gMonIcon_Rhyperior[] = INCBIN_U8("graphics/pokemon/rhyperior/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rhyperior[] = INCBIN_U8("graphics/pokemon/gen_4/rhyperior/footprint.1bpp"); + const u8 gMonFootprint_Rhyperior[] = INCBIN_U8("graphics/pokemon/rhyperior/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RhyperiorF[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RhyperiorF[] = INCBIN_U32("graphics/pokemon/gen_4/rhyperior/backf.4bpp.lz"); + const u32 gMonFrontPic_RhyperiorF[] = INCBIN_U32("graphics/pokemon/rhyperior/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RhyperiorF[] = INCBIN_U32("graphics/pokemon/rhyperior/backf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_RHYHORN #if P_FAMILY_CHANSEY #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Happiny[] = INCBIN_U32("graphics/pokemon/gen_4/happiny/anim_front.4bpp.lz"); - const u32 gMonPalette_Happiny[] = INCBIN_U32("graphics/pokemon/gen_4/happiny/normal.gbapal.lz"); - const u32 gMonBackPic_Happiny[] = INCBIN_U32("graphics/pokemon/gen_4/happiny/back.4bpp.lz"); - const u32 gMonShinyPalette_Happiny[] = INCBIN_U32("graphics/pokemon/gen_4/happiny/shiny.gbapal.lz"); - const u8 gMonIcon_Happiny[] = INCBIN_U8("graphics/pokemon/gen_4/happiny/icon.4bpp"); + const u32 gMonFrontPic_Happiny[] = INCBIN_U32("graphics/pokemon/happiny/anim_front.4bpp.lz"); + const u32 gMonPalette_Happiny[] = INCBIN_U32("graphics/pokemon/happiny/normal.gbapal.lz"); + const u32 gMonBackPic_Happiny[] = INCBIN_U32("graphics/pokemon/happiny/back.4bpp.lz"); + const u32 gMonShinyPalette_Happiny[] = INCBIN_U32("graphics/pokemon/happiny/shiny.gbapal.lz"); + const u8 gMonIcon_Happiny[] = INCBIN_U8("graphics/pokemon/happiny/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Happiny[] = INCBIN_U8("graphics/pokemon/gen_4/happiny/footprint.1bpp"); + const u8 gMonFootprint_Happiny[] = INCBIN_U8("graphics/pokemon/happiny/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/gen_1/chansey/anim_front.4bpp.lz"); - const u32 gMonPalette_Chansey[] = INCBIN_U32("graphics/pokemon/gen_1/chansey/normal.gbapal.lz"); - const u32 gMonBackPic_Chansey[] = INCBIN_U32("graphics/pokemon/gen_1/chansey/back.4bpp.lz"); - const u32 gMonShinyPalette_Chansey[] = INCBIN_U32("graphics/pokemon/gen_1/chansey/shiny.gbapal.lz"); - const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/gen_1/chansey/icon.4bpp"); + const u32 gMonFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/anim_front.4bpp.lz"); + const u32 gMonPalette_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/normal.gbapal.lz"); + const u32 gMonBackPic_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/back.4bpp.lz"); + const u32 gMonShinyPalette_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/shiny.gbapal.lz"); + const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/gen_1/chansey/footprint.1bpp"); + const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/gen_2/blissey/anim_front.4bpp.lz"); - const u32 gMonPalette_Blissey[] = INCBIN_U32("graphics/pokemon/gen_2/blissey/normal.gbapal.lz"); - const u32 gMonBackPic_Blissey[] = INCBIN_U32("graphics/pokemon/gen_2/blissey/back.4bpp.lz"); - const u32 gMonShinyPalette_Blissey[] = INCBIN_U32("graphics/pokemon/gen_2/blissey/shiny.gbapal.lz"); - const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/gen_2/blissey/icon.4bpp"); + const u32 gMonFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/anim_front.4bpp.lz"); + const u32 gMonPalette_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/normal.gbapal.lz"); + const u32 gMonBackPic_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/back.4bpp.lz"); + const u32 gMonShinyPalette_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/shiny.gbapal.lz"); + const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/gen_2/blissey/footprint.1bpp"); + const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_CHANSEY #if P_FAMILY_TANGELA - const u32 gMonFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/gen_1/tangela/anim_front.4bpp.lz"); - const u32 gMonPalette_Tangela[] = INCBIN_U32("graphics/pokemon/gen_1/tangela/normal.gbapal.lz"); - const u32 gMonBackPic_Tangela[] = INCBIN_U32("graphics/pokemon/gen_1/tangela/back.4bpp.lz"); - const u32 gMonShinyPalette_Tangela[] = INCBIN_U32("graphics/pokemon/gen_1/tangela/shiny.gbapal.lz"); - const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/gen_1/tangela/icon.4bpp"); + const u32 gMonFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/anim_front.4bpp.lz"); + const u32 gMonPalette_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/normal.gbapal.lz"); + const u32 gMonBackPic_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/back.4bpp.lz"); + const u32 gMonShinyPalette_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/shiny.gbapal.lz"); + const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/gen_1/tangela/footprint.1bpp"); + const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Tangrowth[] = INCBIN_U32("graphics/pokemon/gen_4/tangrowth/anim_front.4bpp.lz"); - const u32 gMonPalette_Tangrowth[] = INCBIN_U32("graphics/pokemon/gen_4/tangrowth/normal.gbapal.lz"); - const u32 gMonBackPic_Tangrowth[] = INCBIN_U32("graphics/pokemon/gen_4/tangrowth/back.4bpp.lz"); - const u32 gMonShinyPalette_Tangrowth[] = INCBIN_U32("graphics/pokemon/gen_4/tangrowth/shiny.gbapal.lz"); - const u8 gMonIcon_Tangrowth[] = INCBIN_U8("graphics/pokemon/gen_4/tangrowth/icon.4bpp"); + const u32 gMonFrontPic_Tangrowth[] = INCBIN_U32("graphics/pokemon/tangrowth/anim_front.4bpp.lz"); + const u32 gMonPalette_Tangrowth[] = INCBIN_U32("graphics/pokemon/tangrowth/normal.gbapal.lz"); + const u32 gMonBackPic_Tangrowth[] = INCBIN_U32("graphics/pokemon/tangrowth/back.4bpp.lz"); + const u32 gMonShinyPalette_Tangrowth[] = INCBIN_U32("graphics/pokemon/tangrowth/shiny.gbapal.lz"); + const u8 gMonIcon_Tangrowth[] = INCBIN_U8("graphics/pokemon/tangrowth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tangrowth[] = INCBIN_U8("graphics/pokemon/gen_4/tangrowth/footprint.1bpp"); + const u8 gMonFootprint_Tangrowth[] = INCBIN_U8("graphics/pokemon/tangrowth/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_TangrowthF[] = INCBIN_U32("graphics/pokemon/gen_4/tangrowth/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_TangrowthF[] = INCBIN_U32("graphics/pokemon/tangrowth/anim_frontf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_TANGELA #if P_FAMILY_KANGASKHAN - const u32 gMonFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/anim_front.4bpp.lz"); - const u32 gMonPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/normal.gbapal.lz"); - const u32 gMonBackPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/back.4bpp.lz"); - const u32 gMonShinyPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/shiny.gbapal.lz"); - const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/gen_1/kangaskhan/icon.4bpp"); + const u32 gMonFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/anim_front.4bpp.lz"); + const u32 gMonPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/normal.gbapal.lz"); + const u32 gMonBackPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/back.4bpp.lz"); + const u32 gMonShinyPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/shiny.gbapal.lz"); + const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/gen_1/kangaskhan/footprint.1bpp"); + const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/mega/front.4bpp.lz"); - const u32 gMonPalette_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/mega/normal.gbapal.lz"); - const u32 gMonBackPic_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/gen_1/kangaskhan/mega/shiny.gbapal.lz"); - const u8 gMonIcon_KangaskhanMega[] = INCBIN_U8("graphics/pokemon/gen_1/kangaskhan/mega/icon.4bpp"); + const u32 gMonFrontPic_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/kangaskhan/mega/front.4bpp.lz"); + const u32 gMonPalette_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/kangaskhan/mega/normal.gbapal.lz"); + const u32 gMonBackPic_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/kangaskhan/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_KangaskhanMega[] = INCBIN_U32("graphics/pokemon/kangaskhan/mega/shiny.gbapal.lz"); + const u8 gMonIcon_KangaskhanMega[] = INCBIN_U8("graphics/pokemon/kangaskhan/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_KANGASKHAN #if P_FAMILY_HORSEA - const u32 gMonFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/gen_1/horsea/anim_front.4bpp.lz"); - const u32 gMonPalette_Horsea[] = INCBIN_U32("graphics/pokemon/gen_1/horsea/normal.gbapal.lz"); - const u32 gMonBackPic_Horsea[] = INCBIN_U32("graphics/pokemon/gen_1/horsea/back.4bpp.lz"); - const u32 gMonShinyPalette_Horsea[] = INCBIN_U32("graphics/pokemon/gen_1/horsea/shiny.gbapal.lz"); - const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/gen_1/horsea/icon.4bpp"); + const u32 gMonFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/anim_front.4bpp.lz"); + const u32 gMonPalette_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/normal.gbapal.lz"); + const u32 gMonBackPic_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/back.4bpp.lz"); + const u32 gMonShinyPalette_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/shiny.gbapal.lz"); + const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/gen_1/horsea/footprint.1bpp"); + const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/gen_1/seadra/anim_front.4bpp.lz"); - const u32 gMonPalette_Seadra[] = INCBIN_U32("graphics/pokemon/gen_1/seadra/normal.gbapal.lz"); - const u32 gMonBackPic_Seadra[] = INCBIN_U32("graphics/pokemon/gen_1/seadra/back.4bpp.lz"); - const u32 gMonShinyPalette_Seadra[] = INCBIN_U32("graphics/pokemon/gen_1/seadra/shiny.gbapal.lz"); - const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/gen_1/seadra/icon.4bpp"); + const u32 gMonFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/anim_front.4bpp.lz"); + const u32 gMonPalette_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/normal.gbapal.lz"); + const u32 gMonBackPic_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/back.4bpp.lz"); + const u32 gMonShinyPalette_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/shiny.gbapal.lz"); + const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/gen_1/seadra/footprint.1bpp"); + const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/gen_2/kingdra/anim_front.4bpp.lz"); - const u32 gMonPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/gen_2/kingdra/normal.gbapal.lz"); - const u32 gMonBackPic_Kingdra[] = INCBIN_U32("graphics/pokemon/gen_2/kingdra/back.4bpp.lz"); - const u32 gMonShinyPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/gen_2/kingdra/shiny.gbapal.lz"); - const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/gen_2/kingdra/icon.4bpp"); + const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/anim_front.4bpp.lz"); + const u32 gMonPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/normal.gbapal.lz"); + const u32 gMonBackPic_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/back.4bpp.lz"); + const u32 gMonShinyPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/shiny.gbapal.lz"); + const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/gen_2/kingdra/footprint.1bpp"); + const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_HORSEA #if P_FAMILY_GOLDEEN - const u32 gMonFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/anim_front.4bpp.lz"); - const u32 gMonPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/normal.gbapal.lz"); - const u32 gMonBackPic_Goldeen[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/back.4bpp.lz"); - const u32 gMonShinyPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/shiny.gbapal.lz"); - const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/gen_1/goldeen/icon.4bpp"); + const u32 gMonFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/anim_front.4bpp.lz"); + const u32 gMonPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/normal.gbapal.lz"); + const u32 gMonBackPic_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/back.4bpp.lz"); + const u32 gMonShinyPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/shiny.gbapal.lz"); + const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/gen_1/goldeen/footprint.1bpp"); + const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GoldeenF[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GoldeenF[] = INCBIN_U32("graphics/pokemon/gen_1/goldeen/backf.4bpp.lz"); + const u32 gMonFrontPic_GoldeenF[] = INCBIN_U32("graphics/pokemon/goldeen/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GoldeenF[] = INCBIN_U32("graphics/pokemon/goldeen/backf.4bpp.lz"); - const u32 gMonFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/anim_front.4bpp.lz"); - const u32 gMonPalette_Seaking[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/normal.gbapal.lz"); - const u32 gMonBackPic_Seaking[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/back.4bpp.lz"); - const u32 gMonShinyPalette_Seaking[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/shiny.gbapal.lz"); - const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/gen_1/seaking/icon.4bpp"); + const u32 gMonFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/anim_front.4bpp.lz"); + const u32 gMonPalette_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/normal.gbapal.lz"); + const u32 gMonBackPic_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/back.4bpp.lz"); + const u32 gMonShinyPalette_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/shiny.gbapal.lz"); + const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/gen_1/seaking/footprint.1bpp"); + const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SeakingF[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SeakingF[] = INCBIN_U32("graphics/pokemon/gen_1/seaking/backf.4bpp.lz"); + const u32 gMonFrontPic_SeakingF[] = INCBIN_U32("graphics/pokemon/seaking/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SeakingF[] = INCBIN_U32("graphics/pokemon/seaking/backf.4bpp.lz"); #endif //P_FAMILY_GOLDEEN #if P_FAMILY_STARYU - const u32 gMonFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/gen_1/staryu/anim_front.4bpp.lz"); - const u32 gMonPalette_Staryu[] = INCBIN_U32("graphics/pokemon/gen_1/staryu/normal.gbapal.lz"); - const u32 gMonBackPic_Staryu[] = INCBIN_U32("graphics/pokemon/gen_1/staryu/back.4bpp.lz"); - const u32 gMonShinyPalette_Staryu[] = INCBIN_U32("graphics/pokemon/gen_1/staryu/shiny.gbapal.lz"); - const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/gen_1/staryu/icon.4bpp"); + const u32 gMonFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/anim_front.4bpp.lz"); + const u32 gMonPalette_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/normal.gbapal.lz"); + const u32 gMonBackPic_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/back.4bpp.lz"); + const u32 gMonShinyPalette_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/shiny.gbapal.lz"); + const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/gen_1/staryu/footprint.1bpp"); + const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/gen_1/starmie/anim_front.4bpp.lz"); - const u32 gMonPalette_Starmie[] = INCBIN_U32("graphics/pokemon/gen_1/starmie/normal.gbapal.lz"); - const u32 gMonBackPic_Starmie[] = INCBIN_U32("graphics/pokemon/gen_1/starmie/back.4bpp.lz"); - const u32 gMonShinyPalette_Starmie[] = INCBIN_U32("graphics/pokemon/gen_1/starmie/shiny.gbapal.lz"); - const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/gen_1/starmie/icon.4bpp"); + const u32 gMonFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/anim_front.4bpp.lz"); + const u32 gMonPalette_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/normal.gbapal.lz"); + const u32 gMonBackPic_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/back.4bpp.lz"); + const u32 gMonShinyPalette_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/shiny.gbapal.lz"); + const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/gen_1/starmie/footprint.1bpp"); + const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_STARYU #if P_FAMILY_MR_MIME #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_MimeJr[] = INCBIN_U32("graphics/pokemon/gen_4/mime_jr/anim_front.4bpp.lz"); - const u32 gMonPalette_MimeJr[] = INCBIN_U32("graphics/pokemon/gen_4/mime_jr/normal.gbapal.lz"); - const u32 gMonBackPic_MimeJr[] = INCBIN_U32("graphics/pokemon/gen_4/mime_jr/back.4bpp.lz"); - const u32 gMonShinyPalette_MimeJr[] = INCBIN_U32("graphics/pokemon/gen_4/mime_jr/shiny.gbapal.lz"); - const u8 gMonIcon_MimeJr[] = INCBIN_U8("graphics/pokemon/gen_4/mime_jr/icon.4bpp"); + const u32 gMonFrontPic_MimeJr[] = INCBIN_U32("graphics/pokemon/mime_jr/anim_front.4bpp.lz"); + const u32 gMonPalette_MimeJr[] = INCBIN_U32("graphics/pokemon/mime_jr/normal.gbapal.lz"); + const u32 gMonBackPic_MimeJr[] = INCBIN_U32("graphics/pokemon/mime_jr/back.4bpp.lz"); + const u32 gMonShinyPalette_MimeJr[] = INCBIN_U32("graphics/pokemon/mime_jr/shiny.gbapal.lz"); + const u8 gMonIcon_MimeJr[] = INCBIN_U8("graphics/pokemon/mime_jr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_MimeJr[] = INCBIN_U8("graphics/pokemon/gen_4/mime_jr/footprint.1bpp"); + const u8 gMonFootprint_MimeJr[] = INCBIN_U8("graphics/pokemon/mime_jr/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_MrMime[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/anim_front.4bpp.lz"); - const u32 gMonPalette_MrMime[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/normal.gbapal.lz"); - const u32 gMonBackPic_MrMime[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/back.4bpp.lz"); - const u32 gMonShinyPalette_MrMime[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/shiny.gbapal.lz"); - const u8 gMonIcon_MrMime[] = INCBIN_U8("graphics/pokemon/gen_1/mr_mime/icon.4bpp"); + const u32 gMonFrontPic_MrMime[] = INCBIN_U32("graphics/pokemon/mr_mime/anim_front.4bpp.lz"); + const u32 gMonPalette_MrMime[] = INCBIN_U32("graphics/pokemon/mr_mime/normal.gbapal.lz"); + const u32 gMonBackPic_MrMime[] = INCBIN_U32("graphics/pokemon/mr_mime/back.4bpp.lz"); + const u32 gMonShinyPalette_MrMime[] = INCBIN_U32("graphics/pokemon/mr_mime/shiny.gbapal.lz"); + const u8 gMonIcon_MrMime[] = INCBIN_U8("graphics/pokemon/mr_mime/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_MrMime[] = INCBIN_U8("graphics/pokemon/gen_1/mr_mime/footprint.1bpp"); + const u8 gMonFootprint_MrMime[] = INCBIN_U8("graphics/pokemon/mr_mime/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/galarian/front.4bpp.lz"); - const u32 gMonPalette_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/mr_mime/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_MrMimeGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/mr_mime/galarian/icon.4bpp"); + const u32 gMonFrontPic_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/mr_mime/galarian/front.4bpp.lz"); + const u32 gMonPalette_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/mr_mime/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/mr_mime/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_MrMimeGalarian[] = INCBIN_U32("graphics/pokemon/mr_mime/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_MrMimeGalarian[] = INCBIN_U8("graphics/pokemon/mr_mime/galarian/icon.4bpp"); - const u32 gMonFrontPic_MrRime[] = INCBIN_U32("graphics/pokemon/gen_8/mr_rime/front.4bpp.lz"); - const u32 gMonPalette_MrRime[] = INCBIN_U32("graphics/pokemon/gen_8/mr_rime/normal.gbapal.lz"); - const u32 gMonBackPic_MrRime[] = INCBIN_U32("graphics/pokemon/gen_8/mr_rime/back.4bpp.lz"); - const u32 gMonShinyPalette_MrRime[] = INCBIN_U32("graphics/pokemon/gen_8/mr_rime/shiny.gbapal.lz"); - const u8 gMonIcon_MrRime[] = INCBIN_U8("graphics/pokemon/gen_8/mr_rime/icon.4bpp"); + const u32 gMonFrontPic_MrRime[] = INCBIN_U32("graphics/pokemon/mr_rime/front.4bpp.lz"); + const u32 gMonPalette_MrRime[] = INCBIN_U32("graphics/pokemon/mr_rime/normal.gbapal.lz"); + const u32 gMonBackPic_MrRime[] = INCBIN_U32("graphics/pokemon/mr_rime/back.4bpp.lz"); + const u32 gMonShinyPalette_MrRime[] = INCBIN_U32("graphics/pokemon/mr_rime/shiny.gbapal.lz"); + const u8 gMonIcon_MrRime[] = INCBIN_U8("graphics/pokemon/mr_rime/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_MrRime[] = INCBIN_U8("graphics/pokemon/gen_8/mr_rime/footprint.1bpp"); + const u8 gMonFootprint_MrRime[] = INCBIN_U8("graphics/pokemon/mr_rime/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_MR_MIME #if P_FAMILY_SCYTHER - const u32 gMonFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/gen_1/scyther/anim_front.4bpp.lz"); - const u32 gMonPalette_Scyther[] = INCBIN_U32("graphics/pokemon/gen_1/scyther/normal.gbapal.lz"); - const u32 gMonBackPic_Scyther[] = INCBIN_U32("graphics/pokemon/gen_1/scyther/back.4bpp.lz"); - const u32 gMonShinyPalette_Scyther[] = INCBIN_U32("graphics/pokemon/gen_1/scyther/shiny.gbapal.lz"); - const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/gen_1/scyther/icon.4bpp"); + const u32 gMonFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/anim_front.4bpp.lz"); + const u32 gMonPalette_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/normal.gbapal.lz"); + const u32 gMonBackPic_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/back.4bpp.lz"); + const u32 gMonShinyPalette_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/shiny.gbapal.lz"); + const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/gen_1/scyther/footprint.1bpp"); + const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ScytherF[] = INCBIN_U32("graphics/pokemon/gen_1/scyther/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_ScytherF[] = INCBIN_U32("graphics/pokemon/scyther/anim_frontf.4bpp.lz"); #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/anim_front.4bpp.lz"); - const u32 gMonPalette_Scizor[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/normal.gbapal.lz"); - const u32 gMonBackPic_Scizor[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/back.4bpp.lz"); - const u32 gMonShinyPalette_Scizor[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/shiny.gbapal.lz"); - const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/gen_2/scizor/icon.4bpp"); + const u32 gMonFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/anim_front.4bpp.lz"); + const u32 gMonPalette_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/normal.gbapal.lz"); + const u32 gMonBackPic_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/back.4bpp.lz"); + const u32 gMonShinyPalette_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/shiny.gbapal.lz"); + const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/gen_2/scizor/footprint.1bpp"); + const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ScizorF[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_ScizorF[] = INCBIN_U32("graphics/pokemon/scizor/anim_frontf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_ScizorMega[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/mega/front.4bpp.lz"); - const u32 gMonPalette_ScizorMega[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/mega/normal.gbapal.lz"); - const u32 gMonBackPic_ScizorMega[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_ScizorMega[] = INCBIN_U32("graphics/pokemon/gen_2/scizor/mega/shiny.gbapal.lz"); - const u8 gMonIcon_ScizorMega[] = INCBIN_U8("graphics/pokemon/gen_2/scizor/mega/icon.4bpp"); + const u32 gMonFrontPic_ScizorMega[] = INCBIN_U32("graphics/pokemon/scizor/mega/front.4bpp.lz"); + const u32 gMonPalette_ScizorMega[] = INCBIN_U32("graphics/pokemon/scizor/mega/normal.gbapal.lz"); + const u32 gMonBackPic_ScizorMega[] = INCBIN_U32("graphics/pokemon/scizor/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_ScizorMega[] = INCBIN_U32("graphics/pokemon/scizor/mega/shiny.gbapal.lz"); + const u8 gMonIcon_ScizorMega[] = INCBIN_U8("graphics/pokemon/scizor/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_GEN_2_CROSS_EVOS #if P_GEN_8_CROSS_EVOS - const u32 gMonFrontPic_Kleavor[] = INCBIN_U32("graphics/pokemon/gen_8/kleavor/front.4bpp.lz"); - const u32 gMonPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/gen_8/kleavor/normal.gbapal.lz"); - const u32 gMonBackPic_Kleavor[] = INCBIN_U32("graphics/pokemon/gen_8/kleavor/back.4bpp.lz"); - const u32 gMonShinyPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/gen_8/kleavor/shiny.gbapal.lz"); - const u8 gMonIcon_Kleavor[] = INCBIN_U8("graphics/pokemon/gen_8/kleavor/icon.4bpp"); + const u32 gMonFrontPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/front.4bpp.lz"); + const u32 gMonPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/normal.gbapal.lz"); + const u32 gMonBackPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/back.4bpp.lz"); + const u32 gMonShinyPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/shiny.gbapal.lz"); + const u8 gMonIcon_Kleavor[] = INCBIN_U8("graphics/pokemon/kleavor/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Kleavor[] = INCBIN_U8("graphics/pokemon/gen_8/kleavor/footprint.1bpp"); + //const u8 gMonFootprint_Kleavor[] = INCBIN_U8("graphics/pokemon/kleavor/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_8_CROSS_EVOS #endif //P_FAMILY_SCYTHER #if P_FAMILY_JYNX #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/gen_2/smoochum/anim_front.4bpp.lz"); - const u32 gMonPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/gen_2/smoochum/normal.gbapal.lz"); - const u32 gMonBackPic_Smoochum[] = INCBIN_U32("graphics/pokemon/gen_2/smoochum/back.4bpp.lz"); - const u32 gMonShinyPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/gen_2/smoochum/shiny.gbapal.lz"); - const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/gen_2/smoochum/icon.4bpp"); + const u32 gMonFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/anim_front.4bpp.lz"); + const u32 gMonPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/normal.gbapal.lz"); + const u32 gMonBackPic_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/back.4bpp.lz"); + const u32 gMonShinyPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/shiny.gbapal.lz"); + const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/gen_2/smoochum/footprint.1bpp"); + const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/gen_1/jynx/anim_front.4bpp.lz"); - const u32 gMonPalette_Jynx[] = INCBIN_U32("graphics/pokemon/gen_1/jynx/normal.gbapal.lz"); - const u32 gMonBackPic_Jynx[] = INCBIN_U32("graphics/pokemon/gen_1/jynx/back.4bpp.lz"); - const u32 gMonShinyPalette_Jynx[] = INCBIN_U32("graphics/pokemon/gen_1/jynx/shiny.gbapal.lz"); - const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/gen_1/jynx/icon.4bpp"); + const u32 gMonFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/anim_front.4bpp.lz"); + const u32 gMonPalette_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/normal.gbapal.lz"); + const u32 gMonBackPic_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/back.4bpp.lz"); + const u32 gMonShinyPalette_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/shiny.gbapal.lz"); + const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/gen_1/jynx/footprint.1bpp"); + const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_JYNX #if P_FAMILY_ELECTABUZZ #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/gen_2/elekid/anim_front.4bpp.lz"); - const u32 gMonPalette_Elekid[] = INCBIN_U32("graphics/pokemon/gen_2/elekid/normal.gbapal.lz"); - const u32 gMonBackPic_Elekid[] = INCBIN_U32("graphics/pokemon/gen_2/elekid/back.4bpp.lz"); - const u32 gMonShinyPalette_Elekid[] = INCBIN_U32("graphics/pokemon/gen_2/elekid/shiny.gbapal.lz"); - const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/gen_2/elekid/icon.4bpp"); + const u32 gMonFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/anim_front.4bpp.lz"); + const u32 gMonPalette_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/normal.gbapal.lz"); + const u32 gMonBackPic_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/back.4bpp.lz"); + const u32 gMonShinyPalette_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/shiny.gbapal.lz"); + const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/gen_2/elekid/footprint.1bpp"); + const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/gen_1/electabuzz/anim_front.4bpp.lz"); - const u32 gMonPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/gen_1/electabuzz/normal.gbapal.lz"); - const u32 gMonBackPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/gen_1/electabuzz/back.4bpp.lz"); - const u32 gMonShinyPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/gen_1/electabuzz/shiny.gbapal.lz"); - const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/gen_1/electabuzz/icon.4bpp"); + const u32 gMonFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/anim_front.4bpp.lz"); + const u32 gMonPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/normal.gbapal.lz"); + const u32 gMonBackPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/back.4bpp.lz"); + const u32 gMonShinyPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/shiny.gbapal.lz"); + const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/gen_1/electabuzz/footprint.1bpp"); + const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Electivire[] = INCBIN_U32("graphics/pokemon/gen_4/electivire/anim_front.4bpp.lz"); - const u32 gMonPalette_Electivire[] = INCBIN_U32("graphics/pokemon/gen_4/electivire/normal.gbapal.lz"); - const u32 gMonBackPic_Electivire[] = INCBIN_U32("graphics/pokemon/gen_4/electivire/back.4bpp.lz"); - const u32 gMonShinyPalette_Electivire[] = INCBIN_U32("graphics/pokemon/gen_4/electivire/shiny.gbapal.lz"); - const u8 gMonIcon_Electivire[] = INCBIN_U8("graphics/pokemon/gen_4/electivire/icon.4bpp"); + const u32 gMonFrontPic_Electivire[] = INCBIN_U32("graphics/pokemon/electivire/anim_front.4bpp.lz"); + const u32 gMonPalette_Electivire[] = INCBIN_U32("graphics/pokemon/electivire/normal.gbapal.lz"); + const u32 gMonBackPic_Electivire[] = INCBIN_U32("graphics/pokemon/electivire/back.4bpp.lz"); + const u32 gMonShinyPalette_Electivire[] = INCBIN_U32("graphics/pokemon/electivire/shiny.gbapal.lz"); + const u8 gMonIcon_Electivire[] = INCBIN_U8("graphics/pokemon/electivire/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Electivire[] = INCBIN_U8("graphics/pokemon/gen_4/electivire/footprint.1bpp"); + const u8 gMonFootprint_Electivire[] = INCBIN_U8("graphics/pokemon/electivire/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_ELECTABUZZ #if P_FAMILY_MAGMAR #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/gen_2/magby/anim_front.4bpp.lz"); - const u32 gMonPalette_Magby[] = INCBIN_U32("graphics/pokemon/gen_2/magby/normal.gbapal.lz"); - const u32 gMonBackPic_Magby[] = INCBIN_U32("graphics/pokemon/gen_2/magby/back.4bpp.lz"); - const u32 gMonShinyPalette_Magby[] = INCBIN_U32("graphics/pokemon/gen_2/magby/shiny.gbapal.lz"); - const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/gen_2/magby/icon.4bpp"); + const u32 gMonFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/magby/anim_front.4bpp.lz"); + const u32 gMonPalette_Magby[] = INCBIN_U32("graphics/pokemon/magby/normal.gbapal.lz"); + const u32 gMonBackPic_Magby[] = INCBIN_U32("graphics/pokemon/magby/back.4bpp.lz"); + const u32 gMonShinyPalette_Magby[] = INCBIN_U32("graphics/pokemon/magby/shiny.gbapal.lz"); + const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/magby/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/gen_2/magby/footprint.1bpp"); + const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/magby/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/gen_1/magmar/anim_front.4bpp.lz"); - const u32 gMonPalette_Magmar[] = INCBIN_U32("graphics/pokemon/gen_1/magmar/normal.gbapal.lz"); - const u32 gMonBackPic_Magmar[] = INCBIN_U32("graphics/pokemon/gen_1/magmar/back.4bpp.lz"); - const u32 gMonShinyPalette_Magmar[] = INCBIN_U32("graphics/pokemon/gen_1/magmar/shiny.gbapal.lz"); - const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/gen_1/magmar/icon.4bpp"); + const u32 gMonFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/anim_front.4bpp.lz"); + const u32 gMonPalette_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/normal.gbapal.lz"); + const u32 gMonBackPic_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/back.4bpp.lz"); + const u32 gMonShinyPalette_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/shiny.gbapal.lz"); + const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/gen_1/magmar/footprint.1bpp"); + const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Magmortar[] = INCBIN_U32("graphics/pokemon/gen_4/magmortar/anim_front.4bpp.lz"); - const u32 gMonPalette_Magmortar[] = INCBIN_U32("graphics/pokemon/gen_4/magmortar/normal.gbapal.lz"); - const u32 gMonBackPic_Magmortar[] = INCBIN_U32("graphics/pokemon/gen_4/magmortar/back.4bpp.lz"); - const u32 gMonShinyPalette_Magmortar[] = INCBIN_U32("graphics/pokemon/gen_4/magmortar/shiny.gbapal.lz"); - const u8 gMonIcon_Magmortar[] = INCBIN_U8("graphics/pokemon/gen_4/magmortar/icon.4bpp"); + const u32 gMonFrontPic_Magmortar[] = INCBIN_U32("graphics/pokemon/magmortar/anim_front.4bpp.lz"); + const u32 gMonPalette_Magmortar[] = INCBIN_U32("graphics/pokemon/magmortar/normal.gbapal.lz"); + const u32 gMonBackPic_Magmortar[] = INCBIN_U32("graphics/pokemon/magmortar/back.4bpp.lz"); + const u32 gMonShinyPalette_Magmortar[] = INCBIN_U32("graphics/pokemon/magmortar/shiny.gbapal.lz"); + const u8 gMonIcon_Magmortar[] = INCBIN_U8("graphics/pokemon/magmortar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magmortar[] = INCBIN_U8("graphics/pokemon/gen_4/magmortar/footprint.1bpp"); + const u8 gMonFootprint_Magmortar[] = INCBIN_U8("graphics/pokemon/magmortar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_MAGMAR #if P_FAMILY_PINSIR - const u32 gMonFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/anim_front.4bpp.lz"); - const u32 gMonPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/normal.gbapal.lz"); - const u32 gMonBackPic_Pinsir[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/back.4bpp.lz"); - const u32 gMonShinyPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/shiny.gbapal.lz"); - const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/gen_1/pinsir/icon.4bpp"); + const u32 gMonFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/anim_front.4bpp.lz"); + const u32 gMonPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/normal.gbapal.lz"); + const u32 gMonBackPic_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/back.4bpp.lz"); + const u32 gMonShinyPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/shiny.gbapal.lz"); + const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/gen_1/pinsir/footprint.1bpp"); + const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_PinsirMega[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/mega/front.4bpp.lz"); - const u32 gMonPalette_PinsirMega[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/mega/normal.gbapal.lz"); - const u32 gMonBackPic_PinsirMega[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_PinsirMega[] = INCBIN_U32("graphics/pokemon/gen_1/pinsir/mega/shiny.gbapal.lz"); - const u8 gMonIcon_PinsirMega[] = INCBIN_U8("graphics/pokemon/gen_1/pinsir/mega/icon.4bpp"); + const u32 gMonFrontPic_PinsirMega[] = INCBIN_U32("graphics/pokemon/pinsir/mega/front.4bpp.lz"); + const u32 gMonPalette_PinsirMega[] = INCBIN_U32("graphics/pokemon/pinsir/mega/normal.gbapal.lz"); + const u32 gMonBackPic_PinsirMega[] = INCBIN_U32("graphics/pokemon/pinsir/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_PinsirMega[] = INCBIN_U32("graphics/pokemon/pinsir/mega/shiny.gbapal.lz"); + const u8 gMonIcon_PinsirMega[] = INCBIN_U8("graphics/pokemon/pinsir/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_PINSIR #if P_FAMILY_TAUROS - const u32 gMonFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/anim_front.4bpp.lz"); - const u32 gMonPalette_Tauros[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/normal.gbapal.lz"); - const u32 gMonBackPic_Tauros[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/back.4bpp.lz"); - const u32 gMonShinyPalette_Tauros[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/shiny.gbapal.lz"); - const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/gen_1/tauros/icon.4bpp"); + const u32 gMonFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/anim_front.4bpp.lz"); + const u32 gMonPalette_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/normal.gbapal.lz"); + const u32 gMonBackPic_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/back.4bpp.lz"); + const u32 gMonShinyPalette_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/shiny.gbapal.lz"); + const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/gen_1/tauros/footprint.1bpp"); + const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_PALDEAN_FORMS - const u32 gMonFrontPic_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_combat_breed/front.4bpp.lz"); - const u32 gMonPalette_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_combat_breed/normal.gbapal.lz"); - const u32 gMonBackPic_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_combat_breed/back.4bpp.lz"); - const u32 gMonShinyPalette_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_combat_breed/shiny.gbapal.lz"); - const u8 gMonIcon_TaurosPaldeanCombatBreed[] = INCBIN_U8("graphics/pokemon/gen_1/tauros/paldean_combat_breed/icon.4bpp"); + const u32 gMonFrontPic_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_combat_breed/front.4bpp.lz"); + const u32 gMonPalette_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_combat_breed/normal.gbapal.lz"); + const u32 gMonBackPic_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_combat_breed/back.4bpp.lz"); + const u32 gMonShinyPalette_TaurosPaldeanCombatBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_combat_breed/shiny.gbapal.lz"); + const u8 gMonIcon_TaurosPaldeanCombatBreed[] = INCBIN_U8("graphics/pokemon/tauros/paldean_combat_breed/icon.4bpp"); - const u32 gMonFrontPic_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_blaze_breed/front.4bpp.lz"); - const u32 gMonPalette_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_blaze_breed/normal.gbapal.lz"); - const u32 gMonBackPic_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_blaze_breed/back.4bpp.lz"); - const u32 gMonShinyPalette_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_blaze_breed/shiny.gbapal.lz"); - const u8 gMonIcon_TaurosPaldeanBlazeBreed[] = INCBIN_U8("graphics/pokemon/gen_1/tauros/paldean_blaze_breed/icon.4bpp"); + const u32 gMonFrontPic_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_blaze_breed/front.4bpp.lz"); + const u32 gMonPalette_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_blaze_breed/normal.gbapal.lz"); + const u32 gMonBackPic_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_blaze_breed/back.4bpp.lz"); + const u32 gMonShinyPalette_TaurosPaldeanBlazeBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_blaze_breed/shiny.gbapal.lz"); + const u8 gMonIcon_TaurosPaldeanBlazeBreed[] = INCBIN_U8("graphics/pokemon/tauros/paldean_blaze_breed/icon.4bpp"); - const u32 gMonFrontPic_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_aqua_breed/front.4bpp.lz"); - const u32 gMonPalette_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_aqua_breed/normal.gbapal.lz"); - const u32 gMonBackPic_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_aqua_breed/back.4bpp.lz"); - const u32 gMonShinyPalette_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/gen_1/tauros/paldean_aqua_breed/shiny.gbapal.lz"); - const u8 gMonIcon_TaurosPaldeanAquaBreed[] = INCBIN_U8("graphics/pokemon/gen_1/tauros/paldean_aqua_breed/icon.4bpp"); + const u32 gMonFrontPic_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_aqua_breed/front.4bpp.lz"); + const u32 gMonPalette_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_aqua_breed/normal.gbapal.lz"); + const u32 gMonBackPic_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_aqua_breed/back.4bpp.lz"); + const u32 gMonShinyPalette_TaurosPaldeanAquaBreed[] = INCBIN_U32("graphics/pokemon/tauros/paldean_aqua_breed/shiny.gbapal.lz"); + const u8 gMonIcon_TaurosPaldeanAquaBreed[] = INCBIN_U8("graphics/pokemon/tauros/paldean_aqua_breed/icon.4bpp"); #endif //P_PALDEAN_FORMS #endif //P_FAMILY_TAUROS #if P_FAMILY_MAGIKARP - const u32 gMonFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/anim_front.4bpp.lz"); - const u32 gMonPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/normal.gbapal.lz"); - const u32 gMonBackPic_Magikarp[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/back.4bpp.lz"); - const u32 gMonShinyPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/shiny.gbapal.lz"); - const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/gen_1/magikarp/icon.4bpp"); + const u32 gMonFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/anim_front.4bpp.lz"); + const u32 gMonPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/normal.gbapal.lz"); + const u32 gMonBackPic_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/back.4bpp.lz"); + const u32 gMonShinyPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/shiny.gbapal.lz"); + const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/gen_1/magikarp/footprint.1bpp"); + const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MagikarpF[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MagikarpF[] = INCBIN_U32("graphics/pokemon/gen_1/magikarp/backf.4bpp.lz"); + const u32 gMonFrontPic_MagikarpF[] = INCBIN_U32("graphics/pokemon/magikarp/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MagikarpF[] = INCBIN_U32("graphics/pokemon/magikarp/backf.4bpp.lz"); - const u32 gMonFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/anim_front.4bpp.lz"); - const u32 gMonPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/normal.gbapal.lz"); - const u32 gMonBackPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/back.4bpp.lz"); - const u32 gMonShinyPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/shiny.gbapal.lz"); - const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/gen_1/gyarados/icon.4bpp"); + const u32 gMonFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/anim_front.4bpp.lz"); + const u32 gMonPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/normal.gbapal.lz"); + const u32 gMonBackPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/back.4bpp.lz"); + const u32 gMonShinyPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/shiny.gbapal.lz"); + const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/gen_1/gyarados/footprint.1bpp"); + const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GyaradosF[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GyaradosF[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/backf.4bpp.lz"); + const u32 gMonFrontPic_GyaradosF[] = INCBIN_U32("graphics/pokemon/gyarados/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GyaradosF[] = INCBIN_U32("graphics/pokemon/gyarados/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/mega/front.4bpp.lz"); - const u32 gMonPalette_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gen_1/gyarados/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GyaradosMega[] = INCBIN_U8("graphics/pokemon/gen_1/gyarados/mega/icon.4bpp"); + const u32 gMonFrontPic_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gyarados/mega/front.4bpp.lz"); + const u32 gMonPalette_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gyarados/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gyarados/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GyaradosMega[] = INCBIN_U32("graphics/pokemon/gyarados/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GyaradosMega[] = INCBIN_U8("graphics/pokemon/gyarados/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MAGIKARP #if P_FAMILY_LAPRAS - const u32 gMonFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/anim_front.4bpp.lz"); - const u32 gMonPalette_Lapras[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/normal.gbapal.lz"); - const u32 gMonBackPic_Lapras[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/back.4bpp.lz"); - const u32 gMonShinyPalette_Lapras[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/shiny.gbapal.lz"); - const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/gen_1/lapras/icon.4bpp"); + const u32 gMonFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/anim_front.4bpp.lz"); + const u32 gMonPalette_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/normal.gbapal.lz"); + const u32 gMonBackPic_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/back.4bpp.lz"); + const u32 gMonShinyPalette_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/shiny.gbapal.lz"); + const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/gen_1/lapras/footprint.1bpp"); + const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/lapras/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_LaprasGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/lapras/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/lapras/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/lapras/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/lapras/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_LaprasGigantamax[] = INCBIN_U32("graphics/pokemon/lapras/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_LaprasGigantamax[] = INCBIN_U8("graphics/pokemon/lapras/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_LAPRAS #if P_FAMILY_DITTO - const u32 gMonFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/gen_1/ditto/anim_front.4bpp.lz"); - const u32 gMonPalette_Ditto[] = INCBIN_U32("graphics/pokemon/gen_1/ditto/normal.gbapal.lz"); - const u32 gMonBackPic_Ditto[] = INCBIN_U32("graphics/pokemon/gen_1/ditto/back.4bpp.lz"); - const u32 gMonShinyPalette_Ditto[] = INCBIN_U32("graphics/pokemon/gen_1/ditto/shiny.gbapal.lz"); - const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/gen_1/ditto/icon.4bpp"); + const u32 gMonFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/anim_front.4bpp.lz"); + const u32 gMonPalette_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/normal.gbapal.lz"); + const u32 gMonBackPic_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/back.4bpp.lz"); + const u32 gMonShinyPalette_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/shiny.gbapal.lz"); + const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/gen_1/ditto/footprint.1bpp"); + const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DITTO #if P_FAMILY_EEVEE - const u32 gMonFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/anim_front.4bpp.lz"); - const u32 gMonPalette_Eevee[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/normal.gbapal.lz"); - const u32 gMonBackPic_Eevee[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/back.4bpp.lz"); - const u32 gMonShinyPalette_Eevee[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/shiny.gbapal.lz"); - const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/gen_1/eevee/icon.4bpp"); + const u32 gMonFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/anim_front.4bpp.lz"); + const u32 gMonPalette_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/normal.gbapal.lz"); + const u32 gMonBackPic_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/back.4bpp.lz"); + const u32 gMonShinyPalette_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/shiny.gbapal.lz"); + const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/gen_1/eevee/footprint.1bpp"); + const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_EeveeF[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_EeveeF[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/backf.4bpp.lz"); + const u32 gMonFrontPic_EeveeF[] = INCBIN_U32("graphics/pokemon/eevee/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_EeveeF[] = INCBIN_U32("graphics/pokemon/eevee/backf.4bpp.lz"); #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/eevee/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_EeveeGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/eevee/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/eevee/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/eevee/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/eevee/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_EeveeGigantamax[] = INCBIN_U32("graphics/pokemon/eevee/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_EeveeGigantamax[] = INCBIN_U8("graphics/pokemon/eevee/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/gen_1/vaporeon/anim_front.4bpp.lz"); - const u32 gMonPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/gen_1/vaporeon/normal.gbapal.lz"); - const u32 gMonBackPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/gen_1/vaporeon/back.4bpp.lz"); - const u32 gMonShinyPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/gen_1/vaporeon/shiny.gbapal.lz"); - const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/gen_1/vaporeon/icon.4bpp"); + const u32 gMonFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/anim_front.4bpp.lz"); + const u32 gMonPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/normal.gbapal.lz"); + const u32 gMonBackPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/back.4bpp.lz"); + const u32 gMonShinyPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/shiny.gbapal.lz"); + const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/gen_1/vaporeon/footprint.1bpp"); + const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/gen_1/jolteon/anim_front.4bpp.lz"); - const u32 gMonPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/gen_1/jolteon/normal.gbapal.lz"); - const u32 gMonBackPic_Jolteon[] = INCBIN_U32("graphics/pokemon/gen_1/jolteon/back.4bpp.lz"); - const u32 gMonShinyPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/gen_1/jolteon/shiny.gbapal.lz"); - const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/gen_1/jolteon/icon.4bpp"); + const u32 gMonFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/anim_front.4bpp.lz"); + const u32 gMonPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/normal.gbapal.lz"); + const u32 gMonBackPic_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/back.4bpp.lz"); + const u32 gMonShinyPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/shiny.gbapal.lz"); + const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/gen_1/jolteon/footprint.1bpp"); + const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/gen_1/flareon/anim_front.4bpp.lz"); - const u32 gMonPalette_Flareon[] = INCBIN_U32("graphics/pokemon/gen_1/flareon/normal.gbapal.lz"); - const u32 gMonBackPic_Flareon[] = INCBIN_U32("graphics/pokemon/gen_1/flareon/back.4bpp.lz"); - const u32 gMonShinyPalette_Flareon[] = INCBIN_U32("graphics/pokemon/gen_1/flareon/shiny.gbapal.lz"); - const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/gen_1/flareon/icon.4bpp"); + const u32 gMonFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/anim_front.4bpp.lz"); + const u32 gMonPalette_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/normal.gbapal.lz"); + const u32 gMonBackPic_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/back.4bpp.lz"); + const u32 gMonShinyPalette_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/shiny.gbapal.lz"); + const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/gen_1/flareon/footprint.1bpp"); + const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/gen_2/espeon/anim_front.4bpp.lz"); - const u32 gMonPalette_Espeon[] = INCBIN_U32("graphics/pokemon/gen_2/espeon/normal.gbapal.lz"); - const u32 gMonBackPic_Espeon[] = INCBIN_U32("graphics/pokemon/gen_2/espeon/back.4bpp.lz"); - const u32 gMonShinyPalette_Espeon[] = INCBIN_U32("graphics/pokemon/gen_2/espeon/shiny.gbapal.lz"); - const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/gen_2/espeon/icon.4bpp"); + const u32 gMonFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/anim_front.4bpp.lz"); + const u32 gMonPalette_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/normal.gbapal.lz"); + const u32 gMonBackPic_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/back.4bpp.lz"); + const u32 gMonShinyPalette_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/shiny.gbapal.lz"); + const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/gen_2/espeon/footprint.1bpp"); + const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/gen_2/umbreon/anim_front.4bpp.lz"); - const u32 gMonPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/gen_2/umbreon/normal.gbapal.lz"); - const u32 gMonBackPic_Umbreon[] = INCBIN_U32("graphics/pokemon/gen_2/umbreon/back.4bpp.lz"); - const u32 gMonShinyPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/gen_2/umbreon/shiny.gbapal.lz"); - const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/gen_2/umbreon/icon.4bpp"); + const u32 gMonFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/anim_front.4bpp.lz"); + const u32 gMonPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/normal.gbapal.lz"); + const u32 gMonBackPic_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/back.4bpp.lz"); + const u32 gMonShinyPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/shiny.gbapal.lz"); + const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/gen_2/umbreon/footprint.1bpp"); + const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_2_CROSS_EVOS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Leafeon[] = INCBIN_U32("graphics/pokemon/gen_4/leafeon/anim_front.4bpp.lz"); - const u32 gMonPalette_Leafeon[] = INCBIN_U32("graphics/pokemon/gen_4/leafeon/normal.gbapal.lz"); - const u32 gMonBackPic_Leafeon[] = INCBIN_U32("graphics/pokemon/gen_4/leafeon/back.4bpp.lz"); - const u32 gMonShinyPalette_Leafeon[] = INCBIN_U32("graphics/pokemon/gen_4/leafeon/shiny.gbapal.lz"); - const u8 gMonIcon_Leafeon[] = INCBIN_U8("graphics/pokemon/gen_4/leafeon/icon.4bpp"); + const u32 gMonFrontPic_Leafeon[] = INCBIN_U32("graphics/pokemon/leafeon/anim_front.4bpp.lz"); + const u32 gMonPalette_Leafeon[] = INCBIN_U32("graphics/pokemon/leafeon/normal.gbapal.lz"); + const u32 gMonBackPic_Leafeon[] = INCBIN_U32("graphics/pokemon/leafeon/back.4bpp.lz"); + const u32 gMonShinyPalette_Leafeon[] = INCBIN_U32("graphics/pokemon/leafeon/shiny.gbapal.lz"); + const u8 gMonIcon_Leafeon[] = INCBIN_U8("graphics/pokemon/leafeon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Leafeon[] = INCBIN_U8("graphics/pokemon/gen_4/leafeon/footprint.1bpp"); + const u8 gMonFootprint_Leafeon[] = INCBIN_U8("graphics/pokemon/leafeon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Glaceon[] = INCBIN_U32("graphics/pokemon/gen_4/glaceon/anim_front.4bpp.lz"); - const u32 gMonPalette_Glaceon[] = INCBIN_U32("graphics/pokemon/gen_4/glaceon/normal.gbapal.lz"); - const u32 gMonBackPic_Glaceon[] = INCBIN_U32("graphics/pokemon/gen_4/glaceon/back.4bpp.lz"); - const u32 gMonShinyPalette_Glaceon[] = INCBIN_U32("graphics/pokemon/gen_4/glaceon/shiny.gbapal.lz"); - const u8 gMonIcon_Glaceon[] = INCBIN_U8("graphics/pokemon/gen_4/glaceon/icon.4bpp"); + const u32 gMonFrontPic_Glaceon[] = INCBIN_U32("graphics/pokemon/glaceon/anim_front.4bpp.lz"); + const u32 gMonPalette_Glaceon[] = INCBIN_U32("graphics/pokemon/glaceon/normal.gbapal.lz"); + const u32 gMonBackPic_Glaceon[] = INCBIN_U32("graphics/pokemon/glaceon/back.4bpp.lz"); + const u32 gMonShinyPalette_Glaceon[] = INCBIN_U32("graphics/pokemon/glaceon/shiny.gbapal.lz"); + const u8 gMonIcon_Glaceon[] = INCBIN_U8("graphics/pokemon/glaceon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Glaceon[] = INCBIN_U8("graphics/pokemon/gen_4/glaceon/footprint.1bpp"); + const u8 gMonFootprint_Glaceon[] = INCBIN_U8("graphics/pokemon/glaceon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #if P_GEN_6_CROSS_EVOS - const u32 gMonFrontPic_Sylveon[] = INCBIN_U32("graphics/pokemon/gen_6/sylveon/anim_front.4bpp.lz"); - const u32 gMonPalette_Sylveon[] = INCBIN_U32("graphics/pokemon/gen_6/sylveon/normal.gbapal.lz"); - const u32 gMonBackPic_Sylveon[] = INCBIN_U32("graphics/pokemon/gen_6/sylveon/back.4bpp.lz"); - const u32 gMonShinyPalette_Sylveon[] = INCBIN_U32("graphics/pokemon/gen_6/sylveon/shiny.gbapal.lz"); - const u8 gMonIcon_Sylveon[] = INCBIN_U8("graphics/pokemon/gen_6/sylveon/icon.4bpp"); + const u32 gMonFrontPic_Sylveon[] = INCBIN_U32("graphics/pokemon/sylveon/anim_front.4bpp.lz"); + const u32 gMonPalette_Sylveon[] = INCBIN_U32("graphics/pokemon/sylveon/normal.gbapal.lz"); + const u32 gMonBackPic_Sylveon[] = INCBIN_U32("graphics/pokemon/sylveon/back.4bpp.lz"); + const u32 gMonShinyPalette_Sylveon[] = INCBIN_U32("graphics/pokemon/sylveon/shiny.gbapal.lz"); + const u8 gMonIcon_Sylveon[] = INCBIN_U8("graphics/pokemon/sylveon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sylveon[] = INCBIN_U8("graphics/pokemon/gen_6/sylveon/footprint.1bpp"); + const u8 gMonFootprint_Sylveon[] = INCBIN_U8("graphics/pokemon/sylveon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_6_CROSS_EVOS #endif //P_FAMILY_EEVEE #if P_FAMILY_PORYGON - const u32 gMonFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/gen_1/porygon/anim_front.4bpp.lz"); - const u32 gMonPalette_Porygon[] = INCBIN_U32("graphics/pokemon/gen_1/porygon/normal.gbapal.lz"); - const u32 gMonBackPic_Porygon[] = INCBIN_U32("graphics/pokemon/gen_1/porygon/back.4bpp.lz"); - const u32 gMonShinyPalette_Porygon[] = INCBIN_U32("graphics/pokemon/gen_1/porygon/shiny.gbapal.lz"); - const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/gen_1/porygon/icon.4bpp"); + const u32 gMonFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/anim_front.4bpp.lz"); + const u32 gMonPalette_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/normal.gbapal.lz"); + const u32 gMonBackPic_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/back.4bpp.lz"); + const u32 gMonShinyPalette_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/shiny.gbapal.lz"); + const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/gen_1/porygon/footprint.1bpp"); + const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_2_CROSS_EVOS - const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/gen_2/porygon2/anim_front.4bpp.lz"); - const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/gen_2/porygon2/normal.gbapal.lz"); - const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/gen_2/porygon2/back.4bpp.lz"); - const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/gen_2/porygon2/shiny.gbapal.lz"); - const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/gen_2/porygon2/icon.4bpp"); + const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/anim_front.4bpp.lz"); + const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/normal.gbapal.lz"); + const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/back.4bpp.lz"); + const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/shiny.gbapal.lz"); + const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/gen_2/porygon2/footprint.1bpp"); + const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_PorygonZ[] = INCBIN_U32("graphics/pokemon/gen_4/porygon_z/anim_front.4bpp.lz"); - const u32 gMonPalette_PorygonZ[] = INCBIN_U32("graphics/pokemon/gen_4/porygon_z/normal.gbapal.lz"); - const u32 gMonBackPic_PorygonZ[] = INCBIN_U32("graphics/pokemon/gen_4/porygon_z/back.4bpp.lz"); - const u32 gMonShinyPalette_PorygonZ[] = INCBIN_U32("graphics/pokemon/gen_4/porygon_z/shiny.gbapal.lz"); - const u8 gMonIcon_PorygonZ[] = INCBIN_U8("graphics/pokemon/gen_4/porygon_z/icon.4bpp"); + const u32 gMonFrontPic_PorygonZ[] = INCBIN_U32("graphics/pokemon/porygon_z/anim_front.4bpp.lz"); + const u32 gMonPalette_PorygonZ[] = INCBIN_U32("graphics/pokemon/porygon_z/normal.gbapal.lz"); + const u32 gMonBackPic_PorygonZ[] = INCBIN_U32("graphics/pokemon/porygon_z/back.4bpp.lz"); + const u32 gMonShinyPalette_PorygonZ[] = INCBIN_U32("graphics/pokemon/porygon_z/shiny.gbapal.lz"); + const u8 gMonIcon_PorygonZ[] = INCBIN_U8("graphics/pokemon/porygon_z/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_PorygonZ[] = INCBIN_U8("graphics/pokemon/gen_4/porygon_z/footprint.1bpp"); + const u8 gMonFootprint_PorygonZ[] = INCBIN_U8("graphics/pokemon/porygon_z/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_PORYGON #if P_FAMILY_OMANYTE - const u32 gMonFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/gen_1/omanyte/anim_front.4bpp.lz"); - const u32 gMonPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/gen_1/omanyte/normal.gbapal.lz"); - const u32 gMonBackPic_Omanyte[] = INCBIN_U32("graphics/pokemon/gen_1/omanyte/back.4bpp.lz"); - const u32 gMonShinyPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/gen_1/omanyte/shiny.gbapal.lz"); - const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/gen_1/omanyte/icon.4bpp"); + const u32 gMonFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/anim_front.4bpp.lz"); + const u32 gMonPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/normal.gbapal.lz"); + const u32 gMonBackPic_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/back.4bpp.lz"); + const u32 gMonShinyPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/shiny.gbapal.lz"); + const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/gen_1/omanyte/footprint.1bpp"); + const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/gen_1/omastar/anim_front.4bpp.lz"); - const u32 gMonPalette_Omastar[] = INCBIN_U32("graphics/pokemon/gen_1/omastar/normal.gbapal.lz"); - const u32 gMonBackPic_Omastar[] = INCBIN_U32("graphics/pokemon/gen_1/omastar/back.4bpp.lz"); - const u32 gMonShinyPalette_Omastar[] = INCBIN_U32("graphics/pokemon/gen_1/omastar/shiny.gbapal.lz"); - const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/gen_1/omastar/icon.4bpp"); + const u32 gMonFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/anim_front.4bpp.lz"); + const u32 gMonPalette_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/normal.gbapal.lz"); + const u32 gMonBackPic_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/back.4bpp.lz"); + const u32 gMonShinyPalette_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/shiny.gbapal.lz"); + const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/gen_1/omastar/footprint.1bpp"); + const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_OMANYTE #if P_FAMILY_KABUTO - const u32 gMonFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/gen_1/kabuto/anim_front.4bpp.lz"); - const u32 gMonPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/gen_1/kabuto/normal.gbapal.lz"); - const u32 gMonBackPic_Kabuto[] = INCBIN_U32("graphics/pokemon/gen_1/kabuto/back.4bpp.lz"); - const u32 gMonShinyPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/gen_1/kabuto/shiny.gbapal.lz"); - const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/gen_1/kabuto/icon.4bpp"); + const u32 gMonFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/anim_front.4bpp.lz"); + const u32 gMonPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/normal.gbapal.lz"); + const u32 gMonBackPic_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/back.4bpp.lz"); + const u32 gMonShinyPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/shiny.gbapal.lz"); + const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/gen_1/kabuto/footprint.1bpp"); + const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/gen_1/kabutops/anim_front.4bpp.lz"); - const u32 gMonPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/gen_1/kabutops/normal.gbapal.lz"); - const u32 gMonBackPic_Kabutops[] = INCBIN_U32("graphics/pokemon/gen_1/kabutops/back.4bpp.lz"); - const u32 gMonShinyPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/gen_1/kabutops/shiny.gbapal.lz"); - const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/gen_1/kabutops/icon.4bpp"); + const u32 gMonFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/anim_front.4bpp.lz"); + const u32 gMonPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/normal.gbapal.lz"); + const u32 gMonBackPic_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/back.4bpp.lz"); + const u32 gMonShinyPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/shiny.gbapal.lz"); + const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/gen_1/kabutops/footprint.1bpp"); + const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KABUTO #if P_FAMILY_AERODACTYL - const u32 gMonFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/anim_front.4bpp.lz"); - const u32 gMonPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/normal.gbapal.lz"); - const u32 gMonBackPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/back.4bpp.lz"); - const u32 gMonShinyPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/shiny.gbapal.lz"); - const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/gen_1/aerodactyl/icon.4bpp"); + const u32 gMonFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/anim_front.4bpp.lz"); + const u32 gMonPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/normal.gbapal.lz"); + const u32 gMonBackPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/back.4bpp.lz"); + const u32 gMonShinyPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/shiny.gbapal.lz"); + const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/gen_1/aerodactyl/footprint.1bpp"); + const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AerodactylMega[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/mega/front.4bpp.lz"); - const u32 gMonPalette_AerodactylMega[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AerodactylMega[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AerodactylMega[] = INCBIN_U32("graphics/pokemon/gen_1/aerodactyl/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AerodactylMega[] = INCBIN_U8("graphics/pokemon/gen_1/aerodactyl/mega/icon.4bpp"); + const u32 gMonFrontPic_AerodactylMega[] = INCBIN_U32("graphics/pokemon/aerodactyl/mega/front.4bpp.lz"); + const u32 gMonPalette_AerodactylMega[] = INCBIN_U32("graphics/pokemon/aerodactyl/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AerodactylMega[] = INCBIN_U32("graphics/pokemon/aerodactyl/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AerodactylMega[] = INCBIN_U32("graphics/pokemon/aerodactyl/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AerodactylMega[] = INCBIN_U8("graphics/pokemon/aerodactyl/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_AERODACTYL #if P_FAMILY_SNORLAX #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Munchlax[] = INCBIN_U32("graphics/pokemon/gen_4/munchlax/anim_front.4bpp.lz"); - const u32 gMonPalette_Munchlax[] = INCBIN_U32("graphics/pokemon/gen_4/munchlax/normal.gbapal.lz"); - const u32 gMonBackPic_Munchlax[] = INCBIN_U32("graphics/pokemon/gen_4/munchlax/back.4bpp.lz"); - const u32 gMonShinyPalette_Munchlax[] = INCBIN_U32("graphics/pokemon/gen_4/munchlax/shiny.gbapal.lz"); - const u8 gMonIcon_Munchlax[] = INCBIN_U8("graphics/pokemon/gen_4/munchlax/icon.4bpp"); + const u32 gMonFrontPic_Munchlax[] = INCBIN_U32("graphics/pokemon/munchlax/anim_front.4bpp.lz"); + const u32 gMonPalette_Munchlax[] = INCBIN_U32("graphics/pokemon/munchlax/normal.gbapal.lz"); + const u32 gMonBackPic_Munchlax[] = INCBIN_U32("graphics/pokemon/munchlax/back.4bpp.lz"); + const u32 gMonShinyPalette_Munchlax[] = INCBIN_U32("graphics/pokemon/munchlax/shiny.gbapal.lz"); + const u8 gMonIcon_Munchlax[] = INCBIN_U8("graphics/pokemon/munchlax/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Munchlax[] = INCBIN_U8("graphics/pokemon/gen_4/munchlax/footprint.1bpp"); + const u8 gMonFootprint_Munchlax[] = INCBIN_U8("graphics/pokemon/munchlax/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/anim_front.4bpp.lz"); - const u32 gMonPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/normal.gbapal.lz"); - const u32 gMonBackPic_Snorlax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/back.4bpp.lz"); - const u32 gMonShinyPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/shiny.gbapal.lz"); - const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/gen_1/snorlax/icon.4bpp"); + const u32 gMonFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/anim_front.4bpp.lz"); + const u32 gMonPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/normal.gbapal.lz"); + const u32 gMonBackPic_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/back.4bpp.lz"); + const u32 gMonShinyPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/shiny.gbapal.lz"); + const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/gen_1/snorlax/footprint.1bpp"); + const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/gen_1/snorlax/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_SnorlaxGigantamax[] = INCBIN_U8("graphics/pokemon/gen_1/snorlax/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/snorlax/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/snorlax/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/snorlax/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_SnorlaxGigantamax[] = INCBIN_U32("graphics/pokemon/snorlax/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_SnorlaxGigantamax[] = INCBIN_U8("graphics/pokemon/snorlax/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SNORLAX #if P_FAMILY_ARTICUNO - const u32 gMonFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/anim_front.4bpp.lz"); - const u32 gMonPalette_Articuno[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/normal.gbapal.lz"); - const u32 gMonBackPic_Articuno[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/back.4bpp.lz"); - const u32 gMonShinyPalette_Articuno[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/shiny.gbapal.lz"); - const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/gen_1/articuno/icon.4bpp"); + const u32 gMonFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/anim_front.4bpp.lz"); + const u32 gMonPalette_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/normal.gbapal.lz"); + const u32 gMonBackPic_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/back.4bpp.lz"); + const u32 gMonShinyPalette_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/shiny.gbapal.lz"); + const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/gen_1/articuno/footprint.1bpp"); + const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/galarian/front.4bpp.lz"); - const u32 gMonPalette_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/articuno/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_ArticunoGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/articuno/galarian/icon.4bpp"); + const u32 gMonFrontPic_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/articuno/galarian/front.4bpp.lz"); + const u32 gMonPalette_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/articuno/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/articuno/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_ArticunoGalarian[] = INCBIN_U32("graphics/pokemon/articuno/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_ArticunoGalarian[] = INCBIN_U8("graphics/pokemon/articuno/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_ARTICUNO #if P_FAMILY_ZAPDOS - const u32 gMonFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/anim_front.4bpp.lz"); - const u32 gMonPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/normal.gbapal.lz"); - const u32 gMonBackPic_Zapdos[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/back.4bpp.lz"); - const u32 gMonShinyPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/shiny.gbapal.lz"); - const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/gen_1/zapdos/icon.4bpp"); + const u32 gMonFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/anim_front.4bpp.lz"); + const u32 gMonPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/normal.gbapal.lz"); + const u32 gMonBackPic_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/back.4bpp.lz"); + const u32 gMonShinyPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/shiny.gbapal.lz"); + const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/gen_1/zapdos/footprint.1bpp"); + const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/galarian/front.4bpp.lz"); - const u32 gMonPalette_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/zapdos/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_ZapdosGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/zapdos/galarian/icon.4bpp"); + const u32 gMonFrontPic_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/zapdos/galarian/front.4bpp.lz"); + const u32 gMonPalette_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/zapdos/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/zapdos/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_ZapdosGalarian[] = INCBIN_U32("graphics/pokemon/zapdos/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_ZapdosGalarian[] = INCBIN_U8("graphics/pokemon/zapdos/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_ZAPDOS #if P_FAMILY_MOLTRES - const u32 gMonFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/anim_front.4bpp.lz"); - const u32 gMonPalette_Moltres[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/normal.gbapal.lz"); - const u32 gMonBackPic_Moltres[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/back.4bpp.lz"); - const u32 gMonShinyPalette_Moltres[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/shiny.gbapal.lz"); - const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/gen_1/moltres/icon.4bpp"); + const u32 gMonFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/anim_front.4bpp.lz"); + const u32 gMonPalette_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/normal.gbapal.lz"); + const u32 gMonBackPic_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/back.4bpp.lz"); + const u32 gMonShinyPalette_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/shiny.gbapal.lz"); + const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/gen_1/moltres/footprint.1bpp"); + const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/galarian/front.4bpp.lz"); - const u32 gMonPalette_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/gen_1/moltres/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_MoltresGalarian[] = INCBIN_U8("graphics/pokemon/gen_1/moltres/galarian/icon.4bpp"); + const u32 gMonFrontPic_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/moltres/galarian/front.4bpp.lz"); + const u32 gMonPalette_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/moltres/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/moltres/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_MoltresGalarian[] = INCBIN_U32("graphics/pokemon/moltres/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_MoltresGalarian[] = INCBIN_U8("graphics/pokemon/moltres/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_MOLTRES #if P_FAMILY_DRATINI - const u32 gMonFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/gen_1/dratini/anim_front.4bpp.lz"); - const u32 gMonPalette_Dratini[] = INCBIN_U32("graphics/pokemon/gen_1/dratini/normal.gbapal.lz"); - const u32 gMonBackPic_Dratini[] = INCBIN_U32("graphics/pokemon/gen_1/dratini/back.4bpp.lz"); - const u32 gMonShinyPalette_Dratini[] = INCBIN_U32("graphics/pokemon/gen_1/dratini/shiny.gbapal.lz"); - const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/gen_1/dratini/icon.4bpp"); + const u32 gMonFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/anim_front.4bpp.lz"); + const u32 gMonPalette_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/normal.gbapal.lz"); + const u32 gMonBackPic_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/back.4bpp.lz"); + const u32 gMonShinyPalette_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/shiny.gbapal.lz"); + const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/gen_1/dratini/footprint.1bpp"); + const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/gen_1/dragonair/anim_front.4bpp.lz"); - const u32 gMonPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/gen_1/dragonair/normal.gbapal.lz"); - const u32 gMonBackPic_Dragonair[] = INCBIN_U32("graphics/pokemon/gen_1/dragonair/back.4bpp.lz"); - const u32 gMonShinyPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/gen_1/dragonair/shiny.gbapal.lz"); - const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/gen_1/dragonair/icon.4bpp"); + const u32 gMonFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/anim_front.4bpp.lz"); + const u32 gMonPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/normal.gbapal.lz"); + const u32 gMonBackPic_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/back.4bpp.lz"); + const u32 gMonShinyPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/shiny.gbapal.lz"); + const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/gen_1/dragonair/footprint.1bpp"); + const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/gen_1/dragonite/anim_front.4bpp.lz"); - const u32 gMonPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/gen_1/dragonite/normal.gbapal.lz"); - const u32 gMonBackPic_Dragonite[] = INCBIN_U32("graphics/pokemon/gen_1/dragonite/back.4bpp.lz"); - const u32 gMonShinyPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/gen_1/dragonite/shiny.gbapal.lz"); - const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/gen_1/dragonite/icon.4bpp"); + const u32 gMonFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/anim_front.4bpp.lz"); + const u32 gMonPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/normal.gbapal.lz"); + const u32 gMonBackPic_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/back.4bpp.lz"); + const u32 gMonShinyPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/shiny.gbapal.lz"); + const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/gen_1/dragonite/footprint.1bpp"); + const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRATINI #if P_FAMILY_MEWTWO - const u32 gMonFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/anim_front.4bpp.lz"); - const u32 gMonPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/normal.gbapal.lz"); - const u32 gMonBackPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/back.4bpp.lz"); - const u32 gMonShinyPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/shiny.gbapal.lz"); - const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/gen_1/mewtwo/icon.4bpp"); + const u32 gMonFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/anim_front.4bpp.lz"); + const u32 gMonPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/normal.gbapal.lz"); + const u32 gMonBackPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/back.4bpp.lz"); + const u32 gMonShinyPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/shiny.gbapal.lz"); + const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/gen_1/mewtwo/footprint.1bpp"); + const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_x/front.4bpp.lz"); - const u32 gMonPalette_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_x/normal.gbapal.lz"); - const u32 gMonBackPic_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_x/back.4bpp.lz"); - const u32 gMonShinyPalette_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_x/shiny.gbapal.lz"); - const u8 gMonIcon_MewtwoMegaX[] = INCBIN_U8("graphics/pokemon/gen_1/mewtwo/mega_x/icon.4bpp"); + const u32 gMonFrontPic_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_x/front.4bpp.lz"); + const u32 gMonPalette_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_x/normal.gbapal.lz"); + const u32 gMonBackPic_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_x/back.4bpp.lz"); + const u32 gMonShinyPalette_MewtwoMegaX[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_x/shiny.gbapal.lz"); + const u8 gMonIcon_MewtwoMegaX[] = INCBIN_U8("graphics/pokemon/mewtwo/mega_x/icon.4bpp"); - const u32 gMonFrontPic_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_y/front.4bpp.lz"); - const u32 gMonPalette_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_y/normal.gbapal.lz"); - const u32 gMonBackPic_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_y/back.4bpp.lz"); - const u32 gMonShinyPalette_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/gen_1/mewtwo/mega_y/shiny.gbapal.lz"); - const u8 gMonIcon_MewtwoMegaY[] = INCBIN_U8("graphics/pokemon/gen_1/mewtwo/mega_y/icon.4bpp"); + const u32 gMonFrontPic_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_y/front.4bpp.lz"); + const u32 gMonPalette_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_y/normal.gbapal.lz"); + const u32 gMonBackPic_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_y/back.4bpp.lz"); + const u32 gMonShinyPalette_MewtwoMegaY[] = INCBIN_U32("graphics/pokemon/mewtwo/mega_y/shiny.gbapal.lz"); + const u8 gMonIcon_MewtwoMegaY[] = INCBIN_U8("graphics/pokemon/mewtwo/mega_y/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MEWTWO #if P_FAMILY_MEW - const u32 gMonFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/gen_1/mew/anim_front.4bpp.lz"); - const u32 gMonPalette_Mew[] = INCBIN_U32("graphics/pokemon/gen_1/mew/normal.gbapal.lz"); - const u32 gMonBackPic_Mew[] = INCBIN_U32("graphics/pokemon/gen_1/mew/back.4bpp.lz"); - const u32 gMonShinyPalette_Mew[] = INCBIN_U32("graphics/pokemon/gen_1/mew/shiny.gbapal.lz"); - const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/gen_1/mew/icon.4bpp"); + const u32 gMonFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/mew/anim_front.4bpp.lz"); + const u32 gMonPalette_Mew[] = INCBIN_U32("graphics/pokemon/mew/normal.gbapal.lz"); + const u32 gMonBackPic_Mew[] = INCBIN_U32("graphics/pokemon/mew/back.4bpp.lz"); + const u32 gMonShinyPalette_Mew[] = INCBIN_U32("graphics/pokemon/mew/shiny.gbapal.lz"); + const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/mew/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/gen_1/mew/footprint.1bpp"); + const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/mew/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MEW #if P_FAMILY_CHIKORITA - const u32 gMonFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/gen_2/chikorita/anim_front.4bpp.lz"); - const u32 gMonPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/gen_2/chikorita/normal.gbapal.lz"); - const u32 gMonBackPic_Chikorita[] = INCBIN_U32("graphics/pokemon/gen_2/chikorita/back.4bpp.lz"); - const u32 gMonShinyPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/gen_2/chikorita/shiny.gbapal.lz"); - const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/gen_2/chikorita/icon.4bpp"); + const u32 gMonFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/anim_front.4bpp.lz"); + const u32 gMonPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/normal.gbapal.lz"); + const u32 gMonBackPic_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/back.4bpp.lz"); + const u32 gMonShinyPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/shiny.gbapal.lz"); + const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/gen_2/chikorita/footprint.1bpp"); + const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/gen_2/bayleef/anim_front.4bpp.lz"); - const u32 gMonPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/gen_2/bayleef/normal.gbapal.lz"); - const u32 gMonBackPic_Bayleef[] = INCBIN_U32("graphics/pokemon/gen_2/bayleef/back.4bpp.lz"); - const u32 gMonShinyPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/gen_2/bayleef/shiny.gbapal.lz"); - const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/gen_2/bayleef/icon.4bpp"); + const u32 gMonFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/anim_front.4bpp.lz"); + const u32 gMonPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/normal.gbapal.lz"); + const u32 gMonBackPic_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/back.4bpp.lz"); + const u32 gMonShinyPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/shiny.gbapal.lz"); + const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/gen_2/bayleef/footprint.1bpp"); + const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/anim_front.4bpp.lz"); - const u32 gMonPalette_Meganium[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/normal.gbapal.lz"); - const u32 gMonBackPic_Meganium[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/back.4bpp.lz"); - const u32 gMonShinyPalette_Meganium[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/shiny.gbapal.lz"); - const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/gen_2/meganium/icon.4bpp"); + const u32 gMonFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/anim_front.4bpp.lz"); + const u32 gMonPalette_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/normal.gbapal.lz"); + const u32 gMonBackPic_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/back.4bpp.lz"); + const u32 gMonShinyPalette_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/shiny.gbapal.lz"); + const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/gen_2/meganium/footprint.1bpp"); + const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MeganiumF[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MeganiumF[] = INCBIN_U32("graphics/pokemon/gen_2/meganium/backf.4bpp.lz"); + const u32 gMonFrontPic_MeganiumF[] = INCBIN_U32("graphics/pokemon/meganium/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MeganiumF[] = INCBIN_U32("graphics/pokemon/meganium/backf.4bpp.lz"); #endif //P_FAMILY_CHIKORITA #if P_FAMILY_CYNDAQUIL - const u32 gMonFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/gen_2/cyndaquil/anim_front.4bpp.lz"); - const u32 gMonPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/gen_2/cyndaquil/normal.gbapal.lz"); - const u32 gMonBackPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/gen_2/cyndaquil/back.4bpp.lz"); - const u32 gMonShinyPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/gen_2/cyndaquil/shiny.gbapal.lz"); - const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/gen_2/cyndaquil/icon.4bpp"); + const u32 gMonFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/anim_front.4bpp.lz"); + const u32 gMonPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/normal.gbapal.lz"); + const u32 gMonBackPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/back.4bpp.lz"); + const u32 gMonShinyPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/shiny.gbapal.lz"); + const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/gen_2/cyndaquil/footprint.1bpp"); + const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/gen_2/quilava/anim_front.4bpp.lz"); - const u32 gMonPalette_Quilava[] = INCBIN_U32("graphics/pokemon/gen_2/quilava/normal.gbapal.lz"); - const u32 gMonBackPic_Quilava[] = INCBIN_U32("graphics/pokemon/gen_2/quilava/back.4bpp.lz"); - const u32 gMonShinyPalette_Quilava[] = INCBIN_U32("graphics/pokemon/gen_2/quilava/shiny.gbapal.lz"); - const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/gen_2/quilava/icon.4bpp"); + const u32 gMonFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/anim_front.4bpp.lz"); + const u32 gMonPalette_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/normal.gbapal.lz"); + const u32 gMonBackPic_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/back.4bpp.lz"); + const u32 gMonShinyPalette_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/shiny.gbapal.lz"); + const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/gen_2/quilava/footprint.1bpp"); + const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/anim_front.4bpp.lz"); - const u32 gMonPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/normal.gbapal.lz"); - const u32 gMonBackPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/back.4bpp.lz"); - const u32 gMonShinyPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/shiny.gbapal.lz"); - const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/gen_2/typhlosion/icon.4bpp"); + const u32 gMonFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/anim_front.4bpp.lz"); + const u32 gMonPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/normal.gbapal.lz"); + const u32 gMonBackPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/back.4bpp.lz"); + const u32 gMonShinyPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/shiny.gbapal.lz"); + const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/gen_2/typhlosion/footprint.1bpp"); + const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/hisuian/front.4bpp.lz"); - const u32 gMonPalette_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/typhlosion/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_TyphlosionHisuian[] = INCBIN_U8("graphics/pokemon/gen_2/typhlosion/hisuian/icon.4bpp"); + const u32 gMonFrontPic_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/front.4bpp.lz"); + const u32 gMonPalette_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_TyphlosionHisuian[] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_TyphlosionHisuian[] = INCBIN_U8("graphics/pokemon/typhlosion/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_CYNDAQUIL #if P_FAMILY_TOTODILE - const u32 gMonFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/gen_2/totodile/anim_front.4bpp.lz"); - const u32 gMonPalette_Totodile[] = INCBIN_U32("graphics/pokemon/gen_2/totodile/normal.gbapal.lz"); - const u32 gMonBackPic_Totodile[] = INCBIN_U32("graphics/pokemon/gen_2/totodile/back.4bpp.lz"); - const u32 gMonShinyPalette_Totodile[] = INCBIN_U32("graphics/pokemon/gen_2/totodile/shiny.gbapal.lz"); - const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/gen_2/totodile/icon.4bpp"); + const u32 gMonFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/anim_front.4bpp.lz"); + const u32 gMonPalette_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/normal.gbapal.lz"); + const u32 gMonBackPic_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/back.4bpp.lz"); + const u32 gMonShinyPalette_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/shiny.gbapal.lz"); + const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/gen_2/totodile/footprint.1bpp"); + const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/gen_2/croconaw/anim_front.4bpp.lz"); - const u32 gMonPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/gen_2/croconaw/normal.gbapal.lz"); - const u32 gMonBackPic_Croconaw[] = INCBIN_U32("graphics/pokemon/gen_2/croconaw/back.4bpp.lz"); - const u32 gMonShinyPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/gen_2/croconaw/shiny.gbapal.lz"); - const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/gen_2/croconaw/icon.4bpp"); + const u32 gMonFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/anim_front.4bpp.lz"); + const u32 gMonPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/normal.gbapal.lz"); + const u32 gMonBackPic_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/back.4bpp.lz"); + const u32 gMonShinyPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/shiny.gbapal.lz"); + const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/gen_2/croconaw/footprint.1bpp"); + const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/gen_2/feraligatr/anim_front.4bpp.lz"); - const u32 gMonPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/gen_2/feraligatr/normal.gbapal.lz"); - const u32 gMonBackPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/gen_2/feraligatr/back.4bpp.lz"); - const u32 gMonShinyPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/gen_2/feraligatr/shiny.gbapal.lz"); - const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/gen_2/feraligatr/icon.4bpp"); + const u32 gMonFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/anim_front.4bpp.lz"); + const u32 gMonPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/normal.gbapal.lz"); + const u32 gMonBackPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/back.4bpp.lz"); + const u32 gMonShinyPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/shiny.gbapal.lz"); + const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/gen_2/feraligatr/footprint.1bpp"); + const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TOTODILE #if P_FAMILY_SENTRET - const u32 gMonFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/gen_2/sentret/anim_front.4bpp.lz"); - const u32 gMonPalette_Sentret[] = INCBIN_U32("graphics/pokemon/gen_2/sentret/normal.gbapal.lz"); - const u32 gMonBackPic_Sentret[] = INCBIN_U32("graphics/pokemon/gen_2/sentret/back.4bpp.lz"); - const u32 gMonShinyPalette_Sentret[] = INCBIN_U32("graphics/pokemon/gen_2/sentret/shiny.gbapal.lz"); - const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/gen_2/sentret/icon.4bpp"); + const u32 gMonFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/anim_front.4bpp.lz"); + const u32 gMonPalette_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/normal.gbapal.lz"); + const u32 gMonBackPic_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/back.4bpp.lz"); + const u32 gMonShinyPalette_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/shiny.gbapal.lz"); + const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/gen_2/sentret/footprint.1bpp"); + const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/gen_2/furret/anim_front.4bpp.lz"); - const u32 gMonPalette_Furret[] = INCBIN_U32("graphics/pokemon/gen_2/furret/normal.gbapal.lz"); - const u32 gMonBackPic_Furret[] = INCBIN_U32("graphics/pokemon/gen_2/furret/back.4bpp.lz"); - const u32 gMonShinyPalette_Furret[] = INCBIN_U32("graphics/pokemon/gen_2/furret/shiny.gbapal.lz"); - const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/gen_2/furret/icon.4bpp"); + const u32 gMonFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/furret/anim_front.4bpp.lz"); + const u32 gMonPalette_Furret[] = INCBIN_U32("graphics/pokemon/furret/normal.gbapal.lz"); + const u32 gMonBackPic_Furret[] = INCBIN_U32("graphics/pokemon/furret/back.4bpp.lz"); + const u32 gMonShinyPalette_Furret[] = INCBIN_U32("graphics/pokemon/furret/shiny.gbapal.lz"); + const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/furret/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/gen_2/furret/footprint.1bpp"); + const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/furret/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SENTRET #if P_FAMILY_HOOTHOOT - const u32 gMonFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/gen_2/hoothoot/anim_front.4bpp.lz"); - const u32 gMonPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/gen_2/hoothoot/normal.gbapal.lz"); - const u32 gMonBackPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/gen_2/hoothoot/back.4bpp.lz"); - const u32 gMonShinyPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/gen_2/hoothoot/shiny.gbapal.lz"); - const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/gen_2/hoothoot/icon.4bpp"); + const u32 gMonFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/anim_front.4bpp.lz"); + const u32 gMonPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/normal.gbapal.lz"); + const u32 gMonBackPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/back.4bpp.lz"); + const u32 gMonShinyPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/shiny.gbapal.lz"); + const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/gen_2/hoothoot/footprint.1bpp"); + const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/gen_2/noctowl/anim_front.4bpp.lz"); - const u32 gMonPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/gen_2/noctowl/normal.gbapal.lz"); - const u32 gMonBackPic_Noctowl[] = INCBIN_U32("graphics/pokemon/gen_2/noctowl/back.4bpp.lz"); - const u32 gMonShinyPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/gen_2/noctowl/shiny.gbapal.lz"); - const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/gen_2/noctowl/icon.4bpp"); + const u32 gMonFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/anim_front.4bpp.lz"); + const u32 gMonPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/normal.gbapal.lz"); + const u32 gMonBackPic_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/back.4bpp.lz"); + const u32 gMonShinyPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/shiny.gbapal.lz"); + const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/gen_2/noctowl/footprint.1bpp"); + const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HOOTHOOT #if P_FAMILY_LEDYBA - const u32 gMonFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/anim_front.4bpp.lz"); - const u32 gMonPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/normal.gbapal.lz"); - const u32 gMonBackPic_Ledyba[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/back.4bpp.lz"); - const u32 gMonShinyPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/shiny.gbapal.lz"); - const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/gen_2/ledyba/icon.4bpp"); + const u32 gMonFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/anim_front.4bpp.lz"); + const u32 gMonPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/normal.gbapal.lz"); + const u32 gMonBackPic_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/back.4bpp.lz"); + const u32 gMonShinyPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/shiny.gbapal.lz"); + const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/gen_2/ledyba/footprint.1bpp"); + const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LedybaF[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LedybaF[] = INCBIN_U32("graphics/pokemon/gen_2/ledyba/backf.4bpp.lz"); + const u32 gMonFrontPic_LedybaF[] = INCBIN_U32("graphics/pokemon/ledyba/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LedybaF[] = INCBIN_U32("graphics/pokemon/ledyba/backf.4bpp.lz"); - const u32 gMonFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/anim_front.4bpp.lz"); - const u32 gMonPalette_Ledian[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/normal.gbapal.lz"); - const u32 gMonBackPic_Ledian[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/back.4bpp.lz"); - const u32 gMonShinyPalette_Ledian[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/shiny.gbapal.lz"); - const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/gen_2/ledian/icon.4bpp"); + const u32 gMonFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/anim_front.4bpp.lz"); + const u32 gMonPalette_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/normal.gbapal.lz"); + const u32 gMonBackPic_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/back.4bpp.lz"); + const u32 gMonShinyPalette_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/shiny.gbapal.lz"); + const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/gen_2/ledian/footprint.1bpp"); + const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LedianF[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LedianF[] = INCBIN_U32("graphics/pokemon/gen_2/ledian/backf.4bpp.lz"); + const u32 gMonFrontPic_LedianF[] = INCBIN_U32("graphics/pokemon/ledian/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LedianF[] = INCBIN_U32("graphics/pokemon/ledian/backf.4bpp.lz"); #endif //P_FAMILY_LEDYBA #if P_FAMILY_SPINARAK - const u32 gMonFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/gen_2/spinarak/anim_front.4bpp.lz"); - const u32 gMonPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/gen_2/spinarak/normal.gbapal.lz"); - const u32 gMonBackPic_Spinarak[] = INCBIN_U32("graphics/pokemon/gen_2/spinarak/back.4bpp.lz"); - const u32 gMonShinyPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/gen_2/spinarak/shiny.gbapal.lz"); - const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/gen_2/spinarak/icon.4bpp"); + const u32 gMonFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/anim_front.4bpp.lz"); + const u32 gMonPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/normal.gbapal.lz"); + const u32 gMonBackPic_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/back.4bpp.lz"); + const u32 gMonShinyPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/shiny.gbapal.lz"); + const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/gen_2/spinarak/footprint.1bpp"); + const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/gen_2/ariados/anim_front.4bpp.lz"); - const u32 gMonPalette_Ariados[] = INCBIN_U32("graphics/pokemon/gen_2/ariados/normal.gbapal.lz"); - const u32 gMonBackPic_Ariados[] = INCBIN_U32("graphics/pokemon/gen_2/ariados/back.4bpp.lz"); - const u32 gMonShinyPalette_Ariados[] = INCBIN_U32("graphics/pokemon/gen_2/ariados/shiny.gbapal.lz"); - const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/gen_2/ariados/icon.4bpp"); + const u32 gMonFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/anim_front.4bpp.lz"); + const u32 gMonPalette_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/normal.gbapal.lz"); + const u32 gMonBackPic_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/back.4bpp.lz"); + const u32 gMonShinyPalette_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/shiny.gbapal.lz"); + const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/gen_2/ariados/footprint.1bpp"); + const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPINARAK #if P_FAMILY_CHINCHOU - const u32 gMonFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/gen_2/chinchou/anim_front.4bpp.lz"); - const u32 gMonPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/gen_2/chinchou/normal.gbapal.lz"); - const u32 gMonBackPic_Chinchou[] = INCBIN_U32("graphics/pokemon/gen_2/chinchou/back.4bpp.lz"); - const u32 gMonShinyPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/gen_2/chinchou/shiny.gbapal.lz"); - const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/gen_2/chinchou/icon.4bpp"); + const u32 gMonFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/anim_front.4bpp.lz"); + const u32 gMonPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/normal.gbapal.lz"); + const u32 gMonBackPic_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/back.4bpp.lz"); + const u32 gMonShinyPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/shiny.gbapal.lz"); + const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/gen_2/chinchou/footprint.1bpp"); + const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/gen_2/lanturn/anim_front.4bpp.lz"); - const u32 gMonPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/gen_2/lanturn/normal.gbapal.lz"); - const u32 gMonBackPic_Lanturn[] = INCBIN_U32("graphics/pokemon/gen_2/lanturn/back.4bpp.lz"); - const u32 gMonShinyPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/gen_2/lanturn/shiny.gbapal.lz"); - const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/gen_2/lanturn/icon.4bpp"); + const u32 gMonFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/anim_front.4bpp.lz"); + const u32 gMonPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/normal.gbapal.lz"); + const u32 gMonBackPic_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/back.4bpp.lz"); + const u32 gMonShinyPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/shiny.gbapal.lz"); + const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/gen_2/lanturn/footprint.1bpp"); + const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHINCHOU #if P_FAMILY_TOGEPI - const u32 gMonFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/gen_2/togepi/anim_front.4bpp.lz"); - const u32 gMonPalette_Togepi[] = INCBIN_U32("graphics/pokemon/gen_2/togepi/normal.gbapal.lz"); - const u32 gMonBackPic_Togepi[] = INCBIN_U32("graphics/pokemon/gen_2/togepi/back.4bpp.lz"); - const u32 gMonShinyPalette_Togepi[] = INCBIN_U32("graphics/pokemon/gen_2/togepi/shiny.gbapal.lz"); - const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/gen_2/togepi/icon.4bpp"); + const u32 gMonFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/anim_front.4bpp.lz"); + const u32 gMonPalette_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/normal.gbapal.lz"); + const u32 gMonBackPic_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/back.4bpp.lz"); + const u32 gMonShinyPalette_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/shiny.gbapal.lz"); + const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/gen_2/togepi/footprint.1bpp"); + const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/gen_2/togetic/anim_front.4bpp.lz"); - const u32 gMonPalette_Togetic[] = INCBIN_U32("graphics/pokemon/gen_2/togetic/normal.gbapal.lz"); - const u32 gMonBackPic_Togetic[] = INCBIN_U32("graphics/pokemon/gen_2/togetic/back.4bpp.lz"); - const u32 gMonShinyPalette_Togetic[] = INCBIN_U32("graphics/pokemon/gen_2/togetic/shiny.gbapal.lz"); - const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/gen_2/togetic/icon.4bpp"); + const u32 gMonFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/anim_front.4bpp.lz"); + const u32 gMonPalette_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/normal.gbapal.lz"); + const u32 gMonBackPic_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/back.4bpp.lz"); + const u32 gMonShinyPalette_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/shiny.gbapal.lz"); + const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/gen_2/togetic/footprint.1bpp"); + const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Togekiss[] = INCBIN_U32("graphics/pokemon/gen_4/togekiss/anim_front.4bpp.lz"); - const u32 gMonPalette_Togekiss[] = INCBIN_U32("graphics/pokemon/gen_4/togekiss/normal.gbapal.lz"); - const u32 gMonBackPic_Togekiss[] = INCBIN_U32("graphics/pokemon/gen_4/togekiss/back.4bpp.lz"); - const u32 gMonShinyPalette_Togekiss[] = INCBIN_U32("graphics/pokemon/gen_4/togekiss/shiny.gbapal.lz"); - const u8 gMonIcon_Togekiss[] = INCBIN_U8("graphics/pokemon/gen_4/togekiss/icon.4bpp"); + const u32 gMonFrontPic_Togekiss[] = INCBIN_U32("graphics/pokemon/togekiss/anim_front.4bpp.lz"); + const u32 gMonPalette_Togekiss[] = INCBIN_U32("graphics/pokemon/togekiss/normal.gbapal.lz"); + const u32 gMonBackPic_Togekiss[] = INCBIN_U32("graphics/pokemon/togekiss/back.4bpp.lz"); + const u32 gMonShinyPalette_Togekiss[] = INCBIN_U32("graphics/pokemon/togekiss/shiny.gbapal.lz"); + const u8 gMonIcon_Togekiss[] = INCBIN_U8("graphics/pokemon/togekiss/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Togekiss[] = INCBIN_U8("graphics/pokemon/gen_4/togekiss/footprint.1bpp"); + const u8 gMonFootprint_Togekiss[] = INCBIN_U8("graphics/pokemon/togekiss/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_TOGEPI #if P_FAMILY_NATU - const u32 gMonFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/gen_2/natu/anim_front.4bpp.lz"); - const u32 gMonPalette_Natu[] = INCBIN_U32("graphics/pokemon/gen_2/natu/normal.gbapal.lz"); - const u32 gMonBackPic_Natu[] = INCBIN_U32("graphics/pokemon/gen_2/natu/back.4bpp.lz"); - const u32 gMonShinyPalette_Natu[] = INCBIN_U32("graphics/pokemon/gen_2/natu/shiny.gbapal.lz"); - const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/gen_2/natu/icon.4bpp"); + const u32 gMonFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/natu/anim_front.4bpp.lz"); + const u32 gMonPalette_Natu[] = INCBIN_U32("graphics/pokemon/natu/normal.gbapal.lz"); + const u32 gMonBackPic_Natu[] = INCBIN_U32("graphics/pokemon/natu/back.4bpp.lz"); + const u32 gMonShinyPalette_Natu[] = INCBIN_U32("graphics/pokemon/natu/shiny.gbapal.lz"); + const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/natu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/gen_2/natu/footprint.1bpp"); + const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/natu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/gen_2/xatu/anim_front.4bpp.lz"); - const u32 gMonPalette_Xatu[] = INCBIN_U32("graphics/pokemon/gen_2/xatu/normal.gbapal.lz"); - const u32 gMonBackPic_Xatu[] = INCBIN_U32("graphics/pokemon/gen_2/xatu/back.4bpp.lz"); - const u32 gMonShinyPalette_Xatu[] = INCBIN_U32("graphics/pokemon/gen_2/xatu/shiny.gbapal.lz"); - const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/gen_2/xatu/icon.4bpp"); + const u32 gMonFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/anim_front.4bpp.lz"); + const u32 gMonPalette_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/normal.gbapal.lz"); + const u32 gMonBackPic_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/back.4bpp.lz"); + const u32 gMonShinyPalette_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/shiny.gbapal.lz"); + const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/gen_2/xatu/footprint.1bpp"); + const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_XatuF[] = INCBIN_U32("graphics/pokemon/gen_2/xatu/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_XatuF[] = INCBIN_U32("graphics/pokemon/xatu/anim_frontf.4bpp.lz"); #endif //P_FAMILY_NATU #if P_FAMILY_MAREEP - const u32 gMonFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/gen_2/mareep/anim_front.4bpp.lz"); - const u32 gMonPalette_Mareep[] = INCBIN_U32("graphics/pokemon/gen_2/mareep/normal.gbapal.lz"); - const u32 gMonBackPic_Mareep[] = INCBIN_U32("graphics/pokemon/gen_2/mareep/back.4bpp.lz"); - const u32 gMonShinyPalette_Mareep[] = INCBIN_U32("graphics/pokemon/gen_2/mareep/shiny.gbapal.lz"); - const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/gen_2/mareep/icon.4bpp"); + const u32 gMonFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/anim_front.4bpp.lz"); + const u32 gMonPalette_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/normal.gbapal.lz"); + const u32 gMonBackPic_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/back.4bpp.lz"); + const u32 gMonShinyPalette_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/shiny.gbapal.lz"); + const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/gen_2/mareep/footprint.1bpp"); + const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/gen_2/flaaffy/anim_front.4bpp.lz"); - const u32 gMonPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/gen_2/flaaffy/normal.gbapal.lz"); - const u32 gMonBackPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/gen_2/flaaffy/back.4bpp.lz"); - const u32 gMonShinyPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/gen_2/flaaffy/shiny.gbapal.lz"); - const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/gen_2/flaaffy/icon.4bpp"); + const u32 gMonFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/anim_front.4bpp.lz"); + const u32 gMonPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/normal.gbapal.lz"); + const u32 gMonBackPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/back.4bpp.lz"); + const u32 gMonShinyPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/shiny.gbapal.lz"); + const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/gen_2/flaaffy/footprint.1bpp"); + const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/anim_front.4bpp.lz"); - const u32 gMonPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/normal.gbapal.lz"); - const u32 gMonBackPic_Ampharos[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/back.4bpp.lz"); - const u32 gMonShinyPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/shiny.gbapal.lz"); - const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/gen_2/ampharos/icon.4bpp"); + const u32 gMonFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/anim_front.4bpp.lz"); + const u32 gMonPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/normal.gbapal.lz"); + const u32 gMonBackPic_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/back.4bpp.lz"); + const u32 gMonShinyPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/shiny.gbapal.lz"); + const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/gen_2/ampharos/footprint.1bpp"); + const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AmpharosMega[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/mega/front.4bpp.lz"); - const u32 gMonPalette_AmpharosMega[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AmpharosMega[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AmpharosMega[] = INCBIN_U32("graphics/pokemon/gen_2/ampharos/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AmpharosMega[] = INCBIN_U8("graphics/pokemon/gen_2/ampharos/mega/icon.4bpp"); + const u32 gMonFrontPic_AmpharosMega[] = INCBIN_U32("graphics/pokemon/ampharos/mega/front.4bpp.lz"); + const u32 gMonPalette_AmpharosMega[] = INCBIN_U32("graphics/pokemon/ampharos/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AmpharosMega[] = INCBIN_U32("graphics/pokemon/ampharos/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AmpharosMega[] = INCBIN_U32("graphics/pokemon/ampharos/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AmpharosMega[] = INCBIN_U8("graphics/pokemon/ampharos/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MAREEP #if P_FAMILY_MARILL #if P_GEN_3_CROSS_EVOS - const u32 gMonFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/gen_3/azurill/anim_front.4bpp.lz"); - const u32 gMonPalette_Azurill[] = INCBIN_U32("graphics/pokemon/gen_3/azurill/normal.gbapal.lz"); - const u32 gMonBackPic_Azurill[] = INCBIN_U32("graphics/pokemon/gen_3/azurill/back.4bpp.lz"); - const u32 gMonShinyPalette_Azurill[] = INCBIN_U32("graphics/pokemon/gen_3/azurill/shiny.gbapal.lz"); - const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/gen_3/azurill/icon.4bpp"); + const u32 gMonFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/anim_front.4bpp.lz"); + const u32 gMonPalette_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/normal.gbapal.lz"); + const u32 gMonBackPic_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/back.4bpp.lz"); + const u32 gMonShinyPalette_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/shiny.gbapal.lz"); + const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/gen_3/azurill/footprint.1bpp"); + const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_3_CROSS_EVOS - const u32 gMonFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/gen_2/marill/anim_front.4bpp.lz"); - const u32 gMonPalette_Marill[] = INCBIN_U32("graphics/pokemon/gen_2/marill/normal.gbapal.lz"); - const u32 gMonBackPic_Marill[] = INCBIN_U32("graphics/pokemon/gen_2/marill/back.4bpp.lz"); - const u32 gMonShinyPalette_Marill[] = INCBIN_U32("graphics/pokemon/gen_2/marill/shiny.gbapal.lz"); - const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/gen_2/marill/icon.4bpp"); + const u32 gMonFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/marill/anim_front.4bpp.lz"); + const u32 gMonPalette_Marill[] = INCBIN_U32("graphics/pokemon/marill/normal.gbapal.lz"); + const u32 gMonBackPic_Marill[] = INCBIN_U32("graphics/pokemon/marill/back.4bpp.lz"); + const u32 gMonShinyPalette_Marill[] = INCBIN_U32("graphics/pokemon/marill/shiny.gbapal.lz"); + const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/marill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/gen_2/marill/footprint.1bpp"); + const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/marill/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/gen_2/azumarill/anim_front.4bpp.lz"); - const u32 gMonPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/gen_2/azumarill/normal.gbapal.lz"); - const u32 gMonBackPic_Azumarill[] = INCBIN_U32("graphics/pokemon/gen_2/azumarill/back.4bpp.lz"); - const u32 gMonShinyPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/gen_2/azumarill/shiny.gbapal.lz"); - const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/gen_2/azumarill/icon.4bpp"); + const u32 gMonFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/anim_front.4bpp.lz"); + const u32 gMonPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/normal.gbapal.lz"); + const u32 gMonBackPic_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/back.4bpp.lz"); + const u32 gMonShinyPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/shiny.gbapal.lz"); + const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/gen_2/azumarill/footprint.1bpp"); + const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MARILL #if P_FAMILY_SUDOWOODO #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Bonsly[] = INCBIN_U32("graphics/pokemon/gen_4/bonsly/anim_front.4bpp.lz"); - const u32 gMonPalette_Bonsly[] = INCBIN_U32("graphics/pokemon/gen_4/bonsly/normal.gbapal.lz"); - const u32 gMonBackPic_Bonsly[] = INCBIN_U32("graphics/pokemon/gen_4/bonsly/back.4bpp.lz"); - const u32 gMonShinyPalette_Bonsly[] = INCBIN_U32("graphics/pokemon/gen_4/bonsly/shiny.gbapal.lz"); - const u8 gMonIcon_Bonsly[] = INCBIN_U8("graphics/pokemon/gen_4/bonsly/icon.4bpp"); + const u32 gMonFrontPic_Bonsly[] = INCBIN_U32("graphics/pokemon/bonsly/anim_front.4bpp.lz"); + const u32 gMonPalette_Bonsly[] = INCBIN_U32("graphics/pokemon/bonsly/normal.gbapal.lz"); + const u32 gMonBackPic_Bonsly[] = INCBIN_U32("graphics/pokemon/bonsly/back.4bpp.lz"); + const u32 gMonShinyPalette_Bonsly[] = INCBIN_U32("graphics/pokemon/bonsly/shiny.gbapal.lz"); + const u8 gMonIcon_Bonsly[] = INCBIN_U8("graphics/pokemon/bonsly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bonsly[] = INCBIN_U8("graphics/pokemon/gen_4/bonsly/footprint.1bpp"); + const u8 gMonFootprint_Bonsly[] = INCBIN_U8("graphics/pokemon/bonsly/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/anim_front.4bpp.lz"); - const u32 gMonPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/normal.gbapal.lz"); - const u32 gMonBackPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/back.4bpp.lz"); - const u32 gMonShinyPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/shiny.gbapal.lz"); - const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/gen_2/sudowoodo/icon.4bpp"); + const u32 gMonFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/anim_front.4bpp.lz"); + const u32 gMonPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/normal.gbapal.lz"); + const u32 gMonBackPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/back.4bpp.lz"); + const u32 gMonShinyPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/shiny.gbapal.lz"); + const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/gen_2/sudowoodo/footprint.1bpp"); + const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SudowoodoF[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SudowoodoF[] = INCBIN_U32("graphics/pokemon/gen_2/sudowoodo/backf.4bpp.lz"); + const u32 gMonFrontPic_SudowoodoF[] = INCBIN_U32("graphics/pokemon/sudowoodo/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SudowoodoF[] = INCBIN_U32("graphics/pokemon/sudowoodo/backf.4bpp.lz"); #endif //P_FAMILY_SUDOWOODO #if P_FAMILY_HOPPIP - const u32 gMonFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/gen_2/hoppip/anim_front.4bpp.lz"); - const u32 gMonPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/gen_2/hoppip/normal.gbapal.lz"); - const u32 gMonBackPic_Hoppip[] = INCBIN_U32("graphics/pokemon/gen_2/hoppip/back.4bpp.lz"); - const u32 gMonShinyPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/gen_2/hoppip/shiny.gbapal.lz"); - const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/gen_2/hoppip/icon.4bpp"); + const u32 gMonFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/anim_front.4bpp.lz"); + const u32 gMonPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/normal.gbapal.lz"); + const u32 gMonBackPic_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/back.4bpp.lz"); + const u32 gMonShinyPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/shiny.gbapal.lz"); + const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/gen_2/hoppip/footprint.1bpp"); + const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/gen_2/skiploom/anim_front.4bpp.lz"); - const u32 gMonPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/gen_2/skiploom/normal.gbapal.lz"); - const u32 gMonBackPic_Skiploom[] = INCBIN_U32("graphics/pokemon/gen_2/skiploom/back.4bpp.lz"); - const u32 gMonShinyPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/gen_2/skiploom/shiny.gbapal.lz"); - const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/gen_2/skiploom/icon.4bpp"); + const u32 gMonFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/anim_front.4bpp.lz"); + const u32 gMonPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/normal.gbapal.lz"); + const u32 gMonBackPic_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/back.4bpp.lz"); + const u32 gMonShinyPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/shiny.gbapal.lz"); + const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/gen_2/skiploom/footprint.1bpp"); + const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/gen_2/jumpluff/anim_front.4bpp.lz"); - const u32 gMonPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/gen_2/jumpluff/normal.gbapal.lz"); - const u32 gMonBackPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/gen_2/jumpluff/back.4bpp.lz"); - const u32 gMonShinyPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/gen_2/jumpluff/shiny.gbapal.lz"); - const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/gen_2/jumpluff/icon.4bpp"); + const u32 gMonFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/anim_front.4bpp.lz"); + const u32 gMonPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/normal.gbapal.lz"); + const u32 gMonBackPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/back.4bpp.lz"); + const u32 gMonShinyPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/shiny.gbapal.lz"); + const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/gen_2/jumpluff/footprint.1bpp"); + const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HOPPIP #if P_FAMILY_AIPOM - const u32 gMonFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/anim_front.4bpp.lz"); - const u32 gMonPalette_Aipom[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/normal.gbapal.lz"); - const u32 gMonBackPic_Aipom[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/back.4bpp.lz"); - const u32 gMonShinyPalette_Aipom[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/shiny.gbapal.lz"); - const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/gen_2/aipom/icon.4bpp"); + const u32 gMonFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/anim_front.4bpp.lz"); + const u32 gMonPalette_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/normal.gbapal.lz"); + const u32 gMonBackPic_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/back.4bpp.lz"); + const u32 gMonShinyPalette_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/shiny.gbapal.lz"); + const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/gen_2/aipom/footprint.1bpp"); + const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AipomF[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_AipomF[] = INCBIN_U32("graphics/pokemon/gen_2/aipom/backf.4bpp.lz"); + const u32 gMonFrontPic_AipomF[] = INCBIN_U32("graphics/pokemon/aipom/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_AipomF[] = INCBIN_U32("graphics/pokemon/aipom/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Ambipom[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/anim_front.4bpp.lz"); - const u32 gMonPalette_Ambipom[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/normal.gbapal.lz"); - const u32 gMonBackPic_Ambipom[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/back.4bpp.lz"); - const u32 gMonShinyPalette_Ambipom[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/shiny.gbapal.lz"); - const u8 gMonIcon_Ambipom[] = INCBIN_U8("graphics/pokemon/gen_4/ambipom/icon.4bpp"); + const u32 gMonFrontPic_Ambipom[] = INCBIN_U32("graphics/pokemon/ambipom/anim_front.4bpp.lz"); + const u32 gMonPalette_Ambipom[] = INCBIN_U32("graphics/pokemon/ambipom/normal.gbapal.lz"); + const u32 gMonBackPic_Ambipom[] = INCBIN_U32("graphics/pokemon/ambipom/back.4bpp.lz"); + const u32 gMonShinyPalette_Ambipom[] = INCBIN_U32("graphics/pokemon/ambipom/shiny.gbapal.lz"); + const u8 gMonIcon_Ambipom[] = INCBIN_U8("graphics/pokemon/ambipom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ambipom[] = INCBIN_U8("graphics/pokemon/gen_4/ambipom/footprint.1bpp"); + const u8 gMonFootprint_Ambipom[] = INCBIN_U8("graphics/pokemon/ambipom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AmbipomF[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_AmbipomF[] = INCBIN_U32("graphics/pokemon/gen_4/ambipom/backf.4bpp.lz"); + const u32 gMonFrontPic_AmbipomF[] = INCBIN_U32("graphics/pokemon/ambipom/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_AmbipomF[] = INCBIN_U32("graphics/pokemon/ambipom/backf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_AIPOM #if P_FAMILY_SUNKERN - const u32 gMonFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/gen_2/sunkern/anim_front.4bpp.lz"); - const u32 gMonPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/gen_2/sunkern/normal.gbapal.lz"); - const u32 gMonBackPic_Sunkern[] = INCBIN_U32("graphics/pokemon/gen_2/sunkern/back.4bpp.lz"); - const u32 gMonShinyPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/gen_2/sunkern/shiny.gbapal.lz"); - const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/gen_2/sunkern/icon.4bpp"); + const u32 gMonFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/anim_front.4bpp.lz"); + const u32 gMonPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/normal.gbapal.lz"); + const u32 gMonBackPic_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/back.4bpp.lz"); + const u32 gMonShinyPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/shiny.gbapal.lz"); + const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/gen_2/sunkern/footprint.1bpp"); + const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/gen_2/sunflora/anim_front.4bpp.lz"); - const u32 gMonPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/gen_2/sunflora/normal.gbapal.lz"); - const u32 gMonBackPic_Sunflora[] = INCBIN_U32("graphics/pokemon/gen_2/sunflora/back.4bpp.lz"); - const u32 gMonShinyPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/gen_2/sunflora/shiny.gbapal.lz"); - const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/gen_2/sunflora/icon.4bpp"); + const u32 gMonFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/anim_front.4bpp.lz"); + const u32 gMonPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/normal.gbapal.lz"); + const u32 gMonBackPic_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/back.4bpp.lz"); + const u32 gMonShinyPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/shiny.gbapal.lz"); + const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/gen_2/sunflora/footprint.1bpp"); + const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SUNKERN #if P_FAMILY_YANMA - const u32 gMonFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/gen_2/yanma/anim_front.4bpp.lz"); - const u32 gMonPalette_Yanma[] = INCBIN_U32("graphics/pokemon/gen_2/yanma/normal.gbapal.lz"); - const u32 gMonBackPic_Yanma[] = INCBIN_U32("graphics/pokemon/gen_2/yanma/back.4bpp.lz"); - const u32 gMonShinyPalette_Yanma[] = INCBIN_U32("graphics/pokemon/gen_2/yanma/shiny.gbapal.lz"); - const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/gen_2/yanma/icon.4bpp"); + const u32 gMonFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/anim_front.4bpp.lz"); + const u32 gMonPalette_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/normal.gbapal.lz"); + const u32 gMonBackPic_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/back.4bpp.lz"); + const u32 gMonShinyPalette_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/shiny.gbapal.lz"); + const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/gen_2/yanma/footprint.1bpp"); + const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Yanmega[] = INCBIN_U32("graphics/pokemon/gen_4/yanmega/anim_front.4bpp.lz"); - const u32 gMonPalette_Yanmega[] = INCBIN_U32("graphics/pokemon/gen_4/yanmega/normal.gbapal.lz"); - const u32 gMonBackPic_Yanmega[] = INCBIN_U32("graphics/pokemon/gen_4/yanmega/back.4bpp.lz"); - const u32 gMonShinyPalette_Yanmega[] = INCBIN_U32("graphics/pokemon/gen_4/yanmega/shiny.gbapal.lz"); - const u8 gMonIcon_Yanmega[] = INCBIN_U8("graphics/pokemon/gen_4/yanmega/icon.4bpp"); + const u32 gMonFrontPic_Yanmega[] = INCBIN_U32("graphics/pokemon/yanmega/anim_front.4bpp.lz"); + const u32 gMonPalette_Yanmega[] = INCBIN_U32("graphics/pokemon/yanmega/normal.gbapal.lz"); + const u32 gMonBackPic_Yanmega[] = INCBIN_U32("graphics/pokemon/yanmega/back.4bpp.lz"); + const u32 gMonShinyPalette_Yanmega[] = INCBIN_U32("graphics/pokemon/yanmega/shiny.gbapal.lz"); + const u8 gMonIcon_Yanmega[] = INCBIN_U8("graphics/pokemon/yanmega/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yanmega[] = INCBIN_U8("graphics/pokemon/gen_4/yanmega/footprint.1bpp"); + const u8 gMonFootprint_Yanmega[] = INCBIN_U8("graphics/pokemon/yanmega/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_YANMA #if P_FAMILY_WOOPER - const u32 gMonFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/anim_front.4bpp.lz"); - const u32 gMonPalette_Wooper[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/normal.gbapal.lz"); - const u32 gMonBackPic_Wooper[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/back.4bpp.lz"); - const u32 gMonShinyPalette_Wooper[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/shiny.gbapal.lz"); - const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/gen_2/wooper/icon.4bpp"); + const u32 gMonFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/anim_front.4bpp.lz"); + const u32 gMonPalette_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/normal.gbapal.lz"); + const u32 gMonBackPic_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/back.4bpp.lz"); + const u32 gMonShinyPalette_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/shiny.gbapal.lz"); + const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/gen_2/wooper/footprint.1bpp"); + const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_WooperF[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_WooperF[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/backf.4bpp.lz"); + const u32 gMonFrontPic_WooperF[] = INCBIN_U32("graphics/pokemon/wooper/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_WooperF[] = INCBIN_U32("graphics/pokemon/wooper/backf.4bpp.lz"); - const u32 gMonFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/anim_front.4bpp.lz"); - const u32 gMonPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/normal.gbapal.lz"); - const u32 gMonBackPic_Quagsire[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/back.4bpp.lz"); - const u32 gMonShinyPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/shiny.gbapal.lz"); - const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/gen_2/quagsire/icon.4bpp"); + const u32 gMonFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/anim_front.4bpp.lz"); + const u32 gMonPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/normal.gbapal.lz"); + const u32 gMonBackPic_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/back.4bpp.lz"); + const u32 gMonShinyPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/shiny.gbapal.lz"); + const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/gen_2/quagsire/footprint.1bpp"); + const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_QuagsireF[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_QuagsireF[] = INCBIN_U32("graphics/pokemon/gen_2/quagsire/backf.4bpp.lz"); + const u32 gMonFrontPic_QuagsireF[] = INCBIN_U32("graphics/pokemon/quagsire/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_QuagsireF[] = INCBIN_U32("graphics/pokemon/quagsire/backf.4bpp.lz"); #if P_PALDEAN_FORMS - const u32 gMonFrontPic_WooperPaldean[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/wooper_paldean/front.4bpp.lz"); - const u32 gMonPalette_WooperPaldean[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/wooper_paldean/normal.gbapal.lz"); - const u32 gMonBackPic_WooperPaldean[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/wooper_paldean/back.4bpp.lz"); - const u32 gMonShinyPalette_WooperPaldean[] = INCBIN_U32("graphics/pokemon/gen_2/wooper/wooper_paldean/shiny.gbapal.lz"); - // const u8 gMonIcon_WooperPaldean[] = INCBIN_U8("graphics/pokemon/gen_2/wooper/wooper_paldean/icon.4bpp"); + const u32 gMonFrontPic_WooperPaldean[] = INCBIN_U32("graphics/pokemon/wooper/wooper_paldean/front.4bpp.lz"); + const u32 gMonPalette_WooperPaldean[] = INCBIN_U32("graphics/pokemon/wooper/wooper_paldean/normal.gbapal.lz"); + const u32 gMonBackPic_WooperPaldean[] = INCBIN_U32("graphics/pokemon/wooper/wooper_paldean/back.4bpp.lz"); + const u32 gMonShinyPalette_WooperPaldean[] = INCBIN_U32("graphics/pokemon/wooper/wooper_paldean/shiny.gbapal.lz"); + // const u8 gMonIcon_WooperPaldean[] = INCBIN_U8("graphics/pokemon/wooper/wooper_paldean/icon.4bpp"); - const u32 gMonFrontPic_Clodsire[] = INCBIN_U32("graphics/pokemon/gen_9/clodsire/front.4bpp.lz"); - const u32 gMonPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/gen_9/clodsire/normal.gbapal.lz"); - const u32 gMonBackPic_Clodsire[] = INCBIN_U32("graphics/pokemon/gen_9/clodsire/back.4bpp.lz"); - const u32 gMonShinyPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/gen_9/clodsire/shiny.gbapal.lz"); - const u8 gMonIcon_Clodsire[] = INCBIN_U8("graphics/pokemon/gen_9/clodsire/icon.4bpp"); + const u32 gMonFrontPic_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/front.4bpp.lz"); + const u32 gMonPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/normal.gbapal.lz"); + const u32 gMonBackPic_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/back.4bpp.lz"); + const u32 gMonShinyPalette_Clodsire[] = INCBIN_U32("graphics/pokemon/clodsire/shiny.gbapal.lz"); + const u8 gMonIcon_Clodsire[] = INCBIN_U8("graphics/pokemon/clodsire/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Clodsire[] = INCBIN_U8("graphics/pokemon/gen_9/clodsire/footprint.1bpp"); + // const u8 gMonFootprint_Clodsire[] = INCBIN_U8("graphics/pokemon/clodsire/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_PALDEAN_FORMS #endif //P_FAMILY_WOOPER #if P_FAMILY_MURKROW - const u32 gMonFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/anim_front.4bpp.lz"); - const u32 gMonPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/normal.gbapal.lz"); - const u32 gMonBackPic_Murkrow[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/back.4bpp.lz"); - const u32 gMonShinyPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/shiny.gbapal.lz"); - const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/gen_2/murkrow/icon.4bpp"); + const u32 gMonFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/anim_front.4bpp.lz"); + const u32 gMonPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/normal.gbapal.lz"); + const u32 gMonBackPic_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/back.4bpp.lz"); + const u32 gMonShinyPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/shiny.gbapal.lz"); + const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/gen_2/murkrow/footprint.1bpp"); + const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MurkrowF[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MurkrowF[] = INCBIN_U32("graphics/pokemon/gen_2/murkrow/backf.4bpp.lz"); + const u32 gMonFrontPic_MurkrowF[] = INCBIN_U32("graphics/pokemon/murkrow/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MurkrowF[] = INCBIN_U32("graphics/pokemon/murkrow/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Honchkrow[] = INCBIN_U32("graphics/pokemon/gen_4/honchkrow/anim_front.4bpp.lz"); - const u32 gMonPalette_Honchkrow[] = INCBIN_U32("graphics/pokemon/gen_4/honchkrow/normal.gbapal.lz"); - const u32 gMonBackPic_Honchkrow[] = INCBIN_U32("graphics/pokemon/gen_4/honchkrow/back.4bpp.lz"); - const u32 gMonShinyPalette_Honchkrow[] = INCBIN_U32("graphics/pokemon/gen_4/honchkrow/shiny.gbapal.lz"); - const u8 gMonIcon_Honchkrow[] = INCBIN_U8("graphics/pokemon/gen_4/honchkrow/icon.4bpp"); + const u32 gMonFrontPic_Honchkrow[] = INCBIN_U32("graphics/pokemon/honchkrow/anim_front.4bpp.lz"); + const u32 gMonPalette_Honchkrow[] = INCBIN_U32("graphics/pokemon/honchkrow/normal.gbapal.lz"); + const u32 gMonBackPic_Honchkrow[] = INCBIN_U32("graphics/pokemon/honchkrow/back.4bpp.lz"); + const u32 gMonShinyPalette_Honchkrow[] = INCBIN_U32("graphics/pokemon/honchkrow/shiny.gbapal.lz"); + const u8 gMonIcon_Honchkrow[] = INCBIN_U8("graphics/pokemon/honchkrow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Honchkrow[] = INCBIN_U8("graphics/pokemon/gen_4/honchkrow/footprint.1bpp"); + const u8 gMonFootprint_Honchkrow[] = INCBIN_U8("graphics/pokemon/honchkrow/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_MURKROW #if P_FAMILY_MISDREAVUS - const u32 gMonFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/gen_2/misdreavus/anim_front.4bpp.lz"); - const u32 gMonPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/gen_2/misdreavus/normal.gbapal.lz"); - const u32 gMonBackPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/gen_2/misdreavus/back.4bpp.lz"); - const u32 gMonShinyPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/gen_2/misdreavus/shiny.gbapal.lz"); - const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/gen_2/misdreavus/icon.4bpp"); + const u32 gMonFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/anim_front.4bpp.lz"); + const u32 gMonPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/normal.gbapal.lz"); + const u32 gMonBackPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/back.4bpp.lz"); + const u32 gMonShinyPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/shiny.gbapal.lz"); + const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/gen_2/misdreavus/footprint.1bpp"); + const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Mismagius[] = INCBIN_U32("graphics/pokemon/gen_4/mismagius/anim_front.4bpp.lz"); - const u32 gMonPalette_Mismagius[] = INCBIN_U32("graphics/pokemon/gen_4/mismagius/normal.gbapal.lz"); - const u32 gMonBackPic_Mismagius[] = INCBIN_U32("graphics/pokemon/gen_4/mismagius/back.4bpp.lz"); - const u32 gMonShinyPalette_Mismagius[] = INCBIN_U32("graphics/pokemon/gen_4/mismagius/shiny.gbapal.lz"); - const u8 gMonIcon_Mismagius[] = INCBIN_U8("graphics/pokemon/gen_4/mismagius/icon.4bpp"); + const u32 gMonFrontPic_Mismagius[] = INCBIN_U32("graphics/pokemon/mismagius/anim_front.4bpp.lz"); + const u32 gMonPalette_Mismagius[] = INCBIN_U32("graphics/pokemon/mismagius/normal.gbapal.lz"); + const u32 gMonBackPic_Mismagius[] = INCBIN_U32("graphics/pokemon/mismagius/back.4bpp.lz"); + const u32 gMonShinyPalette_Mismagius[] = INCBIN_U32("graphics/pokemon/mismagius/shiny.gbapal.lz"); + const u8 gMonIcon_Mismagius[] = INCBIN_U8("graphics/pokemon/mismagius/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mismagius[] = INCBIN_U8("graphics/pokemon/gen_4/mismagius/footprint.1bpp"); + const u8 gMonFootprint_Mismagius[] = INCBIN_U8("graphics/pokemon/mismagius/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_MISDREAVUS #if P_FAMILY_UNOWN - const u32 gMonPalette_Unown[] = INCBIN_U32("graphics/pokemon/gen_2/unown/normal.gbapal.lz"); - const u32 gMonShinyPalette_Unown[] = INCBIN_U32("graphics/pokemon/gen_2/unown/shiny.gbapal.lz"); + const u32 gMonPalette_Unown[] = INCBIN_U32("graphics/pokemon/unown/normal.gbapal.lz"); + const u32 gMonShinyPalette_Unown[] = INCBIN_U32("graphics/pokemon/unown/shiny.gbapal.lz"); #if P_FOOTPRINTS - const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/gen_2/unown/footprint.1bpp"); + const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/unown/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/gen_2/unown/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownA[] = INCBIN_U32("graphics/pokemon/gen_2/unown/back.4bpp.lz"); - const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/gen_2/unown/icon.4bpp"); + const u32 gMonFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/unown/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownA[] = INCBIN_U32("graphics/pokemon/unown/back.4bpp.lz"); + const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/unown/icon.4bpp"); - const u32 gMonFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/gen_2/unown/b/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownB[] = INCBIN_U32("graphics/pokemon/gen_2/unown/b/back.4bpp.lz"); - const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/gen_2/unown/b/icon.4bpp"); + const u32 gMonFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/unown/b/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownB[] = INCBIN_U32("graphics/pokemon/unown/b/back.4bpp.lz"); + const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/unown/b/icon.4bpp"); - const u32 gMonFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/gen_2/unown/c/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownC[] = INCBIN_U32("graphics/pokemon/gen_2/unown/c/back.4bpp.lz"); - const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/gen_2/unown/c/icon.4bpp"); + const u32 gMonFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/unown/c/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownC[] = INCBIN_U32("graphics/pokemon/unown/c/back.4bpp.lz"); + const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/unown/c/icon.4bpp"); - const u32 gMonFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/gen_2/unown/d/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownD[] = INCBIN_U32("graphics/pokemon/gen_2/unown/d/back.4bpp.lz"); - const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/gen_2/unown/d/icon.4bpp"); + const u32 gMonFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/unown/d/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownD[] = INCBIN_U32("graphics/pokemon/unown/d/back.4bpp.lz"); + const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/unown/d/icon.4bpp"); - const u32 gMonFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/gen_2/unown/e/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownE[] = INCBIN_U32("graphics/pokemon/gen_2/unown/e/back.4bpp.lz"); - const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/gen_2/unown/e/icon.4bpp"); + const u32 gMonFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/unown/e/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownE[] = INCBIN_U32("graphics/pokemon/unown/e/back.4bpp.lz"); + const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/unown/e/icon.4bpp"); - const u32 gMonFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/gen_2/unown/f/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownF[] = INCBIN_U32("graphics/pokemon/gen_2/unown/f/back.4bpp.lz"); - const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/gen_2/unown/f/icon.4bpp"); + const u32 gMonFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/unown/f/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownF[] = INCBIN_U32("graphics/pokemon/unown/f/back.4bpp.lz"); + const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/unown/f/icon.4bpp"); - const u32 gMonFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/gen_2/unown/g/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownG[] = INCBIN_U32("graphics/pokemon/gen_2/unown/g/back.4bpp.lz"); - const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/gen_2/unown/g/icon.4bpp"); + const u32 gMonFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/unown/g/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownG[] = INCBIN_U32("graphics/pokemon/unown/g/back.4bpp.lz"); + const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/unown/g/icon.4bpp"); - const u32 gMonFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/gen_2/unown/h/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownH[] = INCBIN_U32("graphics/pokemon/gen_2/unown/h/back.4bpp.lz"); - const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/gen_2/unown/h/icon.4bpp"); + const u32 gMonFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/unown/h/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownH[] = INCBIN_U32("graphics/pokemon/unown/h/back.4bpp.lz"); + const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/unown/h/icon.4bpp"); - const u32 gMonFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/gen_2/unown/i/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownI[] = INCBIN_U32("graphics/pokemon/gen_2/unown/i/back.4bpp.lz"); - const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/gen_2/unown/i/icon.4bpp"); + const u32 gMonFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/unown/i/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownI[] = INCBIN_U32("graphics/pokemon/unown/i/back.4bpp.lz"); + const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/unown/i/icon.4bpp"); - const u32 gMonFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/j/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownJ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/j/back.4bpp.lz"); - const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/gen_2/unown/j/icon.4bpp"); + const u32 gMonFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/unown/j/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownJ[] = INCBIN_U32("graphics/pokemon/unown/j/back.4bpp.lz"); + const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/j/icon.4bpp"); - const u32 gMonFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/gen_2/unown/k/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownK[] = INCBIN_U32("graphics/pokemon/gen_2/unown/k/back.4bpp.lz"); - const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/gen_2/unown/k/icon.4bpp"); + const u32 gMonFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/unown/k/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownK[] = INCBIN_U32("graphics/pokemon/unown/k/back.4bpp.lz"); + const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/unown/k/icon.4bpp"); - const u32 gMonFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/gen_2/unown/l/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownL[] = INCBIN_U32("graphics/pokemon/gen_2/unown/l/back.4bpp.lz"); - const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/gen_2/unown/l/icon.4bpp"); + const u32 gMonFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/unown/l/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownL[] = INCBIN_U32("graphics/pokemon/unown/l/back.4bpp.lz"); + const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/unown/l/icon.4bpp"); - const u32 gMonFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/gen_2/unown/m/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownM[] = INCBIN_U32("graphics/pokemon/gen_2/unown/m/back.4bpp.lz"); - const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/gen_2/unown/m/icon.4bpp"); + const u32 gMonFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/unown/m/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownM[] = INCBIN_U32("graphics/pokemon/unown/m/back.4bpp.lz"); + const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/unown/m/icon.4bpp"); - const u32 gMonFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/gen_2/unown/n/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownN[] = INCBIN_U32("graphics/pokemon/gen_2/unown/n/back.4bpp.lz"); - const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/gen_2/unown/n/icon.4bpp"); + const u32 gMonFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/unown/n/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownN[] = INCBIN_U32("graphics/pokemon/unown/n/back.4bpp.lz"); + const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/unown/n/icon.4bpp"); - const u32 gMonFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/gen_2/unown/o/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownO[] = INCBIN_U32("graphics/pokemon/gen_2/unown/o/back.4bpp.lz"); - const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/gen_2/unown/o/icon.4bpp"); + const u32 gMonFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/unown/o/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownO[] = INCBIN_U32("graphics/pokemon/unown/o/back.4bpp.lz"); + const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/unown/o/icon.4bpp"); - const u32 gMonFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/gen_2/unown/p/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownP[] = INCBIN_U32("graphics/pokemon/gen_2/unown/p/back.4bpp.lz"); - const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/gen_2/unown/p/icon.4bpp"); + const u32 gMonFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/unown/p/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownP[] = INCBIN_U32("graphics/pokemon/unown/p/back.4bpp.lz"); + const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/unown/p/icon.4bpp"); - const u32 gMonFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/q/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownQ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/q/back.4bpp.lz"); - const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/gen_2/unown/q/icon.4bpp"); + const u32 gMonFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/unown/q/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownQ[] = INCBIN_U32("graphics/pokemon/unown/q/back.4bpp.lz"); + const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/q/icon.4bpp"); - const u32 gMonFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/gen_2/unown/r/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownR[] = INCBIN_U32("graphics/pokemon/gen_2/unown/r/back.4bpp.lz"); - const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/gen_2/unown/r/icon.4bpp"); + const u32 gMonFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/unown/r/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownR[] = INCBIN_U32("graphics/pokemon/unown/r/back.4bpp.lz"); + const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/unown/r/icon.4bpp"); - const u32 gMonFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/gen_2/unown/s/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownS[] = INCBIN_U32("graphics/pokemon/gen_2/unown/s/back.4bpp.lz"); - const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/gen_2/unown/s/icon.4bpp"); + const u32 gMonFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/unown/s/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownS[] = INCBIN_U32("graphics/pokemon/unown/s/back.4bpp.lz"); + const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/unown/s/icon.4bpp"); - const u32 gMonFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/gen_2/unown/t/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownT[] = INCBIN_U32("graphics/pokemon/gen_2/unown/t/back.4bpp.lz"); - const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/gen_2/unown/t/icon.4bpp"); + const u32 gMonFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/unown/t/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownT[] = INCBIN_U32("graphics/pokemon/unown/t/back.4bpp.lz"); + const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/unown/t/icon.4bpp"); - const u32 gMonFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/gen_2/unown/u/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownU[] = INCBIN_U32("graphics/pokemon/gen_2/unown/u/back.4bpp.lz"); - const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/gen_2/unown/u/icon.4bpp"); + const u32 gMonFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/unown/u/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownU[] = INCBIN_U32("graphics/pokemon/unown/u/back.4bpp.lz"); + const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/unown/u/icon.4bpp"); - const u32 gMonFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/gen_2/unown/v/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownV[] = INCBIN_U32("graphics/pokemon/gen_2/unown/v/back.4bpp.lz"); - const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/gen_2/unown/v/icon.4bpp"); + const u32 gMonFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/unown/v/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownV[] = INCBIN_U32("graphics/pokemon/unown/v/back.4bpp.lz"); + const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/unown/v/icon.4bpp"); - const u32 gMonFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/gen_2/unown/w/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownW[] = INCBIN_U32("graphics/pokemon/gen_2/unown/w/back.4bpp.lz"); - const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/gen_2/unown/w/icon.4bpp"); + const u32 gMonFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/unown/w/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownW[] = INCBIN_U32("graphics/pokemon/unown/w/back.4bpp.lz"); + const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/unown/w/icon.4bpp"); - const u32 gMonFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/gen_2/unown/x/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownX[] = INCBIN_U32("graphics/pokemon/gen_2/unown/x/back.4bpp.lz"); - const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/gen_2/unown/x/icon.4bpp"); + const u32 gMonFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/unown/x/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownX[] = INCBIN_U32("graphics/pokemon/unown/x/back.4bpp.lz"); + const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/unown/x/icon.4bpp"); - const u32 gMonFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/gen_2/unown/y/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownY[] = INCBIN_U32("graphics/pokemon/gen_2/unown/y/back.4bpp.lz"); - const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/gen_2/unown/y/icon.4bpp"); + const u32 gMonFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/unown/y/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownY[] = INCBIN_U32("graphics/pokemon/unown/y/back.4bpp.lz"); + const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/unown/y/icon.4bpp"); - const u32 gMonFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/z/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownZ[] = INCBIN_U32("graphics/pokemon/gen_2/unown/z/back.4bpp.lz"); - const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/gen_2/unown/z/icon.4bpp"); + const u32 gMonFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/unown/z/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownZ[] = INCBIN_U32("graphics/pokemon/unown/z/back.4bpp.lz"); + const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/z/icon.4bpp"); - const u32 gMonFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/gen_2/unown/exclamation_mark/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/gen_2/unown/exclamation_mark/back.4bpp.lz"); - const u8 gMonIcon_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/gen_2/unown/exclamation_mark/icon.4bpp"); + const u32 gMonFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/unown/exclamation_mark/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/unown/exclamation_mark/back.4bpp.lz"); + const u8 gMonIcon_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/exclamation_mark/icon.4bpp"); - const u32 gMonFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/gen_2/unown/question_mark/anim_front.4bpp.lz"); - const u32 gMonBackPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/gen_2/unown/question_mark/back.4bpp.lz"); - const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/gen_2/unown/question_mark/icon.4bpp"); + const u32 gMonFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/unown/question_mark/anim_front.4bpp.lz"); + const u32 gMonBackPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/unown/question_mark/back.4bpp.lz"); + const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/question_mark/icon.4bpp"); #endif //P_FAMILY_UNOWN #if P_FAMILY_WOBBUFFET #if P_GEN_3_CROSS_EVOS - const u32 gMonFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/gen_3/wynaut/anim_front.4bpp.lz"); - const u32 gMonPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/gen_3/wynaut/normal.gbapal.lz"); - const u32 gMonBackPic_Wynaut[] = INCBIN_U32("graphics/pokemon/gen_3/wynaut/back.4bpp.lz"); - const u32 gMonShinyPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/gen_3/wynaut/shiny.gbapal.lz"); - const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/gen_3/wynaut/icon.4bpp"); + const u32 gMonFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/anim_front.4bpp.lz"); + const u32 gMonPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/normal.gbapal.lz"); + const u32 gMonBackPic_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/back.4bpp.lz"); + const u32 gMonShinyPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/shiny.gbapal.lz"); + const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/gen_3/wynaut/footprint.1bpp"); + const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_3_CROSS_EVOS - const u32 gMonFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/anim_front.4bpp.lz"); - const u32 gMonPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/normal.gbapal.lz"); - const u32 gMonBackPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/back.4bpp.lz"); - const u32 gMonShinyPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/shiny.gbapal.lz"); - const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/gen_2/wobbuffet/icon.4bpp"); + const u32 gMonFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/anim_front.4bpp.lz"); + const u32 gMonPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/normal.gbapal.lz"); + const u32 gMonBackPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/back.4bpp.lz"); + const u32 gMonShinyPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/shiny.gbapal.lz"); + const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/gen_2/wobbuffet/footprint.1bpp"); + const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_WobbuffetF[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_WobbuffetF[] = INCBIN_U32("graphics/pokemon/gen_2/wobbuffet/backf.4bpp.lz"); + const u32 gMonFrontPic_WobbuffetF[] = INCBIN_U32("graphics/pokemon/wobbuffet/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_WobbuffetF[] = INCBIN_U32("graphics/pokemon/wobbuffet/backf.4bpp.lz"); #if P_CUSTOM_GENDER_DIFF_ICONS - const u8 gMonIcon_WobbuffetF[] = INCBIN_U8("graphics/pokemon/gen_2/wobbuffet/iconf.4bpp"); + const u8 gMonIcon_WobbuffetF[] = INCBIN_U8("graphics/pokemon/wobbuffet/iconf.4bpp"); #endif #endif //P_FAMILY_WOBBUFFET #if P_FAMILY_GIRAFARIG - const u32 gMonFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/anim_front.4bpp.lz"); - const u32 gMonPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/normal.gbapal.lz"); - const u32 gMonBackPic_Girafarig[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/back.4bpp.lz"); - const u32 gMonShinyPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/shiny.gbapal.lz"); - const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/gen_2/girafarig/icon.4bpp"); + const u32 gMonFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/anim_front.4bpp.lz"); + const u32 gMonPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/normal.gbapal.lz"); + const u32 gMonBackPic_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/back.4bpp.lz"); + const u32 gMonShinyPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/shiny.gbapal.lz"); + const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/gen_2/girafarig/footprint.1bpp"); + const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GirafarigF[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GirafarigF[] = INCBIN_U32("graphics/pokemon/gen_2/girafarig/backf.4bpp.lz"); + const u32 gMonFrontPic_GirafarigF[] = INCBIN_U32("graphics/pokemon/girafarig/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GirafarigF[] = INCBIN_U32("graphics/pokemon/girafarig/backf.4bpp.lz"); #if P_GEN_9_CROSS_EVOS - const u32 gMonFrontPic_Farigiraf[] = INCBIN_U32("graphics/pokemon/gen_9/farigiraf/front.4bpp.lz"); - const u32 gMonPalette_Farigiraf[] = INCBIN_U32("graphics/pokemon/gen_9/farigiraf/normal.gbapal.lz"); - const u32 gMonBackPic_Farigiraf[] = INCBIN_U32("graphics/pokemon/gen_9/farigiraf/back.4bpp.lz"); - const u32 gMonShinyPalette_Farigiraf[] = INCBIN_U32("graphics/pokemon/gen_9/farigiraf/shiny.gbapal.lz"); - const u8 gMonIcon_Farigiraf[] = INCBIN_U8("graphics/pokemon/gen_9/farigiraf/icon.4bpp"); + const u32 gMonFrontPic_Farigiraf[] = INCBIN_U32("graphics/pokemon/farigiraf/front.4bpp.lz"); + const u32 gMonPalette_Farigiraf[] = INCBIN_U32("graphics/pokemon/farigiraf/normal.gbapal.lz"); + const u32 gMonBackPic_Farigiraf[] = INCBIN_U32("graphics/pokemon/farigiraf/back.4bpp.lz"); + const u32 gMonShinyPalette_Farigiraf[] = INCBIN_U32("graphics/pokemon/farigiraf/shiny.gbapal.lz"); + const u8 gMonIcon_Farigiraf[] = INCBIN_U8("graphics/pokemon/farigiraf/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Farigiraf[] = INCBIN_U8("graphics/pokemon/gen_9/farigiraf/footprint.1bpp"); + // const u8 gMonFootprint_Farigiraf[] = INCBIN_U8("graphics/pokemon/farigiraf/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_9_CROSS_EVOS #endif //P_FAMILY_GIRAFARIG #if P_FAMILY_PINECO - const u32 gMonFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/gen_2/pineco/anim_front.4bpp.lz"); - const u32 gMonPalette_Pineco[] = INCBIN_U32("graphics/pokemon/gen_2/pineco/normal.gbapal.lz"); - const u32 gMonBackPic_Pineco[] = INCBIN_U32("graphics/pokemon/gen_2/pineco/back.4bpp.lz"); - const u32 gMonShinyPalette_Pineco[] = INCBIN_U32("graphics/pokemon/gen_2/pineco/shiny.gbapal.lz"); - const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/gen_2/pineco/icon.4bpp"); + const u32 gMonFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/anim_front.4bpp.lz"); + const u32 gMonPalette_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/normal.gbapal.lz"); + const u32 gMonBackPic_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/back.4bpp.lz"); + const u32 gMonShinyPalette_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/shiny.gbapal.lz"); + const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/gen_2/pineco/footprint.1bpp"); + const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/gen_2/forretress/anim_front.4bpp.lz"); - const u32 gMonPalette_Forretress[] = INCBIN_U32("graphics/pokemon/gen_2/forretress/normal.gbapal.lz"); - const u32 gMonBackPic_Forretress[] = INCBIN_U32("graphics/pokemon/gen_2/forretress/back.4bpp.lz"); - const u32 gMonShinyPalette_Forretress[] = INCBIN_U32("graphics/pokemon/gen_2/forretress/shiny.gbapal.lz"); - const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/gen_2/forretress/icon.4bpp"); + const u32 gMonFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/anim_front.4bpp.lz"); + const u32 gMonPalette_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/normal.gbapal.lz"); + const u32 gMonBackPic_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/back.4bpp.lz"); + const u32 gMonShinyPalette_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/shiny.gbapal.lz"); + const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/gen_2/forretress/footprint.1bpp"); + const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PINECO #if P_FAMILY_DUNSPARCE - const u32 gMonFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/gen_2/dunsparce/anim_front.4bpp.lz"); - const u32 gMonPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/gen_2/dunsparce/normal.gbapal.lz"); - const u32 gMonBackPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/gen_2/dunsparce/back.4bpp.lz"); - const u32 gMonShinyPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/gen_2/dunsparce/shiny.gbapal.lz"); - const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/gen_2/dunsparce/icon.4bpp"); + const u32 gMonFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/anim_front.4bpp.lz"); + const u32 gMonPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/normal.gbapal.lz"); + const u32 gMonBackPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/back.4bpp.lz"); + const u32 gMonShinyPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/shiny.gbapal.lz"); + const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/gen_2/dunsparce/footprint.1bpp"); + const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_9_CROSS_EVOS - const u32 gMonPalette_Dudunsparce[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/normal.gbapal.lz"); - const u32 gMonShinyPalette_Dudunsparce[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/shiny.gbapal.lz"); - const u8 gMonIcon_Dudunsparce[] = INCBIN_U8("graphics/pokemon/gen_9/dudunsparce/icon.4bpp"); + const u32 gMonPalette_Dudunsparce[] = INCBIN_U32("graphics/pokemon/dudunsparce/normal.gbapal.lz"); + const u32 gMonShinyPalette_Dudunsparce[] = INCBIN_U32("graphics/pokemon/dudunsparce/shiny.gbapal.lz"); + const u8 gMonIcon_Dudunsparce[] = INCBIN_U8("graphics/pokemon/dudunsparce/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Dudunsparce[] = INCBIN_U8("graphics/pokemon/gen_9/dudunsparce/footprint.1bpp"); + // const u8 gMonFootprint_Dudunsparce[] = INCBIN_U8("graphics/pokemon/dudunsparce/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DudunsparceTwoSegment[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/front.4bpp.lz"); - const u32 gMonBackPic_DudunsparceTwoSegment[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/back.4bpp.lz"); + const u32 gMonFrontPic_DudunsparceTwoSegment[] = INCBIN_U32("graphics/pokemon/dudunsparce/front.4bpp.lz"); + const u32 gMonBackPic_DudunsparceTwoSegment[] = INCBIN_U32("graphics/pokemon/dudunsparce/back.4bpp.lz"); - const u32 gMonFrontPic_DudunsparceThreeSegment[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/three_segment/front.4bpp.lz"); - const u32 gMonBackPic_DudunsparceThreeSegment[] = INCBIN_U32("graphics/pokemon/gen_9/dudunsparce/three_segment/back.4bpp.lz"); + const u32 gMonFrontPic_DudunsparceThreeSegment[] = INCBIN_U32("graphics/pokemon/dudunsparce/three_segment/front.4bpp.lz"); + const u32 gMonBackPic_DudunsparceThreeSegment[] = INCBIN_U32("graphics/pokemon/dudunsparce/three_segment/back.4bpp.lz"); #endif //P_GEN_9_CROSS_EVOS #endif //P_FAMILY_DUNSPARCE #if P_FAMILY_GLIGAR - const u32 gMonFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/anim_front.4bpp.lz"); - const u32 gMonPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/normal.gbapal.lz"); - const u32 gMonBackPic_Gligar[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/back.4bpp.lz"); - const u32 gMonShinyPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/shiny.gbapal.lz"); - const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/gen_2/gligar/icon.4bpp"); + const u32 gMonFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/anim_front.4bpp.lz"); + const u32 gMonPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/normal.gbapal.lz"); + const u32 gMonBackPic_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/back.4bpp.lz"); + const u32 gMonShinyPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/shiny.gbapal.lz"); + const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/gen_2/gligar/footprint.1bpp"); + const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GligarF[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GligarF[] = INCBIN_U32("graphics/pokemon/gen_2/gligar/backf.4bpp.lz"); + const u32 gMonFrontPic_GligarF[] = INCBIN_U32("graphics/pokemon/gligar/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GligarF[] = INCBIN_U32("graphics/pokemon/gligar/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Gliscor[] = INCBIN_U32("graphics/pokemon/gen_4/gliscor/anim_front.4bpp.lz"); - const u32 gMonPalette_Gliscor[] = INCBIN_U32("graphics/pokemon/gen_4/gliscor/normal.gbapal.lz"); - const u32 gMonBackPic_Gliscor[] = INCBIN_U32("graphics/pokemon/gen_4/gliscor/back.4bpp.lz"); - const u32 gMonShinyPalette_Gliscor[] = INCBIN_U32("graphics/pokemon/gen_4/gliscor/shiny.gbapal.lz"); - const u8 gMonIcon_Gliscor[] = INCBIN_U8("graphics/pokemon/gen_4/gliscor/icon.4bpp"); + const u32 gMonFrontPic_Gliscor[] = INCBIN_U32("graphics/pokemon/gliscor/anim_front.4bpp.lz"); + const u32 gMonPalette_Gliscor[] = INCBIN_U32("graphics/pokemon/gliscor/normal.gbapal.lz"); + const u32 gMonBackPic_Gliscor[] = INCBIN_U32("graphics/pokemon/gliscor/back.4bpp.lz"); + const u32 gMonShinyPalette_Gliscor[] = INCBIN_U32("graphics/pokemon/gliscor/shiny.gbapal.lz"); + const u8 gMonIcon_Gliscor[] = INCBIN_U8("graphics/pokemon/gliscor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gliscor[] = INCBIN_U8("graphics/pokemon/gen_4/gliscor/footprint.1bpp"); + const u8 gMonFootprint_Gliscor[] = INCBIN_U8("graphics/pokemon/gliscor/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_GLIGAR #if P_FAMILY_SNUBBULL - const u32 gMonFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/gen_2/snubbull/anim_front.4bpp.lz"); - const u32 gMonPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/gen_2/snubbull/normal.gbapal.lz"); - const u32 gMonBackPic_Snubbull[] = INCBIN_U32("graphics/pokemon/gen_2/snubbull/back.4bpp.lz"); - const u32 gMonShinyPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/gen_2/snubbull/shiny.gbapal.lz"); - const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/gen_2/snubbull/icon.4bpp"); + const u32 gMonFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/anim_front.4bpp.lz"); + const u32 gMonPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/normal.gbapal.lz"); + const u32 gMonBackPic_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/back.4bpp.lz"); + const u32 gMonShinyPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/shiny.gbapal.lz"); + const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/gen_2/snubbull/footprint.1bpp"); + const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/gen_2/granbull/anim_front.4bpp.lz"); - const u32 gMonPalette_Granbull[] = INCBIN_U32("graphics/pokemon/gen_2/granbull/normal.gbapal.lz"); - const u32 gMonBackPic_Granbull[] = INCBIN_U32("graphics/pokemon/gen_2/granbull/back.4bpp.lz"); - const u32 gMonShinyPalette_Granbull[] = INCBIN_U32("graphics/pokemon/gen_2/granbull/shiny.gbapal.lz"); - const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/gen_2/granbull/icon.4bpp"); + const u32 gMonFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/anim_front.4bpp.lz"); + const u32 gMonPalette_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/normal.gbapal.lz"); + const u32 gMonBackPic_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/back.4bpp.lz"); + const u32 gMonShinyPalette_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/shiny.gbapal.lz"); + const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/gen_2/granbull/footprint.1bpp"); + const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SNUBBULL #if P_FAMILY_QWILFISH - const u32 gMonFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/anim_front.4bpp.lz"); - const u32 gMonPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/normal.gbapal.lz"); - const u32 gMonBackPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/back.4bpp.lz"); - const u32 gMonShinyPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/shiny.gbapal.lz"); - const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/gen_2/qwilfish/icon.4bpp"); + const u32 gMonFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/anim_front.4bpp.lz"); + const u32 gMonPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/normal.gbapal.lz"); + const u32 gMonBackPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/back.4bpp.lz"); + const u32 gMonShinyPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/shiny.gbapal.lz"); + const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/gen_2/qwilfish/footprint.1bpp"); + const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/hisuian/front.4bpp.lz"); - const u32 gMonPalette_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/qwilfish/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_QwilfishHisuian[] = INCBIN_U8("graphics/pokemon/gen_2/qwilfish/hisuian/icon.4bpp"); + const u32 gMonFrontPic_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/front.4bpp.lz"); + const u32 gMonPalette_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_QwilfishHisuian[] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_QwilfishHisuian[] = INCBIN_U8("graphics/pokemon/qwilfish/hisuian/icon.4bpp"); - const u32 gMonFrontPic_Overqwil[] = INCBIN_U32("graphics/pokemon/gen_8/overqwil/front.4bpp.lz"); - const u32 gMonPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/gen_8/overqwil/normal.gbapal.lz"); - const u32 gMonBackPic_Overqwil[] = INCBIN_U32("graphics/pokemon/gen_8/overqwil/back.4bpp.lz"); - const u32 gMonShinyPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/gen_8/overqwil/shiny.gbapal.lz"); - const u8 gMonIcon_Overqwil[] = INCBIN_U8("graphics/pokemon/gen_8/overqwil/icon.4bpp"); + const u32 gMonFrontPic_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/front.4bpp.lz"); + const u32 gMonPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/normal.gbapal.lz"); + const u32 gMonBackPic_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/back.4bpp.lz"); + const u32 gMonShinyPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/shiny.gbapal.lz"); + const u8 gMonIcon_Overqwil[] = INCBIN_U8("graphics/pokemon/overqwil/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Overqwil[] = INCBIN_U8("graphics/pokemon/gen_8/overqwil/footprint.1bpp"); + //const u8 gMonFootprint_Overqwil[] = INCBIN_U8("graphics/pokemon/overqwil/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_HISUIAN_FORMS #endif //P_FAMILY_QWILFISH #if P_FAMILY_SHUCKLE - const u32 gMonFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/gen_2/shuckle/anim_front.4bpp.lz"); - const u32 gMonPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/gen_2/shuckle/normal.gbapal.lz"); - const u32 gMonBackPic_Shuckle[] = INCBIN_U32("graphics/pokemon/gen_2/shuckle/back.4bpp.lz"); - const u32 gMonShinyPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/gen_2/shuckle/shiny.gbapal.lz"); - const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/gen_2/shuckle/icon.4bpp"); + const u32 gMonFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/anim_front.4bpp.lz"); + const u32 gMonPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/normal.gbapal.lz"); + const u32 gMonBackPic_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/back.4bpp.lz"); + const u32 gMonShinyPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/shiny.gbapal.lz"); + const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/gen_2/shuckle/footprint.1bpp"); + const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHUCKLE #if P_FAMILY_HERACROSS - const u32 gMonFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/anim_front.4bpp.lz"); - const u32 gMonPalette_Heracross[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/normal.gbapal.lz"); - const u32 gMonBackPic_Heracross[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/back.4bpp.lz"); - const u32 gMonShinyPalette_Heracross[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/shiny.gbapal.lz"); - const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/gen_2/heracross/icon.4bpp"); + const u32 gMonFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/anim_front.4bpp.lz"); + const u32 gMonPalette_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/normal.gbapal.lz"); + const u32 gMonBackPic_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/back.4bpp.lz"); + const u32 gMonShinyPalette_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/shiny.gbapal.lz"); + const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/gen_2/heracross/footprint.1bpp"); + const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_HeracrossF[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_HeracrossF[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/backf.4bpp.lz"); + const u32 gMonFrontPic_HeracrossF[] = INCBIN_U32("graphics/pokemon/heracross/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_HeracrossF[] = INCBIN_U32("graphics/pokemon/heracross/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_HeracrossMega[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/mega/front.4bpp.lz"); - const u32 gMonPalette_HeracrossMega[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/mega/normal.gbapal.lz"); - const u32 gMonBackPic_HeracrossMega[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_HeracrossMega[] = INCBIN_U32("graphics/pokemon/gen_2/heracross/mega/shiny.gbapal.lz"); - const u8 gMonIcon_HeracrossMega[] = INCBIN_U8("graphics/pokemon/gen_2/heracross/mega/icon.4bpp"); + const u32 gMonFrontPic_HeracrossMega[] = INCBIN_U32("graphics/pokemon/heracross/mega/front.4bpp.lz"); + const u32 gMonPalette_HeracrossMega[] = INCBIN_U32("graphics/pokemon/heracross/mega/normal.gbapal.lz"); + const u32 gMonBackPic_HeracrossMega[] = INCBIN_U32("graphics/pokemon/heracross/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_HeracrossMega[] = INCBIN_U32("graphics/pokemon/heracross/mega/shiny.gbapal.lz"); + const u8 gMonIcon_HeracrossMega[] = INCBIN_U8("graphics/pokemon/heracross/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_HERACROSS #if P_FAMILY_SNEASEL - const u32 gMonFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/anim_front.4bpp.lz"); - const u32 gMonPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/normal.gbapal.lz"); - const u32 gMonBackPic_Sneasel[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/back.4bpp.lz"); - const u32 gMonShinyPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/shiny.gbapal.lz"); - const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/gen_2/sneasel/icon.4bpp"); + const u32 gMonFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/anim_front.4bpp.lz"); + const u32 gMonPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/normal.gbapal.lz"); + const u32 gMonBackPic_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/back.4bpp.lz"); + const u32 gMonShinyPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/shiny.gbapal.lz"); + const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/gen_2/sneasel/footprint.1bpp"); + const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SneaselF[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SneaselF[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/backf.4bpp.lz"); + const u32 gMonFrontPic_SneaselF[] = INCBIN_U32("graphics/pokemon/sneasel/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SneaselF[] = INCBIN_U32("graphics/pokemon/sneasel/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Weavile[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/anim_front.4bpp.lz"); - const u32 gMonPalette_Weavile[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/normal.gbapal.lz"); - const u32 gMonBackPic_Weavile[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/back.4bpp.lz"); - const u32 gMonShinyPalette_Weavile[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/shiny.gbapal.lz"); - const u8 gMonIcon_Weavile[] = INCBIN_U8("graphics/pokemon/gen_4/weavile/icon.4bpp"); + const u32 gMonFrontPic_Weavile[] = INCBIN_U32("graphics/pokemon/weavile/anim_front.4bpp.lz"); + const u32 gMonPalette_Weavile[] = INCBIN_U32("graphics/pokemon/weavile/normal.gbapal.lz"); + const u32 gMonBackPic_Weavile[] = INCBIN_U32("graphics/pokemon/weavile/back.4bpp.lz"); + const u32 gMonShinyPalette_Weavile[] = INCBIN_U32("graphics/pokemon/weavile/shiny.gbapal.lz"); + const u8 gMonIcon_Weavile[] = INCBIN_U8("graphics/pokemon/weavile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Weavile[] = INCBIN_U8("graphics/pokemon/gen_4/weavile/footprint.1bpp"); + const u8 gMonFootprint_Weavile[] = INCBIN_U8("graphics/pokemon/weavile/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_WeavileF[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_WeavileF[] = INCBIN_U32("graphics/pokemon/gen_4/weavile/backf.4bpp.lz"); + const u32 gMonFrontPic_WeavileF[] = INCBIN_U32("graphics/pokemon/weavile/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_WeavileF[] = INCBIN_U32("graphics/pokemon/weavile/backf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/front.4bpp.lz"); - const u32 gMonPalette_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_SneaselHisuian[] = INCBIN_U8("graphics/pokemon/gen_2/sneasel/hisuian/icon.4bpp"); + const u32 gMonFrontPic_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/front.4bpp.lz"); + const u32 gMonPalette_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_SneaselHisuian[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_SneaselHisuian[] = INCBIN_U8("graphics/pokemon/sneasel/hisuian/icon.4bpp"); - const u32 gMonFrontPic_SneaselHisuianF[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/frontf.4bpp.lz"); - const u32 gMonBackPic_SneaselHisuianF[] = INCBIN_U32("graphics/pokemon/gen_2/sneasel/hisuian/backf.4bpp.lz"); + const u32 gMonFrontPic_SneaselHisuianF[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/frontf.4bpp.lz"); + const u32 gMonBackPic_SneaselHisuianF[] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/backf.4bpp.lz"); - const u32 gMonFrontPic_Sneasler[] = INCBIN_U32("graphics/pokemon/gen_8/sneasler/front.4bpp.lz"); - const u32 gMonPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/gen_8/sneasler/normal.gbapal.lz"); - const u32 gMonBackPic_Sneasler[] = INCBIN_U32("graphics/pokemon/gen_8/sneasler/back.4bpp.lz"); - const u32 gMonShinyPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/gen_8/sneasler/shiny.gbapal.lz"); - const u8 gMonIcon_Sneasler[] = INCBIN_U8("graphics/pokemon/gen_8/sneasler/icon.4bpp"); + const u32 gMonFrontPic_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/front.4bpp.lz"); + const u32 gMonPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/normal.gbapal.lz"); + const u32 gMonBackPic_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/back.4bpp.lz"); + const u32 gMonShinyPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/shiny.gbapal.lz"); + const u8 gMonIcon_Sneasler[] = INCBIN_U8("graphics/pokemon/sneasler/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Sneasler[] = INCBIN_U8("graphics/pokemon/gen_8/sneasler/footprint.1bpp"); + //const u8 gMonFootprint_Sneasler[] = INCBIN_U8("graphics/pokemon/sneasler/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_HISUIAN_FORMS #endif //P_FAMILY_SNEASEL #if P_FAMILY_TEDDIURSA - const u32 gMonFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/gen_2/teddiursa/anim_front.4bpp.lz"); - const u32 gMonPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/gen_2/teddiursa/normal.gbapal.lz"); - const u32 gMonBackPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/gen_2/teddiursa/back.4bpp.lz"); - const u32 gMonShinyPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/gen_2/teddiursa/shiny.gbapal.lz"); - const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/gen_2/teddiursa/icon.4bpp"); + const u32 gMonFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/anim_front.4bpp.lz"); + const u32 gMonPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/normal.gbapal.lz"); + const u32 gMonBackPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/back.4bpp.lz"); + const u32 gMonShinyPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/shiny.gbapal.lz"); + const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/gen_2/teddiursa/footprint.1bpp"); + const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/anim_front.4bpp.lz"); - const u32 gMonPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/normal.gbapal.lz"); - const u32 gMonBackPic_Ursaring[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/back.4bpp.lz"); - const u32 gMonShinyPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/shiny.gbapal.lz"); - const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/gen_2/ursaring/icon.4bpp"); + const u32 gMonFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/anim_front.4bpp.lz"); + const u32 gMonPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/normal.gbapal.lz"); + const u32 gMonBackPic_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/back.4bpp.lz"); + const u32 gMonShinyPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/shiny.gbapal.lz"); + const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/gen_2/ursaring/footprint.1bpp"); + const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UrsaringF[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_UrsaringF[] = INCBIN_U32("graphics/pokemon/gen_2/ursaring/backf.4bpp.lz"); + const u32 gMonFrontPic_UrsaringF[] = INCBIN_U32("graphics/pokemon/ursaring/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_UrsaringF[] = INCBIN_U32("graphics/pokemon/ursaring/backf.4bpp.lz"); #if P_GEN_8_CROSS_EVOS - const u32 gMonFrontPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/front.4bpp.lz"); - const u32 gMonPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/normal.gbapal.lz"); - const u32 gMonBackPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/back.4bpp.lz"); - const u32 gMonShinyPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/shiny.gbapal.lz"); - const u8 gMonIcon_Ursaluna[] = INCBIN_U8("graphics/pokemon/gen_8/ursaluna/icon.4bpp"); + const u32 gMonFrontPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/front.4bpp.lz"); + const u32 gMonPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/normal.gbapal.lz"); + const u32 gMonBackPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/back.4bpp.lz"); + const u32 gMonShinyPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/shiny.gbapal.lz"); + const u8 gMonIcon_Ursaluna[] = INCBIN_U8("graphics/pokemon/ursaluna/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Ursaluna[] = INCBIN_U8("graphics/pokemon/gen_8/ursaluna/footprint.1bpp"); + //const u8 gMonFootprint_Ursaluna[] = INCBIN_U8("graphics/pokemon/ursaluna/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/bloodmoon/front.4bpp.lz"); - const u32 gMonPalette_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/bloodmoon/normal.gbapal.lz"); - const u32 gMonBackPic_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/bloodmoon/back.4bpp.lz"); - const u32 gMonShinyPalette_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/gen_8/ursaluna/bloodmoon/shiny.gbapal.lz"); - // const u8 gMonIcon_UrsalunaBloodmoon[] = INCBIN_U8("graphics/pokemon/gen_8/ursaluna/bloodmoon/icon.4bpp"); + const u32 gMonFrontPic_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/ursaluna/bloodmoon/front.4bpp.lz"); + const u32 gMonPalette_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/ursaluna/bloodmoon/normal.gbapal.lz"); + const u32 gMonBackPic_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/ursaluna/bloodmoon/back.4bpp.lz"); + const u32 gMonShinyPalette_UrsalunaBloodmoon[] = INCBIN_U32("graphics/pokemon/ursaluna/bloodmoon/shiny.gbapal.lz"); + // const u8 gMonIcon_UrsalunaBloodmoon[] = INCBIN_U8("graphics/pokemon/ursaluna/bloodmoon/icon.4bpp"); #endif //P_GEN_8_CROSS_EVOS #endif //P_FAMILY_TEDDIURSA #if P_FAMILY_SLUGMA - const u32 gMonFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/gen_2/slugma/anim_front.4bpp.lz"); - const u32 gMonPalette_Slugma[] = INCBIN_U32("graphics/pokemon/gen_2/slugma/normal.gbapal.lz"); - const u32 gMonBackPic_Slugma[] = INCBIN_U32("graphics/pokemon/gen_2/slugma/back.4bpp.lz"); - const u32 gMonShinyPalette_Slugma[] = INCBIN_U32("graphics/pokemon/gen_2/slugma/shiny.gbapal.lz"); - const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/gen_2/slugma/icon.4bpp"); + const u32 gMonFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/anim_front.4bpp.lz"); + const u32 gMonPalette_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/normal.gbapal.lz"); + const u32 gMonBackPic_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/back.4bpp.lz"); + const u32 gMonShinyPalette_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/shiny.gbapal.lz"); + const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/gen_2/slugma/footprint.1bpp"); + const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/gen_2/magcargo/anim_front.4bpp.lz"); - const u32 gMonPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/gen_2/magcargo/normal.gbapal.lz"); - const u32 gMonBackPic_Magcargo[] = INCBIN_U32("graphics/pokemon/gen_2/magcargo/back.4bpp.lz"); - const u32 gMonShinyPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/gen_2/magcargo/shiny.gbapal.lz"); - const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/gen_2/magcargo/icon.4bpp"); + const u32 gMonFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/anim_front.4bpp.lz"); + const u32 gMonPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/normal.gbapal.lz"); + const u32 gMonBackPic_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/back.4bpp.lz"); + const u32 gMonShinyPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/shiny.gbapal.lz"); + const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/gen_2/magcargo/footprint.1bpp"); + const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SLUGMA #if P_FAMILY_SWINUB - const u32 gMonFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/gen_2/swinub/anim_front.4bpp.lz"); - const u32 gMonPalette_Swinub[] = INCBIN_U32("graphics/pokemon/gen_2/swinub/normal.gbapal.lz"); - const u32 gMonBackPic_Swinub[] = INCBIN_U32("graphics/pokemon/gen_2/swinub/back.4bpp.lz"); - const u32 gMonShinyPalette_Swinub[] = INCBIN_U32("graphics/pokemon/gen_2/swinub/shiny.gbapal.lz"); - const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/gen_2/swinub/icon.4bpp"); + const u32 gMonFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/anim_front.4bpp.lz"); + const u32 gMonPalette_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/normal.gbapal.lz"); + const u32 gMonBackPic_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/back.4bpp.lz"); + const u32 gMonShinyPalette_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/shiny.gbapal.lz"); + const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/gen_2/swinub/footprint.1bpp"); + const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/anim_front.4bpp.lz"); - const u32 gMonPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/normal.gbapal.lz"); - const u32 gMonBackPic_Piloswine[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/back.4bpp.lz"); - const u32 gMonShinyPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/shiny.gbapal.lz"); - const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/gen_2/piloswine/icon.4bpp"); + const u32 gMonFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/anim_front.4bpp.lz"); + const u32 gMonPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/normal.gbapal.lz"); + const u32 gMonBackPic_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/back.4bpp.lz"); + const u32 gMonShinyPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/shiny.gbapal.lz"); + const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/gen_2/piloswine/footprint.1bpp"); + const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PiloswineF[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_PiloswineF[] = INCBIN_U32("graphics/pokemon/gen_2/piloswine/backf.4bpp.lz"); + const u32 gMonFrontPic_PiloswineF[] = INCBIN_U32("graphics/pokemon/piloswine/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_PiloswineF[] = INCBIN_U32("graphics/pokemon/piloswine/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Mamoswine[] = INCBIN_U32("graphics/pokemon/gen_4/mamoswine/anim_front.4bpp.lz"); - const u32 gMonPalette_Mamoswine[] = INCBIN_U32("graphics/pokemon/gen_4/mamoswine/normal.gbapal.lz"); - const u32 gMonBackPic_Mamoswine[] = INCBIN_U32("graphics/pokemon/gen_4/mamoswine/back.4bpp.lz"); - const u32 gMonShinyPalette_Mamoswine[] = INCBIN_U32("graphics/pokemon/gen_4/mamoswine/shiny.gbapal.lz"); - const u8 gMonIcon_Mamoswine[] = INCBIN_U8("graphics/pokemon/gen_4/mamoswine/icon.4bpp"); + const u32 gMonFrontPic_Mamoswine[] = INCBIN_U32("graphics/pokemon/mamoswine/anim_front.4bpp.lz"); + const u32 gMonPalette_Mamoswine[] = INCBIN_U32("graphics/pokemon/mamoswine/normal.gbapal.lz"); + const u32 gMonBackPic_Mamoswine[] = INCBIN_U32("graphics/pokemon/mamoswine/back.4bpp.lz"); + const u32 gMonShinyPalette_Mamoswine[] = INCBIN_U32("graphics/pokemon/mamoswine/shiny.gbapal.lz"); + const u8 gMonIcon_Mamoswine[] = INCBIN_U8("graphics/pokemon/mamoswine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mamoswine[] = INCBIN_U8("graphics/pokemon/gen_4/mamoswine/footprint.1bpp"); + const u8 gMonFootprint_Mamoswine[] = INCBIN_U8("graphics/pokemon/mamoswine/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MamoswineF[] = INCBIN_U32("graphics/pokemon/gen_4/mamoswine/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_MamoswineF[] = INCBIN_U32("graphics/pokemon/mamoswine/anim_frontf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_SWINUB #if P_FAMILY_CORSOLA - const u32 gMonFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/anim_front.4bpp.lz"); - const u32 gMonPalette_Corsola[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/normal.gbapal.lz"); - const u32 gMonBackPic_Corsola[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/back.4bpp.lz"); - const u32 gMonShinyPalette_Corsola[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/shiny.gbapal.lz"); - const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/gen_2/corsola/icon.4bpp"); + const u32 gMonFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/anim_front.4bpp.lz"); + const u32 gMonPalette_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/normal.gbapal.lz"); + const u32 gMonBackPic_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/back.4bpp.lz"); + const u32 gMonShinyPalette_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/shiny.gbapal.lz"); + const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/gen_2/corsola/footprint.1bpp"); + const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/galarian/front.4bpp.lz"); - const u32 gMonPalette_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/gen_2/corsola/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_CorsolaGalarian[] = INCBIN_U8("graphics/pokemon/gen_2/corsola/galarian/icon.4bpp"); + const u32 gMonFrontPic_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/corsola/galarian/front.4bpp.lz"); + const u32 gMonPalette_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/corsola/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/corsola/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_CorsolaGalarian[] = INCBIN_U32("graphics/pokemon/corsola/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_CorsolaGalarian[] = INCBIN_U8("graphics/pokemon/corsola/galarian/icon.4bpp"); - const u32 gMonFrontPic_Cursola[] = INCBIN_U32("graphics/pokemon/gen_8/cursola/front.4bpp.lz"); - const u32 gMonPalette_Cursola[] = INCBIN_U32("graphics/pokemon/gen_8/cursola/normal.gbapal.lz"); - const u32 gMonBackPic_Cursola[] = INCBIN_U32("graphics/pokemon/gen_8/cursola/back.4bpp.lz"); - const u32 gMonShinyPalette_Cursola[] = INCBIN_U32("graphics/pokemon/gen_8/cursola/shiny.gbapal.lz"); - const u8 gMonIcon_Cursola[] = INCBIN_U8("graphics/pokemon/gen_8/cursola/icon.4bpp"); + const u32 gMonFrontPic_Cursola[] = INCBIN_U32("graphics/pokemon/cursola/front.4bpp.lz"); + const u32 gMonPalette_Cursola[] = INCBIN_U32("graphics/pokemon/cursola/normal.gbapal.lz"); + const u32 gMonBackPic_Cursola[] = INCBIN_U32("graphics/pokemon/cursola/back.4bpp.lz"); + const u32 gMonShinyPalette_Cursola[] = INCBIN_U32("graphics/pokemon/cursola/shiny.gbapal.lz"); + const u8 gMonIcon_Cursola[] = INCBIN_U8("graphics/pokemon/cursola/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cursola[] = INCBIN_U8("graphics/pokemon/gen_8/cursola/footprint.1bpp"); + const u8 gMonFootprint_Cursola[] = INCBIN_U8("graphics/pokemon/cursola/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_CORSOLA #if P_FAMILY_REMORAID - const u32 gMonFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/gen_2/remoraid/anim_front.4bpp.lz"); - const u32 gMonPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/gen_2/remoraid/normal.gbapal.lz"); - const u32 gMonBackPic_Remoraid[] = INCBIN_U32("graphics/pokemon/gen_2/remoraid/back.4bpp.lz"); - const u32 gMonShinyPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/gen_2/remoraid/shiny.gbapal.lz"); - const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/gen_2/remoraid/icon.4bpp"); + const u32 gMonFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/anim_front.4bpp.lz"); + const u32 gMonPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/normal.gbapal.lz"); + const u32 gMonBackPic_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/back.4bpp.lz"); + const u32 gMonShinyPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/shiny.gbapal.lz"); + const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/gen_2/remoraid/footprint.1bpp"); + const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/anim_front.4bpp.lz"); - const u32 gMonPalette_Octillery[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/normal.gbapal.lz"); - const u32 gMonBackPic_Octillery[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/back.4bpp.lz"); - const u32 gMonShinyPalette_Octillery[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/shiny.gbapal.lz"); - const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/gen_2/octillery/icon.4bpp"); + const u32 gMonFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/anim_front.4bpp.lz"); + const u32 gMonPalette_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/normal.gbapal.lz"); + const u32 gMonBackPic_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/back.4bpp.lz"); + const u32 gMonShinyPalette_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/shiny.gbapal.lz"); + const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/gen_2/octillery/footprint.1bpp"); + const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_OctilleryF[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_OctilleryF[] = INCBIN_U32("graphics/pokemon/gen_2/octillery/backf.4bpp.lz"); + const u32 gMonFrontPic_OctilleryF[] = INCBIN_U32("graphics/pokemon/octillery/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_OctilleryF[] = INCBIN_U32("graphics/pokemon/octillery/backf.4bpp.lz"); #endif //P_FAMILY_REMORAID #if P_FAMILY_DELIBIRD - const u32 gMonFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/gen_2/delibird/anim_front.4bpp.lz"); - const u32 gMonPalette_Delibird[] = INCBIN_U32("graphics/pokemon/gen_2/delibird/normal.gbapal.lz"); - const u32 gMonBackPic_Delibird[] = INCBIN_U32("graphics/pokemon/gen_2/delibird/back.4bpp.lz"); - const u32 gMonShinyPalette_Delibird[] = INCBIN_U32("graphics/pokemon/gen_2/delibird/shiny.gbapal.lz"); - const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/gen_2/delibird/icon.4bpp"); + const u32 gMonFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/anim_front.4bpp.lz"); + const u32 gMonPalette_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/normal.gbapal.lz"); + const u32 gMonBackPic_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/back.4bpp.lz"); + const u32 gMonShinyPalette_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/shiny.gbapal.lz"); + const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/gen_2/delibird/footprint.1bpp"); + const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DELIBIRD #if P_FAMILY_MANTINE #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Mantyke[] = INCBIN_U32("graphics/pokemon/gen_4/mantyke/anim_front.4bpp.lz"); - const u32 gMonPalette_Mantyke[] = INCBIN_U32("graphics/pokemon/gen_4/mantyke/normal.gbapal.lz"); - const u32 gMonBackPic_Mantyke[] = INCBIN_U32("graphics/pokemon/gen_4/mantyke/back.4bpp.lz"); - const u32 gMonShinyPalette_Mantyke[] = INCBIN_U32("graphics/pokemon/gen_4/mantyke/shiny.gbapal.lz"); - const u8 gMonIcon_Mantyke[] = INCBIN_U8("graphics/pokemon/gen_4/mantyke/icon.4bpp"); + const u32 gMonFrontPic_Mantyke[] = INCBIN_U32("graphics/pokemon/mantyke/anim_front.4bpp.lz"); + const u32 gMonPalette_Mantyke[] = INCBIN_U32("graphics/pokemon/mantyke/normal.gbapal.lz"); + const u32 gMonBackPic_Mantyke[] = INCBIN_U32("graphics/pokemon/mantyke/back.4bpp.lz"); + const u32 gMonShinyPalette_Mantyke[] = INCBIN_U32("graphics/pokemon/mantyke/shiny.gbapal.lz"); + const u8 gMonIcon_Mantyke[] = INCBIN_U8("graphics/pokemon/mantyke/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mantyke[] = INCBIN_U8("graphics/pokemon/gen_4/mantyke/footprint.1bpp"); + const u8 gMonFootprint_Mantyke[] = INCBIN_U8("graphics/pokemon/mantyke/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/gen_2/mantine/anim_front.4bpp.lz"); - const u32 gMonPalette_Mantine[] = INCBIN_U32("graphics/pokemon/gen_2/mantine/normal.gbapal.lz"); - const u32 gMonBackPic_Mantine[] = INCBIN_U32("graphics/pokemon/gen_2/mantine/back.4bpp.lz"); - const u32 gMonShinyPalette_Mantine[] = INCBIN_U32("graphics/pokemon/gen_2/mantine/shiny.gbapal.lz"); - const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/gen_2/mantine/icon.4bpp"); + const u32 gMonFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/anim_front.4bpp.lz"); + const u32 gMonPalette_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/normal.gbapal.lz"); + const u32 gMonBackPic_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/back.4bpp.lz"); + const u32 gMonShinyPalette_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/shiny.gbapal.lz"); + const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/gen_2/mantine/footprint.1bpp"); + const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MANTINE #if P_FAMILY_SKARMORY - const u32 gMonFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/gen_2/skarmory/anim_front.4bpp.lz"); - const u32 gMonPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/gen_2/skarmory/normal.gbapal.lz"); - const u32 gMonBackPic_Skarmory[] = INCBIN_U32("graphics/pokemon/gen_2/skarmory/back.4bpp.lz"); - const u32 gMonShinyPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/gen_2/skarmory/shiny.gbapal.lz"); - const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/gen_2/skarmory/icon.4bpp"); + const u32 gMonFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/anim_front.4bpp.lz"); + const u32 gMonPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/normal.gbapal.lz"); + const u32 gMonBackPic_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/back.4bpp.lz"); + const u32 gMonShinyPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/shiny.gbapal.lz"); + const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/gen_2/skarmory/footprint.1bpp"); + const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKARMORY #if P_FAMILY_HOUNDOUR - const u32 gMonFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/gen_2/houndour/anim_front.4bpp.lz"); - const u32 gMonPalette_Houndour[] = INCBIN_U32("graphics/pokemon/gen_2/houndour/normal.gbapal.lz"); - const u32 gMonBackPic_Houndour[] = INCBIN_U32("graphics/pokemon/gen_2/houndour/back.4bpp.lz"); - const u32 gMonShinyPalette_Houndour[] = INCBIN_U32("graphics/pokemon/gen_2/houndour/shiny.gbapal.lz"); - const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/gen_2/houndour/icon.4bpp"); + const u32 gMonFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/anim_front.4bpp.lz"); + const u32 gMonPalette_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/normal.gbapal.lz"); + const u32 gMonBackPic_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/back.4bpp.lz"); + const u32 gMonShinyPalette_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/shiny.gbapal.lz"); + const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/gen_2/houndour/footprint.1bpp"); + const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/anim_front.4bpp.lz"); - const u32 gMonPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/normal.gbapal.lz"); - const u32 gMonBackPic_Houndoom[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/back.4bpp.lz"); - const u32 gMonShinyPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/shiny.gbapal.lz"); - const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/gen_2/houndoom/icon.4bpp"); + const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/anim_front.4bpp.lz"); + const u32 gMonPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/normal.gbapal.lz"); + const u32 gMonBackPic_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/back.4bpp.lz"); + const u32 gMonShinyPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/shiny.gbapal.lz"); + const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/gen_2/houndoom/footprint.1bpp"); + const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_HoundoomF[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_HoundoomF[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/backf.4bpp.lz"); + const u32 gMonFrontPic_HoundoomF[] = INCBIN_U32("graphics/pokemon/houndoom/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_HoundoomF[] = INCBIN_U32("graphics/pokemon/houndoom/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_HoundoomMega[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/mega/front.4bpp.lz"); - const u32 gMonPalette_HoundoomMega[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/mega/normal.gbapal.lz"); - const u32 gMonBackPic_HoundoomMega[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_HoundoomMega[] = INCBIN_U32("graphics/pokemon/gen_2/houndoom/mega/shiny.gbapal.lz"); - const u8 gMonIcon_HoundoomMega[] = INCBIN_U8("graphics/pokemon/gen_2/houndoom/mega/icon.4bpp"); + const u32 gMonFrontPic_HoundoomMega[] = INCBIN_U32("graphics/pokemon/houndoom/mega/front.4bpp.lz"); + const u32 gMonPalette_HoundoomMega[] = INCBIN_U32("graphics/pokemon/houndoom/mega/normal.gbapal.lz"); + const u32 gMonBackPic_HoundoomMega[] = INCBIN_U32("graphics/pokemon/houndoom/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_HoundoomMega[] = INCBIN_U32("graphics/pokemon/houndoom/mega/shiny.gbapal.lz"); + const u8 gMonIcon_HoundoomMega[] = INCBIN_U8("graphics/pokemon/houndoom/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_HOUNDOUR #if P_FAMILY_PHANPY - const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/gen_2/phanpy/anim_front.4bpp.lz"); - const u32 gMonPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/gen_2/phanpy/normal.gbapal.lz"); - const u32 gMonBackPic_Phanpy[] = INCBIN_U32("graphics/pokemon/gen_2/phanpy/back.4bpp.lz"); - const u32 gMonShinyPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/gen_2/phanpy/shiny.gbapal.lz"); - const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/gen_2/phanpy/icon.4bpp"); + const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/anim_front.4bpp.lz"); + const u32 gMonPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/normal.gbapal.lz"); + const u32 gMonBackPic_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/back.4bpp.lz"); + const u32 gMonShinyPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/shiny.gbapal.lz"); + const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/gen_2/phanpy/footprint.1bpp"); + const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/anim_front.4bpp.lz"); - const u32 gMonPalette_Donphan[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/normal.gbapal.lz"); - const u32 gMonBackPic_Donphan[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/back.4bpp.lz"); - const u32 gMonShinyPalette_Donphan[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/shiny.gbapal.lz"); - const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/gen_2/donphan/icon.4bpp"); + const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/anim_front.4bpp.lz"); + const u32 gMonPalette_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/normal.gbapal.lz"); + const u32 gMonBackPic_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/back.4bpp.lz"); + const u32 gMonShinyPalette_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/shiny.gbapal.lz"); + const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/gen_2/donphan/footprint.1bpp"); + const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DonphanF[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_DonphanF[] = INCBIN_U32("graphics/pokemon/gen_2/donphan/backf.4bpp.lz"); + const u32 gMonFrontPic_DonphanF[] = INCBIN_U32("graphics/pokemon/donphan/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_DonphanF[] = INCBIN_U32("graphics/pokemon/donphan/backf.4bpp.lz"); #endif //P_FAMILY_PHANPY #if P_FAMILY_STANTLER - const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/gen_2/stantler/anim_front.4bpp.lz"); - const u32 gMonPalette_Stantler[] = INCBIN_U32("graphics/pokemon/gen_2/stantler/normal.gbapal.lz"); - const u32 gMonBackPic_Stantler[] = INCBIN_U32("graphics/pokemon/gen_2/stantler/back.4bpp.lz"); - const u32 gMonShinyPalette_Stantler[] = INCBIN_U32("graphics/pokemon/gen_2/stantler/shiny.gbapal.lz"); - const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/gen_2/stantler/icon.4bpp"); + const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/anim_front.4bpp.lz"); + const u32 gMonPalette_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/normal.gbapal.lz"); + const u32 gMonBackPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/back.4bpp.lz"); + const u32 gMonShinyPalette_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/shiny.gbapal.lz"); + const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/gen_2/stantler/footprint.1bpp"); + const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_8_CROSS_EVOS - const u32 gMonFrontPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/gen_8/wyrdeer/front.4bpp.lz"); - const u32 gMonPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/gen_8/wyrdeer/normal.gbapal.lz"); - const u32 gMonBackPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/gen_8/wyrdeer/back.4bpp.lz"); - const u32 gMonShinyPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/gen_8/wyrdeer/shiny.gbapal.lz"); - const u8 gMonIcon_Wyrdeer[] = INCBIN_U8("graphics/pokemon/gen_8/wyrdeer/icon.4bpp"); + const u32 gMonFrontPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/front.4bpp.lz"); + const u32 gMonPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/normal.gbapal.lz"); + const u32 gMonBackPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/back.4bpp.lz"); + const u32 gMonShinyPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/shiny.gbapal.lz"); + const u8 gMonIcon_Wyrdeer[] = INCBIN_U8("graphics/pokemon/wyrdeer/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Wyrdeer[] = INCBIN_U8("graphics/pokemon/gen_8/wyrdeer/footprint.1bpp"); + //const u8 gMonFootprint_Wyrdeer[] = INCBIN_U8("graphics/pokemon/wyrdeer/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_8_CROSS_EVOS #endif //P_FAMILY_STANTLER #if P_FAMILY_SMEARGLE - const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/gen_2/smeargle/anim_front.4bpp.lz"); - const u32 gMonPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/gen_2/smeargle/normal.gbapal.lz"); - const u32 gMonBackPic_Smeargle[] = INCBIN_U32("graphics/pokemon/gen_2/smeargle/back.4bpp.lz"); - const u32 gMonShinyPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/gen_2/smeargle/shiny.gbapal.lz"); - const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/gen_2/smeargle/icon.4bpp"); + const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/anim_front.4bpp.lz"); + const u32 gMonPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/normal.gbapal.lz"); + const u32 gMonBackPic_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/back.4bpp.lz"); + const u32 gMonShinyPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/shiny.gbapal.lz"); + const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/gen_2/smeargle/footprint.1bpp"); + const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SMEARGLE #if P_FAMILY_MILTANK - const u32 gMonFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/gen_2/miltank/anim_front.4bpp.lz"); - const u32 gMonPalette_Miltank[] = INCBIN_U32("graphics/pokemon/gen_2/miltank/normal.gbapal.lz"); - const u32 gMonBackPic_Miltank[] = INCBIN_U32("graphics/pokemon/gen_2/miltank/back.4bpp.lz"); - const u32 gMonShinyPalette_Miltank[] = INCBIN_U32("graphics/pokemon/gen_2/miltank/shiny.gbapal.lz"); - const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/gen_2/miltank/icon.4bpp"); + const u32 gMonFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/anim_front.4bpp.lz"); + const u32 gMonPalette_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/normal.gbapal.lz"); + const u32 gMonBackPic_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/back.4bpp.lz"); + const u32 gMonShinyPalette_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/shiny.gbapal.lz"); + const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/gen_2/miltank/footprint.1bpp"); + const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MILTANK #if P_FAMILY_RAIKOU - const u32 gMonFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/gen_2/raikou/anim_front.4bpp.lz"); - const u32 gMonPalette_Raikou[] = INCBIN_U32("graphics/pokemon/gen_2/raikou/normal.gbapal.lz"); - const u32 gMonBackPic_Raikou[] = INCBIN_U32("graphics/pokemon/gen_2/raikou/back.4bpp.lz"); - const u32 gMonShinyPalette_Raikou[] = INCBIN_U32("graphics/pokemon/gen_2/raikou/shiny.gbapal.lz"); - const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/gen_2/raikou/icon.4bpp"); + const u32 gMonFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/anim_front.4bpp.lz"); + const u32 gMonPalette_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/normal.gbapal.lz"); + const u32 gMonBackPic_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/back.4bpp.lz"); + const u32 gMonShinyPalette_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/shiny.gbapal.lz"); + const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/gen_2/raikou/footprint.1bpp"); + const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_RAIKOU #if P_FAMILY_ENTEI - const u32 gMonFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/gen_2/entei/anim_front.4bpp.lz"); - const u32 gMonPalette_Entei[] = INCBIN_U32("graphics/pokemon/gen_2/entei/normal.gbapal.lz"); - const u32 gMonBackPic_Entei[] = INCBIN_U32("graphics/pokemon/gen_2/entei/back.4bpp.lz"); - const u32 gMonShinyPalette_Entei[] = INCBIN_U32("graphics/pokemon/gen_2/entei/shiny.gbapal.lz"); - const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/gen_2/entei/icon.4bpp"); + const u32 gMonFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/entei/anim_front.4bpp.lz"); + const u32 gMonPalette_Entei[] = INCBIN_U32("graphics/pokemon/entei/normal.gbapal.lz"); + const u32 gMonBackPic_Entei[] = INCBIN_U32("graphics/pokemon/entei/back.4bpp.lz"); + const u32 gMonShinyPalette_Entei[] = INCBIN_U32("graphics/pokemon/entei/shiny.gbapal.lz"); + const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/entei/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/gen_2/entei/footprint.1bpp"); + const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/entei/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ENTEI #if P_FAMILY_SUICUNE - const u32 gMonFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/gen_2/suicune/anim_front.4bpp.lz"); - const u32 gMonPalette_Suicune[] = INCBIN_U32("graphics/pokemon/gen_2/suicune/normal.gbapal.lz"); - const u32 gMonBackPic_Suicune[] = INCBIN_U32("graphics/pokemon/gen_2/suicune/back.4bpp.lz"); - const u32 gMonShinyPalette_Suicune[] = INCBIN_U32("graphics/pokemon/gen_2/suicune/shiny.gbapal.lz"); - const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/gen_2/suicune/icon.4bpp"); + const u32 gMonFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/anim_front.4bpp.lz"); + const u32 gMonPalette_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/normal.gbapal.lz"); + const u32 gMonBackPic_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/back.4bpp.lz"); + const u32 gMonShinyPalette_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/shiny.gbapal.lz"); + const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/gen_2/suicune/footprint.1bpp"); + const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SUICUNE #if P_FAMILY_LARVITAR - const u32 gMonFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/gen_2/larvitar/anim_front.4bpp.lz"); - const u32 gMonPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/gen_2/larvitar/normal.gbapal.lz"); - const u32 gMonBackPic_Larvitar[] = INCBIN_U32("graphics/pokemon/gen_2/larvitar/back.4bpp.lz"); - const u32 gMonShinyPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/gen_2/larvitar/shiny.gbapal.lz"); - const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/gen_2/larvitar/icon.4bpp"); + const u32 gMonFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/anim_front.4bpp.lz"); + const u32 gMonPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/normal.gbapal.lz"); + const u32 gMonBackPic_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/back.4bpp.lz"); + const u32 gMonShinyPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/shiny.gbapal.lz"); + const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/gen_2/larvitar/footprint.1bpp"); + const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/gen_2/pupitar/anim_front.4bpp.lz"); - const u32 gMonPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/gen_2/pupitar/normal.gbapal.lz"); - const u32 gMonBackPic_Pupitar[] = INCBIN_U32("graphics/pokemon/gen_2/pupitar/back.4bpp.lz"); - const u32 gMonShinyPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/gen_2/pupitar/shiny.gbapal.lz"); - const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/gen_2/pupitar/icon.4bpp"); + const u32 gMonFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/anim_front.4bpp.lz"); + const u32 gMonPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/normal.gbapal.lz"); + const u32 gMonBackPic_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/back.4bpp.lz"); + const u32 gMonShinyPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/shiny.gbapal.lz"); + const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/gen_2/pupitar/footprint.1bpp"); + const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/anim_front.4bpp.lz"); - const u32 gMonPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/normal.gbapal.lz"); - const u32 gMonBackPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/back.4bpp.lz"); - const u32 gMonShinyPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/shiny.gbapal.lz"); - const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/gen_2/tyranitar/icon.4bpp"); + const u32 gMonFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/anim_front.4bpp.lz"); + const u32 gMonPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/normal.gbapal.lz"); + const u32 gMonBackPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/back.4bpp.lz"); + const u32 gMonShinyPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/shiny.gbapal.lz"); + const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/gen_2/tyranitar/footprint.1bpp"); + const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_TyranitarMega[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/mega/front.4bpp.lz"); - const u32 gMonPalette_TyranitarMega[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/mega/normal.gbapal.lz"); - const u32 gMonBackPic_TyranitarMega[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_TyranitarMega[] = INCBIN_U32("graphics/pokemon/gen_2/tyranitar/mega/shiny.gbapal.lz"); - const u8 gMonIcon_TyranitarMega[] = INCBIN_U8("graphics/pokemon/gen_2/tyranitar/mega/icon.4bpp"); + const u32 gMonFrontPic_TyranitarMega[] = INCBIN_U32("graphics/pokemon/tyranitar/mega/front.4bpp.lz"); + const u32 gMonPalette_TyranitarMega[] = INCBIN_U32("graphics/pokemon/tyranitar/mega/normal.gbapal.lz"); + const u32 gMonBackPic_TyranitarMega[] = INCBIN_U32("graphics/pokemon/tyranitar/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_TyranitarMega[] = INCBIN_U32("graphics/pokemon/tyranitar/mega/shiny.gbapal.lz"); + const u8 gMonIcon_TyranitarMega[] = INCBIN_U8("graphics/pokemon/tyranitar/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_LARVITAR #if P_FAMILY_LUGIA - const u32 gMonFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/gen_2/lugia/anim_front.4bpp.lz"); - const u32 gMonPalette_Lugia[] = INCBIN_U32("graphics/pokemon/gen_2/lugia/normal.gbapal.lz"); - const u32 gMonBackPic_Lugia[] = INCBIN_U32("graphics/pokemon/gen_2/lugia/back.4bpp.lz"); - const u32 gMonShinyPalette_Lugia[] = INCBIN_U32("graphics/pokemon/gen_2/lugia/shiny.gbapal.lz"); - const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/gen_2/lugia/icon.4bpp"); + const u32 gMonFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/anim_front.4bpp.lz"); + const u32 gMonPalette_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/normal.gbapal.lz"); + const u32 gMonBackPic_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/back.4bpp.lz"); + const u32 gMonShinyPalette_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/shiny.gbapal.lz"); + const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/gen_2/lugia/footprint.1bpp"); + const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LUGIA #if P_FAMILY_HO_OH - const u32 gMonFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/gen_2/ho_oh/anim_front.4bpp.lz"); - const u32 gMonPalette_HoOh[] = INCBIN_U32("graphics/pokemon/gen_2/ho_oh/normal.gbapal.lz"); - const u32 gMonBackPic_HoOh[] = INCBIN_U32("graphics/pokemon/gen_2/ho_oh/back.4bpp.lz"); - const u32 gMonShinyPalette_HoOh[] = INCBIN_U32("graphics/pokemon/gen_2/ho_oh/shiny.gbapal.lz"); - const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/gen_2/ho_oh/icon.4bpp"); + const u32 gMonFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/anim_front.4bpp.lz"); + const u32 gMonPalette_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/normal.gbapal.lz"); + const u32 gMonBackPic_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/back.4bpp.lz"); + const u32 gMonShinyPalette_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/shiny.gbapal.lz"); + const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/gen_2/ho_oh/footprint.1bpp"); + const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HO_OH #if P_FAMILY_CELEBI - const u32 gMonFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/gen_2/celebi/anim_front.4bpp.lz"); - const u32 gMonPalette_Celebi[] = INCBIN_U32("graphics/pokemon/gen_2/celebi/normal.gbapal.lz"); - const u32 gMonBackPic_Celebi[] = INCBIN_U32("graphics/pokemon/gen_2/celebi/back.4bpp.lz"); - const u32 gMonShinyPalette_Celebi[] = INCBIN_U32("graphics/pokemon/gen_2/celebi/shiny.gbapal.lz"); - const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/gen_2/celebi/icon.4bpp"); + const u32 gMonFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/anim_front.4bpp.lz"); + const u32 gMonPalette_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/normal.gbapal.lz"); + const u32 gMonBackPic_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/back.4bpp.lz"); + const u32 gMonShinyPalette_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/shiny.gbapal.lz"); + const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/gen_2/celebi/footprint.1bpp"); + const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CELEBI #if P_FAMILY_TREECKO - const u32 gMonFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/gen_3/treecko/anim_front.4bpp.lz"); - const u32 gMonPalette_Treecko[] = INCBIN_U32("graphics/pokemon/gen_3/treecko/normal.gbapal.lz"); - const u32 gMonBackPic_Treecko[] = INCBIN_U32("graphics/pokemon/gen_3/treecko/back.4bpp.lz"); - const u32 gMonShinyPalette_Treecko[] = INCBIN_U32("graphics/pokemon/gen_3/treecko/shiny.gbapal.lz"); - const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/gen_3/treecko/icon.4bpp"); + const u32 gMonFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/anim_front.4bpp.lz"); + const u32 gMonPalette_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/normal.gbapal.lz"); + const u32 gMonBackPic_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/back.4bpp.lz"); + const u32 gMonShinyPalette_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/shiny.gbapal.lz"); + const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/gen_3/treecko/footprint.1bpp"); + const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/gen_3/grovyle/anim_front.4bpp.lz"); - const u32 gMonPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/gen_3/grovyle/normal.gbapal.lz"); - const u32 gMonBackPic_Grovyle[] = INCBIN_U32("graphics/pokemon/gen_3/grovyle/back.4bpp.lz"); - const u32 gMonShinyPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/gen_3/grovyle/shiny.gbapal.lz"); - const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/gen_3/grovyle/icon.4bpp"); + const u32 gMonFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/anim_front.4bpp.lz"); + const u32 gMonPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/normal.gbapal.lz"); + const u32 gMonBackPic_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/back.4bpp.lz"); + const u32 gMonShinyPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/shiny.gbapal.lz"); + const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/gen_3/grovyle/footprint.1bpp"); + const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/anim_front.4bpp.lz"); - const u32 gMonPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/normal.gbapal.lz"); - const u32 gMonBackPic_Sceptile[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/back.4bpp.lz"); - const u32 gMonShinyPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/shiny.gbapal.lz"); - const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/gen_3/sceptile/icon.4bpp"); + const u32 gMonFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/anim_front.4bpp.lz"); + const u32 gMonPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/normal.gbapal.lz"); + const u32 gMonBackPic_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/back.4bpp.lz"); + const u32 gMonShinyPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/shiny.gbapal.lz"); + const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/gen_3/sceptile/footprint.1bpp"); + const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SceptileMega[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/mega/front.4bpp.lz"); - const u32 gMonPalette_SceptileMega[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SceptileMega[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SceptileMega[] = INCBIN_U32("graphics/pokemon/gen_3/sceptile/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SceptileMega[] = INCBIN_U8("graphics/pokemon/gen_3/sceptile/mega/icon.4bpp"); + const u32 gMonFrontPic_SceptileMega[] = INCBIN_U32("graphics/pokemon/sceptile/mega/front.4bpp.lz"); + const u32 gMonPalette_SceptileMega[] = INCBIN_U32("graphics/pokemon/sceptile/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SceptileMega[] = INCBIN_U32("graphics/pokemon/sceptile/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SceptileMega[] = INCBIN_U32("graphics/pokemon/sceptile/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SceptileMega[] = INCBIN_U8("graphics/pokemon/sceptile/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_TREECKO #if P_FAMILY_TORCHIC - const u32 gMonFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/gen_3/torchic/anim_front.4bpp.lz"); - const u32 gMonPalette_Torchic[] = INCBIN_U32("graphics/pokemon/gen_3/torchic/normal.gbapal.lz"); - const u32 gMonBackPic_Torchic[] = INCBIN_U32("graphics/pokemon/gen_3/torchic/back.4bpp.lz"); - const u32 gMonShinyPalette_Torchic[] = INCBIN_U32("graphics/pokemon/gen_3/torchic/shiny.gbapal.lz"); - const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/gen_3/torchic/icon.4bpp"); + const u32 gMonFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/anim_front.4bpp.lz"); + const u32 gMonPalette_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/normal.gbapal.lz"); + const u32 gMonBackPic_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/back.4bpp.lz"); + const u32 gMonShinyPalette_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/shiny.gbapal.lz"); + const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/gen_3/torchic/footprint.1bpp"); + const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonBackPic_TorchicF[] = INCBIN_U32("graphics/pokemon/gen_3/torchic/backf.4bpp.lz"); + const u32 gMonBackPic_TorchicF[] = INCBIN_U32("graphics/pokemon/torchic/backf.4bpp.lz"); - const u32 gMonFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/anim_front.4bpp.lz"); - const u32 gMonPalette_Combusken[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/normal.gbapal.lz"); - const u32 gMonBackPic_Combusken[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/back.4bpp.lz"); - const u32 gMonShinyPalette_Combusken[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/shiny.gbapal.lz"); - const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/gen_3/combusken/icon.4bpp"); + const u32 gMonFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/anim_front.4bpp.lz"); + const u32 gMonPalette_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/normal.gbapal.lz"); + const u32 gMonBackPic_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/back.4bpp.lz"); + const u32 gMonShinyPalette_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/shiny.gbapal.lz"); + const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/gen_3/combusken/footprint.1bpp"); + const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CombuskenF[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_CombuskenF[] = INCBIN_U32("graphics/pokemon/gen_3/combusken/backf.4bpp.lz"); + const u32 gMonFrontPic_CombuskenF[] = INCBIN_U32("graphics/pokemon/combusken/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_CombuskenF[] = INCBIN_U32("graphics/pokemon/combusken/backf.4bpp.lz"); - const u32 gMonFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/anim_front.4bpp.lz"); - const u32 gMonPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/normal.gbapal.lz"); - const u32 gMonBackPic_Blaziken[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/back.4bpp.lz"); - const u32 gMonShinyPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/shiny.gbapal.lz"); - const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/gen_3/blaziken/icon.4bpp"); + const u32 gMonFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/anim_front.4bpp.lz"); + const u32 gMonPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/normal.gbapal.lz"); + const u32 gMonBackPic_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/back.4bpp.lz"); + const u32 gMonShinyPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/shiny.gbapal.lz"); + const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/gen_3/blaziken/footprint.1bpp"); + const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BlazikenF[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_BlazikenF[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/backf.4bpp.lz"); + const u32 gMonFrontPic_BlazikenF[] = INCBIN_U32("graphics/pokemon/blaziken/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_BlazikenF[] = INCBIN_U32("graphics/pokemon/blaziken/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_BlazikenMega[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/mega/front.4bpp.lz"); - const u32 gMonPalette_BlazikenMega[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/mega/normal.gbapal.lz"); - const u32 gMonBackPic_BlazikenMega[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_BlazikenMega[] = INCBIN_U32("graphics/pokemon/gen_3/blaziken/mega/shiny.gbapal.lz"); - const u8 gMonIcon_BlazikenMega[] = INCBIN_U8("graphics/pokemon/gen_3/blaziken/mega/icon.4bpp"); + const u32 gMonFrontPic_BlazikenMega[] = INCBIN_U32("graphics/pokemon/blaziken/mega/front.4bpp.lz"); + const u32 gMonPalette_BlazikenMega[] = INCBIN_U32("graphics/pokemon/blaziken/mega/normal.gbapal.lz"); + const u32 gMonBackPic_BlazikenMega[] = INCBIN_U32("graphics/pokemon/blaziken/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_BlazikenMega[] = INCBIN_U32("graphics/pokemon/blaziken/mega/shiny.gbapal.lz"); + const u8 gMonIcon_BlazikenMega[] = INCBIN_U8("graphics/pokemon/blaziken/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_TORCHIC #if P_FAMILY_MUDKIP - const u32 gMonFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/gen_3/mudkip/anim_front.4bpp.lz"); - const u32 gMonPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/gen_3/mudkip/normal.gbapal.lz"); - const u32 gMonBackPic_Mudkip[] = INCBIN_U32("graphics/pokemon/gen_3/mudkip/back.4bpp.lz"); - const u32 gMonShinyPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/gen_3/mudkip/shiny.gbapal.lz"); - const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/gen_3/mudkip/icon.4bpp"); + const u32 gMonFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/anim_front.4bpp.lz"); + const u32 gMonPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/normal.gbapal.lz"); + const u32 gMonBackPic_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/back.4bpp.lz"); + const u32 gMonShinyPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/shiny.gbapal.lz"); + const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/gen_3/mudkip/footprint.1bpp"); + const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/gen_3/marshtomp/anim_front.4bpp.lz"); - const u32 gMonPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/gen_3/marshtomp/normal.gbapal.lz"); - const u32 gMonBackPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/gen_3/marshtomp/back.4bpp.lz"); - const u32 gMonShinyPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/gen_3/marshtomp/shiny.gbapal.lz"); - const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/gen_3/marshtomp/icon.4bpp"); + const u32 gMonFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/anim_front.4bpp.lz"); + const u32 gMonPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/normal.gbapal.lz"); + const u32 gMonBackPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/back.4bpp.lz"); + const u32 gMonShinyPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/shiny.gbapal.lz"); + const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/gen_3/marshtomp/footprint.1bpp"); + const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/anim_front.4bpp.lz"); - const u32 gMonPalette_Swampert[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/normal.gbapal.lz"); - const u32 gMonBackPic_Swampert[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/back.4bpp.lz"); - const u32 gMonShinyPalette_Swampert[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/shiny.gbapal.lz"); - const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/gen_3/swampert/icon.4bpp"); + const u32 gMonFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/anim_front.4bpp.lz"); + const u32 gMonPalette_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/normal.gbapal.lz"); + const u32 gMonBackPic_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/back.4bpp.lz"); + const u32 gMonShinyPalette_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/shiny.gbapal.lz"); + const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/gen_3/swampert/footprint.1bpp"); + const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SwampertMega[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/mega/front.4bpp.lz"); - const u32 gMonPalette_SwampertMega[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SwampertMega[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SwampertMega[] = INCBIN_U32("graphics/pokemon/gen_3/swampert/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SwampertMega[] = INCBIN_U8("graphics/pokemon/gen_3/swampert/mega/icon.4bpp"); + const u32 gMonFrontPic_SwampertMega[] = INCBIN_U32("graphics/pokemon/swampert/mega/front.4bpp.lz"); + const u32 gMonPalette_SwampertMega[] = INCBIN_U32("graphics/pokemon/swampert/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SwampertMega[] = INCBIN_U32("graphics/pokemon/swampert/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SwampertMega[] = INCBIN_U32("graphics/pokemon/swampert/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SwampertMega[] = INCBIN_U8("graphics/pokemon/swampert/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MUDKIP #if P_FAMILY_POOCHYENA - const u32 gMonFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/gen_3/poochyena/anim_front.4bpp.lz"); - const u32 gMonPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/gen_3/poochyena/normal.gbapal.lz"); - const u32 gMonBackPic_Poochyena[] = INCBIN_U32("graphics/pokemon/gen_3/poochyena/back.4bpp.lz"); - const u32 gMonShinyPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/gen_3/poochyena/shiny.gbapal.lz"); - const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/gen_3/poochyena/icon.4bpp"); + const u32 gMonFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/anim_front.4bpp.lz"); + const u32 gMonPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/normal.gbapal.lz"); + const u32 gMonBackPic_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/back.4bpp.lz"); + const u32 gMonShinyPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/shiny.gbapal.lz"); + const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/gen_3/poochyena/footprint.1bpp"); + const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/gen_3/mightyena/anim_front.4bpp.lz"); - const u32 gMonPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/gen_3/mightyena/normal.gbapal.lz"); - const u32 gMonBackPic_Mightyena[] = INCBIN_U32("graphics/pokemon/gen_3/mightyena/back.4bpp.lz"); - const u32 gMonShinyPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/gen_3/mightyena/shiny.gbapal.lz"); - const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/gen_3/mightyena/icon.4bpp"); + const u32 gMonFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/anim_front.4bpp.lz"); + const u32 gMonPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/normal.gbapal.lz"); + const u32 gMonBackPic_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/back.4bpp.lz"); + const u32 gMonShinyPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/shiny.gbapal.lz"); + const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/gen_3/mightyena/footprint.1bpp"); + const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_POOCHYENA #if P_FAMILY_ZIGZAGOON - const u32 gMonFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/anim_front.4bpp.lz"); - const u32 gMonPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/normal.gbapal.lz"); - const u32 gMonBackPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/back.4bpp.lz"); - const u32 gMonShinyPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/shiny.gbapal.lz"); - const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/gen_3/zigzagoon/icon.4bpp"); + const u32 gMonFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/anim_front.4bpp.lz"); + const u32 gMonPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/normal.gbapal.lz"); + const u32 gMonBackPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/back.4bpp.lz"); + const u32 gMonShinyPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/shiny.gbapal.lz"); + const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/gen_3/zigzagoon/footprint.1bpp"); + const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/anim_front.4bpp.lz"); - const u32 gMonPalette_Linoone[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/normal.gbapal.lz"); - const u32 gMonBackPic_Linoone[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/back.4bpp.lz"); - const u32 gMonShinyPalette_Linoone[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/shiny.gbapal.lz"); - const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/gen_3/linoone/icon.4bpp"); + const u32 gMonFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/anim_front.4bpp.lz"); + const u32 gMonPalette_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/normal.gbapal.lz"); + const u32 gMonBackPic_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/back.4bpp.lz"); + const u32 gMonShinyPalette_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/shiny.gbapal.lz"); + const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/gen_3/linoone/footprint.1bpp"); + const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/galarian/front.4bpp.lz"); - const u32 gMonPalette_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/zigzagoon/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_ZigzagoonGalarian[] = INCBIN_U8("graphics/pokemon/gen_3/zigzagoon/galarian/icon.4bpp"); + const u32 gMonFrontPic_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/zigzagoon/galarian/front.4bpp.lz"); + const u32 gMonPalette_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/zigzagoon/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/zigzagoon/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_ZigzagoonGalarian[] = INCBIN_U32("graphics/pokemon/zigzagoon/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_ZigzagoonGalarian[] = INCBIN_U8("graphics/pokemon/zigzagoon/galarian/icon.4bpp"); - const u32 gMonFrontPic_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/galarian/front.4bpp.lz"); - const u32 gMonPalette_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/gen_3/linoone/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_LinooneGalarian[] = INCBIN_U8("graphics/pokemon/gen_3/linoone/galarian/icon.4bpp"); + const u32 gMonFrontPic_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/linoone/galarian/front.4bpp.lz"); + const u32 gMonPalette_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/linoone/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/linoone/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_LinooneGalarian[] = INCBIN_U32("graphics/pokemon/linoone/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_LinooneGalarian[] = INCBIN_U8("graphics/pokemon/linoone/galarian/icon.4bpp"); - const u32 gMonFrontPic_Obstagoon[] = INCBIN_U32("graphics/pokemon/gen_8/obstagoon/front.4bpp.lz"); - const u32 gMonPalette_Obstagoon[] = INCBIN_U32("graphics/pokemon/gen_8/obstagoon/normal.gbapal.lz"); - const u32 gMonBackPic_Obstagoon[] = INCBIN_U32("graphics/pokemon/gen_8/obstagoon/back.4bpp.lz"); - const u32 gMonShinyPalette_Obstagoon[] = INCBIN_U32("graphics/pokemon/gen_8/obstagoon/shiny.gbapal.lz"); - const u8 gMonIcon_Obstagoon[] = INCBIN_U8("graphics/pokemon/gen_8/obstagoon/icon.4bpp"); + const u32 gMonFrontPic_Obstagoon[] = INCBIN_U32("graphics/pokemon/obstagoon/front.4bpp.lz"); + const u32 gMonPalette_Obstagoon[] = INCBIN_U32("graphics/pokemon/obstagoon/normal.gbapal.lz"); + const u32 gMonBackPic_Obstagoon[] = INCBIN_U32("graphics/pokemon/obstagoon/back.4bpp.lz"); + const u32 gMonShinyPalette_Obstagoon[] = INCBIN_U32("graphics/pokemon/obstagoon/shiny.gbapal.lz"); + const u8 gMonIcon_Obstagoon[] = INCBIN_U8("graphics/pokemon/obstagoon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Obstagoon[] = INCBIN_U8("graphics/pokemon/gen_8/obstagoon/footprint.1bpp"); + const u8 gMonFootprint_Obstagoon[] = INCBIN_U8("graphics/pokemon/obstagoon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_ZIGZAGOON #if P_FAMILY_WURMPLE - const u32 gMonFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/gen_3/wurmple/anim_front.4bpp.lz"); - const u32 gMonPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/gen_3/wurmple/normal.gbapal.lz"); - const u32 gMonBackPic_Wurmple[] = INCBIN_U32("graphics/pokemon/gen_3/wurmple/back.4bpp.lz"); - const u32 gMonShinyPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/gen_3/wurmple/shiny.gbapal.lz"); - const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/gen_3/wurmple/icon.4bpp"); + const u32 gMonFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/anim_front.4bpp.lz"); + const u32 gMonPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/normal.gbapal.lz"); + const u32 gMonBackPic_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/back.4bpp.lz"); + const u32 gMonShinyPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/shiny.gbapal.lz"); + const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/gen_3/wurmple/footprint.1bpp"); + const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/gen_3/silcoon/anim_front.4bpp.lz"); - const u32 gMonPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/gen_3/silcoon/normal.gbapal.lz"); - const u32 gMonBackPic_Silcoon[] = INCBIN_U32("graphics/pokemon/gen_3/silcoon/back.4bpp.lz"); - const u32 gMonShinyPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/gen_3/silcoon/shiny.gbapal.lz"); - const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/gen_3/silcoon/icon.4bpp"); + const u32 gMonFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/anim_front.4bpp.lz"); + const u32 gMonPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/normal.gbapal.lz"); + const u32 gMonBackPic_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/back.4bpp.lz"); + const u32 gMonShinyPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/shiny.gbapal.lz"); + const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/gen_3/silcoon/footprint.1bpp"); + const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/anim_front.4bpp.lz"); - const u32 gMonPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/normal.gbapal.lz"); - const u32 gMonBackPic_Beautifly[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/back.4bpp.lz"); - const u32 gMonShinyPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/shiny.gbapal.lz"); - const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/gen_3/beautifly/icon.4bpp"); + const u32 gMonFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/anim_front.4bpp.lz"); + const u32 gMonPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/normal.gbapal.lz"); + const u32 gMonBackPic_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/back.4bpp.lz"); + const u32 gMonShinyPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/shiny.gbapal.lz"); + const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/gen_3/beautifly/footprint.1bpp"); + const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BeautiflyF[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_BeautiflyF[] = INCBIN_U32("graphics/pokemon/gen_3/beautifly/backf.4bpp.lz"); + const u32 gMonFrontPic_BeautiflyF[] = INCBIN_U32("graphics/pokemon/beautifly/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_BeautiflyF[] = INCBIN_U32("graphics/pokemon/beautifly/backf.4bpp.lz"); - const u32 gMonFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/gen_3/cascoon/anim_front.4bpp.lz"); - const u32 gMonPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/gen_3/cascoon/normal.gbapal.lz"); - const u32 gMonBackPic_Cascoon[] = INCBIN_U32("graphics/pokemon/gen_3/cascoon/back.4bpp.lz"); - const u32 gMonShinyPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/gen_3/cascoon/shiny.gbapal.lz"); - const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/gen_3/cascoon/icon.4bpp"); + const u32 gMonFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/anim_front.4bpp.lz"); + const u32 gMonPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/normal.gbapal.lz"); + const u32 gMonBackPic_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/back.4bpp.lz"); + const u32 gMonShinyPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/shiny.gbapal.lz"); + const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/gen_3/cascoon/footprint.1bpp"); + const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/anim_front.4bpp.lz"); - const u32 gMonPalette_Dustox[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/normal.gbapal.lz"); - const u32 gMonBackPic_Dustox[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/back.4bpp.lz"); - const u32 gMonShinyPalette_Dustox[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/shiny.gbapal.lz"); - const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/gen_3/dustox/icon.4bpp"); + const u32 gMonFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/anim_front.4bpp.lz"); + const u32 gMonPalette_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/normal.gbapal.lz"); + const u32 gMonBackPic_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/back.4bpp.lz"); + const u32 gMonShinyPalette_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/shiny.gbapal.lz"); + const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/gen_3/dustox/footprint.1bpp"); + const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DustoxF[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_DustoxF[] = INCBIN_U32("graphics/pokemon/gen_3/dustox/backf.4bpp.lz"); + const u32 gMonFrontPic_DustoxF[] = INCBIN_U32("graphics/pokemon/dustox/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_DustoxF[] = INCBIN_U32("graphics/pokemon/dustox/backf.4bpp.lz"); #endif //P_FAMILY_WURMPLE #if P_FAMILY_LOTAD - const u32 gMonFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/gen_3/lotad/anim_front.4bpp.lz"); - const u32 gMonPalette_Lotad[] = INCBIN_U32("graphics/pokemon/gen_3/lotad/normal.gbapal.lz"); - const u32 gMonBackPic_Lotad[] = INCBIN_U32("graphics/pokemon/gen_3/lotad/back.4bpp.lz"); - const u32 gMonShinyPalette_Lotad[] = INCBIN_U32("graphics/pokemon/gen_3/lotad/shiny.gbapal.lz"); - const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/gen_3/lotad/icon.4bpp"); + const u32 gMonFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/anim_front.4bpp.lz"); + const u32 gMonPalette_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/normal.gbapal.lz"); + const u32 gMonBackPic_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/back.4bpp.lz"); + const u32 gMonShinyPalette_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/shiny.gbapal.lz"); + const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/gen_3/lotad/footprint.1bpp"); + const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/gen_3/lombre/anim_front.4bpp.lz"); - const u32 gMonPalette_Lombre[] = INCBIN_U32("graphics/pokemon/gen_3/lombre/normal.gbapal.lz"); - const u32 gMonBackPic_Lombre[] = INCBIN_U32("graphics/pokemon/gen_3/lombre/back.4bpp.lz"); - const u32 gMonShinyPalette_Lombre[] = INCBIN_U32("graphics/pokemon/gen_3/lombre/shiny.gbapal.lz"); - const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/gen_3/lombre/icon.4bpp"); + const u32 gMonFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/anim_front.4bpp.lz"); + const u32 gMonPalette_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/normal.gbapal.lz"); + const u32 gMonBackPic_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/back.4bpp.lz"); + const u32 gMonShinyPalette_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/shiny.gbapal.lz"); + const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/gen_3/lombre/footprint.1bpp"); + const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/anim_front.4bpp.lz"); - const u32 gMonPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/normal.gbapal.lz"); - const u32 gMonBackPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/back.4bpp.lz"); - const u32 gMonShinyPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/shiny.gbapal.lz"); - const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/gen_3/ludicolo/icon.4bpp"); + const u32 gMonFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/anim_front.4bpp.lz"); + const u32 gMonPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/normal.gbapal.lz"); + const u32 gMonBackPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/back.4bpp.lz"); + const u32 gMonShinyPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/shiny.gbapal.lz"); + const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/gen_3/ludicolo/footprint.1bpp"); + const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LudicoloF[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LudicoloF[] = INCBIN_U32("graphics/pokemon/gen_3/ludicolo/backf.4bpp.lz"); + const u32 gMonFrontPic_LudicoloF[] = INCBIN_U32("graphics/pokemon/ludicolo/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LudicoloF[] = INCBIN_U32("graphics/pokemon/ludicolo/backf.4bpp.lz"); #endif //P_FAMILY_LOTAD #if P_FAMILY_SEEDOT - const u32 gMonFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/gen_3/seedot/anim_front.4bpp.lz"); - const u32 gMonPalette_Seedot[] = INCBIN_U32("graphics/pokemon/gen_3/seedot/normal.gbapal.lz"); - const u32 gMonBackPic_Seedot[] = INCBIN_U32("graphics/pokemon/gen_3/seedot/back.4bpp.lz"); - const u32 gMonShinyPalette_Seedot[] = INCBIN_U32("graphics/pokemon/gen_3/seedot/shiny.gbapal.lz"); - const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/gen_3/seedot/icon.4bpp"); + const u32 gMonFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/anim_front.4bpp.lz"); + const u32 gMonPalette_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/normal.gbapal.lz"); + const u32 gMonBackPic_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/back.4bpp.lz"); + const u32 gMonShinyPalette_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/shiny.gbapal.lz"); + const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/gen_3/seedot/footprint.1bpp"); + const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/anim_front.4bpp.lz"); - const u32 gMonPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/normal.gbapal.lz"); - const u32 gMonBackPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/back.4bpp.lz"); - const u32 gMonShinyPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/shiny.gbapal.lz"); - const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/gen_3/nuzleaf/icon.4bpp"); + const u32 gMonFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/anim_front.4bpp.lz"); + const u32 gMonPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/normal.gbapal.lz"); + const u32 gMonBackPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/back.4bpp.lz"); + const u32 gMonShinyPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/shiny.gbapal.lz"); + const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/gen_3/nuzleaf/footprint.1bpp"); + const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_NuzleafF[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_NuzleafF[] = INCBIN_U32("graphics/pokemon/gen_3/nuzleaf/backf.4bpp.lz"); + const u32 gMonFrontPic_NuzleafF[] = INCBIN_U32("graphics/pokemon/nuzleaf/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_NuzleafF[] = INCBIN_U32("graphics/pokemon/nuzleaf/backf.4bpp.lz"); - const u32 gMonFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/anim_front.4bpp.lz"); - const u32 gMonPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/normal.gbapal.lz"); - const u32 gMonBackPic_Shiftry[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/back.4bpp.lz"); - const u32 gMonShinyPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/shiny.gbapal.lz"); - const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/gen_3/shiftry/icon.4bpp"); + const u32 gMonFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/anim_front.4bpp.lz"); + const u32 gMonPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/normal.gbapal.lz"); + const u32 gMonBackPic_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/back.4bpp.lz"); + const u32 gMonShinyPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/shiny.gbapal.lz"); + const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/gen_3/shiftry/footprint.1bpp"); + const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ShiftryF[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_ShiftryF[] = INCBIN_U32("graphics/pokemon/gen_3/shiftry/backf.4bpp.lz"); + const u32 gMonFrontPic_ShiftryF[] = INCBIN_U32("graphics/pokemon/shiftry/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_ShiftryF[] = INCBIN_U32("graphics/pokemon/shiftry/backf.4bpp.lz"); #endif //P_FAMILY_SEEDOT #if P_FAMILY_TAILLOW - const u32 gMonFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/gen_3/taillow/anim_front.4bpp.lz"); - const u32 gMonPalette_Taillow[] = INCBIN_U32("graphics/pokemon/gen_3/taillow/normal.gbapal.lz"); - const u32 gMonBackPic_Taillow[] = INCBIN_U32("graphics/pokemon/gen_3/taillow/back.4bpp.lz"); - const u32 gMonShinyPalette_Taillow[] = INCBIN_U32("graphics/pokemon/gen_3/taillow/shiny.gbapal.lz"); - const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/gen_3/taillow/icon.4bpp"); + const u32 gMonFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/anim_front.4bpp.lz"); + const u32 gMonPalette_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/normal.gbapal.lz"); + const u32 gMonBackPic_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/back.4bpp.lz"); + const u32 gMonShinyPalette_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/shiny.gbapal.lz"); + const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/gen_3/taillow/footprint.1bpp"); + const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/gen_3/swellow/anim_front.4bpp.lz"); - const u32 gMonPalette_Swellow[] = INCBIN_U32("graphics/pokemon/gen_3/swellow/normal.gbapal.lz"); - const u32 gMonBackPic_Swellow[] = INCBIN_U32("graphics/pokemon/gen_3/swellow/back.4bpp.lz"); - const u32 gMonShinyPalette_Swellow[] = INCBIN_U32("graphics/pokemon/gen_3/swellow/shiny.gbapal.lz"); - const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/gen_3/swellow/icon.4bpp"); + const u32 gMonFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/anim_front.4bpp.lz"); + const u32 gMonPalette_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/normal.gbapal.lz"); + const u32 gMonBackPic_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/back.4bpp.lz"); + const u32 gMonShinyPalette_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/shiny.gbapal.lz"); + const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/gen_3/swellow/footprint.1bpp"); + const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAILLOW #if P_FAMILY_WINGULL - const u32 gMonFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/gen_3/wingull/anim_front.4bpp.lz"); - const u32 gMonPalette_Wingull[] = INCBIN_U32("graphics/pokemon/gen_3/wingull/normal.gbapal.lz"); - const u32 gMonBackPic_Wingull[] = INCBIN_U32("graphics/pokemon/gen_3/wingull/back.4bpp.lz"); - const u32 gMonShinyPalette_Wingull[] = INCBIN_U32("graphics/pokemon/gen_3/wingull/shiny.gbapal.lz"); - const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/gen_3/wingull/icon.4bpp"); + const u32 gMonFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/anim_front.4bpp.lz"); + const u32 gMonPalette_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/normal.gbapal.lz"); + const u32 gMonBackPic_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/back.4bpp.lz"); + const u32 gMonShinyPalette_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/shiny.gbapal.lz"); + const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/gen_3/wingull/footprint.1bpp"); + const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/gen_3/pelipper/anim_front.4bpp.lz"); - const u32 gMonPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/gen_3/pelipper/normal.gbapal.lz"); - const u32 gMonBackPic_Pelipper[] = INCBIN_U32("graphics/pokemon/gen_3/pelipper/back.4bpp.lz"); - const u32 gMonShinyPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/gen_3/pelipper/shiny.gbapal.lz"); - const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/gen_3/pelipper/icon.4bpp"); + const u32 gMonFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/anim_front.4bpp.lz"); + const u32 gMonPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/normal.gbapal.lz"); + const u32 gMonBackPic_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/back.4bpp.lz"); + const u32 gMonShinyPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/shiny.gbapal.lz"); + const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/gen_3/pelipper/footprint.1bpp"); + const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WINGULL #if P_FAMILY_RALTS - const u32 gMonFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/gen_3/ralts/anim_front.4bpp.lz"); - const u32 gMonPalette_Ralts[] = INCBIN_U32("graphics/pokemon/gen_3/ralts/normal.gbapal.lz"); - const u32 gMonBackPic_Ralts[] = INCBIN_U32("graphics/pokemon/gen_3/ralts/back.4bpp.lz"); - const u32 gMonShinyPalette_Ralts[] = INCBIN_U32("graphics/pokemon/gen_3/ralts/shiny.gbapal.lz"); - const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/gen_3/ralts/icon.4bpp"); + const u32 gMonFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/anim_front.4bpp.lz"); + const u32 gMonPalette_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/normal.gbapal.lz"); + const u32 gMonBackPic_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/back.4bpp.lz"); + const u32 gMonShinyPalette_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/shiny.gbapal.lz"); + const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/gen_3/ralts/footprint.1bpp"); + const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/gen_3/kirlia/anim_front.4bpp.lz"); - const u32 gMonPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/gen_3/kirlia/normal.gbapal.lz"); - const u32 gMonBackPic_Kirlia[] = INCBIN_U32("graphics/pokemon/gen_3/kirlia/back.4bpp.lz"); - const u32 gMonShinyPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/gen_3/kirlia/shiny.gbapal.lz"); - const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/gen_3/kirlia/icon.4bpp"); + const u32 gMonFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/anim_front.4bpp.lz"); + const u32 gMonPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/normal.gbapal.lz"); + const u32 gMonBackPic_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/back.4bpp.lz"); + const u32 gMonShinyPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/shiny.gbapal.lz"); + const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/gen_3/kirlia/footprint.1bpp"); + const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/anim_front.4bpp.lz"); - const u32 gMonPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/normal.gbapal.lz"); - const u32 gMonBackPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/back.4bpp.lz"); - const u32 gMonShinyPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/shiny.gbapal.lz"); - const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/gen_3/gardevoir/icon.4bpp"); + const u32 gMonFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/anim_front.4bpp.lz"); + const u32 gMonPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/normal.gbapal.lz"); + const u32 gMonBackPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/back.4bpp.lz"); + const u32 gMonShinyPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/shiny.gbapal.lz"); + const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/gen_3/gardevoir/footprint.1bpp"); + const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/mega/front.4bpp.lz"); - const u32 gMonPalette_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gen_3/gardevoir/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GardevoirMega[] = INCBIN_U8("graphics/pokemon/gen_3/gardevoir/mega/icon.4bpp"); + const u32 gMonFrontPic_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gardevoir/mega/front.4bpp.lz"); + const u32 gMonPalette_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gardevoir/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gardevoir/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GardevoirMega[] = INCBIN_U32("graphics/pokemon/gardevoir/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GardevoirMega[] = INCBIN_U8("graphics/pokemon/gardevoir/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Gallade[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/anim_front.4bpp.lz"); - const u32 gMonPalette_Gallade[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/normal.gbapal.lz"); - const u32 gMonBackPic_Gallade[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/back.4bpp.lz"); - const u32 gMonShinyPalette_Gallade[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/shiny.gbapal.lz"); - const u8 gMonIcon_Gallade[] = INCBIN_U8("graphics/pokemon/gen_4/gallade/icon.4bpp"); + const u32 gMonFrontPic_Gallade[] = INCBIN_U32("graphics/pokemon/gallade/anim_front.4bpp.lz"); + const u32 gMonPalette_Gallade[] = INCBIN_U32("graphics/pokemon/gallade/normal.gbapal.lz"); + const u32 gMonBackPic_Gallade[] = INCBIN_U32("graphics/pokemon/gallade/back.4bpp.lz"); + const u32 gMonShinyPalette_Gallade[] = INCBIN_U32("graphics/pokemon/gallade/shiny.gbapal.lz"); + const u8 gMonIcon_Gallade[] = INCBIN_U8("graphics/pokemon/gallade/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gallade[] = INCBIN_U8("graphics/pokemon/gen_4/gallade/footprint.1bpp"); + const u8 gMonFootprint_Gallade[] = INCBIN_U8("graphics/pokemon/gallade/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GalladeMega[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/mega/front.4bpp.lz"); - const u32 gMonPalette_GalladeMega[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GalladeMega[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GalladeMega[] = INCBIN_U32("graphics/pokemon/gen_4/gallade/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GalladeMega[] = INCBIN_U8("graphics/pokemon/gen_4/gallade/mega/icon.4bpp"); + const u32 gMonFrontPic_GalladeMega[] = INCBIN_U32("graphics/pokemon/gallade/mega/front.4bpp.lz"); + const u32 gMonPalette_GalladeMega[] = INCBIN_U32("graphics/pokemon/gallade/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GalladeMega[] = INCBIN_U32("graphics/pokemon/gallade/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GalladeMega[] = INCBIN_U32("graphics/pokemon/gallade/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GalladeMega[] = INCBIN_U8("graphics/pokemon/gallade/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_RALTS #if P_FAMILY_SURSKIT - const u32 gMonFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/gen_3/surskit/anim_front.4bpp.lz"); - const u32 gMonPalette_Surskit[] = INCBIN_U32("graphics/pokemon/gen_3/surskit/normal.gbapal.lz"); - const u32 gMonBackPic_Surskit[] = INCBIN_U32("graphics/pokemon/gen_3/surskit/back.4bpp.lz"); - const u32 gMonShinyPalette_Surskit[] = INCBIN_U32("graphics/pokemon/gen_3/surskit/shiny.gbapal.lz"); - const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/gen_3/surskit/icon.4bpp"); + const u32 gMonFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/anim_front.4bpp.lz"); + const u32 gMonPalette_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/normal.gbapal.lz"); + const u32 gMonBackPic_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/back.4bpp.lz"); + const u32 gMonShinyPalette_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/shiny.gbapal.lz"); + const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/gen_3/surskit/footprint.1bpp"); + const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/gen_3/masquerain/anim_front.4bpp.lz"); - const u32 gMonPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/gen_3/masquerain/normal.gbapal.lz"); - const u32 gMonBackPic_Masquerain[] = INCBIN_U32("graphics/pokemon/gen_3/masquerain/back.4bpp.lz"); - const u32 gMonShinyPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/gen_3/masquerain/shiny.gbapal.lz"); - const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/gen_3/masquerain/icon.4bpp"); + const u32 gMonFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/anim_front.4bpp.lz"); + const u32 gMonPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/normal.gbapal.lz"); + const u32 gMonBackPic_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/back.4bpp.lz"); + const u32 gMonShinyPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/shiny.gbapal.lz"); + const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/gen_3/masquerain/footprint.1bpp"); + const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SURSKIT #if P_FAMILY_SHROOMISH - const u32 gMonFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/gen_3/shroomish/anim_front.4bpp.lz"); - const u32 gMonPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/gen_3/shroomish/normal.gbapal.lz"); - const u32 gMonBackPic_Shroomish[] = INCBIN_U32("graphics/pokemon/gen_3/shroomish/back.4bpp.lz"); - const u32 gMonShinyPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/gen_3/shroomish/shiny.gbapal.lz"); - const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/gen_3/shroomish/icon.4bpp"); + const u32 gMonFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/anim_front.4bpp.lz"); + const u32 gMonPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/normal.gbapal.lz"); + const u32 gMonBackPic_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/back.4bpp.lz"); + const u32 gMonShinyPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/shiny.gbapal.lz"); + const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/gen_3/shroomish/footprint.1bpp"); + const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/gen_3/breloom/anim_front.4bpp.lz"); - const u32 gMonPalette_Breloom[] = INCBIN_U32("graphics/pokemon/gen_3/breloom/normal.gbapal.lz"); - const u32 gMonBackPic_Breloom[] = INCBIN_U32("graphics/pokemon/gen_3/breloom/back.4bpp.lz"); - const u32 gMonShinyPalette_Breloom[] = INCBIN_U32("graphics/pokemon/gen_3/breloom/shiny.gbapal.lz"); - const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/gen_3/breloom/icon.4bpp"); + const u32 gMonFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/anim_front.4bpp.lz"); + const u32 gMonPalette_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/normal.gbapal.lz"); + const u32 gMonBackPic_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/back.4bpp.lz"); + const u32 gMonShinyPalette_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/shiny.gbapal.lz"); + const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/gen_3/breloom/footprint.1bpp"); + const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHROOMISH #if P_FAMILY_SLAKOTH - const u32 gMonFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/gen_3/slakoth/anim_front.4bpp.lz"); - const u32 gMonPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/gen_3/slakoth/normal.gbapal.lz"); - const u32 gMonBackPic_Slakoth[] = INCBIN_U32("graphics/pokemon/gen_3/slakoth/back.4bpp.lz"); - const u32 gMonShinyPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/gen_3/slakoth/shiny.gbapal.lz"); - const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/gen_3/slakoth/icon.4bpp"); + const u32 gMonFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/anim_front.4bpp.lz"); + const u32 gMonPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/normal.gbapal.lz"); + const u32 gMonBackPic_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/back.4bpp.lz"); + const u32 gMonShinyPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/shiny.gbapal.lz"); + const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/gen_3/slakoth/footprint.1bpp"); + const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/gen_3/vigoroth/anim_front.4bpp.lz"); - const u32 gMonPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/gen_3/vigoroth/normal.gbapal.lz"); - const u32 gMonBackPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/gen_3/vigoroth/back.4bpp.lz"); - const u32 gMonShinyPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/gen_3/vigoroth/shiny.gbapal.lz"); - const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/gen_3/vigoroth/icon.4bpp"); + const u32 gMonFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/anim_front.4bpp.lz"); + const u32 gMonPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/normal.gbapal.lz"); + const u32 gMonBackPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/back.4bpp.lz"); + const u32 gMonShinyPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/shiny.gbapal.lz"); + const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/gen_3/vigoroth/footprint.1bpp"); + const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/gen_3/slaking/anim_front.4bpp.lz"); - const u32 gMonPalette_Slaking[] = INCBIN_U32("graphics/pokemon/gen_3/slaking/normal.gbapal.lz"); - const u32 gMonBackPic_Slaking[] = INCBIN_U32("graphics/pokemon/gen_3/slaking/back.4bpp.lz"); - const u32 gMonShinyPalette_Slaking[] = INCBIN_U32("graphics/pokemon/gen_3/slaking/shiny.gbapal.lz"); - const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/gen_3/slaking/icon.4bpp"); + const u32 gMonFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/anim_front.4bpp.lz"); + const u32 gMonPalette_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/normal.gbapal.lz"); + const u32 gMonBackPic_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/back.4bpp.lz"); + const u32 gMonShinyPalette_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/shiny.gbapal.lz"); + const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/gen_3/slaking/footprint.1bpp"); + const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SLAKOTH #if P_FAMILY_NINCADA - const u32 gMonFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/gen_3/nincada/anim_front.4bpp.lz"); - const u32 gMonPalette_Nincada[] = INCBIN_U32("graphics/pokemon/gen_3/nincada/normal.gbapal.lz"); - const u32 gMonBackPic_Nincada[] = INCBIN_U32("graphics/pokemon/gen_3/nincada/back.4bpp.lz"); - const u32 gMonShinyPalette_Nincada[] = INCBIN_U32("graphics/pokemon/gen_3/nincada/shiny.gbapal.lz"); - const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/gen_3/nincada/icon.4bpp"); + const u32 gMonFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/anim_front.4bpp.lz"); + const u32 gMonPalette_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/normal.gbapal.lz"); + const u32 gMonBackPic_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/back.4bpp.lz"); + const u32 gMonShinyPalette_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/shiny.gbapal.lz"); + const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/gen_3/nincada/footprint.1bpp"); + const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/gen_3/ninjask/anim_front.4bpp.lz"); - const u32 gMonPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/gen_3/ninjask/normal.gbapal.lz"); - const u32 gMonBackPic_Ninjask[] = INCBIN_U32("graphics/pokemon/gen_3/ninjask/back.4bpp.lz"); - const u32 gMonShinyPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/gen_3/ninjask/shiny.gbapal.lz"); - const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/gen_3/ninjask/icon.4bpp"); + const u32 gMonFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/anim_front.4bpp.lz"); + const u32 gMonPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/normal.gbapal.lz"); + const u32 gMonBackPic_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/back.4bpp.lz"); + const u32 gMonShinyPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/shiny.gbapal.lz"); + const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/gen_3/ninjask/footprint.1bpp"); + const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/gen_3/shedinja/anim_front.4bpp.lz"); - const u32 gMonPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/gen_3/shedinja/normal.gbapal.lz"); - const u32 gMonBackPic_Shedinja[] = INCBIN_U32("graphics/pokemon/gen_3/shedinja/back.4bpp.lz"); - const u32 gMonShinyPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/gen_3/shedinja/shiny.gbapal.lz"); - const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/gen_3/shedinja/icon.4bpp"); + const u32 gMonFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/anim_front.4bpp.lz"); + const u32 gMonPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/normal.gbapal.lz"); + const u32 gMonBackPic_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/back.4bpp.lz"); + const u32 gMonShinyPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/shiny.gbapal.lz"); + const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/gen_3/shedinja/footprint.1bpp"); + const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NINCADA #if P_FAMILY_WHISMUR - const u32 gMonFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/gen_3/whismur/anim_front.4bpp.lz"); - const u32 gMonPalette_Whismur[] = INCBIN_U32("graphics/pokemon/gen_3/whismur/normal.gbapal.lz"); - const u32 gMonBackPic_Whismur[] = INCBIN_U32("graphics/pokemon/gen_3/whismur/back.4bpp.lz"); - const u32 gMonShinyPalette_Whismur[] = INCBIN_U32("graphics/pokemon/gen_3/whismur/shiny.gbapal.lz"); - const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/gen_3/whismur/icon.4bpp"); + const u32 gMonFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/anim_front.4bpp.lz"); + const u32 gMonPalette_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/normal.gbapal.lz"); + const u32 gMonBackPic_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/back.4bpp.lz"); + const u32 gMonShinyPalette_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/shiny.gbapal.lz"); + const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/gen_3/whismur/footprint.1bpp"); + const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/gen_3/loudred/anim_front.4bpp.lz"); - const u32 gMonPalette_Loudred[] = INCBIN_U32("graphics/pokemon/gen_3/loudred/normal.gbapal.lz"); - const u32 gMonBackPic_Loudred[] = INCBIN_U32("graphics/pokemon/gen_3/loudred/back.4bpp.lz"); - const u32 gMonShinyPalette_Loudred[] = INCBIN_U32("graphics/pokemon/gen_3/loudred/shiny.gbapal.lz"); - const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/gen_3/loudred/icon.4bpp"); + const u32 gMonFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/anim_front.4bpp.lz"); + const u32 gMonPalette_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/normal.gbapal.lz"); + const u32 gMonBackPic_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/back.4bpp.lz"); + const u32 gMonShinyPalette_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/shiny.gbapal.lz"); + const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/gen_3/loudred/footprint.1bpp"); + const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/gen_3/exploud/anim_front.4bpp.lz"); - const u32 gMonPalette_Exploud[] = INCBIN_U32("graphics/pokemon/gen_3/exploud/normal.gbapal.lz"); - const u32 gMonBackPic_Exploud[] = INCBIN_U32("graphics/pokemon/gen_3/exploud/back.4bpp.lz"); - const u32 gMonShinyPalette_Exploud[] = INCBIN_U32("graphics/pokemon/gen_3/exploud/shiny.gbapal.lz"); - const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/gen_3/exploud/icon.4bpp"); + const u32 gMonFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/anim_front.4bpp.lz"); + const u32 gMonPalette_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/normal.gbapal.lz"); + const u32 gMonBackPic_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/back.4bpp.lz"); + const u32 gMonShinyPalette_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/shiny.gbapal.lz"); + const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/gen_3/exploud/footprint.1bpp"); + const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WHISMUR #if P_FAMILY_MAKUHITA - const u32 gMonFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/gen_3/makuhita/anim_front.4bpp.lz"); - const u32 gMonPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/gen_3/makuhita/normal.gbapal.lz"); - const u32 gMonBackPic_Makuhita[] = INCBIN_U32("graphics/pokemon/gen_3/makuhita/back.4bpp.lz"); - const u32 gMonShinyPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/gen_3/makuhita/shiny.gbapal.lz"); - const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/gen_3/makuhita/icon.4bpp"); + const u32 gMonFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/anim_front.4bpp.lz"); + const u32 gMonPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/normal.gbapal.lz"); + const u32 gMonBackPic_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/back.4bpp.lz"); + const u32 gMonShinyPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/shiny.gbapal.lz"); + const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/gen_3/makuhita/footprint.1bpp"); + const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/gen_3/hariyama/anim_front.4bpp.lz"); - const u32 gMonPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/gen_3/hariyama/normal.gbapal.lz"); - const u32 gMonBackPic_Hariyama[] = INCBIN_U32("graphics/pokemon/gen_3/hariyama/back.4bpp.lz"); - const u32 gMonShinyPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/gen_3/hariyama/shiny.gbapal.lz"); - const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/gen_3/hariyama/icon.4bpp"); + const u32 gMonFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/anim_front.4bpp.lz"); + const u32 gMonPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/normal.gbapal.lz"); + const u32 gMonBackPic_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/back.4bpp.lz"); + const u32 gMonShinyPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/shiny.gbapal.lz"); + const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/gen_3/hariyama/footprint.1bpp"); + const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MAKUHITA #if P_FAMILY_NOSEPASS - const u32 gMonFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/gen_3/nosepass/anim_front.4bpp.lz"); - const u32 gMonPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/gen_3/nosepass/normal.gbapal.lz"); - const u32 gMonBackPic_Nosepass[] = INCBIN_U32("graphics/pokemon/gen_3/nosepass/back.4bpp.lz"); - const u32 gMonShinyPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/gen_3/nosepass/shiny.gbapal.lz"); - const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/gen_3/nosepass/icon.4bpp"); + const u32 gMonFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/anim_front.4bpp.lz"); + const u32 gMonPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/normal.gbapal.lz"); + const u32 gMonBackPic_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/back.4bpp.lz"); + const u32 gMonShinyPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/shiny.gbapal.lz"); + const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/gen_3/nosepass/footprint.1bpp"); + const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Probopass[] = INCBIN_U32("graphics/pokemon/gen_4/probopass/anim_front.4bpp.lz"); - const u32 gMonPalette_Probopass[] = INCBIN_U32("graphics/pokemon/gen_4/probopass/normal.gbapal.lz"); - const u32 gMonBackPic_Probopass[] = INCBIN_U32("graphics/pokemon/gen_4/probopass/back.4bpp.lz"); - const u32 gMonShinyPalette_Probopass[] = INCBIN_U32("graphics/pokemon/gen_4/probopass/shiny.gbapal.lz"); - const u8 gMonIcon_Probopass[] = INCBIN_U8("graphics/pokemon/gen_4/probopass/icon.4bpp"); + const u32 gMonFrontPic_Probopass[] = INCBIN_U32("graphics/pokemon/probopass/anim_front.4bpp.lz"); + const u32 gMonPalette_Probopass[] = INCBIN_U32("graphics/pokemon/probopass/normal.gbapal.lz"); + const u32 gMonBackPic_Probopass[] = INCBIN_U32("graphics/pokemon/probopass/back.4bpp.lz"); + const u32 gMonShinyPalette_Probopass[] = INCBIN_U32("graphics/pokemon/probopass/shiny.gbapal.lz"); + const u8 gMonIcon_Probopass[] = INCBIN_U8("graphics/pokemon/probopass/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Probopass[] = INCBIN_U8("graphics/pokemon/gen_4/probopass/footprint.1bpp"); + const u8 gMonFootprint_Probopass[] = INCBIN_U8("graphics/pokemon/probopass/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_NOSEPASS #if P_FAMILY_SKITTY - const u32 gMonFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/gen_3/skitty/anim_front.4bpp.lz"); - const u32 gMonPalette_Skitty[] = INCBIN_U32("graphics/pokemon/gen_3/skitty/normal.gbapal.lz"); - const u32 gMonBackPic_Skitty[] = INCBIN_U32("graphics/pokemon/gen_3/skitty/back.4bpp.lz"); - const u32 gMonShinyPalette_Skitty[] = INCBIN_U32("graphics/pokemon/gen_3/skitty/shiny.gbapal.lz"); - const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/gen_3/skitty/icon.4bpp"); + const u32 gMonFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/anim_front.4bpp.lz"); + const u32 gMonPalette_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/normal.gbapal.lz"); + const u32 gMonBackPic_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/back.4bpp.lz"); + const u32 gMonShinyPalette_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/shiny.gbapal.lz"); + const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/gen_3/skitty/footprint.1bpp"); + const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/gen_3/delcatty/anim_front.4bpp.lz"); - const u32 gMonPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/gen_3/delcatty/normal.gbapal.lz"); - const u32 gMonBackPic_Delcatty[] = INCBIN_U32("graphics/pokemon/gen_3/delcatty/back.4bpp.lz"); - const u32 gMonShinyPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/gen_3/delcatty/shiny.gbapal.lz"); - const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/gen_3/delcatty/icon.4bpp"); + const u32 gMonFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/anim_front.4bpp.lz"); + const u32 gMonPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/normal.gbapal.lz"); + const u32 gMonBackPic_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/back.4bpp.lz"); + const u32 gMonShinyPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/shiny.gbapal.lz"); + const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/gen_3/delcatty/footprint.1bpp"); + const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKITTY #if P_FAMILY_SABLEYE - const u32 gMonFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/anim_front.4bpp.lz"); - const u32 gMonPalette_Sableye[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/normal.gbapal.lz"); - const u32 gMonBackPic_Sableye[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/back.4bpp.lz"); - const u32 gMonShinyPalette_Sableye[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/shiny.gbapal.lz"); - const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/gen_3/sableye/icon.4bpp"); + const u32 gMonFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/anim_front.4bpp.lz"); + const u32 gMonPalette_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/normal.gbapal.lz"); + const u32 gMonBackPic_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/back.4bpp.lz"); + const u32 gMonShinyPalette_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/shiny.gbapal.lz"); + const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/gen_3/sableye/footprint.1bpp"); + const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SableyeMega[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/mega/front.4bpp.lz"); - const u32 gMonPalette_SableyeMega[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SableyeMega[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SableyeMega[] = INCBIN_U32("graphics/pokemon/gen_3/sableye/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SableyeMega[] = INCBIN_U8("graphics/pokemon/gen_3/sableye/mega/icon.4bpp"); + const u32 gMonFrontPic_SableyeMega[] = INCBIN_U32("graphics/pokemon/sableye/mega/front.4bpp.lz"); + const u32 gMonPalette_SableyeMega[] = INCBIN_U32("graphics/pokemon/sableye/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SableyeMega[] = INCBIN_U32("graphics/pokemon/sableye/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SableyeMega[] = INCBIN_U32("graphics/pokemon/sableye/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SableyeMega[] = INCBIN_U8("graphics/pokemon/sableye/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_SABLEYE #if P_FAMILY_MAWILE - const u32 gMonFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/anim_front.4bpp.lz"); - const u32 gMonPalette_Mawile[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/normal.gbapal.lz"); - const u32 gMonBackPic_Mawile[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/back.4bpp.lz"); - const u32 gMonShinyPalette_Mawile[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/shiny.gbapal.lz"); - const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/gen_3/mawile/icon.4bpp"); + const u32 gMonFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/anim_front.4bpp.lz"); + const u32 gMonPalette_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/normal.gbapal.lz"); + const u32 gMonBackPic_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/back.4bpp.lz"); + const u32 gMonShinyPalette_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/shiny.gbapal.lz"); + const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/gen_3/mawile/footprint.1bpp"); + const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_MawileMega[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/mega/front.4bpp.lz"); - const u32 gMonPalette_MawileMega[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/mega/normal.gbapal.lz"); - const u32 gMonBackPic_MawileMega[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_MawileMega[] = INCBIN_U32("graphics/pokemon/gen_3/mawile/mega/shiny.gbapal.lz"); - const u8 gMonIcon_MawileMega[] = INCBIN_U8("graphics/pokemon/gen_3/mawile/mega/icon.4bpp"); + const u32 gMonFrontPic_MawileMega[] = INCBIN_U32("graphics/pokemon/mawile/mega/front.4bpp.lz"); + const u32 gMonPalette_MawileMega[] = INCBIN_U32("graphics/pokemon/mawile/mega/normal.gbapal.lz"); + const u32 gMonBackPic_MawileMega[] = INCBIN_U32("graphics/pokemon/mawile/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_MawileMega[] = INCBIN_U32("graphics/pokemon/mawile/mega/shiny.gbapal.lz"); + const u8 gMonIcon_MawileMega[] = INCBIN_U8("graphics/pokemon/mawile/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MAWILE #if P_FAMILY_ARON - const u32 gMonFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/gen_3/aron/anim_front.4bpp.lz"); - const u32 gMonPalette_Aron[] = INCBIN_U32("graphics/pokemon/gen_3/aron/normal.gbapal.lz"); - const u32 gMonBackPic_Aron[] = INCBIN_U32("graphics/pokemon/gen_3/aron/back.4bpp.lz"); - const u32 gMonShinyPalette_Aron[] = INCBIN_U32("graphics/pokemon/gen_3/aron/shiny.gbapal.lz"); - const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/gen_3/aron/icon.4bpp"); + const u32 gMonFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/aron/anim_front.4bpp.lz"); + const u32 gMonPalette_Aron[] = INCBIN_U32("graphics/pokemon/aron/normal.gbapal.lz"); + const u32 gMonBackPic_Aron[] = INCBIN_U32("graphics/pokemon/aron/back.4bpp.lz"); + const u32 gMonShinyPalette_Aron[] = INCBIN_U32("graphics/pokemon/aron/shiny.gbapal.lz"); + const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/aron/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/gen_3/aron/footprint.1bpp"); + const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/aron/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/gen_3/lairon/anim_front.4bpp.lz"); - const u32 gMonPalette_Lairon[] = INCBIN_U32("graphics/pokemon/gen_3/lairon/normal.gbapal.lz"); - const u32 gMonBackPic_Lairon[] = INCBIN_U32("graphics/pokemon/gen_3/lairon/back.4bpp.lz"); - const u32 gMonShinyPalette_Lairon[] = INCBIN_U32("graphics/pokemon/gen_3/lairon/shiny.gbapal.lz"); - const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/gen_3/lairon/icon.4bpp"); + const u32 gMonFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/anim_front.4bpp.lz"); + const u32 gMonPalette_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/normal.gbapal.lz"); + const u32 gMonBackPic_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/back.4bpp.lz"); + const u32 gMonShinyPalette_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/shiny.gbapal.lz"); + const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/gen_3/lairon/footprint.1bpp"); + const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/anim_front.4bpp.lz"); - const u32 gMonPalette_Aggron[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/normal.gbapal.lz"); - const u32 gMonBackPic_Aggron[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/back.4bpp.lz"); - const u32 gMonShinyPalette_Aggron[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/shiny.gbapal.lz"); - const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/gen_3/aggron/icon.4bpp"); + const u32 gMonFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/anim_front.4bpp.lz"); + const u32 gMonPalette_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/normal.gbapal.lz"); + const u32 gMonBackPic_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/back.4bpp.lz"); + const u32 gMonShinyPalette_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/shiny.gbapal.lz"); + const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/gen_3/aggron/footprint.1bpp"); + const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AggronMega[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/mega/front.4bpp.lz"); - const u32 gMonPalette_AggronMega[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AggronMega[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AggronMega[] = INCBIN_U32("graphics/pokemon/gen_3/aggron/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AggronMega[] = INCBIN_U8("graphics/pokemon/gen_3/aggron/mega/icon.4bpp"); + const u32 gMonFrontPic_AggronMega[] = INCBIN_U32("graphics/pokemon/aggron/mega/front.4bpp.lz"); + const u32 gMonPalette_AggronMega[] = INCBIN_U32("graphics/pokemon/aggron/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AggronMega[] = INCBIN_U32("graphics/pokemon/aggron/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AggronMega[] = INCBIN_U32("graphics/pokemon/aggron/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AggronMega[] = INCBIN_U8("graphics/pokemon/aggron/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_ARON #if P_FAMILY_MEDITITE - const u32 gMonFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/anim_front.4bpp.lz"); - const u32 gMonPalette_Meditite[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/normal.gbapal.lz"); - const u32 gMonBackPic_Meditite[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/back.4bpp.lz"); - const u32 gMonShinyPalette_Meditite[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/shiny.gbapal.lz"); - const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/gen_3/meditite/icon.4bpp"); + const u32 gMonFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/anim_front.4bpp.lz"); + const u32 gMonPalette_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/normal.gbapal.lz"); + const u32 gMonBackPic_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/back.4bpp.lz"); + const u32 gMonShinyPalette_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/shiny.gbapal.lz"); + const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/gen_3/meditite/footprint.1bpp"); + const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MedititeF[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MedititeF[] = INCBIN_U32("graphics/pokemon/gen_3/meditite/backf.4bpp.lz"); + const u32 gMonFrontPic_MedititeF[] = INCBIN_U32("graphics/pokemon/meditite/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MedititeF[] = INCBIN_U32("graphics/pokemon/meditite/backf.4bpp.lz"); - const u32 gMonFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/anim_front.4bpp.lz"); - const u32 gMonPalette_Medicham[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/normal.gbapal.lz"); - const u32 gMonBackPic_Medicham[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/back.4bpp.lz"); - const u32 gMonShinyPalette_Medicham[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/shiny.gbapal.lz"); - const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/gen_3/medicham/icon.4bpp"); + const u32 gMonFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/anim_front.4bpp.lz"); + const u32 gMonPalette_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/normal.gbapal.lz"); + const u32 gMonBackPic_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/back.4bpp.lz"); + const u32 gMonShinyPalette_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/shiny.gbapal.lz"); + const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/gen_3/medicham/footprint.1bpp"); + const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MedichamF[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MedichamF[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/backf.4bpp.lz"); + const u32 gMonFrontPic_MedichamF[] = INCBIN_U32("graphics/pokemon/medicham/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MedichamF[] = INCBIN_U32("graphics/pokemon/medicham/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_MedichamMega[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/mega/front.4bpp.lz"); - const u32 gMonPalette_MedichamMega[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/mega/normal.gbapal.lz"); - const u32 gMonBackPic_MedichamMega[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_MedichamMega[] = INCBIN_U32("graphics/pokemon/gen_3/medicham/mega/shiny.gbapal.lz"); - const u8 gMonIcon_MedichamMega[] = INCBIN_U8("graphics/pokemon/gen_3/medicham/mega/icon.4bpp"); + const u32 gMonFrontPic_MedichamMega[] = INCBIN_U32("graphics/pokemon/medicham/mega/front.4bpp.lz"); + const u32 gMonPalette_MedichamMega[] = INCBIN_U32("graphics/pokemon/medicham/mega/normal.gbapal.lz"); + const u32 gMonBackPic_MedichamMega[] = INCBIN_U32("graphics/pokemon/medicham/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_MedichamMega[] = INCBIN_U32("graphics/pokemon/medicham/mega/shiny.gbapal.lz"); + const u8 gMonIcon_MedichamMega[] = INCBIN_U8("graphics/pokemon/medicham/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_MEDITITE #if P_FAMILY_ELECTRIKE - const u32 gMonFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/gen_3/electrike/anim_front.4bpp.lz"); - const u32 gMonPalette_Electrike[] = INCBIN_U32("graphics/pokemon/gen_3/electrike/normal.gbapal.lz"); - const u32 gMonBackPic_Electrike[] = INCBIN_U32("graphics/pokemon/gen_3/electrike/back.4bpp.lz"); - const u32 gMonShinyPalette_Electrike[] = INCBIN_U32("graphics/pokemon/gen_3/electrike/shiny.gbapal.lz"); - const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/gen_3/electrike/icon.4bpp"); + const u32 gMonFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/anim_front.4bpp.lz"); + const u32 gMonPalette_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/normal.gbapal.lz"); + const u32 gMonBackPic_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/back.4bpp.lz"); + const u32 gMonShinyPalette_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/shiny.gbapal.lz"); + const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/gen_3/electrike/footprint.1bpp"); + const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/anim_front.4bpp.lz"); - const u32 gMonPalette_Manectric[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/normal.gbapal.lz"); - const u32 gMonBackPic_Manectric[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/back.4bpp.lz"); - const u32 gMonShinyPalette_Manectric[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/shiny.gbapal.lz"); - const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/gen_3/manectric/icon.4bpp"); + const u32 gMonFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/anim_front.4bpp.lz"); + const u32 gMonPalette_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/normal.gbapal.lz"); + const u32 gMonBackPic_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/back.4bpp.lz"); + const u32 gMonShinyPalette_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/shiny.gbapal.lz"); + const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/gen_3/manectric/footprint.1bpp"); + const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_ManectricMega[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/mega/front.4bpp.lz"); - const u32 gMonPalette_ManectricMega[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/mega/normal.gbapal.lz"); - const u32 gMonBackPic_ManectricMega[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_ManectricMega[] = INCBIN_U32("graphics/pokemon/gen_3/manectric/mega/shiny.gbapal.lz"); - const u8 gMonIcon_ManectricMega[] = INCBIN_U8("graphics/pokemon/gen_3/manectric/mega/icon.4bpp"); + const u32 gMonFrontPic_ManectricMega[] = INCBIN_U32("graphics/pokemon/manectric/mega/front.4bpp.lz"); + const u32 gMonPalette_ManectricMega[] = INCBIN_U32("graphics/pokemon/manectric/mega/normal.gbapal.lz"); + const u32 gMonBackPic_ManectricMega[] = INCBIN_U32("graphics/pokemon/manectric/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_ManectricMega[] = INCBIN_U32("graphics/pokemon/manectric/mega/shiny.gbapal.lz"); + const u8 gMonIcon_ManectricMega[] = INCBIN_U8("graphics/pokemon/manectric/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_ELECTRIKE #if P_FAMILY_PLUSLE - const u32 gMonFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/gen_3/plusle/anim_front.4bpp.lz"); - const u32 gMonPalette_Plusle[] = INCBIN_U32("graphics/pokemon/gen_3/plusle/normal.gbapal.lz"); - const u32 gMonBackPic_Plusle[] = INCBIN_U32("graphics/pokemon/gen_3/plusle/back.4bpp.lz"); - const u32 gMonShinyPalette_Plusle[] = INCBIN_U32("graphics/pokemon/gen_3/plusle/shiny.gbapal.lz"); - const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/gen_3/plusle/icon.4bpp"); + const u32 gMonFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/anim_front.4bpp.lz"); + const u32 gMonPalette_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/normal.gbapal.lz"); + const u32 gMonBackPic_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/back.4bpp.lz"); + const u32 gMonShinyPalette_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/shiny.gbapal.lz"); + const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/gen_3/plusle/footprint.1bpp"); + const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PLUSLE #if P_FAMILY_MINUN - const u32 gMonFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/gen_3/minun/anim_front.4bpp.lz"); - const u32 gMonPalette_Minun[] = INCBIN_U32("graphics/pokemon/gen_3/minun/normal.gbapal.lz"); - const u32 gMonBackPic_Minun[] = INCBIN_U32("graphics/pokemon/gen_3/minun/back.4bpp.lz"); - const u32 gMonShinyPalette_Minun[] = INCBIN_U32("graphics/pokemon/gen_3/minun/shiny.gbapal.lz"); - const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/gen_3/minun/icon.4bpp"); + const u32 gMonFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/minun/anim_front.4bpp.lz"); + const u32 gMonPalette_Minun[] = INCBIN_U32("graphics/pokemon/minun/normal.gbapal.lz"); + const u32 gMonBackPic_Minun[] = INCBIN_U32("graphics/pokemon/minun/back.4bpp.lz"); + const u32 gMonShinyPalette_Minun[] = INCBIN_U32("graphics/pokemon/minun/shiny.gbapal.lz"); + const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/minun/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/gen_3/minun/footprint.1bpp"); + const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/minun/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MINUN #if P_FAMILY_VOLBEAT_ILLUMISE - const u32 gMonFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/gen_3/volbeat/anim_front.4bpp.lz"); - const u32 gMonPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/gen_3/volbeat/normal.gbapal.lz"); - const u32 gMonBackPic_Volbeat[] = INCBIN_U32("graphics/pokemon/gen_3/volbeat/back.4bpp.lz"); - const u32 gMonShinyPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/gen_3/volbeat/shiny.gbapal.lz"); - const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/gen_3/volbeat/icon.4bpp"); + const u32 gMonFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/anim_front.4bpp.lz"); + const u32 gMonPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/normal.gbapal.lz"); + const u32 gMonBackPic_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/back.4bpp.lz"); + const u32 gMonShinyPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/shiny.gbapal.lz"); + const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/gen_3/volbeat/footprint.1bpp"); + const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/gen_3/illumise/anim_front.4bpp.lz"); - const u32 gMonPalette_Illumise[] = INCBIN_U32("graphics/pokemon/gen_3/illumise/normal.gbapal.lz"); - const u32 gMonBackPic_Illumise[] = INCBIN_U32("graphics/pokemon/gen_3/illumise/back.4bpp.lz"); - const u32 gMonShinyPalette_Illumise[] = INCBIN_U32("graphics/pokemon/gen_3/illumise/shiny.gbapal.lz"); - const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/gen_3/illumise/icon.4bpp"); + const u32 gMonFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/anim_front.4bpp.lz"); + const u32 gMonPalette_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/normal.gbapal.lz"); + const u32 gMonBackPic_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/back.4bpp.lz"); + const u32 gMonShinyPalette_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/shiny.gbapal.lz"); + const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/gen_3/illumise/footprint.1bpp"); + const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VOLBEAT_ILLUMISE #if P_FAMILY_ROSELIA #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Budew[] = INCBIN_U32("graphics/pokemon/gen_4/budew/anim_front.4bpp.lz"); - const u32 gMonPalette_Budew[] = INCBIN_U32("graphics/pokemon/gen_4/budew/normal.gbapal.lz"); - const u32 gMonBackPic_Budew[] = INCBIN_U32("graphics/pokemon/gen_4/budew/back.4bpp.lz"); - const u32 gMonShinyPalette_Budew[] = INCBIN_U32("graphics/pokemon/gen_4/budew/shiny.gbapal.lz"); - const u8 gMonIcon_Budew[] = INCBIN_U8("graphics/pokemon/gen_4/budew/icon.4bpp"); + const u32 gMonFrontPic_Budew[] = INCBIN_U32("graphics/pokemon/budew/anim_front.4bpp.lz"); + const u32 gMonPalette_Budew[] = INCBIN_U32("graphics/pokemon/budew/normal.gbapal.lz"); + const u32 gMonBackPic_Budew[] = INCBIN_U32("graphics/pokemon/budew/back.4bpp.lz"); + const u32 gMonShinyPalette_Budew[] = INCBIN_U32("graphics/pokemon/budew/shiny.gbapal.lz"); + const u8 gMonIcon_Budew[] = INCBIN_U8("graphics/pokemon/budew/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Budew[] = INCBIN_U8("graphics/pokemon/gen_4/budew/footprint.1bpp"); + const u8 gMonFootprint_Budew[] = INCBIN_U8("graphics/pokemon/budew/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/anim_front.4bpp.lz"); - const u32 gMonPalette_Roselia[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/normal.gbapal.lz"); - const u32 gMonBackPic_Roselia[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/back.4bpp.lz"); - const u32 gMonShinyPalette_Roselia[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/shiny.gbapal.lz"); - const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/gen_3/roselia/icon.4bpp"); + const u32 gMonFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/anim_front.4bpp.lz"); + const u32 gMonPalette_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/normal.gbapal.lz"); + const u32 gMonBackPic_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/back.4bpp.lz"); + const u32 gMonShinyPalette_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/shiny.gbapal.lz"); + const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/gen_3/roselia/footprint.1bpp"); + const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RoseliaF[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RoseliaF[] = INCBIN_U32("graphics/pokemon/gen_3/roselia/backf.4bpp.lz"); + const u32 gMonFrontPic_RoseliaF[] = INCBIN_U32("graphics/pokemon/roselia/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RoseliaF[] = INCBIN_U32("graphics/pokemon/roselia/backf.4bpp.lz"); #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Roserade[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/anim_front.4bpp.lz"); - const u32 gMonPalette_Roserade[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/normal.gbapal.lz"); - const u32 gMonBackPic_Roserade[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/back.4bpp.lz"); - const u32 gMonShinyPalette_Roserade[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/shiny.gbapal.lz"); - const u8 gMonIcon_Roserade[] = INCBIN_U8("graphics/pokemon/gen_4/roserade/icon.4bpp"); + const u32 gMonFrontPic_Roserade[] = INCBIN_U32("graphics/pokemon/roserade/anim_front.4bpp.lz"); + const u32 gMonPalette_Roserade[] = INCBIN_U32("graphics/pokemon/roserade/normal.gbapal.lz"); + const u32 gMonBackPic_Roserade[] = INCBIN_U32("graphics/pokemon/roserade/back.4bpp.lz"); + const u32 gMonShinyPalette_Roserade[] = INCBIN_U32("graphics/pokemon/roserade/shiny.gbapal.lz"); + const u8 gMonIcon_Roserade[] = INCBIN_U8("graphics/pokemon/roserade/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Roserade[] = INCBIN_U8("graphics/pokemon/gen_4/roserade/footprint.1bpp"); + const u8 gMonFootprint_Roserade[] = INCBIN_U8("graphics/pokemon/roserade/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RoseradeF[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RoseradeF[] = INCBIN_U32("graphics/pokemon/gen_4/roserade/backf.4bpp.lz"); + const u32 gMonFrontPic_RoseradeF[] = INCBIN_U32("graphics/pokemon/roserade/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RoseradeF[] = INCBIN_U32("graphics/pokemon/roserade/backf.4bpp.lz"); #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_ROSELIA #if P_FAMILY_GULPIN - const u32 gMonFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/anim_front.4bpp.lz"); - const u32 gMonPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/normal.gbapal.lz"); - const u32 gMonBackPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/back.4bpp.lz"); - const u32 gMonShinyPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/shiny.gbapal.lz"); - const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/gen_3/gulpin/icon.4bpp"); + const u32 gMonFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/anim_front.4bpp.lz"); + const u32 gMonPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/normal.gbapal.lz"); + const u32 gMonBackPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/back.4bpp.lz"); + const u32 gMonShinyPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/shiny.gbapal.lz"); + const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/gen_3/gulpin/footprint.1bpp"); + const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GulpinF[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GulpinF[] = INCBIN_U32("graphics/pokemon/gen_3/gulpin/backf.4bpp.lz"); + const u32 gMonFrontPic_GulpinF[] = INCBIN_U32("graphics/pokemon/gulpin/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GulpinF[] = INCBIN_U32("graphics/pokemon/gulpin/backf.4bpp.lz"); - const u32 gMonFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/anim_front.4bpp.lz"); - const u32 gMonPalette_Swalot[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/normal.gbapal.lz"); - const u32 gMonBackPic_Swalot[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/back.4bpp.lz"); - const u32 gMonShinyPalette_Swalot[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/shiny.gbapal.lz"); - const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/gen_3/swalot/icon.4bpp"); + const u32 gMonFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/anim_front.4bpp.lz"); + const u32 gMonPalette_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/normal.gbapal.lz"); + const u32 gMonBackPic_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/back.4bpp.lz"); + const u32 gMonShinyPalette_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/shiny.gbapal.lz"); + const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/gen_3/swalot/footprint.1bpp"); + const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SwalotF[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SwalotF[] = INCBIN_U32("graphics/pokemon/gen_3/swalot/backf.4bpp.lz"); + const u32 gMonFrontPic_SwalotF[] = INCBIN_U32("graphics/pokemon/swalot/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SwalotF[] = INCBIN_U32("graphics/pokemon/swalot/backf.4bpp.lz"); #endif //P_FAMILY_GULPIN #if P_FAMILY_CARVANHA - const u32 gMonFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/gen_3/carvanha/anim_front.4bpp.lz"); - const u32 gMonPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/gen_3/carvanha/normal.gbapal.lz"); - const u32 gMonBackPic_Carvanha[] = INCBIN_U32("graphics/pokemon/gen_3/carvanha/back.4bpp.lz"); - const u32 gMonShinyPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/gen_3/carvanha/shiny.gbapal.lz"); - const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/gen_3/carvanha/icon.4bpp"); + const u32 gMonFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/anim_front.4bpp.lz"); + const u32 gMonPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/normal.gbapal.lz"); + const u32 gMonBackPic_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/back.4bpp.lz"); + const u32 gMonShinyPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/shiny.gbapal.lz"); + const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/gen_3/carvanha/footprint.1bpp"); + const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/anim_front.4bpp.lz"); - const u32 gMonPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/normal.gbapal.lz"); - const u32 gMonBackPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/back.4bpp.lz"); - const u32 gMonShinyPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/shiny.gbapal.lz"); - const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/gen_3/sharpedo/icon.4bpp"); + const u32 gMonFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/anim_front.4bpp.lz"); + const u32 gMonPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/normal.gbapal.lz"); + const u32 gMonBackPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/back.4bpp.lz"); + const u32 gMonShinyPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/shiny.gbapal.lz"); + const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/gen_3/sharpedo/footprint.1bpp"); + const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SharpedoMega[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/mega/front.4bpp.lz"); - const u32 gMonPalette_SharpedoMega[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SharpedoMega[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SharpedoMega[] = INCBIN_U32("graphics/pokemon/gen_3/sharpedo/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SharpedoMega[] = INCBIN_U8("graphics/pokemon/gen_3/sharpedo/mega/icon.4bpp"); + const u32 gMonFrontPic_SharpedoMega[] = INCBIN_U32("graphics/pokemon/sharpedo/mega/front.4bpp.lz"); + const u32 gMonPalette_SharpedoMega[] = INCBIN_U32("graphics/pokemon/sharpedo/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SharpedoMega[] = INCBIN_U32("graphics/pokemon/sharpedo/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SharpedoMega[] = INCBIN_U32("graphics/pokemon/sharpedo/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SharpedoMega[] = INCBIN_U8("graphics/pokemon/sharpedo/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_CARVANHA #if P_FAMILY_WAILMER - const u32 gMonFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/gen_3/wailmer/anim_front.4bpp.lz"); - const u32 gMonPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/gen_3/wailmer/normal.gbapal.lz"); - const u32 gMonBackPic_Wailmer[] = INCBIN_U32("graphics/pokemon/gen_3/wailmer/back.4bpp.lz"); - const u32 gMonShinyPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/gen_3/wailmer/shiny.gbapal.lz"); - const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/gen_3/wailmer/icon.4bpp"); + const u32 gMonFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/anim_front.4bpp.lz"); + const u32 gMonPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/normal.gbapal.lz"); + const u32 gMonBackPic_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/back.4bpp.lz"); + const u32 gMonShinyPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/shiny.gbapal.lz"); + const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/gen_3/wailmer/footprint.1bpp"); + const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/gen_3/wailord/anim_front.4bpp.lz"); - const u32 gMonPalette_Wailord[] = INCBIN_U32("graphics/pokemon/gen_3/wailord/normal.gbapal.lz"); - const u32 gMonBackPic_Wailord[] = INCBIN_U32("graphics/pokemon/gen_3/wailord/back.4bpp.lz"); - const u32 gMonShinyPalette_Wailord[] = INCBIN_U32("graphics/pokemon/gen_3/wailord/shiny.gbapal.lz"); - const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/gen_3/wailord/icon.4bpp"); + const u32 gMonFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/anim_front.4bpp.lz"); + const u32 gMonPalette_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/normal.gbapal.lz"); + const u32 gMonBackPic_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/back.4bpp.lz"); + const u32 gMonShinyPalette_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/shiny.gbapal.lz"); + const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/gen_3/wailord/footprint.1bpp"); + const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WAILMER #if P_FAMILY_NUMEL - const u32 gMonFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/gen_3/numel/anim_front.4bpp.lz"); - const u32 gMonPalette_Numel[] = INCBIN_U32("graphics/pokemon/gen_3/numel/normal.gbapal.lz"); - const u32 gMonBackPic_Numel[] = INCBIN_U32("graphics/pokemon/gen_3/numel/back.4bpp.lz"); - const u32 gMonShinyPalette_Numel[] = INCBIN_U32("graphics/pokemon/gen_3/numel/shiny.gbapal.lz"); - const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/gen_3/numel/icon.4bpp"); + const u32 gMonFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/numel/anim_front.4bpp.lz"); + const u32 gMonPalette_Numel[] = INCBIN_U32("graphics/pokemon/numel/normal.gbapal.lz"); + const u32 gMonBackPic_Numel[] = INCBIN_U32("graphics/pokemon/numel/back.4bpp.lz"); + const u32 gMonShinyPalette_Numel[] = INCBIN_U32("graphics/pokemon/numel/shiny.gbapal.lz"); + const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/numel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/gen_3/numel/footprint.1bpp"); + const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/numel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_NumelF[] = INCBIN_U32("graphics/pokemon/gen_3/numel/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_NumelF[] = INCBIN_U32("graphics/pokemon/gen_3/numel/backf.4bpp.lz"); + const u32 gMonFrontPic_NumelF[] = INCBIN_U32("graphics/pokemon/numel/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_NumelF[] = INCBIN_U32("graphics/pokemon/numel/backf.4bpp.lz"); - const u32 gMonFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/anim_front.4bpp.lz"); - const u32 gMonPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/normal.gbapal.lz"); - const u32 gMonBackPic_Camerupt[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/back.4bpp.lz"); - const u32 gMonShinyPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/shiny.gbapal.lz"); - const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/gen_3/camerupt/icon.4bpp"); + const u32 gMonFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/anim_front.4bpp.lz"); + const u32 gMonPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/normal.gbapal.lz"); + const u32 gMonBackPic_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/back.4bpp.lz"); + const u32 gMonShinyPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/shiny.gbapal.lz"); + const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/gen_3/camerupt/footprint.1bpp"); + const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CameruptF[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_CameruptF[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/backf.4bpp.lz"); + const u32 gMonFrontPic_CameruptF[] = INCBIN_U32("graphics/pokemon/camerupt/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_CameruptF[] = INCBIN_U32("graphics/pokemon/camerupt/backf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_CameruptMega[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/mega/front.4bpp.lz"); - const u32 gMonPalette_CameruptMega[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/mega/normal.gbapal.lz"); - const u32 gMonBackPic_CameruptMega[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_CameruptMega[] = INCBIN_U32("graphics/pokemon/gen_3/camerupt/mega/shiny.gbapal.lz"); - const u8 gMonIcon_CameruptMega[] = INCBIN_U8("graphics/pokemon/gen_3/camerupt/mega/icon.4bpp"); + const u32 gMonFrontPic_CameruptMega[] = INCBIN_U32("graphics/pokemon/camerupt/mega/front.4bpp.lz"); + const u32 gMonPalette_CameruptMega[] = INCBIN_U32("graphics/pokemon/camerupt/mega/normal.gbapal.lz"); + const u32 gMonBackPic_CameruptMega[] = INCBIN_U32("graphics/pokemon/camerupt/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_CameruptMega[] = INCBIN_U32("graphics/pokemon/camerupt/mega/shiny.gbapal.lz"); + const u8 gMonIcon_CameruptMega[] = INCBIN_U8("graphics/pokemon/camerupt/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_NUMEL #if P_FAMILY_TORKOAL - const u32 gMonFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/gen_3/torkoal/anim_front.4bpp.lz"); - const u32 gMonPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/gen_3/torkoal/normal.gbapal.lz"); - const u32 gMonBackPic_Torkoal[] = INCBIN_U32("graphics/pokemon/gen_3/torkoal/back.4bpp.lz"); - const u32 gMonShinyPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/gen_3/torkoal/shiny.gbapal.lz"); - const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/gen_3/torkoal/icon.4bpp"); + const u32 gMonFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/anim_front.4bpp.lz"); + const u32 gMonPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/normal.gbapal.lz"); + const u32 gMonBackPic_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/back.4bpp.lz"); + const u32 gMonShinyPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/shiny.gbapal.lz"); + const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/gen_3/torkoal/footprint.1bpp"); + const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TORKOAL #if P_FAMILY_SPOINK - const u32 gMonFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/gen_3/spoink/anim_front.4bpp.lz"); - const u32 gMonPalette_Spoink[] = INCBIN_U32("graphics/pokemon/gen_3/spoink/normal.gbapal.lz"); - const u32 gMonBackPic_Spoink[] = INCBIN_U32("graphics/pokemon/gen_3/spoink/back.4bpp.lz"); - const u32 gMonShinyPalette_Spoink[] = INCBIN_U32("graphics/pokemon/gen_3/spoink/shiny.gbapal.lz"); - const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/gen_3/spoink/icon.4bpp"); + const u32 gMonFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/anim_front.4bpp.lz"); + const u32 gMonPalette_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/normal.gbapal.lz"); + const u32 gMonBackPic_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/back.4bpp.lz"); + const u32 gMonShinyPalette_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/shiny.gbapal.lz"); + const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/gen_3/spoink/footprint.1bpp"); + const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/gen_3/grumpig/anim_front.4bpp.lz"); - const u32 gMonPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/gen_3/grumpig/normal.gbapal.lz"); - const u32 gMonBackPic_Grumpig[] = INCBIN_U32("graphics/pokemon/gen_3/grumpig/back.4bpp.lz"); - const u32 gMonShinyPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/gen_3/grumpig/shiny.gbapal.lz"); - const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/gen_3/grumpig/icon.4bpp"); + const u32 gMonFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/anim_front.4bpp.lz"); + const u32 gMonPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/normal.gbapal.lz"); + const u32 gMonBackPic_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/back.4bpp.lz"); + const u32 gMonShinyPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/shiny.gbapal.lz"); + const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/gen_3/grumpig/footprint.1bpp"); + const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPOINK #if P_FAMILY_SPINDA - const u32 gMonFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/gen_3/spinda/anim_front.4bpp.lz"); - const u32 gMonPalette_Spinda[] = INCBIN_U32("graphics/pokemon/gen_3/spinda/normal.gbapal.lz"); - const u32 gMonBackPic_Spinda[] = INCBIN_U32("graphics/pokemon/gen_3/spinda/back.4bpp.lz"); - const u32 gMonShinyPalette_Spinda[] = INCBIN_U32("graphics/pokemon/gen_3/spinda/shiny.gbapal.lz"); - const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/gen_3/spinda/icon.4bpp"); + const u32 gMonFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/anim_front.4bpp.lz"); + const u32 gMonPalette_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/normal.gbapal.lz"); + const u32 gMonBackPic_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/back.4bpp.lz"); + const u32 gMonShinyPalette_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/shiny.gbapal.lz"); + const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/gen_3/spinda/footprint.1bpp"); + const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPINDA #if P_FAMILY_TRAPINCH - const u32 gMonFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/gen_3/trapinch/anim_front.4bpp.lz"); - const u32 gMonPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/gen_3/trapinch/normal.gbapal.lz"); - const u32 gMonBackPic_Trapinch[] = INCBIN_U32("graphics/pokemon/gen_3/trapinch/back.4bpp.lz"); - const u32 gMonShinyPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/gen_3/trapinch/shiny.gbapal.lz"); - const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/gen_3/trapinch/icon.4bpp"); + const u32 gMonFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/anim_front.4bpp.lz"); + const u32 gMonPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/normal.gbapal.lz"); + const u32 gMonBackPic_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/back.4bpp.lz"); + const u32 gMonShinyPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/shiny.gbapal.lz"); + const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/gen_3/trapinch/footprint.1bpp"); + const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/gen_3/vibrava/anim_front.4bpp.lz"); - const u32 gMonPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/gen_3/vibrava/normal.gbapal.lz"); - const u32 gMonBackPic_Vibrava[] = INCBIN_U32("graphics/pokemon/gen_3/vibrava/back.4bpp.lz"); - const u32 gMonShinyPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/gen_3/vibrava/shiny.gbapal.lz"); - const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/gen_3/vibrava/icon.4bpp"); + const u32 gMonFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/anim_front.4bpp.lz"); + const u32 gMonPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/normal.gbapal.lz"); + const u32 gMonBackPic_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/back.4bpp.lz"); + const u32 gMonShinyPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/shiny.gbapal.lz"); + const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/gen_3/vibrava/footprint.1bpp"); + const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/gen_3/flygon/anim_front.4bpp.lz"); - const u32 gMonPalette_Flygon[] = INCBIN_U32("graphics/pokemon/gen_3/flygon/normal.gbapal.lz"); - const u32 gMonBackPic_Flygon[] = INCBIN_U32("graphics/pokemon/gen_3/flygon/back.4bpp.lz"); - const u32 gMonShinyPalette_Flygon[] = INCBIN_U32("graphics/pokemon/gen_3/flygon/shiny.gbapal.lz"); - const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/gen_3/flygon/icon.4bpp"); + const u32 gMonFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/anim_front.4bpp.lz"); + const u32 gMonPalette_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/normal.gbapal.lz"); + const u32 gMonBackPic_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/back.4bpp.lz"); + const u32 gMonShinyPalette_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/shiny.gbapal.lz"); + const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/gen_3/flygon/footprint.1bpp"); + const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TRAPINCH #if P_FAMILY_CACNEA - const u32 gMonFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/gen_3/cacnea/anim_front.4bpp.lz"); - const u32 gMonPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/gen_3/cacnea/normal.gbapal.lz"); - const u32 gMonBackPic_Cacnea[] = INCBIN_U32("graphics/pokemon/gen_3/cacnea/back.4bpp.lz"); - const u32 gMonShinyPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/gen_3/cacnea/shiny.gbapal.lz"); - const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/gen_3/cacnea/icon.4bpp"); + const u32 gMonFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/anim_front.4bpp.lz"); + const u32 gMonPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/normal.gbapal.lz"); + const u32 gMonBackPic_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/back.4bpp.lz"); + const u32 gMonShinyPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/shiny.gbapal.lz"); + const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/gen_3/cacnea/footprint.1bpp"); + const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/gen_3/cacturne/anim_front.4bpp.lz"); - const u32 gMonPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/gen_3/cacturne/normal.gbapal.lz"); - const u32 gMonBackPic_Cacturne[] = INCBIN_U32("graphics/pokemon/gen_3/cacturne/back.4bpp.lz"); - const u32 gMonShinyPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/gen_3/cacturne/shiny.gbapal.lz"); - const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/gen_3/cacturne/icon.4bpp"); + const u32 gMonFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/anim_front.4bpp.lz"); + const u32 gMonPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/normal.gbapal.lz"); + const u32 gMonBackPic_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/back.4bpp.lz"); + const u32 gMonShinyPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/shiny.gbapal.lz"); + const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/gen_3/cacturne/footprint.1bpp"); + const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CacturneF[] = INCBIN_U32("graphics/pokemon/gen_3/cacturne/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_CacturneF[] = INCBIN_U32("graphics/pokemon/cacturne/anim_frontf.4bpp.lz"); #endif //P_FAMILY_CACNEA #if P_FAMILY_SWABLU - const u32 gMonFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/gen_3/swablu/anim_front.4bpp.lz"); - const u32 gMonPalette_Swablu[] = INCBIN_U32("graphics/pokemon/gen_3/swablu/normal.gbapal.lz"); - const u32 gMonBackPic_Swablu[] = INCBIN_U32("graphics/pokemon/gen_3/swablu/back.4bpp.lz"); - const u32 gMonShinyPalette_Swablu[] = INCBIN_U32("graphics/pokemon/gen_3/swablu/shiny.gbapal.lz"); - const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/gen_3/swablu/icon.4bpp"); + const u32 gMonFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/anim_front.4bpp.lz"); + const u32 gMonPalette_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/normal.gbapal.lz"); + const u32 gMonBackPic_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/back.4bpp.lz"); + const u32 gMonShinyPalette_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/shiny.gbapal.lz"); + const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/gen_3/swablu/footprint.1bpp"); + const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/anim_front.4bpp.lz"); - const u32 gMonPalette_Altaria[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/normal.gbapal.lz"); - const u32 gMonBackPic_Altaria[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/back.4bpp.lz"); - const u32 gMonShinyPalette_Altaria[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/shiny.gbapal.lz"); - const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/gen_3/altaria/icon.4bpp"); + const u32 gMonFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/anim_front.4bpp.lz"); + const u32 gMonPalette_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/normal.gbapal.lz"); + const u32 gMonBackPic_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/back.4bpp.lz"); + const u32 gMonShinyPalette_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/shiny.gbapal.lz"); + const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/gen_3/altaria/footprint.1bpp"); + const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AltariaMega[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/mega/front.4bpp.lz"); - const u32 gMonPalette_AltariaMega[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AltariaMega[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AltariaMega[] = INCBIN_U32("graphics/pokemon/gen_3/altaria/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AltariaMega[] = INCBIN_U8("graphics/pokemon/gen_3/altaria/mega/icon.4bpp"); + const u32 gMonFrontPic_AltariaMega[] = INCBIN_U32("graphics/pokemon/altaria/mega/front.4bpp.lz"); + const u32 gMonPalette_AltariaMega[] = INCBIN_U32("graphics/pokemon/altaria/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AltariaMega[] = INCBIN_U32("graphics/pokemon/altaria/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AltariaMega[] = INCBIN_U32("graphics/pokemon/altaria/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AltariaMega[] = INCBIN_U8("graphics/pokemon/altaria/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_SWABLU #if P_FAMILY_ZANGOOSE - const u32 gMonFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/gen_3/zangoose/anim_front.4bpp.lz"); - const u32 gMonPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/gen_3/zangoose/normal.gbapal.lz"); - const u32 gMonBackPic_Zangoose[] = INCBIN_U32("graphics/pokemon/gen_3/zangoose/back.4bpp.lz"); - const u32 gMonShinyPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/gen_3/zangoose/shiny.gbapal.lz"); - const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/gen_3/zangoose/icon.4bpp"); + const u32 gMonFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/anim_front.4bpp.lz"); + const u32 gMonPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/normal.gbapal.lz"); + const u32 gMonBackPic_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/back.4bpp.lz"); + const u32 gMonShinyPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/shiny.gbapal.lz"); + const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/gen_3/zangoose/footprint.1bpp"); + const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ZANGOOSE #if P_FAMILY_SEVIPER - const u32 gMonFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/gen_3/seviper/anim_front.4bpp.lz"); - const u32 gMonPalette_Seviper[] = INCBIN_U32("graphics/pokemon/gen_3/seviper/normal.gbapal.lz"); - const u32 gMonBackPic_Seviper[] = INCBIN_U32("graphics/pokemon/gen_3/seviper/back.4bpp.lz"); - const u32 gMonShinyPalette_Seviper[] = INCBIN_U32("graphics/pokemon/gen_3/seviper/shiny.gbapal.lz"); - const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/gen_3/seviper/icon.4bpp"); + const u32 gMonFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/anim_front.4bpp.lz"); + const u32 gMonPalette_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/normal.gbapal.lz"); + const u32 gMonBackPic_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/back.4bpp.lz"); + const u32 gMonShinyPalette_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/shiny.gbapal.lz"); + const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/gen_3/seviper/footprint.1bpp"); + const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SEVIPER #if P_FAMILY_LUNATONE - const u32 gMonFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/gen_3/lunatone/anim_front.4bpp.lz"); - const u32 gMonPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/gen_3/lunatone/normal.gbapal.lz"); - const u32 gMonBackPic_Lunatone[] = INCBIN_U32("graphics/pokemon/gen_3/lunatone/back.4bpp.lz"); - const u32 gMonShinyPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/gen_3/lunatone/shiny.gbapal.lz"); - const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/gen_3/lunatone/icon.4bpp"); + const u32 gMonFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/anim_front.4bpp.lz"); + const u32 gMonPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/normal.gbapal.lz"); + const u32 gMonBackPic_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/back.4bpp.lz"); + const u32 gMonShinyPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/shiny.gbapal.lz"); + const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/gen_3/lunatone/footprint.1bpp"); + const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LUNATONE #if P_FAMILY_SOLROCK - const u32 gMonFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/gen_3/solrock/anim_front.4bpp.lz"); - const u32 gMonPalette_Solrock[] = INCBIN_U32("graphics/pokemon/gen_3/solrock/normal.gbapal.lz"); - const u32 gMonBackPic_Solrock[] = INCBIN_U32("graphics/pokemon/gen_3/solrock/back.4bpp.lz"); - const u32 gMonShinyPalette_Solrock[] = INCBIN_U32("graphics/pokemon/gen_3/solrock/shiny.gbapal.lz"); - const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/gen_3/solrock/icon.4bpp"); + const u32 gMonFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/anim_front.4bpp.lz"); + const u32 gMonPalette_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/normal.gbapal.lz"); + const u32 gMonBackPic_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/back.4bpp.lz"); + const u32 gMonShinyPalette_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/shiny.gbapal.lz"); + const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/gen_3/solrock/footprint.1bpp"); + const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SOLROCK #if P_FAMILY_BARBOACH - const u32 gMonFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/gen_3/barboach/anim_front.4bpp.lz"); - const u32 gMonPalette_Barboach[] = INCBIN_U32("graphics/pokemon/gen_3/barboach/normal.gbapal.lz"); - const u32 gMonBackPic_Barboach[] = INCBIN_U32("graphics/pokemon/gen_3/barboach/back.4bpp.lz"); - const u32 gMonShinyPalette_Barboach[] = INCBIN_U32("graphics/pokemon/gen_3/barboach/shiny.gbapal.lz"); - const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/gen_3/barboach/icon.4bpp"); + const u32 gMonFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/anim_front.4bpp.lz"); + const u32 gMonPalette_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/normal.gbapal.lz"); + const u32 gMonBackPic_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/back.4bpp.lz"); + const u32 gMonShinyPalette_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/shiny.gbapal.lz"); + const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/gen_3/barboach/footprint.1bpp"); + const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/gen_3/whiscash/anim_front.4bpp.lz"); - const u32 gMonPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/gen_3/whiscash/normal.gbapal.lz"); - const u32 gMonBackPic_Whiscash[] = INCBIN_U32("graphics/pokemon/gen_3/whiscash/back.4bpp.lz"); - const u32 gMonShinyPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/gen_3/whiscash/shiny.gbapal.lz"); - const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/gen_3/whiscash/icon.4bpp"); + const u32 gMonFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/anim_front.4bpp.lz"); + const u32 gMonPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/normal.gbapal.lz"); + const u32 gMonBackPic_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/back.4bpp.lz"); + const u32 gMonShinyPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/shiny.gbapal.lz"); + const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/gen_3/whiscash/footprint.1bpp"); + const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BARBOACH #if P_FAMILY_CORPHISH - const u32 gMonFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/gen_3/corphish/anim_front.4bpp.lz"); - const u32 gMonPalette_Corphish[] = INCBIN_U32("graphics/pokemon/gen_3/corphish/normal.gbapal.lz"); - const u32 gMonBackPic_Corphish[] = INCBIN_U32("graphics/pokemon/gen_3/corphish/back.4bpp.lz"); - const u32 gMonShinyPalette_Corphish[] = INCBIN_U32("graphics/pokemon/gen_3/corphish/shiny.gbapal.lz"); - const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/gen_3/corphish/icon.4bpp"); + const u32 gMonFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/anim_front.4bpp.lz"); + const u32 gMonPalette_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/normal.gbapal.lz"); + const u32 gMonBackPic_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/back.4bpp.lz"); + const u32 gMonShinyPalette_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/shiny.gbapal.lz"); + const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/gen_3/corphish/footprint.1bpp"); + const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/gen_3/crawdaunt/anim_front.4bpp.lz"); - const u32 gMonPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/gen_3/crawdaunt/normal.gbapal.lz"); - const u32 gMonBackPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/gen_3/crawdaunt/back.4bpp.lz"); - const u32 gMonShinyPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/gen_3/crawdaunt/shiny.gbapal.lz"); - const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/gen_3/crawdaunt/icon.4bpp"); + const u32 gMonFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/anim_front.4bpp.lz"); + const u32 gMonPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/normal.gbapal.lz"); + const u32 gMonBackPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/back.4bpp.lz"); + const u32 gMonShinyPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/shiny.gbapal.lz"); + const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/gen_3/crawdaunt/footprint.1bpp"); + const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CORPHISH #if P_FAMILY_BALTOY - const u32 gMonFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/gen_3/baltoy/anim_front.4bpp.lz"); - const u32 gMonPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/gen_3/baltoy/normal.gbapal.lz"); - const u32 gMonBackPic_Baltoy[] = INCBIN_U32("graphics/pokemon/gen_3/baltoy/back.4bpp.lz"); - const u32 gMonShinyPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/gen_3/baltoy/shiny.gbapal.lz"); - const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/gen_3/baltoy/icon.4bpp"); + const u32 gMonFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/anim_front.4bpp.lz"); + const u32 gMonPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/normal.gbapal.lz"); + const u32 gMonBackPic_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/back.4bpp.lz"); + const u32 gMonShinyPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/shiny.gbapal.lz"); + const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/gen_3/baltoy/footprint.1bpp"); + const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/gen_3/claydol/anim_front.4bpp.lz"); - const u32 gMonPalette_Claydol[] = INCBIN_U32("graphics/pokemon/gen_3/claydol/normal.gbapal.lz"); - const u32 gMonBackPic_Claydol[] = INCBIN_U32("graphics/pokemon/gen_3/claydol/back.4bpp.lz"); - const u32 gMonShinyPalette_Claydol[] = INCBIN_U32("graphics/pokemon/gen_3/claydol/shiny.gbapal.lz"); - const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/gen_3/claydol/icon.4bpp"); + const u32 gMonFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/anim_front.4bpp.lz"); + const u32 gMonPalette_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/normal.gbapal.lz"); + const u32 gMonBackPic_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/back.4bpp.lz"); + const u32 gMonShinyPalette_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/shiny.gbapal.lz"); + const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/gen_3/claydol/footprint.1bpp"); + const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BALTOY #if P_FAMILY_LILEEP - const u32 gMonFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/gen_3/lileep/anim_front.4bpp.lz"); - const u32 gMonPalette_Lileep[] = INCBIN_U32("graphics/pokemon/gen_3/lileep/normal.gbapal.lz"); - const u32 gMonBackPic_Lileep[] = INCBIN_U32("graphics/pokemon/gen_3/lileep/back.4bpp.lz"); - const u32 gMonShinyPalette_Lileep[] = INCBIN_U32("graphics/pokemon/gen_3/lileep/shiny.gbapal.lz"); - const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/gen_3/lileep/icon.4bpp"); + const u32 gMonFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/anim_front.4bpp.lz"); + const u32 gMonPalette_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/normal.gbapal.lz"); + const u32 gMonBackPic_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/back.4bpp.lz"); + const u32 gMonShinyPalette_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/shiny.gbapal.lz"); + const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/gen_3/lileep/footprint.1bpp"); + const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/gen_3/cradily/anim_front.4bpp.lz"); - const u32 gMonPalette_Cradily[] = INCBIN_U32("graphics/pokemon/gen_3/cradily/normal.gbapal.lz"); - const u32 gMonBackPic_Cradily[] = INCBIN_U32("graphics/pokemon/gen_3/cradily/back.4bpp.lz"); - const u32 gMonShinyPalette_Cradily[] = INCBIN_U32("graphics/pokemon/gen_3/cradily/shiny.gbapal.lz"); - const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/gen_3/cradily/icon.4bpp"); + const u32 gMonFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/anim_front.4bpp.lz"); + const u32 gMonPalette_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/normal.gbapal.lz"); + const u32 gMonBackPic_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/back.4bpp.lz"); + const u32 gMonShinyPalette_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/shiny.gbapal.lz"); + const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/gen_3/cradily/footprint.1bpp"); + const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LILEEP #if P_FAMILY_ANORITH - const u32 gMonFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/gen_3/anorith/anim_front.4bpp.lz"); - const u32 gMonPalette_Anorith[] = INCBIN_U32("graphics/pokemon/gen_3/anorith/normal.gbapal.lz"); - const u32 gMonBackPic_Anorith[] = INCBIN_U32("graphics/pokemon/gen_3/anorith/back.4bpp.lz"); - const u32 gMonShinyPalette_Anorith[] = INCBIN_U32("graphics/pokemon/gen_3/anorith/shiny.gbapal.lz"); - const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/gen_3/anorith/icon.4bpp"); + const u32 gMonFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/anim_front.4bpp.lz"); + const u32 gMonPalette_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/normal.gbapal.lz"); + const u32 gMonBackPic_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/back.4bpp.lz"); + const u32 gMonShinyPalette_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/shiny.gbapal.lz"); + const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/gen_3/anorith/footprint.1bpp"); + const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/gen_3/armaldo/anim_front.4bpp.lz"); - const u32 gMonPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/gen_3/armaldo/normal.gbapal.lz"); - const u32 gMonBackPic_Armaldo[] = INCBIN_U32("graphics/pokemon/gen_3/armaldo/back.4bpp.lz"); - const u32 gMonShinyPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/gen_3/armaldo/shiny.gbapal.lz"); - const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/gen_3/armaldo/icon.4bpp"); + const u32 gMonFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/anim_front.4bpp.lz"); + const u32 gMonPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/normal.gbapal.lz"); + const u32 gMonBackPic_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/back.4bpp.lz"); + const u32 gMonShinyPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/shiny.gbapal.lz"); + const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/gen_3/armaldo/footprint.1bpp"); + const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ANORITH #if P_FAMILY_FEEBAS - const u32 gMonFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/gen_3/feebas/anim_front.4bpp.lz"); - const u32 gMonPalette_Feebas[] = INCBIN_U32("graphics/pokemon/gen_3/feebas/normal.gbapal.lz"); - const u32 gMonBackPic_Feebas[] = INCBIN_U32("graphics/pokemon/gen_3/feebas/back.4bpp.lz"); - const u32 gMonShinyPalette_Feebas[] = INCBIN_U32("graphics/pokemon/gen_3/feebas/shiny.gbapal.lz"); - const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/gen_3/feebas/icon.4bpp"); + const u32 gMonFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/anim_front.4bpp.lz"); + const u32 gMonPalette_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/normal.gbapal.lz"); + const u32 gMonBackPic_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/back.4bpp.lz"); + const u32 gMonShinyPalette_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/shiny.gbapal.lz"); + const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/gen_3/feebas/footprint.1bpp"); + const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/anim_front.4bpp.lz"); - const u32 gMonPalette_Milotic[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/normal.gbapal.lz"); - const u32 gMonBackPic_Milotic[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/back.4bpp.lz"); - const u32 gMonShinyPalette_Milotic[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/shiny.gbapal.lz"); - const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/gen_3/milotic/icon.4bpp"); + const u32 gMonFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/anim_front.4bpp.lz"); + const u32 gMonPalette_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/normal.gbapal.lz"); + const u32 gMonBackPic_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/back.4bpp.lz"); + const u32 gMonShinyPalette_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/shiny.gbapal.lz"); + const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/gen_3/milotic/footprint.1bpp"); + const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MiloticF[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_MiloticF[] = INCBIN_U32("graphics/pokemon/gen_3/milotic/backf.4bpp.lz"); + const u32 gMonFrontPic_MiloticF[] = INCBIN_U32("graphics/pokemon/milotic/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_MiloticF[] = INCBIN_U32("graphics/pokemon/milotic/backf.4bpp.lz"); #endif //P_FAMILY_FEEBAS #if P_FAMILY_CASTFORM - const u32 gMonFrontPic_CastformNormal[] = INCBIN_U32("graphics/pokemon/gen_3/castform/anim_front.4bpp.lz"); - const u32 gMonPalette_CastformNormal[] = INCBIN_U32("graphics/pokemon/gen_3/castform/normal.gbapal.lz"); - const u32 gMonBackPic_CastformNormal[] = INCBIN_U32("graphics/pokemon/gen_3/castform/back.4bpp.lz"); - const u32 gMonShinyPalette_CastformNormal[] = INCBIN_U32("graphics/pokemon/gen_3/castform/shiny.gbapal.lz"); - const u8 gMonIcon_CastformNormal[] = INCBIN_U8("graphics/pokemon/gen_3/castform/icon.4bpp"); + const u32 gMonFrontPic_CastformNormal[] = INCBIN_U32("graphics/pokemon/castform/anim_front.4bpp.lz"); + const u32 gMonPalette_CastformNormal[] = INCBIN_U32("graphics/pokemon/castform/normal.gbapal.lz"); + const u32 gMonBackPic_CastformNormal[] = INCBIN_U32("graphics/pokemon/castform/back.4bpp.lz"); + const u32 gMonShinyPalette_CastformNormal[] = INCBIN_U32("graphics/pokemon/castform/shiny.gbapal.lz"); + const u8 gMonIcon_CastformNormal[] = INCBIN_U8("graphics/pokemon/castform/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/gen_3/castform/footprint.1bpp"); + const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/castform/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CastformSunny[] = INCBIN_U32("graphics/pokemon/gen_3/castform/sunny/anim_front.4bpp.lz"); - const u32 gMonPalette_CastformSunny[] = INCBIN_U32("graphics/pokemon/gen_3/castform/sunny/normal.gbapal.lz"); - const u32 gMonBackPic_CastformSunny[] = INCBIN_U32("graphics/pokemon/gen_3/castform/sunny/back.4bpp.lz"); - const u32 gMonShinyPalette_CastformSunny[] = INCBIN_U32("graphics/pokemon/gen_3/castform/sunny/shiny.gbapal.lz"); - const u8 gMonIcon_CastformSunny[] = INCBIN_U8("graphics/pokemon/gen_3/castform/sunny/icon.4bpp"); + const u32 gMonFrontPic_CastformSunny[] = INCBIN_U32("graphics/pokemon/castform/sunny/anim_front.4bpp.lz"); + const u32 gMonPalette_CastformSunny[] = INCBIN_U32("graphics/pokemon/castform/sunny/normal.gbapal.lz"); + const u32 gMonBackPic_CastformSunny[] = INCBIN_U32("graphics/pokemon/castform/sunny/back.4bpp.lz"); + const u32 gMonShinyPalette_CastformSunny[] = INCBIN_U32("graphics/pokemon/castform/sunny/shiny.gbapal.lz"); + const u8 gMonIcon_CastformSunny[] = INCBIN_U8("graphics/pokemon/castform/sunny/icon.4bpp"); - const u32 gMonFrontPic_CastformRainy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/rainy/anim_front.4bpp.lz"); - const u32 gMonPalette_CastformRainy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/rainy/normal.gbapal.lz"); - const u32 gMonBackPic_CastformRainy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/rainy/back.4bpp.lz"); - const u32 gMonShinyPalette_CastformRainy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/rainy/shiny.gbapal.lz"); - const u8 gMonIcon_CastformRainy[] = INCBIN_U8("graphics/pokemon/gen_3/castform/rainy/icon.4bpp"); + const u32 gMonFrontPic_CastformRainy[] = INCBIN_U32("graphics/pokemon/castform/rainy/anim_front.4bpp.lz"); + const u32 gMonPalette_CastformRainy[] = INCBIN_U32("graphics/pokemon/castform/rainy/normal.gbapal.lz"); + const u32 gMonBackPic_CastformRainy[] = INCBIN_U32("graphics/pokemon/castform/rainy/back.4bpp.lz"); + const u32 gMonShinyPalette_CastformRainy[] = INCBIN_U32("graphics/pokemon/castform/rainy/shiny.gbapal.lz"); + const u8 gMonIcon_CastformRainy[] = INCBIN_U8("graphics/pokemon/castform/rainy/icon.4bpp"); - const u32 gMonFrontPic_CastformSnowy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/snowy/anim_front.4bpp.lz"); - const u32 gMonPalette_CastformSnowy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/snowy/normal.gbapal.lz"); - const u32 gMonBackPic_CastformSnowy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/snowy/back.4bpp.lz"); - const u32 gMonShinyPalette_CastformSnowy[] = INCBIN_U32("graphics/pokemon/gen_3/castform/snowy/shiny.gbapal.lz"); - const u8 gMonIcon_CastformSnowy[] = INCBIN_U8("graphics/pokemon/gen_3/castform/snowy/icon.4bpp"); + const u32 gMonFrontPic_CastformSnowy[] = INCBIN_U32("graphics/pokemon/castform/snowy/anim_front.4bpp.lz"); + const u32 gMonPalette_CastformSnowy[] = INCBIN_U32("graphics/pokemon/castform/snowy/normal.gbapal.lz"); + const u32 gMonBackPic_CastformSnowy[] = INCBIN_U32("graphics/pokemon/castform/snowy/back.4bpp.lz"); + const u32 gMonShinyPalette_CastformSnowy[] = INCBIN_U32("graphics/pokemon/castform/snowy/shiny.gbapal.lz"); + const u8 gMonIcon_CastformSnowy[] = INCBIN_U8("graphics/pokemon/castform/snowy/icon.4bpp"); #endif //P_FAMILY_CASTFORM #if P_FAMILY_KECLEON - const u32 gMonFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/gen_3/kecleon/anim_front.4bpp.lz"); - const u32 gMonPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/gen_3/kecleon/normal.gbapal.lz"); - const u32 gMonBackPic_Kecleon[] = INCBIN_U32("graphics/pokemon/gen_3/kecleon/back.4bpp.lz"); - const u32 gMonShinyPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/gen_3/kecleon/shiny.gbapal.lz"); - const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/gen_3/kecleon/icon.4bpp"); + const u32 gMonFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/anim_front.4bpp.lz"); + const u32 gMonPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/normal.gbapal.lz"); + const u32 gMonBackPic_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/back.4bpp.lz"); + const u32 gMonShinyPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/shiny.gbapal.lz"); + const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/gen_3/kecleon/footprint.1bpp"); + const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KECLEON #if P_FAMILY_SHUPPET - const u32 gMonFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/gen_3/shuppet/anim_front.4bpp.lz"); - const u32 gMonPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/gen_3/shuppet/normal.gbapal.lz"); - const u32 gMonBackPic_Shuppet[] = INCBIN_U32("graphics/pokemon/gen_3/shuppet/back.4bpp.lz"); - const u32 gMonShinyPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/gen_3/shuppet/shiny.gbapal.lz"); - const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/gen_3/shuppet/icon.4bpp"); + const u32 gMonFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/anim_front.4bpp.lz"); + const u32 gMonPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/normal.gbapal.lz"); + const u32 gMonBackPic_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/back.4bpp.lz"); + const u32 gMonShinyPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/shiny.gbapal.lz"); + const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/gen_3/shuppet/footprint.1bpp"); + const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/gen_3/banette/anim_front.4bpp.lz"); - const u32 gMonPalette_Banette[] = INCBIN_U32("graphics/pokemon/gen_3/banette/normal.gbapal.lz"); - const u32 gMonBackPic_Banette[] = INCBIN_U32("graphics/pokemon/gen_3/banette/back.4bpp.lz"); - const u32 gMonShinyPalette_Banette[] = INCBIN_U32("graphics/pokemon/gen_3/banette/shiny.gbapal.lz"); - const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/gen_3/banette/icon.4bpp"); + const u32 gMonFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/banette/anim_front.4bpp.lz"); + const u32 gMonPalette_Banette[] = INCBIN_U32("graphics/pokemon/banette/normal.gbapal.lz"); + const u32 gMonBackPic_Banette[] = INCBIN_U32("graphics/pokemon/banette/back.4bpp.lz"); + const u32 gMonShinyPalette_Banette[] = INCBIN_U32("graphics/pokemon/banette/shiny.gbapal.lz"); + const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/banette/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/gen_3/banette/footprint.1bpp"); + const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/banette/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_BanetteMega[] = INCBIN_U32("graphics/pokemon/gen_3/banette/mega/front.4bpp.lz"); - const u32 gMonPalette_BanetteMega[] = INCBIN_U32("graphics/pokemon/gen_3/banette/mega/normal.gbapal.lz"); - const u32 gMonBackPic_BanetteMega[] = INCBIN_U32("graphics/pokemon/gen_3/banette/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_BanetteMega[] = INCBIN_U32("graphics/pokemon/gen_3/banette/mega/shiny.gbapal.lz"); - const u8 gMonIcon_BanetteMega[] = INCBIN_U8("graphics/pokemon/gen_3/banette/mega/icon.4bpp"); + const u32 gMonFrontPic_BanetteMega[] = INCBIN_U32("graphics/pokemon/banette/mega/front.4bpp.lz"); + const u32 gMonPalette_BanetteMega[] = INCBIN_U32("graphics/pokemon/banette/mega/normal.gbapal.lz"); + const u32 gMonBackPic_BanetteMega[] = INCBIN_U32("graphics/pokemon/banette/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_BanetteMega[] = INCBIN_U32("graphics/pokemon/banette/mega/shiny.gbapal.lz"); + const u8 gMonIcon_BanetteMega[] = INCBIN_U8("graphics/pokemon/banette/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_SHUPPET #if P_FAMILY_DUSKULL - const u32 gMonFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/gen_3/duskull/anim_front.4bpp.lz"); - const u32 gMonPalette_Duskull[] = INCBIN_U32("graphics/pokemon/gen_3/duskull/normal.gbapal.lz"); - const u32 gMonBackPic_Duskull[] = INCBIN_U32("graphics/pokemon/gen_3/duskull/back.4bpp.lz"); - const u32 gMonShinyPalette_Duskull[] = INCBIN_U32("graphics/pokemon/gen_3/duskull/shiny.gbapal.lz"); - const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/gen_3/duskull/icon.4bpp"); + const u32 gMonFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/anim_front.4bpp.lz"); + const u32 gMonPalette_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/normal.gbapal.lz"); + const u32 gMonBackPic_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/back.4bpp.lz"); + const u32 gMonShinyPalette_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/shiny.gbapal.lz"); + const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/gen_3/duskull/footprint.1bpp"); + const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/gen_3/dusclops/anim_front.4bpp.lz"); - const u32 gMonPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/gen_3/dusclops/normal.gbapal.lz"); - const u32 gMonBackPic_Dusclops[] = INCBIN_U32("graphics/pokemon/gen_3/dusclops/back.4bpp.lz"); - const u32 gMonShinyPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/gen_3/dusclops/shiny.gbapal.lz"); - const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/gen_3/dusclops/icon.4bpp"); + const u32 gMonFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/anim_front.4bpp.lz"); + const u32 gMonPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/normal.gbapal.lz"); + const u32 gMonBackPic_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/back.4bpp.lz"); + const u32 gMonShinyPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/shiny.gbapal.lz"); + const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/gen_3/dusclops/footprint.1bpp"); + const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Dusknoir[] = INCBIN_U32("graphics/pokemon/gen_4/dusknoir/anim_front.4bpp.lz"); - const u32 gMonPalette_Dusknoir[] = INCBIN_U32("graphics/pokemon/gen_4/dusknoir/normal.gbapal.lz"); - const u32 gMonBackPic_Dusknoir[] = INCBIN_U32("graphics/pokemon/gen_4/dusknoir/back.4bpp.lz"); - const u32 gMonShinyPalette_Dusknoir[] = INCBIN_U32("graphics/pokemon/gen_4/dusknoir/shiny.gbapal.lz"); - const u8 gMonIcon_Dusknoir[] = INCBIN_U8("graphics/pokemon/gen_4/dusknoir/icon.4bpp"); + const u32 gMonFrontPic_Dusknoir[] = INCBIN_U32("graphics/pokemon/dusknoir/anim_front.4bpp.lz"); + const u32 gMonPalette_Dusknoir[] = INCBIN_U32("graphics/pokemon/dusknoir/normal.gbapal.lz"); + const u32 gMonBackPic_Dusknoir[] = INCBIN_U32("graphics/pokemon/dusknoir/back.4bpp.lz"); + const u32 gMonShinyPalette_Dusknoir[] = INCBIN_U32("graphics/pokemon/dusknoir/shiny.gbapal.lz"); + const u8 gMonIcon_Dusknoir[] = INCBIN_U8("graphics/pokemon/dusknoir/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dusknoir[] = INCBIN_U8("graphics/pokemon/gen_4/dusknoir/footprint.1bpp"); + const u8 gMonFootprint_Dusknoir[] = INCBIN_U8("graphics/pokemon/dusknoir/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_DUSKULL #if P_FAMILY_TROPIUS - const u32 gMonFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/gen_3/tropius/anim_front.4bpp.lz"); - const u32 gMonPalette_Tropius[] = INCBIN_U32("graphics/pokemon/gen_3/tropius/normal.gbapal.lz"); - const u32 gMonBackPic_Tropius[] = INCBIN_U32("graphics/pokemon/gen_3/tropius/back.4bpp.lz"); - const u32 gMonShinyPalette_Tropius[] = INCBIN_U32("graphics/pokemon/gen_3/tropius/shiny.gbapal.lz"); - const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/gen_3/tropius/icon.4bpp"); + const u32 gMonFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/anim_front.4bpp.lz"); + const u32 gMonPalette_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/normal.gbapal.lz"); + const u32 gMonBackPic_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/back.4bpp.lz"); + const u32 gMonShinyPalette_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/shiny.gbapal.lz"); + const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/gen_3/tropius/footprint.1bpp"); + const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TROPIUS #if P_FAMILY_CHIMECHO #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Chingling[] = INCBIN_U32("graphics/pokemon/gen_4/chingling/anim_front.4bpp.lz"); - const u32 gMonPalette_Chingling[] = INCBIN_U32("graphics/pokemon/gen_4/chingling/normal.gbapal.lz"); - const u32 gMonBackPic_Chingling[] = INCBIN_U32("graphics/pokemon/gen_4/chingling/back.4bpp.lz"); - const u32 gMonShinyPalette_Chingling[] = INCBIN_U32("graphics/pokemon/gen_4/chingling/shiny.gbapal.lz"); - const u8 gMonIcon_Chingling[] = INCBIN_U8("graphics/pokemon/gen_4/chingling/icon.4bpp"); + const u32 gMonFrontPic_Chingling[] = INCBIN_U32("graphics/pokemon/chingling/anim_front.4bpp.lz"); + const u32 gMonPalette_Chingling[] = INCBIN_U32("graphics/pokemon/chingling/normal.gbapal.lz"); + const u32 gMonBackPic_Chingling[] = INCBIN_U32("graphics/pokemon/chingling/back.4bpp.lz"); + const u32 gMonShinyPalette_Chingling[] = INCBIN_U32("graphics/pokemon/chingling/shiny.gbapal.lz"); + const u8 gMonIcon_Chingling[] = INCBIN_U8("graphics/pokemon/chingling/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chingling[] = INCBIN_U8("graphics/pokemon/gen_4/chingling/footprint.1bpp"); + const u8 gMonFootprint_Chingling[] = INCBIN_U8("graphics/pokemon/chingling/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/gen_3/chimecho/anim_front.4bpp.lz"); - const u32 gMonPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/gen_3/chimecho/normal.gbapal.lz"); - const u32 gMonBackPic_Chimecho[] = INCBIN_U32("graphics/pokemon/gen_3/chimecho/back.4bpp.lz"); - const u32 gMonShinyPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/gen_3/chimecho/shiny.gbapal.lz"); - const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/gen_3/chimecho/icon.4bpp"); + const u32 gMonFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/anim_front.4bpp.lz"); + const u32 gMonPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/normal.gbapal.lz"); + const u32 gMonBackPic_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/back.4bpp.lz"); + const u32 gMonShinyPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/shiny.gbapal.lz"); + const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/gen_3/chimecho/footprint.1bpp"); + const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHIMECHO #if P_FAMILY_ABSOL - const u32 gMonFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/gen_3/absol/anim_front.4bpp.lz"); - const u32 gMonPalette_Absol[] = INCBIN_U32("graphics/pokemon/gen_3/absol/normal.gbapal.lz"); - const u32 gMonBackPic_Absol[] = INCBIN_U32("graphics/pokemon/gen_3/absol/back.4bpp.lz"); - const u32 gMonShinyPalette_Absol[] = INCBIN_U32("graphics/pokemon/gen_3/absol/shiny.gbapal.lz"); - const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/gen_3/absol/icon.4bpp"); + const u32 gMonFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/absol/anim_front.4bpp.lz"); + const u32 gMonPalette_Absol[] = INCBIN_U32("graphics/pokemon/absol/normal.gbapal.lz"); + const u32 gMonBackPic_Absol[] = INCBIN_U32("graphics/pokemon/absol/back.4bpp.lz"); + const u32 gMonShinyPalette_Absol[] = INCBIN_U32("graphics/pokemon/absol/shiny.gbapal.lz"); + const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/absol/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/gen_3/absol/footprint.1bpp"); + const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/absol/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AbsolMega[] = INCBIN_U32("graphics/pokemon/gen_3/absol/mega/front.4bpp.lz"); - const u32 gMonPalette_AbsolMega[] = INCBIN_U32("graphics/pokemon/gen_3/absol/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AbsolMega[] = INCBIN_U32("graphics/pokemon/gen_3/absol/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AbsolMega[] = INCBIN_U32("graphics/pokemon/gen_3/absol/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AbsolMega[] = INCBIN_U8("graphics/pokemon/gen_3/absol/mega/icon.4bpp"); + const u32 gMonFrontPic_AbsolMega[] = INCBIN_U32("graphics/pokemon/absol/mega/front.4bpp.lz"); + const u32 gMonPalette_AbsolMega[] = INCBIN_U32("graphics/pokemon/absol/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AbsolMega[] = INCBIN_U32("graphics/pokemon/absol/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AbsolMega[] = INCBIN_U32("graphics/pokemon/absol/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AbsolMega[] = INCBIN_U8("graphics/pokemon/absol/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_ABSOL #if P_FAMILY_SNORUNT - const u32 gMonFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/gen_3/snorunt/anim_front.4bpp.lz"); - const u32 gMonPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/gen_3/snorunt/normal.gbapal.lz"); - const u32 gMonBackPic_Snorunt[] = INCBIN_U32("graphics/pokemon/gen_3/snorunt/back.4bpp.lz"); - const u32 gMonShinyPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/gen_3/snorunt/shiny.gbapal.lz"); - const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/gen_3/snorunt/icon.4bpp"); + const u32 gMonFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/anim_front.4bpp.lz"); + const u32 gMonPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/normal.gbapal.lz"); + const u32 gMonBackPic_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/back.4bpp.lz"); + const u32 gMonShinyPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/shiny.gbapal.lz"); + const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/gen_3/snorunt/footprint.1bpp"); + const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/anim_front.4bpp.lz"); - const u32 gMonPalette_Glalie[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/normal.gbapal.lz"); - const u32 gMonBackPic_Glalie[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/back.4bpp.lz"); - const u32 gMonShinyPalette_Glalie[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/shiny.gbapal.lz"); - const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/gen_3/glalie/icon.4bpp"); + const u32 gMonFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/anim_front.4bpp.lz"); + const u32 gMonPalette_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/normal.gbapal.lz"); + const u32 gMonBackPic_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/back.4bpp.lz"); + const u32 gMonShinyPalette_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/shiny.gbapal.lz"); + const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/gen_3/glalie/footprint.1bpp"); + const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GlalieMega[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/mega/front.4bpp.lz"); - const u32 gMonPalette_GlalieMega[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GlalieMega[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GlalieMega[] = INCBIN_U32("graphics/pokemon/gen_3/glalie/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GlalieMega[] = INCBIN_U8("graphics/pokemon/gen_3/glalie/mega/icon.4bpp"); + const u32 gMonFrontPic_GlalieMega[] = INCBIN_U32("graphics/pokemon/glalie/mega/front.4bpp.lz"); + const u32 gMonPalette_GlalieMega[] = INCBIN_U32("graphics/pokemon/glalie/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GlalieMega[] = INCBIN_U32("graphics/pokemon/glalie/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GlalieMega[] = INCBIN_U32("graphics/pokemon/glalie/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GlalieMega[] = INCBIN_U8("graphics/pokemon/glalie/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #if P_GEN_4_CROSS_EVOS - const u32 gMonFrontPic_Froslass[] = INCBIN_U32("graphics/pokemon/gen_4/froslass/anim_front.4bpp.lz"); - const u32 gMonPalette_Froslass[] = INCBIN_U32("graphics/pokemon/gen_4/froslass/normal.gbapal.lz"); - const u32 gMonBackPic_Froslass[] = INCBIN_U32("graphics/pokemon/gen_4/froslass/back.4bpp.lz"); - const u32 gMonShinyPalette_Froslass[] = INCBIN_U32("graphics/pokemon/gen_4/froslass/shiny.gbapal.lz"); - const u8 gMonIcon_Froslass[] = INCBIN_U8("graphics/pokemon/gen_4/froslass/icon.4bpp"); + const u32 gMonFrontPic_Froslass[] = INCBIN_U32("graphics/pokemon/froslass/anim_front.4bpp.lz"); + const u32 gMonPalette_Froslass[] = INCBIN_U32("graphics/pokemon/froslass/normal.gbapal.lz"); + const u32 gMonBackPic_Froslass[] = INCBIN_U32("graphics/pokemon/froslass/back.4bpp.lz"); + const u32 gMonShinyPalette_Froslass[] = INCBIN_U32("graphics/pokemon/froslass/shiny.gbapal.lz"); + const u8 gMonIcon_Froslass[] = INCBIN_U8("graphics/pokemon/froslass/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Froslass[] = INCBIN_U8("graphics/pokemon/gen_4/froslass/footprint.1bpp"); + const u8 gMonFootprint_Froslass[] = INCBIN_U8("graphics/pokemon/froslass/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_4_CROSS_EVOS #endif //P_FAMILY_SNORUNT #if P_FAMILY_SPHEAL - const u32 gMonFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/gen_3/spheal/anim_front.4bpp.lz"); - const u32 gMonPalette_Spheal[] = INCBIN_U32("graphics/pokemon/gen_3/spheal/normal.gbapal.lz"); - const u32 gMonBackPic_Spheal[] = INCBIN_U32("graphics/pokemon/gen_3/spheal/back.4bpp.lz"); - const u32 gMonShinyPalette_Spheal[] = INCBIN_U32("graphics/pokemon/gen_3/spheal/shiny.gbapal.lz"); - const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/gen_3/spheal/icon.4bpp"); + const u32 gMonFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/anim_front.4bpp.lz"); + const u32 gMonPalette_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/normal.gbapal.lz"); + const u32 gMonBackPic_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/back.4bpp.lz"); + const u32 gMonShinyPalette_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/shiny.gbapal.lz"); + const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/gen_3/spheal/footprint.1bpp"); + const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/gen_3/sealeo/anim_front.4bpp.lz"); - const u32 gMonPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/gen_3/sealeo/normal.gbapal.lz"); - const u32 gMonBackPic_Sealeo[] = INCBIN_U32("graphics/pokemon/gen_3/sealeo/back.4bpp.lz"); - const u32 gMonShinyPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/gen_3/sealeo/shiny.gbapal.lz"); - const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/gen_3/sealeo/icon.4bpp"); + const u32 gMonFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/anim_front.4bpp.lz"); + const u32 gMonPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/normal.gbapal.lz"); + const u32 gMonBackPic_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/back.4bpp.lz"); + const u32 gMonShinyPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/shiny.gbapal.lz"); + const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/gen_3/sealeo/footprint.1bpp"); + const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/gen_3/walrein/anim_front.4bpp.lz"); - const u32 gMonPalette_Walrein[] = INCBIN_U32("graphics/pokemon/gen_3/walrein/normal.gbapal.lz"); - const u32 gMonBackPic_Walrein[] = INCBIN_U32("graphics/pokemon/gen_3/walrein/back.4bpp.lz"); - const u32 gMonShinyPalette_Walrein[] = INCBIN_U32("graphics/pokemon/gen_3/walrein/shiny.gbapal.lz"); - const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/gen_3/walrein/icon.4bpp"); + const u32 gMonFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/anim_front.4bpp.lz"); + const u32 gMonPalette_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/normal.gbapal.lz"); + const u32 gMonBackPic_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/back.4bpp.lz"); + const u32 gMonShinyPalette_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/shiny.gbapal.lz"); + const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/gen_3/walrein/footprint.1bpp"); + const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPHEAL #if P_FAMILY_CLAMPERL - const u32 gMonFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/gen_3/clamperl/anim_front.4bpp.lz"); - const u32 gMonPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/gen_3/clamperl/normal.gbapal.lz"); - const u32 gMonBackPic_Clamperl[] = INCBIN_U32("graphics/pokemon/gen_3/clamperl/back.4bpp.lz"); - const u32 gMonShinyPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/gen_3/clamperl/shiny.gbapal.lz"); - const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/gen_3/clamperl/icon.4bpp"); + const u32 gMonFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/anim_front.4bpp.lz"); + const u32 gMonPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/normal.gbapal.lz"); + const u32 gMonBackPic_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/back.4bpp.lz"); + const u32 gMonShinyPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/shiny.gbapal.lz"); + const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/gen_3/clamperl/footprint.1bpp"); + const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/gen_3/huntail/anim_front.4bpp.lz"); - const u32 gMonPalette_Huntail[] = INCBIN_U32("graphics/pokemon/gen_3/huntail/normal.gbapal.lz"); - const u32 gMonBackPic_Huntail[] = INCBIN_U32("graphics/pokemon/gen_3/huntail/back.4bpp.lz"); - const u32 gMonShinyPalette_Huntail[] = INCBIN_U32("graphics/pokemon/gen_3/huntail/shiny.gbapal.lz"); - const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/gen_3/huntail/icon.4bpp"); + const u32 gMonFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/anim_front.4bpp.lz"); + const u32 gMonPalette_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/normal.gbapal.lz"); + const u32 gMonBackPic_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/back.4bpp.lz"); + const u32 gMonShinyPalette_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/shiny.gbapal.lz"); + const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/gen_3/huntail/footprint.1bpp"); + const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gen_3/gorebyss/anim_front.4bpp.lz"); - const u32 gMonPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gen_3/gorebyss/normal.gbapal.lz"); - const u32 gMonBackPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gen_3/gorebyss/back.4bpp.lz"); - const u32 gMonShinyPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gen_3/gorebyss/shiny.gbapal.lz"); - const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/gen_3/gorebyss/icon.4bpp"); + const u32 gMonFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/anim_front.4bpp.lz"); + const u32 gMonPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/normal.gbapal.lz"); + const u32 gMonBackPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/back.4bpp.lz"); + const u32 gMonShinyPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/shiny.gbapal.lz"); + const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/gen_3/gorebyss/footprint.1bpp"); + const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CLAMPERL #if P_FAMILY_RELICANTH - const u32 gMonFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/anim_front.4bpp.lz"); - const u32 gMonPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/normal.gbapal.lz"); - const u32 gMonBackPic_Relicanth[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/back.4bpp.lz"); - const u32 gMonShinyPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/shiny.gbapal.lz"); - const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/gen_3/relicanth/icon.4bpp"); + const u32 gMonFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/anim_front.4bpp.lz"); + const u32 gMonPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/normal.gbapal.lz"); + const u32 gMonBackPic_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/back.4bpp.lz"); + const u32 gMonShinyPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/shiny.gbapal.lz"); + const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/gen_3/relicanth/footprint.1bpp"); + const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RelicanthF[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_RelicanthF[] = INCBIN_U32("graphics/pokemon/gen_3/relicanth/backf.4bpp.lz"); + const u32 gMonFrontPic_RelicanthF[] = INCBIN_U32("graphics/pokemon/relicanth/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_RelicanthF[] = INCBIN_U32("graphics/pokemon/relicanth/backf.4bpp.lz"); #endif //P_FAMILY_RELICANTH #if P_FAMILY_LUVDISC - const u32 gMonFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/gen_3/luvdisc/anim_front.4bpp.lz"); - const u32 gMonPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/gen_3/luvdisc/normal.gbapal.lz"); - const u32 gMonBackPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/gen_3/luvdisc/back.4bpp.lz"); - const u32 gMonShinyPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/gen_3/luvdisc/shiny.gbapal.lz"); - const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/gen_3/luvdisc/icon.4bpp"); + const u32 gMonFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/anim_front.4bpp.lz"); + const u32 gMonPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/normal.gbapal.lz"); + const u32 gMonBackPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/back.4bpp.lz"); + const u32 gMonShinyPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/shiny.gbapal.lz"); + const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/gen_3/luvdisc/footprint.1bpp"); + const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LUVDISC #if P_FAMILY_BAGON - const u32 gMonFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/gen_3/bagon/anim_front.4bpp.lz"); - const u32 gMonPalette_Bagon[] = INCBIN_U32("graphics/pokemon/gen_3/bagon/normal.gbapal.lz"); - const u32 gMonBackPic_Bagon[] = INCBIN_U32("graphics/pokemon/gen_3/bagon/back.4bpp.lz"); - const u32 gMonShinyPalette_Bagon[] = INCBIN_U32("graphics/pokemon/gen_3/bagon/shiny.gbapal.lz"); - const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/gen_3/bagon/icon.4bpp"); + const u32 gMonFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/anim_front.4bpp.lz"); + const u32 gMonPalette_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/normal.gbapal.lz"); + const u32 gMonBackPic_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/back.4bpp.lz"); + const u32 gMonShinyPalette_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/shiny.gbapal.lz"); + const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/gen_3/bagon/footprint.1bpp"); + const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/gen_3/shelgon/anim_front.4bpp.lz"); - const u32 gMonPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/gen_3/shelgon/normal.gbapal.lz"); - const u32 gMonBackPic_Shelgon[] = INCBIN_U32("graphics/pokemon/gen_3/shelgon/back.4bpp.lz"); - const u32 gMonShinyPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/gen_3/shelgon/shiny.gbapal.lz"); - const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/gen_3/shelgon/icon.4bpp"); + const u32 gMonFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/anim_front.4bpp.lz"); + const u32 gMonPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/normal.gbapal.lz"); + const u32 gMonBackPic_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/back.4bpp.lz"); + const u32 gMonShinyPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/shiny.gbapal.lz"); + const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/gen_3/shelgon/footprint.1bpp"); + const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/anim_front.4bpp.lz"); - const u32 gMonPalette_Salamence[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/normal.gbapal.lz"); - const u32 gMonBackPic_Salamence[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/back.4bpp.lz"); - const u32 gMonShinyPalette_Salamence[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/shiny.gbapal.lz"); - const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/gen_3/salamence/icon.4bpp"); + const u32 gMonFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/anim_front.4bpp.lz"); + const u32 gMonPalette_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/normal.gbapal.lz"); + const u32 gMonBackPic_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/back.4bpp.lz"); + const u32 gMonShinyPalette_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/shiny.gbapal.lz"); + const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/gen_3/salamence/footprint.1bpp"); + const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_SalamenceMega[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/mega/front.4bpp.lz"); - const u32 gMonPalette_SalamenceMega[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/mega/normal.gbapal.lz"); - const u32 gMonBackPic_SalamenceMega[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_SalamenceMega[] = INCBIN_U32("graphics/pokemon/gen_3/salamence/mega/shiny.gbapal.lz"); - const u8 gMonIcon_SalamenceMega[] = INCBIN_U8("graphics/pokemon/gen_3/salamence/mega/icon.4bpp"); + const u32 gMonFrontPic_SalamenceMega[] = INCBIN_U32("graphics/pokemon/salamence/mega/front.4bpp.lz"); + const u32 gMonPalette_SalamenceMega[] = INCBIN_U32("graphics/pokemon/salamence/mega/normal.gbapal.lz"); + const u32 gMonBackPic_SalamenceMega[] = INCBIN_U32("graphics/pokemon/salamence/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_SalamenceMega[] = INCBIN_U32("graphics/pokemon/salamence/mega/shiny.gbapal.lz"); + const u8 gMonIcon_SalamenceMega[] = INCBIN_U8("graphics/pokemon/salamence/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_BAGON #if P_FAMILY_BELDUM - const u32 gMonFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/gen_3/beldum/anim_front.4bpp.lz"); - const u32 gMonPalette_Beldum[] = INCBIN_U32("graphics/pokemon/gen_3/beldum/normal.gbapal.lz"); - const u32 gMonBackPic_Beldum[] = INCBIN_U32("graphics/pokemon/gen_3/beldum/back.4bpp.lz"); - const u32 gMonShinyPalette_Beldum[] = INCBIN_U32("graphics/pokemon/gen_3/beldum/shiny.gbapal.lz"); - const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/gen_3/beldum/icon.4bpp"); + const u32 gMonFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/anim_front.4bpp.lz"); + const u32 gMonPalette_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/normal.gbapal.lz"); + const u32 gMonBackPic_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/back.4bpp.lz"); + const u32 gMonShinyPalette_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/shiny.gbapal.lz"); + const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/gen_3/beldum/footprint.1bpp"); + const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/gen_3/metang/anim_front.4bpp.lz"); - const u32 gMonPalette_Metang[] = INCBIN_U32("graphics/pokemon/gen_3/metang/normal.gbapal.lz"); - const u32 gMonBackPic_Metang[] = INCBIN_U32("graphics/pokemon/gen_3/metang/back.4bpp.lz"); - const u32 gMonShinyPalette_Metang[] = INCBIN_U32("graphics/pokemon/gen_3/metang/shiny.gbapal.lz"); - const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/gen_3/metang/icon.4bpp"); + const u32 gMonFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/metang/anim_front.4bpp.lz"); + const u32 gMonPalette_Metang[] = INCBIN_U32("graphics/pokemon/metang/normal.gbapal.lz"); + const u32 gMonBackPic_Metang[] = INCBIN_U32("graphics/pokemon/metang/back.4bpp.lz"); + const u32 gMonShinyPalette_Metang[] = INCBIN_U32("graphics/pokemon/metang/shiny.gbapal.lz"); + const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/metang/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/gen_3/metang/footprint.1bpp"); + const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/metang/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/anim_front.4bpp.lz"); - const u32 gMonPalette_Metagross[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/normal.gbapal.lz"); - const u32 gMonBackPic_Metagross[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/back.4bpp.lz"); - const u32 gMonShinyPalette_Metagross[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/shiny.gbapal.lz"); - const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/gen_3/metagross/icon.4bpp"); + const u32 gMonFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/anim_front.4bpp.lz"); + const u32 gMonPalette_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/normal.gbapal.lz"); + const u32 gMonBackPic_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/back.4bpp.lz"); + const u32 gMonShinyPalette_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/shiny.gbapal.lz"); + const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/gen_3/metagross/footprint.1bpp"); + const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_MetagrossMega[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/mega/front.4bpp.lz"); - const u32 gMonPalette_MetagrossMega[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/mega/normal.gbapal.lz"); - const u32 gMonBackPic_MetagrossMega[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_MetagrossMega[] = INCBIN_U32("graphics/pokemon/gen_3/metagross/mega/shiny.gbapal.lz"); - const u8 gMonIcon_MetagrossMega[] = INCBIN_U8("graphics/pokemon/gen_3/metagross/mega/icon.4bpp"); + const u32 gMonFrontPic_MetagrossMega[] = INCBIN_U32("graphics/pokemon/metagross/mega/front.4bpp.lz"); + const u32 gMonPalette_MetagrossMega[] = INCBIN_U32("graphics/pokemon/metagross/mega/normal.gbapal.lz"); + const u32 gMonBackPic_MetagrossMega[] = INCBIN_U32("graphics/pokemon/metagross/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_MetagrossMega[] = INCBIN_U32("graphics/pokemon/metagross/mega/shiny.gbapal.lz"); + const u8 gMonIcon_MetagrossMega[] = INCBIN_U8("graphics/pokemon/metagross/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_BELDUM #if P_FAMILY_REGIROCK - const u32 gMonFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/gen_3/regirock/anim_front.4bpp.lz"); - const u32 gMonPalette_Regirock[] = INCBIN_U32("graphics/pokemon/gen_3/regirock/normal.gbapal.lz"); - const u32 gMonBackPic_Regirock[] = INCBIN_U32("graphics/pokemon/gen_3/regirock/back.4bpp.lz"); - const u32 gMonShinyPalette_Regirock[] = INCBIN_U32("graphics/pokemon/gen_3/regirock/shiny.gbapal.lz"); - const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/gen_3/regirock/icon.4bpp"); + const u32 gMonFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/anim_front.4bpp.lz"); + const u32 gMonPalette_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/normal.gbapal.lz"); + const u32 gMonBackPic_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/back.4bpp.lz"); + const u32 gMonShinyPalette_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/shiny.gbapal.lz"); + const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/gen_3/regirock/footprint.1bpp"); + const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGIROCK #if P_FAMILY_REGICE - const u32 gMonFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/gen_3/regice/anim_front.4bpp.lz"); - const u32 gMonPalette_Regice[] = INCBIN_U32("graphics/pokemon/gen_3/regice/normal.gbapal.lz"); - const u32 gMonBackPic_Regice[] = INCBIN_U32("graphics/pokemon/gen_3/regice/back.4bpp.lz"); - const u32 gMonShinyPalette_Regice[] = INCBIN_U32("graphics/pokemon/gen_3/regice/shiny.gbapal.lz"); - const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/gen_3/regice/icon.4bpp"); + const u32 gMonFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/regice/anim_front.4bpp.lz"); + const u32 gMonPalette_Regice[] = INCBIN_U32("graphics/pokemon/regice/normal.gbapal.lz"); + const u32 gMonBackPic_Regice[] = INCBIN_U32("graphics/pokemon/regice/back.4bpp.lz"); + const u32 gMonShinyPalette_Regice[] = INCBIN_U32("graphics/pokemon/regice/shiny.gbapal.lz"); + const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/regice/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/gen_3/regice/footprint.1bpp"); + const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/regice/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGICE #if P_FAMILY_REGISTEEL - const u32 gMonFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/gen_3/registeel/anim_front.4bpp.lz"); - const u32 gMonPalette_Registeel[] = INCBIN_U32("graphics/pokemon/gen_3/registeel/normal.gbapal.lz"); - const u32 gMonBackPic_Registeel[] = INCBIN_U32("graphics/pokemon/gen_3/registeel/back.4bpp.lz"); - const u32 gMonShinyPalette_Registeel[] = INCBIN_U32("graphics/pokemon/gen_3/registeel/shiny.gbapal.lz"); - const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/gen_3/registeel/icon.4bpp"); + const u32 gMonFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/anim_front.4bpp.lz"); + const u32 gMonPalette_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/normal.gbapal.lz"); + const u32 gMonBackPic_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/back.4bpp.lz"); + const u32 gMonShinyPalette_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/shiny.gbapal.lz"); + const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/gen_3/registeel/footprint.1bpp"); + const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGISTEEL #if P_FAMILY_LATIAS - const u32 gMonFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/gen_3/latias/anim_front.4bpp.lz"); - const u32 gMonPalette_Latias[] = INCBIN_U32("graphics/pokemon/gen_3/latias/normal.gbapal.lz"); - const u32 gMonBackPic_Latias[] = INCBIN_U32("graphics/pokemon/gen_3/latias/back.4bpp.lz"); - const u32 gMonShinyPalette_Latias[] = INCBIN_U32("graphics/pokemon/gen_3/latias/shiny.gbapal.lz"); - const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/gen_3/latias/icon.4bpp"); + const u32 gMonFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/latias/anim_front.4bpp.lz"); + const u32 gMonPalette_Latias[] = INCBIN_U32("graphics/pokemon/latias/normal.gbapal.lz"); + const u32 gMonBackPic_Latias[] = INCBIN_U32("graphics/pokemon/latias/back.4bpp.lz"); + const u32 gMonShinyPalette_Latias[] = INCBIN_U32("graphics/pokemon/latias/shiny.gbapal.lz"); + const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/latias/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/gen_3/latias/footprint.1bpp"); + const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/latias/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_LatiasMega[] = INCBIN_U32("graphics/pokemon/gen_3/latias/mega/front.4bpp.lz"); - const u32 gMonPalette_LatiasMega[] = INCBIN_U32("graphics/pokemon/gen_3/latias/mega/normal.gbapal.lz"); - const u32 gMonBackPic_LatiasMega[] = INCBIN_U32("graphics/pokemon/gen_3/latias/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_LatiasMega[] = INCBIN_U32("graphics/pokemon/gen_3/latias/mega/shiny.gbapal.lz"); - const u8 gMonIcon_LatiasMega[] = INCBIN_U8("graphics/pokemon/gen_3/latias/mega/icon.4bpp"); + const u32 gMonFrontPic_LatiasMega[] = INCBIN_U32("graphics/pokemon/latias/mega/front.4bpp.lz"); + const u32 gMonPalette_LatiasMega[] = INCBIN_U32("graphics/pokemon/latias/mega/normal.gbapal.lz"); + const u32 gMonBackPic_LatiasMega[] = INCBIN_U32("graphics/pokemon/latias/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_LatiasMega[] = INCBIN_U32("graphics/pokemon/latias/mega/shiny.gbapal.lz"); + const u8 gMonIcon_LatiasMega[] = INCBIN_U8("graphics/pokemon/latias/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_LATIAS #if P_FAMILY_LATIOS - const u32 gMonFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/gen_3/latios/anim_front.4bpp.lz"); - const u32 gMonPalette_Latios[] = INCBIN_U32("graphics/pokemon/gen_3/latios/normal.gbapal.lz"); - const u32 gMonBackPic_Latios[] = INCBIN_U32("graphics/pokemon/gen_3/latios/back.4bpp.lz"); - const u32 gMonShinyPalette_Latios[] = INCBIN_U32("graphics/pokemon/gen_3/latios/shiny.gbapal.lz"); - const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/gen_3/latios/icon.4bpp"); + const u32 gMonFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/latios/anim_front.4bpp.lz"); + const u32 gMonPalette_Latios[] = INCBIN_U32("graphics/pokemon/latios/normal.gbapal.lz"); + const u32 gMonBackPic_Latios[] = INCBIN_U32("graphics/pokemon/latios/back.4bpp.lz"); + const u32 gMonShinyPalette_Latios[] = INCBIN_U32("graphics/pokemon/latios/shiny.gbapal.lz"); + const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/latios/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/gen_3/latios/footprint.1bpp"); + const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/latios/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_LatiosMega[] = INCBIN_U32("graphics/pokemon/gen_3/latios/mega/front.4bpp.lz"); - const u32 gMonPalette_LatiosMega[] = INCBIN_U32("graphics/pokemon/gen_3/latios/mega/normal.gbapal.lz"); - const u32 gMonBackPic_LatiosMega[] = INCBIN_U32("graphics/pokemon/gen_3/latios/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_LatiosMega[] = INCBIN_U32("graphics/pokemon/gen_3/latios/mega/shiny.gbapal.lz"); - const u8 gMonIcon_LatiosMega[] = INCBIN_U8("graphics/pokemon/gen_3/latios/mega/icon.4bpp"); + const u32 gMonFrontPic_LatiosMega[] = INCBIN_U32("graphics/pokemon/latios/mega/front.4bpp.lz"); + const u32 gMonPalette_LatiosMega[] = INCBIN_U32("graphics/pokemon/latios/mega/normal.gbapal.lz"); + const u32 gMonBackPic_LatiosMega[] = INCBIN_U32("graphics/pokemon/latios/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_LatiosMega[] = INCBIN_U32("graphics/pokemon/latios/mega/shiny.gbapal.lz"); + const u8 gMonIcon_LatiosMega[] = INCBIN_U8("graphics/pokemon/latios/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_LATIOS #if P_FAMILY_KYOGRE - const u32 gMonFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/anim_front.4bpp.lz"); - const u32 gMonPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/normal.gbapal.lz"); - const u32 gMonBackPic_Kyogre[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/back.4bpp.lz"); - const u32 gMonShinyPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/shiny.gbapal.lz"); - const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/gen_3/kyogre/icon.4bpp"); + const u32 gMonFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/anim_front.4bpp.lz"); + const u32 gMonPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/normal.gbapal.lz"); + const u32 gMonBackPic_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/back.4bpp.lz"); + const u32 gMonShinyPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/shiny.gbapal.lz"); + const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/gen_3/kyogre/footprint.1bpp"); + const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_PRIMAL_REVERSIONS - const u32 gMonFrontPic_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/primal/front.4bpp.lz"); - const u32 gMonPalette_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/primal/normal.gbapal.lz"); - const u32 gMonBackPic_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/primal/back.4bpp.lz"); - const u32 gMonShinyPalette_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/gen_3/kyogre/primal/shiny.gbapal.lz"); - const u8 gMonIcon_KyogrePrimal[] = INCBIN_U8("graphics/pokemon/gen_3/kyogre/primal/icon.4bpp"); + const u32 gMonFrontPic_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/kyogre/primal/front.4bpp.lz"); + const u32 gMonPalette_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/kyogre/primal/normal.gbapal.lz"); + const u32 gMonBackPic_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/kyogre/primal/back.4bpp.lz"); + const u32 gMonShinyPalette_KyogrePrimal[] = INCBIN_U32("graphics/pokemon/kyogre/primal/shiny.gbapal.lz"); + const u8 gMonIcon_KyogrePrimal[] = INCBIN_U8("graphics/pokemon/kyogre/primal/icon.4bpp"); #endif //P_PRIMAL_REVERSIONS #endif //P_FAMILY_KYOGRE #if P_FAMILY_GROUDON - const u32 gMonFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/anim_front.4bpp.lz"); - const u32 gMonPalette_Groudon[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/normal.gbapal.lz"); - const u32 gMonBackPic_Groudon[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/back.4bpp.lz"); - const u32 gMonShinyPalette_Groudon[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/shiny.gbapal.lz"); - const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/gen_3/groudon/icon.4bpp"); + const u32 gMonFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/anim_front.4bpp.lz"); + const u32 gMonPalette_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/normal.gbapal.lz"); + const u32 gMonBackPic_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/back.4bpp.lz"); + const u32 gMonShinyPalette_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/shiny.gbapal.lz"); + const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/gen_3/groudon/footprint.1bpp"); + const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_PRIMAL_REVERSIONS - const u32 gMonFrontPic_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/primal/front.4bpp.lz"); - const u32 gMonPalette_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/primal/normal.gbapal.lz"); - const u32 gMonBackPic_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/primal/back.4bpp.lz"); - const u32 gMonShinyPalette_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/gen_3/groudon/primal/shiny.gbapal.lz"); - const u8 gMonIcon_GroudonPrimal[] = INCBIN_U8("graphics/pokemon/gen_3/groudon/primal/icon.4bpp"); + const u32 gMonFrontPic_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/groudon/primal/front.4bpp.lz"); + const u32 gMonPalette_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/groudon/primal/normal.gbapal.lz"); + const u32 gMonBackPic_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/groudon/primal/back.4bpp.lz"); + const u32 gMonShinyPalette_GroudonPrimal[] = INCBIN_U32("graphics/pokemon/groudon/primal/shiny.gbapal.lz"); + const u8 gMonIcon_GroudonPrimal[] = INCBIN_U8("graphics/pokemon/groudon/primal/icon.4bpp"); #endif //P_PRIMAL_REVERSIONS #endif //P_FAMILY_GROUDON #if P_FAMILY_RAYQUAZA - const u32 gMonFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/anim_front.4bpp.lz"); - const u32 gMonPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/normal.gbapal.lz"); - const u32 gMonBackPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/back.4bpp.lz"); - const u32 gMonShinyPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/shiny.gbapal.lz"); - const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/gen_3/rayquaza/icon.4bpp"); + const u32 gMonFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/anim_front.4bpp.lz"); + const u32 gMonPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/normal.gbapal.lz"); + const u32 gMonBackPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/back.4bpp.lz"); + const u32 gMonShinyPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/shiny.gbapal.lz"); + const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/gen_3/rayquaza/footprint.1bpp"); + const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_RayquazaMega[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/mega/front.4bpp.lz"); - const u32 gMonPalette_RayquazaMega[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/mega/normal.gbapal.lz"); - const u32 gMonBackPic_RayquazaMega[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_RayquazaMega[] = INCBIN_U32("graphics/pokemon/gen_3/rayquaza/mega/shiny.gbapal.lz"); - const u8 gMonIcon_RayquazaMega[] = INCBIN_U8("graphics/pokemon/gen_3/rayquaza/mega/icon.4bpp"); + const u32 gMonFrontPic_RayquazaMega[] = INCBIN_U32("graphics/pokemon/rayquaza/mega/front.4bpp.lz"); + const u32 gMonPalette_RayquazaMega[] = INCBIN_U32("graphics/pokemon/rayquaza/mega/normal.gbapal.lz"); + const u32 gMonBackPic_RayquazaMega[] = INCBIN_U32("graphics/pokemon/rayquaza/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_RayquazaMega[] = INCBIN_U32("graphics/pokemon/rayquaza/mega/shiny.gbapal.lz"); + const u8 gMonIcon_RayquazaMega[] = INCBIN_U8("graphics/pokemon/rayquaza/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_RAYQUAZA #if P_FAMILY_JIRACHI - const u32 gMonFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/gen_3/jirachi/anim_front.4bpp.lz"); - const u32 gMonPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/gen_3/jirachi/normal.gbapal.lz"); - const u32 gMonBackPic_Jirachi[] = INCBIN_U32("graphics/pokemon/gen_3/jirachi/back.4bpp.lz"); - const u32 gMonShinyPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/gen_3/jirachi/shiny.gbapal.lz"); - const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/gen_3/jirachi/icon.4bpp"); + const u32 gMonFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/anim_front.4bpp.lz"); + const u32 gMonPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/normal.gbapal.lz"); + const u32 gMonBackPic_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/back.4bpp.lz"); + const u32 gMonShinyPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/shiny.gbapal.lz"); + const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/gen_3/jirachi/footprint.1bpp"); + const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_JIRACHI #if P_FAMILY_DEOXYS - const u32 gMonFrontPic_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/anim_front.4bpp.lz"); - const u32 gMonPalette_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/normal.gbapal.lz"); - const u32 gMonBackPic_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/back.4bpp.lz"); - const u32 gMonShinyPalette_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/shiny.gbapal.lz"); - const u8 gMonIcon_DeoxysNormal[] = INCBIN_U8("graphics/pokemon/gen_3/deoxys/icon.4bpp"); + const u32 gMonFrontPic_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/deoxys/anim_front.4bpp.lz"); + const u32 gMonPalette_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/deoxys/normal.gbapal.lz"); + const u32 gMonBackPic_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/deoxys/back.4bpp.lz"); + const u32 gMonShinyPalette_DeoxysNormal[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz"); + const u8 gMonIcon_DeoxysNormal[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/gen_3/deoxys/footprint.1bpp"); + const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/attack/anim_front.4bpp.lz"); - const u32 gMonPalette_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/attack/normal.gbapal.lz"); - const u32 gMonBackPic_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/attack/back.4bpp.lz"); - const u32 gMonShinyPalette_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/attack/shiny.gbapal.lz"); - const u8 gMonIcon_DeoxysAttack[] = INCBIN_U8("graphics/pokemon/gen_3/deoxys/attack/icon.4bpp"); + const u32 gMonFrontPic_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/deoxys/attack/anim_front.4bpp.lz"); + const u32 gMonPalette_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/deoxys/attack/normal.gbapal.lz"); + const u32 gMonBackPic_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/deoxys/attack/back.4bpp.lz"); + const u32 gMonShinyPalette_DeoxysAttack[] = INCBIN_U32("graphics/pokemon/deoxys/attack/shiny.gbapal.lz"); + const u8 gMonIcon_DeoxysAttack[] = INCBIN_U8("graphics/pokemon/deoxys/attack/icon.4bpp"); - const u32 gMonFrontPic_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/defense/anim_front.4bpp.lz"); - const u32 gMonPalette_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/defense/normal.gbapal.lz"); - const u32 gMonBackPic_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/defense/back.4bpp.lz"); - const u32 gMonShinyPalette_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/defense/shiny.gbapal.lz"); - const u8 gMonIcon_DeoxysDefense[] = INCBIN_U8("graphics/pokemon/gen_3/deoxys/defense/icon.4bpp"); + const u32 gMonFrontPic_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/deoxys/defense/anim_front.4bpp.lz"); + const u32 gMonPalette_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/deoxys/defense/normal.gbapal.lz"); + const u32 gMonBackPic_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/deoxys/defense/back.4bpp.lz"); + const u32 gMonShinyPalette_DeoxysDefense[] = INCBIN_U32("graphics/pokemon/deoxys/defense/shiny.gbapal.lz"); + const u8 gMonIcon_DeoxysDefense[] = INCBIN_U8("graphics/pokemon/deoxys/defense/icon.4bpp"); - const u32 gMonFrontPic_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/speed/anim_front.4bpp.lz"); - const u32 gMonPalette_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/speed/normal.gbapal.lz"); - const u32 gMonBackPic_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/speed/back.4bpp.lz"); - const u32 gMonShinyPalette_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/gen_3/deoxys/speed/shiny.gbapal.lz"); - const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/gen_3/deoxys/speed/icon.4bpp"); + const u32 gMonFrontPic_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/deoxys/speed/anim_front.4bpp.lz"); + const u32 gMonPalette_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/deoxys/speed/normal.gbapal.lz"); + const u32 gMonBackPic_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/deoxys/speed/back.4bpp.lz"); + const u32 gMonShinyPalette_DeoxysSpeed[] = INCBIN_U32("graphics/pokemon/deoxys/speed/shiny.gbapal.lz"); + const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys/speed/icon.4bpp"); #endif //P_FAMILY_DEOXYS #if P_FAMILY_TURTWIG - const u32 gMonFrontPic_Turtwig[] = INCBIN_U32("graphics/pokemon/gen_4/turtwig/anim_front.4bpp.lz"); - const u32 gMonPalette_Turtwig[] = INCBIN_U32("graphics/pokemon/gen_4/turtwig/normal.gbapal.lz"); - const u32 gMonBackPic_Turtwig[] = INCBIN_U32("graphics/pokemon/gen_4/turtwig/back.4bpp.lz"); - const u32 gMonShinyPalette_Turtwig[] = INCBIN_U32("graphics/pokemon/gen_4/turtwig/shiny.gbapal.lz"); - const u8 gMonIcon_Turtwig[] = INCBIN_U8("graphics/pokemon/gen_4/turtwig/icon.4bpp"); + const u32 gMonFrontPic_Turtwig[] = INCBIN_U32("graphics/pokemon/turtwig/anim_front.4bpp.lz"); + const u32 gMonPalette_Turtwig[] = INCBIN_U32("graphics/pokemon/turtwig/normal.gbapal.lz"); + const u32 gMonBackPic_Turtwig[] = INCBIN_U32("graphics/pokemon/turtwig/back.4bpp.lz"); + const u32 gMonShinyPalette_Turtwig[] = INCBIN_U32("graphics/pokemon/turtwig/shiny.gbapal.lz"); + const u8 gMonIcon_Turtwig[] = INCBIN_U8("graphics/pokemon/turtwig/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Turtwig[] = INCBIN_U8("graphics/pokemon/gen_4/turtwig/footprint.1bpp"); + const u8 gMonFootprint_Turtwig[] = INCBIN_U8("graphics/pokemon/turtwig/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grotle[] = INCBIN_U32("graphics/pokemon/gen_4/grotle/anim_front.4bpp.lz"); - const u32 gMonPalette_Grotle[] = INCBIN_U32("graphics/pokemon/gen_4/grotle/normal.gbapal.lz"); - const u32 gMonBackPic_Grotle[] = INCBIN_U32("graphics/pokemon/gen_4/grotle/back.4bpp.lz"); - const u32 gMonShinyPalette_Grotle[] = INCBIN_U32("graphics/pokemon/gen_4/grotle/shiny.gbapal.lz"); - const u8 gMonIcon_Grotle[] = INCBIN_U8("graphics/pokemon/gen_4/grotle/icon.4bpp"); + const u32 gMonFrontPic_Grotle[] = INCBIN_U32("graphics/pokemon/grotle/anim_front.4bpp.lz"); + const u32 gMonPalette_Grotle[] = INCBIN_U32("graphics/pokemon/grotle/normal.gbapal.lz"); + const u32 gMonBackPic_Grotle[] = INCBIN_U32("graphics/pokemon/grotle/back.4bpp.lz"); + const u32 gMonShinyPalette_Grotle[] = INCBIN_U32("graphics/pokemon/grotle/shiny.gbapal.lz"); + const u8 gMonIcon_Grotle[] = INCBIN_U8("graphics/pokemon/grotle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grotle[] = INCBIN_U8("graphics/pokemon/gen_4/grotle/footprint.1bpp"); + const u8 gMonFootprint_Grotle[] = INCBIN_U8("graphics/pokemon/grotle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Torterra[] = INCBIN_U32("graphics/pokemon/gen_4/torterra/anim_front.4bpp.lz"); - const u32 gMonPalette_Torterra[] = INCBIN_U32("graphics/pokemon/gen_4/torterra/normal.gbapal.lz"); - const u32 gMonBackPic_Torterra[] = INCBIN_U32("graphics/pokemon/gen_4/torterra/back.4bpp.lz"); - const u32 gMonShinyPalette_Torterra[] = INCBIN_U32("graphics/pokemon/gen_4/torterra/shiny.gbapal.lz"); - const u8 gMonIcon_Torterra[] = INCBIN_U8("graphics/pokemon/gen_4/torterra/icon.4bpp"); + const u32 gMonFrontPic_Torterra[] = INCBIN_U32("graphics/pokemon/torterra/anim_front.4bpp.lz"); + const u32 gMonPalette_Torterra[] = INCBIN_U32("graphics/pokemon/torterra/normal.gbapal.lz"); + const u32 gMonBackPic_Torterra[] = INCBIN_U32("graphics/pokemon/torterra/back.4bpp.lz"); + const u32 gMonShinyPalette_Torterra[] = INCBIN_U32("graphics/pokemon/torterra/shiny.gbapal.lz"); + const u8 gMonIcon_Torterra[] = INCBIN_U8("graphics/pokemon/torterra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Torterra[] = INCBIN_U8("graphics/pokemon/gen_4/torterra/footprint.1bpp"); + const u8 gMonFootprint_Torterra[] = INCBIN_U8("graphics/pokemon/torterra/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TURTWIG #if P_FAMILY_CHIMCHAR - const u32 gMonFrontPic_Chimchar[] = INCBIN_U32("graphics/pokemon/gen_4/chimchar/anim_front.4bpp.lz"); - const u32 gMonPalette_Chimchar[] = INCBIN_U32("graphics/pokemon/gen_4/chimchar/normal.gbapal.lz"); - const u32 gMonBackPic_Chimchar[] = INCBIN_U32("graphics/pokemon/gen_4/chimchar/back.4bpp.lz"); - const u32 gMonShinyPalette_Chimchar[] = INCBIN_U32("graphics/pokemon/gen_4/chimchar/shiny.gbapal.lz"); - const u8 gMonIcon_Chimchar[] = INCBIN_U8("graphics/pokemon/gen_4/chimchar/icon.4bpp"); + const u32 gMonFrontPic_Chimchar[] = INCBIN_U32("graphics/pokemon/chimchar/anim_front.4bpp.lz"); + const u32 gMonPalette_Chimchar[] = INCBIN_U32("graphics/pokemon/chimchar/normal.gbapal.lz"); + const u32 gMonBackPic_Chimchar[] = INCBIN_U32("graphics/pokemon/chimchar/back.4bpp.lz"); + const u32 gMonShinyPalette_Chimchar[] = INCBIN_U32("graphics/pokemon/chimchar/shiny.gbapal.lz"); + const u8 gMonIcon_Chimchar[] = INCBIN_U8("graphics/pokemon/chimchar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chimchar[] = INCBIN_U8("graphics/pokemon/gen_4/chimchar/footprint.1bpp"); + const u8 gMonFootprint_Chimchar[] = INCBIN_U8("graphics/pokemon/chimchar/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Monferno[] = INCBIN_U32("graphics/pokemon/gen_4/monferno/anim_front.4bpp.lz"); - const u32 gMonPalette_Monferno[] = INCBIN_U32("graphics/pokemon/gen_4/monferno/normal.gbapal.lz"); - const u32 gMonBackPic_Monferno[] = INCBIN_U32("graphics/pokemon/gen_4/monferno/back.4bpp.lz"); - const u32 gMonShinyPalette_Monferno[] = INCBIN_U32("graphics/pokemon/gen_4/monferno/shiny.gbapal.lz"); - const u8 gMonIcon_Monferno[] = INCBIN_U8("graphics/pokemon/gen_4/monferno/icon.4bpp"); + const u32 gMonFrontPic_Monferno[] = INCBIN_U32("graphics/pokemon/monferno/anim_front.4bpp.lz"); + const u32 gMonPalette_Monferno[] = INCBIN_U32("graphics/pokemon/monferno/normal.gbapal.lz"); + const u32 gMonBackPic_Monferno[] = INCBIN_U32("graphics/pokemon/monferno/back.4bpp.lz"); + const u32 gMonShinyPalette_Monferno[] = INCBIN_U32("graphics/pokemon/monferno/shiny.gbapal.lz"); + const u8 gMonIcon_Monferno[] = INCBIN_U8("graphics/pokemon/monferno/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Monferno[] = INCBIN_U8("graphics/pokemon/gen_4/monferno/footprint.1bpp"); + const u8 gMonFootprint_Monferno[] = INCBIN_U8("graphics/pokemon/monferno/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Infernape[] = INCBIN_U32("graphics/pokemon/gen_4/infernape/anim_front.4bpp.lz"); - const u32 gMonPalette_Infernape[] = INCBIN_U32("graphics/pokemon/gen_4/infernape/normal.gbapal.lz"); - const u32 gMonBackPic_Infernape[] = INCBIN_U32("graphics/pokemon/gen_4/infernape/back.4bpp.lz"); - const u32 gMonShinyPalette_Infernape[] = INCBIN_U32("graphics/pokemon/gen_4/infernape/shiny.gbapal.lz"); - const u8 gMonIcon_Infernape[] = INCBIN_U8("graphics/pokemon/gen_4/infernape/icon.4bpp"); + const u32 gMonFrontPic_Infernape[] = INCBIN_U32("graphics/pokemon/infernape/anim_front.4bpp.lz"); + const u32 gMonPalette_Infernape[] = INCBIN_U32("graphics/pokemon/infernape/normal.gbapal.lz"); + const u32 gMonBackPic_Infernape[] = INCBIN_U32("graphics/pokemon/infernape/back.4bpp.lz"); + const u32 gMonShinyPalette_Infernape[] = INCBIN_U32("graphics/pokemon/infernape/shiny.gbapal.lz"); + const u8 gMonIcon_Infernape[] = INCBIN_U8("graphics/pokemon/infernape/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Infernape[] = INCBIN_U8("graphics/pokemon/gen_4/infernape/footprint.1bpp"); + const u8 gMonFootprint_Infernape[] = INCBIN_U8("graphics/pokemon/infernape/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHIMCHAR #if P_FAMILY_PIPLUP - const u32 gMonFrontPic_Piplup[] = INCBIN_U32("graphics/pokemon/gen_4/piplup/anim_front.4bpp.lz"); - const u32 gMonPalette_Piplup[] = INCBIN_U32("graphics/pokemon/gen_4/piplup/normal.gbapal.lz"); - const u32 gMonBackPic_Piplup[] = INCBIN_U32("graphics/pokemon/gen_4/piplup/back.4bpp.lz"); - const u32 gMonShinyPalette_Piplup[] = INCBIN_U32("graphics/pokemon/gen_4/piplup/shiny.gbapal.lz"); - const u8 gMonIcon_Piplup[] = INCBIN_U8("graphics/pokemon/gen_4/piplup/icon.4bpp"); + const u32 gMonFrontPic_Piplup[] = INCBIN_U32("graphics/pokemon/piplup/anim_front.4bpp.lz"); + const u32 gMonPalette_Piplup[] = INCBIN_U32("graphics/pokemon/piplup/normal.gbapal.lz"); + const u32 gMonBackPic_Piplup[] = INCBIN_U32("graphics/pokemon/piplup/back.4bpp.lz"); + const u32 gMonShinyPalette_Piplup[] = INCBIN_U32("graphics/pokemon/piplup/shiny.gbapal.lz"); + const u8 gMonIcon_Piplup[] = INCBIN_U8("graphics/pokemon/piplup/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Piplup[] = INCBIN_U8("graphics/pokemon/gen_4/piplup/footprint.1bpp"); + const u8 gMonFootprint_Piplup[] = INCBIN_U8("graphics/pokemon/piplup/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Prinplup[] = INCBIN_U32("graphics/pokemon/gen_4/prinplup/anim_front.4bpp.lz"); - const u32 gMonPalette_Prinplup[] = INCBIN_U32("graphics/pokemon/gen_4/prinplup/normal.gbapal.lz"); - const u32 gMonBackPic_Prinplup[] = INCBIN_U32("graphics/pokemon/gen_4/prinplup/back.4bpp.lz"); - const u32 gMonShinyPalette_Prinplup[] = INCBIN_U32("graphics/pokemon/gen_4/prinplup/shiny.gbapal.lz"); - const u8 gMonIcon_Prinplup[] = INCBIN_U8("graphics/pokemon/gen_4/prinplup/icon.4bpp"); + const u32 gMonFrontPic_Prinplup[] = INCBIN_U32("graphics/pokemon/prinplup/anim_front.4bpp.lz"); + const u32 gMonPalette_Prinplup[] = INCBIN_U32("graphics/pokemon/prinplup/normal.gbapal.lz"); + const u32 gMonBackPic_Prinplup[] = INCBIN_U32("graphics/pokemon/prinplup/back.4bpp.lz"); + const u32 gMonShinyPalette_Prinplup[] = INCBIN_U32("graphics/pokemon/prinplup/shiny.gbapal.lz"); + const u8 gMonIcon_Prinplup[] = INCBIN_U8("graphics/pokemon/prinplup/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Prinplup[] = INCBIN_U8("graphics/pokemon/gen_4/prinplup/footprint.1bpp"); + const u8 gMonFootprint_Prinplup[] = INCBIN_U8("graphics/pokemon/prinplup/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Empoleon[] = INCBIN_U32("graphics/pokemon/gen_4/empoleon/anim_front.4bpp.lz"); - const u32 gMonPalette_Empoleon[] = INCBIN_U32("graphics/pokemon/gen_4/empoleon/normal.gbapal.lz"); - const u32 gMonBackPic_Empoleon[] = INCBIN_U32("graphics/pokemon/gen_4/empoleon/back.4bpp.lz"); - const u32 gMonShinyPalette_Empoleon[] = INCBIN_U32("graphics/pokemon/gen_4/empoleon/shiny.gbapal.lz"); - const u8 gMonIcon_Empoleon[] = INCBIN_U8("graphics/pokemon/gen_4/empoleon/icon.4bpp"); + const u32 gMonFrontPic_Empoleon[] = INCBIN_U32("graphics/pokemon/empoleon/anim_front.4bpp.lz"); + const u32 gMonPalette_Empoleon[] = INCBIN_U32("graphics/pokemon/empoleon/normal.gbapal.lz"); + const u32 gMonBackPic_Empoleon[] = INCBIN_U32("graphics/pokemon/empoleon/back.4bpp.lz"); + const u32 gMonShinyPalette_Empoleon[] = INCBIN_U32("graphics/pokemon/empoleon/shiny.gbapal.lz"); + const u8 gMonIcon_Empoleon[] = INCBIN_U8("graphics/pokemon/empoleon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Empoleon[] = INCBIN_U8("graphics/pokemon/gen_4/empoleon/footprint.1bpp"); + const u8 gMonFootprint_Empoleon[] = INCBIN_U8("graphics/pokemon/empoleon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PIPLUP #if P_FAMILY_STARLY - const u32 gMonFrontPic_Starly[] = INCBIN_U32("graphics/pokemon/gen_4/starly/anim_front.4bpp.lz"); - const u32 gMonPalette_Starly[] = INCBIN_U32("graphics/pokemon/gen_4/starly/normal.gbapal.lz"); - const u32 gMonBackPic_Starly[] = INCBIN_U32("graphics/pokemon/gen_4/starly/back.4bpp.lz"); - const u32 gMonShinyPalette_Starly[] = INCBIN_U32("graphics/pokemon/gen_4/starly/shiny.gbapal.lz"); - const u8 gMonIcon_Starly[] = INCBIN_U8("graphics/pokemon/gen_4/starly/icon.4bpp"); + const u32 gMonFrontPic_Starly[] = INCBIN_U32("graphics/pokemon/starly/anim_front.4bpp.lz"); + const u32 gMonPalette_Starly[] = INCBIN_U32("graphics/pokemon/starly/normal.gbapal.lz"); + const u32 gMonBackPic_Starly[] = INCBIN_U32("graphics/pokemon/starly/back.4bpp.lz"); + const u32 gMonShinyPalette_Starly[] = INCBIN_U32("graphics/pokemon/starly/shiny.gbapal.lz"); + const u8 gMonIcon_Starly[] = INCBIN_U8("graphics/pokemon/starly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Starly[] = INCBIN_U8("graphics/pokemon/gen_4/starly/footprint.1bpp"); + const u8 gMonFootprint_Starly[] = INCBIN_U8("graphics/pokemon/starly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_StarlyF[] = INCBIN_U32("graphics/pokemon/gen_4/starly/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_StarlyF[] = INCBIN_U32("graphics/pokemon/gen_4/starly/backf.4bpp.lz"); + const u32 gMonFrontPic_StarlyF[] = INCBIN_U32("graphics/pokemon/starly/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_StarlyF[] = INCBIN_U32("graphics/pokemon/starly/backf.4bpp.lz"); - const u32 gMonFrontPic_Staravia[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/anim_front.4bpp.lz"); - const u32 gMonPalette_Staravia[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/normal.gbapal.lz"); - const u32 gMonBackPic_Staravia[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/back.4bpp.lz"); - const u32 gMonShinyPalette_Staravia[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/shiny.gbapal.lz"); - const u8 gMonIcon_Staravia[] = INCBIN_U8("graphics/pokemon/gen_4/staravia/icon.4bpp"); + const u32 gMonFrontPic_Staravia[] = INCBIN_U32("graphics/pokemon/staravia/anim_front.4bpp.lz"); + const u32 gMonPalette_Staravia[] = INCBIN_U32("graphics/pokemon/staravia/normal.gbapal.lz"); + const u32 gMonBackPic_Staravia[] = INCBIN_U32("graphics/pokemon/staravia/back.4bpp.lz"); + const u32 gMonShinyPalette_Staravia[] = INCBIN_U32("graphics/pokemon/staravia/shiny.gbapal.lz"); + const u8 gMonIcon_Staravia[] = INCBIN_U8("graphics/pokemon/staravia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Staravia[] = INCBIN_U8("graphics/pokemon/gen_4/staravia/footprint.1bpp"); + const u8 gMonFootprint_Staravia[] = INCBIN_U8("graphics/pokemon/staravia/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_StaraviaF[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_StaraviaF[] = INCBIN_U32("graphics/pokemon/gen_4/staravia/back.4bpp.lz"); + const u32 gMonFrontPic_StaraviaF[] = INCBIN_U32("graphics/pokemon/staravia/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_StaraviaF[] = INCBIN_U32("graphics/pokemon/staravia/back.4bpp.lz"); - const u32 gMonFrontPic_Staraptor[] = INCBIN_U32("graphics/pokemon/gen_4/staraptor/anim_front.4bpp.lz"); - const u32 gMonPalette_Staraptor[] = INCBIN_U32("graphics/pokemon/gen_4/staraptor/normal.gbapal.lz"); - const u32 gMonBackPic_Staraptor[] = INCBIN_U32("graphics/pokemon/gen_4/staraptor/back.4bpp.lz"); - const u32 gMonShinyPalette_Staraptor[] = INCBIN_U32("graphics/pokemon/gen_4/staraptor/shiny.gbapal.lz"); - const u8 gMonIcon_Staraptor[] = INCBIN_U8("graphics/pokemon/gen_4/staraptor/icon.4bpp"); + const u32 gMonFrontPic_Staraptor[] = INCBIN_U32("graphics/pokemon/staraptor/anim_front.4bpp.lz"); + const u32 gMonPalette_Staraptor[] = INCBIN_U32("graphics/pokemon/staraptor/normal.gbapal.lz"); + const u32 gMonBackPic_Staraptor[] = INCBIN_U32("graphics/pokemon/staraptor/back.4bpp.lz"); + const u32 gMonShinyPalette_Staraptor[] = INCBIN_U32("graphics/pokemon/staraptor/shiny.gbapal.lz"); + const u8 gMonIcon_Staraptor[] = INCBIN_U8("graphics/pokemon/staraptor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Staraptor[] = INCBIN_U8("graphics/pokemon/gen_4/staraptor/footprint.1bpp"); + const u8 gMonFootprint_Staraptor[] = INCBIN_U8("graphics/pokemon/staraptor/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_StaraptorF[] = INCBIN_U32("graphics/pokemon/gen_4/staraptor/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_StaraptorF[] = INCBIN_U32("graphics/pokemon/staraptor/anim_frontf.4bpp.lz"); #endif //P_FAMILY_STARLY #if P_FAMILY_BIDOOF - const u32 gMonFrontPic_Bidoof[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/anim_front.4bpp.lz"); - const u32 gMonPalette_Bidoof[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/normal.gbapal.lz"); - const u32 gMonBackPic_Bidoof[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/back.4bpp.lz"); - const u32 gMonShinyPalette_Bidoof[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/shiny.gbapal.lz"); - const u8 gMonIcon_Bidoof[] = INCBIN_U8("graphics/pokemon/gen_4/bidoof/icon.4bpp"); + const u32 gMonFrontPic_Bidoof[] = INCBIN_U32("graphics/pokemon/bidoof/anim_front.4bpp.lz"); + const u32 gMonPalette_Bidoof[] = INCBIN_U32("graphics/pokemon/bidoof/normal.gbapal.lz"); + const u32 gMonBackPic_Bidoof[] = INCBIN_U32("graphics/pokemon/bidoof/back.4bpp.lz"); + const u32 gMonShinyPalette_Bidoof[] = INCBIN_U32("graphics/pokemon/bidoof/shiny.gbapal.lz"); + const u8 gMonIcon_Bidoof[] = INCBIN_U8("graphics/pokemon/bidoof/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bidoof[] = INCBIN_U8("graphics/pokemon/gen_4/bidoof/footprint.1bpp"); + const u8 gMonFootprint_Bidoof[] = INCBIN_U8("graphics/pokemon/bidoof/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BidoofF[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_BidoofF[] = INCBIN_U32("graphics/pokemon/gen_4/bidoof/backf.4bpp.lz"); + const u32 gMonFrontPic_BidoofF[] = INCBIN_U32("graphics/pokemon/bidoof/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_BidoofF[] = INCBIN_U32("graphics/pokemon/bidoof/backf.4bpp.lz"); - const u32 gMonFrontPic_Bibarel[] = INCBIN_U32("graphics/pokemon/gen_4/bibarel/anim_front.4bpp.lz"); - const u32 gMonPalette_Bibarel[] = INCBIN_U32("graphics/pokemon/gen_4/bibarel/normal.gbapal.lz"); - const u32 gMonBackPic_Bibarel[] = INCBIN_U32("graphics/pokemon/gen_4/bibarel/back.4bpp.lz"); - const u32 gMonShinyPalette_Bibarel[] = INCBIN_U32("graphics/pokemon/gen_4/bibarel/shiny.gbapal.lz"); - const u8 gMonIcon_Bibarel[] = INCBIN_U8("graphics/pokemon/gen_4/bibarel/icon.4bpp"); + const u32 gMonFrontPic_Bibarel[] = INCBIN_U32("graphics/pokemon/bibarel/anim_front.4bpp.lz"); + const u32 gMonPalette_Bibarel[] = INCBIN_U32("graphics/pokemon/bibarel/normal.gbapal.lz"); + const u32 gMonBackPic_Bibarel[] = INCBIN_U32("graphics/pokemon/bibarel/back.4bpp.lz"); + const u32 gMonShinyPalette_Bibarel[] = INCBIN_U32("graphics/pokemon/bibarel/shiny.gbapal.lz"); + const u8 gMonIcon_Bibarel[] = INCBIN_U8("graphics/pokemon/bibarel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bibarel[] = INCBIN_U8("graphics/pokemon/gen_4/bibarel/footprint.1bpp"); + const u8 gMonFootprint_Bibarel[] = INCBIN_U8("graphics/pokemon/bibarel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BibarelF[] = INCBIN_U32("graphics/pokemon/gen_4/bibarel/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_BibarelF[] = INCBIN_U32("graphics/pokemon/bibarel/anim_frontf.4bpp.lz"); #endif //P_FAMILY_BIDOOF #if P_FAMILY_KRICKETOT - const u32 gMonFrontPic_Kricketot[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/anim_front.4bpp.lz"); - const u32 gMonPalette_Kricketot[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/normal.gbapal.lz"); - const u32 gMonBackPic_Kricketot[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/back.4bpp.lz"); - const u32 gMonShinyPalette_Kricketot[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/shiny.gbapal.lz"); - const u8 gMonIcon_Kricketot[] = INCBIN_U8("graphics/pokemon/gen_4/kricketot/icon.4bpp"); + const u32 gMonFrontPic_Kricketot[] = INCBIN_U32("graphics/pokemon/kricketot/anim_front.4bpp.lz"); + const u32 gMonPalette_Kricketot[] = INCBIN_U32("graphics/pokemon/kricketot/normal.gbapal.lz"); + const u32 gMonBackPic_Kricketot[] = INCBIN_U32("graphics/pokemon/kricketot/back.4bpp.lz"); + const u32 gMonShinyPalette_Kricketot[] = INCBIN_U32("graphics/pokemon/kricketot/shiny.gbapal.lz"); + const u8 gMonIcon_Kricketot[] = INCBIN_U8("graphics/pokemon/kricketot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kricketot[] = INCBIN_U8("graphics/pokemon/gen_4/kricketot/footprint.1bpp"); + const u8 gMonFootprint_Kricketot[] = INCBIN_U8("graphics/pokemon/kricketot/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_KricketotF[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_KricketotF[] = INCBIN_U32("graphics/pokemon/gen_4/kricketot/backf.4bpp.lz"); + const u32 gMonFrontPic_KricketotF[] = INCBIN_U32("graphics/pokemon/kricketot/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_KricketotF[] = INCBIN_U32("graphics/pokemon/kricketot/backf.4bpp.lz"); - const u32 gMonFrontPic_Kricketune[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/anim_front.4bpp.lz"); - const u32 gMonPalette_Kricketune[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/normal.gbapal.lz"); - const u32 gMonBackPic_Kricketune[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/back.4bpp.lz"); - const u32 gMonShinyPalette_Kricketune[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/shiny.gbapal.lz"); - const u8 gMonIcon_Kricketune[] = INCBIN_U8("graphics/pokemon/gen_4/kricketune/icon.4bpp"); + const u32 gMonFrontPic_Kricketune[] = INCBIN_U32("graphics/pokemon/kricketune/anim_front.4bpp.lz"); + const u32 gMonPalette_Kricketune[] = INCBIN_U32("graphics/pokemon/kricketune/normal.gbapal.lz"); + const u32 gMonBackPic_Kricketune[] = INCBIN_U32("graphics/pokemon/kricketune/back.4bpp.lz"); + const u32 gMonShinyPalette_Kricketune[] = INCBIN_U32("graphics/pokemon/kricketune/shiny.gbapal.lz"); + const u8 gMonIcon_Kricketune[] = INCBIN_U8("graphics/pokemon/kricketune/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kricketune[] = INCBIN_U8("graphics/pokemon/gen_4/kricketune/footprint.1bpp"); + const u8 gMonFootprint_Kricketune[] = INCBIN_U8("graphics/pokemon/kricketune/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_KricketuneF[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_KricketuneF[] = INCBIN_U32("graphics/pokemon/gen_4/kricketune/backf.4bpp.lz"); + const u32 gMonFrontPic_KricketuneF[] = INCBIN_U32("graphics/pokemon/kricketune/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_KricketuneF[] = INCBIN_U32("graphics/pokemon/kricketune/backf.4bpp.lz"); #endif //P_FAMILY_KRICKETOT #if P_FAMILY_SHINX - const u32 gMonFrontPic_Shinx[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/anim_front.4bpp.lz"); - const u32 gMonPalette_Shinx[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/normal.gbapal.lz"); - const u32 gMonBackPic_Shinx[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/back.4bpp.lz"); - const u32 gMonShinyPalette_Shinx[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/shiny.gbapal.lz"); - const u8 gMonIcon_Shinx[] = INCBIN_U8("graphics/pokemon/gen_4/shinx/icon.4bpp"); + const u32 gMonFrontPic_Shinx[] = INCBIN_U32("graphics/pokemon/shinx/anim_front.4bpp.lz"); + const u32 gMonPalette_Shinx[] = INCBIN_U32("graphics/pokemon/shinx/normal.gbapal.lz"); + const u32 gMonBackPic_Shinx[] = INCBIN_U32("graphics/pokemon/shinx/back.4bpp.lz"); + const u32 gMonShinyPalette_Shinx[] = INCBIN_U32("graphics/pokemon/shinx/shiny.gbapal.lz"); + const u8 gMonIcon_Shinx[] = INCBIN_U8("graphics/pokemon/shinx/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shinx[] = INCBIN_U8("graphics/pokemon/gen_4/shinx/footprint.1bpp"); + const u8 gMonFootprint_Shinx[] = INCBIN_U8("graphics/pokemon/shinx/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ShinxF[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_ShinxF[] = INCBIN_U32("graphics/pokemon/gen_4/shinx/backf.4bpp.lz"); + const u32 gMonFrontPic_ShinxF[] = INCBIN_U32("graphics/pokemon/shinx/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_ShinxF[] = INCBIN_U32("graphics/pokemon/shinx/backf.4bpp.lz"); - const u32 gMonFrontPic_Luxio[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/anim_front.4bpp.lz"); - const u32 gMonPalette_Luxio[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/normal.gbapal.lz"); - const u32 gMonBackPic_Luxio[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/back.4bpp.lz"); - const u32 gMonShinyPalette_Luxio[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/shiny.gbapal.lz"); - const u8 gMonIcon_Luxio[] = INCBIN_U8("graphics/pokemon/gen_4/luxio/icon.4bpp"); + const u32 gMonFrontPic_Luxio[] = INCBIN_U32("graphics/pokemon/luxio/anim_front.4bpp.lz"); + const u32 gMonPalette_Luxio[] = INCBIN_U32("graphics/pokemon/luxio/normal.gbapal.lz"); + const u32 gMonBackPic_Luxio[] = INCBIN_U32("graphics/pokemon/luxio/back.4bpp.lz"); + const u32 gMonShinyPalette_Luxio[] = INCBIN_U32("graphics/pokemon/luxio/shiny.gbapal.lz"); + const u8 gMonIcon_Luxio[] = INCBIN_U8("graphics/pokemon/luxio/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Luxio[] = INCBIN_U8("graphics/pokemon/gen_4/luxio/footprint.1bpp"); + const u8 gMonFootprint_Luxio[] = INCBIN_U8("graphics/pokemon/luxio/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LuxioF[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LuxioF[] = INCBIN_U32("graphics/pokemon/gen_4/luxio/backf.4bpp.lz"); + const u32 gMonFrontPic_LuxioF[] = INCBIN_U32("graphics/pokemon/luxio/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LuxioF[] = INCBIN_U32("graphics/pokemon/luxio/backf.4bpp.lz"); - const u32 gMonFrontPic_Luxray[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/anim_front.4bpp.lz"); - const u32 gMonPalette_Luxray[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/normal.gbapal.lz"); - const u32 gMonBackPic_Luxray[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/back.4bpp.lz"); - const u32 gMonShinyPalette_Luxray[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/shiny.gbapal.lz"); - const u8 gMonIcon_Luxray[] = INCBIN_U8("graphics/pokemon/gen_4/luxray/icon.4bpp"); + const u32 gMonFrontPic_Luxray[] = INCBIN_U32("graphics/pokemon/luxray/anim_front.4bpp.lz"); + const u32 gMonPalette_Luxray[] = INCBIN_U32("graphics/pokemon/luxray/normal.gbapal.lz"); + const u32 gMonBackPic_Luxray[] = INCBIN_U32("graphics/pokemon/luxray/back.4bpp.lz"); + const u32 gMonShinyPalette_Luxray[] = INCBIN_U32("graphics/pokemon/luxray/shiny.gbapal.lz"); + const u8 gMonIcon_Luxray[] = INCBIN_U8("graphics/pokemon/luxray/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Luxray[] = INCBIN_U8("graphics/pokemon/gen_4/luxray/footprint.1bpp"); + const u8 gMonFootprint_Luxray[] = INCBIN_U8("graphics/pokemon/luxray/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LuxrayF[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LuxrayF[] = INCBIN_U32("graphics/pokemon/gen_4/luxray/backf.4bpp.lz"); + const u32 gMonFrontPic_LuxrayF[] = INCBIN_U32("graphics/pokemon/luxray/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LuxrayF[] = INCBIN_U32("graphics/pokemon/luxray/backf.4bpp.lz"); #endif //P_FAMILY_SHINX #if P_FAMILY_CRANIDOS - const u32 gMonFrontPic_Cranidos[] = INCBIN_U32("graphics/pokemon/gen_4/cranidos/anim_front.4bpp.lz"); - const u32 gMonPalette_Cranidos[] = INCBIN_U32("graphics/pokemon/gen_4/cranidos/normal.gbapal.lz"); - const u32 gMonBackPic_Cranidos[] = INCBIN_U32("graphics/pokemon/gen_4/cranidos/back.4bpp.lz"); - const u32 gMonShinyPalette_Cranidos[] = INCBIN_U32("graphics/pokemon/gen_4/cranidos/shiny.gbapal.lz"); - const u8 gMonIcon_Cranidos[] = INCBIN_U8("graphics/pokemon/gen_4/cranidos/icon.4bpp"); + const u32 gMonFrontPic_Cranidos[] = INCBIN_U32("graphics/pokemon/cranidos/anim_front.4bpp.lz"); + const u32 gMonPalette_Cranidos[] = INCBIN_U32("graphics/pokemon/cranidos/normal.gbapal.lz"); + const u32 gMonBackPic_Cranidos[] = INCBIN_U32("graphics/pokemon/cranidos/back.4bpp.lz"); + const u32 gMonShinyPalette_Cranidos[] = INCBIN_U32("graphics/pokemon/cranidos/shiny.gbapal.lz"); + const u8 gMonIcon_Cranidos[] = INCBIN_U8("graphics/pokemon/cranidos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cranidos[] = INCBIN_U8("graphics/pokemon/gen_4/cranidos/footprint.1bpp"); + const u8 gMonFootprint_Cranidos[] = INCBIN_U8("graphics/pokemon/cranidos/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Rampardos[] = INCBIN_U32("graphics/pokemon/gen_4/rampardos/anim_front.4bpp.lz"); - const u32 gMonPalette_Rampardos[] = INCBIN_U32("graphics/pokemon/gen_4/rampardos/normal.gbapal.lz"); - const u32 gMonBackPic_Rampardos[] = INCBIN_U32("graphics/pokemon/gen_4/rampardos/back.4bpp.lz"); - const u32 gMonShinyPalette_Rampardos[] = INCBIN_U32("graphics/pokemon/gen_4/rampardos/shiny.gbapal.lz"); - const u8 gMonIcon_Rampardos[] = INCBIN_U8("graphics/pokemon/gen_4/rampardos/icon.4bpp"); + const u32 gMonFrontPic_Rampardos[] = INCBIN_U32("graphics/pokemon/rampardos/anim_front.4bpp.lz"); + const u32 gMonPalette_Rampardos[] = INCBIN_U32("graphics/pokemon/rampardos/normal.gbapal.lz"); + const u32 gMonBackPic_Rampardos[] = INCBIN_U32("graphics/pokemon/rampardos/back.4bpp.lz"); + const u32 gMonShinyPalette_Rampardos[] = INCBIN_U32("graphics/pokemon/rampardos/shiny.gbapal.lz"); + const u8 gMonIcon_Rampardos[] = INCBIN_U8("graphics/pokemon/rampardos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rampardos[] = INCBIN_U8("graphics/pokemon/gen_4/rampardos/footprint.1bpp"); + const u8 gMonFootprint_Rampardos[] = INCBIN_U8("graphics/pokemon/rampardos/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CRANIDOS #if P_FAMILY_SHIELDON - const u32 gMonFrontPic_Shieldon[] = INCBIN_U32("graphics/pokemon/gen_4/shieldon/anim_front.4bpp.lz"); - const u32 gMonPalette_Shieldon[] = INCBIN_U32("graphics/pokemon/gen_4/shieldon/normal.gbapal.lz"); - const u32 gMonBackPic_Shieldon[] = INCBIN_U32("graphics/pokemon/gen_4/shieldon/back.4bpp.lz"); - const u32 gMonShinyPalette_Shieldon[] = INCBIN_U32("graphics/pokemon/gen_4/shieldon/shiny.gbapal.lz"); - const u8 gMonIcon_Shieldon[] = INCBIN_U8("graphics/pokemon/gen_4/shieldon/icon.4bpp"); + const u32 gMonFrontPic_Shieldon[] = INCBIN_U32("graphics/pokemon/shieldon/anim_front.4bpp.lz"); + const u32 gMonPalette_Shieldon[] = INCBIN_U32("graphics/pokemon/shieldon/normal.gbapal.lz"); + const u32 gMonBackPic_Shieldon[] = INCBIN_U32("graphics/pokemon/shieldon/back.4bpp.lz"); + const u32 gMonShinyPalette_Shieldon[] = INCBIN_U32("graphics/pokemon/shieldon/shiny.gbapal.lz"); + const u8 gMonIcon_Shieldon[] = INCBIN_U8("graphics/pokemon/shieldon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shieldon[] = INCBIN_U8("graphics/pokemon/gen_4/shieldon/footprint.1bpp"); + const u8 gMonFootprint_Shieldon[] = INCBIN_U8("graphics/pokemon/shieldon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bastiodon[] = INCBIN_U32("graphics/pokemon/gen_4/bastiodon/anim_front.4bpp.lz"); - const u32 gMonPalette_Bastiodon[] = INCBIN_U32("graphics/pokemon/gen_4/bastiodon/normal.gbapal.lz"); - const u32 gMonBackPic_Bastiodon[] = INCBIN_U32("graphics/pokemon/gen_4/bastiodon/back.4bpp.lz"); - const u32 gMonShinyPalette_Bastiodon[] = INCBIN_U32("graphics/pokemon/gen_4/bastiodon/shiny.gbapal.lz"); - const u8 gMonIcon_Bastiodon[] = INCBIN_U8("graphics/pokemon/gen_4/bastiodon/icon.4bpp"); + const u32 gMonFrontPic_Bastiodon[] = INCBIN_U32("graphics/pokemon/bastiodon/anim_front.4bpp.lz"); + const u32 gMonPalette_Bastiodon[] = INCBIN_U32("graphics/pokemon/bastiodon/normal.gbapal.lz"); + const u32 gMonBackPic_Bastiodon[] = INCBIN_U32("graphics/pokemon/bastiodon/back.4bpp.lz"); + const u32 gMonShinyPalette_Bastiodon[] = INCBIN_U32("graphics/pokemon/bastiodon/shiny.gbapal.lz"); + const u8 gMonIcon_Bastiodon[] = INCBIN_U8("graphics/pokemon/bastiodon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bastiodon[] = INCBIN_U8("graphics/pokemon/gen_4/bastiodon/footprint.1bpp"); + const u8 gMonFootprint_Bastiodon[] = INCBIN_U8("graphics/pokemon/bastiodon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHIELDON #if P_FAMILY_BURMY - const u32 gMonFrontPic_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/anim_front.4bpp.lz"); - const u32 gMonPalette_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/normal.gbapal.lz"); - const u32 gMonBackPic_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/back.4bpp.lz"); - const u32 gMonShinyPalette_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/shiny.gbapal.lz"); - const u8 gMonIcon_BurmyPlantCloak[] = INCBIN_U8("graphics/pokemon/gen_4/burmy/icon.4bpp"); + const u32 gMonFrontPic_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/burmy/anim_front.4bpp.lz"); + const u32 gMonPalette_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/burmy/normal.gbapal.lz"); + const u32 gMonBackPic_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/burmy/back.4bpp.lz"); + const u32 gMonShinyPalette_BurmyPlantCloak[] = INCBIN_U32("graphics/pokemon/burmy/shiny.gbapal.lz"); + const u8 gMonIcon_BurmyPlantCloak[] = INCBIN_U8("graphics/pokemon/burmy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Burmy[] = INCBIN_U8("graphics/pokemon/gen_4/burmy/plant/footprint.1bpp"); + const u8 gMonFootprint_Burmy[] = INCBIN_U8("graphics/pokemon/burmy/plant/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/sandy_cloak/anim_front.4bpp.lz"); - const u32 gMonPalette_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/sandy_cloak/normal.gbapal.lz"); - const u32 gMonBackPic_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/sandy_cloak/back.4bpp.lz"); - const u32 gMonShinyPalette_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/sandy_cloak/shiny.gbapal.lz"); - const u8 gMonIcon_BurmySandyCloak[] = INCBIN_U8("graphics/pokemon/gen_4/burmy/sandy_cloak/icon.4bpp"); + const u32 gMonFrontPic_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/burmy/sandy_cloak/anim_front.4bpp.lz"); + const u32 gMonPalette_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/burmy/sandy_cloak/normal.gbapal.lz"); + const u32 gMonBackPic_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/burmy/sandy_cloak/back.4bpp.lz"); + const u32 gMonShinyPalette_BurmySandyCloak[] = INCBIN_U32("graphics/pokemon/burmy/sandy_cloak/shiny.gbapal.lz"); + const u8 gMonIcon_BurmySandyCloak[] = INCBIN_U8("graphics/pokemon/burmy/sandy_cloak/icon.4bpp"); - const u32 gMonFrontPic_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/trash_cloak/anim_front.4bpp.lz"); - const u32 gMonPalette_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/trash_cloak/normal.gbapal.lz"); - const u32 gMonBackPic_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/trash_cloak/back.4bpp.lz"); - const u32 gMonShinyPalette_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/burmy/trash_cloak/shiny.gbapal.lz"); - const u8 gMonIcon_BurmyTrashCloak[] = INCBIN_U8("graphics/pokemon/gen_4/burmy/trash_cloak/icon.4bpp"); + const u32 gMonFrontPic_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/burmy/trash_cloak/anim_front.4bpp.lz"); + const u32 gMonPalette_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/burmy/trash_cloak/normal.gbapal.lz"); + const u32 gMonBackPic_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/burmy/trash_cloak/back.4bpp.lz"); + const u32 gMonShinyPalette_BurmyTrashCloak[] = INCBIN_U32("graphics/pokemon/burmy/trash_cloak/shiny.gbapal.lz"); + const u8 gMonIcon_BurmyTrashCloak[] = INCBIN_U8("graphics/pokemon/burmy/trash_cloak/icon.4bpp"); - const u32 gMonFrontPic_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/anim_front.4bpp.lz"); - const u32 gMonPalette_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/normal.gbapal.lz"); - const u32 gMonBackPic_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/back.4bpp.lz"); - const u32 gMonShinyPalette_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/shiny.gbapal.lz"); - const u8 gMonIcon_WormadamPlantCloak[] = INCBIN_U8("graphics/pokemon/gen_4/wormadam/icon.4bpp"); + const u32 gMonFrontPic_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/wormadam/anim_front.4bpp.lz"); + const u32 gMonPalette_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/wormadam/normal.gbapal.lz"); + const u32 gMonBackPic_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/wormadam/back.4bpp.lz"); + const u32 gMonShinyPalette_WormadamPlantCloak[] = INCBIN_U32("graphics/pokemon/wormadam/shiny.gbapal.lz"); + const u8 gMonIcon_WormadamPlantCloak[] = INCBIN_U8("graphics/pokemon/wormadam/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wormadam[] = INCBIN_U8("graphics/pokemon/gen_4/wormadam/plant/footprint.1bpp"); + const u8 gMonFootprint_Wormadam[] = INCBIN_U8("graphics/pokemon/wormadam/plant/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/sandy_cloak/anim_front.4bpp.lz"); - const u32 gMonPalette_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/sandy_cloak/normal.gbapal.lz"); - const u32 gMonBackPic_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/sandy_cloak/back.4bpp.lz"); - const u32 gMonShinyPalette_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/sandy_cloak/shiny.gbapal.lz"); - const u8 gMonIcon_WormadamSandyCloak[] = INCBIN_U8("graphics/pokemon/gen_4/wormadam/sandy_cloak/icon.4bpp"); + const u32 gMonFrontPic_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/wormadam/sandy_cloak/anim_front.4bpp.lz"); + const u32 gMonPalette_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/wormadam/sandy_cloak/normal.gbapal.lz"); + const u32 gMonBackPic_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/wormadam/sandy_cloak/back.4bpp.lz"); + const u32 gMonShinyPalette_WormadamSandyCloak[] = INCBIN_U32("graphics/pokemon/wormadam/sandy_cloak/shiny.gbapal.lz"); + const u8 gMonIcon_WormadamSandyCloak[] = INCBIN_U8("graphics/pokemon/wormadam/sandy_cloak/icon.4bpp"); - const u32 gMonFrontPic_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/trash_cloak/anim_front.4bpp.lz"); - const u32 gMonPalette_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/trash_cloak/normal.gbapal.lz"); - const u32 gMonBackPic_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/trash_cloak/back.4bpp.lz"); - const u32 gMonShinyPalette_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/gen_4/wormadam/trash_cloak/shiny.gbapal.lz"); - const u8 gMonIcon_WormadamTrashCloak[] = INCBIN_U8("graphics/pokemon/gen_4/wormadam/trash_cloak/icon.4bpp"); + const u32 gMonFrontPic_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/wormadam/trash_cloak/anim_front.4bpp.lz"); + const u32 gMonPalette_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/wormadam/trash_cloak/normal.gbapal.lz"); + const u32 gMonBackPic_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/wormadam/trash_cloak/back.4bpp.lz"); + const u32 gMonShinyPalette_WormadamTrashCloak[] = INCBIN_U32("graphics/pokemon/wormadam/trash_cloak/shiny.gbapal.lz"); + const u8 gMonIcon_WormadamTrashCloak[] = INCBIN_U8("graphics/pokemon/wormadam/trash_cloak/icon.4bpp"); - const u32 gMonFrontPic_Mothim[] = INCBIN_U32("graphics/pokemon/gen_4/mothim/anim_front.4bpp.lz"); - const u32 gMonPalette_Mothim[] = INCBIN_U32("graphics/pokemon/gen_4/mothim/normal.gbapal.lz"); - const u32 gMonBackPic_Mothim[] = INCBIN_U32("graphics/pokemon/gen_4/mothim/back.4bpp.lz"); - const u32 gMonShinyPalette_Mothim[] = INCBIN_U32("graphics/pokemon/gen_4/mothim/shiny.gbapal.lz"); - const u8 gMonIcon_Mothim[] = INCBIN_U8("graphics/pokemon/gen_4/mothim/icon.4bpp"); + const u32 gMonFrontPic_Mothim[] = INCBIN_U32("graphics/pokemon/mothim/anim_front.4bpp.lz"); + const u32 gMonPalette_Mothim[] = INCBIN_U32("graphics/pokemon/mothim/normal.gbapal.lz"); + const u32 gMonBackPic_Mothim[] = INCBIN_U32("graphics/pokemon/mothim/back.4bpp.lz"); + const u32 gMonShinyPalette_Mothim[] = INCBIN_U32("graphics/pokemon/mothim/shiny.gbapal.lz"); + const u8 gMonIcon_Mothim[] = INCBIN_U8("graphics/pokemon/mothim/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mothim[] = INCBIN_U8("graphics/pokemon/gen_4/mothim/footprint.1bpp"); + const u8 gMonFootprint_Mothim[] = INCBIN_U8("graphics/pokemon/mothim/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BURMY #if P_FAMILY_COMBEE - const u32 gMonFrontPic_Combee[] = INCBIN_U32("graphics/pokemon/gen_4/combee/anim_front.4bpp.lz"); - const u32 gMonPalette_Combee[] = INCBIN_U32("graphics/pokemon/gen_4/combee/normal.gbapal.lz"); - const u32 gMonBackPic_Combee[] = INCBIN_U32("graphics/pokemon/gen_4/combee/back.4bpp.lz"); - const u32 gMonShinyPalette_Combee[] = INCBIN_U32("graphics/pokemon/gen_4/combee/shiny.gbapal.lz"); - const u8 gMonIcon_Combee[] = INCBIN_U8("graphics/pokemon/gen_4/combee/icon.4bpp"); + const u32 gMonFrontPic_Combee[] = INCBIN_U32("graphics/pokemon/combee/anim_front.4bpp.lz"); + const u32 gMonPalette_Combee[] = INCBIN_U32("graphics/pokemon/combee/normal.gbapal.lz"); + const u32 gMonBackPic_Combee[] = INCBIN_U32("graphics/pokemon/combee/back.4bpp.lz"); + const u32 gMonShinyPalette_Combee[] = INCBIN_U32("graphics/pokemon/combee/shiny.gbapal.lz"); + const u8 gMonIcon_Combee[] = INCBIN_U8("graphics/pokemon/combee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Combee[] = INCBIN_U8("graphics/pokemon/gen_4/combee/footprint.1bpp"); + const u8 gMonFootprint_Combee[] = INCBIN_U8("graphics/pokemon/combee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_CombeeF[] = INCBIN_U32("graphics/pokemon/gen_4/combee/normalf.gbapal.lz"); - const u32 gMonShinyPalette_CombeeF[] = INCBIN_U32("graphics/pokemon/gen_4/combee/shinyf.gbapal.lz"); + const u32 gMonPalette_CombeeF[] = INCBIN_U32("graphics/pokemon/combee/normalf.gbapal.lz"); + const u32 gMonShinyPalette_CombeeF[] = INCBIN_U32("graphics/pokemon/combee/shinyf.gbapal.lz"); - const u32 gMonFrontPic_Vespiquen[] = INCBIN_U32("graphics/pokemon/gen_4/vespiquen/anim_front.4bpp.lz"); - const u32 gMonPalette_Vespiquen[] = INCBIN_U32("graphics/pokemon/gen_4/vespiquen/normal.gbapal.lz"); - const u32 gMonBackPic_Vespiquen[] = INCBIN_U32("graphics/pokemon/gen_4/vespiquen/back.4bpp.lz"); - const u32 gMonShinyPalette_Vespiquen[] = INCBIN_U32("graphics/pokemon/gen_4/vespiquen/shiny.gbapal.lz"); - const u8 gMonIcon_Vespiquen[] = INCBIN_U8("graphics/pokemon/gen_4/vespiquen/icon.4bpp"); + const u32 gMonFrontPic_Vespiquen[] = INCBIN_U32("graphics/pokemon/vespiquen/anim_front.4bpp.lz"); + const u32 gMonPalette_Vespiquen[] = INCBIN_U32("graphics/pokemon/vespiquen/normal.gbapal.lz"); + const u32 gMonBackPic_Vespiquen[] = INCBIN_U32("graphics/pokemon/vespiquen/back.4bpp.lz"); + const u32 gMonShinyPalette_Vespiquen[] = INCBIN_U32("graphics/pokemon/vespiquen/shiny.gbapal.lz"); + const u8 gMonIcon_Vespiquen[] = INCBIN_U8("graphics/pokemon/vespiquen/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vespiquen[] = INCBIN_U8("graphics/pokemon/gen_4/vespiquen/footprint.1bpp"); + const u8 gMonFootprint_Vespiquen[] = INCBIN_U8("graphics/pokemon/vespiquen/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_COMBEE #if P_FAMILY_PACHIRISU - const u32 gMonFrontPic_Pachirisu[] = INCBIN_U32("graphics/pokemon/gen_4/pachirisu/anim_front.4bpp.lz"); - const u32 gMonPalette_Pachirisu[] = INCBIN_U32("graphics/pokemon/gen_4/pachirisu/normal.gbapal.lz"); - const u32 gMonBackPic_Pachirisu[] = INCBIN_U32("graphics/pokemon/gen_4/pachirisu/back.4bpp.lz"); - const u32 gMonShinyPalette_Pachirisu[] = INCBIN_U32("graphics/pokemon/gen_4/pachirisu/shiny.gbapal.lz"); - const u8 gMonIcon_Pachirisu[] = INCBIN_U8("graphics/pokemon/gen_4/pachirisu/icon.4bpp"); + const u32 gMonFrontPic_Pachirisu[] = INCBIN_U32("graphics/pokemon/pachirisu/anim_front.4bpp.lz"); + const u32 gMonPalette_Pachirisu[] = INCBIN_U32("graphics/pokemon/pachirisu/normal.gbapal.lz"); + const u32 gMonBackPic_Pachirisu[] = INCBIN_U32("graphics/pokemon/pachirisu/back.4bpp.lz"); + const u32 gMonShinyPalette_Pachirisu[] = INCBIN_U32("graphics/pokemon/pachirisu/shiny.gbapal.lz"); + const u8 gMonIcon_Pachirisu[] = INCBIN_U8("graphics/pokemon/pachirisu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pachirisu[] = INCBIN_U8("graphics/pokemon/gen_4/pachirisu/footprint.1bpp"); + const u8 gMonFootprint_Pachirisu[] = INCBIN_U8("graphics/pokemon/pachirisu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PachirisuF[] = INCBIN_U32("graphics/pokemon/gen_4/pachirisu/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_PachirisuF[] = INCBIN_U32("graphics/pokemon/pachirisu/anim_frontf.4bpp.lz"); #endif //P_FAMILY_PACHIRISU #if P_FAMILY_BUIZEL - const u32 gMonFrontPic_Buizel[] = INCBIN_U32("graphics/pokemon/gen_4/buizel/anim_front.4bpp.lz"); - const u32 gMonPalette_Buizel[] = INCBIN_U32("graphics/pokemon/gen_4/buizel/normal.gbapal.lz"); - const u32 gMonBackPic_Buizel[] = INCBIN_U32("graphics/pokemon/gen_4/buizel/back.4bpp.lz"); - const u32 gMonShinyPalette_Buizel[] = INCBIN_U32("graphics/pokemon/gen_4/buizel/shiny.gbapal.lz"); - const u8 gMonIcon_Buizel[] = INCBIN_U8("graphics/pokemon/gen_4/buizel/icon.4bpp"); + const u32 gMonFrontPic_Buizel[] = INCBIN_U32("graphics/pokemon/buizel/anim_front.4bpp.lz"); + const u32 gMonPalette_Buizel[] = INCBIN_U32("graphics/pokemon/buizel/normal.gbapal.lz"); + const u32 gMonBackPic_Buizel[] = INCBIN_U32("graphics/pokemon/buizel/back.4bpp.lz"); + const u32 gMonShinyPalette_Buizel[] = INCBIN_U32("graphics/pokemon/buizel/shiny.gbapal.lz"); + const u8 gMonIcon_Buizel[] = INCBIN_U8("graphics/pokemon/buizel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Buizel[] = INCBIN_U8("graphics/pokemon/gen_4/buizel/footprint.1bpp"); + const u8 gMonFootprint_Buizel[] = INCBIN_U8("graphics/pokemon/buizel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonBackPic_BuizelF[] = INCBIN_U32("graphics/pokemon/gen_4/buizel/backf.4bpp.lz"); + const u32 gMonBackPic_BuizelF[] = INCBIN_U32("graphics/pokemon/buizel/backf.4bpp.lz"); - const u32 gMonFrontPic_Floatzel[] = INCBIN_U32("graphics/pokemon/gen_4/floatzel/anim_front.4bpp.lz"); - const u32 gMonPalette_Floatzel[] = INCBIN_U32("graphics/pokemon/gen_4/floatzel/normal.gbapal.lz"); - const u32 gMonBackPic_Floatzel[] = INCBIN_U32("graphics/pokemon/gen_4/floatzel/back.4bpp.lz"); - const u32 gMonShinyPalette_Floatzel[] = INCBIN_U32("graphics/pokemon/gen_4/floatzel/shiny.gbapal.lz"); - const u8 gMonIcon_Floatzel[] = INCBIN_U8("graphics/pokemon/gen_4/floatzel/icon.4bpp"); + const u32 gMonFrontPic_Floatzel[] = INCBIN_U32("graphics/pokemon/floatzel/anim_front.4bpp.lz"); + const u32 gMonPalette_Floatzel[] = INCBIN_U32("graphics/pokemon/floatzel/normal.gbapal.lz"); + const u32 gMonBackPic_Floatzel[] = INCBIN_U32("graphics/pokemon/floatzel/back.4bpp.lz"); + const u32 gMonShinyPalette_Floatzel[] = INCBIN_U32("graphics/pokemon/floatzel/shiny.gbapal.lz"); + const u8 gMonIcon_Floatzel[] = INCBIN_U8("graphics/pokemon/floatzel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Floatzel[] = INCBIN_U8("graphics/pokemon/gen_4/floatzel/footprint.1bpp"); + const u8 gMonFootprint_Floatzel[] = INCBIN_U8("graphics/pokemon/floatzel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonBackPic_FloatzelF[] = INCBIN_U32("graphics/pokemon/gen_4/floatzel/backf.4bpp.lz"); + const u32 gMonBackPic_FloatzelF[] = INCBIN_U32("graphics/pokemon/floatzel/backf.4bpp.lz"); #endif //P_FAMILY_BUIZEL #if P_FAMILY_CHERUBI - const u32 gMonFrontPic_Cherubi[] = INCBIN_U32("graphics/pokemon/gen_4/cherubi/anim_front.4bpp.lz"); - const u32 gMonPalette_Cherubi[] = INCBIN_U32("graphics/pokemon/gen_4/cherubi/normal.gbapal.lz"); - const u32 gMonBackPic_Cherubi[] = INCBIN_U32("graphics/pokemon/gen_4/cherubi/back.4bpp.lz"); - const u32 gMonShinyPalette_Cherubi[] = INCBIN_U32("graphics/pokemon/gen_4/cherubi/shiny.gbapal.lz"); - const u8 gMonIcon_Cherubi[] = INCBIN_U8("graphics/pokemon/gen_4/cherubi/icon.4bpp"); + const u32 gMonFrontPic_Cherubi[] = INCBIN_U32("graphics/pokemon/cherubi/anim_front.4bpp.lz"); + const u32 gMonPalette_Cherubi[] = INCBIN_U32("graphics/pokemon/cherubi/normal.gbapal.lz"); + const u32 gMonBackPic_Cherubi[] = INCBIN_U32("graphics/pokemon/cherubi/back.4bpp.lz"); + const u32 gMonShinyPalette_Cherubi[] = INCBIN_U32("graphics/pokemon/cherubi/shiny.gbapal.lz"); + const u8 gMonIcon_Cherubi[] = INCBIN_U8("graphics/pokemon/cherubi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cherubi[] = INCBIN_U8("graphics/pokemon/gen_4/cherubi/footprint.1bpp"); + const u8 gMonFootprint_Cherubi[] = INCBIN_U8("graphics/pokemon/cherubi/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/anim_front.4bpp.lz"); - const u32 gMonPalette_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/normal.gbapal.lz"); - const u32 gMonBackPic_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/back.4bpp.lz"); - const u32 gMonShinyPalette_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/shiny.gbapal.lz"); - const u8 gMonIcon_CherrimOvercast[] = INCBIN_U8("graphics/pokemon/gen_4/cherrim/icon.4bpp"); + const u32 gMonFrontPic_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/cherrim/anim_front.4bpp.lz"); + const u32 gMonPalette_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/cherrim/normal.gbapal.lz"); + const u32 gMonBackPic_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/cherrim/back.4bpp.lz"); + const u32 gMonShinyPalette_CherrimOvercast[] = INCBIN_U32("graphics/pokemon/cherrim/shiny.gbapal.lz"); + const u8 gMonIcon_CherrimOvercast[] = INCBIN_U8("graphics/pokemon/cherrim/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cherrim[] = INCBIN_U8("graphics/pokemon/gen_4/cherrim/footprint.1bpp"); + const u8 gMonFootprint_Cherrim[] = INCBIN_U8("graphics/pokemon/cherrim/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/sunshine/anim_front.4bpp.lz"); - const u32 gMonPalette_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/sunshine/normal.gbapal.lz"); - const u32 gMonBackPic_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/sunshine/back.4bpp.lz"); - const u32 gMonShinyPalette_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/gen_4/cherrim/sunshine/shiny.gbapal.lz"); - const u8 gMonIcon_CherrimSunshine[] = INCBIN_U8("graphics/pokemon/gen_4/cherrim/sunshine/icon.4bpp"); + const u32 gMonFrontPic_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/cherrim/sunshine/anim_front.4bpp.lz"); + const u32 gMonPalette_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/cherrim/sunshine/normal.gbapal.lz"); + const u32 gMonBackPic_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/cherrim/sunshine/back.4bpp.lz"); + const u32 gMonShinyPalette_CherrimSunshine[] = INCBIN_U32("graphics/pokemon/cherrim/sunshine/shiny.gbapal.lz"); + const u8 gMonIcon_CherrimSunshine[] = INCBIN_U8("graphics/pokemon/cherrim/sunshine/icon.4bpp"); #endif //P_FAMILY_CHERUBI #if P_FAMILY_SHELLOS - const u32 gMonFrontPic_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/anim_front.4bpp.lz"); - const u32 gMonPalette_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/normal.gbapal.lz"); - const u32 gMonBackPic_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/back.4bpp.lz"); - const u32 gMonShinyPalette_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/shiny.gbapal.lz"); - const u8 gMonIcon_ShellosWestSea[] = INCBIN_U8("graphics/pokemon/gen_4/shellos/icon.4bpp"); + const u32 gMonFrontPic_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/shellos/anim_front.4bpp.lz"); + const u32 gMonPalette_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/shellos/normal.gbapal.lz"); + const u32 gMonBackPic_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/shellos/back.4bpp.lz"); + const u32 gMonShinyPalette_ShellosWestSea[] = INCBIN_U32("graphics/pokemon/shellos/shiny.gbapal.lz"); + const u8 gMonIcon_ShellosWestSea[] = INCBIN_U8("graphics/pokemon/shellos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shellos[] = INCBIN_U8("graphics/pokemon/gen_4/shellos/footprint.1bpp"); + const u8 gMonFootprint_Shellos[] = INCBIN_U8("graphics/pokemon/shellos/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/east_sea/anim_front.4bpp.lz"); - const u32 gMonPalette_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/east_sea/normal.gbapal.lz"); - const u32 gMonBackPic_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/east_sea/back.4bpp.lz"); - const u32 gMonShinyPalette_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/shellos/east_sea/shiny.gbapal.lz"); - const u8 gMonIcon_ShellosEastSea[] = INCBIN_U8("graphics/pokemon/gen_4/shellos/east_sea/icon.4bpp"); + const u32 gMonFrontPic_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/shellos/east_sea/anim_front.4bpp.lz"); + const u32 gMonPalette_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/shellos/east_sea/normal.gbapal.lz"); + const u32 gMonBackPic_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/shellos/east_sea/back.4bpp.lz"); + const u32 gMonShinyPalette_ShellosEastSea[] = INCBIN_U32("graphics/pokemon/shellos/east_sea/shiny.gbapal.lz"); + const u8 gMonIcon_ShellosEastSea[] = INCBIN_U8("graphics/pokemon/shellos/east_sea/icon.4bpp"); - const u32 gMonFrontPic_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/anim_front.4bpp.lz"); - const u32 gMonPalette_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/normal.gbapal.lz"); - const u32 gMonBackPic_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/back.4bpp.lz"); - const u32 gMonShinyPalette_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/shiny.gbapal.lz"); - const u8 gMonIcon_GastrodonWestSea[] = INCBIN_U8("graphics/pokemon/gen_4/gastrodon/icon.4bpp"); + const u32 gMonFrontPic_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gastrodon/anim_front.4bpp.lz"); + const u32 gMonPalette_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gastrodon/normal.gbapal.lz"); + const u32 gMonBackPic_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gastrodon/back.4bpp.lz"); + const u32 gMonShinyPalette_GastrodonWestSea[] = INCBIN_U32("graphics/pokemon/gastrodon/shiny.gbapal.lz"); + const u8 gMonIcon_GastrodonWestSea[] = INCBIN_U8("graphics/pokemon/gastrodon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gastrodon[] = INCBIN_U8("graphics/pokemon/gen_4/gastrodon/footprint.1bpp"); + const u8 gMonFootprint_Gastrodon[] = INCBIN_U8("graphics/pokemon/gastrodon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/east_sea/anim_front.4bpp.lz"); - const u32 gMonPalette_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/east_sea/normal.gbapal.lz"); - const u32 gMonBackPic_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/east_sea/back.4bpp.lz"); - const u32 gMonShinyPalette_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gen_4/gastrodon/east_sea/shiny.gbapal.lz"); - const u8 gMonIcon_GastrodonEastSea[] = INCBIN_U8("graphics/pokemon/gen_4/gastrodon/east_sea/icon.4bpp"); + const u32 gMonFrontPic_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gastrodon/east_sea/anim_front.4bpp.lz"); + const u32 gMonPalette_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gastrodon/east_sea/normal.gbapal.lz"); + const u32 gMonBackPic_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gastrodon/east_sea/back.4bpp.lz"); + const u32 gMonShinyPalette_GastrodonEastSea[] = INCBIN_U32("graphics/pokemon/gastrodon/east_sea/shiny.gbapal.lz"); + const u8 gMonIcon_GastrodonEastSea[] = INCBIN_U8("graphics/pokemon/gastrodon/east_sea/icon.4bpp"); #endif //P_FAMILY_SHELLOS #if P_FAMILY_DRIFLOON - const u32 gMonFrontPic_Drifloon[] = INCBIN_U32("graphics/pokemon/gen_4/drifloon/anim_front.4bpp.lz"); - const u32 gMonPalette_Drifloon[] = INCBIN_U32("graphics/pokemon/gen_4/drifloon/normal.gbapal.lz"); - const u32 gMonBackPic_Drifloon[] = INCBIN_U32("graphics/pokemon/gen_4/drifloon/back.4bpp.lz"); - const u32 gMonShinyPalette_Drifloon[] = INCBIN_U32("graphics/pokemon/gen_4/drifloon/shiny.gbapal.lz"); - const u8 gMonIcon_Drifloon[] = INCBIN_U8("graphics/pokemon/gen_4/drifloon/icon.4bpp"); + const u32 gMonFrontPic_Drifloon[] = INCBIN_U32("graphics/pokemon/drifloon/anim_front.4bpp.lz"); + const u32 gMonPalette_Drifloon[] = INCBIN_U32("graphics/pokemon/drifloon/normal.gbapal.lz"); + const u32 gMonBackPic_Drifloon[] = INCBIN_U32("graphics/pokemon/drifloon/back.4bpp.lz"); + const u32 gMonShinyPalette_Drifloon[] = INCBIN_U32("graphics/pokemon/drifloon/shiny.gbapal.lz"); + const u8 gMonIcon_Drifloon[] = INCBIN_U8("graphics/pokemon/drifloon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drifloon[] = INCBIN_U8("graphics/pokemon/gen_4/drifloon/footprint.1bpp"); + const u8 gMonFootprint_Drifloon[] = INCBIN_U8("graphics/pokemon/drifloon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Drifblim[] = INCBIN_U32("graphics/pokemon/gen_4/drifblim/anim_front.4bpp.lz"); - const u32 gMonPalette_Drifblim[] = INCBIN_U32("graphics/pokemon/gen_4/drifblim/normal.gbapal.lz"); - const u32 gMonBackPic_Drifblim[] = INCBIN_U32("graphics/pokemon/gen_4/drifblim/back.4bpp.lz"); - const u32 gMonShinyPalette_Drifblim[] = INCBIN_U32("graphics/pokemon/gen_4/drifblim/shiny.gbapal.lz"); - const u8 gMonIcon_Drifblim[] = INCBIN_U8("graphics/pokemon/gen_4/drifblim/icon.4bpp"); + const u32 gMonFrontPic_Drifblim[] = INCBIN_U32("graphics/pokemon/drifblim/anim_front.4bpp.lz"); + const u32 gMonPalette_Drifblim[] = INCBIN_U32("graphics/pokemon/drifblim/normal.gbapal.lz"); + const u32 gMonBackPic_Drifblim[] = INCBIN_U32("graphics/pokemon/drifblim/back.4bpp.lz"); + const u32 gMonShinyPalette_Drifblim[] = INCBIN_U32("graphics/pokemon/drifblim/shiny.gbapal.lz"); + const u8 gMonIcon_Drifblim[] = INCBIN_U8("graphics/pokemon/drifblim/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drifblim[] = INCBIN_U8("graphics/pokemon/gen_4/drifblim/footprint.1bpp"); + const u8 gMonFootprint_Drifblim[] = INCBIN_U8("graphics/pokemon/drifblim/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRIFLOON #if P_FAMILY_BUNEARY - const u32 gMonFrontPic_Buneary[] = INCBIN_U32("graphics/pokemon/gen_4/buneary/anim_front.4bpp.lz"); - const u32 gMonPalette_Buneary[] = INCBIN_U32("graphics/pokemon/gen_4/buneary/normal.gbapal.lz"); - const u32 gMonBackPic_Buneary[] = INCBIN_U32("graphics/pokemon/gen_4/buneary/back.4bpp.lz"); - const u32 gMonShinyPalette_Buneary[] = INCBIN_U32("graphics/pokemon/gen_4/buneary/shiny.gbapal.lz"); - const u8 gMonIcon_Buneary[] = INCBIN_U8("graphics/pokemon/gen_4/buneary/icon.4bpp"); + const u32 gMonFrontPic_Buneary[] = INCBIN_U32("graphics/pokemon/buneary/anim_front.4bpp.lz"); + const u32 gMonPalette_Buneary[] = INCBIN_U32("graphics/pokemon/buneary/normal.gbapal.lz"); + const u32 gMonBackPic_Buneary[] = INCBIN_U32("graphics/pokemon/buneary/back.4bpp.lz"); + const u32 gMonShinyPalette_Buneary[] = INCBIN_U32("graphics/pokemon/buneary/shiny.gbapal.lz"); + const u8 gMonIcon_Buneary[] = INCBIN_U8("graphics/pokemon/buneary/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Buneary[] = INCBIN_U8("graphics/pokemon/gen_4/buneary/footprint.1bpp"); + const u8 gMonFootprint_Buneary[] = INCBIN_U8("graphics/pokemon/buneary/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lopunny[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/anim_front.4bpp.lz"); - const u32 gMonPalette_Lopunny[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/normal.gbapal.lz"); - const u32 gMonBackPic_Lopunny[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/back.4bpp.lz"); - const u32 gMonShinyPalette_Lopunny[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/shiny.gbapal.lz"); - const u8 gMonIcon_Lopunny[] = INCBIN_U8("graphics/pokemon/gen_4/lopunny/icon.4bpp"); + const u32 gMonFrontPic_Lopunny[] = INCBIN_U32("graphics/pokemon/lopunny/anim_front.4bpp.lz"); + const u32 gMonPalette_Lopunny[] = INCBIN_U32("graphics/pokemon/lopunny/normal.gbapal.lz"); + const u32 gMonBackPic_Lopunny[] = INCBIN_U32("graphics/pokemon/lopunny/back.4bpp.lz"); + const u32 gMonShinyPalette_Lopunny[] = INCBIN_U32("graphics/pokemon/lopunny/shiny.gbapal.lz"); + const u8 gMonIcon_Lopunny[] = INCBIN_U8("graphics/pokemon/lopunny/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lopunny[] = INCBIN_U8("graphics/pokemon/gen_4/lopunny/footprint.1bpp"); -#endif //P_FOOTPRINTS - + const u8 gMonFootprint_Lopunny[] = INCBIN_U8("graphics/pokemon/lopunny/footprint.1bpp"); +#endif //P_FOOTPRINTS + #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_LopunnyMega[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/mega/front.4bpp.lz"); - const u32 gMonPalette_LopunnyMega[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/mega/normal.gbapal.lz"); - const u32 gMonBackPic_LopunnyMega[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_LopunnyMega[] = INCBIN_U32("graphics/pokemon/gen_4/lopunny/mega/shiny.gbapal.lz"); - const u8 gMonIcon_LopunnyMega[] = INCBIN_U8("graphics/pokemon/gen_4/lopunny/mega/icon.4bpp"); + const u32 gMonFrontPic_LopunnyMega[] = INCBIN_U32("graphics/pokemon/lopunny/mega/front.4bpp.lz"); + const u32 gMonPalette_LopunnyMega[] = INCBIN_U32("graphics/pokemon/lopunny/mega/normal.gbapal.lz"); + const u32 gMonBackPic_LopunnyMega[] = INCBIN_U32("graphics/pokemon/lopunny/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_LopunnyMega[] = INCBIN_U32("graphics/pokemon/lopunny/mega/shiny.gbapal.lz"); + const u8 gMonIcon_LopunnyMega[] = INCBIN_U8("graphics/pokemon/lopunny/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_BUNEARY #if P_FAMILY_GLAMEOW - const u32 gMonFrontPic_Glameow[] = INCBIN_U32("graphics/pokemon/gen_4/glameow/anim_front.4bpp.lz"); - const u32 gMonPalette_Glameow[] = INCBIN_U32("graphics/pokemon/gen_4/glameow/normal.gbapal.lz"); - const u32 gMonBackPic_Glameow[] = INCBIN_U32("graphics/pokemon/gen_4/glameow/back.4bpp.lz"); - const u32 gMonShinyPalette_Glameow[] = INCBIN_U32("graphics/pokemon/gen_4/glameow/shiny.gbapal.lz"); - const u8 gMonIcon_Glameow[] = INCBIN_U8("graphics/pokemon/gen_4/glameow/icon.4bpp"); + const u32 gMonFrontPic_Glameow[] = INCBIN_U32("graphics/pokemon/glameow/anim_front.4bpp.lz"); + const u32 gMonPalette_Glameow[] = INCBIN_U32("graphics/pokemon/glameow/normal.gbapal.lz"); + const u32 gMonBackPic_Glameow[] = INCBIN_U32("graphics/pokemon/glameow/back.4bpp.lz"); + const u32 gMonShinyPalette_Glameow[] = INCBIN_U32("graphics/pokemon/glameow/shiny.gbapal.lz"); + const u8 gMonIcon_Glameow[] = INCBIN_U8("graphics/pokemon/glameow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Glameow[] = INCBIN_U8("graphics/pokemon/gen_4/glameow/footprint.1bpp"); + const u8 gMonFootprint_Glameow[] = INCBIN_U8("graphics/pokemon/glameow/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Purugly[] = INCBIN_U32("graphics/pokemon/gen_4/purugly/anim_front.4bpp.lz"); - const u32 gMonPalette_Purugly[] = INCBIN_U32("graphics/pokemon/gen_4/purugly/normal.gbapal.lz"); - const u32 gMonBackPic_Purugly[] = INCBIN_U32("graphics/pokemon/gen_4/purugly/back.4bpp.lz"); - const u32 gMonShinyPalette_Purugly[] = INCBIN_U32("graphics/pokemon/gen_4/purugly/shiny.gbapal.lz"); - const u8 gMonIcon_Purugly[] = INCBIN_U8("graphics/pokemon/gen_4/purugly/icon.4bpp"); + const u32 gMonFrontPic_Purugly[] = INCBIN_U32("graphics/pokemon/purugly/anim_front.4bpp.lz"); + const u32 gMonPalette_Purugly[] = INCBIN_U32("graphics/pokemon/purugly/normal.gbapal.lz"); + const u32 gMonBackPic_Purugly[] = INCBIN_U32("graphics/pokemon/purugly/back.4bpp.lz"); + const u32 gMonShinyPalette_Purugly[] = INCBIN_U32("graphics/pokemon/purugly/shiny.gbapal.lz"); + const u8 gMonIcon_Purugly[] = INCBIN_U8("graphics/pokemon/purugly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Purugly[] = INCBIN_U8("graphics/pokemon/gen_4/purugly/footprint.1bpp"); + const u8 gMonFootprint_Purugly[] = INCBIN_U8("graphics/pokemon/purugly/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GLAMEOW #if P_FAMILY_STUNKY - const u32 gMonFrontPic_Stunky[] = INCBIN_U32("graphics/pokemon/gen_4/stunky/anim_front.4bpp.lz"); - const u32 gMonPalette_Stunky[] = INCBIN_U32("graphics/pokemon/gen_4/stunky/normal.gbapal.lz"); - const u32 gMonBackPic_Stunky[] = INCBIN_U32("graphics/pokemon/gen_4/stunky/back.4bpp.lz"); - const u32 gMonShinyPalette_Stunky[] = INCBIN_U32("graphics/pokemon/gen_4/stunky/shiny.gbapal.lz"); - const u8 gMonIcon_Stunky[] = INCBIN_U8("graphics/pokemon/gen_4/stunky/icon.4bpp"); + const u32 gMonFrontPic_Stunky[] = INCBIN_U32("graphics/pokemon/stunky/anim_front.4bpp.lz"); + const u32 gMonPalette_Stunky[] = INCBIN_U32("graphics/pokemon/stunky/normal.gbapal.lz"); + const u32 gMonBackPic_Stunky[] = INCBIN_U32("graphics/pokemon/stunky/back.4bpp.lz"); + const u32 gMonShinyPalette_Stunky[] = INCBIN_U32("graphics/pokemon/stunky/shiny.gbapal.lz"); + const u8 gMonIcon_Stunky[] = INCBIN_U8("graphics/pokemon/stunky/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stunky[] = INCBIN_U8("graphics/pokemon/gen_4/stunky/footprint.1bpp"); + const u8 gMonFootprint_Stunky[] = INCBIN_U8("graphics/pokemon/stunky/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Skuntank[] = INCBIN_U32("graphics/pokemon/gen_4/skuntank/anim_front.4bpp.lz"); - const u32 gMonPalette_Skuntank[] = INCBIN_U32("graphics/pokemon/gen_4/skuntank/normal.gbapal.lz"); - const u32 gMonBackPic_Skuntank[] = INCBIN_U32("graphics/pokemon/gen_4/skuntank/back.4bpp.lz"); - const u32 gMonShinyPalette_Skuntank[] = INCBIN_U32("graphics/pokemon/gen_4/skuntank/shiny.gbapal.lz"); - const u8 gMonIcon_Skuntank[] = INCBIN_U8("graphics/pokemon/gen_4/skuntank/icon.4bpp"); + const u32 gMonFrontPic_Skuntank[] = INCBIN_U32("graphics/pokemon/skuntank/anim_front.4bpp.lz"); + const u32 gMonPalette_Skuntank[] = INCBIN_U32("graphics/pokemon/skuntank/normal.gbapal.lz"); + const u32 gMonBackPic_Skuntank[] = INCBIN_U32("graphics/pokemon/skuntank/back.4bpp.lz"); + const u32 gMonShinyPalette_Skuntank[] = INCBIN_U32("graphics/pokemon/skuntank/shiny.gbapal.lz"); + const u8 gMonIcon_Skuntank[] = INCBIN_U8("graphics/pokemon/skuntank/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skuntank[] = INCBIN_U8("graphics/pokemon/gen_4/skuntank/footprint.1bpp"); + const u8 gMonFootprint_Skuntank[] = INCBIN_U8("graphics/pokemon/skuntank/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_STUNKY #if P_FAMILY_BRONZOR - const u32 gMonFrontPic_Bronzor[] = INCBIN_U32("graphics/pokemon/gen_4/bronzor/anim_front.4bpp.lz"); - const u32 gMonPalette_Bronzor[] = INCBIN_U32("graphics/pokemon/gen_4/bronzor/normal.gbapal.lz"); - const u32 gMonBackPic_Bronzor[] = INCBIN_U32("graphics/pokemon/gen_4/bronzor/back.4bpp.lz"); - const u32 gMonShinyPalette_Bronzor[] = INCBIN_U32("graphics/pokemon/gen_4/bronzor/shiny.gbapal.lz"); - const u8 gMonIcon_Bronzor[] = INCBIN_U8("graphics/pokemon/gen_4/bronzor/icon.4bpp"); + const u32 gMonFrontPic_Bronzor[] = INCBIN_U32("graphics/pokemon/bronzor/anim_front.4bpp.lz"); + const u32 gMonPalette_Bronzor[] = INCBIN_U32("graphics/pokemon/bronzor/normal.gbapal.lz"); + const u32 gMonBackPic_Bronzor[] = INCBIN_U32("graphics/pokemon/bronzor/back.4bpp.lz"); + const u32 gMonShinyPalette_Bronzor[] = INCBIN_U32("graphics/pokemon/bronzor/shiny.gbapal.lz"); + const u8 gMonIcon_Bronzor[] = INCBIN_U8("graphics/pokemon/bronzor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bronzor[] = INCBIN_U8("graphics/pokemon/gen_4/bronzor/footprint.1bpp"); + const u8 gMonFootprint_Bronzor[] = INCBIN_U8("graphics/pokemon/bronzor/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bronzong[] = INCBIN_U32("graphics/pokemon/gen_4/bronzong/anim_front.4bpp.lz"); - const u32 gMonPalette_Bronzong[] = INCBIN_U32("graphics/pokemon/gen_4/bronzong/normal.gbapal.lz"); - const u32 gMonBackPic_Bronzong[] = INCBIN_U32("graphics/pokemon/gen_4/bronzong/back.4bpp.lz"); - const u32 gMonShinyPalette_Bronzong[] = INCBIN_U32("graphics/pokemon/gen_4/bronzong/shiny.gbapal.lz"); - const u8 gMonIcon_Bronzong[] = INCBIN_U8("graphics/pokemon/gen_4/bronzong/icon.4bpp"); + const u32 gMonFrontPic_Bronzong[] = INCBIN_U32("graphics/pokemon/bronzong/anim_front.4bpp.lz"); + const u32 gMonPalette_Bronzong[] = INCBIN_U32("graphics/pokemon/bronzong/normal.gbapal.lz"); + const u32 gMonBackPic_Bronzong[] = INCBIN_U32("graphics/pokemon/bronzong/back.4bpp.lz"); + const u32 gMonShinyPalette_Bronzong[] = INCBIN_U32("graphics/pokemon/bronzong/shiny.gbapal.lz"); + const u8 gMonIcon_Bronzong[] = INCBIN_U8("graphics/pokemon/bronzong/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bronzong[] = INCBIN_U8("graphics/pokemon/gen_4/bronzong/footprint.1bpp"); + const u8 gMonFootprint_Bronzong[] = INCBIN_U8("graphics/pokemon/bronzong/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BRONZOR #if P_FAMILY_CHATOT - const u32 gMonFrontPic_Chatot[] = INCBIN_U32("graphics/pokemon/gen_4/chatot/anim_front.4bpp.lz"); - const u32 gMonPalette_Chatot[] = INCBIN_U32("graphics/pokemon/gen_4/chatot/normal.gbapal.lz"); - const u32 gMonBackPic_Chatot[] = INCBIN_U32("graphics/pokemon/gen_4/chatot/back.4bpp.lz"); - const u32 gMonShinyPalette_Chatot[] = INCBIN_U32("graphics/pokemon/gen_4/chatot/shiny.gbapal.lz"); - const u8 gMonIcon_Chatot[] = INCBIN_U8("graphics/pokemon/gen_4/chatot/icon.4bpp"); + const u32 gMonFrontPic_Chatot[] = INCBIN_U32("graphics/pokemon/chatot/anim_front.4bpp.lz"); + const u32 gMonPalette_Chatot[] = INCBIN_U32("graphics/pokemon/chatot/normal.gbapal.lz"); + const u32 gMonBackPic_Chatot[] = INCBIN_U32("graphics/pokemon/chatot/back.4bpp.lz"); + const u32 gMonShinyPalette_Chatot[] = INCBIN_U32("graphics/pokemon/chatot/shiny.gbapal.lz"); + const u8 gMonIcon_Chatot[] = INCBIN_U8("graphics/pokemon/chatot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chatot[] = INCBIN_U8("graphics/pokemon/gen_4/chatot/footprint.1bpp"); + const u8 gMonFootprint_Chatot[] = INCBIN_U8("graphics/pokemon/chatot/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHATOT #if P_FAMILY_SPIRITOMB - const u32 gMonFrontPic_Spiritomb[] = INCBIN_U32("graphics/pokemon/gen_4/spiritomb/anim_front.4bpp.lz"); - const u32 gMonPalette_Spiritomb[] = INCBIN_U32("graphics/pokemon/gen_4/spiritomb/normal.gbapal.lz"); - const u32 gMonBackPic_Spiritomb[] = INCBIN_U32("graphics/pokemon/gen_4/spiritomb/back.4bpp.lz"); - const u32 gMonShinyPalette_Spiritomb[] = INCBIN_U32("graphics/pokemon/gen_4/spiritomb/shiny.gbapal.lz"); - const u8 gMonIcon_Spiritomb[] = INCBIN_U8("graphics/pokemon/gen_4/spiritomb/icon.4bpp"); + const u32 gMonFrontPic_Spiritomb[] = INCBIN_U32("graphics/pokemon/spiritomb/anim_front.4bpp.lz"); + const u32 gMonPalette_Spiritomb[] = INCBIN_U32("graphics/pokemon/spiritomb/normal.gbapal.lz"); + const u32 gMonBackPic_Spiritomb[] = INCBIN_U32("graphics/pokemon/spiritomb/back.4bpp.lz"); + const u32 gMonShinyPalette_Spiritomb[] = INCBIN_U32("graphics/pokemon/spiritomb/shiny.gbapal.lz"); + const u8 gMonIcon_Spiritomb[] = INCBIN_U8("graphics/pokemon/spiritomb/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spiritomb[] = INCBIN_U8("graphics/pokemon/gen_4/spiritomb/footprint.1bpp"); + const u8 gMonFootprint_Spiritomb[] = INCBIN_U8("graphics/pokemon/spiritomb/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPIRITOMB #if P_FAMILY_GIBLE - const u32 gMonFrontPic_Gible[] = INCBIN_U32("graphics/pokemon/gen_4/gible/anim_front.4bpp.lz"); - const u32 gMonPalette_Gible[] = INCBIN_U32("graphics/pokemon/gen_4/gible/normal.gbapal.lz"); - const u32 gMonBackPic_Gible[] = INCBIN_U32("graphics/pokemon/gen_4/gible/back.4bpp.lz"); - const u32 gMonShinyPalette_Gible[] = INCBIN_U32("graphics/pokemon/gen_4/gible/shiny.gbapal.lz"); - const u8 gMonIcon_Gible[] = INCBIN_U8("graphics/pokemon/gen_4/gible/icon.4bpp"); + const u32 gMonFrontPic_Gible[] = INCBIN_U32("graphics/pokemon/gible/anim_front.4bpp.lz"); + const u32 gMonPalette_Gible[] = INCBIN_U32("graphics/pokemon/gible/normal.gbapal.lz"); + const u32 gMonBackPic_Gible[] = INCBIN_U32("graphics/pokemon/gible/back.4bpp.lz"); + const u32 gMonShinyPalette_Gible[] = INCBIN_U32("graphics/pokemon/gible/shiny.gbapal.lz"); + const u8 gMonIcon_Gible[] = INCBIN_U8("graphics/pokemon/gible/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gible[] = INCBIN_U8("graphics/pokemon/gen_4/gible/footprint.1bpp"); + const u8 gMonFootprint_Gible[] = INCBIN_U8("graphics/pokemon/gible/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GibleF[] = INCBIN_U32("graphics/pokemon/gen_4/gible/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GibleF[] = INCBIN_U32("graphics/pokemon/gen_4/gible/backf.4bpp.lz"); + const u32 gMonFrontPic_GibleF[] = INCBIN_U32("graphics/pokemon/gible/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GibleF[] = INCBIN_U32("graphics/pokemon/gible/backf.4bpp.lz"); - const u32 gMonFrontPic_Gabite[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/anim_front.4bpp.lz"); - const u32 gMonPalette_Gabite[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/normal.gbapal.lz"); - const u32 gMonBackPic_Gabite[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/back.4bpp.lz"); - const u32 gMonShinyPalette_Gabite[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/shiny.gbapal.lz"); - const u8 gMonIcon_Gabite[] = INCBIN_U8("graphics/pokemon/gen_4/gabite/icon.4bpp"); + const u32 gMonFrontPic_Gabite[] = INCBIN_U32("graphics/pokemon/gabite/anim_front.4bpp.lz"); + const u32 gMonPalette_Gabite[] = INCBIN_U32("graphics/pokemon/gabite/normal.gbapal.lz"); + const u32 gMonBackPic_Gabite[] = INCBIN_U32("graphics/pokemon/gabite/back.4bpp.lz"); + const u32 gMonShinyPalette_Gabite[] = INCBIN_U32("graphics/pokemon/gabite/shiny.gbapal.lz"); + const u8 gMonIcon_Gabite[] = INCBIN_U8("graphics/pokemon/gabite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gabite[] = INCBIN_U8("graphics/pokemon/gen_4/gabite/footprint.1bpp"); + const u8 gMonFootprint_Gabite[] = INCBIN_U8("graphics/pokemon/gabite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GabiteF[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_GabiteF[] = INCBIN_U32("graphics/pokemon/gen_4/gabite/backf.4bpp.lz"); + const u32 gMonFrontPic_GabiteF[] = INCBIN_U32("graphics/pokemon/gabite/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_GabiteF[] = INCBIN_U32("graphics/pokemon/gabite/backf.4bpp.lz"); - const u32 gMonFrontPic_Garchomp[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/anim_front.4bpp.lz"); - const u32 gMonPalette_Garchomp[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/normal.gbapal.lz"); - const u32 gMonBackPic_Garchomp[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/back.4bpp.lz"); - const u32 gMonShinyPalette_Garchomp[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/shiny.gbapal.lz"); - const u8 gMonIcon_Garchomp[] = INCBIN_U8("graphics/pokemon/gen_4/garchomp/icon.4bpp"); + const u32 gMonFrontPic_Garchomp[] = INCBIN_U32("graphics/pokemon/garchomp/anim_front.4bpp.lz"); + const u32 gMonPalette_Garchomp[] = INCBIN_U32("graphics/pokemon/garchomp/normal.gbapal.lz"); + const u32 gMonBackPic_Garchomp[] = INCBIN_U32("graphics/pokemon/garchomp/back.4bpp.lz"); + const u32 gMonShinyPalette_Garchomp[] = INCBIN_U32("graphics/pokemon/garchomp/shiny.gbapal.lz"); + const u8 gMonIcon_Garchomp[] = INCBIN_U8("graphics/pokemon/garchomp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Garchomp[] = INCBIN_U8("graphics/pokemon/gen_4/garchomp/footprint.1bpp"); + const u8 gMonFootprint_Garchomp[] = INCBIN_U8("graphics/pokemon/garchomp/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GarchompF[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_GarchompF[] = INCBIN_U32("graphics/pokemon/garchomp/anim_frontf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_GarchompMega[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/mega/front.4bpp.lz"); - const u32 gMonPalette_GarchompMega[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/mega/normal.gbapal.lz"); - const u32 gMonBackPic_GarchompMega[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_GarchompMega[] = INCBIN_U32("graphics/pokemon/gen_4/garchomp/mega/shiny.gbapal.lz"); - const u8 gMonIcon_GarchompMega[] = INCBIN_U8("graphics/pokemon/gen_4/garchomp/mega/icon.4bpp"); + const u32 gMonFrontPic_GarchompMega[] = INCBIN_U32("graphics/pokemon/garchomp/mega/front.4bpp.lz"); + const u32 gMonPalette_GarchompMega[] = INCBIN_U32("graphics/pokemon/garchomp/mega/normal.gbapal.lz"); + const u32 gMonBackPic_GarchompMega[] = INCBIN_U32("graphics/pokemon/garchomp/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_GarchompMega[] = INCBIN_U32("graphics/pokemon/garchomp/mega/shiny.gbapal.lz"); + const u8 gMonIcon_GarchompMega[] = INCBIN_U8("graphics/pokemon/garchomp/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_GIBLE #if P_FAMILY_RIOLU - const u32 gMonFrontPic_Riolu[] = INCBIN_U32("graphics/pokemon/gen_4/riolu/anim_front.4bpp.lz"); - const u32 gMonPalette_Riolu[] = INCBIN_U32("graphics/pokemon/gen_4/riolu/normal.gbapal.lz"); - const u32 gMonBackPic_Riolu[] = INCBIN_U32("graphics/pokemon/gen_4/riolu/back.4bpp.lz"); - const u32 gMonShinyPalette_Riolu[] = INCBIN_U32("graphics/pokemon/gen_4/riolu/shiny.gbapal.lz"); - const u8 gMonIcon_Riolu[] = INCBIN_U8("graphics/pokemon/gen_4/riolu/icon.4bpp"); + const u32 gMonFrontPic_Riolu[] = INCBIN_U32("graphics/pokemon/riolu/anim_front.4bpp.lz"); + const u32 gMonPalette_Riolu[] = INCBIN_U32("graphics/pokemon/riolu/normal.gbapal.lz"); + const u32 gMonBackPic_Riolu[] = INCBIN_U32("graphics/pokemon/riolu/back.4bpp.lz"); + const u32 gMonShinyPalette_Riolu[] = INCBIN_U32("graphics/pokemon/riolu/shiny.gbapal.lz"); + const u8 gMonIcon_Riolu[] = INCBIN_U8("graphics/pokemon/riolu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Riolu[] = INCBIN_U8("graphics/pokemon/gen_4/riolu/footprint.1bpp"); + const u8 gMonFootprint_Riolu[] = INCBIN_U8("graphics/pokemon/riolu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lucario[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/anim_front.4bpp.lz"); - const u32 gMonPalette_Lucario[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/normal.gbapal.lz"); - const u32 gMonBackPic_Lucario[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/back.4bpp.lz"); - const u32 gMonShinyPalette_Lucario[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/shiny.gbapal.lz"); - const u8 gMonIcon_Lucario[] = INCBIN_U8("graphics/pokemon/gen_4/lucario/icon.4bpp"); + const u32 gMonFrontPic_Lucario[] = INCBIN_U32("graphics/pokemon/lucario/anim_front.4bpp.lz"); + const u32 gMonPalette_Lucario[] = INCBIN_U32("graphics/pokemon/lucario/normal.gbapal.lz"); + const u32 gMonBackPic_Lucario[] = INCBIN_U32("graphics/pokemon/lucario/back.4bpp.lz"); + const u32 gMonShinyPalette_Lucario[] = INCBIN_U32("graphics/pokemon/lucario/shiny.gbapal.lz"); + const u8 gMonIcon_Lucario[] = INCBIN_U8("graphics/pokemon/lucario/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lucario[] = INCBIN_U8("graphics/pokemon/gen_4/lucario/footprint.1bpp"); + const u8 gMonFootprint_Lucario[] = INCBIN_U8("graphics/pokemon/lucario/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_LucarioMega[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/mega/front.4bpp.lz"); - const u32 gMonPalette_LucarioMega[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/mega/normal.gbapal.lz"); - const u32 gMonBackPic_LucarioMega[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_LucarioMega[] = INCBIN_U32("graphics/pokemon/gen_4/lucario/mega/shiny.gbapal.lz"); - const u8 gMonIcon_LucarioMega[] = INCBIN_U8("graphics/pokemon/gen_4/lucario/mega/icon.4bpp"); + const u32 gMonFrontPic_LucarioMega[] = INCBIN_U32("graphics/pokemon/lucario/mega/front.4bpp.lz"); + const u32 gMonPalette_LucarioMega[] = INCBIN_U32("graphics/pokemon/lucario/mega/normal.gbapal.lz"); + const u32 gMonBackPic_LucarioMega[] = INCBIN_U32("graphics/pokemon/lucario/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_LucarioMega[] = INCBIN_U32("graphics/pokemon/lucario/mega/shiny.gbapal.lz"); + const u8 gMonIcon_LucarioMega[] = INCBIN_U8("graphics/pokemon/lucario/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_RIOLU #if P_FAMILY_HIPPOPOTAS - const u32 gMonFrontPic_Hippopotas[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/anim_front.4bpp.lz"); - const u32 gMonPalette_Hippopotas[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/normal.gbapal.lz"); - const u32 gMonBackPic_Hippopotas[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/back.4bpp.lz"); - const u32 gMonShinyPalette_Hippopotas[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/shiny.gbapal.lz"); - const u8 gMonIcon_Hippopotas[] = INCBIN_U8("graphics/pokemon/gen_4/hippopotas/icon.4bpp"); + const u32 gMonFrontPic_Hippopotas[] = INCBIN_U32("graphics/pokemon/hippopotas/anim_front.4bpp.lz"); + const u32 gMonPalette_Hippopotas[] = INCBIN_U32("graphics/pokemon/hippopotas/normal.gbapal.lz"); + const u32 gMonBackPic_Hippopotas[] = INCBIN_U32("graphics/pokemon/hippopotas/back.4bpp.lz"); + const u32 gMonShinyPalette_Hippopotas[] = INCBIN_U32("graphics/pokemon/hippopotas/shiny.gbapal.lz"); + const u8 gMonIcon_Hippopotas[] = INCBIN_U8("graphics/pokemon/hippopotas/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hippopotas[] = INCBIN_U8("graphics/pokemon/gen_4/hippopotas/footprint.1bpp"); + const u8 gMonFootprint_Hippopotas[] = INCBIN_U8("graphics/pokemon/hippopotas/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_HippopotasF[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/normalf.gbapal.lz"); - const u32 gMonShinyPalette_HippopotasF[] = INCBIN_U32("graphics/pokemon/gen_4/hippopotas/shinyf.gbapal.lz"); + const u32 gMonPalette_HippopotasF[] = INCBIN_U32("graphics/pokemon/hippopotas/normalf.gbapal.lz"); + const u32 gMonShinyPalette_HippopotasF[] = INCBIN_U32("graphics/pokemon/hippopotas/shinyf.gbapal.lz"); #if P_CUSTOM_GENDER_DIFF_ICONS - const u8 gMonIcon_HippopotasF[] = INCBIN_U8("graphics/pokemon/gen_4/hippopotas/iconf.4bpp"); + const u8 gMonIcon_HippopotasF[] = INCBIN_U8("graphics/pokemon/hippopotas/iconf.4bpp"); #endif - const u32 gMonFrontPic_Hippowdon[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/anim_front.4bpp.lz"); - const u32 gMonPalette_Hippowdon[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/normal.gbapal.lz"); - const u32 gMonBackPic_Hippowdon[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/back.4bpp.lz"); - const u32 gMonShinyPalette_Hippowdon[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/shiny.gbapal.lz"); - const u8 gMonIcon_Hippowdon[] = INCBIN_U8("graphics/pokemon/gen_4/hippowdon/icon.4bpp"); + const u32 gMonFrontPic_Hippowdon[] = INCBIN_U32("graphics/pokemon/hippowdon/anim_front.4bpp.lz"); + const u32 gMonPalette_Hippowdon[] = INCBIN_U32("graphics/pokemon/hippowdon/normal.gbapal.lz"); + const u32 gMonBackPic_Hippowdon[] = INCBIN_U32("graphics/pokemon/hippowdon/back.4bpp.lz"); + const u32 gMonShinyPalette_Hippowdon[] = INCBIN_U32("graphics/pokemon/hippowdon/shiny.gbapal.lz"); + const u8 gMonIcon_Hippowdon[] = INCBIN_U8("graphics/pokemon/hippowdon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hippowdon[] = INCBIN_U8("graphics/pokemon/gen_4/hippowdon/footprint.1bpp"); + const u8 gMonFootprint_Hippowdon[] = INCBIN_U8("graphics/pokemon/hippowdon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_HippowdonF[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/normalf.gbapal.lz"); - const u32 gMonShinyPalette_HippowdonF[] = INCBIN_U32("graphics/pokemon/gen_4/hippowdon/shinyf.gbapal.lz"); + const u32 gMonPalette_HippowdonF[] = INCBIN_U32("graphics/pokemon/hippowdon/normalf.gbapal.lz"); + const u32 gMonShinyPalette_HippowdonF[] = INCBIN_U32("graphics/pokemon/hippowdon/shinyf.gbapal.lz"); #if P_CUSTOM_GENDER_DIFF_ICONS - const u8 gMonIcon_HippowdonF[] = INCBIN_U8("graphics/pokemon/gen_4/hippowdon/iconf.4bpp"); + const u8 gMonIcon_HippowdonF[] = INCBIN_U8("graphics/pokemon/hippowdon/iconf.4bpp"); #endif #endif //P_FAMILY_HIPPOPOTAS #if P_FAMILY_SKORUPI - const u32 gMonFrontPic_Skorupi[] = INCBIN_U32("graphics/pokemon/gen_4/skorupi/anim_front.4bpp.lz"); - const u32 gMonPalette_Skorupi[] = INCBIN_U32("graphics/pokemon/gen_4/skorupi/normal.gbapal.lz"); - const u32 gMonBackPic_Skorupi[] = INCBIN_U32("graphics/pokemon/gen_4/skorupi/back.4bpp.lz"); - const u32 gMonShinyPalette_Skorupi[] = INCBIN_U32("graphics/pokemon/gen_4/skorupi/shiny.gbapal.lz"); - const u8 gMonIcon_Skorupi[] = INCBIN_U8("graphics/pokemon/gen_4/skorupi/icon.4bpp"); + const u32 gMonFrontPic_Skorupi[] = INCBIN_U32("graphics/pokemon/skorupi/anim_front.4bpp.lz"); + const u32 gMonPalette_Skorupi[] = INCBIN_U32("graphics/pokemon/skorupi/normal.gbapal.lz"); + const u32 gMonBackPic_Skorupi[] = INCBIN_U32("graphics/pokemon/skorupi/back.4bpp.lz"); + const u32 gMonShinyPalette_Skorupi[] = INCBIN_U32("graphics/pokemon/skorupi/shiny.gbapal.lz"); + const u8 gMonIcon_Skorupi[] = INCBIN_U8("graphics/pokemon/skorupi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skorupi[] = INCBIN_U8("graphics/pokemon/gen_4/skorupi/footprint.1bpp"); + const u8 gMonFootprint_Skorupi[] = INCBIN_U8("graphics/pokemon/skorupi/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Drapion[] = INCBIN_U32("graphics/pokemon/gen_4/drapion/anim_front.4bpp.lz"); - const u32 gMonPalette_Drapion[] = INCBIN_U32("graphics/pokemon/gen_4/drapion/normal.gbapal.lz"); - const u32 gMonBackPic_Drapion[] = INCBIN_U32("graphics/pokemon/gen_4/drapion/back.4bpp.lz"); - const u32 gMonShinyPalette_Drapion[] = INCBIN_U32("graphics/pokemon/gen_4/drapion/shiny.gbapal.lz"); - const u8 gMonIcon_Drapion[] = INCBIN_U8("graphics/pokemon/gen_4/drapion/icon.4bpp"); + const u32 gMonFrontPic_Drapion[] = INCBIN_U32("graphics/pokemon/drapion/anim_front.4bpp.lz"); + const u32 gMonPalette_Drapion[] = INCBIN_U32("graphics/pokemon/drapion/normal.gbapal.lz"); + const u32 gMonBackPic_Drapion[] = INCBIN_U32("graphics/pokemon/drapion/back.4bpp.lz"); + const u32 gMonShinyPalette_Drapion[] = INCBIN_U32("graphics/pokemon/drapion/shiny.gbapal.lz"); + const u8 gMonIcon_Drapion[] = INCBIN_U8("graphics/pokemon/drapion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drapion[] = INCBIN_U8("graphics/pokemon/gen_4/drapion/footprint.1bpp"); + const u8 gMonFootprint_Drapion[] = INCBIN_U8("graphics/pokemon/drapion/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKORUPI #if P_FAMILY_CROAGUNK - const u32 gMonFrontPic_Croagunk[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/anim_front.4bpp.lz"); - const u32 gMonPalette_Croagunk[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/normal.gbapal.lz"); - const u32 gMonBackPic_Croagunk[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/back.4bpp.lz"); - const u32 gMonShinyPalette_Croagunk[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/shiny.gbapal.lz"); - const u8 gMonIcon_Croagunk[] = INCBIN_U8("graphics/pokemon/gen_4/croagunk/icon.4bpp"); + const u32 gMonFrontPic_Croagunk[] = INCBIN_U32("graphics/pokemon/croagunk/anim_front.4bpp.lz"); + const u32 gMonPalette_Croagunk[] = INCBIN_U32("graphics/pokemon/croagunk/normal.gbapal.lz"); + const u32 gMonBackPic_Croagunk[] = INCBIN_U32("graphics/pokemon/croagunk/back.4bpp.lz"); + const u32 gMonShinyPalette_Croagunk[] = INCBIN_U32("graphics/pokemon/croagunk/shiny.gbapal.lz"); + const u8 gMonIcon_Croagunk[] = INCBIN_U8("graphics/pokemon/croagunk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Croagunk[] = INCBIN_U8("graphics/pokemon/gen_4/croagunk/footprint.1bpp"); + const u8 gMonFootprint_Croagunk[] = INCBIN_U8("graphics/pokemon/croagunk/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CroagunkF[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_CroagunkF[] = INCBIN_U32("graphics/pokemon/gen_4/croagunk/backf.4bpp.lz"); + const u32 gMonFrontPic_CroagunkF[] = INCBIN_U32("graphics/pokemon/croagunk/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_CroagunkF[] = INCBIN_U32("graphics/pokemon/croagunk/backf.4bpp.lz"); - const u32 gMonFrontPic_Toxicroak[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/anim_front.4bpp.lz"); - const u32 gMonPalette_Toxicroak[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/normal.gbapal.lz"); - const u32 gMonBackPic_Toxicroak[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/back.4bpp.lz"); - const u32 gMonShinyPalette_Toxicroak[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/shiny.gbapal.lz"); - const u8 gMonIcon_Toxicroak[] = INCBIN_U8("graphics/pokemon/gen_4/toxicroak/icon.4bpp"); + const u32 gMonFrontPic_Toxicroak[] = INCBIN_U32("graphics/pokemon/toxicroak/anim_front.4bpp.lz"); + const u32 gMonPalette_Toxicroak[] = INCBIN_U32("graphics/pokemon/toxicroak/normal.gbapal.lz"); + const u32 gMonBackPic_Toxicroak[] = INCBIN_U32("graphics/pokemon/toxicroak/back.4bpp.lz"); + const u32 gMonShinyPalette_Toxicroak[] = INCBIN_U32("graphics/pokemon/toxicroak/shiny.gbapal.lz"); + const u8 gMonIcon_Toxicroak[] = INCBIN_U8("graphics/pokemon/toxicroak/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Toxicroak[] = INCBIN_U8("graphics/pokemon/gen_4/toxicroak/footprint.1bpp"); + const u8 gMonFootprint_Toxicroak[] = INCBIN_U8("graphics/pokemon/toxicroak/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ToxicroakF[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_ToxicroakF[] = INCBIN_U32("graphics/pokemon/gen_4/toxicroak/backf.4bpp.lz"); + const u32 gMonFrontPic_ToxicroakF[] = INCBIN_U32("graphics/pokemon/toxicroak/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_ToxicroakF[] = INCBIN_U32("graphics/pokemon/toxicroak/backf.4bpp.lz"); #endif //P_FAMILY_CROAGUNK #if P_FAMILY_CARNIVINE - const u32 gMonFrontPic_Carnivine[] = INCBIN_U32("graphics/pokemon/gen_4/carnivine/anim_front.4bpp.lz"); - const u32 gMonPalette_Carnivine[] = INCBIN_U32("graphics/pokemon/gen_4/carnivine/normal.gbapal.lz"); - const u32 gMonBackPic_Carnivine[] = INCBIN_U32("graphics/pokemon/gen_4/carnivine/back.4bpp.lz"); - const u32 gMonShinyPalette_Carnivine[] = INCBIN_U32("graphics/pokemon/gen_4/carnivine/shiny.gbapal.lz"); - const u8 gMonIcon_Carnivine[] = INCBIN_U8("graphics/pokemon/gen_4/carnivine/icon.4bpp"); + const u32 gMonFrontPic_Carnivine[] = INCBIN_U32("graphics/pokemon/carnivine/anim_front.4bpp.lz"); + const u32 gMonPalette_Carnivine[] = INCBIN_U32("graphics/pokemon/carnivine/normal.gbapal.lz"); + const u32 gMonBackPic_Carnivine[] = INCBIN_U32("graphics/pokemon/carnivine/back.4bpp.lz"); + const u32 gMonShinyPalette_Carnivine[] = INCBIN_U32("graphics/pokemon/carnivine/shiny.gbapal.lz"); + const u8 gMonIcon_Carnivine[] = INCBIN_U8("graphics/pokemon/carnivine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Carnivine[] = INCBIN_U8("graphics/pokemon/gen_4/carnivine/footprint.1bpp"); + const u8 gMonFootprint_Carnivine[] = INCBIN_U8("graphics/pokemon/carnivine/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CARNIVINE #if P_FAMILY_FINNEON - const u32 gMonFrontPic_Finneon[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/anim_front.4bpp.lz"); - const u32 gMonPalette_Finneon[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/normal.gbapal.lz"); - const u32 gMonBackPic_Finneon[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/back.4bpp.lz"); - const u32 gMonShinyPalette_Finneon[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/shiny.gbapal.lz"); - const u8 gMonIcon_Finneon[] = INCBIN_U8("graphics/pokemon/gen_4/finneon/icon.4bpp"); + const u32 gMonFrontPic_Finneon[] = INCBIN_U32("graphics/pokemon/finneon/anim_front.4bpp.lz"); + const u32 gMonPalette_Finneon[] = INCBIN_U32("graphics/pokemon/finneon/normal.gbapal.lz"); + const u32 gMonBackPic_Finneon[] = INCBIN_U32("graphics/pokemon/finneon/back.4bpp.lz"); + const u32 gMonShinyPalette_Finneon[] = INCBIN_U32("graphics/pokemon/finneon/shiny.gbapal.lz"); + const u8 gMonIcon_Finneon[] = INCBIN_U8("graphics/pokemon/finneon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Finneon[] = INCBIN_U8("graphics/pokemon/gen_4/finneon/footprint.1bpp"); + const u8 gMonFootprint_Finneon[] = INCBIN_U8("graphics/pokemon/finneon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_FinneonF[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_FinneonF[] = INCBIN_U32("graphics/pokemon/gen_4/finneon/backf.4bpp.lz"); + const u32 gMonFrontPic_FinneonF[] = INCBIN_U32("graphics/pokemon/finneon/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_FinneonF[] = INCBIN_U32("graphics/pokemon/finneon/backf.4bpp.lz"); - const u32 gMonFrontPic_Lumineon[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/anim_front.4bpp.lz"); - const u32 gMonPalette_Lumineon[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/normal.gbapal.lz"); - const u32 gMonBackPic_Lumineon[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/back.4bpp.lz"); - const u32 gMonShinyPalette_Lumineon[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/shiny.gbapal.lz"); - const u8 gMonIcon_Lumineon[] = INCBIN_U8("graphics/pokemon/gen_4/lumineon/icon.4bpp"); + const u32 gMonFrontPic_Lumineon[] = INCBIN_U32("graphics/pokemon/lumineon/anim_front.4bpp.lz"); + const u32 gMonPalette_Lumineon[] = INCBIN_U32("graphics/pokemon/lumineon/normal.gbapal.lz"); + const u32 gMonBackPic_Lumineon[] = INCBIN_U32("graphics/pokemon/lumineon/back.4bpp.lz"); + const u32 gMonShinyPalette_Lumineon[] = INCBIN_U32("graphics/pokemon/lumineon/shiny.gbapal.lz"); + const u8 gMonIcon_Lumineon[] = INCBIN_U8("graphics/pokemon/lumineon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lumineon[] = INCBIN_U8("graphics/pokemon/gen_4/lumineon/footprint.1bpp"); + const u8 gMonFootprint_Lumineon[] = INCBIN_U8("graphics/pokemon/lumineon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LumineonF[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_LumineonF[] = INCBIN_U32("graphics/pokemon/gen_4/lumineon/backf.4bpp.lz"); + const u32 gMonFrontPic_LumineonF[] = INCBIN_U32("graphics/pokemon/lumineon/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_LumineonF[] = INCBIN_U32("graphics/pokemon/lumineon/backf.4bpp.lz"); #endif //P_FAMILY_FINNEON #if P_FAMILY_SNOVER - const u32 gMonFrontPic_Snover[] = INCBIN_U32("graphics/pokemon/gen_4/snover/anim_front.4bpp.lz"); - const u32 gMonPalette_Snover[] = INCBIN_U32("graphics/pokemon/gen_4/snover/normal.gbapal.lz"); - const u32 gMonBackPic_Snover[] = INCBIN_U32("graphics/pokemon/gen_4/snover/back.4bpp.lz"); - const u32 gMonShinyPalette_Snover[] = INCBIN_U32("graphics/pokemon/gen_4/snover/shiny.gbapal.lz"); - const u8 gMonIcon_Snover[] = INCBIN_U8("graphics/pokemon/gen_4/snover/icon.4bpp"); + const u32 gMonFrontPic_Snover[] = INCBIN_U32("graphics/pokemon/snover/anim_front.4bpp.lz"); + const u32 gMonPalette_Snover[] = INCBIN_U32("graphics/pokemon/snover/normal.gbapal.lz"); + const u32 gMonBackPic_Snover[] = INCBIN_U32("graphics/pokemon/snover/back.4bpp.lz"); + const u32 gMonShinyPalette_Snover[] = INCBIN_U32("graphics/pokemon/snover/shiny.gbapal.lz"); + const u8 gMonIcon_Snover[] = INCBIN_U8("graphics/pokemon/snover/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snover[] = INCBIN_U8("graphics/pokemon/gen_4/snover/footprint.1bpp"); + const u8 gMonFootprint_Snover[] = INCBIN_U8("graphics/pokemon/snover/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SnoverF[] = INCBIN_U32("graphics/pokemon/gen_4/snover/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_SnoverF[] = INCBIN_U32("graphics/pokemon/gen_4/snover/backf.4bpp.lz"); + const u32 gMonFrontPic_SnoverF[] = INCBIN_U32("graphics/pokemon/snover/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_SnoverF[] = INCBIN_U32("graphics/pokemon/snover/backf.4bpp.lz"); - const u32 gMonFrontPic_Abomasnow[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/anim_front.4bpp.lz"); - const u32 gMonPalette_Abomasnow[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/normal.gbapal.lz"); - const u32 gMonBackPic_Abomasnow[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/back.4bpp.lz"); - const u32 gMonShinyPalette_Abomasnow[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/shiny.gbapal.lz"); - const u8 gMonIcon_Abomasnow[] = INCBIN_U8("graphics/pokemon/gen_4/abomasnow/icon.4bpp"); + const u32 gMonFrontPic_Abomasnow[] = INCBIN_U32("graphics/pokemon/abomasnow/anim_front.4bpp.lz"); + const u32 gMonPalette_Abomasnow[] = INCBIN_U32("graphics/pokemon/abomasnow/normal.gbapal.lz"); + const u32 gMonBackPic_Abomasnow[] = INCBIN_U32("graphics/pokemon/abomasnow/back.4bpp.lz"); + const u32 gMonShinyPalette_Abomasnow[] = INCBIN_U32("graphics/pokemon/abomasnow/shiny.gbapal.lz"); + const u8 gMonIcon_Abomasnow[] = INCBIN_U8("graphics/pokemon/abomasnow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Abomasnow[] = INCBIN_U8("graphics/pokemon/gen_4/abomasnow/footprint.1bpp"); + const u8 gMonFootprint_Abomasnow[] = INCBIN_U8("graphics/pokemon/abomasnow/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AbomasnowF[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/anim_frontf.4bpp.lz"); + const u32 gMonFrontPic_AbomasnowF[] = INCBIN_U32("graphics/pokemon/abomasnow/anim_frontf.4bpp.lz"); #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/mega/front.4bpp.lz"); - const u32 gMonPalette_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/gen_4/abomasnow/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AbomasnowMega[] = INCBIN_U8("graphics/pokemon/gen_4/abomasnow/mega/icon.4bpp"); + const u32 gMonFrontPic_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/abomasnow/mega/front.4bpp.lz"); + const u32 gMonPalette_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/abomasnow/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/abomasnow/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AbomasnowMega[] = INCBIN_U32("graphics/pokemon/abomasnow/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AbomasnowMega[] = INCBIN_U8("graphics/pokemon/abomasnow/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_SNOVER #if P_FAMILY_ROTOM - const u32 gMonFrontPic_Rotom[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/anim_front.4bpp.lz"); - const u32 gMonPalette_Rotom[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/normal.gbapal.lz"); - const u32 gMonBackPic_Rotom[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/back.4bpp.lz"); - const u32 gMonShinyPalette_Rotom[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/shiny.gbapal.lz"); - const u8 gMonIcon_Rotom[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/icon.4bpp"); + const u32 gMonFrontPic_Rotom[] = INCBIN_U32("graphics/pokemon/rotom/anim_front.4bpp.lz"); + const u32 gMonPalette_Rotom[] = INCBIN_U32("graphics/pokemon/rotom/normal.gbapal.lz"); + const u32 gMonBackPic_Rotom[] = INCBIN_U32("graphics/pokemon/rotom/back.4bpp.lz"); + const u32 gMonShinyPalette_Rotom[] = INCBIN_U32("graphics/pokemon/rotom/shiny.gbapal.lz"); + const u8 gMonIcon_Rotom[] = INCBIN_U8("graphics/pokemon/rotom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rotom[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/normal/footprint.1bpp"); + const u8 gMonFootprint_Rotom[] = INCBIN_U8("graphics/pokemon/rotom/normal/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_RotomHeat[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/heat/anim_front.4bpp.lz"); - const u32 gMonPalette_RotomHeat[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/heat/normal.gbapal.lz"); - const u32 gMonBackPic_RotomHeat[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/heat/back.4bpp.lz"); - const u32 gMonShinyPalette_RotomHeat[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/heat/shiny.gbapal.lz"); - const u8 gMonIcon_RotomHeat[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/heat/icon.4bpp"); + const u32 gMonFrontPic_RotomHeat[] = INCBIN_U32("graphics/pokemon/rotom/heat/anim_front.4bpp.lz"); + const u32 gMonPalette_RotomHeat[] = INCBIN_U32("graphics/pokemon/rotom/heat/normal.gbapal.lz"); + const u32 gMonBackPic_RotomHeat[] = INCBIN_U32("graphics/pokemon/rotom/heat/back.4bpp.lz"); + const u32 gMonShinyPalette_RotomHeat[] = INCBIN_U32("graphics/pokemon/rotom/heat/shiny.gbapal.lz"); + const u8 gMonIcon_RotomHeat[] = INCBIN_U8("graphics/pokemon/rotom/heat/icon.4bpp"); - const u32 gMonFrontPic_RotomWash[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/wash/anim_front.4bpp.lz"); - const u32 gMonPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/wash/normal.gbapal.lz"); - const u32 gMonBackPic_RotomWash[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/wash/back.4bpp.lz"); - const u32 gMonShinyPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/wash/shiny.gbapal.lz"); - const u8 gMonIcon_RotomWash[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/wash/icon.4bpp"); + const u32 gMonFrontPic_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/anim_front.4bpp.lz"); + const u32 gMonPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/normal.gbapal.lz"); + const u32 gMonBackPic_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/back.4bpp.lz"); + const u32 gMonShinyPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/shiny.gbapal.lz"); + const u8 gMonIcon_RotomWash[] = INCBIN_U8("graphics/pokemon/rotom/wash/icon.4bpp"); - const u32 gMonFrontPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/frost/anim_front.4bpp.lz"); - const u32 gMonPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/frost/normal.gbapal.lz"); - const u32 gMonBackPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/frost/back.4bpp.lz"); - const u32 gMonShinyPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/frost/shiny.gbapal.lz"); - const u8 gMonIcon_RotomFrost[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/frost/icon.4bpp"); + const u32 gMonFrontPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/anim_front.4bpp.lz"); + const u32 gMonPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/normal.gbapal.lz"); + const u32 gMonBackPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/back.4bpp.lz"); + const u32 gMonShinyPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/shiny.gbapal.lz"); + const u8 gMonIcon_RotomFrost[] = INCBIN_U8("graphics/pokemon/rotom/frost/icon.4bpp"); - const u32 gMonFrontPic_RotomFan[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/fan/anim_front.4bpp.lz"); - const u32 gMonPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/fan/normal.gbapal.lz"); - const u32 gMonBackPic_RotomFan[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/fan/back.4bpp.lz"); - const u32 gMonShinyPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/fan/shiny.gbapal.lz"); - const u8 gMonIcon_RotomFan[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/fan/icon.4bpp"); + const u32 gMonFrontPic_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/anim_front.4bpp.lz"); + const u32 gMonPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/normal.gbapal.lz"); + const u32 gMonBackPic_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/back.4bpp.lz"); + const u32 gMonShinyPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/shiny.gbapal.lz"); + const u8 gMonIcon_RotomFan[] = INCBIN_U8("graphics/pokemon/rotom/fan/icon.4bpp"); - const u32 gMonFrontPic_RotomMow[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/mow/anim_front.4bpp.lz"); - const u32 gMonPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/mow/normal.gbapal.lz"); - const u32 gMonBackPic_RotomMow[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/mow/back.4bpp.lz"); - const u32 gMonShinyPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/gen_4/rotom/mow/shiny.gbapal.lz"); - const u8 gMonIcon_RotomMow[] = INCBIN_U8("graphics/pokemon/gen_4/rotom/mow/icon.4bpp"); + const u32 gMonFrontPic_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/anim_front.4bpp.lz"); + const u32 gMonPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/normal.gbapal.lz"); + const u32 gMonBackPic_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/back.4bpp.lz"); + const u32 gMonShinyPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/shiny.gbapal.lz"); + const u8 gMonIcon_RotomMow[] = INCBIN_U8("graphics/pokemon/rotom/mow/icon.4bpp"); #endif //P_FAMILY_ROTOM #if P_FAMILY_UXIE - const u32 gMonFrontPic_Uxie[] = INCBIN_U32("graphics/pokemon/gen_4/uxie/anim_front.4bpp.lz"); - const u32 gMonPalette_Uxie[] = INCBIN_U32("graphics/pokemon/gen_4/uxie/normal.gbapal.lz"); - const u32 gMonBackPic_Uxie[] = INCBIN_U32("graphics/pokemon/gen_4/uxie/back.4bpp.lz"); - const u32 gMonShinyPalette_Uxie[] = INCBIN_U32("graphics/pokemon/gen_4/uxie/shiny.gbapal.lz"); - const u8 gMonIcon_Uxie[] = INCBIN_U8("graphics/pokemon/gen_4/uxie/icon.4bpp"); + const u32 gMonFrontPic_Uxie[] = INCBIN_U32("graphics/pokemon/uxie/anim_front.4bpp.lz"); + const u32 gMonPalette_Uxie[] = INCBIN_U32("graphics/pokemon/uxie/normal.gbapal.lz"); + const u32 gMonBackPic_Uxie[] = INCBIN_U32("graphics/pokemon/uxie/back.4bpp.lz"); + const u32 gMonShinyPalette_Uxie[] = INCBIN_U32("graphics/pokemon/uxie/shiny.gbapal.lz"); + const u8 gMonIcon_Uxie[] = INCBIN_U8("graphics/pokemon/uxie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Uxie[] = INCBIN_U8("graphics/pokemon/gen_4/uxie/footprint.1bpp"); + const u8 gMonFootprint_Uxie[] = INCBIN_U8("graphics/pokemon/uxie/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_UXIE #if P_FAMILY_MESPRIT - const u32 gMonFrontPic_Mesprit[] = INCBIN_U32("graphics/pokemon/gen_4/mesprit/anim_front.4bpp.lz"); - const u32 gMonPalette_Mesprit[] = INCBIN_U32("graphics/pokemon/gen_4/mesprit/normal.gbapal.lz"); - const u32 gMonBackPic_Mesprit[] = INCBIN_U32("graphics/pokemon/gen_4/mesprit/back.4bpp.lz"); - const u32 gMonShinyPalette_Mesprit[] = INCBIN_U32("graphics/pokemon/gen_4/mesprit/shiny.gbapal.lz"); - const u8 gMonIcon_Mesprit[] = INCBIN_U8("graphics/pokemon/gen_4/mesprit/icon.4bpp"); + const u32 gMonFrontPic_Mesprit[] = INCBIN_U32("graphics/pokemon/mesprit/anim_front.4bpp.lz"); + const u32 gMonPalette_Mesprit[] = INCBIN_U32("graphics/pokemon/mesprit/normal.gbapal.lz"); + const u32 gMonBackPic_Mesprit[] = INCBIN_U32("graphics/pokemon/mesprit/back.4bpp.lz"); + const u32 gMonShinyPalette_Mesprit[] = INCBIN_U32("graphics/pokemon/mesprit/shiny.gbapal.lz"); + const u8 gMonIcon_Mesprit[] = INCBIN_U8("graphics/pokemon/mesprit/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mesprit[] = INCBIN_U8("graphics/pokemon/gen_4/mesprit/footprint.1bpp"); + const u8 gMonFootprint_Mesprit[] = INCBIN_U8("graphics/pokemon/mesprit/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MESPRIT #if P_FAMILY_AZELF - const u32 gMonFrontPic_Azelf[] = INCBIN_U32("graphics/pokemon/gen_4/azelf/anim_front.4bpp.lz"); - const u32 gMonPalette_Azelf[] = INCBIN_U32("graphics/pokemon/gen_4/azelf/normal.gbapal.lz"); - const u32 gMonBackPic_Azelf[] = INCBIN_U32("graphics/pokemon/gen_4/azelf/back.4bpp.lz"); - const u32 gMonShinyPalette_Azelf[] = INCBIN_U32("graphics/pokemon/gen_4/azelf/shiny.gbapal.lz"); - const u8 gMonIcon_Azelf[] = INCBIN_U8("graphics/pokemon/gen_4/azelf/icon.4bpp"); + const u32 gMonFrontPic_Azelf[] = INCBIN_U32("graphics/pokemon/azelf/anim_front.4bpp.lz"); + const u32 gMonPalette_Azelf[] = INCBIN_U32("graphics/pokemon/azelf/normal.gbapal.lz"); + const u32 gMonBackPic_Azelf[] = INCBIN_U32("graphics/pokemon/azelf/back.4bpp.lz"); + const u32 gMonShinyPalette_Azelf[] = INCBIN_U32("graphics/pokemon/azelf/shiny.gbapal.lz"); + const u8 gMonIcon_Azelf[] = INCBIN_U8("graphics/pokemon/azelf/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Azelf[] = INCBIN_U8("graphics/pokemon/gen_4/azelf/footprint.1bpp"); + const u8 gMonFootprint_Azelf[] = INCBIN_U8("graphics/pokemon/azelf/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_AZELF #if P_FAMILY_DIALGA - const u32 gMonFrontPic_Dialga[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/anim_front.4bpp.lz"); - const u32 gMonPalette_Dialga[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/normal.gbapal.lz"); - const u32 gMonBackPic_Dialga[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/back.4bpp.lz"); - const u32 gMonShinyPalette_Dialga[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/shiny.gbapal.lz"); - const u8 gMonIcon_Dialga[] = INCBIN_U8("graphics/pokemon/gen_4/dialga/icon.4bpp"); + const u32 gMonFrontPic_Dialga[] = INCBIN_U32("graphics/pokemon/dialga/anim_front.4bpp.lz"); + const u32 gMonPalette_Dialga[] = INCBIN_U32("graphics/pokemon/dialga/normal.gbapal.lz"); + const u32 gMonBackPic_Dialga[] = INCBIN_U32("graphics/pokemon/dialga/back.4bpp.lz"); + const u32 gMonShinyPalette_Dialga[] = INCBIN_U32("graphics/pokemon/dialga/shiny.gbapal.lz"); + const u8 gMonIcon_Dialga[] = INCBIN_U8("graphics/pokemon/dialga/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dialga[] = INCBIN_U8("graphics/pokemon/gen_4/dialga/footprint.1bpp"); + const u8 gMonFootprint_Dialga[] = INCBIN_U8("graphics/pokemon/dialga/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/origin/front.4bpp.lz"); - const u32 gMonPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/origin/normal.gbapal.lz"); - const u32 gMonBackPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/origin/back.4bpp.lz"); - const u32 gMonShinyPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/dialga/origin/shiny.gbapal.lz"); - const u8 gMonIcon_DialgaOrigin[] = INCBIN_U8("graphics/pokemon/gen_4/dialga/origin/icon.4bpp"); + const u32 gMonFrontPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/front.4bpp.lz"); + const u32 gMonPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/normal.gbapal.lz"); + const u32 gMonBackPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/back.4bpp.lz"); + const u32 gMonShinyPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/shiny.gbapal.lz"); + const u8 gMonIcon_DialgaOrigin[] = INCBIN_U8("graphics/pokemon/dialga/origin/icon.4bpp"); #endif //P_FAMILY_DIALGA #if P_FAMILY_PALKIA - const u32 gMonFrontPic_Palkia[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/anim_front.4bpp.lz"); - const u32 gMonPalette_Palkia[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/normal.gbapal.lz"); - const u32 gMonBackPic_Palkia[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/back.4bpp.lz"); - const u32 gMonShinyPalette_Palkia[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/shiny.gbapal.lz"); - const u8 gMonIcon_Palkia[] = INCBIN_U8("graphics/pokemon/gen_4/palkia/icon.4bpp"); + const u32 gMonFrontPic_Palkia[] = INCBIN_U32("graphics/pokemon/palkia/anim_front.4bpp.lz"); + const u32 gMonPalette_Palkia[] = INCBIN_U32("graphics/pokemon/palkia/normal.gbapal.lz"); + const u32 gMonBackPic_Palkia[] = INCBIN_U32("graphics/pokemon/palkia/back.4bpp.lz"); + const u32 gMonShinyPalette_Palkia[] = INCBIN_U32("graphics/pokemon/palkia/shiny.gbapal.lz"); + const u8 gMonIcon_Palkia[] = INCBIN_U8("graphics/pokemon/palkia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Palkia[] = INCBIN_U8("graphics/pokemon/gen_4/palkia/footprint.1bpp"); + const u8 gMonFootprint_Palkia[] = INCBIN_U8("graphics/pokemon/palkia/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/origin/front.4bpp.lz"); - const u32 gMonPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/origin/normal.gbapal.lz"); - const u32 gMonBackPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/origin/back.4bpp.lz"); - const u32 gMonShinyPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/palkia/origin/shiny.gbapal.lz"); - const u8 gMonIcon_PalkiaOrigin[] = INCBIN_U8("graphics/pokemon/gen_4/palkia/origin/icon.4bpp"); + const u32 gMonFrontPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/front.4bpp.lz"); + const u32 gMonPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/normal.gbapal.lz"); + const u32 gMonBackPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/back.4bpp.lz"); + const u32 gMonShinyPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/shiny.gbapal.lz"); + const u8 gMonIcon_PalkiaOrigin[] = INCBIN_U8("graphics/pokemon/palkia/origin/icon.4bpp"); #endif //P_FAMILY_PALKIA #if P_FAMILY_HEATRAN - const u32 gMonFrontPic_Heatran[] = INCBIN_U32("graphics/pokemon/gen_4/heatran/anim_front.4bpp.lz"); - const u32 gMonPalette_Heatran[] = INCBIN_U32("graphics/pokemon/gen_4/heatran/normal.gbapal.lz"); - const u32 gMonBackPic_Heatran[] = INCBIN_U32("graphics/pokemon/gen_4/heatran/back.4bpp.lz"); - const u32 gMonShinyPalette_Heatran[] = INCBIN_U32("graphics/pokemon/gen_4/heatran/shiny.gbapal.lz"); - const u8 gMonIcon_Heatran[] = INCBIN_U8("graphics/pokemon/gen_4/heatran/icon.4bpp"); + const u32 gMonFrontPic_Heatran[] = INCBIN_U32("graphics/pokemon/heatran/anim_front.4bpp.lz"); + const u32 gMonPalette_Heatran[] = INCBIN_U32("graphics/pokemon/heatran/normal.gbapal.lz"); + const u32 gMonBackPic_Heatran[] = INCBIN_U32("graphics/pokemon/heatran/back.4bpp.lz"); + const u32 gMonShinyPalette_Heatran[] = INCBIN_U32("graphics/pokemon/heatran/shiny.gbapal.lz"); + const u8 gMonIcon_Heatran[] = INCBIN_U8("graphics/pokemon/heatran/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Heatran[] = INCBIN_U8("graphics/pokemon/gen_4/heatran/footprint.1bpp"); + const u8 gMonFootprint_Heatran[] = INCBIN_U8("graphics/pokemon/heatran/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HEATRAN #if P_FAMILY_REGIGIGAS - const u32 gMonFrontPic_Regigigas[] = INCBIN_U32("graphics/pokemon/gen_4/regigigas/anim_front.4bpp.lz"); - const u32 gMonPalette_Regigigas[] = INCBIN_U32("graphics/pokemon/gen_4/regigigas/normal.gbapal.lz"); - const u32 gMonBackPic_Regigigas[] = INCBIN_U32("graphics/pokemon/gen_4/regigigas/back.4bpp.lz"); - const u32 gMonShinyPalette_Regigigas[] = INCBIN_U32("graphics/pokemon/gen_4/regigigas/shiny.gbapal.lz"); - const u8 gMonIcon_Regigigas[] = INCBIN_U8("graphics/pokemon/gen_4/regigigas/icon.4bpp"); + const u32 gMonFrontPic_Regigigas[] = INCBIN_U32("graphics/pokemon/regigigas/anim_front.4bpp.lz"); + const u32 gMonPalette_Regigigas[] = INCBIN_U32("graphics/pokemon/regigigas/normal.gbapal.lz"); + const u32 gMonBackPic_Regigigas[] = INCBIN_U32("graphics/pokemon/regigigas/back.4bpp.lz"); + const u32 gMonShinyPalette_Regigigas[] = INCBIN_U32("graphics/pokemon/regigigas/shiny.gbapal.lz"); + const u8 gMonIcon_Regigigas[] = INCBIN_U8("graphics/pokemon/regigigas/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Regigigas[] = INCBIN_U8("graphics/pokemon/gen_4/regigigas/footprint.1bpp"); + const u8 gMonFootprint_Regigigas[] = INCBIN_U8("graphics/pokemon/regigigas/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGIGIGAS #if P_FAMILY_GIRATINA - const u32 gMonFrontPic_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/anim_front.4bpp.lz"); - const u32 gMonPalette_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/normal.gbapal.lz"); - const u32 gMonBackPic_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/back.4bpp.lz"); - const u32 gMonShinyPalette_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/shiny.gbapal.lz"); - const u8 gMonIcon_GiratinaAltered[] = INCBIN_U8("graphics/pokemon/gen_4/giratina/icon.4bpp"); + const u32 gMonFrontPic_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/giratina/anim_front.4bpp.lz"); + const u32 gMonPalette_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/giratina/normal.gbapal.lz"); + const u32 gMonBackPic_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/giratina/back.4bpp.lz"); + const u32 gMonShinyPalette_GiratinaAltered[] = INCBIN_U32("graphics/pokemon/giratina/shiny.gbapal.lz"); + const u8 gMonIcon_GiratinaAltered[] = INCBIN_U8("graphics/pokemon/giratina/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Giratina[] = INCBIN_U8("graphics/pokemon/gen_4/giratina/footprint.1bpp"); + const u8 gMonFootprint_Giratina[] = INCBIN_U8("graphics/pokemon/giratina/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/origin/anim_front.4bpp.lz"); - const u32 gMonPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/origin/normal.gbapal.lz"); - const u32 gMonBackPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/origin/back.4bpp.lz"); - const u32 gMonShinyPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/gen_4/giratina/origin/shiny.gbapal.lz"); - const u8 gMonIcon_GiratinaOrigin[] = INCBIN_U8("graphics/pokemon/gen_4/giratina/origin/icon.4bpp"); + const u32 gMonFrontPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/anim_front.4bpp.lz"); + const u32 gMonPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/normal.gbapal.lz"); + const u32 gMonBackPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/back.4bpp.lz"); + const u32 gMonShinyPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/shiny.gbapal.lz"); + const u8 gMonIcon_GiratinaOrigin[] = INCBIN_U8("graphics/pokemon/giratina/origin/icon.4bpp"); #endif //P_FAMILY_GIRATINA #if P_FAMILY_CRESSELIA - const u32 gMonFrontPic_Cresselia[] = INCBIN_U32("graphics/pokemon/gen_4/cresselia/anim_front.4bpp.lz"); - const u32 gMonPalette_Cresselia[] = INCBIN_U32("graphics/pokemon/gen_4/cresselia/normal.gbapal.lz"); - const u32 gMonBackPic_Cresselia[] = INCBIN_U32("graphics/pokemon/gen_4/cresselia/back.4bpp.lz"); - const u32 gMonShinyPalette_Cresselia[] = INCBIN_U32("graphics/pokemon/gen_4/cresselia/shiny.gbapal.lz"); - const u8 gMonIcon_Cresselia[] = INCBIN_U8("graphics/pokemon/gen_4/cresselia/icon.4bpp"); + const u32 gMonFrontPic_Cresselia[] = INCBIN_U32("graphics/pokemon/cresselia/anim_front.4bpp.lz"); + const u32 gMonPalette_Cresselia[] = INCBIN_U32("graphics/pokemon/cresselia/normal.gbapal.lz"); + const u32 gMonBackPic_Cresselia[] = INCBIN_U32("graphics/pokemon/cresselia/back.4bpp.lz"); + const u32 gMonShinyPalette_Cresselia[] = INCBIN_U32("graphics/pokemon/cresselia/shiny.gbapal.lz"); + const u8 gMonIcon_Cresselia[] = INCBIN_U8("graphics/pokemon/cresselia/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cresselia[] = INCBIN_U8("graphics/pokemon/gen_4/cresselia/footprint.1bpp"); + const u8 gMonFootprint_Cresselia[] = INCBIN_U8("graphics/pokemon/cresselia/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CRESSELIA #if P_FAMILY_MANAPHY - const u32 gMonFrontPic_Phione[] = INCBIN_U32("graphics/pokemon/gen_4/phione/anim_front.4bpp.lz"); - const u32 gMonPalette_Phione[] = INCBIN_U32("graphics/pokemon/gen_4/phione/normal.gbapal.lz"); - const u32 gMonBackPic_Phione[] = INCBIN_U32("graphics/pokemon/gen_4/phione/back.4bpp.lz"); - const u32 gMonShinyPalette_Phione[] = INCBIN_U32("graphics/pokemon/gen_4/phione/shiny.gbapal.lz"); - const u8 gMonIcon_Phione[] = INCBIN_U8("graphics/pokemon/gen_4/phione/icon.4bpp"); + const u32 gMonFrontPic_Phione[] = INCBIN_U32("graphics/pokemon/phione/anim_front.4bpp.lz"); + const u32 gMonPalette_Phione[] = INCBIN_U32("graphics/pokemon/phione/normal.gbapal.lz"); + const u32 gMonBackPic_Phione[] = INCBIN_U32("graphics/pokemon/phione/back.4bpp.lz"); + const u32 gMonShinyPalette_Phione[] = INCBIN_U32("graphics/pokemon/phione/shiny.gbapal.lz"); + const u8 gMonIcon_Phione[] = INCBIN_U8("graphics/pokemon/phione/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Phione[] = INCBIN_U8("graphics/pokemon/gen_4/phione/footprint.1bpp"); + const u8 gMonFootprint_Phione[] = INCBIN_U8("graphics/pokemon/phione/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Manaphy[] = INCBIN_U32("graphics/pokemon/gen_4/manaphy/anim_front.4bpp.lz"); - const u32 gMonPalette_Manaphy[] = INCBIN_U32("graphics/pokemon/gen_4/manaphy/normal.gbapal.lz"); - const u32 gMonBackPic_Manaphy[] = INCBIN_U32("graphics/pokemon/gen_4/manaphy/back.4bpp.lz"); - const u32 gMonShinyPalette_Manaphy[] = INCBIN_U32("graphics/pokemon/gen_4/manaphy/shiny.gbapal.lz"); - const u8 gMonIcon_Manaphy[] = INCBIN_U8("graphics/pokemon/gen_4/manaphy/icon.4bpp"); + const u32 gMonFrontPic_Manaphy[] = INCBIN_U32("graphics/pokemon/manaphy/anim_front.4bpp.lz"); + const u32 gMonPalette_Manaphy[] = INCBIN_U32("graphics/pokemon/manaphy/normal.gbapal.lz"); + const u32 gMonBackPic_Manaphy[] = INCBIN_U32("graphics/pokemon/manaphy/back.4bpp.lz"); + const u32 gMonShinyPalette_Manaphy[] = INCBIN_U32("graphics/pokemon/manaphy/shiny.gbapal.lz"); + const u8 gMonIcon_Manaphy[] = INCBIN_U8("graphics/pokemon/manaphy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Manaphy[] = INCBIN_U8("graphics/pokemon/gen_4/manaphy/footprint.1bpp"); + const u8 gMonFootprint_Manaphy[] = INCBIN_U8("graphics/pokemon/manaphy/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MANAPHY #if P_FAMILY_DARKRAI - const u32 gMonFrontPic_Darkrai[] = INCBIN_U32("graphics/pokemon/gen_4/darkrai/anim_front.4bpp.lz"); - const u32 gMonPalette_Darkrai[] = INCBIN_U32("graphics/pokemon/gen_4/darkrai/normal.gbapal.lz"); - const u32 gMonBackPic_Darkrai[] = INCBIN_U32("graphics/pokemon/gen_4/darkrai/back.4bpp.lz"); - const u32 gMonShinyPalette_Darkrai[] = INCBIN_U32("graphics/pokemon/gen_4/darkrai/shiny.gbapal.lz"); - const u8 gMonIcon_Darkrai[] = INCBIN_U8("graphics/pokemon/gen_4/darkrai/icon.4bpp"); + const u32 gMonFrontPic_Darkrai[] = INCBIN_U32("graphics/pokemon/darkrai/anim_front.4bpp.lz"); + const u32 gMonPalette_Darkrai[] = INCBIN_U32("graphics/pokemon/darkrai/normal.gbapal.lz"); + const u32 gMonBackPic_Darkrai[] = INCBIN_U32("graphics/pokemon/darkrai/back.4bpp.lz"); + const u32 gMonShinyPalette_Darkrai[] = INCBIN_U32("graphics/pokemon/darkrai/shiny.gbapal.lz"); + const u8 gMonIcon_Darkrai[] = INCBIN_U8("graphics/pokemon/darkrai/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Darkrai[] = INCBIN_U8("graphics/pokemon/gen_4/darkrai/footprint.1bpp"); + const u8 gMonFootprint_Darkrai[] = INCBIN_U8("graphics/pokemon/darkrai/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DARKRAI #if P_FAMILY_SHAYMIN - const u32 gMonFrontPic_ShayminLand[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/anim_front.4bpp.lz"); - const u32 gMonPalette_ShayminLand[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/normal.gbapal.lz"); - const u32 gMonBackPic_ShayminLand[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/back.4bpp.lz"); - const u32 gMonShinyPalette_ShayminLand[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/shiny.gbapal.lz"); - const u8 gMonIcon_ShayminLand[] = INCBIN_U8("graphics/pokemon/gen_4/shaymin/icon.4bpp"); + const u32 gMonFrontPic_ShayminLand[] = INCBIN_U32("graphics/pokemon/shaymin/anim_front.4bpp.lz"); + const u32 gMonPalette_ShayminLand[] = INCBIN_U32("graphics/pokemon/shaymin/normal.gbapal.lz"); + const u32 gMonBackPic_ShayminLand[] = INCBIN_U32("graphics/pokemon/shaymin/back.4bpp.lz"); + const u32 gMonShinyPalette_ShayminLand[] = INCBIN_U32("graphics/pokemon/shaymin/shiny.gbapal.lz"); + const u8 gMonIcon_ShayminLand[] = INCBIN_U8("graphics/pokemon/shaymin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shaymin[] = INCBIN_U8("graphics/pokemon/gen_4/shaymin/footprint.1bpp"); + const u8 gMonFootprint_Shaymin[] = INCBIN_U8("graphics/pokemon/shaymin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/sky/anim_front.4bpp.lz"); - const u32 gMonPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/sky/normal.gbapal.lz"); - const u32 gMonBackPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/sky/back.4bpp.lz"); - const u32 gMonShinyPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/gen_4/shaymin/sky/shiny.gbapal.lz"); - const u8 gMonIcon_ShayminSky[] = INCBIN_U8("graphics/pokemon/gen_4/shaymin/sky/icon.4bpp"); + const u32 gMonFrontPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/anim_front.4bpp.lz"); + const u32 gMonPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/normal.gbapal.lz"); + const u32 gMonBackPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/back.4bpp.lz"); + const u32 gMonShinyPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/shiny.gbapal.lz"); + const u8 gMonIcon_ShayminSky[] = INCBIN_U8("graphics/pokemon/shaymin/sky/icon.4bpp"); #endif //P_FAMILY_SHAYMIN #if P_FAMILY_ARCEUS - const u32 gMonFrontPic_Arceus[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/anim_front.4bpp.lz"); - const u32 gMonBackPic_Arceus[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/back.4bpp.lz"); - const u8 gMonIcon_Arceus[] = INCBIN_U8("graphics/pokemon/gen_4/arceus/icon.4bpp"); + const u32 gMonFrontPic_Arceus[] = INCBIN_U32("graphics/pokemon/arceus/anim_front.4bpp.lz"); + const u32 gMonBackPic_Arceus[] = INCBIN_U32("graphics/pokemon/arceus/back.4bpp.lz"); + const u8 gMonIcon_Arceus[] = INCBIN_U8("graphics/pokemon/arceus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arceus[] = INCBIN_U8("graphics/pokemon/gen_4/arceus/footprint.1bpp"); + const u8 gMonFootprint_Arceus[] = INCBIN_U8("graphics/pokemon/arceus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_ArceusNormal[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusNormal[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusNormal[] = INCBIN_U32("graphics/pokemon/arceus/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusNormal[] = INCBIN_U32("graphics/pokemon/arceus/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fighting/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fighting/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/arceus/fighting/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/arceus/fighting/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusFlying[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/flying/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusFlying[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/flying/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusFlying[] = INCBIN_U32("graphics/pokemon/arceus/flying/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusFlying[] = INCBIN_U32("graphics/pokemon/arceus/flying/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusPoison[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/poison/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusPoison[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/poison/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusPoison[] = INCBIN_U32("graphics/pokemon/arceus/poison/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusPoison[] = INCBIN_U32("graphics/pokemon/arceus/poison/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusGround[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ground/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusGround[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ground/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusGround[] = INCBIN_U32("graphics/pokemon/arceus/ground/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusGround[] = INCBIN_U32("graphics/pokemon/arceus/ground/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusRock[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/rock/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusRock[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/rock/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusRock[] = INCBIN_U32("graphics/pokemon/arceus/rock/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusRock[] = INCBIN_U32("graphics/pokemon/arceus/rock/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusBug[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/bug/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusBug[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/bug/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusBug[] = INCBIN_U32("graphics/pokemon/arceus/bug/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusBug[] = INCBIN_U32("graphics/pokemon/arceus/bug/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusGhost[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ghost/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusGhost[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ghost/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusGhost[] = INCBIN_U32("graphics/pokemon/arceus/ghost/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusGhost[] = INCBIN_U32("graphics/pokemon/arceus/ghost/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusSteel[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/steel/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusSteel[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/steel/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusSteel[] = INCBIN_U32("graphics/pokemon/arceus/steel/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusSteel[] = INCBIN_U32("graphics/pokemon/arceus/steel/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusFire[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fire/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusFire[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fire/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusFire[] = INCBIN_U32("graphics/pokemon/arceus/fire/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusFire[] = INCBIN_U32("graphics/pokemon/arceus/fire/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusWater[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/water/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusWater[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/water/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusWater[] = INCBIN_U32("graphics/pokemon/arceus/water/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusWater[] = INCBIN_U32("graphics/pokemon/arceus/water/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusGrass[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/grass/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusGrass[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/grass/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusGrass[] = INCBIN_U32("graphics/pokemon/arceus/grass/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusGrass[] = INCBIN_U32("graphics/pokemon/arceus/grass/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusElectric[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/electric/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusElectric[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/electric/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusElectric[] = INCBIN_U32("graphics/pokemon/arceus/electric/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusElectric[] = INCBIN_U32("graphics/pokemon/arceus/electric/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusPsychic[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/psychic/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusPsychic[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/psychic/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusPsychic[] = INCBIN_U32("graphics/pokemon/arceus/psychic/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusPsychic[] = INCBIN_U32("graphics/pokemon/arceus/psychic/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusIce[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ice/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusIce[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/ice/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusIce[] = INCBIN_U32("graphics/pokemon/arceus/ice/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusIce[] = INCBIN_U32("graphics/pokemon/arceus/ice/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/dragon/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/dragon/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/arceus/dragon/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/arceus/dragon/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/dark/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/dark/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/arceus/dark/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/arceus/dark/shiny.gbapal.lz"); - const u32 gMonPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fairy/normal.gbapal.lz"); - const u32 gMonShinyPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/gen_4/arceus/fairy/shiny.gbapal.lz"); + const u32 gMonPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/arceus/fairy/normal.gbapal.lz"); + const u32 gMonShinyPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/arceus/fairy/shiny.gbapal.lz"); #endif //P_FAMILY_ARCEUS #if P_FAMILY_VICTINI - const u32 gMonFrontPic_Victini[] = INCBIN_U32("graphics/pokemon/gen_5/victini/anim_front.4bpp.lz"); - const u32 gMonPalette_Victini[] = INCBIN_U32("graphics/pokemon/gen_5/victini/normal.gbapal.lz"); - const u32 gMonBackPic_Victini[] = INCBIN_U32("graphics/pokemon/gen_5/victini/back.4bpp.lz"); - const u32 gMonShinyPalette_Victini[] = INCBIN_U32("graphics/pokemon/gen_5/victini/shiny.gbapal.lz"); - const u8 gMonIcon_Victini[] = INCBIN_U8("graphics/pokemon/gen_5/victini/icon.4bpp"); + const u32 gMonFrontPic_Victini[] = INCBIN_U32("graphics/pokemon/victini/anim_front.4bpp.lz"); + const u32 gMonPalette_Victini[] = INCBIN_U32("graphics/pokemon/victini/normal.gbapal.lz"); + const u32 gMonBackPic_Victini[] = INCBIN_U32("graphics/pokemon/victini/back.4bpp.lz"); + const u32 gMonShinyPalette_Victini[] = INCBIN_U32("graphics/pokemon/victini/shiny.gbapal.lz"); + const u8 gMonIcon_Victini[] = INCBIN_U8("graphics/pokemon/victini/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Victini[] = INCBIN_U8("graphics/pokemon/gen_5/victini/footprint.1bpp"); + const u8 gMonFootprint_Victini[] = INCBIN_U8("graphics/pokemon/victini/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VICTINI #if P_FAMILY_SNIVY - const u32 gMonFrontPic_Snivy[] = INCBIN_U32("graphics/pokemon/gen_5/snivy/anim_front.4bpp.lz"); - const u32 gMonPalette_Snivy[] = INCBIN_U32("graphics/pokemon/gen_5/snivy/normal.gbapal.lz"); - const u32 gMonBackPic_Snivy[] = INCBIN_U32("graphics/pokemon/gen_5/snivy/back.4bpp.lz"); - const u32 gMonShinyPalette_Snivy[] = INCBIN_U32("graphics/pokemon/gen_5/snivy/shiny.gbapal.lz"); - const u8 gMonIcon_Snivy[] = INCBIN_U8("graphics/pokemon/gen_5/snivy/icon.4bpp"); + const u32 gMonFrontPic_Snivy[] = INCBIN_U32("graphics/pokemon/snivy/anim_front.4bpp.lz"); + const u32 gMonPalette_Snivy[] = INCBIN_U32("graphics/pokemon/snivy/normal.gbapal.lz"); + const u32 gMonBackPic_Snivy[] = INCBIN_U32("graphics/pokemon/snivy/back.4bpp.lz"); + const u32 gMonShinyPalette_Snivy[] = INCBIN_U32("graphics/pokemon/snivy/shiny.gbapal.lz"); + const u8 gMonIcon_Snivy[] = INCBIN_U8("graphics/pokemon/snivy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snivy[] = INCBIN_U8("graphics/pokemon/gen_5/snivy/footprint.1bpp"); + const u8 gMonFootprint_Snivy[] = INCBIN_U8("graphics/pokemon/snivy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Servine[] = INCBIN_U32("graphics/pokemon/gen_5/servine/anim_front.4bpp.lz"); - const u32 gMonPalette_Servine[] = INCBIN_U32("graphics/pokemon/gen_5/servine/normal.gbapal.lz"); - const u32 gMonBackPic_Servine[] = INCBIN_U32("graphics/pokemon/gen_5/servine/back.4bpp.lz"); - const u32 gMonShinyPalette_Servine[] = INCBIN_U32("graphics/pokemon/gen_5/servine/shiny.gbapal.lz"); - const u8 gMonIcon_Servine[] = INCBIN_U8("graphics/pokemon/gen_5/servine/icon.4bpp"); + const u32 gMonFrontPic_Servine[] = INCBIN_U32("graphics/pokemon/servine/anim_front.4bpp.lz"); + const u32 gMonPalette_Servine[] = INCBIN_U32("graphics/pokemon/servine/normal.gbapal.lz"); + const u32 gMonBackPic_Servine[] = INCBIN_U32("graphics/pokemon/servine/back.4bpp.lz"); + const u32 gMonShinyPalette_Servine[] = INCBIN_U32("graphics/pokemon/servine/shiny.gbapal.lz"); + const u8 gMonIcon_Servine[] = INCBIN_U8("graphics/pokemon/servine/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Servine[] = INCBIN_U8("graphics/pokemon/gen_5/servine/footprint.1bpp"); + const u8 gMonFootprint_Servine[] = INCBIN_U8("graphics/pokemon/servine/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Serperior[] = INCBIN_U32("graphics/pokemon/gen_5/serperior/anim_front.4bpp.lz"); - const u32 gMonPalette_Serperior[] = INCBIN_U32("graphics/pokemon/gen_5/serperior/normal.gbapal.lz"); - const u32 gMonBackPic_Serperior[] = INCBIN_U32("graphics/pokemon/gen_5/serperior/back.4bpp.lz"); - const u32 gMonShinyPalette_Serperior[] = INCBIN_U32("graphics/pokemon/gen_5/serperior/shiny.gbapal.lz"); - const u8 gMonIcon_Serperior[] = INCBIN_U8("graphics/pokemon/gen_5/serperior/icon.4bpp"); + const u32 gMonFrontPic_Serperior[] = INCBIN_U32("graphics/pokemon/serperior/anim_front.4bpp.lz"); + const u32 gMonPalette_Serperior[] = INCBIN_U32("graphics/pokemon/serperior/normal.gbapal.lz"); + const u32 gMonBackPic_Serperior[] = INCBIN_U32("graphics/pokemon/serperior/back.4bpp.lz"); + const u32 gMonShinyPalette_Serperior[] = INCBIN_U32("graphics/pokemon/serperior/shiny.gbapal.lz"); + const u8 gMonIcon_Serperior[] = INCBIN_U8("graphics/pokemon/serperior/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Serperior[] = INCBIN_U8("graphics/pokemon/gen_5/serperior/footprint.1bpp"); + const u8 gMonFootprint_Serperior[] = INCBIN_U8("graphics/pokemon/serperior/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SNIVY #if P_FAMILY_TEPIG - const u32 gMonFrontPic_Tepig[] = INCBIN_U32("graphics/pokemon/gen_5/tepig/anim_front.4bpp.lz"); - const u32 gMonPalette_Tepig[] = INCBIN_U32("graphics/pokemon/gen_5/tepig/normal.gbapal.lz"); - const u32 gMonBackPic_Tepig[] = INCBIN_U32("graphics/pokemon/gen_5/tepig/back.4bpp.lz"); - const u32 gMonShinyPalette_Tepig[] = INCBIN_U32("graphics/pokemon/gen_5/tepig/shiny.gbapal.lz"); - const u8 gMonIcon_Tepig[] = INCBIN_U8("graphics/pokemon/gen_5/tepig/icon.4bpp"); + const u32 gMonFrontPic_Tepig[] = INCBIN_U32("graphics/pokemon/tepig/anim_front.4bpp.lz"); + const u32 gMonPalette_Tepig[] = INCBIN_U32("graphics/pokemon/tepig/normal.gbapal.lz"); + const u32 gMonBackPic_Tepig[] = INCBIN_U32("graphics/pokemon/tepig/back.4bpp.lz"); + const u32 gMonShinyPalette_Tepig[] = INCBIN_U32("graphics/pokemon/tepig/shiny.gbapal.lz"); + const u8 gMonIcon_Tepig[] = INCBIN_U8("graphics/pokemon/tepig/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tepig[] = INCBIN_U8("graphics/pokemon/gen_5/tepig/footprint.1bpp"); + const u8 gMonFootprint_Tepig[] = INCBIN_U8("graphics/pokemon/tepig/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pignite[] = INCBIN_U32("graphics/pokemon/gen_5/pignite/anim_front.4bpp.lz"); - const u32 gMonPalette_Pignite[] = INCBIN_U32("graphics/pokemon/gen_5/pignite/normal.gbapal.lz"); - const u32 gMonBackPic_Pignite[] = INCBIN_U32("graphics/pokemon/gen_5/pignite/back.4bpp.lz"); - const u32 gMonShinyPalette_Pignite[] = INCBIN_U32("graphics/pokemon/gen_5/pignite/shiny.gbapal.lz"); - const u8 gMonIcon_Pignite[] = INCBIN_U8("graphics/pokemon/gen_5/pignite/icon.4bpp"); + const u32 gMonFrontPic_Pignite[] = INCBIN_U32("graphics/pokemon/pignite/anim_front.4bpp.lz"); + const u32 gMonPalette_Pignite[] = INCBIN_U32("graphics/pokemon/pignite/normal.gbapal.lz"); + const u32 gMonBackPic_Pignite[] = INCBIN_U32("graphics/pokemon/pignite/back.4bpp.lz"); + const u32 gMonShinyPalette_Pignite[] = INCBIN_U32("graphics/pokemon/pignite/shiny.gbapal.lz"); + const u8 gMonIcon_Pignite[] = INCBIN_U8("graphics/pokemon/pignite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pignite[] = INCBIN_U8("graphics/pokemon/gen_5/pignite/footprint.1bpp"); + const u8 gMonFootprint_Pignite[] = INCBIN_U8("graphics/pokemon/pignite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Emboar[] = INCBIN_U32("graphics/pokemon/gen_5/emboar/anim_front.4bpp.lz"); - const u32 gMonPalette_Emboar[] = INCBIN_U32("graphics/pokemon/gen_5/emboar/normal.gbapal.lz"); - const u32 gMonBackPic_Emboar[] = INCBIN_U32("graphics/pokemon/gen_5/emboar/back.4bpp.lz"); - const u32 gMonShinyPalette_Emboar[] = INCBIN_U32("graphics/pokemon/gen_5/emboar/shiny.gbapal.lz"); - const u8 gMonIcon_Emboar[] = INCBIN_U8("graphics/pokemon/gen_5/emboar/icon.4bpp"); + const u32 gMonFrontPic_Emboar[] = INCBIN_U32("graphics/pokemon/emboar/anim_front.4bpp.lz"); + const u32 gMonPalette_Emboar[] = INCBIN_U32("graphics/pokemon/emboar/normal.gbapal.lz"); + const u32 gMonBackPic_Emboar[] = INCBIN_U32("graphics/pokemon/emboar/back.4bpp.lz"); + const u32 gMonShinyPalette_Emboar[] = INCBIN_U32("graphics/pokemon/emboar/shiny.gbapal.lz"); + const u8 gMonIcon_Emboar[] = INCBIN_U8("graphics/pokemon/emboar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Emboar[] = INCBIN_U8("graphics/pokemon/gen_5/emboar/footprint.1bpp"); + const u8 gMonFootprint_Emboar[] = INCBIN_U8("graphics/pokemon/emboar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TEPIG #if P_FAMILY_OSHAWOTT - const u32 gMonFrontPic_Oshawott[] = INCBIN_U32("graphics/pokemon/gen_5/oshawott/anim_front.4bpp.lz"); - const u32 gMonPalette_Oshawott[] = INCBIN_U32("graphics/pokemon/gen_5/oshawott/normal.gbapal.lz"); - const u32 gMonBackPic_Oshawott[] = INCBIN_U32("graphics/pokemon/gen_5/oshawott/back.4bpp.lz"); - const u32 gMonShinyPalette_Oshawott[] = INCBIN_U32("graphics/pokemon/gen_5/oshawott/shiny.gbapal.lz"); - const u8 gMonIcon_Oshawott[] = INCBIN_U8("graphics/pokemon/gen_5/oshawott/icon.4bpp"); + const u32 gMonFrontPic_Oshawott[] = INCBIN_U32("graphics/pokemon/oshawott/anim_front.4bpp.lz"); + const u32 gMonPalette_Oshawott[] = INCBIN_U32("graphics/pokemon/oshawott/normal.gbapal.lz"); + const u32 gMonBackPic_Oshawott[] = INCBIN_U32("graphics/pokemon/oshawott/back.4bpp.lz"); + const u32 gMonShinyPalette_Oshawott[] = INCBIN_U32("graphics/pokemon/oshawott/shiny.gbapal.lz"); + const u8 gMonIcon_Oshawott[] = INCBIN_U8("graphics/pokemon/oshawott/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Oshawott[] = INCBIN_U8("graphics/pokemon/gen_5/oshawott/footprint.1bpp"); + const u8 gMonFootprint_Oshawott[] = INCBIN_U8("graphics/pokemon/oshawott/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dewott[] = INCBIN_U32("graphics/pokemon/gen_5/dewott/anim_front.4bpp.lz"); - const u32 gMonPalette_Dewott[] = INCBIN_U32("graphics/pokemon/gen_5/dewott/normal.gbapal.lz"); - const u32 gMonBackPic_Dewott[] = INCBIN_U32("graphics/pokemon/gen_5/dewott/back.4bpp.lz"); - const u32 gMonShinyPalette_Dewott[] = INCBIN_U32("graphics/pokemon/gen_5/dewott/shiny.gbapal.lz"); - const u8 gMonIcon_Dewott[] = INCBIN_U8("graphics/pokemon/gen_5/dewott/icon.4bpp"); + const u32 gMonFrontPic_Dewott[] = INCBIN_U32("graphics/pokemon/dewott/anim_front.4bpp.lz"); + const u32 gMonPalette_Dewott[] = INCBIN_U32("graphics/pokemon/dewott/normal.gbapal.lz"); + const u32 gMonBackPic_Dewott[] = INCBIN_U32("graphics/pokemon/dewott/back.4bpp.lz"); + const u32 gMonShinyPalette_Dewott[] = INCBIN_U32("graphics/pokemon/dewott/shiny.gbapal.lz"); + const u8 gMonIcon_Dewott[] = INCBIN_U8("graphics/pokemon/dewott/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dewott[] = INCBIN_U8("graphics/pokemon/gen_5/dewott/footprint.1bpp"); + const u8 gMonFootprint_Dewott[] = INCBIN_U8("graphics/pokemon/dewott/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Samurott[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/anim_front.4bpp.lz"); - const u32 gMonPalette_Samurott[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/normal.gbapal.lz"); - const u32 gMonBackPic_Samurott[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/back.4bpp.lz"); - const u32 gMonShinyPalette_Samurott[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/shiny.gbapal.lz"); - const u8 gMonIcon_Samurott[] = INCBIN_U8("graphics/pokemon/gen_5/samurott/icon.4bpp"); + const u32 gMonFrontPic_Samurott[] = INCBIN_U32("graphics/pokemon/samurott/anim_front.4bpp.lz"); + const u32 gMonPalette_Samurott[] = INCBIN_U32("graphics/pokemon/samurott/normal.gbapal.lz"); + const u32 gMonBackPic_Samurott[] = INCBIN_U32("graphics/pokemon/samurott/back.4bpp.lz"); + const u32 gMonShinyPalette_Samurott[] = INCBIN_U32("graphics/pokemon/samurott/shiny.gbapal.lz"); + const u8 gMonIcon_Samurott[] = INCBIN_U8("graphics/pokemon/samurott/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Samurott[] = INCBIN_U8("graphics/pokemon/gen_5/samurott/footprint.1bpp"); + const u8 gMonFootprint_Samurott[] = INCBIN_U8("graphics/pokemon/samurott/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/hisuian/front.4bpp.lz"); - const u32 gMonPalette_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/samurott/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_SamurottHisuian[] = INCBIN_U8("graphics/pokemon/gen_5/samurott/hisuian/icon.4bpp"); + const u32 gMonFrontPic_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/samurott/hisuian/front.4bpp.lz"); + const u32 gMonPalette_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/samurott/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/samurott/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_SamurottHisuian[] = INCBIN_U32("graphics/pokemon/samurott/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_SamurottHisuian[] = INCBIN_U8("graphics/pokemon/samurott/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_OSHAWOTT #if P_FAMILY_PATRAT - const u32 gMonFrontPic_Patrat[] = INCBIN_U32("graphics/pokemon/gen_5/patrat/anim_front.4bpp.lz"); - const u32 gMonPalette_Patrat[] = INCBIN_U32("graphics/pokemon/gen_5/patrat/normal.gbapal.lz"); - const u32 gMonBackPic_Patrat[] = INCBIN_U32("graphics/pokemon/gen_5/patrat/back.4bpp.lz"); - const u32 gMonShinyPalette_Patrat[] = INCBIN_U32("graphics/pokemon/gen_5/patrat/shiny.gbapal.lz"); - const u8 gMonIcon_Patrat[] = INCBIN_U8("graphics/pokemon/gen_5/patrat/icon.4bpp"); + const u32 gMonFrontPic_Patrat[] = INCBIN_U32("graphics/pokemon/patrat/anim_front.4bpp.lz"); + const u32 gMonPalette_Patrat[] = INCBIN_U32("graphics/pokemon/patrat/normal.gbapal.lz"); + const u32 gMonBackPic_Patrat[] = INCBIN_U32("graphics/pokemon/patrat/back.4bpp.lz"); + const u32 gMonShinyPalette_Patrat[] = INCBIN_U32("graphics/pokemon/patrat/shiny.gbapal.lz"); + const u8 gMonIcon_Patrat[] = INCBIN_U8("graphics/pokemon/patrat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Patrat[] = INCBIN_U8("graphics/pokemon/gen_5/patrat/footprint.1bpp"); + const u8 gMonFootprint_Patrat[] = INCBIN_U8("graphics/pokemon/patrat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Watchog[] = INCBIN_U32("graphics/pokemon/gen_5/watchog/anim_front.4bpp.lz"); - const u32 gMonPalette_Watchog[] = INCBIN_U32("graphics/pokemon/gen_5/watchog/normal.gbapal.lz"); - const u32 gMonBackPic_Watchog[] = INCBIN_U32("graphics/pokemon/gen_5/watchog/back.4bpp.lz"); - const u32 gMonShinyPalette_Watchog[] = INCBIN_U32("graphics/pokemon/gen_5/watchog/shiny.gbapal.lz"); - const u8 gMonIcon_Watchog[] = INCBIN_U8("graphics/pokemon/gen_5/watchog/icon.4bpp"); + const u32 gMonFrontPic_Watchog[] = INCBIN_U32("graphics/pokemon/watchog/anim_front.4bpp.lz"); + const u32 gMonPalette_Watchog[] = INCBIN_U32("graphics/pokemon/watchog/normal.gbapal.lz"); + const u32 gMonBackPic_Watchog[] = INCBIN_U32("graphics/pokemon/watchog/back.4bpp.lz"); + const u32 gMonShinyPalette_Watchog[] = INCBIN_U32("graphics/pokemon/watchog/shiny.gbapal.lz"); + const u8 gMonIcon_Watchog[] = INCBIN_U8("graphics/pokemon/watchog/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Watchog[] = INCBIN_U8("graphics/pokemon/gen_5/watchog/footprint.1bpp"); + const u8 gMonFootprint_Watchog[] = INCBIN_U8("graphics/pokemon/watchog/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PATRAT #if P_FAMILY_LILLIPUP - const u32 gMonFrontPic_Lillipup[] = INCBIN_U32("graphics/pokemon/gen_5/lillipup/anim_front.4bpp.lz"); - const u32 gMonPalette_Lillipup[] = INCBIN_U32("graphics/pokemon/gen_5/lillipup/normal.gbapal.lz"); - const u32 gMonBackPic_Lillipup[] = INCBIN_U32("graphics/pokemon/gen_5/lillipup/back.4bpp.lz"); - const u32 gMonShinyPalette_Lillipup[] = INCBIN_U32("graphics/pokemon/gen_5/lillipup/shiny.gbapal.lz"); - const u8 gMonIcon_Lillipup[] = INCBIN_U8("graphics/pokemon/gen_5/lillipup/icon.4bpp"); + const u32 gMonFrontPic_Lillipup[] = INCBIN_U32("graphics/pokemon/lillipup/anim_front.4bpp.lz"); + const u32 gMonPalette_Lillipup[] = INCBIN_U32("graphics/pokemon/lillipup/normal.gbapal.lz"); + const u32 gMonBackPic_Lillipup[] = INCBIN_U32("graphics/pokemon/lillipup/back.4bpp.lz"); + const u32 gMonShinyPalette_Lillipup[] = INCBIN_U32("graphics/pokemon/lillipup/shiny.gbapal.lz"); + const u8 gMonIcon_Lillipup[] = INCBIN_U8("graphics/pokemon/lillipup/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lillipup[] = INCBIN_U8("graphics/pokemon/gen_5/lillipup/footprint.1bpp"); + const u8 gMonFootprint_Lillipup[] = INCBIN_U8("graphics/pokemon/lillipup/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Herdier[] = INCBIN_U32("graphics/pokemon/gen_5/herdier/anim_front.4bpp.lz"); - const u32 gMonPalette_Herdier[] = INCBIN_U32("graphics/pokemon/gen_5/herdier/normal.gbapal.lz"); - const u32 gMonBackPic_Herdier[] = INCBIN_U32("graphics/pokemon/gen_5/herdier/back.4bpp.lz"); - const u32 gMonShinyPalette_Herdier[] = INCBIN_U32("graphics/pokemon/gen_5/herdier/shiny.gbapal.lz"); - const u8 gMonIcon_Herdier[] = INCBIN_U8("graphics/pokemon/gen_5/herdier/icon.4bpp"); + const u32 gMonFrontPic_Herdier[] = INCBIN_U32("graphics/pokemon/herdier/anim_front.4bpp.lz"); + const u32 gMonPalette_Herdier[] = INCBIN_U32("graphics/pokemon/herdier/normal.gbapal.lz"); + const u32 gMonBackPic_Herdier[] = INCBIN_U32("graphics/pokemon/herdier/back.4bpp.lz"); + const u32 gMonShinyPalette_Herdier[] = INCBIN_U32("graphics/pokemon/herdier/shiny.gbapal.lz"); + const u8 gMonIcon_Herdier[] = INCBIN_U8("graphics/pokemon/herdier/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Herdier[] = INCBIN_U8("graphics/pokemon/gen_5/herdier/footprint.1bpp"); + const u8 gMonFootprint_Herdier[] = INCBIN_U8("graphics/pokemon/herdier/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Stoutland[] = INCBIN_U32("graphics/pokemon/gen_5/stoutland/anim_front.4bpp.lz"); - const u32 gMonPalette_Stoutland[] = INCBIN_U32("graphics/pokemon/gen_5/stoutland/normal.gbapal.lz"); - const u32 gMonBackPic_Stoutland[] = INCBIN_U32("graphics/pokemon/gen_5/stoutland/back.4bpp.lz"); - const u32 gMonShinyPalette_Stoutland[] = INCBIN_U32("graphics/pokemon/gen_5/stoutland/shiny.gbapal.lz"); - const u8 gMonIcon_Stoutland[] = INCBIN_U8("graphics/pokemon/gen_5/stoutland/icon.4bpp"); + const u32 gMonFrontPic_Stoutland[] = INCBIN_U32("graphics/pokemon/stoutland/anim_front.4bpp.lz"); + const u32 gMonPalette_Stoutland[] = INCBIN_U32("graphics/pokemon/stoutland/normal.gbapal.lz"); + const u32 gMonBackPic_Stoutland[] = INCBIN_U32("graphics/pokemon/stoutland/back.4bpp.lz"); + const u32 gMonShinyPalette_Stoutland[] = INCBIN_U32("graphics/pokemon/stoutland/shiny.gbapal.lz"); + const u8 gMonIcon_Stoutland[] = INCBIN_U8("graphics/pokemon/stoutland/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stoutland[] = INCBIN_U8("graphics/pokemon/gen_5/stoutland/footprint.1bpp"); + const u8 gMonFootprint_Stoutland[] = INCBIN_U8("graphics/pokemon/stoutland/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LILLIPUP #if P_FAMILY_PURRLOIN - const u32 gMonFrontPic_Purrloin[] = INCBIN_U32("graphics/pokemon/gen_5/purrloin/anim_front.4bpp.lz"); - const u32 gMonPalette_Purrloin[] = INCBIN_U32("graphics/pokemon/gen_5/purrloin/normal.gbapal.lz"); - const u32 gMonBackPic_Purrloin[] = INCBIN_U32("graphics/pokemon/gen_5/purrloin/back.4bpp.lz"); - const u32 gMonShinyPalette_Purrloin[] = INCBIN_U32("graphics/pokemon/gen_5/purrloin/shiny.gbapal.lz"); - const u8 gMonIcon_Purrloin[] = INCBIN_U8("graphics/pokemon/gen_5/purrloin/icon.4bpp"); + const u32 gMonFrontPic_Purrloin[] = INCBIN_U32("graphics/pokemon/purrloin/anim_front.4bpp.lz"); + const u32 gMonPalette_Purrloin[] = INCBIN_U32("graphics/pokemon/purrloin/normal.gbapal.lz"); + const u32 gMonBackPic_Purrloin[] = INCBIN_U32("graphics/pokemon/purrloin/back.4bpp.lz"); + const u32 gMonShinyPalette_Purrloin[] = INCBIN_U32("graphics/pokemon/purrloin/shiny.gbapal.lz"); + const u8 gMonIcon_Purrloin[] = INCBIN_U8("graphics/pokemon/purrloin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Purrloin[] = INCBIN_U8("graphics/pokemon/gen_5/purrloin/footprint.1bpp"); + const u8 gMonFootprint_Purrloin[] = INCBIN_U8("graphics/pokemon/purrloin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Liepard[] = INCBIN_U32("graphics/pokemon/gen_5/liepard/anim_front.4bpp.lz"); - const u32 gMonPalette_Liepard[] = INCBIN_U32("graphics/pokemon/gen_5/liepard/normal.gbapal.lz"); - const u32 gMonBackPic_Liepard[] = INCBIN_U32("graphics/pokemon/gen_5/liepard/back.4bpp.lz"); - const u32 gMonShinyPalette_Liepard[] = INCBIN_U32("graphics/pokemon/gen_5/liepard/shiny.gbapal.lz"); - const u8 gMonIcon_Liepard[] = INCBIN_U8("graphics/pokemon/gen_5/liepard/icon.4bpp"); + const u32 gMonFrontPic_Liepard[] = INCBIN_U32("graphics/pokemon/liepard/anim_front.4bpp.lz"); + const u32 gMonPalette_Liepard[] = INCBIN_U32("graphics/pokemon/liepard/normal.gbapal.lz"); + const u32 gMonBackPic_Liepard[] = INCBIN_U32("graphics/pokemon/liepard/back.4bpp.lz"); + const u32 gMonShinyPalette_Liepard[] = INCBIN_U32("graphics/pokemon/liepard/shiny.gbapal.lz"); + const u8 gMonIcon_Liepard[] = INCBIN_U8("graphics/pokemon/liepard/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Liepard[] = INCBIN_U8("graphics/pokemon/gen_5/liepard/footprint.1bpp"); + const u8 gMonFootprint_Liepard[] = INCBIN_U8("graphics/pokemon/liepard/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PURRLOIN #if P_FAMILY_PANSAGE - const u32 gMonFrontPic_Pansage[] = INCBIN_U32("graphics/pokemon/gen_5/pansage/anim_front.4bpp.lz"); - const u32 gMonPalette_Pansage[] = INCBIN_U32("graphics/pokemon/gen_5/pansage/normal.gbapal.lz"); - const u32 gMonBackPic_Pansage[] = INCBIN_U32("graphics/pokemon/gen_5/pansage/back.4bpp.lz"); - const u32 gMonShinyPalette_Pansage[] = INCBIN_U32("graphics/pokemon/gen_5/pansage/shiny.gbapal.lz"); - const u8 gMonIcon_Pansage[] = INCBIN_U8("graphics/pokemon/gen_5/pansage/icon.4bpp"); + const u32 gMonFrontPic_Pansage[] = INCBIN_U32("graphics/pokemon/pansage/anim_front.4bpp.lz"); + const u32 gMonPalette_Pansage[] = INCBIN_U32("graphics/pokemon/pansage/normal.gbapal.lz"); + const u32 gMonBackPic_Pansage[] = INCBIN_U32("graphics/pokemon/pansage/back.4bpp.lz"); + const u32 gMonShinyPalette_Pansage[] = INCBIN_U32("graphics/pokemon/pansage/shiny.gbapal.lz"); + const u8 gMonIcon_Pansage[] = INCBIN_U8("graphics/pokemon/pansage/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pansage[] = INCBIN_U8("graphics/pokemon/gen_5/pansage/footprint.1bpp"); + const u8 gMonFootprint_Pansage[] = INCBIN_U8("graphics/pokemon/pansage/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Simisage[] = INCBIN_U32("graphics/pokemon/gen_5/simisage/anim_front.4bpp.lz"); - const u32 gMonPalette_Simisage[] = INCBIN_U32("graphics/pokemon/gen_5/simisage/normal.gbapal.lz"); - const u32 gMonBackPic_Simisage[] = INCBIN_U32("graphics/pokemon/gen_5/simisage/back.4bpp.lz"); - const u32 gMonShinyPalette_Simisage[] = INCBIN_U32("graphics/pokemon/gen_5/simisage/shiny.gbapal.lz"); - const u8 gMonIcon_Simisage[] = INCBIN_U8("graphics/pokemon/gen_5/simisage/icon.4bpp"); + const u32 gMonFrontPic_Simisage[] = INCBIN_U32("graphics/pokemon/simisage/anim_front.4bpp.lz"); + const u32 gMonPalette_Simisage[] = INCBIN_U32("graphics/pokemon/simisage/normal.gbapal.lz"); + const u32 gMonBackPic_Simisage[] = INCBIN_U32("graphics/pokemon/simisage/back.4bpp.lz"); + const u32 gMonShinyPalette_Simisage[] = INCBIN_U32("graphics/pokemon/simisage/shiny.gbapal.lz"); + const u8 gMonIcon_Simisage[] = INCBIN_U8("graphics/pokemon/simisage/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Simisage[] = INCBIN_U8("graphics/pokemon/gen_5/simisage/footprint.1bpp"); + const u8 gMonFootprint_Simisage[] = INCBIN_U8("graphics/pokemon/simisage/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PANSAGE #if P_FAMILY_PANSEAR - const u32 gMonFrontPic_Pansear[] = INCBIN_U32("graphics/pokemon/gen_5/pansear/anim_front.4bpp.lz"); - const u32 gMonPalette_Pansear[] = INCBIN_U32("graphics/pokemon/gen_5/pansear/normal.gbapal.lz"); - const u32 gMonBackPic_Pansear[] = INCBIN_U32("graphics/pokemon/gen_5/pansear/back.4bpp.lz"); - const u32 gMonShinyPalette_Pansear[] = INCBIN_U32("graphics/pokemon/gen_5/pansear/shiny.gbapal.lz"); - const u8 gMonIcon_Pansear[] = INCBIN_U8("graphics/pokemon/gen_5/pansear/icon.4bpp"); + const u32 gMonFrontPic_Pansear[] = INCBIN_U32("graphics/pokemon/pansear/anim_front.4bpp.lz"); + const u32 gMonPalette_Pansear[] = INCBIN_U32("graphics/pokemon/pansear/normal.gbapal.lz"); + const u32 gMonBackPic_Pansear[] = INCBIN_U32("graphics/pokemon/pansear/back.4bpp.lz"); + const u32 gMonShinyPalette_Pansear[] = INCBIN_U32("graphics/pokemon/pansear/shiny.gbapal.lz"); + const u8 gMonIcon_Pansear[] = INCBIN_U8("graphics/pokemon/pansear/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pansear[] = INCBIN_U8("graphics/pokemon/gen_5/pansear/footprint.1bpp"); + const u8 gMonFootprint_Pansear[] = INCBIN_U8("graphics/pokemon/pansear/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Simisear[] = INCBIN_U32("graphics/pokemon/gen_5/simisear/anim_front.4bpp.lz"); - const u32 gMonPalette_Simisear[] = INCBIN_U32("graphics/pokemon/gen_5/simisear/normal.gbapal.lz"); - const u32 gMonBackPic_Simisear[] = INCBIN_U32("graphics/pokemon/gen_5/simisear/back.4bpp.lz"); - const u32 gMonShinyPalette_Simisear[] = INCBIN_U32("graphics/pokemon/gen_5/simisear/shiny.gbapal.lz"); - const u8 gMonIcon_Simisear[] = INCBIN_U8("graphics/pokemon/gen_5/simisear/icon.4bpp"); + const u32 gMonFrontPic_Simisear[] = INCBIN_U32("graphics/pokemon/simisear/anim_front.4bpp.lz"); + const u32 gMonPalette_Simisear[] = INCBIN_U32("graphics/pokemon/simisear/normal.gbapal.lz"); + const u32 gMonBackPic_Simisear[] = INCBIN_U32("graphics/pokemon/simisear/back.4bpp.lz"); + const u32 gMonShinyPalette_Simisear[] = INCBIN_U32("graphics/pokemon/simisear/shiny.gbapal.lz"); + const u8 gMonIcon_Simisear[] = INCBIN_U8("graphics/pokemon/simisear/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Simisear[] = INCBIN_U8("graphics/pokemon/gen_5/simisear/footprint.1bpp"); + const u8 gMonFootprint_Simisear[] = INCBIN_U8("graphics/pokemon/simisear/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PANSEAR #if P_FAMILY_PANPOUR - const u32 gMonFrontPic_Panpour[] = INCBIN_U32("graphics/pokemon/gen_5/panpour/anim_front.4bpp.lz"); - const u32 gMonPalette_Panpour[] = INCBIN_U32("graphics/pokemon/gen_5/panpour/normal.gbapal.lz"); - const u32 gMonBackPic_Panpour[] = INCBIN_U32("graphics/pokemon/gen_5/panpour/back.4bpp.lz"); - const u32 gMonShinyPalette_Panpour[] = INCBIN_U32("graphics/pokemon/gen_5/panpour/shiny.gbapal.lz"); - const u8 gMonIcon_Panpour[] = INCBIN_U8("graphics/pokemon/gen_5/panpour/icon.4bpp"); + const u32 gMonFrontPic_Panpour[] = INCBIN_U32("graphics/pokemon/panpour/anim_front.4bpp.lz"); + const u32 gMonPalette_Panpour[] = INCBIN_U32("graphics/pokemon/panpour/normal.gbapal.lz"); + const u32 gMonBackPic_Panpour[] = INCBIN_U32("graphics/pokemon/panpour/back.4bpp.lz"); + const u32 gMonShinyPalette_Panpour[] = INCBIN_U32("graphics/pokemon/panpour/shiny.gbapal.lz"); + const u8 gMonIcon_Panpour[] = INCBIN_U8("graphics/pokemon/panpour/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Panpour[] = INCBIN_U8("graphics/pokemon/gen_5/panpour/footprint.1bpp"); + const u8 gMonFootprint_Panpour[] = INCBIN_U8("graphics/pokemon/panpour/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Simipour[] = INCBIN_U32("graphics/pokemon/gen_5/simipour/anim_front.4bpp.lz"); - const u32 gMonPalette_Simipour[] = INCBIN_U32("graphics/pokemon/gen_5/simipour/normal.gbapal.lz"); - const u32 gMonBackPic_Simipour[] = INCBIN_U32("graphics/pokemon/gen_5/simipour/back.4bpp.lz"); - const u32 gMonShinyPalette_Simipour[] = INCBIN_U32("graphics/pokemon/gen_5/simipour/shiny.gbapal.lz"); - const u8 gMonIcon_Simipour[] = INCBIN_U8("graphics/pokemon/gen_5/simipour/icon.4bpp"); + const u32 gMonFrontPic_Simipour[] = INCBIN_U32("graphics/pokemon/simipour/anim_front.4bpp.lz"); + const u32 gMonPalette_Simipour[] = INCBIN_U32("graphics/pokemon/simipour/normal.gbapal.lz"); + const u32 gMonBackPic_Simipour[] = INCBIN_U32("graphics/pokemon/simipour/back.4bpp.lz"); + const u32 gMonShinyPalette_Simipour[] = INCBIN_U32("graphics/pokemon/simipour/shiny.gbapal.lz"); + const u8 gMonIcon_Simipour[] = INCBIN_U8("graphics/pokemon/simipour/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Simipour[] = INCBIN_U8("graphics/pokemon/gen_5/simipour/footprint.1bpp"); + const u8 gMonFootprint_Simipour[] = INCBIN_U8("graphics/pokemon/simipour/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PANPOUR #if P_FAMILY_MUNNA - const u32 gMonFrontPic_Munna[] = INCBIN_U32("graphics/pokemon/gen_5/munna/anim_front.4bpp.lz"); - const u32 gMonPalette_Munna[] = INCBIN_U32("graphics/pokemon/gen_5/munna/normal.gbapal.lz"); - const u32 gMonBackPic_Munna[] = INCBIN_U32("graphics/pokemon/gen_5/munna/back.4bpp.lz"); - const u32 gMonShinyPalette_Munna[] = INCBIN_U32("graphics/pokemon/gen_5/munna/shiny.gbapal.lz"); - const u8 gMonIcon_Munna[] = INCBIN_U8("graphics/pokemon/gen_5/munna/icon.4bpp"); + const u32 gMonFrontPic_Munna[] = INCBIN_U32("graphics/pokemon/munna/anim_front.4bpp.lz"); + const u32 gMonPalette_Munna[] = INCBIN_U32("graphics/pokemon/munna/normal.gbapal.lz"); + const u32 gMonBackPic_Munna[] = INCBIN_U32("graphics/pokemon/munna/back.4bpp.lz"); + const u32 gMonShinyPalette_Munna[] = INCBIN_U32("graphics/pokemon/munna/shiny.gbapal.lz"); + const u8 gMonIcon_Munna[] = INCBIN_U8("graphics/pokemon/munna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Munna[] = INCBIN_U8("graphics/pokemon/gen_5/munna/footprint.1bpp"); + const u8 gMonFootprint_Munna[] = INCBIN_U8("graphics/pokemon/munna/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Musharna[] = INCBIN_U32("graphics/pokemon/gen_5/musharna/anim_front.4bpp.lz"); - const u32 gMonPalette_Musharna[] = INCBIN_U32("graphics/pokemon/gen_5/musharna/normal.gbapal.lz"); - const u32 gMonBackPic_Musharna[] = INCBIN_U32("graphics/pokemon/gen_5/musharna/back.4bpp.lz"); - const u32 gMonShinyPalette_Musharna[] = INCBIN_U32("graphics/pokemon/gen_5/musharna/shiny.gbapal.lz"); - const u8 gMonIcon_Musharna[] = INCBIN_U8("graphics/pokemon/gen_5/musharna/icon.4bpp"); + const u32 gMonFrontPic_Musharna[] = INCBIN_U32("graphics/pokemon/musharna/anim_front.4bpp.lz"); + const u32 gMonPalette_Musharna[] = INCBIN_U32("graphics/pokemon/musharna/normal.gbapal.lz"); + const u32 gMonBackPic_Musharna[] = INCBIN_U32("graphics/pokemon/musharna/back.4bpp.lz"); + const u32 gMonShinyPalette_Musharna[] = INCBIN_U32("graphics/pokemon/musharna/shiny.gbapal.lz"); + const u8 gMonIcon_Musharna[] = INCBIN_U8("graphics/pokemon/musharna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Musharna[] = INCBIN_U8("graphics/pokemon/gen_5/musharna/footprint.1bpp"); + const u8 gMonFootprint_Musharna[] = INCBIN_U8("graphics/pokemon/musharna/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MUNNA #if P_FAMILY_PIDOVE - const u32 gMonFrontPic_Pidove[] = INCBIN_U32("graphics/pokemon/gen_5/pidove/anim_front.4bpp.lz"); - const u32 gMonPalette_Pidove[] = INCBIN_U32("graphics/pokemon/gen_5/pidove/normal.gbapal.lz"); - const u32 gMonBackPic_Pidove[] = INCBIN_U32("graphics/pokemon/gen_5/pidove/back.4bpp.lz"); - const u32 gMonShinyPalette_Pidove[] = INCBIN_U32("graphics/pokemon/gen_5/pidove/shiny.gbapal.lz"); - const u8 gMonIcon_Pidove[] = INCBIN_U8("graphics/pokemon/gen_5/pidove/icon.4bpp"); + const u32 gMonFrontPic_Pidove[] = INCBIN_U32("graphics/pokemon/pidove/anim_front.4bpp.lz"); + const u32 gMonPalette_Pidove[] = INCBIN_U32("graphics/pokemon/pidove/normal.gbapal.lz"); + const u32 gMonBackPic_Pidove[] = INCBIN_U32("graphics/pokemon/pidove/back.4bpp.lz"); + const u32 gMonShinyPalette_Pidove[] = INCBIN_U32("graphics/pokemon/pidove/shiny.gbapal.lz"); + const u8 gMonIcon_Pidove[] = INCBIN_U8("graphics/pokemon/pidove/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pidove[] = INCBIN_U8("graphics/pokemon/gen_5/pidove/footprint.1bpp"); + const u8 gMonFootprint_Pidove[] = INCBIN_U8("graphics/pokemon/pidove/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tranquill[] = INCBIN_U32("graphics/pokemon/gen_5/tranquill/anim_front.4bpp.lz"); - const u32 gMonPalette_Tranquill[] = INCBIN_U32("graphics/pokemon/gen_5/tranquill/normal.gbapal.lz"); - const u32 gMonBackPic_Tranquill[] = INCBIN_U32("graphics/pokemon/gen_5/tranquill/back.4bpp.lz"); - const u32 gMonShinyPalette_Tranquill[] = INCBIN_U32("graphics/pokemon/gen_5/tranquill/shiny.gbapal.lz"); - const u8 gMonIcon_Tranquill[] = INCBIN_U8("graphics/pokemon/gen_5/tranquill/icon.4bpp"); + const u32 gMonFrontPic_Tranquill[] = INCBIN_U32("graphics/pokemon/tranquill/anim_front.4bpp.lz"); + const u32 gMonPalette_Tranquill[] = INCBIN_U32("graphics/pokemon/tranquill/normal.gbapal.lz"); + const u32 gMonBackPic_Tranquill[] = INCBIN_U32("graphics/pokemon/tranquill/back.4bpp.lz"); + const u32 gMonShinyPalette_Tranquill[] = INCBIN_U32("graphics/pokemon/tranquill/shiny.gbapal.lz"); + const u8 gMonIcon_Tranquill[] = INCBIN_U8("graphics/pokemon/tranquill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tranquill[] = INCBIN_U8("graphics/pokemon/gen_5/tranquill/footprint.1bpp"); + const u8 gMonFootprint_Tranquill[] = INCBIN_U8("graphics/pokemon/tranquill/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Unfezant[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/anim_front.4bpp.lz"); - const u32 gMonPalette_Unfezant[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/normal.gbapal.lz"); - const u32 gMonBackPic_Unfezant[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/back.4bpp.lz"); - const u32 gMonShinyPalette_Unfezant[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/shiny.gbapal.lz"); - const u8 gMonIcon_Unfezant[] = INCBIN_U8("graphics/pokemon/gen_5/unfezant/icon.4bpp"); + const u32 gMonFrontPic_Unfezant[] = INCBIN_U32("graphics/pokemon/unfezant/anim_front.4bpp.lz"); + const u32 gMonPalette_Unfezant[] = INCBIN_U32("graphics/pokemon/unfezant/normal.gbapal.lz"); + const u32 gMonBackPic_Unfezant[] = INCBIN_U32("graphics/pokemon/unfezant/back.4bpp.lz"); + const u32 gMonShinyPalette_Unfezant[] = INCBIN_U32("graphics/pokemon/unfezant/shiny.gbapal.lz"); + const u8 gMonIcon_Unfezant[] = INCBIN_U8("graphics/pokemon/unfezant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Unfezant[] = INCBIN_U8("graphics/pokemon/gen_5/unfezant/footprint.1bpp"); + const u8 gMonFootprint_Unfezant[] = INCBIN_U8("graphics/pokemon/unfezant/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UnfezantF[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/anim_frontf.4bpp.lz"); - const u32 gMonPalette_UnfezantF[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/normalf.gbapal.lz"); - const u32 gMonBackPic_UnfezantF[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/backf.4bpp.lz"); - const u32 gMonShinyPalette_UnfezantF[] = INCBIN_U32("graphics/pokemon/gen_5/unfezant/shinyf.gbapal.lz"); - const u8 gMonIcon_UnfezantF[] = INCBIN_U8("graphics/pokemon/gen_5/unfezant/iconf.4bpp"); + const u32 gMonFrontPic_UnfezantF[] = INCBIN_U32("graphics/pokemon/unfezant/anim_frontf.4bpp.lz"); + const u32 gMonPalette_UnfezantF[] = INCBIN_U32("graphics/pokemon/unfezant/normalf.gbapal.lz"); + const u32 gMonBackPic_UnfezantF[] = INCBIN_U32("graphics/pokemon/unfezant/backf.4bpp.lz"); + const u32 gMonShinyPalette_UnfezantF[] = INCBIN_U32("graphics/pokemon/unfezant/shinyf.gbapal.lz"); + const u8 gMonIcon_UnfezantF[] = INCBIN_U8("graphics/pokemon/unfezant/iconf.4bpp"); #endif //P_FAMILY_PIDOVE #if P_FAMILY_BLITZLE - const u32 gMonFrontPic_Blitzle[] = INCBIN_U32("graphics/pokemon/gen_5/blitzle/anim_front.4bpp.lz"); - const u32 gMonPalette_Blitzle[] = INCBIN_U32("graphics/pokemon/gen_5/blitzle/normal.gbapal.lz"); - const u32 gMonBackPic_Blitzle[] = INCBIN_U32("graphics/pokemon/gen_5/blitzle/back.4bpp.lz"); - const u32 gMonShinyPalette_Blitzle[] = INCBIN_U32("graphics/pokemon/gen_5/blitzle/shiny.gbapal.lz"); - const u8 gMonIcon_Blitzle[] = INCBIN_U8("graphics/pokemon/gen_5/blitzle/icon.4bpp"); + const u32 gMonFrontPic_Blitzle[] = INCBIN_U32("graphics/pokemon/blitzle/anim_front.4bpp.lz"); + const u32 gMonPalette_Blitzle[] = INCBIN_U32("graphics/pokemon/blitzle/normal.gbapal.lz"); + const u32 gMonBackPic_Blitzle[] = INCBIN_U32("graphics/pokemon/blitzle/back.4bpp.lz"); + const u32 gMonShinyPalette_Blitzle[] = INCBIN_U32("graphics/pokemon/blitzle/shiny.gbapal.lz"); + const u8 gMonIcon_Blitzle[] = INCBIN_U8("graphics/pokemon/blitzle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blitzle[] = INCBIN_U8("graphics/pokemon/gen_5/blitzle/footprint.1bpp"); + const u8 gMonFootprint_Blitzle[] = INCBIN_U8("graphics/pokemon/blitzle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Zebstrika[] = INCBIN_U32("graphics/pokemon/gen_5/zebstrika/anim_front.4bpp.lz"); - const u32 gMonPalette_Zebstrika[] = INCBIN_U32("graphics/pokemon/gen_5/zebstrika/normal.gbapal.lz"); - const u32 gMonBackPic_Zebstrika[] = INCBIN_U32("graphics/pokemon/gen_5/zebstrika/back.4bpp.lz"); - const u32 gMonShinyPalette_Zebstrika[] = INCBIN_U32("graphics/pokemon/gen_5/zebstrika/shiny.gbapal.lz"); - const u8 gMonIcon_Zebstrika[] = INCBIN_U8("graphics/pokemon/gen_5/zebstrika/icon.4bpp"); + const u32 gMonFrontPic_Zebstrika[] = INCBIN_U32("graphics/pokemon/zebstrika/anim_front.4bpp.lz"); + const u32 gMonPalette_Zebstrika[] = INCBIN_U32("graphics/pokemon/zebstrika/normal.gbapal.lz"); + const u32 gMonBackPic_Zebstrika[] = INCBIN_U32("graphics/pokemon/zebstrika/back.4bpp.lz"); + const u32 gMonShinyPalette_Zebstrika[] = INCBIN_U32("graphics/pokemon/zebstrika/shiny.gbapal.lz"); + const u8 gMonIcon_Zebstrika[] = INCBIN_U8("graphics/pokemon/zebstrika/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zebstrika[] = INCBIN_U8("graphics/pokemon/gen_5/zebstrika/footprint.1bpp"); + const u8 gMonFootprint_Zebstrika[] = INCBIN_U8("graphics/pokemon/zebstrika/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BLITZLE #if P_FAMILY_ROGGENROLA - const u32 gMonFrontPic_Roggenrola[] = INCBIN_U32("graphics/pokemon/gen_5/roggenrola/anim_front.4bpp.lz"); - const u32 gMonPalette_Roggenrola[] = INCBIN_U32("graphics/pokemon/gen_5/roggenrola/normal.gbapal.lz"); - const u32 gMonBackPic_Roggenrola[] = INCBIN_U32("graphics/pokemon/gen_5/roggenrola/back.4bpp.lz"); - const u32 gMonShinyPalette_Roggenrola[] = INCBIN_U32("graphics/pokemon/gen_5/roggenrola/shiny.gbapal.lz"); - const u8 gMonIcon_Roggenrola[] = INCBIN_U8("graphics/pokemon/gen_5/roggenrola/icon.4bpp"); + const u32 gMonFrontPic_Roggenrola[] = INCBIN_U32("graphics/pokemon/roggenrola/anim_front.4bpp.lz"); + const u32 gMonPalette_Roggenrola[] = INCBIN_U32("graphics/pokemon/roggenrola/normal.gbapal.lz"); + const u32 gMonBackPic_Roggenrola[] = INCBIN_U32("graphics/pokemon/roggenrola/back.4bpp.lz"); + const u32 gMonShinyPalette_Roggenrola[] = INCBIN_U32("graphics/pokemon/roggenrola/shiny.gbapal.lz"); + const u8 gMonIcon_Roggenrola[] = INCBIN_U8("graphics/pokemon/roggenrola/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Roggenrola[] = INCBIN_U8("graphics/pokemon/gen_5/roggenrola/footprint.1bpp"); + const u8 gMonFootprint_Roggenrola[] = INCBIN_U8("graphics/pokemon/roggenrola/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Boldore[] = INCBIN_U32("graphics/pokemon/gen_5/boldore/anim_front.4bpp.lz"); - const u32 gMonPalette_Boldore[] = INCBIN_U32("graphics/pokemon/gen_5/boldore/normal.gbapal.lz"); - const u32 gMonBackPic_Boldore[] = INCBIN_U32("graphics/pokemon/gen_5/boldore/back.4bpp.lz"); - const u32 gMonShinyPalette_Boldore[] = INCBIN_U32("graphics/pokemon/gen_5/boldore/shiny.gbapal.lz"); - const u8 gMonIcon_Boldore[] = INCBIN_U8("graphics/pokemon/gen_5/boldore/icon.4bpp"); + const u32 gMonFrontPic_Boldore[] = INCBIN_U32("graphics/pokemon/boldore/anim_front.4bpp.lz"); + const u32 gMonPalette_Boldore[] = INCBIN_U32("graphics/pokemon/boldore/normal.gbapal.lz"); + const u32 gMonBackPic_Boldore[] = INCBIN_U32("graphics/pokemon/boldore/back.4bpp.lz"); + const u32 gMonShinyPalette_Boldore[] = INCBIN_U32("graphics/pokemon/boldore/shiny.gbapal.lz"); + const u8 gMonIcon_Boldore[] = INCBIN_U8("graphics/pokemon/boldore/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Boldore[] = INCBIN_U8("graphics/pokemon/gen_5/boldore/footprint.1bpp"); + const u8 gMonFootprint_Boldore[] = INCBIN_U8("graphics/pokemon/boldore/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gigalith[] = INCBIN_U32("graphics/pokemon/gen_5/gigalith/anim_front.4bpp.lz"); - const u32 gMonPalette_Gigalith[] = INCBIN_U32("graphics/pokemon/gen_5/gigalith/normal.gbapal.lz"); - const u32 gMonBackPic_Gigalith[] = INCBIN_U32("graphics/pokemon/gen_5/gigalith/back.4bpp.lz"); - const u32 gMonShinyPalette_Gigalith[] = INCBIN_U32("graphics/pokemon/gen_5/gigalith/shiny.gbapal.lz"); - const u8 gMonIcon_Gigalith[] = INCBIN_U8("graphics/pokemon/gen_5/gigalith/icon.4bpp"); + const u32 gMonFrontPic_Gigalith[] = INCBIN_U32("graphics/pokemon/gigalith/anim_front.4bpp.lz"); + const u32 gMonPalette_Gigalith[] = INCBIN_U32("graphics/pokemon/gigalith/normal.gbapal.lz"); + const u32 gMonBackPic_Gigalith[] = INCBIN_U32("graphics/pokemon/gigalith/back.4bpp.lz"); + const u32 gMonShinyPalette_Gigalith[] = INCBIN_U32("graphics/pokemon/gigalith/shiny.gbapal.lz"); + const u8 gMonIcon_Gigalith[] = INCBIN_U8("graphics/pokemon/gigalith/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gigalith[] = INCBIN_U8("graphics/pokemon/gen_5/gigalith/footprint.1bpp"); + const u8 gMonFootprint_Gigalith[] = INCBIN_U8("graphics/pokemon/gigalith/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ROGGENROLA #if P_FAMILY_WOOBAT - const u32 gMonFrontPic_Woobat[] = INCBIN_U32("graphics/pokemon/gen_5/woobat/anim_front.4bpp.lz"); - const u32 gMonPalette_Woobat[] = INCBIN_U32("graphics/pokemon/gen_5/woobat/normal.gbapal.lz"); - const u32 gMonBackPic_Woobat[] = INCBIN_U32("graphics/pokemon/gen_5/woobat/back.4bpp.lz"); - const u32 gMonShinyPalette_Woobat[] = INCBIN_U32("graphics/pokemon/gen_5/woobat/shiny.gbapal.lz"); - const u8 gMonIcon_Woobat[] = INCBIN_U8("graphics/pokemon/gen_5/woobat/icon.4bpp"); + const u32 gMonFrontPic_Woobat[] = INCBIN_U32("graphics/pokemon/woobat/anim_front.4bpp.lz"); + const u32 gMonPalette_Woobat[] = INCBIN_U32("graphics/pokemon/woobat/normal.gbapal.lz"); + const u32 gMonBackPic_Woobat[] = INCBIN_U32("graphics/pokemon/woobat/back.4bpp.lz"); + const u32 gMonShinyPalette_Woobat[] = INCBIN_U32("graphics/pokemon/woobat/shiny.gbapal.lz"); + const u8 gMonIcon_Woobat[] = INCBIN_U8("graphics/pokemon/woobat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Woobat[] = INCBIN_U8("graphics/pokemon/gen_5/woobat/footprint.1bpp"); + const u8 gMonFootprint_Woobat[] = INCBIN_U8("graphics/pokemon/woobat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Swoobat[] = INCBIN_U32("graphics/pokemon/gen_5/swoobat/anim_front.4bpp.lz"); - const u32 gMonPalette_Swoobat[] = INCBIN_U32("graphics/pokemon/gen_5/swoobat/normal.gbapal.lz"); - const u32 gMonBackPic_Swoobat[] = INCBIN_U32("graphics/pokemon/gen_5/swoobat/back.4bpp.lz"); - const u32 gMonShinyPalette_Swoobat[] = INCBIN_U32("graphics/pokemon/gen_5/swoobat/shiny.gbapal.lz"); - const u8 gMonIcon_Swoobat[] = INCBIN_U8("graphics/pokemon/gen_5/swoobat/icon.4bpp"); + const u32 gMonFrontPic_Swoobat[] = INCBIN_U32("graphics/pokemon/swoobat/anim_front.4bpp.lz"); + const u32 gMonPalette_Swoobat[] = INCBIN_U32("graphics/pokemon/swoobat/normal.gbapal.lz"); + const u32 gMonBackPic_Swoobat[] = INCBIN_U32("graphics/pokemon/swoobat/back.4bpp.lz"); + const u32 gMonShinyPalette_Swoobat[] = INCBIN_U32("graphics/pokemon/swoobat/shiny.gbapal.lz"); + const u8 gMonIcon_Swoobat[] = INCBIN_U8("graphics/pokemon/swoobat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swoobat[] = INCBIN_U8("graphics/pokemon/gen_5/swoobat/footprint.1bpp"); + const u8 gMonFootprint_Swoobat[] = INCBIN_U8("graphics/pokemon/swoobat/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WOOBAT #if P_FAMILY_DRILBUR - const u32 gMonFrontPic_Drilbur[] = INCBIN_U32("graphics/pokemon/gen_5/drilbur/anim_front.4bpp.lz"); - const u32 gMonPalette_Drilbur[] = INCBIN_U32("graphics/pokemon/gen_5/drilbur/normal.gbapal.lz"); - const u32 gMonBackPic_Drilbur[] = INCBIN_U32("graphics/pokemon/gen_5/drilbur/back.4bpp.lz"); - const u32 gMonShinyPalette_Drilbur[] = INCBIN_U32("graphics/pokemon/gen_5/drilbur/shiny.gbapal.lz"); - const u8 gMonIcon_Drilbur[] = INCBIN_U8("graphics/pokemon/gen_5/drilbur/icon.4bpp"); + const u32 gMonFrontPic_Drilbur[] = INCBIN_U32("graphics/pokemon/drilbur/anim_front.4bpp.lz"); + const u32 gMonPalette_Drilbur[] = INCBIN_U32("graphics/pokemon/drilbur/normal.gbapal.lz"); + const u32 gMonBackPic_Drilbur[] = INCBIN_U32("graphics/pokemon/drilbur/back.4bpp.lz"); + const u32 gMonShinyPalette_Drilbur[] = INCBIN_U32("graphics/pokemon/drilbur/shiny.gbapal.lz"); + const u8 gMonIcon_Drilbur[] = INCBIN_U8("graphics/pokemon/drilbur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drilbur[] = INCBIN_U8("graphics/pokemon/gen_5/drilbur/footprint.1bpp"); + const u8 gMonFootprint_Drilbur[] = INCBIN_U8("graphics/pokemon/drilbur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Excadrill[] = INCBIN_U32("graphics/pokemon/gen_5/excadrill/anim_front.4bpp.lz"); - const u32 gMonPalette_Excadrill[] = INCBIN_U32("graphics/pokemon/gen_5/excadrill/normal.gbapal.lz"); - const u32 gMonBackPic_Excadrill[] = INCBIN_U32("graphics/pokemon/gen_5/excadrill/back.4bpp.lz"); - const u32 gMonShinyPalette_Excadrill[] = INCBIN_U32("graphics/pokemon/gen_5/excadrill/shiny.gbapal.lz"); - const u8 gMonIcon_Excadrill[] = INCBIN_U8("graphics/pokemon/gen_5/excadrill/icon.4bpp"); + const u32 gMonFrontPic_Excadrill[] = INCBIN_U32("graphics/pokemon/excadrill/anim_front.4bpp.lz"); + const u32 gMonPalette_Excadrill[] = INCBIN_U32("graphics/pokemon/excadrill/normal.gbapal.lz"); + const u32 gMonBackPic_Excadrill[] = INCBIN_U32("graphics/pokemon/excadrill/back.4bpp.lz"); + const u32 gMonShinyPalette_Excadrill[] = INCBIN_U32("graphics/pokemon/excadrill/shiny.gbapal.lz"); + const u8 gMonIcon_Excadrill[] = INCBIN_U8("graphics/pokemon/excadrill/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Excadrill[] = INCBIN_U8("graphics/pokemon/gen_5/excadrill/footprint.1bpp"); + const u8 gMonFootprint_Excadrill[] = INCBIN_U8("graphics/pokemon/excadrill/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRILBUR #if P_FAMILY_AUDINO - const u32 gMonFrontPic_Audino[] = INCBIN_U32("graphics/pokemon/gen_5/audino/anim_front.4bpp.lz"); - const u32 gMonPalette_Audino[] = INCBIN_U32("graphics/pokemon/gen_5/audino/normal.gbapal.lz"); - const u32 gMonBackPic_Audino[] = INCBIN_U32("graphics/pokemon/gen_5/audino/back.4bpp.lz"); - const u32 gMonShinyPalette_Audino[] = INCBIN_U32("graphics/pokemon/gen_5/audino/shiny.gbapal.lz"); - const u8 gMonIcon_Audino[] = INCBIN_U8("graphics/pokemon/gen_5/audino/icon.4bpp"); + const u32 gMonFrontPic_Audino[] = INCBIN_U32("graphics/pokemon/audino/anim_front.4bpp.lz"); + const u32 gMonPalette_Audino[] = INCBIN_U32("graphics/pokemon/audino/normal.gbapal.lz"); + const u32 gMonBackPic_Audino[] = INCBIN_U32("graphics/pokemon/audino/back.4bpp.lz"); + const u32 gMonShinyPalette_Audino[] = INCBIN_U32("graphics/pokemon/audino/shiny.gbapal.lz"); + const u8 gMonIcon_Audino[] = INCBIN_U8("graphics/pokemon/audino/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Audino[] = INCBIN_U8("graphics/pokemon/gen_5/audino/footprint.1bpp"); + const u8 gMonFootprint_Audino[] = INCBIN_U8("graphics/pokemon/audino/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_AudinoMega[] = INCBIN_U32("graphics/pokemon/gen_5/audino/mega/front.4bpp.lz"); - const u32 gMonPalette_AudinoMega[] = INCBIN_U32("graphics/pokemon/gen_5/audino/mega/normal.gbapal.lz"); - const u32 gMonBackPic_AudinoMega[] = INCBIN_U32("graphics/pokemon/gen_5/audino/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_AudinoMega[] = INCBIN_U32("graphics/pokemon/gen_5/audino/mega/shiny.gbapal.lz"); - const u8 gMonIcon_AudinoMega[] = INCBIN_U8("graphics/pokemon/gen_5/audino/mega/icon.4bpp"); + const u32 gMonFrontPic_AudinoMega[] = INCBIN_U32("graphics/pokemon/audino/mega/front.4bpp.lz"); + const u32 gMonPalette_AudinoMega[] = INCBIN_U32("graphics/pokemon/audino/mega/normal.gbapal.lz"); + const u32 gMonBackPic_AudinoMega[] = INCBIN_U32("graphics/pokemon/audino/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_AudinoMega[] = INCBIN_U32("graphics/pokemon/audino/mega/shiny.gbapal.lz"); + const u8 gMonIcon_AudinoMega[] = INCBIN_U8("graphics/pokemon/audino/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_AUDINO #if P_FAMILY_TIMBURR - const u32 gMonFrontPic_Timburr[] = INCBIN_U32("graphics/pokemon/gen_5/timburr/anim_front.4bpp.lz"); - const u32 gMonPalette_Timburr[] = INCBIN_U32("graphics/pokemon/gen_5/timburr/normal.gbapal.lz"); - const u32 gMonBackPic_Timburr[] = INCBIN_U32("graphics/pokemon/gen_5/timburr/back.4bpp.lz"); - const u32 gMonShinyPalette_Timburr[] = INCBIN_U32("graphics/pokemon/gen_5/timburr/shiny.gbapal.lz"); - const u8 gMonIcon_Timburr[] = INCBIN_U8("graphics/pokemon/gen_5/timburr/icon.4bpp"); + const u32 gMonFrontPic_Timburr[] = INCBIN_U32("graphics/pokemon/timburr/anim_front.4bpp.lz"); + const u32 gMonPalette_Timburr[] = INCBIN_U32("graphics/pokemon/timburr/normal.gbapal.lz"); + const u32 gMonBackPic_Timburr[] = INCBIN_U32("graphics/pokemon/timburr/back.4bpp.lz"); + const u32 gMonShinyPalette_Timburr[] = INCBIN_U32("graphics/pokemon/timburr/shiny.gbapal.lz"); + const u8 gMonIcon_Timburr[] = INCBIN_U8("graphics/pokemon/timburr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Timburr[] = INCBIN_U8("graphics/pokemon/gen_5/timburr/footprint.1bpp"); + const u8 gMonFootprint_Timburr[] = INCBIN_U8("graphics/pokemon/timburr/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gurdurr[] = INCBIN_U32("graphics/pokemon/gen_5/gurdurr/anim_front.4bpp.lz"); - const u32 gMonPalette_Gurdurr[] = INCBIN_U32("graphics/pokemon/gen_5/gurdurr/normal.gbapal.lz"); - const u32 gMonBackPic_Gurdurr[] = INCBIN_U32("graphics/pokemon/gen_5/gurdurr/back.4bpp.lz"); - const u32 gMonShinyPalette_Gurdurr[] = INCBIN_U32("graphics/pokemon/gen_5/gurdurr/shiny.gbapal.lz"); - const u8 gMonIcon_Gurdurr[] = INCBIN_U8("graphics/pokemon/gen_5/gurdurr/icon.4bpp"); + const u32 gMonFrontPic_Gurdurr[] = INCBIN_U32("graphics/pokemon/gurdurr/anim_front.4bpp.lz"); + const u32 gMonPalette_Gurdurr[] = INCBIN_U32("graphics/pokemon/gurdurr/normal.gbapal.lz"); + const u32 gMonBackPic_Gurdurr[] = INCBIN_U32("graphics/pokemon/gurdurr/back.4bpp.lz"); + const u32 gMonShinyPalette_Gurdurr[] = INCBIN_U32("graphics/pokemon/gurdurr/shiny.gbapal.lz"); + const u8 gMonIcon_Gurdurr[] = INCBIN_U8("graphics/pokemon/gurdurr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gurdurr[] = INCBIN_U8("graphics/pokemon/gen_5/gurdurr/footprint.1bpp"); + const u8 gMonFootprint_Gurdurr[] = INCBIN_U8("graphics/pokemon/gurdurr/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Conkeldurr[] = INCBIN_U32("graphics/pokemon/gen_5/conkeldurr/anim_front.4bpp.lz"); - const u32 gMonPalette_Conkeldurr[] = INCBIN_U32("graphics/pokemon/gen_5/conkeldurr/normal.gbapal.lz"); - const u32 gMonBackPic_Conkeldurr[] = INCBIN_U32("graphics/pokemon/gen_5/conkeldurr/back.4bpp.lz"); - const u32 gMonShinyPalette_Conkeldurr[] = INCBIN_U32("graphics/pokemon/gen_5/conkeldurr/shiny.gbapal.lz"); - const u8 gMonIcon_Conkeldurr[] = INCBIN_U8("graphics/pokemon/gen_5/conkeldurr/icon.4bpp"); + const u32 gMonFrontPic_Conkeldurr[] = INCBIN_U32("graphics/pokemon/conkeldurr/anim_front.4bpp.lz"); + const u32 gMonPalette_Conkeldurr[] = INCBIN_U32("graphics/pokemon/conkeldurr/normal.gbapal.lz"); + const u32 gMonBackPic_Conkeldurr[] = INCBIN_U32("graphics/pokemon/conkeldurr/back.4bpp.lz"); + const u32 gMonShinyPalette_Conkeldurr[] = INCBIN_U32("graphics/pokemon/conkeldurr/shiny.gbapal.lz"); + const u8 gMonIcon_Conkeldurr[] = INCBIN_U8("graphics/pokemon/conkeldurr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Conkeldurr[] = INCBIN_U8("graphics/pokemon/gen_5/conkeldurr/footprint.1bpp"); + const u8 gMonFootprint_Conkeldurr[] = INCBIN_U8("graphics/pokemon/conkeldurr/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TIMBURR #if P_FAMILY_TYMPOLE - const u32 gMonFrontPic_Tympole[] = INCBIN_U32("graphics/pokemon/gen_5/tympole/anim_front.4bpp.lz"); - const u32 gMonPalette_Tympole[] = INCBIN_U32("graphics/pokemon/gen_5/tympole/normal.gbapal.lz"); - const u32 gMonBackPic_Tympole[] = INCBIN_U32("graphics/pokemon/gen_5/tympole/back.4bpp.lz"); - const u32 gMonShinyPalette_Tympole[] = INCBIN_U32("graphics/pokemon/gen_5/tympole/shiny.gbapal.lz"); - const u8 gMonIcon_Tympole[] = INCBIN_U8("graphics/pokemon/gen_5/tympole/icon.4bpp"); + const u32 gMonFrontPic_Tympole[] = INCBIN_U32("graphics/pokemon/tympole/anim_front.4bpp.lz"); + const u32 gMonPalette_Tympole[] = INCBIN_U32("graphics/pokemon/tympole/normal.gbapal.lz"); + const u32 gMonBackPic_Tympole[] = INCBIN_U32("graphics/pokemon/tympole/back.4bpp.lz"); + const u32 gMonShinyPalette_Tympole[] = INCBIN_U32("graphics/pokemon/tympole/shiny.gbapal.lz"); + const u8 gMonIcon_Tympole[] = INCBIN_U8("graphics/pokemon/tympole/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tympole[] = INCBIN_U8("graphics/pokemon/gen_5/tympole/footprint.1bpp"); + const u8 gMonFootprint_Tympole[] = INCBIN_U8("graphics/pokemon/tympole/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Palpitoad[] = INCBIN_U32("graphics/pokemon/gen_5/palpitoad/anim_front.4bpp.lz"); - const u32 gMonPalette_Palpitoad[] = INCBIN_U32("graphics/pokemon/gen_5/palpitoad/normal.gbapal.lz"); - const u32 gMonBackPic_Palpitoad[] = INCBIN_U32("graphics/pokemon/gen_5/palpitoad/back.4bpp.lz"); - const u32 gMonShinyPalette_Palpitoad[] = INCBIN_U32("graphics/pokemon/gen_5/palpitoad/shiny.gbapal.lz"); - const u8 gMonIcon_Palpitoad[] = INCBIN_U8("graphics/pokemon/gen_5/palpitoad/icon.4bpp"); + const u32 gMonFrontPic_Palpitoad[] = INCBIN_U32("graphics/pokemon/palpitoad/anim_front.4bpp.lz"); + const u32 gMonPalette_Palpitoad[] = INCBIN_U32("graphics/pokemon/palpitoad/normal.gbapal.lz"); + const u32 gMonBackPic_Palpitoad[] = INCBIN_U32("graphics/pokemon/palpitoad/back.4bpp.lz"); + const u32 gMonShinyPalette_Palpitoad[] = INCBIN_U32("graphics/pokemon/palpitoad/shiny.gbapal.lz"); + const u8 gMonIcon_Palpitoad[] = INCBIN_U8("graphics/pokemon/palpitoad/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Palpitoad[] = INCBIN_U8("graphics/pokemon/gen_5/palpitoad/footprint.1bpp"); + const u8 gMonFootprint_Palpitoad[] = INCBIN_U8("graphics/pokemon/palpitoad/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Seismitoad[] = INCBIN_U32("graphics/pokemon/gen_5/seismitoad/anim_front.4bpp.lz"); - const u32 gMonPalette_Seismitoad[] = INCBIN_U32("graphics/pokemon/gen_5/seismitoad/normal.gbapal.lz"); - const u32 gMonBackPic_Seismitoad[] = INCBIN_U32("graphics/pokemon/gen_5/seismitoad/back.4bpp.lz"); - const u32 gMonShinyPalette_Seismitoad[] = INCBIN_U32("graphics/pokemon/gen_5/seismitoad/shiny.gbapal.lz"); - const u8 gMonIcon_Seismitoad[] = INCBIN_U8("graphics/pokemon/gen_5/seismitoad/icon.4bpp"); + const u32 gMonFrontPic_Seismitoad[] = INCBIN_U32("graphics/pokemon/seismitoad/anim_front.4bpp.lz"); + const u32 gMonPalette_Seismitoad[] = INCBIN_U32("graphics/pokemon/seismitoad/normal.gbapal.lz"); + const u32 gMonBackPic_Seismitoad[] = INCBIN_U32("graphics/pokemon/seismitoad/back.4bpp.lz"); + const u32 gMonShinyPalette_Seismitoad[] = INCBIN_U32("graphics/pokemon/seismitoad/shiny.gbapal.lz"); + const u8 gMonIcon_Seismitoad[] = INCBIN_U8("graphics/pokemon/seismitoad/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Seismitoad[] = INCBIN_U8("graphics/pokemon/gen_5/seismitoad/footprint.1bpp"); + const u8 gMonFootprint_Seismitoad[] = INCBIN_U8("graphics/pokemon/seismitoad/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TYMPOLE #if P_FAMILY_THROH - const u32 gMonFrontPic_Throh[] = INCBIN_U32("graphics/pokemon/gen_5/throh/anim_front.4bpp.lz"); - const u32 gMonPalette_Throh[] = INCBIN_U32("graphics/pokemon/gen_5/throh/normal.gbapal.lz"); - const u32 gMonBackPic_Throh[] = INCBIN_U32("graphics/pokemon/gen_5/throh/back.4bpp.lz"); - const u32 gMonShinyPalette_Throh[] = INCBIN_U32("graphics/pokemon/gen_5/throh/shiny.gbapal.lz"); - const u8 gMonIcon_Throh[] = INCBIN_U8("graphics/pokemon/gen_5/throh/icon.4bpp"); + const u32 gMonFrontPic_Throh[] = INCBIN_U32("graphics/pokemon/throh/anim_front.4bpp.lz"); + const u32 gMonPalette_Throh[] = INCBIN_U32("graphics/pokemon/throh/normal.gbapal.lz"); + const u32 gMonBackPic_Throh[] = INCBIN_U32("graphics/pokemon/throh/back.4bpp.lz"); + const u32 gMonShinyPalette_Throh[] = INCBIN_U32("graphics/pokemon/throh/shiny.gbapal.lz"); + const u8 gMonIcon_Throh[] = INCBIN_U8("graphics/pokemon/throh/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Throh[] = INCBIN_U8("graphics/pokemon/gen_5/throh/footprint.1bpp"); + const u8 gMonFootprint_Throh[] = INCBIN_U8("graphics/pokemon/throh/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_THROH #if P_FAMILY_SAWK - const u32 gMonFrontPic_Sawk[] = INCBIN_U32("graphics/pokemon/gen_5/sawk/anim_front.4bpp.lz"); - const u32 gMonPalette_Sawk[] = INCBIN_U32("graphics/pokemon/gen_5/sawk/normal.gbapal.lz"); - const u32 gMonBackPic_Sawk[] = INCBIN_U32("graphics/pokemon/gen_5/sawk/back.4bpp.lz"); - const u32 gMonShinyPalette_Sawk[] = INCBIN_U32("graphics/pokemon/gen_5/sawk/shiny.gbapal.lz"); - const u8 gMonIcon_Sawk[] = INCBIN_U8("graphics/pokemon/gen_5/sawk/icon.4bpp"); + const u32 gMonFrontPic_Sawk[] = INCBIN_U32("graphics/pokemon/sawk/anim_front.4bpp.lz"); + const u32 gMonPalette_Sawk[] = INCBIN_U32("graphics/pokemon/sawk/normal.gbapal.lz"); + const u32 gMonBackPic_Sawk[] = INCBIN_U32("graphics/pokemon/sawk/back.4bpp.lz"); + const u32 gMonShinyPalette_Sawk[] = INCBIN_U32("graphics/pokemon/sawk/shiny.gbapal.lz"); + const u8 gMonIcon_Sawk[] = INCBIN_U8("graphics/pokemon/sawk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sawk[] = INCBIN_U8("graphics/pokemon/gen_5/sawk/footprint.1bpp"); + const u8 gMonFootprint_Sawk[] = INCBIN_U8("graphics/pokemon/sawk/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SAWK #if P_FAMILY_SEWADDLE - const u32 gMonFrontPic_Sewaddle[] = INCBIN_U32("graphics/pokemon/gen_5/sewaddle/anim_front.4bpp.lz"); - const u32 gMonPalette_Sewaddle[] = INCBIN_U32("graphics/pokemon/gen_5/sewaddle/normal.gbapal.lz"); - const u32 gMonBackPic_Sewaddle[] = INCBIN_U32("graphics/pokemon/gen_5/sewaddle/back.4bpp.lz"); - const u32 gMonShinyPalette_Sewaddle[] = INCBIN_U32("graphics/pokemon/gen_5/sewaddle/shiny.gbapal.lz"); - const u8 gMonIcon_Sewaddle[] = INCBIN_U8("graphics/pokemon/gen_5/sewaddle/icon.4bpp"); + const u32 gMonFrontPic_Sewaddle[] = INCBIN_U32("graphics/pokemon/sewaddle/anim_front.4bpp.lz"); + const u32 gMonPalette_Sewaddle[] = INCBIN_U32("graphics/pokemon/sewaddle/normal.gbapal.lz"); + const u32 gMonBackPic_Sewaddle[] = INCBIN_U32("graphics/pokemon/sewaddle/back.4bpp.lz"); + const u32 gMonShinyPalette_Sewaddle[] = INCBIN_U32("graphics/pokemon/sewaddle/shiny.gbapal.lz"); + const u8 gMonIcon_Sewaddle[] = INCBIN_U8("graphics/pokemon/sewaddle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sewaddle[] = INCBIN_U8("graphics/pokemon/gen_5/sewaddle/footprint.1bpp"); + const u8 gMonFootprint_Sewaddle[] = INCBIN_U8("graphics/pokemon/sewaddle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Swadloon[] = INCBIN_U32("graphics/pokemon/gen_5/swadloon/anim_front.4bpp.lz"); - const u32 gMonPalette_Swadloon[] = INCBIN_U32("graphics/pokemon/gen_5/swadloon/normal.gbapal.lz"); - const u32 gMonBackPic_Swadloon[] = INCBIN_U32("graphics/pokemon/gen_5/swadloon/back.4bpp.lz"); - const u32 gMonShinyPalette_Swadloon[] = INCBIN_U32("graphics/pokemon/gen_5/swadloon/shiny.gbapal.lz"); - const u8 gMonIcon_Swadloon[] = INCBIN_U8("graphics/pokemon/gen_5/swadloon/icon.4bpp"); + const u32 gMonFrontPic_Swadloon[] = INCBIN_U32("graphics/pokemon/swadloon/anim_front.4bpp.lz"); + const u32 gMonPalette_Swadloon[] = INCBIN_U32("graphics/pokemon/swadloon/normal.gbapal.lz"); + const u32 gMonBackPic_Swadloon[] = INCBIN_U32("graphics/pokemon/swadloon/back.4bpp.lz"); + const u32 gMonShinyPalette_Swadloon[] = INCBIN_U32("graphics/pokemon/swadloon/shiny.gbapal.lz"); + const u8 gMonIcon_Swadloon[] = INCBIN_U8("graphics/pokemon/swadloon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swadloon[] = INCBIN_U8("graphics/pokemon/gen_5/swadloon/footprint.1bpp"); + const u8 gMonFootprint_Swadloon[] = INCBIN_U8("graphics/pokemon/swadloon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Leavanny[] = INCBIN_U32("graphics/pokemon/gen_5/leavanny/anim_front.4bpp.lz"); - const u32 gMonPalette_Leavanny[] = INCBIN_U32("graphics/pokemon/gen_5/leavanny/normal.gbapal.lz"); - const u32 gMonBackPic_Leavanny[] = INCBIN_U32("graphics/pokemon/gen_5/leavanny/back.4bpp.lz"); - const u32 gMonShinyPalette_Leavanny[] = INCBIN_U32("graphics/pokemon/gen_5/leavanny/shiny.gbapal.lz"); - const u8 gMonIcon_Leavanny[] = INCBIN_U8("graphics/pokemon/gen_5/leavanny/icon.4bpp"); + const u32 gMonFrontPic_Leavanny[] = INCBIN_U32("graphics/pokemon/leavanny/anim_front.4bpp.lz"); + const u32 gMonPalette_Leavanny[] = INCBIN_U32("graphics/pokemon/leavanny/normal.gbapal.lz"); + const u32 gMonBackPic_Leavanny[] = INCBIN_U32("graphics/pokemon/leavanny/back.4bpp.lz"); + const u32 gMonShinyPalette_Leavanny[] = INCBIN_U32("graphics/pokemon/leavanny/shiny.gbapal.lz"); + const u8 gMonIcon_Leavanny[] = INCBIN_U8("graphics/pokemon/leavanny/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Leavanny[] = INCBIN_U8("graphics/pokemon/gen_5/leavanny/footprint.1bpp"); + const u8 gMonFootprint_Leavanny[] = INCBIN_U8("graphics/pokemon/leavanny/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SEWADDLE #if P_FAMILY_VENIPEDE - const u32 gMonFrontPic_Venipede[] = INCBIN_U32("graphics/pokemon/gen_5/venipede/anim_front.4bpp.lz"); - const u32 gMonPalette_Venipede[] = INCBIN_U32("graphics/pokemon/gen_5/venipede/normal.gbapal.lz"); - const u32 gMonBackPic_Venipede[] = INCBIN_U32("graphics/pokemon/gen_5/venipede/back.4bpp.lz"); - const u32 gMonShinyPalette_Venipede[] = INCBIN_U32("graphics/pokemon/gen_5/venipede/shiny.gbapal.lz"); - const u8 gMonIcon_Venipede[] = INCBIN_U8("graphics/pokemon/gen_5/venipede/icon.4bpp"); + const u32 gMonFrontPic_Venipede[] = INCBIN_U32("graphics/pokemon/venipede/anim_front.4bpp.lz"); + const u32 gMonPalette_Venipede[] = INCBIN_U32("graphics/pokemon/venipede/normal.gbapal.lz"); + const u32 gMonBackPic_Venipede[] = INCBIN_U32("graphics/pokemon/venipede/back.4bpp.lz"); + const u32 gMonShinyPalette_Venipede[] = INCBIN_U32("graphics/pokemon/venipede/shiny.gbapal.lz"); + const u8 gMonIcon_Venipede[] = INCBIN_U8("graphics/pokemon/venipede/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Venipede[] = INCBIN_U8("graphics/pokemon/gen_5/venipede/footprint.1bpp"); + const u8 gMonFootprint_Venipede[] = INCBIN_U8("graphics/pokemon/venipede/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Whirlipede[] = INCBIN_U32("graphics/pokemon/gen_5/whirlipede/anim_front.4bpp.lz"); - const u32 gMonPalette_Whirlipede[] = INCBIN_U32("graphics/pokemon/gen_5/whirlipede/normal.gbapal.lz"); - const u32 gMonBackPic_Whirlipede[] = INCBIN_U32("graphics/pokemon/gen_5/whirlipede/back.4bpp.lz"); - const u32 gMonShinyPalette_Whirlipede[] = INCBIN_U32("graphics/pokemon/gen_5/whirlipede/shiny.gbapal.lz"); - const u8 gMonIcon_Whirlipede[] = INCBIN_U8("graphics/pokemon/gen_5/whirlipede/icon.4bpp"); + const u32 gMonFrontPic_Whirlipede[] = INCBIN_U32("graphics/pokemon/whirlipede/anim_front.4bpp.lz"); + const u32 gMonPalette_Whirlipede[] = INCBIN_U32("graphics/pokemon/whirlipede/normal.gbapal.lz"); + const u32 gMonBackPic_Whirlipede[] = INCBIN_U32("graphics/pokemon/whirlipede/back.4bpp.lz"); + const u32 gMonShinyPalette_Whirlipede[] = INCBIN_U32("graphics/pokemon/whirlipede/shiny.gbapal.lz"); + const u8 gMonIcon_Whirlipede[] = INCBIN_U8("graphics/pokemon/whirlipede/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Whirlipede[] = INCBIN_U8("graphics/pokemon/gen_5/whirlipede/footprint.1bpp"); + const u8 gMonFootprint_Whirlipede[] = INCBIN_U8("graphics/pokemon/whirlipede/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Scolipede[] = INCBIN_U32("graphics/pokemon/gen_5/scolipede/anim_front.4bpp.lz"); - const u32 gMonPalette_Scolipede[] = INCBIN_U32("graphics/pokemon/gen_5/scolipede/normal.gbapal.lz"); - const u32 gMonBackPic_Scolipede[] = INCBIN_U32("graphics/pokemon/gen_5/scolipede/back.4bpp.lz"); - const u32 gMonShinyPalette_Scolipede[] = INCBIN_U32("graphics/pokemon/gen_5/scolipede/shiny.gbapal.lz"); - const u8 gMonIcon_Scolipede[] = INCBIN_U8("graphics/pokemon/gen_5/scolipede/icon.4bpp"); + const u32 gMonFrontPic_Scolipede[] = INCBIN_U32("graphics/pokemon/scolipede/anim_front.4bpp.lz"); + const u32 gMonPalette_Scolipede[] = INCBIN_U32("graphics/pokemon/scolipede/normal.gbapal.lz"); + const u32 gMonBackPic_Scolipede[] = INCBIN_U32("graphics/pokemon/scolipede/back.4bpp.lz"); + const u32 gMonShinyPalette_Scolipede[] = INCBIN_U32("graphics/pokemon/scolipede/shiny.gbapal.lz"); + const u8 gMonIcon_Scolipede[] = INCBIN_U8("graphics/pokemon/scolipede/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scolipede[] = INCBIN_U8("graphics/pokemon/gen_5/scolipede/footprint.1bpp"); + const u8 gMonFootprint_Scolipede[] = INCBIN_U8("graphics/pokemon/scolipede/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VENIPEDE #if P_FAMILY_COTTONEE - const u32 gMonFrontPic_Cottonee[] = INCBIN_U32("graphics/pokemon/gen_5/cottonee/anim_front.4bpp.lz"); - const u32 gMonPalette_Cottonee[] = INCBIN_U32("graphics/pokemon/gen_5/cottonee/normal.gbapal.lz"); - const u32 gMonBackPic_Cottonee[] = INCBIN_U32("graphics/pokemon/gen_5/cottonee/back.4bpp.lz"); - const u32 gMonShinyPalette_Cottonee[] = INCBIN_U32("graphics/pokemon/gen_5/cottonee/shiny.gbapal.lz"); - const u8 gMonIcon_Cottonee[] = INCBIN_U8("graphics/pokemon/gen_5/cottonee/icon.4bpp"); + const u32 gMonFrontPic_Cottonee[] = INCBIN_U32("graphics/pokemon/cottonee/anim_front.4bpp.lz"); + const u32 gMonPalette_Cottonee[] = INCBIN_U32("graphics/pokemon/cottonee/normal.gbapal.lz"); + const u32 gMonBackPic_Cottonee[] = INCBIN_U32("graphics/pokemon/cottonee/back.4bpp.lz"); + const u32 gMonShinyPalette_Cottonee[] = INCBIN_U32("graphics/pokemon/cottonee/shiny.gbapal.lz"); + const u8 gMonIcon_Cottonee[] = INCBIN_U8("graphics/pokemon/cottonee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cottonee[] = INCBIN_U8("graphics/pokemon/gen_5/cottonee/footprint.1bpp"); + const u8 gMonFootprint_Cottonee[] = INCBIN_U8("graphics/pokemon/cottonee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Whimsicott[] = INCBIN_U32("graphics/pokemon/gen_5/whimsicott/anim_front.4bpp.lz"); - const u32 gMonPalette_Whimsicott[] = INCBIN_U32("graphics/pokemon/gen_5/whimsicott/normal.gbapal.lz"); - const u32 gMonBackPic_Whimsicott[] = INCBIN_U32("graphics/pokemon/gen_5/whimsicott/back.4bpp.lz"); - const u32 gMonShinyPalette_Whimsicott[] = INCBIN_U32("graphics/pokemon/gen_5/whimsicott/shiny.gbapal.lz"); - const u8 gMonIcon_Whimsicott[] = INCBIN_U8("graphics/pokemon/gen_5/whimsicott/icon.4bpp"); + const u32 gMonFrontPic_Whimsicott[] = INCBIN_U32("graphics/pokemon/whimsicott/anim_front.4bpp.lz"); + const u32 gMonPalette_Whimsicott[] = INCBIN_U32("graphics/pokemon/whimsicott/normal.gbapal.lz"); + const u32 gMonBackPic_Whimsicott[] = INCBIN_U32("graphics/pokemon/whimsicott/back.4bpp.lz"); + const u32 gMonShinyPalette_Whimsicott[] = INCBIN_U32("graphics/pokemon/whimsicott/shiny.gbapal.lz"); + const u8 gMonIcon_Whimsicott[] = INCBIN_U8("graphics/pokemon/whimsicott/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Whimsicott[] = INCBIN_U8("graphics/pokemon/gen_5/whimsicott/footprint.1bpp"); + const u8 gMonFootprint_Whimsicott[] = INCBIN_U8("graphics/pokemon/whimsicott/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_COTTONEE #if P_FAMILY_PETILIL - const u32 gMonFrontPic_Petilil[] = INCBIN_U32("graphics/pokemon/gen_5/petilil/anim_front.4bpp.lz"); - const u32 gMonPalette_Petilil[] = INCBIN_U32("graphics/pokemon/gen_5/petilil/normal.gbapal.lz"); - const u32 gMonBackPic_Petilil[] = INCBIN_U32("graphics/pokemon/gen_5/petilil/back.4bpp.lz"); - const u32 gMonShinyPalette_Petilil[] = INCBIN_U32("graphics/pokemon/gen_5/petilil/shiny.gbapal.lz"); - const u8 gMonIcon_Petilil[] = INCBIN_U8("graphics/pokemon/gen_5/petilil/icon.4bpp"); + const u32 gMonFrontPic_Petilil[] = INCBIN_U32("graphics/pokemon/petilil/anim_front.4bpp.lz"); + const u32 gMonPalette_Petilil[] = INCBIN_U32("graphics/pokemon/petilil/normal.gbapal.lz"); + const u32 gMonBackPic_Petilil[] = INCBIN_U32("graphics/pokemon/petilil/back.4bpp.lz"); + const u32 gMonShinyPalette_Petilil[] = INCBIN_U32("graphics/pokemon/petilil/shiny.gbapal.lz"); + const u8 gMonIcon_Petilil[] = INCBIN_U8("graphics/pokemon/petilil/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Petilil[] = INCBIN_U8("graphics/pokemon/gen_5/petilil/footprint.1bpp"); + const u8 gMonFootprint_Petilil[] = INCBIN_U8("graphics/pokemon/petilil/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lilligant[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/anim_front.4bpp.lz"); - const u32 gMonPalette_Lilligant[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/normal.gbapal.lz"); - const u32 gMonBackPic_Lilligant[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/back.4bpp.lz"); - const u32 gMonShinyPalette_Lilligant[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/shiny.gbapal.lz"); - const u8 gMonIcon_Lilligant[] = INCBIN_U8("graphics/pokemon/gen_5/lilligant/icon.4bpp"); + const u32 gMonFrontPic_Lilligant[] = INCBIN_U32("graphics/pokemon/lilligant/anim_front.4bpp.lz"); + const u32 gMonPalette_Lilligant[] = INCBIN_U32("graphics/pokemon/lilligant/normal.gbapal.lz"); + const u32 gMonBackPic_Lilligant[] = INCBIN_U32("graphics/pokemon/lilligant/back.4bpp.lz"); + const u32 gMonShinyPalette_Lilligant[] = INCBIN_U32("graphics/pokemon/lilligant/shiny.gbapal.lz"); + const u8 gMonIcon_Lilligant[] = INCBIN_U8("graphics/pokemon/lilligant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lilligant[] = INCBIN_U8("graphics/pokemon/gen_5/lilligant/footprint.1bpp"); + const u8 gMonFootprint_Lilligant[] = INCBIN_U8("graphics/pokemon/lilligant/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/hisuian/front.4bpp.lz"); - const u32 gMonPalette_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/lilligant/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_LilligantHisuian[] = INCBIN_U8("graphics/pokemon/gen_5/lilligant/hisuian/icon.4bpp"); + const u32 gMonFrontPic_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/front.4bpp.lz"); + const u32 gMonPalette_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_LilligantHisuian[] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_LilligantHisuian[] = INCBIN_U8("graphics/pokemon/lilligant/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_PETILIL #if P_FAMILY_BASCULIN - const u32 gMonFrontPic_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/anim_front.4bpp.lz"); - const u32 gMonPalette_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/normal.gbapal.lz"); - const u32 gMonBackPic_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/back.4bpp.lz"); - const u32 gMonShinyPalette_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/shiny.gbapal.lz"); - const u8 gMonIcon_BasculinRedStriped[] = INCBIN_U8("graphics/pokemon/gen_5/basculin/icon.4bpp"); + const u32 gMonFrontPic_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/basculin/anim_front.4bpp.lz"); + const u32 gMonPalette_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/basculin/normal.gbapal.lz"); + const u32 gMonBackPic_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/basculin/back.4bpp.lz"); + const u32 gMonShinyPalette_BasculinRedStriped[] = INCBIN_U32("graphics/pokemon/basculin/shiny.gbapal.lz"); + const u8 gMonIcon_BasculinRedStriped[] = INCBIN_U8("graphics/pokemon/basculin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Basculin[] = INCBIN_U8("graphics/pokemon/gen_5/basculin/footprint.1bpp"); + const u8 gMonFootprint_Basculin[] = INCBIN_U8("graphics/pokemon/basculin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/blue_striped/front.4bpp.lz"); - const u32 gMonPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/blue_striped/normal.gbapal.lz"); - const u32 gMonBackPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/blue_striped/back.4bpp.lz"); - const u32 gMonShinyPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/blue_striped/shiny.gbapal.lz"); - const u8 gMonIcon_BasculinBlueStriped[] = INCBIN_U8("graphics/pokemon/gen_5/basculin/blue_striped/icon.4bpp"); + const u32 gMonFrontPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/front.4bpp.lz"); + const u32 gMonPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/normal.gbapal.lz"); + const u32 gMonBackPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/back.4bpp.lz"); + const u32 gMonShinyPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/shiny.gbapal.lz"); + const u8 gMonIcon_BasculinBlueStriped[] = INCBIN_U8("graphics/pokemon/basculin/blue_striped/icon.4bpp"); #if P_HISUIAN_FORMS - const u32 gMonFrontPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/white_striped/front.4bpp.lz"); - const u32 gMonPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/white_striped/normal.gbapal.lz"); - const u32 gMonBackPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/white_striped/back.4bpp.lz"); - const u32 gMonShinyPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/gen_5/basculin/white_striped/shiny.gbapal.lz"); - const u8 gMonIcon_BasculinWhiteStriped[] = INCBIN_U8("graphics/pokemon/gen_5/basculin/white_striped/icon.4bpp"); + const u32 gMonFrontPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/front.4bpp.lz"); + const u32 gMonPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/normal.gbapal.lz"); + const u32 gMonBackPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/back.4bpp.lz"); + const u32 gMonShinyPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/shiny.gbapal.lz"); + const u8 gMonIcon_BasculinWhiteStriped[] = INCBIN_U8("graphics/pokemon/basculin/white_striped/icon.4bpp"); - const u32 gMonFrontPic_BasculegionMale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/front.4bpp.lz"); - const u32 gMonPalette_BasculegionMale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/normal.gbapal.lz"); - const u32 gMonBackPic_BasculegionMale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/back.4bpp.lz"); - const u32 gMonShinyPalette_BasculegionMale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/shiny.gbapal.lz"); - const u8 gMonIcon_BasculegionMale[] = INCBIN_U8("graphics/pokemon/gen_8/basculegion/icon.4bpp"); + const u32 gMonFrontPic_BasculegionMale[] = INCBIN_U32("graphics/pokemon/basculegion/front.4bpp.lz"); + const u32 gMonPalette_BasculegionMale[] = INCBIN_U32("graphics/pokemon/basculegion/normal.gbapal.lz"); + const u32 gMonBackPic_BasculegionMale[] = INCBIN_U32("graphics/pokemon/basculegion/back.4bpp.lz"); + const u32 gMonShinyPalette_BasculegionMale[] = INCBIN_U32("graphics/pokemon/basculegion/shiny.gbapal.lz"); + const u8 gMonIcon_BasculegionMale[] = INCBIN_U8("graphics/pokemon/basculegion/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Basculegion[] = INCBIN_U8("graphics/pokemon/gen_8/basculegion/footprint.1bpp"); + //const u8 gMonFootprint_Basculegion[] = INCBIN_U8("graphics/pokemon/basculegion/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/female/front.4bpp.lz"); - const u32 gMonPalette_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/female/normal.gbapal.lz"); - const u32 gMonBackPic_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/female/back.4bpp.lz"); - const u32 gMonShinyPalette_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/gen_8/basculegion/female/shiny.gbapal.lz"); - const u8 gMonIcon_BasculegionFemale[] = INCBIN_U8("graphics/pokemon/gen_8/basculegion/female/icon.4bpp"); + const u32 gMonFrontPic_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/basculegion/female/front.4bpp.lz"); + const u32 gMonPalette_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/basculegion/female/normal.gbapal.lz"); + const u32 gMonBackPic_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/basculegion/female/back.4bpp.lz"); + const u32 gMonShinyPalette_BasculegionFemale[] = INCBIN_U32("graphics/pokemon/basculegion/female/shiny.gbapal.lz"); + const u8 gMonIcon_BasculegionFemale[] = INCBIN_U8("graphics/pokemon/basculegion/female/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_BASCULIN #if P_FAMILY_SANDILE - const u32 gMonFrontPic_Sandile[] = INCBIN_U32("graphics/pokemon/gen_5/sandile/anim_front.4bpp.lz"); - const u32 gMonPalette_Sandile[] = INCBIN_U32("graphics/pokemon/gen_5/sandile/normal.gbapal.lz"); - const u32 gMonBackPic_Sandile[] = INCBIN_U32("graphics/pokemon/gen_5/sandile/back.4bpp.lz"); - const u32 gMonShinyPalette_Sandile[] = INCBIN_U32("graphics/pokemon/gen_5/sandile/shiny.gbapal.lz"); - const u8 gMonIcon_Sandile[] = INCBIN_U8("graphics/pokemon/gen_5/sandile/icon.4bpp"); + const u32 gMonFrontPic_Sandile[] = INCBIN_U32("graphics/pokemon/sandile/anim_front.4bpp.lz"); + const u32 gMonPalette_Sandile[] = INCBIN_U32("graphics/pokemon/sandile/normal.gbapal.lz"); + const u32 gMonBackPic_Sandile[] = INCBIN_U32("graphics/pokemon/sandile/back.4bpp.lz"); + const u32 gMonShinyPalette_Sandile[] = INCBIN_U32("graphics/pokemon/sandile/shiny.gbapal.lz"); + const u8 gMonIcon_Sandile[] = INCBIN_U8("graphics/pokemon/sandile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sandile[] = INCBIN_U8("graphics/pokemon/gen_5/sandile/footprint.1bpp"); + const u8 gMonFootprint_Sandile[] = INCBIN_U8("graphics/pokemon/sandile/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Krokorok[] = INCBIN_U32("graphics/pokemon/gen_5/krokorok/anim_front.4bpp.lz"); - const u32 gMonPalette_Krokorok[] = INCBIN_U32("graphics/pokemon/gen_5/krokorok/normal.gbapal.lz"); - const u32 gMonBackPic_Krokorok[] = INCBIN_U32("graphics/pokemon/gen_5/krokorok/back.4bpp.lz"); - const u32 gMonShinyPalette_Krokorok[] = INCBIN_U32("graphics/pokemon/gen_5/krokorok/shiny.gbapal.lz"); - const u8 gMonIcon_Krokorok[] = INCBIN_U8("graphics/pokemon/gen_5/krokorok/icon.4bpp"); + const u32 gMonFrontPic_Krokorok[] = INCBIN_U32("graphics/pokemon/krokorok/anim_front.4bpp.lz"); + const u32 gMonPalette_Krokorok[] = INCBIN_U32("graphics/pokemon/krokorok/normal.gbapal.lz"); + const u32 gMonBackPic_Krokorok[] = INCBIN_U32("graphics/pokemon/krokorok/back.4bpp.lz"); + const u32 gMonShinyPalette_Krokorok[] = INCBIN_U32("graphics/pokemon/krokorok/shiny.gbapal.lz"); + const u8 gMonIcon_Krokorok[] = INCBIN_U8("graphics/pokemon/krokorok/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Krokorok[] = INCBIN_U8("graphics/pokemon/gen_5/krokorok/footprint.1bpp"); + const u8 gMonFootprint_Krokorok[] = INCBIN_U8("graphics/pokemon/krokorok/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Krookodile[] = INCBIN_U32("graphics/pokemon/gen_5/krookodile/anim_front.4bpp.lz"); - const u32 gMonPalette_Krookodile[] = INCBIN_U32("graphics/pokemon/gen_5/krookodile/normal.gbapal.lz"); - const u32 gMonBackPic_Krookodile[] = INCBIN_U32("graphics/pokemon/gen_5/krookodile/back.4bpp.lz"); - const u32 gMonShinyPalette_Krookodile[] = INCBIN_U32("graphics/pokemon/gen_5/krookodile/shiny.gbapal.lz"); - const u8 gMonIcon_Krookodile[] = INCBIN_U8("graphics/pokemon/gen_5/krookodile/icon.4bpp"); + const u32 gMonFrontPic_Krookodile[] = INCBIN_U32("graphics/pokemon/krookodile/anim_front.4bpp.lz"); + const u32 gMonPalette_Krookodile[] = INCBIN_U32("graphics/pokemon/krookodile/normal.gbapal.lz"); + const u32 gMonBackPic_Krookodile[] = INCBIN_U32("graphics/pokemon/krookodile/back.4bpp.lz"); + const u32 gMonShinyPalette_Krookodile[] = INCBIN_U32("graphics/pokemon/krookodile/shiny.gbapal.lz"); + const u8 gMonIcon_Krookodile[] = INCBIN_U8("graphics/pokemon/krookodile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Krookodile[] = INCBIN_U8("graphics/pokemon/gen_5/krookodile/footprint.1bpp"); + const u8 gMonFootprint_Krookodile[] = INCBIN_U8("graphics/pokemon/krookodile/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SANDILE #if P_FAMILY_DARUMAKA - const u32 gMonFrontPic_Darumaka[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/anim_front.4bpp.lz"); - const u32 gMonPalette_Darumaka[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/normal.gbapal.lz"); - const u32 gMonBackPic_Darumaka[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/back.4bpp.lz"); - const u32 gMonShinyPalette_Darumaka[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/shiny.gbapal.lz"); - const u8 gMonIcon_Darumaka[] = INCBIN_U8("graphics/pokemon/gen_5/darumaka/icon.4bpp"); + const u32 gMonFrontPic_Darumaka[] = INCBIN_U32("graphics/pokemon/darumaka/anim_front.4bpp.lz"); + const u32 gMonPalette_Darumaka[] = INCBIN_U32("graphics/pokemon/darumaka/normal.gbapal.lz"); + const u32 gMonBackPic_Darumaka[] = INCBIN_U32("graphics/pokemon/darumaka/back.4bpp.lz"); + const u32 gMonShinyPalette_Darumaka[] = INCBIN_U32("graphics/pokemon/darumaka/shiny.gbapal.lz"); + const u8 gMonIcon_Darumaka[] = INCBIN_U8("graphics/pokemon/darumaka/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Darumaka[] = INCBIN_U8("graphics/pokemon/gen_5/darumaka/footprint.1bpp"); + const u8 gMonFootprint_Darumaka[] = INCBIN_U8("graphics/pokemon/darumaka/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/anim_front.4bpp.lz"); - const u32 gMonPalette_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/normal.gbapal.lz"); - const u32 gMonBackPic_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/back.4bpp.lz"); - const u32 gMonShinyPalette_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/shiny.gbapal.lz"); - const u8 gMonIcon_DarmanitanStandardMode[] = INCBIN_U8("graphics/pokemon/gen_5/darmanitan/icon.4bpp"); + const u32 gMonFrontPic_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/anim_front.4bpp.lz"); + const u32 gMonPalette_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/normal.gbapal.lz"); + const u32 gMonBackPic_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/back.4bpp.lz"); + const u32 gMonShinyPalette_DarmanitanStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/shiny.gbapal.lz"); + const u8 gMonIcon_DarmanitanStandardMode[] = INCBIN_U8("graphics/pokemon/darmanitan/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Darmanitan[] = INCBIN_U8("graphics/pokemon/gen_5/darmanitan/footprint.1bpp"); + const u8 gMonFootprint_Darmanitan[] = INCBIN_U8("graphics/pokemon/darmanitan/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/anim_front.4bpp.lz"); - const u32 gMonPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/normal.gbapal.lz"); - const u32 gMonBackPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/back.4bpp.lz"); - const u32 gMonShinyPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/shiny.gbapal.lz"); - const u8 gMonIcon_DarmanitanZenMode[] = INCBIN_U8("graphics/pokemon/gen_5/darmanitan/zen_mode/icon.4bpp"); + const u32 gMonFrontPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/anim_front.4bpp.lz"); + const u32 gMonPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/normal.gbapal.lz"); + const u32 gMonBackPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/back.4bpp.lz"); + const u32 gMonShinyPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/shiny.gbapal.lz"); + const u8 gMonIcon_DarmanitanZenMode[] = INCBIN_U8("graphics/pokemon/darmanitan/zen_mode/icon.4bpp"); #if P_GALARIAN_FORMS - const u32 gMonFrontPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/galarian/front.4bpp.lz"); - const u32 gMonPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/darumaka/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_DarumakaGalarian[] = INCBIN_U8("graphics/pokemon/gen_5/darumaka/galarian/icon.4bpp"); + const u32 gMonFrontPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka/galarian/front.4bpp.lz"); + const u32 gMonPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_DarumakaGalarian[] = INCBIN_U8("graphics/pokemon/darumaka/galarian/icon.4bpp"); - const u32 gMonFrontPic_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/galarian/front.4bpp.lz"); - const u32 gMonPalette_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_DarmanitanGalarianStandardMode[] = INCBIN_U8("graphics/pokemon/gen_5/darmanitan/galarian/icon.4bpp"); + const u32 gMonFrontPic_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/front.4bpp.lz"); + const u32 gMonPalette_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_DarmanitanGalarianStandardMode[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_DarmanitanGalarianStandardMode[] = INCBIN_U8("graphics/pokemon/darmanitan/galarian/icon.4bpp"); - const u32 gMonFrontPic_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/galarian/front.4bpp.lz"); - const u32 gMonPalette_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/gen_5/darmanitan/zen_mode/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_DarmanitanGalarianZenMode[] = INCBIN_U8("graphics/pokemon/gen_5/darmanitan/zen_mode/galarian/icon.4bpp"); + const u32 gMonFrontPic_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/front.4bpp.lz"); + const u32 gMonPalette_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_DarmanitanGalarianZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_DarmanitanGalarianZenMode[] = INCBIN_U8("graphics/pokemon/darmanitan/zen_mode/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_DARUMAKA #if P_FAMILY_MARACTUS - const u32 gMonFrontPic_Maractus[] = INCBIN_U32("graphics/pokemon/gen_5/maractus/anim_front.4bpp.lz"); - const u32 gMonPalette_Maractus[] = INCBIN_U32("graphics/pokemon/gen_5/maractus/normal.gbapal.lz"); - const u32 gMonBackPic_Maractus[] = INCBIN_U32("graphics/pokemon/gen_5/maractus/back.4bpp.lz"); - const u32 gMonShinyPalette_Maractus[] = INCBIN_U32("graphics/pokemon/gen_5/maractus/shiny.gbapal.lz"); - const u8 gMonIcon_Maractus[] = INCBIN_U8("graphics/pokemon/gen_5/maractus/icon.4bpp"); + const u32 gMonFrontPic_Maractus[] = INCBIN_U32("graphics/pokemon/maractus/anim_front.4bpp.lz"); + const u32 gMonPalette_Maractus[] = INCBIN_U32("graphics/pokemon/maractus/normal.gbapal.lz"); + const u32 gMonBackPic_Maractus[] = INCBIN_U32("graphics/pokemon/maractus/back.4bpp.lz"); + const u32 gMonShinyPalette_Maractus[] = INCBIN_U32("graphics/pokemon/maractus/shiny.gbapal.lz"); + const u8 gMonIcon_Maractus[] = INCBIN_U8("graphics/pokemon/maractus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Maractus[] = INCBIN_U8("graphics/pokemon/gen_5/maractus/footprint.1bpp"); + const u8 gMonFootprint_Maractus[] = INCBIN_U8("graphics/pokemon/maractus/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MARACTUS #if P_FAMILY_DWEBBLE - const u32 gMonFrontPic_Dwebble[] = INCBIN_U32("graphics/pokemon/gen_5/dwebble/anim_front.4bpp.lz"); - const u32 gMonPalette_Dwebble[] = INCBIN_U32("graphics/pokemon/gen_5/dwebble/normal.gbapal.lz"); - const u32 gMonBackPic_Dwebble[] = INCBIN_U32("graphics/pokemon/gen_5/dwebble/back.4bpp.lz"); - const u32 gMonShinyPalette_Dwebble[] = INCBIN_U32("graphics/pokemon/gen_5/dwebble/shiny.gbapal.lz"); - const u8 gMonIcon_Dwebble[] = INCBIN_U8("graphics/pokemon/gen_5/dwebble/icon.4bpp"); + const u32 gMonFrontPic_Dwebble[] = INCBIN_U32("graphics/pokemon/dwebble/anim_front.4bpp.lz"); + const u32 gMonPalette_Dwebble[] = INCBIN_U32("graphics/pokemon/dwebble/normal.gbapal.lz"); + const u32 gMonBackPic_Dwebble[] = INCBIN_U32("graphics/pokemon/dwebble/back.4bpp.lz"); + const u32 gMonShinyPalette_Dwebble[] = INCBIN_U32("graphics/pokemon/dwebble/shiny.gbapal.lz"); + const u8 gMonIcon_Dwebble[] = INCBIN_U8("graphics/pokemon/dwebble/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dwebble[] = INCBIN_U8("graphics/pokemon/gen_5/dwebble/footprint.1bpp"); + const u8 gMonFootprint_Dwebble[] = INCBIN_U8("graphics/pokemon/dwebble/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Crustle[] = INCBIN_U32("graphics/pokemon/gen_5/crustle/anim_front.4bpp.lz"); - const u32 gMonPalette_Crustle[] = INCBIN_U32("graphics/pokemon/gen_5/crustle/normal.gbapal.lz"); - const u32 gMonBackPic_Crustle[] = INCBIN_U32("graphics/pokemon/gen_5/crustle/back.4bpp.lz"); - const u32 gMonShinyPalette_Crustle[] = INCBIN_U32("graphics/pokemon/gen_5/crustle/shiny.gbapal.lz"); - const u8 gMonIcon_Crustle[] = INCBIN_U8("graphics/pokemon/gen_5/crustle/icon.4bpp"); + const u32 gMonFrontPic_Crustle[] = INCBIN_U32("graphics/pokemon/crustle/anim_front.4bpp.lz"); + const u32 gMonPalette_Crustle[] = INCBIN_U32("graphics/pokemon/crustle/normal.gbapal.lz"); + const u32 gMonBackPic_Crustle[] = INCBIN_U32("graphics/pokemon/crustle/back.4bpp.lz"); + const u32 gMonShinyPalette_Crustle[] = INCBIN_U32("graphics/pokemon/crustle/shiny.gbapal.lz"); + const u8 gMonIcon_Crustle[] = INCBIN_U8("graphics/pokemon/crustle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Crustle[] = INCBIN_U8("graphics/pokemon/gen_5/crustle/footprint.1bpp"); + const u8 gMonFootprint_Crustle[] = INCBIN_U8("graphics/pokemon/crustle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DWEBBLE #if P_FAMILY_SCRAGGY - const u32 gMonFrontPic_Scraggy[] = INCBIN_U32("graphics/pokemon/gen_5/scraggy/anim_front.4bpp.lz"); - const u32 gMonPalette_Scraggy[] = INCBIN_U32("graphics/pokemon/gen_5/scraggy/normal.gbapal.lz"); - const u32 gMonBackPic_Scraggy[] = INCBIN_U32("graphics/pokemon/gen_5/scraggy/back.4bpp.lz"); - const u32 gMonShinyPalette_Scraggy[] = INCBIN_U32("graphics/pokemon/gen_5/scraggy/shiny.gbapal.lz"); - const u8 gMonIcon_Scraggy[] = INCBIN_U8("graphics/pokemon/gen_5/scraggy/icon.4bpp"); + const u32 gMonFrontPic_Scraggy[] = INCBIN_U32("graphics/pokemon/scraggy/anim_front.4bpp.lz"); + const u32 gMonPalette_Scraggy[] = INCBIN_U32("graphics/pokemon/scraggy/normal.gbapal.lz"); + const u32 gMonBackPic_Scraggy[] = INCBIN_U32("graphics/pokemon/scraggy/back.4bpp.lz"); + const u32 gMonShinyPalette_Scraggy[] = INCBIN_U32("graphics/pokemon/scraggy/shiny.gbapal.lz"); + const u8 gMonIcon_Scraggy[] = INCBIN_U8("graphics/pokemon/scraggy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scraggy[] = INCBIN_U8("graphics/pokemon/gen_5/scraggy/footprint.1bpp"); + const u8 gMonFootprint_Scraggy[] = INCBIN_U8("graphics/pokemon/scraggy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Scrafty[] = INCBIN_U32("graphics/pokemon/gen_5/scrafty/anim_front.4bpp.lz"); - const u32 gMonPalette_Scrafty[] = INCBIN_U32("graphics/pokemon/gen_5/scrafty/normal.gbapal.lz"); - const u32 gMonBackPic_Scrafty[] = INCBIN_U32("graphics/pokemon/gen_5/scrafty/back.4bpp.lz"); - const u32 gMonShinyPalette_Scrafty[] = INCBIN_U32("graphics/pokemon/gen_5/scrafty/shiny.gbapal.lz"); - const u8 gMonIcon_Scrafty[] = INCBIN_U8("graphics/pokemon/gen_5/scrafty/icon.4bpp"); + const u32 gMonFrontPic_Scrafty[] = INCBIN_U32("graphics/pokemon/scrafty/anim_front.4bpp.lz"); + const u32 gMonPalette_Scrafty[] = INCBIN_U32("graphics/pokemon/scrafty/normal.gbapal.lz"); + const u32 gMonBackPic_Scrafty[] = INCBIN_U32("graphics/pokemon/scrafty/back.4bpp.lz"); + const u32 gMonShinyPalette_Scrafty[] = INCBIN_U32("graphics/pokemon/scrafty/shiny.gbapal.lz"); + const u8 gMonIcon_Scrafty[] = INCBIN_U8("graphics/pokemon/scrafty/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scrafty[] = INCBIN_U8("graphics/pokemon/gen_5/scrafty/footprint.1bpp"); + const u8 gMonFootprint_Scrafty[] = INCBIN_U8("graphics/pokemon/scrafty/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SCRAGGY #if P_FAMILY_SIGILYPH - const u32 gMonFrontPic_Sigilyph[] = INCBIN_U32("graphics/pokemon/gen_5/sigilyph/anim_front.4bpp.lz"); - const u32 gMonPalette_Sigilyph[] = INCBIN_U32("graphics/pokemon/gen_5/sigilyph/normal.gbapal.lz"); - const u32 gMonBackPic_Sigilyph[] = INCBIN_U32("graphics/pokemon/gen_5/sigilyph/back.4bpp.lz"); - const u32 gMonShinyPalette_Sigilyph[] = INCBIN_U32("graphics/pokemon/gen_5/sigilyph/shiny.gbapal.lz"); - const u8 gMonIcon_Sigilyph[] = INCBIN_U8("graphics/pokemon/gen_5/sigilyph/icon.4bpp"); + const u32 gMonFrontPic_Sigilyph[] = INCBIN_U32("graphics/pokemon/sigilyph/anim_front.4bpp.lz"); + const u32 gMonPalette_Sigilyph[] = INCBIN_U32("graphics/pokemon/sigilyph/normal.gbapal.lz"); + const u32 gMonBackPic_Sigilyph[] = INCBIN_U32("graphics/pokemon/sigilyph/back.4bpp.lz"); + const u32 gMonShinyPalette_Sigilyph[] = INCBIN_U32("graphics/pokemon/sigilyph/shiny.gbapal.lz"); + const u8 gMonIcon_Sigilyph[] = INCBIN_U8("graphics/pokemon/sigilyph/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sigilyph[] = INCBIN_U8("graphics/pokemon/gen_5/sigilyph/footprint.1bpp"); + const u8 gMonFootprint_Sigilyph[] = INCBIN_U8("graphics/pokemon/sigilyph/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SIGILYPH #if P_FAMILY_YAMASK - const u32 gMonFrontPic_Yamask[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/anim_front.4bpp.lz"); - const u32 gMonPalette_Yamask[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/normal.gbapal.lz"); - const u32 gMonBackPic_Yamask[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/back.4bpp.lz"); - const u32 gMonShinyPalette_Yamask[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/shiny.gbapal.lz"); - const u8 gMonIcon_Yamask[] = INCBIN_U8("graphics/pokemon/gen_5/yamask/icon.4bpp"); + const u32 gMonFrontPic_Yamask[] = INCBIN_U32("graphics/pokemon/yamask/anim_front.4bpp.lz"); + const u32 gMonPalette_Yamask[] = INCBIN_U32("graphics/pokemon/yamask/normal.gbapal.lz"); + const u32 gMonBackPic_Yamask[] = INCBIN_U32("graphics/pokemon/yamask/back.4bpp.lz"); + const u32 gMonShinyPalette_Yamask[] = INCBIN_U32("graphics/pokemon/yamask/shiny.gbapal.lz"); + const u8 gMonIcon_Yamask[] = INCBIN_U8("graphics/pokemon/yamask/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yamask[] = INCBIN_U8("graphics/pokemon/gen_5/yamask/footprint.1bpp"); + const u8 gMonFootprint_Yamask[] = INCBIN_U8("graphics/pokemon/yamask/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cofagrigus[] = INCBIN_U32("graphics/pokemon/gen_5/cofagrigus/anim_front.4bpp.lz"); - const u32 gMonPalette_Cofagrigus[] = INCBIN_U32("graphics/pokemon/gen_5/cofagrigus/normal.gbapal.lz"); - const u32 gMonBackPic_Cofagrigus[] = INCBIN_U32("graphics/pokemon/gen_5/cofagrigus/back.4bpp.lz"); - const u32 gMonShinyPalette_Cofagrigus[] = INCBIN_U32("graphics/pokemon/gen_5/cofagrigus/shiny.gbapal.lz"); - const u8 gMonIcon_Cofagrigus[] = INCBIN_U8("graphics/pokemon/gen_5/cofagrigus/icon.4bpp"); + const u32 gMonFrontPic_Cofagrigus[] = INCBIN_U32("graphics/pokemon/cofagrigus/anim_front.4bpp.lz"); + const u32 gMonPalette_Cofagrigus[] = INCBIN_U32("graphics/pokemon/cofagrigus/normal.gbapal.lz"); + const u32 gMonBackPic_Cofagrigus[] = INCBIN_U32("graphics/pokemon/cofagrigus/back.4bpp.lz"); + const u32 gMonShinyPalette_Cofagrigus[] = INCBIN_U32("graphics/pokemon/cofagrigus/shiny.gbapal.lz"); + const u8 gMonIcon_Cofagrigus[] = INCBIN_U8("graphics/pokemon/cofagrigus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cofagrigus[] = INCBIN_U8("graphics/pokemon/gen_5/cofagrigus/footprint.1bpp"); + const u8 gMonFootprint_Cofagrigus[] = INCBIN_U8("graphics/pokemon/cofagrigus/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/galarian/front.4bpp.lz"); - const u32 gMonPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/yamask/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_YamaskGalarian[] = INCBIN_U8("graphics/pokemon/gen_5/yamask/galarian/icon.4bpp"); + const u32 gMonFrontPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/front.4bpp.lz"); + const u32 gMonPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_YamaskGalarian[] = INCBIN_U8("graphics/pokemon/yamask/galarian/icon.4bpp"); - const u32 gMonFrontPic_Runerigus[] = INCBIN_U32("graphics/pokemon/gen_8/runerigus/front.4bpp.lz"); - const u32 gMonPalette_Runerigus[] = INCBIN_U32("graphics/pokemon/gen_8/runerigus/normal.gbapal.lz"); - const u32 gMonBackPic_Runerigus[] = INCBIN_U32("graphics/pokemon/gen_8/runerigus/back.4bpp.lz"); - const u32 gMonShinyPalette_Runerigus[] = INCBIN_U32("graphics/pokemon/gen_8/runerigus/shiny.gbapal.lz"); - const u8 gMonIcon_Runerigus[] = INCBIN_U8("graphics/pokemon/gen_8/runerigus/icon.4bpp"); + const u32 gMonFrontPic_Runerigus[] = INCBIN_U32("graphics/pokemon/runerigus/front.4bpp.lz"); + const u32 gMonPalette_Runerigus[] = INCBIN_U32("graphics/pokemon/runerigus/normal.gbapal.lz"); + const u32 gMonBackPic_Runerigus[] = INCBIN_U32("graphics/pokemon/runerigus/back.4bpp.lz"); + const u32 gMonShinyPalette_Runerigus[] = INCBIN_U32("graphics/pokemon/runerigus/shiny.gbapal.lz"); + const u8 gMonIcon_Runerigus[] = INCBIN_U8("graphics/pokemon/runerigus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Runerigus[] = INCBIN_U8("graphics/pokemon/gen_8/runerigus/footprint.1bpp"); + const u8 gMonFootprint_Runerigus[] = INCBIN_U8("graphics/pokemon/runerigus/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GALARIAN_FORMS #endif //P_FAMILY_YAMASK #if P_FAMILY_TIRTOUGA - const u32 gMonFrontPic_Tirtouga[] = INCBIN_U32("graphics/pokemon/gen_5/tirtouga/anim_front.4bpp.lz"); - const u32 gMonPalette_Tirtouga[] = INCBIN_U32("graphics/pokemon/gen_5/tirtouga/normal.gbapal.lz"); - const u32 gMonBackPic_Tirtouga[] = INCBIN_U32("graphics/pokemon/gen_5/tirtouga/back.4bpp.lz"); - const u32 gMonShinyPalette_Tirtouga[] = INCBIN_U32("graphics/pokemon/gen_5/tirtouga/shiny.gbapal.lz"); - const u8 gMonIcon_Tirtouga[] = INCBIN_U8("graphics/pokemon/gen_5/tirtouga/icon.4bpp"); + const u32 gMonFrontPic_Tirtouga[] = INCBIN_U32("graphics/pokemon/tirtouga/anim_front.4bpp.lz"); + const u32 gMonPalette_Tirtouga[] = INCBIN_U32("graphics/pokemon/tirtouga/normal.gbapal.lz"); + const u32 gMonBackPic_Tirtouga[] = INCBIN_U32("graphics/pokemon/tirtouga/back.4bpp.lz"); + const u32 gMonShinyPalette_Tirtouga[] = INCBIN_U32("graphics/pokemon/tirtouga/shiny.gbapal.lz"); + const u8 gMonIcon_Tirtouga[] = INCBIN_U8("graphics/pokemon/tirtouga/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tirtouga[] = INCBIN_U8("graphics/pokemon/gen_5/tirtouga/footprint.1bpp"); + const u8 gMonFootprint_Tirtouga[] = INCBIN_U8("graphics/pokemon/tirtouga/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Carracosta[] = INCBIN_U32("graphics/pokemon/gen_5/carracosta/anim_front.4bpp.lz"); - const u32 gMonPalette_Carracosta[] = INCBIN_U32("graphics/pokemon/gen_5/carracosta/normal.gbapal.lz"); - const u32 gMonBackPic_Carracosta[] = INCBIN_U32("graphics/pokemon/gen_5/carracosta/back.4bpp.lz"); - const u32 gMonShinyPalette_Carracosta[] = INCBIN_U32("graphics/pokemon/gen_5/carracosta/shiny.gbapal.lz"); - const u8 gMonIcon_Carracosta[] = INCBIN_U8("graphics/pokemon/gen_5/carracosta/icon.4bpp"); + const u32 gMonFrontPic_Carracosta[] = INCBIN_U32("graphics/pokemon/carracosta/anim_front.4bpp.lz"); + const u32 gMonPalette_Carracosta[] = INCBIN_U32("graphics/pokemon/carracosta/normal.gbapal.lz"); + const u32 gMonBackPic_Carracosta[] = INCBIN_U32("graphics/pokemon/carracosta/back.4bpp.lz"); + const u32 gMonShinyPalette_Carracosta[] = INCBIN_U32("graphics/pokemon/carracosta/shiny.gbapal.lz"); + const u8 gMonIcon_Carracosta[] = INCBIN_U8("graphics/pokemon/carracosta/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Carracosta[] = INCBIN_U8("graphics/pokemon/gen_5/carracosta/footprint.1bpp"); + const u8 gMonFootprint_Carracosta[] = INCBIN_U8("graphics/pokemon/carracosta/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TIRTOUGA #if P_FAMILY_ARCHEN - const u32 gMonFrontPic_Archen[] = INCBIN_U32("graphics/pokemon/gen_5/archen/anim_front.4bpp.lz"); - const u32 gMonPalette_Archen[] = INCBIN_U32("graphics/pokemon/gen_5/archen/normal.gbapal.lz"); - const u32 gMonBackPic_Archen[] = INCBIN_U32("graphics/pokemon/gen_5/archen/back.4bpp.lz"); - const u32 gMonShinyPalette_Archen[] = INCBIN_U32("graphics/pokemon/gen_5/archen/shiny.gbapal.lz"); - const u8 gMonIcon_Archen[] = INCBIN_U8("graphics/pokemon/gen_5/archen/icon.4bpp"); + const u32 gMonFrontPic_Archen[] = INCBIN_U32("graphics/pokemon/archen/anim_front.4bpp.lz"); + const u32 gMonPalette_Archen[] = INCBIN_U32("graphics/pokemon/archen/normal.gbapal.lz"); + const u32 gMonBackPic_Archen[] = INCBIN_U32("graphics/pokemon/archen/back.4bpp.lz"); + const u32 gMonShinyPalette_Archen[] = INCBIN_U32("graphics/pokemon/archen/shiny.gbapal.lz"); + const u8 gMonIcon_Archen[] = INCBIN_U8("graphics/pokemon/archen/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Archen[] = INCBIN_U8("graphics/pokemon/gen_5/archen/footprint.1bpp"); + const u8 gMonFootprint_Archen[] = INCBIN_U8("graphics/pokemon/archen/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Archeops[] = INCBIN_U32("graphics/pokemon/gen_5/archeops/anim_front.4bpp.lz"); - const u32 gMonPalette_Archeops[] = INCBIN_U32("graphics/pokemon/gen_5/archeops/normal.gbapal.lz"); - const u32 gMonBackPic_Archeops[] = INCBIN_U32("graphics/pokemon/gen_5/archeops/back.4bpp.lz"); - const u32 gMonShinyPalette_Archeops[] = INCBIN_U32("graphics/pokemon/gen_5/archeops/shiny.gbapal.lz"); - const u8 gMonIcon_Archeops[] = INCBIN_U8("graphics/pokemon/gen_5/archeops/icon.4bpp"); + const u32 gMonFrontPic_Archeops[] = INCBIN_U32("graphics/pokemon/archeops/anim_front.4bpp.lz"); + const u32 gMonPalette_Archeops[] = INCBIN_U32("graphics/pokemon/archeops/normal.gbapal.lz"); + const u32 gMonBackPic_Archeops[] = INCBIN_U32("graphics/pokemon/archeops/back.4bpp.lz"); + const u32 gMonShinyPalette_Archeops[] = INCBIN_U32("graphics/pokemon/archeops/shiny.gbapal.lz"); + const u8 gMonIcon_Archeops[] = INCBIN_U8("graphics/pokemon/archeops/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Archeops[] = INCBIN_U8("graphics/pokemon/gen_5/archeops/footprint.1bpp"); + const u8 gMonFootprint_Archeops[] = INCBIN_U8("graphics/pokemon/archeops/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ARCHEN #if P_FAMILY_TRUBBISH - const u32 gMonFrontPic_Trubbish[] = INCBIN_U32("graphics/pokemon/gen_5/trubbish/anim_front.4bpp.lz"); - const u32 gMonPalette_Trubbish[] = INCBIN_U32("graphics/pokemon/gen_5/trubbish/normal.gbapal.lz"); - const u32 gMonBackPic_Trubbish[] = INCBIN_U32("graphics/pokemon/gen_5/trubbish/back.4bpp.lz"); - const u32 gMonShinyPalette_Trubbish[] = INCBIN_U32("graphics/pokemon/gen_5/trubbish/shiny.gbapal.lz"); - const u8 gMonIcon_Trubbish[] = INCBIN_U8("graphics/pokemon/gen_5/trubbish/icon.4bpp"); + const u32 gMonFrontPic_Trubbish[] = INCBIN_U32("graphics/pokemon/trubbish/anim_front.4bpp.lz"); + const u32 gMonPalette_Trubbish[] = INCBIN_U32("graphics/pokemon/trubbish/normal.gbapal.lz"); + const u32 gMonBackPic_Trubbish[] = INCBIN_U32("graphics/pokemon/trubbish/back.4bpp.lz"); + const u32 gMonShinyPalette_Trubbish[] = INCBIN_U32("graphics/pokemon/trubbish/shiny.gbapal.lz"); + const u8 gMonIcon_Trubbish[] = INCBIN_U8("graphics/pokemon/trubbish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Trubbish[] = INCBIN_U8("graphics/pokemon/gen_5/trubbish/footprint.1bpp"); + const u8 gMonFootprint_Trubbish[] = INCBIN_U8("graphics/pokemon/trubbish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Garbodor[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/anim_front.4bpp.lz"); - const u32 gMonPalette_Garbodor[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/normal.gbapal.lz"); - const u32 gMonBackPic_Garbodor[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/back.4bpp.lz"); - const u32 gMonShinyPalette_Garbodor[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/shiny.gbapal.lz"); - const u8 gMonIcon_Garbodor[] = INCBIN_U8("graphics/pokemon/gen_5/garbodor/icon.4bpp"); + const u32 gMonFrontPic_Garbodor[] = INCBIN_U32("graphics/pokemon/garbodor/anim_front.4bpp.lz"); + const u32 gMonPalette_Garbodor[] = INCBIN_U32("graphics/pokemon/garbodor/normal.gbapal.lz"); + const u32 gMonBackPic_Garbodor[] = INCBIN_U32("graphics/pokemon/garbodor/back.4bpp.lz"); + const u32 gMonShinyPalette_Garbodor[] = INCBIN_U32("graphics/pokemon/garbodor/shiny.gbapal.lz"); + const u8 gMonIcon_Garbodor[] = INCBIN_U8("graphics/pokemon/garbodor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Garbodor[] = INCBIN_U8("graphics/pokemon/gen_5/garbodor/footprint.1bpp"); + const u8 gMonFootprint_Garbodor[] = INCBIN_U8("graphics/pokemon/garbodor/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/gen_5/garbodor/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_GarbodorGigantamax[] = INCBIN_U8("graphics/pokemon/gen_5/garbodor/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/garbodor/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/garbodor/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/garbodor/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_GarbodorGigantamax[] = INCBIN_U32("graphics/pokemon/garbodor/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_GarbodorGigantamax[] = INCBIN_U8("graphics/pokemon/garbodor/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_TRUBBISH #if P_FAMILY_ZORUA - const u32 gMonFrontPic_Zorua[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/anim_front.4bpp.lz"); - const u32 gMonPalette_Zorua[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/normal.gbapal.lz"); - const u32 gMonBackPic_Zorua[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/back.4bpp.lz"); - const u32 gMonShinyPalette_Zorua[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/shiny.gbapal.lz"); - const u8 gMonIcon_Zorua[] = INCBIN_U8("graphics/pokemon/gen_5/zorua/icon.4bpp"); + const u32 gMonFrontPic_Zorua[] = INCBIN_U32("graphics/pokemon/zorua/anim_front.4bpp.lz"); + const u32 gMonPalette_Zorua[] = INCBIN_U32("graphics/pokemon/zorua/normal.gbapal.lz"); + const u32 gMonBackPic_Zorua[] = INCBIN_U32("graphics/pokemon/zorua/back.4bpp.lz"); + const u32 gMonShinyPalette_Zorua[] = INCBIN_U32("graphics/pokemon/zorua/shiny.gbapal.lz"); + const u8 gMonIcon_Zorua[] = INCBIN_U8("graphics/pokemon/zorua/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zorua[] = INCBIN_U8("graphics/pokemon/gen_5/zorua/footprint.1bpp"); + const u8 gMonFootprint_Zorua[] = INCBIN_U8("graphics/pokemon/zorua/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Zoroark[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/anim_front.4bpp.lz"); - const u32 gMonPalette_Zoroark[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/normal.gbapal.lz"); - const u32 gMonBackPic_Zoroark[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/back.4bpp.lz"); - const u32 gMonShinyPalette_Zoroark[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/shiny.gbapal.lz"); - const u8 gMonIcon_Zoroark[] = INCBIN_U8("graphics/pokemon/gen_5/zoroark/icon.4bpp"); + const u32 gMonFrontPic_Zoroark[] = INCBIN_U32("graphics/pokemon/zoroark/anim_front.4bpp.lz"); + const u32 gMonPalette_Zoroark[] = INCBIN_U32("graphics/pokemon/zoroark/normal.gbapal.lz"); + const u32 gMonBackPic_Zoroark[] = INCBIN_U32("graphics/pokemon/zoroark/back.4bpp.lz"); + const u32 gMonShinyPalette_Zoroark[] = INCBIN_U32("graphics/pokemon/zoroark/shiny.gbapal.lz"); + const u8 gMonIcon_Zoroark[] = INCBIN_U8("graphics/pokemon/zoroark/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zoroark[] = INCBIN_U8("graphics/pokemon/gen_5/zoroark/footprint.1bpp"); + const u8 gMonFootprint_Zoroark[] = INCBIN_U8("graphics/pokemon/zoroark/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/hisuian/front.4bpp.lz"); - const u32 gMonPalette_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zorua/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_ZoruaHisuian[] = INCBIN_U8("graphics/pokemon/gen_5/zorua/hisuian/icon.4bpp"); + const u32 gMonFrontPic_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/zorua/hisuian/front.4bpp.lz"); + const u32 gMonPalette_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/zorua/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/zorua/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_ZoruaHisuian[] = INCBIN_U32("graphics/pokemon/zorua/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_ZoruaHisuian[] = INCBIN_U8("graphics/pokemon/zorua/hisuian/icon.4bpp"); - const u32 gMonFrontPic_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/hisuian/front.4bpp.lz"); - const u32 gMonPalette_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/zoroark/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_ZoroarkHisuian[] = INCBIN_U8("graphics/pokemon/gen_5/zoroark/hisuian/icon.4bpp"); + const u32 gMonFrontPic_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/front.4bpp.lz"); + const u32 gMonPalette_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_ZoroarkHisuian[] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_ZoroarkHisuian[] = INCBIN_U8("graphics/pokemon/zoroark/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_ZORUA #if P_FAMILY_MINCCINO - const u32 gMonFrontPic_Minccino[] = INCBIN_U32("graphics/pokemon/gen_5/minccino/anim_front.4bpp.lz"); - const u32 gMonPalette_Minccino[] = INCBIN_U32("graphics/pokemon/gen_5/minccino/normal.gbapal.lz"); - const u32 gMonBackPic_Minccino[] = INCBIN_U32("graphics/pokemon/gen_5/minccino/back.4bpp.lz"); - const u32 gMonShinyPalette_Minccino[] = INCBIN_U32("graphics/pokemon/gen_5/minccino/shiny.gbapal.lz"); - const u8 gMonIcon_Minccino[] = INCBIN_U8("graphics/pokemon/gen_5/minccino/icon.4bpp"); + const u32 gMonFrontPic_Minccino[] = INCBIN_U32("graphics/pokemon/minccino/anim_front.4bpp.lz"); + const u32 gMonPalette_Minccino[] = INCBIN_U32("graphics/pokemon/minccino/normal.gbapal.lz"); + const u32 gMonBackPic_Minccino[] = INCBIN_U32("graphics/pokemon/minccino/back.4bpp.lz"); + const u32 gMonShinyPalette_Minccino[] = INCBIN_U32("graphics/pokemon/minccino/shiny.gbapal.lz"); + const u8 gMonIcon_Minccino[] = INCBIN_U8("graphics/pokemon/minccino/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Minccino[] = INCBIN_U8("graphics/pokemon/gen_5/minccino/footprint.1bpp"); + const u8 gMonFootprint_Minccino[] = INCBIN_U8("graphics/pokemon/minccino/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cinccino[] = INCBIN_U32("graphics/pokemon/gen_5/cinccino/anim_front.4bpp.lz"); - const u32 gMonPalette_Cinccino[] = INCBIN_U32("graphics/pokemon/gen_5/cinccino/normal.gbapal.lz"); - const u32 gMonBackPic_Cinccino[] = INCBIN_U32("graphics/pokemon/gen_5/cinccino/back.4bpp.lz"); - const u32 gMonShinyPalette_Cinccino[] = INCBIN_U32("graphics/pokemon/gen_5/cinccino/shiny.gbapal.lz"); - const u8 gMonIcon_Cinccino[] = INCBIN_U8("graphics/pokemon/gen_5/cinccino/icon.4bpp"); + const u32 gMonFrontPic_Cinccino[] = INCBIN_U32("graphics/pokemon/cinccino/anim_front.4bpp.lz"); + const u32 gMonPalette_Cinccino[] = INCBIN_U32("graphics/pokemon/cinccino/normal.gbapal.lz"); + const u32 gMonBackPic_Cinccino[] = INCBIN_U32("graphics/pokemon/cinccino/back.4bpp.lz"); + const u32 gMonShinyPalette_Cinccino[] = INCBIN_U32("graphics/pokemon/cinccino/shiny.gbapal.lz"); + const u8 gMonIcon_Cinccino[] = INCBIN_U8("graphics/pokemon/cinccino/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cinccino[] = INCBIN_U8("graphics/pokemon/gen_5/cinccino/footprint.1bpp"); + const u8 gMonFootprint_Cinccino[] = INCBIN_U8("graphics/pokemon/cinccino/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MINCCINO #if P_FAMILY_GOTHITA - const u32 gMonFrontPic_Gothita[] = INCBIN_U32("graphics/pokemon/gen_5/gothita/anim_front.4bpp.lz"); - const u32 gMonPalette_Gothita[] = INCBIN_U32("graphics/pokemon/gen_5/gothita/normal.gbapal.lz"); - const u32 gMonBackPic_Gothita[] = INCBIN_U32("graphics/pokemon/gen_5/gothita/back.4bpp.lz"); - const u32 gMonShinyPalette_Gothita[] = INCBIN_U32("graphics/pokemon/gen_5/gothita/shiny.gbapal.lz"); - const u8 gMonIcon_Gothita[] = INCBIN_U8("graphics/pokemon/gen_5/gothita/icon.4bpp"); + const u32 gMonFrontPic_Gothita[] = INCBIN_U32("graphics/pokemon/gothita/anim_front.4bpp.lz"); + const u32 gMonPalette_Gothita[] = INCBIN_U32("graphics/pokemon/gothita/normal.gbapal.lz"); + const u32 gMonBackPic_Gothita[] = INCBIN_U32("graphics/pokemon/gothita/back.4bpp.lz"); + const u32 gMonShinyPalette_Gothita[] = INCBIN_U32("graphics/pokemon/gothita/shiny.gbapal.lz"); + const u8 gMonIcon_Gothita[] = INCBIN_U8("graphics/pokemon/gothita/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gothita[] = INCBIN_U8("graphics/pokemon/gen_5/gothita/footprint.1bpp"); + const u8 gMonFootprint_Gothita[] = INCBIN_U8("graphics/pokemon/gothita/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gothorita[] = INCBIN_U32("graphics/pokemon/gen_5/gothorita/anim_front.4bpp.lz"); - const u32 gMonPalette_Gothorita[] = INCBIN_U32("graphics/pokemon/gen_5/gothorita/normal.gbapal.lz"); - const u32 gMonBackPic_Gothorita[] = INCBIN_U32("graphics/pokemon/gen_5/gothorita/back.4bpp.lz"); - const u32 gMonShinyPalette_Gothorita[] = INCBIN_U32("graphics/pokemon/gen_5/gothorita/shiny.gbapal.lz"); - const u8 gMonIcon_Gothorita[] = INCBIN_U8("graphics/pokemon/gen_5/gothorita/icon.4bpp"); + const u32 gMonFrontPic_Gothorita[] = INCBIN_U32("graphics/pokemon/gothorita/anim_front.4bpp.lz"); + const u32 gMonPalette_Gothorita[] = INCBIN_U32("graphics/pokemon/gothorita/normal.gbapal.lz"); + const u32 gMonBackPic_Gothorita[] = INCBIN_U32("graphics/pokemon/gothorita/back.4bpp.lz"); + const u32 gMonShinyPalette_Gothorita[] = INCBIN_U32("graphics/pokemon/gothorita/shiny.gbapal.lz"); + const u8 gMonIcon_Gothorita[] = INCBIN_U8("graphics/pokemon/gothorita/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gothorita[] = INCBIN_U8("graphics/pokemon/gen_5/gothorita/footprint.1bpp"); + const u8 gMonFootprint_Gothorita[] = INCBIN_U8("graphics/pokemon/gothorita/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gothitelle[] = INCBIN_U32("graphics/pokemon/gen_5/gothitelle/anim_front.4bpp.lz"); - const u32 gMonPalette_Gothitelle[] = INCBIN_U32("graphics/pokemon/gen_5/gothitelle/normal.gbapal.lz"); - const u32 gMonBackPic_Gothitelle[] = INCBIN_U32("graphics/pokemon/gen_5/gothitelle/back.4bpp.lz"); - const u32 gMonShinyPalette_Gothitelle[] = INCBIN_U32("graphics/pokemon/gen_5/gothitelle/shiny.gbapal.lz"); - const u8 gMonIcon_Gothitelle[] = INCBIN_U8("graphics/pokemon/gen_5/gothitelle/icon.4bpp"); + const u32 gMonFrontPic_Gothitelle[] = INCBIN_U32("graphics/pokemon/gothitelle/anim_front.4bpp.lz"); + const u32 gMonPalette_Gothitelle[] = INCBIN_U32("graphics/pokemon/gothitelle/normal.gbapal.lz"); + const u32 gMonBackPic_Gothitelle[] = INCBIN_U32("graphics/pokemon/gothitelle/back.4bpp.lz"); + const u32 gMonShinyPalette_Gothitelle[] = INCBIN_U32("graphics/pokemon/gothitelle/shiny.gbapal.lz"); + const u8 gMonIcon_Gothitelle[] = INCBIN_U8("graphics/pokemon/gothitelle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gothitelle[] = INCBIN_U8("graphics/pokemon/gen_5/gothitelle/footprint.1bpp"); + const u8 gMonFootprint_Gothitelle[] = INCBIN_U8("graphics/pokemon/gothitelle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GOTHITA #if P_FAMILY_SOLOSIS - const u32 gMonFrontPic_Solosis[] = INCBIN_U32("graphics/pokemon/gen_5/solosis/anim_front.4bpp.lz"); - const u32 gMonPalette_Solosis[] = INCBIN_U32("graphics/pokemon/gen_5/solosis/normal.gbapal.lz"); - const u32 gMonBackPic_Solosis[] = INCBIN_U32("graphics/pokemon/gen_5/solosis/back.4bpp.lz"); - const u32 gMonShinyPalette_Solosis[] = INCBIN_U32("graphics/pokemon/gen_5/solosis/shiny.gbapal.lz"); - const u8 gMonIcon_Solosis[] = INCBIN_U8("graphics/pokemon/gen_5/solosis/icon.4bpp"); + const u32 gMonFrontPic_Solosis[] = INCBIN_U32("graphics/pokemon/solosis/anim_front.4bpp.lz"); + const u32 gMonPalette_Solosis[] = INCBIN_U32("graphics/pokemon/solosis/normal.gbapal.lz"); + const u32 gMonBackPic_Solosis[] = INCBIN_U32("graphics/pokemon/solosis/back.4bpp.lz"); + const u32 gMonShinyPalette_Solosis[] = INCBIN_U32("graphics/pokemon/solosis/shiny.gbapal.lz"); + const u8 gMonIcon_Solosis[] = INCBIN_U8("graphics/pokemon/solosis/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Solosis[] = INCBIN_U8("graphics/pokemon/gen_5/solosis/footprint.1bpp"); + const u8 gMonFootprint_Solosis[] = INCBIN_U8("graphics/pokemon/solosis/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Duosion[] = INCBIN_U32("graphics/pokemon/gen_5/duosion/anim_front.4bpp.lz"); - const u32 gMonPalette_Duosion[] = INCBIN_U32("graphics/pokemon/gen_5/duosion/normal.gbapal.lz"); - const u32 gMonBackPic_Duosion[] = INCBIN_U32("graphics/pokemon/gen_5/duosion/back.4bpp.lz"); - const u32 gMonShinyPalette_Duosion[] = INCBIN_U32("graphics/pokemon/gen_5/duosion/shiny.gbapal.lz"); - const u8 gMonIcon_Duosion[] = INCBIN_U8("graphics/pokemon/gen_5/duosion/icon.4bpp"); + const u32 gMonFrontPic_Duosion[] = INCBIN_U32("graphics/pokemon/duosion/anim_front.4bpp.lz"); + const u32 gMonPalette_Duosion[] = INCBIN_U32("graphics/pokemon/duosion/normal.gbapal.lz"); + const u32 gMonBackPic_Duosion[] = INCBIN_U32("graphics/pokemon/duosion/back.4bpp.lz"); + const u32 gMonShinyPalette_Duosion[] = INCBIN_U32("graphics/pokemon/duosion/shiny.gbapal.lz"); + const u8 gMonIcon_Duosion[] = INCBIN_U8("graphics/pokemon/duosion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Duosion[] = INCBIN_U8("graphics/pokemon/gen_5/duosion/footprint.1bpp"); + const u8 gMonFootprint_Duosion[] = INCBIN_U8("graphics/pokemon/duosion/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Reuniclus[] = INCBIN_U32("graphics/pokemon/gen_5/reuniclus/anim_front.4bpp.lz"); - const u32 gMonPalette_Reuniclus[] = INCBIN_U32("graphics/pokemon/gen_5/reuniclus/normal.gbapal.lz"); - const u32 gMonBackPic_Reuniclus[] = INCBIN_U32("graphics/pokemon/gen_5/reuniclus/back.4bpp.lz"); - const u32 gMonShinyPalette_Reuniclus[] = INCBIN_U32("graphics/pokemon/gen_5/reuniclus/shiny.gbapal.lz"); - const u8 gMonIcon_Reuniclus[] = INCBIN_U8("graphics/pokemon/gen_5/reuniclus/icon.4bpp"); + const u32 gMonFrontPic_Reuniclus[] = INCBIN_U32("graphics/pokemon/reuniclus/anim_front.4bpp.lz"); + const u32 gMonPalette_Reuniclus[] = INCBIN_U32("graphics/pokemon/reuniclus/normal.gbapal.lz"); + const u32 gMonBackPic_Reuniclus[] = INCBIN_U32("graphics/pokemon/reuniclus/back.4bpp.lz"); + const u32 gMonShinyPalette_Reuniclus[] = INCBIN_U32("graphics/pokemon/reuniclus/shiny.gbapal.lz"); + const u8 gMonIcon_Reuniclus[] = INCBIN_U8("graphics/pokemon/reuniclus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Reuniclus[] = INCBIN_U8("graphics/pokemon/gen_5/reuniclus/footprint.1bpp"); + const u8 gMonFootprint_Reuniclus[] = INCBIN_U8("graphics/pokemon/reuniclus/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SOLOSIS #if P_FAMILY_DUCKLETT - const u32 gMonFrontPic_Ducklett[] = INCBIN_U32("graphics/pokemon/gen_5/ducklett/anim_front.4bpp.lz"); - const u32 gMonPalette_Ducklett[] = INCBIN_U32("graphics/pokemon/gen_5/ducklett/normal.gbapal.lz"); - const u32 gMonBackPic_Ducklett[] = INCBIN_U32("graphics/pokemon/gen_5/ducklett/back.4bpp.lz"); - const u32 gMonShinyPalette_Ducklett[] = INCBIN_U32("graphics/pokemon/gen_5/ducklett/shiny.gbapal.lz"); - const u8 gMonIcon_Ducklett[] = INCBIN_U8("graphics/pokemon/gen_5/ducklett/icon.4bpp"); + const u32 gMonFrontPic_Ducklett[] = INCBIN_U32("graphics/pokemon/ducklett/anim_front.4bpp.lz"); + const u32 gMonPalette_Ducklett[] = INCBIN_U32("graphics/pokemon/ducklett/normal.gbapal.lz"); + const u32 gMonBackPic_Ducklett[] = INCBIN_U32("graphics/pokemon/ducklett/back.4bpp.lz"); + const u32 gMonShinyPalette_Ducklett[] = INCBIN_U32("graphics/pokemon/ducklett/shiny.gbapal.lz"); + const u8 gMonIcon_Ducklett[] = INCBIN_U8("graphics/pokemon/ducklett/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ducklett[] = INCBIN_U8("graphics/pokemon/gen_5/ducklett/footprint.1bpp"); + const u8 gMonFootprint_Ducklett[] = INCBIN_U8("graphics/pokemon/ducklett/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Swanna[] = INCBIN_U32("graphics/pokemon/gen_5/swanna/anim_front.4bpp.lz"); - const u32 gMonPalette_Swanna[] = INCBIN_U32("graphics/pokemon/gen_5/swanna/normal.gbapal.lz"); - const u32 gMonBackPic_Swanna[] = INCBIN_U32("graphics/pokemon/gen_5/swanna/back.4bpp.lz"); - const u32 gMonShinyPalette_Swanna[] = INCBIN_U32("graphics/pokemon/gen_5/swanna/shiny.gbapal.lz"); - const u8 gMonIcon_Swanna[] = INCBIN_U8("graphics/pokemon/gen_5/swanna/icon.4bpp"); + const u32 gMonFrontPic_Swanna[] = INCBIN_U32("graphics/pokemon/swanna/anim_front.4bpp.lz"); + const u32 gMonPalette_Swanna[] = INCBIN_U32("graphics/pokemon/swanna/normal.gbapal.lz"); + const u32 gMonBackPic_Swanna[] = INCBIN_U32("graphics/pokemon/swanna/back.4bpp.lz"); + const u32 gMonShinyPalette_Swanna[] = INCBIN_U32("graphics/pokemon/swanna/shiny.gbapal.lz"); + const u8 gMonIcon_Swanna[] = INCBIN_U8("graphics/pokemon/swanna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swanna[] = INCBIN_U8("graphics/pokemon/gen_5/swanna/footprint.1bpp"); + const u8 gMonFootprint_Swanna[] = INCBIN_U8("graphics/pokemon/swanna/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DUCKLETT #if P_FAMILY_VANILLITE - const u32 gMonFrontPic_Vanillite[] = INCBIN_U32("graphics/pokemon/gen_5/vanillite/anim_front.4bpp.lz"); - const u32 gMonPalette_Vanillite[] = INCBIN_U32("graphics/pokemon/gen_5/vanillite/normal.gbapal.lz"); - const u32 gMonBackPic_Vanillite[] = INCBIN_U32("graphics/pokemon/gen_5/vanillite/back.4bpp.lz"); - const u32 gMonShinyPalette_Vanillite[] = INCBIN_U32("graphics/pokemon/gen_5/vanillite/shiny.gbapal.lz"); - const u8 gMonIcon_Vanillite[] = INCBIN_U8("graphics/pokemon/gen_5/vanillite/icon.4bpp"); + const u32 gMonFrontPic_Vanillite[] = INCBIN_U32("graphics/pokemon/vanillite/anim_front.4bpp.lz"); + const u32 gMonPalette_Vanillite[] = INCBIN_U32("graphics/pokemon/vanillite/normal.gbapal.lz"); + const u32 gMonBackPic_Vanillite[] = INCBIN_U32("graphics/pokemon/vanillite/back.4bpp.lz"); + const u32 gMonShinyPalette_Vanillite[] = INCBIN_U32("graphics/pokemon/vanillite/shiny.gbapal.lz"); + const u8 gMonIcon_Vanillite[] = INCBIN_U8("graphics/pokemon/vanillite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vanillite[] = INCBIN_U8("graphics/pokemon/gen_5/vanillite/footprint.1bpp"); + const u8 gMonFootprint_Vanillite[] = INCBIN_U8("graphics/pokemon/vanillite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Vanillish[] = INCBIN_U32("graphics/pokemon/gen_5/vanillish/anim_front.4bpp.lz"); - const u32 gMonPalette_Vanillish[] = INCBIN_U32("graphics/pokemon/gen_5/vanillish/normal.gbapal.lz"); - const u32 gMonBackPic_Vanillish[] = INCBIN_U32("graphics/pokemon/gen_5/vanillish/back.4bpp.lz"); - const u32 gMonShinyPalette_Vanillish[] = INCBIN_U32("graphics/pokemon/gen_5/vanillish/shiny.gbapal.lz"); - const u8 gMonIcon_Vanillish[] = INCBIN_U8("graphics/pokemon/gen_5/vanillish/icon.4bpp"); + const u32 gMonFrontPic_Vanillish[] = INCBIN_U32("graphics/pokemon/vanillish/anim_front.4bpp.lz"); + const u32 gMonPalette_Vanillish[] = INCBIN_U32("graphics/pokemon/vanillish/normal.gbapal.lz"); + const u32 gMonBackPic_Vanillish[] = INCBIN_U32("graphics/pokemon/vanillish/back.4bpp.lz"); + const u32 gMonShinyPalette_Vanillish[] = INCBIN_U32("graphics/pokemon/vanillish/shiny.gbapal.lz"); + const u8 gMonIcon_Vanillish[] = INCBIN_U8("graphics/pokemon/vanillish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vanillish[] = INCBIN_U8("graphics/pokemon/gen_5/vanillish/footprint.1bpp"); + const u8 gMonFootprint_Vanillish[] = INCBIN_U8("graphics/pokemon/vanillish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Vanilluxe[] = INCBIN_U32("graphics/pokemon/gen_5/vanilluxe/anim_front.4bpp.lz"); - const u32 gMonPalette_Vanilluxe[] = INCBIN_U32("graphics/pokemon/gen_5/vanilluxe/normal.gbapal.lz"); - const u32 gMonBackPic_Vanilluxe[] = INCBIN_U32("graphics/pokemon/gen_5/vanilluxe/back.4bpp.lz"); - const u32 gMonShinyPalette_Vanilluxe[] = INCBIN_U32("graphics/pokemon/gen_5/vanilluxe/shiny.gbapal.lz"); - const u8 gMonIcon_Vanilluxe[] = INCBIN_U8("graphics/pokemon/gen_5/vanilluxe/icon.4bpp"); + const u32 gMonFrontPic_Vanilluxe[] = INCBIN_U32("graphics/pokemon/vanilluxe/anim_front.4bpp.lz"); + const u32 gMonPalette_Vanilluxe[] = INCBIN_U32("graphics/pokemon/vanilluxe/normal.gbapal.lz"); + const u32 gMonBackPic_Vanilluxe[] = INCBIN_U32("graphics/pokemon/vanilluxe/back.4bpp.lz"); + const u32 gMonShinyPalette_Vanilluxe[] = INCBIN_U32("graphics/pokemon/vanilluxe/shiny.gbapal.lz"); + const u8 gMonIcon_Vanilluxe[] = INCBIN_U8("graphics/pokemon/vanilluxe/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vanilluxe[] = INCBIN_U8("graphics/pokemon/gen_5/vanilluxe/footprint.1bpp"); + const u8 gMonFootprint_Vanilluxe[] = INCBIN_U8("graphics/pokemon/vanilluxe/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VANILLITE #if P_FAMILY_DEERLING - const u32 gMonFrontPic_Deerling[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/anim_front.4bpp.lz"); - const u32 gMonBackPic_Deerling[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/back.4bpp.lz"); + const u32 gMonFrontPic_Deerling[] = INCBIN_U32("graphics/pokemon/deerling/anim_front.4bpp.lz"); + const u32 gMonBackPic_Deerling[] = INCBIN_U32("graphics/pokemon/deerling/back.4bpp.lz"); #if P_FOOTPRINTS - const u8 gMonFootprint_Deerling[] = INCBIN_U8("graphics/pokemon/gen_5/deerling/footprint.1bpp"); + const u8 gMonFootprint_Deerling[] = INCBIN_U8("graphics/pokemon/deerling/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_DeerlingSpring[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/normal.gbapal.lz"); - const u32 gMonShinyPalette_DeerlingSpring[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/shiny.gbapal.lz"); - const u8 gMonIcon_DeerlingSpring[] = INCBIN_U8("graphics/pokemon/gen_5/deerling/icon.4bpp"); + const u32 gMonPalette_DeerlingSpring[] = INCBIN_U32("graphics/pokemon/deerling/normal.gbapal.lz"); + const u32 gMonShinyPalette_DeerlingSpring[] = INCBIN_U32("graphics/pokemon/deerling/shiny.gbapal.lz"); + const u8 gMonIcon_DeerlingSpring[] = INCBIN_U8("graphics/pokemon/deerling/icon.4bpp"); - const u32 gMonPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/summer/normal.gbapal.lz"); - const u32 gMonShinyPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/summer/shiny.gbapal.lz"); - const u8 gMonIcon_DeerlingSummer[] = INCBIN_U8("graphics/pokemon/gen_5/deerling/summer/icon.4bpp"); + const u32 gMonPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/deerling/summer/normal.gbapal.lz"); + const u32 gMonShinyPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/deerling/summer/shiny.gbapal.lz"); + const u8 gMonIcon_DeerlingSummer[] = INCBIN_U8("graphics/pokemon/deerling/summer/icon.4bpp"); - const u32 gMonPalette_DeerlingAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/autumn/normal.gbapal.lz"); - const u32 gMonShinyPalette_DeerlingAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/autumn/shiny.gbapal.lz"); - const u8 gMonIcon_DeerlingAutumn[] = INCBIN_U8("graphics/pokemon/gen_5/deerling/autumn/icon.4bpp"); + const u32 gMonPalette_DeerlingAutumn[] = INCBIN_U32("graphics/pokemon/deerling/autumn/normal.gbapal.lz"); + const u32 gMonShinyPalette_DeerlingAutumn[] = INCBIN_U32("graphics/pokemon/deerling/autumn/shiny.gbapal.lz"); + const u8 gMonIcon_DeerlingAutumn[] = INCBIN_U8("graphics/pokemon/deerling/autumn/icon.4bpp"); - const u32 gMonPalette_DeerlingWinter[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/winter/normal.gbapal.lz"); - const u32 gMonShinyPalette_DeerlingWinter[] = INCBIN_U32("graphics/pokemon/gen_5/deerling/winter/shiny.gbapal.lz"); - const u8 gMonIcon_DeerlingWinter[] = INCBIN_U8("graphics/pokemon/gen_5/deerling/winter/icon.4bpp"); + const u32 gMonPalette_DeerlingWinter[] = INCBIN_U32("graphics/pokemon/deerling/winter/normal.gbapal.lz"); + const u32 gMonShinyPalette_DeerlingWinter[] = INCBIN_U32("graphics/pokemon/deerling/winter/shiny.gbapal.lz"); + const u8 gMonIcon_DeerlingWinter[] = INCBIN_U8("graphics/pokemon/deerling/winter/icon.4bpp"); - const u32 gMonFrontPic_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/anim_front.4bpp.lz"); - const u32 gMonPalette_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/normal.gbapal.lz"); - const u32 gMonBackPic_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/back.4bpp.lz"); - const u32 gMonShinyPalette_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/shiny.gbapal.lz"); - const u8 gMonIcon_SawsbuckSpring[] = INCBIN_U8("graphics/pokemon/gen_5/sawsbuck/icon.4bpp"); + const u32 gMonFrontPic_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/sawsbuck/anim_front.4bpp.lz"); + const u32 gMonPalette_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/sawsbuck/normal.gbapal.lz"); + const u32 gMonBackPic_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/sawsbuck/back.4bpp.lz"); + const u32 gMonShinyPalette_SawsbuckSpring[] = INCBIN_U32("graphics/pokemon/sawsbuck/shiny.gbapal.lz"); + const u8 gMonIcon_SawsbuckSpring[] = INCBIN_U8("graphics/pokemon/sawsbuck/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sawsbuck[] = INCBIN_U8("graphics/pokemon/gen_5/sawsbuck/footprint.1bpp"); + const u8 gMonFootprint_Sawsbuck[] = INCBIN_U8("graphics/pokemon/sawsbuck/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/summer/front.4bpp.lz"); - const u32 gMonPalette_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/summer/normal.gbapal.lz"); - const u32 gMonBackPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/summer/back.4bpp.lz"); - const u32 gMonShinyPalette_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/summer/shiny.gbapal.lz"); - const u8 gMonIcon_SawsbuckSummer[] = INCBIN_U8("graphics/pokemon/gen_5/sawsbuck/summer/icon.4bpp"); + const u32 gMonFrontPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/front.4bpp.lz"); + const u32 gMonPalette_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/normal.gbapal.lz"); + const u32 gMonBackPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/back.4bpp.lz"); + const u32 gMonShinyPalette_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/shiny.gbapal.lz"); + const u8 gMonIcon_SawsbuckSummer[] = INCBIN_U8("graphics/pokemon/sawsbuck/summer/icon.4bpp"); - const u32 gMonFrontPic_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/autumn/front.4bpp.lz"); - const u32 gMonPalette_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/autumn/normal.gbapal.lz"); - const u32 gMonBackPic_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/autumn/back.4bpp.lz"); - const u32 gMonShinyPalette_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/autumn/shiny.gbapal.lz"); - const u8 gMonIcon_SawsbuckAutumn[] = INCBIN_U8("graphics/pokemon/gen_5/sawsbuck/autumn/icon.4bpp"); + const u32 gMonFrontPic_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/sawsbuck/autumn/front.4bpp.lz"); + const u32 gMonPalette_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/sawsbuck/autumn/normal.gbapal.lz"); + const u32 gMonBackPic_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/sawsbuck/autumn/back.4bpp.lz"); + const u32 gMonShinyPalette_SawsbuckAutumn[] = INCBIN_U32("graphics/pokemon/sawsbuck/autumn/shiny.gbapal.lz"); + const u8 gMonIcon_SawsbuckAutumn[] = INCBIN_U8("graphics/pokemon/sawsbuck/autumn/icon.4bpp"); - const u32 gMonFrontPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/winter/front.4bpp.lz"); - const u32 gMonPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/winter/normal.gbapal.lz"); - const u32 gMonBackPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/winter/back.4bpp.lz"); - const u32 gMonShinyPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/gen_5/sawsbuck/winter/shiny.gbapal.lz"); - const u8 gMonIcon_SawsbuckWinter[] = INCBIN_U8("graphics/pokemon/gen_5/sawsbuck/winter/icon.4bpp"); + const u32 gMonFrontPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/winter/front.4bpp.lz"); + const u32 gMonPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/winter/normal.gbapal.lz"); + const u32 gMonBackPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/winter/back.4bpp.lz"); + const u32 gMonShinyPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/winter/shiny.gbapal.lz"); + const u8 gMonIcon_SawsbuckWinter[] = INCBIN_U8("graphics/pokemon/sawsbuck/winter/icon.4bpp"); #endif //P_FAMILY_DEERLING #if P_FAMILY_EMOLGA - const u32 gMonFrontPic_Emolga[] = INCBIN_U32("graphics/pokemon/gen_5/emolga/anim_front.4bpp.lz"); - const u32 gMonPalette_Emolga[] = INCBIN_U32("graphics/pokemon/gen_5/emolga/normal.gbapal.lz"); - const u32 gMonBackPic_Emolga[] = INCBIN_U32("graphics/pokemon/gen_5/emolga/back.4bpp.lz"); - const u32 gMonShinyPalette_Emolga[] = INCBIN_U32("graphics/pokemon/gen_5/emolga/shiny.gbapal.lz"); - const u8 gMonIcon_Emolga[] = INCBIN_U8("graphics/pokemon/gen_5/emolga/icon.4bpp"); + const u32 gMonFrontPic_Emolga[] = INCBIN_U32("graphics/pokemon/emolga/anim_front.4bpp.lz"); + const u32 gMonPalette_Emolga[] = INCBIN_U32("graphics/pokemon/emolga/normal.gbapal.lz"); + const u32 gMonBackPic_Emolga[] = INCBIN_U32("graphics/pokemon/emolga/back.4bpp.lz"); + const u32 gMonShinyPalette_Emolga[] = INCBIN_U32("graphics/pokemon/emolga/shiny.gbapal.lz"); + const u8 gMonIcon_Emolga[] = INCBIN_U8("graphics/pokemon/emolga/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Emolga[] = INCBIN_U8("graphics/pokemon/gen_5/emolga/footprint.1bpp"); + const u8 gMonFootprint_Emolga[] = INCBIN_U8("graphics/pokemon/emolga/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_EMOLGA #if P_FAMILY_KARRABLAST - const u32 gMonFrontPic_Karrablast[] = INCBIN_U32("graphics/pokemon/gen_5/karrablast/anim_front.4bpp.lz"); - const u32 gMonPalette_Karrablast[] = INCBIN_U32("graphics/pokemon/gen_5/karrablast/normal.gbapal.lz"); - const u32 gMonBackPic_Karrablast[] = INCBIN_U32("graphics/pokemon/gen_5/karrablast/back.4bpp.lz"); - const u32 gMonShinyPalette_Karrablast[] = INCBIN_U32("graphics/pokemon/gen_5/karrablast/shiny.gbapal.lz"); - const u8 gMonIcon_Karrablast[] = INCBIN_U8("graphics/pokemon/gen_5/karrablast/icon.4bpp"); + const u32 gMonFrontPic_Karrablast[] = INCBIN_U32("graphics/pokemon/karrablast/anim_front.4bpp.lz"); + const u32 gMonPalette_Karrablast[] = INCBIN_U32("graphics/pokemon/karrablast/normal.gbapal.lz"); + const u32 gMonBackPic_Karrablast[] = INCBIN_U32("graphics/pokemon/karrablast/back.4bpp.lz"); + const u32 gMonShinyPalette_Karrablast[] = INCBIN_U32("graphics/pokemon/karrablast/shiny.gbapal.lz"); + const u8 gMonIcon_Karrablast[] = INCBIN_U8("graphics/pokemon/karrablast/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Karrablast[] = INCBIN_U8("graphics/pokemon/gen_5/karrablast/footprint.1bpp"); + const u8 gMonFootprint_Karrablast[] = INCBIN_U8("graphics/pokemon/karrablast/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Escavalier[] = INCBIN_U32("graphics/pokemon/gen_5/escavalier/anim_front.4bpp.lz"); - const u32 gMonPalette_Escavalier[] = INCBIN_U32("graphics/pokemon/gen_5/escavalier/normal.gbapal.lz"); - const u32 gMonBackPic_Escavalier[] = INCBIN_U32("graphics/pokemon/gen_5/escavalier/back.4bpp.lz"); - const u32 gMonShinyPalette_Escavalier[] = INCBIN_U32("graphics/pokemon/gen_5/escavalier/shiny.gbapal.lz"); - const u8 gMonIcon_Escavalier[] = INCBIN_U8("graphics/pokemon/gen_5/escavalier/icon.4bpp"); + const u32 gMonFrontPic_Escavalier[] = INCBIN_U32("graphics/pokemon/escavalier/anim_front.4bpp.lz"); + const u32 gMonPalette_Escavalier[] = INCBIN_U32("graphics/pokemon/escavalier/normal.gbapal.lz"); + const u32 gMonBackPic_Escavalier[] = INCBIN_U32("graphics/pokemon/escavalier/back.4bpp.lz"); + const u32 gMonShinyPalette_Escavalier[] = INCBIN_U32("graphics/pokemon/escavalier/shiny.gbapal.lz"); + const u8 gMonIcon_Escavalier[] = INCBIN_U8("graphics/pokemon/escavalier/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Escavalier[] = INCBIN_U8("graphics/pokemon/gen_5/escavalier/footprint.1bpp"); + const u8 gMonFootprint_Escavalier[] = INCBIN_U8("graphics/pokemon/escavalier/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KARRABLAST #if P_FAMILY_FOONGUS - const u32 gMonFrontPic_Foongus[] = INCBIN_U32("graphics/pokemon/gen_5/foongus/anim_front.4bpp.lz"); - const u32 gMonPalette_Foongus[] = INCBIN_U32("graphics/pokemon/gen_5/foongus/normal.gbapal.lz"); - const u32 gMonBackPic_Foongus[] = INCBIN_U32("graphics/pokemon/gen_5/foongus/back.4bpp.lz"); - const u32 gMonShinyPalette_Foongus[] = INCBIN_U32("graphics/pokemon/gen_5/foongus/shiny.gbapal.lz"); - const u8 gMonIcon_Foongus[] = INCBIN_U8("graphics/pokemon/gen_5/foongus/icon.4bpp"); + const u32 gMonFrontPic_Foongus[] = INCBIN_U32("graphics/pokemon/foongus/anim_front.4bpp.lz"); + const u32 gMonPalette_Foongus[] = INCBIN_U32("graphics/pokemon/foongus/normal.gbapal.lz"); + const u32 gMonBackPic_Foongus[] = INCBIN_U32("graphics/pokemon/foongus/back.4bpp.lz"); + const u32 gMonShinyPalette_Foongus[] = INCBIN_U32("graphics/pokemon/foongus/shiny.gbapal.lz"); + const u8 gMonIcon_Foongus[] = INCBIN_U8("graphics/pokemon/foongus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Foongus[] = INCBIN_U8("graphics/pokemon/gen_5/foongus/footprint.1bpp"); + const u8 gMonFootprint_Foongus[] = INCBIN_U8("graphics/pokemon/foongus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Amoonguss[] = INCBIN_U32("graphics/pokemon/gen_5/amoonguss/anim_front.4bpp.lz"); - const u32 gMonPalette_Amoonguss[] = INCBIN_U32("graphics/pokemon/gen_5/amoonguss/normal.gbapal.lz"); - const u32 gMonBackPic_Amoonguss[] = INCBIN_U32("graphics/pokemon/gen_5/amoonguss/back.4bpp.lz"); - const u32 gMonShinyPalette_Amoonguss[] = INCBIN_U32("graphics/pokemon/gen_5/amoonguss/shiny.gbapal.lz"); - const u8 gMonIcon_Amoonguss[] = INCBIN_U8("graphics/pokemon/gen_5/amoonguss/icon.4bpp"); + const u32 gMonFrontPic_Amoonguss[] = INCBIN_U32("graphics/pokemon/amoonguss/anim_front.4bpp.lz"); + const u32 gMonPalette_Amoonguss[] = INCBIN_U32("graphics/pokemon/amoonguss/normal.gbapal.lz"); + const u32 gMonBackPic_Amoonguss[] = INCBIN_U32("graphics/pokemon/amoonguss/back.4bpp.lz"); + const u32 gMonShinyPalette_Amoonguss[] = INCBIN_U32("graphics/pokemon/amoonguss/shiny.gbapal.lz"); + const u8 gMonIcon_Amoonguss[] = INCBIN_U8("graphics/pokemon/amoonguss/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Amoonguss[] = INCBIN_U8("graphics/pokemon/gen_5/amoonguss/footprint.1bpp"); + const u8 gMonFootprint_Amoonguss[] = INCBIN_U8("graphics/pokemon/amoonguss/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FOONGUS #if P_FAMILY_FRILLISH - const u32 gMonFrontPic_Frillish[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/anim_front.4bpp.lz"); - const u32 gMonPalette_Frillish[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/normal.gbapal.lz"); - const u32 gMonBackPic_Frillish[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/back.4bpp.lz"); - const u32 gMonShinyPalette_Frillish[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/shiny.gbapal.lz"); - const u8 gMonIcon_Frillish[] = INCBIN_U8("graphics/pokemon/gen_5/frillish/icon.4bpp"); + const u32 gMonFrontPic_Frillish[] = INCBIN_U32("graphics/pokemon/frillish/anim_front.4bpp.lz"); + const u32 gMonPalette_Frillish[] = INCBIN_U32("graphics/pokemon/frillish/normal.gbapal.lz"); + const u32 gMonBackPic_Frillish[] = INCBIN_U32("graphics/pokemon/frillish/back.4bpp.lz"); + const u32 gMonShinyPalette_Frillish[] = INCBIN_U32("graphics/pokemon/frillish/shiny.gbapal.lz"); + const u8 gMonIcon_Frillish[] = INCBIN_U8("graphics/pokemon/frillish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Frillish[] = INCBIN_U8("graphics/pokemon/gen_5/frillish/footprint.1bpp"); + const u8 gMonFootprint_Frillish[] = INCBIN_U8("graphics/pokemon/frillish/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_FrillishF[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/anim_frontf.4bpp.lz"); - const u32 gMonPalette_FrillishF[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/normalf.gbapal.lz"); - const u32 gMonBackPic_FrillishF[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/backf.4bpp.lz"); - const u32 gMonShinyPalette_FrillishF[] = INCBIN_U32("graphics/pokemon/gen_5/frillish/shinyf.gbapal.lz"); - const u8 gMonIcon_FrillishF[] = INCBIN_U8("graphics/pokemon/gen_5/frillish/iconf.4bpp"); + const u32 gMonFrontPic_FrillishF[] = INCBIN_U32("graphics/pokemon/frillish/anim_frontf.4bpp.lz"); + const u32 gMonPalette_FrillishF[] = INCBIN_U32("graphics/pokemon/frillish/normalf.gbapal.lz"); + const u32 gMonBackPic_FrillishF[] = INCBIN_U32("graphics/pokemon/frillish/backf.4bpp.lz"); + const u32 gMonShinyPalette_FrillishF[] = INCBIN_U32("graphics/pokemon/frillish/shinyf.gbapal.lz"); + const u8 gMonIcon_FrillishF[] = INCBIN_U8("graphics/pokemon/frillish/iconf.4bpp"); - const u32 gMonFrontPic_Jellicent[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/anim_front.4bpp.lz"); - const u32 gMonPalette_Jellicent[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/normal.gbapal.lz"); - const u32 gMonBackPic_Jellicent[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/back.4bpp.lz"); - const u32 gMonShinyPalette_Jellicent[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/shiny.gbapal.lz"); - const u8 gMonIcon_Jellicent[] = INCBIN_U8("graphics/pokemon/gen_5/jellicent/icon.4bpp"); + const u32 gMonFrontPic_Jellicent[] = INCBIN_U32("graphics/pokemon/jellicent/anim_front.4bpp.lz"); + const u32 gMonPalette_Jellicent[] = INCBIN_U32("graphics/pokemon/jellicent/normal.gbapal.lz"); + const u32 gMonBackPic_Jellicent[] = INCBIN_U32("graphics/pokemon/jellicent/back.4bpp.lz"); + const u32 gMonShinyPalette_Jellicent[] = INCBIN_U32("graphics/pokemon/jellicent/shiny.gbapal.lz"); + const u8 gMonIcon_Jellicent[] = INCBIN_U8("graphics/pokemon/jellicent/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Jellicent[] = INCBIN_U8("graphics/pokemon/gen_5/jellicent/footprint.1bpp"); + const u8 gMonFootprint_Jellicent[] = INCBIN_U8("graphics/pokemon/jellicent/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_JellicentF[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/anim_frontf.4bpp.lz"); - const u32 gMonPalette_JellicentF[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/normalf.gbapal.lz"); - const u32 gMonBackPic_JellicentF[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/backf.4bpp.lz"); - const u32 gMonShinyPalette_JellicentF[] = INCBIN_U32("graphics/pokemon/gen_5/jellicent/shinyf.gbapal.lz"); - const u8 gMonIcon_JellicentF[] = INCBIN_U8("graphics/pokemon/gen_5/jellicent/iconf.4bpp"); + const u32 gMonFrontPic_JellicentF[] = INCBIN_U32("graphics/pokemon/jellicent/anim_frontf.4bpp.lz"); + const u32 gMonPalette_JellicentF[] = INCBIN_U32("graphics/pokemon/jellicent/normalf.gbapal.lz"); + const u32 gMonBackPic_JellicentF[] = INCBIN_U32("graphics/pokemon/jellicent/backf.4bpp.lz"); + const u32 gMonShinyPalette_JellicentF[] = INCBIN_U32("graphics/pokemon/jellicent/shinyf.gbapal.lz"); + const u8 gMonIcon_JellicentF[] = INCBIN_U8("graphics/pokemon/jellicent/iconf.4bpp"); #endif //P_FAMILY_FRILLISH #if P_FAMILY_ALOMOMOLA - const u32 gMonFrontPic_Alomomola[] = INCBIN_U32("graphics/pokemon/gen_5/alomomola/anim_front.4bpp.lz"); - const u32 gMonPalette_Alomomola[] = INCBIN_U32("graphics/pokemon/gen_5/alomomola/normal.gbapal.lz"); - const u32 gMonBackPic_Alomomola[] = INCBIN_U32("graphics/pokemon/gen_5/alomomola/back.4bpp.lz"); - const u32 gMonShinyPalette_Alomomola[] = INCBIN_U32("graphics/pokemon/gen_5/alomomola/shiny.gbapal.lz"); - const u8 gMonIcon_Alomomola[] = INCBIN_U8("graphics/pokemon/gen_5/alomomola/icon.4bpp"); + const u32 gMonFrontPic_Alomomola[] = INCBIN_U32("graphics/pokemon/alomomola/anim_front.4bpp.lz"); + const u32 gMonPalette_Alomomola[] = INCBIN_U32("graphics/pokemon/alomomola/normal.gbapal.lz"); + const u32 gMonBackPic_Alomomola[] = INCBIN_U32("graphics/pokemon/alomomola/back.4bpp.lz"); + const u32 gMonShinyPalette_Alomomola[] = INCBIN_U32("graphics/pokemon/alomomola/shiny.gbapal.lz"); + const u8 gMonIcon_Alomomola[] = INCBIN_U8("graphics/pokemon/alomomola/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Alomomola[] = INCBIN_U8("graphics/pokemon/gen_5/alomomola/footprint.1bpp"); + const u8 gMonFootprint_Alomomola[] = INCBIN_U8("graphics/pokemon/alomomola/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ALOMOMOLA #if P_FAMILY_JOLTIK - const u32 gMonFrontPic_Joltik[] = INCBIN_U32("graphics/pokemon/gen_5/joltik/anim_front.4bpp.lz"); - const u32 gMonPalette_Joltik[] = INCBIN_U32("graphics/pokemon/gen_5/joltik/normal.gbapal.lz"); - const u32 gMonBackPic_Joltik[] = INCBIN_U32("graphics/pokemon/gen_5/joltik/back.4bpp.lz"); - const u32 gMonShinyPalette_Joltik[] = INCBIN_U32("graphics/pokemon/gen_5/joltik/shiny.gbapal.lz"); - const u8 gMonIcon_Joltik[] = INCBIN_U8("graphics/pokemon/gen_5/joltik/icon.4bpp"); + const u32 gMonFrontPic_Joltik[] = INCBIN_U32("graphics/pokemon/joltik/anim_front.4bpp.lz"); + const u32 gMonPalette_Joltik[] = INCBIN_U32("graphics/pokemon/joltik/normal.gbapal.lz"); + const u32 gMonBackPic_Joltik[] = INCBIN_U32("graphics/pokemon/joltik/back.4bpp.lz"); + const u32 gMonShinyPalette_Joltik[] = INCBIN_U32("graphics/pokemon/joltik/shiny.gbapal.lz"); + const u8 gMonIcon_Joltik[] = INCBIN_U8("graphics/pokemon/joltik/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Joltik[] = INCBIN_U8("graphics/pokemon/gen_5/joltik/footprint.1bpp"); + const u8 gMonFootprint_Joltik[] = INCBIN_U8("graphics/pokemon/joltik/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Galvantula[] = INCBIN_U32("graphics/pokemon/gen_5/galvantula/anim_front.4bpp.lz"); - const u32 gMonPalette_Galvantula[] = INCBIN_U32("graphics/pokemon/gen_5/galvantula/normal.gbapal.lz"); - const u32 gMonBackPic_Galvantula[] = INCBIN_U32("graphics/pokemon/gen_5/galvantula/back.4bpp.lz"); - const u32 gMonShinyPalette_Galvantula[] = INCBIN_U32("graphics/pokemon/gen_5/galvantula/shiny.gbapal.lz"); - const u8 gMonIcon_Galvantula[] = INCBIN_U8("graphics/pokemon/gen_5/galvantula/icon.4bpp"); + const u32 gMonFrontPic_Galvantula[] = INCBIN_U32("graphics/pokemon/galvantula/anim_front.4bpp.lz"); + const u32 gMonPalette_Galvantula[] = INCBIN_U32("graphics/pokemon/galvantula/normal.gbapal.lz"); + const u32 gMonBackPic_Galvantula[] = INCBIN_U32("graphics/pokemon/galvantula/back.4bpp.lz"); + const u32 gMonShinyPalette_Galvantula[] = INCBIN_U32("graphics/pokemon/galvantula/shiny.gbapal.lz"); + const u8 gMonIcon_Galvantula[] = INCBIN_U8("graphics/pokemon/galvantula/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Galvantula[] = INCBIN_U8("graphics/pokemon/gen_5/galvantula/footprint.1bpp"); + const u8 gMonFootprint_Galvantula[] = INCBIN_U8("graphics/pokemon/galvantula/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_JOLTIK #if P_FAMILY_FERROSEED - const u32 gMonFrontPic_Ferroseed[] = INCBIN_U32("graphics/pokemon/gen_5/ferroseed/anim_front.4bpp.lz"); - const u32 gMonPalette_Ferroseed[] = INCBIN_U32("graphics/pokemon/gen_5/ferroseed/normal.gbapal.lz"); - const u32 gMonBackPic_Ferroseed[] = INCBIN_U32("graphics/pokemon/gen_5/ferroseed/back.4bpp.lz"); - const u32 gMonShinyPalette_Ferroseed[] = INCBIN_U32("graphics/pokemon/gen_5/ferroseed/shiny.gbapal.lz"); - const u8 gMonIcon_Ferroseed[] = INCBIN_U8("graphics/pokemon/gen_5/ferroseed/icon.4bpp"); + const u32 gMonFrontPic_Ferroseed[] = INCBIN_U32("graphics/pokemon/ferroseed/anim_front.4bpp.lz"); + const u32 gMonPalette_Ferroseed[] = INCBIN_U32("graphics/pokemon/ferroseed/normal.gbapal.lz"); + const u32 gMonBackPic_Ferroseed[] = INCBIN_U32("graphics/pokemon/ferroseed/back.4bpp.lz"); + const u32 gMonShinyPalette_Ferroseed[] = INCBIN_U32("graphics/pokemon/ferroseed/shiny.gbapal.lz"); + const u8 gMonIcon_Ferroseed[] = INCBIN_U8("graphics/pokemon/ferroseed/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ferroseed[] = INCBIN_U8("graphics/pokemon/gen_5/ferroseed/footprint.1bpp"); + const u8 gMonFootprint_Ferroseed[] = INCBIN_U8("graphics/pokemon/ferroseed/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ferrothorn[] = INCBIN_U32("graphics/pokemon/gen_5/ferrothorn/anim_front.4bpp.lz"); - const u32 gMonPalette_Ferrothorn[] = INCBIN_U32("graphics/pokemon/gen_5/ferrothorn/normal.gbapal.lz"); - const u32 gMonBackPic_Ferrothorn[] = INCBIN_U32("graphics/pokemon/gen_5/ferrothorn/back.4bpp.lz"); - const u32 gMonShinyPalette_Ferrothorn[] = INCBIN_U32("graphics/pokemon/gen_5/ferrothorn/shiny.gbapal.lz"); - const u8 gMonIcon_Ferrothorn[] = INCBIN_U8("graphics/pokemon/gen_5/ferrothorn/icon.4bpp"); + const u32 gMonFrontPic_Ferrothorn[] = INCBIN_U32("graphics/pokemon/ferrothorn/anim_front.4bpp.lz"); + const u32 gMonPalette_Ferrothorn[] = INCBIN_U32("graphics/pokemon/ferrothorn/normal.gbapal.lz"); + const u32 gMonBackPic_Ferrothorn[] = INCBIN_U32("graphics/pokemon/ferrothorn/back.4bpp.lz"); + const u32 gMonShinyPalette_Ferrothorn[] = INCBIN_U32("graphics/pokemon/ferrothorn/shiny.gbapal.lz"); + const u8 gMonIcon_Ferrothorn[] = INCBIN_U8("graphics/pokemon/ferrothorn/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ferrothorn[] = INCBIN_U8("graphics/pokemon/gen_5/ferrothorn/footprint.1bpp"); + const u8 gMonFootprint_Ferrothorn[] = INCBIN_U8("graphics/pokemon/ferrothorn/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FERROSEED #if P_FAMILY_KLINK - const u32 gMonFrontPic_Klink[] = INCBIN_U32("graphics/pokemon/gen_5/klink/anim_front.4bpp.lz"); - const u32 gMonPalette_Klink[] = INCBIN_U32("graphics/pokemon/gen_5/klink/normal.gbapal.lz"); - const u32 gMonBackPic_Klink[] = INCBIN_U32("graphics/pokemon/gen_5/klink/back.4bpp.lz"); - const u32 gMonShinyPalette_Klink[] = INCBIN_U32("graphics/pokemon/gen_5/klink/shiny.gbapal.lz"); - const u8 gMonIcon_Klink[] = INCBIN_U8("graphics/pokemon/gen_5/klink/icon.4bpp"); + const u32 gMonFrontPic_Klink[] = INCBIN_U32("graphics/pokemon/klink/anim_front.4bpp.lz"); + const u32 gMonPalette_Klink[] = INCBIN_U32("graphics/pokemon/klink/normal.gbapal.lz"); + const u32 gMonBackPic_Klink[] = INCBIN_U32("graphics/pokemon/klink/back.4bpp.lz"); + const u32 gMonShinyPalette_Klink[] = INCBIN_U32("graphics/pokemon/klink/shiny.gbapal.lz"); + const u8 gMonIcon_Klink[] = INCBIN_U8("graphics/pokemon/klink/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Klink[] = INCBIN_U8("graphics/pokemon/gen_5/klink/footprint.1bpp"); + const u8 gMonFootprint_Klink[] = INCBIN_U8("graphics/pokemon/klink/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Klang[] = INCBIN_U32("graphics/pokemon/gen_5/klang/anim_front.4bpp.lz"); - const u32 gMonPalette_Klang[] = INCBIN_U32("graphics/pokemon/gen_5/klang/normal.gbapal.lz"); - const u32 gMonBackPic_Klang[] = INCBIN_U32("graphics/pokemon/gen_5/klang/back.4bpp.lz"); - const u32 gMonShinyPalette_Klang[] = INCBIN_U32("graphics/pokemon/gen_5/klang/shiny.gbapal.lz"); - const u8 gMonIcon_Klang[] = INCBIN_U8("graphics/pokemon/gen_5/klang/icon.4bpp"); + const u32 gMonFrontPic_Klang[] = INCBIN_U32("graphics/pokemon/klang/anim_front.4bpp.lz"); + const u32 gMonPalette_Klang[] = INCBIN_U32("graphics/pokemon/klang/normal.gbapal.lz"); + const u32 gMonBackPic_Klang[] = INCBIN_U32("graphics/pokemon/klang/back.4bpp.lz"); + const u32 gMonShinyPalette_Klang[] = INCBIN_U32("graphics/pokemon/klang/shiny.gbapal.lz"); + const u8 gMonIcon_Klang[] = INCBIN_U8("graphics/pokemon/klang/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Klang[] = INCBIN_U8("graphics/pokemon/gen_5/klang/footprint.1bpp"); + const u8 gMonFootprint_Klang[] = INCBIN_U8("graphics/pokemon/klang/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Klinklang[] = INCBIN_U32("graphics/pokemon/gen_5/klinklang/anim_front.4bpp.lz"); - const u32 gMonPalette_Klinklang[] = INCBIN_U32("graphics/pokemon/gen_5/klinklang/normal.gbapal.lz"); - const u32 gMonBackPic_Klinklang[] = INCBIN_U32("graphics/pokemon/gen_5/klinklang/back.4bpp.lz"); - const u32 gMonShinyPalette_Klinklang[] = INCBIN_U32("graphics/pokemon/gen_5/klinklang/shiny.gbapal.lz"); - const u8 gMonIcon_Klinklang[] = INCBIN_U8("graphics/pokemon/gen_5/klinklang/icon.4bpp"); + const u32 gMonFrontPic_Klinklang[] = INCBIN_U32("graphics/pokemon/klinklang/anim_front.4bpp.lz"); + const u32 gMonPalette_Klinklang[] = INCBIN_U32("graphics/pokemon/klinklang/normal.gbapal.lz"); + const u32 gMonBackPic_Klinklang[] = INCBIN_U32("graphics/pokemon/klinklang/back.4bpp.lz"); + const u32 gMonShinyPalette_Klinklang[] = INCBIN_U32("graphics/pokemon/klinklang/shiny.gbapal.lz"); + const u8 gMonIcon_Klinklang[] = INCBIN_U8("graphics/pokemon/klinklang/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Klinklang[] = INCBIN_U8("graphics/pokemon/gen_5/klinklang/footprint.1bpp"); + const u8 gMonFootprint_Klinklang[] = INCBIN_U8("graphics/pokemon/klinklang/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KLINK #if P_FAMILY_TYNAMO - const u32 gMonFrontPic_Tynamo[] = INCBIN_U32("graphics/pokemon/gen_5/tynamo/anim_front.4bpp.lz"); - const u32 gMonPalette_Tynamo[] = INCBIN_U32("graphics/pokemon/gen_5/tynamo/normal.gbapal.lz"); - const u32 gMonBackPic_Tynamo[] = INCBIN_U32("graphics/pokemon/gen_5/tynamo/back.4bpp.lz"); - const u32 gMonShinyPalette_Tynamo[] = INCBIN_U32("graphics/pokemon/gen_5/tynamo/shiny.gbapal.lz"); - const u8 gMonIcon_Tynamo[] = INCBIN_U8("graphics/pokemon/gen_5/tynamo/icon.4bpp"); + const u32 gMonFrontPic_Tynamo[] = INCBIN_U32("graphics/pokemon/tynamo/anim_front.4bpp.lz"); + const u32 gMonPalette_Tynamo[] = INCBIN_U32("graphics/pokemon/tynamo/normal.gbapal.lz"); + const u32 gMonBackPic_Tynamo[] = INCBIN_U32("graphics/pokemon/tynamo/back.4bpp.lz"); + const u32 gMonShinyPalette_Tynamo[] = INCBIN_U32("graphics/pokemon/tynamo/shiny.gbapal.lz"); + const u8 gMonIcon_Tynamo[] = INCBIN_U8("graphics/pokemon/tynamo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tynamo[] = INCBIN_U8("graphics/pokemon/gen_5/tynamo/footprint.1bpp"); + const u8 gMonFootprint_Tynamo[] = INCBIN_U8("graphics/pokemon/tynamo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Eelektrik[] = INCBIN_U32("graphics/pokemon/gen_5/eelektrik/anim_front.4bpp.lz"); - const u32 gMonPalette_Eelektrik[] = INCBIN_U32("graphics/pokemon/gen_5/eelektrik/normal.gbapal.lz"); - const u32 gMonBackPic_Eelektrik[] = INCBIN_U32("graphics/pokemon/gen_5/eelektrik/back.4bpp.lz"); - const u32 gMonShinyPalette_Eelektrik[] = INCBIN_U32("graphics/pokemon/gen_5/eelektrik/shiny.gbapal.lz"); - const u8 gMonIcon_Eelektrik[] = INCBIN_U8("graphics/pokemon/gen_5/eelektrik/icon.4bpp"); + const u32 gMonFrontPic_Eelektrik[] = INCBIN_U32("graphics/pokemon/eelektrik/anim_front.4bpp.lz"); + const u32 gMonPalette_Eelektrik[] = INCBIN_U32("graphics/pokemon/eelektrik/normal.gbapal.lz"); + const u32 gMonBackPic_Eelektrik[] = INCBIN_U32("graphics/pokemon/eelektrik/back.4bpp.lz"); + const u32 gMonShinyPalette_Eelektrik[] = INCBIN_U32("graphics/pokemon/eelektrik/shiny.gbapal.lz"); + const u8 gMonIcon_Eelektrik[] = INCBIN_U8("graphics/pokemon/eelektrik/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eelektrik[] = INCBIN_U8("graphics/pokemon/gen_5/eelektrik/footprint.1bpp"); + const u8 gMonFootprint_Eelektrik[] = INCBIN_U8("graphics/pokemon/eelektrik/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Eelektross[] = INCBIN_U32("graphics/pokemon/gen_5/eelektross/anim_front.4bpp.lz"); - const u32 gMonPalette_Eelektross[] = INCBIN_U32("graphics/pokemon/gen_5/eelektross/normal.gbapal.lz"); - const u32 gMonBackPic_Eelektross[] = INCBIN_U32("graphics/pokemon/gen_5/eelektross/back.4bpp.lz"); - const u32 gMonShinyPalette_Eelektross[] = INCBIN_U32("graphics/pokemon/gen_5/eelektross/shiny.gbapal.lz"); - const u8 gMonIcon_Eelektross[] = INCBIN_U8("graphics/pokemon/gen_5/eelektross/icon.4bpp"); + const u32 gMonFrontPic_Eelektross[] = INCBIN_U32("graphics/pokemon/eelektross/anim_front.4bpp.lz"); + const u32 gMonPalette_Eelektross[] = INCBIN_U32("graphics/pokemon/eelektross/normal.gbapal.lz"); + const u32 gMonBackPic_Eelektross[] = INCBIN_U32("graphics/pokemon/eelektross/back.4bpp.lz"); + const u32 gMonShinyPalette_Eelektross[] = INCBIN_U32("graphics/pokemon/eelektross/shiny.gbapal.lz"); + const u8 gMonIcon_Eelektross[] = INCBIN_U8("graphics/pokemon/eelektross/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eelektross[] = INCBIN_U8("graphics/pokemon/gen_5/eelektross/footprint.1bpp"); + const u8 gMonFootprint_Eelektross[] = INCBIN_U8("graphics/pokemon/eelektross/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TYNAMO #if P_FAMILY_ELGYEM - const u32 gMonFrontPic_Elgyem[] = INCBIN_U32("graphics/pokemon/gen_5/elgyem/anim_front.4bpp.lz"); - const u32 gMonPalette_Elgyem[] = INCBIN_U32("graphics/pokemon/gen_5/elgyem/normal.gbapal.lz"); - const u32 gMonBackPic_Elgyem[] = INCBIN_U32("graphics/pokemon/gen_5/elgyem/back.4bpp.lz"); - const u32 gMonShinyPalette_Elgyem[] = INCBIN_U32("graphics/pokemon/gen_5/elgyem/shiny.gbapal.lz"); - const u8 gMonIcon_Elgyem[] = INCBIN_U8("graphics/pokemon/gen_5/elgyem/icon.4bpp"); + const u32 gMonFrontPic_Elgyem[] = INCBIN_U32("graphics/pokemon/elgyem/anim_front.4bpp.lz"); + const u32 gMonPalette_Elgyem[] = INCBIN_U32("graphics/pokemon/elgyem/normal.gbapal.lz"); + const u32 gMonBackPic_Elgyem[] = INCBIN_U32("graphics/pokemon/elgyem/back.4bpp.lz"); + const u32 gMonShinyPalette_Elgyem[] = INCBIN_U32("graphics/pokemon/elgyem/shiny.gbapal.lz"); + const u8 gMonIcon_Elgyem[] = INCBIN_U8("graphics/pokemon/elgyem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Elgyem[] = INCBIN_U8("graphics/pokemon/gen_5/elgyem/footprint.1bpp"); + const u8 gMonFootprint_Elgyem[] = INCBIN_U8("graphics/pokemon/elgyem/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Beheeyem[] = INCBIN_U32("graphics/pokemon/gen_5/beheeyem/anim_front.4bpp.lz"); - const u32 gMonPalette_Beheeyem[] = INCBIN_U32("graphics/pokemon/gen_5/beheeyem/normal.gbapal.lz"); - const u32 gMonBackPic_Beheeyem[] = INCBIN_U32("graphics/pokemon/gen_5/beheeyem/back.4bpp.lz"); - const u32 gMonShinyPalette_Beheeyem[] = INCBIN_U32("graphics/pokemon/gen_5/beheeyem/shiny.gbapal.lz"); - const u8 gMonIcon_Beheeyem[] = INCBIN_U8("graphics/pokemon/gen_5/beheeyem/icon.4bpp"); + const u32 gMonFrontPic_Beheeyem[] = INCBIN_U32("graphics/pokemon/beheeyem/anim_front.4bpp.lz"); + const u32 gMonPalette_Beheeyem[] = INCBIN_U32("graphics/pokemon/beheeyem/normal.gbapal.lz"); + const u32 gMonBackPic_Beheeyem[] = INCBIN_U32("graphics/pokemon/beheeyem/back.4bpp.lz"); + const u32 gMonShinyPalette_Beheeyem[] = INCBIN_U32("graphics/pokemon/beheeyem/shiny.gbapal.lz"); + const u8 gMonIcon_Beheeyem[] = INCBIN_U8("graphics/pokemon/beheeyem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Beheeyem[] = INCBIN_U8("graphics/pokemon/gen_5/beheeyem/footprint.1bpp"); + const u8 gMonFootprint_Beheeyem[] = INCBIN_U8("graphics/pokemon/beheeyem/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ELGYEM #if P_FAMILY_LITWICK - const u32 gMonFrontPic_Litwick[] = INCBIN_U32("graphics/pokemon/gen_5/litwick/anim_front.4bpp.lz"); - const u32 gMonPalette_Litwick[] = INCBIN_U32("graphics/pokemon/gen_5/litwick/normal.gbapal.lz"); - const u32 gMonBackPic_Litwick[] = INCBIN_U32("graphics/pokemon/gen_5/litwick/back.4bpp.lz"); - const u32 gMonShinyPalette_Litwick[] = INCBIN_U32("graphics/pokemon/gen_5/litwick/shiny.gbapal.lz"); - const u8 gMonIcon_Litwick[] = INCBIN_U8("graphics/pokemon/gen_5/litwick/icon.4bpp"); + const u32 gMonFrontPic_Litwick[] = INCBIN_U32("graphics/pokemon/litwick/anim_front.4bpp.lz"); + const u32 gMonPalette_Litwick[] = INCBIN_U32("graphics/pokemon/litwick/normal.gbapal.lz"); + const u32 gMonBackPic_Litwick[] = INCBIN_U32("graphics/pokemon/litwick/back.4bpp.lz"); + const u32 gMonShinyPalette_Litwick[] = INCBIN_U32("graphics/pokemon/litwick/shiny.gbapal.lz"); + const u8 gMonIcon_Litwick[] = INCBIN_U8("graphics/pokemon/litwick/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Litwick[] = INCBIN_U8("graphics/pokemon/gen_5/litwick/footprint.1bpp"); + const u8 gMonFootprint_Litwick[] = INCBIN_U8("graphics/pokemon/litwick/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lampent[] = INCBIN_U32("graphics/pokemon/gen_5/lampent/anim_front.4bpp.lz"); - const u32 gMonPalette_Lampent[] = INCBIN_U32("graphics/pokemon/gen_5/lampent/normal.gbapal.lz"); - const u32 gMonBackPic_Lampent[] = INCBIN_U32("graphics/pokemon/gen_5/lampent/back.4bpp.lz"); - const u32 gMonShinyPalette_Lampent[] = INCBIN_U32("graphics/pokemon/gen_5/lampent/shiny.gbapal.lz"); - const u8 gMonIcon_Lampent[] = INCBIN_U8("graphics/pokemon/gen_5/lampent/icon.4bpp"); + const u32 gMonFrontPic_Lampent[] = INCBIN_U32("graphics/pokemon/lampent/anim_front.4bpp.lz"); + const u32 gMonPalette_Lampent[] = INCBIN_U32("graphics/pokemon/lampent/normal.gbapal.lz"); + const u32 gMonBackPic_Lampent[] = INCBIN_U32("graphics/pokemon/lampent/back.4bpp.lz"); + const u32 gMonShinyPalette_Lampent[] = INCBIN_U32("graphics/pokemon/lampent/shiny.gbapal.lz"); + const u8 gMonIcon_Lampent[] = INCBIN_U8("graphics/pokemon/lampent/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lampent[] = INCBIN_U8("graphics/pokemon/gen_5/lampent/footprint.1bpp"); + const u8 gMonFootprint_Lampent[] = INCBIN_U8("graphics/pokemon/lampent/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Chandelure[] = INCBIN_U32("graphics/pokemon/gen_5/chandelure/anim_front.4bpp.lz"); - const u32 gMonPalette_Chandelure[] = INCBIN_U32("graphics/pokemon/gen_5/chandelure/normal.gbapal.lz"); - const u32 gMonBackPic_Chandelure[] = INCBIN_U32("graphics/pokemon/gen_5/chandelure/back.4bpp.lz"); - const u32 gMonShinyPalette_Chandelure[] = INCBIN_U32("graphics/pokemon/gen_5/chandelure/shiny.gbapal.lz"); - const u8 gMonIcon_Chandelure[] = INCBIN_U8("graphics/pokemon/gen_5/chandelure/icon.4bpp"); + const u32 gMonFrontPic_Chandelure[] = INCBIN_U32("graphics/pokemon/chandelure/anim_front.4bpp.lz"); + const u32 gMonPalette_Chandelure[] = INCBIN_U32("graphics/pokemon/chandelure/normal.gbapal.lz"); + const u32 gMonBackPic_Chandelure[] = INCBIN_U32("graphics/pokemon/chandelure/back.4bpp.lz"); + const u32 gMonShinyPalette_Chandelure[] = INCBIN_U32("graphics/pokemon/chandelure/shiny.gbapal.lz"); + const u8 gMonIcon_Chandelure[] = INCBIN_U8("graphics/pokemon/chandelure/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chandelure[] = INCBIN_U8("graphics/pokemon/gen_5/chandelure/footprint.1bpp"); + const u8 gMonFootprint_Chandelure[] = INCBIN_U8("graphics/pokemon/chandelure/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LITWICK #if P_FAMILY_AXEW - const u32 gMonFrontPic_Axew[] = INCBIN_U32("graphics/pokemon/gen_5/axew/anim_front.4bpp.lz"); - const u32 gMonPalette_Axew[] = INCBIN_U32("graphics/pokemon/gen_5/axew/normal.gbapal.lz"); - const u32 gMonBackPic_Axew[] = INCBIN_U32("graphics/pokemon/gen_5/axew/back.4bpp.lz"); - const u32 gMonShinyPalette_Axew[] = INCBIN_U32("graphics/pokemon/gen_5/axew/shiny.gbapal.lz"); - const u8 gMonIcon_Axew[] = INCBIN_U8("graphics/pokemon/gen_5/axew/icon.4bpp"); + const u32 gMonFrontPic_Axew[] = INCBIN_U32("graphics/pokemon/axew/anim_front.4bpp.lz"); + const u32 gMonPalette_Axew[] = INCBIN_U32("graphics/pokemon/axew/normal.gbapal.lz"); + const u32 gMonBackPic_Axew[] = INCBIN_U32("graphics/pokemon/axew/back.4bpp.lz"); + const u32 gMonShinyPalette_Axew[] = INCBIN_U32("graphics/pokemon/axew/shiny.gbapal.lz"); + const u8 gMonIcon_Axew[] = INCBIN_U8("graphics/pokemon/axew/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Axew[] = INCBIN_U8("graphics/pokemon/gen_5/axew/footprint.1bpp"); + const u8 gMonFootprint_Axew[] = INCBIN_U8("graphics/pokemon/axew/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Fraxure[] = INCBIN_U32("graphics/pokemon/gen_5/fraxure/anim_front.4bpp.lz"); - const u32 gMonPalette_Fraxure[] = INCBIN_U32("graphics/pokemon/gen_5/fraxure/normal.gbapal.lz"); - const u32 gMonBackPic_Fraxure[] = INCBIN_U32("graphics/pokemon/gen_5/fraxure/back.4bpp.lz"); - const u32 gMonShinyPalette_Fraxure[] = INCBIN_U32("graphics/pokemon/gen_5/fraxure/shiny.gbapal.lz"); - const u8 gMonIcon_Fraxure[] = INCBIN_U8("graphics/pokemon/gen_5/fraxure/icon.4bpp"); + const u32 gMonFrontPic_Fraxure[] = INCBIN_U32("graphics/pokemon/fraxure/anim_front.4bpp.lz"); + const u32 gMonPalette_Fraxure[] = INCBIN_U32("graphics/pokemon/fraxure/normal.gbapal.lz"); + const u32 gMonBackPic_Fraxure[] = INCBIN_U32("graphics/pokemon/fraxure/back.4bpp.lz"); + const u32 gMonShinyPalette_Fraxure[] = INCBIN_U32("graphics/pokemon/fraxure/shiny.gbapal.lz"); + const u8 gMonIcon_Fraxure[] = INCBIN_U8("graphics/pokemon/fraxure/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fraxure[] = INCBIN_U8("graphics/pokemon/gen_5/fraxure/footprint.1bpp"); + const u8 gMonFootprint_Fraxure[] = INCBIN_U8("graphics/pokemon/fraxure/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Haxorus[] = INCBIN_U32("graphics/pokemon/gen_5/haxorus/anim_front.4bpp.lz"); - const u32 gMonPalette_Haxorus[] = INCBIN_U32("graphics/pokemon/gen_5/haxorus/normal.gbapal.lz"); - const u32 gMonBackPic_Haxorus[] = INCBIN_U32("graphics/pokemon/gen_5/haxorus/back.4bpp.lz"); - const u32 gMonShinyPalette_Haxorus[] = INCBIN_U32("graphics/pokemon/gen_5/haxorus/shiny.gbapal.lz"); - const u8 gMonIcon_Haxorus[] = INCBIN_U8("graphics/pokemon/gen_5/haxorus/icon.4bpp"); + const u32 gMonFrontPic_Haxorus[] = INCBIN_U32("graphics/pokemon/haxorus/anim_front.4bpp.lz"); + const u32 gMonPalette_Haxorus[] = INCBIN_U32("graphics/pokemon/haxorus/normal.gbapal.lz"); + const u32 gMonBackPic_Haxorus[] = INCBIN_U32("graphics/pokemon/haxorus/back.4bpp.lz"); + const u32 gMonShinyPalette_Haxorus[] = INCBIN_U32("graphics/pokemon/haxorus/shiny.gbapal.lz"); + const u8 gMonIcon_Haxorus[] = INCBIN_U8("graphics/pokemon/haxorus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Haxorus[] = INCBIN_U8("graphics/pokemon/gen_5/haxorus/footprint.1bpp"); + const u8 gMonFootprint_Haxorus[] = INCBIN_U8("graphics/pokemon/haxorus/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_AXEW #if P_FAMILY_CUBCHOO - const u32 gMonFrontPic_Cubchoo[] = INCBIN_U32("graphics/pokemon/gen_5/cubchoo/anim_front.4bpp.lz"); - const u32 gMonPalette_Cubchoo[] = INCBIN_U32("graphics/pokemon/gen_5/cubchoo/normal.gbapal.lz"); - const u32 gMonBackPic_Cubchoo[] = INCBIN_U32("graphics/pokemon/gen_5/cubchoo/back.4bpp.lz"); - const u32 gMonShinyPalette_Cubchoo[] = INCBIN_U32("graphics/pokemon/gen_5/cubchoo/shiny.gbapal.lz"); - const u8 gMonIcon_Cubchoo[] = INCBIN_U8("graphics/pokemon/gen_5/cubchoo/icon.4bpp"); + const u32 gMonFrontPic_Cubchoo[] = INCBIN_U32("graphics/pokemon/cubchoo/anim_front.4bpp.lz"); + const u32 gMonPalette_Cubchoo[] = INCBIN_U32("graphics/pokemon/cubchoo/normal.gbapal.lz"); + const u32 gMonBackPic_Cubchoo[] = INCBIN_U32("graphics/pokemon/cubchoo/back.4bpp.lz"); + const u32 gMonShinyPalette_Cubchoo[] = INCBIN_U32("graphics/pokemon/cubchoo/shiny.gbapal.lz"); + const u8 gMonIcon_Cubchoo[] = INCBIN_U8("graphics/pokemon/cubchoo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cubchoo[] = INCBIN_U8("graphics/pokemon/gen_5/cubchoo/footprint.1bpp"); + const u8 gMonFootprint_Cubchoo[] = INCBIN_U8("graphics/pokemon/cubchoo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Beartic[] = INCBIN_U32("graphics/pokemon/gen_5/beartic/anim_front.4bpp.lz"); - const u32 gMonPalette_Beartic[] = INCBIN_U32("graphics/pokemon/gen_5/beartic/normal.gbapal.lz"); - const u32 gMonBackPic_Beartic[] = INCBIN_U32("graphics/pokemon/gen_5/beartic/back.4bpp.lz"); - const u32 gMonShinyPalette_Beartic[] = INCBIN_U32("graphics/pokemon/gen_5/beartic/shiny.gbapal.lz"); - const u8 gMonIcon_Beartic[] = INCBIN_U8("graphics/pokemon/gen_5/beartic/icon.4bpp"); + const u32 gMonFrontPic_Beartic[] = INCBIN_U32("graphics/pokemon/beartic/anim_front.4bpp.lz"); + const u32 gMonPalette_Beartic[] = INCBIN_U32("graphics/pokemon/beartic/normal.gbapal.lz"); + const u32 gMonBackPic_Beartic[] = INCBIN_U32("graphics/pokemon/beartic/back.4bpp.lz"); + const u32 gMonShinyPalette_Beartic[] = INCBIN_U32("graphics/pokemon/beartic/shiny.gbapal.lz"); + const u8 gMonIcon_Beartic[] = INCBIN_U8("graphics/pokemon/beartic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Beartic[] = INCBIN_U8("graphics/pokemon/gen_5/beartic/footprint.1bpp"); + const u8 gMonFootprint_Beartic[] = INCBIN_U8("graphics/pokemon/beartic/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CUBCHOO #if P_FAMILY_CRYOGONAL - const u32 gMonFrontPic_Cryogonal[] = INCBIN_U32("graphics/pokemon/gen_5/cryogonal/anim_front.4bpp.lz"); - const u32 gMonPalette_Cryogonal[] = INCBIN_U32("graphics/pokemon/gen_5/cryogonal/normal.gbapal.lz"); - const u32 gMonBackPic_Cryogonal[] = INCBIN_U32("graphics/pokemon/gen_5/cryogonal/back.4bpp.lz"); - const u32 gMonShinyPalette_Cryogonal[] = INCBIN_U32("graphics/pokemon/gen_5/cryogonal/shiny.gbapal.lz"); - const u8 gMonIcon_Cryogonal[] = INCBIN_U8("graphics/pokemon/gen_5/cryogonal/icon.4bpp"); + const u32 gMonFrontPic_Cryogonal[] = INCBIN_U32("graphics/pokemon/cryogonal/anim_front.4bpp.lz"); + const u32 gMonPalette_Cryogonal[] = INCBIN_U32("graphics/pokemon/cryogonal/normal.gbapal.lz"); + const u32 gMonBackPic_Cryogonal[] = INCBIN_U32("graphics/pokemon/cryogonal/back.4bpp.lz"); + const u32 gMonShinyPalette_Cryogonal[] = INCBIN_U32("graphics/pokemon/cryogonal/shiny.gbapal.lz"); + const u8 gMonIcon_Cryogonal[] = INCBIN_U8("graphics/pokemon/cryogonal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cryogonal[] = INCBIN_U8("graphics/pokemon/gen_5/cryogonal/footprint.1bpp"); + const u8 gMonFootprint_Cryogonal[] = INCBIN_U8("graphics/pokemon/cryogonal/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CRYOGONAL #if P_FAMILY_SHELMET - const u32 gMonFrontPic_Shelmet[] = INCBIN_U32("graphics/pokemon/gen_5/shelmet/anim_front.4bpp.lz"); - const u32 gMonPalette_Shelmet[] = INCBIN_U32("graphics/pokemon/gen_5/shelmet/normal.gbapal.lz"); - const u32 gMonBackPic_Shelmet[] = INCBIN_U32("graphics/pokemon/gen_5/shelmet/back.4bpp.lz"); - const u32 gMonShinyPalette_Shelmet[] = INCBIN_U32("graphics/pokemon/gen_5/shelmet/shiny.gbapal.lz"); - const u8 gMonIcon_Shelmet[] = INCBIN_U8("graphics/pokemon/gen_5/shelmet/icon.4bpp"); + const u32 gMonFrontPic_Shelmet[] = INCBIN_U32("graphics/pokemon/shelmet/anim_front.4bpp.lz"); + const u32 gMonPalette_Shelmet[] = INCBIN_U32("graphics/pokemon/shelmet/normal.gbapal.lz"); + const u32 gMonBackPic_Shelmet[] = INCBIN_U32("graphics/pokemon/shelmet/back.4bpp.lz"); + const u32 gMonShinyPalette_Shelmet[] = INCBIN_U32("graphics/pokemon/shelmet/shiny.gbapal.lz"); + const u8 gMonIcon_Shelmet[] = INCBIN_U8("graphics/pokemon/shelmet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shelmet[] = INCBIN_U8("graphics/pokemon/gen_5/shelmet/footprint.1bpp"); + const u8 gMonFootprint_Shelmet[] = INCBIN_U8("graphics/pokemon/shelmet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Accelgor[] = INCBIN_U32("graphics/pokemon/gen_5/accelgor/anim_front.4bpp.lz"); - const u32 gMonPalette_Accelgor[] = INCBIN_U32("graphics/pokemon/gen_5/accelgor/normal.gbapal.lz"); - const u32 gMonBackPic_Accelgor[] = INCBIN_U32("graphics/pokemon/gen_5/accelgor/back.4bpp.lz"); - const u32 gMonShinyPalette_Accelgor[] = INCBIN_U32("graphics/pokemon/gen_5/accelgor/shiny.gbapal.lz"); - const u8 gMonIcon_Accelgor[] = INCBIN_U8("graphics/pokemon/gen_5/accelgor/icon.4bpp"); + const u32 gMonFrontPic_Accelgor[] = INCBIN_U32("graphics/pokemon/accelgor/anim_front.4bpp.lz"); + const u32 gMonPalette_Accelgor[] = INCBIN_U32("graphics/pokemon/accelgor/normal.gbapal.lz"); + const u32 gMonBackPic_Accelgor[] = INCBIN_U32("graphics/pokemon/accelgor/back.4bpp.lz"); + const u32 gMonShinyPalette_Accelgor[] = INCBIN_U32("graphics/pokemon/accelgor/shiny.gbapal.lz"); + const u8 gMonIcon_Accelgor[] = INCBIN_U8("graphics/pokemon/accelgor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Accelgor[] = INCBIN_U8("graphics/pokemon/gen_5/accelgor/footprint.1bpp"); + const u8 gMonFootprint_Accelgor[] = INCBIN_U8("graphics/pokemon/accelgor/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHELMET #if P_FAMILY_STUNFISK - const u32 gMonFrontPic_Stunfisk[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/anim_front.4bpp.lz"); - const u32 gMonPalette_Stunfisk[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/normal.gbapal.lz"); - const u32 gMonBackPic_Stunfisk[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/back.4bpp.lz"); - const u32 gMonShinyPalette_Stunfisk[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/shiny.gbapal.lz"); - const u8 gMonIcon_Stunfisk[] = INCBIN_U8("graphics/pokemon/gen_5/stunfisk/icon.4bpp"); + const u32 gMonFrontPic_Stunfisk[] = INCBIN_U32("graphics/pokemon/stunfisk/anim_front.4bpp.lz"); + const u32 gMonPalette_Stunfisk[] = INCBIN_U32("graphics/pokemon/stunfisk/normal.gbapal.lz"); + const u32 gMonBackPic_Stunfisk[] = INCBIN_U32("graphics/pokemon/stunfisk/back.4bpp.lz"); + const u32 gMonShinyPalette_Stunfisk[] = INCBIN_U32("graphics/pokemon/stunfisk/shiny.gbapal.lz"); + const u8 gMonIcon_Stunfisk[] = INCBIN_U8("graphics/pokemon/stunfisk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stunfisk[] = INCBIN_U8("graphics/pokemon/gen_5/stunfisk/footprint.1bpp"); + const u8 gMonFootprint_Stunfisk[] = INCBIN_U8("graphics/pokemon/stunfisk/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GALARIAN_FORMS - const u32 gMonFrontPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/galarian/front.4bpp.lz"); - const u32 gMonPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/galarian/normal.gbapal.lz"); - const u32 gMonBackPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/galarian/back.4bpp.lz"); - const u32 gMonShinyPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/gen_5/stunfisk/galarian/shiny.gbapal.lz"); - const u8 gMonIcon_StunfiskGalarian[] = INCBIN_U8("graphics/pokemon/gen_5/stunfisk/galarian/icon.4bpp"); + const u32 gMonFrontPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/front.4bpp.lz"); + const u32 gMonPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/normal.gbapal.lz"); + const u32 gMonBackPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/back.4bpp.lz"); + const u32 gMonShinyPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/shiny.gbapal.lz"); + const u8 gMonIcon_StunfiskGalarian[] = INCBIN_U8("graphics/pokemon/stunfisk/galarian/icon.4bpp"); #endif //P_GALARIAN_FORMS #endif //P_FAMILY_STUNFISK #if P_FAMILY_MIENFOO - const u32 gMonFrontPic_Mienfoo[] = INCBIN_U32("graphics/pokemon/gen_5/mienfoo/anim_front.4bpp.lz"); - const u32 gMonPalette_Mienfoo[] = INCBIN_U32("graphics/pokemon/gen_5/mienfoo/normal.gbapal.lz"); - const u32 gMonBackPic_Mienfoo[] = INCBIN_U32("graphics/pokemon/gen_5/mienfoo/back.4bpp.lz"); - const u32 gMonShinyPalette_Mienfoo[] = INCBIN_U32("graphics/pokemon/gen_5/mienfoo/shiny.gbapal.lz"); - const u8 gMonIcon_Mienfoo[] = INCBIN_U8("graphics/pokemon/gen_5/mienfoo/icon.4bpp"); + const u32 gMonFrontPic_Mienfoo[] = INCBIN_U32("graphics/pokemon/mienfoo/anim_front.4bpp.lz"); + const u32 gMonPalette_Mienfoo[] = INCBIN_U32("graphics/pokemon/mienfoo/normal.gbapal.lz"); + const u32 gMonBackPic_Mienfoo[] = INCBIN_U32("graphics/pokemon/mienfoo/back.4bpp.lz"); + const u32 gMonShinyPalette_Mienfoo[] = INCBIN_U32("graphics/pokemon/mienfoo/shiny.gbapal.lz"); + const u8 gMonIcon_Mienfoo[] = INCBIN_U8("graphics/pokemon/mienfoo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mienfoo[] = INCBIN_U8("graphics/pokemon/gen_5/mienfoo/footprint.1bpp"); + const u8 gMonFootprint_Mienfoo[] = INCBIN_U8("graphics/pokemon/mienfoo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Mienshao[] = INCBIN_U32("graphics/pokemon/gen_5/mienshao/anim_front.4bpp.lz"); - const u32 gMonPalette_Mienshao[] = INCBIN_U32("graphics/pokemon/gen_5/mienshao/normal.gbapal.lz"); - const u32 gMonBackPic_Mienshao[] = INCBIN_U32("graphics/pokemon/gen_5/mienshao/back.4bpp.lz"); - const u32 gMonShinyPalette_Mienshao[] = INCBIN_U32("graphics/pokemon/gen_5/mienshao/shiny.gbapal.lz"); - const u8 gMonIcon_Mienshao[] = INCBIN_U8("graphics/pokemon/gen_5/mienshao/icon.4bpp"); + const u32 gMonFrontPic_Mienshao[] = INCBIN_U32("graphics/pokemon/mienshao/anim_front.4bpp.lz"); + const u32 gMonPalette_Mienshao[] = INCBIN_U32("graphics/pokemon/mienshao/normal.gbapal.lz"); + const u32 gMonBackPic_Mienshao[] = INCBIN_U32("graphics/pokemon/mienshao/back.4bpp.lz"); + const u32 gMonShinyPalette_Mienshao[] = INCBIN_U32("graphics/pokemon/mienshao/shiny.gbapal.lz"); + const u8 gMonIcon_Mienshao[] = INCBIN_U8("graphics/pokemon/mienshao/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mienshao[] = INCBIN_U8("graphics/pokemon/gen_5/mienshao/footprint.1bpp"); + const u8 gMonFootprint_Mienshao[] = INCBIN_U8("graphics/pokemon/mienshao/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MIENFOO #if P_FAMILY_DRUDDIGON - const u32 gMonFrontPic_Druddigon[] = INCBIN_U32("graphics/pokemon/gen_5/druddigon/anim_front.4bpp.lz"); - const u32 gMonPalette_Druddigon[] = INCBIN_U32("graphics/pokemon/gen_5/druddigon/normal.gbapal.lz"); - const u32 gMonBackPic_Druddigon[] = INCBIN_U32("graphics/pokemon/gen_5/druddigon/back.4bpp.lz"); - const u32 gMonShinyPalette_Druddigon[] = INCBIN_U32("graphics/pokemon/gen_5/druddigon/shiny.gbapal.lz"); - const u8 gMonIcon_Druddigon[] = INCBIN_U8("graphics/pokemon/gen_5/druddigon/icon.4bpp"); + const u32 gMonFrontPic_Druddigon[] = INCBIN_U32("graphics/pokemon/druddigon/anim_front.4bpp.lz"); + const u32 gMonPalette_Druddigon[] = INCBIN_U32("graphics/pokemon/druddigon/normal.gbapal.lz"); + const u32 gMonBackPic_Druddigon[] = INCBIN_U32("graphics/pokemon/druddigon/back.4bpp.lz"); + const u32 gMonShinyPalette_Druddigon[] = INCBIN_U32("graphics/pokemon/druddigon/shiny.gbapal.lz"); + const u8 gMonIcon_Druddigon[] = INCBIN_U8("graphics/pokemon/druddigon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Druddigon[] = INCBIN_U8("graphics/pokemon/gen_5/druddigon/footprint.1bpp"); + const u8 gMonFootprint_Druddigon[] = INCBIN_U8("graphics/pokemon/druddigon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRUDDIGON #if P_FAMILY_GOLETT - const u32 gMonFrontPic_Golett[] = INCBIN_U32("graphics/pokemon/gen_5/golett/anim_front.4bpp.lz"); - const u32 gMonPalette_Golett[] = INCBIN_U32("graphics/pokemon/gen_5/golett/normal.gbapal.lz"); - const u32 gMonBackPic_Golett[] = INCBIN_U32("graphics/pokemon/gen_5/golett/back.4bpp.lz"); - const u32 gMonShinyPalette_Golett[] = INCBIN_U32("graphics/pokemon/gen_5/golett/shiny.gbapal.lz"); - const u8 gMonIcon_Golett[] = INCBIN_U8("graphics/pokemon/gen_5/golett/icon.4bpp"); + const u32 gMonFrontPic_Golett[] = INCBIN_U32("graphics/pokemon/golett/anim_front.4bpp.lz"); + const u32 gMonPalette_Golett[] = INCBIN_U32("graphics/pokemon/golett/normal.gbapal.lz"); + const u32 gMonBackPic_Golett[] = INCBIN_U32("graphics/pokemon/golett/back.4bpp.lz"); + const u32 gMonShinyPalette_Golett[] = INCBIN_U32("graphics/pokemon/golett/shiny.gbapal.lz"); + const u8 gMonIcon_Golett[] = INCBIN_U8("graphics/pokemon/golett/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golett[] = INCBIN_U8("graphics/pokemon/gen_5/golett/footprint.1bpp"); + const u8 gMonFootprint_Golett[] = INCBIN_U8("graphics/pokemon/golett/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Golurk[] = INCBIN_U32("graphics/pokemon/gen_5/golurk/anim_front.4bpp.lz"); - const u32 gMonPalette_Golurk[] = INCBIN_U32("graphics/pokemon/gen_5/golurk/normal.gbapal.lz"); - const u32 gMonBackPic_Golurk[] = INCBIN_U32("graphics/pokemon/gen_5/golurk/back.4bpp.lz"); - const u32 gMonShinyPalette_Golurk[] = INCBIN_U32("graphics/pokemon/gen_5/golurk/shiny.gbapal.lz"); - const u8 gMonIcon_Golurk[] = INCBIN_U8("graphics/pokemon/gen_5/golurk/icon.4bpp"); + const u32 gMonFrontPic_Golurk[] = INCBIN_U32("graphics/pokemon/golurk/anim_front.4bpp.lz"); + const u32 gMonPalette_Golurk[] = INCBIN_U32("graphics/pokemon/golurk/normal.gbapal.lz"); + const u32 gMonBackPic_Golurk[] = INCBIN_U32("graphics/pokemon/golurk/back.4bpp.lz"); + const u32 gMonShinyPalette_Golurk[] = INCBIN_U32("graphics/pokemon/golurk/shiny.gbapal.lz"); + const u8 gMonIcon_Golurk[] = INCBIN_U8("graphics/pokemon/golurk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golurk[] = INCBIN_U8("graphics/pokemon/gen_5/golurk/footprint.1bpp"); + const u8 gMonFootprint_Golurk[] = INCBIN_U8("graphics/pokemon/golurk/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GOLETT #if P_FAMILY_PAWNIARD - const u32 gMonFrontPic_Pawniard[] = INCBIN_U32("graphics/pokemon/gen_5/pawniard/anim_front.4bpp.lz"); - const u32 gMonPalette_Pawniard[] = INCBIN_U32("graphics/pokemon/gen_5/pawniard/normal.gbapal.lz"); - const u32 gMonBackPic_Pawniard[] = INCBIN_U32("graphics/pokemon/gen_5/pawniard/back.4bpp.lz"); - const u32 gMonShinyPalette_Pawniard[] = INCBIN_U32("graphics/pokemon/gen_5/pawniard/shiny.gbapal.lz"); - const u8 gMonIcon_Pawniard[] = INCBIN_U8("graphics/pokemon/gen_5/pawniard/icon.4bpp"); + const u32 gMonFrontPic_Pawniard[] = INCBIN_U32("graphics/pokemon/pawniard/anim_front.4bpp.lz"); + const u32 gMonPalette_Pawniard[] = INCBIN_U32("graphics/pokemon/pawniard/normal.gbapal.lz"); + const u32 gMonBackPic_Pawniard[] = INCBIN_U32("graphics/pokemon/pawniard/back.4bpp.lz"); + const u32 gMonShinyPalette_Pawniard[] = INCBIN_U32("graphics/pokemon/pawniard/shiny.gbapal.lz"); + const u8 gMonIcon_Pawniard[] = INCBIN_U8("graphics/pokemon/pawniard/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pawniard[] = INCBIN_U8("graphics/pokemon/gen_5/pawniard/footprint.1bpp"); + const u8 gMonFootprint_Pawniard[] = INCBIN_U8("graphics/pokemon/pawniard/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bisharp[] = INCBIN_U32("graphics/pokemon/gen_5/bisharp/anim_front.4bpp.lz"); - const u32 gMonPalette_Bisharp[] = INCBIN_U32("graphics/pokemon/gen_5/bisharp/normal.gbapal.lz"); - const u32 gMonBackPic_Bisharp[] = INCBIN_U32("graphics/pokemon/gen_5/bisharp/back.4bpp.lz"); - const u32 gMonShinyPalette_Bisharp[] = INCBIN_U32("graphics/pokemon/gen_5/bisharp/shiny.gbapal.lz"); - const u8 gMonIcon_Bisharp[] = INCBIN_U8("graphics/pokemon/gen_5/bisharp/icon.4bpp"); + const u32 gMonFrontPic_Bisharp[] = INCBIN_U32("graphics/pokemon/bisharp/anim_front.4bpp.lz"); + const u32 gMonPalette_Bisharp[] = INCBIN_U32("graphics/pokemon/bisharp/normal.gbapal.lz"); + const u32 gMonBackPic_Bisharp[] = INCBIN_U32("graphics/pokemon/bisharp/back.4bpp.lz"); + const u32 gMonShinyPalette_Bisharp[] = INCBIN_U32("graphics/pokemon/bisharp/shiny.gbapal.lz"); + const u8 gMonIcon_Bisharp[] = INCBIN_U8("graphics/pokemon/bisharp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bisharp[] = INCBIN_U8("graphics/pokemon/gen_5/bisharp/footprint.1bpp"); + const u8 gMonFootprint_Bisharp[] = INCBIN_U8("graphics/pokemon/bisharp/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GEN_9_CROSS_EVOS - const u32 gMonFrontPic_Kingambit[] = INCBIN_U32("graphics/pokemon/gen_9/kingambit/front.4bpp.lz"); - const u32 gMonPalette_Kingambit[] = INCBIN_U32("graphics/pokemon/gen_9/kingambit/normal.gbapal.lz"); - const u32 gMonBackPic_Kingambit[] = INCBIN_U32("graphics/pokemon/gen_9/kingambit/back.4bpp.lz"); - const u32 gMonShinyPalette_Kingambit[] = INCBIN_U32("graphics/pokemon/gen_9/kingambit/shiny.gbapal.lz"); - const u8 gMonIcon_Kingambit[] = INCBIN_U8("graphics/pokemon/gen_9/kingambit/icon.4bpp"); + const u32 gMonFrontPic_Kingambit[] = INCBIN_U32("graphics/pokemon/kingambit/front.4bpp.lz"); + const u32 gMonPalette_Kingambit[] = INCBIN_U32("graphics/pokemon/kingambit/normal.gbapal.lz"); + const u32 gMonBackPic_Kingambit[] = INCBIN_U32("graphics/pokemon/kingambit/back.4bpp.lz"); + const u32 gMonShinyPalette_Kingambit[] = INCBIN_U32("graphics/pokemon/kingambit/shiny.gbapal.lz"); + const u8 gMonIcon_Kingambit[] = INCBIN_U8("graphics/pokemon/kingambit/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Kingambit[] = INCBIN_U8("graphics/pokemon/gen_9/kingambit/footprint.1bpp"); + // const u8 gMonFootprint_Kingambit[] = INCBIN_U8("graphics/pokemon/kingambit/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_9_CROSS_EVOS #endif //P_FAMILY_PAWNIARD #if P_FAMILY_BOUFFALANT - const u32 gMonFrontPic_Bouffalant[] = INCBIN_U32("graphics/pokemon/gen_5/bouffalant/anim_front.4bpp.lz"); - const u32 gMonPalette_Bouffalant[] = INCBIN_U32("graphics/pokemon/gen_5/bouffalant/normal.gbapal.lz"); - const u32 gMonBackPic_Bouffalant[] = INCBIN_U32("graphics/pokemon/gen_5/bouffalant/back.4bpp.lz"); - const u32 gMonShinyPalette_Bouffalant[] = INCBIN_U32("graphics/pokemon/gen_5/bouffalant/shiny.gbapal.lz"); - const u8 gMonIcon_Bouffalant[] = INCBIN_U8("graphics/pokemon/gen_5/bouffalant/icon.4bpp"); + const u32 gMonFrontPic_Bouffalant[] = INCBIN_U32("graphics/pokemon/bouffalant/anim_front.4bpp.lz"); + const u32 gMonPalette_Bouffalant[] = INCBIN_U32("graphics/pokemon/bouffalant/normal.gbapal.lz"); + const u32 gMonBackPic_Bouffalant[] = INCBIN_U32("graphics/pokemon/bouffalant/back.4bpp.lz"); + const u32 gMonShinyPalette_Bouffalant[] = INCBIN_U32("graphics/pokemon/bouffalant/shiny.gbapal.lz"); + const u8 gMonIcon_Bouffalant[] = INCBIN_U8("graphics/pokemon/bouffalant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bouffalant[] = INCBIN_U8("graphics/pokemon/gen_5/bouffalant/footprint.1bpp"); + const u8 gMonFootprint_Bouffalant[] = INCBIN_U8("graphics/pokemon/bouffalant/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BOUFFALANT #if P_FAMILY_RUFFLET - const u32 gMonFrontPic_Rufflet[] = INCBIN_U32("graphics/pokemon/gen_5/rufflet/anim_front.4bpp.lz"); - const u32 gMonPalette_Rufflet[] = INCBIN_U32("graphics/pokemon/gen_5/rufflet/normal.gbapal.lz"); - const u32 gMonBackPic_Rufflet[] = INCBIN_U32("graphics/pokemon/gen_5/rufflet/back.4bpp.lz"); - const u32 gMonShinyPalette_Rufflet[] = INCBIN_U32("graphics/pokemon/gen_5/rufflet/shiny.gbapal.lz"); - const u8 gMonIcon_Rufflet[] = INCBIN_U8("graphics/pokemon/gen_5/rufflet/icon.4bpp"); + const u32 gMonFrontPic_Rufflet[] = INCBIN_U32("graphics/pokemon/rufflet/anim_front.4bpp.lz"); + const u32 gMonPalette_Rufflet[] = INCBIN_U32("graphics/pokemon/rufflet/normal.gbapal.lz"); + const u32 gMonBackPic_Rufflet[] = INCBIN_U32("graphics/pokemon/rufflet/back.4bpp.lz"); + const u32 gMonShinyPalette_Rufflet[] = INCBIN_U32("graphics/pokemon/rufflet/shiny.gbapal.lz"); + const u8 gMonIcon_Rufflet[] = INCBIN_U8("graphics/pokemon/rufflet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rufflet[] = INCBIN_U8("graphics/pokemon/gen_5/rufflet/footprint.1bpp"); + const u8 gMonFootprint_Rufflet[] = INCBIN_U8("graphics/pokemon/rufflet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Braviary[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/anim_front.4bpp.lz"); - const u32 gMonPalette_Braviary[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/normal.gbapal.lz"); - const u32 gMonBackPic_Braviary[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/back.4bpp.lz"); - const u32 gMonShinyPalette_Braviary[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/shiny.gbapal.lz"); - const u8 gMonIcon_Braviary[] = INCBIN_U8("graphics/pokemon/gen_5/braviary/icon.4bpp"); + const u32 gMonFrontPic_Braviary[] = INCBIN_U32("graphics/pokemon/braviary/anim_front.4bpp.lz"); + const u32 gMonPalette_Braviary[] = INCBIN_U32("graphics/pokemon/braviary/normal.gbapal.lz"); + const u32 gMonBackPic_Braviary[] = INCBIN_U32("graphics/pokemon/braviary/back.4bpp.lz"); + const u32 gMonShinyPalette_Braviary[] = INCBIN_U32("graphics/pokemon/braviary/shiny.gbapal.lz"); + const u8 gMonIcon_Braviary[] = INCBIN_U8("graphics/pokemon/braviary/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Braviary[] = INCBIN_U8("graphics/pokemon/gen_5/braviary/footprint.1bpp"); + const u8 gMonFootprint_Braviary[] = INCBIN_U8("graphics/pokemon/braviary/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/hisuian/front.4bpp.lz"); - const u32 gMonPalette_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/gen_5/braviary/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_BraviaryHisuian[] = INCBIN_U8("graphics/pokemon/gen_5/braviary/hisuian/icon.4bpp"); + const u32 gMonFrontPic_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/braviary/hisuian/front.4bpp.lz"); + const u32 gMonPalette_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/braviary/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/braviary/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_BraviaryHisuian[] = INCBIN_U32("graphics/pokemon/braviary/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_BraviaryHisuian[] = INCBIN_U8("graphics/pokemon/braviary/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_RUFFLET #if P_FAMILY_VULLABY - const u32 gMonFrontPic_Vullaby[] = INCBIN_U32("graphics/pokemon/gen_5/vullaby/anim_front.4bpp.lz"); - const u32 gMonPalette_Vullaby[] = INCBIN_U32("graphics/pokemon/gen_5/vullaby/normal.gbapal.lz"); - const u32 gMonBackPic_Vullaby[] = INCBIN_U32("graphics/pokemon/gen_5/vullaby/back.4bpp.lz"); - const u32 gMonShinyPalette_Vullaby[] = INCBIN_U32("graphics/pokemon/gen_5/vullaby/shiny.gbapal.lz"); - const u8 gMonIcon_Vullaby[] = INCBIN_U8("graphics/pokemon/gen_5/vullaby/icon.4bpp"); + const u32 gMonFrontPic_Vullaby[] = INCBIN_U32("graphics/pokemon/vullaby/anim_front.4bpp.lz"); + const u32 gMonPalette_Vullaby[] = INCBIN_U32("graphics/pokemon/vullaby/normal.gbapal.lz"); + const u32 gMonBackPic_Vullaby[] = INCBIN_U32("graphics/pokemon/vullaby/back.4bpp.lz"); + const u32 gMonShinyPalette_Vullaby[] = INCBIN_U32("graphics/pokemon/vullaby/shiny.gbapal.lz"); + const u8 gMonIcon_Vullaby[] = INCBIN_U8("graphics/pokemon/vullaby/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vullaby[] = INCBIN_U8("graphics/pokemon/gen_5/vullaby/footprint.1bpp"); + const u8 gMonFootprint_Vullaby[] = INCBIN_U8("graphics/pokemon/vullaby/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Mandibuzz[] = INCBIN_U32("graphics/pokemon/gen_5/mandibuzz/anim_front.4bpp.lz"); - const u32 gMonPalette_Mandibuzz[] = INCBIN_U32("graphics/pokemon/gen_5/mandibuzz/normal.gbapal.lz"); - const u32 gMonBackPic_Mandibuzz[] = INCBIN_U32("graphics/pokemon/gen_5/mandibuzz/back.4bpp.lz"); - const u32 gMonShinyPalette_Mandibuzz[] = INCBIN_U32("graphics/pokemon/gen_5/mandibuzz/shiny.gbapal.lz"); - const u8 gMonIcon_Mandibuzz[] = INCBIN_U8("graphics/pokemon/gen_5/mandibuzz/icon.4bpp"); + const u32 gMonFrontPic_Mandibuzz[] = INCBIN_U32("graphics/pokemon/mandibuzz/anim_front.4bpp.lz"); + const u32 gMonPalette_Mandibuzz[] = INCBIN_U32("graphics/pokemon/mandibuzz/normal.gbapal.lz"); + const u32 gMonBackPic_Mandibuzz[] = INCBIN_U32("graphics/pokemon/mandibuzz/back.4bpp.lz"); + const u32 gMonShinyPalette_Mandibuzz[] = INCBIN_U32("graphics/pokemon/mandibuzz/shiny.gbapal.lz"); + const u8 gMonIcon_Mandibuzz[] = INCBIN_U8("graphics/pokemon/mandibuzz/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mandibuzz[] = INCBIN_U8("graphics/pokemon/gen_5/mandibuzz/footprint.1bpp"); + const u8 gMonFootprint_Mandibuzz[] = INCBIN_U8("graphics/pokemon/mandibuzz/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VULLABY #if P_FAMILY_HEATMOR - const u32 gMonFrontPic_Heatmor[] = INCBIN_U32("graphics/pokemon/gen_5/heatmor/anim_front.4bpp.lz"); - const u32 gMonPalette_Heatmor[] = INCBIN_U32("graphics/pokemon/gen_5/heatmor/normal.gbapal.lz"); - const u32 gMonBackPic_Heatmor[] = INCBIN_U32("graphics/pokemon/gen_5/heatmor/back.4bpp.lz"); - const u32 gMonShinyPalette_Heatmor[] = INCBIN_U32("graphics/pokemon/gen_5/heatmor/shiny.gbapal.lz"); - const u8 gMonIcon_Heatmor[] = INCBIN_U8("graphics/pokemon/gen_5/heatmor/icon.4bpp"); + const u32 gMonFrontPic_Heatmor[] = INCBIN_U32("graphics/pokemon/heatmor/anim_front.4bpp.lz"); + const u32 gMonPalette_Heatmor[] = INCBIN_U32("graphics/pokemon/heatmor/normal.gbapal.lz"); + const u32 gMonBackPic_Heatmor[] = INCBIN_U32("graphics/pokemon/heatmor/back.4bpp.lz"); + const u32 gMonShinyPalette_Heatmor[] = INCBIN_U32("graphics/pokemon/heatmor/shiny.gbapal.lz"); + const u8 gMonIcon_Heatmor[] = INCBIN_U8("graphics/pokemon/heatmor/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Heatmor[] = INCBIN_U8("graphics/pokemon/gen_5/heatmor/footprint.1bpp"); + const u8 gMonFootprint_Heatmor[] = INCBIN_U8("graphics/pokemon/heatmor/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HEATMOR #if P_FAMILY_DURANT - const u32 gMonFrontPic_Durant[] = INCBIN_U32("graphics/pokemon/gen_5/durant/anim_front.4bpp.lz"); - const u32 gMonPalette_Durant[] = INCBIN_U32("graphics/pokemon/gen_5/durant/normal.gbapal.lz"); - const u32 gMonBackPic_Durant[] = INCBIN_U32("graphics/pokemon/gen_5/durant/back.4bpp.lz"); - const u32 gMonShinyPalette_Durant[] = INCBIN_U32("graphics/pokemon/gen_5/durant/shiny.gbapal.lz"); - const u8 gMonIcon_Durant[] = INCBIN_U8("graphics/pokemon/gen_5/durant/icon.4bpp"); + const u32 gMonFrontPic_Durant[] = INCBIN_U32("graphics/pokemon/durant/anim_front.4bpp.lz"); + const u32 gMonPalette_Durant[] = INCBIN_U32("graphics/pokemon/durant/normal.gbapal.lz"); + const u32 gMonBackPic_Durant[] = INCBIN_U32("graphics/pokemon/durant/back.4bpp.lz"); + const u32 gMonShinyPalette_Durant[] = INCBIN_U32("graphics/pokemon/durant/shiny.gbapal.lz"); + const u8 gMonIcon_Durant[] = INCBIN_U8("graphics/pokemon/durant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Durant[] = INCBIN_U8("graphics/pokemon/gen_5/durant/footprint.1bpp"); + const u8 gMonFootprint_Durant[] = INCBIN_U8("graphics/pokemon/durant/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DURANT #if P_FAMILY_DEINO - const u32 gMonFrontPic_Deino[] = INCBIN_U32("graphics/pokemon/gen_5/deino/anim_front.4bpp.lz"); - const u32 gMonPalette_Deino[] = INCBIN_U32("graphics/pokemon/gen_5/deino/normal.gbapal.lz"); - const u32 gMonBackPic_Deino[] = INCBIN_U32("graphics/pokemon/gen_5/deino/back.4bpp.lz"); - const u32 gMonShinyPalette_Deino[] = INCBIN_U32("graphics/pokemon/gen_5/deino/shiny.gbapal.lz"); - const u8 gMonIcon_Deino[] = INCBIN_U8("graphics/pokemon/gen_5/deino/icon.4bpp"); + const u32 gMonFrontPic_Deino[] = INCBIN_U32("graphics/pokemon/deino/anim_front.4bpp.lz"); + const u32 gMonPalette_Deino[] = INCBIN_U32("graphics/pokemon/deino/normal.gbapal.lz"); + const u32 gMonBackPic_Deino[] = INCBIN_U32("graphics/pokemon/deino/back.4bpp.lz"); + const u32 gMonShinyPalette_Deino[] = INCBIN_U32("graphics/pokemon/deino/shiny.gbapal.lz"); + const u8 gMonIcon_Deino[] = INCBIN_U8("graphics/pokemon/deino/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Deino[] = INCBIN_U8("graphics/pokemon/gen_5/deino/footprint.1bpp"); + const u8 gMonFootprint_Deino[] = INCBIN_U8("graphics/pokemon/deino/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Zweilous[] = INCBIN_U32("graphics/pokemon/gen_5/zweilous/anim_front.4bpp.lz"); - const u32 gMonPalette_Zweilous[] = INCBIN_U32("graphics/pokemon/gen_5/zweilous/normal.gbapal.lz"); - const u32 gMonBackPic_Zweilous[] = INCBIN_U32("graphics/pokemon/gen_5/zweilous/back.4bpp.lz"); - const u32 gMonShinyPalette_Zweilous[] = INCBIN_U32("graphics/pokemon/gen_5/zweilous/shiny.gbapal.lz"); - const u8 gMonIcon_Zweilous[] = INCBIN_U8("graphics/pokemon/gen_5/zweilous/icon.4bpp"); + const u32 gMonFrontPic_Zweilous[] = INCBIN_U32("graphics/pokemon/zweilous/anim_front.4bpp.lz"); + const u32 gMonPalette_Zweilous[] = INCBIN_U32("graphics/pokemon/zweilous/normal.gbapal.lz"); + const u32 gMonBackPic_Zweilous[] = INCBIN_U32("graphics/pokemon/zweilous/back.4bpp.lz"); + const u32 gMonShinyPalette_Zweilous[] = INCBIN_U32("graphics/pokemon/zweilous/shiny.gbapal.lz"); + const u8 gMonIcon_Zweilous[] = INCBIN_U8("graphics/pokemon/zweilous/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zweilous[] = INCBIN_U8("graphics/pokemon/gen_5/zweilous/footprint.1bpp"); + const u8 gMonFootprint_Zweilous[] = INCBIN_U8("graphics/pokemon/zweilous/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hydreigon[] = INCBIN_U32("graphics/pokemon/gen_5/hydreigon/anim_front.4bpp.lz"); - const u32 gMonPalette_Hydreigon[] = INCBIN_U32("graphics/pokemon/gen_5/hydreigon/normal.gbapal.lz"); - const u32 gMonBackPic_Hydreigon[] = INCBIN_U32("graphics/pokemon/gen_5/hydreigon/back.4bpp.lz"); - const u32 gMonShinyPalette_Hydreigon[] = INCBIN_U32("graphics/pokemon/gen_5/hydreigon/shiny.gbapal.lz"); - const u8 gMonIcon_Hydreigon[] = INCBIN_U8("graphics/pokemon/gen_5/hydreigon/icon.4bpp"); + const u32 gMonFrontPic_Hydreigon[] = INCBIN_U32("graphics/pokemon/hydreigon/anim_front.4bpp.lz"); + const u32 gMonPalette_Hydreigon[] = INCBIN_U32("graphics/pokemon/hydreigon/normal.gbapal.lz"); + const u32 gMonBackPic_Hydreigon[] = INCBIN_U32("graphics/pokemon/hydreigon/back.4bpp.lz"); + const u32 gMonShinyPalette_Hydreigon[] = INCBIN_U32("graphics/pokemon/hydreigon/shiny.gbapal.lz"); + const u8 gMonIcon_Hydreigon[] = INCBIN_U8("graphics/pokemon/hydreigon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hydreigon[] = INCBIN_U8("graphics/pokemon/gen_5/hydreigon/footprint.1bpp"); + const u8 gMonFootprint_Hydreigon[] = INCBIN_U8("graphics/pokemon/hydreigon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DEINO #if P_FAMILY_LARVESTA - const u32 gMonFrontPic_Larvesta[] = INCBIN_U32("graphics/pokemon/gen_5/larvesta/anim_front.4bpp.lz"); - const u32 gMonPalette_Larvesta[] = INCBIN_U32("graphics/pokemon/gen_5/larvesta/normal.gbapal.lz"); - const u32 gMonBackPic_Larvesta[] = INCBIN_U32("graphics/pokemon/gen_5/larvesta/back.4bpp.lz"); - const u32 gMonShinyPalette_Larvesta[] = INCBIN_U32("graphics/pokemon/gen_5/larvesta/shiny.gbapal.lz"); - const u8 gMonIcon_Larvesta[] = INCBIN_U8("graphics/pokemon/gen_5/larvesta/icon.4bpp"); + const u32 gMonFrontPic_Larvesta[] = INCBIN_U32("graphics/pokemon/larvesta/anim_front.4bpp.lz"); + const u32 gMonPalette_Larvesta[] = INCBIN_U32("graphics/pokemon/larvesta/normal.gbapal.lz"); + const u32 gMonBackPic_Larvesta[] = INCBIN_U32("graphics/pokemon/larvesta/back.4bpp.lz"); + const u32 gMonShinyPalette_Larvesta[] = INCBIN_U32("graphics/pokemon/larvesta/shiny.gbapal.lz"); + const u8 gMonIcon_Larvesta[] = INCBIN_U8("graphics/pokemon/larvesta/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Larvesta[] = INCBIN_U8("graphics/pokemon/gen_5/larvesta/footprint.1bpp"); + const u8 gMonFootprint_Larvesta[] = INCBIN_U8("graphics/pokemon/larvesta/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Volcarona[] = INCBIN_U32("graphics/pokemon/gen_5/volcarona/anim_front.4bpp.lz"); - const u32 gMonPalette_Volcarona[] = INCBIN_U32("graphics/pokemon/gen_5/volcarona/normal.gbapal.lz"); - const u32 gMonBackPic_Volcarona[] = INCBIN_U32("graphics/pokemon/gen_5/volcarona/back.4bpp.lz"); - const u32 gMonShinyPalette_Volcarona[] = INCBIN_U32("graphics/pokemon/gen_5/volcarona/shiny.gbapal.lz"); - const u8 gMonIcon_Volcarona[] = INCBIN_U8("graphics/pokemon/gen_5/volcarona/icon.4bpp"); + const u32 gMonFrontPic_Volcarona[] = INCBIN_U32("graphics/pokemon/volcarona/anim_front.4bpp.lz"); + const u32 gMonPalette_Volcarona[] = INCBIN_U32("graphics/pokemon/volcarona/normal.gbapal.lz"); + const u32 gMonBackPic_Volcarona[] = INCBIN_U32("graphics/pokemon/volcarona/back.4bpp.lz"); + const u32 gMonShinyPalette_Volcarona[] = INCBIN_U32("graphics/pokemon/volcarona/shiny.gbapal.lz"); + const u8 gMonIcon_Volcarona[] = INCBIN_U8("graphics/pokemon/volcarona/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Volcarona[] = INCBIN_U8("graphics/pokemon/gen_5/volcarona/footprint.1bpp"); + const u8 gMonFootprint_Volcarona[] = INCBIN_U8("graphics/pokemon/volcarona/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LARVESTA #if P_FAMILY_COBALION - const u32 gMonFrontPic_Cobalion[] = INCBIN_U32("graphics/pokemon/gen_5/cobalion/anim_front.4bpp.lz"); - const u32 gMonPalette_Cobalion[] = INCBIN_U32("graphics/pokemon/gen_5/cobalion/normal.gbapal.lz"); - const u32 gMonBackPic_Cobalion[] = INCBIN_U32("graphics/pokemon/gen_5/cobalion/back.4bpp.lz"); - const u32 gMonShinyPalette_Cobalion[] = INCBIN_U32("graphics/pokemon/gen_5/cobalion/shiny.gbapal.lz"); - const u8 gMonIcon_Cobalion[] = INCBIN_U8("graphics/pokemon/gen_5/cobalion/icon.4bpp"); + const u32 gMonFrontPic_Cobalion[] = INCBIN_U32("graphics/pokemon/cobalion/anim_front.4bpp.lz"); + const u32 gMonPalette_Cobalion[] = INCBIN_U32("graphics/pokemon/cobalion/normal.gbapal.lz"); + const u32 gMonBackPic_Cobalion[] = INCBIN_U32("graphics/pokemon/cobalion/back.4bpp.lz"); + const u32 gMonShinyPalette_Cobalion[] = INCBIN_U32("graphics/pokemon/cobalion/shiny.gbapal.lz"); + const u8 gMonIcon_Cobalion[] = INCBIN_U8("graphics/pokemon/cobalion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cobalion[] = INCBIN_U8("graphics/pokemon/gen_5/cobalion/footprint.1bpp"); + const u8 gMonFootprint_Cobalion[] = INCBIN_U8("graphics/pokemon/cobalion/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_COBALION #if P_FAMILY_TERRAKION - const u32 gMonFrontPic_Terrakion[] = INCBIN_U32("graphics/pokemon/gen_5/terrakion/anim_front.4bpp.lz"); - const u32 gMonPalette_Terrakion[] = INCBIN_U32("graphics/pokemon/gen_5/terrakion/normal.gbapal.lz"); - const u32 gMonBackPic_Terrakion[] = INCBIN_U32("graphics/pokemon/gen_5/terrakion/back.4bpp.lz"); - const u32 gMonShinyPalette_Terrakion[] = INCBIN_U32("graphics/pokemon/gen_5/terrakion/shiny.gbapal.lz"); - const u8 gMonIcon_Terrakion[] = INCBIN_U8("graphics/pokemon/gen_5/terrakion/icon.4bpp"); + const u32 gMonFrontPic_Terrakion[] = INCBIN_U32("graphics/pokemon/terrakion/anim_front.4bpp.lz"); + const u32 gMonPalette_Terrakion[] = INCBIN_U32("graphics/pokemon/terrakion/normal.gbapal.lz"); + const u32 gMonBackPic_Terrakion[] = INCBIN_U32("graphics/pokemon/terrakion/back.4bpp.lz"); + const u32 gMonShinyPalette_Terrakion[] = INCBIN_U32("graphics/pokemon/terrakion/shiny.gbapal.lz"); + const u8 gMonIcon_Terrakion[] = INCBIN_U8("graphics/pokemon/terrakion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Terrakion[] = INCBIN_U8("graphics/pokemon/gen_5/terrakion/footprint.1bpp"); + const u8 gMonFootprint_Terrakion[] = INCBIN_U8("graphics/pokemon/terrakion/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TERRAKION #if P_FAMILY_VIRIZION - const u32 gMonFrontPic_Virizion[] = INCBIN_U32("graphics/pokemon/gen_5/virizion/anim_front.4bpp.lz"); - const u32 gMonPalette_Virizion[] = INCBIN_U32("graphics/pokemon/gen_5/virizion/normal.gbapal.lz"); - const u32 gMonBackPic_Virizion[] = INCBIN_U32("graphics/pokemon/gen_5/virizion/back.4bpp.lz"); - const u32 gMonShinyPalette_Virizion[] = INCBIN_U32("graphics/pokemon/gen_5/virizion/shiny.gbapal.lz"); - const u8 gMonIcon_Virizion[] = INCBIN_U8("graphics/pokemon/gen_5/virizion/icon.4bpp"); + const u32 gMonFrontPic_Virizion[] = INCBIN_U32("graphics/pokemon/virizion/anim_front.4bpp.lz"); + const u32 gMonPalette_Virizion[] = INCBIN_U32("graphics/pokemon/virizion/normal.gbapal.lz"); + const u32 gMonBackPic_Virizion[] = INCBIN_U32("graphics/pokemon/virizion/back.4bpp.lz"); + const u32 gMonShinyPalette_Virizion[] = INCBIN_U32("graphics/pokemon/virizion/shiny.gbapal.lz"); + const u8 gMonIcon_Virizion[] = INCBIN_U8("graphics/pokemon/virizion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Virizion[] = INCBIN_U8("graphics/pokemon/gen_5/virizion/footprint.1bpp"); + const u8 gMonFootprint_Virizion[] = INCBIN_U8("graphics/pokemon/virizion/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VIRIZION #if P_FAMILY_TORNADUS - const u32 gMonFrontPic_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/anim_front.4bpp.lz"); - const u32 gMonPalette_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/normal.gbapal.lz"); - const u32 gMonBackPic_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/back.4bpp.lz"); - const u32 gMonShinyPalette_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/shiny.gbapal.lz"); - const u8 gMonIcon_TornadusIncarnate[] = INCBIN_U8("graphics/pokemon/gen_5/tornadus/icon.4bpp"); + const u32 gMonFrontPic_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/tornadus/anim_front.4bpp.lz"); + const u32 gMonPalette_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/tornadus/normal.gbapal.lz"); + const u32 gMonBackPic_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/tornadus/back.4bpp.lz"); + const u32 gMonShinyPalette_TornadusIncarnate[] = INCBIN_U32("graphics/pokemon/tornadus/shiny.gbapal.lz"); + const u8 gMonIcon_TornadusIncarnate[] = INCBIN_U8("graphics/pokemon/tornadus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tornadus[] = INCBIN_U8("graphics/pokemon/gen_5/tornadus/footprint.1bpp"); + const u8 gMonFootprint_Tornadus[] = INCBIN_U8("graphics/pokemon/tornadus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/therian/anim_front.4bpp.lz"); - const u32 gMonPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/therian/normal.gbapal.lz"); - const u32 gMonBackPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/therian/back.4bpp.lz"); - const u32 gMonShinyPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/tornadus/therian/shiny.gbapal.lz"); - const u8 gMonIcon_TornadusTherian[] = INCBIN_U8("graphics/pokemon/gen_5/tornadus/therian/icon.4bpp"); + const u32 gMonFrontPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/anim_front.4bpp.lz"); + const u32 gMonPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/normal.gbapal.lz"); + const u32 gMonBackPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/back.4bpp.lz"); + const u32 gMonShinyPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/shiny.gbapal.lz"); + const u8 gMonIcon_TornadusTherian[] = INCBIN_U8("graphics/pokemon/tornadus/therian/icon.4bpp"); #endif //P_FAMILY_TORNADUS #if P_FAMILY_THUNDURUS - const u32 gMonFrontPic_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/anim_front.4bpp.lz"); - const u32 gMonPalette_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/normal.gbapal.lz"); - const u32 gMonBackPic_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/back.4bpp.lz"); - const u32 gMonShinyPalette_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/shiny.gbapal.lz"); - const u8 gMonIcon_ThundurusIncarnate[] = INCBIN_U8("graphics/pokemon/gen_5/thundurus/icon.4bpp"); + const u32 gMonFrontPic_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/thundurus/anim_front.4bpp.lz"); + const u32 gMonPalette_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/thundurus/normal.gbapal.lz"); + const u32 gMonBackPic_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/thundurus/back.4bpp.lz"); + const u32 gMonShinyPalette_ThundurusIncarnate[] = INCBIN_U32("graphics/pokemon/thundurus/shiny.gbapal.lz"); + const u8 gMonIcon_ThundurusIncarnate[] = INCBIN_U8("graphics/pokemon/thundurus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Thundurus[] = INCBIN_U8("graphics/pokemon/gen_5/thundurus/footprint.1bpp"); + const u8 gMonFootprint_Thundurus[] = INCBIN_U8("graphics/pokemon/thundurus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/therian/anim_front.4bpp.lz"); - const u32 gMonPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/therian/normal.gbapal.lz"); - const u32 gMonBackPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/therian/back.4bpp.lz"); - const u32 gMonShinyPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/thundurus/therian/shiny.gbapal.lz"); - const u8 gMonIcon_ThundurusTherian[] = INCBIN_U8("graphics/pokemon/gen_5/thundurus/therian/icon.4bpp"); + const u32 gMonFrontPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/anim_front.4bpp.lz"); + const u32 gMonPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/normal.gbapal.lz"); + const u32 gMonBackPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/back.4bpp.lz"); + const u32 gMonShinyPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/shiny.gbapal.lz"); + const u8 gMonIcon_ThundurusTherian[] = INCBIN_U8("graphics/pokemon/thundurus/therian/icon.4bpp"); #endif //P_FAMILY_THUNDURUS #if P_FAMILY_RESHIRAM - const u32 gMonFrontPic_Reshiram[] = INCBIN_U32("graphics/pokemon/gen_5/reshiram/anim_front.4bpp.lz"); - const u32 gMonPalette_Reshiram[] = INCBIN_U32("graphics/pokemon/gen_5/reshiram/normal.gbapal.lz"); - const u32 gMonBackPic_Reshiram[] = INCBIN_U32("graphics/pokemon/gen_5/reshiram/back.4bpp.lz"); - const u32 gMonShinyPalette_Reshiram[] = INCBIN_U32("graphics/pokemon/gen_5/reshiram/shiny.gbapal.lz"); - const u8 gMonIcon_Reshiram[] = INCBIN_U8("graphics/pokemon/gen_5/reshiram/icon.4bpp"); + const u32 gMonFrontPic_Reshiram[] = INCBIN_U32("graphics/pokemon/reshiram/anim_front.4bpp.lz"); + const u32 gMonPalette_Reshiram[] = INCBIN_U32("graphics/pokemon/reshiram/normal.gbapal.lz"); + const u32 gMonBackPic_Reshiram[] = INCBIN_U32("graphics/pokemon/reshiram/back.4bpp.lz"); + const u32 gMonShinyPalette_Reshiram[] = INCBIN_U32("graphics/pokemon/reshiram/shiny.gbapal.lz"); + const u8 gMonIcon_Reshiram[] = INCBIN_U8("graphics/pokemon/reshiram/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Reshiram[] = INCBIN_U8("graphics/pokemon/gen_5/reshiram/footprint.1bpp"); + const u8 gMonFootprint_Reshiram[] = INCBIN_U8("graphics/pokemon/reshiram/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_RESHIRAM #if P_FAMILY_ZEKROM - const u32 gMonFrontPic_Zekrom[] = INCBIN_U32("graphics/pokemon/gen_5/zekrom/anim_front.4bpp.lz"); - const u32 gMonPalette_Zekrom[] = INCBIN_U32("graphics/pokemon/gen_5/zekrom/normal.gbapal.lz"); - const u32 gMonBackPic_Zekrom[] = INCBIN_U32("graphics/pokemon/gen_5/zekrom/back.4bpp.lz"); - const u32 gMonShinyPalette_Zekrom[] = INCBIN_U32("graphics/pokemon/gen_5/zekrom/shiny.gbapal.lz"); - const u8 gMonIcon_Zekrom[] = INCBIN_U8("graphics/pokemon/gen_5/zekrom/icon.4bpp"); + const u32 gMonFrontPic_Zekrom[] = INCBIN_U32("graphics/pokemon/zekrom/anim_front.4bpp.lz"); + const u32 gMonPalette_Zekrom[] = INCBIN_U32("graphics/pokemon/zekrom/normal.gbapal.lz"); + const u32 gMonBackPic_Zekrom[] = INCBIN_U32("graphics/pokemon/zekrom/back.4bpp.lz"); + const u32 gMonShinyPalette_Zekrom[] = INCBIN_U32("graphics/pokemon/zekrom/shiny.gbapal.lz"); + const u8 gMonIcon_Zekrom[] = INCBIN_U8("graphics/pokemon/zekrom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zekrom[] = INCBIN_U8("graphics/pokemon/gen_5/zekrom/footprint.1bpp"); + const u8 gMonFootprint_Zekrom[] = INCBIN_U8("graphics/pokemon/zekrom/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ZEKROM #if P_FAMILY_LANDORUS - const u32 gMonFrontPic_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/anim_front.4bpp.lz"); - const u32 gMonPalette_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/normal.gbapal.lz"); - const u32 gMonBackPic_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/back.4bpp.lz"); - const u32 gMonShinyPalette_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/shiny.gbapal.lz"); - const u8 gMonIcon_LandorusIncarnate[] = INCBIN_U8("graphics/pokemon/gen_5/landorus/icon.4bpp"); + const u32 gMonFrontPic_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/landorus/anim_front.4bpp.lz"); + const u32 gMonPalette_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/landorus/normal.gbapal.lz"); + const u32 gMonBackPic_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/landorus/back.4bpp.lz"); + const u32 gMonShinyPalette_LandorusIncarnate[] = INCBIN_U32("graphics/pokemon/landorus/shiny.gbapal.lz"); + const u8 gMonIcon_LandorusIncarnate[] = INCBIN_U8("graphics/pokemon/landorus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Landorus[] = INCBIN_U8("graphics/pokemon/gen_5/landorus/footprint.1bpp"); + const u8 gMonFootprint_Landorus[] = INCBIN_U8("graphics/pokemon/landorus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/therian/anim_front.4bpp.lz"); - const u32 gMonPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/therian/normal.gbapal.lz"); - const u32 gMonBackPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/therian/back.4bpp.lz"); - const u32 gMonShinyPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/gen_5/landorus/therian/shiny.gbapal.lz"); - const u8 gMonIcon_LandorusTherian[] = INCBIN_U8("graphics/pokemon/gen_5/landorus/therian/icon.4bpp"); + const u32 gMonFrontPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/anim_front.4bpp.lz"); + const u32 gMonPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/normal.gbapal.lz"); + const u32 gMonBackPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/back.4bpp.lz"); + const u32 gMonShinyPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/shiny.gbapal.lz"); + const u8 gMonIcon_LandorusTherian[] = INCBIN_U8("graphics/pokemon/landorus/therian/icon.4bpp"); #endif //P_FAMILY_LANDORUS #if P_FAMILY_ENAMORUS - const u32 gMonFrontPic_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/front.4bpp.lz"); - const u32 gMonPalette_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/normal.gbapal.lz"); - const u32 gMonBackPic_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/back.4bpp.lz"); - const u32 gMonShinyPalette_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/shiny.gbapal.lz"); - const u8 gMonIcon_EnamorusIncarnate[] = INCBIN_U8("graphics/pokemon/gen_8/enamorus/icon.4bpp"); + const u32 gMonFrontPic_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/enamorus/front.4bpp.lz"); + const u32 gMonPalette_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/enamorus/normal.gbapal.lz"); + const u32 gMonBackPic_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/enamorus/back.4bpp.lz"); + const u32 gMonShinyPalette_EnamorusIncarnate[] = INCBIN_U32("graphics/pokemon/enamorus/shiny.gbapal.lz"); + const u8 gMonIcon_EnamorusIncarnate[] = INCBIN_U8("graphics/pokemon/enamorus/icon.4bpp"); #if P_FOOTPRINTS - //const u8 gMonFootprint_Enamorus[] = INCBIN_U8("graphics/pokemon/gen_8/enamorus/footprint.1bpp"); + //const u8 gMonFootprint_Enamorus[] = INCBIN_U8("graphics/pokemon/enamorus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/therian/front.4bpp.lz"); - const u32 gMonPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/therian/normal.gbapal.lz"); - const u32 gMonBackPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/therian/back.4bpp.lz"); - const u32 gMonShinyPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/gen_8/enamorus/therian/shiny.gbapal.lz"); - const u8 gMonIcon_EnamorusTherian[] = INCBIN_U8("graphics/pokemon/gen_8/enamorus/therian/icon.4bpp"); + const u32 gMonFrontPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/front.4bpp.lz"); + const u32 gMonPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/normal.gbapal.lz"); + const u32 gMonBackPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/back.4bpp.lz"); + const u32 gMonShinyPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/shiny.gbapal.lz"); + const u8 gMonIcon_EnamorusTherian[] = INCBIN_U8("graphics/pokemon/enamorus/therian/icon.4bpp"); #endif //P_FAMILY_ENAMORUS #if P_FAMILY_KYUREM - const u32 gMonFrontPic_Kyurem[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/anim_front.4bpp.lz"); - const u32 gMonPalette_Kyurem[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/normal.gbapal.lz"); - const u32 gMonBackPic_Kyurem[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/back.4bpp.lz"); - const u32 gMonShinyPalette_Kyurem[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/shiny.gbapal.lz"); - const u8 gMonIcon_Kyurem[] = INCBIN_U8("graphics/pokemon/gen_5/kyurem/icon.4bpp"); + const u32 gMonFrontPic_Kyurem[] = INCBIN_U32("graphics/pokemon/kyurem/anim_front.4bpp.lz"); + const u32 gMonPalette_Kyurem[] = INCBIN_U32("graphics/pokemon/kyurem/normal.gbapal.lz"); + const u32 gMonBackPic_Kyurem[] = INCBIN_U32("graphics/pokemon/kyurem/back.4bpp.lz"); + const u32 gMonShinyPalette_Kyurem[] = INCBIN_U32("graphics/pokemon/kyurem/shiny.gbapal.lz"); + const u8 gMonIcon_Kyurem[] = INCBIN_U8("graphics/pokemon/kyurem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kyurem[] = INCBIN_U8("graphics/pokemon/gen_5/kyurem/footprint.1bpp"); + const u8 gMonFootprint_Kyurem[] = INCBIN_U8("graphics/pokemon/kyurem/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_FUSION_FORMS - const u32 gMonFrontPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/white/anim_front.4bpp.lz"); - const u32 gMonPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/white/normal.gbapal.lz"); - const u32 gMonBackPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/white/back.4bpp.lz"); - const u32 gMonShinyPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/white/shiny.gbapal.lz"); - const u8 gMonIcon_KyuremWhite[] = INCBIN_U8("graphics/pokemon/gen_5/kyurem/white/icon.4bpp"); + const u32 gMonFrontPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/anim_front.4bpp.lz"); + const u32 gMonPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/normal.gbapal.lz"); + const u32 gMonBackPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/back.4bpp.lz"); + const u32 gMonShinyPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/shiny.gbapal.lz"); + const u8 gMonIcon_KyuremWhite[] = INCBIN_U8("graphics/pokemon/kyurem/white/icon.4bpp"); - const u32 gMonFrontPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/black/anim_front.4bpp.lz"); - const u32 gMonPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/black/normal.gbapal.lz"); - const u32 gMonBackPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/black/back.4bpp.lz"); - const u32 gMonShinyPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/gen_5/kyurem/black/shiny.gbapal.lz"); - const u8 gMonIcon_KyuremBlack[] = INCBIN_U8("graphics/pokemon/gen_5/kyurem/black/icon.4bpp"); + const u32 gMonFrontPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/anim_front.4bpp.lz"); + const u32 gMonPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/normal.gbapal.lz"); + const u32 gMonBackPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/back.4bpp.lz"); + const u32 gMonShinyPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/shiny.gbapal.lz"); + const u8 gMonIcon_KyuremBlack[] = INCBIN_U8("graphics/pokemon/kyurem/black/icon.4bpp"); #endif //P_FUSION_FORMS #endif //P_FAMILY_KYUREM #if P_FAMILY_KELDEO - const u32 gMonFrontPic_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/anim_front.4bpp.lz"); - const u32 gMonPalette_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/normal.gbapal.lz"); - const u32 gMonBackPic_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/back.4bpp.lz"); - const u32 gMonShinyPalette_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/shiny.gbapal.lz"); - const u8 gMonIcon_KeldeoOrdinary[] = INCBIN_U8("graphics/pokemon/gen_5/keldeo/icon.4bpp"); + const u32 gMonFrontPic_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/keldeo/anim_front.4bpp.lz"); + const u32 gMonPalette_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/keldeo/normal.gbapal.lz"); + const u32 gMonBackPic_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/keldeo/back.4bpp.lz"); + const u32 gMonShinyPalette_KeldeoOrdinary[] = INCBIN_U32("graphics/pokemon/keldeo/shiny.gbapal.lz"); + const u8 gMonIcon_KeldeoOrdinary[] = INCBIN_U8("graphics/pokemon/keldeo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Keldeo[] = INCBIN_U8("graphics/pokemon/gen_5/keldeo/footprint.1bpp"); + const u8 gMonFootprint_Keldeo[] = INCBIN_U8("graphics/pokemon/keldeo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/resolute/front.4bpp.lz"); - const u32 gMonPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/resolute/normal.gbapal.lz"); - const u32 gMonBackPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/resolute/back.4bpp.lz"); - const u32 gMonShinyPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/gen_5/keldeo/resolute/shiny.gbapal.lz"); - const u8 gMonIcon_KeldeoResolute[] = INCBIN_U8("graphics/pokemon/gen_5/keldeo/resolute/icon.4bpp"); + const u32 gMonFrontPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/front.4bpp.lz"); + const u32 gMonPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/normal.gbapal.lz"); + const u32 gMonBackPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/back.4bpp.lz"); + const u32 gMonShinyPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/shiny.gbapal.lz"); + const u8 gMonIcon_KeldeoResolute[] = INCBIN_U8("graphics/pokemon/keldeo/resolute/icon.4bpp"); #endif //P_FAMILY_KELDEO #if P_FAMILY_MELOETTA - const u32 gMonFrontPic_MeloettaAria[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/anim_front.4bpp.lz"); - const u32 gMonPalette_MeloettaAria[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/normal.gbapal.lz"); - const u32 gMonBackPic_MeloettaAria[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/back.4bpp.lz"); - const u32 gMonShinyPalette_MeloettaAria[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/shiny.gbapal.lz"); - const u8 gMonIcon_MeloettaAria[] = INCBIN_U8("graphics/pokemon/gen_5/meloetta/icon.4bpp"); + const u32 gMonFrontPic_MeloettaAria[] = INCBIN_U32("graphics/pokemon/meloetta/anim_front.4bpp.lz"); + const u32 gMonPalette_MeloettaAria[] = INCBIN_U32("graphics/pokemon/meloetta/normal.gbapal.lz"); + const u32 gMonBackPic_MeloettaAria[] = INCBIN_U32("graphics/pokemon/meloetta/back.4bpp.lz"); + const u32 gMonShinyPalette_MeloettaAria[] = INCBIN_U32("graphics/pokemon/meloetta/shiny.gbapal.lz"); + const u8 gMonIcon_MeloettaAria[] = INCBIN_U8("graphics/pokemon/meloetta/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meloetta[] = INCBIN_U8("graphics/pokemon/gen_5/meloetta/footprint.1bpp"); + const u8 gMonFootprint_Meloetta[] = INCBIN_U8("graphics/pokemon/meloetta/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/pirouette/front.4bpp.lz"); - const u32 gMonPalette_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/pirouette/normal.gbapal.lz"); - const u32 gMonBackPic_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/pirouette/back.4bpp.lz"); - const u32 gMonShinyPalette_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/gen_5/meloetta/pirouette/shiny.gbapal.lz"); - const u8 gMonIcon_MeloettaPirouette[] = INCBIN_U8("graphics/pokemon/gen_5/meloetta/pirouette/icon.4bpp"); + const u32 gMonFrontPic_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/meloetta/pirouette/front.4bpp.lz"); + const u32 gMonPalette_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/meloetta/pirouette/normal.gbapal.lz"); + const u32 gMonBackPic_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/meloetta/pirouette/back.4bpp.lz"); + const u32 gMonShinyPalette_MeloettaPirouette[] = INCBIN_U32("graphics/pokemon/meloetta/pirouette/shiny.gbapal.lz"); + const u8 gMonIcon_MeloettaPirouette[] = INCBIN_U8("graphics/pokemon/meloetta/pirouette/icon.4bpp"); #endif //P_FAMILY_MELOETTA #if P_FAMILY_GENESECT - const u32 gMonFrontPic_Genesect[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/anim_front.4bpp.lz"); - const u32 gMonPalette_Genesect[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/normal.gbapal.lz"); - const u32 gMonBackPic_Genesect[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/back.4bpp.lz"); - const u32 gMonShinyPalette_Genesect[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/shiny.gbapal.lz"); - const u8 gMonIcon_Genesect[] = INCBIN_U8("graphics/pokemon/gen_5/genesect/icon.4bpp"); + const u32 gMonFrontPic_Genesect[] = INCBIN_U32("graphics/pokemon/genesect/anim_front.4bpp.lz"); + const u32 gMonPalette_Genesect[] = INCBIN_U32("graphics/pokemon/genesect/normal.gbapal.lz"); + const u32 gMonBackPic_Genesect[] = INCBIN_U32("graphics/pokemon/genesect/back.4bpp.lz"); + const u32 gMonShinyPalette_Genesect[] = INCBIN_U32("graphics/pokemon/genesect/shiny.gbapal.lz"); + const u8 gMonIcon_Genesect[] = INCBIN_U8("graphics/pokemon/genesect/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Genesect[] = INCBIN_U8("graphics/pokemon/gen_5/genesect/footprint.1bpp"); + const u8 gMonFootprint_Genesect[] = INCBIN_U8("graphics/pokemon/genesect/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_GenesectDouseDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/douse_drive/normal.gbapal.lz"); - const u32 gMonShinyPalette_GenesectDouseDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/douse_drive/shiny.gbapal.lz"); + const u32 gMonPalette_GenesectDouseDrive[] = INCBIN_U32("graphics/pokemon/genesect/douse_drive/normal.gbapal.lz"); + const u32 gMonShinyPalette_GenesectDouseDrive[] = INCBIN_U32("graphics/pokemon/genesect/douse_drive/shiny.gbapal.lz"); - const u32 gMonPalette_GenesectShockDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/shock_drive/normal.gbapal.lz"); - const u32 gMonShinyPalette_GenesectShockDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/shock_drive/shiny.gbapal.lz"); + const u32 gMonPalette_GenesectShockDrive[] = INCBIN_U32("graphics/pokemon/genesect/shock_drive/normal.gbapal.lz"); + const u32 gMonShinyPalette_GenesectShockDrive[] = INCBIN_U32("graphics/pokemon/genesect/shock_drive/shiny.gbapal.lz"); - const u32 gMonPalette_GenesectBurnDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/burn_drive/normal.gbapal.lz"); - const u32 gMonShinyPalette_GenesectBurnDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/burn_drive/shiny.gbapal.lz"); + const u32 gMonPalette_GenesectBurnDrive[] = INCBIN_U32("graphics/pokemon/genesect/burn_drive/normal.gbapal.lz"); + const u32 gMonShinyPalette_GenesectBurnDrive[] = INCBIN_U32("graphics/pokemon/genesect/burn_drive/shiny.gbapal.lz"); - const u32 gMonPalette_GenesectChillDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/chill_drive/normal.gbapal.lz"); - const u32 gMonShinyPalette_GenesectChillDrive[] = INCBIN_U32("graphics/pokemon/gen_5/genesect/chill_drive/shiny.gbapal.lz"); + const u32 gMonPalette_GenesectChillDrive[] = INCBIN_U32("graphics/pokemon/genesect/chill_drive/normal.gbapal.lz"); + const u32 gMonShinyPalette_GenesectChillDrive[] = INCBIN_U32("graphics/pokemon/genesect/chill_drive/shiny.gbapal.lz"); #endif //P_FAMILY_GENESECT #if P_FAMILY_CHESPIN - const u32 gMonFrontPic_Chespin[] = INCBIN_U32("graphics/pokemon/gen_6/chespin/anim_front.4bpp.lz"); - const u32 gMonPalette_Chespin[] = INCBIN_U32("graphics/pokemon/gen_6/chespin/normal.gbapal.lz"); - const u32 gMonBackPic_Chespin[] = INCBIN_U32("graphics/pokemon/gen_6/chespin/back.4bpp.lz"); - const u32 gMonShinyPalette_Chespin[] = INCBIN_U32("graphics/pokemon/gen_6/chespin/shiny.gbapal.lz"); - const u8 gMonIcon_Chespin[] = INCBIN_U8("graphics/pokemon/gen_6/chespin/icon.4bpp"); + const u32 gMonFrontPic_Chespin[] = INCBIN_U32("graphics/pokemon/chespin/anim_front.4bpp.lz"); + const u32 gMonPalette_Chespin[] = INCBIN_U32("graphics/pokemon/chespin/normal.gbapal.lz"); + const u32 gMonBackPic_Chespin[] = INCBIN_U32("graphics/pokemon/chespin/back.4bpp.lz"); + const u32 gMonShinyPalette_Chespin[] = INCBIN_U32("graphics/pokemon/chespin/shiny.gbapal.lz"); + const u8 gMonIcon_Chespin[] = INCBIN_U8("graphics/pokemon/chespin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chespin[] = INCBIN_U8("graphics/pokemon/gen_6/chespin/footprint.1bpp"); + const u8 gMonFootprint_Chespin[] = INCBIN_U8("graphics/pokemon/chespin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Quilladin[] = INCBIN_U32("graphics/pokemon/gen_6/quilladin/anim_front.4bpp.lz"); - const u32 gMonPalette_Quilladin[] = INCBIN_U32("graphics/pokemon/gen_6/quilladin/normal.gbapal.lz"); - const u32 gMonBackPic_Quilladin[] = INCBIN_U32("graphics/pokemon/gen_6/quilladin/back.4bpp.lz"); - const u32 gMonShinyPalette_Quilladin[] = INCBIN_U32("graphics/pokemon/gen_6/quilladin/shiny.gbapal.lz"); - const u8 gMonIcon_Quilladin[] = INCBIN_U8("graphics/pokemon/gen_6/quilladin/icon.4bpp"); + const u32 gMonFrontPic_Quilladin[] = INCBIN_U32("graphics/pokemon/quilladin/anim_front.4bpp.lz"); + const u32 gMonPalette_Quilladin[] = INCBIN_U32("graphics/pokemon/quilladin/normal.gbapal.lz"); + const u32 gMonBackPic_Quilladin[] = INCBIN_U32("graphics/pokemon/quilladin/back.4bpp.lz"); + const u32 gMonShinyPalette_Quilladin[] = INCBIN_U32("graphics/pokemon/quilladin/shiny.gbapal.lz"); + const u8 gMonIcon_Quilladin[] = INCBIN_U8("graphics/pokemon/quilladin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Quilladin[] = INCBIN_U8("graphics/pokemon/gen_6/quilladin/footprint.1bpp"); + const u8 gMonFootprint_Quilladin[] = INCBIN_U8("graphics/pokemon/quilladin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Chesnaught[] = INCBIN_U32("graphics/pokemon/gen_6/chesnaught/anim_front.4bpp.lz"); - const u32 gMonPalette_Chesnaught[] = INCBIN_U32("graphics/pokemon/gen_6/chesnaught/normal.gbapal.lz"); - const u32 gMonBackPic_Chesnaught[] = INCBIN_U32("graphics/pokemon/gen_6/chesnaught/back.4bpp.lz"); - const u32 gMonShinyPalette_Chesnaught[] = INCBIN_U32("graphics/pokemon/gen_6/chesnaught/shiny.gbapal.lz"); - const u8 gMonIcon_Chesnaught[] = INCBIN_U8("graphics/pokemon/gen_6/chesnaught/icon.4bpp"); + const u32 gMonFrontPic_Chesnaught[] = INCBIN_U32("graphics/pokemon/chesnaught/anim_front.4bpp.lz"); + const u32 gMonPalette_Chesnaught[] = INCBIN_U32("graphics/pokemon/chesnaught/normal.gbapal.lz"); + const u32 gMonBackPic_Chesnaught[] = INCBIN_U32("graphics/pokemon/chesnaught/back.4bpp.lz"); + const u32 gMonShinyPalette_Chesnaught[] = INCBIN_U32("graphics/pokemon/chesnaught/shiny.gbapal.lz"); + const u8 gMonIcon_Chesnaught[] = INCBIN_U8("graphics/pokemon/chesnaught/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chesnaught[] = INCBIN_U8("graphics/pokemon/gen_6/chesnaught/footprint.1bpp"); + const u8 gMonFootprint_Chesnaught[] = INCBIN_U8("graphics/pokemon/chesnaught/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHESPIN #if P_FAMILY_FENNEKIN - const u32 gMonFrontPic_Fennekin[] = INCBIN_U32("graphics/pokemon/gen_6/fennekin/anim_front.4bpp.lz"); - const u32 gMonPalette_Fennekin[] = INCBIN_U32("graphics/pokemon/gen_6/fennekin/normal.gbapal.lz"); - const u32 gMonBackPic_Fennekin[] = INCBIN_U32("graphics/pokemon/gen_6/fennekin/back.4bpp.lz"); - const u32 gMonShinyPalette_Fennekin[] = INCBIN_U32("graphics/pokemon/gen_6/fennekin/shiny.gbapal.lz"); - const u8 gMonIcon_Fennekin[] = INCBIN_U8("graphics/pokemon/gen_6/fennekin/icon.4bpp"); + const u32 gMonFrontPic_Fennekin[] = INCBIN_U32("graphics/pokemon/fennekin/anim_front.4bpp.lz"); + const u32 gMonPalette_Fennekin[] = INCBIN_U32("graphics/pokemon/fennekin/normal.gbapal.lz"); + const u32 gMonBackPic_Fennekin[] = INCBIN_U32("graphics/pokemon/fennekin/back.4bpp.lz"); + const u32 gMonShinyPalette_Fennekin[] = INCBIN_U32("graphics/pokemon/fennekin/shiny.gbapal.lz"); + const u8 gMonIcon_Fennekin[] = INCBIN_U8("graphics/pokemon/fennekin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fennekin[] = INCBIN_U8("graphics/pokemon/gen_6/fennekin/footprint.1bpp"); + const u8 gMonFootprint_Fennekin[] = INCBIN_U8("graphics/pokemon/fennekin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Braixen[] = INCBIN_U32("graphics/pokemon/gen_6/braixen/anim_front.4bpp.lz"); - const u32 gMonPalette_Braixen[] = INCBIN_U32("graphics/pokemon/gen_6/braixen/normal.gbapal.lz"); - const u32 gMonBackPic_Braixen[] = INCBIN_U32("graphics/pokemon/gen_6/braixen/back.4bpp.lz"); - const u32 gMonShinyPalette_Braixen[] = INCBIN_U32("graphics/pokemon/gen_6/braixen/shiny.gbapal.lz"); - const u8 gMonIcon_Braixen[] = INCBIN_U8("graphics/pokemon/gen_6/braixen/icon.4bpp"); + const u32 gMonFrontPic_Braixen[] = INCBIN_U32("graphics/pokemon/braixen/anim_front.4bpp.lz"); + const u32 gMonPalette_Braixen[] = INCBIN_U32("graphics/pokemon/braixen/normal.gbapal.lz"); + const u32 gMonBackPic_Braixen[] = INCBIN_U32("graphics/pokemon/braixen/back.4bpp.lz"); + const u32 gMonShinyPalette_Braixen[] = INCBIN_U32("graphics/pokemon/braixen/shiny.gbapal.lz"); + const u8 gMonIcon_Braixen[] = INCBIN_U8("graphics/pokemon/braixen/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Braixen[] = INCBIN_U8("graphics/pokemon/gen_6/braixen/footprint.1bpp"); + const u8 gMonFootprint_Braixen[] = INCBIN_U8("graphics/pokemon/braixen/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Delphox[] = INCBIN_U32("graphics/pokemon/gen_6/delphox/anim_front.4bpp.lz"); - const u32 gMonPalette_Delphox[] = INCBIN_U32("graphics/pokemon/gen_6/delphox/normal.gbapal.lz"); - const u32 gMonBackPic_Delphox[] = INCBIN_U32("graphics/pokemon/gen_6/delphox/back.4bpp.lz"); - const u32 gMonShinyPalette_Delphox[] = INCBIN_U32("graphics/pokemon/gen_6/delphox/shiny.gbapal.lz"); - const u8 gMonIcon_Delphox[] = INCBIN_U8("graphics/pokemon/gen_6/delphox/icon.4bpp"); + const u32 gMonFrontPic_Delphox[] = INCBIN_U32("graphics/pokemon/delphox/anim_front.4bpp.lz"); + const u32 gMonPalette_Delphox[] = INCBIN_U32("graphics/pokemon/delphox/normal.gbapal.lz"); + const u32 gMonBackPic_Delphox[] = INCBIN_U32("graphics/pokemon/delphox/back.4bpp.lz"); + const u32 gMonShinyPalette_Delphox[] = INCBIN_U32("graphics/pokemon/delphox/shiny.gbapal.lz"); + const u8 gMonIcon_Delphox[] = INCBIN_U8("graphics/pokemon/delphox/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Delphox[] = INCBIN_U8("graphics/pokemon/gen_6/delphox/footprint.1bpp"); + const u8 gMonFootprint_Delphox[] = INCBIN_U8("graphics/pokemon/delphox/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FENNEKIN #if P_FAMILY_FROAKIE - const u32 gMonFrontPic_Froakie[] = INCBIN_U32("graphics/pokemon/gen_6/froakie/anim_front.4bpp.lz"); - const u32 gMonPalette_Froakie[] = INCBIN_U32("graphics/pokemon/gen_6/froakie/normal.gbapal.lz"); - const u32 gMonBackPic_Froakie[] = INCBIN_U32("graphics/pokemon/gen_6/froakie/back.4bpp.lz"); - const u32 gMonShinyPalette_Froakie[] = INCBIN_U32("graphics/pokemon/gen_6/froakie/shiny.gbapal.lz"); - const u8 gMonIcon_Froakie[] = INCBIN_U8("graphics/pokemon/gen_6/froakie/icon.4bpp"); + const u32 gMonFrontPic_Froakie[] = INCBIN_U32("graphics/pokemon/froakie/anim_front.4bpp.lz"); + const u32 gMonPalette_Froakie[] = INCBIN_U32("graphics/pokemon/froakie/normal.gbapal.lz"); + const u32 gMonBackPic_Froakie[] = INCBIN_U32("graphics/pokemon/froakie/back.4bpp.lz"); + const u32 gMonShinyPalette_Froakie[] = INCBIN_U32("graphics/pokemon/froakie/shiny.gbapal.lz"); + const u8 gMonIcon_Froakie[] = INCBIN_U8("graphics/pokemon/froakie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Froakie[] = INCBIN_U8("graphics/pokemon/gen_6/froakie/footprint.1bpp"); + const u8 gMonFootprint_Froakie[] = INCBIN_U8("graphics/pokemon/froakie/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Frogadier[] = INCBIN_U32("graphics/pokemon/gen_6/frogadier/anim_front.4bpp.lz"); - const u32 gMonPalette_Frogadier[] = INCBIN_U32("graphics/pokemon/gen_6/frogadier/normal.gbapal.lz"); - const u32 gMonBackPic_Frogadier[] = INCBIN_U32("graphics/pokemon/gen_6/frogadier/back.4bpp.lz"); - const u32 gMonShinyPalette_Frogadier[] = INCBIN_U32("graphics/pokemon/gen_6/frogadier/shiny.gbapal.lz"); - const u8 gMonIcon_Frogadier[] = INCBIN_U8("graphics/pokemon/gen_6/frogadier/icon.4bpp"); + const u32 gMonFrontPic_Frogadier[] = INCBIN_U32("graphics/pokemon/frogadier/anim_front.4bpp.lz"); + const u32 gMonPalette_Frogadier[] = INCBIN_U32("graphics/pokemon/frogadier/normal.gbapal.lz"); + const u32 gMonBackPic_Frogadier[] = INCBIN_U32("graphics/pokemon/frogadier/back.4bpp.lz"); + const u32 gMonShinyPalette_Frogadier[] = INCBIN_U32("graphics/pokemon/frogadier/shiny.gbapal.lz"); + const u8 gMonIcon_Frogadier[] = INCBIN_U8("graphics/pokemon/frogadier/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Frogadier[] = INCBIN_U8("graphics/pokemon/gen_6/frogadier/footprint.1bpp"); + const u8 gMonFootprint_Frogadier[] = INCBIN_U8("graphics/pokemon/frogadier/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Greninja[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/anim_front.4bpp.lz"); - const u32 gMonPalette_Greninja[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/normal.gbapal.lz"); - const u32 gMonBackPic_Greninja[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/back.4bpp.lz"); - const u32 gMonShinyPalette_Greninja[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/shiny.gbapal.lz"); - const u8 gMonIcon_Greninja[] = INCBIN_U8("graphics/pokemon/gen_6/greninja/icon.4bpp"); + const u32 gMonFrontPic_Greninja[] = INCBIN_U32("graphics/pokemon/greninja/anim_front.4bpp.lz"); + const u32 gMonPalette_Greninja[] = INCBIN_U32("graphics/pokemon/greninja/normal.gbapal.lz"); + const u32 gMonBackPic_Greninja[] = INCBIN_U32("graphics/pokemon/greninja/back.4bpp.lz"); + const u32 gMonShinyPalette_Greninja[] = INCBIN_U32("graphics/pokemon/greninja/shiny.gbapal.lz"); + const u8 gMonIcon_Greninja[] = INCBIN_U8("graphics/pokemon/greninja/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Greninja[] = INCBIN_U8("graphics/pokemon/gen_6/greninja/footprint.1bpp"); + const u8 gMonFootprint_Greninja[] = INCBIN_U8("graphics/pokemon/greninja/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/ash/anim_front.4bpp.lz"); - const u32 gMonPalette_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/ash/normal.gbapal.lz"); - const u32 gMonBackPic_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/ash/back.4bpp.lz"); - const u32 gMonShinyPalette_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/gen_6/greninja/ash/shiny.gbapal.lz"); - const u8 gMonIcon_GreninjaAsh[] = INCBIN_U8("graphics/pokemon/gen_6/greninja/ash/icon.4bpp"); + const u32 gMonFrontPic_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/greninja/ash/anim_front.4bpp.lz"); + const u32 gMonPalette_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/greninja/ash/normal.gbapal.lz"); + const u32 gMonBackPic_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/greninja/ash/back.4bpp.lz"); + const u32 gMonShinyPalette_GreninjaAsh[] = INCBIN_U32("graphics/pokemon/greninja/ash/shiny.gbapal.lz"); + const u8 gMonIcon_GreninjaAsh[] = INCBIN_U8("graphics/pokemon/greninja/ash/icon.4bpp"); #endif //P_FAMILY_FROAKIE #if P_FAMILY_BUNNELBY - const u32 gMonFrontPic_Bunnelby[] = INCBIN_U32("graphics/pokemon/gen_6/bunnelby/anim_front.4bpp.lz"); - const u32 gMonPalette_Bunnelby[] = INCBIN_U32("graphics/pokemon/gen_6/bunnelby/normal.gbapal.lz"); - const u32 gMonBackPic_Bunnelby[] = INCBIN_U32("graphics/pokemon/gen_6/bunnelby/back.4bpp.lz"); - const u32 gMonShinyPalette_Bunnelby[] = INCBIN_U32("graphics/pokemon/gen_6/bunnelby/shiny.gbapal.lz"); - const u8 gMonIcon_Bunnelby[] = INCBIN_U8("graphics/pokemon/gen_6/bunnelby/icon.4bpp"); + const u32 gMonFrontPic_Bunnelby[] = INCBIN_U32("graphics/pokemon/bunnelby/anim_front.4bpp.lz"); + const u32 gMonPalette_Bunnelby[] = INCBIN_U32("graphics/pokemon/bunnelby/normal.gbapal.lz"); + const u32 gMonBackPic_Bunnelby[] = INCBIN_U32("graphics/pokemon/bunnelby/back.4bpp.lz"); + const u32 gMonShinyPalette_Bunnelby[] = INCBIN_U32("graphics/pokemon/bunnelby/shiny.gbapal.lz"); + const u8 gMonIcon_Bunnelby[] = INCBIN_U8("graphics/pokemon/bunnelby/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bunnelby[] = INCBIN_U8("graphics/pokemon/gen_6/bunnelby/footprint.1bpp"); + const u8 gMonFootprint_Bunnelby[] = INCBIN_U8("graphics/pokemon/bunnelby/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Diggersby[] = INCBIN_U32("graphics/pokemon/gen_6/diggersby/anim_front.4bpp.lz"); - const u32 gMonPalette_Diggersby[] = INCBIN_U32("graphics/pokemon/gen_6/diggersby/normal.gbapal.lz"); - const u32 gMonBackPic_Diggersby[] = INCBIN_U32("graphics/pokemon/gen_6/diggersby/back.4bpp.lz"); - const u32 gMonShinyPalette_Diggersby[] = INCBIN_U32("graphics/pokemon/gen_6/diggersby/shiny.gbapal.lz"); - const u8 gMonIcon_Diggersby[] = INCBIN_U8("graphics/pokemon/gen_6/diggersby/icon.4bpp"); + const u32 gMonFrontPic_Diggersby[] = INCBIN_U32("graphics/pokemon/diggersby/anim_front.4bpp.lz"); + const u32 gMonPalette_Diggersby[] = INCBIN_U32("graphics/pokemon/diggersby/normal.gbapal.lz"); + const u32 gMonBackPic_Diggersby[] = INCBIN_U32("graphics/pokemon/diggersby/back.4bpp.lz"); + const u32 gMonShinyPalette_Diggersby[] = INCBIN_U32("graphics/pokemon/diggersby/shiny.gbapal.lz"); + const u8 gMonIcon_Diggersby[] = INCBIN_U8("graphics/pokemon/diggersby/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Diggersby[] = INCBIN_U8("graphics/pokemon/gen_6/diggersby/footprint.1bpp"); + const u8 gMonFootprint_Diggersby[] = INCBIN_U8("graphics/pokemon/diggersby/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BUNNELBY #if P_FAMILY_FLETCHLING - const u32 gMonFrontPic_Fletchling[] = INCBIN_U32("graphics/pokemon/gen_6/fletchling/anim_front.4bpp.lz"); - const u32 gMonPalette_Fletchling[] = INCBIN_U32("graphics/pokemon/gen_6/fletchling/normal.gbapal.lz"); - const u32 gMonBackPic_Fletchling[] = INCBIN_U32("graphics/pokemon/gen_6/fletchling/back.4bpp.lz"); - const u32 gMonShinyPalette_Fletchling[] = INCBIN_U32("graphics/pokemon/gen_6/fletchling/shiny.gbapal.lz"); - const u8 gMonIcon_Fletchling[] = INCBIN_U8("graphics/pokemon/gen_6/fletchling/icon.4bpp"); + const u32 gMonFrontPic_Fletchling[] = INCBIN_U32("graphics/pokemon/fletchling/anim_front.4bpp.lz"); + const u32 gMonPalette_Fletchling[] = INCBIN_U32("graphics/pokemon/fletchling/normal.gbapal.lz"); + const u32 gMonBackPic_Fletchling[] = INCBIN_U32("graphics/pokemon/fletchling/back.4bpp.lz"); + const u32 gMonShinyPalette_Fletchling[] = INCBIN_U32("graphics/pokemon/fletchling/shiny.gbapal.lz"); + const u8 gMonIcon_Fletchling[] = INCBIN_U8("graphics/pokemon/fletchling/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fletchling[] = INCBIN_U8("graphics/pokemon/gen_6/fletchling/footprint.1bpp"); + const u8 gMonFootprint_Fletchling[] = INCBIN_U8("graphics/pokemon/fletchling/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Fletchinder[] = INCBIN_U32("graphics/pokemon/gen_6/fletchinder/anim_front.4bpp.lz"); - const u32 gMonPalette_Fletchinder[] = INCBIN_U32("graphics/pokemon/gen_6/fletchinder/normal.gbapal.lz"); - const u32 gMonBackPic_Fletchinder[] = INCBIN_U32("graphics/pokemon/gen_6/fletchinder/back.4bpp.lz"); - const u32 gMonShinyPalette_Fletchinder[] = INCBIN_U32("graphics/pokemon/gen_6/fletchinder/shiny.gbapal.lz"); - const u8 gMonIcon_Fletchinder[] = INCBIN_U8("graphics/pokemon/gen_6/fletchinder/icon.4bpp"); + const u32 gMonFrontPic_Fletchinder[] = INCBIN_U32("graphics/pokemon/fletchinder/anim_front.4bpp.lz"); + const u32 gMonPalette_Fletchinder[] = INCBIN_U32("graphics/pokemon/fletchinder/normal.gbapal.lz"); + const u32 gMonBackPic_Fletchinder[] = INCBIN_U32("graphics/pokemon/fletchinder/back.4bpp.lz"); + const u32 gMonShinyPalette_Fletchinder[] = INCBIN_U32("graphics/pokemon/fletchinder/shiny.gbapal.lz"); + const u8 gMonIcon_Fletchinder[] = INCBIN_U8("graphics/pokemon/fletchinder/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fletchinder[] = INCBIN_U8("graphics/pokemon/gen_6/fletchinder/footprint.1bpp"); + const u8 gMonFootprint_Fletchinder[] = INCBIN_U8("graphics/pokemon/fletchinder/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Talonflame[] = INCBIN_U32("graphics/pokemon/gen_6/talonflame/anim_front.4bpp.lz"); - const u32 gMonPalette_Talonflame[] = INCBIN_U32("graphics/pokemon/gen_6/talonflame/normal.gbapal.lz"); - const u32 gMonBackPic_Talonflame[] = INCBIN_U32("graphics/pokemon/gen_6/talonflame/back.4bpp.lz"); - const u32 gMonShinyPalette_Talonflame[] = INCBIN_U32("graphics/pokemon/gen_6/talonflame/shiny.gbapal.lz"); - const u8 gMonIcon_Talonflame[] = INCBIN_U8("graphics/pokemon/gen_6/talonflame/icon.4bpp"); + const u32 gMonFrontPic_Talonflame[] = INCBIN_U32("graphics/pokemon/talonflame/anim_front.4bpp.lz"); + const u32 gMonPalette_Talonflame[] = INCBIN_U32("graphics/pokemon/talonflame/normal.gbapal.lz"); + const u32 gMonBackPic_Talonflame[] = INCBIN_U32("graphics/pokemon/talonflame/back.4bpp.lz"); + const u32 gMonShinyPalette_Talonflame[] = INCBIN_U32("graphics/pokemon/talonflame/shiny.gbapal.lz"); + const u8 gMonIcon_Talonflame[] = INCBIN_U8("graphics/pokemon/talonflame/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Talonflame[] = INCBIN_U8("graphics/pokemon/gen_6/talonflame/footprint.1bpp"); + const u8 gMonFootprint_Talonflame[] = INCBIN_U8("graphics/pokemon/talonflame/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FLETCHLING #if P_FAMILY_SCATTERBUG - const u32 gMonFrontPic_Scatterbug[] = INCBIN_U32("graphics/pokemon/gen_6/scatterbug/anim_front.4bpp.lz"); - const u32 gMonPalette_Scatterbug[] = INCBIN_U32("graphics/pokemon/gen_6/scatterbug/normal.gbapal.lz"); - const u32 gMonBackPic_Scatterbug[] = INCBIN_U32("graphics/pokemon/gen_6/scatterbug/back.4bpp.lz"); - const u32 gMonShinyPalette_Scatterbug[] = INCBIN_U32("graphics/pokemon/gen_6/scatterbug/shiny.gbapal.lz"); - const u8 gMonIcon_Scatterbug[] = INCBIN_U8("graphics/pokemon/gen_6/scatterbug/icon.4bpp"); + const u32 gMonFrontPic_Scatterbug[] = INCBIN_U32("graphics/pokemon/scatterbug/anim_front.4bpp.lz"); + const u32 gMonPalette_Scatterbug[] = INCBIN_U32("graphics/pokemon/scatterbug/normal.gbapal.lz"); + const u32 gMonBackPic_Scatterbug[] = INCBIN_U32("graphics/pokemon/scatterbug/back.4bpp.lz"); + const u32 gMonShinyPalette_Scatterbug[] = INCBIN_U32("graphics/pokemon/scatterbug/shiny.gbapal.lz"); + const u8 gMonIcon_Scatterbug[] = INCBIN_U8("graphics/pokemon/scatterbug/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scatterbug[] = INCBIN_U8("graphics/pokemon/gen_6/scatterbug/footprint.1bpp"); + const u8 gMonFootprint_Scatterbug[] = INCBIN_U8("graphics/pokemon/scatterbug/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Spewpa[] = INCBIN_U32("graphics/pokemon/gen_6/spewpa/anim_front.4bpp.lz"); - const u32 gMonPalette_Spewpa[] = INCBIN_U32("graphics/pokemon/gen_6/spewpa/normal.gbapal.lz"); - const u32 gMonBackPic_Spewpa[] = INCBIN_U32("graphics/pokemon/gen_6/spewpa/back.4bpp.lz"); - const u32 gMonShinyPalette_Spewpa[] = INCBIN_U32("graphics/pokemon/gen_6/spewpa/shiny.gbapal.lz"); - const u8 gMonIcon_Spewpa[] = INCBIN_U8("graphics/pokemon/gen_6/spewpa/icon.4bpp"); + const u32 gMonFrontPic_Spewpa[] = INCBIN_U32("graphics/pokemon/spewpa/anim_front.4bpp.lz"); + const u32 gMonPalette_Spewpa[] = INCBIN_U32("graphics/pokemon/spewpa/normal.gbapal.lz"); + const u32 gMonBackPic_Spewpa[] = INCBIN_U32("graphics/pokemon/spewpa/back.4bpp.lz"); + const u32 gMonShinyPalette_Spewpa[] = INCBIN_U32("graphics/pokemon/spewpa/shiny.gbapal.lz"); + const u8 gMonIcon_Spewpa[] = INCBIN_U8("graphics/pokemon/spewpa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spewpa[] = INCBIN_U8("graphics/pokemon/gen_6/spewpa/footprint.1bpp"); + const u8 gMonFootprint_Spewpa[] = INCBIN_U8("graphics/pokemon/spewpa/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonIcySnow[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/meadow/icon.4bpp"); + const u32 gMonFrontPic_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/vivillon/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/vivillon/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/vivillon/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonIcySnow[] = INCBIN_U32("graphics/pokemon/vivillon/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonIcySnow[] = INCBIN_U8("graphics/pokemon/vivillon/meadow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vivillon[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/footprint.1bpp"); + const u8 gMonFootprint_Vivillon[] = INCBIN_U8("graphics/pokemon/vivillon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_VivillonPolar[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/polar/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonPolar[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/polar/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonPolar[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/polar/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonPolar[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/polar/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonPolar[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/polar/icon.4bpp"); + const u32 gMonFrontPic_VivillonPolar[] = INCBIN_U32("graphics/pokemon/vivillon/polar/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonPolar[] = INCBIN_U32("graphics/pokemon/vivillon/polar/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonPolar[] = INCBIN_U32("graphics/pokemon/vivillon/polar/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonPolar[] = INCBIN_U32("graphics/pokemon/vivillon/polar/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonPolar[] = INCBIN_U8("graphics/pokemon/vivillon/polar/icon.4bpp"); - const u32 gMonFrontPic_VivillonTundra[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/tundra/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonTundra[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/tundra/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonTundra[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/tundra/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonTundra[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/tundra/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonTundra[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/tundra/icon.4bpp"); + const u32 gMonFrontPic_VivillonTundra[] = INCBIN_U32("graphics/pokemon/vivillon/tundra/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonTundra[] = INCBIN_U32("graphics/pokemon/vivillon/tundra/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonTundra[] = INCBIN_U32("graphics/pokemon/vivillon/tundra/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonTundra[] = INCBIN_U32("graphics/pokemon/vivillon/tundra/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonTundra[] = INCBIN_U8("graphics/pokemon/vivillon/tundra/icon.4bpp"); - const u32 gMonFrontPic_VivillonContinental[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/continental/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonContinental[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/continental/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonContinental[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/continental/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonContinental[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/continental/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonContinental[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/continental/icon.4bpp"); + const u32 gMonFrontPic_VivillonContinental[] = INCBIN_U32("graphics/pokemon/vivillon/continental/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonContinental[] = INCBIN_U32("graphics/pokemon/vivillon/continental/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonContinental[] = INCBIN_U32("graphics/pokemon/vivillon/continental/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonContinental[] = INCBIN_U32("graphics/pokemon/vivillon/continental/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonContinental[] = INCBIN_U8("graphics/pokemon/vivillon/continental/icon.4bpp"); - const u32 gMonFrontPic_VivillonGarden[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/garden/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonGarden[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/garden/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonGarden[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/garden/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonGarden[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/garden/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonGarden[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/garden/icon.4bpp"); + const u32 gMonFrontPic_VivillonGarden[] = INCBIN_U32("graphics/pokemon/vivillon/garden/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonGarden[] = INCBIN_U32("graphics/pokemon/vivillon/garden/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonGarden[] = INCBIN_U32("graphics/pokemon/vivillon/garden/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonGarden[] = INCBIN_U32("graphics/pokemon/vivillon/garden/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonGarden[] = INCBIN_U8("graphics/pokemon/vivillon/garden/icon.4bpp"); - const u32 gMonFrontPic_VivillonElegant[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/elegant/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonElegant[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/elegant/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonElegant[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/elegant/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonElegant[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/elegant/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonElegant[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/elegant/icon.4bpp"); + const u32 gMonFrontPic_VivillonElegant[] = INCBIN_U32("graphics/pokemon/vivillon/elegant/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonElegant[] = INCBIN_U32("graphics/pokemon/vivillon/elegant/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonElegant[] = INCBIN_U32("graphics/pokemon/vivillon/elegant/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonElegant[] = INCBIN_U32("graphics/pokemon/vivillon/elegant/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonElegant[] = INCBIN_U8("graphics/pokemon/vivillon/elegant/icon.4bpp"); - const u32 gMonFrontPic_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/meadow/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/meadow/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/meadow/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/meadow/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonMeadow[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/meadow/icon.4bpp"); + const u32 gMonFrontPic_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/vivillon/meadow/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/vivillon/meadow/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/vivillon/meadow/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonMeadow[] = INCBIN_U32("graphics/pokemon/vivillon/meadow/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonMeadow[] = INCBIN_U8("graphics/pokemon/vivillon/meadow/icon.4bpp"); - const u32 gMonFrontPic_VivillonModern[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/modern/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonModern[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/modern/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonModern[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/modern/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonModern[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/modern/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonModern[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/modern/icon.4bpp"); + const u32 gMonFrontPic_VivillonModern[] = INCBIN_U32("graphics/pokemon/vivillon/modern/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonModern[] = INCBIN_U32("graphics/pokemon/vivillon/modern/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonModern[] = INCBIN_U32("graphics/pokemon/vivillon/modern/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonModern[] = INCBIN_U32("graphics/pokemon/vivillon/modern/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonModern[] = INCBIN_U8("graphics/pokemon/vivillon/modern/icon.4bpp"); - const u32 gMonFrontPic_VivillonMarine[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/marine/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonMarine[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/marine/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonMarine[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/marine/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonMarine[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/marine/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonMarine[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/marine/icon.4bpp"); + const u32 gMonFrontPic_VivillonMarine[] = INCBIN_U32("graphics/pokemon/vivillon/marine/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonMarine[] = INCBIN_U32("graphics/pokemon/vivillon/marine/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonMarine[] = INCBIN_U32("graphics/pokemon/vivillon/marine/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonMarine[] = INCBIN_U32("graphics/pokemon/vivillon/marine/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonMarine[] = INCBIN_U8("graphics/pokemon/vivillon/marine/icon.4bpp"); - const u32 gMonFrontPic_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/archipelago/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/archipelago/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/archipelago/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/archipelago/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonArchipelago[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/archipelago/icon.4bpp"); + const u32 gMonFrontPic_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/vivillon/archipelago/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/vivillon/archipelago/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/vivillon/archipelago/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonArchipelago[] = INCBIN_U32("graphics/pokemon/vivillon/archipelago/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonArchipelago[] = INCBIN_U8("graphics/pokemon/vivillon/archipelago/icon.4bpp"); - const u32 gMonFrontPic_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/high_plains/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/high_plains/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/high_plains/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/high_plains/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonHighPlains[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/high_plains/icon.4bpp"); + const u32 gMonFrontPic_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/vivillon/high_plains/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/vivillon/high_plains/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/vivillon/high_plains/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonHighPlains[] = INCBIN_U32("graphics/pokemon/vivillon/high_plains/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonHighPlains[] = INCBIN_U8("graphics/pokemon/vivillon/high_plains/icon.4bpp"); - const u32 gMonFrontPic_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sandstorm/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sandstorm/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sandstorm/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sandstorm/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonSandstorm[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/sandstorm/icon.4bpp"); + const u32 gMonFrontPic_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/vivillon/sandstorm/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/vivillon/sandstorm/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/vivillon/sandstorm/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonSandstorm[] = INCBIN_U32("graphics/pokemon/vivillon/sandstorm/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonSandstorm[] = INCBIN_U8("graphics/pokemon/vivillon/sandstorm/icon.4bpp"); - const u32 gMonFrontPic_VivillonRiver[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/river/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonRiver[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/river/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonRiver[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/river/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonRiver[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/river/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonRiver[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/river/icon.4bpp"); + const u32 gMonFrontPic_VivillonRiver[] = INCBIN_U32("graphics/pokemon/vivillon/river/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonRiver[] = INCBIN_U32("graphics/pokemon/vivillon/river/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonRiver[] = INCBIN_U32("graphics/pokemon/vivillon/river/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonRiver[] = INCBIN_U32("graphics/pokemon/vivillon/river/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonRiver[] = INCBIN_U8("graphics/pokemon/vivillon/river/icon.4bpp"); - const u32 gMonFrontPic_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/monsoon/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/monsoon/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/monsoon/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/monsoon/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonMonsoon[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/monsoon/icon.4bpp"); + const u32 gMonFrontPic_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/vivillon/monsoon/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/vivillon/monsoon/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/vivillon/monsoon/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonMonsoon[] = INCBIN_U32("graphics/pokemon/vivillon/monsoon/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonMonsoon[] = INCBIN_U8("graphics/pokemon/vivillon/monsoon/icon.4bpp"); - const u32 gMonFrontPic_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/savanna/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/savanna/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/savanna/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/savanna/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonSavanna[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/savanna/icon.4bpp"); + const u32 gMonFrontPic_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/vivillon/savanna/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/vivillon/savanna/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/vivillon/savanna/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonSavanna[] = INCBIN_U32("graphics/pokemon/vivillon/savanna/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonSavanna[] = INCBIN_U8("graphics/pokemon/vivillon/savanna/icon.4bpp"); - const u32 gMonFrontPic_VivillonSun[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sun/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonSun[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sun/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonSun[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sun/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonSun[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/sun/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonSun[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/sun/icon.4bpp"); + const u32 gMonFrontPic_VivillonSun[] = INCBIN_U32("graphics/pokemon/vivillon/sun/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonSun[] = INCBIN_U32("graphics/pokemon/vivillon/sun/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonSun[] = INCBIN_U32("graphics/pokemon/vivillon/sun/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonSun[] = INCBIN_U32("graphics/pokemon/vivillon/sun/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonSun[] = INCBIN_U8("graphics/pokemon/vivillon/sun/icon.4bpp"); - const u32 gMonFrontPic_VivillonOcean[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/ocean/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonOcean[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/ocean/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonOcean[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/ocean/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonOcean[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/ocean/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonOcean[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/ocean/icon.4bpp"); + const u32 gMonFrontPic_VivillonOcean[] = INCBIN_U32("graphics/pokemon/vivillon/ocean/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonOcean[] = INCBIN_U32("graphics/pokemon/vivillon/ocean/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonOcean[] = INCBIN_U32("graphics/pokemon/vivillon/ocean/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonOcean[] = INCBIN_U32("graphics/pokemon/vivillon/ocean/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonOcean[] = INCBIN_U8("graphics/pokemon/vivillon/ocean/icon.4bpp"); - const u32 gMonFrontPic_VivillonJungle[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/jungle/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonJungle[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/jungle/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonJungle[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/jungle/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonJungle[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/jungle/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonJungle[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/jungle/icon.4bpp"); + const u32 gMonFrontPic_VivillonJungle[] = INCBIN_U32("graphics/pokemon/vivillon/jungle/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonJungle[] = INCBIN_U32("graphics/pokemon/vivillon/jungle/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonJungle[] = INCBIN_U32("graphics/pokemon/vivillon/jungle/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonJungle[] = INCBIN_U32("graphics/pokemon/vivillon/jungle/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonJungle[] = INCBIN_U8("graphics/pokemon/vivillon/jungle/icon.4bpp"); - const u32 gMonFrontPic_VivillonFancy[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/fancy/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonFancy[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/fancy/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonFancy[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/fancy/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonFancy[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/fancy/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonFancy[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/fancy/icon.4bpp"); + const u32 gMonFrontPic_VivillonFancy[] = INCBIN_U32("graphics/pokemon/vivillon/fancy/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonFancy[] = INCBIN_U32("graphics/pokemon/vivillon/fancy/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonFancy[] = INCBIN_U32("graphics/pokemon/vivillon/fancy/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonFancy[] = INCBIN_U32("graphics/pokemon/vivillon/fancy/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonFancy[] = INCBIN_U8("graphics/pokemon/vivillon/fancy/icon.4bpp"); - const u32 gMonFrontPic_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/poke_ball/anim_front.4bpp.lz"); - const u32 gMonPalette_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/poke_ball/normal.gbapal.lz"); - const u32 gMonBackPic_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/poke_ball/back.4bpp.lz"); - const u32 gMonShinyPalette_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/gen_6/vivillon/poke_ball/shiny.gbapal.lz"); - const u8 gMonIcon_VivillonPokeBall[] = INCBIN_U8("graphics/pokemon/gen_6/vivillon/poke_ball/icon.4bpp"); + const u32 gMonFrontPic_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/vivillon/poke_ball/anim_front.4bpp.lz"); + const u32 gMonPalette_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/vivillon/poke_ball/normal.gbapal.lz"); + const u32 gMonBackPic_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/vivillon/poke_ball/back.4bpp.lz"); + const u32 gMonShinyPalette_VivillonPokeBall[] = INCBIN_U32("graphics/pokemon/vivillon/poke_ball/shiny.gbapal.lz"); + const u8 gMonIcon_VivillonPokeBall[] = INCBIN_U8("graphics/pokemon/vivillon/poke_ball/icon.4bpp"); #endif //P_FAMILY_SCATTERBUG #if P_FAMILY_LITLEO - const u32 gMonFrontPic_Litleo[] = INCBIN_U32("graphics/pokemon/gen_6/litleo/anim_front.4bpp.lz"); - const u32 gMonPalette_Litleo[] = INCBIN_U32("graphics/pokemon/gen_6/litleo/normal.gbapal.lz"); - const u32 gMonBackPic_Litleo[] = INCBIN_U32("graphics/pokemon/gen_6/litleo/back.4bpp.lz"); - const u32 gMonShinyPalette_Litleo[] = INCBIN_U32("graphics/pokemon/gen_6/litleo/shiny.gbapal.lz"); - const u8 gMonIcon_Litleo[] = INCBIN_U8("graphics/pokemon/gen_6/litleo/icon.4bpp"); + const u32 gMonFrontPic_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/anim_front.4bpp.lz"); + const u32 gMonPalette_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/normal.gbapal.lz"); + const u32 gMonBackPic_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/back.4bpp.lz"); + const u32 gMonShinyPalette_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/shiny.gbapal.lz"); + const u8 gMonIcon_Litleo[] = INCBIN_U8("graphics/pokemon/litleo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Litleo[] = INCBIN_U8("graphics/pokemon/gen_6/litleo/footprint.1bpp"); + const u8 gMonFootprint_Litleo[] = INCBIN_U8("graphics/pokemon/litleo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pyroar[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/anim_front.4bpp.lz"); - const u32 gMonPalette_Pyroar[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/normal.gbapal.lz"); - const u32 gMonBackPic_Pyroar[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/back.4bpp.lz"); - const u32 gMonShinyPalette_Pyroar[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/shiny.gbapal.lz"); - const u8 gMonIcon_Pyroar[] = INCBIN_U8("graphics/pokemon/gen_6/pyroar/icon.4bpp"); + const u32 gMonFrontPic_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/anim_front.4bpp.lz"); + const u32 gMonPalette_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/normal.gbapal.lz"); + const u32 gMonBackPic_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/back.4bpp.lz"); + const u32 gMonShinyPalette_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/shiny.gbapal.lz"); + const u8 gMonIcon_Pyroar[] = INCBIN_U8("graphics/pokemon/pyroar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pyroar[] = INCBIN_U8("graphics/pokemon/gen_6/pyroar/footprint.1bpp"); + const u8 gMonFootprint_Pyroar[] = INCBIN_U8("graphics/pokemon/pyroar/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PyroarF[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/anim_frontf.4bpp.lz"); - const u32 gMonBackPic_PyroarF[] = INCBIN_U32("graphics/pokemon/gen_6/pyroar/backf.4bpp.lz"); - const u8 gMonIcon_PyroarF[] = INCBIN_U8("graphics/pokemon/gen_6/pyroar/iconf.4bpp"); + const u32 gMonFrontPic_PyroarF[] = INCBIN_U32("graphics/pokemon/pyroar/anim_frontf.4bpp.lz"); + const u32 gMonBackPic_PyroarF[] = INCBIN_U32("graphics/pokemon/pyroar/backf.4bpp.lz"); + const u8 gMonIcon_PyroarF[] = INCBIN_U8("graphics/pokemon/pyroar/iconf.4bpp"); #endif //P_FAMILY_LITLEO #if P_FAMILY_FLABEBE - const u32 gMonFrontPic_Flabebe[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/anim_front.4bpp.lz"); - const u32 gMonBackPic_Flabebe[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/back.4bpp.lz"); + const u32 gMonFrontPic_Flabebe[] = INCBIN_U32("graphics/pokemon/flabebe/anim_front.4bpp.lz"); + const u32 gMonBackPic_Flabebe[] = INCBIN_U32("graphics/pokemon/flabebe/back.4bpp.lz"); #if P_FOOTPRINTS - const u8 gMonFootprint_Flabebe[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/footprint.1bpp"); + const u8 gMonFootprint_Flabebe[] = INCBIN_U8("graphics/pokemon/flabebe/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_FlabebeRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlabebeRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/shiny.gbapal.lz"); - const u8 gMonIcon_FlabebeRedFlower[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/icon.4bpp"); + const u32 gMonPalette_FlabebeRedFlower[] = INCBIN_U32("graphics/pokemon/flabebe/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlabebeRedFlower[] = INCBIN_U32("graphics/pokemon/flabebe/shiny.gbapal.lz"); + const u8 gMonIcon_FlabebeRedFlower[] = INCBIN_U8("graphics/pokemon/flabebe/icon.4bpp"); - const u32 gMonPalette_FlabebeYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/yellow_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlabebeYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/yellow_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlabebeYellowFlower[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/yellow_flower/icon.4bpp"); + const u32 gMonPalette_FlabebeYellowFlower[] = INCBIN_U32("graphics/pokemon/flabebe/yellow_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlabebeYellowFlower[] = INCBIN_U32("graphics/pokemon/flabebe/yellow_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlabebeYellowFlower[] = INCBIN_U8("graphics/pokemon/flabebe/yellow_flower/icon.4bpp"); - const u32 gMonPalette_FlabebeOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/orange_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlabebeOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/orange_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlabebeOrangeFlower[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/orange_flower/icon.4bpp"); + const u32 gMonPalette_FlabebeOrangeFlower[] = INCBIN_U32("graphics/pokemon/flabebe/orange_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlabebeOrangeFlower[] = INCBIN_U32("graphics/pokemon/flabebe/orange_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlabebeOrangeFlower[] = INCBIN_U8("graphics/pokemon/flabebe/orange_flower/icon.4bpp"); - const u32 gMonPalette_FlabebeBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/blue_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlabebeBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/blue_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlabebeBlueFlower[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/blue_flower/icon.4bpp"); + const u32 gMonPalette_FlabebeBlueFlower[] = INCBIN_U32("graphics/pokemon/flabebe/blue_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlabebeBlueFlower[] = INCBIN_U32("graphics/pokemon/flabebe/blue_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlabebeBlueFlower[] = INCBIN_U8("graphics/pokemon/flabebe/blue_flower/icon.4bpp"); - const u32 gMonPalette_FlabebeWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/white_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlabebeWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/flabebe/white_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlabebeWhiteFlower[] = INCBIN_U8("graphics/pokemon/gen_6/flabebe/white_flower/icon.4bpp"); + const u32 gMonPalette_FlabebeWhiteFlower[] = INCBIN_U32("graphics/pokemon/flabebe/white_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlabebeWhiteFlower[] = INCBIN_U32("graphics/pokemon/flabebe/white_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlabebeWhiteFlower[] = INCBIN_U8("graphics/pokemon/flabebe/white_flower/icon.4bpp"); - const u32 gMonFrontPic_Floette[] = INCBIN_U32("graphics/pokemon/gen_6/floette/anim_front.4bpp.lz"); - const u32 gMonBackPic_Floette[] = INCBIN_U32("graphics/pokemon/gen_6/floette/back.4bpp.lz"); + const u32 gMonFrontPic_Floette[] = INCBIN_U32("graphics/pokemon/floette/anim_front.4bpp.lz"); + const u32 gMonBackPic_Floette[] = INCBIN_U32("graphics/pokemon/floette/back.4bpp.lz"); #if P_FOOTPRINTS - const u8 gMonFootprint_Floette[] = INCBIN_U8("graphics/pokemon/gen_6/floette/footprint.1bpp"); + const u8 gMonFootprint_Floette[] = INCBIN_U8("graphics/pokemon/floette/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_FloetteRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/normal.gbapal.lz"); - const u32 gMonShinyPalette_FloetteRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteRedFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/icon.4bpp"); + const u32 gMonPalette_FloetteRedFlower[] = INCBIN_U32("graphics/pokemon/floette/normal.gbapal.lz"); + const u32 gMonShinyPalette_FloetteRedFlower[] = INCBIN_U32("graphics/pokemon/floette/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteRedFlower[] = INCBIN_U8("graphics/pokemon/floette/icon.4bpp"); - const u32 gMonPalette_FloetteYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/yellow_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FloetteYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/yellow_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteYellowFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/yellow_flower/icon.4bpp"); + const u32 gMonPalette_FloetteYellowFlower[] = INCBIN_U32("graphics/pokemon/floette/yellow_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FloetteYellowFlower[] = INCBIN_U32("graphics/pokemon/floette/yellow_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteYellowFlower[] = INCBIN_U8("graphics/pokemon/floette/yellow_flower/icon.4bpp"); - const u32 gMonPalette_FloetteOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/orange_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FloetteOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/orange_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteOrangeFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/orange_flower/icon.4bpp"); + const u32 gMonPalette_FloetteOrangeFlower[] = INCBIN_U32("graphics/pokemon/floette/orange_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FloetteOrangeFlower[] = INCBIN_U32("graphics/pokemon/floette/orange_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteOrangeFlower[] = INCBIN_U8("graphics/pokemon/floette/orange_flower/icon.4bpp"); - const u32 gMonPalette_FloetteBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/blue_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FloetteBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/blue_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteBlueFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/blue_flower/icon.4bpp"); + const u32 gMonPalette_FloetteBlueFlower[] = INCBIN_U32("graphics/pokemon/floette/blue_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FloetteBlueFlower[] = INCBIN_U32("graphics/pokemon/floette/blue_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteBlueFlower[] = INCBIN_U8("graphics/pokemon/floette/blue_flower/icon.4bpp"); - const u32 gMonPalette_FloetteWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/white_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FloetteWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/white_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteWhiteFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/white_flower/icon.4bpp"); + const u32 gMonPalette_FloetteWhiteFlower[] = INCBIN_U32("graphics/pokemon/floette/white_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FloetteWhiteFlower[] = INCBIN_U32("graphics/pokemon/floette/white_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteWhiteFlower[] = INCBIN_U8("graphics/pokemon/floette/white_flower/icon.4bpp"); - const u32 gMonFrontPic_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/eternal_flower/anim_front.4bpp.lz"); - const u32 gMonPalette_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/eternal_flower/normal.gbapal.lz"); - const u32 gMonBackPic_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/eternal_flower/back.4bpp.lz"); - const u32 gMonShinyPalette_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/gen_6/floette/eternal_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FloetteEternalFlower[] = INCBIN_U8("graphics/pokemon/gen_6/floette/eternal_flower/icon.4bpp"); + const u32 gMonFrontPic_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/floette/eternal_flower/anim_front.4bpp.lz"); + const u32 gMonPalette_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/floette/eternal_flower/normal.gbapal.lz"); + const u32 gMonBackPic_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/floette/eternal_flower/back.4bpp.lz"); + const u32 gMonShinyPalette_FloetteEternalFlower[] = INCBIN_U32("graphics/pokemon/floette/eternal_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FloetteEternalFlower[] = INCBIN_U8("graphics/pokemon/floette/eternal_flower/icon.4bpp"); - const u32 gMonFrontPic_Florges[] = INCBIN_U32("graphics/pokemon/gen_6/florges/anim_front.4bpp.lz"); - const u32 gMonBackPic_Florges[] = INCBIN_U32("graphics/pokemon/gen_6/florges/back.4bpp.lz"); + const u32 gMonFrontPic_Florges[] = INCBIN_U32("graphics/pokemon/florges/anim_front.4bpp.lz"); + const u32 gMonBackPic_Florges[] = INCBIN_U32("graphics/pokemon/florges/back.4bpp.lz"); #if P_FOOTPRINTS - const u8 gMonFootprint_Florges[] = INCBIN_U8("graphics/pokemon/gen_6/florges/footprint.1bpp"); + const u8 gMonFootprint_Florges[] = INCBIN_U8("graphics/pokemon/florges/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_FlorgesRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlorgesRedFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/shiny.gbapal.lz"); - const u8 gMonIcon_FlorgesRedFlower[] = INCBIN_U8("graphics/pokemon/gen_6/florges/icon.4bpp"); + const u32 gMonPalette_FlorgesRedFlower[] = INCBIN_U32("graphics/pokemon/florges/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlorgesRedFlower[] = INCBIN_U32("graphics/pokemon/florges/shiny.gbapal.lz"); + const u8 gMonIcon_FlorgesRedFlower[] = INCBIN_U8("graphics/pokemon/florges/icon.4bpp"); - const u32 gMonPalette_FlorgesYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/yellow_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlorgesYellowFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/yellow_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlorgesYellowFlower[] = INCBIN_U8("graphics/pokemon/gen_6/florges/yellow_flower/icon.4bpp"); + const u32 gMonPalette_FlorgesYellowFlower[] = INCBIN_U32("graphics/pokemon/florges/yellow_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlorgesYellowFlower[] = INCBIN_U32("graphics/pokemon/florges/yellow_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlorgesYellowFlower[] = INCBIN_U8("graphics/pokemon/florges/yellow_flower/icon.4bpp"); - const u32 gMonPalette_FlorgesOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/orange_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlorgesOrangeFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/orange_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlorgesOrangeFlower[] = INCBIN_U8("graphics/pokemon/gen_6/florges/orange_flower/icon.4bpp"); + const u32 gMonPalette_FlorgesOrangeFlower[] = INCBIN_U32("graphics/pokemon/florges/orange_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlorgesOrangeFlower[] = INCBIN_U32("graphics/pokemon/florges/orange_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlorgesOrangeFlower[] = INCBIN_U8("graphics/pokemon/florges/orange_flower/icon.4bpp"); - const u32 gMonPalette_FlorgesBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/blue_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlorgesBlueFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/blue_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlorgesBlueFlower[] = INCBIN_U8("graphics/pokemon/gen_6/florges/blue_flower/icon.4bpp"); + const u32 gMonPalette_FlorgesBlueFlower[] = INCBIN_U32("graphics/pokemon/florges/blue_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlorgesBlueFlower[] = INCBIN_U32("graphics/pokemon/florges/blue_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlorgesBlueFlower[] = INCBIN_U8("graphics/pokemon/florges/blue_flower/icon.4bpp"); - const u32 gMonPalette_FlorgesWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/white_flower/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlorgesWhiteFlower[] = INCBIN_U32("graphics/pokemon/gen_6/florges/white_flower/shiny.gbapal.lz"); - const u8 gMonIcon_FlorgesWhiteFlower[] = INCBIN_U8("graphics/pokemon/gen_6/florges/white_flower/icon.4bpp"); + const u32 gMonPalette_FlorgesWhiteFlower[] = INCBIN_U32("graphics/pokemon/florges/white_flower/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlorgesWhiteFlower[] = INCBIN_U32("graphics/pokemon/florges/white_flower/shiny.gbapal.lz"); + const u8 gMonIcon_FlorgesWhiteFlower[] = INCBIN_U8("graphics/pokemon/florges/white_flower/icon.4bpp"); #endif //P_FAMILY_FLABEBE #if P_FAMILY_SKIDDO - const u32 gMonFrontPic_Skiddo[] = INCBIN_U32("graphics/pokemon/gen_6/skiddo/anim_front.4bpp.lz"); - const u32 gMonPalette_Skiddo[] = INCBIN_U32("graphics/pokemon/gen_6/skiddo/normal.gbapal.lz"); - const u32 gMonBackPic_Skiddo[] = INCBIN_U32("graphics/pokemon/gen_6/skiddo/back.4bpp.lz"); - const u32 gMonShinyPalette_Skiddo[] = INCBIN_U32("graphics/pokemon/gen_6/skiddo/shiny.gbapal.lz"); - const u8 gMonIcon_Skiddo[] = INCBIN_U8("graphics/pokemon/gen_6/skiddo/icon.4bpp"); + const u32 gMonFrontPic_Skiddo[] = INCBIN_U32("graphics/pokemon/skiddo/anim_front.4bpp.lz"); + const u32 gMonPalette_Skiddo[] = INCBIN_U32("graphics/pokemon/skiddo/normal.gbapal.lz"); + const u32 gMonBackPic_Skiddo[] = INCBIN_U32("graphics/pokemon/skiddo/back.4bpp.lz"); + const u32 gMonShinyPalette_Skiddo[] = INCBIN_U32("graphics/pokemon/skiddo/shiny.gbapal.lz"); + const u8 gMonIcon_Skiddo[] = INCBIN_U8("graphics/pokemon/skiddo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skiddo[] = INCBIN_U8("graphics/pokemon/gen_6/skiddo/footprint.1bpp"); + const u8 gMonFootprint_Skiddo[] = INCBIN_U8("graphics/pokemon/skiddo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gogoat[] = INCBIN_U32("graphics/pokemon/gen_6/gogoat/anim_front.4bpp.lz"); - const u32 gMonPalette_Gogoat[] = INCBIN_U32("graphics/pokemon/gen_6/gogoat/normal.gbapal.lz"); - const u32 gMonBackPic_Gogoat[] = INCBIN_U32("graphics/pokemon/gen_6/gogoat/back.4bpp.lz"); - const u32 gMonShinyPalette_Gogoat[] = INCBIN_U32("graphics/pokemon/gen_6/gogoat/shiny.gbapal.lz"); - const u8 gMonIcon_Gogoat[] = INCBIN_U8("graphics/pokemon/gen_6/gogoat/icon.4bpp"); + const u32 gMonFrontPic_Gogoat[] = INCBIN_U32("graphics/pokemon/gogoat/anim_front.4bpp.lz"); + const u32 gMonPalette_Gogoat[] = INCBIN_U32("graphics/pokemon/gogoat/normal.gbapal.lz"); + const u32 gMonBackPic_Gogoat[] = INCBIN_U32("graphics/pokemon/gogoat/back.4bpp.lz"); + const u32 gMonShinyPalette_Gogoat[] = INCBIN_U32("graphics/pokemon/gogoat/shiny.gbapal.lz"); + const u8 gMonIcon_Gogoat[] = INCBIN_U8("graphics/pokemon/gogoat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gogoat[] = INCBIN_U8("graphics/pokemon/gen_6/gogoat/footprint.1bpp"); + const u8 gMonFootprint_Gogoat[] = INCBIN_U8("graphics/pokemon/gogoat/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKIDDO #if P_FAMILY_PANCHAM - const u32 gMonFrontPic_Pancham[] = INCBIN_U32("graphics/pokemon/gen_6/pancham/anim_front.4bpp.lz"); - const u32 gMonPalette_Pancham[] = INCBIN_U32("graphics/pokemon/gen_6/pancham/normal.gbapal.lz"); - const u32 gMonBackPic_Pancham[] = INCBIN_U32("graphics/pokemon/gen_6/pancham/back.4bpp.lz"); - const u32 gMonShinyPalette_Pancham[] = INCBIN_U32("graphics/pokemon/gen_6/pancham/shiny.gbapal.lz"); - const u8 gMonIcon_Pancham[] = INCBIN_U8("graphics/pokemon/gen_6/pancham/icon.4bpp"); + const u32 gMonFrontPic_Pancham[] = INCBIN_U32("graphics/pokemon/pancham/anim_front.4bpp.lz"); + const u32 gMonPalette_Pancham[] = INCBIN_U32("graphics/pokemon/pancham/normal.gbapal.lz"); + const u32 gMonBackPic_Pancham[] = INCBIN_U32("graphics/pokemon/pancham/back.4bpp.lz"); + const u32 gMonShinyPalette_Pancham[] = INCBIN_U32("graphics/pokemon/pancham/shiny.gbapal.lz"); + const u8 gMonIcon_Pancham[] = INCBIN_U8("graphics/pokemon/pancham/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pancham[] = INCBIN_U8("graphics/pokemon/gen_6/pancham/footprint.1bpp"); + const u8 gMonFootprint_Pancham[] = INCBIN_U8("graphics/pokemon/pancham/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pangoro[] = INCBIN_U32("graphics/pokemon/gen_6/pangoro/anim_front.4bpp.lz"); - const u32 gMonPalette_Pangoro[] = INCBIN_U32("graphics/pokemon/gen_6/pangoro/normal.gbapal.lz"); - const u32 gMonBackPic_Pangoro[] = INCBIN_U32("graphics/pokemon/gen_6/pangoro/back.4bpp.lz"); - const u32 gMonShinyPalette_Pangoro[] = INCBIN_U32("graphics/pokemon/gen_6/pangoro/shiny.gbapal.lz"); - const u8 gMonIcon_Pangoro[] = INCBIN_U8("graphics/pokemon/gen_6/pangoro/icon.4bpp"); + const u32 gMonFrontPic_Pangoro[] = INCBIN_U32("graphics/pokemon/pangoro/anim_front.4bpp.lz"); + const u32 gMonPalette_Pangoro[] = INCBIN_U32("graphics/pokemon/pangoro/normal.gbapal.lz"); + const u32 gMonBackPic_Pangoro[] = INCBIN_U32("graphics/pokemon/pangoro/back.4bpp.lz"); + const u32 gMonShinyPalette_Pangoro[] = INCBIN_U32("graphics/pokemon/pangoro/shiny.gbapal.lz"); + const u8 gMonIcon_Pangoro[] = INCBIN_U8("graphics/pokemon/pangoro/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pangoro[] = INCBIN_U8("graphics/pokemon/gen_6/pangoro/footprint.1bpp"); + const u8 gMonFootprint_Pangoro[] = INCBIN_U8("graphics/pokemon/pangoro/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PANCHAM #if P_FAMILY_FURFROU - const u32 gMonFrontPic_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouNatural[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/icon.4bpp"); + const u32 gMonFrontPic_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/furfrou/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/furfrou/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/furfrou/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouNatural[] = INCBIN_U32("graphics/pokemon/furfrou/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouNatural[] = INCBIN_U8("graphics/pokemon/furfrou/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Furfrou[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/footprint.1bpp"); + const u8 gMonFootprint_Furfrou[] = INCBIN_U8("graphics/pokemon/furfrou/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/heart_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/heart_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/heart_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/heart_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouHeartTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/heart_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/furfrou/heart_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/furfrou/heart_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/furfrou/heart_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouHeartTrim[] = INCBIN_U32("graphics/pokemon/furfrou/heart_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouHeartTrim[] = INCBIN_U8("graphics/pokemon/furfrou/heart_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/star_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/star_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/star_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/star_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouStarTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/star_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/furfrou/star_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/furfrou/star_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/furfrou/star_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouStarTrim[] = INCBIN_U32("graphics/pokemon/furfrou/star_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouStarTrim[] = INCBIN_U8("graphics/pokemon/furfrou/star_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/diamond_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/diamond_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/diamond_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/diamond_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouDiamondTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/diamond_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/furfrou/diamond_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/furfrou/diamond_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/furfrou/diamond_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouDiamondTrim[] = INCBIN_U32("graphics/pokemon/furfrou/diamond_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouDiamondTrim[] = INCBIN_U8("graphics/pokemon/furfrou/diamond_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/debutante_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/debutante_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/debutante_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/debutante_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouDebutanteTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/debutante_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/furfrou/debutante_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/furfrou/debutante_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/furfrou/debutante_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouDebutanteTrim[] = INCBIN_U32("graphics/pokemon/furfrou/debutante_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouDebutanteTrim[] = INCBIN_U8("graphics/pokemon/furfrou/debutante_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/matron_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/matron_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/matron_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/matron_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouMatronTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/matron_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/furfrou/matron_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/furfrou/matron_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/furfrou/matron_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouMatronTrim[] = INCBIN_U32("graphics/pokemon/furfrou/matron_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouMatronTrim[] = INCBIN_U8("graphics/pokemon/furfrou/matron_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/dandy_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/dandy_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/dandy_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/dandy_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouDandyTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/dandy_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/furfrou/dandy_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/furfrou/dandy_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/furfrou/dandy_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouDandyTrim[] = INCBIN_U32("graphics/pokemon/furfrou/dandy_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouDandyTrim[] = INCBIN_U8("graphics/pokemon/furfrou/dandy_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/la_reine_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/la_reine_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/la_reine_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/la_reine_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouLaReineTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/la_reine_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/furfrou/la_reine_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/furfrou/la_reine_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/furfrou/la_reine_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouLaReineTrim[] = INCBIN_U32("graphics/pokemon/furfrou/la_reine_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouLaReineTrim[] = INCBIN_U8("graphics/pokemon/furfrou/la_reine_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/kabuki_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/kabuki_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/kabuki_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/kabuki_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouKabukiTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/kabuki_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/furfrou/kabuki_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/furfrou/kabuki_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/furfrou/kabuki_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouKabukiTrim[] = INCBIN_U32("graphics/pokemon/furfrou/kabuki_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouKabukiTrim[] = INCBIN_U8("graphics/pokemon/furfrou/kabuki_trim/icon.4bpp"); - const u32 gMonFrontPic_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/pharaoh_trim/anim_front.4bpp.lz"); - const u32 gMonPalette_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/pharaoh_trim/normal.gbapal.lz"); - const u32 gMonBackPic_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/pharaoh_trim/back.4bpp.lz"); - const u32 gMonShinyPalette_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/gen_6/furfrou/pharaoh_trim/shiny.gbapal.lz"); - const u8 gMonIcon_FurfrouPharaohTrim[] = INCBIN_U8("graphics/pokemon/gen_6/furfrou/pharaoh_trim/icon.4bpp"); + const u32 gMonFrontPic_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/furfrou/pharaoh_trim/anim_front.4bpp.lz"); + const u32 gMonPalette_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/furfrou/pharaoh_trim/normal.gbapal.lz"); + const u32 gMonBackPic_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/furfrou/pharaoh_trim/back.4bpp.lz"); + const u32 gMonShinyPalette_FurfrouPharaohTrim[] = INCBIN_U32("graphics/pokemon/furfrou/pharaoh_trim/shiny.gbapal.lz"); + const u8 gMonIcon_FurfrouPharaohTrim[] = INCBIN_U8("graphics/pokemon/furfrou/pharaoh_trim/icon.4bpp"); #endif //P_FAMILY_FURFROU #if P_FAMILY_ESPURR - const u32 gMonFrontPic_Espurr[] = INCBIN_U32("graphics/pokemon/gen_6/espurr/anim_front.4bpp.lz"); - const u32 gMonPalette_Espurr[] = INCBIN_U32("graphics/pokemon/gen_6/espurr/normal.gbapal.lz"); - const u32 gMonBackPic_Espurr[] = INCBIN_U32("graphics/pokemon/gen_6/espurr/back.4bpp.lz"); - const u32 gMonShinyPalette_Espurr[] = INCBIN_U32("graphics/pokemon/gen_6/espurr/shiny.gbapal.lz"); - const u8 gMonIcon_Espurr[] = INCBIN_U8("graphics/pokemon/gen_6/espurr/icon.4bpp"); + const u32 gMonFrontPic_Espurr[] = INCBIN_U32("graphics/pokemon/espurr/anim_front.4bpp.lz"); + const u32 gMonPalette_Espurr[] = INCBIN_U32("graphics/pokemon/espurr/normal.gbapal.lz"); + const u32 gMonBackPic_Espurr[] = INCBIN_U32("graphics/pokemon/espurr/back.4bpp.lz"); + const u32 gMonShinyPalette_Espurr[] = INCBIN_U32("graphics/pokemon/espurr/shiny.gbapal.lz"); + const u8 gMonIcon_Espurr[] = INCBIN_U8("graphics/pokemon/espurr/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Espurr[] = INCBIN_U8("graphics/pokemon/gen_6/espurr/footprint.1bpp"); + const u8 gMonFootprint_Espurr[] = INCBIN_U8("graphics/pokemon/espurr/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MeowsticMale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/anim_front.4bpp.lz"); - const u32 gMonPalette_MeowsticMale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/normal.gbapal.lz"); - const u32 gMonBackPic_MeowsticMale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/back.4bpp.lz"); - const u32 gMonShinyPalette_MeowsticMale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/shiny.gbapal.lz"); - const u8 gMonIcon_MeowsticMale[] = INCBIN_U8("graphics/pokemon/gen_6/meowstic/icon.4bpp"); + const u32 gMonFrontPic_MeowsticMale[] = INCBIN_U32("graphics/pokemon/meowstic/anim_front.4bpp.lz"); + const u32 gMonPalette_MeowsticMale[] = INCBIN_U32("graphics/pokemon/meowstic/normal.gbapal.lz"); + const u32 gMonBackPic_MeowsticMale[] = INCBIN_U32("graphics/pokemon/meowstic/back.4bpp.lz"); + const u32 gMonShinyPalette_MeowsticMale[] = INCBIN_U32("graphics/pokemon/meowstic/shiny.gbapal.lz"); + const u8 gMonIcon_MeowsticMale[] = INCBIN_U8("graphics/pokemon/meowstic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meowstic[] = INCBIN_U8("graphics/pokemon/gen_6/meowstic/footprint.1bpp"); + const u8 gMonFootprint_Meowstic[] = INCBIN_U8("graphics/pokemon/meowstic/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/female/anim_front.4bpp.lz"); - const u32 gMonPalette_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/female/normal.gbapal.lz"); - const u32 gMonBackPic_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/female/back.4bpp.lz"); - const u32 gMonShinyPalette_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/gen_6/meowstic/female/shiny.gbapal.lz"); - const u8 gMonIcon_MeowsticFemale[] = INCBIN_U8("graphics/pokemon/gen_6/meowstic/female/icon.4bpp"); + const u32 gMonFrontPic_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/meowstic/female/anim_front.4bpp.lz"); + const u32 gMonPalette_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/meowstic/female/normal.gbapal.lz"); + const u32 gMonBackPic_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/meowstic/female/back.4bpp.lz"); + const u32 gMonShinyPalette_MeowsticFemale[] = INCBIN_U32("graphics/pokemon/meowstic/female/shiny.gbapal.lz"); + const u8 gMonIcon_MeowsticFemale[] = INCBIN_U8("graphics/pokemon/meowstic/female/icon.4bpp"); #endif //P_FAMILY_ESPURR #if P_FAMILY_HONEDGE - const u32 gMonFrontPic_Honedge[] = INCBIN_U32("graphics/pokemon/gen_6/honedge/anim_front.4bpp.lz"); - const u32 gMonPalette_Honedge[] = INCBIN_U32("graphics/pokemon/gen_6/honedge/normal.gbapal.lz"); - const u32 gMonBackPic_Honedge[] = INCBIN_U32("graphics/pokemon/gen_6/honedge/back.4bpp.lz"); - const u32 gMonShinyPalette_Honedge[] = INCBIN_U32("graphics/pokemon/gen_6/honedge/shiny.gbapal.lz"); - const u8 gMonIcon_Honedge[] = INCBIN_U8("graphics/pokemon/gen_6/honedge/icon.4bpp"); + const u32 gMonFrontPic_Honedge[] = INCBIN_U32("graphics/pokemon/honedge/anim_front.4bpp.lz"); + const u32 gMonPalette_Honedge[] = INCBIN_U32("graphics/pokemon/honedge/normal.gbapal.lz"); + const u32 gMonBackPic_Honedge[] = INCBIN_U32("graphics/pokemon/honedge/back.4bpp.lz"); + const u32 gMonShinyPalette_Honedge[] = INCBIN_U32("graphics/pokemon/honedge/shiny.gbapal.lz"); + const u8 gMonIcon_Honedge[] = INCBIN_U8("graphics/pokemon/honedge/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Honedge[] = INCBIN_U8("graphics/pokemon/gen_6/honedge/footprint.1bpp"); + const u8 gMonFootprint_Honedge[] = INCBIN_U8("graphics/pokemon/honedge/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Doublade[] = INCBIN_U32("graphics/pokemon/gen_6/doublade/anim_front.4bpp.lz"); - const u32 gMonPalette_Doublade[] = INCBIN_U32("graphics/pokemon/gen_6/doublade/normal.gbapal.lz"); - const u32 gMonBackPic_Doublade[] = INCBIN_U32("graphics/pokemon/gen_6/doublade/back.4bpp.lz"); - const u32 gMonShinyPalette_Doublade[] = INCBIN_U32("graphics/pokemon/gen_6/doublade/shiny.gbapal.lz"); - const u8 gMonIcon_Doublade[] = INCBIN_U8("graphics/pokemon/gen_6/doublade/icon.4bpp"); + const u32 gMonFrontPic_Doublade[] = INCBIN_U32("graphics/pokemon/doublade/anim_front.4bpp.lz"); + const u32 gMonPalette_Doublade[] = INCBIN_U32("graphics/pokemon/doublade/normal.gbapal.lz"); + const u32 gMonBackPic_Doublade[] = INCBIN_U32("graphics/pokemon/doublade/back.4bpp.lz"); + const u32 gMonShinyPalette_Doublade[] = INCBIN_U32("graphics/pokemon/doublade/shiny.gbapal.lz"); + const u8 gMonIcon_Doublade[] = INCBIN_U8("graphics/pokemon/doublade/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Doublade[] = INCBIN_U8("graphics/pokemon/gen_6/doublade/footprint.1bpp"); + const u8 gMonFootprint_Doublade[] = INCBIN_U8("graphics/pokemon/doublade/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AegislashShield[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/anim_front.4bpp.lz"); - const u32 gMonPalette_AegislashShield[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/normal.gbapal.lz"); - const u32 gMonBackPic_AegislashShield[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/back.4bpp.lz"); - const u32 gMonShinyPalette_AegislashShield[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/shiny.gbapal.lz"); - const u8 gMonIcon_AegislashShield[] = INCBIN_U8("graphics/pokemon/gen_6/aegislash/icon.4bpp"); + const u32 gMonFrontPic_AegislashShield[] = INCBIN_U32("graphics/pokemon/aegislash/anim_front.4bpp.lz"); + const u32 gMonPalette_AegislashShield[] = INCBIN_U32("graphics/pokemon/aegislash/normal.gbapal.lz"); + const u32 gMonBackPic_AegislashShield[] = INCBIN_U32("graphics/pokemon/aegislash/back.4bpp.lz"); + const u32 gMonShinyPalette_AegislashShield[] = INCBIN_U32("graphics/pokemon/aegislash/shiny.gbapal.lz"); + const u8 gMonIcon_AegislashShield[] = INCBIN_U8("graphics/pokemon/aegislash/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aegislash[] = INCBIN_U8("graphics/pokemon/gen_6/aegislash/footprint.1bpp"); + const u8 gMonFootprint_Aegislash[] = INCBIN_U8("graphics/pokemon/aegislash/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_AegislashBlade[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/blade/anim_front.4bpp.lz"); - const u32 gMonPalette_AegislashBlade[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/blade/normal.gbapal.lz"); - const u32 gMonBackPic_AegislashBlade[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/blade/back.4bpp.lz"); - const u32 gMonShinyPalette_AegislashBlade[] = INCBIN_U32("graphics/pokemon/gen_6/aegislash/blade/shiny.gbapal.lz"); - const u8 gMonIcon_AegislashBlade[] = INCBIN_U8("graphics/pokemon/gen_6/aegislash/blade/icon.4bpp"); + const u32 gMonFrontPic_AegislashBlade[] = INCBIN_U32("graphics/pokemon/aegislash/blade/anim_front.4bpp.lz"); + const u32 gMonPalette_AegislashBlade[] = INCBIN_U32("graphics/pokemon/aegislash/blade/normal.gbapal.lz"); + const u32 gMonBackPic_AegislashBlade[] = INCBIN_U32("graphics/pokemon/aegislash/blade/back.4bpp.lz"); + const u32 gMonShinyPalette_AegislashBlade[] = INCBIN_U32("graphics/pokemon/aegislash/blade/shiny.gbapal.lz"); + const u8 gMonIcon_AegislashBlade[] = INCBIN_U8("graphics/pokemon/aegislash/blade/icon.4bpp"); #endif //P_FAMILY_HONEDGE #if P_FAMILY_SPRITZEE - const u32 gMonFrontPic_Spritzee[] = INCBIN_U32("graphics/pokemon/gen_6/spritzee/anim_front.4bpp.lz"); - const u32 gMonPalette_Spritzee[] = INCBIN_U32("graphics/pokemon/gen_6/spritzee/normal.gbapal.lz"); - const u32 gMonBackPic_Spritzee[] = INCBIN_U32("graphics/pokemon/gen_6/spritzee/back.4bpp.lz"); - const u32 gMonShinyPalette_Spritzee[] = INCBIN_U32("graphics/pokemon/gen_6/spritzee/shiny.gbapal.lz"); - const u8 gMonIcon_Spritzee[] = INCBIN_U8("graphics/pokemon/gen_6/spritzee/icon.4bpp"); + const u32 gMonFrontPic_Spritzee[] = INCBIN_U32("graphics/pokemon/spritzee/anim_front.4bpp.lz"); + const u32 gMonPalette_Spritzee[] = INCBIN_U32("graphics/pokemon/spritzee/normal.gbapal.lz"); + const u32 gMonBackPic_Spritzee[] = INCBIN_U32("graphics/pokemon/spritzee/back.4bpp.lz"); + const u32 gMonShinyPalette_Spritzee[] = INCBIN_U32("graphics/pokemon/spritzee/shiny.gbapal.lz"); + const u8 gMonIcon_Spritzee[] = INCBIN_U8("graphics/pokemon/spritzee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spritzee[] = INCBIN_U8("graphics/pokemon/gen_6/spritzee/footprint.1bpp"); + const u8 gMonFootprint_Spritzee[] = INCBIN_U8("graphics/pokemon/spritzee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Aromatisse[] = INCBIN_U32("graphics/pokemon/gen_6/aromatisse/anim_front.4bpp.lz"); - const u32 gMonPalette_Aromatisse[] = INCBIN_U32("graphics/pokemon/gen_6/aromatisse/normal.gbapal.lz"); - const u32 gMonBackPic_Aromatisse[] = INCBIN_U32("graphics/pokemon/gen_6/aromatisse/back.4bpp.lz"); - const u32 gMonShinyPalette_Aromatisse[] = INCBIN_U32("graphics/pokemon/gen_6/aromatisse/shiny.gbapal.lz"); - const u8 gMonIcon_Aromatisse[] = INCBIN_U8("graphics/pokemon/gen_6/aromatisse/icon.4bpp"); + const u32 gMonFrontPic_Aromatisse[] = INCBIN_U32("graphics/pokemon/aromatisse/anim_front.4bpp.lz"); + const u32 gMonPalette_Aromatisse[] = INCBIN_U32("graphics/pokemon/aromatisse/normal.gbapal.lz"); + const u32 gMonBackPic_Aromatisse[] = INCBIN_U32("graphics/pokemon/aromatisse/back.4bpp.lz"); + const u32 gMonShinyPalette_Aromatisse[] = INCBIN_U32("graphics/pokemon/aromatisse/shiny.gbapal.lz"); + const u8 gMonIcon_Aromatisse[] = INCBIN_U8("graphics/pokemon/aromatisse/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aromatisse[] = INCBIN_U8("graphics/pokemon/gen_6/aromatisse/footprint.1bpp"); + const u8 gMonFootprint_Aromatisse[] = INCBIN_U8("graphics/pokemon/aromatisse/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPRITZEE #if P_FAMILY_SWIRLIX - const u32 gMonFrontPic_Swirlix[] = INCBIN_U32("graphics/pokemon/gen_6/swirlix/anim_front.4bpp.lz"); - const u32 gMonPalette_Swirlix[] = INCBIN_U32("graphics/pokemon/gen_6/swirlix/normal.gbapal.lz"); - const u32 gMonBackPic_Swirlix[] = INCBIN_U32("graphics/pokemon/gen_6/swirlix/back.4bpp.lz"); - const u32 gMonShinyPalette_Swirlix[] = INCBIN_U32("graphics/pokemon/gen_6/swirlix/shiny.gbapal.lz"); - const u8 gMonIcon_Swirlix[] = INCBIN_U8("graphics/pokemon/gen_6/swirlix/icon.4bpp"); + const u32 gMonFrontPic_Swirlix[] = INCBIN_U32("graphics/pokemon/swirlix/anim_front.4bpp.lz"); + const u32 gMonPalette_Swirlix[] = INCBIN_U32("graphics/pokemon/swirlix/normal.gbapal.lz"); + const u32 gMonBackPic_Swirlix[] = INCBIN_U32("graphics/pokemon/swirlix/back.4bpp.lz"); + const u32 gMonShinyPalette_Swirlix[] = INCBIN_U32("graphics/pokemon/swirlix/shiny.gbapal.lz"); + const u8 gMonIcon_Swirlix[] = INCBIN_U8("graphics/pokemon/swirlix/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Swirlix[] = INCBIN_U8("graphics/pokemon/gen_6/swirlix/footprint.1bpp"); + const u8 gMonFootprint_Swirlix[] = INCBIN_U8("graphics/pokemon/swirlix/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Slurpuff[] = INCBIN_U32("graphics/pokemon/gen_6/slurpuff/anim_front.4bpp.lz"); - const u32 gMonPalette_Slurpuff[] = INCBIN_U32("graphics/pokemon/gen_6/slurpuff/normal.gbapal.lz"); - const u32 gMonBackPic_Slurpuff[] = INCBIN_U32("graphics/pokemon/gen_6/slurpuff/back.4bpp.lz"); - const u32 gMonShinyPalette_Slurpuff[] = INCBIN_U32("graphics/pokemon/gen_6/slurpuff/shiny.gbapal.lz"); - const u8 gMonIcon_Slurpuff[] = INCBIN_U8("graphics/pokemon/gen_6/slurpuff/icon.4bpp"); + const u32 gMonFrontPic_Slurpuff[] = INCBIN_U32("graphics/pokemon/slurpuff/anim_front.4bpp.lz"); + const u32 gMonPalette_Slurpuff[] = INCBIN_U32("graphics/pokemon/slurpuff/normal.gbapal.lz"); + const u32 gMonBackPic_Slurpuff[] = INCBIN_U32("graphics/pokemon/slurpuff/back.4bpp.lz"); + const u32 gMonShinyPalette_Slurpuff[] = INCBIN_U32("graphics/pokemon/slurpuff/shiny.gbapal.lz"); + const u8 gMonIcon_Slurpuff[] = INCBIN_U8("graphics/pokemon/slurpuff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Slurpuff[] = INCBIN_U8("graphics/pokemon/gen_6/slurpuff/footprint.1bpp"); + const u8 gMonFootprint_Slurpuff[] = INCBIN_U8("graphics/pokemon/slurpuff/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SWIRLIX #if P_FAMILY_INKAY - const u32 gMonFrontPic_Inkay[] = INCBIN_U32("graphics/pokemon/gen_6/inkay/anim_front.4bpp.lz"); - const u32 gMonPalette_Inkay[] = INCBIN_U32("graphics/pokemon/gen_6/inkay/normal.gbapal.lz"); - const u32 gMonBackPic_Inkay[] = INCBIN_U32("graphics/pokemon/gen_6/inkay/back.4bpp.lz"); - const u32 gMonShinyPalette_Inkay[] = INCBIN_U32("graphics/pokemon/gen_6/inkay/shiny.gbapal.lz"); - const u8 gMonIcon_Inkay[] = INCBIN_U8("graphics/pokemon/gen_6/inkay/icon.4bpp"); + const u32 gMonFrontPic_Inkay[] = INCBIN_U32("graphics/pokemon/inkay/anim_front.4bpp.lz"); + const u32 gMonPalette_Inkay[] = INCBIN_U32("graphics/pokemon/inkay/normal.gbapal.lz"); + const u32 gMonBackPic_Inkay[] = INCBIN_U32("graphics/pokemon/inkay/back.4bpp.lz"); + const u32 gMonShinyPalette_Inkay[] = INCBIN_U32("graphics/pokemon/inkay/shiny.gbapal.lz"); + const u8 gMonIcon_Inkay[] = INCBIN_U8("graphics/pokemon/inkay/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Inkay[] = INCBIN_U8("graphics/pokemon/gen_6/inkay/footprint.1bpp"); + const u8 gMonFootprint_Inkay[] = INCBIN_U8("graphics/pokemon/inkay/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Malamar[] = INCBIN_U32("graphics/pokemon/gen_6/malamar/anim_front.4bpp.lz"); - const u32 gMonPalette_Malamar[] = INCBIN_U32("graphics/pokemon/gen_6/malamar/normal.gbapal.lz"); - const u32 gMonBackPic_Malamar[] = INCBIN_U32("graphics/pokemon/gen_6/malamar/back.4bpp.lz"); - const u32 gMonShinyPalette_Malamar[] = INCBIN_U32("graphics/pokemon/gen_6/malamar/shiny.gbapal.lz"); - const u8 gMonIcon_Malamar[] = INCBIN_U8("graphics/pokemon/gen_6/malamar/icon.4bpp"); + const u32 gMonFrontPic_Malamar[] = INCBIN_U32("graphics/pokemon/malamar/anim_front.4bpp.lz"); + const u32 gMonPalette_Malamar[] = INCBIN_U32("graphics/pokemon/malamar/normal.gbapal.lz"); + const u32 gMonBackPic_Malamar[] = INCBIN_U32("graphics/pokemon/malamar/back.4bpp.lz"); + const u32 gMonShinyPalette_Malamar[] = INCBIN_U32("graphics/pokemon/malamar/shiny.gbapal.lz"); + const u8 gMonIcon_Malamar[] = INCBIN_U8("graphics/pokemon/malamar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Malamar[] = INCBIN_U8("graphics/pokemon/gen_6/malamar/footprint.1bpp"); + const u8 gMonFootprint_Malamar[] = INCBIN_U8("graphics/pokemon/malamar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_INKAY #if P_FAMILY_BINACLE - const u32 gMonFrontPic_Binacle[] = INCBIN_U32("graphics/pokemon/gen_6/binacle/anim_front.4bpp.lz"); - const u32 gMonPalette_Binacle[] = INCBIN_U32("graphics/pokemon/gen_6/binacle/normal.gbapal.lz"); - const u32 gMonBackPic_Binacle[] = INCBIN_U32("graphics/pokemon/gen_6/binacle/back.4bpp.lz"); - const u32 gMonShinyPalette_Binacle[] = INCBIN_U32("graphics/pokemon/gen_6/binacle/shiny.gbapal.lz"); - const u8 gMonIcon_Binacle[] = INCBIN_U8("graphics/pokemon/gen_6/binacle/icon.4bpp"); + const u32 gMonFrontPic_Binacle[] = INCBIN_U32("graphics/pokemon/binacle/anim_front.4bpp.lz"); + const u32 gMonPalette_Binacle[] = INCBIN_U32("graphics/pokemon/binacle/normal.gbapal.lz"); + const u32 gMonBackPic_Binacle[] = INCBIN_U32("graphics/pokemon/binacle/back.4bpp.lz"); + const u32 gMonShinyPalette_Binacle[] = INCBIN_U32("graphics/pokemon/binacle/shiny.gbapal.lz"); + const u8 gMonIcon_Binacle[] = INCBIN_U8("graphics/pokemon/binacle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Binacle[] = INCBIN_U8("graphics/pokemon/gen_6/binacle/footprint.1bpp"); + const u8 gMonFootprint_Binacle[] = INCBIN_U8("graphics/pokemon/binacle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Barbaracle[] = INCBIN_U32("graphics/pokemon/gen_6/barbaracle/anim_front.4bpp.lz"); - const u32 gMonPalette_Barbaracle[] = INCBIN_U32("graphics/pokemon/gen_6/barbaracle/normal.gbapal.lz"); - const u32 gMonBackPic_Barbaracle[] = INCBIN_U32("graphics/pokemon/gen_6/barbaracle/back.4bpp.lz"); - const u32 gMonShinyPalette_Barbaracle[] = INCBIN_U32("graphics/pokemon/gen_6/barbaracle/shiny.gbapal.lz"); - const u8 gMonIcon_Barbaracle[] = INCBIN_U8("graphics/pokemon/gen_6/barbaracle/icon.4bpp"); + const u32 gMonFrontPic_Barbaracle[] = INCBIN_U32("graphics/pokemon/barbaracle/anim_front.4bpp.lz"); + const u32 gMonPalette_Barbaracle[] = INCBIN_U32("graphics/pokemon/barbaracle/normal.gbapal.lz"); + const u32 gMonBackPic_Barbaracle[] = INCBIN_U32("graphics/pokemon/barbaracle/back.4bpp.lz"); + const u32 gMonShinyPalette_Barbaracle[] = INCBIN_U32("graphics/pokemon/barbaracle/shiny.gbapal.lz"); + const u8 gMonIcon_Barbaracle[] = INCBIN_U8("graphics/pokemon/barbaracle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Barbaracle[] = INCBIN_U8("graphics/pokemon/gen_6/barbaracle/footprint.1bpp"); + const u8 gMonFootprint_Barbaracle[] = INCBIN_U8("graphics/pokemon/barbaracle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BINACLE #if P_FAMILY_SKRELP - const u32 gMonFrontPic_Skrelp[] = INCBIN_U32("graphics/pokemon/gen_6/skrelp/anim_front.4bpp.lz"); - const u32 gMonPalette_Skrelp[] = INCBIN_U32("graphics/pokemon/gen_6/skrelp/normal.gbapal.lz"); - const u32 gMonBackPic_Skrelp[] = INCBIN_U32("graphics/pokemon/gen_6/skrelp/back.4bpp.lz"); - const u32 gMonShinyPalette_Skrelp[] = INCBIN_U32("graphics/pokemon/gen_6/skrelp/shiny.gbapal.lz"); - const u8 gMonIcon_Skrelp[] = INCBIN_U8("graphics/pokemon/gen_6/skrelp/icon.4bpp"); + const u32 gMonFrontPic_Skrelp[] = INCBIN_U32("graphics/pokemon/skrelp/anim_front.4bpp.lz"); + const u32 gMonPalette_Skrelp[] = INCBIN_U32("graphics/pokemon/skrelp/normal.gbapal.lz"); + const u32 gMonBackPic_Skrelp[] = INCBIN_U32("graphics/pokemon/skrelp/back.4bpp.lz"); + const u32 gMonShinyPalette_Skrelp[] = INCBIN_U32("graphics/pokemon/skrelp/shiny.gbapal.lz"); + const u8 gMonIcon_Skrelp[] = INCBIN_U8("graphics/pokemon/skrelp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skrelp[] = INCBIN_U8("graphics/pokemon/gen_6/skrelp/footprint.1bpp"); + const u8 gMonFootprint_Skrelp[] = INCBIN_U8("graphics/pokemon/skrelp/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dragalge[] = INCBIN_U32("graphics/pokemon/gen_6/dragalge/anim_front.4bpp.lz"); - const u32 gMonPalette_Dragalge[] = INCBIN_U32("graphics/pokemon/gen_6/dragalge/normal.gbapal.lz"); - const u32 gMonBackPic_Dragalge[] = INCBIN_U32("graphics/pokemon/gen_6/dragalge/back.4bpp.lz"); - const u32 gMonShinyPalette_Dragalge[] = INCBIN_U32("graphics/pokemon/gen_6/dragalge/shiny.gbapal.lz"); - const u8 gMonIcon_Dragalge[] = INCBIN_U8("graphics/pokemon/gen_6/dragalge/icon.4bpp"); + const u32 gMonFrontPic_Dragalge[] = INCBIN_U32("graphics/pokemon/dragalge/anim_front.4bpp.lz"); + const u32 gMonPalette_Dragalge[] = INCBIN_U32("graphics/pokemon/dragalge/normal.gbapal.lz"); + const u32 gMonBackPic_Dragalge[] = INCBIN_U32("graphics/pokemon/dragalge/back.4bpp.lz"); + const u32 gMonShinyPalette_Dragalge[] = INCBIN_U32("graphics/pokemon/dragalge/shiny.gbapal.lz"); + const u8 gMonIcon_Dragalge[] = INCBIN_U8("graphics/pokemon/dragalge/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dragalge[] = INCBIN_U8("graphics/pokemon/gen_6/dragalge/footprint.1bpp"); + const u8 gMonFootprint_Dragalge[] = INCBIN_U8("graphics/pokemon/dragalge/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKRELP #if P_FAMILY_CLAUNCHER - const u32 gMonFrontPic_Clauncher[] = INCBIN_U32("graphics/pokemon/gen_6/clauncher/anim_front.4bpp.lz"); - const u32 gMonPalette_Clauncher[] = INCBIN_U32("graphics/pokemon/gen_6/clauncher/normal.gbapal.lz"); - const u32 gMonBackPic_Clauncher[] = INCBIN_U32("graphics/pokemon/gen_6/clauncher/back.4bpp.lz"); - const u32 gMonShinyPalette_Clauncher[] = INCBIN_U32("graphics/pokemon/gen_6/clauncher/shiny.gbapal.lz"); - const u8 gMonIcon_Clauncher[] = INCBIN_U8("graphics/pokemon/gen_6/clauncher/icon.4bpp"); + const u32 gMonFrontPic_Clauncher[] = INCBIN_U32("graphics/pokemon/clauncher/anim_front.4bpp.lz"); + const u32 gMonPalette_Clauncher[] = INCBIN_U32("graphics/pokemon/clauncher/normal.gbapal.lz"); + const u32 gMonBackPic_Clauncher[] = INCBIN_U32("graphics/pokemon/clauncher/back.4bpp.lz"); + const u32 gMonShinyPalette_Clauncher[] = INCBIN_U32("graphics/pokemon/clauncher/shiny.gbapal.lz"); + const u8 gMonIcon_Clauncher[] = INCBIN_U8("graphics/pokemon/clauncher/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clauncher[] = INCBIN_U8("graphics/pokemon/gen_6/clauncher/footprint.1bpp"); + const u8 gMonFootprint_Clauncher[] = INCBIN_U8("graphics/pokemon/clauncher/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Clawitzer[] = INCBIN_U32("graphics/pokemon/gen_6/clawitzer/anim_front.4bpp.lz"); - const u32 gMonPalette_Clawitzer[] = INCBIN_U32("graphics/pokemon/gen_6/clawitzer/normal.gbapal.lz"); - const u32 gMonBackPic_Clawitzer[] = INCBIN_U32("graphics/pokemon/gen_6/clawitzer/back.4bpp.lz"); - const u32 gMonShinyPalette_Clawitzer[] = INCBIN_U32("graphics/pokemon/gen_6/clawitzer/shiny.gbapal.lz"); - const u8 gMonIcon_Clawitzer[] = INCBIN_U8("graphics/pokemon/gen_6/clawitzer/icon.4bpp"); + const u32 gMonFrontPic_Clawitzer[] = INCBIN_U32("graphics/pokemon/clawitzer/anim_front.4bpp.lz"); + const u32 gMonPalette_Clawitzer[] = INCBIN_U32("graphics/pokemon/clawitzer/normal.gbapal.lz"); + const u32 gMonBackPic_Clawitzer[] = INCBIN_U32("graphics/pokemon/clawitzer/back.4bpp.lz"); + const u32 gMonShinyPalette_Clawitzer[] = INCBIN_U32("graphics/pokemon/clawitzer/shiny.gbapal.lz"); + const u8 gMonIcon_Clawitzer[] = INCBIN_U8("graphics/pokemon/clawitzer/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clawitzer[] = INCBIN_U8("graphics/pokemon/gen_6/clawitzer/footprint.1bpp"); + const u8 gMonFootprint_Clawitzer[] = INCBIN_U8("graphics/pokemon/clawitzer/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CLAUNCHER #if P_FAMILY_HELIOPTILE - const u32 gMonFrontPic_Helioptile[] = INCBIN_U32("graphics/pokemon/gen_6/helioptile/anim_front.4bpp.lz"); - const u32 gMonPalette_Helioptile[] = INCBIN_U32("graphics/pokemon/gen_6/helioptile/normal.gbapal.lz"); - const u32 gMonBackPic_Helioptile[] = INCBIN_U32("graphics/pokemon/gen_6/helioptile/back.4bpp.lz"); - const u32 gMonShinyPalette_Helioptile[] = INCBIN_U32("graphics/pokemon/gen_6/helioptile/shiny.gbapal.lz"); - const u8 gMonIcon_Helioptile[] = INCBIN_U8("graphics/pokemon/gen_6/helioptile/icon.4bpp"); + const u32 gMonFrontPic_Helioptile[] = INCBIN_U32("graphics/pokemon/helioptile/anim_front.4bpp.lz"); + const u32 gMonPalette_Helioptile[] = INCBIN_U32("graphics/pokemon/helioptile/normal.gbapal.lz"); + const u32 gMonBackPic_Helioptile[] = INCBIN_U32("graphics/pokemon/helioptile/back.4bpp.lz"); + const u32 gMonShinyPalette_Helioptile[] = INCBIN_U32("graphics/pokemon/helioptile/shiny.gbapal.lz"); + const u8 gMonIcon_Helioptile[] = INCBIN_U8("graphics/pokemon/helioptile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Helioptile[] = INCBIN_U8("graphics/pokemon/gen_6/helioptile/footprint.1bpp"); + const u8 gMonFootprint_Helioptile[] = INCBIN_U8("graphics/pokemon/helioptile/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Heliolisk[] = INCBIN_U32("graphics/pokemon/gen_6/heliolisk/anim_front.4bpp.lz"); - const u32 gMonPalette_Heliolisk[] = INCBIN_U32("graphics/pokemon/gen_6/heliolisk/normal.gbapal.lz"); - const u32 gMonBackPic_Heliolisk[] = INCBIN_U32("graphics/pokemon/gen_6/heliolisk/back.4bpp.lz"); - const u32 gMonShinyPalette_Heliolisk[] = INCBIN_U32("graphics/pokemon/gen_6/heliolisk/shiny.gbapal.lz"); - const u8 gMonIcon_Heliolisk[] = INCBIN_U8("graphics/pokemon/gen_6/heliolisk/icon.4bpp"); + const u32 gMonFrontPic_Heliolisk[] = INCBIN_U32("graphics/pokemon/heliolisk/anim_front.4bpp.lz"); + const u32 gMonPalette_Heliolisk[] = INCBIN_U32("graphics/pokemon/heliolisk/normal.gbapal.lz"); + const u32 gMonBackPic_Heliolisk[] = INCBIN_U32("graphics/pokemon/heliolisk/back.4bpp.lz"); + const u32 gMonShinyPalette_Heliolisk[] = INCBIN_U32("graphics/pokemon/heliolisk/shiny.gbapal.lz"); + const u8 gMonIcon_Heliolisk[] = INCBIN_U8("graphics/pokemon/heliolisk/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Heliolisk[] = INCBIN_U8("graphics/pokemon/gen_6/heliolisk/footprint.1bpp"); + const u8 gMonFootprint_Heliolisk[] = INCBIN_U8("graphics/pokemon/heliolisk/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HELIOPTILE #if P_FAMILY_TYRUNT - const u32 gMonFrontPic_Tyrunt[] = INCBIN_U32("graphics/pokemon/gen_6/tyrunt/anim_front.4bpp.lz"); - const u32 gMonPalette_Tyrunt[] = INCBIN_U32("graphics/pokemon/gen_6/tyrunt/normal.gbapal.lz"); - const u32 gMonBackPic_Tyrunt[] = INCBIN_U32("graphics/pokemon/gen_6/tyrunt/back.4bpp.lz"); - const u32 gMonShinyPalette_Tyrunt[] = INCBIN_U32("graphics/pokemon/gen_6/tyrunt/shiny.gbapal.lz"); - const u8 gMonIcon_Tyrunt[] = INCBIN_U8("graphics/pokemon/gen_6/tyrunt/icon.4bpp"); + const u32 gMonFrontPic_Tyrunt[] = INCBIN_U32("graphics/pokemon/tyrunt/anim_front.4bpp.lz"); + const u32 gMonPalette_Tyrunt[] = INCBIN_U32("graphics/pokemon/tyrunt/normal.gbapal.lz"); + const u32 gMonBackPic_Tyrunt[] = INCBIN_U32("graphics/pokemon/tyrunt/back.4bpp.lz"); + const u32 gMonShinyPalette_Tyrunt[] = INCBIN_U32("graphics/pokemon/tyrunt/shiny.gbapal.lz"); + const u8 gMonIcon_Tyrunt[] = INCBIN_U8("graphics/pokemon/tyrunt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tyrunt[] = INCBIN_U8("graphics/pokemon/gen_6/tyrunt/footprint.1bpp"); + const u8 gMonFootprint_Tyrunt[] = INCBIN_U8("graphics/pokemon/tyrunt/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tyrantrum[] = INCBIN_U32("graphics/pokemon/gen_6/tyrantrum/anim_front.4bpp.lz"); - const u32 gMonPalette_Tyrantrum[] = INCBIN_U32("graphics/pokemon/gen_6/tyrantrum/normal.gbapal.lz"); - const u32 gMonBackPic_Tyrantrum[] = INCBIN_U32("graphics/pokemon/gen_6/tyrantrum/back.4bpp.lz"); - const u32 gMonShinyPalette_Tyrantrum[] = INCBIN_U32("graphics/pokemon/gen_6/tyrantrum/shiny.gbapal.lz"); - const u8 gMonIcon_Tyrantrum[] = INCBIN_U8("graphics/pokemon/gen_6/tyrantrum/icon.4bpp"); + const u32 gMonFrontPic_Tyrantrum[] = INCBIN_U32("graphics/pokemon/tyrantrum/anim_front.4bpp.lz"); + const u32 gMonPalette_Tyrantrum[] = INCBIN_U32("graphics/pokemon/tyrantrum/normal.gbapal.lz"); + const u32 gMonBackPic_Tyrantrum[] = INCBIN_U32("graphics/pokemon/tyrantrum/back.4bpp.lz"); + const u32 gMonShinyPalette_Tyrantrum[] = INCBIN_U32("graphics/pokemon/tyrantrum/shiny.gbapal.lz"); + const u8 gMonIcon_Tyrantrum[] = INCBIN_U8("graphics/pokemon/tyrantrum/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tyrantrum[] = INCBIN_U8("graphics/pokemon/gen_6/tyrantrum/footprint.1bpp"); + const u8 gMonFootprint_Tyrantrum[] = INCBIN_U8("graphics/pokemon/tyrantrum/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TYRUNT #if P_FAMILY_AMAURA - const u32 gMonFrontPic_Amaura[] = INCBIN_U32("graphics/pokemon/gen_6/amaura/anim_front.4bpp.lz"); - const u32 gMonPalette_Amaura[] = INCBIN_U32("graphics/pokemon/gen_6/amaura/normal.gbapal.lz"); - const u32 gMonBackPic_Amaura[] = INCBIN_U32("graphics/pokemon/gen_6/amaura/back.4bpp.lz"); - const u32 gMonShinyPalette_Amaura[] = INCBIN_U32("graphics/pokemon/gen_6/amaura/shiny.gbapal.lz"); - const u8 gMonIcon_Amaura[] = INCBIN_U8("graphics/pokemon/gen_6/amaura/icon.4bpp"); + const u32 gMonFrontPic_Amaura[] = INCBIN_U32("graphics/pokemon/amaura/anim_front.4bpp.lz"); + const u32 gMonPalette_Amaura[] = INCBIN_U32("graphics/pokemon/amaura/normal.gbapal.lz"); + const u32 gMonBackPic_Amaura[] = INCBIN_U32("graphics/pokemon/amaura/back.4bpp.lz"); + const u32 gMonShinyPalette_Amaura[] = INCBIN_U32("graphics/pokemon/amaura/shiny.gbapal.lz"); + const u8 gMonIcon_Amaura[] = INCBIN_U8("graphics/pokemon/amaura/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Amaura[] = INCBIN_U8("graphics/pokemon/gen_6/amaura/footprint.1bpp"); + const u8 gMonFootprint_Amaura[] = INCBIN_U8("graphics/pokemon/amaura/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Aurorus[] = INCBIN_U32("graphics/pokemon/gen_6/aurorus/anim_front.4bpp.lz"); - const u32 gMonPalette_Aurorus[] = INCBIN_U32("graphics/pokemon/gen_6/aurorus/normal.gbapal.lz"); - const u32 gMonBackPic_Aurorus[] = INCBIN_U32("graphics/pokemon/gen_6/aurorus/back.4bpp.lz"); - const u32 gMonShinyPalette_Aurorus[] = INCBIN_U32("graphics/pokemon/gen_6/aurorus/shiny.gbapal.lz"); - const u8 gMonIcon_Aurorus[] = INCBIN_U8("graphics/pokemon/gen_6/aurorus/icon.4bpp"); + const u32 gMonFrontPic_Aurorus[] = INCBIN_U32("graphics/pokemon/aurorus/anim_front.4bpp.lz"); + const u32 gMonPalette_Aurorus[] = INCBIN_U32("graphics/pokemon/aurorus/normal.gbapal.lz"); + const u32 gMonBackPic_Aurorus[] = INCBIN_U32("graphics/pokemon/aurorus/back.4bpp.lz"); + const u32 gMonShinyPalette_Aurorus[] = INCBIN_U32("graphics/pokemon/aurorus/shiny.gbapal.lz"); + const u8 gMonIcon_Aurorus[] = INCBIN_U8("graphics/pokemon/aurorus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Aurorus[] = INCBIN_U8("graphics/pokemon/gen_6/aurorus/footprint.1bpp"); + const u8 gMonFootprint_Aurorus[] = INCBIN_U8("graphics/pokemon/aurorus/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_AMAURA #if P_FAMILY_HAWLUCHA - const u32 gMonFrontPic_Hawlucha[] = INCBIN_U32("graphics/pokemon/gen_6/hawlucha/anim_front.4bpp.lz"); - const u32 gMonPalette_Hawlucha[] = INCBIN_U32("graphics/pokemon/gen_6/hawlucha/normal.gbapal.lz"); - const u32 gMonBackPic_Hawlucha[] = INCBIN_U32("graphics/pokemon/gen_6/hawlucha/back.4bpp.lz"); - const u32 gMonShinyPalette_Hawlucha[] = INCBIN_U32("graphics/pokemon/gen_6/hawlucha/shiny.gbapal.lz"); - const u8 gMonIcon_Hawlucha[] = INCBIN_U8("graphics/pokemon/gen_6/hawlucha/icon.4bpp"); + const u32 gMonFrontPic_Hawlucha[] = INCBIN_U32("graphics/pokemon/hawlucha/anim_front.4bpp.lz"); + const u32 gMonPalette_Hawlucha[] = INCBIN_U32("graphics/pokemon/hawlucha/normal.gbapal.lz"); + const u32 gMonBackPic_Hawlucha[] = INCBIN_U32("graphics/pokemon/hawlucha/back.4bpp.lz"); + const u32 gMonShinyPalette_Hawlucha[] = INCBIN_U32("graphics/pokemon/hawlucha/shiny.gbapal.lz"); + const u8 gMonIcon_Hawlucha[] = INCBIN_U8("graphics/pokemon/hawlucha/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hawlucha[] = INCBIN_U8("graphics/pokemon/gen_6/hawlucha/footprint.1bpp"); + const u8 gMonFootprint_Hawlucha[] = INCBIN_U8("graphics/pokemon/hawlucha/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_HAWLUCHA #if P_FAMILY_DEDENNE - const u32 gMonFrontPic_Dedenne[] = INCBIN_U32("graphics/pokemon/gen_6/dedenne/anim_front.4bpp.lz"); - const u32 gMonPalette_Dedenne[] = INCBIN_U32("graphics/pokemon/gen_6/dedenne/normal.gbapal.lz"); - const u32 gMonBackPic_Dedenne[] = INCBIN_U32("graphics/pokemon/gen_6/dedenne/back.4bpp.lz"); - const u32 gMonShinyPalette_Dedenne[] = INCBIN_U32("graphics/pokemon/gen_6/dedenne/shiny.gbapal.lz"); - const u8 gMonIcon_Dedenne[] = INCBIN_U8("graphics/pokemon/gen_6/dedenne/icon.4bpp"); + const u32 gMonFrontPic_Dedenne[] = INCBIN_U32("graphics/pokemon/dedenne/anim_front.4bpp.lz"); + const u32 gMonPalette_Dedenne[] = INCBIN_U32("graphics/pokemon/dedenne/normal.gbapal.lz"); + const u32 gMonBackPic_Dedenne[] = INCBIN_U32("graphics/pokemon/dedenne/back.4bpp.lz"); + const u32 gMonShinyPalette_Dedenne[] = INCBIN_U32("graphics/pokemon/dedenne/shiny.gbapal.lz"); + const u8 gMonIcon_Dedenne[] = INCBIN_U8("graphics/pokemon/dedenne/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dedenne[] = INCBIN_U8("graphics/pokemon/gen_6/dedenne/footprint.1bpp"); + const u8 gMonFootprint_Dedenne[] = INCBIN_U8("graphics/pokemon/dedenne/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DEDENNE #if P_FAMILY_CARBINK - const u32 gMonFrontPic_Carbink[] = INCBIN_U32("graphics/pokemon/gen_6/carbink/anim_front.4bpp.lz"); - const u32 gMonPalette_Carbink[] = INCBIN_U32("graphics/pokemon/gen_6/carbink/normal.gbapal.lz"); - const u32 gMonBackPic_Carbink[] = INCBIN_U32("graphics/pokemon/gen_6/carbink/back.4bpp.lz"); - const u32 gMonShinyPalette_Carbink[] = INCBIN_U32("graphics/pokemon/gen_6/carbink/shiny.gbapal.lz"); - const u8 gMonIcon_Carbink[] = INCBIN_U8("graphics/pokemon/gen_6/carbink/icon.4bpp"); + const u32 gMonFrontPic_Carbink[] = INCBIN_U32("graphics/pokemon/carbink/anim_front.4bpp.lz"); + const u32 gMonPalette_Carbink[] = INCBIN_U32("graphics/pokemon/carbink/normal.gbapal.lz"); + const u32 gMonBackPic_Carbink[] = INCBIN_U32("graphics/pokemon/carbink/back.4bpp.lz"); + const u32 gMonShinyPalette_Carbink[] = INCBIN_U32("graphics/pokemon/carbink/shiny.gbapal.lz"); + const u8 gMonIcon_Carbink[] = INCBIN_U8("graphics/pokemon/carbink/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Carbink[] = INCBIN_U8("graphics/pokemon/gen_6/carbink/footprint.1bpp"); + const u8 gMonFootprint_Carbink[] = INCBIN_U8("graphics/pokemon/carbink/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CARBINK #if P_FAMILY_GOOMY - const u32 gMonFrontPic_Goomy[] = INCBIN_U32("graphics/pokemon/gen_6/goomy/anim_front.4bpp.lz"); - const u32 gMonPalette_Goomy[] = INCBIN_U32("graphics/pokemon/gen_6/goomy/normal.gbapal.lz"); - const u32 gMonBackPic_Goomy[] = INCBIN_U32("graphics/pokemon/gen_6/goomy/back.4bpp.lz"); - const u32 gMonShinyPalette_Goomy[] = INCBIN_U32("graphics/pokemon/gen_6/goomy/shiny.gbapal.lz"); - const u8 gMonIcon_Goomy[] = INCBIN_U8("graphics/pokemon/gen_6/goomy/icon.4bpp"); + const u32 gMonFrontPic_Goomy[] = INCBIN_U32("graphics/pokemon/goomy/anim_front.4bpp.lz"); + const u32 gMonPalette_Goomy[] = INCBIN_U32("graphics/pokemon/goomy/normal.gbapal.lz"); + const u32 gMonBackPic_Goomy[] = INCBIN_U32("graphics/pokemon/goomy/back.4bpp.lz"); + const u32 gMonShinyPalette_Goomy[] = INCBIN_U32("graphics/pokemon/goomy/shiny.gbapal.lz"); + const u8 gMonIcon_Goomy[] = INCBIN_U8("graphics/pokemon/goomy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Goomy[] = INCBIN_U8("graphics/pokemon/gen_6/goomy/footprint.1bpp"); + const u8 gMonFootprint_Goomy[] = INCBIN_U8("graphics/pokemon/goomy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sliggoo[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/anim_front.4bpp.lz"); - const u32 gMonPalette_Sliggoo[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/normal.gbapal.lz"); - const u32 gMonBackPic_Sliggoo[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/back.4bpp.lz"); - const u32 gMonShinyPalette_Sliggoo[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/shiny.gbapal.lz"); - const u8 gMonIcon_Sliggoo[] = INCBIN_U8("graphics/pokemon/gen_6/sliggoo/icon.4bpp"); + const u32 gMonFrontPic_Sliggoo[] = INCBIN_U32("graphics/pokemon/sliggoo/anim_front.4bpp.lz"); + const u32 gMonPalette_Sliggoo[] = INCBIN_U32("graphics/pokemon/sliggoo/normal.gbapal.lz"); + const u32 gMonBackPic_Sliggoo[] = INCBIN_U32("graphics/pokemon/sliggoo/back.4bpp.lz"); + const u32 gMonShinyPalette_Sliggoo[] = INCBIN_U32("graphics/pokemon/sliggoo/shiny.gbapal.lz"); + const u8 gMonIcon_Sliggoo[] = INCBIN_U8("graphics/pokemon/sliggoo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sliggoo[] = INCBIN_U8("graphics/pokemon/gen_6/sliggoo/footprint.1bpp"); + const u8 gMonFootprint_Sliggoo[] = INCBIN_U8("graphics/pokemon/sliggoo/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/hisuian/front.4bpp.lz"); - const u32 gMonPalette_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/sliggoo/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_SliggooHisuian[] = INCBIN_U8("graphics/pokemon/gen_6/sliggoo/hisuian/icon.4bpp"); + const u32 gMonFrontPic_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/front.4bpp.lz"); + const u32 gMonPalette_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_SliggooHisuian[] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_SliggooHisuian[] = INCBIN_U8("graphics/pokemon/sliggoo/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS - const u32 gMonFrontPic_Goodra[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/anim_front.4bpp.lz"); - const u32 gMonPalette_Goodra[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/normal.gbapal.lz"); - const u32 gMonBackPic_Goodra[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/back.4bpp.lz"); - const u32 gMonShinyPalette_Goodra[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/shiny.gbapal.lz"); - const u8 gMonIcon_Goodra[] = INCBIN_U8("graphics/pokemon/gen_6/goodra/icon.4bpp"); + const u32 gMonFrontPic_Goodra[] = INCBIN_U32("graphics/pokemon/goodra/anim_front.4bpp.lz"); + const u32 gMonPalette_Goodra[] = INCBIN_U32("graphics/pokemon/goodra/normal.gbapal.lz"); + const u32 gMonBackPic_Goodra[] = INCBIN_U32("graphics/pokemon/goodra/back.4bpp.lz"); + const u32 gMonShinyPalette_Goodra[] = INCBIN_U32("graphics/pokemon/goodra/shiny.gbapal.lz"); + const u8 gMonIcon_Goodra[] = INCBIN_U8("graphics/pokemon/goodra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Goodra[] = INCBIN_U8("graphics/pokemon/gen_6/goodra/footprint.1bpp"); + const u8 gMonFootprint_Goodra[] = INCBIN_U8("graphics/pokemon/goodra/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/hisuian/front.4bpp.lz"); - const u32 gMonPalette_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/goodra/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_GoodraHisuian[] = INCBIN_U8("graphics/pokemon/gen_6/goodra/hisuian/icon.4bpp"); + const u32 gMonFrontPic_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/goodra/hisuian/front.4bpp.lz"); + const u32 gMonPalette_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/goodra/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/goodra/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_GoodraHisuian[] = INCBIN_U32("graphics/pokemon/goodra/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_GoodraHisuian[] = INCBIN_U8("graphics/pokemon/goodra/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_GOOMY #if P_FAMILY_KLEFKI - const u32 gMonFrontPic_Klefki[] = INCBIN_U32("graphics/pokemon/gen_6/klefki/anim_front.4bpp.lz"); - const u32 gMonPalette_Klefki[] = INCBIN_U32("graphics/pokemon/gen_6/klefki/normal.gbapal.lz"); - const u32 gMonBackPic_Klefki[] = INCBIN_U32("graphics/pokemon/gen_6/klefki/back.4bpp.lz"); - const u32 gMonShinyPalette_Klefki[] = INCBIN_U32("graphics/pokemon/gen_6/klefki/shiny.gbapal.lz"); - const u8 gMonIcon_Klefki[] = INCBIN_U8("graphics/pokemon/gen_6/klefki/icon.4bpp"); + const u32 gMonFrontPic_Klefki[] = INCBIN_U32("graphics/pokemon/klefki/anim_front.4bpp.lz"); + const u32 gMonPalette_Klefki[] = INCBIN_U32("graphics/pokemon/klefki/normal.gbapal.lz"); + const u32 gMonBackPic_Klefki[] = INCBIN_U32("graphics/pokemon/klefki/back.4bpp.lz"); + const u32 gMonShinyPalette_Klefki[] = INCBIN_U32("graphics/pokemon/klefki/shiny.gbapal.lz"); + const u8 gMonIcon_Klefki[] = INCBIN_U8("graphics/pokemon/klefki/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Klefki[] = INCBIN_U8("graphics/pokemon/gen_6/klefki/footprint.1bpp"); + const u8 gMonFootprint_Klefki[] = INCBIN_U8("graphics/pokemon/klefki/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KLEFKI #if P_FAMILY_PHANTUMP - const u32 gMonFrontPic_Phantump[] = INCBIN_U32("graphics/pokemon/gen_6/phantump/anim_front.4bpp.lz"); - const u32 gMonPalette_Phantump[] = INCBIN_U32("graphics/pokemon/gen_6/phantump/normal.gbapal.lz"); - const u32 gMonBackPic_Phantump[] = INCBIN_U32("graphics/pokemon/gen_6/phantump/back.4bpp.lz"); - const u32 gMonShinyPalette_Phantump[] = INCBIN_U32("graphics/pokemon/gen_6/phantump/shiny.gbapal.lz"); - const u8 gMonIcon_Phantump[] = INCBIN_U8("graphics/pokemon/gen_6/phantump/icon.4bpp"); + const u32 gMonFrontPic_Phantump[] = INCBIN_U32("graphics/pokemon/phantump/anim_front.4bpp.lz"); + const u32 gMonPalette_Phantump[] = INCBIN_U32("graphics/pokemon/phantump/normal.gbapal.lz"); + const u32 gMonBackPic_Phantump[] = INCBIN_U32("graphics/pokemon/phantump/back.4bpp.lz"); + const u32 gMonShinyPalette_Phantump[] = INCBIN_U32("graphics/pokemon/phantump/shiny.gbapal.lz"); + const u8 gMonIcon_Phantump[] = INCBIN_U8("graphics/pokemon/phantump/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Phantump[] = INCBIN_U8("graphics/pokemon/gen_6/phantump/footprint.1bpp"); + const u8 gMonFootprint_Phantump[] = INCBIN_U8("graphics/pokemon/phantump/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Trevenant[] = INCBIN_U32("graphics/pokemon/gen_6/trevenant/anim_front.4bpp.lz"); - const u32 gMonPalette_Trevenant[] = INCBIN_U32("graphics/pokemon/gen_6/trevenant/normal.gbapal.lz"); - const u32 gMonBackPic_Trevenant[] = INCBIN_U32("graphics/pokemon/gen_6/trevenant/back.4bpp.lz"); - const u32 gMonShinyPalette_Trevenant[] = INCBIN_U32("graphics/pokemon/gen_6/trevenant/shiny.gbapal.lz"); - const u8 gMonIcon_Trevenant[] = INCBIN_U8("graphics/pokemon/gen_6/trevenant/icon.4bpp"); + const u32 gMonFrontPic_Trevenant[] = INCBIN_U32("graphics/pokemon/trevenant/anim_front.4bpp.lz"); + const u32 gMonPalette_Trevenant[] = INCBIN_U32("graphics/pokemon/trevenant/normal.gbapal.lz"); + const u32 gMonBackPic_Trevenant[] = INCBIN_U32("graphics/pokemon/trevenant/back.4bpp.lz"); + const u32 gMonShinyPalette_Trevenant[] = INCBIN_U32("graphics/pokemon/trevenant/shiny.gbapal.lz"); + const u8 gMonIcon_Trevenant[] = INCBIN_U8("graphics/pokemon/trevenant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Trevenant[] = INCBIN_U8("graphics/pokemon/gen_6/trevenant/footprint.1bpp"); + const u8 gMonFootprint_Trevenant[] = INCBIN_U8("graphics/pokemon/trevenant/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PHANTUMP #if P_FAMILY_PUMPKABOO - const u32 gMonPalette_Pumpkaboo[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/normal.gbapal.lz"); - const u32 gMonShinyPalette_Pumpkaboo[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/shiny.gbapal.lz"); - const u8 gMonIcon_Pumpkaboo[] = INCBIN_U8("graphics/pokemon/gen_6/pumpkaboo/icon.4bpp"); + const u32 gMonPalette_Pumpkaboo[] = INCBIN_U32("graphics/pokemon/pumpkaboo/normal.gbapal.lz"); + const u32 gMonShinyPalette_Pumpkaboo[] = INCBIN_U32("graphics/pokemon/pumpkaboo/shiny.gbapal.lz"); + const u8 gMonIcon_Pumpkaboo[] = INCBIN_U8("graphics/pokemon/pumpkaboo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pumpkaboo[] = INCBIN_U8("graphics/pokemon/gen_6/pumpkaboo/footprint.1bpp"); + const u8 gMonFootprint_Pumpkaboo[] = INCBIN_U8("graphics/pokemon/pumpkaboo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PumpkabooAverage[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/anim_front.4bpp.lz"); - const u32 gMonBackPic_PumpkabooAverage[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/back.4bpp.lz"); + const u32 gMonFrontPic_PumpkabooAverage[] = INCBIN_U32("graphics/pokemon/pumpkaboo/anim_front.4bpp.lz"); + const u32 gMonBackPic_PumpkabooAverage[] = INCBIN_U32("graphics/pokemon/pumpkaboo/back.4bpp.lz"); - const u32 gMonFrontPic_PumpkabooSmall[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/small/anim_front.4bpp.lz"); - const u32 gMonBackPic_PumpkabooSmall[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/small/back.4bpp.lz"); + const u32 gMonFrontPic_PumpkabooSmall[] = INCBIN_U32("graphics/pokemon/pumpkaboo/small/anim_front.4bpp.lz"); + const u32 gMonBackPic_PumpkabooSmall[] = INCBIN_U32("graphics/pokemon/pumpkaboo/small/back.4bpp.lz"); - const u32 gMonFrontPic_PumpkabooLarge[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/large/anim_front.4bpp.lz"); - const u32 gMonBackPic_PumpkabooLarge[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/large/back.4bpp.lz"); + const u32 gMonFrontPic_PumpkabooLarge[] = INCBIN_U32("graphics/pokemon/pumpkaboo/large/anim_front.4bpp.lz"); + const u32 gMonBackPic_PumpkabooLarge[] = INCBIN_U32("graphics/pokemon/pumpkaboo/large/back.4bpp.lz"); - const u32 gMonFrontPic_PumpkabooSuper[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/super/anim_front.4bpp.lz"); - const u32 gMonBackPic_PumpkabooSuper[] = INCBIN_U32("graphics/pokemon/gen_6/pumpkaboo/super/back.4bpp.lz"); + const u32 gMonFrontPic_PumpkabooSuper[] = INCBIN_U32("graphics/pokemon/pumpkaboo/super/anim_front.4bpp.lz"); + const u32 gMonBackPic_PumpkabooSuper[] = INCBIN_U32("graphics/pokemon/pumpkaboo/super/back.4bpp.lz"); - const u32 gMonPalette_Gourgeist[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/normal.gbapal.lz"); - const u32 gMonShinyPalette_Gourgeist[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/shiny.gbapal.lz"); - const u8 gMonIcon_Gourgeist[] = INCBIN_U8("graphics/pokemon/gen_6/gourgeist/icon.4bpp"); + const u32 gMonPalette_Gourgeist[] = INCBIN_U32("graphics/pokemon/gourgeist/normal.gbapal.lz"); + const u32 gMonShinyPalette_Gourgeist[] = INCBIN_U32("graphics/pokemon/gourgeist/shiny.gbapal.lz"); + const u8 gMonIcon_Gourgeist[] = INCBIN_U8("graphics/pokemon/gourgeist/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gourgeist[] = INCBIN_U8("graphics/pokemon/gen_6/gourgeist/footprint.1bpp"); + const u8 gMonFootprint_Gourgeist[] = INCBIN_U8("graphics/pokemon/gourgeist/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GourgeistAverage[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/anim_front.4bpp.lz"); - const u32 gMonBackPic_GourgeistAverage[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/back.4bpp.lz"); + const u32 gMonFrontPic_GourgeistAverage[] = INCBIN_U32("graphics/pokemon/gourgeist/anim_front.4bpp.lz"); + const u32 gMonBackPic_GourgeistAverage[] = INCBIN_U32("graphics/pokemon/gourgeist/back.4bpp.lz"); - const u32 gMonFrontPic_GourgeistSmall[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/small/anim_front.4bpp.lz"); - const u32 gMonBackPic_GourgeistSmall[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/small/back.4bpp.lz"); + const u32 gMonFrontPic_GourgeistSmall[] = INCBIN_U32("graphics/pokemon/gourgeist/small/anim_front.4bpp.lz"); + const u32 gMonBackPic_GourgeistSmall[] = INCBIN_U32("graphics/pokemon/gourgeist/small/back.4bpp.lz"); - const u32 gMonFrontPic_GourgeistLarge[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/large/anim_front.4bpp.lz"); - const u32 gMonBackPic_GourgeistLarge[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/large/back.4bpp.lz"); + const u32 gMonFrontPic_GourgeistLarge[] = INCBIN_U32("graphics/pokemon/gourgeist/large/anim_front.4bpp.lz"); + const u32 gMonBackPic_GourgeistLarge[] = INCBIN_U32("graphics/pokemon/gourgeist/large/back.4bpp.lz"); - const u32 gMonFrontPic_GourgeistSuper[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/super/anim_front.4bpp.lz"); - const u32 gMonBackPic_GourgeistSuper[] = INCBIN_U32("graphics/pokemon/gen_6/gourgeist/super/back.4bpp.lz"); + const u32 gMonFrontPic_GourgeistSuper[] = INCBIN_U32("graphics/pokemon/gourgeist/super/anim_front.4bpp.lz"); + const u32 gMonBackPic_GourgeistSuper[] = INCBIN_U32("graphics/pokemon/gourgeist/super/back.4bpp.lz"); #endif //P_FAMILY_PUMPKABOO #if P_FAMILY_BERGMITE - const u32 gMonFrontPic_Bergmite[] = INCBIN_U32("graphics/pokemon/gen_6/bergmite/anim_front.4bpp.lz"); - const u32 gMonPalette_Bergmite[] = INCBIN_U32("graphics/pokemon/gen_6/bergmite/normal.gbapal.lz"); - const u32 gMonBackPic_Bergmite[] = INCBIN_U32("graphics/pokemon/gen_6/bergmite/back.4bpp.lz"); - const u32 gMonShinyPalette_Bergmite[] = INCBIN_U32("graphics/pokemon/gen_6/bergmite/shiny.gbapal.lz"); - const u8 gMonIcon_Bergmite[] = INCBIN_U8("graphics/pokemon/gen_6/bergmite/icon.4bpp"); + const u32 gMonFrontPic_Bergmite[] = INCBIN_U32("graphics/pokemon/bergmite/anim_front.4bpp.lz"); + const u32 gMonPalette_Bergmite[] = INCBIN_U32("graphics/pokemon/bergmite/normal.gbapal.lz"); + const u32 gMonBackPic_Bergmite[] = INCBIN_U32("graphics/pokemon/bergmite/back.4bpp.lz"); + const u32 gMonShinyPalette_Bergmite[] = INCBIN_U32("graphics/pokemon/bergmite/shiny.gbapal.lz"); + const u8 gMonIcon_Bergmite[] = INCBIN_U8("graphics/pokemon/bergmite/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bergmite[] = INCBIN_U8("graphics/pokemon/gen_6/bergmite/footprint.1bpp"); + const u8 gMonFootprint_Bergmite[] = INCBIN_U8("graphics/pokemon/bergmite/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Avalugg[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/anim_front.4bpp.lz"); - const u32 gMonPalette_Avalugg[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/normal.gbapal.lz"); - const u32 gMonBackPic_Avalugg[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/back.4bpp.lz"); - const u32 gMonShinyPalette_Avalugg[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/shiny.gbapal.lz"); - const u8 gMonIcon_Avalugg[] = INCBIN_U8("graphics/pokemon/gen_6/avalugg/icon.4bpp"); + const u32 gMonFrontPic_Avalugg[] = INCBIN_U32("graphics/pokemon/avalugg/anim_front.4bpp.lz"); + const u32 gMonPalette_Avalugg[] = INCBIN_U32("graphics/pokemon/avalugg/normal.gbapal.lz"); + const u32 gMonBackPic_Avalugg[] = INCBIN_U32("graphics/pokemon/avalugg/back.4bpp.lz"); + const u32 gMonShinyPalette_Avalugg[] = INCBIN_U32("graphics/pokemon/avalugg/shiny.gbapal.lz"); + const u8 gMonIcon_Avalugg[] = INCBIN_U8("graphics/pokemon/avalugg/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Avalugg[] = INCBIN_U8("graphics/pokemon/gen_6/avalugg/footprint.1bpp"); + const u8 gMonFootprint_Avalugg[] = INCBIN_U8("graphics/pokemon/avalugg/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/hisuian/front.4bpp.lz"); - const u32 gMonPalette_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/gen_6/avalugg/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_AvaluggHisuian[] = INCBIN_U8("graphics/pokemon/gen_6/avalugg/hisuian/icon.4bpp"); + const u32 gMonFrontPic_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/front.4bpp.lz"); + const u32 gMonPalette_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_AvaluggHisuian[] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_AvaluggHisuian[] = INCBIN_U8("graphics/pokemon/avalugg/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_BERGMITE #if P_FAMILY_NOIBAT - const u32 gMonFrontPic_Noibat[] = INCBIN_U32("graphics/pokemon/gen_6/noibat/anim_front.4bpp.lz"); - const u32 gMonPalette_Noibat[] = INCBIN_U32("graphics/pokemon/gen_6/noibat/normal.gbapal.lz"); - const u32 gMonBackPic_Noibat[] = INCBIN_U32("graphics/pokemon/gen_6/noibat/back.4bpp.lz"); - const u32 gMonShinyPalette_Noibat[] = INCBIN_U32("graphics/pokemon/gen_6/noibat/shiny.gbapal.lz"); - const u8 gMonIcon_Noibat[] = INCBIN_U8("graphics/pokemon/gen_6/noibat/icon.4bpp"); + const u32 gMonFrontPic_Noibat[] = INCBIN_U32("graphics/pokemon/noibat/anim_front.4bpp.lz"); + const u32 gMonPalette_Noibat[] = INCBIN_U32("graphics/pokemon/noibat/normal.gbapal.lz"); + const u32 gMonBackPic_Noibat[] = INCBIN_U32("graphics/pokemon/noibat/back.4bpp.lz"); + const u32 gMonShinyPalette_Noibat[] = INCBIN_U32("graphics/pokemon/noibat/shiny.gbapal.lz"); + const u8 gMonIcon_Noibat[] = INCBIN_U8("graphics/pokemon/noibat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Noibat[] = INCBIN_U8("graphics/pokemon/gen_6/noibat/footprint.1bpp"); + const u8 gMonFootprint_Noibat[] = INCBIN_U8("graphics/pokemon/noibat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Noivern[] = INCBIN_U32("graphics/pokemon/gen_6/noivern/anim_front.4bpp.lz"); - const u32 gMonPalette_Noivern[] = INCBIN_U32("graphics/pokemon/gen_6/noivern/normal.gbapal.lz"); - const u32 gMonBackPic_Noivern[] = INCBIN_U32("graphics/pokemon/gen_6/noivern/back.4bpp.lz"); - const u32 gMonShinyPalette_Noivern[] = INCBIN_U32("graphics/pokemon/gen_6/noivern/shiny.gbapal.lz"); - const u8 gMonIcon_Noivern[] = INCBIN_U8("graphics/pokemon/gen_6/noivern/icon.4bpp"); + const u32 gMonFrontPic_Noivern[] = INCBIN_U32("graphics/pokemon/noivern/anim_front.4bpp.lz"); + const u32 gMonPalette_Noivern[] = INCBIN_U32("graphics/pokemon/noivern/normal.gbapal.lz"); + const u32 gMonBackPic_Noivern[] = INCBIN_U32("graphics/pokemon/noivern/back.4bpp.lz"); + const u32 gMonShinyPalette_Noivern[] = INCBIN_U32("graphics/pokemon/noivern/shiny.gbapal.lz"); + const u8 gMonIcon_Noivern[] = INCBIN_U8("graphics/pokemon/noivern/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Noivern[] = INCBIN_U8("graphics/pokemon/gen_6/noivern/footprint.1bpp"); + const u8 gMonFootprint_Noivern[] = INCBIN_U8("graphics/pokemon/noivern/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NOIBAT #if P_FAMILY_XERNEAS - const u32 gMonFrontPic_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/front.4bpp.lz"); - const u32 gMonPalette_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/normal.gbapal.lz"); - const u32 gMonBackPic_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/back.4bpp.lz"); - const u32 gMonShinyPalette_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/shiny.gbapal.lz"); - const u8 gMonIcon_XerneasNeutral[] = INCBIN_U8("graphics/pokemon/gen_6/xerneas/icon.4bpp"); + const u32 gMonFrontPic_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/xerneas/front.4bpp.lz"); + const u32 gMonPalette_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/xerneas/normal.gbapal.lz"); + const u32 gMonBackPic_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/xerneas/back.4bpp.lz"); + const u32 gMonShinyPalette_XerneasNeutral[] = INCBIN_U32("graphics/pokemon/xerneas/shiny.gbapal.lz"); + const u8 gMonIcon_XerneasNeutral[] = INCBIN_U8("graphics/pokemon/xerneas/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Xerneas[] = INCBIN_U8("graphics/pokemon/gen_6/xerneas/footprint.1bpp"); + const u8 gMonFootprint_Xerneas[] = INCBIN_U8("graphics/pokemon/xerneas/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_XerneasActive[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/active/anim_front.4bpp.lz"); - const u32 gMonPalette_XerneasActive[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/active/normal.gbapal.lz"); - const u32 gMonBackPic_XerneasActive[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/active/back.4bpp.lz"); - const u32 gMonShinyPalette_XerneasActive[] = INCBIN_U32("graphics/pokemon/gen_6/xerneas/active/shiny.gbapal.lz"); - const u8 gMonIcon_XerneasActive[] = INCBIN_U8("graphics/pokemon/gen_6/xerneas/active/icon.4bpp"); + const u32 gMonFrontPic_XerneasActive[] = INCBIN_U32("graphics/pokemon/xerneas/active/anim_front.4bpp.lz"); + const u32 gMonPalette_XerneasActive[] = INCBIN_U32("graphics/pokemon/xerneas/active/normal.gbapal.lz"); + const u32 gMonBackPic_XerneasActive[] = INCBIN_U32("graphics/pokemon/xerneas/active/back.4bpp.lz"); + const u32 gMonShinyPalette_XerneasActive[] = INCBIN_U32("graphics/pokemon/xerneas/active/shiny.gbapal.lz"); + const u8 gMonIcon_XerneasActive[] = INCBIN_U8("graphics/pokemon/xerneas/active/icon.4bpp"); #endif //P_FAMILY_XERNEAS #if P_FAMILY_YVELTAL - const u32 gMonFrontPic_Yveltal[] = INCBIN_U32("graphics/pokemon/gen_6/yveltal/anim_front.4bpp.lz"); - const u32 gMonPalette_Yveltal[] = INCBIN_U32("graphics/pokemon/gen_6/yveltal/normal.gbapal.lz"); - const u32 gMonBackPic_Yveltal[] = INCBIN_U32("graphics/pokemon/gen_6/yveltal/back.4bpp.lz"); - const u32 gMonShinyPalette_Yveltal[] = INCBIN_U32("graphics/pokemon/gen_6/yveltal/shiny.gbapal.lz"); - const u8 gMonIcon_Yveltal[] = INCBIN_U8("graphics/pokemon/gen_6/yveltal/icon.4bpp"); + const u32 gMonFrontPic_Yveltal[] = INCBIN_U32("graphics/pokemon/yveltal/anim_front.4bpp.lz"); + const u32 gMonPalette_Yveltal[] = INCBIN_U32("graphics/pokemon/yveltal/normal.gbapal.lz"); + const u32 gMonBackPic_Yveltal[] = INCBIN_U32("graphics/pokemon/yveltal/back.4bpp.lz"); + const u32 gMonShinyPalette_Yveltal[] = INCBIN_U32("graphics/pokemon/yveltal/shiny.gbapal.lz"); + const u8 gMonIcon_Yveltal[] = INCBIN_U8("graphics/pokemon/yveltal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yveltal[] = INCBIN_U8("graphics/pokemon/gen_6/yveltal/footprint.1bpp"); + const u8 gMonFootprint_Yveltal[] = INCBIN_U8("graphics/pokemon/yveltal/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_YVELTAL #if P_FAMILY_ZYGARDE - const u32 gMonFrontPic_Zygarde50[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/anim_front.4bpp.lz"); - const u32 gMonPalette_Zygarde50[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/normal.gbapal.lz"); - const u32 gMonBackPic_Zygarde50[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/back.4bpp.lz"); - const u32 gMonShinyPalette_Zygarde50[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/shiny.gbapal.lz"); - const u8 gMonIcon_Zygarde50[] = INCBIN_U8("graphics/pokemon/gen_6/zygarde/icon.4bpp"); + const u32 gMonFrontPic_Zygarde50[] = INCBIN_U32("graphics/pokemon/zygarde/anim_front.4bpp.lz"); + const u32 gMonPalette_Zygarde50[] = INCBIN_U32("graphics/pokemon/zygarde/normal.gbapal.lz"); + const u32 gMonBackPic_Zygarde50[] = INCBIN_U32("graphics/pokemon/zygarde/back.4bpp.lz"); + const u32 gMonShinyPalette_Zygarde50[] = INCBIN_U32("graphics/pokemon/zygarde/shiny.gbapal.lz"); + const u8 gMonIcon_Zygarde50[] = INCBIN_U8("graphics/pokemon/zygarde/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zygarde[] = INCBIN_U8("graphics/pokemon/gen_6/zygarde/footprint.1bpp"); + const u8 gMonFootprint_Zygarde[] = INCBIN_U8("graphics/pokemon/zygarde/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Zygarde10[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/10_percent/anim_front.4bpp.lz"); - const u32 gMonPalette_Zygarde10[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/10_percent/normal.gbapal.lz"); - const u32 gMonBackPic_Zygarde10[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/10_percent/back.4bpp.lz"); - const u32 gMonShinyPalette_Zygarde10[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/10_percent/shiny.gbapal.lz"); - const u8 gMonIcon_Zygarde10[] = INCBIN_U8("graphics/pokemon/gen_6/zygarde/10_percent/icon.4bpp"); + const u32 gMonFrontPic_Zygarde10[] = INCBIN_U32("graphics/pokemon/zygarde/10_percent/anim_front.4bpp.lz"); + const u32 gMonPalette_Zygarde10[] = INCBIN_U32("graphics/pokemon/zygarde/10_percent/normal.gbapal.lz"); + const u32 gMonBackPic_Zygarde10[] = INCBIN_U32("graphics/pokemon/zygarde/10_percent/back.4bpp.lz"); + const u32 gMonShinyPalette_Zygarde10[] = INCBIN_U32("graphics/pokemon/zygarde/10_percent/shiny.gbapal.lz"); + const u8 gMonIcon_Zygarde10[] = INCBIN_U8("graphics/pokemon/zygarde/10_percent/icon.4bpp"); - const u32 gMonFrontPic_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/complete/anim_front.4bpp.lz"); - const u32 gMonPalette_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/complete/normal.gbapal.lz"); - const u32 gMonBackPic_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/complete/back.4bpp.lz"); - const u32 gMonShinyPalette_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/gen_6/zygarde/complete/shiny.gbapal.lz"); - const u8 gMonIcon_ZygardeComplete[] = INCBIN_U8("graphics/pokemon/gen_6/zygarde/complete/icon.4bpp"); + const u32 gMonFrontPic_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/zygarde/complete/anim_front.4bpp.lz"); + const u32 gMonPalette_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/zygarde/complete/normal.gbapal.lz"); + const u32 gMonBackPic_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/zygarde/complete/back.4bpp.lz"); + const u32 gMonShinyPalette_ZygardeComplete[] = INCBIN_U32("graphics/pokemon/zygarde/complete/shiny.gbapal.lz"); + const u8 gMonIcon_ZygardeComplete[] = INCBIN_U8("graphics/pokemon/zygarde/complete/icon.4bpp"); #endif //P_FAMILY_ZYGARDE #if P_FAMILY_DIANCIE - const u32 gMonFrontPic_Diancie[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/anim_front.4bpp.lz"); - const u32 gMonPalette_Diancie[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/normal.gbapal.lz"); - const u32 gMonBackPic_Diancie[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/back.4bpp.lz"); - const u32 gMonShinyPalette_Diancie[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/shiny.gbapal.lz"); - const u8 gMonIcon_Diancie[] = INCBIN_U8("graphics/pokemon/gen_6/diancie/icon.4bpp"); + const u32 gMonFrontPic_Diancie[] = INCBIN_U32("graphics/pokemon/diancie/anim_front.4bpp.lz"); + const u32 gMonPalette_Diancie[] = INCBIN_U32("graphics/pokemon/diancie/normal.gbapal.lz"); + const u32 gMonBackPic_Diancie[] = INCBIN_U32("graphics/pokemon/diancie/back.4bpp.lz"); + const u32 gMonShinyPalette_Diancie[] = INCBIN_U32("graphics/pokemon/diancie/shiny.gbapal.lz"); + const u8 gMonIcon_Diancie[] = INCBIN_U8("graphics/pokemon/diancie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Diancie[] = INCBIN_U8("graphics/pokemon/gen_6/diancie/footprint.1bpp"); + const u8 gMonFootprint_Diancie[] = INCBIN_U8("graphics/pokemon/diancie/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_MEGA_EVOLUTIONS - const u32 gMonFrontPic_DiancieMega[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/mega/front.4bpp.lz"); - const u32 gMonPalette_DiancieMega[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/mega/normal.gbapal.lz"); - const u32 gMonBackPic_DiancieMega[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/mega/back.4bpp.lz"); - const u32 gMonShinyPalette_DiancieMega[] = INCBIN_U32("graphics/pokemon/gen_6/diancie/mega/shiny.gbapal.lz"); - const u8 gMonIcon_DiancieMega[] = INCBIN_U8("graphics/pokemon/gen_6/diancie/mega/icon.4bpp"); + const u32 gMonFrontPic_DiancieMega[] = INCBIN_U32("graphics/pokemon/diancie/mega/front.4bpp.lz"); + const u32 gMonPalette_DiancieMega[] = INCBIN_U32("graphics/pokemon/diancie/mega/normal.gbapal.lz"); + const u32 gMonBackPic_DiancieMega[] = INCBIN_U32("graphics/pokemon/diancie/mega/back.4bpp.lz"); + const u32 gMonShinyPalette_DiancieMega[] = INCBIN_U32("graphics/pokemon/diancie/mega/shiny.gbapal.lz"); + const u8 gMonIcon_DiancieMega[] = INCBIN_U8("graphics/pokemon/diancie/mega/icon.4bpp"); #endif //P_MEGA_EVOLUTIONS #endif //P_FAMILY_DIANCIE #if P_FAMILY_HOOPA - const u32 gMonFrontPic_HoopaConfined[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/anim_front.4bpp.lz"); - const u32 gMonPalette_HoopaConfined[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/normal.gbapal.lz"); - const u32 gMonBackPic_HoopaConfined[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/back.4bpp.lz"); - const u32 gMonShinyPalette_HoopaConfined[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/shiny.gbapal.lz"); - const u8 gMonIcon_HoopaConfined[] = INCBIN_U8("graphics/pokemon/gen_6/hoopa/icon.4bpp"); + const u32 gMonFrontPic_HoopaConfined[] = INCBIN_U32("graphics/pokemon/hoopa/anim_front.4bpp.lz"); + const u32 gMonPalette_HoopaConfined[] = INCBIN_U32("graphics/pokemon/hoopa/normal.gbapal.lz"); + const u32 gMonBackPic_HoopaConfined[] = INCBIN_U32("graphics/pokemon/hoopa/back.4bpp.lz"); + const u32 gMonShinyPalette_HoopaConfined[] = INCBIN_U32("graphics/pokemon/hoopa/shiny.gbapal.lz"); + const u8 gMonIcon_HoopaConfined[] = INCBIN_U8("graphics/pokemon/hoopa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hoopa[] = INCBIN_U8("graphics/pokemon/gen_6/hoopa/footprint.1bpp"); + const u8 gMonFootprint_Hoopa[] = INCBIN_U8("graphics/pokemon/hoopa/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/unbound/anim_front.4bpp.lz"); - const u32 gMonPalette_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/unbound/normal.gbapal.lz"); - const u32 gMonBackPic_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/unbound/back.4bpp.lz"); - const u32 gMonShinyPalette_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/gen_6/hoopa/unbound/shiny.gbapal.lz"); - const u8 gMonIcon_HoopaUnbound[] = INCBIN_U8("graphics/pokemon/gen_6/hoopa/unbound/icon.4bpp"); + const u32 gMonFrontPic_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/hoopa/unbound/anim_front.4bpp.lz"); + const u32 gMonPalette_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/hoopa/unbound/normal.gbapal.lz"); + const u32 gMonBackPic_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/hoopa/unbound/back.4bpp.lz"); + const u32 gMonShinyPalette_HoopaUnbound[] = INCBIN_U32("graphics/pokemon/hoopa/unbound/shiny.gbapal.lz"); + const u8 gMonIcon_HoopaUnbound[] = INCBIN_U8("graphics/pokemon/hoopa/unbound/icon.4bpp"); #endif //P_FAMILY_HOOPA #if P_FAMILY_VOLCANION - const u32 gMonFrontPic_Volcanion[] = INCBIN_U32("graphics/pokemon/gen_6/volcanion/anim_front.4bpp.lz"); - const u32 gMonPalette_Volcanion[] = INCBIN_U32("graphics/pokemon/gen_6/volcanion/normal.gbapal.lz"); - const u32 gMonBackPic_Volcanion[] = INCBIN_U32("graphics/pokemon/gen_6/volcanion/back.4bpp.lz"); - const u32 gMonShinyPalette_Volcanion[] = INCBIN_U32("graphics/pokemon/gen_6/volcanion/shiny.gbapal.lz"); - const u8 gMonIcon_Volcanion[] = INCBIN_U8("graphics/pokemon/gen_6/volcanion/icon.4bpp"); + const u32 gMonFrontPic_Volcanion[] = INCBIN_U32("graphics/pokemon/volcanion/anim_front.4bpp.lz"); + const u32 gMonPalette_Volcanion[] = INCBIN_U32("graphics/pokemon/volcanion/normal.gbapal.lz"); + const u32 gMonBackPic_Volcanion[] = INCBIN_U32("graphics/pokemon/volcanion/back.4bpp.lz"); + const u32 gMonShinyPalette_Volcanion[] = INCBIN_U32("graphics/pokemon/volcanion/shiny.gbapal.lz"); + const u8 gMonIcon_Volcanion[] = INCBIN_U8("graphics/pokemon/volcanion/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Volcanion[] = INCBIN_U8("graphics/pokemon/gen_6/volcanion/footprint.1bpp"); + const u8 gMonFootprint_Volcanion[] = INCBIN_U8("graphics/pokemon/volcanion/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VOLCANION #if P_FAMILY_ROWLET - const u32 gMonFrontPic_Rowlet[] = INCBIN_U32("graphics/pokemon/gen_7/rowlet/anim_front.4bpp.lz"); - const u32 gMonPalette_Rowlet[] = INCBIN_U32("graphics/pokemon/gen_7/rowlet/normal.gbapal.lz"); - const u32 gMonBackPic_Rowlet[] = INCBIN_U32("graphics/pokemon/gen_7/rowlet/back.4bpp.lz"); - const u32 gMonShinyPalette_Rowlet[] = INCBIN_U32("graphics/pokemon/gen_7/rowlet/shiny.gbapal.lz"); - const u8 gMonIcon_Rowlet[] = INCBIN_U8("graphics/pokemon/gen_7/rowlet/icon.4bpp"); + const u32 gMonFrontPic_Rowlet[] = INCBIN_U32("graphics/pokemon/rowlet/anim_front.4bpp.lz"); + const u32 gMonPalette_Rowlet[] = INCBIN_U32("graphics/pokemon/rowlet/normal.gbapal.lz"); + const u32 gMonBackPic_Rowlet[] = INCBIN_U32("graphics/pokemon/rowlet/back.4bpp.lz"); + const u32 gMonShinyPalette_Rowlet[] = INCBIN_U32("graphics/pokemon/rowlet/shiny.gbapal.lz"); + const u8 gMonIcon_Rowlet[] = INCBIN_U8("graphics/pokemon/rowlet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rowlet[] = INCBIN_U8("graphics/pokemon/gen_7/rowlet/footprint.1bpp"); + const u8 gMonFootprint_Rowlet[] = INCBIN_U8("graphics/pokemon/rowlet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dartrix[] = INCBIN_U32("graphics/pokemon/gen_7/dartrix/anim_front.4bpp.lz"); - const u32 gMonPalette_Dartrix[] = INCBIN_U32("graphics/pokemon/gen_7/dartrix/normal.gbapal.lz"); - const u32 gMonBackPic_Dartrix[] = INCBIN_U32("graphics/pokemon/gen_7/dartrix/back.4bpp.lz"); - const u32 gMonShinyPalette_Dartrix[] = INCBIN_U32("graphics/pokemon/gen_7/dartrix/shiny.gbapal.lz"); - const u8 gMonIcon_Dartrix[] = INCBIN_U8("graphics/pokemon/gen_7/dartrix/icon.4bpp"); + const u32 gMonFrontPic_Dartrix[] = INCBIN_U32("graphics/pokemon/dartrix/anim_front.4bpp.lz"); + const u32 gMonPalette_Dartrix[] = INCBIN_U32("graphics/pokemon/dartrix/normal.gbapal.lz"); + const u32 gMonBackPic_Dartrix[] = INCBIN_U32("graphics/pokemon/dartrix/back.4bpp.lz"); + const u32 gMonShinyPalette_Dartrix[] = INCBIN_U32("graphics/pokemon/dartrix/shiny.gbapal.lz"); + const u8 gMonIcon_Dartrix[] = INCBIN_U8("graphics/pokemon/dartrix/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dartrix[] = INCBIN_U8("graphics/pokemon/gen_7/dartrix/footprint.1bpp"); + const u8 gMonFootprint_Dartrix[] = INCBIN_U8("graphics/pokemon/dartrix/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Decidueye[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/anim_front.4bpp.lz"); - const u32 gMonPalette_Decidueye[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/normal.gbapal.lz"); - const u32 gMonBackPic_Decidueye[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/back.4bpp.lz"); - const u32 gMonShinyPalette_Decidueye[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/shiny.gbapal.lz"); - const u8 gMonIcon_Decidueye[] = INCBIN_U8("graphics/pokemon/gen_7/decidueye/icon.4bpp"); + const u32 gMonFrontPic_Decidueye[] = INCBIN_U32("graphics/pokemon/decidueye/anim_front.4bpp.lz"); + const u32 gMonPalette_Decidueye[] = INCBIN_U32("graphics/pokemon/decidueye/normal.gbapal.lz"); + const u32 gMonBackPic_Decidueye[] = INCBIN_U32("graphics/pokemon/decidueye/back.4bpp.lz"); + const u32 gMonShinyPalette_Decidueye[] = INCBIN_U32("graphics/pokemon/decidueye/shiny.gbapal.lz"); + const u8 gMonIcon_Decidueye[] = INCBIN_U8("graphics/pokemon/decidueye/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Decidueye[] = INCBIN_U8("graphics/pokemon/gen_7/decidueye/footprint.1bpp"); + const u8 gMonFootprint_Decidueye[] = INCBIN_U8("graphics/pokemon/decidueye/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_HISUIAN_FORMS - const u32 gMonFrontPic_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/hisuian/front.4bpp.lz"); - const u32 gMonPalette_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/hisuian/normal.gbapal.lz"); - const u32 gMonBackPic_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/hisuian/back.4bpp.lz"); - const u32 gMonShinyPalette_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/gen_7/decidueye/hisuian/shiny.gbapal.lz"); - const u8 gMonIcon_DecidueyeHisuian[] = INCBIN_U8("graphics/pokemon/gen_7/decidueye/hisuian/icon.4bpp"); + const u32 gMonFrontPic_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/front.4bpp.lz"); + const u32 gMonPalette_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/normal.gbapal.lz"); + const u32 gMonBackPic_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/back.4bpp.lz"); + const u32 gMonShinyPalette_DecidueyeHisuian[] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/shiny.gbapal.lz"); + const u8 gMonIcon_DecidueyeHisuian[] = INCBIN_U8("graphics/pokemon/decidueye/hisuian/icon.4bpp"); #endif //P_HISUIAN_FORMS #endif //P_FAMILY_ROWLET #if P_FAMILY_LITTEN - const u32 gMonFrontPic_Litten[] = INCBIN_U32("graphics/pokemon/gen_7/litten/front.4bpp.lz"); - const u32 gMonPalette_Litten[] = INCBIN_U32("graphics/pokemon/gen_7/litten/normal.gbapal.lz"); - const u32 gMonBackPic_Litten[] = INCBIN_U32("graphics/pokemon/gen_7/litten/back.4bpp.lz"); - const u32 gMonShinyPalette_Litten[] = INCBIN_U32("graphics/pokemon/gen_7/litten/shiny.gbapal.lz"); - const u8 gMonIcon_Litten[] = INCBIN_U8("graphics/pokemon/gen_7/litten/icon.4bpp"); + const u32 gMonFrontPic_Litten[] = INCBIN_U32("graphics/pokemon/litten/front.4bpp.lz"); + const u32 gMonPalette_Litten[] = INCBIN_U32("graphics/pokemon/litten/normal.gbapal.lz"); + const u32 gMonBackPic_Litten[] = INCBIN_U32("graphics/pokemon/litten/back.4bpp.lz"); + const u32 gMonShinyPalette_Litten[] = INCBIN_U32("graphics/pokemon/litten/shiny.gbapal.lz"); + const u8 gMonIcon_Litten[] = INCBIN_U8("graphics/pokemon/litten/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Litten[] = INCBIN_U8("graphics/pokemon/gen_7/litten/footprint.1bpp"); + const u8 gMonFootprint_Litten[] = INCBIN_U8("graphics/pokemon/litten/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Torracat[] = INCBIN_U32("graphics/pokemon/gen_7/torracat/front.4bpp.lz"); - const u32 gMonPalette_Torracat[] = INCBIN_U32("graphics/pokemon/gen_7/torracat/normal.gbapal.lz"); - const u32 gMonBackPic_Torracat[] = INCBIN_U32("graphics/pokemon/gen_7/torracat/back.4bpp.lz"); - const u32 gMonShinyPalette_Torracat[] = INCBIN_U32("graphics/pokemon/gen_7/torracat/shiny.gbapal.lz"); - const u8 gMonIcon_Torracat[] = INCBIN_U8("graphics/pokemon/gen_7/torracat/icon.4bpp"); + const u32 gMonFrontPic_Torracat[] = INCBIN_U32("graphics/pokemon/torracat/front.4bpp.lz"); + const u32 gMonPalette_Torracat[] = INCBIN_U32("graphics/pokemon/torracat/normal.gbapal.lz"); + const u32 gMonBackPic_Torracat[] = INCBIN_U32("graphics/pokemon/torracat/back.4bpp.lz"); + const u32 gMonShinyPalette_Torracat[] = INCBIN_U32("graphics/pokemon/torracat/shiny.gbapal.lz"); + const u8 gMonIcon_Torracat[] = INCBIN_U8("graphics/pokemon/torracat/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Torracat[] = INCBIN_U8("graphics/pokemon/gen_7/torracat/footprint.1bpp"); + const u8 gMonFootprint_Torracat[] = INCBIN_U8("graphics/pokemon/torracat/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Incineroar[] = INCBIN_U32("graphics/pokemon/gen_7/incineroar/front.4bpp.lz"); - const u32 gMonPalette_Incineroar[] = INCBIN_U32("graphics/pokemon/gen_7/incineroar/normal.gbapal.lz"); - const u32 gMonBackPic_Incineroar[] = INCBIN_U32("graphics/pokemon/gen_7/incineroar/back.4bpp.lz"); - const u32 gMonShinyPalette_Incineroar[] = INCBIN_U32("graphics/pokemon/gen_7/incineroar/shiny.gbapal.lz"); - const u8 gMonIcon_Incineroar[] = INCBIN_U8("graphics/pokemon/gen_7/incineroar/icon.4bpp"); + const u32 gMonFrontPic_Incineroar[] = INCBIN_U32("graphics/pokemon/incineroar/front.4bpp.lz"); + const u32 gMonPalette_Incineroar[] = INCBIN_U32("graphics/pokemon/incineroar/normal.gbapal.lz"); + const u32 gMonBackPic_Incineroar[] = INCBIN_U32("graphics/pokemon/incineroar/back.4bpp.lz"); + const u32 gMonShinyPalette_Incineroar[] = INCBIN_U32("graphics/pokemon/incineroar/shiny.gbapal.lz"); + const u8 gMonIcon_Incineroar[] = INCBIN_U8("graphics/pokemon/incineroar/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Incineroar[] = INCBIN_U8("graphics/pokemon/gen_7/incineroar/footprint.1bpp"); + const u8 gMonFootprint_Incineroar[] = INCBIN_U8("graphics/pokemon/incineroar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_LITTEN #if P_FAMILY_POPPLIO - const u32 gMonFrontPic_Popplio[] = INCBIN_U32("graphics/pokemon/gen_7/popplio/front.4bpp.lz"); - const u32 gMonPalette_Popplio[] = INCBIN_U32("graphics/pokemon/gen_7/popplio/normal.gbapal.lz"); - const u32 gMonBackPic_Popplio[] = INCBIN_U32("graphics/pokemon/gen_7/popplio/back.4bpp.lz"); - const u32 gMonShinyPalette_Popplio[] = INCBIN_U32("graphics/pokemon/gen_7/popplio/shiny.gbapal.lz"); - const u8 gMonIcon_Popplio[] = INCBIN_U8("graphics/pokemon/gen_7/popplio/icon.4bpp"); + const u32 gMonFrontPic_Popplio[] = INCBIN_U32("graphics/pokemon/popplio/front.4bpp.lz"); + const u32 gMonPalette_Popplio[] = INCBIN_U32("graphics/pokemon/popplio/normal.gbapal.lz"); + const u32 gMonBackPic_Popplio[] = INCBIN_U32("graphics/pokemon/popplio/back.4bpp.lz"); + const u32 gMonShinyPalette_Popplio[] = INCBIN_U32("graphics/pokemon/popplio/shiny.gbapal.lz"); + const u8 gMonIcon_Popplio[] = INCBIN_U8("graphics/pokemon/popplio/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Popplio[] = INCBIN_U8("graphics/pokemon/gen_7/popplio/footprint.1bpp"); + const u8 gMonFootprint_Popplio[] = INCBIN_U8("graphics/pokemon/popplio/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Brionne[] = INCBIN_U32("graphics/pokemon/gen_7/brionne/front.4bpp.lz"); - const u32 gMonPalette_Brionne[] = INCBIN_U32("graphics/pokemon/gen_7/brionne/normal.gbapal.lz"); - const u32 gMonBackPic_Brionne[] = INCBIN_U32("graphics/pokemon/gen_7/brionne/back.4bpp.lz"); - const u32 gMonShinyPalette_Brionne[] = INCBIN_U32("graphics/pokemon/gen_7/brionne/shiny.gbapal.lz"); - const u8 gMonIcon_Brionne[] = INCBIN_U8("graphics/pokemon/gen_7/brionne/icon.4bpp"); + const u32 gMonFrontPic_Brionne[] = INCBIN_U32("graphics/pokemon/brionne/front.4bpp.lz"); + const u32 gMonPalette_Brionne[] = INCBIN_U32("graphics/pokemon/brionne/normal.gbapal.lz"); + const u32 gMonBackPic_Brionne[] = INCBIN_U32("graphics/pokemon/brionne/back.4bpp.lz"); + const u32 gMonShinyPalette_Brionne[] = INCBIN_U32("graphics/pokemon/brionne/shiny.gbapal.lz"); + const u8 gMonIcon_Brionne[] = INCBIN_U8("graphics/pokemon/brionne/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Brionne[] = INCBIN_U8("graphics/pokemon/gen_7/brionne/footprint.1bpp"); + const u8 gMonFootprint_Brionne[] = INCBIN_U8("graphics/pokemon/brionne/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Primarina[] = INCBIN_U32("graphics/pokemon/gen_7/primarina/front.4bpp.lz"); - const u32 gMonPalette_Primarina[] = INCBIN_U32("graphics/pokemon/gen_7/primarina/normal.gbapal.lz"); - const u32 gMonBackPic_Primarina[] = INCBIN_U32("graphics/pokemon/gen_7/primarina/back.4bpp.lz"); - const u32 gMonShinyPalette_Primarina[] = INCBIN_U32("graphics/pokemon/gen_7/primarina/shiny.gbapal.lz"); - const u8 gMonIcon_Primarina[] = INCBIN_U8("graphics/pokemon/gen_7/primarina/icon.4bpp"); + const u32 gMonFrontPic_Primarina[] = INCBIN_U32("graphics/pokemon/primarina/front.4bpp.lz"); + const u32 gMonPalette_Primarina[] = INCBIN_U32("graphics/pokemon/primarina/normal.gbapal.lz"); + const u32 gMonBackPic_Primarina[] = INCBIN_U32("graphics/pokemon/primarina/back.4bpp.lz"); + const u32 gMonShinyPalette_Primarina[] = INCBIN_U32("graphics/pokemon/primarina/shiny.gbapal.lz"); + const u8 gMonIcon_Primarina[] = INCBIN_U8("graphics/pokemon/primarina/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Primarina[] = INCBIN_U8("graphics/pokemon/gen_7/primarina/footprint.1bpp"); + const u8 gMonFootprint_Primarina[] = INCBIN_U8("graphics/pokemon/primarina/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_POPPLIO #if P_FAMILY_PIKIPEK - const u32 gMonFrontPic_Pikipek[] = INCBIN_U32("graphics/pokemon/gen_7/pikipek/anim_front.4bpp.lz"); - const u32 gMonPalette_Pikipek[] = INCBIN_U32("graphics/pokemon/gen_7/pikipek/normal.gbapal.lz"); - const u32 gMonBackPic_Pikipek[] = INCBIN_U32("graphics/pokemon/gen_7/pikipek/back.4bpp.lz"); - const u32 gMonShinyPalette_Pikipek[] = INCBIN_U32("graphics/pokemon/gen_7/pikipek/shiny.gbapal.lz"); - const u8 gMonIcon_Pikipek[] = INCBIN_U8("graphics/pokemon/gen_7/pikipek/icon.4bpp"); + const u32 gMonFrontPic_Pikipek[] = INCBIN_U32("graphics/pokemon/pikipek/anim_front.4bpp.lz"); + const u32 gMonPalette_Pikipek[] = INCBIN_U32("graphics/pokemon/pikipek/normal.gbapal.lz"); + const u32 gMonBackPic_Pikipek[] = INCBIN_U32("graphics/pokemon/pikipek/back.4bpp.lz"); + const u32 gMonShinyPalette_Pikipek[] = INCBIN_U32("graphics/pokemon/pikipek/shiny.gbapal.lz"); + const u8 gMonIcon_Pikipek[] = INCBIN_U8("graphics/pokemon/pikipek/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pikipek[] = INCBIN_U8("graphics/pokemon/gen_7/pikipek/footprint.1bpp"); + const u8 gMonFootprint_Pikipek[] = INCBIN_U8("graphics/pokemon/pikipek/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Trumbeak[] = INCBIN_U32("graphics/pokemon/gen_7/trumbeak/anim_front.4bpp.lz"); - const u32 gMonPalette_Trumbeak[] = INCBIN_U32("graphics/pokemon/gen_7/trumbeak/normal.gbapal.lz"); - const u32 gMonBackPic_Trumbeak[] = INCBIN_U32("graphics/pokemon/gen_7/trumbeak/back.4bpp.lz"); - const u32 gMonShinyPalette_Trumbeak[] = INCBIN_U32("graphics/pokemon/gen_7/trumbeak/shiny.gbapal.lz"); - const u8 gMonIcon_Trumbeak[] = INCBIN_U8("graphics/pokemon/gen_7/trumbeak/icon.4bpp"); + const u32 gMonFrontPic_Trumbeak[] = INCBIN_U32("graphics/pokemon/trumbeak/anim_front.4bpp.lz"); + const u32 gMonPalette_Trumbeak[] = INCBIN_U32("graphics/pokemon/trumbeak/normal.gbapal.lz"); + const u32 gMonBackPic_Trumbeak[] = INCBIN_U32("graphics/pokemon/trumbeak/back.4bpp.lz"); + const u32 gMonShinyPalette_Trumbeak[] = INCBIN_U32("graphics/pokemon/trumbeak/shiny.gbapal.lz"); + const u8 gMonIcon_Trumbeak[] = INCBIN_U8("graphics/pokemon/trumbeak/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Trumbeak[] = INCBIN_U8("graphics/pokemon/gen_7/trumbeak/footprint.1bpp"); + const u8 gMonFootprint_Trumbeak[] = INCBIN_U8("graphics/pokemon/trumbeak/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Toucannon[] = INCBIN_U32("graphics/pokemon/gen_7/toucannon/anim_front.4bpp.lz"); - const u32 gMonPalette_Toucannon[] = INCBIN_U32("graphics/pokemon/gen_7/toucannon/normal.gbapal.lz"); - const u32 gMonBackPic_Toucannon[] = INCBIN_U32("graphics/pokemon/gen_7/toucannon/back.4bpp.lz"); - const u32 gMonShinyPalette_Toucannon[] = INCBIN_U32("graphics/pokemon/gen_7/toucannon/shiny.gbapal.lz"); - const u8 gMonIcon_Toucannon[] = INCBIN_U8("graphics/pokemon/gen_7/toucannon/icon.4bpp"); + const u32 gMonFrontPic_Toucannon[] = INCBIN_U32("graphics/pokemon/toucannon/anim_front.4bpp.lz"); + const u32 gMonPalette_Toucannon[] = INCBIN_U32("graphics/pokemon/toucannon/normal.gbapal.lz"); + const u32 gMonBackPic_Toucannon[] = INCBIN_U32("graphics/pokemon/toucannon/back.4bpp.lz"); + const u32 gMonShinyPalette_Toucannon[] = INCBIN_U32("graphics/pokemon/toucannon/shiny.gbapal.lz"); + const u8 gMonIcon_Toucannon[] = INCBIN_U8("graphics/pokemon/toucannon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Toucannon[] = INCBIN_U8("graphics/pokemon/gen_7/toucannon/footprint.1bpp"); + const u8 gMonFootprint_Toucannon[] = INCBIN_U8("graphics/pokemon/toucannon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PIKIPEK #if P_FAMILY_YUNGOOS - const u32 gMonFrontPic_Yungoos[] = INCBIN_U32("graphics/pokemon/gen_7/yungoos/front.4bpp.lz"); - const u32 gMonPalette_Yungoos[] = INCBIN_U32("graphics/pokemon/gen_7/yungoos/normal.gbapal.lz"); - const u32 gMonBackPic_Yungoos[] = INCBIN_U32("graphics/pokemon/gen_7/yungoos/back.4bpp.lz"); - const u32 gMonShinyPalette_Yungoos[] = INCBIN_U32("graphics/pokemon/gen_7/yungoos/shiny.gbapal.lz"); - const u8 gMonIcon_Yungoos[] = INCBIN_U8("graphics/pokemon/gen_7/yungoos/icon.4bpp"); + const u32 gMonFrontPic_Yungoos[] = INCBIN_U32("graphics/pokemon/yungoos/front.4bpp.lz"); + const u32 gMonPalette_Yungoos[] = INCBIN_U32("graphics/pokemon/yungoos/normal.gbapal.lz"); + const u32 gMonBackPic_Yungoos[] = INCBIN_U32("graphics/pokemon/yungoos/back.4bpp.lz"); + const u32 gMonShinyPalette_Yungoos[] = INCBIN_U32("graphics/pokemon/yungoos/shiny.gbapal.lz"); + const u8 gMonIcon_Yungoos[] = INCBIN_U8("graphics/pokemon/yungoos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yungoos[] = INCBIN_U8("graphics/pokemon/gen_7/yungoos/footprint.1bpp"); + const u8 gMonFootprint_Yungoos[] = INCBIN_U8("graphics/pokemon/yungoos/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Gumshoos[] = INCBIN_U32("graphics/pokemon/gen_7/gumshoos/front.4bpp.lz"); - const u32 gMonPalette_Gumshoos[] = INCBIN_U32("graphics/pokemon/gen_7/gumshoos/normal.gbapal.lz"); - const u32 gMonBackPic_Gumshoos[] = INCBIN_U32("graphics/pokemon/gen_7/gumshoos/back.4bpp.lz"); - const u32 gMonShinyPalette_Gumshoos[] = INCBIN_U32("graphics/pokemon/gen_7/gumshoos/shiny.gbapal.lz"); - const u8 gMonIcon_Gumshoos[] = INCBIN_U8("graphics/pokemon/gen_7/gumshoos/icon.4bpp"); + const u32 gMonFrontPic_Gumshoos[] = INCBIN_U32("graphics/pokemon/gumshoos/front.4bpp.lz"); + const u32 gMonPalette_Gumshoos[] = INCBIN_U32("graphics/pokemon/gumshoos/normal.gbapal.lz"); + const u32 gMonBackPic_Gumshoos[] = INCBIN_U32("graphics/pokemon/gumshoos/back.4bpp.lz"); + const u32 gMonShinyPalette_Gumshoos[] = INCBIN_U32("graphics/pokemon/gumshoos/shiny.gbapal.lz"); + const u8 gMonIcon_Gumshoos[] = INCBIN_U8("graphics/pokemon/gumshoos/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gumshoos[] = INCBIN_U8("graphics/pokemon/gen_7/gumshoos/footprint.1bpp"); + const u8 gMonFootprint_Gumshoos[] = INCBIN_U8("graphics/pokemon/gumshoos/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_YUNGOOS #if P_FAMILY_GRUBBIN - const u32 gMonFrontPic_Grubbin[] = INCBIN_U32("graphics/pokemon/gen_7/grubbin/anim_front.4bpp.lz"); - const u32 gMonPalette_Grubbin[] = INCBIN_U32("graphics/pokemon/gen_7/grubbin/normal.gbapal.lz"); - const u32 gMonBackPic_Grubbin[] = INCBIN_U32("graphics/pokemon/gen_7/grubbin/back.4bpp.lz"); - const u32 gMonShinyPalette_Grubbin[] = INCBIN_U32("graphics/pokemon/gen_7/grubbin/shiny.gbapal.lz"); - const u8 gMonIcon_Grubbin[] = INCBIN_U8("graphics/pokemon/gen_7/grubbin/icon.4bpp"); + const u32 gMonFrontPic_Grubbin[] = INCBIN_U32("graphics/pokemon/grubbin/anim_front.4bpp.lz"); + const u32 gMonPalette_Grubbin[] = INCBIN_U32("graphics/pokemon/grubbin/normal.gbapal.lz"); + const u32 gMonBackPic_Grubbin[] = INCBIN_U32("graphics/pokemon/grubbin/back.4bpp.lz"); + const u32 gMonShinyPalette_Grubbin[] = INCBIN_U32("graphics/pokemon/grubbin/shiny.gbapal.lz"); + const u8 gMonIcon_Grubbin[] = INCBIN_U8("graphics/pokemon/grubbin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grubbin[] = INCBIN_U8("graphics/pokemon/gen_7/grubbin/footprint.1bpp"); + const u8 gMonFootprint_Grubbin[] = INCBIN_U8("graphics/pokemon/grubbin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Charjabug[] = INCBIN_U32("graphics/pokemon/gen_7/charjabug/anim_front.4bpp.lz"); - const u32 gMonPalette_Charjabug[] = INCBIN_U32("graphics/pokemon/gen_7/charjabug/normal.gbapal.lz"); - const u32 gMonBackPic_Charjabug[] = INCBIN_U32("graphics/pokemon/gen_7/charjabug/back.4bpp.lz"); - const u32 gMonShinyPalette_Charjabug[] = INCBIN_U32("graphics/pokemon/gen_7/charjabug/shiny.gbapal.lz"); - const u8 gMonIcon_Charjabug[] = INCBIN_U8("graphics/pokemon/gen_7/charjabug/icon.4bpp"); + const u32 gMonFrontPic_Charjabug[] = INCBIN_U32("graphics/pokemon/charjabug/anim_front.4bpp.lz"); + const u32 gMonPalette_Charjabug[] = INCBIN_U32("graphics/pokemon/charjabug/normal.gbapal.lz"); + const u32 gMonBackPic_Charjabug[] = INCBIN_U32("graphics/pokemon/charjabug/back.4bpp.lz"); + const u32 gMonShinyPalette_Charjabug[] = INCBIN_U32("graphics/pokemon/charjabug/shiny.gbapal.lz"); + const u8 gMonIcon_Charjabug[] = INCBIN_U8("graphics/pokemon/charjabug/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Charjabug[] = INCBIN_U8("graphics/pokemon/gen_7/charjabug/footprint.1bpp"); + const u8 gMonFootprint_Charjabug[] = INCBIN_U8("graphics/pokemon/charjabug/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Vikavolt[] = INCBIN_U32("graphics/pokemon/gen_7/vikavolt/anim_front.4bpp.lz"); - const u32 gMonPalette_Vikavolt[] = INCBIN_U32("graphics/pokemon/gen_7/vikavolt/normal.gbapal.lz"); - const u32 gMonBackPic_Vikavolt[] = INCBIN_U32("graphics/pokemon/gen_7/vikavolt/back.4bpp.lz"); - const u32 gMonShinyPalette_Vikavolt[] = INCBIN_U32("graphics/pokemon/gen_7/vikavolt/shiny.gbapal.lz"); - const u8 gMonIcon_Vikavolt[] = INCBIN_U8("graphics/pokemon/gen_7/vikavolt/icon.4bpp"); + const u32 gMonFrontPic_Vikavolt[] = INCBIN_U32("graphics/pokemon/vikavolt/anim_front.4bpp.lz"); + const u32 gMonPalette_Vikavolt[] = INCBIN_U32("graphics/pokemon/vikavolt/normal.gbapal.lz"); + const u32 gMonBackPic_Vikavolt[] = INCBIN_U32("graphics/pokemon/vikavolt/back.4bpp.lz"); + const u32 gMonShinyPalette_Vikavolt[] = INCBIN_U32("graphics/pokemon/vikavolt/shiny.gbapal.lz"); + const u8 gMonIcon_Vikavolt[] = INCBIN_U8("graphics/pokemon/vikavolt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Vikavolt[] = INCBIN_U8("graphics/pokemon/gen_7/vikavolt/footprint.1bpp"); + const u8 gMonFootprint_Vikavolt[] = INCBIN_U8("graphics/pokemon/vikavolt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GRUBBIN #if P_FAMILY_CRABRAWLER - const u32 gMonFrontPic_Crabrawler[] = INCBIN_U32("graphics/pokemon/gen_7/crabrawler/front.4bpp.lz"); - const u32 gMonPalette_Crabrawler[] = INCBIN_U32("graphics/pokemon/gen_7/crabrawler/normal.gbapal.lz"); - const u32 gMonBackPic_Crabrawler[] = INCBIN_U32("graphics/pokemon/gen_7/crabrawler/back.4bpp.lz"); - const u32 gMonShinyPalette_Crabrawler[] = INCBIN_U32("graphics/pokemon/gen_7/crabrawler/shiny.gbapal.lz"); - const u8 gMonIcon_Crabrawler[] = INCBIN_U8("graphics/pokemon/gen_7/crabrawler/icon.4bpp"); + const u32 gMonFrontPic_Crabrawler[] = INCBIN_U32("graphics/pokemon/crabrawler/front.4bpp.lz"); + const u32 gMonPalette_Crabrawler[] = INCBIN_U32("graphics/pokemon/crabrawler/normal.gbapal.lz"); + const u32 gMonBackPic_Crabrawler[] = INCBIN_U32("graphics/pokemon/crabrawler/back.4bpp.lz"); + const u32 gMonShinyPalette_Crabrawler[] = INCBIN_U32("graphics/pokemon/crabrawler/shiny.gbapal.lz"); + const u8 gMonIcon_Crabrawler[] = INCBIN_U8("graphics/pokemon/crabrawler/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Crabrawler[] = INCBIN_U8("graphics/pokemon/gen_7/crabrawler/footprint.1bpp"); + const u8 gMonFootprint_Crabrawler[] = INCBIN_U8("graphics/pokemon/crabrawler/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Crabominable[] = INCBIN_U32("graphics/pokemon/gen_7/crabominable/front.4bpp.lz"); - const u32 gMonPalette_Crabominable[] = INCBIN_U32("graphics/pokemon/gen_7/crabominable/normal.gbapal.lz"); - const u32 gMonBackPic_Crabominable[] = INCBIN_U32("graphics/pokemon/gen_7/crabominable/back.4bpp.lz"); - const u32 gMonShinyPalette_Crabominable[] = INCBIN_U32("graphics/pokemon/gen_7/crabominable/shiny.gbapal.lz"); - const u8 gMonIcon_Crabominable[] = INCBIN_U8("graphics/pokemon/gen_7/crabominable/icon.4bpp"); + const u32 gMonFrontPic_Crabominable[] = INCBIN_U32("graphics/pokemon/crabominable/front.4bpp.lz"); + const u32 gMonPalette_Crabominable[] = INCBIN_U32("graphics/pokemon/crabominable/normal.gbapal.lz"); + const u32 gMonBackPic_Crabominable[] = INCBIN_U32("graphics/pokemon/crabominable/back.4bpp.lz"); + const u32 gMonShinyPalette_Crabominable[] = INCBIN_U32("graphics/pokemon/crabominable/shiny.gbapal.lz"); + const u8 gMonIcon_Crabominable[] = INCBIN_U8("graphics/pokemon/crabominable/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Crabominable[] = INCBIN_U8("graphics/pokemon/gen_7/crabominable/footprint.1bpp"); + const u8 gMonFootprint_Crabominable[] = INCBIN_U8("graphics/pokemon/crabominable/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CRABRAWLER #if P_FAMILY_ORICORIO - const u32 gMonFrontPic_OricorioBaile[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/front.4bpp.lz"); - const u32 gMonPalette_OricorioBaile[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/normal.gbapal.lz"); - const u32 gMonBackPic_OricorioBaile[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/back.4bpp.lz"); - const u32 gMonShinyPalette_OricorioBaile[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/shiny.gbapal.lz"); - const u8 gMonIcon_OricorioBaile[] = INCBIN_U8("graphics/pokemon/gen_7/oricorio/icon.4bpp"); + const u32 gMonFrontPic_OricorioBaile[] = INCBIN_U32("graphics/pokemon/oricorio/front.4bpp.lz"); + const u32 gMonPalette_OricorioBaile[] = INCBIN_U32("graphics/pokemon/oricorio/normal.gbapal.lz"); + const u32 gMonBackPic_OricorioBaile[] = INCBIN_U32("graphics/pokemon/oricorio/back.4bpp.lz"); + const u32 gMonShinyPalette_OricorioBaile[] = INCBIN_U32("graphics/pokemon/oricorio/shiny.gbapal.lz"); + const u8 gMonIcon_OricorioBaile[] = INCBIN_U8("graphics/pokemon/oricorio/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Oricorio[] = INCBIN_U8("graphics/pokemon/gen_7/oricorio/footprint.1bpp"); + const u8 gMonFootprint_Oricorio[] = INCBIN_U8("graphics/pokemon/oricorio/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pom_pom/front.4bpp.lz"); - const u32 gMonPalette_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pom_pom/normal.gbapal.lz"); - const u32 gMonBackPic_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pom_pom/back.4bpp.lz"); - const u32 gMonShinyPalette_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pom_pom/shiny.gbapal.lz"); - const u8 gMonIcon_OricorioPomPom[] = INCBIN_U8("graphics/pokemon/gen_7/oricorio/pom_pom/icon.4bpp"); + const u32 gMonFrontPic_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/oricorio/pom_pom/front.4bpp.lz"); + const u32 gMonPalette_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/oricorio/pom_pom/normal.gbapal.lz"); + const u32 gMonBackPic_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/oricorio/pom_pom/back.4bpp.lz"); + const u32 gMonShinyPalette_OricorioPomPom[] = INCBIN_U32("graphics/pokemon/oricorio/pom_pom/shiny.gbapal.lz"); + const u8 gMonIcon_OricorioPomPom[] = INCBIN_U8("graphics/pokemon/oricorio/pom_pom/icon.4bpp"); - const u32 gMonFrontPic_OricorioPau[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pau/front.4bpp.lz"); - const u32 gMonPalette_OricorioPau[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pau/normal.gbapal.lz"); - const u32 gMonBackPic_OricorioPau[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pau/back.4bpp.lz"); - const u32 gMonShinyPalette_OricorioPau[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/pau/shiny.gbapal.lz"); - const u8 gMonIcon_OricorioPau[] = INCBIN_U8("graphics/pokemon/gen_7/oricorio/pau/icon.4bpp"); + const u32 gMonFrontPic_OricorioPau[] = INCBIN_U32("graphics/pokemon/oricorio/pau/front.4bpp.lz"); + const u32 gMonPalette_OricorioPau[] = INCBIN_U32("graphics/pokemon/oricorio/pau/normal.gbapal.lz"); + const u32 gMonBackPic_OricorioPau[] = INCBIN_U32("graphics/pokemon/oricorio/pau/back.4bpp.lz"); + const u32 gMonShinyPalette_OricorioPau[] = INCBIN_U32("graphics/pokemon/oricorio/pau/shiny.gbapal.lz"); + const u8 gMonIcon_OricorioPau[] = INCBIN_U8("graphics/pokemon/oricorio/pau/icon.4bpp"); - const u32 gMonFrontPic_OricorioSensu[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/sensu/front.4bpp.lz"); - const u32 gMonPalette_OricorioSensu[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/sensu/normal.gbapal.lz"); - const u32 gMonBackPic_OricorioSensu[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/sensu/back.4bpp.lz"); - const u32 gMonShinyPalette_OricorioSensu[] = INCBIN_U32("graphics/pokemon/gen_7/oricorio/sensu/shiny.gbapal.lz"); - const u8 gMonIcon_OricorioSensu[] = INCBIN_U8("graphics/pokemon/gen_7/oricorio/sensu/icon.4bpp"); + const u32 gMonFrontPic_OricorioSensu[] = INCBIN_U32("graphics/pokemon/oricorio/sensu/front.4bpp.lz"); + const u32 gMonPalette_OricorioSensu[] = INCBIN_U32("graphics/pokemon/oricorio/sensu/normal.gbapal.lz"); + const u32 gMonBackPic_OricorioSensu[] = INCBIN_U32("graphics/pokemon/oricorio/sensu/back.4bpp.lz"); + const u32 gMonShinyPalette_OricorioSensu[] = INCBIN_U32("graphics/pokemon/oricorio/sensu/shiny.gbapal.lz"); + const u8 gMonIcon_OricorioSensu[] = INCBIN_U8("graphics/pokemon/oricorio/sensu/icon.4bpp"); #endif //P_FAMILY_ORICORIO #if P_FAMILY_CUTIEFLY - const u32 gMonFrontPic_Cutiefly[] = INCBIN_U32("graphics/pokemon/gen_7/cutiefly/anim_front.4bpp.lz"); - const u32 gMonPalette_Cutiefly[] = INCBIN_U32("graphics/pokemon/gen_7/cutiefly/normal.gbapal.lz"); - const u32 gMonBackPic_Cutiefly[] = INCBIN_U32("graphics/pokemon/gen_7/cutiefly/back.4bpp.lz"); - const u32 gMonShinyPalette_Cutiefly[] = INCBIN_U32("graphics/pokemon/gen_7/cutiefly/shiny.gbapal.lz"); - const u8 gMonIcon_Cutiefly[] = INCBIN_U8("graphics/pokemon/gen_7/cutiefly/icon.4bpp"); + const u32 gMonFrontPic_Cutiefly[] = INCBIN_U32("graphics/pokemon/cutiefly/anim_front.4bpp.lz"); + const u32 gMonPalette_Cutiefly[] = INCBIN_U32("graphics/pokemon/cutiefly/normal.gbapal.lz"); + const u32 gMonBackPic_Cutiefly[] = INCBIN_U32("graphics/pokemon/cutiefly/back.4bpp.lz"); + const u32 gMonShinyPalette_Cutiefly[] = INCBIN_U32("graphics/pokemon/cutiefly/shiny.gbapal.lz"); + const u8 gMonIcon_Cutiefly[] = INCBIN_U8("graphics/pokemon/cutiefly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cutiefly[] = INCBIN_U8("graphics/pokemon/gen_7/cutiefly/footprint.1bpp"); + const u8 gMonFootprint_Cutiefly[] = INCBIN_U8("graphics/pokemon/cutiefly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ribombee[] = INCBIN_U32("graphics/pokemon/gen_7/ribombee/anim_front.4bpp.lz"); - const u32 gMonPalette_Ribombee[] = INCBIN_U32("graphics/pokemon/gen_7/ribombee/normal.gbapal.lz"); - const u32 gMonBackPic_Ribombee[] = INCBIN_U32("graphics/pokemon/gen_7/ribombee/back.4bpp.lz"); - const u32 gMonShinyPalette_Ribombee[] = INCBIN_U32("graphics/pokemon/gen_7/ribombee/shiny.gbapal.lz"); - const u8 gMonIcon_Ribombee[] = INCBIN_U8("graphics/pokemon/gen_7/ribombee/icon.4bpp"); + const u32 gMonFrontPic_Ribombee[] = INCBIN_U32("graphics/pokemon/ribombee/anim_front.4bpp.lz"); + const u32 gMonPalette_Ribombee[] = INCBIN_U32("graphics/pokemon/ribombee/normal.gbapal.lz"); + const u32 gMonBackPic_Ribombee[] = INCBIN_U32("graphics/pokemon/ribombee/back.4bpp.lz"); + const u32 gMonShinyPalette_Ribombee[] = INCBIN_U32("graphics/pokemon/ribombee/shiny.gbapal.lz"); + const u8 gMonIcon_Ribombee[] = INCBIN_U8("graphics/pokemon/ribombee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Ribombee[] = INCBIN_U8("graphics/pokemon/gen_7/ribombee/footprint.1bpp"); + const u8 gMonFootprint_Ribombee[] = INCBIN_U8("graphics/pokemon/ribombee/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CUTIEFLY #if P_FAMILY_ROCKRUFF - const u32 gMonFrontPic_Rockruff[] = INCBIN_U32("graphics/pokemon/gen_7/rockruff/anim_front.4bpp.lz"); - const u32 gMonPalette_Rockruff[] = INCBIN_U32("graphics/pokemon/gen_7/rockruff/normal.gbapal.lz"); - const u32 gMonBackPic_Rockruff[] = INCBIN_U32("graphics/pokemon/gen_7/rockruff/back.4bpp.lz"); - const u32 gMonShinyPalette_Rockruff[] = INCBIN_U32("graphics/pokemon/gen_7/rockruff/shiny.gbapal.lz"); - const u8 gMonIcon_Rockruff[] = INCBIN_U8("graphics/pokemon/gen_7/rockruff/icon.4bpp"); + const u32 gMonFrontPic_Rockruff[] = INCBIN_U32("graphics/pokemon/rockruff/anim_front.4bpp.lz"); + const u32 gMonPalette_Rockruff[] = INCBIN_U32("graphics/pokemon/rockruff/normal.gbapal.lz"); + const u32 gMonBackPic_Rockruff[] = INCBIN_U32("graphics/pokemon/rockruff/back.4bpp.lz"); + const u32 gMonShinyPalette_Rockruff[] = INCBIN_U32("graphics/pokemon/rockruff/shiny.gbapal.lz"); + const u8 gMonIcon_Rockruff[] = INCBIN_U8("graphics/pokemon/rockruff/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rockruff[] = INCBIN_U8("graphics/pokemon/gen_7/rockruff/footprint.1bpp"); + const u8 gMonFootprint_Rockruff[] = INCBIN_U8("graphics/pokemon/rockruff/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/anim_front.4bpp.lz"); - const u32 gMonPalette_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/normal.gbapal.lz"); - const u32 gMonBackPic_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/back.4bpp.lz"); - const u32 gMonShinyPalette_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/shiny.gbapal.lz"); - const u8 gMonIcon_LycanrocMidday[] = INCBIN_U8("graphics/pokemon/gen_7/lycanroc/icon.4bpp"); + const u32 gMonFrontPic_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/lycanroc/anim_front.4bpp.lz"); + const u32 gMonPalette_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/lycanroc/normal.gbapal.lz"); + const u32 gMonBackPic_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/lycanroc/back.4bpp.lz"); + const u32 gMonShinyPalette_LycanrocMidday[] = INCBIN_U32("graphics/pokemon/lycanroc/shiny.gbapal.lz"); + const u8 gMonIcon_LycanrocMidday[] = INCBIN_U8("graphics/pokemon/lycanroc/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lycanroc[] = INCBIN_U8("graphics/pokemon/gen_7/lycanroc/footprint.1bpp"); + const u8 gMonFootprint_Lycanroc[] = INCBIN_U8("graphics/pokemon/lycanroc/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/midnight/anim_front.4bpp.lz"); - const u32 gMonPalette_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/midnight/normal.gbapal.lz"); - const u32 gMonBackPic_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/midnight/back.4bpp.lz"); - const u32 gMonShinyPalette_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/midnight/shiny.gbapal.lz"); - const u8 gMonIcon_LycanrocMidnight[] = INCBIN_U8("graphics/pokemon/gen_7/lycanroc/midnight/icon.4bpp"); + const u32 gMonFrontPic_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/lycanroc/midnight/anim_front.4bpp.lz"); + const u32 gMonPalette_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/lycanroc/midnight/normal.gbapal.lz"); + const u32 gMonBackPic_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/lycanroc/midnight/back.4bpp.lz"); + const u32 gMonShinyPalette_LycanrocMidnight[] = INCBIN_U32("graphics/pokemon/lycanroc/midnight/shiny.gbapal.lz"); + const u8 gMonIcon_LycanrocMidnight[] = INCBIN_U8("graphics/pokemon/lycanroc/midnight/icon.4bpp"); - const u32 gMonFrontPic_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/dusk/anim_front.4bpp.lz"); - const u32 gMonPalette_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/dusk/normal.gbapal.lz"); - const u32 gMonBackPic_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/dusk/back.4bpp.lz"); - const u32 gMonShinyPalette_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/gen_7/lycanroc/dusk/shiny.gbapal.lz"); - const u8 gMonIcon_LycanrocDusk[] = INCBIN_U8("graphics/pokemon/gen_7/lycanroc/dusk/icon.4bpp"); + const u32 gMonFrontPic_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/lycanroc/dusk/anim_front.4bpp.lz"); + const u32 gMonPalette_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/lycanroc/dusk/normal.gbapal.lz"); + const u32 gMonBackPic_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/lycanroc/dusk/back.4bpp.lz"); + const u32 gMonShinyPalette_LycanrocDusk[] = INCBIN_U32("graphics/pokemon/lycanroc/dusk/shiny.gbapal.lz"); + const u8 gMonIcon_LycanrocDusk[] = INCBIN_U8("graphics/pokemon/lycanroc/dusk/icon.4bpp"); #endif //P_FAMILY_ROCKRUFF #if P_FAMILY_WISHIWASHI - const u32 gMonFrontPic_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/front.4bpp.lz"); - const u32 gMonPalette_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/normal.gbapal.lz"); - const u32 gMonBackPic_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/back.4bpp.lz"); - const u32 gMonShinyPalette_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/shiny.gbapal.lz"); - const u8 gMonIcon_WishiwashiSolo[] = INCBIN_U8("graphics/pokemon/gen_7/wishiwashi/icon.4bpp"); + const u32 gMonFrontPic_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/wishiwashi/front.4bpp.lz"); + const u32 gMonPalette_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/wishiwashi/normal.gbapal.lz"); + const u32 gMonBackPic_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/wishiwashi/back.4bpp.lz"); + const u32 gMonShinyPalette_WishiwashiSolo[] = INCBIN_U32("graphics/pokemon/wishiwashi/shiny.gbapal.lz"); + const u8 gMonIcon_WishiwashiSolo[] = INCBIN_U8("graphics/pokemon/wishiwashi/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wishiwashi[] = INCBIN_U8("graphics/pokemon/gen_7/wishiwashi/footprint.1bpp"); + const u8 gMonFootprint_Wishiwashi[] = INCBIN_U8("graphics/pokemon/wishiwashi/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/school/front.4bpp.lz"); - const u32 gMonPalette_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/school/normal.gbapal.lz"); - const u32 gMonBackPic_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/school/back.4bpp.lz"); - const u32 gMonShinyPalette_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/gen_7/wishiwashi/school/shiny.gbapal.lz"); - const u8 gMonIcon_WishiwashiSchool[] = INCBIN_U8("graphics/pokemon/gen_7/wishiwashi/school/icon.4bpp"); + const u32 gMonFrontPic_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/wishiwashi/school/front.4bpp.lz"); + const u32 gMonPalette_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/wishiwashi/school/normal.gbapal.lz"); + const u32 gMonBackPic_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/wishiwashi/school/back.4bpp.lz"); + const u32 gMonShinyPalette_WishiwashiSchool[] = INCBIN_U32("graphics/pokemon/wishiwashi/school/shiny.gbapal.lz"); + const u8 gMonIcon_WishiwashiSchool[] = INCBIN_U8("graphics/pokemon/wishiwashi/school/icon.4bpp"); #endif //P_FAMILY_WISHIWASHI #if P_FAMILY_MAREANIE - const u32 gMonFrontPic_Mareanie[] = INCBIN_U32("graphics/pokemon/gen_7/mareanie/front.4bpp.lz"); - const u32 gMonPalette_Mareanie[] = INCBIN_U32("graphics/pokemon/gen_7/mareanie/normal.gbapal.lz"); - const u32 gMonBackPic_Mareanie[] = INCBIN_U32("graphics/pokemon/gen_7/mareanie/back.4bpp.lz"); - const u32 gMonShinyPalette_Mareanie[] = INCBIN_U32("graphics/pokemon/gen_7/mareanie/shiny.gbapal.lz"); - const u8 gMonIcon_Mareanie[] = INCBIN_U8("graphics/pokemon/gen_7/mareanie/icon.4bpp"); + const u32 gMonFrontPic_Mareanie[] = INCBIN_U32("graphics/pokemon/mareanie/front.4bpp.lz"); + const u32 gMonPalette_Mareanie[] = INCBIN_U32("graphics/pokemon/mareanie/normal.gbapal.lz"); + const u32 gMonBackPic_Mareanie[] = INCBIN_U32("graphics/pokemon/mareanie/back.4bpp.lz"); + const u32 gMonShinyPalette_Mareanie[] = INCBIN_U32("graphics/pokemon/mareanie/shiny.gbapal.lz"); + const u8 gMonIcon_Mareanie[] = INCBIN_U8("graphics/pokemon/mareanie/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mareanie[] = INCBIN_U8("graphics/pokemon/gen_7/mareanie/footprint.1bpp"); + const u8 gMonFootprint_Mareanie[] = INCBIN_U8("graphics/pokemon/mareanie/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Toxapex[] = INCBIN_U32("graphics/pokemon/gen_7/toxapex/front.4bpp.lz"); - const u32 gMonPalette_Toxapex[] = INCBIN_U32("graphics/pokemon/gen_7/toxapex/normal.gbapal.lz"); - const u32 gMonBackPic_Toxapex[] = INCBIN_U32("graphics/pokemon/gen_7/toxapex/back.4bpp.lz"); - const u32 gMonShinyPalette_Toxapex[] = INCBIN_U32("graphics/pokemon/gen_7/toxapex/shiny.gbapal.lz"); - const u8 gMonIcon_Toxapex[] = INCBIN_U8("graphics/pokemon/gen_7/toxapex/icon.4bpp"); + const u32 gMonFrontPic_Toxapex[] = INCBIN_U32("graphics/pokemon/toxapex/front.4bpp.lz"); + const u32 gMonPalette_Toxapex[] = INCBIN_U32("graphics/pokemon/toxapex/normal.gbapal.lz"); + const u32 gMonBackPic_Toxapex[] = INCBIN_U32("graphics/pokemon/toxapex/back.4bpp.lz"); + const u32 gMonShinyPalette_Toxapex[] = INCBIN_U32("graphics/pokemon/toxapex/shiny.gbapal.lz"); + const u8 gMonIcon_Toxapex[] = INCBIN_U8("graphics/pokemon/toxapex/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Toxapex[] = INCBIN_U8("graphics/pokemon/gen_7/toxapex/footprint.1bpp"); + const u8 gMonFootprint_Toxapex[] = INCBIN_U8("graphics/pokemon/toxapex/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MAREANIE #if P_FAMILY_MUDBRAY - const u32 gMonFrontPic_Mudbray[] = INCBIN_U32("graphics/pokemon/gen_7/mudbray/front.4bpp.lz"); - const u32 gMonPalette_Mudbray[] = INCBIN_U32("graphics/pokemon/gen_7/mudbray/normal.gbapal.lz"); - const u32 gMonBackPic_Mudbray[] = INCBIN_U32("graphics/pokemon/gen_7/mudbray/back.4bpp.lz"); - const u32 gMonShinyPalette_Mudbray[] = INCBIN_U32("graphics/pokemon/gen_7/mudbray/shiny.gbapal.lz"); - const u8 gMonIcon_Mudbray[] = INCBIN_U8("graphics/pokemon/gen_7/mudbray/icon.4bpp"); + const u32 gMonFrontPic_Mudbray[] = INCBIN_U32("graphics/pokemon/mudbray/front.4bpp.lz"); + const u32 gMonPalette_Mudbray[] = INCBIN_U32("graphics/pokemon/mudbray/normal.gbapal.lz"); + const u32 gMonBackPic_Mudbray[] = INCBIN_U32("graphics/pokemon/mudbray/back.4bpp.lz"); + const u32 gMonShinyPalette_Mudbray[] = INCBIN_U32("graphics/pokemon/mudbray/shiny.gbapal.lz"); + const u8 gMonIcon_Mudbray[] = INCBIN_U8("graphics/pokemon/mudbray/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mudbray[] = INCBIN_U8("graphics/pokemon/gen_7/mudbray/footprint.1bpp"); + const u8 gMonFootprint_Mudbray[] = INCBIN_U8("graphics/pokemon/mudbray/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Mudsdale[] = INCBIN_U32("graphics/pokemon/gen_7/mudsdale/front.4bpp.lz"); - const u32 gMonPalette_Mudsdale[] = INCBIN_U32("graphics/pokemon/gen_7/mudsdale/normal.gbapal.lz"); - const u32 gMonBackPic_Mudsdale[] = INCBIN_U32("graphics/pokemon/gen_7/mudsdale/back.4bpp.lz"); - const u32 gMonShinyPalette_Mudsdale[] = INCBIN_U32("graphics/pokemon/gen_7/mudsdale/shiny.gbapal.lz"); - const u8 gMonIcon_Mudsdale[] = INCBIN_U8("graphics/pokemon/gen_7/mudsdale/icon.4bpp"); + const u32 gMonFrontPic_Mudsdale[] = INCBIN_U32("graphics/pokemon/mudsdale/front.4bpp.lz"); + const u32 gMonPalette_Mudsdale[] = INCBIN_U32("graphics/pokemon/mudsdale/normal.gbapal.lz"); + const u32 gMonBackPic_Mudsdale[] = INCBIN_U32("graphics/pokemon/mudsdale/back.4bpp.lz"); + const u32 gMonShinyPalette_Mudsdale[] = INCBIN_U32("graphics/pokemon/mudsdale/shiny.gbapal.lz"); + const u8 gMonIcon_Mudsdale[] = INCBIN_U8("graphics/pokemon/mudsdale/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mudsdale[] = INCBIN_U8("graphics/pokemon/gen_7/mudsdale/footprint.1bpp"); + const u8 gMonFootprint_Mudsdale[] = INCBIN_U8("graphics/pokemon/mudsdale/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MUDBRAY #if P_FAMILY_DEWPIDER - const u32 gMonFrontPic_Dewpider[] = INCBIN_U32("graphics/pokemon/gen_7/dewpider/anim_front.4bpp.lz"); - const u32 gMonPalette_Dewpider[] = INCBIN_U32("graphics/pokemon/gen_7/dewpider/normal.gbapal.lz"); - const u32 gMonBackPic_Dewpider[] = INCBIN_U32("graphics/pokemon/gen_7/dewpider/back.4bpp.lz"); - const u32 gMonShinyPalette_Dewpider[] = INCBIN_U32("graphics/pokemon/gen_7/dewpider/shiny.gbapal.lz"); - const u8 gMonIcon_Dewpider[] = INCBIN_U8("graphics/pokemon/gen_7/dewpider/icon.4bpp"); + const u32 gMonFrontPic_Dewpider[] = INCBIN_U32("graphics/pokemon/dewpider/anim_front.4bpp.lz"); + const u32 gMonPalette_Dewpider[] = INCBIN_U32("graphics/pokemon/dewpider/normal.gbapal.lz"); + const u32 gMonBackPic_Dewpider[] = INCBIN_U32("graphics/pokemon/dewpider/back.4bpp.lz"); + const u32 gMonShinyPalette_Dewpider[] = INCBIN_U32("graphics/pokemon/dewpider/shiny.gbapal.lz"); + const u8 gMonIcon_Dewpider[] = INCBIN_U8("graphics/pokemon/dewpider/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dewpider[] = INCBIN_U8("graphics/pokemon/gen_7/dewpider/footprint.1bpp"); + const u8 gMonFootprint_Dewpider[] = INCBIN_U8("graphics/pokemon/dewpider/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Araquanid[] = INCBIN_U32("graphics/pokemon/gen_7/araquanid/anim_front.4bpp.lz"); - const u32 gMonPalette_Araquanid[] = INCBIN_U32("graphics/pokemon/gen_7/araquanid/normal.gbapal.lz"); - const u32 gMonBackPic_Araquanid[] = INCBIN_U32("graphics/pokemon/gen_7/araquanid/back.4bpp.lz"); - const u32 gMonShinyPalette_Araquanid[] = INCBIN_U32("graphics/pokemon/gen_7/araquanid/shiny.gbapal.lz"); - const u8 gMonIcon_Araquanid[] = INCBIN_U8("graphics/pokemon/gen_7/araquanid/icon.4bpp"); + const u32 gMonFrontPic_Araquanid[] = INCBIN_U32("graphics/pokemon/araquanid/anim_front.4bpp.lz"); + const u32 gMonPalette_Araquanid[] = INCBIN_U32("graphics/pokemon/araquanid/normal.gbapal.lz"); + const u32 gMonBackPic_Araquanid[] = INCBIN_U32("graphics/pokemon/araquanid/back.4bpp.lz"); + const u32 gMonShinyPalette_Araquanid[] = INCBIN_U32("graphics/pokemon/araquanid/shiny.gbapal.lz"); + const u8 gMonIcon_Araquanid[] = INCBIN_U8("graphics/pokemon/araquanid/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Araquanid[] = INCBIN_U8("graphics/pokemon/gen_7/araquanid/footprint.1bpp"); + const u8 gMonFootprint_Araquanid[] = INCBIN_U8("graphics/pokemon/araquanid/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DEWPIDER #if P_FAMILY_FOMANTIS - const u32 gMonFrontPic_Fomantis[] = INCBIN_U32("graphics/pokemon/gen_7/fomantis/front.4bpp.lz"); - const u32 gMonPalette_Fomantis[] = INCBIN_U32("graphics/pokemon/gen_7/fomantis/normal.gbapal.lz"); - const u32 gMonBackPic_Fomantis[] = INCBIN_U32("graphics/pokemon/gen_7/fomantis/back.4bpp.lz"); - const u32 gMonShinyPalette_Fomantis[] = INCBIN_U32("graphics/pokemon/gen_7/fomantis/shiny.gbapal.lz"); - const u8 gMonIcon_Fomantis[] = INCBIN_U8("graphics/pokemon/gen_7/fomantis/icon.4bpp"); + const u32 gMonFrontPic_Fomantis[] = INCBIN_U32("graphics/pokemon/fomantis/front.4bpp.lz"); + const u32 gMonPalette_Fomantis[] = INCBIN_U32("graphics/pokemon/fomantis/normal.gbapal.lz"); + const u32 gMonBackPic_Fomantis[] = INCBIN_U32("graphics/pokemon/fomantis/back.4bpp.lz"); + const u32 gMonShinyPalette_Fomantis[] = INCBIN_U32("graphics/pokemon/fomantis/shiny.gbapal.lz"); + const u8 gMonIcon_Fomantis[] = INCBIN_U8("graphics/pokemon/fomantis/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Fomantis[] = INCBIN_U8("graphics/pokemon/gen_7/fomantis/footprint.1bpp"); + const u8 gMonFootprint_Fomantis[] = INCBIN_U8("graphics/pokemon/fomantis/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lurantis[] = INCBIN_U32("graphics/pokemon/gen_7/lurantis/front.4bpp.lz"); - const u32 gMonPalette_Lurantis[] = INCBIN_U32("graphics/pokemon/gen_7/lurantis/normal.gbapal.lz"); - const u32 gMonBackPic_Lurantis[] = INCBIN_U32("graphics/pokemon/gen_7/lurantis/back.4bpp.lz"); - const u32 gMonShinyPalette_Lurantis[] = INCBIN_U32("graphics/pokemon/gen_7/lurantis/shiny.gbapal.lz"); - const u8 gMonIcon_Lurantis[] = INCBIN_U8("graphics/pokemon/gen_7/lurantis/icon.4bpp"); + const u32 gMonFrontPic_Lurantis[] = INCBIN_U32("graphics/pokemon/lurantis/front.4bpp.lz"); + const u32 gMonPalette_Lurantis[] = INCBIN_U32("graphics/pokemon/lurantis/normal.gbapal.lz"); + const u32 gMonBackPic_Lurantis[] = INCBIN_U32("graphics/pokemon/lurantis/back.4bpp.lz"); + const u32 gMonShinyPalette_Lurantis[] = INCBIN_U32("graphics/pokemon/lurantis/shiny.gbapal.lz"); + const u8 gMonIcon_Lurantis[] = INCBIN_U8("graphics/pokemon/lurantis/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lurantis[] = INCBIN_U8("graphics/pokemon/gen_7/lurantis/footprint.1bpp"); + const u8 gMonFootprint_Lurantis[] = INCBIN_U8("graphics/pokemon/lurantis/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FOMANTIS #if P_FAMILY_MORELULL - const u32 gMonFrontPic_Morelull[] = INCBIN_U32("graphics/pokemon/gen_7/morelull/front.4bpp.lz"); - const u32 gMonPalette_Morelull[] = INCBIN_U32("graphics/pokemon/gen_7/morelull/normal.gbapal.lz"); - const u32 gMonBackPic_Morelull[] = INCBIN_U32("graphics/pokemon/gen_7/morelull/back.4bpp.lz"); - const u32 gMonShinyPalette_Morelull[] = INCBIN_U32("graphics/pokemon/gen_7/morelull/shiny.gbapal.lz"); - const u8 gMonIcon_Morelull[] = INCBIN_U8("graphics/pokemon/gen_7/morelull/icon.4bpp"); + const u32 gMonFrontPic_Morelull[] = INCBIN_U32("graphics/pokemon/morelull/front.4bpp.lz"); + const u32 gMonPalette_Morelull[] = INCBIN_U32("graphics/pokemon/morelull/normal.gbapal.lz"); + const u32 gMonBackPic_Morelull[] = INCBIN_U32("graphics/pokemon/morelull/back.4bpp.lz"); + const u32 gMonShinyPalette_Morelull[] = INCBIN_U32("graphics/pokemon/morelull/shiny.gbapal.lz"); + const u8 gMonIcon_Morelull[] = INCBIN_U8("graphics/pokemon/morelull/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Morelull[] = INCBIN_U8("graphics/pokemon/gen_7/morelull/footprint.1bpp"); + const u8 gMonFootprint_Morelull[] = INCBIN_U8("graphics/pokemon/morelull/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Shiinotic[] = INCBIN_U32("graphics/pokemon/gen_7/shiinotic/front.4bpp.lz"); - const u32 gMonPalette_Shiinotic[] = INCBIN_U32("graphics/pokemon/gen_7/shiinotic/normal.gbapal.lz"); - const u32 gMonBackPic_Shiinotic[] = INCBIN_U32("graphics/pokemon/gen_7/shiinotic/back.4bpp.lz"); - const u32 gMonShinyPalette_Shiinotic[] = INCBIN_U32("graphics/pokemon/gen_7/shiinotic/shiny.gbapal.lz"); - const u8 gMonIcon_Shiinotic[] = INCBIN_U8("graphics/pokemon/gen_7/shiinotic/icon.4bpp"); + const u32 gMonFrontPic_Shiinotic[] = INCBIN_U32("graphics/pokemon/shiinotic/front.4bpp.lz"); + const u32 gMonPalette_Shiinotic[] = INCBIN_U32("graphics/pokemon/shiinotic/normal.gbapal.lz"); + const u32 gMonBackPic_Shiinotic[] = INCBIN_U32("graphics/pokemon/shiinotic/back.4bpp.lz"); + const u32 gMonShinyPalette_Shiinotic[] = INCBIN_U32("graphics/pokemon/shiinotic/shiny.gbapal.lz"); + const u8 gMonIcon_Shiinotic[] = INCBIN_U8("graphics/pokemon/shiinotic/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Shiinotic[] = INCBIN_U8("graphics/pokemon/gen_7/shiinotic/footprint.1bpp"); + const u8 gMonFootprint_Shiinotic[] = INCBIN_U8("graphics/pokemon/shiinotic/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MORELULL #if P_FAMILY_SALANDIT - const u32 gMonFrontPic_Salandit[] = INCBIN_U32("graphics/pokemon/gen_7/salandit/anim_front.4bpp.lz"); - const u32 gMonPalette_Salandit[] = INCBIN_U32("graphics/pokemon/gen_7/salandit/normal.gbapal.lz"); - const u32 gMonBackPic_Salandit[] = INCBIN_U32("graphics/pokemon/gen_7/salandit/back.4bpp.lz"); - const u32 gMonShinyPalette_Salandit[] = INCBIN_U32("graphics/pokemon/gen_7/salandit/shiny.gbapal.lz"); - const u8 gMonIcon_Salandit[] = INCBIN_U8("graphics/pokemon/gen_7/salandit/icon.4bpp"); + const u32 gMonFrontPic_Salandit[] = INCBIN_U32("graphics/pokemon/salandit/anim_front.4bpp.lz"); + const u32 gMonPalette_Salandit[] = INCBIN_U32("graphics/pokemon/salandit/normal.gbapal.lz"); + const u32 gMonBackPic_Salandit[] = INCBIN_U32("graphics/pokemon/salandit/back.4bpp.lz"); + const u32 gMonShinyPalette_Salandit[] = INCBIN_U32("graphics/pokemon/salandit/shiny.gbapal.lz"); + const u8 gMonIcon_Salandit[] = INCBIN_U8("graphics/pokemon/salandit/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Salandit[] = INCBIN_U8("graphics/pokemon/gen_7/salandit/footprint.1bpp"); + const u8 gMonFootprint_Salandit[] = INCBIN_U8("graphics/pokemon/salandit/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Salazzle[] = INCBIN_U32("graphics/pokemon/gen_7/salazzle/anim_front.4bpp.lz"); - const u32 gMonPalette_Salazzle[] = INCBIN_U32("graphics/pokemon/gen_7/salazzle/normal.gbapal.lz"); - const u32 gMonBackPic_Salazzle[] = INCBIN_U32("graphics/pokemon/gen_7/salazzle/back.4bpp.lz"); - const u32 gMonShinyPalette_Salazzle[] = INCBIN_U32("graphics/pokemon/gen_7/salazzle/shiny.gbapal.lz"); - const u8 gMonIcon_Salazzle[] = INCBIN_U8("graphics/pokemon/gen_7/salazzle/icon.4bpp"); + const u32 gMonFrontPic_Salazzle[] = INCBIN_U32("graphics/pokemon/salazzle/anim_front.4bpp.lz"); + const u32 gMonPalette_Salazzle[] = INCBIN_U32("graphics/pokemon/salazzle/normal.gbapal.lz"); + const u32 gMonBackPic_Salazzle[] = INCBIN_U32("graphics/pokemon/salazzle/back.4bpp.lz"); + const u32 gMonShinyPalette_Salazzle[] = INCBIN_U32("graphics/pokemon/salazzle/shiny.gbapal.lz"); + const u8 gMonIcon_Salazzle[] = INCBIN_U8("graphics/pokemon/salazzle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Salazzle[] = INCBIN_U8("graphics/pokemon/gen_7/salazzle/footprint.1bpp"); + const u8 gMonFootprint_Salazzle[] = INCBIN_U8("graphics/pokemon/salazzle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SALANDIT #if P_FAMILY_STUFFUL - const u32 gMonFrontPic_Stufful[] = INCBIN_U32("graphics/pokemon/gen_7/stufful/anim_front.4bpp.lz"); - const u32 gMonPalette_Stufful[] = INCBIN_U32("graphics/pokemon/gen_7/stufful/normal.gbapal.lz"); - const u32 gMonBackPic_Stufful[] = INCBIN_U32("graphics/pokemon/gen_7/stufful/back.4bpp.lz"); - const u32 gMonShinyPalette_Stufful[] = INCBIN_U32("graphics/pokemon/gen_7/stufful/shiny.gbapal.lz"); - const u8 gMonIcon_Stufful[] = INCBIN_U8("graphics/pokemon/gen_7/stufful/icon.4bpp"); + const u32 gMonFrontPic_Stufful[] = INCBIN_U32("graphics/pokemon/stufful/anim_front.4bpp.lz"); + const u32 gMonPalette_Stufful[] = INCBIN_U32("graphics/pokemon/stufful/normal.gbapal.lz"); + const u32 gMonBackPic_Stufful[] = INCBIN_U32("graphics/pokemon/stufful/back.4bpp.lz"); + const u32 gMonShinyPalette_Stufful[] = INCBIN_U32("graphics/pokemon/stufful/shiny.gbapal.lz"); + const u8 gMonIcon_Stufful[] = INCBIN_U8("graphics/pokemon/stufful/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stufful[] = INCBIN_U8("graphics/pokemon/gen_7/stufful/footprint.1bpp"); + const u8 gMonFootprint_Stufful[] = INCBIN_U8("graphics/pokemon/stufful/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bewear[] = INCBIN_U32("graphics/pokemon/gen_7/bewear/anim_front.4bpp.lz"); - const u32 gMonPalette_Bewear[] = INCBIN_U32("graphics/pokemon/gen_7/bewear/normal.gbapal.lz"); - const u32 gMonBackPic_Bewear[] = INCBIN_U32("graphics/pokemon/gen_7/bewear/back.4bpp.lz"); - const u32 gMonShinyPalette_Bewear[] = INCBIN_U32("graphics/pokemon/gen_7/bewear/shiny.gbapal.lz"); - const u8 gMonIcon_Bewear[] = INCBIN_U8("graphics/pokemon/gen_7/bewear/icon.4bpp"); + const u32 gMonFrontPic_Bewear[] = INCBIN_U32("graphics/pokemon/bewear/anim_front.4bpp.lz"); + const u32 gMonPalette_Bewear[] = INCBIN_U32("graphics/pokemon/bewear/normal.gbapal.lz"); + const u32 gMonBackPic_Bewear[] = INCBIN_U32("graphics/pokemon/bewear/back.4bpp.lz"); + const u32 gMonShinyPalette_Bewear[] = INCBIN_U32("graphics/pokemon/bewear/shiny.gbapal.lz"); + const u8 gMonIcon_Bewear[] = INCBIN_U8("graphics/pokemon/bewear/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bewear[] = INCBIN_U8("graphics/pokemon/gen_7/bewear/footprint.1bpp"); + const u8 gMonFootprint_Bewear[] = INCBIN_U8("graphics/pokemon/bewear/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_STUFFUL #if P_FAMILY_BOUNSWEET - const u32 gMonFrontPic_Bounsweet[] = INCBIN_U32("graphics/pokemon/gen_7/bounsweet/front.4bpp.lz"); - const u32 gMonPalette_Bounsweet[] = INCBIN_U32("graphics/pokemon/gen_7/bounsweet/normal.gbapal.lz"); - const u32 gMonBackPic_Bounsweet[] = INCBIN_U32("graphics/pokemon/gen_7/bounsweet/back.4bpp.lz"); - const u32 gMonShinyPalette_Bounsweet[] = INCBIN_U32("graphics/pokemon/gen_7/bounsweet/shiny.gbapal.lz"); - const u8 gMonIcon_Bounsweet[] = INCBIN_U8("graphics/pokemon/gen_7/bounsweet/icon.4bpp"); + const u32 gMonFrontPic_Bounsweet[] = INCBIN_U32("graphics/pokemon/bounsweet/front.4bpp.lz"); + const u32 gMonPalette_Bounsweet[] = INCBIN_U32("graphics/pokemon/bounsweet/normal.gbapal.lz"); + const u32 gMonBackPic_Bounsweet[] = INCBIN_U32("graphics/pokemon/bounsweet/back.4bpp.lz"); + const u32 gMonShinyPalette_Bounsweet[] = INCBIN_U32("graphics/pokemon/bounsweet/shiny.gbapal.lz"); + const u8 gMonIcon_Bounsweet[] = INCBIN_U8("graphics/pokemon/bounsweet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bounsweet[] = INCBIN_U8("graphics/pokemon/gen_7/bounsweet/footprint.1bpp"); + const u8 gMonFootprint_Bounsweet[] = INCBIN_U8("graphics/pokemon/bounsweet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Steenee[] = INCBIN_U32("graphics/pokemon/gen_7/steenee/front.4bpp.lz"); - const u32 gMonPalette_Steenee[] = INCBIN_U32("graphics/pokemon/gen_7/steenee/normal.gbapal.lz"); - const u32 gMonBackPic_Steenee[] = INCBIN_U32("graphics/pokemon/gen_7/steenee/back.4bpp.lz"); - const u32 gMonShinyPalette_Steenee[] = INCBIN_U32("graphics/pokemon/gen_7/steenee/shiny.gbapal.lz"); - const u8 gMonIcon_Steenee[] = INCBIN_U8("graphics/pokemon/gen_7/steenee/icon.4bpp"); + const u32 gMonFrontPic_Steenee[] = INCBIN_U32("graphics/pokemon/steenee/front.4bpp.lz"); + const u32 gMonPalette_Steenee[] = INCBIN_U32("graphics/pokemon/steenee/normal.gbapal.lz"); + const u32 gMonBackPic_Steenee[] = INCBIN_U32("graphics/pokemon/steenee/back.4bpp.lz"); + const u32 gMonShinyPalette_Steenee[] = INCBIN_U32("graphics/pokemon/steenee/shiny.gbapal.lz"); + const u8 gMonIcon_Steenee[] = INCBIN_U8("graphics/pokemon/steenee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Steenee[] = INCBIN_U8("graphics/pokemon/gen_7/steenee/footprint.1bpp"); + const u8 gMonFootprint_Steenee[] = INCBIN_U8("graphics/pokemon/steenee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tsareena[] = INCBIN_U32("graphics/pokemon/gen_7/tsareena/front.4bpp.lz"); - const u32 gMonPalette_Tsareena[] = INCBIN_U32("graphics/pokemon/gen_7/tsareena/normal.gbapal.lz"); - const u32 gMonBackPic_Tsareena[] = INCBIN_U32("graphics/pokemon/gen_7/tsareena/back.4bpp.lz"); - const u32 gMonShinyPalette_Tsareena[] = INCBIN_U32("graphics/pokemon/gen_7/tsareena/shiny.gbapal.lz"); - const u8 gMonIcon_Tsareena[] = INCBIN_U8("graphics/pokemon/gen_7/tsareena/icon.4bpp"); + const u32 gMonFrontPic_Tsareena[] = INCBIN_U32("graphics/pokemon/tsareena/front.4bpp.lz"); + const u32 gMonPalette_Tsareena[] = INCBIN_U32("graphics/pokemon/tsareena/normal.gbapal.lz"); + const u32 gMonBackPic_Tsareena[] = INCBIN_U32("graphics/pokemon/tsareena/back.4bpp.lz"); + const u32 gMonShinyPalette_Tsareena[] = INCBIN_U32("graphics/pokemon/tsareena/shiny.gbapal.lz"); + const u8 gMonIcon_Tsareena[] = INCBIN_U8("graphics/pokemon/tsareena/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tsareena[] = INCBIN_U8("graphics/pokemon/gen_7/tsareena/footprint.1bpp"); + const u8 gMonFootprint_Tsareena[] = INCBIN_U8("graphics/pokemon/tsareena/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BOUNSWEET #if P_FAMILY_COMFEY - const u32 gMonFrontPic_Comfey[] = INCBIN_U32("graphics/pokemon/gen_7/comfey/front.4bpp.lz"); - const u32 gMonPalette_Comfey[] = INCBIN_U32("graphics/pokemon/gen_7/comfey/normal.gbapal.lz"); - const u32 gMonBackPic_Comfey[] = INCBIN_U32("graphics/pokemon/gen_7/comfey/back.4bpp.lz"); - const u32 gMonShinyPalette_Comfey[] = INCBIN_U32("graphics/pokemon/gen_7/comfey/shiny.gbapal.lz"); - const u8 gMonIcon_Comfey[] = INCBIN_U8("graphics/pokemon/gen_7/comfey/icon.4bpp"); + const u32 gMonFrontPic_Comfey[] = INCBIN_U32("graphics/pokemon/comfey/front.4bpp.lz"); + const u32 gMonPalette_Comfey[] = INCBIN_U32("graphics/pokemon/comfey/normal.gbapal.lz"); + const u32 gMonBackPic_Comfey[] = INCBIN_U32("graphics/pokemon/comfey/back.4bpp.lz"); + const u32 gMonShinyPalette_Comfey[] = INCBIN_U32("graphics/pokemon/comfey/shiny.gbapal.lz"); + const u8 gMonIcon_Comfey[] = INCBIN_U8("graphics/pokemon/comfey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Comfey[] = INCBIN_U8("graphics/pokemon/gen_7/comfey/footprint.1bpp"); + const u8 gMonFootprint_Comfey[] = INCBIN_U8("graphics/pokemon/comfey/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_COMFEY #if P_FAMILY_ORANGURU - const u32 gMonFrontPic_Oranguru[] = INCBIN_U32("graphics/pokemon/gen_7/oranguru/anim_front.4bpp.lz"); - const u32 gMonPalette_Oranguru[] = INCBIN_U32("graphics/pokemon/gen_7/oranguru/normal.gbapal.lz"); - const u32 gMonBackPic_Oranguru[] = INCBIN_U32("graphics/pokemon/gen_7/oranguru/back.4bpp.lz"); - const u32 gMonShinyPalette_Oranguru[] = INCBIN_U32("graphics/pokemon/gen_7/oranguru/shiny.gbapal.lz"); - const u8 gMonIcon_Oranguru[] = INCBIN_U8("graphics/pokemon/gen_7/oranguru/icon.4bpp"); + const u32 gMonFrontPic_Oranguru[] = INCBIN_U32("graphics/pokemon/oranguru/anim_front.4bpp.lz"); + const u32 gMonPalette_Oranguru[] = INCBIN_U32("graphics/pokemon/oranguru/normal.gbapal.lz"); + const u32 gMonBackPic_Oranguru[] = INCBIN_U32("graphics/pokemon/oranguru/back.4bpp.lz"); + const u32 gMonShinyPalette_Oranguru[] = INCBIN_U32("graphics/pokemon/oranguru/shiny.gbapal.lz"); + const u8 gMonIcon_Oranguru[] = INCBIN_U8("graphics/pokemon/oranguru/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Oranguru[] = INCBIN_U8("graphics/pokemon/gen_7/oranguru/footprint.1bpp"); + const u8 gMonFootprint_Oranguru[] = INCBIN_U8("graphics/pokemon/oranguru/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ORANGURU #if P_FAMILY_PASSIMIAN - const u32 gMonFrontPic_Passimian[] = INCBIN_U32("graphics/pokemon/gen_7/passimian/anim_front.4bpp.lz"); - const u32 gMonPalette_Passimian[] = INCBIN_U32("graphics/pokemon/gen_7/passimian/normal.gbapal.lz"); - const u32 gMonBackPic_Passimian[] = INCBIN_U32("graphics/pokemon/gen_7/passimian/back.4bpp.lz"); - const u32 gMonShinyPalette_Passimian[] = INCBIN_U32("graphics/pokemon/gen_7/passimian/shiny.gbapal.lz"); - const u8 gMonIcon_Passimian[] = INCBIN_U8("graphics/pokemon/gen_7/passimian/icon.4bpp"); + const u32 gMonFrontPic_Passimian[] = INCBIN_U32("graphics/pokemon/passimian/anim_front.4bpp.lz"); + const u32 gMonPalette_Passimian[] = INCBIN_U32("graphics/pokemon/passimian/normal.gbapal.lz"); + const u32 gMonBackPic_Passimian[] = INCBIN_U32("graphics/pokemon/passimian/back.4bpp.lz"); + const u32 gMonShinyPalette_Passimian[] = INCBIN_U32("graphics/pokemon/passimian/shiny.gbapal.lz"); + const u8 gMonIcon_Passimian[] = INCBIN_U8("graphics/pokemon/passimian/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Passimian[] = INCBIN_U8("graphics/pokemon/gen_7/passimian/footprint.1bpp"); + const u8 gMonFootprint_Passimian[] = INCBIN_U8("graphics/pokemon/passimian/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PASSIMIAN #if P_FAMILY_WIMPOD - const u32 gMonFrontPic_Wimpod[] = INCBIN_U32("graphics/pokemon/gen_7/wimpod/anim_front.4bpp.lz"); - const u32 gMonPalette_Wimpod[] = INCBIN_U32("graphics/pokemon/gen_7/wimpod/normal.gbapal.lz"); - const u32 gMonBackPic_Wimpod[] = INCBIN_U32("graphics/pokemon/gen_7/wimpod/back.4bpp.lz"); - const u32 gMonShinyPalette_Wimpod[] = INCBIN_U32("graphics/pokemon/gen_7/wimpod/shiny.gbapal.lz"); - const u8 gMonIcon_Wimpod[] = INCBIN_U8("graphics/pokemon/gen_7/wimpod/icon.4bpp"); + const u32 gMonFrontPic_Wimpod[] = INCBIN_U32("graphics/pokemon/wimpod/anim_front.4bpp.lz"); + const u32 gMonPalette_Wimpod[] = INCBIN_U32("graphics/pokemon/wimpod/normal.gbapal.lz"); + const u32 gMonBackPic_Wimpod[] = INCBIN_U32("graphics/pokemon/wimpod/back.4bpp.lz"); + const u32 gMonShinyPalette_Wimpod[] = INCBIN_U32("graphics/pokemon/wimpod/shiny.gbapal.lz"); + const u8 gMonIcon_Wimpod[] = INCBIN_U8("graphics/pokemon/wimpod/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wimpod[] = INCBIN_U8("graphics/pokemon/gen_7/wimpod/footprint.1bpp"); + const u8 gMonFootprint_Wimpod[] = INCBIN_U8("graphics/pokemon/wimpod/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Golisopod[] = INCBIN_U32("graphics/pokemon/gen_7/golisopod/anim_front.4bpp.lz"); - const u32 gMonPalette_Golisopod[] = INCBIN_U32("graphics/pokemon/gen_7/golisopod/normal.gbapal.lz"); - const u32 gMonBackPic_Golisopod[] = INCBIN_U32("graphics/pokemon/gen_7/golisopod/back.4bpp.lz"); - const u32 gMonShinyPalette_Golisopod[] = INCBIN_U32("graphics/pokemon/gen_7/golisopod/shiny.gbapal.lz"); - const u8 gMonIcon_Golisopod[] = INCBIN_U8("graphics/pokemon/gen_7/golisopod/icon.4bpp"); + const u32 gMonFrontPic_Golisopod[] = INCBIN_U32("graphics/pokemon/golisopod/anim_front.4bpp.lz"); + const u32 gMonPalette_Golisopod[] = INCBIN_U32("graphics/pokemon/golisopod/normal.gbapal.lz"); + const u32 gMonBackPic_Golisopod[] = INCBIN_U32("graphics/pokemon/golisopod/back.4bpp.lz"); + const u32 gMonShinyPalette_Golisopod[] = INCBIN_U32("graphics/pokemon/golisopod/shiny.gbapal.lz"); + const u8 gMonIcon_Golisopod[] = INCBIN_U8("graphics/pokemon/golisopod/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Golisopod[] = INCBIN_U8("graphics/pokemon/gen_7/golisopod/footprint.1bpp"); + const u8 gMonFootprint_Golisopod[] = INCBIN_U8("graphics/pokemon/golisopod/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WIMPOD #if P_FAMILY_SANDYGAST - const u32 gMonFrontPic_Sandygast[] = INCBIN_U32("graphics/pokemon/gen_7/sandygast/front.4bpp.lz"); - const u32 gMonPalette_Sandygast[] = INCBIN_U32("graphics/pokemon/gen_7/sandygast/normal.gbapal.lz"); - const u32 gMonBackPic_Sandygast[] = INCBIN_U32("graphics/pokemon/gen_7/sandygast/back.4bpp.lz"); - const u32 gMonShinyPalette_Sandygast[] = INCBIN_U32("graphics/pokemon/gen_7/sandygast/shiny.gbapal.lz"); - const u8 gMonIcon_Sandygast[] = INCBIN_U8("graphics/pokemon/gen_7/sandygast/icon.4bpp"); + const u32 gMonFrontPic_Sandygast[] = INCBIN_U32("graphics/pokemon/sandygast/front.4bpp.lz"); + const u32 gMonPalette_Sandygast[] = INCBIN_U32("graphics/pokemon/sandygast/normal.gbapal.lz"); + const u32 gMonBackPic_Sandygast[] = INCBIN_U32("graphics/pokemon/sandygast/back.4bpp.lz"); + const u32 gMonShinyPalette_Sandygast[] = INCBIN_U32("graphics/pokemon/sandygast/shiny.gbapal.lz"); + const u8 gMonIcon_Sandygast[] = INCBIN_U8("graphics/pokemon/sandygast/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sandygast[] = INCBIN_U8("graphics/pokemon/gen_7/sandygast/footprint.1bpp"); + const u8 gMonFootprint_Sandygast[] = INCBIN_U8("graphics/pokemon/sandygast/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Palossand[] = INCBIN_U32("graphics/pokemon/gen_7/palossand/front.4bpp.lz"); - const u32 gMonPalette_Palossand[] = INCBIN_U32("graphics/pokemon/gen_7/palossand/normal.gbapal.lz"); - const u32 gMonBackPic_Palossand[] = INCBIN_U32("graphics/pokemon/gen_7/palossand/back.4bpp.lz"); - const u32 gMonShinyPalette_Palossand[] = INCBIN_U32("graphics/pokemon/gen_7/palossand/shiny.gbapal.lz"); - const u8 gMonIcon_Palossand[] = INCBIN_U8("graphics/pokemon/gen_7/palossand/icon.4bpp"); + const u32 gMonFrontPic_Palossand[] = INCBIN_U32("graphics/pokemon/palossand/front.4bpp.lz"); + const u32 gMonPalette_Palossand[] = INCBIN_U32("graphics/pokemon/palossand/normal.gbapal.lz"); + const u32 gMonBackPic_Palossand[] = INCBIN_U32("graphics/pokemon/palossand/back.4bpp.lz"); + const u32 gMonShinyPalette_Palossand[] = INCBIN_U32("graphics/pokemon/palossand/shiny.gbapal.lz"); + const u8 gMonIcon_Palossand[] = INCBIN_U8("graphics/pokemon/palossand/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Palossand[] = INCBIN_U8("graphics/pokemon/gen_7/palossand/footprint.1bpp"); + const u8 gMonFootprint_Palossand[] = INCBIN_U8("graphics/pokemon/palossand/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SANDYGAST #if P_FAMILY_PYUKUMUKU - const u32 gMonFrontPic_Pyukumuku[] = INCBIN_U32("graphics/pokemon/gen_7/pyukumuku/anim_front.4bpp.lz"); - const u32 gMonPalette_Pyukumuku[] = INCBIN_U32("graphics/pokemon/gen_7/pyukumuku/normal.gbapal.lz"); - const u32 gMonBackPic_Pyukumuku[] = INCBIN_U32("graphics/pokemon/gen_7/pyukumuku/back.4bpp.lz"); - const u32 gMonShinyPalette_Pyukumuku[] = INCBIN_U32("graphics/pokemon/gen_7/pyukumuku/shiny.gbapal.lz"); - const u8 gMonIcon_Pyukumuku[] = INCBIN_U8("graphics/pokemon/gen_7/pyukumuku/icon.4bpp"); + const u32 gMonFrontPic_Pyukumuku[] = INCBIN_U32("graphics/pokemon/pyukumuku/anim_front.4bpp.lz"); + const u32 gMonPalette_Pyukumuku[] = INCBIN_U32("graphics/pokemon/pyukumuku/normal.gbapal.lz"); + const u32 gMonBackPic_Pyukumuku[] = INCBIN_U32("graphics/pokemon/pyukumuku/back.4bpp.lz"); + const u32 gMonShinyPalette_Pyukumuku[] = INCBIN_U32("graphics/pokemon/pyukumuku/shiny.gbapal.lz"); + const u8 gMonIcon_Pyukumuku[] = INCBIN_U8("graphics/pokemon/pyukumuku/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pyukumuku[] = INCBIN_U8("graphics/pokemon/gen_7/pyukumuku/footprint.1bpp"); + const u8 gMonFootprint_Pyukumuku[] = INCBIN_U8("graphics/pokemon/pyukumuku/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PYUKUMUKU #if P_FAMILY_TYPE_NULL - const u32 gMonFrontPic_TypeNull[] = INCBIN_U32("graphics/pokemon/gen_7/type_null/front.4bpp.lz"); - const u32 gMonPalette_TypeNull[] = INCBIN_U32("graphics/pokemon/gen_7/type_null/normal.gbapal.lz"); - const u32 gMonBackPic_TypeNull[] = INCBIN_U32("graphics/pokemon/gen_7/type_null/back.4bpp.lz"); - const u32 gMonShinyPalette_TypeNull[] = INCBIN_U32("graphics/pokemon/gen_7/type_null/shiny.gbapal.lz"); - const u8 gMonIcon_TypeNull[] = INCBIN_U8("graphics/pokemon/gen_7/type_null/icon.4bpp"); + const u32 gMonFrontPic_TypeNull[] = INCBIN_U32("graphics/pokemon/type_null/front.4bpp.lz"); + const u32 gMonPalette_TypeNull[] = INCBIN_U32("graphics/pokemon/type_null/normal.gbapal.lz"); + const u32 gMonBackPic_TypeNull[] = INCBIN_U32("graphics/pokemon/type_null/back.4bpp.lz"); + const u32 gMonShinyPalette_TypeNull[] = INCBIN_U32("graphics/pokemon/type_null/shiny.gbapal.lz"); + const u8 gMonIcon_TypeNull[] = INCBIN_U8("graphics/pokemon/type_null/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Type_Null[] = INCBIN_U8("graphics/pokemon/gen_7/type_null/footprint.1bpp"); + const u8 gMonFootprint_Type_Null[] = INCBIN_U8("graphics/pokemon/type_null/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Silvally[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/front.4bpp.lz"); - const u32 gMonBackPic_Silvally[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/back.4bpp.lz"); - const u8 gMonIcon_Silvally[] = INCBIN_U8("graphics/pokemon/gen_7/silvally/icon.4bpp"); + const u32 gMonFrontPic_Silvally[] = INCBIN_U32("graphics/pokemon/silvally/front.4bpp.lz"); + const u32 gMonBackPic_Silvally[] = INCBIN_U32("graphics/pokemon/silvally/back.4bpp.lz"); + const u8 gMonIcon_Silvally[] = INCBIN_U8("graphics/pokemon/silvally/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Silvally[] = INCBIN_U8("graphics/pokemon/gen_7/silvally/footprint.1bpp"); + const u8 gMonFootprint_Silvally[] = INCBIN_U8("graphics/pokemon/silvally/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_SilvallyNormal[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyNormal[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyNormal[] = INCBIN_U32("graphics/pokemon/silvally/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyNormal[] = INCBIN_U32("graphics/pokemon/silvally/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyFighting[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fighting/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyFighting[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fighting/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyFighting[] = INCBIN_U32("graphics/pokemon/silvally/fighting/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyFighting[] = INCBIN_U32("graphics/pokemon/silvally/fighting/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyFlying[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/flying/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyFlying[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/flying/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyFlying[] = INCBIN_U32("graphics/pokemon/silvally/flying/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyFlying[] = INCBIN_U32("graphics/pokemon/silvally/flying/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyPoison[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/poison/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyPoison[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/poison/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyPoison[] = INCBIN_U32("graphics/pokemon/silvally/poison/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyPoison[] = INCBIN_U32("graphics/pokemon/silvally/poison/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyGround[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ground/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyGround[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ground/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyGround[] = INCBIN_U32("graphics/pokemon/silvally/ground/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyGround[] = INCBIN_U32("graphics/pokemon/silvally/ground/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyRock[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/rock/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyRock[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/rock/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyRock[] = INCBIN_U32("graphics/pokemon/silvally/rock/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyRock[] = INCBIN_U32("graphics/pokemon/silvally/rock/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyBug[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/bug/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyBug[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/bug/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyBug[] = INCBIN_U32("graphics/pokemon/silvally/bug/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyBug[] = INCBIN_U32("graphics/pokemon/silvally/bug/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyGhost[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ghost/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyGhost[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ghost/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyGhost[] = INCBIN_U32("graphics/pokemon/silvally/ghost/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyGhost[] = INCBIN_U32("graphics/pokemon/silvally/ghost/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallySteel[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/steel/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallySteel[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/steel/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallySteel[] = INCBIN_U32("graphics/pokemon/silvally/steel/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallySteel[] = INCBIN_U32("graphics/pokemon/silvally/steel/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyFire[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fire/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyFire[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fire/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyFire[] = INCBIN_U32("graphics/pokemon/silvally/fire/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyFire[] = INCBIN_U32("graphics/pokemon/silvally/fire/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyWater[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/water/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyWater[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/water/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyWater[] = INCBIN_U32("graphics/pokemon/silvally/water/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyWater[] = INCBIN_U32("graphics/pokemon/silvally/water/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyGrass[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/grass/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyGrass[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/grass/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyGrass[] = INCBIN_U32("graphics/pokemon/silvally/grass/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyGrass[] = INCBIN_U32("graphics/pokemon/silvally/grass/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyElectric[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/electric/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyElectric[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/electric/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyElectric[] = INCBIN_U32("graphics/pokemon/silvally/electric/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyElectric[] = INCBIN_U32("graphics/pokemon/silvally/electric/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyPsychic[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/psychic/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyPsychic[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/psychic/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyPsychic[] = INCBIN_U32("graphics/pokemon/silvally/psychic/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyPsychic[] = INCBIN_U32("graphics/pokemon/silvally/psychic/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyIce[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ice/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyIce[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/ice/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyIce[] = INCBIN_U32("graphics/pokemon/silvally/ice/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyIce[] = INCBIN_U32("graphics/pokemon/silvally/ice/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyDragon[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/dragon/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyDragon[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/dragon/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyDragon[] = INCBIN_U32("graphics/pokemon/silvally/dragon/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyDragon[] = INCBIN_U32("graphics/pokemon/silvally/dragon/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyDark[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/dark/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyDark[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/dark/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyDark[] = INCBIN_U32("graphics/pokemon/silvally/dark/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyDark[] = INCBIN_U32("graphics/pokemon/silvally/dark/shiny.gbapal.lz"); - const u32 gMonPalette_SilvallyFairy[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fairy/normal.gbapal.lz"); - const u32 gMonShinyPalette_SilvallyFairy[] = INCBIN_U32("graphics/pokemon/gen_7/silvally/fairy/shiny.gbapal.lz"); + const u32 gMonPalette_SilvallyFairy[] = INCBIN_U32("graphics/pokemon/silvally/fairy/normal.gbapal.lz"); + const u32 gMonShinyPalette_SilvallyFairy[] = INCBIN_U32("graphics/pokemon/silvally/fairy/shiny.gbapal.lz"); #endif //P_FAMILY_TYPE_NULL #if P_FAMILY_MINIOR - const u32 gMonFrontPic_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/gen_7/minior/front.4bpp.lz"); - const u32 gMonPalette_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/gen_7/minior/normal.gbapal.lz"); - const u32 gMonBackPic_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/gen_7/minior/back.4bpp.lz"); - const u32 gMonShinyPalette_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/gen_7/minior/shiny.gbapal.lz"); - const u8 gMonIcon_MiniorMeteor[] = INCBIN_U8("graphics/pokemon/gen_7/minior/icon.4bpp"); + const u32 gMonFrontPic_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/minior/front.4bpp.lz"); + const u32 gMonPalette_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/minior/normal.gbapal.lz"); + const u32 gMonBackPic_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/minior/back.4bpp.lz"); + const u32 gMonShinyPalette_MiniorMeteor[] = INCBIN_U32("graphics/pokemon/minior/shiny.gbapal.lz"); + const u8 gMonIcon_MiniorMeteor[] = INCBIN_U8("graphics/pokemon/minior/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Minior[] = INCBIN_U8("graphics/pokemon/gen_7/minior/footprint.1bpp"); + const u8 gMonFootprint_Minior[] = INCBIN_U8("graphics/pokemon/minior/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MiniorCore[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/front.4bpp.lz"); - const u32 gMonBackPic_MiniorCore[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/back.4bpp.lz"); - const u32 gMonShinyPalette_MiniorCore[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/shiny.gbapal.lz"); + const u32 gMonFrontPic_MiniorCore[] = INCBIN_U32("graphics/pokemon/minior/core/front.4bpp.lz"); + const u32 gMonBackPic_MiniorCore[] = INCBIN_U32("graphics/pokemon/minior/core/back.4bpp.lz"); + const u32 gMonShinyPalette_MiniorCore[] = INCBIN_U32("graphics/pokemon/minior/core/shiny.gbapal.lz"); - const u32 gMonPalette_MiniorCoreRed[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/red/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreRed[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/red/icon.4bpp"); + const u32 gMonPalette_MiniorCoreRed[] = INCBIN_U32("graphics/pokemon/minior/core/red/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreRed[] = INCBIN_U8("graphics/pokemon/minior/core/red/icon.4bpp"); - const u32 gMonPalette_MiniorCoreOrange[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/orange/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreOrange[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/orange/icon.4bpp"); + const u32 gMonPalette_MiniorCoreOrange[] = INCBIN_U32("graphics/pokemon/minior/core/orange/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreOrange[] = INCBIN_U8("graphics/pokemon/minior/core/orange/icon.4bpp"); - const u32 gMonPalette_MiniorCoreYellow[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/yellow/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreYellow[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/yellow/icon.4bpp"); + const u32 gMonPalette_MiniorCoreYellow[] = INCBIN_U32("graphics/pokemon/minior/core/yellow/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreYellow[] = INCBIN_U8("graphics/pokemon/minior/core/yellow/icon.4bpp"); - const u32 gMonPalette_MiniorCoreGreen[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/green/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreGreen[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/green/icon.4bpp"); + const u32 gMonPalette_MiniorCoreGreen[] = INCBIN_U32("graphics/pokemon/minior/core/green/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreGreen[] = INCBIN_U8("graphics/pokemon/minior/core/green/icon.4bpp"); - const u32 gMonPalette_MiniorCoreBlue[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/blue/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreBlue[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/blue/icon.4bpp"); + const u32 gMonPalette_MiniorCoreBlue[] = INCBIN_U32("graphics/pokemon/minior/core/blue/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreBlue[] = INCBIN_U8("graphics/pokemon/minior/core/blue/icon.4bpp"); - const u32 gMonPalette_MiniorCoreIndigo[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/indigo/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreIndigo[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/indigo/icon.4bpp"); + const u32 gMonPalette_MiniorCoreIndigo[] = INCBIN_U32("graphics/pokemon/minior/core/indigo/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreIndigo[] = INCBIN_U8("graphics/pokemon/minior/core/indigo/icon.4bpp"); - const u32 gMonPalette_MiniorCoreViolet[] = INCBIN_U32("graphics/pokemon/gen_7/minior/core/violet/normal.gbapal.lz"); - const u8 gMonIcon_MiniorCoreViolet[] = INCBIN_U8("graphics/pokemon/gen_7/minior/core/violet/icon.4bpp"); + const u32 gMonPalette_MiniorCoreViolet[] = INCBIN_U32("graphics/pokemon/minior/core/violet/normal.gbapal.lz"); + const u8 gMonIcon_MiniorCoreViolet[] = INCBIN_U8("graphics/pokemon/minior/core/violet/icon.4bpp"); #endif //P_FAMILY_MINIOR #if P_FAMILY_KOMALA - const u32 gMonFrontPic_Komala[] = INCBIN_U32("graphics/pokemon/gen_7/komala/front.4bpp.lz"); - const u32 gMonPalette_Komala[] = INCBIN_U32("graphics/pokemon/gen_7/komala/normal.gbapal.lz"); - const u32 gMonBackPic_Komala[] = INCBIN_U32("graphics/pokemon/gen_7/komala/back.4bpp.lz"); - const u32 gMonShinyPalette_Komala[] = INCBIN_U32("graphics/pokemon/gen_7/komala/shiny.gbapal.lz"); - const u8 gMonIcon_Komala[] = INCBIN_U8("graphics/pokemon/gen_7/komala/icon.4bpp"); + const u32 gMonFrontPic_Komala[] = INCBIN_U32("graphics/pokemon/komala/front.4bpp.lz"); + const u32 gMonPalette_Komala[] = INCBIN_U32("graphics/pokemon/komala/normal.gbapal.lz"); + const u32 gMonBackPic_Komala[] = INCBIN_U32("graphics/pokemon/komala/back.4bpp.lz"); + const u32 gMonShinyPalette_Komala[] = INCBIN_U32("graphics/pokemon/komala/shiny.gbapal.lz"); + const u8 gMonIcon_Komala[] = INCBIN_U8("graphics/pokemon/komala/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Komala[] = INCBIN_U8("graphics/pokemon/gen_7/komala/footprint.1bpp"); + const u8 gMonFootprint_Komala[] = INCBIN_U8("graphics/pokemon/komala/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KOMALA #if P_FAMILY_TURTONATOR - const u32 gMonFrontPic_Turtonator[] = INCBIN_U32("graphics/pokemon/gen_7/turtonator/anim_front.4bpp.lz"); - const u32 gMonPalette_Turtonator[] = INCBIN_U32("graphics/pokemon/gen_7/turtonator/normal.gbapal.lz"); - const u32 gMonBackPic_Turtonator[] = INCBIN_U32("graphics/pokemon/gen_7/turtonator/back.4bpp.lz"); - const u32 gMonShinyPalette_Turtonator[] = INCBIN_U32("graphics/pokemon/gen_7/turtonator/shiny.gbapal.lz"); - const u8 gMonIcon_Turtonator[] = INCBIN_U8("graphics/pokemon/gen_7/turtonator/icon.4bpp"); + const u32 gMonFrontPic_Turtonator[] = INCBIN_U32("graphics/pokemon/turtonator/anim_front.4bpp.lz"); + const u32 gMonPalette_Turtonator[] = INCBIN_U32("graphics/pokemon/turtonator/normal.gbapal.lz"); + const u32 gMonBackPic_Turtonator[] = INCBIN_U32("graphics/pokemon/turtonator/back.4bpp.lz"); + const u32 gMonShinyPalette_Turtonator[] = INCBIN_U32("graphics/pokemon/turtonator/shiny.gbapal.lz"); + const u8 gMonIcon_Turtonator[] = INCBIN_U8("graphics/pokemon/turtonator/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Turtonator[] = INCBIN_U8("graphics/pokemon/gen_7/turtonator/footprint.1bpp"); + const u8 gMonFootprint_Turtonator[] = INCBIN_U8("graphics/pokemon/turtonator/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TURTONATOR #if P_FAMILY_TOGEDEMARU - const u32 gMonFrontPic_Togedemaru[] = INCBIN_U32("graphics/pokemon/gen_7/togedemaru/anim_front.4bpp.lz"); - const u32 gMonPalette_Togedemaru[] = INCBIN_U32("graphics/pokemon/gen_7/togedemaru/normal.gbapal.lz"); - const u32 gMonBackPic_Togedemaru[] = INCBIN_U32("graphics/pokemon/gen_7/togedemaru/back.4bpp.lz"); - const u32 gMonShinyPalette_Togedemaru[] = INCBIN_U32("graphics/pokemon/gen_7/togedemaru/shiny.gbapal.lz"); - const u8 gMonIcon_Togedemaru[] = INCBIN_U8("graphics/pokemon/gen_7/togedemaru/icon.4bpp"); + const u32 gMonFrontPic_Togedemaru[] = INCBIN_U32("graphics/pokemon/togedemaru/anim_front.4bpp.lz"); + const u32 gMonPalette_Togedemaru[] = INCBIN_U32("graphics/pokemon/togedemaru/normal.gbapal.lz"); + const u32 gMonBackPic_Togedemaru[] = INCBIN_U32("graphics/pokemon/togedemaru/back.4bpp.lz"); + const u32 gMonShinyPalette_Togedemaru[] = INCBIN_U32("graphics/pokemon/togedemaru/shiny.gbapal.lz"); + const u8 gMonIcon_Togedemaru[] = INCBIN_U8("graphics/pokemon/togedemaru/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Togedemaru[] = INCBIN_U8("graphics/pokemon/gen_7/togedemaru/footprint.1bpp"); + const u8 gMonFootprint_Togedemaru[] = INCBIN_U8("graphics/pokemon/togedemaru/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TOGEDEMARU #if P_FAMILY_MIMIKYU - const u32 gMonFrontPic_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/front.4bpp.lz"); - const u32 gMonPalette_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/normal.gbapal.lz"); - const u32 gMonBackPic_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/back.4bpp.lz"); - const u32 gMonShinyPalette_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/shiny.gbapal.lz"); - const u8 gMonIcon_MimikyuDisguised[] = INCBIN_U8("graphics/pokemon/gen_7/mimikyu/icon.4bpp"); + const u32 gMonFrontPic_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/mimikyu/front.4bpp.lz"); + const u32 gMonPalette_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/mimikyu/normal.gbapal.lz"); + const u32 gMonBackPic_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/mimikyu/back.4bpp.lz"); + const u32 gMonShinyPalette_MimikyuDisguised[] = INCBIN_U32("graphics/pokemon/mimikyu/shiny.gbapal.lz"); + const u8 gMonIcon_MimikyuDisguised[] = INCBIN_U8("graphics/pokemon/mimikyu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Mimikyu[] = INCBIN_U8("graphics/pokemon/gen_7/mimikyu/footprint.1bpp"); + const u8 gMonFootprint_Mimikyu[] = INCBIN_U8("graphics/pokemon/mimikyu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/busted/front.4bpp.lz"); - const u32 gMonPalette_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/busted/normal.gbapal.lz"); - const u32 gMonBackPic_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/busted/back.4bpp.lz"); - const u32 gMonShinyPalette_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/gen_7/mimikyu/busted/shiny.gbapal.lz"); - const u8 gMonIcon_MimikyuBusted[] = INCBIN_U8("graphics/pokemon/gen_7/mimikyu/busted/icon.4bpp"); + const u32 gMonFrontPic_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/mimikyu/busted/front.4bpp.lz"); + const u32 gMonPalette_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/mimikyu/busted/normal.gbapal.lz"); + const u32 gMonBackPic_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/mimikyu/busted/back.4bpp.lz"); + const u32 gMonShinyPalette_MimikyuBusted[] = INCBIN_U32("graphics/pokemon/mimikyu/busted/shiny.gbapal.lz"); + const u8 gMonIcon_MimikyuBusted[] = INCBIN_U8("graphics/pokemon/mimikyu/busted/icon.4bpp"); #endif //P_FAMILY_MIMIKYU #if P_FAMILY_BRUXISH - const u32 gMonFrontPic_Bruxish[] = INCBIN_U32("graphics/pokemon/gen_7/bruxish/front.4bpp.lz"); - const u32 gMonPalette_Bruxish[] = INCBIN_U32("graphics/pokemon/gen_7/bruxish/normal.gbapal.lz"); - const u32 gMonBackPic_Bruxish[] = INCBIN_U32("graphics/pokemon/gen_7/bruxish/back.4bpp.lz"); - const u32 gMonShinyPalette_Bruxish[] = INCBIN_U32("graphics/pokemon/gen_7/bruxish/shiny.gbapal.lz"); - const u8 gMonIcon_Bruxish[] = INCBIN_U8("graphics/pokemon/gen_7/bruxish/icon.4bpp"); + const u32 gMonFrontPic_Bruxish[] = INCBIN_U32("graphics/pokemon/bruxish/front.4bpp.lz"); + const u32 gMonPalette_Bruxish[] = INCBIN_U32("graphics/pokemon/bruxish/normal.gbapal.lz"); + const u32 gMonBackPic_Bruxish[] = INCBIN_U32("graphics/pokemon/bruxish/back.4bpp.lz"); + const u32 gMonShinyPalette_Bruxish[] = INCBIN_U32("graphics/pokemon/bruxish/shiny.gbapal.lz"); + const u8 gMonIcon_Bruxish[] = INCBIN_U8("graphics/pokemon/bruxish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Bruxish[] = INCBIN_U8("graphics/pokemon/gen_7/bruxish/footprint.1bpp"); + const u8 gMonFootprint_Bruxish[] = INCBIN_U8("graphics/pokemon/bruxish/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BRUXISH #if P_FAMILY_DRAMPA - const u32 gMonFrontPic_Drampa[] = INCBIN_U32("graphics/pokemon/gen_7/drampa/anim_front.4bpp.lz"); - const u32 gMonPalette_Drampa[] = INCBIN_U32("graphics/pokemon/gen_7/drampa/normal.gbapal.lz"); - const u32 gMonBackPic_Drampa[] = INCBIN_U32("graphics/pokemon/gen_7/drampa/back.4bpp.lz"); - const u32 gMonShinyPalette_Drampa[] = INCBIN_U32("graphics/pokemon/gen_7/drampa/shiny.gbapal.lz"); - const u8 gMonIcon_Drampa[] = INCBIN_U8("graphics/pokemon/gen_7/drampa/icon.4bpp"); + const u32 gMonFrontPic_Drampa[] = INCBIN_U32("graphics/pokemon/drampa/anim_front.4bpp.lz"); + const u32 gMonPalette_Drampa[] = INCBIN_U32("graphics/pokemon/drampa/normal.gbapal.lz"); + const u32 gMonBackPic_Drampa[] = INCBIN_U32("graphics/pokemon/drampa/back.4bpp.lz"); + const u32 gMonShinyPalette_Drampa[] = INCBIN_U32("graphics/pokemon/drampa/shiny.gbapal.lz"); + const u8 gMonIcon_Drampa[] = INCBIN_U8("graphics/pokemon/drampa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drampa[] = INCBIN_U8("graphics/pokemon/gen_7/drampa/footprint.1bpp"); + const u8 gMonFootprint_Drampa[] = INCBIN_U8("graphics/pokemon/drampa/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRAMPA #if P_FAMILY_DHELMISE - const u32 gMonFrontPic_Dhelmise[] = INCBIN_U32("graphics/pokemon/gen_7/dhelmise/front.4bpp.lz"); - const u32 gMonPalette_Dhelmise[] = INCBIN_U32("graphics/pokemon/gen_7/dhelmise/normal.gbapal.lz"); - const u32 gMonBackPic_Dhelmise[] = INCBIN_U32("graphics/pokemon/gen_7/dhelmise/back.4bpp.lz"); - const u32 gMonShinyPalette_Dhelmise[] = INCBIN_U32("graphics/pokemon/gen_7/dhelmise/shiny.gbapal.lz"); - const u8 gMonIcon_Dhelmise[] = INCBIN_U8("graphics/pokemon/gen_7/dhelmise/icon.4bpp"); + const u32 gMonFrontPic_Dhelmise[] = INCBIN_U32("graphics/pokemon/dhelmise/front.4bpp.lz"); + const u32 gMonPalette_Dhelmise[] = INCBIN_U32("graphics/pokemon/dhelmise/normal.gbapal.lz"); + const u32 gMonBackPic_Dhelmise[] = INCBIN_U32("graphics/pokemon/dhelmise/back.4bpp.lz"); + const u32 gMonShinyPalette_Dhelmise[] = INCBIN_U32("graphics/pokemon/dhelmise/shiny.gbapal.lz"); + const u8 gMonIcon_Dhelmise[] = INCBIN_U8("graphics/pokemon/dhelmise/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dhelmise[] = INCBIN_U8("graphics/pokemon/gen_7/dhelmise/footprint.1bpp"); + const u8 gMonFootprint_Dhelmise[] = INCBIN_U8("graphics/pokemon/dhelmise/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DHELMISE #if P_FAMILY_JANGMO_O - const u32 gMonFrontPic_JangmoO[] = INCBIN_U32("graphics/pokemon/gen_7/jangmo_o/anim_front.4bpp.lz"); - const u32 gMonPalette_JangmoO[] = INCBIN_U32("graphics/pokemon/gen_7/jangmo_o/normal.gbapal.lz"); - const u32 gMonBackPic_JangmoO[] = INCBIN_U32("graphics/pokemon/gen_7/jangmo_o/back.4bpp.lz"); - const u32 gMonShinyPalette_JangmoO[] = INCBIN_U32("graphics/pokemon/gen_7/jangmo_o/shiny.gbapal.lz"); - const u8 gMonIcon_JangmoO[] = INCBIN_U8("graphics/pokemon/gen_7/jangmo_o/icon.4bpp"); + const u32 gMonFrontPic_JangmoO[] = INCBIN_U32("graphics/pokemon/jangmo_o/anim_front.4bpp.lz"); + const u32 gMonPalette_JangmoO[] = INCBIN_U32("graphics/pokemon/jangmo_o/normal.gbapal.lz"); + const u32 gMonBackPic_JangmoO[] = INCBIN_U32("graphics/pokemon/jangmo_o/back.4bpp.lz"); + const u32 gMonShinyPalette_JangmoO[] = INCBIN_U32("graphics/pokemon/jangmo_o/shiny.gbapal.lz"); + const u8 gMonIcon_JangmoO[] = INCBIN_U8("graphics/pokemon/jangmo_o/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_JangmoO[] = INCBIN_U8("graphics/pokemon/gen_7/jangmo_o/footprint.1bpp"); + const u8 gMonFootprint_JangmoO[] = INCBIN_U8("graphics/pokemon/jangmo_o/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_HakamoO[] = INCBIN_U32("graphics/pokemon/gen_7/hakamo_o/anim_front.4bpp.lz"); - const u32 gMonPalette_HakamoO[] = INCBIN_U32("graphics/pokemon/gen_7/hakamo_o/normal.gbapal.lz"); - const u32 gMonBackPic_HakamoO[] = INCBIN_U32("graphics/pokemon/gen_7/hakamo_o/back.4bpp.lz"); - const u32 gMonShinyPalette_HakamoO[] = INCBIN_U32("graphics/pokemon/gen_7/hakamo_o/shiny.gbapal.lz"); - const u8 gMonIcon_HakamoO[] = INCBIN_U8("graphics/pokemon/gen_7/hakamo_o/icon.4bpp"); + const u32 gMonFrontPic_HakamoO[] = INCBIN_U32("graphics/pokemon/hakamo_o/anim_front.4bpp.lz"); + const u32 gMonPalette_HakamoO[] = INCBIN_U32("graphics/pokemon/hakamo_o/normal.gbapal.lz"); + const u32 gMonBackPic_HakamoO[] = INCBIN_U32("graphics/pokemon/hakamo_o/back.4bpp.lz"); + const u32 gMonShinyPalette_HakamoO[] = INCBIN_U32("graphics/pokemon/hakamo_o/shiny.gbapal.lz"); + const u8 gMonIcon_HakamoO[] = INCBIN_U8("graphics/pokemon/hakamo_o/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_HakamoO[] = INCBIN_U8("graphics/pokemon/gen_7/hakamo_o/footprint.1bpp"); + const u8 gMonFootprint_HakamoO[] = INCBIN_U8("graphics/pokemon/hakamo_o/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_KommoO[] = INCBIN_U32("graphics/pokemon/gen_7/kommo_o/anim_front.4bpp.lz"); - const u32 gMonPalette_KommoO[] = INCBIN_U32("graphics/pokemon/gen_7/kommo_o/normal.gbapal.lz"); - const u32 gMonBackPic_KommoO[] = INCBIN_U32("graphics/pokemon/gen_7/kommo_o/back.4bpp.lz"); - const u32 gMonShinyPalette_KommoO[] = INCBIN_U32("graphics/pokemon/gen_7/kommo_o/shiny.gbapal.lz"); - const u8 gMonIcon_KommoO[] = INCBIN_U8("graphics/pokemon/gen_7/kommo_o/icon.4bpp"); + const u32 gMonFrontPic_KommoO[] = INCBIN_U32("graphics/pokemon/kommo_o/anim_front.4bpp.lz"); + const u32 gMonPalette_KommoO[] = INCBIN_U32("graphics/pokemon/kommo_o/normal.gbapal.lz"); + const u32 gMonBackPic_KommoO[] = INCBIN_U32("graphics/pokemon/kommo_o/back.4bpp.lz"); + const u32 gMonShinyPalette_KommoO[] = INCBIN_U32("graphics/pokemon/kommo_o/shiny.gbapal.lz"); + const u8 gMonIcon_KommoO[] = INCBIN_U8("graphics/pokemon/kommo_o/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_KommoO[] = INCBIN_U8("graphics/pokemon/gen_7/kommo_o/footprint.1bpp"); + const u8 gMonFootprint_KommoO[] = INCBIN_U8("graphics/pokemon/kommo_o/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_JANGMO_O #if P_FAMILY_TAPU_KOKO - const u32 gMonFrontPic_TapuKoko[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_koko/anim_front.4bpp.lz"); - const u32 gMonPalette_TapuKoko[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_koko/normal.gbapal.lz"); - const u32 gMonBackPic_TapuKoko[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_koko/back.4bpp.lz"); - const u32 gMonShinyPalette_TapuKoko[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_koko/shiny.gbapal.lz"); - const u8 gMonIcon_TapuKoko[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_koko/icon.4bpp"); + const u32 gMonFrontPic_TapuKoko[] = INCBIN_U32("graphics/pokemon/tapu_koko/anim_front.4bpp.lz"); + const u32 gMonPalette_TapuKoko[] = INCBIN_U32("graphics/pokemon/tapu_koko/normal.gbapal.lz"); + const u32 gMonBackPic_TapuKoko[] = INCBIN_U32("graphics/pokemon/tapu_koko/back.4bpp.lz"); + const u32 gMonShinyPalette_TapuKoko[] = INCBIN_U32("graphics/pokemon/tapu_koko/shiny.gbapal.lz"); + const u8 gMonIcon_TapuKoko[] = INCBIN_U8("graphics/pokemon/tapu_koko/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tapu_Koko[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_koko/footprint.1bpp"); + const u8 gMonFootprint_Tapu_Koko[] = INCBIN_U8("graphics/pokemon/tapu_koko/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAPU_KOKO #if P_FAMILY_TAPU_LELE - const u32 gMonFrontPic_TapuLele[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_lele/anim_front.4bpp.lz"); - const u32 gMonPalette_TapuLele[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_lele/normal.gbapal.lz"); - const u32 gMonBackPic_TapuLele[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_lele/back.4bpp.lz"); - const u32 gMonShinyPalette_TapuLele[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_lele/shiny.gbapal.lz"); - const u8 gMonIcon_TapuLele[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_lele/icon.4bpp"); + const u32 gMonFrontPic_TapuLele[] = INCBIN_U32("graphics/pokemon/tapu_lele/anim_front.4bpp.lz"); + const u32 gMonPalette_TapuLele[] = INCBIN_U32("graphics/pokemon/tapu_lele/normal.gbapal.lz"); + const u32 gMonBackPic_TapuLele[] = INCBIN_U32("graphics/pokemon/tapu_lele/back.4bpp.lz"); + const u32 gMonShinyPalette_TapuLele[] = INCBIN_U32("graphics/pokemon/tapu_lele/shiny.gbapal.lz"); + const u8 gMonIcon_TapuLele[] = INCBIN_U8("graphics/pokemon/tapu_lele/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tapu_Lele[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_lele/footprint.1bpp"); + const u8 gMonFootprint_Tapu_Lele[] = INCBIN_U8("graphics/pokemon/tapu_lele/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAPU_LELE #if P_FAMILY_TAPU_BULU - const u32 gMonFrontPic_TapuBulu[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_bulu/anim_front.4bpp.lz"); - const u32 gMonPalette_TapuBulu[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_bulu/normal.gbapal.lz"); - const u32 gMonBackPic_TapuBulu[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_bulu/back.4bpp.lz"); - const u32 gMonShinyPalette_TapuBulu[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_bulu/shiny.gbapal.lz"); - const u8 gMonIcon_TapuBulu[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_bulu/icon.4bpp"); + const u32 gMonFrontPic_TapuBulu[] = INCBIN_U32("graphics/pokemon/tapu_bulu/anim_front.4bpp.lz"); + const u32 gMonPalette_TapuBulu[] = INCBIN_U32("graphics/pokemon/tapu_bulu/normal.gbapal.lz"); + const u32 gMonBackPic_TapuBulu[] = INCBIN_U32("graphics/pokemon/tapu_bulu/back.4bpp.lz"); + const u32 gMonShinyPalette_TapuBulu[] = INCBIN_U32("graphics/pokemon/tapu_bulu/shiny.gbapal.lz"); + const u8 gMonIcon_TapuBulu[] = INCBIN_U8("graphics/pokemon/tapu_bulu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tapu_Bulu[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_bulu/footprint.1bpp"); + const u8 gMonFootprint_Tapu_Bulu[] = INCBIN_U8("graphics/pokemon/tapu_bulu/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAPU_BULU #if P_FAMILY_TAPU_FINI - const u32 gMonFrontPic_TapuFini[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_fini/anim_front.4bpp.lz"); - const u32 gMonPalette_TapuFini[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_fini/normal.gbapal.lz"); - const u32 gMonBackPic_TapuFini[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_fini/back.4bpp.lz"); - const u32 gMonShinyPalette_TapuFini[] = INCBIN_U32("graphics/pokemon/gen_7/tapu_fini/shiny.gbapal.lz"); - const u8 gMonIcon_TapuFini[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_fini/icon.4bpp"); + const u32 gMonFrontPic_TapuFini[] = INCBIN_U32("graphics/pokemon/tapu_fini/anim_front.4bpp.lz"); + const u32 gMonPalette_TapuFini[] = INCBIN_U32("graphics/pokemon/tapu_fini/normal.gbapal.lz"); + const u32 gMonBackPic_TapuFini[] = INCBIN_U32("graphics/pokemon/tapu_fini/back.4bpp.lz"); + const u32 gMonShinyPalette_TapuFini[] = INCBIN_U32("graphics/pokemon/tapu_fini/shiny.gbapal.lz"); + const u8 gMonIcon_TapuFini[] = INCBIN_U8("graphics/pokemon/tapu_fini/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Tapu_Fini[] = INCBIN_U8("graphics/pokemon/gen_7/tapu_fini/footprint.1bpp"); + const u8 gMonFootprint_Tapu_Fini[] = INCBIN_U8("graphics/pokemon/tapu_fini/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAPU_FINI #if P_FAMILY_COSMOG - const u32 gMonFrontPic_Cosmog[] = INCBIN_U32("graphics/pokemon/gen_7/cosmog/front.4bpp.lz"); - const u32 gMonPalette_Cosmog[] = INCBIN_U32("graphics/pokemon/gen_7/cosmog/normal.gbapal.lz"); - const u32 gMonBackPic_Cosmog[] = INCBIN_U32("graphics/pokemon/gen_7/cosmog/back.4bpp.lz"); - const u32 gMonShinyPalette_Cosmog[] = INCBIN_U32("graphics/pokemon/gen_7/cosmog/shiny.gbapal.lz"); - const u8 gMonIcon_Cosmog[] = INCBIN_U8("graphics/pokemon/gen_7/cosmog/icon.4bpp"); + const u32 gMonFrontPic_Cosmog[] = INCBIN_U32("graphics/pokemon/cosmog/front.4bpp.lz"); + const u32 gMonPalette_Cosmog[] = INCBIN_U32("graphics/pokemon/cosmog/normal.gbapal.lz"); + const u32 gMonBackPic_Cosmog[] = INCBIN_U32("graphics/pokemon/cosmog/back.4bpp.lz"); + const u32 gMonShinyPalette_Cosmog[] = INCBIN_U32("graphics/pokemon/cosmog/shiny.gbapal.lz"); + const u8 gMonIcon_Cosmog[] = INCBIN_U8("graphics/pokemon/cosmog/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cosmog[] = INCBIN_U8("graphics/pokemon/gen_7/cosmog/footprint.1bpp"); + const u8 gMonFootprint_Cosmog[] = INCBIN_U8("graphics/pokemon/cosmog/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cosmoem[] = INCBIN_U32("graphics/pokemon/gen_7/cosmoem/front.4bpp.lz"); - const u32 gMonPalette_Cosmoem[] = INCBIN_U32("graphics/pokemon/gen_7/cosmoem/normal.gbapal.lz"); - const u32 gMonBackPic_Cosmoem[] = INCBIN_U32("graphics/pokemon/gen_7/cosmoem/back.4bpp.lz"); - const u32 gMonShinyPalette_Cosmoem[] = INCBIN_U32("graphics/pokemon/gen_7/cosmoem/shiny.gbapal.lz"); - const u8 gMonIcon_Cosmoem[] = INCBIN_U8("graphics/pokemon/gen_7/cosmoem/icon.4bpp"); + const u32 gMonFrontPic_Cosmoem[] = INCBIN_U32("graphics/pokemon/cosmoem/front.4bpp.lz"); + const u32 gMonPalette_Cosmoem[] = INCBIN_U32("graphics/pokemon/cosmoem/normal.gbapal.lz"); + const u32 gMonBackPic_Cosmoem[] = INCBIN_U32("graphics/pokemon/cosmoem/back.4bpp.lz"); + const u32 gMonShinyPalette_Cosmoem[] = INCBIN_U32("graphics/pokemon/cosmoem/shiny.gbapal.lz"); + const u8 gMonIcon_Cosmoem[] = INCBIN_U8("graphics/pokemon/cosmoem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cosmoem[] = INCBIN_U8("graphics/pokemon/gen_7/cosmoem/footprint.1bpp"); + const u8 gMonFootprint_Cosmoem[] = INCBIN_U8("graphics/pokemon/cosmoem/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Solgaleo[] = INCBIN_U32("graphics/pokemon/gen_7/solgaleo/front.4bpp.lz"); - const u32 gMonPalette_Solgaleo[] = INCBIN_U32("graphics/pokemon/gen_7/solgaleo/normal.gbapal.lz"); - const u32 gMonBackPic_Solgaleo[] = INCBIN_U32("graphics/pokemon/gen_7/solgaleo/back.4bpp.lz"); - const u32 gMonShinyPalette_Solgaleo[] = INCBIN_U32("graphics/pokemon/gen_7/solgaleo/shiny.gbapal.lz"); - const u8 gMonIcon_Solgaleo[] = INCBIN_U8("graphics/pokemon/gen_7/solgaleo/icon.4bpp"); + const u32 gMonFrontPic_Solgaleo[] = INCBIN_U32("graphics/pokemon/solgaleo/front.4bpp.lz"); + const u32 gMonPalette_Solgaleo[] = INCBIN_U32("graphics/pokemon/solgaleo/normal.gbapal.lz"); + const u32 gMonBackPic_Solgaleo[] = INCBIN_U32("graphics/pokemon/solgaleo/back.4bpp.lz"); + const u32 gMonShinyPalette_Solgaleo[] = INCBIN_U32("graphics/pokemon/solgaleo/shiny.gbapal.lz"); + const u8 gMonIcon_Solgaleo[] = INCBIN_U8("graphics/pokemon/solgaleo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Solgaleo[] = INCBIN_U8("graphics/pokemon/gen_7/solgaleo/footprint.1bpp"); + const u8 gMonFootprint_Solgaleo[] = INCBIN_U8("graphics/pokemon/solgaleo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lunala[] = INCBIN_U32("graphics/pokemon/gen_7/lunala/front.4bpp.lz"); - const u32 gMonPalette_Lunala[] = INCBIN_U32("graphics/pokemon/gen_7/lunala/normal.gbapal.lz"); - const u32 gMonBackPic_Lunala[] = INCBIN_U32("graphics/pokemon/gen_7/lunala/back.4bpp.lz"); - const u32 gMonShinyPalette_Lunala[] = INCBIN_U32("graphics/pokemon/gen_7/lunala/shiny.gbapal.lz"); - const u8 gMonIcon_Lunala[] = INCBIN_U8("graphics/pokemon/gen_7/lunala/icon.4bpp"); + const u32 gMonFrontPic_Lunala[] = INCBIN_U32("graphics/pokemon/lunala/front.4bpp.lz"); + const u32 gMonPalette_Lunala[] = INCBIN_U32("graphics/pokemon/lunala/normal.gbapal.lz"); + const u32 gMonBackPic_Lunala[] = INCBIN_U32("graphics/pokemon/lunala/back.4bpp.lz"); + const u32 gMonShinyPalette_Lunala[] = INCBIN_U32("graphics/pokemon/lunala/shiny.gbapal.lz"); + const u8 gMonIcon_Lunala[] = INCBIN_U8("graphics/pokemon/lunala/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Lunala[] = INCBIN_U8("graphics/pokemon/gen_7/lunala/footprint.1bpp"); + const u8 gMonFootprint_Lunala[] = INCBIN_U8("graphics/pokemon/lunala/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_COSMOG #if P_FAMILY_NIHILEGO - const u32 gMonFrontPic_Nihilego[] = INCBIN_U32("graphics/pokemon/gen_7/nihilego/front.4bpp.lz"); - const u32 gMonPalette_Nihilego[] = INCBIN_U32("graphics/pokemon/gen_7/nihilego/normal.gbapal.lz"); - const u32 gMonBackPic_Nihilego[] = INCBIN_U32("graphics/pokemon/gen_7/nihilego/back.4bpp.lz"); - const u32 gMonShinyPalette_Nihilego[] = INCBIN_U32("graphics/pokemon/gen_7/nihilego/shiny.gbapal.lz"); - const u8 gMonIcon_Nihilego[] = INCBIN_U8("graphics/pokemon/gen_7/nihilego/icon.4bpp"); + const u32 gMonFrontPic_Nihilego[] = INCBIN_U32("graphics/pokemon/nihilego/front.4bpp.lz"); + const u32 gMonPalette_Nihilego[] = INCBIN_U32("graphics/pokemon/nihilego/normal.gbapal.lz"); + const u32 gMonBackPic_Nihilego[] = INCBIN_U32("graphics/pokemon/nihilego/back.4bpp.lz"); + const u32 gMonShinyPalette_Nihilego[] = INCBIN_U32("graphics/pokemon/nihilego/shiny.gbapal.lz"); + const u8 gMonIcon_Nihilego[] = INCBIN_U8("graphics/pokemon/nihilego/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nihilego[] = INCBIN_U8("graphics/pokemon/gen_7/nihilego/footprint.1bpp"); + const u8 gMonFootprint_Nihilego[] = INCBIN_U8("graphics/pokemon/nihilego/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NIHILEGO #if P_FAMILY_BUZZWOLE - const u32 gMonFrontPic_Buzzwole[] = INCBIN_U32("graphics/pokemon/gen_7/buzzwole/front.4bpp.lz"); - const u32 gMonPalette_Buzzwole[] = INCBIN_U32("graphics/pokemon/gen_7/buzzwole/normal.gbapal.lz"); - const u32 gMonBackPic_Buzzwole[] = INCBIN_U32("graphics/pokemon/gen_7/buzzwole/back.4bpp.lz"); - const u32 gMonShinyPalette_Buzzwole[] = INCBIN_U32("graphics/pokemon/gen_7/buzzwole/shiny.gbapal.lz"); - const u8 gMonIcon_Buzzwole[] = INCBIN_U8("graphics/pokemon/gen_7/buzzwole/icon.4bpp"); + const u32 gMonFrontPic_Buzzwole[] = INCBIN_U32("graphics/pokemon/buzzwole/front.4bpp.lz"); + const u32 gMonPalette_Buzzwole[] = INCBIN_U32("graphics/pokemon/buzzwole/normal.gbapal.lz"); + const u32 gMonBackPic_Buzzwole[] = INCBIN_U32("graphics/pokemon/buzzwole/back.4bpp.lz"); + const u32 gMonShinyPalette_Buzzwole[] = INCBIN_U32("graphics/pokemon/buzzwole/shiny.gbapal.lz"); + const u8 gMonIcon_Buzzwole[] = INCBIN_U8("graphics/pokemon/buzzwole/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Buzzwole[] = INCBIN_U8("graphics/pokemon/gen_7/buzzwole/footprint.1bpp"); + const u8 gMonFootprint_Buzzwole[] = INCBIN_U8("graphics/pokemon/buzzwole/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BUZZWOLE #if P_FAMILY_PHEROMOSA - const u32 gMonFrontPic_Pheromosa[] = INCBIN_U32("graphics/pokemon/gen_7/pheromosa/front.4bpp.lz"); - const u32 gMonPalette_Pheromosa[] = INCBIN_U32("graphics/pokemon/gen_7/pheromosa/normal.gbapal.lz"); - const u32 gMonBackPic_Pheromosa[] = INCBIN_U32("graphics/pokemon/gen_7/pheromosa/back.4bpp.lz"); - const u32 gMonShinyPalette_Pheromosa[] = INCBIN_U32("graphics/pokemon/gen_7/pheromosa/shiny.gbapal.lz"); - const u8 gMonIcon_Pheromosa[] = INCBIN_U8("graphics/pokemon/gen_7/pheromosa/icon.4bpp"); + const u32 gMonFrontPic_Pheromosa[] = INCBIN_U32("graphics/pokemon/pheromosa/front.4bpp.lz"); + const u32 gMonPalette_Pheromosa[] = INCBIN_U32("graphics/pokemon/pheromosa/normal.gbapal.lz"); + const u32 gMonBackPic_Pheromosa[] = INCBIN_U32("graphics/pokemon/pheromosa/back.4bpp.lz"); + const u32 gMonShinyPalette_Pheromosa[] = INCBIN_U32("graphics/pokemon/pheromosa/shiny.gbapal.lz"); + const u8 gMonIcon_Pheromosa[] = INCBIN_U8("graphics/pokemon/pheromosa/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pheromosa[] = INCBIN_U8("graphics/pokemon/gen_7/pheromosa/footprint.1bpp"); + const u8 gMonFootprint_Pheromosa[] = INCBIN_U8("graphics/pokemon/pheromosa/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PHEROMOSA #if P_FAMILY_XURKITREE - const u32 gMonFrontPic_Xurkitree[] = INCBIN_U32("graphics/pokemon/gen_7/xurkitree/front.4bpp.lz"); - const u32 gMonPalette_Xurkitree[] = INCBIN_U32("graphics/pokemon/gen_7/xurkitree/normal.gbapal.lz"); - const u32 gMonBackPic_Xurkitree[] = INCBIN_U32("graphics/pokemon/gen_7/xurkitree/back.4bpp.lz"); - const u32 gMonShinyPalette_Xurkitree[] = INCBIN_U32("graphics/pokemon/gen_7/xurkitree/shiny.gbapal.lz"); - const u8 gMonIcon_Xurkitree[] = INCBIN_U8("graphics/pokemon/gen_7/xurkitree/icon.4bpp"); + const u32 gMonFrontPic_Xurkitree[] = INCBIN_U32("graphics/pokemon/xurkitree/front.4bpp.lz"); + const u32 gMonPalette_Xurkitree[] = INCBIN_U32("graphics/pokemon/xurkitree/normal.gbapal.lz"); + const u32 gMonBackPic_Xurkitree[] = INCBIN_U32("graphics/pokemon/xurkitree/back.4bpp.lz"); + const u32 gMonShinyPalette_Xurkitree[] = INCBIN_U32("graphics/pokemon/xurkitree/shiny.gbapal.lz"); + const u8 gMonIcon_Xurkitree[] = INCBIN_U8("graphics/pokemon/xurkitree/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Xurkitree[] = INCBIN_U8("graphics/pokemon/gen_7/xurkitree/footprint.1bpp"); + const u8 gMonFootprint_Xurkitree[] = INCBIN_U8("graphics/pokemon/xurkitree/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_XURKITREE #if P_FAMILY_CELESTEELA - const u32 gMonFrontPic_Celesteela[] = INCBIN_U32("graphics/pokemon/gen_7/celesteela/front.4bpp.lz"); - const u32 gMonPalette_Celesteela[] = INCBIN_U32("graphics/pokemon/gen_7/celesteela/normal.gbapal.lz"); - const u32 gMonBackPic_Celesteela[] = INCBIN_U32("graphics/pokemon/gen_7/celesteela/back.4bpp.lz"); - const u32 gMonShinyPalette_Celesteela[] = INCBIN_U32("graphics/pokemon/gen_7/celesteela/shiny.gbapal.lz"); - const u8 gMonIcon_Celesteela[] = INCBIN_U8("graphics/pokemon/gen_7/celesteela/icon.4bpp"); + const u32 gMonFrontPic_Celesteela[] = INCBIN_U32("graphics/pokemon/celesteela/front.4bpp.lz"); + const u32 gMonPalette_Celesteela[] = INCBIN_U32("graphics/pokemon/celesteela/normal.gbapal.lz"); + const u32 gMonBackPic_Celesteela[] = INCBIN_U32("graphics/pokemon/celesteela/back.4bpp.lz"); + const u32 gMonShinyPalette_Celesteela[] = INCBIN_U32("graphics/pokemon/celesteela/shiny.gbapal.lz"); + const u8 gMonIcon_Celesteela[] = INCBIN_U8("graphics/pokemon/celesteela/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Celesteela[] = INCBIN_U8("graphics/pokemon/gen_7/celesteela/footprint.1bpp"); + const u8 gMonFootprint_Celesteela[] = INCBIN_U8("graphics/pokemon/celesteela/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CELESTEELA #if P_FAMILY_KARTANA - const u32 gMonFrontPic_Kartana[] = INCBIN_U32("graphics/pokemon/gen_7/kartana/front.4bpp.lz"); - const u32 gMonPalette_Kartana[] = INCBIN_U32("graphics/pokemon/gen_7/kartana/normal.gbapal.lz"); - const u32 gMonBackPic_Kartana[] = INCBIN_U32("graphics/pokemon/gen_7/kartana/back.4bpp.lz"); - const u32 gMonShinyPalette_Kartana[] = INCBIN_U32("graphics/pokemon/gen_7/kartana/shiny.gbapal.lz"); - const u8 gMonIcon_Kartana[] = INCBIN_U8("graphics/pokemon/gen_7/kartana/icon.4bpp"); + const u32 gMonFrontPic_Kartana[] = INCBIN_U32("graphics/pokemon/kartana/front.4bpp.lz"); + const u32 gMonPalette_Kartana[] = INCBIN_U32("graphics/pokemon/kartana/normal.gbapal.lz"); + const u32 gMonBackPic_Kartana[] = INCBIN_U32("graphics/pokemon/kartana/back.4bpp.lz"); + const u32 gMonShinyPalette_Kartana[] = INCBIN_U32("graphics/pokemon/kartana/shiny.gbapal.lz"); + const u8 gMonIcon_Kartana[] = INCBIN_U8("graphics/pokemon/kartana/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kartana[] = INCBIN_U8("graphics/pokemon/gen_7/kartana/footprint.1bpp"); + const u8 gMonFootprint_Kartana[] = INCBIN_U8("graphics/pokemon/kartana/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KARTANA #if P_FAMILY_GUZZLORD - const u32 gMonFrontPic_Guzzlord[] = INCBIN_U32("graphics/pokemon/gen_7/guzzlord/front.4bpp.lz"); - const u32 gMonPalette_Guzzlord[] = INCBIN_U32("graphics/pokemon/gen_7/guzzlord/normal.gbapal.lz"); - const u32 gMonBackPic_Guzzlord[] = INCBIN_U32("graphics/pokemon/gen_7/guzzlord/back.4bpp.lz"); - const u32 gMonShinyPalette_Guzzlord[] = INCBIN_U32("graphics/pokemon/gen_7/guzzlord/shiny.gbapal.lz"); - const u8 gMonIcon_Guzzlord[] = INCBIN_U8("graphics/pokemon/gen_7/guzzlord/icon.4bpp"); + const u32 gMonFrontPic_Guzzlord[] = INCBIN_U32("graphics/pokemon/guzzlord/front.4bpp.lz"); + const u32 gMonPalette_Guzzlord[] = INCBIN_U32("graphics/pokemon/guzzlord/normal.gbapal.lz"); + const u32 gMonBackPic_Guzzlord[] = INCBIN_U32("graphics/pokemon/guzzlord/back.4bpp.lz"); + const u32 gMonShinyPalette_Guzzlord[] = INCBIN_U32("graphics/pokemon/guzzlord/shiny.gbapal.lz"); + const u8 gMonIcon_Guzzlord[] = INCBIN_U8("graphics/pokemon/guzzlord/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Guzzlord[] = INCBIN_U8("graphics/pokemon/gen_7/guzzlord/footprint.1bpp"); + const u8 gMonFootprint_Guzzlord[] = INCBIN_U8("graphics/pokemon/guzzlord/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GUZZLORD #if P_FAMILY_NECROZMA - const u32 gMonFrontPic_Necrozma[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/front.4bpp.lz"); - const u32 gMonPalette_Necrozma[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/normal.gbapal.lz"); - const u32 gMonBackPic_Necrozma[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/back.4bpp.lz"); - const u32 gMonShinyPalette_Necrozma[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/shiny.gbapal.lz"); - const u8 gMonIcon_Necrozma[] = INCBIN_U8("graphics/pokemon/gen_7/necrozma/icon.4bpp"); + const u32 gMonFrontPic_Necrozma[] = INCBIN_U32("graphics/pokemon/necrozma/front.4bpp.lz"); + const u32 gMonPalette_Necrozma[] = INCBIN_U32("graphics/pokemon/necrozma/normal.gbapal.lz"); + const u32 gMonBackPic_Necrozma[] = INCBIN_U32("graphics/pokemon/necrozma/back.4bpp.lz"); + const u32 gMonShinyPalette_Necrozma[] = INCBIN_U32("graphics/pokemon/necrozma/shiny.gbapal.lz"); + const u8 gMonIcon_Necrozma[] = INCBIN_U8("graphics/pokemon/necrozma/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Necrozma[] = INCBIN_U8("graphics/pokemon/gen_7/necrozma/footprint.1bpp"); + const u8 gMonFootprint_Necrozma[] = INCBIN_U8("graphics/pokemon/necrozma/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_FUSION_FORMS - const u32 gMonFrontPic_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dusk_mane/front.4bpp.lz"); - const u32 gMonPalette_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dusk_mane/normal.gbapal.lz"); - const u32 gMonBackPic_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dusk_mane/back.4bpp.lz"); - const u32 gMonShinyPalette_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dusk_mane/shiny.gbapal.lz"); - const u8 gMonIcon_NecrozmaDuskMane[] = INCBIN_U8("graphics/pokemon/gen_7/necrozma/dusk_mane/icon.4bpp"); + const u32 gMonFrontPic_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/necrozma/dusk_mane/front.4bpp.lz"); + const u32 gMonPalette_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/necrozma/dusk_mane/normal.gbapal.lz"); + const u32 gMonBackPic_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/necrozma/dusk_mane/back.4bpp.lz"); + const u32 gMonShinyPalette_NecrozmaDuskMane[] = INCBIN_U32("graphics/pokemon/necrozma/dusk_mane/shiny.gbapal.lz"); + const u8 gMonIcon_NecrozmaDuskMane[] = INCBIN_U8("graphics/pokemon/necrozma/dusk_mane/icon.4bpp"); - const u32 gMonFrontPic_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dawn_wings/front.4bpp.lz"); - const u32 gMonPalette_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dawn_wings/normal.gbapal.lz"); - const u32 gMonBackPic_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dawn_wings/back.4bpp.lz"); - const u32 gMonShinyPalette_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/dawn_wings/shiny.gbapal.lz"); - const u8 gMonIcon_NecrozmaDawnWings[] = INCBIN_U8("graphics/pokemon/gen_7/necrozma/dawn_wings/icon.4bpp"); + const u32 gMonFrontPic_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/necrozma/dawn_wings/front.4bpp.lz"); + const u32 gMonPalette_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/necrozma/dawn_wings/normal.gbapal.lz"); + const u32 gMonBackPic_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/necrozma/dawn_wings/back.4bpp.lz"); + const u32 gMonShinyPalette_NecrozmaDawnWings[] = INCBIN_U32("graphics/pokemon/necrozma/dawn_wings/shiny.gbapal.lz"); + const u8 gMonIcon_NecrozmaDawnWings[] = INCBIN_U8("graphics/pokemon/necrozma/dawn_wings/icon.4bpp"); #if P_ULTRA_BURST_FORMS - const u32 gMonFrontPic_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/ultra/front.4bpp.lz"); - const u32 gMonPalette_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/ultra/normal.gbapal.lz"); - const u32 gMonBackPic_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/ultra/back.4bpp.lz"); - const u32 gMonShinyPalette_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/gen_7/necrozma/ultra/shiny.gbapal.lz"); - const u8 gMonIcon_NecrozmaUltra[] = INCBIN_U8("graphics/pokemon/gen_7/necrozma/ultra/icon.4bpp"); + const u32 gMonFrontPic_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/necrozma/ultra/front.4bpp.lz"); + const u32 gMonPalette_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/necrozma/ultra/normal.gbapal.lz"); + const u32 gMonBackPic_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/necrozma/ultra/back.4bpp.lz"); + const u32 gMonShinyPalette_NecrozmaUltra[] = INCBIN_U32("graphics/pokemon/necrozma/ultra/shiny.gbapal.lz"); + const u8 gMonIcon_NecrozmaUltra[] = INCBIN_U8("graphics/pokemon/necrozma/ultra/icon.4bpp"); #endif //P_ULTRA_BURST_FORMS #endif //P_FUSION_FORMS #endif //P_FAMILY_NECROZMA #if P_FAMILY_MAGEARNA - const u32 gMonFrontPic_Magearna[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/front.4bpp.lz"); - const u32 gMonPalette_Magearna[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/normal.gbapal.lz"); - const u32 gMonBackPic_Magearna[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/back.4bpp.lz"); - const u32 gMonShinyPalette_Magearna[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/shiny.gbapal.lz"); - const u8 gMonIcon_Magearna[] = INCBIN_U8("graphics/pokemon/gen_7/magearna/icon.4bpp"); + const u32 gMonFrontPic_Magearna[] = INCBIN_U32("graphics/pokemon/magearna/front.4bpp.lz"); + const u32 gMonPalette_Magearna[] = INCBIN_U32("graphics/pokemon/magearna/normal.gbapal.lz"); + const u32 gMonBackPic_Magearna[] = INCBIN_U32("graphics/pokemon/magearna/back.4bpp.lz"); + const u32 gMonShinyPalette_Magearna[] = INCBIN_U32("graphics/pokemon/magearna/shiny.gbapal.lz"); + const u8 gMonIcon_Magearna[] = INCBIN_U8("graphics/pokemon/magearna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Magearna[] = INCBIN_U8("graphics/pokemon/gen_7/magearna/footprint.1bpp"); + const u8 gMonFootprint_Magearna[] = INCBIN_U8("graphics/pokemon/magearna/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/original_color/front.4bpp.lz"); - const u32 gMonPalette_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/original_color/normal.gbapal.lz"); - const u32 gMonBackPic_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/original_color/back.4bpp.lz"); - const u32 gMonShinyPalette_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/gen_7/magearna/original_color/shiny.gbapal.lz"); - const u8 gMonIcon_MagearnaOriginalColor[] = INCBIN_U8("graphics/pokemon/gen_7/magearna/original_color/icon.4bpp"); + const u32 gMonFrontPic_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/magearna/original_color/front.4bpp.lz"); + const u32 gMonPalette_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/magearna/original_color/normal.gbapal.lz"); + const u32 gMonBackPic_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/magearna/original_color/back.4bpp.lz"); + const u32 gMonShinyPalette_MagearnaOriginalColor[] = INCBIN_U32("graphics/pokemon/magearna/original_color/shiny.gbapal.lz"); + const u8 gMonIcon_MagearnaOriginalColor[] = INCBIN_U8("graphics/pokemon/magearna/original_color/icon.4bpp"); #endif //P_FAMILY_MAGEARNA #if P_FAMILY_MARSHADOW - const u32 gMonFrontPic_Marshadow[] = INCBIN_U32("graphics/pokemon/gen_7/marshadow/anim_front.4bpp.lz"); - const u32 gMonPalette_Marshadow[] = INCBIN_U32("graphics/pokemon/gen_7/marshadow/normal.gbapal.lz"); - const u32 gMonBackPic_Marshadow[] = INCBIN_U32("graphics/pokemon/gen_7/marshadow/back.4bpp.lz"); - const u32 gMonShinyPalette_Marshadow[] = INCBIN_U32("graphics/pokemon/gen_7/marshadow/shiny.gbapal.lz"); - const u8 gMonIcon_Marshadow[] = INCBIN_U8("graphics/pokemon/gen_7/marshadow/icon.4bpp"); + const u32 gMonFrontPic_Marshadow[] = INCBIN_U32("graphics/pokemon/marshadow/anim_front.4bpp.lz"); + const u32 gMonPalette_Marshadow[] = INCBIN_U32("graphics/pokemon/marshadow/normal.gbapal.lz"); + const u32 gMonBackPic_Marshadow[] = INCBIN_U32("graphics/pokemon/marshadow/back.4bpp.lz"); + const u32 gMonShinyPalette_Marshadow[] = INCBIN_U32("graphics/pokemon/marshadow/shiny.gbapal.lz"); + const u8 gMonIcon_Marshadow[] = INCBIN_U8("graphics/pokemon/marshadow/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Marshadow[] = INCBIN_U8("graphics/pokemon/gen_7/marshadow/footprint.1bpp"); + const u8 gMonFootprint_Marshadow[] = INCBIN_U8("graphics/pokemon/marshadow/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MARSHADOW #if P_FAMILY_POIPOLE - const u32 gMonFrontPic_Poipole[] = INCBIN_U32("graphics/pokemon/gen_7/poipole/front.4bpp.lz"); - const u32 gMonPalette_Poipole[] = INCBIN_U32("graphics/pokemon/gen_7/poipole/normal.gbapal.lz"); - const u32 gMonBackPic_Poipole[] = INCBIN_U32("graphics/pokemon/gen_7/poipole/back.4bpp.lz"); - const u32 gMonShinyPalette_Poipole[] = INCBIN_U32("graphics/pokemon/gen_7/poipole/shiny.gbapal.lz"); - const u8 gMonIcon_Poipole[] = INCBIN_U8("graphics/pokemon/gen_7/poipole/icon.4bpp"); + const u32 gMonFrontPic_Poipole[] = INCBIN_U32("graphics/pokemon/poipole/front.4bpp.lz"); + const u32 gMonPalette_Poipole[] = INCBIN_U32("graphics/pokemon/poipole/normal.gbapal.lz"); + const u32 gMonBackPic_Poipole[] = INCBIN_U32("graphics/pokemon/poipole/back.4bpp.lz"); + const u32 gMonShinyPalette_Poipole[] = INCBIN_U32("graphics/pokemon/poipole/shiny.gbapal.lz"); + const u8 gMonIcon_Poipole[] = INCBIN_U8("graphics/pokemon/poipole/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Poipole[] = INCBIN_U8("graphics/pokemon/gen_7/poipole/footprint.1bpp"); + const u8 gMonFootprint_Poipole[] = INCBIN_U8("graphics/pokemon/poipole/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Naganadel[] = INCBIN_U32("graphics/pokemon/gen_7/naganadel/front.4bpp.lz"); - const u32 gMonPalette_Naganadel[] = INCBIN_U32("graphics/pokemon/gen_7/naganadel/normal.gbapal.lz"); - const u32 gMonBackPic_Naganadel[] = INCBIN_U32("graphics/pokemon/gen_7/naganadel/back.4bpp.lz"); - const u32 gMonShinyPalette_Naganadel[] = INCBIN_U32("graphics/pokemon/gen_7/naganadel/shiny.gbapal.lz"); - const u8 gMonIcon_Naganadel[] = INCBIN_U8("graphics/pokemon/gen_7/naganadel/icon.4bpp"); + const u32 gMonFrontPic_Naganadel[] = INCBIN_U32("graphics/pokemon/naganadel/front.4bpp.lz"); + const u32 gMonPalette_Naganadel[] = INCBIN_U32("graphics/pokemon/naganadel/normal.gbapal.lz"); + const u32 gMonBackPic_Naganadel[] = INCBIN_U32("graphics/pokemon/naganadel/back.4bpp.lz"); + const u32 gMonShinyPalette_Naganadel[] = INCBIN_U32("graphics/pokemon/naganadel/shiny.gbapal.lz"); + const u8 gMonIcon_Naganadel[] = INCBIN_U8("graphics/pokemon/naganadel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Naganadel[] = INCBIN_U8("graphics/pokemon/gen_7/naganadel/footprint.1bpp"); + const u8 gMonFootprint_Naganadel[] = INCBIN_U8("graphics/pokemon/naganadel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_POIPOLE #if P_FAMILY_STAKATAKA - const u32 gMonFrontPic_Stakataka[] = INCBIN_U32("graphics/pokemon/gen_7/stakataka/front.4bpp.lz"); - const u32 gMonPalette_Stakataka[] = INCBIN_U32("graphics/pokemon/gen_7/stakataka/normal.gbapal.lz"); - const u32 gMonBackPic_Stakataka[] = INCBIN_U32("graphics/pokemon/gen_7/stakataka/back.4bpp.lz"); - const u32 gMonShinyPalette_Stakataka[] = INCBIN_U32("graphics/pokemon/gen_7/stakataka/shiny.gbapal.lz"); - const u8 gMonIcon_Stakataka[] = INCBIN_U8("graphics/pokemon/gen_7/stakataka/icon.4bpp"); + const u32 gMonFrontPic_Stakataka[] = INCBIN_U32("graphics/pokemon/stakataka/front.4bpp.lz"); + const u32 gMonPalette_Stakataka[] = INCBIN_U32("graphics/pokemon/stakataka/normal.gbapal.lz"); + const u32 gMonBackPic_Stakataka[] = INCBIN_U32("graphics/pokemon/stakataka/back.4bpp.lz"); + const u32 gMonShinyPalette_Stakataka[] = INCBIN_U32("graphics/pokemon/stakataka/shiny.gbapal.lz"); + const u8 gMonIcon_Stakataka[] = INCBIN_U8("graphics/pokemon/stakataka/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stakataka[] = INCBIN_U8("graphics/pokemon/gen_7/stakataka/footprint.1bpp"); + const u8 gMonFootprint_Stakataka[] = INCBIN_U8("graphics/pokemon/stakataka/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_STAKATAKA #if P_FAMILY_BLACEPHALON - const u32 gMonFrontPic_Blacephalon[] = INCBIN_U32("graphics/pokemon/gen_7/blacephalon/front.4bpp.lz"); - const u32 gMonPalette_Blacephalon[] = INCBIN_U32("graphics/pokemon/gen_7/blacephalon/normal.gbapal.lz"); - const u32 gMonBackPic_Blacephalon[] = INCBIN_U32("graphics/pokemon/gen_7/blacephalon/back.4bpp.lz"); - const u32 gMonShinyPalette_Blacephalon[] = INCBIN_U32("graphics/pokemon/gen_7/blacephalon/shiny.gbapal.lz"); - const u8 gMonIcon_Blacephalon[] = INCBIN_U8("graphics/pokemon/gen_7/blacephalon/icon.4bpp"); + const u32 gMonFrontPic_Blacephalon[] = INCBIN_U32("graphics/pokemon/blacephalon/front.4bpp.lz"); + const u32 gMonPalette_Blacephalon[] = INCBIN_U32("graphics/pokemon/blacephalon/normal.gbapal.lz"); + const u32 gMonBackPic_Blacephalon[] = INCBIN_U32("graphics/pokemon/blacephalon/back.4bpp.lz"); + const u32 gMonShinyPalette_Blacephalon[] = INCBIN_U32("graphics/pokemon/blacephalon/shiny.gbapal.lz"); + const u8 gMonIcon_Blacephalon[] = INCBIN_U8("graphics/pokemon/blacephalon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blacephalon[] = INCBIN_U8("graphics/pokemon/gen_7/blacephalon/footprint.1bpp"); + const u8 gMonFootprint_Blacephalon[] = INCBIN_U8("graphics/pokemon/blacephalon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BLACEPHALON #if P_FAMILY_ZERAORA - const u32 gMonFrontPic_Zeraora[] = INCBIN_U32("graphics/pokemon/gen_7/zeraora/front.4bpp.lz"); - const u32 gMonPalette_Zeraora[] = INCBIN_U32("graphics/pokemon/gen_7/zeraora/normal.gbapal.lz"); - const u32 gMonBackPic_Zeraora[] = INCBIN_U32("graphics/pokemon/gen_7/zeraora/back.4bpp.lz"); - const u32 gMonShinyPalette_Zeraora[] = INCBIN_U32("graphics/pokemon/gen_7/zeraora/shiny.gbapal.lz"); - const u8 gMonIcon_Zeraora[] = INCBIN_U8("graphics/pokemon/gen_7/zeraora/icon.4bpp"); + const u32 gMonFrontPic_Zeraora[] = INCBIN_U32("graphics/pokemon/zeraora/front.4bpp.lz"); + const u32 gMonPalette_Zeraora[] = INCBIN_U32("graphics/pokemon/zeraora/normal.gbapal.lz"); + const u32 gMonBackPic_Zeraora[] = INCBIN_U32("graphics/pokemon/zeraora/back.4bpp.lz"); + const u32 gMonShinyPalette_Zeraora[] = INCBIN_U32("graphics/pokemon/zeraora/shiny.gbapal.lz"); + const u8 gMonIcon_Zeraora[] = INCBIN_U8("graphics/pokemon/zeraora/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zeraora[] = INCBIN_U8("graphics/pokemon/gen_7/zeraora/footprint.1bpp"); + const u8 gMonFootprint_Zeraora[] = INCBIN_U8("graphics/pokemon/zeraora/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ZERAORA #if P_FAMILY_MELTAN - const u32 gMonFrontPic_Meltan[] = INCBIN_U32("graphics/pokemon/gen_7/meltan/front.4bpp.lz"); - const u32 gMonPalette_Meltan[] = INCBIN_U32("graphics/pokemon/gen_7/meltan/normal.gbapal.lz"); - const u32 gMonBackPic_Meltan[] = INCBIN_U32("graphics/pokemon/gen_7/meltan/back.4bpp.lz"); - const u32 gMonShinyPalette_Meltan[] = INCBIN_U32("graphics/pokemon/gen_7/meltan/shiny.gbapal.lz"); - const u8 gMonIcon_Meltan[] = INCBIN_U8("graphics/pokemon/gen_7/meltan/icon.4bpp"); + const u32 gMonFrontPic_Meltan[] = INCBIN_U32("graphics/pokemon/meltan/front.4bpp.lz"); + const u32 gMonPalette_Meltan[] = INCBIN_U32("graphics/pokemon/meltan/normal.gbapal.lz"); + const u32 gMonBackPic_Meltan[] = INCBIN_U32("graphics/pokemon/meltan/back.4bpp.lz"); + const u32 gMonShinyPalette_Meltan[] = INCBIN_U32("graphics/pokemon/meltan/shiny.gbapal.lz"); + const u8 gMonIcon_Meltan[] = INCBIN_U8("graphics/pokemon/meltan/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Meltan[] = INCBIN_U8("graphics/pokemon/gen_7/meltan/footprint.1bpp"); + const u8 gMonFootprint_Meltan[] = INCBIN_U8("graphics/pokemon/meltan/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Melmetal[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/front.4bpp.lz"); - const u32 gMonPalette_Melmetal[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/normal.gbapal.lz"); - const u32 gMonBackPic_Melmetal[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/back.4bpp.lz"); - const u32 gMonShinyPalette_Melmetal[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/shiny.gbapal.lz"); - const u8 gMonIcon_Melmetal[] = INCBIN_U8("graphics/pokemon/gen_7/melmetal/icon.4bpp"); + const u32 gMonFrontPic_Melmetal[] = INCBIN_U32("graphics/pokemon/melmetal/front.4bpp.lz"); + const u32 gMonPalette_Melmetal[] = INCBIN_U32("graphics/pokemon/melmetal/normal.gbapal.lz"); + const u32 gMonBackPic_Melmetal[] = INCBIN_U32("graphics/pokemon/melmetal/back.4bpp.lz"); + const u32 gMonShinyPalette_Melmetal[] = INCBIN_U32("graphics/pokemon/melmetal/shiny.gbapal.lz"); + const u8 gMonIcon_Melmetal[] = INCBIN_U8("graphics/pokemon/melmetal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Melmetal[] = INCBIN_U8("graphics/pokemon/gen_7/melmetal/footprint.1bpp"); + const u8 gMonFootprint_Melmetal[] = INCBIN_U8("graphics/pokemon/melmetal/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_7/melmetal/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_MelmetalGigantamax[] = INCBIN_U8("graphics/pokemon/gen_7/melmetal/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/melmetal/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/melmetal/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/melmetal/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_MelmetalGigantamax[] = INCBIN_U32("graphics/pokemon/melmetal/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_MelmetalGigantamax[] = INCBIN_U8("graphics/pokemon/melmetal/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_MELTAN #if P_FAMILY_GROOKEY - const u32 gMonFrontPic_Grookey[] = INCBIN_U32("graphics/pokemon/gen_8/grookey/front.4bpp.lz"); - const u32 gMonPalette_Grookey[] = INCBIN_U32("graphics/pokemon/gen_8/grookey/normal.gbapal.lz"); - const u32 gMonBackPic_Grookey[] = INCBIN_U32("graphics/pokemon/gen_8/grookey/back.4bpp.lz"); - const u32 gMonShinyPalette_Grookey[] = INCBIN_U32("graphics/pokemon/gen_8/grookey/shiny.gbapal.lz"); - const u8 gMonIcon_Grookey[] = INCBIN_U8("graphics/pokemon/gen_8/grookey/icon.4bpp"); + const u32 gMonFrontPic_Grookey[] = INCBIN_U32("graphics/pokemon/grookey/front.4bpp.lz"); + const u32 gMonPalette_Grookey[] = INCBIN_U32("graphics/pokemon/grookey/normal.gbapal.lz"); + const u32 gMonBackPic_Grookey[] = INCBIN_U32("graphics/pokemon/grookey/back.4bpp.lz"); + const u32 gMonShinyPalette_Grookey[] = INCBIN_U32("graphics/pokemon/grookey/shiny.gbapal.lz"); + const u8 gMonIcon_Grookey[] = INCBIN_U8("graphics/pokemon/grookey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grookey[] = INCBIN_U8("graphics/pokemon/gen_8/grookey/footprint.1bpp"); + const u8 gMonFootprint_Grookey[] = INCBIN_U8("graphics/pokemon/grookey/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Thwackey[] = INCBIN_U32("graphics/pokemon/gen_8/thwackey/front.4bpp.lz"); - const u32 gMonPalette_Thwackey[] = INCBIN_U32("graphics/pokemon/gen_8/thwackey/normal.gbapal.lz"); - const u32 gMonBackPic_Thwackey[] = INCBIN_U32("graphics/pokemon/gen_8/thwackey/back.4bpp.lz"); - const u32 gMonShinyPalette_Thwackey[] = INCBIN_U32("graphics/pokemon/gen_8/thwackey/shiny.gbapal.lz"); - const u8 gMonIcon_Thwackey[] = INCBIN_U8("graphics/pokemon/gen_8/thwackey/icon.4bpp"); + const u32 gMonFrontPic_Thwackey[] = INCBIN_U32("graphics/pokemon/thwackey/front.4bpp.lz"); + const u32 gMonPalette_Thwackey[] = INCBIN_U32("graphics/pokemon/thwackey/normal.gbapal.lz"); + const u32 gMonBackPic_Thwackey[] = INCBIN_U32("graphics/pokemon/thwackey/back.4bpp.lz"); + const u32 gMonShinyPalette_Thwackey[] = INCBIN_U32("graphics/pokemon/thwackey/shiny.gbapal.lz"); + const u8 gMonIcon_Thwackey[] = INCBIN_U8("graphics/pokemon/thwackey/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Thwackey[] = INCBIN_U8("graphics/pokemon/gen_8/thwackey/footprint.1bpp"); + const u8 gMonFootprint_Thwackey[] = INCBIN_U8("graphics/pokemon/thwackey/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Rillaboom[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/front.4bpp.lz"); - const u32 gMonPalette_Rillaboom[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/normal.gbapal.lz"); - const u32 gMonBackPic_Rillaboom[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/back.4bpp.lz"); - const u32 gMonShinyPalette_Rillaboom[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/shiny.gbapal.lz"); - const u8 gMonIcon_Rillaboom[] = INCBIN_U8("graphics/pokemon/gen_8/rillaboom/icon.4bpp"); + const u32 gMonFrontPic_Rillaboom[] = INCBIN_U32("graphics/pokemon/rillaboom/front.4bpp.lz"); + const u32 gMonPalette_Rillaboom[] = INCBIN_U32("graphics/pokemon/rillaboom/normal.gbapal.lz"); + const u32 gMonBackPic_Rillaboom[] = INCBIN_U32("graphics/pokemon/rillaboom/back.4bpp.lz"); + const u32 gMonShinyPalette_Rillaboom[] = INCBIN_U32("graphics/pokemon/rillaboom/shiny.gbapal.lz"); + const u8 gMonIcon_Rillaboom[] = INCBIN_U8("graphics/pokemon/rillaboom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rillaboom[] = INCBIN_U8("graphics/pokemon/gen_8/rillaboom/footprint.1bpp"); + const u8 gMonFootprint_Rillaboom[] = INCBIN_U8("graphics/pokemon/rillaboom/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/rillaboom/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_RillaboomGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/rillaboom/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/rillaboom/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/rillaboom/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/rillaboom/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_RillaboomGigantamax[] = INCBIN_U32("graphics/pokemon/rillaboom/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_RillaboomGigantamax[] = INCBIN_U8("graphics/pokemon/rillaboom/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_GROOKEY #if P_FAMILY_SCORBUNNY - const u32 gMonFrontPic_Scorbunny[] = INCBIN_U32("graphics/pokemon/gen_8/scorbunny/front.4bpp.lz"); - const u32 gMonPalette_Scorbunny[] = INCBIN_U32("graphics/pokemon/gen_8/scorbunny/normal.gbapal.lz"); - const u32 gMonBackPic_Scorbunny[] = INCBIN_U32("graphics/pokemon/gen_8/scorbunny/back.4bpp.lz"); - const u32 gMonShinyPalette_Scorbunny[] = INCBIN_U32("graphics/pokemon/gen_8/scorbunny/shiny.gbapal.lz"); - const u8 gMonIcon_Scorbunny[] = INCBIN_U8("graphics/pokemon/gen_8/scorbunny/icon.4bpp"); + const u32 gMonFrontPic_Scorbunny[] = INCBIN_U32("graphics/pokemon/scorbunny/front.4bpp.lz"); + const u32 gMonPalette_Scorbunny[] = INCBIN_U32("graphics/pokemon/scorbunny/normal.gbapal.lz"); + const u32 gMonBackPic_Scorbunny[] = INCBIN_U32("graphics/pokemon/scorbunny/back.4bpp.lz"); + const u32 gMonShinyPalette_Scorbunny[] = INCBIN_U32("graphics/pokemon/scorbunny/shiny.gbapal.lz"); + const u8 gMonIcon_Scorbunny[] = INCBIN_U8("graphics/pokemon/scorbunny/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Scorbunny[] = INCBIN_U8("graphics/pokemon/gen_8/scorbunny/footprint.1bpp"); + const u8 gMonFootprint_Scorbunny[] = INCBIN_U8("graphics/pokemon/scorbunny/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Raboot[] = INCBIN_U32("graphics/pokemon/gen_8/raboot/front.4bpp.lz"); - const u32 gMonPalette_Raboot[] = INCBIN_U32("graphics/pokemon/gen_8/raboot/normal.gbapal.lz"); - const u32 gMonBackPic_Raboot[] = INCBIN_U32("graphics/pokemon/gen_8/raboot/back.4bpp.lz"); - const u32 gMonShinyPalette_Raboot[] = INCBIN_U32("graphics/pokemon/gen_8/raboot/shiny.gbapal.lz"); - const u8 gMonIcon_Raboot[] = INCBIN_U8("graphics/pokemon/gen_8/raboot/icon.4bpp"); + const u32 gMonFrontPic_Raboot[] = INCBIN_U32("graphics/pokemon/raboot/front.4bpp.lz"); + const u32 gMonPalette_Raboot[] = INCBIN_U32("graphics/pokemon/raboot/normal.gbapal.lz"); + const u32 gMonBackPic_Raboot[] = INCBIN_U32("graphics/pokemon/raboot/back.4bpp.lz"); + const u32 gMonShinyPalette_Raboot[] = INCBIN_U32("graphics/pokemon/raboot/shiny.gbapal.lz"); + const u8 gMonIcon_Raboot[] = INCBIN_U8("graphics/pokemon/raboot/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Raboot[] = INCBIN_U8("graphics/pokemon/gen_8/raboot/footprint.1bpp"); + const u8 gMonFootprint_Raboot[] = INCBIN_U8("graphics/pokemon/raboot/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cinderace[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/front.4bpp.lz"); - const u32 gMonPalette_Cinderace[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/normal.gbapal.lz"); - const u32 gMonBackPic_Cinderace[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/back.4bpp.lz"); - const u32 gMonShinyPalette_Cinderace[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/shiny.gbapal.lz"); - const u8 gMonIcon_Cinderace[] = INCBIN_U8("graphics/pokemon/gen_8/cinderace/icon.4bpp"); + const u32 gMonFrontPic_Cinderace[] = INCBIN_U32("graphics/pokemon/cinderace/front.4bpp.lz"); + const u32 gMonPalette_Cinderace[] = INCBIN_U32("graphics/pokemon/cinderace/normal.gbapal.lz"); + const u32 gMonBackPic_Cinderace[] = INCBIN_U32("graphics/pokemon/cinderace/back.4bpp.lz"); + const u32 gMonShinyPalette_Cinderace[] = INCBIN_U32("graphics/pokemon/cinderace/shiny.gbapal.lz"); + const u8 gMonIcon_Cinderace[] = INCBIN_U8("graphics/pokemon/cinderace/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cinderace[] = INCBIN_U8("graphics/pokemon/gen_8/cinderace/footprint.1bpp"); + const u8 gMonFootprint_Cinderace[] = INCBIN_U8("graphics/pokemon/cinderace/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/cinderace/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CinderaceGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/cinderace/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/cinderace/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/cinderace/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/cinderace/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CinderaceGigantamax[] = INCBIN_U32("graphics/pokemon/cinderace/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CinderaceGigantamax[] = INCBIN_U8("graphics/pokemon/cinderace/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SCORBUNNY #if P_FAMILY_SOBBLE - const u32 gMonFrontPic_Sobble[] = INCBIN_U32("graphics/pokemon/gen_8/sobble/front.4bpp.lz"); - const u32 gMonPalette_Sobble[] = INCBIN_U32("graphics/pokemon/gen_8/sobble/normal.gbapal.lz"); - const u32 gMonBackPic_Sobble[] = INCBIN_U32("graphics/pokemon/gen_8/sobble/back.4bpp.lz"); - const u32 gMonShinyPalette_Sobble[] = INCBIN_U32("graphics/pokemon/gen_8/sobble/shiny.gbapal.lz"); - const u8 gMonIcon_Sobble[] = INCBIN_U8("graphics/pokemon/gen_8/sobble/icon.4bpp"); + const u32 gMonFrontPic_Sobble[] = INCBIN_U32("graphics/pokemon/sobble/front.4bpp.lz"); + const u32 gMonPalette_Sobble[] = INCBIN_U32("graphics/pokemon/sobble/normal.gbapal.lz"); + const u32 gMonBackPic_Sobble[] = INCBIN_U32("graphics/pokemon/sobble/back.4bpp.lz"); + const u32 gMonShinyPalette_Sobble[] = INCBIN_U32("graphics/pokemon/sobble/shiny.gbapal.lz"); + const u8 gMonIcon_Sobble[] = INCBIN_U8("graphics/pokemon/sobble/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sobble[] = INCBIN_U8("graphics/pokemon/gen_8/sobble/footprint.1bpp"); + const u8 gMonFootprint_Sobble[] = INCBIN_U8("graphics/pokemon/sobble/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Drizzile[] = INCBIN_U32("graphics/pokemon/gen_8/drizzile/front.4bpp.lz"); - const u32 gMonPalette_Drizzile[] = INCBIN_U32("graphics/pokemon/gen_8/drizzile/normal.gbapal.lz"); - const u32 gMonBackPic_Drizzile[] = INCBIN_U32("graphics/pokemon/gen_8/drizzile/back.4bpp.lz"); - const u32 gMonShinyPalette_Drizzile[] = INCBIN_U32("graphics/pokemon/gen_8/drizzile/shiny.gbapal.lz"); - const u8 gMonIcon_Drizzile[] = INCBIN_U8("graphics/pokemon/gen_8/drizzile/icon.4bpp"); + const u32 gMonFrontPic_Drizzile[] = INCBIN_U32("graphics/pokemon/drizzile/front.4bpp.lz"); + const u32 gMonPalette_Drizzile[] = INCBIN_U32("graphics/pokemon/drizzile/normal.gbapal.lz"); + const u32 gMonBackPic_Drizzile[] = INCBIN_U32("graphics/pokemon/drizzile/back.4bpp.lz"); + const u32 gMonShinyPalette_Drizzile[] = INCBIN_U32("graphics/pokemon/drizzile/shiny.gbapal.lz"); + const u8 gMonIcon_Drizzile[] = INCBIN_U8("graphics/pokemon/drizzile/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drizzile[] = INCBIN_U8("graphics/pokemon/gen_8/drizzile/footprint.1bpp"); + const u8 gMonFootprint_Drizzile[] = INCBIN_U8("graphics/pokemon/drizzile/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Inteleon[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/front.4bpp.lz"); - const u32 gMonPalette_Inteleon[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/normal.gbapal.lz"); - const u32 gMonBackPic_Inteleon[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/back.4bpp.lz"); - const u32 gMonShinyPalette_Inteleon[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/shiny.gbapal.lz"); - const u8 gMonIcon_Inteleon[] = INCBIN_U8("graphics/pokemon/gen_8/inteleon/icon.4bpp"); + const u32 gMonFrontPic_Inteleon[] = INCBIN_U32("graphics/pokemon/inteleon/front.4bpp.lz"); + const u32 gMonPalette_Inteleon[] = INCBIN_U32("graphics/pokemon/inteleon/normal.gbapal.lz"); + const u32 gMonBackPic_Inteleon[] = INCBIN_U32("graphics/pokemon/inteleon/back.4bpp.lz"); + const u32 gMonShinyPalette_Inteleon[] = INCBIN_U32("graphics/pokemon/inteleon/shiny.gbapal.lz"); + const u8 gMonIcon_Inteleon[] = INCBIN_U8("graphics/pokemon/inteleon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Inteleon[] = INCBIN_U8("graphics/pokemon/gen_8/inteleon/footprint.1bpp"); + const u8 gMonFootprint_Inteleon[] = INCBIN_U8("graphics/pokemon/inteleon/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/inteleon/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_InteleonGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/inteleon/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/inteleon/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/inteleon/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/inteleon/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_InteleonGigantamax[] = INCBIN_U32("graphics/pokemon/inteleon/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_InteleonGigantamax[] = INCBIN_U8("graphics/pokemon/inteleon/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SOBBLE #if P_FAMILY_SKWOVET - const u32 gMonFrontPic_Skwovet[] = INCBIN_U32("graphics/pokemon/gen_8/skwovet/front.4bpp.lz"); - const u32 gMonPalette_Skwovet[] = INCBIN_U32("graphics/pokemon/gen_8/skwovet/normal.gbapal.lz"); - const u32 gMonBackPic_Skwovet[] = INCBIN_U32("graphics/pokemon/gen_8/skwovet/back.4bpp.lz"); - const u32 gMonShinyPalette_Skwovet[] = INCBIN_U32("graphics/pokemon/gen_8/skwovet/shiny.gbapal.lz"); - const u8 gMonIcon_Skwovet[] = INCBIN_U8("graphics/pokemon/gen_8/skwovet/icon.4bpp"); + const u32 gMonFrontPic_Skwovet[] = INCBIN_U32("graphics/pokemon/skwovet/front.4bpp.lz"); + const u32 gMonPalette_Skwovet[] = INCBIN_U32("graphics/pokemon/skwovet/normal.gbapal.lz"); + const u32 gMonBackPic_Skwovet[] = INCBIN_U32("graphics/pokemon/skwovet/back.4bpp.lz"); + const u32 gMonShinyPalette_Skwovet[] = INCBIN_U32("graphics/pokemon/skwovet/shiny.gbapal.lz"); + const u8 gMonIcon_Skwovet[] = INCBIN_U8("graphics/pokemon/skwovet/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Skwovet[] = INCBIN_U8("graphics/pokemon/gen_8/skwovet/footprint.1bpp"); + const u8 gMonFootprint_Skwovet[] = INCBIN_U8("graphics/pokemon/skwovet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Greedent[] = INCBIN_U32("graphics/pokemon/gen_8/greedent/front.4bpp.lz"); - const u32 gMonPalette_Greedent[] = INCBIN_U32("graphics/pokemon/gen_8/greedent/normal.gbapal.lz"); - const u32 gMonBackPic_Greedent[] = INCBIN_U32("graphics/pokemon/gen_8/greedent/back.4bpp.lz"); - const u32 gMonShinyPalette_Greedent[] = INCBIN_U32("graphics/pokemon/gen_8/greedent/shiny.gbapal.lz"); - const u8 gMonIcon_Greedent[] = INCBIN_U8("graphics/pokemon/gen_8/greedent/icon.4bpp"); + const u32 gMonFrontPic_Greedent[] = INCBIN_U32("graphics/pokemon/greedent/front.4bpp.lz"); + const u32 gMonPalette_Greedent[] = INCBIN_U32("graphics/pokemon/greedent/normal.gbapal.lz"); + const u32 gMonBackPic_Greedent[] = INCBIN_U32("graphics/pokemon/greedent/back.4bpp.lz"); + const u32 gMonShinyPalette_Greedent[] = INCBIN_U32("graphics/pokemon/greedent/shiny.gbapal.lz"); + const u8 gMonIcon_Greedent[] = INCBIN_U8("graphics/pokemon/greedent/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Greedent[] = INCBIN_U8("graphics/pokemon/gen_8/greedent/footprint.1bpp"); + const u8 gMonFootprint_Greedent[] = INCBIN_U8("graphics/pokemon/greedent/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SKWOVET #if P_FAMILY_ROOKIDEE - const u32 gMonFrontPic_Rookidee[] = INCBIN_U32("graphics/pokemon/gen_8/rookidee/anim_front.4bpp.lz"); - const u32 gMonPalette_Rookidee[] = INCBIN_U32("graphics/pokemon/gen_8/rookidee/normal.gbapal.lz"); - const u32 gMonBackPic_Rookidee[] = INCBIN_U32("graphics/pokemon/gen_8/rookidee/back.4bpp.lz"); - const u32 gMonShinyPalette_Rookidee[] = INCBIN_U32("graphics/pokemon/gen_8/rookidee/shiny.gbapal.lz"); - const u8 gMonIcon_Rookidee[] = INCBIN_U8("graphics/pokemon/gen_8/rookidee/icon.4bpp"); + const u32 gMonFrontPic_Rookidee[] = INCBIN_U32("graphics/pokemon/rookidee/anim_front.4bpp.lz"); + const u32 gMonPalette_Rookidee[] = INCBIN_U32("graphics/pokemon/rookidee/normal.gbapal.lz"); + const u32 gMonBackPic_Rookidee[] = INCBIN_U32("graphics/pokemon/rookidee/back.4bpp.lz"); + const u32 gMonShinyPalette_Rookidee[] = INCBIN_U32("graphics/pokemon/rookidee/shiny.gbapal.lz"); + const u8 gMonIcon_Rookidee[] = INCBIN_U8("graphics/pokemon/rookidee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rookidee[] = INCBIN_U8("graphics/pokemon/gen_8/rookidee/footprint.1bpp"); + const u8 gMonFootprint_Rookidee[] = INCBIN_U8("graphics/pokemon/rookidee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Corvisquire[] = INCBIN_U32("graphics/pokemon/gen_8/corvisquire/anim_front.4bpp.lz"); - const u32 gMonPalette_Corvisquire[] = INCBIN_U32("graphics/pokemon/gen_8/corvisquire/normal.gbapal.lz"); - const u32 gMonBackPic_Corvisquire[] = INCBIN_U32("graphics/pokemon/gen_8/corvisquire/back.4bpp.lz"); - const u32 gMonShinyPalette_Corvisquire[] = INCBIN_U32("graphics/pokemon/gen_8/corvisquire/shiny.gbapal.lz"); - const u8 gMonIcon_Corvisquire[] = INCBIN_U8("graphics/pokemon/gen_8/corvisquire/icon.4bpp"); + const u32 gMonFrontPic_Corvisquire[] = INCBIN_U32("graphics/pokemon/corvisquire/anim_front.4bpp.lz"); + const u32 gMonPalette_Corvisquire[] = INCBIN_U32("graphics/pokemon/corvisquire/normal.gbapal.lz"); + const u32 gMonBackPic_Corvisquire[] = INCBIN_U32("graphics/pokemon/corvisquire/back.4bpp.lz"); + const u32 gMonShinyPalette_Corvisquire[] = INCBIN_U32("graphics/pokemon/corvisquire/shiny.gbapal.lz"); + const u8 gMonIcon_Corvisquire[] = INCBIN_U8("graphics/pokemon/corvisquire/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Corvisquire[] = INCBIN_U8("graphics/pokemon/gen_8/corvisquire/footprint.1bpp"); + const u8 gMonFootprint_Corvisquire[] = INCBIN_U8("graphics/pokemon/corvisquire/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Corviknight[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/anim_front.4bpp.lz"); - const u32 gMonPalette_Corviknight[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/normal.gbapal.lz"); - const u32 gMonBackPic_Corviknight[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/back.4bpp.lz"); - const u32 gMonShinyPalette_Corviknight[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/shiny.gbapal.lz"); - const u8 gMonIcon_Corviknight[] = INCBIN_U8("graphics/pokemon/gen_8/corviknight/icon.4bpp"); + const u32 gMonFrontPic_Corviknight[] = INCBIN_U32("graphics/pokemon/corviknight/anim_front.4bpp.lz"); + const u32 gMonPalette_Corviknight[] = INCBIN_U32("graphics/pokemon/corviknight/normal.gbapal.lz"); + const u32 gMonBackPic_Corviknight[] = INCBIN_U32("graphics/pokemon/corviknight/back.4bpp.lz"); + const u32 gMonShinyPalette_Corviknight[] = INCBIN_U32("graphics/pokemon/corviknight/shiny.gbapal.lz"); + const u8 gMonIcon_Corviknight[] = INCBIN_U8("graphics/pokemon/corviknight/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Corviknight[] = INCBIN_U8("graphics/pokemon/gen_8/corviknight/footprint.1bpp"); + const u8 gMonFootprint_Corviknight[] = INCBIN_U8("graphics/pokemon/corviknight/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/corviknight/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CorviknightGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/corviknight/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/corviknight/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/corviknight/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/corviknight/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CorviknightGigantamax[] = INCBIN_U32("graphics/pokemon/corviknight/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CorviknightGigantamax[] = INCBIN_U8("graphics/pokemon/corviknight/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_ROOKIDEE #if P_FAMILY_BLIPBUG - const u32 gMonFrontPic_Blipbug[] = INCBIN_U32("graphics/pokemon/gen_8/blipbug/front.4bpp.lz"); - const u32 gMonPalette_Blipbug[] = INCBIN_U32("graphics/pokemon/gen_8/blipbug/normal.gbapal.lz"); - const u32 gMonBackPic_Blipbug[] = INCBIN_U32("graphics/pokemon/gen_8/blipbug/back.4bpp.lz"); - const u32 gMonShinyPalette_Blipbug[] = INCBIN_U32("graphics/pokemon/gen_8/blipbug/shiny.gbapal.lz"); - const u8 gMonIcon_Blipbug[] = INCBIN_U8("graphics/pokemon/gen_8/blipbug/icon.4bpp"); + const u32 gMonFrontPic_Blipbug[] = INCBIN_U32("graphics/pokemon/blipbug/front.4bpp.lz"); + const u32 gMonPalette_Blipbug[] = INCBIN_U32("graphics/pokemon/blipbug/normal.gbapal.lz"); + const u32 gMonBackPic_Blipbug[] = INCBIN_U32("graphics/pokemon/blipbug/back.4bpp.lz"); + const u32 gMonShinyPalette_Blipbug[] = INCBIN_U32("graphics/pokemon/blipbug/shiny.gbapal.lz"); + const u8 gMonIcon_Blipbug[] = INCBIN_U8("graphics/pokemon/blipbug/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Blipbug[] = INCBIN_U8("graphics/pokemon/gen_8/blipbug/footprint.1bpp"); + const u8 gMonFootprint_Blipbug[] = INCBIN_U8("graphics/pokemon/blipbug/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dottler[] = INCBIN_U32("graphics/pokemon/gen_8/dottler/front.4bpp.lz"); - const u32 gMonPalette_Dottler[] = INCBIN_U32("graphics/pokemon/gen_8/dottler/normal.gbapal.lz"); - const u32 gMonBackPic_Dottler[] = INCBIN_U32("graphics/pokemon/gen_8/dottler/back.4bpp.lz"); - const u32 gMonShinyPalette_Dottler[] = INCBIN_U32("graphics/pokemon/gen_8/dottler/shiny.gbapal.lz"); - const u8 gMonIcon_Dottler[] = INCBIN_U8("graphics/pokemon/gen_8/dottler/icon.4bpp"); + const u32 gMonFrontPic_Dottler[] = INCBIN_U32("graphics/pokemon/dottler/front.4bpp.lz"); + const u32 gMonPalette_Dottler[] = INCBIN_U32("graphics/pokemon/dottler/normal.gbapal.lz"); + const u32 gMonBackPic_Dottler[] = INCBIN_U32("graphics/pokemon/dottler/back.4bpp.lz"); + const u32 gMonShinyPalette_Dottler[] = INCBIN_U32("graphics/pokemon/dottler/shiny.gbapal.lz"); + const u8 gMonIcon_Dottler[] = INCBIN_U8("graphics/pokemon/dottler/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dottler[] = INCBIN_U8("graphics/pokemon/gen_8/dottler/footprint.1bpp"); + const u8 gMonFootprint_Dottler[] = INCBIN_U8("graphics/pokemon/dottler/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Orbeetle[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/front.4bpp.lz"); - const u32 gMonPalette_Orbeetle[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/normal.gbapal.lz"); - const u32 gMonBackPic_Orbeetle[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/back.4bpp.lz"); - const u32 gMonShinyPalette_Orbeetle[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/shiny.gbapal.lz"); - const u8 gMonIcon_Orbeetle[] = INCBIN_U8("graphics/pokemon/gen_8/orbeetle/icon.4bpp"); + const u32 gMonFrontPic_Orbeetle[] = INCBIN_U32("graphics/pokemon/orbeetle/front.4bpp.lz"); + const u32 gMonPalette_Orbeetle[] = INCBIN_U32("graphics/pokemon/orbeetle/normal.gbapal.lz"); + const u32 gMonBackPic_Orbeetle[] = INCBIN_U32("graphics/pokemon/orbeetle/back.4bpp.lz"); + const u32 gMonShinyPalette_Orbeetle[] = INCBIN_U32("graphics/pokemon/orbeetle/shiny.gbapal.lz"); + const u8 gMonIcon_Orbeetle[] = INCBIN_U8("graphics/pokemon/orbeetle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Orbeetle[] = INCBIN_U8("graphics/pokemon/gen_8/orbeetle/footprint.1bpp"); + const u8 gMonFootprint_Orbeetle[] = INCBIN_U8("graphics/pokemon/orbeetle/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/orbeetle/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_OrbeetleGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/orbeetle/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/orbeetle/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/orbeetle/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/orbeetle/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_OrbeetleGigantamax[] = INCBIN_U32("graphics/pokemon/orbeetle/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_OrbeetleGigantamax[] = INCBIN_U8("graphics/pokemon/orbeetle/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_BLIPBUG #if P_FAMILY_NICKIT - const u32 gMonFrontPic_Nickit[] = INCBIN_U32("graphics/pokemon/gen_8/nickit/front.4bpp.lz"); - const u32 gMonPalette_Nickit[] = INCBIN_U32("graphics/pokemon/gen_8/nickit/normal.gbapal.lz"); - const u32 gMonBackPic_Nickit[] = INCBIN_U32("graphics/pokemon/gen_8/nickit/back.4bpp.lz"); - const u32 gMonShinyPalette_Nickit[] = INCBIN_U32("graphics/pokemon/gen_8/nickit/shiny.gbapal.lz"); - const u8 gMonIcon_Nickit[] = INCBIN_U8("graphics/pokemon/gen_8/nickit/icon.4bpp"); + const u32 gMonFrontPic_Nickit[] = INCBIN_U32("graphics/pokemon/nickit/front.4bpp.lz"); + const u32 gMonPalette_Nickit[] = INCBIN_U32("graphics/pokemon/nickit/normal.gbapal.lz"); + const u32 gMonBackPic_Nickit[] = INCBIN_U32("graphics/pokemon/nickit/back.4bpp.lz"); + const u32 gMonShinyPalette_Nickit[] = INCBIN_U32("graphics/pokemon/nickit/shiny.gbapal.lz"); + const u8 gMonIcon_Nickit[] = INCBIN_U8("graphics/pokemon/nickit/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Nickit[] = INCBIN_U8("graphics/pokemon/gen_8/nickit/footprint.1bpp"); + const u8 gMonFootprint_Nickit[] = INCBIN_U8("graphics/pokemon/nickit/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Thievul[] = INCBIN_U32("graphics/pokemon/gen_8/thievul/front.4bpp.lz"); - const u32 gMonPalette_Thievul[] = INCBIN_U32("graphics/pokemon/gen_8/thievul/normal.gbapal.lz"); - const u32 gMonBackPic_Thievul[] = INCBIN_U32("graphics/pokemon/gen_8/thievul/back.4bpp.lz"); - const u32 gMonShinyPalette_Thievul[] = INCBIN_U32("graphics/pokemon/gen_8/thievul/shiny.gbapal.lz"); - const u8 gMonIcon_Thievul[] = INCBIN_U8("graphics/pokemon/gen_8/thievul/icon.4bpp"); + const u32 gMonFrontPic_Thievul[] = INCBIN_U32("graphics/pokemon/thievul/front.4bpp.lz"); + const u32 gMonPalette_Thievul[] = INCBIN_U32("graphics/pokemon/thievul/normal.gbapal.lz"); + const u32 gMonBackPic_Thievul[] = INCBIN_U32("graphics/pokemon/thievul/back.4bpp.lz"); + const u32 gMonShinyPalette_Thievul[] = INCBIN_U32("graphics/pokemon/thievul/shiny.gbapal.lz"); + const u8 gMonIcon_Thievul[] = INCBIN_U8("graphics/pokemon/thievul/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Thievul[] = INCBIN_U8("graphics/pokemon/gen_8/thievul/footprint.1bpp"); + const u8 gMonFootprint_Thievul[] = INCBIN_U8("graphics/pokemon/thievul/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NICKIT #if P_FAMILY_GOSSIFLEUR - const u32 gMonFrontPic_Gossifleur[] = INCBIN_U32("graphics/pokemon/gen_8/gossifleur/front.4bpp.lz"); - const u32 gMonPalette_Gossifleur[] = INCBIN_U32("graphics/pokemon/gen_8/gossifleur/normal.gbapal.lz"); - const u32 gMonBackPic_Gossifleur[] = INCBIN_U32("graphics/pokemon/gen_8/gossifleur/back.4bpp.lz"); - const u32 gMonShinyPalette_Gossifleur[] = INCBIN_U32("graphics/pokemon/gen_8/gossifleur/shiny.gbapal.lz"); - const u8 gMonIcon_Gossifleur[] = INCBIN_U8("graphics/pokemon/gen_8/gossifleur/icon.4bpp"); + const u32 gMonFrontPic_Gossifleur[] = INCBIN_U32("graphics/pokemon/gossifleur/front.4bpp.lz"); + const u32 gMonPalette_Gossifleur[] = INCBIN_U32("graphics/pokemon/gossifleur/normal.gbapal.lz"); + const u32 gMonBackPic_Gossifleur[] = INCBIN_U32("graphics/pokemon/gossifleur/back.4bpp.lz"); + const u32 gMonShinyPalette_Gossifleur[] = INCBIN_U32("graphics/pokemon/gossifleur/shiny.gbapal.lz"); + const u8 gMonIcon_Gossifleur[] = INCBIN_U8("graphics/pokemon/gossifleur/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Gossifleur[] = INCBIN_U8("graphics/pokemon/gen_8/gossifleur/footprint.1bpp"); + const u8 gMonFootprint_Gossifleur[] = INCBIN_U8("graphics/pokemon/gossifleur/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Eldegoss[] = INCBIN_U32("graphics/pokemon/gen_8/eldegoss/front.4bpp.lz"); - const u32 gMonPalette_Eldegoss[] = INCBIN_U32("graphics/pokemon/gen_8/eldegoss/normal.gbapal.lz"); - const u32 gMonBackPic_Eldegoss[] = INCBIN_U32("graphics/pokemon/gen_8/eldegoss/back.4bpp.lz"); - const u32 gMonShinyPalette_Eldegoss[] = INCBIN_U32("graphics/pokemon/gen_8/eldegoss/shiny.gbapal.lz"); - const u8 gMonIcon_Eldegoss[] = INCBIN_U8("graphics/pokemon/gen_8/eldegoss/icon.4bpp"); + const u32 gMonFrontPic_Eldegoss[] = INCBIN_U32("graphics/pokemon/eldegoss/front.4bpp.lz"); + const u32 gMonPalette_Eldegoss[] = INCBIN_U32("graphics/pokemon/eldegoss/normal.gbapal.lz"); + const u32 gMonBackPic_Eldegoss[] = INCBIN_U32("graphics/pokemon/eldegoss/back.4bpp.lz"); + const u32 gMonShinyPalette_Eldegoss[] = INCBIN_U32("graphics/pokemon/eldegoss/shiny.gbapal.lz"); + const u8 gMonIcon_Eldegoss[] = INCBIN_U8("graphics/pokemon/eldegoss/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eldegoss[] = INCBIN_U8("graphics/pokemon/gen_8/eldegoss/footprint.1bpp"); + const u8 gMonFootprint_Eldegoss[] = INCBIN_U8("graphics/pokemon/eldegoss/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GOSSIFLEUR #if P_FAMILY_WOOLOO - const u32 gMonFrontPic_Wooloo[] = INCBIN_U32("graphics/pokemon/gen_8/wooloo/front.4bpp.lz"); - const u32 gMonPalette_Wooloo[] = INCBIN_U32("graphics/pokemon/gen_8/wooloo/normal.gbapal.lz"); - const u32 gMonBackPic_Wooloo[] = INCBIN_U32("graphics/pokemon/gen_8/wooloo/back.4bpp.lz"); - const u32 gMonShinyPalette_Wooloo[] = INCBIN_U32("graphics/pokemon/gen_8/wooloo/shiny.gbapal.lz"); - const u8 gMonIcon_Wooloo[] = INCBIN_U8("graphics/pokemon/gen_8/wooloo/icon.4bpp"); + const u32 gMonFrontPic_Wooloo[] = INCBIN_U32("graphics/pokemon/wooloo/front.4bpp.lz"); + const u32 gMonPalette_Wooloo[] = INCBIN_U32("graphics/pokemon/wooloo/normal.gbapal.lz"); + const u32 gMonBackPic_Wooloo[] = INCBIN_U32("graphics/pokemon/wooloo/back.4bpp.lz"); + const u32 gMonShinyPalette_Wooloo[] = INCBIN_U32("graphics/pokemon/wooloo/shiny.gbapal.lz"); + const u8 gMonIcon_Wooloo[] = INCBIN_U8("graphics/pokemon/wooloo/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Wooloo[] = INCBIN_U8("graphics/pokemon/gen_8/wooloo/footprint.1bpp"); + const u8 gMonFootprint_Wooloo[] = INCBIN_U8("graphics/pokemon/wooloo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dubwool[] = INCBIN_U32("graphics/pokemon/gen_8/dubwool/front.4bpp.lz"); - const u32 gMonPalette_Dubwool[] = INCBIN_U32("graphics/pokemon/gen_8/dubwool/normal.gbapal.lz"); - const u32 gMonBackPic_Dubwool[] = INCBIN_U32("graphics/pokemon/gen_8/dubwool/back.4bpp.lz"); - const u32 gMonShinyPalette_Dubwool[] = INCBIN_U32("graphics/pokemon/gen_8/dubwool/shiny.gbapal.lz"); - const u8 gMonIcon_Dubwool[] = INCBIN_U8("graphics/pokemon/gen_8/dubwool/icon.4bpp"); + const u32 gMonFrontPic_Dubwool[] = INCBIN_U32("graphics/pokemon/dubwool/front.4bpp.lz"); + const u32 gMonPalette_Dubwool[] = INCBIN_U32("graphics/pokemon/dubwool/normal.gbapal.lz"); + const u32 gMonBackPic_Dubwool[] = INCBIN_U32("graphics/pokemon/dubwool/back.4bpp.lz"); + const u32 gMonShinyPalette_Dubwool[] = INCBIN_U32("graphics/pokemon/dubwool/shiny.gbapal.lz"); + const u8 gMonIcon_Dubwool[] = INCBIN_U8("graphics/pokemon/dubwool/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dubwool[] = INCBIN_U8("graphics/pokemon/gen_8/dubwool/footprint.1bpp"); + const u8 gMonFootprint_Dubwool[] = INCBIN_U8("graphics/pokemon/dubwool/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WOOLOO #if P_FAMILY_CHEWTLE - const u32 gMonFrontPic_Chewtle[] = INCBIN_U32("graphics/pokemon/gen_8/chewtle/anim_front.4bpp.lz"); - const u32 gMonPalette_Chewtle[] = INCBIN_U32("graphics/pokemon/gen_8/chewtle/normal.gbapal.lz"); - const u32 gMonBackPic_Chewtle[] = INCBIN_U32("graphics/pokemon/gen_8/chewtle/back.4bpp.lz"); - const u32 gMonShinyPalette_Chewtle[] = INCBIN_U32("graphics/pokemon/gen_8/chewtle/shiny.gbapal.lz"); - const u8 gMonIcon_Chewtle[] = INCBIN_U8("graphics/pokemon/gen_8/chewtle/icon.4bpp"); + const u32 gMonFrontPic_Chewtle[] = INCBIN_U32("graphics/pokemon/chewtle/anim_front.4bpp.lz"); + const u32 gMonPalette_Chewtle[] = INCBIN_U32("graphics/pokemon/chewtle/normal.gbapal.lz"); + const u32 gMonBackPic_Chewtle[] = INCBIN_U32("graphics/pokemon/chewtle/back.4bpp.lz"); + const u32 gMonShinyPalette_Chewtle[] = INCBIN_U32("graphics/pokemon/chewtle/shiny.gbapal.lz"); + const u8 gMonIcon_Chewtle[] = INCBIN_U8("graphics/pokemon/chewtle/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Chewtle[] = INCBIN_U8("graphics/pokemon/gen_8/chewtle/footprint.1bpp"); + const u8 gMonFootprint_Chewtle[] = INCBIN_U8("graphics/pokemon/chewtle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Drednaw[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/anim_front.4bpp.lz"); - const u32 gMonPalette_Drednaw[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/normal.gbapal.lz"); - const u32 gMonBackPic_Drednaw[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/back.4bpp.lz"); - const u32 gMonShinyPalette_Drednaw[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/shiny.gbapal.lz"); - const u8 gMonIcon_Drednaw[] = INCBIN_U8("graphics/pokemon/gen_8/drednaw/icon.4bpp"); + const u32 gMonFrontPic_Drednaw[] = INCBIN_U32("graphics/pokemon/drednaw/anim_front.4bpp.lz"); + const u32 gMonPalette_Drednaw[] = INCBIN_U32("graphics/pokemon/drednaw/normal.gbapal.lz"); + const u32 gMonBackPic_Drednaw[] = INCBIN_U32("graphics/pokemon/drednaw/back.4bpp.lz"); + const u32 gMonShinyPalette_Drednaw[] = INCBIN_U32("graphics/pokemon/drednaw/shiny.gbapal.lz"); + const u8 gMonIcon_Drednaw[] = INCBIN_U8("graphics/pokemon/drednaw/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drednaw[] = INCBIN_U8("graphics/pokemon/gen_8/drednaw/footprint.1bpp"); + const u8 gMonFootprint_Drednaw[] = INCBIN_U8("graphics/pokemon/drednaw/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/drednaw/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_DrednawGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/drednaw/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/drednaw/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/drednaw/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/drednaw/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_DrednawGigantamax[] = INCBIN_U32("graphics/pokemon/drednaw/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_DrednawGigantamax[] = INCBIN_U8("graphics/pokemon/drednaw/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_CHEWTLE #if P_FAMILY_YAMPER - const u32 gMonFrontPic_Yamper[] = INCBIN_U32("graphics/pokemon/gen_8/yamper/front.4bpp.lz"); - const u32 gMonPalette_Yamper[] = INCBIN_U32("graphics/pokemon/gen_8/yamper/normal.gbapal.lz"); - const u32 gMonBackPic_Yamper[] = INCBIN_U32("graphics/pokemon/gen_8/yamper/back.4bpp.lz"); - const u32 gMonShinyPalette_Yamper[] = INCBIN_U32("graphics/pokemon/gen_8/yamper/shiny.gbapal.lz"); - const u8 gMonIcon_Yamper[] = INCBIN_U8("graphics/pokemon/gen_8/yamper/icon.4bpp"); + const u32 gMonFrontPic_Yamper[] = INCBIN_U32("graphics/pokemon/yamper/front.4bpp.lz"); + const u32 gMonPalette_Yamper[] = INCBIN_U32("graphics/pokemon/yamper/normal.gbapal.lz"); + const u32 gMonBackPic_Yamper[] = INCBIN_U32("graphics/pokemon/yamper/back.4bpp.lz"); + const u32 gMonShinyPalette_Yamper[] = INCBIN_U32("graphics/pokemon/yamper/shiny.gbapal.lz"); + const u8 gMonIcon_Yamper[] = INCBIN_U8("graphics/pokemon/yamper/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Yamper[] = INCBIN_U8("graphics/pokemon/gen_8/yamper/footprint.1bpp"); + const u8 gMonFootprint_Yamper[] = INCBIN_U8("graphics/pokemon/yamper/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Boltund[] = INCBIN_U32("graphics/pokemon/gen_8/boltund/front.4bpp.lz"); - const u32 gMonPalette_Boltund[] = INCBIN_U32("graphics/pokemon/gen_8/boltund/normal.gbapal.lz"); - const u32 gMonBackPic_Boltund[] = INCBIN_U32("graphics/pokemon/gen_8/boltund/back.4bpp.lz"); - const u32 gMonShinyPalette_Boltund[] = INCBIN_U32("graphics/pokemon/gen_8/boltund/shiny.gbapal.lz"); - const u8 gMonIcon_Boltund[] = INCBIN_U8("graphics/pokemon/gen_8/boltund/icon.4bpp"); + const u32 gMonFrontPic_Boltund[] = INCBIN_U32("graphics/pokemon/boltund/front.4bpp.lz"); + const u32 gMonPalette_Boltund[] = INCBIN_U32("graphics/pokemon/boltund/normal.gbapal.lz"); + const u32 gMonBackPic_Boltund[] = INCBIN_U32("graphics/pokemon/boltund/back.4bpp.lz"); + const u32 gMonShinyPalette_Boltund[] = INCBIN_U32("graphics/pokemon/boltund/shiny.gbapal.lz"); + const u8 gMonIcon_Boltund[] = INCBIN_U8("graphics/pokemon/boltund/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Boltund[] = INCBIN_U8("graphics/pokemon/gen_8/boltund/footprint.1bpp"); + const u8 gMonFootprint_Boltund[] = INCBIN_U8("graphics/pokemon/boltund/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_YAMPER #if P_FAMILY_ROLYCOLY - const u32 gMonFrontPic_Rolycoly[] = INCBIN_U32("graphics/pokemon/gen_8/rolycoly/anim_front.4bpp.lz"); - const u32 gMonPalette_Rolycoly[] = INCBIN_U32("graphics/pokemon/gen_8/rolycoly/normal.gbapal.lz"); - const u32 gMonBackPic_Rolycoly[] = INCBIN_U32("graphics/pokemon/gen_8/rolycoly/back.4bpp.lz"); - const u32 gMonShinyPalette_Rolycoly[] = INCBIN_U32("graphics/pokemon/gen_8/rolycoly/shiny.gbapal.lz"); - const u8 gMonIcon_Rolycoly[] = INCBIN_U8("graphics/pokemon/gen_8/rolycoly/icon.4bpp"); + const u32 gMonFrontPic_Rolycoly[] = INCBIN_U32("graphics/pokemon/rolycoly/anim_front.4bpp.lz"); + const u32 gMonPalette_Rolycoly[] = INCBIN_U32("graphics/pokemon/rolycoly/normal.gbapal.lz"); + const u32 gMonBackPic_Rolycoly[] = INCBIN_U32("graphics/pokemon/rolycoly/back.4bpp.lz"); + const u32 gMonShinyPalette_Rolycoly[] = INCBIN_U32("graphics/pokemon/rolycoly/shiny.gbapal.lz"); + const u8 gMonIcon_Rolycoly[] = INCBIN_U8("graphics/pokemon/rolycoly/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Rolycoly[] = INCBIN_U8("graphics/pokemon/gen_8/rolycoly/footprint.1bpp"); + const u8 gMonFootprint_Rolycoly[] = INCBIN_U8("graphics/pokemon/rolycoly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Carkol[] = INCBIN_U32("graphics/pokemon/gen_8/carkol/anim_front.4bpp.lz"); - const u32 gMonPalette_Carkol[] = INCBIN_U32("graphics/pokemon/gen_8/carkol/normal.gbapal.lz"); - const u32 gMonBackPic_Carkol[] = INCBIN_U32("graphics/pokemon/gen_8/carkol/back.4bpp.lz"); - const u32 gMonShinyPalette_Carkol[] = INCBIN_U32("graphics/pokemon/gen_8/carkol/shiny.gbapal.lz"); - const u8 gMonIcon_Carkol[] = INCBIN_U8("graphics/pokemon/gen_8/carkol/icon.4bpp"); + const u32 gMonFrontPic_Carkol[] = INCBIN_U32("graphics/pokemon/carkol/anim_front.4bpp.lz"); + const u32 gMonPalette_Carkol[] = INCBIN_U32("graphics/pokemon/carkol/normal.gbapal.lz"); + const u32 gMonBackPic_Carkol[] = INCBIN_U32("graphics/pokemon/carkol/back.4bpp.lz"); + const u32 gMonShinyPalette_Carkol[] = INCBIN_U32("graphics/pokemon/carkol/shiny.gbapal.lz"); + const u8 gMonIcon_Carkol[] = INCBIN_U8("graphics/pokemon/carkol/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Carkol[] = INCBIN_U8("graphics/pokemon/gen_8/carkol/footprint.1bpp"); + const u8 gMonFootprint_Carkol[] = INCBIN_U8("graphics/pokemon/carkol/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Coalossal[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/anim_front.4bpp.lz"); - const u32 gMonPalette_Coalossal[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/normal.gbapal.lz"); - const u32 gMonBackPic_Coalossal[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/back.4bpp.lz"); - const u32 gMonShinyPalette_Coalossal[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/shiny.gbapal.lz"); - const u8 gMonIcon_Coalossal[] = INCBIN_U8("graphics/pokemon/gen_8/coalossal/icon.4bpp"); + const u32 gMonFrontPic_Coalossal[] = INCBIN_U32("graphics/pokemon/coalossal/anim_front.4bpp.lz"); + const u32 gMonPalette_Coalossal[] = INCBIN_U32("graphics/pokemon/coalossal/normal.gbapal.lz"); + const u32 gMonBackPic_Coalossal[] = INCBIN_U32("graphics/pokemon/coalossal/back.4bpp.lz"); + const u32 gMonShinyPalette_Coalossal[] = INCBIN_U32("graphics/pokemon/coalossal/shiny.gbapal.lz"); + const u8 gMonIcon_Coalossal[] = INCBIN_U8("graphics/pokemon/coalossal/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Coalossal[] = INCBIN_U8("graphics/pokemon/gen_8/coalossal/footprint.1bpp"); + const u8 gMonFootprint_Coalossal[] = INCBIN_U8("graphics/pokemon/coalossal/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/coalossal/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CoalossalGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/coalossal/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/coalossal/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/coalossal/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/coalossal/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CoalossalGigantamax[] = INCBIN_U32("graphics/pokemon/coalossal/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CoalossalGigantamax[] = INCBIN_U8("graphics/pokemon/coalossal/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_ROLYCOLY #if P_FAMILY_APPLIN - const u32 gMonFrontPic_Applin[] = INCBIN_U32("graphics/pokemon/gen_8/applin/anim_front.4bpp.lz"); - const u32 gMonPalette_Applin[] = INCBIN_U32("graphics/pokemon/gen_8/applin/normal.gbapal.lz"); - const u32 gMonBackPic_Applin[] = INCBIN_U32("graphics/pokemon/gen_8/applin/back.4bpp.lz"); - const u32 gMonShinyPalette_Applin[] = INCBIN_U32("graphics/pokemon/gen_8/applin/shiny.gbapal.lz"); - const u8 gMonIcon_Applin[] = INCBIN_U8("graphics/pokemon/gen_8/applin/icon.4bpp"); + const u32 gMonFrontPic_Applin[] = INCBIN_U32("graphics/pokemon/applin/anim_front.4bpp.lz"); + const u32 gMonPalette_Applin[] = INCBIN_U32("graphics/pokemon/applin/normal.gbapal.lz"); + const u32 gMonBackPic_Applin[] = INCBIN_U32("graphics/pokemon/applin/back.4bpp.lz"); + const u32 gMonShinyPalette_Applin[] = INCBIN_U32("graphics/pokemon/applin/shiny.gbapal.lz"); + const u8 gMonIcon_Applin[] = INCBIN_U8("graphics/pokemon/applin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Applin[] = INCBIN_U8("graphics/pokemon/gen_8/applin/footprint.1bpp"); + const u8 gMonFootprint_Applin[] = INCBIN_U8("graphics/pokemon/applin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Flapple[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/anim_front.4bpp.lz"); - const u32 gMonPalette_Flapple[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/normal.gbapal.lz"); - const u32 gMonBackPic_Flapple[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/back.4bpp.lz"); - const u32 gMonShinyPalette_Flapple[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/shiny.gbapal.lz"); - const u8 gMonIcon_Flapple[] = INCBIN_U8("graphics/pokemon/gen_8/flapple/icon.4bpp"); + const u32 gMonFrontPic_Flapple[] = INCBIN_U32("graphics/pokemon/flapple/anim_front.4bpp.lz"); + const u32 gMonPalette_Flapple[] = INCBIN_U32("graphics/pokemon/flapple/normal.gbapal.lz"); + const u32 gMonBackPic_Flapple[] = INCBIN_U32("graphics/pokemon/flapple/back.4bpp.lz"); + const u32 gMonShinyPalette_Flapple[] = INCBIN_U32("graphics/pokemon/flapple/shiny.gbapal.lz"); + const u8 gMonIcon_Flapple[] = INCBIN_U8("graphics/pokemon/flapple/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Flapple[] = INCBIN_U8("graphics/pokemon/gen_8/flapple/footprint.1bpp"); + const u8 gMonFootprint_Flapple[] = INCBIN_U8("graphics/pokemon/flapple/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/flapple/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_FlappleGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/flapple/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/flapple/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/flapple/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/flapple/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_FlappleGigantamax[] = INCBIN_U32("graphics/pokemon/flapple/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_FlappleGigantamax[] = INCBIN_U8("graphics/pokemon/flapple/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_Appletun[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/anim_front.4bpp.lz"); - const u32 gMonPalette_Appletun[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/normal.gbapal.lz"); - const u32 gMonBackPic_Appletun[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/back.4bpp.lz"); - const u32 gMonShinyPalette_Appletun[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/shiny.gbapal.lz"); - const u8 gMonIcon_Appletun[] = INCBIN_U8("graphics/pokemon/gen_8/appletun/icon.4bpp"); + const u32 gMonFrontPic_Appletun[] = INCBIN_U32("graphics/pokemon/appletun/anim_front.4bpp.lz"); + const u32 gMonPalette_Appletun[] = INCBIN_U32("graphics/pokemon/appletun/normal.gbapal.lz"); + const u32 gMonBackPic_Appletun[] = INCBIN_U32("graphics/pokemon/appletun/back.4bpp.lz"); + const u32 gMonShinyPalette_Appletun[] = INCBIN_U32("graphics/pokemon/appletun/shiny.gbapal.lz"); + const u8 gMonIcon_Appletun[] = INCBIN_U8("graphics/pokemon/appletun/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Appletun[] = INCBIN_U8("graphics/pokemon/gen_8/appletun/footprint.1bpp"); + const u8 gMonFootprint_Appletun[] = INCBIN_U8("graphics/pokemon/appletun/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/appletun/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_AppletunGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/appletun/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/appletun/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/appletun/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/appletun/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_AppletunGigantamax[] = INCBIN_U32("graphics/pokemon/appletun/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_AppletunGigantamax[] = INCBIN_U8("graphics/pokemon/appletun/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #if P_GEN_9_CROSS_EVOS - const u32 gMonFrontPic_Dipplin[] = INCBIN_U32("graphics/pokemon/gen_9/dipplin/front.4bpp.lz"); - const u32 gMonPalette_Dipplin[] = INCBIN_U32("graphics/pokemon/gen_9/dipplin/normal.gbapal.lz"); - const u32 gMonBackPic_Dipplin[] = INCBIN_U32("graphics/pokemon/gen_9/dipplin/back.4bpp.lz"); - const u32 gMonShinyPalette_Dipplin[] = INCBIN_U32("graphics/pokemon/gen_9/dipplin/shiny.gbapal.lz"); - const u8 gMonIcon_Dipplin[] = INCBIN_U8("graphics/pokemon/gen_9/dipplin/icon.4bpp"); + const u32 gMonFrontPic_Dipplin[] = INCBIN_U32("graphics/pokemon/dipplin/front.4bpp.lz"); + const u32 gMonPalette_Dipplin[] = INCBIN_U32("graphics/pokemon/dipplin/normal.gbapal.lz"); + const u32 gMonBackPic_Dipplin[] = INCBIN_U32("graphics/pokemon/dipplin/back.4bpp.lz"); + const u32 gMonShinyPalette_Dipplin[] = INCBIN_U32("graphics/pokemon/dipplin/shiny.gbapal.lz"); + const u8 gMonIcon_Dipplin[] = INCBIN_U8("graphics/pokemon/dipplin/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Dipplin[] = INCBIN_U8("graphics/pokemon/gen_9/dipplin/footprint.1bpp"); + // const u8 gMonFootprint_Dipplin[] = INCBIN_U8("graphics/pokemon/dipplin/footprint.1bpp"); #endif //P_FOOTPRINTS - // const u32 gMonFrontPic_Hydrapple[] = INCBIN_U32("graphics/pokemon/gen_9/hydrapple/front.4bpp.lz"); - // const u32 gMonPalette_Hydrapple[] = INCBIN_U32("graphics/pokemon/gen_9/hydrapple/normal.gbapal.lz"); - // const u32 gMonBackPic_Hydrapple[] = INCBIN_U32("graphics/pokemon/gen_9/hydrapple/back.4bpp.lz"); - // const u32 gMonShinyPalette_Hydrapple[] = INCBIN_U32("graphics/pokemon/gen_9/hydrapple/shiny.gbapal.lz"); - // const u8 gMonIcon_Hydrapple[] = INCBIN_U8("graphics/pokemon/gen_9/hydrapple/icon.4bpp"); + // const u32 gMonFrontPic_Hydrapple[] = INCBIN_U32("graphics/pokemon/hydrapple/front.4bpp.lz"); + // const u32 gMonPalette_Hydrapple[] = INCBIN_U32("graphics/pokemon/hydrapple/normal.gbapal.lz"); + // const u32 gMonBackPic_Hydrapple[] = INCBIN_U32("graphics/pokemon/hydrapple/back.4bpp.lz"); + // const u32 gMonShinyPalette_Hydrapple[] = INCBIN_U32("graphics/pokemon/hydrapple/shiny.gbapal.lz"); + // const u8 gMonIcon_Hydrapple[] = INCBIN_U8("graphics/pokemon/hydrapple/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Hydrapple[] = INCBIN_U8("graphics/pokemon/gen_9/hydrapple/footprint.1bpp"); + // const u8 gMonFootprint_Hydrapple[] = INCBIN_U8("graphics/pokemon/hydrapple/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_GEN_9_CROSS_EVOS #endif //P_FAMILY_APPLIN #if P_FAMILY_SILICOBRA - const u32 gMonFrontPic_Silicobra[] = INCBIN_U32("graphics/pokemon/gen_8/silicobra/front.4bpp.lz"); - const u32 gMonPalette_Silicobra[] = INCBIN_U32("graphics/pokemon/gen_8/silicobra/normal.gbapal.lz"); - const u32 gMonBackPic_Silicobra[] = INCBIN_U32("graphics/pokemon/gen_8/silicobra/back.4bpp.lz"); - const u32 gMonShinyPalette_Silicobra[] = INCBIN_U32("graphics/pokemon/gen_8/silicobra/shiny.gbapal.lz"); - const u8 gMonIcon_Silicobra[] = INCBIN_U8("graphics/pokemon/gen_8/silicobra/icon.4bpp"); + const u32 gMonFrontPic_Silicobra[] = INCBIN_U32("graphics/pokemon/silicobra/front.4bpp.lz"); + const u32 gMonPalette_Silicobra[] = INCBIN_U32("graphics/pokemon/silicobra/normal.gbapal.lz"); + const u32 gMonBackPic_Silicobra[] = INCBIN_U32("graphics/pokemon/silicobra/back.4bpp.lz"); + const u32 gMonShinyPalette_Silicobra[] = INCBIN_U32("graphics/pokemon/silicobra/shiny.gbapal.lz"); + const u8 gMonIcon_Silicobra[] = INCBIN_U8("graphics/pokemon/silicobra/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Silicobra[] = INCBIN_U8("graphics/pokemon/gen_8/silicobra/footprint.1bpp"); + const u8 gMonFootprint_Silicobra[] = INCBIN_U8("graphics/pokemon/silicobra/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sandaconda[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/front.4bpp.lz"); - const u32 gMonPalette_Sandaconda[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/normal.gbapal.lz"); - const u32 gMonBackPic_Sandaconda[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/back.4bpp.lz"); - const u32 gMonShinyPalette_Sandaconda[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/shiny.gbapal.lz"); - const u8 gMonIcon_Sandaconda[] = INCBIN_U8("graphics/pokemon/gen_8/sandaconda/icon.4bpp"); + const u32 gMonFrontPic_Sandaconda[] = INCBIN_U32("graphics/pokemon/sandaconda/front.4bpp.lz"); + const u32 gMonPalette_Sandaconda[] = INCBIN_U32("graphics/pokemon/sandaconda/normal.gbapal.lz"); + const u32 gMonBackPic_Sandaconda[] = INCBIN_U32("graphics/pokemon/sandaconda/back.4bpp.lz"); + const u32 gMonShinyPalette_Sandaconda[] = INCBIN_U32("graphics/pokemon/sandaconda/shiny.gbapal.lz"); + const u8 gMonIcon_Sandaconda[] = INCBIN_U8("graphics/pokemon/sandaconda/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sandaconda[] = INCBIN_U8("graphics/pokemon/gen_8/sandaconda/footprint.1bpp"); + const u8 gMonFootprint_Sandaconda[] = INCBIN_U8("graphics/pokemon/sandaconda/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/sandaconda/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_SandacondaGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/sandaconda/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/sandaconda/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/sandaconda/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/sandaconda/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_SandacondaGigantamax[] = INCBIN_U32("graphics/pokemon/sandaconda/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_SandacondaGigantamax[] = INCBIN_U8("graphics/pokemon/sandaconda/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SILICOBRA #if P_FAMILY_CRAMORANT - const u32 gMonFrontPic_Cramorant[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/front.4bpp.lz"); - const u32 gMonPalette_Cramorant[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/normal.gbapal.lz"); - const u32 gMonBackPic_Cramorant[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/back.4bpp.lz"); - const u32 gMonShinyPalette_Cramorant[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/shiny.gbapal.lz"); - const u8 gMonIcon_Cramorant[] = INCBIN_U8("graphics/pokemon/gen_8/cramorant/icon.4bpp"); + const u32 gMonFrontPic_Cramorant[] = INCBIN_U32("graphics/pokemon/cramorant/front.4bpp.lz"); + const u32 gMonPalette_Cramorant[] = INCBIN_U32("graphics/pokemon/cramorant/normal.gbapal.lz"); + const u32 gMonBackPic_Cramorant[] = INCBIN_U32("graphics/pokemon/cramorant/back.4bpp.lz"); + const u32 gMonShinyPalette_Cramorant[] = INCBIN_U32("graphics/pokemon/cramorant/shiny.gbapal.lz"); + const u8 gMonIcon_Cramorant[] = INCBIN_U8("graphics/pokemon/cramorant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cramorant[] = INCBIN_U8("graphics/pokemon/gen_8/cramorant/footprint.1bpp"); + const u8 gMonFootprint_Cramorant[] = INCBIN_U8("graphics/pokemon/cramorant/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_CramorantGulping[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gulping/front.4bpp.lz"); - const u32 gMonPalette_CramorantGulping[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gulping/normal.gbapal.lz"); - const u32 gMonBackPic_CramorantGulping[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gulping/back.4bpp.lz"); - const u32 gMonShinyPalette_CramorantGulping[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gulping/shiny.gbapal.lz"); - const u8 gMonIcon_CramorantGulping[] = INCBIN_U8("graphics/pokemon/gen_8/cramorant/gulping/icon.4bpp"); + const u32 gMonFrontPic_CramorantGulping[] = INCBIN_U32("graphics/pokemon/cramorant/gulping/front.4bpp.lz"); + const u32 gMonPalette_CramorantGulping[] = INCBIN_U32("graphics/pokemon/cramorant/gulping/normal.gbapal.lz"); + const u32 gMonBackPic_CramorantGulping[] = INCBIN_U32("graphics/pokemon/cramorant/gulping/back.4bpp.lz"); + const u32 gMonShinyPalette_CramorantGulping[] = INCBIN_U32("graphics/pokemon/cramorant/gulping/shiny.gbapal.lz"); + const u8 gMonIcon_CramorantGulping[] = INCBIN_U8("graphics/pokemon/cramorant/gulping/icon.4bpp"); - const u32 gMonFrontPic_CramorantGorging[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gorging/front.4bpp.lz"); - const u32 gMonPalette_CramorantGorging[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gorging/normal.gbapal.lz"); - const u32 gMonBackPic_CramorantGorging[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gorging/back.4bpp.lz"); - const u32 gMonShinyPalette_CramorantGorging[] = INCBIN_U32("graphics/pokemon/gen_8/cramorant/gorging/shiny.gbapal.lz"); - const u8 gMonIcon_CramorantGorging[] = INCBIN_U8("graphics/pokemon/gen_8/cramorant/gorging/icon.4bpp"); + const u32 gMonFrontPic_CramorantGorging[] = INCBIN_U32("graphics/pokemon/cramorant/gorging/front.4bpp.lz"); + const u32 gMonPalette_CramorantGorging[] = INCBIN_U32("graphics/pokemon/cramorant/gorging/normal.gbapal.lz"); + const u32 gMonBackPic_CramorantGorging[] = INCBIN_U32("graphics/pokemon/cramorant/gorging/back.4bpp.lz"); + const u32 gMonShinyPalette_CramorantGorging[] = INCBIN_U32("graphics/pokemon/cramorant/gorging/shiny.gbapal.lz"); + const u8 gMonIcon_CramorantGorging[] = INCBIN_U8("graphics/pokemon/cramorant/gorging/icon.4bpp"); #endif //P_FAMILY_CRAMORANT #if P_FAMILY_ARROKUDA - const u32 gMonFrontPic_Arrokuda[] = INCBIN_U32("graphics/pokemon/gen_8/arrokuda/front.4bpp.lz"); - const u32 gMonPalette_Arrokuda[] = INCBIN_U32("graphics/pokemon/gen_8/arrokuda/normal.gbapal.lz"); - const u32 gMonBackPic_Arrokuda[] = INCBIN_U32("graphics/pokemon/gen_8/arrokuda/back.4bpp.lz"); - const u32 gMonShinyPalette_Arrokuda[] = INCBIN_U32("graphics/pokemon/gen_8/arrokuda/shiny.gbapal.lz"); - const u8 gMonIcon_Arrokuda[] = INCBIN_U8("graphics/pokemon/gen_8/arrokuda/icon.4bpp"); + const u32 gMonFrontPic_Arrokuda[] = INCBIN_U32("graphics/pokemon/arrokuda/front.4bpp.lz"); + const u32 gMonPalette_Arrokuda[] = INCBIN_U32("graphics/pokemon/arrokuda/normal.gbapal.lz"); + const u32 gMonBackPic_Arrokuda[] = INCBIN_U32("graphics/pokemon/arrokuda/back.4bpp.lz"); + const u32 gMonShinyPalette_Arrokuda[] = INCBIN_U32("graphics/pokemon/arrokuda/shiny.gbapal.lz"); + const u8 gMonIcon_Arrokuda[] = INCBIN_U8("graphics/pokemon/arrokuda/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arrokuda[] = INCBIN_U8("graphics/pokemon/gen_8/arrokuda/footprint.1bpp"); + const u8 gMonFootprint_Arrokuda[] = INCBIN_U8("graphics/pokemon/arrokuda/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Barraskewda[] = INCBIN_U32("graphics/pokemon/gen_8/barraskewda/front.4bpp.lz"); - const u32 gMonPalette_Barraskewda[] = INCBIN_U32("graphics/pokemon/gen_8/barraskewda/normal.gbapal.lz"); - const u32 gMonBackPic_Barraskewda[] = INCBIN_U32("graphics/pokemon/gen_8/barraskewda/back.4bpp.lz"); - const u32 gMonShinyPalette_Barraskewda[] = INCBIN_U32("graphics/pokemon/gen_8/barraskewda/shiny.gbapal.lz"); - const u8 gMonIcon_Barraskewda[] = INCBIN_U8("graphics/pokemon/gen_8/barraskewda/icon.4bpp"); + const u32 gMonFrontPic_Barraskewda[] = INCBIN_U32("graphics/pokemon/barraskewda/front.4bpp.lz"); + const u32 gMonPalette_Barraskewda[] = INCBIN_U32("graphics/pokemon/barraskewda/normal.gbapal.lz"); + const u32 gMonBackPic_Barraskewda[] = INCBIN_U32("graphics/pokemon/barraskewda/back.4bpp.lz"); + const u32 gMonShinyPalette_Barraskewda[] = INCBIN_U32("graphics/pokemon/barraskewda/shiny.gbapal.lz"); + const u8 gMonIcon_Barraskewda[] = INCBIN_U8("graphics/pokemon/barraskewda/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Barraskewda[] = INCBIN_U8("graphics/pokemon/gen_8/barraskewda/footprint.1bpp"); + const u8 gMonFootprint_Barraskewda[] = INCBIN_U8("graphics/pokemon/barraskewda/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ARROKUDA #if P_FAMILY_TOXEL - const u32 gMonFrontPic_Toxel[] = INCBIN_U32("graphics/pokemon/gen_8/toxel/front.4bpp.lz"); - const u32 gMonPalette_Toxel[] = INCBIN_U32("graphics/pokemon/gen_8/toxel/normal.gbapal.lz"); - const u32 gMonBackPic_Toxel[] = INCBIN_U32("graphics/pokemon/gen_8/toxel/back.4bpp.lz"); - const u32 gMonShinyPalette_Toxel[] = INCBIN_U32("graphics/pokemon/gen_8/toxel/shiny.gbapal.lz"); - const u8 gMonIcon_Toxel[] = INCBIN_U8("graphics/pokemon/gen_8/toxel/icon.4bpp"); + const u32 gMonFrontPic_Toxel[] = INCBIN_U32("graphics/pokemon/toxel/front.4bpp.lz"); + const u32 gMonPalette_Toxel[] = INCBIN_U32("graphics/pokemon/toxel/normal.gbapal.lz"); + const u32 gMonBackPic_Toxel[] = INCBIN_U32("graphics/pokemon/toxel/back.4bpp.lz"); + const u32 gMonShinyPalette_Toxel[] = INCBIN_U32("graphics/pokemon/toxel/shiny.gbapal.lz"); + const u8 gMonIcon_Toxel[] = INCBIN_U8("graphics/pokemon/toxel/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Toxel[] = INCBIN_U8("graphics/pokemon/gen_8/toxel/footprint.1bpp"); + const u8 gMonFootprint_Toxel[] = INCBIN_U8("graphics/pokemon/toxel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/front.4bpp.lz"); - const u32 gMonPalette_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/normal.gbapal.lz"); - const u32 gMonBackPic_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/back.4bpp.lz"); - const u32 gMonShinyPalette_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/shiny.gbapal.lz"); - const u8 gMonIcon_ToxtricityAmped[] = INCBIN_U8("graphics/pokemon/gen_8/toxtricity/icon.4bpp"); + const u32 gMonFrontPic_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/toxtricity/front.4bpp.lz"); + const u32 gMonPalette_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/toxtricity/normal.gbapal.lz"); + const u32 gMonBackPic_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/toxtricity/back.4bpp.lz"); + const u32 gMonShinyPalette_ToxtricityAmped[] = INCBIN_U32("graphics/pokemon/toxtricity/shiny.gbapal.lz"); + const u8 gMonIcon_ToxtricityAmped[] = INCBIN_U8("graphics/pokemon/toxtricity/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Toxtricity[] = INCBIN_U8("graphics/pokemon/gen_8/toxtricity/footprint.1bpp"); + const u8 gMonFootprint_Toxtricity[] = INCBIN_U8("graphics/pokemon/toxtricity/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/low_key/front.4bpp.lz"); - const u32 gMonPalette_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/low_key/normal.gbapal.lz"); - const u32 gMonBackPic_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/low_key/back.4bpp.lz"); - const u32 gMonShinyPalette_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/low_key/shiny.gbapal.lz"); - const u8 gMonIcon_ToxtricityLowKey[] = INCBIN_U8("graphics/pokemon/gen_8/toxtricity/low_key/icon.4bpp"); + const u32 gMonFrontPic_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/toxtricity/low_key/front.4bpp.lz"); + const u32 gMonPalette_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/toxtricity/low_key/normal.gbapal.lz"); + const u32 gMonBackPic_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/toxtricity/low_key/back.4bpp.lz"); + const u32 gMonShinyPalette_ToxtricityLowKey[] = INCBIN_U32("graphics/pokemon/toxtricity/low_key/shiny.gbapal.lz"); + const u8 gMonIcon_ToxtricityLowKey[] = INCBIN_U8("graphics/pokemon/toxtricity/low_key/icon.4bpp"); #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/toxtricity/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_ToxtricityGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/toxtricity/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/toxtricity/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/toxtricity/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/toxtricity/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_ToxtricityGigantamax[] = INCBIN_U32("graphics/pokemon/toxtricity/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_ToxtricityGigantamax[] = INCBIN_U8("graphics/pokemon/toxtricity/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_TOXEL #if P_FAMILY_SIZZLIPEDE - const u32 gMonFrontPic_Sizzlipede[] = INCBIN_U32("graphics/pokemon/gen_8/sizzlipede/anim_front.4bpp.lz"); - const u32 gMonPalette_Sizzlipede[] = INCBIN_U32("graphics/pokemon/gen_8/sizzlipede/normal.gbapal.lz"); - const u32 gMonBackPic_Sizzlipede[] = INCBIN_U32("graphics/pokemon/gen_8/sizzlipede/back.4bpp.lz"); - const u32 gMonShinyPalette_Sizzlipede[] = INCBIN_U32("graphics/pokemon/gen_8/sizzlipede/shiny.gbapal.lz"); - const u8 gMonIcon_Sizzlipede[] = INCBIN_U8("graphics/pokemon/gen_8/sizzlipede/icon.4bpp"); + const u32 gMonFrontPic_Sizzlipede[] = INCBIN_U32("graphics/pokemon/sizzlipede/anim_front.4bpp.lz"); + const u32 gMonPalette_Sizzlipede[] = INCBIN_U32("graphics/pokemon/sizzlipede/normal.gbapal.lz"); + const u32 gMonBackPic_Sizzlipede[] = INCBIN_U32("graphics/pokemon/sizzlipede/back.4bpp.lz"); + const u32 gMonShinyPalette_Sizzlipede[] = INCBIN_U32("graphics/pokemon/sizzlipede/shiny.gbapal.lz"); + const u8 gMonIcon_Sizzlipede[] = INCBIN_U8("graphics/pokemon/sizzlipede/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sizzlipede[] = INCBIN_U8("graphics/pokemon/gen_8/sizzlipede/footprint.1bpp"); + const u8 gMonFootprint_Sizzlipede[] = INCBIN_U8("graphics/pokemon/sizzlipede/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Centiskorch[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/anim_front.4bpp.lz"); - const u32 gMonPalette_Centiskorch[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/normal.gbapal.lz"); - const u32 gMonBackPic_Centiskorch[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/back.4bpp.lz"); - const u32 gMonShinyPalette_Centiskorch[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/shiny.gbapal.lz"); - const u8 gMonIcon_Centiskorch[] = INCBIN_U8("graphics/pokemon/gen_8/centiskorch/icon.4bpp"); + const u32 gMonFrontPic_Centiskorch[] = INCBIN_U32("graphics/pokemon/centiskorch/anim_front.4bpp.lz"); + const u32 gMonPalette_Centiskorch[] = INCBIN_U32("graphics/pokemon/centiskorch/normal.gbapal.lz"); + const u32 gMonBackPic_Centiskorch[] = INCBIN_U32("graphics/pokemon/centiskorch/back.4bpp.lz"); + const u32 gMonShinyPalette_Centiskorch[] = INCBIN_U32("graphics/pokemon/centiskorch/shiny.gbapal.lz"); + const u8 gMonIcon_Centiskorch[] = INCBIN_U8("graphics/pokemon/centiskorch/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Centiskorch[] = INCBIN_U8("graphics/pokemon/gen_8/centiskorch/footprint.1bpp"); + const u8 gMonFootprint_Centiskorch[] = INCBIN_U8("graphics/pokemon/centiskorch/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/centiskorch/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CentiskorchGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/centiskorch/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/centiskorch/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/centiskorch/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/centiskorch/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CentiskorchGigantamax[] = INCBIN_U32("graphics/pokemon/centiskorch/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CentiskorchGigantamax[] = INCBIN_U8("graphics/pokemon/centiskorch/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_SIZZLIPEDE #if P_FAMILY_CLOBBOPUS - const u32 gMonFrontPic_Clobbopus[] = INCBIN_U32("graphics/pokemon/gen_8/clobbopus/front.4bpp.lz"); - const u32 gMonPalette_Clobbopus[] = INCBIN_U32("graphics/pokemon/gen_8/clobbopus/normal.gbapal.lz"); - const u32 gMonBackPic_Clobbopus[] = INCBIN_U32("graphics/pokemon/gen_8/clobbopus/back.4bpp.lz"); - const u32 gMonShinyPalette_Clobbopus[] = INCBIN_U32("graphics/pokemon/gen_8/clobbopus/shiny.gbapal.lz"); - const u8 gMonIcon_Clobbopus[] = INCBIN_U8("graphics/pokemon/gen_8/clobbopus/icon.4bpp"); + const u32 gMonFrontPic_Clobbopus[] = INCBIN_U32("graphics/pokemon/clobbopus/front.4bpp.lz"); + const u32 gMonPalette_Clobbopus[] = INCBIN_U32("graphics/pokemon/clobbopus/normal.gbapal.lz"); + const u32 gMonBackPic_Clobbopus[] = INCBIN_U32("graphics/pokemon/clobbopus/back.4bpp.lz"); + const u32 gMonShinyPalette_Clobbopus[] = INCBIN_U32("graphics/pokemon/clobbopus/shiny.gbapal.lz"); + const u8 gMonIcon_Clobbopus[] = INCBIN_U8("graphics/pokemon/clobbopus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Clobbopus[] = INCBIN_U8("graphics/pokemon/gen_8/clobbopus/footprint.1bpp"); + const u8 gMonFootprint_Clobbopus[] = INCBIN_U8("graphics/pokemon/clobbopus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grapploct[] = INCBIN_U32("graphics/pokemon/gen_8/grapploct/front.4bpp.lz"); - const u32 gMonPalette_Grapploct[] = INCBIN_U32("graphics/pokemon/gen_8/grapploct/normal.gbapal.lz"); - const u32 gMonBackPic_Grapploct[] = INCBIN_U32("graphics/pokemon/gen_8/grapploct/back.4bpp.lz"); - const u32 gMonShinyPalette_Grapploct[] = INCBIN_U32("graphics/pokemon/gen_8/grapploct/shiny.gbapal.lz"); - const u8 gMonIcon_Grapploct[] = INCBIN_U8("graphics/pokemon/gen_8/grapploct/icon.4bpp"); + const u32 gMonFrontPic_Grapploct[] = INCBIN_U32("graphics/pokemon/grapploct/front.4bpp.lz"); + const u32 gMonPalette_Grapploct[] = INCBIN_U32("graphics/pokemon/grapploct/normal.gbapal.lz"); + const u32 gMonBackPic_Grapploct[] = INCBIN_U32("graphics/pokemon/grapploct/back.4bpp.lz"); + const u32 gMonShinyPalette_Grapploct[] = INCBIN_U32("graphics/pokemon/grapploct/shiny.gbapal.lz"); + const u8 gMonIcon_Grapploct[] = INCBIN_U8("graphics/pokemon/grapploct/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grapploct[] = INCBIN_U8("graphics/pokemon/gen_8/grapploct/footprint.1bpp"); + const u8 gMonFootprint_Grapploct[] = INCBIN_U8("graphics/pokemon/grapploct/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CLOBBOPUS #if P_FAMILY_SINISTEA - const u32 gMonFrontPic_Sinistea[] = INCBIN_U32("graphics/pokemon/gen_8/sinistea/front.4bpp.lz"); - const u32 gMonPalette_Sinistea[] = INCBIN_U32("graphics/pokemon/gen_8/sinistea/normal.gbapal.lz"); - const u32 gMonBackPic_Sinistea[] = INCBIN_U32("graphics/pokemon/gen_8/sinistea/back.4bpp.lz"); - const u32 gMonShinyPalette_Sinistea[] = INCBIN_U32("graphics/pokemon/gen_8/sinistea/shiny.gbapal.lz"); - const u8 gMonIcon_Sinistea[] = INCBIN_U8("graphics/pokemon/gen_8/sinistea/icon.4bpp"); + const u32 gMonFrontPic_Sinistea[] = INCBIN_U32("graphics/pokemon/sinistea/front.4bpp.lz"); + const u32 gMonPalette_Sinistea[] = INCBIN_U32("graphics/pokemon/sinistea/normal.gbapal.lz"); + const u32 gMonBackPic_Sinistea[] = INCBIN_U32("graphics/pokemon/sinistea/back.4bpp.lz"); + const u32 gMonShinyPalette_Sinistea[] = INCBIN_U32("graphics/pokemon/sinistea/shiny.gbapal.lz"); + const u8 gMonIcon_Sinistea[] = INCBIN_U8("graphics/pokemon/sinistea/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Sinistea[] = INCBIN_U8("graphics/pokemon/gen_8/sinistea/footprint.1bpp"); + const u8 gMonFootprint_Sinistea[] = INCBIN_U8("graphics/pokemon/sinistea/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Polteageist[] = INCBIN_U32("graphics/pokemon/gen_8/polteageist/front.4bpp.lz"); - const u32 gMonPalette_Polteageist[] = INCBIN_U32("graphics/pokemon/gen_8/polteageist/normal.gbapal.lz"); - const u32 gMonBackPic_Polteageist[] = INCBIN_U32("graphics/pokemon/gen_8/polteageist/back.4bpp.lz"); - const u32 gMonShinyPalette_Polteageist[] = INCBIN_U32("graphics/pokemon/gen_8/polteageist/shiny.gbapal.lz"); - const u8 gMonIcon_Polteageist[] = INCBIN_U8("graphics/pokemon/gen_8/polteageist/icon.4bpp"); + const u32 gMonFrontPic_Polteageist[] = INCBIN_U32("graphics/pokemon/polteageist/front.4bpp.lz"); + const u32 gMonPalette_Polteageist[] = INCBIN_U32("graphics/pokemon/polteageist/normal.gbapal.lz"); + const u32 gMonBackPic_Polteageist[] = INCBIN_U32("graphics/pokemon/polteageist/back.4bpp.lz"); + const u32 gMonShinyPalette_Polteageist[] = INCBIN_U32("graphics/pokemon/polteageist/shiny.gbapal.lz"); + const u8 gMonIcon_Polteageist[] = INCBIN_U8("graphics/pokemon/polteageist/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Polteageist[] = INCBIN_U8("graphics/pokemon/gen_8/polteageist/footprint.1bpp"); + const u8 gMonFootprint_Polteageist[] = INCBIN_U8("graphics/pokemon/polteageist/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SINISTEA #if P_FAMILY_HATENNA - const u32 gMonFrontPic_Hatenna[] = INCBIN_U32("graphics/pokemon/gen_8/hatenna/front.4bpp.lz"); - const u32 gMonPalette_Hatenna[] = INCBIN_U32("graphics/pokemon/gen_8/hatenna/normal.gbapal.lz"); - const u32 gMonBackPic_Hatenna[] = INCBIN_U32("graphics/pokemon/gen_8/hatenna/back.4bpp.lz"); - const u32 gMonShinyPalette_Hatenna[] = INCBIN_U32("graphics/pokemon/gen_8/hatenna/shiny.gbapal.lz"); - const u8 gMonIcon_Hatenna[] = INCBIN_U8("graphics/pokemon/gen_8/hatenna/icon.4bpp"); + const u32 gMonFrontPic_Hatenna[] = INCBIN_U32("graphics/pokemon/hatenna/front.4bpp.lz"); + const u32 gMonPalette_Hatenna[] = INCBIN_U32("graphics/pokemon/hatenna/normal.gbapal.lz"); + const u32 gMonBackPic_Hatenna[] = INCBIN_U32("graphics/pokemon/hatenna/back.4bpp.lz"); + const u32 gMonShinyPalette_Hatenna[] = INCBIN_U32("graphics/pokemon/hatenna/shiny.gbapal.lz"); + const u8 gMonIcon_Hatenna[] = INCBIN_U8("graphics/pokemon/hatenna/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hatenna[] = INCBIN_U8("graphics/pokemon/gen_8/hatenna/footprint.1bpp"); + const u8 gMonFootprint_Hatenna[] = INCBIN_U8("graphics/pokemon/hatenna/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hattrem[] = INCBIN_U32("graphics/pokemon/gen_8/hattrem/front.4bpp.lz"); - const u32 gMonPalette_Hattrem[] = INCBIN_U32("graphics/pokemon/gen_8/hattrem/normal.gbapal.lz"); - const u32 gMonBackPic_Hattrem[] = INCBIN_U32("graphics/pokemon/gen_8/hattrem/back.4bpp.lz"); - const u32 gMonShinyPalette_Hattrem[] = INCBIN_U32("graphics/pokemon/gen_8/hattrem/shiny.gbapal.lz"); - const u8 gMonIcon_Hattrem[] = INCBIN_U8("graphics/pokemon/gen_8/hattrem/icon.4bpp"); + const u32 gMonFrontPic_Hattrem[] = INCBIN_U32("graphics/pokemon/hattrem/front.4bpp.lz"); + const u32 gMonPalette_Hattrem[] = INCBIN_U32("graphics/pokemon/hattrem/normal.gbapal.lz"); + const u32 gMonBackPic_Hattrem[] = INCBIN_U32("graphics/pokemon/hattrem/back.4bpp.lz"); + const u32 gMonShinyPalette_Hattrem[] = INCBIN_U32("graphics/pokemon/hattrem/shiny.gbapal.lz"); + const u8 gMonIcon_Hattrem[] = INCBIN_U8("graphics/pokemon/hattrem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hattrem[] = INCBIN_U8("graphics/pokemon/gen_8/hattrem/footprint.1bpp"); + const u8 gMonFootprint_Hattrem[] = INCBIN_U8("graphics/pokemon/hattrem/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Hatterene[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/front.4bpp.lz"); - const u32 gMonPalette_Hatterene[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/normal.gbapal.lz"); - const u32 gMonBackPic_Hatterene[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/back.4bpp.lz"); - const u32 gMonShinyPalette_Hatterene[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/shiny.gbapal.lz"); - const u8 gMonIcon_Hatterene[] = INCBIN_U8("graphics/pokemon/gen_8/hatterene/icon.4bpp"); + const u32 gMonFrontPic_Hatterene[] = INCBIN_U32("graphics/pokemon/hatterene/front.4bpp.lz"); + const u32 gMonPalette_Hatterene[] = INCBIN_U32("graphics/pokemon/hatterene/normal.gbapal.lz"); + const u32 gMonBackPic_Hatterene[] = INCBIN_U32("graphics/pokemon/hatterene/back.4bpp.lz"); + const u32 gMonShinyPalette_Hatterene[] = INCBIN_U32("graphics/pokemon/hatterene/shiny.gbapal.lz"); + const u8 gMonIcon_Hatterene[] = INCBIN_U8("graphics/pokemon/hatterene/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Hatterene[] = INCBIN_U8("graphics/pokemon/gen_8/hatterene/footprint.1bpp"); + const u8 gMonFootprint_Hatterene[] = INCBIN_U8("graphics/pokemon/hatterene/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/hatterene/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_HattereneGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/hatterene/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/hatterene/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/hatterene/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/hatterene/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_HattereneGigantamax[] = INCBIN_U32("graphics/pokemon/hatterene/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_HattereneGigantamax[] = INCBIN_U8("graphics/pokemon/hatterene/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_HATENNA #if P_FAMILY_IMPIDIMP - const u32 gMonFrontPic_Impidimp[] = INCBIN_U32("graphics/pokemon/gen_8/impidimp/front.4bpp.lz"); - const u32 gMonPalette_Impidimp[] = INCBIN_U32("graphics/pokemon/gen_8/impidimp/normal.gbapal.lz"); - const u32 gMonBackPic_Impidimp[] = INCBIN_U32("graphics/pokemon/gen_8/impidimp/back.4bpp.lz"); - const u32 gMonShinyPalette_Impidimp[] = INCBIN_U32("graphics/pokemon/gen_8/impidimp/shiny.gbapal.lz"); - const u8 gMonIcon_Impidimp[] = INCBIN_U8("graphics/pokemon/gen_8/impidimp/icon.4bpp"); + const u32 gMonFrontPic_Impidimp[] = INCBIN_U32("graphics/pokemon/impidimp/front.4bpp.lz"); + const u32 gMonPalette_Impidimp[] = INCBIN_U32("graphics/pokemon/impidimp/normal.gbapal.lz"); + const u32 gMonBackPic_Impidimp[] = INCBIN_U32("graphics/pokemon/impidimp/back.4bpp.lz"); + const u32 gMonShinyPalette_Impidimp[] = INCBIN_U32("graphics/pokemon/impidimp/shiny.gbapal.lz"); + const u8 gMonIcon_Impidimp[] = INCBIN_U8("graphics/pokemon/impidimp/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Impidimp[] = INCBIN_U8("graphics/pokemon/gen_8/impidimp/footprint.1bpp"); + const u8 gMonFootprint_Impidimp[] = INCBIN_U8("graphics/pokemon/impidimp/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Morgrem[] = INCBIN_U32("graphics/pokemon/gen_8/morgrem/front.4bpp.lz"); - const u32 gMonPalette_Morgrem[] = INCBIN_U32("graphics/pokemon/gen_8/morgrem/normal.gbapal.lz"); - const u32 gMonBackPic_Morgrem[] = INCBIN_U32("graphics/pokemon/gen_8/morgrem/back.4bpp.lz"); - const u32 gMonShinyPalette_Morgrem[] = INCBIN_U32("graphics/pokemon/gen_8/morgrem/shiny.gbapal.lz"); - const u8 gMonIcon_Morgrem[] = INCBIN_U8("graphics/pokemon/gen_8/morgrem/icon.4bpp"); + const u32 gMonFrontPic_Morgrem[] = INCBIN_U32("graphics/pokemon/morgrem/front.4bpp.lz"); + const u32 gMonPalette_Morgrem[] = INCBIN_U32("graphics/pokemon/morgrem/normal.gbapal.lz"); + const u32 gMonBackPic_Morgrem[] = INCBIN_U32("graphics/pokemon/morgrem/back.4bpp.lz"); + const u32 gMonShinyPalette_Morgrem[] = INCBIN_U32("graphics/pokemon/morgrem/shiny.gbapal.lz"); + const u8 gMonIcon_Morgrem[] = INCBIN_U8("graphics/pokemon/morgrem/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Morgrem[] = INCBIN_U8("graphics/pokemon/gen_8/morgrem/footprint.1bpp"); + const u8 gMonFootprint_Morgrem[] = INCBIN_U8("graphics/pokemon/morgrem/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/front.4bpp.lz"); - const u32 gMonPalette_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/normal.gbapal.lz"); - const u32 gMonBackPic_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/back.4bpp.lz"); - const u32 gMonShinyPalette_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/shiny.gbapal.lz"); - const u8 gMonIcon_Grimmsnarl[] = INCBIN_U8("graphics/pokemon/gen_8/grimmsnarl/icon.4bpp"); + const u32 gMonFrontPic_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/grimmsnarl/front.4bpp.lz"); + const u32 gMonPalette_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/grimmsnarl/normal.gbapal.lz"); + const u32 gMonBackPic_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/grimmsnarl/back.4bpp.lz"); + const u32 gMonShinyPalette_Grimmsnarl[] = INCBIN_U32("graphics/pokemon/grimmsnarl/shiny.gbapal.lz"); + const u8 gMonIcon_Grimmsnarl[] = INCBIN_U8("graphics/pokemon/grimmsnarl/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Grimmsnarl[] = INCBIN_U8("graphics/pokemon/gen_8/grimmsnarl/footprint.1bpp"); + const u8 gMonFootprint_Grimmsnarl[] = INCBIN_U8("graphics/pokemon/grimmsnarl/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/grimmsnarl/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_GrimmsnarlGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/grimmsnarl/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/grimmsnarl/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/grimmsnarl/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/grimmsnarl/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_GrimmsnarlGigantamax[] = INCBIN_U32("graphics/pokemon/grimmsnarl/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_GrimmsnarlGigantamax[] = INCBIN_U8("graphics/pokemon/grimmsnarl/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_IMPIDIMP #if P_FAMILY_MILCERY - const u32 gMonFrontPic_Milcery[] = INCBIN_U32("graphics/pokemon/gen_8/milcery/front.4bpp.lz"); - const u32 gMonPalette_Milcery[] = INCBIN_U32("graphics/pokemon/gen_8/milcery/normal.gbapal.lz"); - const u32 gMonBackPic_Milcery[] = INCBIN_U32("graphics/pokemon/gen_8/milcery/back.4bpp.lz"); - const u32 gMonShinyPalette_Milcery[] = INCBIN_U32("graphics/pokemon/gen_8/milcery/shiny.gbapal.lz"); - const u8 gMonIcon_Milcery[] = INCBIN_U8("graphics/pokemon/gen_8/milcery/icon.4bpp"); + const u32 gMonFrontPic_Milcery[] = INCBIN_U32("graphics/pokemon/milcery/front.4bpp.lz"); + const u32 gMonPalette_Milcery[] = INCBIN_U32("graphics/pokemon/milcery/normal.gbapal.lz"); + const u32 gMonBackPic_Milcery[] = INCBIN_U32("graphics/pokemon/milcery/back.4bpp.lz"); + const u32 gMonShinyPalette_Milcery[] = INCBIN_U32("graphics/pokemon/milcery/shiny.gbapal.lz"); + const u8 gMonIcon_Milcery[] = INCBIN_U8("graphics/pokemon/milcery/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Milcery[] = INCBIN_U8("graphics/pokemon/gen_8/milcery/footprint.1bpp"); + const u8 gMonFootprint_Milcery[] = INCBIN_U8("graphics/pokemon/milcery/footprint.1bpp"); +#endif //P_FOOTPRINTS + const u32 gMonFrontPic_Alcremie[] = INCBIN_U32("graphics/pokemon/alcremie/front.4bpp.lz"); + const u32 gMonBackPic_Alcremie[] = INCBIN_U32("graphics/pokemon/alcremie/back.4bpp.lz"); + const u32 gMonPalette_Alcremie[] = INCBIN_U32("graphics/pokemon/alcremie/normal.gbapal.lz"); + const u32 gMonShinyPalette_Alcremie[] = INCBIN_U32("graphics/pokemon/alcremie/shiny.gbapal.lz"); + + const u8 gMonIcon_AlcremieStrawberryVanillaCream[] = INCBIN_U8("graphics/pokemon/alcremie/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryRubyCream[] = INCBIN_U8("graphics/pokemon/alcremie/ruby_cream/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryMatchaCream[] = INCBIN_U8("graphics/pokemon/alcremie/matcha_cream/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryMintCream[] = INCBIN_U8("graphics/pokemon/alcremie/mint_cream/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryLemonCream[] = INCBIN_U8("graphics/pokemon/alcremie/lemon_cream/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberrySaltedCream[] = INCBIN_U8("graphics/pokemon/alcremie/salted_cream/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryRubySwirl[] = INCBIN_U8("graphics/pokemon/alcremie/ruby_swirl/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryCaramelSwirl[] = INCBIN_U8("graphics/pokemon/alcremie/caramel_swirl/icon.4bpp"); + //const u8 gMonIcon_AlcremieStrawberryRainbowSwirl[] = INCBIN_U8("graphics/pokemon/alcremie/rainbow_swirl/icon.4bpp"); + + const u32 gMonFrontPic_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/front.4bpp.lz"); + const u32 gMonPalette_AlcremieStrawberryVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_default.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberrySaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieStrawberryRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/alcremie/strawberry/strawberry_shiny.gbapal.lz"); +#if P_FOOTPRINTS + const u8 gMonFootprint_Alcremie[] = INCBIN_U8("graphics/pokemon/alcremie/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Alcremie[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/front.4bpp.lz"); - const u32 gMonBackPic_Alcremie[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/back.4bpp.lz"); - const u32 gMonPalette_Alcremie[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/normal.gbapal.lz"); - const u32 gMonShinyPalette_Alcremie[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/shiny.gbapal.lz"); + const u32 gMonFrontPic_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/alcremie/berry/front.4bpp.lz"); + const u32 gMonPalette_AlcremieBerryVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_default.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieBerrySaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieBerryRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/alcremie/berry/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/alcremie/berry/berry_shiny.gbapal.lz"); - const u8 gMonIcon_AlcremieStrawberryVanillaCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryRubyCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/ruby_cream/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryMatchaCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/matcha_cream/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryMintCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/mint_cream/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryLemonCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/lemon_cream/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberrySaltedCream[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/salted_cream/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryRubySwirl[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/ruby_swirl/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryCaramelSwirl[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/caramel_swirl/icon.4bpp"); - //const u8 gMonIcon_AlcremieStrawberryRainbowSwirl[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/rainbow_swirl/icon.4bpp"); + const u32 gMonFrontPic_AlcremieLove[] = INCBIN_U32("graphics/pokemon/alcremie/love/front.4bpp.lz"); + const u32 gMonPalette_AlcremieLoveVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_default.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveSaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieLoveRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieLove[] = INCBIN_U32("graphics/pokemon/alcremie/love/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieLove[] = INCBIN_U32("graphics/pokemon/alcremie/love/love_shiny.gbapal.lz"); - const u32 gMonFrontPic_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/front.4bpp.lz"); - const u32 gMonPalette_AlcremieStrawberryVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_default.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberrySaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieStrawberryRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieStrawberry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/strawberry/strawberry_shiny.gbapal.lz"); -#if P_FOOTPRINTS - const u8 gMonFootprint_Alcremie[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/footprint.1bpp"); -#endif //P_FOOTPRINTS + const u32 gMonFrontPic_AlcremieStar[] = INCBIN_U32("graphics/pokemon/alcremie/star/front.4bpp.lz"); + const u32 gMonPalette_AlcremieStarVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_default.gbapal.lz"); + const u32 gMonPalette_AlcremieStarRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStarMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStarMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStarLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStarSaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieStarRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieStarCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieStarRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieStar[] = INCBIN_U32("graphics/pokemon/alcremie/star/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieStar[] = INCBIN_U32("graphics/pokemon/alcremie/star/star_shiny.gbapal.lz"); - const u32 gMonFrontPic_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/front.4bpp.lz"); - const u32 gMonPalette_AlcremieBerryVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_default.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieBerrySaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieBerryRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieBerry[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/berry/berry_shiny.gbapal.lz"); + const u32 gMonFrontPic_AlcremieClover[] = INCBIN_U32("graphics/pokemon/alcremie/clover/front.4bpp.lz"); + const u32 gMonPalette_AlcremieCloverVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_default.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverSaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieCloverRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieClover[] = INCBIN_U32("graphics/pokemon/alcremie/clover/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieClover[] = INCBIN_U32("graphics/pokemon/alcremie/clover/clover_shiny.gbapal.lz"); - const u32 gMonFrontPic_AlcremieLove[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/front.4bpp.lz"); - const u32 gMonPalette_AlcremieLoveVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_default.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveSaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieLoveRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieLove[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieLove[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/love/love_shiny.gbapal.lz"); + const u32 gMonFrontPic_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/alcremie/flower/front.4bpp.lz"); + const u32 gMonPalette_AlcremieFlowerVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_default.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerSaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieFlowerRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/alcremie/flower/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/alcremie/flower/flower_shiny.gbapal.lz"); - const u32 gMonFrontPic_AlcremieStar[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/front.4bpp.lz"); - const u32 gMonPalette_AlcremieStarVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_default.gbapal.lz"); - const u32 gMonPalette_AlcremieStarRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStarMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStarMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStarLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStarSaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieStarRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieStarCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieStarRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieStar[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieStar[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/star/star_shiny.gbapal.lz"); - - const u32 gMonFrontPic_AlcremieClover[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/front.4bpp.lz"); - const u32 gMonPalette_AlcremieCloverVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_default.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverSaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieCloverRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieClover[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieClover[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/clover/clover_shiny.gbapal.lz"); - - const u32 gMonFrontPic_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/front.4bpp.lz"); - const u32 gMonPalette_AlcremieFlowerVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_default.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerSaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieFlowerRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieFlower[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/flower/flower_shiny.gbapal.lz"); - - const u32 gMonFrontPic_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/front.4bpp.lz"); - const u32 gMonPalette_AlcremieRibbonVanillaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_default.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonRubyCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonMatchaCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_matcha_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonMintCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_mint_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonLemonCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_lemon_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonSaltedCream[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_salted_cream.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonRubySwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_ruby_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonCaramelSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_caramel_swirl.gbapal.lz"); - const u32 gMonPalette_AlcremieRibbonRainbowSwirl[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_rainbow_swirl.gbapal.lz"); - const u32 gMonBackPic_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/back.4bpp.lz"); - const u32 gMonShinyPalette_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/ribbon/ribbon_shiny.gbapal.lz"); + const u32 gMonFrontPic_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/front.4bpp.lz"); + const u32 gMonPalette_AlcremieRibbonVanillaCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_default.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonRubyCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_ruby_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonMatchaCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_matcha_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonMintCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_mint_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonLemonCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_lemon_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonSaltedCream[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_salted_cream.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonRubySwirl[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_ruby_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonCaramelSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_caramel_swirl.gbapal.lz"); + const u32 gMonPalette_AlcremieRibbonRainbowSwirl[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_rainbow_swirl.gbapal.lz"); + const u32 gMonBackPic_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/back.4bpp.lz"); + const u32 gMonShinyPalette_AlcremieRibbon[] = INCBIN_U32("graphics/pokemon/alcremie/ribbon/ribbon_shiny.gbapal.lz"); #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/alcremie/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_AlcremieGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/alcremie/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/alcremie/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/alcremie/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/alcremie/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_AlcremieGigantamax[] = INCBIN_U32("graphics/pokemon/alcremie/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_AlcremieGigantamax[] = INCBIN_U8("graphics/pokemon/alcremie/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_MILCERY #if P_FAMILY_FALINKS - const u32 gMonFrontPic_Falinks[] = INCBIN_U32("graphics/pokemon/gen_8/falinks/front.4bpp.lz"); - const u32 gMonPalette_Falinks[] = INCBIN_U32("graphics/pokemon/gen_8/falinks/normal.gbapal.lz"); - const u32 gMonBackPic_Falinks[] = INCBIN_U32("graphics/pokemon/gen_8/falinks/back.4bpp.lz"); - const u32 gMonShinyPalette_Falinks[] = INCBIN_U32("graphics/pokemon/gen_8/falinks/shiny.gbapal.lz"); - const u8 gMonIcon_Falinks[] = INCBIN_U8("graphics/pokemon/gen_8/falinks/icon.4bpp"); + const u32 gMonFrontPic_Falinks[] = INCBIN_U32("graphics/pokemon/falinks/front.4bpp.lz"); + const u32 gMonPalette_Falinks[] = INCBIN_U32("graphics/pokemon/falinks/normal.gbapal.lz"); + const u32 gMonBackPic_Falinks[] = INCBIN_U32("graphics/pokemon/falinks/back.4bpp.lz"); + const u32 gMonShinyPalette_Falinks[] = INCBIN_U32("graphics/pokemon/falinks/shiny.gbapal.lz"); + const u8 gMonIcon_Falinks[] = INCBIN_U8("graphics/pokemon/falinks/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Falinks[] = INCBIN_U8("graphics/pokemon/gen_8/falinks/footprint.1bpp"); + const u8 gMonFootprint_Falinks[] = INCBIN_U8("graphics/pokemon/falinks/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FALINKS #if P_FAMILY_PINCURCHIN - const u32 gMonFrontPic_Pincurchin[] = INCBIN_U32("graphics/pokemon/gen_8/pincurchin/anim_front.4bpp.lz"); - const u32 gMonPalette_Pincurchin[] = INCBIN_U32("graphics/pokemon/gen_8/pincurchin/normal.gbapal.lz"); - const u32 gMonBackPic_Pincurchin[] = INCBIN_U32("graphics/pokemon/gen_8/pincurchin/back.4bpp.lz"); - const u32 gMonShinyPalette_Pincurchin[] = INCBIN_U32("graphics/pokemon/gen_8/pincurchin/shiny.gbapal.lz"); - const u8 gMonIcon_Pincurchin[] = INCBIN_U8("graphics/pokemon/gen_8/pincurchin/icon.4bpp"); + const u32 gMonFrontPic_Pincurchin[] = INCBIN_U32("graphics/pokemon/pincurchin/anim_front.4bpp.lz"); + const u32 gMonPalette_Pincurchin[] = INCBIN_U32("graphics/pokemon/pincurchin/normal.gbapal.lz"); + const u32 gMonBackPic_Pincurchin[] = INCBIN_U32("graphics/pokemon/pincurchin/back.4bpp.lz"); + const u32 gMonShinyPalette_Pincurchin[] = INCBIN_U32("graphics/pokemon/pincurchin/shiny.gbapal.lz"); + const u8 gMonIcon_Pincurchin[] = INCBIN_U8("graphics/pokemon/pincurchin/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Pincurchin[] = INCBIN_U8("graphics/pokemon/gen_8/pincurchin/footprint.1bpp"); + const u8 gMonFootprint_Pincurchin[] = INCBIN_U8("graphics/pokemon/pincurchin/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PINCURCHIN #if P_FAMILY_SNOM - const u32 gMonFrontPic_Snom[] = INCBIN_U32("graphics/pokemon/gen_8/snom/front.4bpp.lz"); - const u32 gMonPalette_Snom[] = INCBIN_U32("graphics/pokemon/gen_8/snom/normal.gbapal.lz"); - const u32 gMonBackPic_Snom[] = INCBIN_U32("graphics/pokemon/gen_8/snom/back.4bpp.lz"); - const u32 gMonShinyPalette_Snom[] = INCBIN_U32("graphics/pokemon/gen_8/snom/shiny.gbapal.lz"); - const u8 gMonIcon_Snom[] = INCBIN_U8("graphics/pokemon/gen_8/snom/icon.4bpp"); + const u32 gMonFrontPic_Snom[] = INCBIN_U32("graphics/pokemon/snom/front.4bpp.lz"); + const u32 gMonPalette_Snom[] = INCBIN_U32("graphics/pokemon/snom/normal.gbapal.lz"); + const u32 gMonBackPic_Snom[] = INCBIN_U32("graphics/pokemon/snom/back.4bpp.lz"); + const u32 gMonShinyPalette_Snom[] = INCBIN_U32("graphics/pokemon/snom/shiny.gbapal.lz"); + const u8 gMonIcon_Snom[] = INCBIN_U8("graphics/pokemon/snom/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Snom[] = INCBIN_U8("graphics/pokemon/gen_8/snom/footprint.1bpp"); + const u8 gMonFootprint_Snom[] = INCBIN_U8("graphics/pokemon/snom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Frosmoth[] = INCBIN_U32("graphics/pokemon/gen_8/frosmoth/front.4bpp.lz"); - const u32 gMonPalette_Frosmoth[] = INCBIN_U32("graphics/pokemon/gen_8/frosmoth/normal.gbapal.lz"); - const u32 gMonBackPic_Frosmoth[] = INCBIN_U32("graphics/pokemon/gen_8/frosmoth/back.4bpp.lz"); - const u32 gMonShinyPalette_Frosmoth[] = INCBIN_U32("graphics/pokemon/gen_8/frosmoth/shiny.gbapal.lz"); - const u8 gMonIcon_Frosmoth[] = INCBIN_U8("graphics/pokemon/gen_8/frosmoth/icon.4bpp"); + const u32 gMonFrontPic_Frosmoth[] = INCBIN_U32("graphics/pokemon/frosmoth/front.4bpp.lz"); + const u32 gMonPalette_Frosmoth[] = INCBIN_U32("graphics/pokemon/frosmoth/normal.gbapal.lz"); + const u32 gMonBackPic_Frosmoth[] = INCBIN_U32("graphics/pokemon/frosmoth/back.4bpp.lz"); + const u32 gMonShinyPalette_Frosmoth[] = INCBIN_U32("graphics/pokemon/frosmoth/shiny.gbapal.lz"); + const u8 gMonIcon_Frosmoth[] = INCBIN_U8("graphics/pokemon/frosmoth/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Frosmoth[] = INCBIN_U8("graphics/pokemon/gen_8/frosmoth/footprint.1bpp"); + const u8 gMonFootprint_Frosmoth[] = INCBIN_U8("graphics/pokemon/frosmoth/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SNOM #if P_FAMILY_STONJOURNER - const u32 gMonFrontPic_Stonjourner[] = INCBIN_U32("graphics/pokemon/gen_8/stonjourner/front.4bpp.lz"); - const u32 gMonPalette_Stonjourner[] = INCBIN_U32("graphics/pokemon/gen_8/stonjourner/normal.gbapal.lz"); - const u32 gMonBackPic_Stonjourner[] = INCBIN_U32("graphics/pokemon/gen_8/stonjourner/back.4bpp.lz"); - const u32 gMonShinyPalette_Stonjourner[] = INCBIN_U32("graphics/pokemon/gen_8/stonjourner/shiny.gbapal.lz"); - const u8 gMonIcon_Stonjourner[] = INCBIN_U8("graphics/pokemon/gen_8/stonjourner/icon.4bpp"); + const u32 gMonFrontPic_Stonjourner[] = INCBIN_U32("graphics/pokemon/stonjourner/front.4bpp.lz"); + const u32 gMonPalette_Stonjourner[] = INCBIN_U32("graphics/pokemon/stonjourner/normal.gbapal.lz"); + const u32 gMonBackPic_Stonjourner[] = INCBIN_U32("graphics/pokemon/stonjourner/back.4bpp.lz"); + const u32 gMonShinyPalette_Stonjourner[] = INCBIN_U32("graphics/pokemon/stonjourner/shiny.gbapal.lz"); + const u8 gMonIcon_Stonjourner[] = INCBIN_U8("graphics/pokemon/stonjourner/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Stonjourner[] = INCBIN_U8("graphics/pokemon/gen_8/stonjourner/footprint.1bpp"); + const u8 gMonFootprint_Stonjourner[] = INCBIN_U8("graphics/pokemon/stonjourner/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_STONJOURNER #if P_FAMILY_EISCUE - const u32 gMonFrontPic_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/front.4bpp.lz"); - const u32 gMonPalette_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/normal.gbapal.lz"); - const u32 gMonBackPic_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/back.4bpp.lz"); - const u32 gMonShinyPalette_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/shiny.gbapal.lz"); - const u8 gMonIcon_EiscueIceFace[] = INCBIN_U8("graphics/pokemon/gen_8/eiscue/icon.4bpp"); + const u32 gMonFrontPic_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/eiscue/front.4bpp.lz"); + const u32 gMonPalette_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/eiscue/normal.gbapal.lz"); + const u32 gMonBackPic_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/eiscue/back.4bpp.lz"); + const u32 gMonShinyPalette_EiscueIceFace[] = INCBIN_U32("graphics/pokemon/eiscue/shiny.gbapal.lz"); + const u8 gMonIcon_EiscueIceFace[] = INCBIN_U8("graphics/pokemon/eiscue/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eiscue[] = INCBIN_U8("graphics/pokemon/gen_8/eiscue/footprint.1bpp"); + const u8 gMonFootprint_Eiscue[] = INCBIN_U8("graphics/pokemon/eiscue/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/noice_face/front.4bpp.lz"); - const u32 gMonPalette_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/noice_face/normal.gbapal.lz"); - const u32 gMonBackPic_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/noice_face/back.4bpp.lz"); - const u32 gMonShinyPalette_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/gen_8/eiscue/noice_face/shiny.gbapal.lz"); - const u8 gMonIcon_EiscueNoiceFace[] = INCBIN_U8("graphics/pokemon/gen_8/eiscue/noice_face/icon.4bpp"); + const u32 gMonFrontPic_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/eiscue/noice_face/front.4bpp.lz"); + const u32 gMonPalette_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/eiscue/noice_face/normal.gbapal.lz"); + const u32 gMonBackPic_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/eiscue/noice_face/back.4bpp.lz"); + const u32 gMonShinyPalette_EiscueNoiceFace[] = INCBIN_U32("graphics/pokemon/eiscue/noice_face/shiny.gbapal.lz"); + const u8 gMonIcon_EiscueNoiceFace[] = INCBIN_U8("graphics/pokemon/eiscue/noice_face/icon.4bpp"); #endif //P_FAMILY_EISCUE #if P_FAMILY_INDEEDEE - const u32 gMonFrontPic_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/front.4bpp.lz"); - const u32 gMonPalette_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/normal.gbapal.lz"); - const u32 gMonBackPic_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/back.4bpp.lz"); - const u32 gMonShinyPalette_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/shiny.gbapal.lz"); - const u8 gMonIcon_IndeedeeMale[] = INCBIN_U8("graphics/pokemon/gen_8/indeedee/icon.4bpp"); + const u32 gMonFrontPic_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/indeedee/front.4bpp.lz"); + const u32 gMonPalette_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/indeedee/normal.gbapal.lz"); + const u32 gMonBackPic_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/indeedee/back.4bpp.lz"); + const u32 gMonShinyPalette_IndeedeeMale[] = INCBIN_U32("graphics/pokemon/indeedee/shiny.gbapal.lz"); + const u8 gMonIcon_IndeedeeMale[] = INCBIN_U8("graphics/pokemon/indeedee/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Indeedee[] = INCBIN_U8("graphics/pokemon/gen_8/indeedee/footprint.1bpp"); + const u8 gMonFootprint_Indeedee[] = INCBIN_U8("graphics/pokemon/indeedee/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/female/front.4bpp.lz"); - const u32 gMonPalette_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/female/normal.gbapal.lz"); - const u32 gMonBackPic_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/female/back.4bpp.lz"); - const u32 gMonShinyPalette_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/gen_8/indeedee/female/shiny.gbapal.lz"); - const u8 gMonIcon_IndeedeeFemale[] = INCBIN_U8("graphics/pokemon/gen_8/indeedee/female/icon.4bpp"); + const u32 gMonFrontPic_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/indeedee/female/front.4bpp.lz"); + const u32 gMonPalette_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/indeedee/female/normal.gbapal.lz"); + const u32 gMonBackPic_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/indeedee/female/back.4bpp.lz"); + const u32 gMonShinyPalette_IndeedeeFemale[] = INCBIN_U32("graphics/pokemon/indeedee/female/shiny.gbapal.lz"); + const u8 gMonIcon_IndeedeeFemale[] = INCBIN_U8("graphics/pokemon/indeedee/female/icon.4bpp"); #endif //P_FAMILY_INDEEDEE #if P_FAMILY_MORPEKO - const u32 gMonFrontPic_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/front.4bpp.lz"); - const u32 gMonPalette_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/normal.gbapal.lz"); - const u32 gMonBackPic_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/back.4bpp.lz"); - const u32 gMonShinyPalette_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/shiny.gbapal.lz"); - const u8 gMonIcon_MorpekoFullBelly[] = INCBIN_U8("graphics/pokemon/gen_8/morpeko/icon.4bpp"); + const u32 gMonFrontPic_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/morpeko/front.4bpp.lz"); + const u32 gMonPalette_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/morpeko/normal.gbapal.lz"); + const u32 gMonBackPic_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/morpeko/back.4bpp.lz"); + const u32 gMonShinyPalette_MorpekoFullBelly[] = INCBIN_U32("graphics/pokemon/morpeko/shiny.gbapal.lz"); + const u8 gMonIcon_MorpekoFullBelly[] = INCBIN_U8("graphics/pokemon/morpeko/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Morpeko[] = INCBIN_U8("graphics/pokemon/gen_8/morpeko/footprint.1bpp"); + const u8 gMonFootprint_Morpeko[] = INCBIN_U8("graphics/pokemon/morpeko/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/hangry/front.4bpp.lz"); - const u32 gMonPalette_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/hangry/normal.gbapal.lz"); - const u32 gMonBackPic_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/hangry/back.4bpp.lz"); - const u32 gMonShinyPalette_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/gen_8/morpeko/hangry/shiny.gbapal.lz"); - const u8 gMonIcon_MorpekoHangry[] = INCBIN_U8("graphics/pokemon/gen_8/morpeko/hangry/icon.4bpp"); + const u32 gMonFrontPic_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/morpeko/hangry/front.4bpp.lz"); + const u32 gMonPalette_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/morpeko/hangry/normal.gbapal.lz"); + const u32 gMonBackPic_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/morpeko/hangry/back.4bpp.lz"); + const u32 gMonShinyPalette_MorpekoHangry[] = INCBIN_U32("graphics/pokemon/morpeko/hangry/shiny.gbapal.lz"); + const u8 gMonIcon_MorpekoHangry[] = INCBIN_U8("graphics/pokemon/morpeko/hangry/icon.4bpp"); #endif //P_FAMILY_MORPEKO #if P_FAMILY_CUFANT - const u32 gMonFrontPic_Cufant[] = INCBIN_U32("graphics/pokemon/gen_8/cufant/front.4bpp.lz"); - const u32 gMonPalette_Cufant[] = INCBIN_U32("graphics/pokemon/gen_8/cufant/normal.gbapal.lz"); - const u32 gMonBackPic_Cufant[] = INCBIN_U32("graphics/pokemon/gen_8/cufant/back.4bpp.lz"); - const u32 gMonShinyPalette_Cufant[] = INCBIN_U32("graphics/pokemon/gen_8/cufant/shiny.gbapal.lz"); - const u8 gMonIcon_Cufant[] = INCBIN_U8("graphics/pokemon/gen_8/cufant/icon.4bpp"); + const u32 gMonFrontPic_Cufant[] = INCBIN_U32("graphics/pokemon/cufant/front.4bpp.lz"); + const u32 gMonPalette_Cufant[] = INCBIN_U32("graphics/pokemon/cufant/normal.gbapal.lz"); + const u32 gMonBackPic_Cufant[] = INCBIN_U32("graphics/pokemon/cufant/back.4bpp.lz"); + const u32 gMonShinyPalette_Cufant[] = INCBIN_U32("graphics/pokemon/cufant/shiny.gbapal.lz"); + const u8 gMonIcon_Cufant[] = INCBIN_U8("graphics/pokemon/cufant/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Cufant[] = INCBIN_U8("graphics/pokemon/gen_8/cufant/footprint.1bpp"); + const u8 gMonFootprint_Cufant[] = INCBIN_U8("graphics/pokemon/cufant/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Copperajah[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/front.4bpp.lz"); - const u32 gMonPalette_Copperajah[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/normal.gbapal.lz"); - const u32 gMonBackPic_Copperajah[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/back.4bpp.lz"); - const u32 gMonShinyPalette_Copperajah[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/shiny.gbapal.lz"); - const u8 gMonIcon_Copperajah[] = INCBIN_U8("graphics/pokemon/gen_8/copperajah/icon.4bpp"); + const u32 gMonFrontPic_Copperajah[] = INCBIN_U32("graphics/pokemon/copperajah/front.4bpp.lz"); + const u32 gMonPalette_Copperajah[] = INCBIN_U32("graphics/pokemon/copperajah/normal.gbapal.lz"); + const u32 gMonBackPic_Copperajah[] = INCBIN_U32("graphics/pokemon/copperajah/back.4bpp.lz"); + const u32 gMonShinyPalette_Copperajah[] = INCBIN_U32("graphics/pokemon/copperajah/shiny.gbapal.lz"); + const u8 gMonIcon_Copperajah[] = INCBIN_U8("graphics/pokemon/copperajah/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Copperajah[] = INCBIN_U8("graphics/pokemon/gen_8/copperajah/footprint.1bpp"); + const u8 gMonFootprint_Copperajah[] = INCBIN_U8("graphics/pokemon/copperajah/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/copperajah/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_CopperajahGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/copperajah/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/copperajah/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/copperajah/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/copperajah/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_CopperajahGigantamax[] = INCBIN_U32("graphics/pokemon/copperajah/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_CopperajahGigantamax[] = INCBIN_U8("graphics/pokemon/copperajah/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #endif //P_FAMILY_CUFANT #if P_FAMILY_DRACOZOLT - const u32 gMonFrontPic_Dracozolt[] = INCBIN_U32("graphics/pokemon/gen_8/dracozolt/front.4bpp.lz"); - const u32 gMonPalette_Dracozolt[] = INCBIN_U32("graphics/pokemon/gen_8/dracozolt/normal.gbapal.lz"); - const u32 gMonBackPic_Dracozolt[] = INCBIN_U32("graphics/pokemon/gen_8/dracozolt/back.4bpp.lz"); - const u32 gMonShinyPalette_Dracozolt[] = INCBIN_U32("graphics/pokemon/gen_8/dracozolt/shiny.gbapal.lz"); - const u8 gMonIcon_Dracozolt[] = INCBIN_U8("graphics/pokemon/gen_8/dracozolt/icon.4bpp"); + const u32 gMonFrontPic_Dracozolt[] = INCBIN_U32("graphics/pokemon/dracozolt/front.4bpp.lz"); + const u32 gMonPalette_Dracozolt[] = INCBIN_U32("graphics/pokemon/dracozolt/normal.gbapal.lz"); + const u32 gMonBackPic_Dracozolt[] = INCBIN_U32("graphics/pokemon/dracozolt/back.4bpp.lz"); + const u32 gMonShinyPalette_Dracozolt[] = INCBIN_U32("graphics/pokemon/dracozolt/shiny.gbapal.lz"); + const u8 gMonIcon_Dracozolt[] = INCBIN_U8("graphics/pokemon/dracozolt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dracozolt[] = INCBIN_U8("graphics/pokemon/gen_8/dracozolt/footprint.1bpp"); + const u8 gMonFootprint_Dracozolt[] = INCBIN_U8("graphics/pokemon/dracozolt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRACOZOLT #if P_FAMILY_ARCTOZOLT - const u32 gMonFrontPic_Arctozolt[] = INCBIN_U32("graphics/pokemon/gen_8/arctozolt/front.4bpp.lz"); - const u32 gMonPalette_Arctozolt[] = INCBIN_U32("graphics/pokemon/gen_8/arctozolt/normal.gbapal.lz"); - const u32 gMonBackPic_Arctozolt[] = INCBIN_U32("graphics/pokemon/gen_8/arctozolt/back.4bpp.lz"); - const u32 gMonShinyPalette_Arctozolt[] = INCBIN_U32("graphics/pokemon/gen_8/arctozolt/shiny.gbapal.lz"); - const u8 gMonIcon_Arctozolt[] = INCBIN_U8("graphics/pokemon/gen_8/arctozolt/icon.4bpp"); + const u32 gMonFrontPic_Arctozolt[] = INCBIN_U32("graphics/pokemon/arctozolt/front.4bpp.lz"); + const u32 gMonPalette_Arctozolt[] = INCBIN_U32("graphics/pokemon/arctozolt/normal.gbapal.lz"); + const u32 gMonBackPic_Arctozolt[] = INCBIN_U32("graphics/pokemon/arctozolt/back.4bpp.lz"); + const u32 gMonShinyPalette_Arctozolt[] = INCBIN_U32("graphics/pokemon/arctozolt/shiny.gbapal.lz"); + const u8 gMonIcon_Arctozolt[] = INCBIN_U8("graphics/pokemon/arctozolt/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arctozolt[] = INCBIN_U8("graphics/pokemon/gen_8/arctozolt/footprint.1bpp"); + const u8 gMonFootprint_Arctozolt[] = INCBIN_U8("graphics/pokemon/arctozolt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ARCTOZOLT #if P_FAMILY_DRACOVISH - const u32 gMonFrontPic_Dracovish[] = INCBIN_U32("graphics/pokemon/gen_8/dracovish/front.4bpp.lz"); - const u32 gMonPalette_Dracovish[] = INCBIN_U32("graphics/pokemon/gen_8/dracovish/normal.gbapal.lz"); - const u32 gMonBackPic_Dracovish[] = INCBIN_U32("graphics/pokemon/gen_8/dracovish/back.4bpp.lz"); - const u32 gMonShinyPalette_Dracovish[] = INCBIN_U32("graphics/pokemon/gen_8/dracovish/shiny.gbapal.lz"); - const u8 gMonIcon_Dracovish[] = INCBIN_U8("graphics/pokemon/gen_8/dracovish/icon.4bpp"); + const u32 gMonFrontPic_Dracovish[] = INCBIN_U32("graphics/pokemon/dracovish/front.4bpp.lz"); + const u32 gMonPalette_Dracovish[] = INCBIN_U32("graphics/pokemon/dracovish/normal.gbapal.lz"); + const u32 gMonBackPic_Dracovish[] = INCBIN_U32("graphics/pokemon/dracovish/back.4bpp.lz"); + const u32 gMonShinyPalette_Dracovish[] = INCBIN_U32("graphics/pokemon/dracovish/shiny.gbapal.lz"); + const u8 gMonIcon_Dracovish[] = INCBIN_U8("graphics/pokemon/dracovish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dracovish[] = INCBIN_U8("graphics/pokemon/gen_8/dracovish/footprint.1bpp"); + const u8 gMonFootprint_Dracovish[] = INCBIN_U8("graphics/pokemon/dracovish/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DRACOVISH #if P_FAMILY_ARCTOVISH - const u32 gMonFrontPic_Arctovish[] = INCBIN_U32("graphics/pokemon/gen_8/arctovish/front.4bpp.lz"); - const u32 gMonPalette_Arctovish[] = INCBIN_U32("graphics/pokemon/gen_8/arctovish/normal.gbapal.lz"); - const u32 gMonBackPic_Arctovish[] = INCBIN_U32("graphics/pokemon/gen_8/arctovish/back.4bpp.lz"); - const u32 gMonShinyPalette_Arctovish[] = INCBIN_U32("graphics/pokemon/gen_8/arctovish/shiny.gbapal.lz"); - const u8 gMonIcon_Arctovish[] = INCBIN_U8("graphics/pokemon/gen_8/arctovish/icon.4bpp"); + const u32 gMonFrontPic_Arctovish[] = INCBIN_U32("graphics/pokemon/arctovish/front.4bpp.lz"); + const u32 gMonPalette_Arctovish[] = INCBIN_U32("graphics/pokemon/arctovish/normal.gbapal.lz"); + const u32 gMonBackPic_Arctovish[] = INCBIN_U32("graphics/pokemon/arctovish/back.4bpp.lz"); + const u32 gMonShinyPalette_Arctovish[] = INCBIN_U32("graphics/pokemon/arctovish/shiny.gbapal.lz"); + const u8 gMonIcon_Arctovish[] = INCBIN_U8("graphics/pokemon/arctovish/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Arctovish[] = INCBIN_U8("graphics/pokemon/gen_8/arctovish/footprint.1bpp"); + const u8 gMonFootprint_Arctovish[] = INCBIN_U8("graphics/pokemon/arctovish/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ARCTOVISH #if P_FAMILY_DURALUDON - const u32 gMonFrontPic_Duraludon[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/front.4bpp.lz"); - const u32 gMonPalette_Duraludon[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/normal.gbapal.lz"); - const u32 gMonBackPic_Duraludon[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/back.4bpp.lz"); - const u32 gMonShinyPalette_Duraludon[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/shiny.gbapal.lz"); - const u8 gMonIcon_Duraludon[] = INCBIN_U8("graphics/pokemon/gen_8/duraludon/icon.4bpp"); + const u32 gMonFrontPic_Duraludon[] = INCBIN_U32("graphics/pokemon/duraludon/front.4bpp.lz"); + const u32 gMonPalette_Duraludon[] = INCBIN_U32("graphics/pokemon/duraludon/normal.gbapal.lz"); + const u32 gMonBackPic_Duraludon[] = INCBIN_U32("graphics/pokemon/duraludon/back.4bpp.lz"); + const u32 gMonShinyPalette_Duraludon[] = INCBIN_U32("graphics/pokemon/duraludon/shiny.gbapal.lz"); + const u8 gMonIcon_Duraludon[] = INCBIN_U8("graphics/pokemon/duraludon/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Duraludon[] = INCBIN_U8("graphics/pokemon/gen_8/duraludon/footprint.1bpp"); + const u8 gMonFootprint_Duraludon[] = INCBIN_U8("graphics/pokemon/duraludon/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_GIGANTAMAX_FORMS - const u32 gMonFrontPic_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/gigantamax/back.4bpp.lz"); - const u32 gMonPalette_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/duraludon/gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_DuraludonGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/duraludon/gigantamax/icon.4bpp"); + const u32 gMonFrontPic_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/duraludon/gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/duraludon/gigantamax/back.4bpp.lz"); + const u32 gMonPalette_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/duraludon/gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_DuraludonGigantamax[] = INCBIN_U32("graphics/pokemon/duraludon/gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_DuraludonGigantamax[] = INCBIN_U8("graphics/pokemon/duraludon/gigantamax/icon.4bpp"); #endif //P_GIGANTAMAX_FORMS #if P_GEN_9_CROSS_EVOS @@ -11588,1457 +11586,1457 @@ const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mar #endif //P_FAMILY_DURALUDON #if P_FAMILY_DREEPY - const u32 gMonFrontPic_Dreepy[] = INCBIN_U32("graphics/pokemon/gen_8/dreepy/front.4bpp.lz"); - const u32 gMonPalette_Dreepy[] = INCBIN_U32("graphics/pokemon/gen_8/dreepy/normal.gbapal.lz"); - const u32 gMonBackPic_Dreepy[] = INCBIN_U32("graphics/pokemon/gen_8/dreepy/back.4bpp.lz"); - const u32 gMonShinyPalette_Dreepy[] = INCBIN_U32("graphics/pokemon/gen_8/dreepy/shiny.gbapal.lz"); - const u8 gMonIcon_Dreepy[] = INCBIN_U8("graphics/pokemon/gen_8/dreepy/icon.4bpp"); + const u32 gMonFrontPic_Dreepy[] = INCBIN_U32("graphics/pokemon/dreepy/front.4bpp.lz"); + const u32 gMonPalette_Dreepy[] = INCBIN_U32("graphics/pokemon/dreepy/normal.gbapal.lz"); + const u32 gMonBackPic_Dreepy[] = INCBIN_U32("graphics/pokemon/dreepy/back.4bpp.lz"); + const u32 gMonShinyPalette_Dreepy[] = INCBIN_U32("graphics/pokemon/dreepy/shiny.gbapal.lz"); + const u8 gMonIcon_Dreepy[] = INCBIN_U8("graphics/pokemon/dreepy/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dreepy[] = INCBIN_U8("graphics/pokemon/gen_8/dreepy/footprint.1bpp"); + const u8 gMonFootprint_Dreepy[] = INCBIN_U8("graphics/pokemon/dreepy/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Drakloak[] = INCBIN_U32("graphics/pokemon/gen_8/drakloak/front.4bpp.lz"); - const u32 gMonPalette_Drakloak[] = INCBIN_U32("graphics/pokemon/gen_8/drakloak/normal.gbapal.lz"); - const u32 gMonBackPic_Drakloak[] = INCBIN_U32("graphics/pokemon/gen_8/drakloak/back.4bpp.lz"); - const u32 gMonShinyPalette_Drakloak[] = INCBIN_U32("graphics/pokemon/gen_8/drakloak/shiny.gbapal.lz"); - const u8 gMonIcon_Drakloak[] = INCBIN_U8("graphics/pokemon/gen_8/drakloak/icon.4bpp"); + const u32 gMonFrontPic_Drakloak[] = INCBIN_U32("graphics/pokemon/drakloak/front.4bpp.lz"); + const u32 gMonPalette_Drakloak[] = INCBIN_U32("graphics/pokemon/drakloak/normal.gbapal.lz"); + const u32 gMonBackPic_Drakloak[] = INCBIN_U32("graphics/pokemon/drakloak/back.4bpp.lz"); + const u32 gMonShinyPalette_Drakloak[] = INCBIN_U32("graphics/pokemon/drakloak/shiny.gbapal.lz"); + const u8 gMonIcon_Drakloak[] = INCBIN_U8("graphics/pokemon/drakloak/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Drakloak[] = INCBIN_U8("graphics/pokemon/gen_8/drakloak/footprint.1bpp"); + const u8 gMonFootprint_Drakloak[] = INCBIN_U8("graphics/pokemon/drakloak/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dragapult[] = INCBIN_U32("graphics/pokemon/gen_8/dragapult/front.4bpp.lz"); - const u32 gMonPalette_Dragapult[] = INCBIN_U32("graphics/pokemon/gen_8/dragapult/normal.gbapal.lz"); - const u32 gMonBackPic_Dragapult[] = INCBIN_U32("graphics/pokemon/gen_8/dragapult/back.4bpp.lz"); - const u32 gMonShinyPalette_Dragapult[] = INCBIN_U32("graphics/pokemon/gen_8/dragapult/shiny.gbapal.lz"); - const u8 gMonIcon_Dragapult[] = INCBIN_U8("graphics/pokemon/gen_8/dragapult/icon.4bpp"); + const u32 gMonFrontPic_Dragapult[] = INCBIN_U32("graphics/pokemon/dragapult/front.4bpp.lz"); + const u32 gMonPalette_Dragapult[] = INCBIN_U32("graphics/pokemon/dragapult/normal.gbapal.lz"); + const u32 gMonBackPic_Dragapult[] = INCBIN_U32("graphics/pokemon/dragapult/back.4bpp.lz"); + const u32 gMonShinyPalette_Dragapult[] = INCBIN_U32("graphics/pokemon/dragapult/shiny.gbapal.lz"); + const u8 gMonIcon_Dragapult[] = INCBIN_U8("graphics/pokemon/dragapult/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Dragapult[] = INCBIN_U8("graphics/pokemon/gen_8/dragapult/footprint.1bpp"); + const u8 gMonFootprint_Dragapult[] = INCBIN_U8("graphics/pokemon/dragapult/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DREEPY #if P_FAMILY_ZACIAN - const u32 gMonFrontPic_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/front.4bpp.lz"); - const u32 gMonPalette_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/normal.gbapal.lz"); - const u32 gMonBackPic_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/back.4bpp.lz"); - const u32 gMonShinyPalette_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/shiny.gbapal.lz"); - const u8 gMonIcon_ZacianHeroOfManyBattles[] = INCBIN_U8("graphics/pokemon/gen_8/zacian/icon.4bpp"); + const u32 gMonFrontPic_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zacian/front.4bpp.lz"); + const u32 gMonPalette_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zacian/normal.gbapal.lz"); + const u32 gMonBackPic_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zacian/back.4bpp.lz"); + const u32 gMonShinyPalette_ZacianHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zacian/shiny.gbapal.lz"); + const u8 gMonIcon_ZacianHeroOfManyBattles[] = INCBIN_U8("graphics/pokemon/zacian/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zacian[] = INCBIN_U8("graphics/pokemon/gen_8/zacian/footprint.1bpp"); + const u8 gMonFootprint_Zacian[] = INCBIN_U8("graphics/pokemon/zacian/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/crowned_sword/front.4bpp.lz"); - const u32 gMonPalette_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/crowned_sword/normal.gbapal.lz"); - const u32 gMonBackPic_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/crowned_sword/back.4bpp.lz"); - const u32 gMonShinyPalette_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/gen_8/zacian/crowned_sword/shiny.gbapal.lz"); - const u8 gMonIcon_ZacianCrownedSword[] = INCBIN_U8("graphics/pokemon/gen_8/zacian/crowned_sword/icon.4bpp"); + const u32 gMonFrontPic_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/zacian/crowned_sword/front.4bpp.lz"); + const u32 gMonPalette_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/zacian/crowned_sword/normal.gbapal.lz"); + const u32 gMonBackPic_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/zacian/crowned_sword/back.4bpp.lz"); + const u32 gMonShinyPalette_ZacianCrownedSword[] = INCBIN_U32("graphics/pokemon/zacian/crowned_sword/shiny.gbapal.lz"); + const u8 gMonIcon_ZacianCrownedSword[] = INCBIN_U8("graphics/pokemon/zacian/crowned_sword/icon.4bpp"); #endif //P_FAMILY_ZACIAN #if P_FAMILY_ZAMAZENTA - const u32 gMonFrontPic_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/front.4bpp.lz"); - const u32 gMonPalette_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/normal.gbapal.lz"); - const u32 gMonBackPic_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/back.4bpp.lz"); - const u32 gMonShinyPalette_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/shiny.gbapal.lz"); - const u8 gMonIcon_ZamazentaHeroOfManyBattles[] = INCBIN_U8("graphics/pokemon/gen_8/zamazenta/icon.4bpp"); + const u32 gMonFrontPic_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zamazenta/front.4bpp.lz"); + const u32 gMonPalette_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zamazenta/normal.gbapal.lz"); + const u32 gMonBackPic_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zamazenta/back.4bpp.lz"); + const u32 gMonShinyPalette_ZamazentaHeroOfManyBattles[] = INCBIN_U32("graphics/pokemon/zamazenta/shiny.gbapal.lz"); + const u8 gMonIcon_ZamazentaHeroOfManyBattles[] = INCBIN_U8("graphics/pokemon/zamazenta/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zamazenta[] = INCBIN_U8("graphics/pokemon/gen_8/zamazenta/footprint.1bpp"); + const u8 gMonFootprint_Zamazenta[] = INCBIN_U8("graphics/pokemon/zamazenta/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/crowned_shield/front.4bpp.lz"); - const u32 gMonPalette_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/crowned_shield/normal.gbapal.lz"); - const u32 gMonBackPic_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/crowned_shield/back.4bpp.lz"); - const u32 gMonShinyPalette_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/gen_8/zamazenta/crowned_shield/shiny.gbapal.lz"); - const u8 gMonIcon_ZamazentaCrownedShield[] = INCBIN_U8("graphics/pokemon/gen_8/zamazenta/crowned_shield/icon.4bpp"); + const u32 gMonFrontPic_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/zamazenta/crowned_shield/front.4bpp.lz"); + const u32 gMonPalette_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/zamazenta/crowned_shield/normal.gbapal.lz"); + const u32 gMonBackPic_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/zamazenta/crowned_shield/back.4bpp.lz"); + const u32 gMonShinyPalette_ZamazentaCrownedShield[] = INCBIN_U32("graphics/pokemon/zamazenta/crowned_shield/shiny.gbapal.lz"); + const u8 gMonIcon_ZamazentaCrownedShield[] = INCBIN_U8("graphics/pokemon/zamazenta/crowned_shield/icon.4bpp"); #endif //P_FAMILY_ZAMAZENTA #if P_FAMILY_ETERNATUS - const u32 gMonFrontPic_Eternatus[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/front.4bpp.lz"); - const u32 gMonPalette_Eternatus[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/normal.gbapal.lz"); - const u32 gMonBackPic_Eternatus[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/back.4bpp.lz"); - const u32 gMonShinyPalette_Eternatus[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/shiny.gbapal.lz"); - const u8 gMonIcon_Eternatus[] = INCBIN_U8("graphics/pokemon/gen_8/eternatus/icon.4bpp"); + const u32 gMonFrontPic_Eternatus[] = INCBIN_U32("graphics/pokemon/eternatus/front.4bpp.lz"); + const u32 gMonPalette_Eternatus[] = INCBIN_U32("graphics/pokemon/eternatus/normal.gbapal.lz"); + const u32 gMonBackPic_Eternatus[] = INCBIN_U32("graphics/pokemon/eternatus/back.4bpp.lz"); + const u32 gMonShinyPalette_Eternatus[] = INCBIN_U32("graphics/pokemon/eternatus/shiny.gbapal.lz"); + const u8 gMonIcon_Eternatus[] = INCBIN_U8("graphics/pokemon/eternatus/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Eternatus[] = INCBIN_U8("graphics/pokemon/gen_8/eternatus/footprint.1bpp"); + const u8 gMonFootprint_Eternatus[] = INCBIN_U8("graphics/pokemon/eternatus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/eternamax/front.4bpp.lz"); - const u32 gMonPalette_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/eternamax/normal.gbapal.lz"); - const u32 gMonBackPic_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/eternamax/back.4bpp.lz"); - const u32 gMonShinyPalette_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/gen_8/eternatus/eternamax/shiny.gbapal.lz"); - const u8 gMonIcon_EternatusEternamax[] = INCBIN_U8("graphics/pokemon/gen_8/eternatus/eternamax/icon.4bpp"); + const u32 gMonFrontPic_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/eternatus/eternamax/front.4bpp.lz"); + const u32 gMonPalette_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/eternatus/eternamax/normal.gbapal.lz"); + const u32 gMonBackPic_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/eternatus/eternamax/back.4bpp.lz"); + const u32 gMonShinyPalette_EternatusEternamax[] = INCBIN_U32("graphics/pokemon/eternatus/eternamax/shiny.gbapal.lz"); + const u8 gMonIcon_EternatusEternamax[] = INCBIN_U8("graphics/pokemon/eternatus/eternamax/icon.4bpp"); #endif //P_FAMILY_ETERNATUS #if P_FAMILY_KUBFU - const u32 gMonFrontPic_Kubfu[] = INCBIN_U32("graphics/pokemon/gen_8/kubfu/front.4bpp.lz"); - const u32 gMonPalette_Kubfu[] = INCBIN_U32("graphics/pokemon/gen_8/kubfu/normal.gbapal.lz"); - const u32 gMonBackPic_Kubfu[] = INCBIN_U32("graphics/pokemon/gen_8/kubfu/back.4bpp.lz"); - const u32 gMonShinyPalette_Kubfu[] = INCBIN_U32("graphics/pokemon/gen_8/kubfu/shiny.gbapal.lz"); - const u8 gMonIcon_Kubfu[] = INCBIN_U8("graphics/pokemon/gen_8/kubfu/icon.4bpp"); + const u32 gMonFrontPic_Kubfu[] = INCBIN_U32("graphics/pokemon/kubfu/front.4bpp.lz"); + const u32 gMonPalette_Kubfu[] = INCBIN_U32("graphics/pokemon/kubfu/normal.gbapal.lz"); + const u32 gMonBackPic_Kubfu[] = INCBIN_U32("graphics/pokemon/kubfu/back.4bpp.lz"); + const u32 gMonShinyPalette_Kubfu[] = INCBIN_U32("graphics/pokemon/kubfu/shiny.gbapal.lz"); + const u8 gMonIcon_Kubfu[] = INCBIN_U8("graphics/pokemon/kubfu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Kubfu[] = INCBIN_U8("graphics/pokemon/gen_8/kubfu/footprint.1bpp"); + const u8 gMonFootprint_Kubfu[] = INCBIN_U8("graphics/pokemon/kubfu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/front.4bpp.lz"); - const u32 gMonPalette_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/normal.gbapal.lz"); - const u32 gMonBackPic_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/back.4bpp.lz"); - const u32 gMonShinyPalette_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/shiny.gbapal.lz"); - const u8 gMonIcon_Urshifu[] = INCBIN_U8("graphics/pokemon/gen_8/urshifu/icon.4bpp"); + const u32 gMonFrontPic_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/front.4bpp.lz"); + const u32 gMonPalette_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/normal.gbapal.lz"); + const u32 gMonBackPic_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/back.4bpp.lz"); + const u32 gMonShinyPalette_UrshifuSingleStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/shiny.gbapal.lz"); + const u8 gMonIcon_Urshifu[] = INCBIN_U8("graphics/pokemon/urshifu/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Urshifu[] = INCBIN_U8("graphics/pokemon/gen_8/urshifu/footprint.1bpp"); + const u8 gMonFootprint_Urshifu[] = INCBIN_U8("graphics/pokemon/urshifu/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style/front.4bpp.lz"); - const u32 gMonPalette_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style/normal.gbapal.lz"); - const u32 gMonBackPic_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style/back.4bpp.lz"); - const u32 gMonShinyPalette_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style/shiny.gbapal.lz"); + const u32 gMonFrontPic_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style/front.4bpp.lz"); + const u32 gMonPalette_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style/normal.gbapal.lz"); + const u32 gMonBackPic_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style/back.4bpp.lz"); + const u32 gMonShinyPalette_UrshifuRapidStrikeStyle[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style/shiny.gbapal.lz"); - const u32 gMonFrontPic_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/back.4bpp.lz"); - const u32 gMonPalette_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/urshifu/single_strike_style_gigantamax/icon.4bpp"); + const u32 gMonFrontPic_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/single_strike_style_gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/single_strike_style_gigantamax/back.4bpp.lz"); + const u32 gMonPalette_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/single_strike_style_gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/single_strike_style_gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_UrshifuSingleStrikeStyleGigantamax[] = INCBIN_U8("graphics/pokemon/urshifu/single_strike_style_gigantamax/icon.4bpp"); - const u32 gMonFrontPic_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style_gigantamax/front.4bpp.lz"); - const u32 gMonBackPic_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style_gigantamax/back.4bpp.lz"); - const u32 gMonPalette_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style_gigantamax/normal.gbapal.lz"); - const u32 gMonShinyPalette_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/gen_8/urshifu/rapid_strike_style_gigantamax/shiny.gbapal.lz"); - const u8 gMonIcon_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U8("graphics/pokemon/gen_8/urshifu/rapid_strike_style_gigantamax/icon.4bpp"); + const u32 gMonFrontPic_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style_gigantamax/front.4bpp.lz"); + const u32 gMonBackPic_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style_gigantamax/back.4bpp.lz"); + const u32 gMonPalette_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style_gigantamax/normal.gbapal.lz"); + const u32 gMonShinyPalette_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U32("graphics/pokemon/urshifu/rapid_strike_style_gigantamax/shiny.gbapal.lz"); + const u8 gMonIcon_UrshifuRapidStrikeStyleGigantamax[] = INCBIN_U8("graphics/pokemon/urshifu/rapid_strike_style_gigantamax/icon.4bpp"); #endif //P_FAMILY_KUBFU #if P_FAMILY_ZARUDE - const u32 gMonFrontPic_Zarude[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/front.4bpp.lz"); - const u32 gMonPalette_Zarude[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/normal.gbapal.lz"); - const u32 gMonBackPic_Zarude[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/back.4bpp.lz"); - const u32 gMonShinyPalette_Zarude[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/shiny.gbapal.lz"); - const u8 gMonIcon_Zarude[] = INCBIN_U8("graphics/pokemon/gen_8/zarude/icon.4bpp"); + const u32 gMonFrontPic_Zarude[] = INCBIN_U32("graphics/pokemon/zarude/front.4bpp.lz"); + const u32 gMonPalette_Zarude[] = INCBIN_U32("graphics/pokemon/zarude/normal.gbapal.lz"); + const u32 gMonBackPic_Zarude[] = INCBIN_U32("graphics/pokemon/zarude/back.4bpp.lz"); + const u32 gMonShinyPalette_Zarude[] = INCBIN_U32("graphics/pokemon/zarude/shiny.gbapal.lz"); + const u8 gMonIcon_Zarude[] = INCBIN_U8("graphics/pokemon/zarude/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Zarude[] = INCBIN_U8("graphics/pokemon/gen_8/zarude/footprint.1bpp"); + const u8 gMonFootprint_Zarude[] = INCBIN_U8("graphics/pokemon/zarude/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_ZarudeDada[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/dada/front.4bpp.lz"); - const u32 gMonPalette_ZarudeDada[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/dada/normal.gbapal.lz"); - const u32 gMonBackPic_ZarudeDada[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/dada/back.4bpp.lz"); - const u32 gMonShinyPalette_ZarudeDada[] = INCBIN_U32("graphics/pokemon/gen_8/zarude/dada/shiny.gbapal.lz"); - const u8 gMonIcon_ZarudeDada[] = INCBIN_U8("graphics/pokemon/gen_8/zarude/dada/icon.4bpp"); + const u32 gMonFrontPic_ZarudeDada[] = INCBIN_U32("graphics/pokemon/zarude/dada/front.4bpp.lz"); + const u32 gMonPalette_ZarudeDada[] = INCBIN_U32("graphics/pokemon/zarude/dada/normal.gbapal.lz"); + const u32 gMonBackPic_ZarudeDada[] = INCBIN_U32("graphics/pokemon/zarude/dada/back.4bpp.lz"); + const u32 gMonShinyPalette_ZarudeDada[] = INCBIN_U32("graphics/pokemon/zarude/dada/shiny.gbapal.lz"); + const u8 gMonIcon_ZarudeDada[] = INCBIN_U8("graphics/pokemon/zarude/dada/icon.4bpp"); #endif //P_FAMILY_ZARUDE #if P_FAMILY_REGIELEKI - const u32 gMonFrontPic_Regieleki[] = INCBIN_U32("graphics/pokemon/gen_8/regieleki/front.4bpp.lz"); - const u32 gMonPalette_Regieleki[] = INCBIN_U32("graphics/pokemon/gen_8/regieleki/normal.gbapal.lz"); - const u32 gMonBackPic_Regieleki[] = INCBIN_U32("graphics/pokemon/gen_8/regieleki/back.4bpp.lz"); - const u32 gMonShinyPalette_Regieleki[] = INCBIN_U32("graphics/pokemon/gen_8/regieleki/shiny.gbapal.lz"); - const u8 gMonIcon_Regieleki[] = INCBIN_U8("graphics/pokemon/gen_8/regieleki/icon.4bpp"); + const u32 gMonFrontPic_Regieleki[] = INCBIN_U32("graphics/pokemon/regieleki/front.4bpp.lz"); + const u32 gMonPalette_Regieleki[] = INCBIN_U32("graphics/pokemon/regieleki/normal.gbapal.lz"); + const u32 gMonBackPic_Regieleki[] = INCBIN_U32("graphics/pokemon/regieleki/back.4bpp.lz"); + const u32 gMonShinyPalette_Regieleki[] = INCBIN_U32("graphics/pokemon/regieleki/shiny.gbapal.lz"); + const u8 gMonIcon_Regieleki[] = INCBIN_U8("graphics/pokemon/regieleki/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Regieleki[] = INCBIN_U8("graphics/pokemon/gen_8/regieleki/footprint.1bpp"); + const u8 gMonFootprint_Regieleki[] = INCBIN_U8("graphics/pokemon/regieleki/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGIELEKI #if P_FAMILY_REGIDRAGO - const u32 gMonFrontPic_Regidrago[] = INCBIN_U32("graphics/pokemon/gen_8/regidrago/front.4bpp.lz"); - const u32 gMonPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/gen_8/regidrago/normal.gbapal.lz"); - const u32 gMonBackPic_Regidrago[] = INCBIN_U32("graphics/pokemon/gen_8/regidrago/back.4bpp.lz"); - const u32 gMonShinyPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/gen_8/regidrago/shiny.gbapal.lz"); - const u8 gMonIcon_Regidrago[] = INCBIN_U8("graphics/pokemon/gen_8/regidrago/icon.4bpp"); + const u32 gMonFrontPic_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/front.4bpp.lz"); + const u32 gMonPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/normal.gbapal.lz"); + const u32 gMonBackPic_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/back.4bpp.lz"); + const u32 gMonShinyPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/shiny.gbapal.lz"); + const u8 gMonIcon_Regidrago[] = INCBIN_U8("graphics/pokemon/regidrago/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Regidrago[] = INCBIN_U8("graphics/pokemon/gen_8/regidrago/footprint.1bpp"); + const u8 gMonFootprint_Regidrago[] = INCBIN_U8("graphics/pokemon/regidrago/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_REGIDRAGO #if P_FAMILY_GLASTRIER - const u32 gMonFrontPic_Glastrier[] = INCBIN_U32("graphics/pokemon/gen_8/glastrier/front.4bpp.lz"); - const u32 gMonPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/gen_8/glastrier/normal.gbapal.lz"); - const u32 gMonBackPic_Glastrier[] = INCBIN_U32("graphics/pokemon/gen_8/glastrier/back.4bpp.lz"); - const u32 gMonShinyPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/gen_8/glastrier/shiny.gbapal.lz"); - const u8 gMonIcon_Glastrier[] = INCBIN_U8("graphics/pokemon/gen_8/glastrier/icon.4bpp"); + const u32 gMonFrontPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/front.4bpp.lz"); + const u32 gMonPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/normal.gbapal.lz"); + const u32 gMonBackPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/back.4bpp.lz"); + const u32 gMonShinyPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/shiny.gbapal.lz"); + const u8 gMonIcon_Glastrier[] = INCBIN_U8("graphics/pokemon/glastrier/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Glastrier[] = INCBIN_U8("graphics/pokemon/gen_8/glastrier/footprint.1bpp"); + const u8 gMonFootprint_Glastrier[] = INCBIN_U8("graphics/pokemon/glastrier/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GLASTRIER #if P_FAMILY_SPECTRIER - const u32 gMonFrontPic_Spectrier[] = INCBIN_U32("graphics/pokemon/gen_8/spectrier/front.4bpp.lz"); - const u32 gMonPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/gen_8/spectrier/normal.gbapal.lz"); - const u32 gMonBackPic_Spectrier[] = INCBIN_U32("graphics/pokemon/gen_8/spectrier/back.4bpp.lz"); - const u32 gMonShinyPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/gen_8/spectrier/shiny.gbapal.lz"); - const u8 gMonIcon_Spectrier[] = INCBIN_U8("graphics/pokemon/gen_8/spectrier/icon.4bpp"); + const u32 gMonFrontPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/front.4bpp.lz"); + const u32 gMonPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/normal.gbapal.lz"); + const u32 gMonBackPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/back.4bpp.lz"); + const u32 gMonShinyPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/shiny.gbapal.lz"); + const u8 gMonIcon_Spectrier[] = INCBIN_U8("graphics/pokemon/spectrier/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Spectrier[] = INCBIN_U8("graphics/pokemon/gen_8/spectrier/footprint.1bpp"); + const u8 gMonFootprint_Spectrier[] = INCBIN_U8("graphics/pokemon/spectrier/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPECTRIER #if P_FAMILY_CALYREX - const u32 gMonFrontPic_Calyrex[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/front.4bpp.lz"); - const u32 gMonPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/normal.gbapal.lz"); - const u32 gMonBackPic_Calyrex[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/back.4bpp.lz"); - const u32 gMonShinyPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/shiny.gbapal.lz"); - const u8 gMonIcon_Calyrex[] = INCBIN_U8("graphics/pokemon/gen_8/calyrex/icon.4bpp"); + const u32 gMonFrontPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/front.4bpp.lz"); + const u32 gMonPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/normal.gbapal.lz"); + const u32 gMonBackPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/back.4bpp.lz"); + const u32 gMonShinyPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/shiny.gbapal.lz"); + const u8 gMonIcon_Calyrex[] = INCBIN_U8("graphics/pokemon/calyrex/icon.4bpp"); #if P_FOOTPRINTS - const u8 gMonFootprint_Calyrex[] = INCBIN_U8("graphics/pokemon/gen_8/calyrex/footprint.1bpp"); + const u8 gMonFootprint_Calyrex[] = INCBIN_U8("graphics/pokemon/calyrex/footprint.1bpp"); #endif //P_FOOTPRINTS #if P_FUSION_FORMS - const u32 gMonFrontPic_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/ice_rider/front.4bpp.lz"); - const u32 gMonPalette_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/ice_rider/normal.gbapal.lz"); - const u32 gMonBackPic_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/ice_rider/back.4bpp.lz"); - const u32 gMonShinyPalette_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/ice_rider/shiny.gbapal.lz"); - const u8 gMonIcon_CalyrexIceRider[] = INCBIN_U8("graphics/pokemon/gen_8/calyrex/ice_rider/icon.4bpp"); + const u32 gMonFrontPic_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/calyrex/ice_rider/front.4bpp.lz"); + const u32 gMonPalette_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/calyrex/ice_rider/normal.gbapal.lz"); + const u32 gMonBackPic_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/calyrex/ice_rider/back.4bpp.lz"); + const u32 gMonShinyPalette_CalyrexIceRider[] = INCBIN_U32("graphics/pokemon/calyrex/ice_rider/shiny.gbapal.lz"); + const u8 gMonIcon_CalyrexIceRider[] = INCBIN_U8("graphics/pokemon/calyrex/ice_rider/icon.4bpp"); #endif //P_FUSION_FORMS #if P_FUSION_FORMS - const u32 gMonFrontPic_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/shadow_rider/front.4bpp.lz"); - const u32 gMonPalette_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/shadow_rider/normal.gbapal.lz"); - const u32 gMonBackPic_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/shadow_rider/back.4bpp.lz"); - const u32 gMonShinyPalette_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/gen_8/calyrex/shadow_rider/shiny.gbapal.lz"); - const u8 gMonIcon_CalyrexShadowRider[] = INCBIN_U8("graphics/pokemon/gen_8/calyrex/shadow_rider/icon.4bpp"); + const u32 gMonFrontPic_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/calyrex/shadow_rider/front.4bpp.lz"); + const u32 gMonPalette_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/calyrex/shadow_rider/normal.gbapal.lz"); + const u32 gMonBackPic_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/calyrex/shadow_rider/back.4bpp.lz"); + const u32 gMonShinyPalette_CalyrexShadowRider[] = INCBIN_U32("graphics/pokemon/calyrex/shadow_rider/shiny.gbapal.lz"); + const u8 gMonIcon_CalyrexShadowRider[] = INCBIN_U8("graphics/pokemon/calyrex/shadow_rider/icon.4bpp"); #endif //P_FUSION_FORMS #endif //P_FAMILY_CALYREX #if P_FAMILY_SPRIGATITO - const u32 gMonFrontPic_Sprigatito[] = INCBIN_U32("graphics/pokemon/gen_9/sprigatito/front.4bpp.lz"); - const u32 gMonPalette_Sprigatito[] = INCBIN_U32("graphics/pokemon/gen_9/sprigatito/normal.gbapal.lz"); - const u32 gMonBackPic_Sprigatito[] = INCBIN_U32("graphics/pokemon/gen_9/sprigatito/back.4bpp.lz"); - const u32 gMonShinyPalette_Sprigatito[] = INCBIN_U32("graphics/pokemon/gen_9/sprigatito/shiny.gbapal.lz"); - const u8 gMonIcon_Sprigatito[] = INCBIN_U8("graphics/pokemon/gen_9/sprigatito/icon.4bpp"); + const u32 gMonFrontPic_Sprigatito[] = INCBIN_U32("graphics/pokemon/sprigatito/front.4bpp.lz"); + const u32 gMonPalette_Sprigatito[] = INCBIN_U32("graphics/pokemon/sprigatito/normal.gbapal.lz"); + const u32 gMonBackPic_Sprigatito[] = INCBIN_U32("graphics/pokemon/sprigatito/back.4bpp.lz"); + const u32 gMonShinyPalette_Sprigatito[] = INCBIN_U32("graphics/pokemon/sprigatito/shiny.gbapal.lz"); + const u8 gMonIcon_Sprigatito[] = INCBIN_U8("graphics/pokemon/sprigatito/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Sprigatito[] = INCBIN_U8("graphics/pokemon/gen_9/sprigatito/footprint.1bpp"); + // const u8 gMonFootprint_Sprigatito[] = INCBIN_U8("graphics/pokemon/sprigatito/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Floragato[] = INCBIN_U32("graphics/pokemon/gen_9/floragato/front.4bpp.lz"); - const u32 gMonPalette_Floragato[] = INCBIN_U32("graphics/pokemon/gen_9/floragato/normal.gbapal.lz"); - const u32 gMonBackPic_Floragato[] = INCBIN_U32("graphics/pokemon/gen_9/floragato/back.4bpp.lz"); - const u32 gMonShinyPalette_Floragato[] = INCBIN_U32("graphics/pokemon/gen_9/floragato/shiny.gbapal.lz"); - const u8 gMonIcon_Floragato[] = INCBIN_U8("graphics/pokemon/gen_9/floragato/icon.4bpp"); + const u32 gMonFrontPic_Floragato[] = INCBIN_U32("graphics/pokemon/floragato/front.4bpp.lz"); + const u32 gMonPalette_Floragato[] = INCBIN_U32("graphics/pokemon/floragato/normal.gbapal.lz"); + const u32 gMonBackPic_Floragato[] = INCBIN_U32("graphics/pokemon/floragato/back.4bpp.lz"); + const u32 gMonShinyPalette_Floragato[] = INCBIN_U32("graphics/pokemon/floragato/shiny.gbapal.lz"); + const u8 gMonIcon_Floragato[] = INCBIN_U8("graphics/pokemon/floragato/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Floragato[] = INCBIN_U8("graphics/pokemon/gen_9/floragato/footprint.1bpp"); + // const u8 gMonFootprint_Floragato[] = INCBIN_U8("graphics/pokemon/floragato/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Meowscarada[] = INCBIN_U32("graphics/pokemon/gen_9/meowscarada/front.4bpp.lz"); - const u32 gMonPalette_Meowscarada[] = INCBIN_U32("graphics/pokemon/gen_9/meowscarada/normal.gbapal.lz"); - const u32 gMonBackPic_Meowscarada[] = INCBIN_U32("graphics/pokemon/gen_9/meowscarada/back.4bpp.lz"); - const u32 gMonShinyPalette_Meowscarada[] = INCBIN_U32("graphics/pokemon/gen_9/meowscarada/shiny.gbapal.lz"); - const u8 gMonIcon_Meowscarada[] = INCBIN_U8("graphics/pokemon/gen_9/meowscarada/icon.4bpp"); + const u32 gMonFrontPic_Meowscarada[] = INCBIN_U32("graphics/pokemon/meowscarada/front.4bpp.lz"); + const u32 gMonPalette_Meowscarada[] = INCBIN_U32("graphics/pokemon/meowscarada/normal.gbapal.lz"); + const u32 gMonBackPic_Meowscarada[] = INCBIN_U32("graphics/pokemon/meowscarada/back.4bpp.lz"); + const u32 gMonShinyPalette_Meowscarada[] = INCBIN_U32("graphics/pokemon/meowscarada/shiny.gbapal.lz"); + const u8 gMonIcon_Meowscarada[] = INCBIN_U8("graphics/pokemon/meowscarada/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Meowscarada[] = INCBIN_U8("graphics/pokemon/gen_9/meowscarada/footprint.1bpp"); + // const u8 gMonFootprint_Meowscarada[] = INCBIN_U8("graphics/pokemon/meowscarada/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SPRIGATITO #if P_FAMILY_FUECOCO - const u32 gMonFrontPic_Fuecoco[] = INCBIN_U32("graphics/pokemon/gen_9/fuecoco/front.4bpp.lz"); - const u32 gMonPalette_Fuecoco[] = INCBIN_U32("graphics/pokemon/gen_9/fuecoco/normal.gbapal.lz"); - const u32 gMonBackPic_Fuecoco[] = INCBIN_U32("graphics/pokemon/gen_9/fuecoco/back.4bpp.lz"); - const u32 gMonShinyPalette_Fuecoco[] = INCBIN_U32("graphics/pokemon/gen_9/fuecoco/shiny.gbapal.lz"); - const u8 gMonIcon_Fuecoco[] = INCBIN_U8("graphics/pokemon/gen_9/fuecoco/icon.4bpp"); + const u32 gMonFrontPic_Fuecoco[] = INCBIN_U32("graphics/pokemon/fuecoco/front.4bpp.lz"); + const u32 gMonPalette_Fuecoco[] = INCBIN_U32("graphics/pokemon/fuecoco/normal.gbapal.lz"); + const u32 gMonBackPic_Fuecoco[] = INCBIN_U32("graphics/pokemon/fuecoco/back.4bpp.lz"); + const u32 gMonShinyPalette_Fuecoco[] = INCBIN_U32("graphics/pokemon/fuecoco/shiny.gbapal.lz"); + const u8 gMonIcon_Fuecoco[] = INCBIN_U8("graphics/pokemon/fuecoco/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Fuecoco[] = INCBIN_U8("graphics/pokemon/gen_9/fuecoco/footprint.1bpp"); + // const u8 gMonFootprint_Fuecoco[] = INCBIN_U8("graphics/pokemon/fuecoco/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Crocalor[] = INCBIN_U32("graphics/pokemon/gen_9/crocalor/front.4bpp.lz"); - const u32 gMonPalette_Crocalor[] = INCBIN_U32("graphics/pokemon/gen_9/crocalor/normal.gbapal.lz"); - const u32 gMonBackPic_Crocalor[] = INCBIN_U32("graphics/pokemon/gen_9/crocalor/back.4bpp.lz"); - const u32 gMonShinyPalette_Crocalor[] = INCBIN_U32("graphics/pokemon/gen_9/crocalor/shiny.gbapal.lz"); - const u8 gMonIcon_Crocalor[] = INCBIN_U8("graphics/pokemon/gen_9/crocalor/icon.4bpp"); + const u32 gMonFrontPic_Crocalor[] = INCBIN_U32("graphics/pokemon/crocalor/front.4bpp.lz"); + const u32 gMonPalette_Crocalor[] = INCBIN_U32("graphics/pokemon/crocalor/normal.gbapal.lz"); + const u32 gMonBackPic_Crocalor[] = INCBIN_U32("graphics/pokemon/crocalor/back.4bpp.lz"); + const u32 gMonShinyPalette_Crocalor[] = INCBIN_U32("graphics/pokemon/crocalor/shiny.gbapal.lz"); + const u8 gMonIcon_Crocalor[] = INCBIN_U8("graphics/pokemon/crocalor/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Crocalor[] = INCBIN_U8("graphics/pokemon/gen_9/crocalor/footprint.1bpp"); + // const u8 gMonFootprint_Crocalor[] = INCBIN_U8("graphics/pokemon/crocalor/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Skeledirge[] = INCBIN_U32("graphics/pokemon/gen_9/skeledirge/front.4bpp.lz"); - const u32 gMonPalette_Skeledirge[] = INCBIN_U32("graphics/pokemon/gen_9/skeledirge/normal.gbapal.lz"); - const u32 gMonBackPic_Skeledirge[] = INCBIN_U32("graphics/pokemon/gen_9/skeledirge/back.4bpp.lz"); - const u32 gMonShinyPalette_Skeledirge[] = INCBIN_U32("graphics/pokemon/gen_9/skeledirge/shiny.gbapal.lz"); - const u8 gMonIcon_Skeledirge[] = INCBIN_U8("graphics/pokemon/gen_9/skeledirge/icon.4bpp"); + const u32 gMonFrontPic_Skeledirge[] = INCBIN_U32("graphics/pokemon/skeledirge/front.4bpp.lz"); + const u32 gMonPalette_Skeledirge[] = INCBIN_U32("graphics/pokemon/skeledirge/normal.gbapal.lz"); + const u32 gMonBackPic_Skeledirge[] = INCBIN_U32("graphics/pokemon/skeledirge/back.4bpp.lz"); + const u32 gMonShinyPalette_Skeledirge[] = INCBIN_U32("graphics/pokemon/skeledirge/shiny.gbapal.lz"); + const u8 gMonIcon_Skeledirge[] = INCBIN_U8("graphics/pokemon/skeledirge/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Skeledirge[] = INCBIN_U8("graphics/pokemon/gen_9/skeledirge/footprint.1bpp"); + // const u8 gMonFootprint_Skeledirge[] = INCBIN_U8("graphics/pokemon/skeledirge/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FUECOCO #if P_FAMILY_QUAXLY - const u32 gMonFrontPic_Quaxly[] = INCBIN_U32("graphics/pokemon/gen_9/quaxly/front.4bpp.lz"); - const u32 gMonPalette_Quaxly[] = INCBIN_U32("graphics/pokemon/gen_9/quaxly/normal.gbapal.lz"); - const u32 gMonBackPic_Quaxly[] = INCBIN_U32("graphics/pokemon/gen_9/quaxly/back.4bpp.lz"); - const u32 gMonShinyPalette_Quaxly[] = INCBIN_U32("graphics/pokemon/gen_9/quaxly/shiny.gbapal.lz"); - const u8 gMonIcon_Quaxly[] = INCBIN_U8("graphics/pokemon/gen_9/quaxly/icon.4bpp"); + const u32 gMonFrontPic_Quaxly[] = INCBIN_U32("graphics/pokemon/quaxly/front.4bpp.lz"); + const u32 gMonPalette_Quaxly[] = INCBIN_U32("graphics/pokemon/quaxly/normal.gbapal.lz"); + const u32 gMonBackPic_Quaxly[] = INCBIN_U32("graphics/pokemon/quaxly/back.4bpp.lz"); + const u32 gMonShinyPalette_Quaxly[] = INCBIN_U32("graphics/pokemon/quaxly/shiny.gbapal.lz"); + const u8 gMonIcon_Quaxly[] = INCBIN_U8("graphics/pokemon/quaxly/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Quaxly[] = INCBIN_U8("graphics/pokemon/gen_9/quaxly/footprint.1bpp"); + // const u8 gMonFootprint_Quaxly[] = INCBIN_U8("graphics/pokemon/quaxly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Quaxwell[] = INCBIN_U32("graphics/pokemon/gen_9/quaxwell/front.4bpp.lz"); - const u32 gMonPalette_Quaxwell[] = INCBIN_U32("graphics/pokemon/gen_9/quaxwell/normal.gbapal.lz"); - const u32 gMonBackPic_Quaxwell[] = INCBIN_U32("graphics/pokemon/gen_9/quaxwell/back.4bpp.lz"); - const u32 gMonShinyPalette_Quaxwell[] = INCBIN_U32("graphics/pokemon/gen_9/quaxwell/shiny.gbapal.lz"); - const u8 gMonIcon_Quaxwell[] = INCBIN_U8("graphics/pokemon/gen_9/quaxwell/icon.4bpp"); + const u32 gMonFrontPic_Quaxwell[] = INCBIN_U32("graphics/pokemon/quaxwell/front.4bpp.lz"); + const u32 gMonPalette_Quaxwell[] = INCBIN_U32("graphics/pokemon/quaxwell/normal.gbapal.lz"); + const u32 gMonBackPic_Quaxwell[] = INCBIN_U32("graphics/pokemon/quaxwell/back.4bpp.lz"); + const u32 gMonShinyPalette_Quaxwell[] = INCBIN_U32("graphics/pokemon/quaxwell/shiny.gbapal.lz"); + const u8 gMonIcon_Quaxwell[] = INCBIN_U8("graphics/pokemon/quaxwell/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Quaxwell[] = INCBIN_U8("graphics/pokemon/gen_9/quaxwell/footprint.1bpp"); + // const u8 gMonFootprint_Quaxwell[] = INCBIN_U8("graphics/pokemon/quaxwell/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Quaquaval[] = INCBIN_U32("graphics/pokemon/gen_9/quaquaval/front.4bpp.lz"); - const u32 gMonPalette_Quaquaval[] = INCBIN_U32("graphics/pokemon/gen_9/quaquaval/normal.gbapal.lz"); - const u32 gMonBackPic_Quaquaval[] = INCBIN_U32("graphics/pokemon/gen_9/quaquaval/back.4bpp.lz"); - const u32 gMonShinyPalette_Quaquaval[] = INCBIN_U32("graphics/pokemon/gen_9/quaquaval/shiny.gbapal.lz"); - const u8 gMonIcon_Quaquaval[] = INCBIN_U8("graphics/pokemon/gen_9/quaquaval/icon.4bpp"); + const u32 gMonFrontPic_Quaquaval[] = INCBIN_U32("graphics/pokemon/quaquaval/front.4bpp.lz"); + const u32 gMonPalette_Quaquaval[] = INCBIN_U32("graphics/pokemon/quaquaval/normal.gbapal.lz"); + const u32 gMonBackPic_Quaquaval[] = INCBIN_U32("graphics/pokemon/quaquaval/back.4bpp.lz"); + const u32 gMonShinyPalette_Quaquaval[] = INCBIN_U32("graphics/pokemon/quaquaval/shiny.gbapal.lz"); + const u8 gMonIcon_Quaquaval[] = INCBIN_U8("graphics/pokemon/quaquaval/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Quaquaval[] = INCBIN_U8("graphics/pokemon/gen_9/quaquaval/footprint.1bpp"); + // const u8 gMonFootprint_Quaquaval[] = INCBIN_U8("graphics/pokemon/quaquaval/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_QUAXLY #if P_FAMILY_LECHONK - const u32 gMonFrontPic_Lechonk[] = INCBIN_U32("graphics/pokemon/gen_9/lechonk/front.4bpp.lz"); - const u32 gMonPalette_Lechonk[] = INCBIN_U32("graphics/pokemon/gen_9/lechonk/normal.gbapal.lz"); - const u32 gMonBackPic_Lechonk[] = INCBIN_U32("graphics/pokemon/gen_9/lechonk/back.4bpp.lz"); - const u32 gMonShinyPalette_Lechonk[] = INCBIN_U32("graphics/pokemon/gen_9/lechonk/shiny.gbapal.lz"); - const u8 gMonIcon_Lechonk[] = INCBIN_U8("graphics/pokemon/gen_9/lechonk/icon.4bpp"); + const u32 gMonFrontPic_Lechonk[] = INCBIN_U32("graphics/pokemon/lechonk/front.4bpp.lz"); + const u32 gMonPalette_Lechonk[] = INCBIN_U32("graphics/pokemon/lechonk/normal.gbapal.lz"); + const u32 gMonBackPic_Lechonk[] = INCBIN_U32("graphics/pokemon/lechonk/back.4bpp.lz"); + const u32 gMonShinyPalette_Lechonk[] = INCBIN_U32("graphics/pokemon/lechonk/shiny.gbapal.lz"); + const u8 gMonIcon_Lechonk[] = INCBIN_U8("graphics/pokemon/lechonk/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Lechonk[] = INCBIN_U8("graphics/pokemon/gen_9/lechonk/footprint.1bpp"); + // const u8 gMonFootprint_Lechonk[] = INCBIN_U8("graphics/pokemon/lechonk/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_OinkologneMale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/front.4bpp.lz"); - const u32 gMonPalette_OinkologneMale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/normal.gbapal.lz"); - const u32 gMonBackPic_OinkologneMale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/back.4bpp.lz"); - const u32 gMonShinyPalette_OinkologneMale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/shiny.gbapal.lz"); - const u8 gMonIcon_OinkologneMale[] = INCBIN_U8("graphics/pokemon/gen_9/oinkologne/icon.4bpp"); + const u32 gMonFrontPic_OinkologneMale[] = INCBIN_U32("graphics/pokemon/oinkologne/front.4bpp.lz"); + const u32 gMonPalette_OinkologneMale[] = INCBIN_U32("graphics/pokemon/oinkologne/normal.gbapal.lz"); + const u32 gMonBackPic_OinkologneMale[] = INCBIN_U32("graphics/pokemon/oinkologne/back.4bpp.lz"); + const u32 gMonShinyPalette_OinkologneMale[] = INCBIN_U32("graphics/pokemon/oinkologne/shiny.gbapal.lz"); + const u8 gMonIcon_OinkologneMale[] = INCBIN_U8("graphics/pokemon/oinkologne/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Oinkologne[] = INCBIN_U8("graphics/pokemon/gen_9/oinkologne/footprint.1bpp"); + // const u8 gMonFootprint_Oinkologne[] = INCBIN_U8("graphics/pokemon/oinkologne/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/female/front.4bpp.lz"); - const u32 gMonPalette_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/female/normal.gbapal.lz"); - const u32 gMonBackPic_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/female/back.4bpp.lz"); - const u32 gMonShinyPalette_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/gen_9/oinkologne/female/shiny.gbapal.lz"); - const u8 gMonIcon_OinkologneFemale[] = INCBIN_U8("graphics/pokemon/gen_9/oinkologne/female/icon.4bpp"); + const u32 gMonFrontPic_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/oinkologne/female/front.4bpp.lz"); + const u32 gMonPalette_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/oinkologne/female/normal.gbapal.lz"); + const u32 gMonBackPic_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/oinkologne/female/back.4bpp.lz"); + const u32 gMonShinyPalette_OinkologneFemale[] = INCBIN_U32("graphics/pokemon/oinkologne/female/shiny.gbapal.lz"); + const u8 gMonIcon_OinkologneFemale[] = INCBIN_U8("graphics/pokemon/oinkologne/female/icon.4bpp"); #endif //P_FAMILY_LECHONK #if P_FAMILY_TAROUNTULA - const u32 gMonFrontPic_Tarountula[] = INCBIN_U32("graphics/pokemon/gen_9/tarountula/front.4bpp.lz"); - const u32 gMonPalette_Tarountula[] = INCBIN_U32("graphics/pokemon/gen_9/tarountula/normal.gbapal.lz"); - const u32 gMonBackPic_Tarountula[] = INCBIN_U32("graphics/pokemon/gen_9/tarountula/back.4bpp.lz"); - const u32 gMonShinyPalette_Tarountula[] = INCBIN_U32("graphics/pokemon/gen_9/tarountula/shiny.gbapal.lz"); - const u8 gMonIcon_Tarountula[] = INCBIN_U8("graphics/pokemon/gen_9/tarountula/icon.4bpp"); + const u32 gMonFrontPic_Tarountula[] = INCBIN_U32("graphics/pokemon/tarountula/front.4bpp.lz"); + const u32 gMonPalette_Tarountula[] = INCBIN_U32("graphics/pokemon/tarountula/normal.gbapal.lz"); + const u32 gMonBackPic_Tarountula[] = INCBIN_U32("graphics/pokemon/tarountula/back.4bpp.lz"); + const u32 gMonShinyPalette_Tarountula[] = INCBIN_U32("graphics/pokemon/tarountula/shiny.gbapal.lz"); + const u8 gMonIcon_Tarountula[] = INCBIN_U8("graphics/pokemon/tarountula/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tarountula[] = INCBIN_U8("graphics/pokemon/gen_9/tarountula/footprint.1bpp"); + // const u8 gMonFootprint_Tarountula[] = INCBIN_U8("graphics/pokemon/tarountula/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Spidops[] = INCBIN_U32("graphics/pokemon/gen_9/spidops/front.4bpp.lz"); - const u32 gMonPalette_Spidops[] = INCBIN_U32("graphics/pokemon/gen_9/spidops/normal.gbapal.lz"); - const u32 gMonBackPic_Spidops[] = INCBIN_U32("graphics/pokemon/gen_9/spidops/back.4bpp.lz"); - const u32 gMonShinyPalette_Spidops[] = INCBIN_U32("graphics/pokemon/gen_9/spidops/shiny.gbapal.lz"); - const u8 gMonIcon_Spidops[] = INCBIN_U8("graphics/pokemon/gen_9/spidops/icon.4bpp"); + const u32 gMonFrontPic_Spidops[] = INCBIN_U32("graphics/pokemon/spidops/front.4bpp.lz"); + const u32 gMonPalette_Spidops[] = INCBIN_U32("graphics/pokemon/spidops/normal.gbapal.lz"); + const u32 gMonBackPic_Spidops[] = INCBIN_U32("graphics/pokemon/spidops/back.4bpp.lz"); + const u32 gMonShinyPalette_Spidops[] = INCBIN_U32("graphics/pokemon/spidops/shiny.gbapal.lz"); + const u8 gMonIcon_Spidops[] = INCBIN_U8("graphics/pokemon/spidops/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Spidops[] = INCBIN_U8("graphics/pokemon/gen_9/spidops/footprint.1bpp"); + // const u8 gMonFootprint_Spidops[] = INCBIN_U8("graphics/pokemon/spidops/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TAROUNTULA #if P_FAMILY_NYMBLE - const u32 gMonFrontPic_Nymble[] = INCBIN_U32("graphics/pokemon/gen_9/nymble/front.4bpp.lz"); - const u32 gMonPalette_Nymble[] = INCBIN_U32("graphics/pokemon/gen_9/nymble/normal.gbapal.lz"); - const u32 gMonBackPic_Nymble[] = INCBIN_U32("graphics/pokemon/gen_9/nymble/back.4bpp.lz"); - const u32 gMonShinyPalette_Nymble[] = INCBIN_U32("graphics/pokemon/gen_9/nymble/shiny.gbapal.lz"); - const u8 gMonIcon_Nymble[] = INCBIN_U8("graphics/pokemon/gen_9/nymble/icon.4bpp"); + const u32 gMonFrontPic_Nymble[] = INCBIN_U32("graphics/pokemon/nymble/front.4bpp.lz"); + const u32 gMonPalette_Nymble[] = INCBIN_U32("graphics/pokemon/nymble/normal.gbapal.lz"); + const u32 gMonBackPic_Nymble[] = INCBIN_U32("graphics/pokemon/nymble/back.4bpp.lz"); + const u32 gMonShinyPalette_Nymble[] = INCBIN_U32("graphics/pokemon/nymble/shiny.gbapal.lz"); + const u8 gMonIcon_Nymble[] = INCBIN_U8("graphics/pokemon/nymble/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Nymble[] = INCBIN_U8("graphics/pokemon/gen_9/nymble/footprint.1bpp"); + // const u8 gMonFootprint_Nymble[] = INCBIN_U8("graphics/pokemon/nymble/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Lokix[] = INCBIN_U32("graphics/pokemon/gen_9/lokix/front.4bpp.lz"); - const u32 gMonPalette_Lokix[] = INCBIN_U32("graphics/pokemon/gen_9/lokix/normal.gbapal.lz"); - const u32 gMonBackPic_Lokix[] = INCBIN_U32("graphics/pokemon/gen_9/lokix/back.4bpp.lz"); - const u32 gMonShinyPalette_Lokix[] = INCBIN_U32("graphics/pokemon/gen_9/lokix/shiny.gbapal.lz"); - const u8 gMonIcon_Lokix[] = INCBIN_U8("graphics/pokemon/gen_9/lokix/icon.4bpp"); + const u32 gMonFrontPic_Lokix[] = INCBIN_U32("graphics/pokemon/lokix/front.4bpp.lz"); + const u32 gMonPalette_Lokix[] = INCBIN_U32("graphics/pokemon/lokix/normal.gbapal.lz"); + const u32 gMonBackPic_Lokix[] = INCBIN_U32("graphics/pokemon/lokix/back.4bpp.lz"); + const u32 gMonShinyPalette_Lokix[] = INCBIN_U32("graphics/pokemon/lokix/shiny.gbapal.lz"); + const u8 gMonIcon_Lokix[] = INCBIN_U8("graphics/pokemon/lokix/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Lokix[] = INCBIN_U8("graphics/pokemon/gen_9/lokix/footprint.1bpp"); + // const u8 gMonFootprint_Lokix[] = INCBIN_U8("graphics/pokemon/lokix/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NYMBLE #if P_FAMILY_PAWMI - const u32 gMonFrontPic_Pawmi[] = INCBIN_U32("graphics/pokemon/gen_9/pawmi/front.4bpp.lz"); - const u32 gMonPalette_Pawmi[] = INCBIN_U32("graphics/pokemon/gen_9/pawmi/normal.gbapal.lz"); - const u32 gMonBackPic_Pawmi[] = INCBIN_U32("graphics/pokemon/gen_9/pawmi/back.4bpp.lz"); - const u32 gMonShinyPalette_Pawmi[] = INCBIN_U32("graphics/pokemon/gen_9/pawmi/shiny.gbapal.lz"); - const u8 gMonIcon_Pawmi[] = INCBIN_U8("graphics/pokemon/gen_9/pawmi/icon.4bpp"); + const u32 gMonFrontPic_Pawmi[] = INCBIN_U32("graphics/pokemon/pawmi/front.4bpp.lz"); + const u32 gMonPalette_Pawmi[] = INCBIN_U32("graphics/pokemon/pawmi/normal.gbapal.lz"); + const u32 gMonBackPic_Pawmi[] = INCBIN_U32("graphics/pokemon/pawmi/back.4bpp.lz"); + const u32 gMonShinyPalette_Pawmi[] = INCBIN_U32("graphics/pokemon/pawmi/shiny.gbapal.lz"); + const u8 gMonIcon_Pawmi[] = INCBIN_U8("graphics/pokemon/pawmi/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Pawmi[] = INCBIN_U8("graphics/pokemon/gen_9/pawmi/footprint.1bpp"); + // const u8 gMonFootprint_Pawmi[] = INCBIN_U8("graphics/pokemon/pawmi/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pawmo[] = INCBIN_U32("graphics/pokemon/gen_9/pawmo/front.4bpp.lz"); - const u32 gMonPalette_Pawmo[] = INCBIN_U32("graphics/pokemon/gen_9/pawmo/normal.gbapal.lz"); - const u32 gMonBackPic_Pawmo[] = INCBIN_U32("graphics/pokemon/gen_9/pawmo/back.4bpp.lz"); - const u32 gMonShinyPalette_Pawmo[] = INCBIN_U32("graphics/pokemon/gen_9/pawmo/shiny.gbapal.lz"); - const u8 gMonIcon_Pawmo[] = INCBIN_U8("graphics/pokemon/gen_9/pawmo/icon.4bpp"); + const u32 gMonFrontPic_Pawmo[] = INCBIN_U32("graphics/pokemon/pawmo/front.4bpp.lz"); + const u32 gMonPalette_Pawmo[] = INCBIN_U32("graphics/pokemon/pawmo/normal.gbapal.lz"); + const u32 gMonBackPic_Pawmo[] = INCBIN_U32("graphics/pokemon/pawmo/back.4bpp.lz"); + const u32 gMonShinyPalette_Pawmo[] = INCBIN_U32("graphics/pokemon/pawmo/shiny.gbapal.lz"); + const u8 gMonIcon_Pawmo[] = INCBIN_U8("graphics/pokemon/pawmo/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Pawmo[] = INCBIN_U8("graphics/pokemon/gen_9/pawmo/footprint.1bpp"); + // const u8 gMonFootprint_Pawmo[] = INCBIN_U8("graphics/pokemon/pawmo/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Pawmot[] = INCBIN_U32("graphics/pokemon/gen_9/pawmot/front.4bpp.lz"); - const u32 gMonPalette_Pawmot[] = INCBIN_U32("graphics/pokemon/gen_9/pawmot/normal.gbapal.lz"); - const u32 gMonBackPic_Pawmot[] = INCBIN_U32("graphics/pokemon/gen_9/pawmot/back.4bpp.lz"); - const u32 gMonShinyPalette_Pawmot[] = INCBIN_U32("graphics/pokemon/gen_9/pawmot/shiny.gbapal.lz"); - const u8 gMonIcon_Pawmot[] = INCBIN_U8("graphics/pokemon/gen_9/pawmot/icon.4bpp"); + const u32 gMonFrontPic_Pawmot[] = INCBIN_U32("graphics/pokemon/pawmot/front.4bpp.lz"); + const u32 gMonPalette_Pawmot[] = INCBIN_U32("graphics/pokemon/pawmot/normal.gbapal.lz"); + const u32 gMonBackPic_Pawmot[] = INCBIN_U32("graphics/pokemon/pawmot/back.4bpp.lz"); + const u32 gMonShinyPalette_Pawmot[] = INCBIN_U32("graphics/pokemon/pawmot/shiny.gbapal.lz"); + const u8 gMonIcon_Pawmot[] = INCBIN_U8("graphics/pokemon/pawmot/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Pawmot[] = INCBIN_U8("graphics/pokemon/gen_9/pawmot/footprint.1bpp"); + // const u8 gMonFootprint_Pawmot[] = INCBIN_U8("graphics/pokemon/pawmot/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PAWMI #if P_FAMILY_TANDEMAUS - const u32 gMonFrontPic_Tandemaus[] = INCBIN_U32("graphics/pokemon/gen_9/tandemaus/front.4bpp.lz"); - const u32 gMonPalette_Tandemaus[] = INCBIN_U32("graphics/pokemon/gen_9/tandemaus/normal.gbapal.lz"); - const u32 gMonBackPic_Tandemaus[] = INCBIN_U32("graphics/pokemon/gen_9/tandemaus/back.4bpp.lz"); - const u32 gMonShinyPalette_Tandemaus[] = INCBIN_U32("graphics/pokemon/gen_9/tandemaus/shiny.gbapal.lz"); - const u8 gMonIcon_Tandemaus[] = INCBIN_U8("graphics/pokemon/gen_9/tandemaus/icon.4bpp"); + const u32 gMonFrontPic_Tandemaus[] = INCBIN_U32("graphics/pokemon/tandemaus/front.4bpp.lz"); + const u32 gMonPalette_Tandemaus[] = INCBIN_U32("graphics/pokemon/tandemaus/normal.gbapal.lz"); + const u32 gMonBackPic_Tandemaus[] = INCBIN_U32("graphics/pokemon/tandemaus/back.4bpp.lz"); + const u32 gMonShinyPalette_Tandemaus[] = INCBIN_U32("graphics/pokemon/tandemaus/shiny.gbapal.lz"); + const u8 gMonIcon_Tandemaus[] = INCBIN_U8("graphics/pokemon/tandemaus/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tandemaus[] = INCBIN_U8("graphics/pokemon/gen_9/tandemaus/footprint.1bpp"); + // const u8 gMonFootprint_Tandemaus[] = INCBIN_U8("graphics/pokemon/tandemaus/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_Maushold[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/normal.gbapal.lz"); - const u32 gMonShinyPalette_Maushold[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/shiny.gbapal.lz"); + const u32 gMonPalette_Maushold[] = INCBIN_U32("graphics/pokemon/maushold/normal.gbapal.lz"); + const u32 gMonShinyPalette_Maushold[] = INCBIN_U32("graphics/pokemon/maushold/shiny.gbapal.lz"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Maushold[] = INCBIN_U8("graphics/pokemon/gen_9/maushold/footprint.1bpp"); + // const u8 gMonFootprint_Maushold[] = INCBIN_U8("graphics/pokemon/maushold/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_MausholdFamilyOfThree[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/front.4bpp.lz"); - const u32 gMonBackPic_MausholdFamilyOfThree[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/back.4bpp.lz"); - const u8 gMonIcon_MausholdFamilyOfThree[] = INCBIN_U8("graphics/pokemon/gen_9/maushold/icon.4bpp"); + const u32 gMonFrontPic_MausholdFamilyOfThree[] = INCBIN_U32("graphics/pokemon/maushold/front.4bpp.lz"); + const u32 gMonBackPic_MausholdFamilyOfThree[] = INCBIN_U32("graphics/pokemon/maushold/back.4bpp.lz"); + const u8 gMonIcon_MausholdFamilyOfThree[] = INCBIN_U8("graphics/pokemon/maushold/icon.4bpp"); - const u32 gMonFrontPic_MausholdFamilyOfFour[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/four/front.4bpp.lz"); - const u32 gMonBackPic_MausholdFamilyOfFour[] = INCBIN_U32("graphics/pokemon/gen_9/maushold/four/back.4bpp.lz"); - const u8 gMonIcon_MausholdFamilyOfFour[] = INCBIN_U8("graphics/pokemon/gen_9/maushold/four/icon.4bpp"); + const u32 gMonFrontPic_MausholdFamilyOfFour[] = INCBIN_U32("graphics/pokemon/maushold/four/front.4bpp.lz"); + const u32 gMonBackPic_MausholdFamilyOfFour[] = INCBIN_U32("graphics/pokemon/maushold/four/back.4bpp.lz"); + const u8 gMonIcon_MausholdFamilyOfFour[] = INCBIN_U8("graphics/pokemon/maushold/four/icon.4bpp"); #endif //P_FAMILY_TANDEMAUS #if P_FAMILY_FIDOUGH - const u32 gMonFrontPic_Fidough[] = INCBIN_U32("graphics/pokemon/gen_9/fidough/front.4bpp.lz"); - const u32 gMonPalette_Fidough[] = INCBIN_U32("graphics/pokemon/gen_9/fidough/normal.gbapal.lz"); - const u32 gMonBackPic_Fidough[] = INCBIN_U32("graphics/pokemon/gen_9/fidough/back.4bpp.lz"); - const u32 gMonShinyPalette_Fidough[] = INCBIN_U32("graphics/pokemon/gen_9/fidough/shiny.gbapal.lz"); - const u8 gMonIcon_Fidough[] = INCBIN_U8("graphics/pokemon/gen_9/fidough/icon.4bpp"); + const u32 gMonFrontPic_Fidough[] = INCBIN_U32("graphics/pokemon/fidough/front.4bpp.lz"); + const u32 gMonPalette_Fidough[] = INCBIN_U32("graphics/pokemon/fidough/normal.gbapal.lz"); + const u32 gMonBackPic_Fidough[] = INCBIN_U32("graphics/pokemon/fidough/back.4bpp.lz"); + const u32 gMonShinyPalette_Fidough[] = INCBIN_U32("graphics/pokemon/fidough/shiny.gbapal.lz"); + const u8 gMonIcon_Fidough[] = INCBIN_U8("graphics/pokemon/fidough/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Fidough[] = INCBIN_U8("graphics/pokemon/gen_9/fidough/footprint.1bpp"); + // const u8 gMonFootprint_Fidough[] = INCBIN_U8("graphics/pokemon/fidough/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dachsbun[] = INCBIN_U32("graphics/pokemon/gen_9/dachsbun/front.4bpp.lz"); - const u32 gMonPalette_Dachsbun[] = INCBIN_U32("graphics/pokemon/gen_9/dachsbun/normal.gbapal.lz"); - const u32 gMonBackPic_Dachsbun[] = INCBIN_U32("graphics/pokemon/gen_9/dachsbun/back.4bpp.lz"); - const u32 gMonShinyPalette_Dachsbun[] = INCBIN_U32("graphics/pokemon/gen_9/dachsbun/shiny.gbapal.lz"); - const u8 gMonIcon_Dachsbun[] = INCBIN_U8("graphics/pokemon/gen_9/dachsbun/icon.4bpp"); + const u32 gMonFrontPic_Dachsbun[] = INCBIN_U32("graphics/pokemon/dachsbun/front.4bpp.lz"); + const u32 gMonPalette_Dachsbun[] = INCBIN_U32("graphics/pokemon/dachsbun/normal.gbapal.lz"); + const u32 gMonBackPic_Dachsbun[] = INCBIN_U32("graphics/pokemon/dachsbun/back.4bpp.lz"); + const u32 gMonShinyPalette_Dachsbun[] = INCBIN_U32("graphics/pokemon/dachsbun/shiny.gbapal.lz"); + const u8 gMonIcon_Dachsbun[] = INCBIN_U8("graphics/pokemon/dachsbun/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Dachsbun[] = INCBIN_U8("graphics/pokemon/gen_9/dachsbun/footprint.1bpp"); + // const u8 gMonFootprint_Dachsbun[] = INCBIN_U8("graphics/pokemon/dachsbun/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FIDOUGH #if P_FAMILY_SMOLIV - const u32 gMonFrontPic_Smoliv[] = INCBIN_U32("graphics/pokemon/gen_9/smoliv/front.4bpp.lz"); - const u32 gMonPalette_Smoliv[] = INCBIN_U32("graphics/pokemon/gen_9/smoliv/normal.gbapal.lz"); - const u32 gMonBackPic_Smoliv[] = INCBIN_U32("graphics/pokemon/gen_9/smoliv/back.4bpp.lz"); - const u32 gMonShinyPalette_Smoliv[] = INCBIN_U32("graphics/pokemon/gen_9/smoliv/shiny.gbapal.lz"); - const u8 gMonIcon_Smoliv[] = INCBIN_U8("graphics/pokemon/gen_9/smoliv/icon.4bpp"); + const u32 gMonFrontPic_Smoliv[] = INCBIN_U32("graphics/pokemon/smoliv/front.4bpp.lz"); + const u32 gMonPalette_Smoliv[] = INCBIN_U32("graphics/pokemon/smoliv/normal.gbapal.lz"); + const u32 gMonBackPic_Smoliv[] = INCBIN_U32("graphics/pokemon/smoliv/back.4bpp.lz"); + const u32 gMonShinyPalette_Smoliv[] = INCBIN_U32("graphics/pokemon/smoliv/shiny.gbapal.lz"); + const u8 gMonIcon_Smoliv[] = INCBIN_U8("graphics/pokemon/smoliv/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Smoliv[] = INCBIN_U8("graphics/pokemon/gen_9/smoliv/footprint.1bpp"); + // const u8 gMonFootprint_Smoliv[] = INCBIN_U8("graphics/pokemon/smoliv/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Dolliv[] = INCBIN_U32("graphics/pokemon/gen_9/dolliv/front.4bpp.lz"); - const u32 gMonPalette_Dolliv[] = INCBIN_U32("graphics/pokemon/gen_9/dolliv/normal.gbapal.lz"); - const u32 gMonBackPic_Dolliv[] = INCBIN_U32("graphics/pokemon/gen_9/dolliv/back.4bpp.lz"); - const u32 gMonShinyPalette_Dolliv[] = INCBIN_U32("graphics/pokemon/gen_9/dolliv/shiny.gbapal.lz"); - const u8 gMonIcon_Dolliv[] = INCBIN_U8("graphics/pokemon/gen_9/dolliv/icon.4bpp"); + const u32 gMonFrontPic_Dolliv[] = INCBIN_U32("graphics/pokemon/dolliv/front.4bpp.lz"); + const u32 gMonPalette_Dolliv[] = INCBIN_U32("graphics/pokemon/dolliv/normal.gbapal.lz"); + const u32 gMonBackPic_Dolliv[] = INCBIN_U32("graphics/pokemon/dolliv/back.4bpp.lz"); + const u32 gMonShinyPalette_Dolliv[] = INCBIN_U32("graphics/pokemon/dolliv/shiny.gbapal.lz"); + const u8 gMonIcon_Dolliv[] = INCBIN_U8("graphics/pokemon/dolliv/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Dolliv[] = INCBIN_U8("graphics/pokemon/gen_9/dolliv/footprint.1bpp"); + // const u8 gMonFootprint_Dolliv[] = INCBIN_U8("graphics/pokemon/dolliv/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Arboliva[] = INCBIN_U32("graphics/pokemon/gen_9/arboliva/front.4bpp.lz"); - const u32 gMonPalette_Arboliva[] = INCBIN_U32("graphics/pokemon/gen_9/arboliva/normal.gbapal.lz"); - const u32 gMonBackPic_Arboliva[] = INCBIN_U32("graphics/pokemon/gen_9/arboliva/back.4bpp.lz"); - const u32 gMonShinyPalette_Arboliva[] = INCBIN_U32("graphics/pokemon/gen_9/arboliva/shiny.gbapal.lz"); - const u8 gMonIcon_Arboliva[] = INCBIN_U8("graphics/pokemon/gen_9/arboliva/icon.4bpp"); + const u32 gMonFrontPic_Arboliva[] = INCBIN_U32("graphics/pokemon/arboliva/front.4bpp.lz"); + const u32 gMonPalette_Arboliva[] = INCBIN_U32("graphics/pokemon/arboliva/normal.gbapal.lz"); + const u32 gMonBackPic_Arboliva[] = INCBIN_U32("graphics/pokemon/arboliva/back.4bpp.lz"); + const u32 gMonShinyPalette_Arboliva[] = INCBIN_U32("graphics/pokemon/arboliva/shiny.gbapal.lz"); + const u8 gMonIcon_Arboliva[] = INCBIN_U8("graphics/pokemon/arboliva/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Arboliva[] = INCBIN_U8("graphics/pokemon/gen_9/arboliva/footprint.1bpp"); + // const u8 gMonFootprint_Arboliva[] = INCBIN_U8("graphics/pokemon/arboliva/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SMOLIV #if P_FAMILY_SQUAWKABILLY - const u32 gMonFrontPic_Squawkabilly[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/front.4bpp.lz"); - const u32 gMonBackPic_Squawkabilly[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/back.4bpp.lz"); + const u32 gMonFrontPic_Squawkabilly[] = INCBIN_U32("graphics/pokemon/squawkabilly/front.4bpp.lz"); + const u32 gMonBackPic_Squawkabilly[] = INCBIN_U32("graphics/pokemon/squawkabilly/back.4bpp.lz"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Squawkabilly[] = INCBIN_U8("graphics/pokemon/gen_9/squawkabilly/footprint.1bpp"); + // const u8 gMonFootprint_Squawkabilly[] = INCBIN_U8("graphics/pokemon/squawkabilly/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonPalette_SquawkabillyGreenPlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/green_plumage/normal.gbapal.lz"); - const u32 gMonShinyPalette_SquawkabillyGreenPlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/green_plumage/shiny.gbapal.lz"); - const u8 gMonIcon_SquawkabillyGreenPlumage[] = INCBIN_U8("graphics/pokemon/gen_9/squawkabilly/green_plumage/icon.4bpp"); + const u32 gMonPalette_SquawkabillyGreenPlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/green_plumage/normal.gbapal.lz"); + const u32 gMonShinyPalette_SquawkabillyGreenPlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/green_plumage/shiny.gbapal.lz"); + const u8 gMonIcon_SquawkabillyGreenPlumage[] = INCBIN_U8("graphics/pokemon/squawkabilly/green_plumage/icon.4bpp"); - const u32 gMonPalette_SquawkabillyBluePlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/blue_plumage/normal.gbapal.lz"); - const u32 gMonShinyPalette_SquawkabillyBluePlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/blue_plumage/shiny.gbapal.lz"); - const u8 gMonIcon_SquawkabillyBluePlumage[] = INCBIN_U8("graphics/pokemon/gen_9/squawkabilly/blue_plumage/icon.4bpp"); + const u32 gMonPalette_SquawkabillyBluePlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/blue_plumage/normal.gbapal.lz"); + const u32 gMonShinyPalette_SquawkabillyBluePlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/blue_plumage/shiny.gbapal.lz"); + const u8 gMonIcon_SquawkabillyBluePlumage[] = INCBIN_U8("graphics/pokemon/squawkabilly/blue_plumage/icon.4bpp"); - const u32 gMonPalette_SquawkabillyYellowPlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/yellow_plumage/normal.gbapal.lz"); - const u32 gMonShinyPalette_SquawkabillyYellowPlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/yellow_plumage/shiny.gbapal.lz"); - const u8 gMonIcon_SquawkabillyYellowPlumage[] = INCBIN_U8("graphics/pokemon/gen_9/squawkabilly/yellow_plumage/icon.4bpp"); + const u32 gMonPalette_SquawkabillyYellowPlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/yellow_plumage/normal.gbapal.lz"); + const u32 gMonShinyPalette_SquawkabillyYellowPlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/yellow_plumage/shiny.gbapal.lz"); + const u8 gMonIcon_SquawkabillyYellowPlumage[] = INCBIN_U8("graphics/pokemon/squawkabilly/yellow_plumage/icon.4bpp"); - const u32 gMonPalette_SquawkabillyWhitePlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/white_plumage/normal.gbapal.lz"); - const u32 gMonShinyPalette_SquawkabillyWhitePlumage[] = INCBIN_U32("graphics/pokemon/gen_9/squawkabilly/white_plumage/shiny.gbapal.lz"); - const u8 gMonIcon_SquawkabillyWhitePlumage[] = INCBIN_U8("graphics/pokemon/gen_9/squawkabilly/white_plumage/icon.4bpp"); + const u32 gMonPalette_SquawkabillyWhitePlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/white_plumage/normal.gbapal.lz"); + const u32 gMonShinyPalette_SquawkabillyWhitePlumage[] = INCBIN_U32("graphics/pokemon/squawkabilly/white_plumage/shiny.gbapal.lz"); + const u8 gMonIcon_SquawkabillyWhitePlumage[] = INCBIN_U8("graphics/pokemon/squawkabilly/white_plumage/icon.4bpp"); #endif //P_FAMILY_SQUAWKABILLY #if P_FAMILY_NACLI - const u32 gMonFrontPic_Nacli[] = INCBIN_U32("graphics/pokemon/gen_9/nacli/front.4bpp.lz"); - const u32 gMonPalette_Nacli[] = INCBIN_U32("graphics/pokemon/gen_9/nacli/normal.gbapal.lz"); - const u32 gMonBackPic_Nacli[] = INCBIN_U32("graphics/pokemon/gen_9/nacli/back.4bpp.lz"); - const u32 gMonShinyPalette_Nacli[] = INCBIN_U32("graphics/pokemon/gen_9/nacli/shiny.gbapal.lz"); - const u8 gMonIcon_Nacli[] = INCBIN_U8("graphics/pokemon/gen_9/nacli/icon.4bpp"); + const u32 gMonFrontPic_Nacli[] = INCBIN_U32("graphics/pokemon/nacli/front.4bpp.lz"); + const u32 gMonPalette_Nacli[] = INCBIN_U32("graphics/pokemon/nacli/normal.gbapal.lz"); + const u32 gMonBackPic_Nacli[] = INCBIN_U32("graphics/pokemon/nacli/back.4bpp.lz"); + const u32 gMonShinyPalette_Nacli[] = INCBIN_U32("graphics/pokemon/nacli/shiny.gbapal.lz"); + const u8 gMonIcon_Nacli[] = INCBIN_U8("graphics/pokemon/nacli/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Nacli[] = INCBIN_U8("graphics/pokemon/gen_9/nacli/footprint.1bpp"); + // const u8 gMonFootprint_Nacli[] = INCBIN_U8("graphics/pokemon/nacli/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Naclstack[] = INCBIN_U32("graphics/pokemon/gen_9/naclstack/front.4bpp.lz"); - const u32 gMonPalette_Naclstack[] = INCBIN_U32("graphics/pokemon/gen_9/naclstack/normal.gbapal.lz"); - const u32 gMonBackPic_Naclstack[] = INCBIN_U32("graphics/pokemon/gen_9/naclstack/back.4bpp.lz"); - const u32 gMonShinyPalette_Naclstack[] = INCBIN_U32("graphics/pokemon/gen_9/naclstack/shiny.gbapal.lz"); - const u8 gMonIcon_Naclstack[] = INCBIN_U8("graphics/pokemon/gen_9/naclstack/icon.4bpp"); + const u32 gMonFrontPic_Naclstack[] = INCBIN_U32("graphics/pokemon/naclstack/front.4bpp.lz"); + const u32 gMonPalette_Naclstack[] = INCBIN_U32("graphics/pokemon/naclstack/normal.gbapal.lz"); + const u32 gMonBackPic_Naclstack[] = INCBIN_U32("graphics/pokemon/naclstack/back.4bpp.lz"); + const u32 gMonShinyPalette_Naclstack[] = INCBIN_U32("graphics/pokemon/naclstack/shiny.gbapal.lz"); + const u8 gMonIcon_Naclstack[] = INCBIN_U8("graphics/pokemon/naclstack/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Naclstack[] = INCBIN_U8("graphics/pokemon/gen_9/naclstack/footprint.1bpp"); + // const u8 gMonFootprint_Naclstack[] = INCBIN_U8("graphics/pokemon/naclstack/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Garganacl[] = INCBIN_U32("graphics/pokemon/gen_9/garganacl/front.4bpp.lz"); - const u32 gMonPalette_Garganacl[] = INCBIN_U32("graphics/pokemon/gen_9/garganacl/normal.gbapal.lz"); - const u32 gMonBackPic_Garganacl[] = INCBIN_U32("graphics/pokemon/gen_9/garganacl/back.4bpp.lz"); - const u32 gMonShinyPalette_Garganacl[] = INCBIN_U32("graphics/pokemon/gen_9/garganacl/shiny.gbapal.lz"); - const u8 gMonIcon_Garganacl[] = INCBIN_U8("graphics/pokemon/gen_9/garganacl/icon.4bpp"); + const u32 gMonFrontPic_Garganacl[] = INCBIN_U32("graphics/pokemon/garganacl/front.4bpp.lz"); + const u32 gMonPalette_Garganacl[] = INCBIN_U32("graphics/pokemon/garganacl/normal.gbapal.lz"); + const u32 gMonBackPic_Garganacl[] = INCBIN_U32("graphics/pokemon/garganacl/back.4bpp.lz"); + const u32 gMonShinyPalette_Garganacl[] = INCBIN_U32("graphics/pokemon/garganacl/shiny.gbapal.lz"); + const u8 gMonIcon_Garganacl[] = INCBIN_U8("graphics/pokemon/garganacl/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Garganacl[] = INCBIN_U8("graphics/pokemon/gen_9/garganacl/footprint.1bpp"); + // const u8 gMonFootprint_Garganacl[] = INCBIN_U8("graphics/pokemon/garganacl/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_NACLI #if P_FAMILY_CHARCADET - const u32 gMonFrontPic_Charcadet[] = INCBIN_U32("graphics/pokemon/gen_9/charcadet/front.4bpp.lz"); - const u32 gMonPalette_Charcadet[] = INCBIN_U32("graphics/pokemon/gen_9/charcadet/normal.gbapal.lz"); - const u32 gMonBackPic_Charcadet[] = INCBIN_U32("graphics/pokemon/gen_9/charcadet/back.4bpp.lz"); - const u32 gMonShinyPalette_Charcadet[] = INCBIN_U32("graphics/pokemon/gen_9/charcadet/shiny.gbapal.lz"); - const u8 gMonIcon_Charcadet[] = INCBIN_U8("graphics/pokemon/gen_9/charcadet/icon.4bpp"); + const u32 gMonFrontPic_Charcadet[] = INCBIN_U32("graphics/pokemon/charcadet/front.4bpp.lz"); + const u32 gMonPalette_Charcadet[] = INCBIN_U32("graphics/pokemon/charcadet/normal.gbapal.lz"); + const u32 gMonBackPic_Charcadet[] = INCBIN_U32("graphics/pokemon/charcadet/back.4bpp.lz"); + const u32 gMonShinyPalette_Charcadet[] = INCBIN_U32("graphics/pokemon/charcadet/shiny.gbapal.lz"); + const u8 gMonIcon_Charcadet[] = INCBIN_U8("graphics/pokemon/charcadet/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Charcadet[] = INCBIN_U8("graphics/pokemon/gen_9/charcadet/footprint.1bpp"); + // const u8 gMonFootprint_Charcadet[] = INCBIN_U8("graphics/pokemon/charcadet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Armarouge[] = INCBIN_U32("graphics/pokemon/gen_9/armarouge/front.4bpp.lz"); - const u32 gMonPalette_Armarouge[] = INCBIN_U32("graphics/pokemon/gen_9/armarouge/normal.gbapal.lz"); - const u32 gMonBackPic_Armarouge[] = INCBIN_U32("graphics/pokemon/gen_9/armarouge/back.4bpp.lz"); - const u32 gMonShinyPalette_Armarouge[] = INCBIN_U32("graphics/pokemon/gen_9/armarouge/shiny.gbapal.lz"); - const u8 gMonIcon_Armarouge[] = INCBIN_U8("graphics/pokemon/gen_9/armarouge/icon.4bpp"); + const u32 gMonFrontPic_Armarouge[] = INCBIN_U32("graphics/pokemon/armarouge/front.4bpp.lz"); + const u32 gMonPalette_Armarouge[] = INCBIN_U32("graphics/pokemon/armarouge/normal.gbapal.lz"); + const u32 gMonBackPic_Armarouge[] = INCBIN_U32("graphics/pokemon/armarouge/back.4bpp.lz"); + const u32 gMonShinyPalette_Armarouge[] = INCBIN_U32("graphics/pokemon/armarouge/shiny.gbapal.lz"); + const u8 gMonIcon_Armarouge[] = INCBIN_U8("graphics/pokemon/armarouge/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Armarouge[] = INCBIN_U8("graphics/pokemon/gen_9/armarouge/footprint.1bpp"); + // const u8 gMonFootprint_Armarouge[] = INCBIN_U8("graphics/pokemon/armarouge/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Ceruledge[] = INCBIN_U32("graphics/pokemon/gen_9/ceruledge/front.4bpp.lz"); - const u32 gMonPalette_Ceruledge[] = INCBIN_U32("graphics/pokemon/gen_9/ceruledge/normal.gbapal.lz"); - const u32 gMonBackPic_Ceruledge[] = INCBIN_U32("graphics/pokemon/gen_9/ceruledge/back.4bpp.lz"); - const u32 gMonShinyPalette_Ceruledge[] = INCBIN_U32("graphics/pokemon/gen_9/ceruledge/shiny.gbapal.lz"); - const u8 gMonIcon_Ceruledge[] = INCBIN_U8("graphics/pokemon/gen_9/ceruledge/icon.4bpp"); + const u32 gMonFrontPic_Ceruledge[] = INCBIN_U32("graphics/pokemon/ceruledge/front.4bpp.lz"); + const u32 gMonPalette_Ceruledge[] = INCBIN_U32("graphics/pokemon/ceruledge/normal.gbapal.lz"); + const u32 gMonBackPic_Ceruledge[] = INCBIN_U32("graphics/pokemon/ceruledge/back.4bpp.lz"); + const u32 gMonShinyPalette_Ceruledge[] = INCBIN_U32("graphics/pokemon/ceruledge/shiny.gbapal.lz"); + const u8 gMonIcon_Ceruledge[] = INCBIN_U8("graphics/pokemon/ceruledge/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Ceruledge[] = INCBIN_U8("graphics/pokemon/gen_9/ceruledge/footprint.1bpp"); + // const u8 gMonFootprint_Ceruledge[] = INCBIN_U8("graphics/pokemon/ceruledge/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHARCADET #if P_FAMILY_TADBULB - const u32 gMonFrontPic_Tadbulb[] = INCBIN_U32("graphics/pokemon/gen_9/tadbulb/front.4bpp.lz"); - const u32 gMonPalette_Tadbulb[] = INCBIN_U32("graphics/pokemon/gen_9/tadbulb/normal.gbapal.lz"); - const u32 gMonBackPic_Tadbulb[] = INCBIN_U32("graphics/pokemon/gen_9/tadbulb/back.4bpp.lz"); - const u32 gMonShinyPalette_Tadbulb[] = INCBIN_U32("graphics/pokemon/gen_9/tadbulb/shiny.gbapal.lz"); - const u8 gMonIcon_Tadbulb[] = INCBIN_U8("graphics/pokemon/gen_9/tadbulb/icon.4bpp"); + const u32 gMonFrontPic_Tadbulb[] = INCBIN_U32("graphics/pokemon/tadbulb/front.4bpp.lz"); + const u32 gMonPalette_Tadbulb[] = INCBIN_U32("graphics/pokemon/tadbulb/normal.gbapal.lz"); + const u32 gMonBackPic_Tadbulb[] = INCBIN_U32("graphics/pokemon/tadbulb/back.4bpp.lz"); + const u32 gMonShinyPalette_Tadbulb[] = INCBIN_U32("graphics/pokemon/tadbulb/shiny.gbapal.lz"); + const u8 gMonIcon_Tadbulb[] = INCBIN_U8("graphics/pokemon/tadbulb/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tadbulb[] = INCBIN_U8("graphics/pokemon/gen_9/tadbulb/footprint.1bpp"); + // const u8 gMonFootprint_Tadbulb[] = INCBIN_U8("graphics/pokemon/tadbulb/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Bellibolt[] = INCBIN_U32("graphics/pokemon/gen_9/bellibolt/front.4bpp.lz"); - const u32 gMonPalette_Bellibolt[] = INCBIN_U32("graphics/pokemon/gen_9/bellibolt/normal.gbapal.lz"); - const u32 gMonBackPic_Bellibolt[] = INCBIN_U32("graphics/pokemon/gen_9/bellibolt/back.4bpp.lz"); - const u32 gMonShinyPalette_Bellibolt[] = INCBIN_U32("graphics/pokemon/gen_9/bellibolt/shiny.gbapal.lz"); - const u8 gMonIcon_Bellibolt[] = INCBIN_U8("graphics/pokemon/gen_9/bellibolt/icon.4bpp"); + const u32 gMonFrontPic_Bellibolt[] = INCBIN_U32("graphics/pokemon/bellibolt/front.4bpp.lz"); + const u32 gMonPalette_Bellibolt[] = INCBIN_U32("graphics/pokemon/bellibolt/normal.gbapal.lz"); + const u32 gMonBackPic_Bellibolt[] = INCBIN_U32("graphics/pokemon/bellibolt/back.4bpp.lz"); + const u32 gMonShinyPalette_Bellibolt[] = INCBIN_U32("graphics/pokemon/bellibolt/shiny.gbapal.lz"); + const u8 gMonIcon_Bellibolt[] = INCBIN_U8("graphics/pokemon/bellibolt/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Bellibolt[] = INCBIN_U8("graphics/pokemon/gen_9/bellibolt/footprint.1bpp"); + // const u8 gMonFootprint_Bellibolt[] = INCBIN_U8("graphics/pokemon/bellibolt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TADBULB #if P_FAMILY_WATTREL - const u32 gMonFrontPic_Wattrel[] = INCBIN_U32("graphics/pokemon/gen_9/wattrel/front.4bpp.lz"); - const u32 gMonPalette_Wattrel[] = INCBIN_U32("graphics/pokemon/gen_9/wattrel/normal.gbapal.lz"); - const u32 gMonBackPic_Wattrel[] = INCBIN_U32("graphics/pokemon/gen_9/wattrel/back.4bpp.lz"); - const u32 gMonShinyPalette_Wattrel[] = INCBIN_U32("graphics/pokemon/gen_9/wattrel/shiny.gbapal.lz"); - const u8 gMonIcon_Wattrel[] = INCBIN_U8("graphics/pokemon/gen_9/wattrel/icon.4bpp"); + const u32 gMonFrontPic_Wattrel[] = INCBIN_U32("graphics/pokemon/wattrel/front.4bpp.lz"); + const u32 gMonPalette_Wattrel[] = INCBIN_U32("graphics/pokemon/wattrel/normal.gbapal.lz"); + const u32 gMonBackPic_Wattrel[] = INCBIN_U32("graphics/pokemon/wattrel/back.4bpp.lz"); + const u32 gMonShinyPalette_Wattrel[] = INCBIN_U32("graphics/pokemon/wattrel/shiny.gbapal.lz"); + const u8 gMonIcon_Wattrel[] = INCBIN_U8("graphics/pokemon/wattrel/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Wattrel[] = INCBIN_U8("graphics/pokemon/gen_9/wattrel/footprint.1bpp"); + // const u8 gMonFootprint_Wattrel[] = INCBIN_U8("graphics/pokemon/wattrel/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Kilowattrel[] = INCBIN_U32("graphics/pokemon/gen_9/kilowattrel/front.4bpp.lz"); - const u32 gMonPalette_Kilowattrel[] = INCBIN_U32("graphics/pokemon/gen_9/kilowattrel/normal.gbapal.lz"); - const u32 gMonBackPic_Kilowattrel[] = INCBIN_U32("graphics/pokemon/gen_9/kilowattrel/back.4bpp.lz"); - const u32 gMonShinyPalette_Kilowattrel[] = INCBIN_U32("graphics/pokemon/gen_9/kilowattrel/shiny.gbapal.lz"); - const u8 gMonIcon_Kilowattrel[] = INCBIN_U8("graphics/pokemon/gen_9/kilowattrel/icon.4bpp"); + const u32 gMonFrontPic_Kilowattrel[] = INCBIN_U32("graphics/pokemon/kilowattrel/front.4bpp.lz"); + const u32 gMonPalette_Kilowattrel[] = INCBIN_U32("graphics/pokemon/kilowattrel/normal.gbapal.lz"); + const u32 gMonBackPic_Kilowattrel[] = INCBIN_U32("graphics/pokemon/kilowattrel/back.4bpp.lz"); + const u32 gMonShinyPalette_Kilowattrel[] = INCBIN_U32("graphics/pokemon/kilowattrel/shiny.gbapal.lz"); + const u8 gMonIcon_Kilowattrel[] = INCBIN_U8("graphics/pokemon/kilowattrel/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Kilowattrel[] = INCBIN_U8("graphics/pokemon/gen_9/kilowattrel/footprint.1bpp"); + // const u8 gMonFootprint_Kilowattrel[] = INCBIN_U8("graphics/pokemon/kilowattrel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WATTREL #if P_FAMILY_MASCHIFF - const u32 gMonFrontPic_Maschiff[] = INCBIN_U32("graphics/pokemon/gen_9/maschiff/front.4bpp.lz"); - const u32 gMonPalette_Maschiff[] = INCBIN_U32("graphics/pokemon/gen_9/maschiff/normal.gbapal.lz"); - const u32 gMonBackPic_Maschiff[] = INCBIN_U32("graphics/pokemon/gen_9/maschiff/back.4bpp.lz"); - const u32 gMonShinyPalette_Maschiff[] = INCBIN_U32("graphics/pokemon/gen_9/maschiff/shiny.gbapal.lz"); - const u8 gMonIcon_Maschiff[] = INCBIN_U8("graphics/pokemon/gen_9/maschiff/icon.4bpp"); + const u32 gMonFrontPic_Maschiff[] = INCBIN_U32("graphics/pokemon/maschiff/front.4bpp.lz"); + const u32 gMonPalette_Maschiff[] = INCBIN_U32("graphics/pokemon/maschiff/normal.gbapal.lz"); + const u32 gMonBackPic_Maschiff[] = INCBIN_U32("graphics/pokemon/maschiff/back.4bpp.lz"); + const u32 gMonShinyPalette_Maschiff[] = INCBIN_U32("graphics/pokemon/maschiff/shiny.gbapal.lz"); + const u8 gMonIcon_Maschiff[] = INCBIN_U8("graphics/pokemon/maschiff/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Maschiff[] = INCBIN_U8("graphics/pokemon/gen_9/maschiff/footprint.1bpp"); + // const u8 gMonFootprint_Maschiff[] = INCBIN_U8("graphics/pokemon/maschiff/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Mabosstiff[] = INCBIN_U32("graphics/pokemon/gen_9/mabosstiff/front.4bpp.lz"); - const u32 gMonPalette_Mabosstiff[] = INCBIN_U32("graphics/pokemon/gen_9/mabosstiff/normal.gbapal.lz"); - const u32 gMonBackPic_Mabosstiff[] = INCBIN_U32("graphics/pokemon/gen_9/mabosstiff/back.4bpp.lz"); - const u32 gMonShinyPalette_Mabosstiff[] = INCBIN_U32("graphics/pokemon/gen_9/mabosstiff/shiny.gbapal.lz"); - const u8 gMonIcon_Mabosstiff[] = INCBIN_U8("graphics/pokemon/gen_9/mabosstiff/icon.4bpp"); + const u32 gMonFrontPic_Mabosstiff[] = INCBIN_U32("graphics/pokemon/mabosstiff/front.4bpp.lz"); + const u32 gMonPalette_Mabosstiff[] = INCBIN_U32("graphics/pokemon/mabosstiff/normal.gbapal.lz"); + const u32 gMonBackPic_Mabosstiff[] = INCBIN_U32("graphics/pokemon/mabosstiff/back.4bpp.lz"); + const u32 gMonShinyPalette_Mabosstiff[] = INCBIN_U32("graphics/pokemon/mabosstiff/shiny.gbapal.lz"); + const u8 gMonIcon_Mabosstiff[] = INCBIN_U8("graphics/pokemon/mabosstiff/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Mabosstiff[] = INCBIN_U8("graphics/pokemon/gen_9/mabosstiff/footprint.1bpp"); + // const u8 gMonFootprint_Mabosstiff[] = INCBIN_U8("graphics/pokemon/mabosstiff/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MASCHIFF #if P_FAMILY_SHROODLE - const u32 gMonFrontPic_Shroodle[] = INCBIN_U32("graphics/pokemon/gen_9/shroodle/front.4bpp.lz"); - const u32 gMonPalette_Shroodle[] = INCBIN_U32("graphics/pokemon/gen_9/shroodle/normal.gbapal.lz"); - const u32 gMonBackPic_Shroodle[] = INCBIN_U32("graphics/pokemon/gen_9/shroodle/back.4bpp.lz"); - const u32 gMonShinyPalette_Shroodle[] = INCBIN_U32("graphics/pokemon/gen_9/shroodle/shiny.gbapal.lz"); - const u8 gMonIcon_Shroodle[] = INCBIN_U8("graphics/pokemon/gen_9/shroodle/icon.4bpp"); + const u32 gMonFrontPic_Shroodle[] = INCBIN_U32("graphics/pokemon/shroodle/front.4bpp.lz"); + const u32 gMonPalette_Shroodle[] = INCBIN_U32("graphics/pokemon/shroodle/normal.gbapal.lz"); + const u32 gMonBackPic_Shroodle[] = INCBIN_U32("graphics/pokemon/shroodle/back.4bpp.lz"); + const u32 gMonShinyPalette_Shroodle[] = INCBIN_U32("graphics/pokemon/shroodle/shiny.gbapal.lz"); + const u8 gMonIcon_Shroodle[] = INCBIN_U8("graphics/pokemon/shroodle/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Shroodle[] = INCBIN_U8("graphics/pokemon/gen_9/shroodle/footprint.1bpp"); + // const u8 gMonFootprint_Shroodle[] = INCBIN_U8("graphics/pokemon/shroodle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Grafaiai[] = INCBIN_U32("graphics/pokemon/gen_9/grafaiai/front.4bpp.lz"); - const u32 gMonPalette_Grafaiai[] = INCBIN_U32("graphics/pokemon/gen_9/grafaiai/normal.gbapal.lz"); - const u32 gMonBackPic_Grafaiai[] = INCBIN_U32("graphics/pokemon/gen_9/grafaiai/back.4bpp.lz"); - const u32 gMonShinyPalette_Grafaiai[] = INCBIN_U32("graphics/pokemon/gen_9/grafaiai/shiny.gbapal.lz"); - const u8 gMonIcon_Grafaiai[] = INCBIN_U8("graphics/pokemon/gen_9/grafaiai/icon.4bpp"); + const u32 gMonFrontPic_Grafaiai[] = INCBIN_U32("graphics/pokemon/grafaiai/front.4bpp.lz"); + const u32 gMonPalette_Grafaiai[] = INCBIN_U32("graphics/pokemon/grafaiai/normal.gbapal.lz"); + const u32 gMonBackPic_Grafaiai[] = INCBIN_U32("graphics/pokemon/grafaiai/back.4bpp.lz"); + const u32 gMonShinyPalette_Grafaiai[] = INCBIN_U32("graphics/pokemon/grafaiai/shiny.gbapal.lz"); + const u8 gMonIcon_Grafaiai[] = INCBIN_U8("graphics/pokemon/grafaiai/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Grafaiai[] = INCBIN_U8("graphics/pokemon/gen_9/grafaiai/footprint.1bpp"); + // const u8 gMonFootprint_Grafaiai[] = INCBIN_U8("graphics/pokemon/grafaiai/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SHROODLE #if P_FAMILY_BRAMBLIN - const u32 gMonFrontPic_Bramblin[] = INCBIN_U32("graphics/pokemon/gen_9/bramblin/front.4bpp.lz"); - const u32 gMonPalette_Bramblin[] = INCBIN_U32("graphics/pokemon/gen_9/bramblin/normal.gbapal.lz"); - const u32 gMonBackPic_Bramblin[] = INCBIN_U32("graphics/pokemon/gen_9/bramblin/back.4bpp.lz"); - const u32 gMonShinyPalette_Bramblin[] = INCBIN_U32("graphics/pokemon/gen_9/bramblin/shiny.gbapal.lz"); - const u8 gMonIcon_Bramblin[] = INCBIN_U8("graphics/pokemon/gen_9/bramblin/icon.4bpp"); + const u32 gMonFrontPic_Bramblin[] = INCBIN_U32("graphics/pokemon/bramblin/front.4bpp.lz"); + const u32 gMonPalette_Bramblin[] = INCBIN_U32("graphics/pokemon/bramblin/normal.gbapal.lz"); + const u32 gMonBackPic_Bramblin[] = INCBIN_U32("graphics/pokemon/bramblin/back.4bpp.lz"); + const u32 gMonShinyPalette_Bramblin[] = INCBIN_U32("graphics/pokemon/bramblin/shiny.gbapal.lz"); + const u8 gMonIcon_Bramblin[] = INCBIN_U8("graphics/pokemon/bramblin/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Bramblin[] = INCBIN_U8("graphics/pokemon/gen_9/bramblin/footprint.1bpp"); + // const u8 gMonFootprint_Bramblin[] = INCBIN_U8("graphics/pokemon/bramblin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Brambleghast[] = INCBIN_U32("graphics/pokemon/gen_9/brambleghast/front.4bpp.lz"); - const u32 gMonPalette_Brambleghast[] = INCBIN_U32("graphics/pokemon/gen_9/brambleghast/normal.gbapal.lz"); - const u32 gMonBackPic_Brambleghast[] = INCBIN_U32("graphics/pokemon/gen_9/brambleghast/back.4bpp.lz"); - const u32 gMonShinyPalette_Brambleghast[] = INCBIN_U32("graphics/pokemon/gen_9/brambleghast/shiny.gbapal.lz"); - const u8 gMonIcon_Brambleghast[] = INCBIN_U8("graphics/pokemon/gen_9/brambleghast/icon.4bpp"); + const u32 gMonFrontPic_Brambleghast[] = INCBIN_U32("graphics/pokemon/brambleghast/front.4bpp.lz"); + const u32 gMonPalette_Brambleghast[] = INCBIN_U32("graphics/pokemon/brambleghast/normal.gbapal.lz"); + const u32 gMonBackPic_Brambleghast[] = INCBIN_U32("graphics/pokemon/brambleghast/back.4bpp.lz"); + const u32 gMonShinyPalette_Brambleghast[] = INCBIN_U32("graphics/pokemon/brambleghast/shiny.gbapal.lz"); + const u8 gMonIcon_Brambleghast[] = INCBIN_U8("graphics/pokemon/brambleghast/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Brambleghast[] = INCBIN_U8("graphics/pokemon/gen_9/brambleghast/footprint.1bpp"); + // const u8 gMonFootprint_Brambleghast[] = INCBIN_U8("graphics/pokemon/brambleghast/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BRAMBLIN #if P_FAMILY_TOEDSCOOL - const u32 gMonFrontPic_Toedscool[] = INCBIN_U32("graphics/pokemon/gen_9/toedscool/front.4bpp.lz"); - const u32 gMonPalette_Toedscool[] = INCBIN_U32("graphics/pokemon/gen_9/toedscool/normal.gbapal.lz"); - const u32 gMonBackPic_Toedscool[] = INCBIN_U32("graphics/pokemon/gen_9/toedscool/back.4bpp.lz"); - const u32 gMonShinyPalette_Toedscool[] = INCBIN_U32("graphics/pokemon/gen_9/toedscool/shiny.gbapal.lz"); - const u8 gMonIcon_Toedscool[] = INCBIN_U8("graphics/pokemon/gen_9/toedscool/icon.4bpp"); + const u32 gMonFrontPic_Toedscool[] = INCBIN_U32("graphics/pokemon/toedscool/front.4bpp.lz"); + const u32 gMonPalette_Toedscool[] = INCBIN_U32("graphics/pokemon/toedscool/normal.gbapal.lz"); + const u32 gMonBackPic_Toedscool[] = INCBIN_U32("graphics/pokemon/toedscool/back.4bpp.lz"); + const u32 gMonShinyPalette_Toedscool[] = INCBIN_U32("graphics/pokemon/toedscool/shiny.gbapal.lz"); + const u8 gMonIcon_Toedscool[] = INCBIN_U8("graphics/pokemon/toedscool/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Toedscool[] = INCBIN_U8("graphics/pokemon/gen_9/toedscool/footprint.1bpp"); + // const u8 gMonFootprint_Toedscool[] = INCBIN_U8("graphics/pokemon/toedscool/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Toedscruel[] = INCBIN_U32("graphics/pokemon/gen_9/toedscruel/front.4bpp.lz"); - const u32 gMonPalette_Toedscruel[] = INCBIN_U32("graphics/pokemon/gen_9/toedscruel/normal.gbapal.lz"); - const u32 gMonBackPic_Toedscruel[] = INCBIN_U32("graphics/pokemon/gen_9/toedscruel/back.4bpp.lz"); - const u32 gMonShinyPalette_Toedscruel[] = INCBIN_U32("graphics/pokemon/gen_9/toedscruel/shiny.gbapal.lz"); - const u8 gMonIcon_Toedscruel[] = INCBIN_U8("graphics/pokemon/gen_9/toedscruel/icon.4bpp"); + const u32 gMonFrontPic_Toedscruel[] = INCBIN_U32("graphics/pokemon/toedscruel/front.4bpp.lz"); + const u32 gMonPalette_Toedscruel[] = INCBIN_U32("graphics/pokemon/toedscruel/normal.gbapal.lz"); + const u32 gMonBackPic_Toedscruel[] = INCBIN_U32("graphics/pokemon/toedscruel/back.4bpp.lz"); + const u32 gMonShinyPalette_Toedscruel[] = INCBIN_U32("graphics/pokemon/toedscruel/shiny.gbapal.lz"); + const u8 gMonIcon_Toedscruel[] = INCBIN_U8("graphics/pokemon/toedscruel/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Toedscruel[] = INCBIN_U8("graphics/pokemon/gen_9/toedscruel/footprint.1bpp"); + // const u8 gMonFootprint_Toedscruel[] = INCBIN_U8("graphics/pokemon/toedscruel/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TOEDSCOOL #if P_FAMILY_KLAWF - const u32 gMonFrontPic_Klawf[] = INCBIN_U32("graphics/pokemon/gen_9/klawf/front.4bpp.lz"); - const u32 gMonPalette_Klawf[] = INCBIN_U32("graphics/pokemon/gen_9/klawf/normal.gbapal.lz"); - const u32 gMonBackPic_Klawf[] = INCBIN_U32("graphics/pokemon/gen_9/klawf/back.4bpp.lz"); - const u32 gMonShinyPalette_Klawf[] = INCBIN_U32("graphics/pokemon/gen_9/klawf/shiny.gbapal.lz"); - const u8 gMonIcon_Klawf[] = INCBIN_U8("graphics/pokemon/gen_9/klawf/icon.4bpp"); + const u32 gMonFrontPic_Klawf[] = INCBIN_U32("graphics/pokemon/klawf/front.4bpp.lz"); + const u32 gMonPalette_Klawf[] = INCBIN_U32("graphics/pokemon/klawf/normal.gbapal.lz"); + const u32 gMonBackPic_Klawf[] = INCBIN_U32("graphics/pokemon/klawf/back.4bpp.lz"); + const u32 gMonShinyPalette_Klawf[] = INCBIN_U32("graphics/pokemon/klawf/shiny.gbapal.lz"); + const u8 gMonIcon_Klawf[] = INCBIN_U8("graphics/pokemon/klawf/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Klawf[] = INCBIN_U8("graphics/pokemon/gen_9/klawf/footprint.1bpp"); + // const u8 gMonFootprint_Klawf[] = INCBIN_U8("graphics/pokemon/klawf/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KLAWF #if P_FAMILY_CAPSAKID - const u32 gMonFrontPic_Capsakid[] = INCBIN_U32("graphics/pokemon/gen_9/capsakid/front.4bpp.lz"); - const u32 gMonPalette_Capsakid[] = INCBIN_U32("graphics/pokemon/gen_9/capsakid/normal.gbapal.lz"); - const u32 gMonBackPic_Capsakid[] = INCBIN_U32("graphics/pokemon/gen_9/capsakid/back.4bpp.lz"); - const u32 gMonShinyPalette_Capsakid[] = INCBIN_U32("graphics/pokemon/gen_9/capsakid/shiny.gbapal.lz"); - const u8 gMonIcon_Capsakid[] = INCBIN_U8("graphics/pokemon/gen_9/capsakid/icon.4bpp"); + const u32 gMonFrontPic_Capsakid[] = INCBIN_U32("graphics/pokemon/capsakid/front.4bpp.lz"); + const u32 gMonPalette_Capsakid[] = INCBIN_U32("graphics/pokemon/capsakid/normal.gbapal.lz"); + const u32 gMonBackPic_Capsakid[] = INCBIN_U32("graphics/pokemon/capsakid/back.4bpp.lz"); + const u32 gMonShinyPalette_Capsakid[] = INCBIN_U32("graphics/pokemon/capsakid/shiny.gbapal.lz"); + const u8 gMonIcon_Capsakid[] = INCBIN_U8("graphics/pokemon/capsakid/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Capsakid[] = INCBIN_U8("graphics/pokemon/gen_9/capsakid/footprint.1bpp"); + // const u8 gMonFootprint_Capsakid[] = INCBIN_U8("graphics/pokemon/capsakid/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Scovillain[] = INCBIN_U32("graphics/pokemon/gen_9/scovillain/front.4bpp.lz"); - const u32 gMonPalette_Scovillain[] = INCBIN_U32("graphics/pokemon/gen_9/scovillain/normal.gbapal.lz"); - const u32 gMonBackPic_Scovillain[] = INCBIN_U32("graphics/pokemon/gen_9/scovillain/back.4bpp.lz"); - const u32 gMonShinyPalette_Scovillain[] = INCBIN_U32("graphics/pokemon/gen_9/scovillain/shiny.gbapal.lz"); - const u8 gMonIcon_Scovillain[] = INCBIN_U8("graphics/pokemon/gen_9/scovillain/icon.4bpp"); + const u32 gMonFrontPic_Scovillain[] = INCBIN_U32("graphics/pokemon/scovillain/front.4bpp.lz"); + const u32 gMonPalette_Scovillain[] = INCBIN_U32("graphics/pokemon/scovillain/normal.gbapal.lz"); + const u32 gMonBackPic_Scovillain[] = INCBIN_U32("graphics/pokemon/scovillain/back.4bpp.lz"); + const u32 gMonShinyPalette_Scovillain[] = INCBIN_U32("graphics/pokemon/scovillain/shiny.gbapal.lz"); + const u8 gMonIcon_Scovillain[] = INCBIN_U8("graphics/pokemon/scovillain/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Scovillain[] = INCBIN_U8("graphics/pokemon/gen_9/scovillain/footprint.1bpp"); + // const u8 gMonFootprint_Scovillain[] = INCBIN_U8("graphics/pokemon/scovillain/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CAPSAKID #if P_FAMILY_RELLOR - const u32 gMonFrontPic_Rellor[] = INCBIN_U32("graphics/pokemon/gen_9/rellor/front.4bpp.lz"); - const u32 gMonPalette_Rellor[] = INCBIN_U32("graphics/pokemon/gen_9/rellor/normal.gbapal.lz"); - const u32 gMonBackPic_Rellor[] = INCBIN_U32("graphics/pokemon/gen_9/rellor/back.4bpp.lz"); - const u32 gMonShinyPalette_Rellor[] = INCBIN_U32("graphics/pokemon/gen_9/rellor/shiny.gbapal.lz"); - const u8 gMonIcon_Rellor[] = INCBIN_U8("graphics/pokemon/gen_9/rellor/icon.4bpp"); + const u32 gMonFrontPic_Rellor[] = INCBIN_U32("graphics/pokemon/rellor/front.4bpp.lz"); + const u32 gMonPalette_Rellor[] = INCBIN_U32("graphics/pokemon/rellor/normal.gbapal.lz"); + const u32 gMonBackPic_Rellor[] = INCBIN_U32("graphics/pokemon/rellor/back.4bpp.lz"); + const u32 gMonShinyPalette_Rellor[] = INCBIN_U32("graphics/pokemon/rellor/shiny.gbapal.lz"); + const u8 gMonIcon_Rellor[] = INCBIN_U8("graphics/pokemon/rellor/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Rellor[] = INCBIN_U8("graphics/pokemon/gen_9/rellor/footprint.1bpp"); + // const u8 gMonFootprint_Rellor[] = INCBIN_U8("graphics/pokemon/rellor/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Rabsca[] = INCBIN_U32("graphics/pokemon/gen_9/rabsca/front.4bpp.lz"); - const u32 gMonPalette_Rabsca[] = INCBIN_U32("graphics/pokemon/gen_9/rabsca/normal.gbapal.lz"); - const u32 gMonBackPic_Rabsca[] = INCBIN_U32("graphics/pokemon/gen_9/rabsca/back.4bpp.lz"); - const u32 gMonShinyPalette_Rabsca[] = INCBIN_U32("graphics/pokemon/gen_9/rabsca/shiny.gbapal.lz"); - const u8 gMonIcon_Rabsca[] = INCBIN_U8("graphics/pokemon/gen_9/rabsca/icon.4bpp"); + const u32 gMonFrontPic_Rabsca[] = INCBIN_U32("graphics/pokemon/rabsca/front.4bpp.lz"); + const u32 gMonPalette_Rabsca[] = INCBIN_U32("graphics/pokemon/rabsca/normal.gbapal.lz"); + const u32 gMonBackPic_Rabsca[] = INCBIN_U32("graphics/pokemon/rabsca/back.4bpp.lz"); + const u32 gMonShinyPalette_Rabsca[] = INCBIN_U32("graphics/pokemon/rabsca/shiny.gbapal.lz"); + const u8 gMonIcon_Rabsca[] = INCBIN_U8("graphics/pokemon/rabsca/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Rabsca[] = INCBIN_U8("graphics/pokemon/gen_9/rabsca/footprint.1bpp"); + // const u8 gMonFootprint_Rabsca[] = INCBIN_U8("graphics/pokemon/rabsca/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_RELLOR #if P_FAMILY_FLITTLE - const u32 gMonFrontPic_Flittle[] = INCBIN_U32("graphics/pokemon/gen_9/flittle/front.4bpp.lz"); - const u32 gMonPalette_Flittle[] = INCBIN_U32("graphics/pokemon/gen_9/flittle/normal.gbapal.lz"); - const u32 gMonBackPic_Flittle[] = INCBIN_U32("graphics/pokemon/gen_9/flittle/back.4bpp.lz"); - const u32 gMonShinyPalette_Flittle[] = INCBIN_U32("graphics/pokemon/gen_9/flittle/shiny.gbapal.lz"); - const u8 gMonIcon_Flittle[] = INCBIN_U8("graphics/pokemon/gen_9/flittle/icon.4bpp"); + const u32 gMonFrontPic_Flittle[] = INCBIN_U32("graphics/pokemon/flittle/front.4bpp.lz"); + const u32 gMonPalette_Flittle[] = INCBIN_U32("graphics/pokemon/flittle/normal.gbapal.lz"); + const u32 gMonBackPic_Flittle[] = INCBIN_U32("graphics/pokemon/flittle/back.4bpp.lz"); + const u32 gMonShinyPalette_Flittle[] = INCBIN_U32("graphics/pokemon/flittle/shiny.gbapal.lz"); + const u8 gMonIcon_Flittle[] = INCBIN_U8("graphics/pokemon/flittle/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Flittle[] = INCBIN_U8("graphics/pokemon/gen_9/flittle/footprint.1bpp"); + // const u8 gMonFootprint_Flittle[] = INCBIN_U8("graphics/pokemon/flittle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Espathra[] = INCBIN_U32("graphics/pokemon/gen_9/espathra/front.4bpp.lz"); - const u32 gMonPalette_Espathra[] = INCBIN_U32("graphics/pokemon/gen_9/espathra/normal.gbapal.lz"); - const u32 gMonBackPic_Espathra[] = INCBIN_U32("graphics/pokemon/gen_9/espathra/back.4bpp.lz"); - const u32 gMonShinyPalette_Espathra[] = INCBIN_U32("graphics/pokemon/gen_9/espathra/shiny.gbapal.lz"); - const u8 gMonIcon_Espathra[] = INCBIN_U8("graphics/pokemon/gen_9/espathra/icon.4bpp"); + const u32 gMonFrontPic_Espathra[] = INCBIN_U32("graphics/pokemon/espathra/front.4bpp.lz"); + const u32 gMonPalette_Espathra[] = INCBIN_U32("graphics/pokemon/espathra/normal.gbapal.lz"); + const u32 gMonBackPic_Espathra[] = INCBIN_U32("graphics/pokemon/espathra/back.4bpp.lz"); + const u32 gMonShinyPalette_Espathra[] = INCBIN_U32("graphics/pokemon/espathra/shiny.gbapal.lz"); + const u8 gMonIcon_Espathra[] = INCBIN_U8("graphics/pokemon/espathra/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Espathra[] = INCBIN_U8("graphics/pokemon/gen_9/espathra/footprint.1bpp"); + // const u8 gMonFootprint_Espathra[] = INCBIN_U8("graphics/pokemon/espathra/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FLITTLE #if P_FAMILY_TINKATINK - const u32 gMonFrontPic_Tinkatink[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatink/front.4bpp.lz"); - const u32 gMonPalette_Tinkatink[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatink/normal.gbapal.lz"); - const u32 gMonBackPic_Tinkatink[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatink/back.4bpp.lz"); - const u32 gMonShinyPalette_Tinkatink[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatink/shiny.gbapal.lz"); - const u8 gMonIcon_Tinkatink[] = INCBIN_U8("graphics/pokemon/gen_9/tinkatink/icon.4bpp"); + const u32 gMonFrontPic_Tinkatink[] = INCBIN_U32("graphics/pokemon/tinkatink/front.4bpp.lz"); + const u32 gMonPalette_Tinkatink[] = INCBIN_U32("graphics/pokemon/tinkatink/normal.gbapal.lz"); + const u32 gMonBackPic_Tinkatink[] = INCBIN_U32("graphics/pokemon/tinkatink/back.4bpp.lz"); + const u32 gMonShinyPalette_Tinkatink[] = INCBIN_U32("graphics/pokemon/tinkatink/shiny.gbapal.lz"); + const u8 gMonIcon_Tinkatink[] = INCBIN_U8("graphics/pokemon/tinkatink/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tinkatink[] = INCBIN_U8("graphics/pokemon/gen_9/tinkatink/footprint.1bpp"); + // const u8 gMonFootprint_Tinkatink[] = INCBIN_U8("graphics/pokemon/tinkatink/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tinkatuff[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatuff/front.4bpp.lz"); - const u32 gMonPalette_Tinkatuff[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatuff/normal.gbapal.lz"); - const u32 gMonBackPic_Tinkatuff[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatuff/back.4bpp.lz"); - const u32 gMonShinyPalette_Tinkatuff[] = INCBIN_U32("graphics/pokemon/gen_9/tinkatuff/shiny.gbapal.lz"); - const u8 gMonIcon_Tinkatuff[] = INCBIN_U8("graphics/pokemon/gen_9/tinkatuff/icon.4bpp"); + const u32 gMonFrontPic_Tinkatuff[] = INCBIN_U32("graphics/pokemon/tinkatuff/front.4bpp.lz"); + const u32 gMonPalette_Tinkatuff[] = INCBIN_U32("graphics/pokemon/tinkatuff/normal.gbapal.lz"); + const u32 gMonBackPic_Tinkatuff[] = INCBIN_U32("graphics/pokemon/tinkatuff/back.4bpp.lz"); + const u32 gMonShinyPalette_Tinkatuff[] = INCBIN_U32("graphics/pokemon/tinkatuff/shiny.gbapal.lz"); + const u8 gMonIcon_Tinkatuff[] = INCBIN_U8("graphics/pokemon/tinkatuff/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tinkatuff[] = INCBIN_U8("graphics/pokemon/gen_9/tinkatuff/footprint.1bpp"); + // const u8 gMonFootprint_Tinkatuff[] = INCBIN_U8("graphics/pokemon/tinkatuff/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Tinkaton[] = INCBIN_U32("graphics/pokemon/gen_9/tinkaton/front.4bpp.lz"); - const u32 gMonPalette_Tinkaton[] = INCBIN_U32("graphics/pokemon/gen_9/tinkaton/normal.gbapal.lz"); - const u32 gMonBackPic_Tinkaton[] = INCBIN_U32("graphics/pokemon/gen_9/tinkaton/back.4bpp.lz"); - const u32 gMonShinyPalette_Tinkaton[] = INCBIN_U32("graphics/pokemon/gen_9/tinkaton/shiny.gbapal.lz"); - const u8 gMonIcon_Tinkaton[] = INCBIN_U8("graphics/pokemon/gen_9/tinkaton/icon.4bpp"); + const u32 gMonFrontPic_Tinkaton[] = INCBIN_U32("graphics/pokemon/tinkaton/front.4bpp.lz"); + const u32 gMonPalette_Tinkaton[] = INCBIN_U32("graphics/pokemon/tinkaton/normal.gbapal.lz"); + const u32 gMonBackPic_Tinkaton[] = INCBIN_U32("graphics/pokemon/tinkaton/back.4bpp.lz"); + const u32 gMonShinyPalette_Tinkaton[] = INCBIN_U32("graphics/pokemon/tinkaton/shiny.gbapal.lz"); + const u8 gMonIcon_Tinkaton[] = INCBIN_U8("graphics/pokemon/tinkaton/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tinkaton[] = INCBIN_U8("graphics/pokemon/gen_9/tinkaton/footprint.1bpp"); + // const u8 gMonFootprint_Tinkaton[] = INCBIN_U8("graphics/pokemon/tinkaton/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TINKATINK #if P_FAMILY_WIGLETT - const u32 gMonFrontPic_Wiglett[] = INCBIN_U32("graphics/pokemon/gen_9/wiglett/front.4bpp.lz"); - const u32 gMonPalette_Wiglett[] = INCBIN_U32("graphics/pokemon/gen_9/wiglett/normal.gbapal.lz"); - const u32 gMonBackPic_Wiglett[] = INCBIN_U32("graphics/pokemon/gen_9/wiglett/back.4bpp.lz"); - const u32 gMonShinyPalette_Wiglett[] = INCBIN_U32("graphics/pokemon/gen_9/wiglett/shiny.gbapal.lz"); - const u8 gMonIcon_Wiglett[] = INCBIN_U8("graphics/pokemon/gen_9/wiglett/icon.4bpp"); + const u32 gMonFrontPic_Wiglett[] = INCBIN_U32("graphics/pokemon/wiglett/front.4bpp.lz"); + const u32 gMonPalette_Wiglett[] = INCBIN_U32("graphics/pokemon/wiglett/normal.gbapal.lz"); + const u32 gMonBackPic_Wiglett[] = INCBIN_U32("graphics/pokemon/wiglett/back.4bpp.lz"); + const u32 gMonShinyPalette_Wiglett[] = INCBIN_U32("graphics/pokemon/wiglett/shiny.gbapal.lz"); + const u8 gMonIcon_Wiglett[] = INCBIN_U8("graphics/pokemon/wiglett/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Wiglett[] = INCBIN_U8("graphics/pokemon/gen_9/wiglett/footprint.1bpp"); + // const u8 gMonFootprint_Wiglett[] = INCBIN_U8("graphics/pokemon/wiglett/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Wugtrio[] = INCBIN_U32("graphics/pokemon/gen_9/wugtrio/front.4bpp.lz"); - const u32 gMonPalette_Wugtrio[] = INCBIN_U32("graphics/pokemon/gen_9/wugtrio/normal.gbapal.lz"); - const u32 gMonBackPic_Wugtrio[] = INCBIN_U32("graphics/pokemon/gen_9/wugtrio/back.4bpp.lz"); - const u32 gMonShinyPalette_Wugtrio[] = INCBIN_U32("graphics/pokemon/gen_9/wugtrio/shiny.gbapal.lz"); - const u8 gMonIcon_Wugtrio[] = INCBIN_U8("graphics/pokemon/gen_9/wugtrio/icon.4bpp"); + const u32 gMonFrontPic_Wugtrio[] = INCBIN_U32("graphics/pokemon/wugtrio/front.4bpp.lz"); + const u32 gMonPalette_Wugtrio[] = INCBIN_U32("graphics/pokemon/wugtrio/normal.gbapal.lz"); + const u32 gMonBackPic_Wugtrio[] = INCBIN_U32("graphics/pokemon/wugtrio/back.4bpp.lz"); + const u32 gMonShinyPalette_Wugtrio[] = INCBIN_U32("graphics/pokemon/wugtrio/shiny.gbapal.lz"); + const u8 gMonIcon_Wugtrio[] = INCBIN_U8("graphics/pokemon/wugtrio/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Wugtrio[] = INCBIN_U8("graphics/pokemon/gen_9/wugtrio/footprint.1bpp"); + // const u8 gMonFootprint_Wugtrio[] = INCBIN_U8("graphics/pokemon/wugtrio/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WIGLETT #if P_FAMILY_BOMBIRDIER - const u32 gMonFrontPic_Bombirdier[] = INCBIN_U32("graphics/pokemon/gen_9/bombirdier/front.4bpp.lz"); - const u32 gMonPalette_Bombirdier[] = INCBIN_U32("graphics/pokemon/gen_9/bombirdier/normal.gbapal.lz"); - const u32 gMonBackPic_Bombirdier[] = INCBIN_U32("graphics/pokemon/gen_9/bombirdier/back.4bpp.lz"); - const u32 gMonShinyPalette_Bombirdier[] = INCBIN_U32("graphics/pokemon/gen_9/bombirdier/shiny.gbapal.lz"); - const u8 gMonIcon_Bombirdier[] = INCBIN_U8("graphics/pokemon/gen_9/bombirdier/icon.4bpp"); + const u32 gMonFrontPic_Bombirdier[] = INCBIN_U32("graphics/pokemon/bombirdier/front.4bpp.lz"); + const u32 gMonPalette_Bombirdier[] = INCBIN_U32("graphics/pokemon/bombirdier/normal.gbapal.lz"); + const u32 gMonBackPic_Bombirdier[] = INCBIN_U32("graphics/pokemon/bombirdier/back.4bpp.lz"); + const u32 gMonShinyPalette_Bombirdier[] = INCBIN_U32("graphics/pokemon/bombirdier/shiny.gbapal.lz"); + const u8 gMonIcon_Bombirdier[] = INCBIN_U8("graphics/pokemon/bombirdier/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Bombirdier[] = INCBIN_U8("graphics/pokemon/gen_9/bombirdier/footprint.1bpp"); + // const u8 gMonFootprint_Bombirdier[] = INCBIN_U8("graphics/pokemon/bombirdier/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BOMBIRDIER #if P_FAMILY_FINIZEN - const u32 gMonFrontPic_Finizen[] = INCBIN_U32("graphics/pokemon/gen_9/finizen/front.4bpp.lz"); - const u32 gMonPalette_Finizen[] = INCBIN_U32("graphics/pokemon/gen_9/finizen/normal.gbapal.lz"); - const u32 gMonBackPic_Finizen[] = INCBIN_U32("graphics/pokemon/gen_9/finizen/back.4bpp.lz"); - const u32 gMonShinyPalette_Finizen[] = INCBIN_U32("graphics/pokemon/gen_9/finizen/shiny.gbapal.lz"); - const u8 gMonIcon_Finizen[] = INCBIN_U8("graphics/pokemon/gen_9/finizen/icon.4bpp"); + const u32 gMonFrontPic_Finizen[] = INCBIN_U32("graphics/pokemon/finizen/front.4bpp.lz"); + const u32 gMonPalette_Finizen[] = INCBIN_U32("graphics/pokemon/finizen/normal.gbapal.lz"); + const u32 gMonBackPic_Finizen[] = INCBIN_U32("graphics/pokemon/finizen/back.4bpp.lz"); + const u32 gMonShinyPalette_Finizen[] = INCBIN_U32("graphics/pokemon/finizen/shiny.gbapal.lz"); + const u8 gMonIcon_Finizen[] = INCBIN_U8("graphics/pokemon/finizen/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Finizen[] = INCBIN_U8("graphics/pokemon/gen_9/finizen/footprint.1bpp"); + // const u8 gMonFootprint_Finizen[] = INCBIN_U8("graphics/pokemon/finizen/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PalafinZero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/front.4bpp.lz"); - const u32 gMonPalette_PalafinZero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/normal.gbapal.lz"); - const u32 gMonBackPic_PalafinZero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/back.4bpp.lz"); - const u32 gMonShinyPalette_PalafinZero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/shiny.gbapal.lz"); - const u8 gMonIcon_PalafinZero[] = INCBIN_U8("graphics/pokemon/gen_9/palafin/icon.4bpp"); + const u32 gMonFrontPic_PalafinZero[] = INCBIN_U32("graphics/pokemon/palafin/front.4bpp.lz"); + const u32 gMonPalette_PalafinZero[] = INCBIN_U32("graphics/pokemon/palafin/normal.gbapal.lz"); + const u32 gMonBackPic_PalafinZero[] = INCBIN_U32("graphics/pokemon/palafin/back.4bpp.lz"); + const u32 gMonShinyPalette_PalafinZero[] = INCBIN_U32("graphics/pokemon/palafin/shiny.gbapal.lz"); + const u8 gMonIcon_PalafinZero[] = INCBIN_U8("graphics/pokemon/palafin/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Palafin[] = INCBIN_U8("graphics/pokemon/gen_9/palafin/footprint.1bpp"); + // const u8 gMonFootprint_Palafin[] = INCBIN_U8("graphics/pokemon/palafin/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_PalafinHero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/hero/front.4bpp.lz"); - const u32 gMonPalette_PalafinHero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/hero/normal.gbapal.lz"); - const u32 gMonBackPic_PalafinHero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/hero/back.4bpp.lz"); - const u32 gMonShinyPalette_PalafinHero[] = INCBIN_U32("graphics/pokemon/gen_9/palafin/hero/shiny.gbapal.lz"); - const u8 gMonIcon_PalafinHero[] = INCBIN_U8("graphics/pokemon/gen_9/palafin/hero/icon.4bpp"); + const u32 gMonFrontPic_PalafinHero[] = INCBIN_U32("graphics/pokemon/palafin/hero/front.4bpp.lz"); + const u32 gMonPalette_PalafinHero[] = INCBIN_U32("graphics/pokemon/palafin/hero/normal.gbapal.lz"); + const u32 gMonBackPic_PalafinHero[] = INCBIN_U32("graphics/pokemon/palafin/hero/back.4bpp.lz"); + const u32 gMonShinyPalette_PalafinHero[] = INCBIN_U32("graphics/pokemon/palafin/hero/shiny.gbapal.lz"); + const u8 gMonIcon_PalafinHero[] = INCBIN_U8("graphics/pokemon/palafin/hero/icon.4bpp"); #endif //P_FAMILY_FINIZEN #if P_FAMILY_VAROOM - const u32 gMonFrontPic_Varoom[] = INCBIN_U32("graphics/pokemon/gen_9/varoom/front.4bpp.lz"); - const u32 gMonPalette_Varoom[] = INCBIN_U32("graphics/pokemon/gen_9/varoom/normal.gbapal.lz"); - const u32 gMonBackPic_Varoom[] = INCBIN_U32("graphics/pokemon/gen_9/varoom/back.4bpp.lz"); - const u32 gMonShinyPalette_Varoom[] = INCBIN_U32("graphics/pokemon/gen_9/varoom/shiny.gbapal.lz"); - const u8 gMonIcon_Varoom[] = INCBIN_U8("graphics/pokemon/gen_9/varoom/icon.4bpp"); + const u32 gMonFrontPic_Varoom[] = INCBIN_U32("graphics/pokemon/varoom/front.4bpp.lz"); + const u32 gMonPalette_Varoom[] = INCBIN_U32("graphics/pokemon/varoom/normal.gbapal.lz"); + const u32 gMonBackPic_Varoom[] = INCBIN_U32("graphics/pokemon/varoom/back.4bpp.lz"); + const u32 gMonShinyPalette_Varoom[] = INCBIN_U32("graphics/pokemon/varoom/shiny.gbapal.lz"); + const u8 gMonIcon_Varoom[] = INCBIN_U8("graphics/pokemon/varoom/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Varoom[] = INCBIN_U8("graphics/pokemon/gen_9/varoom/footprint.1bpp"); + // const u8 gMonFootprint_Varoom[] = INCBIN_U8("graphics/pokemon/varoom/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Revavroom[] = INCBIN_U32("graphics/pokemon/gen_9/revavroom/front.4bpp.lz"); - const u32 gMonPalette_Revavroom[] = INCBIN_U32("graphics/pokemon/gen_9/revavroom/normal.gbapal.lz"); - const u32 gMonBackPic_Revavroom[] = INCBIN_U32("graphics/pokemon/gen_9/revavroom/back.4bpp.lz"); - const u32 gMonShinyPalette_Revavroom[] = INCBIN_U32("graphics/pokemon/gen_9/revavroom/shiny.gbapal.lz"); - const u8 gMonIcon_Revavroom[] = INCBIN_U8("graphics/pokemon/gen_9/revavroom/icon.4bpp"); + const u32 gMonFrontPic_Revavroom[] = INCBIN_U32("graphics/pokemon/revavroom/front.4bpp.lz"); + const u32 gMonPalette_Revavroom[] = INCBIN_U32("graphics/pokemon/revavroom/normal.gbapal.lz"); + const u32 gMonBackPic_Revavroom[] = INCBIN_U32("graphics/pokemon/revavroom/back.4bpp.lz"); + const u32 gMonShinyPalette_Revavroom[] = INCBIN_U32("graphics/pokemon/revavroom/shiny.gbapal.lz"); + const u8 gMonIcon_Revavroom[] = INCBIN_U8("graphics/pokemon/revavroom/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Revavroom[] = INCBIN_U8("graphics/pokemon/gen_9/revavroom/footprint.1bpp"); + // const u8 gMonFootprint_Revavroom[] = INCBIN_U8("graphics/pokemon/revavroom/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VAROOM #if P_FAMILY_CYCLIZAR - const u32 gMonFrontPic_Cyclizar[] = INCBIN_U32("graphics/pokemon/gen_9/cyclizar/front.4bpp.lz"); - const u32 gMonPalette_Cyclizar[] = INCBIN_U32("graphics/pokemon/gen_9/cyclizar/normal.gbapal.lz"); - const u32 gMonBackPic_Cyclizar[] = INCBIN_U32("graphics/pokemon/gen_9/cyclizar/back.4bpp.lz"); - const u32 gMonShinyPalette_Cyclizar[] = INCBIN_U32("graphics/pokemon/gen_9/cyclizar/shiny.gbapal.lz"); - const u8 gMonIcon_Cyclizar[] = INCBIN_U8("graphics/pokemon/gen_9/cyclizar/icon.4bpp"); + const u32 gMonFrontPic_Cyclizar[] = INCBIN_U32("graphics/pokemon/cyclizar/front.4bpp.lz"); + const u32 gMonPalette_Cyclizar[] = INCBIN_U32("graphics/pokemon/cyclizar/normal.gbapal.lz"); + const u32 gMonBackPic_Cyclizar[] = INCBIN_U32("graphics/pokemon/cyclizar/back.4bpp.lz"); + const u32 gMonShinyPalette_Cyclizar[] = INCBIN_U32("graphics/pokemon/cyclizar/shiny.gbapal.lz"); + const u8 gMonIcon_Cyclizar[] = INCBIN_U8("graphics/pokemon/cyclizar/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Cyclizar[] = INCBIN_U8("graphics/pokemon/gen_9/cyclizar/footprint.1bpp"); + // const u8 gMonFootprint_Cyclizar[] = INCBIN_U8("graphics/pokemon/cyclizar/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CYCLIZAR #if P_FAMILY_ORTHWORM - const u32 gMonFrontPic_Orthworm[] = INCBIN_U32("graphics/pokemon/gen_9/orthworm/front.4bpp.lz"); - const u32 gMonPalette_Orthworm[] = INCBIN_U32("graphics/pokemon/gen_9/orthworm/normal.gbapal.lz"); - const u32 gMonBackPic_Orthworm[] = INCBIN_U32("graphics/pokemon/gen_9/orthworm/back.4bpp.lz"); - const u32 gMonShinyPalette_Orthworm[] = INCBIN_U32("graphics/pokemon/gen_9/orthworm/shiny.gbapal.lz"); - const u8 gMonIcon_Orthworm[] = INCBIN_U8("graphics/pokemon/gen_9/orthworm/icon.4bpp"); + const u32 gMonFrontPic_Orthworm[] = INCBIN_U32("graphics/pokemon/orthworm/front.4bpp.lz"); + const u32 gMonPalette_Orthworm[] = INCBIN_U32("graphics/pokemon/orthworm/normal.gbapal.lz"); + const u32 gMonBackPic_Orthworm[] = INCBIN_U32("graphics/pokemon/orthworm/back.4bpp.lz"); + const u32 gMonShinyPalette_Orthworm[] = INCBIN_U32("graphics/pokemon/orthworm/shiny.gbapal.lz"); + const u8 gMonIcon_Orthworm[] = INCBIN_U8("graphics/pokemon/orthworm/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Orthworm[] = INCBIN_U8("graphics/pokemon/gen_9/orthworm/footprint.1bpp"); + // const u8 gMonFootprint_Orthworm[] = INCBIN_U8("graphics/pokemon/orthworm/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ORTHWORM #if P_FAMILY_GLIMMET - const u32 gMonFrontPic_Glimmet[] = INCBIN_U32("graphics/pokemon/gen_9/glimmet/front.4bpp.lz"); - const u32 gMonPalette_Glimmet[] = INCBIN_U32("graphics/pokemon/gen_9/glimmet/normal.gbapal.lz"); - const u32 gMonBackPic_Glimmet[] = INCBIN_U32("graphics/pokemon/gen_9/glimmet/back.4bpp.lz"); - const u32 gMonShinyPalette_Glimmet[] = INCBIN_U32("graphics/pokemon/gen_9/glimmet/shiny.gbapal.lz"); - const u8 gMonIcon_Glimmet[] = INCBIN_U8("graphics/pokemon/gen_9/glimmet/icon.4bpp"); + const u32 gMonFrontPic_Glimmet[] = INCBIN_U32("graphics/pokemon/glimmet/front.4bpp.lz"); + const u32 gMonPalette_Glimmet[] = INCBIN_U32("graphics/pokemon/glimmet/normal.gbapal.lz"); + const u32 gMonBackPic_Glimmet[] = INCBIN_U32("graphics/pokemon/glimmet/back.4bpp.lz"); + const u32 gMonShinyPalette_Glimmet[] = INCBIN_U32("graphics/pokemon/glimmet/shiny.gbapal.lz"); + const u8 gMonIcon_Glimmet[] = INCBIN_U8("graphics/pokemon/glimmet/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Glimmet[] = INCBIN_U8("graphics/pokemon/gen_9/glimmet/footprint.1bpp"); + // const u8 gMonFootprint_Glimmet[] = INCBIN_U8("graphics/pokemon/glimmet/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Glimmora[] = INCBIN_U32("graphics/pokemon/gen_9/glimmora/front.4bpp.lz"); - const u32 gMonPalette_Glimmora[] = INCBIN_U32("graphics/pokemon/gen_9/glimmora/normal.gbapal.lz"); - const u32 gMonBackPic_Glimmora[] = INCBIN_U32("graphics/pokemon/gen_9/glimmora/back.4bpp.lz"); - const u32 gMonShinyPalette_Glimmora[] = INCBIN_U32("graphics/pokemon/gen_9/glimmora/shiny.gbapal.lz"); - const u8 gMonIcon_Glimmora[] = INCBIN_U8("graphics/pokemon/gen_9/glimmora/icon.4bpp"); + const u32 gMonFrontPic_Glimmora[] = INCBIN_U32("graphics/pokemon/glimmora/front.4bpp.lz"); + const u32 gMonPalette_Glimmora[] = INCBIN_U32("graphics/pokemon/glimmora/normal.gbapal.lz"); + const u32 gMonBackPic_Glimmora[] = INCBIN_U32("graphics/pokemon/glimmora/back.4bpp.lz"); + const u32 gMonShinyPalette_Glimmora[] = INCBIN_U32("graphics/pokemon/glimmora/shiny.gbapal.lz"); + const u8 gMonIcon_Glimmora[] = INCBIN_U8("graphics/pokemon/glimmora/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Glimmora[] = INCBIN_U8("graphics/pokemon/gen_9/glimmora/footprint.1bpp"); + // const u8 gMonFootprint_Glimmora[] = INCBIN_U8("graphics/pokemon/glimmora/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GLIMMET #if P_FAMILY_GREAVARD - const u32 gMonFrontPic_Greavard[] = INCBIN_U32("graphics/pokemon/gen_9/greavard/front.4bpp.lz"); - const u32 gMonPalette_Greavard[] = INCBIN_U32("graphics/pokemon/gen_9/greavard/normal.gbapal.lz"); - const u32 gMonBackPic_Greavard[] = INCBIN_U32("graphics/pokemon/gen_9/greavard/back.4bpp.lz"); - const u32 gMonShinyPalette_Greavard[] = INCBIN_U32("graphics/pokemon/gen_9/greavard/shiny.gbapal.lz"); - const u8 gMonIcon_Greavard[] = INCBIN_U8("graphics/pokemon/gen_9/greavard/icon.4bpp"); + const u32 gMonFrontPic_Greavard[] = INCBIN_U32("graphics/pokemon/greavard/front.4bpp.lz"); + const u32 gMonPalette_Greavard[] = INCBIN_U32("graphics/pokemon/greavard/normal.gbapal.lz"); + const u32 gMonBackPic_Greavard[] = INCBIN_U32("graphics/pokemon/greavard/back.4bpp.lz"); + const u32 gMonShinyPalette_Greavard[] = INCBIN_U32("graphics/pokemon/greavard/shiny.gbapal.lz"); + const u8 gMonIcon_Greavard[] = INCBIN_U8("graphics/pokemon/greavard/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Greavard[] = INCBIN_U8("graphics/pokemon/gen_9/greavard/footprint.1bpp"); + // const u8 gMonFootprint_Greavard[] = INCBIN_U8("graphics/pokemon/greavard/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Houndstone[] = INCBIN_U32("graphics/pokemon/gen_9/houndstone/front.4bpp.lz"); - const u32 gMonPalette_Houndstone[] = INCBIN_U32("graphics/pokemon/gen_9/houndstone/normal.gbapal.lz"); - const u32 gMonBackPic_Houndstone[] = INCBIN_U32("graphics/pokemon/gen_9/houndstone/back.4bpp.lz"); - const u32 gMonShinyPalette_Houndstone[] = INCBIN_U32("graphics/pokemon/gen_9/houndstone/shiny.gbapal.lz"); - const u8 gMonIcon_Houndstone[] = INCBIN_U8("graphics/pokemon/gen_9/houndstone/icon.4bpp"); + const u32 gMonFrontPic_Houndstone[] = INCBIN_U32("graphics/pokemon/houndstone/front.4bpp.lz"); + const u32 gMonPalette_Houndstone[] = INCBIN_U32("graphics/pokemon/houndstone/normal.gbapal.lz"); + const u32 gMonBackPic_Houndstone[] = INCBIN_U32("graphics/pokemon/houndstone/back.4bpp.lz"); + const u32 gMonShinyPalette_Houndstone[] = INCBIN_U32("graphics/pokemon/houndstone/shiny.gbapal.lz"); + const u8 gMonIcon_Houndstone[] = INCBIN_U8("graphics/pokemon/houndstone/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Houndstone[] = INCBIN_U8("graphics/pokemon/gen_9/houndstone/footprint.1bpp"); + // const u8 gMonFootprint_Houndstone[] = INCBIN_U8("graphics/pokemon/houndstone/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GREAVARD #if P_FAMILY_FLAMIGO - const u32 gMonFrontPic_Flamigo[] = INCBIN_U32("graphics/pokemon/gen_9/flamigo/front.4bpp.lz"); - const u32 gMonPalette_Flamigo[] = INCBIN_U32("graphics/pokemon/gen_9/flamigo/normal.gbapal.lz"); - const u32 gMonBackPic_Flamigo[] = INCBIN_U32("graphics/pokemon/gen_9/flamigo/back.4bpp.lz"); - const u32 gMonShinyPalette_Flamigo[] = INCBIN_U32("graphics/pokemon/gen_9/flamigo/shiny.gbapal.lz"); - const u8 gMonIcon_Flamigo[] = INCBIN_U8("graphics/pokemon/gen_9/flamigo/icon.4bpp"); + const u32 gMonFrontPic_Flamigo[] = INCBIN_U32("graphics/pokemon/flamigo/front.4bpp.lz"); + const u32 gMonPalette_Flamigo[] = INCBIN_U32("graphics/pokemon/flamigo/normal.gbapal.lz"); + const u32 gMonBackPic_Flamigo[] = INCBIN_U32("graphics/pokemon/flamigo/back.4bpp.lz"); + const u32 gMonShinyPalette_Flamigo[] = INCBIN_U32("graphics/pokemon/flamigo/shiny.gbapal.lz"); + const u8 gMonIcon_Flamigo[] = INCBIN_U8("graphics/pokemon/flamigo/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Flamigo[] = INCBIN_U8("graphics/pokemon/gen_9/flamigo/footprint.1bpp"); + // const u8 gMonFootprint_Flamigo[] = INCBIN_U8("graphics/pokemon/flamigo/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FLAMIGO #if P_FAMILY_CETODDLE - const u32 gMonFrontPic_Cetoddle[] = INCBIN_U32("graphics/pokemon/gen_9/cetoddle/front.4bpp.lz"); - const u32 gMonPalette_Cetoddle[] = INCBIN_U32("graphics/pokemon/gen_9/cetoddle/normal.gbapal.lz"); - const u32 gMonBackPic_Cetoddle[] = INCBIN_U32("graphics/pokemon/gen_9/cetoddle/back.4bpp.lz"); - const u32 gMonShinyPalette_Cetoddle[] = INCBIN_U32("graphics/pokemon/gen_9/cetoddle/shiny.gbapal.lz"); - const u8 gMonIcon_Cetoddle[] = INCBIN_U8("graphics/pokemon/gen_9/cetoddle/icon.4bpp"); + const u32 gMonFrontPic_Cetoddle[] = INCBIN_U32("graphics/pokemon/cetoddle/front.4bpp.lz"); + const u32 gMonPalette_Cetoddle[] = INCBIN_U32("graphics/pokemon/cetoddle/normal.gbapal.lz"); + const u32 gMonBackPic_Cetoddle[] = INCBIN_U32("graphics/pokemon/cetoddle/back.4bpp.lz"); + const u32 gMonShinyPalette_Cetoddle[] = INCBIN_U32("graphics/pokemon/cetoddle/shiny.gbapal.lz"); + const u8 gMonIcon_Cetoddle[] = INCBIN_U8("graphics/pokemon/cetoddle/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Cetoddle[] = INCBIN_U8("graphics/pokemon/gen_9/cetoddle/footprint.1bpp"); + // const u8 gMonFootprint_Cetoddle[] = INCBIN_U8("graphics/pokemon/cetoddle/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Cetitan[] = INCBIN_U32("graphics/pokemon/gen_9/cetitan/front.4bpp.lz"); - const u32 gMonPalette_Cetitan[] = INCBIN_U32("graphics/pokemon/gen_9/cetitan/normal.gbapal.lz"); - const u32 gMonBackPic_Cetitan[] = INCBIN_U32("graphics/pokemon/gen_9/cetitan/back.4bpp.lz"); - const u32 gMonShinyPalette_Cetitan[] = INCBIN_U32("graphics/pokemon/gen_9/cetitan/shiny.gbapal.lz"); - const u8 gMonIcon_Cetitan[] = INCBIN_U8("graphics/pokemon/gen_9/cetitan/icon.4bpp"); + const u32 gMonFrontPic_Cetitan[] = INCBIN_U32("graphics/pokemon/cetitan/front.4bpp.lz"); + const u32 gMonPalette_Cetitan[] = INCBIN_U32("graphics/pokemon/cetitan/normal.gbapal.lz"); + const u32 gMonBackPic_Cetitan[] = INCBIN_U32("graphics/pokemon/cetitan/back.4bpp.lz"); + const u32 gMonShinyPalette_Cetitan[] = INCBIN_U32("graphics/pokemon/cetitan/shiny.gbapal.lz"); + const u8 gMonIcon_Cetitan[] = INCBIN_U8("graphics/pokemon/cetitan/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Cetitan[] = INCBIN_U8("graphics/pokemon/gen_9/cetitan/footprint.1bpp"); + // const u8 gMonFootprint_Cetitan[] = INCBIN_U8("graphics/pokemon/cetitan/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CETODDLE #if P_FAMILY_VELUZA - const u32 gMonFrontPic_Veluza[] = INCBIN_U32("graphics/pokemon/gen_9/veluza/front.4bpp.lz"); - const u32 gMonPalette_Veluza[] = INCBIN_U32("graphics/pokemon/gen_9/veluza/normal.gbapal.lz"); - const u32 gMonBackPic_Veluza[] = INCBIN_U32("graphics/pokemon/gen_9/veluza/back.4bpp.lz"); - const u32 gMonShinyPalette_Veluza[] = INCBIN_U32("graphics/pokemon/gen_9/veluza/shiny.gbapal.lz"); - const u8 gMonIcon_Veluza[] = INCBIN_U8("graphics/pokemon/gen_9/veluza/icon.4bpp"); + const u32 gMonFrontPic_Veluza[] = INCBIN_U32("graphics/pokemon/veluza/front.4bpp.lz"); + const u32 gMonPalette_Veluza[] = INCBIN_U32("graphics/pokemon/veluza/normal.gbapal.lz"); + const u32 gMonBackPic_Veluza[] = INCBIN_U32("graphics/pokemon/veluza/back.4bpp.lz"); + const u32 gMonShinyPalette_Veluza[] = INCBIN_U32("graphics/pokemon/veluza/shiny.gbapal.lz"); + const u8 gMonIcon_Veluza[] = INCBIN_U8("graphics/pokemon/veluza/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Veluza[] = INCBIN_U8("graphics/pokemon/gen_9/veluza/footprint.1bpp"); + // const u8 gMonFootprint_Veluza[] = INCBIN_U8("graphics/pokemon/veluza/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_VELUZA #if P_FAMILY_DONDOZO - const u32 gMonFrontPic_Dondozo[] = INCBIN_U32("graphics/pokemon/gen_9/dondozo/front.4bpp.lz"); - const u32 gMonPalette_Dondozo[] = INCBIN_U32("graphics/pokemon/gen_9/dondozo/normal.gbapal.lz"); - const u32 gMonBackPic_Dondozo[] = INCBIN_U32("graphics/pokemon/gen_9/dondozo/back.4bpp.lz"); - const u32 gMonShinyPalette_Dondozo[] = INCBIN_U32("graphics/pokemon/gen_9/dondozo/shiny.gbapal.lz"); - const u8 gMonIcon_Dondozo[] = INCBIN_U8("graphics/pokemon/gen_9/dondozo/icon.4bpp"); + const u32 gMonFrontPic_Dondozo[] = INCBIN_U32("graphics/pokemon/dondozo/front.4bpp.lz"); + const u32 gMonPalette_Dondozo[] = INCBIN_U32("graphics/pokemon/dondozo/normal.gbapal.lz"); + const u32 gMonBackPic_Dondozo[] = INCBIN_U32("graphics/pokemon/dondozo/back.4bpp.lz"); + const u32 gMonShinyPalette_Dondozo[] = INCBIN_U32("graphics/pokemon/dondozo/shiny.gbapal.lz"); + const u8 gMonIcon_Dondozo[] = INCBIN_U8("graphics/pokemon/dondozo/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Dondozo[] = INCBIN_U8("graphics/pokemon/gen_9/dondozo/footprint.1bpp"); + // const u8 gMonFootprint_Dondozo[] = INCBIN_U8("graphics/pokemon/dondozo/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_DONDOZO #if P_FAMILY_TATSUGIRI - const u32 gMonFrontPic_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/curly/front.4bpp.lz"); - const u32 gMonPalette_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/curly/normal.gbapal.lz"); - const u32 gMonBackPic_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/curly/back.4bpp.lz"); - const u32 gMonShinyPalette_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/curly/shiny.gbapal.lz"); - const u8 gMonIcon_TatsugiriCurly[] = INCBIN_U8("graphics/pokemon/gen_9/tatsugiri/curly/icon.4bpp"); + const u32 gMonFrontPic_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/tatsugiri/curly/front.4bpp.lz"); + const u32 gMonPalette_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/tatsugiri/curly/normal.gbapal.lz"); + const u32 gMonBackPic_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/tatsugiri/curly/back.4bpp.lz"); + const u32 gMonShinyPalette_TatsugiriCurly[] = INCBIN_U32("graphics/pokemon/tatsugiri/curly/shiny.gbapal.lz"); + const u8 gMonIcon_TatsugiriCurly[] = INCBIN_U8("graphics/pokemon/tatsugiri/curly/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Tatsugiri[] = INCBIN_U8("graphics/pokemon/gen_9/tatsugiri/footprint.1bpp"); + // const u8 gMonFootprint_Tatsugiri[] = INCBIN_U8("graphics/pokemon/tatsugiri/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/droopy/front.4bpp.lz"); - const u32 gMonPalette_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/droopy/normal.gbapal.lz"); - const u32 gMonBackPic_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/droopy/back.4bpp.lz"); - const u32 gMonShinyPalette_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/droopy/shiny.gbapal.lz"); - const u8 gMonIcon_TatsugiriDroopy[] = INCBIN_U8("graphics/pokemon/gen_9/tatsugiri/droopy/icon.4bpp"); + const u32 gMonFrontPic_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/tatsugiri/droopy/front.4bpp.lz"); + const u32 gMonPalette_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/tatsugiri/droopy/normal.gbapal.lz"); + const u32 gMonBackPic_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/tatsugiri/droopy/back.4bpp.lz"); + const u32 gMonShinyPalette_TatsugiriDroopy[] = INCBIN_U32("graphics/pokemon/tatsugiri/droopy/shiny.gbapal.lz"); + const u8 gMonIcon_TatsugiriDroopy[] = INCBIN_U8("graphics/pokemon/tatsugiri/droopy/icon.4bpp"); - const u32 gMonFrontPic_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/stretchy/front.4bpp.lz"); - const u32 gMonPalette_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/stretchy/normal.gbapal.lz"); - const u32 gMonBackPic_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/stretchy/back.4bpp.lz"); - const u32 gMonShinyPalette_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/gen_9/tatsugiri/stretchy/shiny.gbapal.lz"); - const u8 gMonIcon_TatsugiriStretchy[] = INCBIN_U8("graphics/pokemon/gen_9/tatsugiri/stretchy/icon.4bpp"); + const u32 gMonFrontPic_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/tatsugiri/stretchy/front.4bpp.lz"); + const u32 gMonPalette_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/tatsugiri/stretchy/normal.gbapal.lz"); + const u32 gMonBackPic_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/tatsugiri/stretchy/back.4bpp.lz"); + const u32 gMonShinyPalette_TatsugiriStretchy[] = INCBIN_U32("graphics/pokemon/tatsugiri/stretchy/shiny.gbapal.lz"); + const u8 gMonIcon_TatsugiriStretchy[] = INCBIN_U8("graphics/pokemon/tatsugiri/stretchy/icon.4bpp"); #endif //P_FAMILY_DONDOZO #if P_FAMILY_GREAT_TUSK - const u32 gMonFrontPic_GreatTusk[] = INCBIN_U32("graphics/pokemon/gen_9/great_tusk/anim_front.4bpp.lz"); - const u32 gMonPalette_GreatTusk[] = INCBIN_U32("graphics/pokemon/gen_9/great_tusk/normal.gbapal.lz"); - const u32 gMonBackPic_GreatTusk[] = INCBIN_U32("graphics/pokemon/gen_9/great_tusk/back.4bpp.lz"); - const u32 gMonShinyPalette_GreatTusk[] = INCBIN_U32("graphics/pokemon/gen_9/great_tusk/shiny.gbapal.lz"); - const u8 gMonIcon_GreatTusk[] = INCBIN_U8("graphics/pokemon/gen_9/great_tusk/icon.4bpp"); + const u32 gMonFrontPic_GreatTusk[] = INCBIN_U32("graphics/pokemon/great_tusk/anim_front.4bpp.lz"); + const u32 gMonPalette_GreatTusk[] = INCBIN_U32("graphics/pokemon/great_tusk/normal.gbapal.lz"); + const u32 gMonBackPic_GreatTusk[] = INCBIN_U32("graphics/pokemon/great_tusk/back.4bpp.lz"); + const u32 gMonShinyPalette_GreatTusk[] = INCBIN_U32("graphics/pokemon/great_tusk/shiny.gbapal.lz"); + const u8 gMonIcon_GreatTusk[] = INCBIN_U8("graphics/pokemon/great_tusk/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_GreatTusk[] = INCBIN_U8("graphics/pokemon/gen_9/great_tusk/footprint.1bpp"); + // const u8 gMonFootprint_GreatTusk[] = INCBIN_U8("graphics/pokemon/great_tusk/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GREAT_TUSK #if P_FAMILY_SCREAM_TAIL - const u32 gMonFrontPic_ScreamTail[] = INCBIN_U32("graphics/pokemon/gen_9/scream_tail/front.4bpp.lz"); - const u32 gMonPalette_ScreamTail[] = INCBIN_U32("graphics/pokemon/gen_9/scream_tail/normal.gbapal.lz"); - const u32 gMonBackPic_ScreamTail[] = INCBIN_U32("graphics/pokemon/gen_9/scream_tail/back.4bpp.lz"); - const u32 gMonShinyPalette_ScreamTail[] = INCBIN_U32("graphics/pokemon/gen_9/scream_tail/shiny.gbapal.lz"); - const u8 gMonIcon_ScreamTail[] = INCBIN_U8("graphics/pokemon/gen_9/scream_tail/icon.4bpp"); + const u32 gMonFrontPic_ScreamTail[] = INCBIN_U32("graphics/pokemon/scream_tail/front.4bpp.lz"); + const u32 gMonPalette_ScreamTail[] = INCBIN_U32("graphics/pokemon/scream_tail/normal.gbapal.lz"); + const u32 gMonBackPic_ScreamTail[] = INCBIN_U32("graphics/pokemon/scream_tail/back.4bpp.lz"); + const u32 gMonShinyPalette_ScreamTail[] = INCBIN_U32("graphics/pokemon/scream_tail/shiny.gbapal.lz"); + const u8 gMonIcon_ScreamTail[] = INCBIN_U8("graphics/pokemon/scream_tail/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_ScreamTail[] = INCBIN_U8("graphics/pokemon/gen_9/scream_tail/footprint.1bpp"); + // const u8 gMonFootprint_ScreamTail[] = INCBIN_U8("graphics/pokemon/scream_tail/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SCREAM_TAIL #if P_FAMILY_BRUTE_BONNET - const u32 gMonFrontPic_BruteBonnet[] = INCBIN_U32("graphics/pokemon/gen_9/brute_bonnet/front.4bpp.lz"); - const u32 gMonPalette_BruteBonnet[] = INCBIN_U32("graphics/pokemon/gen_9/brute_bonnet/normal.gbapal.lz"); - const u32 gMonBackPic_BruteBonnet[] = INCBIN_U32("graphics/pokemon/gen_9/brute_bonnet/back.4bpp.lz"); - const u32 gMonShinyPalette_BruteBonnet[] = INCBIN_U32("graphics/pokemon/gen_9/brute_bonnet/shiny.gbapal.lz"); - const u8 gMonIcon_BruteBonnet[] = INCBIN_U8("graphics/pokemon/gen_9/brute_bonnet/icon.4bpp"); + const u32 gMonFrontPic_BruteBonnet[] = INCBIN_U32("graphics/pokemon/brute_bonnet/front.4bpp.lz"); + const u32 gMonPalette_BruteBonnet[] = INCBIN_U32("graphics/pokemon/brute_bonnet/normal.gbapal.lz"); + const u32 gMonBackPic_BruteBonnet[] = INCBIN_U32("graphics/pokemon/brute_bonnet/back.4bpp.lz"); + const u32 gMonShinyPalette_BruteBonnet[] = INCBIN_U32("graphics/pokemon/brute_bonnet/shiny.gbapal.lz"); + const u8 gMonIcon_BruteBonnet[] = INCBIN_U8("graphics/pokemon/brute_bonnet/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_BruteBonnet[] = INCBIN_U8("graphics/pokemon/gen_9/brute_bonnet/footprint.1bpp"); + // const u8 gMonFootprint_BruteBonnet[] = INCBIN_U8("graphics/pokemon/brute_bonnet/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_BRUTE_BONNET #if P_FAMILY_FLUTTER_MANE - const u32 gMonFrontPic_FlutterMane[] = INCBIN_U32("graphics/pokemon/gen_9/flutter_mane/front.4bpp.lz"); - const u32 gMonPalette_FlutterMane[] = INCBIN_U32("graphics/pokemon/gen_9/flutter_mane/normal.gbapal.lz"); - const u32 gMonBackPic_FlutterMane[] = INCBIN_U32("graphics/pokemon/gen_9/flutter_mane/back.4bpp.lz"); - const u32 gMonShinyPalette_FlutterMane[] = INCBIN_U32("graphics/pokemon/gen_9/flutter_mane/shiny.gbapal.lz"); - const u8 gMonIcon_FlutterMane[] = INCBIN_U8("graphics/pokemon/gen_9/flutter_mane/icon.4bpp"); + const u32 gMonFrontPic_FlutterMane[] = INCBIN_U32("graphics/pokemon/flutter_mane/front.4bpp.lz"); + const u32 gMonPalette_FlutterMane[] = INCBIN_U32("graphics/pokemon/flutter_mane/normal.gbapal.lz"); + const u32 gMonBackPic_FlutterMane[] = INCBIN_U32("graphics/pokemon/flutter_mane/back.4bpp.lz"); + const u32 gMonShinyPalette_FlutterMane[] = INCBIN_U32("graphics/pokemon/flutter_mane/shiny.gbapal.lz"); + const u8 gMonIcon_FlutterMane[] = INCBIN_U8("graphics/pokemon/flutter_mane/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_FlutterMane[] = INCBIN_U8("graphics/pokemon/gen_9/flutter_mane/footprint.1bpp"); + // const u8 gMonFootprint_FlutterMane[] = INCBIN_U8("graphics/pokemon/flutter_mane/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FLUTTER_MANE #if P_FAMILY_SLITHER_WING - const u32 gMonFrontPic_SlitherWing[] = INCBIN_U32("graphics/pokemon/gen_9/slither_wing/front.4bpp.lz"); - const u32 gMonPalette_SlitherWing[] = INCBIN_U32("graphics/pokemon/gen_9/slither_wing/normal.gbapal.lz"); - const u32 gMonBackPic_SlitherWing[] = INCBIN_U32("graphics/pokemon/gen_9/slither_wing/back.4bpp.lz"); - const u32 gMonShinyPalette_SlitherWing[] = INCBIN_U32("graphics/pokemon/gen_9/slither_wing/shiny.gbapal.lz"); - const u8 gMonIcon_SlitherWing[] = INCBIN_U8("graphics/pokemon/gen_9/slither_wing/icon.4bpp"); + const u32 gMonFrontPic_SlitherWing[] = INCBIN_U32("graphics/pokemon/slither_wing/front.4bpp.lz"); + const u32 gMonPalette_SlitherWing[] = INCBIN_U32("graphics/pokemon/slither_wing/normal.gbapal.lz"); + const u32 gMonBackPic_SlitherWing[] = INCBIN_U32("graphics/pokemon/slither_wing/back.4bpp.lz"); + const u32 gMonShinyPalette_SlitherWing[] = INCBIN_U32("graphics/pokemon/slither_wing/shiny.gbapal.lz"); + const u8 gMonIcon_SlitherWing[] = INCBIN_U8("graphics/pokemon/slither_wing/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_SlitherWing[] = INCBIN_U8("graphics/pokemon/gen_9/slither_wing/footprint.1bpp"); + // const u8 gMonFootprint_SlitherWing[] = INCBIN_U8("graphics/pokemon/slither_wing/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SLITHER_WING #if P_FAMILY_SANDY_SHOCKS - const u32 gMonFrontPic_SandyShocks[] = INCBIN_U32("graphics/pokemon/gen_9/sandy_shocks/front.4bpp.lz"); - const u32 gMonPalette_SandyShocks[] = INCBIN_U32("graphics/pokemon/gen_9/sandy_shocks/normal.gbapal.lz"); - const u32 gMonBackPic_SandyShocks[] = INCBIN_U32("graphics/pokemon/gen_9/sandy_shocks/back.4bpp.lz"); - const u32 gMonShinyPalette_SandyShocks[] = INCBIN_U32("graphics/pokemon/gen_9/sandy_shocks/shiny.gbapal.lz"); - const u8 gMonIcon_SandyShocks[] = INCBIN_U8("graphics/pokemon/gen_9/sandy_shocks/icon.4bpp"); + const u32 gMonFrontPic_SandyShocks[] = INCBIN_U32("graphics/pokemon/sandy_shocks/front.4bpp.lz"); + const u32 gMonPalette_SandyShocks[] = INCBIN_U32("graphics/pokemon/sandy_shocks/normal.gbapal.lz"); + const u32 gMonBackPic_SandyShocks[] = INCBIN_U32("graphics/pokemon/sandy_shocks/back.4bpp.lz"); + const u32 gMonShinyPalette_SandyShocks[] = INCBIN_U32("graphics/pokemon/sandy_shocks/shiny.gbapal.lz"); + const u8 gMonIcon_SandyShocks[] = INCBIN_U8("graphics/pokemon/sandy_shocks/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_SandyShocks[] = INCBIN_U8("graphics/pokemon/gen_9/sandy_shocks/footprint.1bpp"); + // const u8 gMonFootprint_SandyShocks[] = INCBIN_U8("graphics/pokemon/sandy_shocks/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_SANDY_SHOCKS #if P_FAMILY_IRON_TREADS - const u32 gMonFrontPic_IronTreads[] = INCBIN_U32("graphics/pokemon/gen_9/iron_treads/front.4bpp.lz"); - const u32 gMonPalette_IronTreads[] = INCBIN_U32("graphics/pokemon/gen_9/iron_treads/normal.gbapal.lz"); - const u32 gMonBackPic_IronTreads[] = INCBIN_U32("graphics/pokemon/gen_9/iron_treads/back.4bpp.lz"); - const u32 gMonShinyPalette_IronTreads[] = INCBIN_U32("graphics/pokemon/gen_9/iron_treads/shiny.gbapal.lz"); - const u8 gMonIcon_IronTreads[] = INCBIN_U8("graphics/pokemon/gen_9/iron_treads/icon.4bpp"); + const u32 gMonFrontPic_IronTreads[] = INCBIN_U32("graphics/pokemon/iron_treads/front.4bpp.lz"); + const u32 gMonPalette_IronTreads[] = INCBIN_U32("graphics/pokemon/iron_treads/normal.gbapal.lz"); + const u32 gMonBackPic_IronTreads[] = INCBIN_U32("graphics/pokemon/iron_treads/back.4bpp.lz"); + const u32 gMonShinyPalette_IronTreads[] = INCBIN_U32("graphics/pokemon/iron_treads/shiny.gbapal.lz"); + const u8 gMonIcon_IronTreads[] = INCBIN_U8("graphics/pokemon/iron_treads/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronTreads[] = INCBIN_U8("graphics/pokemon/gen_9/iron_treads/footprint.1bpp"); + // const u8 gMonFootprint_IronTreads[] = INCBIN_U8("graphics/pokemon/iron_treads/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_TREADS #if P_FAMILY_IRON_BUNDLE - const u32 gMonFrontPic_IronBundle[] = INCBIN_U32("graphics/pokemon/gen_9/iron_bundle/front.4bpp.lz"); - const u32 gMonPalette_IronBundle[] = INCBIN_U32("graphics/pokemon/gen_9/iron_bundle/normal.gbapal.lz"); - const u32 gMonBackPic_IronBundle[] = INCBIN_U32("graphics/pokemon/gen_9/iron_bundle/back.4bpp.lz"); - const u32 gMonShinyPalette_IronBundle[] = INCBIN_U32("graphics/pokemon/gen_9/iron_bundle/shiny.gbapal.lz"); - const u8 gMonIcon_IronBundle[] = INCBIN_U8("graphics/pokemon/gen_9/iron_bundle/icon.4bpp"); + const u32 gMonFrontPic_IronBundle[] = INCBIN_U32("graphics/pokemon/iron_bundle/front.4bpp.lz"); + const u32 gMonPalette_IronBundle[] = INCBIN_U32("graphics/pokemon/iron_bundle/normal.gbapal.lz"); + const u32 gMonBackPic_IronBundle[] = INCBIN_U32("graphics/pokemon/iron_bundle/back.4bpp.lz"); + const u32 gMonShinyPalette_IronBundle[] = INCBIN_U32("graphics/pokemon/iron_bundle/shiny.gbapal.lz"); + const u8 gMonIcon_IronBundle[] = INCBIN_U8("graphics/pokemon/iron_bundle/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronBundle[] = INCBIN_U8("graphics/pokemon/gen_9/iron_bundle/footprint.1bpp"); + // const u8 gMonFootprint_IronBundle[] = INCBIN_U8("graphics/pokemon/iron_bundle/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_BUNDLE #if P_FAMILY_IRON_HANDS - const u32 gMonFrontPic_IronHands[] = INCBIN_U32("graphics/pokemon/gen_9/iron_hands/front.4bpp.lz"); - const u32 gMonPalette_IronHands[] = INCBIN_U32("graphics/pokemon/gen_9/iron_hands/normal.gbapal.lz"); - const u32 gMonBackPic_IronHands[] = INCBIN_U32("graphics/pokemon/gen_9/iron_hands/back.4bpp.lz"); - const u32 gMonShinyPalette_IronHands[] = INCBIN_U32("graphics/pokemon/gen_9/iron_hands/shiny.gbapal.lz"); - const u8 gMonIcon_IronHands[] = INCBIN_U8("graphics/pokemon/gen_9/iron_hands/icon.4bpp"); + const u32 gMonFrontPic_IronHands[] = INCBIN_U32("graphics/pokemon/iron_hands/front.4bpp.lz"); + const u32 gMonPalette_IronHands[] = INCBIN_U32("graphics/pokemon/iron_hands/normal.gbapal.lz"); + const u32 gMonBackPic_IronHands[] = INCBIN_U32("graphics/pokemon/iron_hands/back.4bpp.lz"); + const u32 gMonShinyPalette_IronHands[] = INCBIN_U32("graphics/pokemon/iron_hands/shiny.gbapal.lz"); + const u8 gMonIcon_IronHands[] = INCBIN_U8("graphics/pokemon/iron_hands/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronHands[] = INCBIN_U8("graphics/pokemon/gen_9/iron_hands/footprint.1bpp"); + // const u8 gMonFootprint_IronHands[] = INCBIN_U8("graphics/pokemon/iron_hands/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_HANDS #if P_FAMILY_IRON_JUGULIS - const u32 gMonFrontPic_IronJugulis[] = INCBIN_U32("graphics/pokemon/gen_9/iron_jugulis/front.4bpp.lz"); - const u32 gMonPalette_IronJugulis[] = INCBIN_U32("graphics/pokemon/gen_9/iron_jugulis/normal.gbapal.lz"); - const u32 gMonBackPic_IronJugulis[] = INCBIN_U32("graphics/pokemon/gen_9/iron_jugulis/back.4bpp.lz"); - const u32 gMonShinyPalette_IronJugulis[] = INCBIN_U32("graphics/pokemon/gen_9/iron_jugulis/shiny.gbapal.lz"); - const u8 gMonIcon_IronJugulis[] = INCBIN_U8("graphics/pokemon/gen_9/iron_jugulis/icon.4bpp"); + const u32 gMonFrontPic_IronJugulis[] = INCBIN_U32("graphics/pokemon/iron_jugulis/front.4bpp.lz"); + const u32 gMonPalette_IronJugulis[] = INCBIN_U32("graphics/pokemon/iron_jugulis/normal.gbapal.lz"); + const u32 gMonBackPic_IronJugulis[] = INCBIN_U32("graphics/pokemon/iron_jugulis/back.4bpp.lz"); + const u32 gMonShinyPalette_IronJugulis[] = INCBIN_U32("graphics/pokemon/iron_jugulis/shiny.gbapal.lz"); + const u8 gMonIcon_IronJugulis[] = INCBIN_U8("graphics/pokemon/iron_jugulis/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronJugulis[] = INCBIN_U8("graphics/pokemon/gen_9/iron_jugulis/footprint.1bpp"); + // const u8 gMonFootprint_IronJugulis[] = INCBIN_U8("graphics/pokemon/iron_jugulis/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_JUGULIS #if P_FAMILY_IRON_MOTH - const u32 gMonFrontPic_IronMoth[] = INCBIN_U32("graphics/pokemon/gen_9/iron_moth/front.4bpp.lz"); - const u32 gMonPalette_IronMoth[] = INCBIN_U32("graphics/pokemon/gen_9/iron_moth/normal.gbapal.lz"); - const u32 gMonBackPic_IronMoth[] = INCBIN_U32("graphics/pokemon/gen_9/iron_moth/back.4bpp.lz"); - const u32 gMonShinyPalette_IronMoth[] = INCBIN_U32("graphics/pokemon/gen_9/iron_moth/shiny.gbapal.lz"); - const u8 gMonIcon_IronMoth[] = INCBIN_U8("graphics/pokemon/gen_9/iron_moth/icon.4bpp"); + const u32 gMonFrontPic_IronMoth[] = INCBIN_U32("graphics/pokemon/iron_moth/front.4bpp.lz"); + const u32 gMonPalette_IronMoth[] = INCBIN_U32("graphics/pokemon/iron_moth/normal.gbapal.lz"); + const u32 gMonBackPic_IronMoth[] = INCBIN_U32("graphics/pokemon/iron_moth/back.4bpp.lz"); + const u32 gMonShinyPalette_IronMoth[] = INCBIN_U32("graphics/pokemon/iron_moth/shiny.gbapal.lz"); + const u8 gMonIcon_IronMoth[] = INCBIN_U8("graphics/pokemon/iron_moth/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronMoth[] = INCBIN_U8("graphics/pokemon/gen_9/iron_moth/footprint.1bpp"); + // const u8 gMonFootprint_IronMoth[] = INCBIN_U8("graphics/pokemon/iron_moth/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_MOTH #if P_FAMILY_IRON_THORNS - const u32 gMonFrontPic_IronThorns[] = INCBIN_U32("graphics/pokemon/gen_9/iron_thorns/front.4bpp.lz"); - const u32 gMonPalette_IronThorns[] = INCBIN_U32("graphics/pokemon/gen_9/iron_thorns/normal.gbapal.lz"); - const u32 gMonBackPic_IronThorns[] = INCBIN_U32("graphics/pokemon/gen_9/iron_thorns/back.4bpp.lz"); - const u32 gMonShinyPalette_IronThorns[] = INCBIN_U32("graphics/pokemon/gen_9/iron_thorns/shiny.gbapal.lz"); - const u8 gMonIcon_IronThorns[] = INCBIN_U8("graphics/pokemon/gen_9/iron_thorns/icon.4bpp"); + const u32 gMonFrontPic_IronThorns[] = INCBIN_U32("graphics/pokemon/iron_thorns/front.4bpp.lz"); + const u32 gMonPalette_IronThorns[] = INCBIN_U32("graphics/pokemon/iron_thorns/normal.gbapal.lz"); + const u32 gMonBackPic_IronThorns[] = INCBIN_U32("graphics/pokemon/iron_thorns/back.4bpp.lz"); + const u32 gMonShinyPalette_IronThorns[] = INCBIN_U32("graphics/pokemon/iron_thorns/shiny.gbapal.lz"); + const u8 gMonIcon_IronThorns[] = INCBIN_U8("graphics/pokemon/iron_thorns/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronThorns[] = INCBIN_U8("graphics/pokemon/gen_9/iron_thorns/footprint.1bpp"); + // const u8 gMonFootprint_IronThorns[] = INCBIN_U8("graphics/pokemon/iron_thorns/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_THORNS #if P_FAMILY_FRIGIBAX - const u32 gMonFrontPic_Frigibax[] = INCBIN_U32("graphics/pokemon/gen_9/frigibax/anim_front.4bpp.lz"); - const u32 gMonPalette_Frigibax[] = INCBIN_U32("graphics/pokemon/gen_9/frigibax/normal.gbapal.lz"); - const u32 gMonBackPic_Frigibax[] = INCBIN_U32("graphics/pokemon/gen_9/frigibax/back.4bpp.lz"); - const u32 gMonShinyPalette_Frigibax[] = INCBIN_U32("graphics/pokemon/gen_9/frigibax/shiny.gbapal.lz"); - const u8 gMonIcon_Frigibax[] = INCBIN_U8("graphics/pokemon/gen_9/frigibax/icon.4bpp"); + const u32 gMonFrontPic_Frigibax[] = INCBIN_U32("graphics/pokemon/frigibax/anim_front.4bpp.lz"); + const u32 gMonPalette_Frigibax[] = INCBIN_U32("graphics/pokemon/frigibax/normal.gbapal.lz"); + const u32 gMonBackPic_Frigibax[] = INCBIN_U32("graphics/pokemon/frigibax/back.4bpp.lz"); + const u32 gMonShinyPalette_Frigibax[] = INCBIN_U32("graphics/pokemon/frigibax/shiny.gbapal.lz"); + const u8 gMonIcon_Frigibax[] = INCBIN_U8("graphics/pokemon/frigibax/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Frigibax[] = INCBIN_U8("graphics/pokemon/gen_9/frigibax/footprint.1bpp"); + // const u8 gMonFootprint_Frigibax[] = INCBIN_U8("graphics/pokemon/frigibax/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Arctibax[] = INCBIN_U32("graphics/pokemon/gen_9/arctibax/front.4bpp.lz"); - const u32 gMonPalette_Arctibax[] = INCBIN_U32("graphics/pokemon/gen_9/arctibax/normal.gbapal.lz"); - const u32 gMonBackPic_Arctibax[] = INCBIN_U32("graphics/pokemon/gen_9/arctibax/back.4bpp.lz"); - const u32 gMonShinyPalette_Arctibax[] = INCBIN_U32("graphics/pokemon/gen_9/arctibax/shiny.gbapal.lz"); - const u8 gMonIcon_Arctibax[] = INCBIN_U8("graphics/pokemon/gen_9/arctibax/icon.4bpp"); + const u32 gMonFrontPic_Arctibax[] = INCBIN_U32("graphics/pokemon/arctibax/front.4bpp.lz"); + const u32 gMonPalette_Arctibax[] = INCBIN_U32("graphics/pokemon/arctibax/normal.gbapal.lz"); + const u32 gMonBackPic_Arctibax[] = INCBIN_U32("graphics/pokemon/arctibax/back.4bpp.lz"); + const u32 gMonShinyPalette_Arctibax[] = INCBIN_U32("graphics/pokemon/arctibax/shiny.gbapal.lz"); + const u8 gMonIcon_Arctibax[] = INCBIN_U8("graphics/pokemon/arctibax/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Arctibax[] = INCBIN_U8("graphics/pokemon/gen_9/arctibax/footprint.1bpp"); + // const u8 gMonFootprint_Arctibax[] = INCBIN_U8("graphics/pokemon/arctibax/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Baxcalibur[] = INCBIN_U32("graphics/pokemon/gen_9/baxcalibur/front.4bpp.lz"); - const u32 gMonPalette_Baxcalibur[] = INCBIN_U32("graphics/pokemon/gen_9/baxcalibur/normal.gbapal.lz"); - const u32 gMonBackPic_Baxcalibur[] = INCBIN_U32("graphics/pokemon/gen_9/baxcalibur/back.4bpp.lz"); - const u32 gMonShinyPalette_Baxcalibur[] = INCBIN_U32("graphics/pokemon/gen_9/baxcalibur/shiny.gbapal.lz"); - const u8 gMonIcon_Baxcalibur[] = INCBIN_U8("graphics/pokemon/gen_9/baxcalibur/icon.4bpp"); + const u32 gMonFrontPic_Baxcalibur[] = INCBIN_U32("graphics/pokemon/baxcalibur/front.4bpp.lz"); + const u32 gMonPalette_Baxcalibur[] = INCBIN_U32("graphics/pokemon/baxcalibur/normal.gbapal.lz"); + const u32 gMonBackPic_Baxcalibur[] = INCBIN_U32("graphics/pokemon/baxcalibur/back.4bpp.lz"); + const u32 gMonShinyPalette_Baxcalibur[] = INCBIN_U32("graphics/pokemon/baxcalibur/shiny.gbapal.lz"); + const u8 gMonIcon_Baxcalibur[] = INCBIN_U8("graphics/pokemon/baxcalibur/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Baxcalibur[] = INCBIN_U8("graphics/pokemon/gen_9/baxcalibur/footprint.1bpp"); + // const u8 gMonFootprint_Baxcalibur[] = INCBIN_U8("graphics/pokemon/baxcalibur/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FRIGIBAX #if P_FAMILY_GIMMIGHOUL - const u32 gMonFrontPic_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/front.4bpp.lz"); - const u32 gMonPalette_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/normal.gbapal.lz"); - const u32 gMonBackPic_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/back.4bpp.lz"); - const u32 gMonShinyPalette_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/shiny.gbapal.lz"); - const u8 gMonIcon_GimmighoulChest[] = INCBIN_U8("graphics/pokemon/gen_9/gimmighoul/icon.4bpp"); + const u32 gMonFrontPic_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gimmighoul/front.4bpp.lz"); + const u32 gMonPalette_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gimmighoul/normal.gbapal.lz"); + const u32 gMonBackPic_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gimmighoul/back.4bpp.lz"); + const u32 gMonShinyPalette_GimmighoulChest[] = INCBIN_U32("graphics/pokemon/gimmighoul/shiny.gbapal.lz"); + const u8 gMonIcon_GimmighoulChest[] = INCBIN_U8("graphics/pokemon/gimmighoul/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Gimmighoul[] = INCBIN_U8("graphics/pokemon/gen_9/gimmighoul/footprint.1bpp"); + // const u8 gMonFootprint_Gimmighoul[] = INCBIN_U8("graphics/pokemon/gimmighoul/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/roaming/front.4bpp.lz"); - const u32 gMonPalette_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/roaming/normal.gbapal.lz"); - const u32 gMonBackPic_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/roaming/back.4bpp.lz"); - const u32 gMonShinyPalette_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gen_9/gimmighoul/roaming/shiny.gbapal.lz"); - const u8 gMonIcon_GimmighoulRoaming[] = INCBIN_U8("graphics/pokemon/gen_9/gimmighoul/roaming/icon.4bpp"); + const u32 gMonFrontPic_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gimmighoul/roaming/front.4bpp.lz"); + const u32 gMonPalette_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gimmighoul/roaming/normal.gbapal.lz"); + const u32 gMonBackPic_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gimmighoul/roaming/back.4bpp.lz"); + const u32 gMonShinyPalette_GimmighoulRoaming[] = INCBIN_U32("graphics/pokemon/gimmighoul/roaming/shiny.gbapal.lz"); + const u8 gMonIcon_GimmighoulRoaming[] = INCBIN_U8("graphics/pokemon/gimmighoul/roaming/icon.4bpp"); - const u32 gMonFrontPic_Gholdengo[] = INCBIN_U32("graphics/pokemon/gen_9/gholdengo/front.4bpp.lz"); - const u32 gMonPalette_Gholdengo[] = INCBIN_U32("graphics/pokemon/gen_9/gholdengo/normal.gbapal.lz"); - const u32 gMonBackPic_Gholdengo[] = INCBIN_U32("graphics/pokemon/gen_9/gholdengo/back.4bpp.lz"); - const u32 gMonShinyPalette_Gholdengo[] = INCBIN_U32("graphics/pokemon/gen_9/gholdengo/shiny.gbapal.lz"); - const u8 gMonIcon_Gholdengo[] = INCBIN_U8("graphics/pokemon/gen_9/gholdengo/icon.4bpp"); + const u32 gMonFrontPic_Gholdengo[] = INCBIN_U32("graphics/pokemon/gholdengo/front.4bpp.lz"); + const u32 gMonPalette_Gholdengo[] = INCBIN_U32("graphics/pokemon/gholdengo/normal.gbapal.lz"); + const u32 gMonBackPic_Gholdengo[] = INCBIN_U32("graphics/pokemon/gholdengo/back.4bpp.lz"); + const u32 gMonShinyPalette_Gholdengo[] = INCBIN_U32("graphics/pokemon/gholdengo/shiny.gbapal.lz"); + const u8 gMonIcon_Gholdengo[] = INCBIN_U8("graphics/pokemon/gholdengo/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Gholdengo[] = INCBIN_U8("graphics/pokemon/gen_9/gholdengo/footprint.1bpp"); + // const u8 gMonFootprint_Gholdengo[] = INCBIN_U8("graphics/pokemon/gholdengo/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GIMMIGHOUL #if P_FAMILY_WO_CHIEN - const u32 gMonFrontPic_WoChien[] = INCBIN_U32("graphics/pokemon/gen_9/wo_chien/front.4bpp.lz"); - const u32 gMonPalette_WoChien[] = INCBIN_U32("graphics/pokemon/gen_9/wo_chien/normal.gbapal.lz"); - const u32 gMonBackPic_WoChien[] = INCBIN_U32("graphics/pokemon/gen_9/wo_chien/back.4bpp.lz"); - const u32 gMonShinyPalette_WoChien[] = INCBIN_U32("graphics/pokemon/gen_9/wo_chien/shiny.gbapal.lz"); - const u8 gMonIcon_WoChien[] = INCBIN_U8("graphics/pokemon/gen_9/wo_chien/icon.4bpp"); + const u32 gMonFrontPic_WoChien[] = INCBIN_U32("graphics/pokemon/wo_chien/front.4bpp.lz"); + const u32 gMonPalette_WoChien[] = INCBIN_U32("graphics/pokemon/wo_chien/normal.gbapal.lz"); + const u32 gMonBackPic_WoChien[] = INCBIN_U32("graphics/pokemon/wo_chien/back.4bpp.lz"); + const u32 gMonShinyPalette_WoChien[] = INCBIN_U32("graphics/pokemon/wo_chien/shiny.gbapal.lz"); + const u8 gMonIcon_WoChien[] = INCBIN_U8("graphics/pokemon/wo_chien/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_WoChien[] = INCBIN_U8("graphics/pokemon/gen_9/wo_chien/footprint.1bpp"); + // const u8 gMonFootprint_WoChien[] = INCBIN_U8("graphics/pokemon/wo_chien/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WO_CHIEN #if P_FAMILY_CHIEN_PAO - const u32 gMonFrontPic_ChienPao[] = INCBIN_U32("graphics/pokemon/gen_9/chien_pao/front.4bpp.lz"); - const u32 gMonPalette_ChienPao[] = INCBIN_U32("graphics/pokemon/gen_9/chien_pao/normal.gbapal.lz"); - const u32 gMonBackPic_ChienPao[] = INCBIN_U32("graphics/pokemon/gen_9/chien_pao/back.4bpp.lz"); - const u32 gMonShinyPalette_ChienPao[] = INCBIN_U32("graphics/pokemon/gen_9/chien_pao/shiny.gbapal.lz"); - const u8 gMonIcon_ChienPao[] = INCBIN_U8("graphics/pokemon/gen_9/chien_pao/icon.4bpp"); + const u32 gMonFrontPic_ChienPao[] = INCBIN_U32("graphics/pokemon/chien_pao/front.4bpp.lz"); + const u32 gMonPalette_ChienPao[] = INCBIN_U32("graphics/pokemon/chien_pao/normal.gbapal.lz"); + const u32 gMonBackPic_ChienPao[] = INCBIN_U32("graphics/pokemon/chien_pao/back.4bpp.lz"); + const u32 gMonShinyPalette_ChienPao[] = INCBIN_U32("graphics/pokemon/chien_pao/shiny.gbapal.lz"); + const u8 gMonIcon_ChienPao[] = INCBIN_U8("graphics/pokemon/chien_pao/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_ChienPao[] = INCBIN_U8("graphics/pokemon/gen_9/chien_pao/footprint.1bpp"); + // const u8 gMonFootprint_ChienPao[] = INCBIN_U8("graphics/pokemon/chien_pao/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHIEN_PAO #if P_FAMILY_TING_LU - const u32 gMonFrontPic_TingLu[] = INCBIN_U32("graphics/pokemon/gen_9/ting_lu/front.4bpp.lz"); - const u32 gMonPalette_TingLu[] = INCBIN_U32("graphics/pokemon/gen_9/ting_lu/normal.gbapal.lz"); - const u32 gMonBackPic_TingLu[] = INCBIN_U32("graphics/pokemon/gen_9/ting_lu/back.4bpp.lz"); - const u32 gMonShinyPalette_TingLu[] = INCBIN_U32("graphics/pokemon/gen_9/ting_lu/shiny.gbapal.lz"); - const u8 gMonIcon_TingLu[] = INCBIN_U8("graphics/pokemon/gen_9/ting_lu/icon.4bpp"); + const u32 gMonFrontPic_TingLu[] = INCBIN_U32("graphics/pokemon/ting_lu/front.4bpp.lz"); + const u32 gMonPalette_TingLu[] = INCBIN_U32("graphics/pokemon/ting_lu/normal.gbapal.lz"); + const u32 gMonBackPic_TingLu[] = INCBIN_U32("graphics/pokemon/ting_lu/back.4bpp.lz"); + const u32 gMonShinyPalette_TingLu[] = INCBIN_U32("graphics/pokemon/ting_lu/shiny.gbapal.lz"); + const u8 gMonIcon_TingLu[] = INCBIN_U8("graphics/pokemon/ting_lu/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_TingLu[] = INCBIN_U8("graphics/pokemon/gen_9/ting_lu/footprint.1bpp"); + // const u8 gMonFootprint_TingLu[] = INCBIN_U8("graphics/pokemon/ting_lu/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_TING_LU #if P_FAMILY_CHI_YU - const u32 gMonFrontPic_ChiYu[] = INCBIN_U32("graphics/pokemon/gen_9/chi_yu/front.4bpp.lz"); - const u32 gMonPalette_ChiYu[] = INCBIN_U32("graphics/pokemon/gen_9/chi_yu/normal.gbapal.lz"); - const u32 gMonBackPic_ChiYu[] = INCBIN_U32("graphics/pokemon/gen_9/chi_yu/back.4bpp.lz"); - const u32 gMonShinyPalette_ChiYu[] = INCBIN_U32("graphics/pokemon/gen_9/chi_yu/shiny.gbapal.lz"); - const u8 gMonIcon_ChiYu[] = INCBIN_U8("graphics/pokemon/gen_9/chi_yu/icon.4bpp"); + const u32 gMonFrontPic_ChiYu[] = INCBIN_U32("graphics/pokemon/chi_yu/front.4bpp.lz"); + const u32 gMonPalette_ChiYu[] = INCBIN_U32("graphics/pokemon/chi_yu/normal.gbapal.lz"); + const u32 gMonBackPic_ChiYu[] = INCBIN_U32("graphics/pokemon/chi_yu/back.4bpp.lz"); + const u32 gMonShinyPalette_ChiYu[] = INCBIN_U32("graphics/pokemon/chi_yu/shiny.gbapal.lz"); + const u8 gMonIcon_ChiYu[] = INCBIN_U8("graphics/pokemon/chi_yu/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_ChiYu[] = INCBIN_U8("graphics/pokemon/gen_9/chi_yu/footprint.1bpp"); + // const u8 gMonFootprint_ChiYu[] = INCBIN_U8("graphics/pokemon/chi_yu/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_CHI_YU #if P_FAMILY_ROARING_MOON - const u32 gMonFrontPic_RoaringMoon[] = INCBIN_U32("graphics/pokemon/gen_9/roaring_moon/front.4bpp.lz"); - const u32 gMonPalette_RoaringMoon[] = INCBIN_U32("graphics/pokemon/gen_9/roaring_moon/normal.gbapal.lz"); - const u32 gMonBackPic_RoaringMoon[] = INCBIN_U32("graphics/pokemon/gen_9/roaring_moon/back.4bpp.lz"); - const u32 gMonShinyPalette_RoaringMoon[] = INCBIN_U32("graphics/pokemon/gen_9/roaring_moon/shiny.gbapal.lz"); - const u8 gMonIcon_RoaringMoon[] = INCBIN_U8("graphics/pokemon/gen_9/roaring_moon/icon.4bpp"); + const u32 gMonFrontPic_RoaringMoon[] = INCBIN_U32("graphics/pokemon/roaring_moon/front.4bpp.lz"); + const u32 gMonPalette_RoaringMoon[] = INCBIN_U32("graphics/pokemon/roaring_moon/normal.gbapal.lz"); + const u32 gMonBackPic_RoaringMoon[] = INCBIN_U32("graphics/pokemon/roaring_moon/back.4bpp.lz"); + const u32 gMonShinyPalette_RoaringMoon[] = INCBIN_U32("graphics/pokemon/roaring_moon/shiny.gbapal.lz"); + const u8 gMonIcon_RoaringMoon[] = INCBIN_U8("graphics/pokemon/roaring_moon/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_RoaringMoon[] = INCBIN_U8("graphics/pokemon/gen_9/roaring_moon/footprint.1bpp"); + // const u8 gMonFootprint_RoaringMoon[] = INCBIN_U8("graphics/pokemon/roaring_moon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_ROARING_MOON #if P_FAMILY_IRON_VALIANT - const u32 gMonFrontPic_IronValiant[] = INCBIN_U32("graphics/pokemon/gen_9/iron_valiant/front.4bpp.lz"); - const u32 gMonPalette_IronValiant[] = INCBIN_U32("graphics/pokemon/gen_9/iron_valiant/normal.gbapal.lz"); - const u32 gMonBackPic_IronValiant[] = INCBIN_U32("graphics/pokemon/gen_9/iron_valiant/back.4bpp.lz"); - const u32 gMonShinyPalette_IronValiant[] = INCBIN_U32("graphics/pokemon/gen_9/iron_valiant/shiny.gbapal.lz"); - const u8 gMonIcon_IronValiant[] = INCBIN_U8("graphics/pokemon/gen_9/iron_valiant/icon.4bpp"); + const u32 gMonFrontPic_IronValiant[] = INCBIN_U32("graphics/pokemon/iron_valiant/front.4bpp.lz"); + const u32 gMonPalette_IronValiant[] = INCBIN_U32("graphics/pokemon/iron_valiant/normal.gbapal.lz"); + const u32 gMonBackPic_IronValiant[] = INCBIN_U32("graphics/pokemon/iron_valiant/back.4bpp.lz"); + const u32 gMonShinyPalette_IronValiant[] = INCBIN_U32("graphics/pokemon/iron_valiant/shiny.gbapal.lz"); + const u8 gMonIcon_IronValiant[] = INCBIN_U8("graphics/pokemon/iron_valiant/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronValiant[] = INCBIN_U8("graphics/pokemon/gen_9/iron_valiant/footprint.1bpp"); + // const u8 gMonFootprint_IronValiant[] = INCBIN_U8("graphics/pokemon/iron_valiant/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_VALIANT #if P_FAMILY_KORAIDON - const u32 gMonFrontPic_Koraidon[] = INCBIN_U32("graphics/pokemon/gen_9/koraidon/front.4bpp.lz"); - const u32 gMonPalette_Koraidon[] = INCBIN_U32("graphics/pokemon/gen_9/koraidon/normal.gbapal.lz"); - const u32 gMonBackPic_Koraidon[] = INCBIN_U32("graphics/pokemon/gen_9/koraidon/back.4bpp.lz"); - const u32 gMonShinyPalette_Koraidon[] = INCBIN_U32("graphics/pokemon/gen_9/koraidon/shiny.gbapal.lz"); - const u8 gMonIcon_Koraidon[] = INCBIN_U8("graphics/pokemon/gen_9/koraidon/icon.4bpp"); + const u32 gMonFrontPic_Koraidon[] = INCBIN_U32("graphics/pokemon/koraidon/front.4bpp.lz"); + const u32 gMonPalette_Koraidon[] = INCBIN_U32("graphics/pokemon/koraidon/normal.gbapal.lz"); + const u32 gMonBackPic_Koraidon[] = INCBIN_U32("graphics/pokemon/koraidon/back.4bpp.lz"); + const u32 gMonShinyPalette_Koraidon[] = INCBIN_U32("graphics/pokemon/koraidon/shiny.gbapal.lz"); + const u8 gMonIcon_Koraidon[] = INCBIN_U8("graphics/pokemon/koraidon/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Koraidon[] = INCBIN_U8("graphics/pokemon/gen_9/koraidon/footprint.1bpp"); + // const u8 gMonFootprint_Koraidon[] = INCBIN_U8("graphics/pokemon/koraidon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_KORAIDON #if P_FAMILY_MIRAIDON - const u32 gMonFrontPic_Miraidon[] = INCBIN_U32("graphics/pokemon/gen_9/miraidon/front.4bpp.lz"); - const u32 gMonPalette_Miraidon[] = INCBIN_U32("graphics/pokemon/gen_9/miraidon/normal.gbapal.lz"); - const u32 gMonBackPic_Miraidon[] = INCBIN_U32("graphics/pokemon/gen_9/miraidon/back.4bpp.lz"); - const u32 gMonShinyPalette_Miraidon[] = INCBIN_U32("graphics/pokemon/gen_9/miraidon/shiny.gbapal.lz"); - const u8 gMonIcon_Miraidon[] = INCBIN_U8("graphics/pokemon/gen_9/miraidon/icon.4bpp"); + const u32 gMonFrontPic_Miraidon[] = INCBIN_U32("graphics/pokemon/miraidon/front.4bpp.lz"); + const u32 gMonPalette_Miraidon[] = INCBIN_U32("graphics/pokemon/miraidon/normal.gbapal.lz"); + const u32 gMonBackPic_Miraidon[] = INCBIN_U32("graphics/pokemon/miraidon/back.4bpp.lz"); + const u32 gMonShinyPalette_Miraidon[] = INCBIN_U32("graphics/pokemon/miraidon/shiny.gbapal.lz"); + const u8 gMonIcon_Miraidon[] = INCBIN_U8("graphics/pokemon/miraidon/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Miraidon[] = INCBIN_U8("graphics/pokemon/gen_9/miraidon/footprint.1bpp"); + // const u8 gMonFootprint_Miraidon[] = INCBIN_U8("graphics/pokemon/miraidon/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MIRAIDON #if P_FAMILY_WALKING_WAKE - const u32 gMonFrontPic_WalkingWake[] = INCBIN_U32("graphics/pokemon/gen_9/walking_wake/front.4bpp.lz"); - const u32 gMonPalette_WalkingWake[] = INCBIN_U32("graphics/pokemon/gen_9/walking_wake/normal.gbapal.lz"); - const u32 gMonBackPic_WalkingWake[] = INCBIN_U32("graphics/pokemon/gen_9/walking_wake/back.4bpp.lz"); - const u32 gMonShinyPalette_WalkingWake[] = INCBIN_U32("graphics/pokemon/gen_9/walking_wake/shiny.gbapal.lz"); - const u8 gMonIcon_WalkingWake[] = INCBIN_U8("graphics/pokemon/gen_9/walking_wake/icon.4bpp"); + const u32 gMonFrontPic_WalkingWake[] = INCBIN_U32("graphics/pokemon/walking_wake/front.4bpp.lz"); + const u32 gMonPalette_WalkingWake[] = INCBIN_U32("graphics/pokemon/walking_wake/normal.gbapal.lz"); + const u32 gMonBackPic_WalkingWake[] = INCBIN_U32("graphics/pokemon/walking_wake/back.4bpp.lz"); + const u32 gMonShinyPalette_WalkingWake[] = INCBIN_U32("graphics/pokemon/walking_wake/shiny.gbapal.lz"); + const u8 gMonIcon_WalkingWake[] = INCBIN_U8("graphics/pokemon/walking_wake/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_WalkingWake[] = INCBIN_U8("graphics/pokemon/gen_9/walking_wake/footprint.1bpp"); + // const u8 gMonFootprint_WalkingWake[] = INCBIN_U8("graphics/pokemon/walking_wake/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_WALKING_WAKE #if P_FAMILY_IRON_LEAVES - const u32 gMonFrontPic_IronLeaves[] = INCBIN_U32("graphics/pokemon/gen_9/iron_leaves/front.4bpp.lz"); - const u32 gMonPalette_IronLeaves[] = INCBIN_U32("graphics/pokemon/gen_9/iron_leaves/normal.gbapal.lz"); - const u32 gMonBackPic_IronLeaves[] = INCBIN_U32("graphics/pokemon/gen_9/iron_leaves/back.4bpp.lz"); - const u32 gMonShinyPalette_IronLeaves[] = INCBIN_U32("graphics/pokemon/gen_9/iron_leaves/shiny.gbapal.lz"); - const u8 gMonIcon_IronLeaves[] = INCBIN_U8("graphics/pokemon/gen_9/iron_leaves/icon.4bpp"); + const u32 gMonFrontPic_IronLeaves[] = INCBIN_U32("graphics/pokemon/iron_leaves/front.4bpp.lz"); + const u32 gMonPalette_IronLeaves[] = INCBIN_U32("graphics/pokemon/iron_leaves/normal.gbapal.lz"); + const u32 gMonBackPic_IronLeaves[] = INCBIN_U32("graphics/pokemon/iron_leaves/back.4bpp.lz"); + const u32 gMonShinyPalette_IronLeaves[] = INCBIN_U32("graphics/pokemon/iron_leaves/shiny.gbapal.lz"); + const u8 gMonIcon_IronLeaves[] = INCBIN_U8("graphics/pokemon/iron_leaves/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronLeaves[] = INCBIN_U8("graphics/pokemon/gen_9/iron_leaves/footprint.1bpp"); + // const u8 gMonFootprint_IronLeaves[] = INCBIN_U8("graphics/pokemon/iron_leaves/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_LEAVES #if P_FAMILY_POLTCHAGEIST - const u32 gMonFrontPic_Poltchageist[] = INCBIN_U32("graphics/pokemon/gen_9/poltchageist/front.4bpp.lz"); - const u32 gMonPalette_Poltchageist[] = INCBIN_U32("graphics/pokemon/gen_9/poltchageist/normal.gbapal.lz"); - const u32 gMonBackPic_Poltchageist[] = INCBIN_U32("graphics/pokemon/gen_9/poltchageist/back.4bpp.lz"); - const u32 gMonShinyPalette_Poltchageist[] = INCBIN_U32("graphics/pokemon/gen_9/poltchageist/shiny.gbapal.lz"); - const u8 gMonIcon_Poltchageist[] = INCBIN_U8("graphics/pokemon/gen_9/poltchageist/icon.4bpp"); + const u32 gMonFrontPic_Poltchageist[] = INCBIN_U32("graphics/pokemon/poltchageist/front.4bpp.lz"); + const u32 gMonPalette_Poltchageist[] = INCBIN_U32("graphics/pokemon/poltchageist/normal.gbapal.lz"); + const u32 gMonBackPic_Poltchageist[] = INCBIN_U32("graphics/pokemon/poltchageist/back.4bpp.lz"); + const u32 gMonShinyPalette_Poltchageist[] = INCBIN_U32("graphics/pokemon/poltchageist/shiny.gbapal.lz"); + const u8 gMonIcon_Poltchageist[] = INCBIN_U8("graphics/pokemon/poltchageist/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Poltchageist[] = INCBIN_U8("graphics/pokemon/gen_9/poltchageist/footprint.1bpp"); + // const u8 gMonFootprint_Poltchageist[] = INCBIN_U8("graphics/pokemon/poltchageist/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_Sinistcha[] = INCBIN_U32("graphics/pokemon/gen_9/sinistcha/front.4bpp.lz"); - const u32 gMonPalette_Sinistcha[] = INCBIN_U32("graphics/pokemon/gen_9/sinistcha/normal.gbapal.lz"); - const u32 gMonBackPic_Sinistcha[] = INCBIN_U32("graphics/pokemon/gen_9/sinistcha/back.4bpp.lz"); - const u32 gMonShinyPalette_Sinistcha[] = INCBIN_U32("graphics/pokemon/gen_9/sinistcha/shiny.gbapal.lz"); - const u8 gMonIcon_Sinistcha[] = INCBIN_U8("graphics/pokemon/gen_9/sinistcha/icon.4bpp"); + const u32 gMonFrontPic_Sinistcha[] = INCBIN_U32("graphics/pokemon/sinistcha/front.4bpp.lz"); + const u32 gMonPalette_Sinistcha[] = INCBIN_U32("graphics/pokemon/sinistcha/normal.gbapal.lz"); + const u32 gMonBackPic_Sinistcha[] = INCBIN_U32("graphics/pokemon/sinistcha/back.4bpp.lz"); + const u32 gMonShinyPalette_Sinistcha[] = INCBIN_U32("graphics/pokemon/sinistcha/shiny.gbapal.lz"); + const u8 gMonIcon_Sinistcha[] = INCBIN_U8("graphics/pokemon/sinistcha/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Sinistcha[] = INCBIN_U8("graphics/pokemon/gen_9/sinistcha/footprint.1bpp"); + // const u8 gMonFootprint_Sinistcha[] = INCBIN_U8("graphics/pokemon/sinistcha/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_POLTCHAGEIST #if P_FAMILY_OKIDOGI - const u32 gMonFrontPic_Okidogi[] = INCBIN_U32("graphics/pokemon/gen_9/okidogi/front.4bpp.lz"); - const u32 gMonPalette_Okidogi[] = INCBIN_U32("graphics/pokemon/gen_9/okidogi/normal.gbapal.lz"); - const u32 gMonBackPic_Okidogi[] = INCBIN_U32("graphics/pokemon/gen_9/okidogi/back.4bpp.lz"); - const u32 gMonShinyPalette_Okidogi[] = INCBIN_U32("graphics/pokemon/gen_9/okidogi/shiny.gbapal.lz"); - const u8 gMonIcon_Okidogi[] = INCBIN_U8("graphics/pokemon/gen_9/okidogi/icon.4bpp"); + const u32 gMonFrontPic_Okidogi[] = INCBIN_U32("graphics/pokemon/okidogi/front.4bpp.lz"); + const u32 gMonPalette_Okidogi[] = INCBIN_U32("graphics/pokemon/okidogi/normal.gbapal.lz"); + const u32 gMonBackPic_Okidogi[] = INCBIN_U32("graphics/pokemon/okidogi/back.4bpp.lz"); + const u32 gMonShinyPalette_Okidogi[] = INCBIN_U32("graphics/pokemon/okidogi/shiny.gbapal.lz"); + const u8 gMonIcon_Okidogi[] = INCBIN_U8("graphics/pokemon/okidogi/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Okidogi[] = INCBIN_U8("graphics/pokemon/gen_9/okidogi/footprint.1bpp"); + // const u8 gMonFootprint_Okidogi[] = INCBIN_U8("graphics/pokemon/okidogi/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_OKIDOGI #if P_FAMILY_MUNKIDORI - const u32 gMonFrontPic_Munkidori[] = INCBIN_U32("graphics/pokemon/gen_9/munkidori/front.4bpp.lz"); - const u32 gMonPalette_Munkidori[] = INCBIN_U32("graphics/pokemon/gen_9/munkidori/normal.gbapal.lz"); - const u32 gMonBackPic_Munkidori[] = INCBIN_U32("graphics/pokemon/gen_9/munkidori/back.4bpp.lz"); - const u32 gMonShinyPalette_Munkidori[] = INCBIN_U32("graphics/pokemon/gen_9/munkidori/shiny.gbapal.lz"); - const u8 gMonIcon_Munkidori[] = INCBIN_U8("graphics/pokemon/gen_9/munkidori/icon.4bpp"); + const u32 gMonFrontPic_Munkidori[] = INCBIN_U32("graphics/pokemon/munkidori/front.4bpp.lz"); + const u32 gMonPalette_Munkidori[] = INCBIN_U32("graphics/pokemon/munkidori/normal.gbapal.lz"); + const u32 gMonBackPic_Munkidori[] = INCBIN_U32("graphics/pokemon/munkidori/back.4bpp.lz"); + const u32 gMonShinyPalette_Munkidori[] = INCBIN_U32("graphics/pokemon/munkidori/shiny.gbapal.lz"); + const u8 gMonIcon_Munkidori[] = INCBIN_U8("graphics/pokemon/munkidori/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Munkidori[] = INCBIN_U8("graphics/pokemon/gen_9/munkidori/footprint.1bpp"); + // const u8 gMonFootprint_Munkidori[] = INCBIN_U8("graphics/pokemon/munkidori/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_MUNKIDORI #if P_FAMILY_FEZANDIPITI - const u32 gMonFrontPic_Fezandipiti[] = INCBIN_U32("graphics/pokemon/gen_9/fezandipiti/front.4bpp.lz"); - const u32 gMonPalette_Fezandipiti[] = INCBIN_U32("graphics/pokemon/gen_9/fezandipiti/normal.gbapal.lz"); - const u32 gMonBackPic_Fezandipiti[] = INCBIN_U32("graphics/pokemon/gen_9/fezandipiti/back.4bpp.lz"); - const u32 gMonShinyPalette_Fezandipiti[] = INCBIN_U32("graphics/pokemon/gen_9/fezandipiti/shiny.gbapal.lz"); - const u8 gMonIcon_Fezandipiti[] = INCBIN_U8("graphics/pokemon/gen_9/fezandipiti/icon.4bpp"); + const u32 gMonFrontPic_Fezandipiti[] = INCBIN_U32("graphics/pokemon/fezandipiti/front.4bpp.lz"); + const u32 gMonPalette_Fezandipiti[] = INCBIN_U32("graphics/pokemon/fezandipiti/normal.gbapal.lz"); + const u32 gMonBackPic_Fezandipiti[] = INCBIN_U32("graphics/pokemon/fezandipiti/back.4bpp.lz"); + const u32 gMonShinyPalette_Fezandipiti[] = INCBIN_U32("graphics/pokemon/fezandipiti/shiny.gbapal.lz"); + const u8 gMonIcon_Fezandipiti[] = INCBIN_U8("graphics/pokemon/fezandipiti/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Fezandipiti[] = INCBIN_U8("graphics/pokemon/gen_9/fezandipiti/footprint.1bpp"); + // const u8 gMonFootprint_Fezandipiti[] = INCBIN_U8("graphics/pokemon/fezandipiti/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_FEZANDIPITI #if P_FAMILY_OGERPON - const u32 gMonFrontPic_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/front.4bpp.lz"); - const u32 gMonPalette_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/normal.gbapal.lz"); - const u32 gMonBackPic_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/shiny.gbapal.lz"); - const u8 gMonIcon_OgerponTealMask[] = INCBIN_U8("graphics/pokemon/gen_9/ogerpon/icon.4bpp"); + const u32 gMonFrontPic_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/ogerpon/front.4bpp.lz"); + const u32 gMonPalette_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/ogerpon/normal.gbapal.lz"); + const u32 gMonBackPic_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/ogerpon/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponTealMask[] = INCBIN_U32("graphics/pokemon/ogerpon/shiny.gbapal.lz"); + const u8 gMonIcon_OgerponTealMask[] = INCBIN_U8("graphics/pokemon/ogerpon/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Ogerpon[] = INCBIN_U8("graphics/pokemon/gen_9/ogerpon/footprint.1bpp"); + // const u8 gMonFootprint_Ogerpon[] = INCBIN_U8("graphics/pokemon/ogerpon/footprint.1bpp"); #endif //P_FOOTPRINTS - const u32 gMonFrontPic_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/front.4bpp.lz"); - const u32 gMonPalette_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/normal.gbapal.lz"); - const u32 gMonBackPic_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/shiny.gbapal.lz"); - // const u8 gMonIcon_OgerponWellspringMask[] = INCBIN_U8("graphics/pokemon/gen_9/ogerpon/wellspring/icon.4bpp"); + const u32 gMonFrontPic_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/front.4bpp.lz"); + const u32 gMonPalette_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/normal.gbapal.lz"); + const u32 gMonBackPic_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponWellspringMask[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/shiny.gbapal.lz"); + // const u8 gMonIcon_OgerponWellspringMask[] = INCBIN_U8("graphics/pokemon/ogerpon/wellspring/icon.4bpp"); - const u32 gMonFrontPic_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/front.4bpp.lz"); - const u32 gMonPalette_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/normal.gbapal.lz"); - const u32 gMonBackPic_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/shiny.gbapal.lz"); - // const u8 gMonIcon_OgerponHearthflameMask[] = INCBIN_U8("graphics/pokemon/gen_9/ogerpon/hearthflame/icon.4bpp"); + const u32 gMonFrontPic_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/front.4bpp.lz"); + const u32 gMonPalette_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/normal.gbapal.lz"); + const u32 gMonBackPic_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponHearthflameMask[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/shiny.gbapal.lz"); + // const u8 gMonIcon_OgerponHearthflameMask[] = INCBIN_U8("graphics/pokemon/ogerpon/hearthflame/icon.4bpp"); - const u32 gMonFrontPic_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/front.4bpp.lz"); - const u32 gMonPalette_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/normal.gbapal.lz"); - const u32 gMonBackPic_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/shiny.gbapal.lz"); - // const u8 gMonIcon_OgerponCornerstoneMask[] = INCBIN_U8("graphics/pokemon/gen_9/ogerpon/cornerstone/icon.4bpp"); + const u32 gMonFrontPic_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/front.4bpp.lz"); + const u32 gMonPalette_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/normal.gbapal.lz"); + const u32 gMonBackPic_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponCornerstoneMask[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/shiny.gbapal.lz"); + // const u8 gMonIcon_OgerponCornerstoneMask[] = INCBIN_U8("graphics/pokemon/ogerpon/cornerstone/icon.4bpp"); - // const u32 gMonFrontPic_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/tera/front.4bpp.lz"); - // const u32 gMonPalette_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/tera/normal.gbapal.lz"); - // const u32 gMonBackPic_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/tera/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponTealMaskTera[]] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/tera/shiny.gbapal.lz"); + // const u32 gMonFrontPic_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/tera/front.4bpp.lz"); + // const u32 gMonPalette_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/tera/normal.gbapal.lz"); + // const u32 gMonBackPic_OgerponTealMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/tera/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponTealMaskTera[]] = INCBIN_U32("graphics/pokemon/ogerpon/tera/shiny.gbapal.lz"); - // const u32 gMonFrontPic_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/tera/front.4bpp.lz"); - // const u32 gMonPalette_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/tera/normal.gbapal.lz"); - // const u32 gMonBackPic_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/tera/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/wellspring/tera/shiny.gbapal.lz"); + // const u32 gMonFrontPic_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/tera/front.4bpp.lz"); + // const u32 gMonPalette_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/tera/normal.gbapal.lz"); + // const u32 gMonBackPic_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/tera/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponWellspringMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/wellspring/tera/shiny.gbapal.lz"); - // const u32 gMonFrontPic_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/tera/front.4bpp.lz"); - // const u32 gMonPalette_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/tera/normal.gbapal.lz"); - // const u32 gMonBackPic_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/tera/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/hearthflame/tera/shiny.gbapal.lz"); + // const u32 gMonFrontPic_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/tera/front.4bpp.lz"); + // const u32 gMonPalette_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/tera/normal.gbapal.lz"); + // const u32 gMonBackPic_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/tera/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponHearthflameMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/hearthflame/tera/shiny.gbapal.lz"); - // const u32 gMonFrontPic_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/tera/front.4bpp.lz"); - // const u32 gMonPalette_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/tera/normal.gbapal.lz"); - // const u32 gMonBackPic_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/tera/back.4bpp.lz"); - // const u32 gMonShinyPalette_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/gen_9/ogerpon/cornerstone/tera/shiny.gbapal.lz"); + // const u32 gMonFrontPic_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/tera/front.4bpp.lz"); + // const u32 gMonPalette_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/tera/normal.gbapal.lz"); + // const u32 gMonBackPic_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/tera/back.4bpp.lz"); + // const u32 gMonShinyPalette_OgerponCornerstoneMaskTera[] = INCBIN_U32("graphics/pokemon/ogerpon/cornerstone/tera/shiny.gbapal.lz"); #endif //P_FAMILY_OGERPON #if P_FAMILY_GOUGING_FIRE - // const u32 gMonFrontPic_GougingFire[] = INCBIN_U32("graphics/pokemon/gen_9/gouging_fire/front.4bpp.lz"); - // const u32 gMonPalette_GougingFire[] = INCBIN_U32("graphics/pokemon/gen_9/gouging_fire/normal.gbapal.lz"); - // const u32 gMonBackPic_GougingFire[] = INCBIN_U32("graphics/pokemon/gen_9/gouging_fire/back.4bpp.lz"); - // const u32 gMonShinyPalette_GougingFire[] = INCBIN_U32("graphics/pokemon/gen_9/gouging_fire/shiny.gbapal.lz"); - // const u8 gMonIcon_GougingFire[] = INCBIN_U8("graphics/pokemon/gen_9/gouging_fire/icon.4bpp"); + // const u32 gMonFrontPic_GougingFire[] = INCBIN_U32("graphics/pokemon/gouging_fire/front.4bpp.lz"); + // const u32 gMonPalette_GougingFire[] = INCBIN_U32("graphics/pokemon/gouging_fire/normal.gbapal.lz"); + // const u32 gMonBackPic_GougingFire[] = INCBIN_U32("graphics/pokemon/gouging_fire/back.4bpp.lz"); + // const u32 gMonShinyPalette_GougingFire[] = INCBIN_U32("graphics/pokemon/gouging_fire/shiny.gbapal.lz"); + // const u8 gMonIcon_GougingFire[] = INCBIN_U8("graphics/pokemon/gouging_fire/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_GougingFire[] = INCBIN_U8("graphics/pokemon/gen_9/gouging_fire/footprint.1bpp"); + // const u8 gMonFootprint_GougingFire[] = INCBIN_U8("graphics/pokemon/gouging_fire/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_GOUGING_FIRE #if P_FAMILY_RAGING_BOLT - // const u32 gMonFrontPic_RagingBolt[] = INCBIN_U32("graphics/pokemon/gen_9/raging_bolt/front.4bpp.lz"); - // const u32 gMonPalette_RagingBolt[] = INCBIN_U32("graphics/pokemon/gen_9/raging_bolt/normal.gbapal.lz"); - // const u32 gMonBackPic_RagingBolt[] = INCBIN_U32("graphics/pokemon/gen_9/raging_bolt/back.4bpp.lz"); - // const u32 gMonShinyPalette_RagingBolt[] = INCBIN_U32("graphics/gen_9/pokemon/raging_bolt/shiny.gbapal.lz"); - // const u8 gMonIcon_RagingBolt[] = INCBIN_U8("graphics/pokemon/gen_9/raging_bolt/icon.4bpp"); + // const u32 gMonFrontPic_RagingBolt[] = INCBIN_U32("graphics/pokemon/raging_bolt/front.4bpp.lz"); + // const u32 gMonPalette_RagingBolt[] = INCBIN_U32("graphics/pokemon/raging_bolt/normal.gbapal.lz"); + // const u32 gMonBackPic_RagingBolt[] = INCBIN_U32("graphics/pokemon/raging_bolt/back.4bpp.lz"); + // const u32 gMonShinyPalette_RagingBolt[] = INCBIN_U32("graphics/pokemon/raging_bolt/shiny.gbapal.lz"); + // const u8 gMonIcon_RagingBolt[] = INCBIN_U8("graphics/pokemon/raging_bolt/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_RagingBolt[] = INCBIN_U8("graphics/pokemon/gen_9/raging_bolt/footprint.1bpp"); + // const u8 gMonFootprint_RagingBolt[] = INCBIN_U8("graphics/pokemon/raging_bolt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_RAGING_BOLT #if P_FAMILY_IRON_BOULDER - // const u32 gMonFrontPic_IronBoulder[] = INCBIN_U32("graphics/pokemon/gen_9/iron_boulder/front.4bpp.lz"); - // const u32 gMonPalette_IronBoulder[] = INCBIN_U32("graphics/pokemon/gen_9/iron_boulder/normal.gbapal.lz"); - // const u32 gMonBackPic_IronBoulder[] = INCBIN_U32("graphics/pokemon/gen_9/iron_boulder/back.4bpp.lz"); - // const u32 gMonShinyPalette_IronBoulder[] = INCBIN_U32("graphics/pokemon/gen_9/iron_boulder/shiny.gbapal.lz"); - // const u8 gMonIcon_IronBoulder[] = INCBIN_U8("graphics/pokemon/gen_9/iron_boulder/icon.4bpp"); + // const u32 gMonFrontPic_IronBoulder[] = INCBIN_U32("graphics/pokemon/iron_boulder/front.4bpp.lz"); + // const u32 gMonPalette_IronBoulder[] = INCBIN_U32("graphics/pokemon/iron_boulder/normal.gbapal.lz"); + // const u32 gMonBackPic_IronBoulder[] = INCBIN_U32("graphics/pokemon/iron_boulder/back.4bpp.lz"); + // const u32 gMonShinyPalette_IronBoulder[] = INCBIN_U32("graphics/pokemon/iron_boulder/shiny.gbapal.lz"); + // const u8 gMonIcon_IronBoulder[] = INCBIN_U8("graphics/pokemon/iron_boulder/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronBoulder[] = INCBIN_U8("graphics/pokemon/gen_9/iron_boulder/footprint.1bpp"); + // const u8 gMonFootprint_IronBoulder[] = INCBIN_U8("graphics/pokemon/iron_boulder/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_BOULDER #if P_FAMILY_IRON_CROWN - // const u32 gMonFrontPic_IronCrown[] = INCBIN_U32("graphics/pokemon/gen_9/iron_crown/front.4bpp.lz"); - // const u32 gMonPalette_IronCrown[] = INCBIN_U32("graphics/pokemon/gen_9/iron_crown/normal.gbapal.lz"); - // const u32 gMonBackPic_IronCrown[] = INCBIN_U32("graphics/pokemon/gen_9/iron_crown/back.4bpp.lz"); - // const u32 gMonShinyPalette_IronCrown[] = INCBIN_U32("graphics/pokemon/gen_9/iron_crown/shiny.gbapal.lz"); - // const u8 gMonIcon_IronCrown[] = INCBIN_U8("graphics/pokemon/gen_9/iron_crown/icon.4bpp"); + // const u32 gMonFrontPic_IronCrown[] = INCBIN_U32("graphics/pokemon/iron_crown/front.4bpp.lz"); + // const u32 gMonPalette_IronCrown[] = INCBIN_U32("graphics/pokemon/iron_crown/normal.gbapal.lz"); + // const u32 gMonBackPic_IronCrown[] = INCBIN_U32("graphics/pokemon/iron_crown/back.4bpp.lz"); + // const u32 gMonShinyPalette_IronCrown[] = INCBIN_U32("graphics/pokemon/iron_crown/shiny.gbapal.lz"); + // const u8 gMonIcon_IronCrown[] = INCBIN_U8("graphics/pokemon/iron_crown/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_IronCrown[] = INCBIN_U8("graphics/pokemon/gen_9/iron_crown/footprint.1bpp"); + // const u8 gMonFootprint_IronCrown[] = INCBIN_U8("graphics/pokemon/iron_crown/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_IRON_CROWN #if P_FAMILY_TERAPAGOS - // const u32 gMonFrontPic_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/front.4bpp.lz"); - // const u32 gMonPalette_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/normal.gbapal.lz"); - // const u32 gMonBackPic_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/back.4bpp.lz"); - // const u32 gMonShinyPalette_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/shiny.gbapal.lz"); - // const u8 gMonIcon_TerapagosNormal[] = INCBIN_U8("graphics/pokemon/gen_9/terapagos/icon.4bpp"); + // const u32 gMonFrontPic_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/terapagos/front.4bpp.lz"); + // const u32 gMonPalette_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/terapagos/normal.gbapal.lz"); + // const u32 gMonBackPic_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/terapagos/back.4bpp.lz"); + // const u32 gMonShinyPalette_TerapagosNormal[] = INCBIN_U32("graphics/pokemon/terapagos/shiny.gbapal.lz"); + // const u8 gMonIcon_TerapagosNormal[] = INCBIN_U8("graphics/pokemon/terapagos/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Terapagos[] = INCBIN_U8("graphics/pokemon/gen_9/terapagos/footprint.1bpp"); + // const u8 gMonFootprint_Terapagos[] = INCBIN_U8("graphics/pokemon/terapagos/footprint.1bpp"); #endif //P_FOOTPRINTS - // const u32 gMonFrontPic_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/terastal/front.4bpp.lz"); - // const u32 gMonPalette_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/terastal/normal.gbapal.lz"); - // const u32 gMonBackPic_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/terastal/back.4bpp.lz"); - // const u32 gMonShinyPalette_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/terastal/shiny.gbapal.lz"); - // const u8 gMonIcon_TerapagosTerastal[] = INCBIN_U8("graphics/pokemon/gen_9/terapagos/terastal/icon.4bpp"); + // const u32 gMonFrontPic_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/terapagos/terastal/front.4bpp.lz"); + // const u32 gMonPalette_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/terapagos/terastal/normal.gbapal.lz"); + // const u32 gMonBackPic_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/terapagos/terastal/back.4bpp.lz"); + // const u32 gMonShinyPalette_TerapagosTerastal[] = INCBIN_U32("graphics/pokemon/terapagos/terastal/shiny.gbapal.lz"); + // const u8 gMonIcon_TerapagosTerastal[] = INCBIN_U8("graphics/pokemon/terapagos/terastal/icon.4bpp"); - // const u32 gMonFrontPic_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/stellar/front.4bpp.lz"); - // const u32 gMonPalette_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/stellar/normal.gbapal.lz"); - // const u32 gMonBackPic_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/stellar/back.4bpp.lz"); - // const u32 gMonShinyPalette_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/gen_9/terapagos/stellar/shiny.gbapal.lz"); - // const u8 gMonIcon_TerapagosStellar[] = INCBIN_U8("graphics/pokemon/gen_9/terapagos/stellar/icon.4bpp"); + // const u32 gMonFrontPic_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/terapagos/stellar/front.4bpp.lz"); + // const u32 gMonPalette_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/terapagos/stellar/normal.gbapal.lz"); + // const u32 gMonBackPic_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/terapagos/stellar/back.4bpp.lz"); + // const u32 gMonShinyPalette_TerapagosStellar[] = INCBIN_U32("graphics/pokemon/terapagos/stellar/shiny.gbapal.lz"); + // const u8 gMonIcon_TerapagosStellar[] = INCBIN_U8("graphics/pokemon/terapagos/stellar/icon.4bpp"); #endif //P_FAMILY_TERAPAGOS #if P_FAMILY_PECHARUNT - // const u32 gMonFrontPic_Pecharunt[] = INCBIN_U32("graphics/pokemon/gen_9/pecharunt/front.4bpp.lz"); - // const u32 gMonPalette_Pecharunt[] = INCBIN_U32("graphics/pokemon/gen_9/pecharunt/normal.gbapal.lz"); - // const u32 gMonBackPic_Pecharunt[] = INCBIN_U32("graphics/pokemon/gen_9/pecharunt/back.4bpp.lz"); - // const u32 gMonShinyPalette_Pecharunt[] = INCBIN_U32("graphics/gen_9/pokemon/pecharunt/shiny.gbapal.lz"); - // const u8 gMonIcon_Pecharunt[] = INCBIN_U8("graphics/pokemon/gen_9/pecharunt/icon.4bpp"); + // const u32 gMonFrontPic_Pecharunt[] = INCBIN_U32("graphics/pokemon/pecharunt/front.4bpp.lz"); + // const u32 gMonPalette_Pecharunt[] = INCBIN_U32("graphics/pokemon/pecharunt/normal.gbapal.lz"); + // const u32 gMonBackPic_Pecharunt[] = INCBIN_U32("graphics/pokemon/pecharunt/back.4bpp.lz"); + // const u32 gMonShinyPalette_Pecharunt[] = INCBIN_U32("graphics/pokemon/pecharunt/shiny.gbapal.lz"); + // const u8 gMonIcon_Pecharunt[] = INCBIN_U8("graphics/pokemon/pecharunt/icon.4bpp"); #if P_FOOTPRINTS - // const u8 gMonFootprint_Pecharunt[] = INCBIN_U8("graphics/pokemon/gen_9/pecharunt/footprint.1bpp"); + // const u8 gMonFootprint_Pecharunt[] = INCBIN_U8("graphics/pokemon/pecharunt/footprint.1bpp"); #endif //P_FOOTPRINTS #endif //P_FAMILY_PECHARUNT diff --git a/src/pokemon.c b/src/pokemon.c index cb4a08366d..8f3f5630cb 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -355,10 +355,10 @@ static const u16 sHoennToNationalOrder[HOENN_DEX_COUNT - 1] = const struct SpindaSpot gSpindaSpotGraphics[] = { - {.x = 16, .y = 7, .image = INCBIN_U16("graphics/pokemon/gen_3/spinda/spots/spot_0.1bpp")}, - {.x = 40, .y = 8, .image = INCBIN_U16("graphics/pokemon/gen_3/spinda/spots/spot_1.1bpp")}, - {.x = 22, .y = 25, .image = INCBIN_U16("graphics/pokemon/gen_3/spinda/spots/spot_2.1bpp")}, - {.x = 34, .y = 26, .image = INCBIN_U16("graphics/pokemon/gen_3/spinda/spots/spot_3.1bpp")} + {.x = 16, .y = 7, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_0.1bpp")}, + {.x = 40, .y = 8, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_1.1bpp")}, + {.x = 22, .y = 25, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_2.1bpp")}, + {.x = 34, .y = 26, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_3.1bpp")} }; #include "data/pokemon/item_effects.h" From a1a79ce8dbcf8b383b14783803f9007d3d311aca Mon Sep 17 00:00:00 2001 From: Damon Murdoch Date: Thu, 11 Jan 2024 18:30:07 +1000 Subject: [PATCH 070/141] Fix clangorous soulblaze boosting itself twice in doubles (#3965) Fix clangorous soulblaze boosting itself twice in doubles --- data/battle_scripts_1.s | 2 ++ 1 file changed, 2 insertions(+) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 13a269dadd..d6eae41078 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -5301,6 +5301,8 @@ BattleScript_EffectSpecialAttackUpHit:: goto BattleScript_EffectHit BattleScript_EffectAllStatsUpHit:: + @ Handle clangorous soulblaze boosting itself twice in doubles + jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_NoMoveEffect setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER goto BattleScript_EffectHit From ce48616477c877e79e9c2042ef8ff09cec8c99bc Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Thu, 11 Jan 2024 09:34:19 +0100 Subject: [PATCH 071/141] Add power item config (#3961) --- include/config/item.h | 1 + src/data/items.h | 18 ++++++++++++------ 2 files changed, 13 insertions(+), 6 deletions(-) diff --git a/include/config/item.h b/include/config/item.h index 78324affea..36b2fe7d25 100644 --- a/include/config/item.h +++ b/include/config/item.h @@ -16,6 +16,7 @@ #define I_SELL_VALUE_FRACTION GEN_LATEST // In Gen9+, items sell for 1/4 of their value instead of 1/2. #define I_PRICE GEN_LATEST // Some items have varied in value across generations. #define I_BERRY_PRICE GEN_7 // Since Berries have become unplantable (Gen8+), their price has gone up. +#define I_POWER_ITEM_BOOST GEN_LATEST // In Gen7+, Power Items grant 8 EVs instead of 4 EVs. // TM config #define I_REUSABLE_TMS FALSE // In Gen5-8, TMs are reusable. Setting this to TRUE will make all vanilla TMs reusable, though they can also be cherry-picked by setting their importance to 1. diff --git a/src/data/items.h b/src/data/items.h index 4ac253b152..bda247bf2b 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -20,6 +20,12 @@ #define TYPE_BOOST_PARAM 10 #endif +#if I_POWER_ITEM_BOOST >= GEN_7 + #define POWER_ITEM_BOOST 8 +#else + #define POWER_ITEM_BOOST 4 +#endif + #define X_ITEM_STAGES (B_X_ITEMS_BUFF >= GEN_7) ? 2 : 1 #define TREASURE_FACTOR (I_SELL_VALUE_FRACTION >= GEN_9) ? 2: 1 @@ -6067,7 +6073,7 @@ const struct Item gItems[] = .name = _("Power Weight"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("A hold item that\n" "promotes HP gain,\n" "but reduces Speed."), @@ -6083,7 +6089,7 @@ const struct Item gItems[] = .name = _("Power Bracer"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("A hold item that\n" "promotes Atk gain,\n" "but reduces Speed."), @@ -6099,7 +6105,7 @@ const struct Item gItems[] = .name = _("Power Belt"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("A hold item that\n" "promotes Def gain,\n" "but reduces Speed."), @@ -6115,7 +6121,7 @@ const struct Item gItems[] = .name = _("Power Lens"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("Hold item that pro-\n" "motes Sp. Atk gain,\n" "but reduces Speed."), @@ -6131,7 +6137,7 @@ const struct Item gItems[] = .name = _("Power Band"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("Hold item that pro-\n" "motes Sp. Def gain,\n" "but reduces Speed."), @@ -6147,7 +6153,7 @@ const struct Item gItems[] = .name = _("Power Anklet"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, - .holdEffectParam = 8, + .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING("A hold item that\n" "promotes Spd gain,\n" "but reduces Speed."), From 96f601f9f8b9fd291b3ff27a613a829c9ca89ecb Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Thu, 11 Jan 2024 10:23:57 +0100 Subject: [PATCH 072/141] Replaces some older gen9 sprites with Pokemoncommunity ones (#3969) --- graphics/pokemon/brute_bonnet/back.png | Bin 664 -> 692 bytes graphics/pokemon/brute_bonnet/front.png | Bin 939 -> 891 bytes graphics/pokemon/brute_bonnet/normal.pal | 32 ++++++++++----------- graphics/pokemon/brute_bonnet/shiny.pal | 32 ++++++++++----------- graphics/pokemon/chi_yu/back.png | Bin 597 -> 562 bytes graphics/pokemon/chi_yu/front.png | Bin 586 -> 705 bytes graphics/pokemon/chi_yu/normal.pal | 32 ++++++++++----------- graphics/pokemon/chi_yu/shiny.pal | 32 ++++++++++----------- graphics/pokemon/flutter_mane/back.png | Bin 809 -> 911 bytes graphics/pokemon/flutter_mane/front.png | Bin 894 -> 743 bytes graphics/pokemon/flutter_mane/normal.pal | 32 ++++++++++----------- graphics/pokemon/flutter_mane/shiny.pal | 32 ++++++++++----------- graphics/pokemon/iron_bundle/back.png | Bin 641 -> 637 bytes graphics/pokemon/iron_bundle/front.png | Bin 794 -> 706 bytes graphics/pokemon/iron_bundle/normal.pal | 30 ++++++++++---------- graphics/pokemon/iron_bundle/shiny.pal | 30 ++++++++++---------- graphics/pokemon/sandy_shocks/back.png | Bin 687 -> 942 bytes graphics/pokemon/sandy_shocks/front.png | Bin 973 -> 1135 bytes graphics/pokemon/sandy_shocks/normal.pal | 32 ++++++++++----------- graphics/pokemon/sandy_shocks/shiny.pal | 32 ++++++++++----------- graphics/pokemon/scream_tail/back.png | Bin 606 -> 610 bytes graphics/pokemon/scream_tail/front.png | Bin 915 -> 687 bytes graphics/pokemon/scream_tail/normal.pal | 33 +++++++++++----------- graphics/pokemon/scream_tail/shiny.pal | 33 +++++++++++----------- graphics/pokemon/skeledirge/back.png | Bin 686 -> 820 bytes graphics/pokemon/skeledirge/front.png | Bin 957 -> 943 bytes graphics/pokemon/skeledirge/normal.pal | 26 ++++++++--------- graphics/pokemon/skeledirge/shiny.pal | 28 +++++++++---------- graphics/pokemon/slither_wing/back.png | Bin 878 -> 753 bytes graphics/pokemon/slither_wing/front.png | Bin 1064 -> 837 bytes graphics/pokemon/slither_wing/normal.pal | 32 ++++++++++----------- graphics/pokemon/slither_wing/shiny.pal | 32 ++++++++++----------- src/data/pokemon/species_info/gen_9.h | 34 +++++++++++------------ 33 files changed, 266 insertions(+), 268 deletions(-) diff --git a/graphics/pokemon/brute_bonnet/back.png b/graphics/pokemon/brute_bonnet/back.png index b73cb1589ebf1e06be6f634c76e3c7b2fabb2d53..36a261487e9dbb289fbac7bd953ce094f1bee566 100644 GIT binary patch delta 635 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zd07r1520FUT@ge+PvNu{LR&Zi9D|HqH6X6u@e0Tl&^Ip=LGQLgx~^tL7xc(@d{6+~SK>lJSSIP~BNvyv*U5t@Pb`&Mrrv~a8eCr3!IGx1+}=PwAc z0bqSlJ(b?b3Y84P`CcqXP~P6 Date: Thu, 11 Jan 2024 10:56:19 +0100 Subject: [PATCH 073/141] Tauros forms stat fixes + Electrode-H evo item fix (#3970) * Tauros forms stat fixes + Electrode-H evo item fix * fixes misc info placement --- src/data/pokemon/species_info/gen_1.h | 24 +++++++++++++++++------- 1 file changed, 17 insertions(+), 7 deletions(-) diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index af319cab9b..2f39275185 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -7659,7 +7659,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(VoltorbHisuian, 0), LEARNSETS(VoltorbHisuian), .isHisuianForm = TRUE, - .evolutions = EVOLUTION({EVO_LEVEL, ITEM_LEAF_STONE, SPECIES_ELECTRODE_HISUIAN}), + .evolutions = EVOLUTION({EVO_ITEM, ITEM_LEAF_STONE, SPECIES_ELECTRODE_HISUIAN}), }, [SPECIES_ELECTRODE_HISUIAN] = @@ -10161,12 +10161,6 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #if P_FAMILY_TAUROS #define TAUROS_MISC_INFO \ - .baseHP = 75, \ - .baseAttack = 100, \ - .baseDefense = 95, \ - .baseSpeed = 110, \ - .baseSpAttack = 40, \ - .baseSpDefense = 70, \ .catchRate = 45, \ .expYield = 172, \ .genderRatio = MON_MALE, \ @@ -10189,6 +10183,12 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = [SPECIES_TAUROS] = { TAUROS_MISC_INFO, + .baseHP = 75, + .baseAttack = 100, + .baseDefense = 95, + .baseSpeed = 110, + .baseSpAttack = 40, + .baseSpDefense = 70, .types = { TYPE_NORMAL, TYPE_NORMAL }, .evYield_Attack = 1, .evYield_Speed = 1, @@ -10214,9 +10214,17 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = }, #if P_PALDEAN_FORMS +#define PALDEAN_TAUROS_BASE_STATS \ + .baseHP = 75, \ + .baseAttack = 110, \ + .baseDefense = 105, \ + .baseSpeed = 100, \ + .baseSpAttack = 30, \ + .baseSpDefense = 70 [SPECIES_TAUROS_PALDEAN_COMBAT_BREED] = { TAUROS_MISC_INFO, + PALDEAN_TAUROS_BASE_STATS, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .evYield_Attack = 2, .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, @@ -10243,6 +10251,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = [SPECIES_TAUROS_PALDEAN_BLAZE_BREED] = { TAUROS_MISC_INFO, + PALDEAN_TAUROS_BASE_STATS, .types = { TYPE_FIGHTING, TYPE_FIRE }, .evYield_Attack = 2, .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, @@ -10269,6 +10278,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = [SPECIES_TAUROS_PALDEAN_AQUA_BREED] = { TAUROS_MISC_INFO, + PALDEAN_TAUROS_BASE_STATS, .types = { TYPE_FIGHTING, TYPE_WATER }, .evYield_Attack = 2, .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, From a8a504ef253ca816f108382a13d661a6f7db583a Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Thu, 11 Jan 2024 17:35:31 +0100 Subject: [PATCH 074/141] Refactor dex completion (again) (#3937) * Refactor dex completion * Incorporate Alex's requests * rename to dexForceRequired * Revert GetPokedexRatingText argument type * Apply suggestions from code review Co-authored-by: Eduardo Quezada D'Ottone * Revert "Revert GetPokedexRatingText argument type" This reverts commit a9b0c280409196ee0e6cfe170104f45d9e0168a7. * Fix HasAllMons * Fix oops --------- Co-authored-by: Eduardo Quezada D'Ottone --- include/birch_pc.h | 2 +- include/pokemon.h | 3 ++- src/birch_pc.c | 24 +++++++++++------------- src/pokedex.c | 15 ++++++++------- 4 files changed, 22 insertions(+), 22 deletions(-) diff --git a/include/birch_pc.h b/include/birch_pc.h index 5e0e8d9c16..d5b8cc7e85 100644 --- a/include/birch_pc.h +++ b/include/birch_pc.h @@ -1,6 +1,6 @@ #ifndef GUARD_BIRCH_PC_H #define GUARD_BIRCH_PC_H -const u8 *GetPokedexRatingText(u16 count); +const u8 *GetPokedexRatingText(u32 count); #endif // GUARD_BIRCH_PC_H diff --git a/include/pokemon.h b/include/pokemon.h index 4bfdd4b117..e86d710b37 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -394,7 +394,8 @@ struct SpeciesInfo /*0x8C*/ u32 isPaldeanForm:1; u32 cannotBeTraded:1; u32 allPerfectIVs:1; - u32 padding4:18; + u32 dexForceRequired:1; // This species will be taken into account for Pokédex ratings even if they have the "isMythical" flag set. + u32 padding4:17; // Move Data /* 0x80 */ const struct LevelUpMove *levelUpLearnset; /* 0x84 */ const u16 *teachableLearnset; diff --git a/src/birch_pc.c b/src/birch_pc.c index b656dd1de6..8a6af6bb44 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -20,13 +20,6 @@ bool16 ScriptGetPokedexInfo(void) return IsNationalPokedexEnabled(); } -// Species in this array are ignored in the progress towards a full regional dex -static const u16 sRegionalNotCountedList[] = { - SPECIES_JIRACHI, - SPECIES_DEOXYS, - SPECIES_NONE -}; - #define BIRCH_DEX_STRINGS 21 static const u8 *const sBirchDexRatingTexts[BIRCH_DEX_STRINGS] = @@ -55,15 +48,20 @@ static const u8 *const sBirchDexRatingTexts[BIRCH_DEX_STRINGS] = }; // This shows your Hoenn Pokedex rating and not your National Dex. -const u8 *GetPokedexRatingText(u16 count) +const u8 *GetPokedexRatingText(u32 count) { - u32 i; + u32 i, j; u16 maxDex = HOENN_DEX_COUNT - 1; - for(i = 0; sRegionalNotCountedList[i] != SPECIES_NONE; i++) + // doesNotCountForRegionalPokedex + for(i = 0; i < HOENN_DEX_COUNT; i++) { - if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(sRegionalNotCountedList[i]), FLAG_GET_CAUGHT)) - count--; - maxDex--; + j = NationalPokedexNumToSpecies(HoennToNationalOrder(i + 1)); + if (gSpeciesInfo[j].isMythical && !gSpeciesInfo[j].dexForceRequired) + { + if (GetSetPokedexFlag(j, FLAG_GET_CAUGHT)) + count--; + maxDex--; + } } return sBirchDexRatingTexts[(count * (BIRCH_DEX_STRINGS - 1)) / maxDex]; } diff --git a/src/pokedex.c b/src/pokedex.c index 33b7dd02dd..238d418817 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -4379,12 +4379,12 @@ u16 GetKantoPokedexCount(u8 caseID) bool16 HasAllHoennMons(void) { - u16 i; + u32 i, j; - // -2 excludes Jirachi and Deoxys - for (i = 0; i < HOENN_DEX_COUNT - 2; i++) + for (i = 0; i < HOENN_DEX_COUNT; i++) { - if (!GetSetPokedexFlag(HoennToNationalOrder(i + 1), FLAG_GET_CAUGHT)) + j = HoennToNationalOrder(i + 1); + if (!(gSpeciesInfo[j].isMythical && !gSpeciesInfo[j].dexForceRequired) && !GetSetPokedexFlag(j, FLAG_GET_CAUGHT)) return FALSE; } return TRUE; @@ -4392,7 +4392,7 @@ bool16 HasAllHoennMons(void) bool8 HasAllKantoMons(void) { - u16 i; + u32 i; // -1 excludes Mew for (i = 0; i < KANTO_DEX_COUNT - 1; i++) @@ -4405,11 +4405,12 @@ bool8 HasAllKantoMons(void) bool16 HasAllMons(void) { - u16 i; + u32 i, j; for (i = 1; i < NATIONAL_DEX_COUNT + 1; i++) { - if (!(gSpeciesInfo[i].isMythical) && !GetSetPokedexFlag(i, FLAG_GET_CAUGHT)) + j = NationalPokedexNumToSpecies(i); + if (!(gSpeciesInfo[j].isMythical && !gSpeciesInfo[j].dexForceRequired) && !GetSetPokedexFlag(j, FLAG_GET_CAUGHT)) return FALSE; } From 4acaa0cab80c01c8bffc31a2eb78a48597e52ab9 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Thu, 11 Jan 2024 13:54:19 -0300 Subject: [PATCH 075/141] Expanded Paldean Tauros macro (#3971) * Expanded Paldean Tauros macro * Updated colors to December 2023 HOME changes --------- Co-authored-by: Biffalo XIII <--global> Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/data/pokemon/species_info/gen_1.h | 49 ++++++++++----------------- src/data/pokemon/species_info/gen_8.h | 2 +- src/data/pokemon/species_info/gen_9.h | 24 ++++++------- 3 files changed, 31 insertions(+), 44 deletions(-) diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index 2f39275185..36ff575bf7 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -10214,21 +10214,26 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = }, #if P_PALDEAN_FORMS -#define PALDEAN_TAUROS_BASE_STATS \ - .baseHP = 75, \ - .baseAttack = 110, \ - .baseDefense = 105, \ - .baseSpeed = 100, \ - .baseSpAttack = 30, \ - .baseSpDefense = 70 +#define TAUROS_PALDEAN_MISC_INFO \ + .baseHP = 75, \ + .baseAttack = 110, \ + .baseDefense = 105, \ + .baseSpeed = 100, \ + .baseSpAttack = 30, \ + .baseSpDefense = 70, \ + .evYield_Attack = 2, \ + .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, \ + .bodyColor = BODY_COLOR_BLACK, \ + .frontAnimFrames = sAnims_TaurosPaldean, \ + /*.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE,*/ \ + .backAnimId = BACK_ANIM_V_SHAKE_LOW, \ + .isPaldeanForm = TRUE + [SPECIES_TAUROS_PALDEAN_COMBAT_BREED] = { TAUROS_MISC_INFO, - PALDEAN_TAUROS_BASE_STATS, + TAUROS_PALDEAN_MISC_INFO, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, - .evYield_Attack = 2, - .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, - .bodyColor = BODY_COLOR_BROWN, .weight = 1150, .description = COMPOUND_STRING( "This Pokémon has a muscular body\n" @@ -10237,25 +10242,18 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = "the opponent’s weak spots."), FRONT_PIC(TaurosPaldeanCombatBreed, 64, 64), .frontPicYOffset = 5, - .frontAnimFrames = sAnims_TaurosPaldean, - //.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE, BACK_PIC(TaurosPaldeanCombatBreed, 64, 48), .backPicYOffset = 9, - .backAnimId = BACK_ANIM_V_SHAKE_LOW, PALETTES(TaurosPaldeanCombatBreed), ICON(TaurosPaldeanCombatBreed, 0), LEARNSETS(TaurosPaldeanCombatBreed), - .isPaldeanForm = TRUE, }, [SPECIES_TAUROS_PALDEAN_BLAZE_BREED] = { TAUROS_MISC_INFO, - PALDEAN_TAUROS_BASE_STATS, + TAUROS_PALDEAN_MISC_INFO, .types = { TYPE_FIGHTING, TYPE_FIRE }, - .evYield_Attack = 2, - .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, - .bodyColor = BODY_COLOR_BROWN, .weight = 850, .description = COMPOUND_STRING( "When heated by fire energy, its horns can\n" @@ -10264,25 +10262,18 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = "both wounds and burns."), FRONT_PIC(TaurosPaldeanBlazeBreed, 64, 64), .frontPicYOffset = 5, - .frontAnimFrames = sAnims_TaurosPaldean, - //.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE, BACK_PIC(TaurosPaldeanBlazeBreed, 64, 48), .backPicYOffset = 9, - .backAnimId = BACK_ANIM_V_SHAKE_LOW, PALETTES(TaurosPaldeanBlazeBreed), ICON(TaurosPaldeanBlazeBreed, 0), LEARNSETS(TaurosPaldeanBlazeBreed), - .isPaldeanForm = TRUE, }, [SPECIES_TAUROS_PALDEAN_AQUA_BREED] = { TAUROS_MISC_INFO, - PALDEAN_TAUROS_BASE_STATS, + TAUROS_PALDEAN_MISC_INFO, .types = { TYPE_FIGHTING, TYPE_WATER }, - .evYield_Attack = 2, - .abilities = { ABILITY_INTIMIDATE, ABILITY_ANGER_POINT, ABILITY_CUD_CHEW }, - .bodyColor = BODY_COLOR_BROWN, .weight = 1100, .description = COMPOUND_STRING( "This Pokémon blasts water from holes on\n" @@ -10291,15 +10282,11 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = "Tauros’s enemies."), FRONT_PIC(TaurosPaldeanAquaBreed, 64, 64), .frontPicYOffset = 5, - .frontAnimFrames = sAnims_TaurosPaldean, - //.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE, BACK_PIC(TaurosPaldeanAquaBreed, 64, 48), .backPicYOffset = 9, - .backAnimId = BACK_ANIM_V_SHAKE_LOW, PALETTES(TaurosPaldeanAquaBreed), ICON(TaurosPaldeanAquaBreed, 0), LEARNSETS(TaurosPaldeanAquaBreed), - .isPaldeanForm = TRUE, }, #endif //P_PALDEAN_FORMS #endif //P_FAMILY_TAUROS diff --git a/src/data/pokemon/species_info/gen_8.h b/src/data/pokemon/species_info/gen_8.h index d3eca0b397..87855b3d46 100644 --- a/src/data/pokemon/species_info/gen_8.h +++ b/src/data/pokemon/species_info/gen_8.h @@ -3324,7 +3324,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = #if P_GIGANTAMAX_FORMS [SPECIES_ALCREMIE_GIGANTAMAX] = { - ALCREMIE_MISC_INFO(BODY_COLOR_PINK), + ALCREMIE_MISC_INFO(BODY_COLOR_YELLOW), .isGigantamax = TRUE, .speciesName = _("Alcremie"), .cryId = CRY_ALCREMIE, diff --git a/src/data/pokemon/species_info/gen_9.h b/src/data/pokemon/species_info/gen_9.h index 2f5f0ad76a..e7846ec90a 100644 --- a/src/data/pokemon/species_info/gen_9.h +++ b/src/data/pokemon/species_info/gen_9.h @@ -1622,7 +1622,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_HUMAN_LIKE, EGG_GROUP_HUMAN_LIKE }, .abilities = { ABILITY_FLASH_FIRE, ABILITY_NONE, ABILITY_WEAK_ARMOR }, - .bodyColor = BODY_COLOR_BLUE, + .bodyColor = BODY_COLOR_PURPLE, .speciesName = _("Ceruledge"), .cryId = CRY_CERULEDGE, .natDexNum = NATIONAL_DEX_CERULEDGE, @@ -3670,7 +3670,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = [SPECIES_TATSUGIRI_CURLY] = { TATSUGIRI_MISC_INFO, - .bodyColor = BODY_COLOR_PINK, + .bodyColor = BODY_COLOR_RED, .cryId = CRY_TATSUGIRI_CURLY, .description = COMPOUND_STRING( "This is a small dragon Pokémon. It\n" @@ -3686,7 +3686,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = [SPECIES_TATSUGIRI_DROOPY] = { TATSUGIRI_MISC_INFO, - .bodyColor = BODY_COLOR_RED, + .bodyColor = BODY_COLOR_PINK, .cryId = CRY_TATSUGIRI_DROOPY, .description = COMPOUND_STRING( "This Pokémon tricks its opponents\n" @@ -3833,7 +3833,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, .abilities = { ABILITY_PROTOSYNTHESIS, ABILITY_NONE }, - .bodyColor = BODY_COLOR_GRAY, + .bodyColor = BODY_COLOR_WHITE, .isParadoxForm = TRUE, .speciesName = _("BruteBonet"), .cryId = CRY_BRUTE_BONNET, @@ -3936,7 +3936,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, .abilities = { ABILITY_PROTOSYNTHESIS, ABILITY_NONE }, - .bodyColor = BODY_COLOR_RED, + .bodyColor = BODY_COLOR_WHITE, .isParadoxForm = TRUE, .speciesName = _("SlithrWing"), .cryId = CRY_SLITHER_WING, @@ -4236,7 +4236,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, .abilities = { ABILITY_QUARK_DRIVE, ABILITY_NONE }, - .bodyColor = BODY_COLOR_YELLOW, + .bodyColor = BODY_COLOR_WHITE, .isParadoxForm = TRUE, .speciesName = _("Iron Moth"), .cryId = CRY_IRON_MOTH, @@ -4385,7 +4385,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_DRAGON, EGG_GROUP_MINERAL }, .abilities = { ABILITY_THERMAL_EXCHANGE, ABILITY_NONE, ABILITY_ICE_BODY }, - .bodyColor = BODY_COLOR_GRAY, + .bodyColor = BODY_COLOR_BLUE, .speciesName = _("Arctibax"), .cryId = CRY_ARCTIBAX, .natDexNum = NATIONAL_DEX_ARCTIBAX, @@ -4433,7 +4433,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_DRAGON, EGG_GROUP_MINERAL }, .abilities = { ABILITY_THERMAL_EXCHANGE, ABILITY_NONE, ABILITY_ICE_BODY }, - .bodyColor = BODY_COLOR_GRAY, + .bodyColor = BODY_COLOR_BLUE, .speciesName = _("Baxcalibur"), .cryId = CRY_BAXCALIBUR, .natDexNum = NATIONAL_DEX_BAXCALIBUR, @@ -4495,7 +4495,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpAttack = 75, .baseSpDefense = 70, .abilities = { ABILITY_RATTLED, ABILITY_NONE }, - .bodyColor = BODY_COLOR_BROWN, + .bodyColor = BODY_COLOR_RED, .categoryName = _("Coin Chest"), .height = 3, .weight = 50, @@ -4526,7 +4526,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpAttack = 75, .baseSpDefense = 45, .abilities = { ABILITY_RUN_AWAY, ABILITY_NONE }, - .bodyColor = BODY_COLOR_BLUE, + .bodyColor = BODY_COLOR_GRAY, .categoryName = _("Coin Hunter"), .height = 1, .weight = 1, @@ -4815,7 +4815,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, .abilities = { ABILITY_PROTOSYNTHESIS, ABILITY_NONE }, - .bodyColor = BODY_COLOR_GREEN, + .bodyColor = BODY_COLOR_BLUE, .isParadoxForm = TRUE, .speciesName = _("RoarngMoon"), .cryId = CRY_ROARING_MOON, @@ -4966,7 +4966,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, .abilities = { ABILITY_HADRON_ENGINE, ABILITY_NONE, ABILITY_NONE }, - .bodyColor = BODY_COLOR_BLUE, + .bodyColor = BODY_COLOR_PURPLE, .isLegendary = TRUE, .isParadoxForm = TRUE, .speciesName = _("Miraidon"), From 3c93f97166fa5144fc83c11cbc30f9eecf9b5ece Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 12 Jan 2024 02:11:42 +0900 Subject: [PATCH 076/141] Apply suggestions from code review Thanks, Edu Co-authored-by: Eduardo Quezada D'Ottone --- include/config/battle.h | 2 +- include/pokemon.h | 3 +-- src/battle_tv.c | 14 ++++++-------- test/battle/ability/sheer_force.c | 4 +++- test/battle/move_effect/burn_hit.c | 2 +- test/battle/move_effect/rapid_spin.c | 14 +++++++------- 6 files changed, 19 insertions(+), 20 deletions(-) diff --git a/include/config/battle.h b/include/config/battle.h index 81589e7e20..9e74108839 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -197,7 +197,7 @@ #define B_THUNDERSTORM_TERRAIN TRUE // If TRUE, overworld Thunderstorm generates Rain and Electric Terrain as in Gen 8. #define B_FOG_TERRAIN TRUE // If TRUE, overworld Fog generates Misty Terrain as in Gen 8. #define B_TERRAIN_TYPE_BOOST GEN_LATEST // In Gen8, damage is boosted by 30% instead of 50%. -#define B_SECRET_POWER_EFFECT GEN_LATEST // Secret Power's effects change depending on terrain and generation. See MOVE_EFFECT_SECRET_POWER. +#define B_SECRET_POWER_EFFECT GEN_LATEST // Secret Power's effects change depending on terrain and generation. See MOVE_EFFECT_SECRET_POWER's case in `SetMoveEffect`. #define B_SECRET_POWER_ANIMATION GEN_LATEST // Secret Power's animations change depending on terrain and generation. #define B_NATURE_POWER_MOVES GEN_LATEST // Nature Power calls different moves depending on terrain and generation. See sNaturePowerMoves. #define B_CAMOUFLAGE_TYPES GEN_LATEST // Camouflage changes the user to different types depending on terrain and generation. See sTerrainToType. diff --git a/include/pokemon.h b/include/pokemon.h index eda20216df..6b31bc5b4a 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -515,9 +515,8 @@ struct BattleMove const struct AdditionalEffect *additionalEffects; }; -#define ADDITIONAL_EFFECTS(...) EFFECTS_ARR( __VA_ARGS__ ), .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )) - #define EFFECTS_ARR(...) (const struct AdditionalEffect[]) {__VA_ARGS__} +#define ADDITIONAL_EFFECTS(...) EFFECTS_ARR( __VA_ARGS__ ), .numAdditionalEffects = ARRAY_COUNT(EFFECTS_ARR( __VA_ARGS__ )) struct AdditionalEffect { diff --git a/src/battle_tv.c b/src/battle_tv.c index beb480905a..1e494294e6 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -1267,22 +1267,20 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) switch (caseId) { - case PTS_MOVE_EFFECT: //arg1 == moveSlot, arg2 == move + case PTS_MOVE_EFFECT: // arg1 -> move slot, arg2 -> move { u8 baseFromEffect = sPointsArray[caseId][gBattleMoves[arg2].effect]; - // various cases add/remove points + // Various cases to add/remove points if (gBattleMoves[arg2].recoil > 0) - baseFromEffect++; // recoil moves + baseFromEffect++; // Recoil moves if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RAPIDSPIN)) baseFromEffect++; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN) - || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN)) - baseFromEffect += 2; // Overheat etc & Superpower + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_SP_ATK_TWO_DOWN) || MoveHasMoveEffect(arg2, MOVE_EFFECT_ATK_DEF_DOWN)) + baseFromEffect += 2; // Overheat, Superpower, etc. if (MoveHasMoveEffect(arg2, MOVE_EFFECT_STEAL_ITEM)) baseFromEffect += 3; - if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP) - || MoveHasMoveEffectSelf(arg2, MOVE_EFFECT_THRASH)) + if (MoveHasMoveEffect(arg2, MOVE_EFFECT_WRAP) || MoveHasMoveEffectSelf(arg2, MOVE_EFFECT_THRASH)) baseFromEffect += 3; if (MoveHasMoveEffect(arg2, MOVE_EFFECT_RECHARGE)) baseFromEffect += 4; diff --git a/test/battle/ability/sheer_force.c b/test/battle/ability/sheer_force.c index f27ef9804e..e2cd06d524 100644 --- a/test/battle/ability/sheer_force.c +++ b/test/battle/ability/sheer_force.c @@ -8,7 +8,9 @@ SINGLE_BATTLE_TEST("Sheer Force boosts power, but removes secondary effects of m for (j = 1; j < MOVES_COUNT; j++) { - if (gBattleMoves[j].sheerForceBoost && j != MOVE_ORDER_UP && j != MOVE_AURA_WHEEL + if (gBattleMoves[j].sheerForceBoost + //&& gBattleMoves[j].effect != EFFECT_ORDER_UP + && gBattleMoves[j].effect != EFFECT_AURA_WHEEL && gBattleMoves[j].effect != EFFECT_PLACEHOLDER) { PARAMETRIZE { ability = ABILITY_ANGER_POINT; move = j; } diff --git a/test/battle/move_effect/burn_hit.c b/test/battle/move_effect/burn_hit.c index 27eab45ee9..6a03e99b75 100644 --- a/test/battle/move_effect/burn_hit.c +++ b/test/battle/move_effect/burn_hit.c @@ -39,7 +39,7 @@ SINGLE_BATTLE_TEST("Ember cannot burn a Fire-type Pokémon") } } -DOUBLE_BATTLE_TEST("Lava Plume inflicts burn to every battler on the field") +DOUBLE_BATTLE_TEST("Lava Plume inflicts burn to all adjacent battlers") { GIVEN { ASSUME(MoveHasMoveEffect(MOVE_LAVA_PLUME, MOVE_EFFECT_BURN) == TRUE); diff --git a/test/battle/move_effect/rapid_spin.c b/test/battle/move_effect/rapid_spin.c index 6a088e242a..2874aa4527 100644 --- a/test/battle/move_effect/rapid_spin.c +++ b/test/battle/move_effect/rapid_spin.c @@ -4,9 +4,9 @@ ASSUMPTIONS { ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); - #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 - ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_SPD_PLUS_1) == TRUE); - #endif +#if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + ASSUME(MoveHasMoveEffectSelf(MOVE_RAPID_SPIN, MOVE_EFFECT_SPD_PLUS_1) == TRUE); +#endif ASSUME(MoveHasMoveEffectSelf(MOVE_MORTAL_SPIN, MOVE_EFFECT_RAPIDSPIN) == TRUE); ASSUME(MoveHasMoveEffect(MOVE_MORTAL_SPIN, MOVE_EFFECT_POISON) == TRUE); } @@ -24,10 +24,10 @@ SINGLE_BATTLE_TEST("Rapin Spin blows away Wrap, hazards and raises Speed (Gen 8+ ANIMATION(ANIM_TYPE_MOVE, MOVE_RAPID_SPIN, player); MESSAGE("Wobbuffet got free of Foe Wobbuffet's Wrap!"); MESSAGE("Wobbuffet blew away Stealth Rock!"); - #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 - ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); - MESSAGE("Wobbuffet's Speed rose!"); - #endif + #if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8 + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + MESSAGE("Wobbuffet's Speed rose!"); + #endif } } From a1071aaf42fdf0a97ea2282b8de07f257959f436 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Thu, 11 Jan 2024 14:39:51 -0300 Subject: [PATCH 077/141] Added missing form dex entries. (#3972) Co-authored-by: Biffalo XIII <--global> Co-authored-by: Bassoonian --- src/data/pokemon/species_info/gen_5.h | 4 +++- src/data/pokemon/species_info/gen_6.h | 10 ++++++++-- src/data/pokemon/species_info/gen_8.h | 6 ++++-- 3 files changed, 15 insertions(+), 5 deletions(-) diff --git a/src/data/pokemon/species_info/gen_5.h b/src/data/pokemon/species_info/gen_5.h index 7553f1c17a..15ff00fcf1 100644 --- a/src/data/pokemon/species_info/gen_5.h +++ b/src/data/pokemon/species_info/gen_5.h @@ -8733,7 +8733,9 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .evYield_Attack = 1, .evYield_Defense = 1, .description = COMPOUND_STRING( - ""), + "Meloetta's melodies are sung with\n" + "a special vocalization method that can\n" + "control the feelings of those who hear it."), FRONT_PIC(MeloettaPirouette, 40, 64), .frontPicYOffset = 2, .frontAnimFrames = sAnims_MeloettaPirouette, diff --git a/src/data/pokemon/species_info/gen_6.h b/src/data/pokemon/species_info/gen_6.h index 00e2d20a4e..93261648d0 100644 --- a/src/data/pokemon/species_info/gen_6.h +++ b/src/data/pokemon/species_info/gen_6.h @@ -4332,7 +4332,10 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .height = 11, .weight = 278, .description = COMPOUND_STRING( - ""), + "The impurities upon its body's surface\n" + "have fallen away, sparkling so brilliantly\n" + "that cannot be observed directly.\n" + "It is known as “the Royal Pink Princess”."), .pokemonScale = 365, .pokemonOffset = 12, .trainerScale = 256, @@ -4422,7 +4425,10 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .height = 65, .weight = 490, .description = COMPOUND_STRING( - ""), + "It is the true form of Hoopa, which has had\n" + "its power sealed away. The rings it carries\n" + "have the power to bend dimensions and are\n" + "able to seize anything in the world."), .pokemonScale = 432, .pokemonOffset = 13, .trainerScale = 256, diff --git a/src/data/pokemon/species_info/gen_8.h b/src/data/pokemon/species_info/gen_8.h index 87855b3d46..47b578eae2 100644 --- a/src/data/pokemon/species_info/gen_8.h +++ b/src/data/pokemon/species_info/gen_8.h @@ -2049,8 +2049,10 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = .height = 220, .weight = 0, .description = COMPOUND_STRING( - "") -, + "Its sand pouch has grown to tremendous\n" + "proportions. More than 1,000,000 tons of\n" + "sand now swirl around its body with enough\n" + "speed and power to pulverize a skyscraper."), .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 610, From a76e3c70baecfb0560cb223003a3b27147b9ea81 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 12 Jan 2024 03:02:48 +0900 Subject: [PATCH 078/141] Applied more review fixes --- data/battle_scripts_1.s | 11 +- include/battle_scripts.h | 1 + include/battle_util.h | 1 + include/constants/battle_move_effects.h | 2 +- include/constants/battle_string_ids.h | 3 +- include/pokemon.h | 6 +- src/battle_ai_main.c | 2 +- src/battle_ai_util.c | 2 +- src/battle_dynamax.c | 2 +- src/battle_message.c | 2 + src/battle_script_commands.c | 25 +++-- src/battle_tv.c | 2 +- src/battle_util.c | 10 ++ src/data/battle_moves.h | 4 +- test/battle/ai_check_viability.c | 2 +- test/battle/hold_effect/attack_up.c | 2 +- test/battle/hold_effect/critical_hit_up.c | 2 +- test/battle/hold_effect/defense_up.c | 2 +- test/battle/hold_effect/micle_berry.c | 2 +- test/battle/hold_effect/special_attack_up.c | 2 +- test/battle/hold_effect/special_defense_up.c | 2 +- test/battle/hold_effect/speed_up.c | 2 +- test/battle/move_effect/aura_wheel.c | 2 +- test/battle/move_effect/fling.c | 101 +++++++++++-------- 24 files changed, 120 insertions(+), 72 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 3ef687f81b..06899045c5 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -55,7 +55,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectOHKO @ EFFECT_OHKO .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO .4byte BattleScript_EffectSuperFang @ EFFECT_SUPER_FANG - .4byte BattleScript_EffectArgFixedDamage @ EFFECT_ARG_FIXED_DAMAGE + .4byte BattleScript_EffectFixedDamageArg @ EFFECT_FIXED_DAMAGE_ARG .4byte BattleScript_EffectHealBlock @ EFFECT_HEAL_BLOCK .4byte BattleScript_EffectRecoilIfMiss @ EFFECT_RECOIL_IF_MISS .4byte BattleScript_EffectMist @ EFFECT_MIST @@ -1430,17 +1430,20 @@ BattleScript_FailIfNotArgType: goto BattleScript_HitFromCritCalc BattleScript_RemoveFireType:: - losetype BS_ATTACKER, TYPE_FIRE printstring STRINGID_ATTACKERLOSTFIRETYPE waitmessage B_WAIT_TIME_LONG return BattleScript_RemoveElectricType:: - losetype BS_ATTACKER, TYPE_ELECTRIC printstring STRINGID_ATTACKERLOSTELECTRICTYPE waitmessage B_WAIT_TIME_LONG return +BattleScript_RemoveGenericType:: + printstring STRINGID_ATTACKERLOSTITSTYPE + waitmessage B_WAIT_TIME_LONG + return + BattleScript_DefDown:: modifybattlerstatstage BS_TARGET, STAT_DEF, DECREASE, 1, BattleScript_DefDown_Ret, ANIM_ON BattleScript_DefDown_Ret: @@ -4816,7 +4819,7 @@ BattleScript_EffectBatonPass:: switchineffects BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectArgFixedDamage:: +BattleScript_EffectFixedDamageArg:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 720e3d34f9..c1da89443b 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -523,6 +523,7 @@ extern const u8 BattleScript_EffectRaiseCritAlliesAnim[]; extern const u8 BattleScript_EffectHealOneSixthAllies[]; extern const u8 BattleScript_EffectCureStatusAllies[]; extern const u8 BattleScript_EffectRecycleBerriesAllies[]; +extern const u8 BattleScript_RemoveGenericType[]; // dynamax and max raids extern const u8 BattleScript_DynamaxBegins[]; diff --git a/include/battle_util.h b/include/battle_util.h index da55c1291b..e9b0c6f472 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -247,5 +247,6 @@ bool32 MoveEffectIsGuaranteed(u32 battler, u32 battlerAbility, const struct Addi u8 GetBattlerType(u32 battler, u8 typeIndex); bool8 CanMonParticipateInSkyBattle(struct Pokemon *mon); bool8 IsMonBannedFromSkyBattles(u16 species); +void RemoveBattlerType(u32 battler, u8 type); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 2641e02e4f..41c8b37470 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -34,7 +34,7 @@ #define EFFECT_OHKO 30 #define EFFECT_FUSION_COMBO 31 #define EFFECT_SUPER_FANG 32 -#define EFFECT_ARG_FIXED_DAMAGE 33 +#define EFFECT_FIXED_DAMAGE_ARG 33 #define EFFECT_HEAL_BLOCK 34 #define EFFECT_RECOIL_IF_MISS 35 #define EFFECT_MIST 36 diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index e854e9f5e5..de6117e822 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -699,8 +699,9 @@ #define STRINGID_HOSPITALITYRESTORATION 697 #define STRINGID_ELECTROSHOCKCHARGING 698 #define STRINGID_ITEMWASUSEDUP 699 +#define STRINGID_ATTACKERLOSTITSTYPE 700 -#define BATTLESTRINGS_COUNT 700 +#define BATTLESTRINGS_COUNT 701 // This is the string id that gBattleStringsTable starts with. // String ids before this (e.g. STRINGID_INTROMSG) are not in the table, diff --git a/include/pokemon.h b/include/pokemon.h index 6b31bc5b4a..5bca3505cf 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -451,8 +451,9 @@ struct BattleMove u16 accuracy:7; u16 recoil:7; u16 criticalHitStage:2; + u8 padding:6; // coming soon... + u8 numAdditionalEffects:2; // limited to 3 - don't want to get too crazy u8 pp; - u8 secondaryEffectChance; u16 target; s8 priority; @@ -507,9 +508,8 @@ struct BattleMove u32 parentalBondBanned:1; u32 skyBattleBanned:1; u32 sketchBanned:1; - u32 numAdditionalEffects:2; // limited to 3 - don't want to get too crazy - u16 argument; + u32 argument; // also coming soon // primary/secondary effects const struct AdditionalEffect *additionalEffects; diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index bb1b7728e9..f33041bbdf 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -1639,7 +1639,7 @@ static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) } break; case EFFECT_PRESENT: - case EFFECT_ARG_FIXED_DAMAGE: + case EFFECT_FIXED_DAMAGE_ARG: case EFFECT_FOCUS_PUNCH: // AI_CBM_HighRiskForDamage if (aiData->abilities[battlerDef] == ABILITY_WONDER_GUARD && effectiveness < AI_EFFECTIVENESS_x2) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index da625034f1..4bd807dad8 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -511,7 +511,7 @@ s32 AI_CalcDamage(u32 move, u32 battlerAtk, u32 battlerDef, u8 *typeEffectivenes case EFFECT_PSYWAVE: dmg = gBattleMons[battlerAtk].level * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); break; - case EFFECT_ARG_FIXED_DAMAGE: + case EFFECT_FIXED_DAMAGE_ARG: dmg = gBattleMoves[move].argument * (aiData->abilities[battlerAtk] == ABILITY_PARENTAL_BOND ? 2 : 1); break; case EFFECT_MULTI_HIT: diff --git a/src/battle_dynamax.c b/src/battle_dynamax.c index e84e0162a4..cae33e82ab 100644 --- a/src/battle_dynamax.c +++ b/src/battle_dynamax.c @@ -436,7 +436,7 @@ static u8 GetMaxPowerTier(u16 move) case EFFECT_TERRAIN_PULSE: case EFFECT_PUNISHMENT: case EFFECT_TRUMP_CARD: - case EFFECT_ARG_FIXED_DAMAGE: + case EFFECT_FIXED_DAMAGE_ARG: case EFFECT_SPIT_UP: case EFFECT_NATURAL_GIFT: case EFFECT_MIRROR_COAT: diff --git a/src/battle_message.c b/src/battle_message.c index cc9c98b436..5279aa5337 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -836,6 +836,7 @@ static const u8 sText_TheSwampDisappeared[] = _("The swamp around {B_ATK_TEAM2}\ static const u8 sText_HospitalityRestoration[] = _("The {B_ATK_PARTNER_NAME} drank down all\nthe matcha that Sinistcha made!"); static const u8 sText_ElectroShockCharging[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nelectricity!"); static const u8 sText_ItemWasUsedUp[] = _("The {B_LAST_ITEM}\nwas used up..."); +static const u8 sText_AttackerLostItsType[] = _("{B_ATK_NAME_WITH_PREFIX} lost\nits {B_BUFF1} type!"); const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = { @@ -1527,6 +1528,7 @@ const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = [STRINGID_TEAMGAINEDEXP - BATTLESTRINGS_TABLE_START] = sText_TeamGainedEXP, [STRINGID_TARGETCOVEREDINSTICKYCANDYSYRUP - BATTLESTRINGS_TABLE_START] = sText_TargetCoveredInStickyCandySyrup, [STRINGID_ITEMWASUSEDUP - BATTLESTRINGS_TABLE_START] = sText_ItemWasUsedUp, + [STRINGID_ATTACKERLOSTITSTYPE - BATTLESTRINGS_TABLE_START] = sText_AttackerLostItsType, }; const u16 gTrainerUsedItemStringIds[] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 0f17b07461..960a6db293 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -2753,6 +2753,17 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) return; \ } +// For a future update... +// #define INCREMENT_RETURN_ON_PARENTAL_BOND_1ST_HIT \ +// { \ +// if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_1ST_HIT \ +// && gBattleMons[gEffectBattler].hp != 0) \ +// { \ +// gBattlescriptCurrInstr++; \ +// return; \ +// } \ +// } + void SetMoveEffect(bool32 primary, bool32 certain) { s32 i, affectsUser = 0; @@ -3652,15 +3663,17 @@ void SetMoveEffect(bool32 primary, bool32 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); switch (gBattleMoves[gCurrentMove].argument) { - case TYPE_FIRE: + case TYPE_FIRE: // Burn Up gBattlescriptCurrInstr = BattleScript_RemoveFireType; break; - case TYPE_ELECTRIC: + case TYPE_ELECTRIC: // Electro Shot gBattlescriptCurrInstr = BattleScript_RemoveElectricType; break; - default: // to do - add a generic case + default: + gBattlescriptCurrInstr = BattleScript_RemoveGenericType; break; } + RemoveBattlerType(gEffectBattler, gBattleMoves[gCurrentMove].argument); break; case MOVE_EFFECT_ROUND: TryUpdateRoundTurnOrder(); // If another Pokémon uses Round before the user this turn, the user will use Round directly after it @@ -9694,11 +9707,7 @@ static void Cmd_various(void) case VARIOUS_LOSE_TYPE: { VARIOUS_ARGS(u8 type); - for (i = 0; i < 3; i++) - { - if (*(u8 *)(&gBattleMons[battler].type1 + i) == cmd->type) - *(u8 *)(&gBattleMons[battler].type1 + i) = TYPE_MYSTERY; - } + RemoveBattlerType(battler, cmd->type); gBattlescriptCurrInstr = cmd->nextInstr; return; } diff --git a/src/battle_tv.c b/src/battle_tv.c index 1e494294e6..d76dbe5541 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -190,7 +190,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_MAGNITUDE] = 1, [EFFECT_BATON_PASS] = 7, [EFFECT_PURSUIT] = 2, - [EFFECT_ARG_FIXED_DAMAGE] = 1, + [EFFECT_FIXED_DAMAGE_ARG] = 1, [EFFECT_MORNING_SUN] = 4, [EFFECT_SYNTHESIS] = 4, [EFFECT_MOONLIGHT] = 4, diff --git a/src/battle_util.c b/src/battle_util.c index 545f8372b4..3692f674c7 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -11073,3 +11073,13 @@ u8 GetBattlerType(u32 battler, u8 typeIndex) return types[typeIndex]; } + +void RemoveBattlerType(u32 battler, u8 type) +{ + u32 i; + for (i = 0; i < 3; i++) + { + if (*(u8 *)(&gBattleMons[battler].type1 + i) == type) + *(u8 *)(&gBattleMons[battler].type1 + i) = TYPE_MYSTERY; + } +} \ No newline at end of file diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 4747804af9..42d891824e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -810,7 +810,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SONIC_BOOM] = { - .effect = EFFECT_ARG_FIXED_DAMAGE, + .effect = EFFECT_FIXED_DAMAGE_ARG, .power = 1, .type = TYPE_NORMAL, .accuracy = 90, @@ -1382,7 +1382,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_RAGE] = { - .effect = EFFECT_ARG_FIXED_DAMAGE, + .effect = EFFECT_FIXED_DAMAGE_ARG, .power = 1, .type = TYPE_DRAGON, .accuracy = 100, diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index 1b25432f66..a82e93eae1 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -55,7 +55,6 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Wake Up Slap") PARAMETRIZE { status1 = STATUS1_NONE; expectedMove = MOVE_BODY_SLAM; } PARAMETRIZE { status1 = STATUS1_SLEEP; expectedMove = MOVE_WAKE_UP_SLAP; } - PARAMETRIZE { status1 = STATUS1_SLEEP; expectedMove = MOVE_WAKE_UP_SLAP; } GIVEN { ASSUME(B_UPDATED_MOVE_DATA >= GEN_6); @@ -82,6 +81,7 @@ AI_SINGLE_BATTLE_TEST("AI sees increased base power of Grav Apple") GIVEN { ASSUME(gBattleMoves[MOVE_GRAV_APPLE].effect == EFFECT_GRAV_APPLE); + ASSUME(gBattleMoves[MOVE_GRAV_APPLE].power == gBattleMoves[MOVE_DRUM_BEATING].power); ASSUME(MoveHasMoveEffect(MOVE_DRUM_BEATING, MOVE_EFFECT_SPD_MINUS_1) == TRUE); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { HP(81); Speed(20); } diff --git a/test/battle/hold_effect/attack_up.c b/test/battle/hold_effect/attack_up.c index b1a1bef481..afdee8adf8 100644 --- a/test/battle/hold_effect/attack_up.c +++ b/test/battle/hold_effect/attack_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/critical_hit_up.c b/test/battle/hold_effect/critical_hit_up.c index 57bc1e7b3b..c302311de5 100644 --- a/test/battle/hold_effect/critical_hit_up.c +++ b/test/battle/hold_effect/critical_hit_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_LANSAT_BERRY].holdEffect == HOLD_EFFECT_CRITICAL_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/defense_up.c b/test/battle/hold_effect/defense_up.c index 61ca1dc91e..030c1ba999 100644 --- a/test/battle/hold_effect/defense_up.c +++ b/test/battle/hold_effect/defense_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_GANLON_BERRY].holdEffect == HOLD_EFFECT_DEFENSE_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/micle_berry.c b/test/battle/hold_effect/micle_berry.c index 05f846dca3..e81b3de655 100644 --- a/test/battle/hold_effect/micle_berry.c +++ b/test/battle/hold_effect/micle_berry.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_MICLE_BERRY].holdEffect == HOLD_EFFECT_MICLE_BERRY); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/special_attack_up.c b/test/battle/hold_effect/special_attack_up.c index 48953abf47..9a7ebfe705 100644 --- a/test/battle/hold_effect/special_attack_up.c +++ b/test/battle/hold_effect/special_attack_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_PETAYA_BERRY].holdEffect == HOLD_EFFECT_SP_ATTACK_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/special_defense_up.c b/test/battle/hold_effect/special_defense_up.c index bdcfd31fdf..0225588dca 100644 --- a/test/battle/hold_effect/special_defense_up.c +++ b/test/battle/hold_effect/special_defense_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_APICOT_BERRY].holdEffect == HOLD_EFFECT_SP_DEFENSE_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/hold_effect/speed_up.c b/test/battle/hold_effect/speed_up.c index 2b64f3fe3d..a11ad43444 100644 --- a/test/battle/hold_effect/speed_up.c +++ b/test/battle/hold_effect/speed_up.c @@ -4,7 +4,7 @@ ASSUMPTIONS { ASSUME(gItems[ITEM_SALAC_BERRY].holdEffect == HOLD_EFFECT_SPEED_UP); - ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_ARG_FIXED_DAMAGE); + ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].effect == EFFECT_FIXED_DAMAGE_ARG); ASSUME(gBattleMoves[MOVE_DRAGON_RAGE].argument == 40); } diff --git a/test/battle/move_effect/aura_wheel.c b/test/battle/move_effect/aura_wheel.c index 35a36699f5..7052cf9e7c 100644 --- a/test/battle/move_effect/aura_wheel.c +++ b/test/battle/move_effect/aura_wheel.c @@ -48,4 +48,4 @@ SINGLE_BATTLE_TEST("Aura Wheel changes type depending on Morpeko's form") HP_BAR(opponent); MESSAGE("It's super effective!"); } -} \ No newline at end of file +} diff --git a/test/battle/move_effect/fling.c b/test/battle/move_effect/fling.c index 60c2341ced..d4348b95cc 100644 --- a/test/battle/move_effect/fling.c +++ b/test/battle/move_effect/fling.c @@ -201,26 +201,20 @@ SINGLE_BATTLE_TEST("Fling doesn't consume the item if pokemon is asleep/frozen/p } } -SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - but is blocked by Shield Dust") +SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items") { - u16 item, ability; + u16 item; - PARAMETRIZE {item = ITEM_FLAME_ORB; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_FLAME_ORB; ability = ABILITY_SHIELD_DUST; } - PARAMETRIZE {item = ITEM_LIGHT_BALL; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_LIGHT_BALL; ability = ABILITY_SHIELD_DUST; } - PARAMETRIZE {item = ITEM_POISON_BARB; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_POISON_BARB; ability = ABILITY_SHIELD_DUST; } - PARAMETRIZE {item = ITEM_TOXIC_ORB; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_TOXIC_ORB; ability = ABILITY_SHIELD_DUST; } - PARAMETRIZE {item = ITEM_RAZOR_FANG; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_RAZOR_FANG; ability = ABILITY_SHIELD_DUST; } - PARAMETRIZE {item = ITEM_KINGS_ROCK; ability = ABILITY_TELEPATHY; } - PARAMETRIZE {item = ITEM_KINGS_ROCK; ability = ABILITY_SHIELD_DUST; } + PARAMETRIZE {item = ITEM_FLAME_ORB; } + PARAMETRIZE {item = ITEM_LIGHT_BALL; } + PARAMETRIZE {item = ITEM_POISON_BARB; } + PARAMETRIZE {item = ITEM_TOXIC_ORB; } + PARAMETRIZE {item = ITEM_RAZOR_FANG; } + PARAMETRIZE {item = ITEM_KINGS_ROCK; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(item); } - OPPONENT(SPECIES_WOBBUFFET) { Ability(ability); } + OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_FLING); } } SCENE { @@ -230,12 +224,62 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - switch (item) { case ITEM_FLAME_ORB: - if (ability != ABILITY_SHIELD_DUST) { MESSAGE("Foe Wobbuffet was burned!"); STATUS_ICON(opponent, STATUS1_BURN); } - else + break; + case ITEM_LIGHT_BALL: + { + MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); + STATUS_ICON(opponent, STATUS1_PARALYSIS); + } + break; + case ITEM_POISON_BARB: + { + MESSAGE("Foe Wobbuffet was poisoned!"); + STATUS_ICON(opponent, STATUS1_POISON); + } + break; + case ITEM_TOXIC_ORB: + { + MESSAGE("Foe Wobbuffet is badly poisoned!"); + STATUS_ICON(opponent, STATUS1_TOXIC_POISON); + } + break; + case ITEM_RAZOR_FANG: + case ITEM_KINGS_ROCK: + { + MESSAGE("Foe Wobbuffet flinched!"); + } + break; + } + } +} + +SINGLE_BATTLE_TEST("Fling's effects are blocked by Shield Dust") +{ + u16 item; + + PARAMETRIZE {item = ITEM_FLAME_ORB; } + PARAMETRIZE {item = ITEM_LIGHT_BALL; } + PARAMETRIZE {item = ITEM_POISON_BARB; } + PARAMETRIZE {item = ITEM_TOXIC_ORB; } + PARAMETRIZE {item = ITEM_RAZOR_FANG; } + PARAMETRIZE {item = ITEM_KINGS_ROCK; } + + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Item(item); } + OPPONENT(SPECIES_WOBBUFFET) { Ability(ABILITY_SHIELD_DUST); } + } WHEN { + TURN { MOVE(player, MOVE_FLING); } + } SCENE { + MESSAGE("Wobbuffet used Fling!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_FLING, player); + HP_BAR(opponent); + switch (item) + { + case ITEM_FLAME_ORB: { NONE_OF { MESSAGE("Foe Wobbuffet was burned!"); @@ -245,12 +289,6 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - } break; case ITEM_LIGHT_BALL: - if (ability != ABILITY_SHIELD_DUST) - { - MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); - STATUS_ICON(opponent, STATUS1_PARALYSIS); - } - else { NONE_OF { MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!"); @@ -260,12 +298,6 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - } break; case ITEM_POISON_BARB: - if (ability != ABILITY_SHIELD_DUST) - { - MESSAGE("Foe Wobbuffet was poisoned!"); - STATUS_ICON(opponent, STATUS1_POISON); - } - else { NONE_OF { MESSAGE("Foe Wobbuffet was poisoned!"); @@ -275,12 +307,6 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - } break; case ITEM_TOXIC_ORB: - if (ability != ABILITY_SHIELD_DUST) - { - MESSAGE("Foe Wobbuffet is badly poisoned!"); - STATUS_ICON(opponent, STATUS1_TOXIC_POISON); - } - else { NONE_OF { MESSAGE("Foe Wobbuffet is badly poisoned!"); @@ -291,11 +317,6 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items - break; case ITEM_RAZOR_FANG: case ITEM_KINGS_ROCK: - if (ability != ABILITY_SHIELD_DUST) - { - MESSAGE("Foe Wobbuffet flinched!"); - } - else { NONE_OF { MESSAGE("Foe Wobbuffet flinched!"); From f6efc75c1acf98453abf7b4185e6e380db14e8e2 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 12 Jan 2024 04:01:33 +0900 Subject: [PATCH 079/141] Move functions to battle_ai_util.c --- include/battle_ai_util.h | 4 + src/battle_ai_main.c | 277 --------------------------------------- src/battle_ai_util.c | 274 ++++++++++++++++++++++++++++++++++++++ 3 files changed, 278 insertions(+), 277 deletions(-) diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index c9b6f7f691..0c3b71d7ca 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -190,5 +190,9 @@ void IncreaseConfusionScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score void IncreaseFrostbiteScore(u32 battlerAtk, u32 battlerDef, u32 move, s32 *score); s32 AI_CalcPartyMonDamage(u32 move, u32 battlerAtk, u32 battlerDef, struct BattlePokemon switchinCandidate, bool8 isPartyMonAttacker); +s32 AI_CheckMoveEffects(u32 battlerAtk, u32 battlerDef, u32 move, s32 score, struct AiLogicData *aiData, u32 predictedMove, bool32 isDoubleBattle); +s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle); +bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef); +s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData); #endif //GUARD_BATTLE_AI_UTIL_H diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index f33041bbdf..8465da05b2 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -51,9 +51,6 @@ static s32 AI_Roaming(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_Safari(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_FirstBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); static s32 AI_DoubleBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score); -static s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle); -static bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef); -static s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData); static s32 (*const sBattleAiFuncTable[])(u32, u32, u32, s32) = @@ -758,235 +755,6 @@ static inline void BattleAI_DoAIProcessing(struct AI_ThinkingStruct *aiThink, u3 aiThink->movesetIndex = 0; } -static s32 AI_CheckMoveEffects(u32 battlerAtk, u32 battlerDef, u32 move, s32 score, struct AiLogicData *aiData, u32 predictedMove, bool32 isDoubleBattle) -{ - u8 i; - // check move additional effects that are likely to happen - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - // Only consider effects with a guaranteed chance to happen - if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) - continue; - - // Consider move effects that target self - if (gBattleMoves[move].additionalEffects[i].self) - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_SPD_PLUS_2: - case MOVE_EFFECT_SPD_PLUS_1: - if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_ATK_PLUS_1: - case MOVE_EFFECT_DEF_PLUS_1: - case MOVE_EFFECT_SP_ATK_PLUS_1: - case MOVE_EFFECT_SP_DEF_PLUS_1: - case MOVE_EFFECT_ACC_PLUS_1: - case MOVE_EFFECT_EVS_PLUS_1: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, - &score - ); - break; - case MOVE_EFFECT_ATK_PLUS_2: - case MOVE_EFFECT_DEF_PLUS_2: - case MOVE_EFFECT_SP_ATK_PLUS_2: - case MOVE_EFFECT_SP_DEF_PLUS_2: - case MOVE_EFFECT_ACC_PLUS_2: - case MOVE_EFFECT_EVS_PLUS_2: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, - &score - ); - break; - // Effects that lower stat(s) - only need to consider Contrary - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_V_CREATE: - case MOVE_EFFECT_DEF_SPDEF_DOWN: - case MOVE_EFFECT_ATK_DEF_DOWN: - case MOVE_EFFECT_SP_ATK_TWO_DOWN: - if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_RAPIDSPIN: - if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) - || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) - { - ADJUST_SCORE(3); - break; - } - //Spin checks - if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) - ADJUST_SCORE(-6); - break; - } - } - else // consider move effects that hinder the target - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_FLINCH: - score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); - break; - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_2: - if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - break; - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_ACC_MINUS_1: - case MOVE_EFFECT_EVS_MINUS_1: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(2); - break; - case MOVE_EFFECT_ATK_MINUS_2: - case MOVE_EFFECT_DEF_MINUS_2: - case MOVE_EFFECT_SP_ATK_MINUS_2: - case MOVE_EFFECT_SP_DEF_MINUS_2: - case MOVE_EFFECT_ACC_MINUS_2: - case MOVE_EFFECT_EVS_MINUS_2: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_POISON: - IncreasePoisonScore(battlerAtk, battlerDef, move, &score); - break; - case MOVE_EFFECT_CLEAR_SMOG: - score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); - break; - case MOVE_EFFECT_SPECTRAL_THIEF: - score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); - break; - case MOVE_EFFECT_BUG_BITE: // And pluck - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_INCINERATE: - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_SMACK_DOWN: - if (!IsBattlerGrounded(battlerDef) && HasDamagingMoveOfType(battlerAtk, TYPE_GROUND)) - ADJUST_SCORE(1); - break; - case MOVE_EFFECT_KNOCK_OFF: - if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerDef, EFFECT_FLING)) - ADJUST_SCORE(4); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(3); - break; - } - } - break; - case MOVE_EFFECT_STEAL_ITEM: - { - bool32 canSteal = FALSE; - - if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) - canSteal = TRUE; - if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) - canSteal = TRUE; - - if (canSteal && aiData->items[battlerAtk] == ITEM_NONE - && aiData->items[battlerDef] != ITEM_NONE - && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) - && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) - && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) - && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_NONE: - break; - case HOLD_EFFECT_CHOICE_BAND: - case HOLD_EFFECT_CHOICE_SCARF: - case HOLD_EFFECT_CHOICE_SPECS: - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_TOXIC_ORB: - if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_FLAME_ORB: - if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_BLACK_SLUDGE: - if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerAtk, EFFECT_FLING)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(1); - break; - } - } - break; - } - break; - case MOVE_EFFECT_STEALTH_ROCK: - case MOVE_EFFECT_SPIKES: - score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); - break; - case MOVE_EFFECT_FEINT: - if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_THROAT_CHOP: - if (HasSoundMove(battlerDef) && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_FLAME_BURST: - if (isDoubleBattle) - { - if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) - && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 - && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD - && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) - ADJUST_SCORE(1); - } - break; - case MOVE_EFFECT_WRAP: - if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) - ADJUST_SCORE(5); - break; - } - } - } - - return score; -} - // AI Score Functions // AI_FLAG_CHECK_BAD_MOVE - decreases move scores static s32 AI_CheckBadMove(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) @@ -2916,51 +2684,6 @@ static s32 AI_TryToFaint(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) return score; } -static s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle) -{ - if (isDoubleBattle) - return min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); - else - return min(CountPositiveStatStages(battlerDef), 4); -} - -static bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) -{ - u8 i; - // Want to copy positive stat changes - for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) - { - if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) - { - switch (i) - { - case STAT_ATK: - return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); - case STAT_SPATK: - return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); - case STAT_ACC: - case STAT_EVASION: - case STAT_SPEED: - return TRUE; - case STAT_DEF: - case STAT_SPDEF: - return (AI_THINKING_STRUCT->aiFlags[battlerAtk] & AI_FLAG_STALL); - } - } - } - - return FALSE; -} - -//TODO - track entire opponent party data to determine hazard effectiveness -static s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData) -{ - if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) - return 0; - - return 2 * gDisableStructs[battlerAtk].isFirstTurn; -} - // double battle logic static s32 AI_DoubleBattle(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) { diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 4bd807dad8..7be8191d26 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3586,3 +3586,277 @@ bool32 AI_IsBattlerAsleepOrComatose(u32 battlerId) { return (gBattleMons[battlerId].status1 & STATUS1_SLEEP) || AI_DATA->abilities[battlerId] == ABILITY_COMATOSE; } + +s32 AI_CheckMoveEffects(u32 battlerAtk, u32 battlerDef, u32 move, s32 score, struct AiLogicData *aiData, u32 predictedMove, bool32 isDoubleBattle) +{ + u8 i; + // check move additional effects that are likely to happen + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Only consider effects with a guaranteed chance to happen + if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) + continue; + + // Consider move effects that target self + if (gBattleMoves[move].additionalEffects[i].self) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_SPD_PLUS_2: + case MOVE_EFFECT_SPD_PLUS_1: + if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_ATK_PLUS_1: + case MOVE_EFFECT_DEF_PLUS_1: + case MOVE_EFFECT_SP_ATK_PLUS_1: + case MOVE_EFFECT_SP_DEF_PLUS_1: + case MOVE_EFFECT_ACC_PLUS_1: + case MOVE_EFFECT_EVS_PLUS_1: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, + &score + ); + break; + case MOVE_EFFECT_ATK_PLUS_2: + case MOVE_EFFECT_DEF_PLUS_2: + case MOVE_EFFECT_SP_ATK_PLUS_2: + case MOVE_EFFECT_SP_DEF_PLUS_2: + case MOVE_EFFECT_ACC_PLUS_2: + case MOVE_EFFECT_EVS_PLUS_2: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, + &score + ); + break; + // Effects that lower stat(s) - only need to consider Contrary + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_V_CREATE: + case MOVE_EFFECT_DEF_SPDEF_DOWN: + case MOVE_EFFECT_ATK_DEF_DOWN: + case MOVE_EFFECT_SP_ATK_TWO_DOWN: + if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_RAPIDSPIN: + if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) + { + ADJUST_SCORE(3); + break; + } + //Spin checks + if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) + ADJUST_SCORE(-6); + break; + } + } + else // consider move effects that hinder the target + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_FLINCH: + score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); + break; + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_2: + if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(2); + break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_POISON: + IncreasePoisonScore(battlerAtk, battlerDef, move, &score); + break; + case MOVE_EFFECT_CLEAR_SMOG: + score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); + break; + case MOVE_EFFECT_SPECTRAL_THIEF: + score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); + break; + case MOVE_EFFECT_BUG_BITE: // And pluck + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_INCINERATE: + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_SMACK_DOWN: + if (!IsBattlerGrounded(battlerDef) && HasDamagingMoveOfType(battlerAtk, TYPE_GROUND)) + ADJUST_SCORE(1); + break; + case MOVE_EFFECT_KNOCK_OFF: + if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerDef, EFFECT_FLING)) + ADJUST_SCORE(4); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(3); + break; + } + } + break; + case MOVE_EFFECT_STEAL_ITEM: + { + bool32 canSteal = FALSE; + + if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) + canSteal = TRUE; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) + canSteal = TRUE; + + if (canSteal && aiData->items[battlerAtk] == ITEM_NONE + && aiData->items[battlerDef] != ITEM_NONE + && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) + && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) + && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) + && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_NONE: + break; + case HOLD_EFFECT_CHOICE_BAND: + case HOLD_EFFECT_CHOICE_SCARF: + case HOLD_EFFECT_CHOICE_SPECS: + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_TOXIC_ORB: + if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_FLAME_ORB: + if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_BLACK_SLUDGE: + if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerAtk, EFFECT_FLING)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(1); + break; + } + } + break; + } + break; + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); + break; + case MOVE_EFFECT_FEINT: + if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_THROAT_CHOP: + if (HasSoundMove(battlerDef) && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_FLAME_BURST: + if (isDoubleBattle) + { + if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) + && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 + && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD + && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) + ADJUST_SCORE(1); + } + break; + case MOVE_EFFECT_WRAP: + if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + ADJUST_SCORE(5); + break; + } + } + } + + return score; +} + +s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle) +{ + if (isDoubleBattle) + return min(CountPositiveStatStages(battlerDef) + CountPositiveStatStages(BATTLE_PARTNER(battlerDef)), 7); + else + return min(CountPositiveStatStages(battlerDef), 4); +} + +bool32 AI_ShouldCopyStatChanges(u32 battlerAtk, u32 battlerDef) +{ + u8 i; + // Want to copy positive stat changes + for (i = STAT_ATK; i < NUM_BATTLE_STATS; i++) + { + if (gBattleMons[battlerDef].statStages[i] > gBattleMons[battlerAtk].statStages[i]) + { + switch (i) + { + case STAT_ATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_PHYSICAL)); + case STAT_SPATK: + return (HasMoveWithCategory(battlerAtk, BATTLE_CATEGORY_SPECIAL)); + case STAT_ACC: + case STAT_EVASION: + case STAT_SPEED: + return TRUE; + case STAT_DEF: + case STAT_SPDEF: + return (AI_THINKING_STRUCT->aiFlags[battlerAtk] & AI_FLAG_STALL); + } + } + } + + return FALSE; +} + +//TODO - track entire opponent party data to determine hazard effectiveness +s32 AI_ShouldSetUpHazards(u32 battlerAtk, u32 battlerDef, struct AiLogicData *aiData) +{ + if (aiData->abilities[battlerDef] == ABILITY_MAGIC_BOUNCE || CountUsablePartyMons(battlerDef) == 0) + return 0; + + return 2 * gDisableStructs[battlerAtk].isFirstTurn; +} From 095decbd278216893fe9f374a3393c180b5e01c8 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 12 Jan 2024 07:25:51 +0900 Subject: [PATCH 080/141] FINAL review changes --- src/battle_script_commands.c | 13 +------------ test/battle/move_effect/fling.c | 2 +- 2 files changed, 2 insertions(+), 13 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 960a6db293..50d76a9e5c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -2753,17 +2753,6 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) return; \ } -// For a future update... -// #define INCREMENT_RETURN_ON_PARENTAL_BOND_1ST_HIT \ -// { \ -// if (gSpecialStatuses[gBattlerAttacker].parentalBondState == PARENTAL_BOND_1ST_HIT \ -// && gBattleMons[gEffectBattler].hp != 0) \ -// { \ -// gBattlescriptCurrInstr++; \ -// return; \ -// } \ -// } - void SetMoveEffect(bool32 primary, bool32 certain) { s32 i, affectsUser = 0; @@ -3666,7 +3655,7 @@ void SetMoveEffect(bool32 primary, bool32 certain) case TYPE_FIRE: // Burn Up gBattlescriptCurrInstr = BattleScript_RemoveFireType; break; - case TYPE_ELECTRIC: // Electro Shot + case TYPE_ELECTRIC: // Double Shot gBattlescriptCurrInstr = BattleScript_RemoveElectricType; break; default: diff --git a/test/battle/move_effect/fling.c b/test/battle/move_effect/fling.c index d4348b95cc..1f31a7d505 100644 --- a/test/battle/move_effect/fling.c +++ b/test/battle/move_effect/fling.c @@ -257,7 +257,7 @@ SINGLE_BATTLE_TEST("Fling applies special effects when throwing specific Items") } } -SINGLE_BATTLE_TEST("Fling's effects are blocked by Shield Dust") +SINGLE_BATTLE_TEST("Fling's secondary effects are blocked by Shield Dust") { u16 item; From a947b20f31bca55e2541b6afa5a4d68c77986ed7 Mon Sep 17 00:00:00 2001 From: kittenchilly Date: Thu, 11 Jan 2024 18:05:26 -0600 Subject: [PATCH 081/141] healBlockBanned -> healingMove (#3976) --- include/pokemon.h | 2 +- src/battle_ai_util.c | 2 +- src/battle_util.c | 2 +- src/data/battle_moves.h | 72 ++++++++++++++++++++--------------------- 4 files changed, 39 insertions(+), 39 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index e86d710b37..75021b7091 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -451,7 +451,7 @@ struct BattleMove u32 forcePressure:1; u32 cantUseTwice:1; u32 gravityBanned:1; - u32 healBlockBanned:1; + u32 healingMove:1; u32 meFirstBanned:1; u32 mimicBanned:1; u32 metronomeBanned:1; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 14016684dd..f9e0b2c23b 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2024,7 +2024,7 @@ bool32 HasSleepMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef) bool32 IsHealingMove(u32 move) { - return gBattleMoves[move].healBlockBanned; + return gBattleMoves[move].healingMove; } bool32 HasHealingEffect(u32 battlerId) diff --git a/src/battle_util.c b/src/battle_util.c index 81a5c82d8c..81f3056323 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1498,7 +1498,7 @@ bool32 IsHealBlockPreventingMove(u32 battler, u32 move) if (!(gStatuses3[battler] & STATUS3_HEAL_BLOCK)) return FALSE; - return gBattleMoves[move].healBlockBanned; + return gBattleMoves[move].healingMove; } static bool32 IsBelchPreventingMove(u32 battler, u32 move) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index d33469a9fa..0803703255 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1256,7 +1256,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_MEGA_DRAIN] = @@ -1276,7 +1276,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LEECH_SEED] = @@ -1857,7 +1857,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, }, @@ -2393,7 +2393,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .snatchAffected = TRUE, @@ -2456,7 +2456,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_POISON_GAS] = @@ -2516,7 +2516,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LOVELY_KISS] = @@ -2790,7 +2790,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, }, [MOVE_ROCK_SLIDE] = @@ -3648,7 +3648,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_ENDURE] = @@ -3761,7 +3761,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4197,7 +4197,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4215,7 +4215,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4237,7 +4237,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4613,7 +4613,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4923,7 +4923,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -5439,7 +5439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6361,7 +6361,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6464,7 +6464,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_NONE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -7285,7 +7285,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .punchingMove = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_VACUUM_WAVE] = @@ -8056,7 +8056,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -8137,7 +8137,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .danceMove = TRUE, }, @@ -8884,7 +8884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .magicCoatAffected = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .pulseMove = TRUE, }, @@ -9338,7 +9338,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SACRED_SWORD] = @@ -9999,7 +9999,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_FORESTS_CURSE] = @@ -10114,7 +10114,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .argument = 75, // restores 75% HP instead of 50% HP .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_CRAFTY_SHIELD] = @@ -10726,7 +10726,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP .zMoveEffect = Z_EFFECT_NONE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_THOUSAND_ARROWS] = @@ -10873,7 +10873,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -10993,7 +10993,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .argument = MOVE_EFFECT_FLORAL_HEALING, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .magicCoatAffected = TRUE, }, @@ -11025,7 +11025,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_DEF_UP_1, .magicCoatAffected = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SOLAR_BLADE] = @@ -11298,7 +11298,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .magicCoatAffected = TRUE, }, @@ -11838,7 +11838,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_BUZZY_BUZZ] = @@ -12534,7 +12534,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .metronomeBanned = TRUE, }, @@ -12929,7 +12929,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .metronomeBanned = TRUE, }, @@ -13531,7 +13531,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, }, [MOVE_TAKE_HEART] = @@ -13764,7 +13764,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .metronomeBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), }, @@ -14187,7 +14187,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .slicingMove = TRUE, - .healBlockBanned = TRUE, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_DOUBLE_SHOCK] = @@ -14439,7 +14439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .thawsUser = TRUE, .metronomeBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SYRUP_BOMB] = From 6220a8ced92a8c970596254b881671498178baf6 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Fri, 12 Jan 2024 01:43:43 +0100 Subject: [PATCH 082/141] Adds Clanging Sclaes test, reverts fix and few Parental Bond tests (#3973) Co-authored-by: Bassoonian --- data/battle_scripts_1.s | 1 - test/battle/ability/parental_bond.c | 112 +++++++++++++++++++++- test/battle/move_effect/clanging_scales.c | 30 ++++++ 3 files changed, 137 insertions(+), 6 deletions(-) create mode 100644 test/battle/move_effect/clanging_scales.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d6eae41078..2e2fd09e23 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1484,7 +1484,6 @@ BattleScript_JungleHealingTryRestoreAlly: goto BattleScript_MoveEnd BattleScript_EffectAttackerDefenseDownHit: - jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT, BattleScript_NoMoveEffect setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN goto BattleScript_EffectHit BattleScript_NoMoveEffect: diff --git a/test/battle/ability/parental_bond.c b/test/battle/ability/parental_bond.c index 9d0598304d..a7f3f4e13f 100644 --- a/test/battle/ability/parental_bond.c +++ b/test/battle/ability/parental_bond.c @@ -24,14 +24,118 @@ SINGLE_BATTLE_TEST("Parental Bond converts Tackle into a two-strike move") } } +SINGLE_BATTLE_TEST("Parental Bond does not convert a move with three or more strikes to a two-strike move") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_TRIPLE_KICK].split != SPLIT_STATUS); + ASSUME(gBattleMoves[MOVE_TRIPLE_KICK].strikeCount == 3); + PLAYER(SPECIES_KANGASKHAN) { Item(ITEM_KANGASKHANITE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_TRIPLE_KICK, megaEvolve: TRUE); MOVE(opponent, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Kangaskhan's Kangaskhanite is reacting to 1's Mega Ring!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, player); + MESSAGE("Kangaskhan has Mega Evolved into Mega Kangaskhan!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_TRIPLE_KICK, player); + HP_BAR(opponent); + HP_BAR(opponent); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent); + } THEN { + EXPECT_EQ(player->species, SPECIES_KANGASKHAN_MEGA); + } +} + +SINGLE_BATTLE_TEST("Parental Bond converts multi-target moves into a two-strike move in Single Battles") +{ + u16 move; + PARAMETRIZE { move = MOVE_EARTHQUAKE; } + PARAMETRIZE { move = MOVE_ICY_WIND; } + + GIVEN { + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].strikeCount < 2); + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].target == MOVE_TARGET_FOES_AND_ALLY); + ASSUME(gBattleMoves[MOVE_ICY_WIND].strikeCount < 2); + ASSUME(gBattleMoves[MOVE_ICY_WIND].target == MOVE_TARGET_BOTH); + PLAYER(SPECIES_KANGASKHAN) { Item(ITEM_KANGASKHANITE); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, move, megaEvolve: TRUE); MOVE(opponent, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Kangaskhan's Kangaskhanite is reacting to 1's Mega Ring!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, player); + MESSAGE("Kangaskhan has Mega Evolved into Mega Kangaskhan!"); + ANIMATION(ANIM_TYPE_MOVE, move, player); + HP_BAR(opponent); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent); + } THEN { + EXPECT_EQ(player->species, SPECIES_KANGASKHAN_MEGA); + } +} + +DOUBLE_BATTLE_TEST("Parental Bond does not convert multi-target moves into a two-strike move in Double Battles, even if it only damages one") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].strikeCount < 2); + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].target == MOVE_TARGET_FOES_AND_ALLY); + ASSUME(gSpeciesInfo[SPECIES_PIDGEY].types[1] == TYPE_FLYING); + PLAYER(SPECIES_KANGASKHAN) { Item(ITEM_KANGASKHANITE); } + PLAYER(SPECIES_PIDGEY); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_PIDGEY); + } WHEN { + TURN { MOVE(playerLeft, MOVE_EARTHQUAKE, megaEvolve: TRUE); MOVE(playerRight, MOVE_CELEBRATE); MOVE(opponentLeft, MOVE_CELEBRATE); MOVE(opponentRight, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Kangaskhan's Kangaskhanite is reacting to 1's Mega Ring!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, playerLeft); + MESSAGE("Kangaskhan has Mega Evolved into Mega Kangaskhan!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_EARTHQUAKE, playerLeft); + HP_BAR(opponentLeft); + MESSAGE("It doesn't affect Pidgey…"); + MESSAGE("It doesn't affect Foe Pidgey…"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, playerRight); + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponentLeft); + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponentRight); + } THEN { + EXPECT_EQ(playerLeft->species, SPECIES_KANGASKHAN_MEGA); + } +} + +SINGLE_BATTLE_TEST("Parental Bond-converted moves only hit once on Lightning Rod/Storm Drain mons") +{ + u16 move, species, ability, type; + PARAMETRIZE { move = MOVE_THUNDERBOLT; ability = ABILITY_LIGHTNING_ROD; species = SPECIES_RAICHU; type = TYPE_ELECTRIC; } + PARAMETRIZE { move = MOVE_SURF; ability = ABILITY_STORM_DRAIN; species = SPECIES_LILEEP; type = TYPE_WATER; } + GIVEN { + ASSUME(gBattleMoves[move].strikeCount < 2); + ASSUME(gBattleMoves[move].type == type); + PLAYER(SPECIES_KANGASKHAN) { Item(ITEM_KANGASKHANITE); } + OPPONENT(species) { Ability(ability); } + } WHEN { + TURN { MOVE(player, move, megaEvolve: TRUE); MOVE(opponent, MOVE_CELEBRATE); } + } SCENE { + MESSAGE("Kangaskhan's Kangaskhanite is reacting to 1's Mega Ring!"); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, player); + MESSAGE("Kangaskhan has Mega Evolved into Mega Kangaskhan!"); + ABILITY_POPUP(opponent, ability); + NONE_OF { + ANIMATION(ANIM_TYPE_MOVE, move, player); + HP_BAR(opponent); + ABILITY_POPUP(opponent, ability); + }; + ANIMATION(ANIM_TYPE_MOVE, MOVE_CELEBRATE, opponent); + } THEN { + EXPECT_EQ(player->species, SPECIES_KANGASKHAN_MEGA); + } +} + TO_DO_BATTLE_TEST("Parental Bond tests"); // Temporary TODO: Convert Bulbapedia description into tests. /* In battle -Parental Bond causes most damaging moves used by the Pokémon to become two-strike moves. It does not affect multi-strike moves. - -If a move could hit multiple targets (including allies), such as Earthquake and Rock Slide, it will not strike twice; however, if it can only hit a single Pokémon, such as in a Single Battle or if using a move that can hit multiple targets when only one target is in range, it will strike twice. If a move could hit multiple Pokémon but only hits one due to missing the other Pokémon, it will only strike once. Since Parental Bond turns moves into two-hit multi-strike moves, each strike has a separate chance to be a critical hit, items and Abilities that trigger upon strike or contact such as Cursed Body and Rocky Helmet occur for each strike, and Spiky Shield and King's Shield only damage and decrease Attack (respectively) once if they protect a Pokémon from a contact move used by a Pokémon with Parental Bond. Additionally, there is only one accuracy check, so either both strikes hit or both strikes miss. @@ -39,8 +143,6 @@ Any attack which has a secondary effect (except Secret Power) has the same secon Unlike other secondary effects, Secret Power's secondary effect can only occur after the final strike. If a move has recoil damage, the recoil will be based on the damage dealt by both strikes, but will be taken after the final strike; Struggle will inflict recoil damage equal to half the user's maximum HP (after the final strike). Moves that switch the target out and moves that switch the user out strike twice, then force a Pokémon to switch out after both strikes are conducted. Thief, Covet, Bug Bite, and Pluck do not steal or eat the target's held item until after the final strike, so if the target could use its item after the first strike (e.g. due to low HP), it will use it before the attacker can steal or eat it. Smelling Salts, Wake-Up Slap, and Knock Off do not cure the target's status condition or remove its held item (respectively) until after the final strike, so both strikes get the increased power. Fire-type moves, Scald, and Steam Eruption thaw a frozen target after the final strike (so a frozen target cannot be thawed and then burned by the same move). Smack Down and Thousand Arrows only cause the target to fall to the ground after the final strike. If Meloetta has Parental Bond and uses Relic Song, it will change Forme only once, after the final strike. Burn Up does not remove the user's Fire type until after the second strike (so both strikes receive same-type attack bonus). -If a Pokémon with Parental Bond uses an Electric-type move on a Pokémon with Lightning Rod, or a Water-type move on a Pokémon with Storm Drain, the effect of raising the target's Special Attack will only happen once. - If Present heals the target it will only strike once, but if it damages the target it will strike twice (the second strike will always damage the target). Fixed-damage moves (such as Seismic Toss and Dragon Rage) deal the full amount of damage for both strikes. The damage dealt by Psywave is generated separately for each strike, and the second strike's damage is not halved. Each strike of Super Fang halves the target's HP (effectively quartering it if HP is not changed between strikes). Counter, Mirror Coat, Metal Burst, and Bide deal the full amount of damage for both strikes. The first strike of Assurance counts as previously taking damage for the second strike, giving it increased power. Fury Cutter and Echoed Voice only consider uses of the move rather than hits, so the second strike's power is not boosted by the first strike. Grass Pledge, Fire Pledge, and Water Pledge strike twice, even when used as a combination move. Natural Gift and Spit Up strike twice. Moves that require recharging after use strike twice, but the user only needs to recharge for one turn. One-hit knockout moves, Fling, Self-Destruct, Explosion, Final Gambit, Uproar, Rollout, and Ice Ball only strike once. (Other consecutively executed moves, such as Outrage, can strike twice.) Moves with a charging turn (such as Fly and Solar Beam) only strike once, even if the Pokémon becomes fully charged in one turn (such as with a Power Herb). Endeavor also only strikes once, even if the user or target's HP is changed after it strikes (such as by Iron Barbs or the Sitrus Berry). Confusion damage only occurs once. diff --git a/test/battle/move_effect/clanging_scales.c b/test/battle/move_effect/clanging_scales.c new file mode 100644 index 0000000000..1f4f237a7a --- /dev/null +++ b/test/battle/move_effect/clanging_scales.c @@ -0,0 +1,30 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_CLANGING_SCALES].effect == EFFECT_ATTACKER_DEFENSE_DOWN_HIT); +} + +DOUBLE_BATTLE_TEST("Clanging Scales lowers defense by one stage if it hits both targets") +{ + KNOWN_FAILING; // Will be fixed by PR #3577 (move refactor) + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_CLANGING_SCALES); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_CLANGING_SCALES, playerLeft); + HP_BAR(opponentLeft); + NONE_OF { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); + MESSAGE("Wobbuffet's Defense fell!"); + } + HP_BAR(opponentRight); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); + MESSAGE("Wobbuffet's Defense fell!"); + } +} From 1ced2bf32410da9bb9568bfc2eaac9606e135ac6 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Fri, 12 Jan 2024 14:30:58 +0400 Subject: [PATCH 083/141] Converted EFFECT_x defines to enum (#3975) follow up PR Co-authored-by: Eduardo Quezada D'Ottone --- include/constants/battle_move_effects.h | 699 ++++++++++++------------ 1 file changed, 350 insertions(+), 349 deletions(-) diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 41c8b37470..9b69072ed7 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -1,354 +1,355 @@ #ifndef GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H #define GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H -#define EFFECT_HIT 0 -#define EFFECT_SLEEP 1 -#define EFFECT_ABSORB 2 -#define EFFECT_EXPLOSION 3 -#define EFFECT_DREAM_EATER 4 -#define EFFECT_MIRROR_MOVE 5 -#define EFFECT_ATTACK_UP 6 -#define EFFECT_DEFENSE_UP 7 -#define EFFECT_SPEED_UP 8 -#define EFFECT_SPECIAL_ATTACK_UP 9 -#define EFFECT_SPECIAL_DEFENSE_UP 10 -#define EFFECT_ACCURACY_UP 11 -#define EFFECT_EVASION_UP 12 -#define EFFECT_SPECIAL_ATTACK_UP_3 13 -#define EFFECT_ATTACK_DOWN 14 -#define EFFECT_DEFENSE_DOWN 15 -#define EFFECT_SPEED_DOWN 16 -#define EFFECT_SPECIAL_ATTACK_DOWN 17 -#define EFFECT_SPECIAL_DEFENSE_DOWN 18 -#define EFFECT_ACCURACY_DOWN 19 -#define EFFECT_EVASION_DOWN 20 -#define EFFECT_HAZE 21 -#define EFFECT_BIDE 22 -#define EFFECT_ROAR 23 -#define EFFECT_MULTI_HIT 24 -#define EFFECT_CONVERSION 25 -#define EFFECT_RESTORE_HP 26 -#define EFFECT_TOXIC 27 -#define EFFECT_LIGHT_SCREEN 28 -#define EFFECT_REST 29 -#define EFFECT_OHKO 30 -#define EFFECT_FUSION_COMBO 31 -#define EFFECT_SUPER_FANG 32 -#define EFFECT_FIXED_DAMAGE_ARG 33 -#define EFFECT_HEAL_BLOCK 34 -#define EFFECT_RECOIL_IF_MISS 35 -#define EFFECT_MIST 36 -#define EFFECT_FOCUS_ENERGY 37 -#define EFFECT_CONFUSE 38 -#define EFFECT_ATTACK_UP_2 39 -#define EFFECT_DEFENSE_UP_2 40 -#define EFFECT_SPEED_UP_2 41 -#define EFFECT_SPECIAL_ATTACK_UP_2 42 -#define EFFECT_SPECIAL_DEFENSE_UP_2 43 -#define EFFECT_ACCURACY_UP_2 44 -#define EFFECT_EVASION_UP_2 45 -#define EFFECT_TRANSFORM 46 -#define EFFECT_ATTACK_DOWN_2 47 -#define EFFECT_DEFENSE_DOWN_2 48 -#define EFFECT_SPEED_DOWN_2 49 -#define EFFECT_SPECIAL_ATTACK_DOWN_2 50 -#define EFFECT_SPECIAL_DEFENSE_DOWN_2 51 -#define EFFECT_ACCURACY_DOWN_2 52 -#define EFFECT_EVASION_DOWN_2 53 -#define EFFECT_REFLECT 54 -#define EFFECT_POISON 55 -#define EFFECT_PARALYZE 56 -#define EFFECT_TWO_TURNS_ATTACK 57 -#define EFFECT_SUBSTITUTE 58 -#define EFFECT_RAGE 59 -#define EFFECT_MIMIC 60 -#define EFFECT_METRONOME 61 -#define EFFECT_LEECH_SEED 62 -#define EFFECT_DO_NOTHING 63 -#define EFFECT_DISABLE 64 -#define EFFECT_LEVEL_DAMAGE 65 -#define EFFECT_PSYWAVE 66 -#define EFFECT_COUNTER 67 -#define EFFECT_ENCORE 68 -#define EFFECT_PAIN_SPLIT 69 -#define EFFECT_SNORE 70 -#define EFFECT_CONVERSION_2 71 -#define EFFECT_LOCK_ON 72 -#define EFFECT_SKETCH 73 -#define EFFECT_SLEEP_TALK 74 -#define EFFECT_DESTINY_BOND 75 -#define EFFECT_FLAIL 76 -#define EFFECT_SPITE 77 -#define EFFECT_FALSE_SWIPE 78 -#define EFFECT_HEAL_BELL 79 -#define EFFECT_TRIPLE_KICK 80 -#define EFFECT_MEAN_LOOK 81 -#define EFFECT_NIGHTMARE 82 -#define EFFECT_MINIMIZE 83 -#define EFFECT_CURSE 84 -#define EFFECT_HEALING_WISH 85 -#define EFFECT_PROTECT 86 -#define EFFECT_SPIKES 87 -#define EFFECT_FORESIGHT 88 -#define EFFECT_PERISH_SONG 89 -#define EFFECT_SANDSTORM 90 -#define EFFECT_ENDURE 91 -#define EFFECT_ROLLOUT 92 -#define EFFECT_SWAGGER 93 -#define EFFECT_FURY_CUTTER 94 -#define EFFECT_ATTRACT 95 -#define EFFECT_RETURN 96 -#define EFFECT_PRESENT 97 -#define EFFECT_FRUSTRATION 98 -#define EFFECT_SAFEGUARD 99 -#define EFFECT_MAGNITUDE 100 -#define EFFECT_BATON_PASS 101 -#define EFFECT_PURSUIT 102 -#define EFFECT_CAPTIVATE 103 -#define EFFECT_MORNING_SUN 104 -#define EFFECT_SYNTHESIS 105 -#define EFFECT_MOONLIGHT 106 -#define EFFECT_HIDDEN_POWER 107 -#define EFFECT_RAIN_DANCE 108 -#define EFFECT_SUNNY_DAY 109 -#define EFFECT_FELL_STINGER 110 -#define EFFECT_BELLY_DRUM 111 -#define EFFECT_PSYCH_UP 112 -#define EFFECT_MIRROR_COAT 113 -#define EFFECT_SKULL_BASH 114 -#define EFFECT_EARTHQUAKE 115 -#define EFFECT_FUTURE_SIGHT 116 -#define EFFECT_GUST 117 -#define EFFECT_SOLAR_BEAM 118 -#define EFFECT_THUNDER 119 -#define EFFECT_TELEPORT 120 -#define EFFECT_BEAT_UP 121 -#define EFFECT_SEMI_INVULNERABLE 122 -#define EFFECT_DEFENSE_CURL 123 -#define EFFECT_SOFTBOILED 124 -#define EFFECT_FAKE_OUT 125 -#define EFFECT_UPROAR 126 -#define EFFECT_STOCKPILE 127 -#define EFFECT_SPIT_UP 128 -#define EFFECT_SWALLOW 129 -#define EFFECT_WORRY_SEED 130 -#define EFFECT_HAIL 131 -#define EFFECT_TORMENT 132 -#define EFFECT_FLATTER 133 -#define EFFECT_WILL_O_WISP 134 -#define EFFECT_MEMENTO 135 -#define EFFECT_FACADE 136 -#define EFFECT_FOCUS_PUNCH 137 -#define EFFECT_DOUBLE_POWER_ON_ARG_STATUS 138 -#define EFFECT_FOLLOW_ME 139 -#define EFFECT_NATURE_POWER 140 -#define EFFECT_CHARGE 141 -#define EFFECT_TAUNT 142 -#define EFFECT_HELPING_HAND 143 -#define EFFECT_TRICK 144 -#define EFFECT_ROLE_PLAY 145 -#define EFFECT_WISH 146 -#define EFFECT_ASSIST 147 -#define EFFECT_INGRAIN 148 -#define EFFECT_MAGIC_COAT 149 -#define EFFECT_RECYCLE 150 -#define EFFECT_REVENGE 151 -#define EFFECT_BRICK_BREAK 152 -#define EFFECT_YAWN 153 -#define EFFECT_KNOCK_OFF 154 -#define EFFECT_ENDEAVOR 155 -#define EFFECT_ERUPTION 156 -#define EFFECT_SKILL_SWAP 157 -#define EFFECT_IMPRISON 158 -#define EFFECT_REFRESH 159 -#define EFFECT_GRUDGE 160 -#define EFFECT_SNATCH 161 -#define EFFECT_LOW_KICK 162 -#define EFFECT_TEETER_DANCE 163 -#define EFFECT_HIT_ESCAPE 164 -#define EFFECT_MUD_SPORT 165 -#define EFFECT_WEATHER_BALL 166 -#define EFFECT_TICKLE 167 -#define EFFECT_COSMIC_POWER 168 -#define EFFECT_SKY_UPPERCUT 169 -#define EFFECT_BULK_UP 170 -#define EFFECT_PLACEHOLDER 171 -#define EFFECT_WATER_SPORT 172 -#define EFFECT_CALM_MIND 173 -#define EFFECT_DRAGON_DANCE 174 -#define EFFECT_CAMOUFLAGE 175 -#define EFFECT_PLEDGE 176 -#define EFFECT_FLING 177 -#define EFFECT_NATURAL_GIFT 178 -#define EFFECT_WRING_OUT 179 -#define EFFECT_ASSURANCE 180 -#define EFFECT_TRUMP_CARD 181 -#define EFFECT_ACROBATICS 182 -#define EFFECT_HEAT_CRASH 183 -#define EFFECT_PUNISHMENT 184 -#define EFFECT_STORED_POWER 185 -#define EFFECT_ELECTRO_BALL 186 -#define EFFECT_GYRO_BALL 187 -#define EFFECT_ECHOED_VOICE 188 -#define EFFECT_PAYBACK 189 -#define EFFECT_ROUND 190 -#define EFFECT_BRINE 191 -#define EFFECT_RETALIATE 192 -#define EFFECT_BULLDOZE 193 -#define EFFECT_FOUL_PLAY 194 -#define EFFECT_PSYSHOCK 195 -#define EFFECT_ROOST 196 -#define EFFECT_GRAVITY 197 -#define EFFECT_MIRACLE_EYE 198 -#define EFFECT_TAILWIND 199 -#define EFFECT_EMBARGO 200 -#define EFFECT_AQUA_RING 201 -#define EFFECT_TRICK_ROOM 202 -#define EFFECT_WONDER_ROOM 203 -#define EFFECT_MAGIC_ROOM 204 -#define EFFECT_MAGNET_RISE 205 -#define EFFECT_TOXIC_SPIKES 206 -#define EFFECT_GASTRO_ACID 207 -#define EFFECT_STEALTH_ROCK 208 -#define EFFECT_TELEKINESIS 209 -#define EFFECT_POWER_SWAP 210 -#define EFFECT_GUARD_SWAP 211 -#define EFFECT_HEART_SWAP 212 -#define EFFECT_POWER_SPLIT 213 -#define EFFECT_GUARD_SPLIT 214 -#define EFFECT_STICKY_WEB 215 -#define EFFECT_METAL_BURST 216 -#define EFFECT_LUCKY_CHANT 217 -#define EFFECT_SUCKER_PUNCH 218 -#define EFFECT_SIMPLE_BEAM 219 -#define EFFECT_ENTRAINMENT 220 -#define EFFECT_HEAL_PULSE 221 -#define EFFECT_QUASH 222 -#define EFFECT_ION_DELUGE 223 -#define EFFECT_FREEZE_DRY 224 -#define EFFECT_TOPSY_TURVY 225 -#define EFFECT_MISTY_TERRAIN 226 -#define EFFECT_GRASSY_TERRAIN 227 -#define EFFECT_ELECTRIC_TERRAIN 228 -#define EFFECT_PSYCHIC_TERRAIN 229 -#define EFFECT_ATTACK_ACCURACY_UP 230 -#define EFFECT_ATTACK_SPATK_UP 231 -#define EFFECT_HURRICANE 232 -#define EFFECT_TWO_TYPED_MOVE 233 -#define EFFECT_ME_FIRST 234 -#define EFFECT_QUIVER_DANCE 235 -#define EFFECT_COIL 236 -#define EFFECT_ELECTRIFY 237 -#define EFFECT_REFLECT_TYPE 238 -#define EFFECT_SOAK 239 -#define EFFECT_GROWTH 240 -#define EFFECT_LAST_RESORT 241 -#define EFFECT_SHELL_SMASH 242 -#define EFFECT_SHIFT_GEAR 243 -#define EFFECT_DEFENSE_UP_3 244 -#define EFFECT_NOBLE_ROAR 245 -#define EFFECT_VENOM_DRENCH 246 -#define EFFECT_TOXIC_THREAD 247 -#define EFFECT_HIT_SWITCH_TARGET 248 -#define EFFECT_FINAL_GAMBIT 249 -#define EFFECT_CHANGE_TYPE_ON_ITEM 250 -#define EFFECT_AUTOTOMIZE 251 -#define EFFECT_COPYCAT 252 -#define EFFECT_DEFOG 253 -#define EFFECT_HIT_ENEMY_HEAL_ALLY 254 -#define EFFECT_SYNCHRONOISE 255 -#define EFFECT_PSYCHO_SHIFT 256 -#define EFFECT_POWER_TRICK 257 -#define EFFECT_AFTER_YOU 258 -#define EFFECT_BESTOW 259 -#define EFFECT_ROTOTILLER 260 -#define EFFECT_FLOWER_SHIELD 261 -#define EFFECT_SPEED_SWAP 262 -#define EFFECT_REVELATION_DANCE 263 -#define EFFECT_AURORA_VEIL 264 -#define EFFECT_THIRD_TYPE 265 -#define EFFECT_ACUPRESSURE 266 -#define EFFECT_AROMATIC_MIST 267 -#define EFFECT_POWDER 268 -#define EFFECT_BELCH 269 -#define EFFECT_PARTING_SHOT 270 -#define EFFECT_MAT_BLOCK 271 -#define EFFECT_STOMPING_TANTRUM 272 -#define EFFECT_INSTRUCT 273 -#define EFFECT_LASER_FOCUS 274 -#define EFFECT_MAGNETIC_FLUX 275 -#define EFFECT_GEAR_UP 276 -#define EFFECT_STRENGTH_SAP 277 -#define EFFECT_MIND_BLOWN 278 -#define EFFECT_PURIFY 279 -#define EFFECT_FAIL_IF_NOT_ARG_TYPE 280 -#define EFFECT_SHORE_UP 281 -#define EFFECT_GEOMANCY 282 -#define EFFECT_FAIRY_LOCK 283 -#define EFFECT_ALLY_SWITCH 284 -#define EFFECT_RELIC_SONG 285 -#define EFFECT_BODY_PRESS 286 -#define EFFECT_EERIE_SPELL 287 -#define EFFECT_JUNGLE_HEALING 288 -#define EFFECT_COACHING 289 -#define EFFECT_LASH_OUT 290 -#define EFFECT_GRASSY_GLIDE 291 -#define EFFECT_DYNAMAX_DOUBLE_DMG 292 -#define EFFECT_DECORATE 293 -#define EFFECT_SNIPE_SHOT 294 -#define EFFECT_RECOIL_HP_25 295 -#define EFFECT_STUFF_CHEEKS 296 -#define EFFECT_GRAV_APPLE 297 -#define EFFECT_GLITZY_GLOW 298 -#define EFFECT_BADDY_BAD 299 -#define EFFECT_SAPPY_SEED 300 -#define EFFECT_FREEZY_FROST 301 -#define EFFECT_SPARKLY_SWIRL 302 -#define EFFECT_PLASMA_FISTS 303 -#define EFFECT_HYPERSPACE_FURY 304 -#define EFFECT_AURA_WHEEL 305 -#define EFFECT_PHOTON_GEYSER 306 -#define EFFECT_SHELL_SIDE_ARM 307 -#define EFFECT_TERRAIN_PULSE 308 -#define EFFECT_NO_RETREAT 309 -#define EFFECT_TAR_SHOT 310 -#define EFFECT_POLTERGEIST 311 -#define EFFECT_OCTOLOCK 312 -#define EFFECT_CLANGOROUS_SOUL 313 -#define EFFECT_BOLT_BEAK 314 -#define EFFECT_SKY_DROP 315 -#define EFFECT_EXPANDING_FORCE 316 -#define EFFECT_METEOR_BEAM 317 -#define EFFECT_RISING_VOLTAGE 318 -#define EFFECT_BEAK_BLAST 319 -#define EFFECT_COURT_CHANGE 320 -#define EFFECT_STEEL_BEAM 321 -#define EFFECT_EXTREME_EVOBOOST 322 -#define EFFECT_HIT_SET_REMOVE_TERRAIN 323 -#define EFFECT_DARK_VOID 324 -#define EFFECT_VICTORY_DANCE 325 -#define EFFECT_TEATIME 326 -#define EFFECT_ATTACK_UP_USER_ALLY 327 -#define EFFECT_SHELL_TRAP 328 -#define EFFECT_PSYBLADE 329 -#define EFFECT_HYDRO_STEAM 330 -#define EFFECT_REVIVAL_BLESSING 331 -#define EFFECT_SNOWSCAPE 332 -#define EFFECT_TAKE_HEART 333 -#define EFFECT_COLLISION_COURSE 334 -#define EFFECT_CORROSIVE_GAS 335 -#define EFFECT_POPULATION_BOMB 336 -#define EFFECT_SALT_CURE 337 -#define EFFECT_CHILLY_RECEPTION 338 -#define EFFECT_MAX_MOVE 339 -#define EFFECT_GLAIVE_RUSH 340 -#define EFFECT_RAGING_BULL 341 -#define EFFECT_RAGE_FIST 342 -#define EFFECT_DOODLE 343 -#define EFFECT_FILLET_AWAY 344 -#define EFFECT_IVY_CUDGEL 345 -#define EFFECT_FICKLE_BEAM 346 - -#define NUM_BATTLE_MOVE_EFFECTS 347 +enum { + EFFECT_HIT, + EFFECT_SLEEP, + EFFECT_ABSORB, + EFFECT_EXPLOSION, + EFFECT_DREAM_EATER, + EFFECT_MIRROR_MOVE, + EFFECT_ATTACK_UP, + EFFECT_DEFENSE_UP, + EFFECT_SPEED_UP, + EFFECT_SPECIAL_ATTACK_UP, + EFFECT_SPECIAL_DEFENSE_UP, + EFFECT_ACCURACY_UP, + EFFECT_EVASION_UP, + EFFECT_SPECIAL_ATTACK_UP_3, + EFFECT_ATTACK_DOWN, + EFFECT_DEFENSE_DOWN, + EFFECT_SPEED_DOWN, + EFFECT_SPECIAL_ATTACK_DOWN, + EFFECT_SPECIAL_DEFENSE_DOWN, + EFFECT_ACCURACY_DOWN, + EFFECT_EVASION_DOWN, + EFFECT_HAZE, + EFFECT_BIDE, + EFFECT_ROAR, + EFFECT_MULTI_HIT, + EFFECT_CONVERSION, + EFFECT_RESTORE_HP, + EFFECT_TOXIC, + EFFECT_LIGHT_SCREEN, + EFFECT_REST, + EFFECT_OHKO, + EFFECT_FUSION_COMBO, + EFFECT_SUPER_FANG, + EFFECT_FIXED_DAMAGE_ARG, + EFFECT_HEAL_BLOCK, + EFFECT_RECOIL_IF_MISS, + EFFECT_MIST, + EFFECT_FOCUS_ENERGY, + EFFECT_CONFUSE, + EFFECT_ATTACK_UP_2, + EFFECT_DEFENSE_UP_2, + EFFECT_SPEED_UP_2, + EFFECT_SPECIAL_ATTACK_UP_2, + EFFECT_SPECIAL_DEFENSE_UP_2, + EFFECT_ACCURACY_UP_2, + EFFECT_EVASION_UP_2, + EFFECT_TRANSFORM, + EFFECT_ATTACK_DOWN_2, + EFFECT_DEFENSE_DOWN_2, + EFFECT_SPEED_DOWN_2, + EFFECT_SPECIAL_ATTACK_DOWN_2, + EFFECT_SPECIAL_DEFENSE_DOWN_2, + EFFECT_ACCURACY_DOWN_2, + EFFECT_EVASION_DOWN_2, + EFFECT_REFLECT, + EFFECT_POISON, + EFFECT_PARALYZE, + EFFECT_TWO_TURNS_ATTACK, + EFFECT_SUBSTITUTE, + EFFECT_RAGE, + EFFECT_MIMIC, + EFFECT_METRONOME, + EFFECT_LEECH_SEED, + EFFECT_DO_NOTHING, + EFFECT_DISABLE, + EFFECT_LEVEL_DAMAGE, + EFFECT_PSYWAVE, + EFFECT_COUNTER, + EFFECT_ENCORE, + EFFECT_PAIN_SPLIT, + EFFECT_SNORE, + EFFECT_CONVERSION_2, + EFFECT_LOCK_ON, + EFFECT_SKETCH, + EFFECT_SLEEP_TALK, + EFFECT_DESTINY_BOND, + EFFECT_FLAIL, + EFFECT_SPITE, + EFFECT_FALSE_SWIPE, + EFFECT_HEAL_BELL, + EFFECT_TRIPLE_KICK, + EFFECT_MEAN_LOOK, + EFFECT_NIGHTMARE, + EFFECT_MINIMIZE, + EFFECT_CURSE, + EFFECT_HEALING_WISH, + EFFECT_PROTECT, + EFFECT_SPIKES, + EFFECT_FORESIGHT, + EFFECT_PERISH_SONG, + EFFECT_SANDSTORM, + EFFECT_ENDURE, + EFFECT_ROLLOUT, + EFFECT_SWAGGER, + EFFECT_FURY_CUTTER, + EFFECT_ATTRACT, + EFFECT_RETURN, + EFFECT_PRESENT, + EFFECT_FRUSTRATION, + EFFECT_SAFEGUARD, + EFFECT_MAGNITUDE, + EFFECT_BATON_PASS, + EFFECT_PURSUIT, + EFFECT_CAPTIVATE, + EFFECT_MORNING_SUN, + EFFECT_SYNTHESIS, + EFFECT_MOONLIGHT, + EFFECT_HIDDEN_POWER, + EFFECT_RAIN_DANCE, + EFFECT_SUNNY_DAY, + EFFECT_FELL_STINGER, + EFFECT_BELLY_DRUM, + EFFECT_PSYCH_UP, + EFFECT_MIRROR_COAT, + EFFECT_SKULL_BASH, + EFFECT_EARTHQUAKE, + EFFECT_FUTURE_SIGHT, + EFFECT_GUST, + EFFECT_SOLAR_BEAM, + EFFECT_THUNDER, + EFFECT_TELEPORT, + EFFECT_BEAT_UP, + EFFECT_SEMI_INVULNERABLE, + EFFECT_DEFENSE_CURL, + EFFECT_SOFTBOILED, + EFFECT_FAKE_OUT, + EFFECT_UPROAR, + EFFECT_STOCKPILE, + EFFECT_SPIT_UP, + EFFECT_SWALLOW, + EFFECT_WORRY_SEED, + EFFECT_HAIL, + EFFECT_TORMENT, + EFFECT_FLATTER, + EFFECT_WILL_O_WISP, + EFFECT_MEMENTO, + EFFECT_FACADE, + EFFECT_FOCUS_PUNCH, + EFFECT_DOUBLE_POWER_ON_ARG_STATUS, + EFFECT_FOLLOW_ME, + EFFECT_NATURE_POWER, + EFFECT_CHARGE, + EFFECT_TAUNT, + EFFECT_HELPING_HAND, + EFFECT_TRICK, + EFFECT_ROLE_PLAY, + EFFECT_WISH, + EFFECT_ASSIST, + EFFECT_INGRAIN, + EFFECT_MAGIC_COAT, + EFFECT_RECYCLE, + EFFECT_REVENGE, + EFFECT_BRICK_BREAK, + EFFECT_YAWN, + EFFECT_KNOCK_OFF, + EFFECT_ENDEAVOR, + EFFECT_ERUPTION, + EFFECT_SKILL_SWAP, + EFFECT_IMPRISON, + EFFECT_REFRESH, + EFFECT_GRUDGE, + EFFECT_SNATCH, + EFFECT_LOW_KICK, + EFFECT_TEETER_DANCE, + EFFECT_HIT_ESCAPE, + EFFECT_MUD_SPORT, + EFFECT_WEATHER_BALL, + EFFECT_TICKLE, + EFFECT_COSMIC_POWER, + EFFECT_SKY_UPPERCUT, + EFFECT_BULK_UP, + EFFECT_PLACEHOLDER, + EFFECT_WATER_SPORT, + EFFECT_CALM_MIND, + EFFECT_DRAGON_DANCE, + EFFECT_CAMOUFLAGE, + EFFECT_PLEDGE, + EFFECT_FLING, + EFFECT_NATURAL_GIFT, + EFFECT_WRING_OUT, + EFFECT_ASSURANCE, + EFFECT_TRUMP_CARD, + EFFECT_ACROBATICS, + EFFECT_HEAT_CRASH, + EFFECT_PUNISHMENT, + EFFECT_STORED_POWER, + EFFECT_ELECTRO_BALL, + EFFECT_GYRO_BALL, + EFFECT_ECHOED_VOICE, + EFFECT_PAYBACK, + EFFECT_ROUND, + EFFECT_BRINE, + EFFECT_RETALIATE, + EFFECT_BULLDOZE, + EFFECT_FOUL_PLAY, + EFFECT_PSYSHOCK, + EFFECT_ROOST, + EFFECT_GRAVITY, + EFFECT_MIRACLE_EYE, + EFFECT_TAILWIND, + EFFECT_EMBARGO, + EFFECT_AQUA_RING, + EFFECT_TRICK_ROOM, + EFFECT_WONDER_ROOM, + EFFECT_MAGIC_ROOM, + EFFECT_MAGNET_RISE, + EFFECT_TOXIC_SPIKES, + EFFECT_GASTRO_ACID, + EFFECT_STEALTH_ROCK, + EFFECT_TELEKINESIS, + EFFECT_POWER_SWAP, + EFFECT_GUARD_SWAP, + EFFECT_HEART_SWAP, + EFFECT_POWER_SPLIT, + EFFECT_GUARD_SPLIT, + EFFECT_STICKY_WEB, + EFFECT_METAL_BURST, + EFFECT_LUCKY_CHANT, + EFFECT_SUCKER_PUNCH, + EFFECT_SIMPLE_BEAM, + EFFECT_ENTRAINMENT, + EFFECT_HEAL_PULSE, + EFFECT_QUASH, + EFFECT_ION_DELUGE, + EFFECT_FREEZE_DRY, + EFFECT_TOPSY_TURVY, + EFFECT_MISTY_TERRAIN, + EFFECT_GRASSY_TERRAIN, + EFFECT_ELECTRIC_TERRAIN, + EFFECT_PSYCHIC_TERRAIN, + EFFECT_ATTACK_ACCURACY_UP, + EFFECT_ATTACK_SPATK_UP, + EFFECT_HURRICANE, + EFFECT_TWO_TYPED_MOVE, + EFFECT_ME_FIRST, + EFFECT_QUIVER_DANCE, + EFFECT_COIL, + EFFECT_ELECTRIFY, + EFFECT_REFLECT_TYPE, + EFFECT_SOAK, + EFFECT_GROWTH, + EFFECT_LAST_RESORT, + EFFECT_SHELL_SMASH, + EFFECT_SHIFT_GEAR, + EFFECT_DEFENSE_UP_3, + EFFECT_NOBLE_ROAR, + EFFECT_VENOM_DRENCH, + EFFECT_TOXIC_THREAD, + EFFECT_HIT_SWITCH_TARGET, + EFFECT_FINAL_GAMBIT, + EFFECT_CHANGE_TYPE_ON_ITEM, + EFFECT_AUTOTOMIZE, + EFFECT_COPYCAT, + EFFECT_DEFOG, + EFFECT_HIT_ENEMY_HEAL_ALLY, + EFFECT_SYNCHRONOISE, + EFFECT_PSYCHO_SHIFT, + EFFECT_POWER_TRICK, + EFFECT_AFTER_YOU, + EFFECT_BESTOW, + EFFECT_ROTOTILLER, + EFFECT_FLOWER_SHIELD, + EFFECT_SPEED_SWAP, + EFFECT_REVELATION_DANCE, + EFFECT_AURORA_VEIL, + EFFECT_THIRD_TYPE, + EFFECT_ACUPRESSURE, + EFFECT_AROMATIC_MIST, + EFFECT_POWDER, + EFFECT_BELCH, + EFFECT_PARTING_SHOT, + EFFECT_MAT_BLOCK, + EFFECT_STOMPING_TANTRUM, + EFFECT_INSTRUCT, + EFFECT_LASER_FOCUS, + EFFECT_MAGNETIC_FLUX, + EFFECT_GEAR_UP, + EFFECT_STRENGTH_SAP, + EFFECT_MIND_BLOWN, + EFFECT_PURIFY, + EFFECT_FAIL_IF_NOT_ARG_TYPE, + EFFECT_SHORE_UP, + EFFECT_GEOMANCY, + EFFECT_FAIRY_LOCK, + EFFECT_ALLY_SWITCH, + EFFECT_RELIC_SONG, + EFFECT_BODY_PRESS, + EFFECT_EERIE_SPELL, + EFFECT_JUNGLE_HEALING, + EFFECT_COACHING, + EFFECT_LASH_OUT, + EFFECT_GRASSY_GLIDE, + EFFECT_DYNAMAX_DOUBLE_DMG, + EFFECT_DECORATE, + EFFECT_SNIPE_SHOT, + EFFECT_RECOIL_HP_25, + EFFECT_STUFF_CHEEKS, + EFFECT_GRAV_APPLE, + EFFECT_GLITZY_GLOW, + EFFECT_BADDY_BAD, + EFFECT_SAPPY_SEED, + EFFECT_FREEZY_FROST, + EFFECT_SPARKLY_SWIRL, + EFFECT_PLASMA_FISTS, + EFFECT_HYPERSPACE_FURY, + EFFECT_AURA_WHEEL, + EFFECT_PHOTON_GEYSER, + EFFECT_SHELL_SIDE_ARM, + EFFECT_TERRAIN_PULSE, + EFFECT_NO_RETREAT, + EFFECT_TAR_SHOT, + EFFECT_POLTERGEIST, + EFFECT_OCTOLOCK, + EFFECT_CLANGOROUS_SOUL, + EFFECT_BOLT_BEAK, + EFFECT_SKY_DROP, + EFFECT_EXPANDING_FORCE, + EFFECT_METEOR_BEAM, + EFFECT_RISING_VOLTAGE, + EFFECT_BEAK_BLAST, + EFFECT_COURT_CHANGE, + EFFECT_STEEL_BEAM, + EFFECT_EXTREME_EVOBOOST, + EFFECT_HIT_SET_REMOVE_TERRAIN, + EFFECT_DARK_VOID, + EFFECT_VICTORY_DANCE, + EFFECT_TEATIME, + EFFECT_ATTACK_UP_USER_ALLY, + EFFECT_SHELL_TRAP, + EFFECT_PSYBLADE, + EFFECT_HYDRO_STEAM, + EFFECT_REVIVAL_BLESSING, + EFFECT_SNOWSCAPE, + EFFECT_TAKE_HEART, + EFFECT_COLLISION_COURSE, + EFFECT_CORROSIVE_GAS, + EFFECT_POPULATION_BOMB, + EFFECT_SALT_CURE, + EFFECT_CHILLY_RECEPTION, + EFFECT_MAX_MOVE, + EFFECT_GLAIVE_RUSH, + EFFECT_RAGING_BULL, + EFFECT_RAGE_FIST, + EFFECT_DOODLE, + EFFECT_FILLET_AWAY, + EFFECT_IVY_CUDGEL, + EFFECT_FICKLE_BEAM, + NUM_BATTLE_MOVE_EFFECTS, +}; #endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H From cdaf3031cb75dbdbd7f771afa3b3befa5562a414 Mon Sep 17 00:00:00 2001 From: kittenchilly Date: Fri, 12 Jan 2024 05:25:08 -0600 Subject: [PATCH 084/141] Update EXP Yield for Indigo Disk mons + other data fixes (#3974) * Update EXP Yield for Indigo Disk mons * Update gen_8.h * Also update all body colors * Revert "Also update all body colors" This reverts commit 530bbe7baebbebb6528e0719edf03d8042a3eb03. --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/data/pokemon/species_info/gen_8.h | 4 ++-- src/data/pokemon/species_info/gen_9.h | 19 +++++++++++-------- 2 files changed, 13 insertions(+), 10 deletions(-) diff --git a/src/data/pokemon/species_info/gen_8.h b/src/data/pokemon/species_info/gen_8.h index 724bfb19d4..0679a316c4 100644 --- a/src/data/pokemon/species_info/gen_8.h +++ b/src/data/pokemon/species_info/gen_8.h @@ -1951,7 +1951,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = .baseSpDefense = 80, .types = { TYPE_GRASS, TYPE_DRAGON }, .catchRate = 10, - .expYield = 170, //Currently unknown + .expYield = 270, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4307,7 +4307,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = .baseSpDefense = 65, .types = { TYPE_STEEL, TYPE_DRAGON }, .catchRate = 10, - .expYield = 187, //Currently unknown + .expYield = 300, .evYield_Defense = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 30, diff --git a/src/data/pokemon/species_info/gen_9.h b/src/data/pokemon/species_info/gen_9.h index 29726b2c96..e383ef89bd 100644 --- a/src/data/pokemon/species_info/gen_9.h +++ b/src/data/pokemon/species_info/gen_9.h @@ -5443,7 +5443,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpDefense = 93, .types = { TYPE_FIRE, TYPE_DRAGON }, .catchRate = 10, - .expYield = 261, //Currently unknown + .expYield = 295, .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 50, @@ -5493,7 +5493,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpDefense = 89, .types = { TYPE_ELECTRIC, TYPE_DRAGON }, .catchRate = 10, - .expYield = 261, //Currently unknown + .expYield = 295, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 50, @@ -5543,7 +5543,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpDefense = 108, .types = { TYPE_ROCK, TYPE_PSYCHIC }, .catchRate = 10, - .expYield = 261, //Currently unknown + .expYield = 295, .evYield_Speed = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 50, @@ -5592,7 +5592,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpDefense = 108, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 10, - .expYield = 261, //Currently unknown + .expYield = 295, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 50, @@ -5635,9 +5635,8 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = #define TERAPAGOS_MISC_INFO \ .types = { TYPE_NORMAL, TYPE_NORMAL }, \ .catchRate = 255, \ - .expYield = 275, \ .genderRatio = PERCENT_FEMALE(50), \ - .eggCycles = 20, \ + .eggCycles = 5, \ .friendship = STANDARD_FRIENDSHIP, \ .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, \ @@ -5661,6 +5660,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpeed = 60, .baseSpAttack = 65, .baseSpDefense = 85, + .expYield = 90, .evYield_Defense = 1, .abilities = { ABILITY_TERA_SHIFT, ABILITY_NONE }, .height = 2, @@ -5694,7 +5694,9 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpeed = 85, .baseSpAttack = 105, .baseSpDefense = 110, + .expYield = 120, .evYield_Defense = 2, + .evYield_SpDefense = 2, .abilities = { ABILITY_TERA_SHELL, ABILITY_NONE }, .height = 3, .weight = 160, @@ -5727,6 +5729,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpeed = 85, .baseSpAttack = 130, .baseSpDefense = 110, + .expYield = 140, .evYield_HP = 3, .abilities = { ABILITY_TERAFORM_ZERO, ABILITY_NONE }, .height = 17, @@ -5763,10 +5766,10 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .baseSpDefense = 88, .types = { TYPE_POISON, TYPE_GHOST }, .catchRate = 3, - .expYield = 261, //Currently unknown + .expYield = 300, .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, - .eggCycles = 50, + .eggCycles = 20, .friendship = 0, .growthRate = GROWTH_SLOW, .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED }, From 04a29951c777f624dd0059a1540a60a287f75e5d Mon Sep 17 00:00:00 2001 From: Ninjdai <65647523+Ninjdai1@users.noreply.github.com> Date: Fri, 12 Jan 2024 15:40:35 +0100 Subject: [PATCH 085/141] Fix RHH ROM header section (#3980) RHH ROM header was not in the correct section --- src/rom_header_rhh.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rom_header_rhh.c b/src/rom_header_rhh.c index 2e141670a7..ed4614503a 100644 --- a/src/rom_header_rhh.c +++ b/src/rom_header_rhh.c @@ -16,6 +16,7 @@ struct RHHRomHeader /*0x09*/ u8 expansionVersionFlags; }; +__attribute__((section(".text.consts"))) static const struct RHHRomHeader sRHHRomHeader = { .rhh_magic = { 'R', 'H', 'H', 'E', 'X', 'P' }, From a89f1eeb505950fb8f03cb9df2aedf0ef24d7cc2 Mon Sep 17 00:00:00 2001 From: Biffalo XIII <--global> Date: Fri, 12 Jan 2024 12:10:59 -0300 Subject: [PATCH 086/141] Revert "healBlockBanned -> healingMove (#3976)" This reverts commit a947b20f31bca55e2541b6afa5a4d68c77986ed7. --- include/pokemon.h | 2 +- src/battle_ai_util.c | 2 +- src/battle_util.c | 2 +- src/data/battle_moves.h | 72 ++++++++++++++++++++--------------------- 4 files changed, 39 insertions(+), 39 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 75021b7091..e86d710b37 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -451,7 +451,7 @@ struct BattleMove u32 forcePressure:1; u32 cantUseTwice:1; u32 gravityBanned:1; - u32 healingMove:1; + u32 healBlockBanned:1; u32 meFirstBanned:1; u32 mimicBanned:1; u32 metronomeBanned:1; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index f9e0b2c23b..14016684dd 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2024,7 +2024,7 @@ bool32 HasSleepMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef) bool32 IsHealingMove(u32 move) { - return gBattleMoves[move].healingMove; + return gBattleMoves[move].healBlockBanned; } bool32 HasHealingEffect(u32 battlerId) diff --git a/src/battle_util.c b/src/battle_util.c index 81f3056323..81a5c82d8c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1498,7 +1498,7 @@ bool32 IsHealBlockPreventingMove(u32 battler, u32 move) if (!(gStatuses3[battler] & STATUS3_HEAL_BLOCK)) return FALSE; - return gBattleMoves[move].healingMove; + return gBattleMoves[move].healBlockBanned; } static bool32 IsBelchPreventingMove(u32 battler, u32 move) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 0803703255..d33469a9fa 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1256,7 +1256,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_MEGA_DRAIN] = @@ -1276,7 +1276,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LEECH_SEED] = @@ -1857,7 +1857,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, }, @@ -2393,7 +2393,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .snatchAffected = TRUE, @@ -2456,7 +2456,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_POISON_GAS] = @@ -2516,7 +2516,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LOVELY_KISS] = @@ -2790,7 +2790,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, }, [MOVE_ROCK_SLIDE] = @@ -3648,7 +3648,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_ENDURE] = @@ -3761,7 +3761,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4197,7 +4197,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4215,7 +4215,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4237,7 +4237,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4613,7 +4613,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4923,7 +4923,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -5439,7 +5439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6361,7 +6361,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6464,7 +6464,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_NONE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -7285,7 +7285,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .punchingMove = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_VACUUM_WAVE] = @@ -8056,7 +8056,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -8137,7 +8137,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .danceMove = TRUE, }, @@ -8884,7 +8884,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .magicCoatAffected = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .pulseMove = TRUE, }, @@ -9338,7 +9338,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_PHYSICAL, .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SACRED_SWORD] = @@ -9999,7 +9999,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_SPECIAL, .zMoveEffect = Z_EFFECT_NONE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_FORESTS_CURSE] = @@ -10114,7 +10114,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .argument = 75, // restores 75% HP instead of 50% HP .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_CRAFTY_SHIELD] = @@ -10726,7 +10726,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP .zMoveEffect = Z_EFFECT_NONE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_THOUSAND_ARROWS] = @@ -10873,7 +10873,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_RESET_STATS, - .healingMove = TRUE, + .healBlockBanned = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -10993,7 +10993,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_RESET_STATS, .argument = MOVE_EFFECT_FLORAL_HEALING, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .magicCoatAffected = TRUE, }, @@ -11025,7 +11025,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_DEF_UP_1, .magicCoatAffected = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SOLAR_BLADE] = @@ -11298,7 +11298,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .split = SPLIT_STATUS, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .magicCoatAffected = TRUE, }, @@ -11838,7 +11838,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_BUZZY_BUZZ] = @@ -12534,7 +12534,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .metronomeBanned = TRUE, }, @@ -12929,7 +12929,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .metronomeBanned = TRUE, }, @@ -13531,7 +13531,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, }, [MOVE_TAKE_HEART] = @@ -13764,7 +13764,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .metronomeBanned = TRUE, - .healingMove = TRUE, + .healBlockBanned = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), }, @@ -14187,7 +14187,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .makesContact = TRUE, .slicingMove = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = TRUE, }, [MOVE_DOUBLE_SHOCK] = @@ -14439,7 +14439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMoveEffect = Z_EFFECT_NONE, .thawsUser = TRUE, .metronomeBanned = TRUE, - .healingMove = B_HEAL_BLOCKING >= GEN_6, + .healBlockBanned = TRUE, }, [MOVE_SYRUP_BOMB] = From e5b58b04b65fc4f76ab925b489365de1629c694d Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 12 Jan 2024 14:41:45 -0300 Subject: [PATCH 087/141] Renamed healBlockBanned to healingMove (#3981) * Renamed healBlockBanned to healingMove * Fix fix --- include/pokemon.h | 2 +- src/battle_ai_util.c | 2 +- src/battle_util.c | 2 +- src/data/battle_moves.h | 72 +++++++++++------------ test/battle/move_effect/clanging_scales.c | 3 +- 5 files changed, 40 insertions(+), 41 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 4c885c703c..772ab5d3c7 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -497,7 +497,7 @@ struct BattleMove u32 forcePressure:1; u32 cantUseTwice:1; u32 gravityBanned:1; - u32 healBlockBanned:1; + u32 healingMove:1; u32 meFirstBanned:1; u32 mimicBanned:1; u32 metronomeBanned:1; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 7be8191d26..8ef0b58433 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -1832,7 +1832,7 @@ bool32 HasSleepMoveWithLowAccuracy(u32 battlerAtk, u32 battlerDef) bool32 IsHealingMove(u32 move) { - return gBattleMoves[move].healBlockBanned; + return gBattleMoves[move].healingMove; } bool32 HasHealingEffect(u32 battlerId) diff --git a/src/battle_util.c b/src/battle_util.c index 9df7ac19c8..e056fcd6e6 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1263,7 +1263,7 @@ bool32 IsHealBlockPreventingMove(u32 battler, u32 move) if (!(gStatuses3[battler] & STATUS3_HEAL_BLOCK)) return FALSE; - return gBattleMoves[move].healBlockBanned; + return gBattleMoves[move].healingMove; } static bool32 IsBelchPreventingMove(u32 battler, u32 move) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 42d891824e..8020cc7520 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1202,7 +1202,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_MEGA_DRAIN] = @@ -1220,7 +1220,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LEECH_SEED] = @@ -1770,7 +1770,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMove = { .effect = Z_EFFECT_RESET_STATS }, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, }, @@ -2285,7 +2285,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .snatchAffected = TRUE, @@ -2343,7 +2343,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_POISON_GAS] = @@ -2398,7 +2398,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_LOVELY_KISS] = @@ -2661,7 +2661,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, }, [MOVE_ROCK_SLIDE] = @@ -3501,7 +3501,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_ENDURE] = @@ -3602,7 +3602,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4034,7 +4034,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4051,7 +4051,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4072,7 +4072,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4439,7 +4439,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -4726,7 +4726,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPDEF_UP_1 }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -5216,7 +5216,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6102,7 +6102,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6198,7 +6198,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -6977,7 +6977,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .punchingMove = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_VACUUM_WAVE] = @@ -7755,7 +7755,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -7831,7 +7831,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = B_UPDATED_MOVE_FLAGS >= GEN_5, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .danceMove = TRUE, }, @@ -8560,7 +8560,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMove = { .effect = Z_EFFECT_RESET_STATS }, .magicCoatAffected = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .pulseMove = TRUE, }, @@ -8987,7 +8987,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SACRED_SWORD] = @@ -9646,7 +9646,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_FORESTS_CURSE] = @@ -9754,7 +9754,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP .makesContact = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_CRAFTY_SHIELD] = @@ -10345,7 +10345,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_THOUSAND_ARROWS] = @@ -10493,7 +10493,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, - .healBlockBanned = TRUE, + .healingMove = TRUE, .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, @@ -10613,7 +10613,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMove = { .effect = Z_EFFECT_RESET_STATS }, .argument = MOVE_EFFECT_FLORAL_HEALING, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .magicCoatAffected = TRUE, }, @@ -10642,7 +10642,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_DEF_UP_1 }, .magicCoatAffected = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_SOLAR_BLADE] = @@ -10909,7 +10909,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_ALL_STATS_UP_1 }, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .magicCoatAffected = TRUE, }, @@ -11433,7 +11433,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, - .healBlockBanned = B_HEAL_BLOCKING >= GEN_6, + .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_BUZZY_BUZZ] = @@ -12103,7 +12103,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .metronomeBanned = TRUE, }, @@ -12477,7 +12477,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .ignoresSubstitute = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .metronomeBanned = TRUE, }, @@ -13082,7 +13082,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .snatchAffected = TRUE, .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, }, [MOVE_TAKE_HEART] = @@ -13299,7 +13299,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .ignoresProtect = TRUE, .mirrorMoveBanned = TRUE, .metronomeBanned = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, .sketchBanned = (B_SKETCH_BANS >= GEN_9), }, @@ -13718,7 +13718,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .slicingMove = TRUE, - .healBlockBanned = TRUE, + .healingMove = TRUE, }, [MOVE_DOUBLE_SHOCK] = @@ -13969,7 +13969,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .thawsUser = TRUE, .metronomeBanned = TRUE, - .healBlockBanned = B_EXTRAPOLATED_MOVE_FLAGS, + .healingMove = B_EXTRAPOLATED_MOVE_FLAGS, .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_BURN, .chance = 20, diff --git a/test/battle/move_effect/clanging_scales.c b/test/battle/move_effect/clanging_scales.c index 6c8f5409ef..a127badd0d 100644 --- a/test/battle/move_effect/clanging_scales.c +++ b/test/battle/move_effect/clanging_scales.c @@ -3,12 +3,11 @@ ASSUMPTIONS { - ASSUME(MoveHasMoveEffect(MOVE_CLANGING_SCALES, MOVE_EFFECT_DEF_MINUS_1) == TRUE); + ASSUME(MoveHasMoveEffectSelf(MOVE_CLANGING_SCALES, MOVE_EFFECT_DEF_MINUS_1) == TRUE); } DOUBLE_BATTLE_TEST("Clanging Scales lowers defense by one stage if it hits both targets") { - KNOWN_FAILING; // Will be fixed by PR #3577 (move refactor) GIVEN { PLAYER(SPECIES_WOBBUFFET) PLAYER(SPECIES_WOBBUFFET); From ff0aed31b3bd5c09ca2db5884a5d2ab9c53d0074 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 12 Jan 2024 18:41:46 -0300 Subject: [PATCH 088/141] Removed some hardcoded move IDs (#3982) * Removed EFFECT_HURRICANE in favor of using EFFECT_THUNDER * Added EFFECT_BLIZZARD * Helping the IDE a little * Added EFFECT_RAIN_ALWAYS_HIT for Forces of Nature moves * Removed MOVE_SELF_DESTRUCT and MOVE_EXPLOSION hardcoding * Removed EFFECT_FRUSTRATION hardcoding MOVE_SELF_DESTRUCT * Cleaned up sPoints_MoveEffect * Removed MOVE_AURA_WHEEL and MOVE_PRESENT hardcoding * Fixed compile --- data/battle_scripts_1.s | 3 +- include/battle_z_move.h | 2 +- include/constants/battle_move_effects.h | 3 +- ...move_effects.h => battle_z_move_effects.h} | 0 src/battle_ai_util.c | 21 +++++----- src/battle_dome.c | 8 ++-- src/battle_main.c | 2 +- src/battle_script_commands.c | 12 +++--- src/battle_tower.c | 11 +++--- src/battle_tv.c | 38 ++++++++++++------- src/data/battle_moves.h | 18 ++++++--- src/frontier_util.c | 3 +- test/battle/move_effect/hurricane.c | 2 +- 13 files changed, 70 insertions(+), 53 deletions(-) rename include/constants/{z_move_effects.h => battle_z_move_effects.h} (100%) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 06899045c5..18e7f6f612 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -254,7 +254,6 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectPsychicTerrain @ EFFECT_PSYCHIC_TERRAIN .4byte BattleScript_EffectAttackAccUp @ EFFECT_ATTACK_ACCURACY_UP .4byte BattleScript_EffectAttackSpAttackUp @ EFFECT_ATTACK_SPATK_UP - .4byte BattleScript_EffectHit @ EFFECT_HURRICANE .4byte BattleScript_EffectHit @ EFFECT_TWO_TYPED_MOVE .4byte BattleScript_EffectMeFirst @ EFFECT_ME_FIRST .4byte BattleScript_EffectQuiverDance @ EFFECT_QUIVER_DANCE @@ -369,6 +368,8 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectFilletAway @ EFFECT_FILLET_AWAY .4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL .4byte BattleScript_EffectHit @ EFFECT_FICKLE_BEAM + .4byte BattleScript_EffectHit @ EFFECT_BLIZZARD + .4byte BattleScript_EffectHit @ EFFECT_RAIN_ALWAYS_HIT BattleScript_EffectFilletAway: attackcanceler diff --git a/include/battle_z_move.h b/include/battle_z_move.h index 8dea0bd7dc..3122b741b1 100644 --- a/include/battle_z_move.h +++ b/include/battle_z_move.h @@ -1,7 +1,7 @@ #ifndef GUARD_BATTLE_Z_MOVE_H #define GUARD_BATTLE_Z_MOVE_H -#include "constants/z_move_effects.h" +#include "constants/battle_z_move_effects.h" #define MOVE_Z_STATUS 0xFFFF diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 9b69072ed7..4d51956293 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -234,7 +234,6 @@ enum { EFFECT_PSYCHIC_TERRAIN, EFFECT_ATTACK_ACCURACY_UP, EFFECT_ATTACK_SPATK_UP, - EFFECT_HURRICANE, EFFECT_TWO_TYPED_MOVE, EFFECT_ME_FIRST, EFFECT_QUIVER_DANCE, @@ -349,6 +348,8 @@ enum { EFFECT_FILLET_AWAY, EFFECT_IVY_CUDGEL, EFFECT_FICKLE_BEAM, + EFFECT_BLIZZARD, + EFFECT_RAIN_ALWAYS_HIT, // Unlike EFFECT_THUNDER, it doesn't get its accuracy reduced under sun. NUM_BATTLE_MOVE_EFFECTS, }; diff --git a/include/constants/z_move_effects.h b/include/constants/battle_z_move_effects.h similarity index 100% rename from include/constants/z_move_effects.h rename to include/constants/battle_z_move_effects.h diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 8ef0b58433..5234314ebc 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -1230,18 +1230,18 @@ bool32 IsMoveEncouragedToHit(u32 battlerAtk, u32 battlerDef, u32 move) // discouraged from hitting weather = AI_GetWeather(AI_DATA); - if ((weather & B_WEATHER_SUN) - && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) + if ((weather & B_WEATHER_SUN) && gBattleMoves[move].effect == EFFECT_THUNDER) return FALSE; // increased accuracy but don't always hit - if ((((weather & B_WEATHER_RAIN) && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) - || (((weather & (B_WEATHER_HAIL | B_WEATHER_SNOW)) && move == MOVE_BLIZZARD))) - || (B_MINIMIZE_DMG_ACC >= GEN_6 && (gStatuses3[battlerDef] & STATUS3_MINIMIZED) && gBattleMoves[move].minimizeDoubleDamage) - || (gBattleMoves[move].accuracy == 0)) - { + if ((weather & B_WEATHER_RAIN) && gBattleMoves[move].effect == EFFECT_THUNDER) + return TRUE; + if ((weather & (B_WEATHER_HAIL | B_WEATHER_SNOW)) && gBattleMoves[move].effect == EFFECT_BLIZZARD) + return TRUE; + if (B_MINIMIZE_DMG_ACC >= GEN_6 && (gStatuses3[battlerDef] & STATUS3_MINIMIZED) && gBattleMoves[move].minimizeDoubleDamage) + return TRUE; + if (gBattleMoves[move].accuracy == 0) return TRUE; - } return FALSE; } @@ -1315,7 +1315,7 @@ bool32 ShouldSetHail(u32 battler, u32 ability, u32 holdEffect) || ability == ABILITY_OVERCOAT || holdEffect == HOLD_EFFECT_SAFETY_GOGGLES || IS_BATTLER_OF_TYPE(battler, TYPE_ICE) - || HasMove(battler, MOVE_BLIZZARD) + || HasMoveEffect(battler, EFFECT_BLIZZARD) || HasMoveEffect(battler, EFFECT_AURORA_VEIL) || HasMoveEffect(battler, EFFECT_WEATHER_BALL)) { @@ -1337,7 +1337,6 @@ bool32 ShouldSetRain(u32 battlerAtk, u32 atkAbility, u32 holdEffect) || atkAbility == ABILITY_RAIN_DISH || atkAbility == ABILITY_DRY_SKIN || HasMoveEffect(battlerAtk, EFFECT_THUNDER) - || HasMoveEffect(battlerAtk, EFFECT_HURRICANE) || HasMoveEffect(battlerAtk, EFFECT_WEATHER_BALL) || HasMoveWithType(battlerAtk, TYPE_WATER))) { @@ -1383,7 +1382,7 @@ bool32 ShouldSetSnow(u32 battler, u32 ability, u32 holdEffect) || ability == ABILITY_FORECAST || ability == ABILITY_SLUSH_RUSH || IS_BATTLER_OF_TYPE(battler, TYPE_ICE) - || HasMove(battler, MOVE_BLIZZARD) + || HasMoveEffect(battler, EFFECT_BLIZZARD) || HasMoveEffect(battler, EFFECT_AURORA_VEIL) || HasMoveEffect(battler, EFFECT_WEATHER_BALL)) { diff --git a/src/battle_dome.c b/src/battle_dome.c index 983186287e..00c83f220c 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2239,7 +2239,7 @@ static void CreateDomeOpponentMon(u8 monPartyId, u16 tournamentTrainerId, u8 tou { SetMonMoveSlot(&gEnemyParty[monPartyId], gFacilityTrainerMons[DOME_MONS[tournamentTrainerId][tournamentMonId]].moves[i], i); - if (gFacilityTrainerMons[DOME_MONS[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) + if (gBattleMoves[gFacilityTrainerMons[DOME_MONS[tournamentTrainerId][tournamentMonId]].moves[i]].effect == EFFECT_FRUSTRATION) friendship = 0; } @@ -4108,8 +4108,7 @@ static bool32 IsDomeComboMoveEffect(u32 effect) case EFFECT_MOONLIGHT: case EFFECT_SHORE_UP: case EFFECT_THUNDER: - case EFFECT_HURRICANE: - //case EFFECT_BLIZZARD: (needs a unique effect in gBattleMoves!) + case EFFECT_BLIZZARD: case EFFECT_SOLAR_BEAM: case EFFECT_GROWTH: case EFFECT_AURORA_VEIL: @@ -5154,8 +5153,7 @@ static u16 GetWinningMove(int winnerTournamentId, int loserTournamentId, u8 roun movePower = 40; else if (movePower == 1) movePower = 60; - else if (moveIds[i * MAX_MON_MOVES + j] == MOVE_SELF_DESTRUCT - || moveIds[i * MAX_MON_MOVES + j] == MOVE_EXPLOSION) + else if (gBattleMoves[moveIds[i * MAX_MON_MOVES + j]].effect == EFFECT_EXPLOSION) movePower /= 2; for (k = 0; k < FRONTIER_PARTY_SIZE; k++) diff --git a/src/battle_main.c b/src/battle_main.c index c7ba81850e..b65ad52293 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5728,7 +5728,7 @@ void SetTypeBeforeUsingMove(u32 move, u32 battlerAtk) { gBattleStruct->dynamicMoveType = TYPE_WATER | F_DYNAMIC_TYPE_SET; } - else if (move == MOVE_AURA_WHEEL && gBattleMons[battlerAtk].species == SPECIES_MORPEKO_HANGRY) + else if (gBattleMoves[move].effect == EFFECT_AURA_WHEEL && gBattleMons[battlerAtk].species == SPECIES_MORPEKO_HANGRY) { gBattleStruct->dynamicMoveType = TYPE_DARK | F_DYNAMIC_TYPE_SET; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ce9b6c8cef..dd84a15d44 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1584,15 +1584,14 @@ static bool32 AccuracyCalcHelper(u16 move) if (WEATHER_HAS_EFFECT) { - if (IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN) && - (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE || - move == MOVE_BLEAKWIND_STORM || move == MOVE_WILDBOLT_STORM || move == MOVE_SANDSEAR_STORM)) + if ((gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_RAIN_ALWAYS_HIT) + && IsBattlerWeatherAffected(gBattlerTarget, B_WEATHER_RAIN)) { // thunder/hurricane/genie moves ignore acc checks in rain unless target is holding utility umbrella JumpIfMoveFailed(7, move); return TRUE; } - else if (B_BLIZZARD_HAIL >= GEN_4 && (gBattleWeather & (B_WEATHER_HAIL | B_WEATHER_SNOW)) && move == MOVE_BLIZZARD) + else if ((gBattleWeather & (B_WEATHER_HAIL | B_WEATHER_SNOW)) && gBattleMoves[move].effect == EFFECT_BLIZZARD) { // Blizzard ignores acc checks in Hail in Gen4+ JumpIfMoveFailed(7, move); @@ -1649,8 +1648,7 @@ u32 GetTotalAccuracy(u32 battlerAtk, u32 battlerDef, u32 move, u32 atkAbility, u moveAcc = gBattleMoves[move].accuracy; // Check Thunder and Hurricane on sunny weather. - if (IsBattlerWeatherAffected(battlerDef, B_WEATHER_SUN) - && (gBattleMoves[move].effect == EFFECT_THUNDER || gBattleMoves[move].effect == EFFECT_HURRICANE)) + if (IsBattlerWeatherAffected(battlerDef, B_WEATHER_SUN) && gBattleMoves[move].effect == EFFECT_THUNDER) moveAcc = 50; // Check Wonder Skin. if (defAbility == ABILITY_WONDER_SKIN && IS_MOVE_STATUS(move) && moveAcc > 50) @@ -5926,7 +5924,7 @@ static void Cmd_moveend(void) if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && !(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gMultiHitCounter - && !(gCurrentMove == MOVE_PRESENT && gBattleStruct->presentBasePower == 0)) // Silly edge case + && !(gBattleMoves[gCurrentMove].effect == EFFECT_PRESENT && gBattleStruct->presentBasePower == 0)) // Silly edge case { gBattleScripting.multihitString[4]++; if (--gMultiHitCounter == 0) diff --git a/src/battle_tower.c b/src/battle_tower.c index bc0970e7b0..7d2d4feb20 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -28,6 +28,7 @@ #include "constants/battle_dome.h" #include "constants/battle_frontier.h" #include "constants/battle_frontier_mons.h" +#include "constants/battle_move_effects.h" #include "constants/battle_tent.h" #include "constants/battle_tent_mons.h" #include "constants/battle_tent_trainers.h" @@ -1707,7 +1708,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < MAX_MON_MOVES; j++) { SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j); - if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[gFacilityTrainerMons[monId].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } @@ -1745,7 +1746,7 @@ static void UNUSED Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) friendship = MAX_FRIENDSHIP; for (j = 0; j < MAX_MON_MOVES; j++) { - if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[apprentice->party[i].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; } SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); @@ -1873,7 +1874,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) for (j = 0; j < MAX_MON_MOVES; j++) { SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monId].moves[j], j); - if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[gFacilityTrainerMons[monId].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; } @@ -3068,7 +3069,7 @@ static void FillPartnerParty(u16 trainerId) for (j = 0; j < MAX_MON_MOVES; j++) { SetMonMoveSlot(&gPlayerParty[MULTI_PARTY_SIZE + i], gFacilityTrainerMons[monId].moves[j], j); - if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[gFacilityTrainerMons[monId].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; } SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_FRIENDSHIP, &friendship); @@ -3503,7 +3504,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < MAX_MON_MOVES; j++) { SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monId].moves[j], j); - if (gFacilityTrainerMons[monId].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[gFacilityTrainerMons[monId].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } diff --git a/src/battle_tv.c b/src/battle_tv.c index d76dbe5541..ec2b1cb1c7 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -99,7 +99,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_SPECIAL_DEFENSE_UP] = 1, [EFFECT_ACCURACY_UP] = 1, [EFFECT_EVASION_UP] = 1, -// [EFFECT_ALWAYS_HIT] = 2, [EFFECT_ATTACK_DOWN] = 1, [EFFECT_DEFENSE_DOWN] = 1, [EFFECT_SPEED_DOWN] = 1, @@ -117,10 +116,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_LIGHT_SCREEN] = 7, [EFFECT_REST] = 7, [EFFECT_OHKO] = 7, -// [EFFECT_RAZOR_WIND] = 1, [EFFECT_SUPER_FANG] = 5, -// [EFFECT_HIGH_CRITICAL] = 1, -// [EFFECT_DOUBLE_HIT] = 1, [EFFECT_RECOIL_IF_MISS] = 1, [EFFECT_MIST] = 5, [EFFECT_FOCUS_ENERGY] = 1, @@ -143,8 +139,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_REFLECT] = 7, [EFFECT_POISON] = 4, [EFFECT_PARALYZE] = 4, -// [EFFECT_SKY_ATTACK] = 4, -// [EFFECT_TWINEEDLE] = 1, [EFFECT_SUBSTITUTE] = 4, [EFFECT_RAGE] = 2, [EFFECT_MIMIC] = 4, @@ -167,7 +161,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_SPITE] = 4, [EFFECT_FALSE_SWIPE] = 1, [EFFECT_HEAL_BELL] = 5, -// [EFFECT_QUICK_ATTACK] = 1, [EFFECT_TRIPLE_KICK] = 1, [EFFECT_MEAN_LOOK] = 5, [EFFECT_NIGHTMARE] = 3, @@ -201,11 +194,9 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PSYCH_UP] = 7, [EFFECT_MIRROR_COAT] = 6, [EFFECT_SKULL_BASH] = 3, -// [EFFECT_TWISTER] = 1, [EFFECT_EARTHQUAKE] = 1, [EFFECT_FUTURE_SIGHT] = 1, [EFFECT_GUST] = 1, -// [EFFECT_FLINCH_MINIMIZE_HIT] = 1, [EFFECT_SOLAR_BEAM] = 1, [EFFECT_THUNDER] = 1, [EFFECT_TELEPORT] = 1, @@ -219,7 +210,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_SPIT_UP] = 3, [EFFECT_SWALLOW] = 3, [EFFECT_HAIL] = 4, - [EFFECT_SNOWSCAPE] = 4, [EFFECT_TORMENT] = 7, [EFFECT_FLATTER] = 7, [EFFECT_WILL_O_WISP] = 5, @@ -252,14 +242,12 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_SNATCH] = 1, [EFFECT_LOW_KICK] = 1, [EFFECT_TEETER_DANCE] = 6, -// [EFFECT_BLAZE_KICK] = 1, [EFFECT_MUD_SPORT] = 4, [EFFECT_WEATHER_BALL] = 1, [EFFECT_TICKLE] = 1, [EFFECT_COSMIC_POWER] = 1, [EFFECT_SKY_UPPERCUT] = 1, [EFFECT_BULK_UP] = 1, -// [EFFECT_POISON_TAIL] = 1, [EFFECT_WATER_SPORT] = 4, [EFFECT_CALM_MIND] = 1, [EFFECT_DRAGON_DANCE] = 1, @@ -320,7 +308,6 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_PSYCHIC_TERRAIN] = 0, // TODO: Assign points [EFFECT_ATTACK_ACCURACY_UP] = 0, // TODO: Assign points [EFFECT_ATTACK_SPATK_UP] = 0, // TODO: Assign points - [EFFECT_HURRICANE] = 0, // TODO: Assign points [EFFECT_TWO_TYPED_MOVE] = 0, // TODO: Assign points [EFFECT_ME_FIRST] = 0, // TODO: Assign points [EFFECT_QUIVER_DANCE] = 0, // TODO: Assign points @@ -413,6 +400,29 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points [EFFECT_DARK_VOID] = 0, // TODO: Assign points [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points + [EFFECT_TEATIME] = 0, // TODO: Assign points + [EFFECT_ATTACK_UP_USER_ALLY] = 0, // TODO: Assign points + [EFFECT_SHELL_TRAP] = 0, // TODO: Assign points + [EFFECT_PSYBLADE] = 0, // TODO: Assign points + [EFFECT_HYDRO_STEAM] = 0, // TODO: Assign points + [EFFECT_REVIVAL_BLESSING] = 0, // TODO: Assign points + [EFFECT_SNOWSCAPE] = 4, + [EFFECT_TAKE_HEART] = 0, // TODO: Assign points + [EFFECT_COLLISION_COURSE] = 0, // TODO: Assign points + [EFFECT_CORROSIVE_GAS] = 0, // TODO: Assign points + [EFFECT_POPULATION_BOMB] = 0, // TODO: Assign points + [EFFECT_SALT_CURE] = 0, // TODO: Assign points + [EFFECT_CHILLY_RECEPTION] = 0, // TODO: Assign points + [EFFECT_MAX_MOVE] = 0, // TODO: Assign points + [EFFECT_GLAIVE_RUSH] = 0, // TODO: Assign points + [EFFECT_RAGING_BULL] = 0, // TODO: Assign points + [EFFECT_RAGE_FIST] = 0, // TODO: Assign points + [EFFECT_DOODLE] = 0, // TODO: Assign points + [EFFECT_FILLET_AWAY] = 0, // TODO: Assign points + [EFFECT_IVY_CUDGEL] = 0, // TODO: Assign points + [EFFECT_FICKLE_BEAM] = 0, // TODO: Assign points + [EFFECT_BLIZZARD] = 0, // TODO: Assign points + [EFFECT_RAIN_ALWAYS_HIT] = 0, // TODO: Assign points }; static const u16 sPoints_Effectiveness[] = @@ -1115,7 +1125,7 @@ void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruc tvPtr->side[atkSide].wishMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; tvPtr->side[atkSide].wishMoveSlot = moveSlot; } - if (move == MOVE_SELF_DESTRUCT || move == MOVE_EXPLOSION) + if (gBattleMoves[move].effect == EFFECT_EXPLOSION) { tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot = moveSlot; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 8020cc7520..422a690c02 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1,3 +1,11 @@ +#include "battle_dynamax.h" +#include "constants/battle.h" +#include "constants/battle_move_effects.h" +#include "constants/battle_script_commands.h" +#include "constants/battle_z_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/moves.h" + const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { [MOVE_NONE] = @@ -1002,7 +1010,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 120, #endif - .effect = EFFECT_HIT, + .effect = B_BLIZZARD_HAIL >= GEN_4 ? EFFECT_BLIZZARD : EFFECT_HIT, .type = TYPE_ICE, .accuracy = 70, .pp = 5, @@ -9144,7 +9152,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 120, #endif - .effect = EFFECT_HURRICANE, + .effect = EFFECT_THUNDER, .type = TYPE_FLYING, .accuracy = 70, .pp = 10, @@ -13009,7 +13017,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_HIT, + .effect = EFFECT_RAIN_ALWAYS_HIT, .type = TYPE_FLYING, .accuracy = 80, .target = MOVE_TARGET_BOTH, @@ -13032,7 +13040,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_HIT, + .effect = EFFECT_RAIN_ALWAYS_HIT, .type = TYPE_ELECTRIC, .accuracy = 80, .target = MOVE_TARGET_BOTH, @@ -13055,7 +13063,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = 95, .pp = 5, #endif - .effect = EFFECT_HIT, + .effect = EFFECT_RAIN_ALWAYS_HIT, .type = TYPE_GROUND, .accuracy = 80, .target = MOVE_TARGET_BOTH, diff --git a/src/frontier_util.c b/src/frontier_util.c index 0317f6e15d..1e7bd11182 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -29,6 +29,7 @@ #include "load_save.h" #include "battle_dome.h" #include "constants/battle_frontier.h" +#include "constants/battle_move_effects.h" #include "constants/battle_pike.h" #include "constants/frontier_util.h" #include "constants/trainers.h" @@ -2477,7 +2478,7 @@ void CreateFrontierBrainPokemon(void) for (j = 0; j < MAX_MON_MOVES; j++) { SetMonMoveSlot(&gEnemyParty[monPartyId], sFrontierBrainsMons[facility][symbol][i].moves[j], j); - if (sFrontierBrainsMons[facility][symbol][i].moves[j] == MOVE_FRUSTRATION) + if (gBattleMoves[sFrontierBrainsMons[facility][symbol][i].moves[j]].effect == EFFECT_FRUSTRATION) friendship = 0; } SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &friendship); diff --git a/test/battle/move_effect/hurricane.c b/test/battle/move_effect/hurricane.c index 31cd956b10..3a1d42053a 100644 --- a/test/battle/move_effect/hurricane.c +++ b/test/battle/move_effect/hurricane.c @@ -3,7 +3,7 @@ ASSUMPTIONS { - ASSUME(gBattleMoves[MOVE_HURRICANE].effect == EFFECT_HURRICANE); + ASSUME(gBattleMoves[MOVE_HURRICANE].effect == EFFECT_THUNDER); ASSUME(gBattleMoves[MOVE_HURRICANE].accuracy == 70); } From e15eadda0b87cd9de5ef89279ec0e5ba24afd217 Mon Sep 17 00:00:00 2001 From: Zimmermann Gyula Date: Sat, 13 Jan 2024 14:23:00 +0100 Subject: [PATCH 089/141] Revert accidental move changes. (#3986) Revert Sky Attack critboost. Revert Crunch nerf. Restore Burning Jealousy accuracy. --- src/data/battle_moves.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 422a690c02..db0d4c63af 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2428,7 +2428,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_TWO_TURNS_ATTACK, .power = 140, .type = TYPE_FLYING, - .criticalHitStage = 1, .accuracy = 90, .pp = 5, .target = MOVE_TARGET_SELECTED, @@ -4177,13 +4176,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #if B_UPDATED_MOVE_DATA >= GEN_4 .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_DEF_MINUS_1, - .chance = 10, + .chance = 20, } ), #else .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, - .chance = 10, + .chance = 20, } ), #endif @@ -12348,6 +12347,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .effect = EFFECT_HIT, .power = 70, .type = TYPE_FIRE, + .accuracy = 100, .pp = 5, .target = MOVE_TARGET_BOTH, .priority = 0, From 5817344f7cccb69a2047116faca5e2f0ae0bc90e Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sat, 13 Jan 2024 11:33:53 -0300 Subject: [PATCH 090/141] Move data ternaries (#3987) * Move data ternaries * Updated Sky Attack with pre-gen 3 config --- src/data/battle_moves.h | 1074 ++++++++------------------------------- 1 file changed, 217 insertions(+), 857 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index db0d4c63af..05cb1cd3ec 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -222,15 +222,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SWORDS_DANCE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 30, - #endif .effect = EFFECT_ATTACK_UP_2, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 30, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -283,14 +279,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WHIRLWIND] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_ROAR, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 0 : 100, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = -6, @@ -306,12 +298,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLY] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 90, - #else - .power = 70, - #endif .effect = EFFECT_SEMI_INVULNERABLE, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 90 : 70, .type = TYPE_FLYING, .accuracy = 95, .pp = 15, @@ -360,16 +348,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_VINE_WHIP] = { #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 45, .pp = 25, #elif B_UPDATED_MOVE_DATA >= GEN_4 - .power = 35, .pp = 15, #else - .power = 35, .pp = 10, #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 45 : 35, .type = TYPE_GRASS, .accuracy = 100, .target = MOVE_TARGET_SELECTED, @@ -429,17 +415,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 100, - .pp = 10, - #elif B_UPDATED_MOVE_DATA == GEN_4 + #elif B_UPDATED_MOVE_DATA >= GEN_4 .power = 85, - .pp = 25, #else .power = 70, - .pp = 25, #endif .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, .accuracy = 95, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 25, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -541,16 +525,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_7 .power = 40, - .accuracy = 100, #elif B_UPDATED_MOVE_DATA >= GEN_5 .power = 50, - .accuracy = 100, #else .power = 35, - .accuracy = 95, #endif .effect = EFFECT_HIT, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 100 : 95, .pp = 35, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -610,16 +592,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THRASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 120, - .pp = 10, - #else - .power = 90, - .pp = 20, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 120 : 90, .type = TYPE_NORMAL, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 20, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -687,7 +664,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .sheerForceBoost = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .strikeCount = 2, .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_POISON, @@ -697,15 +674,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PIN_MISSILE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 25, - .accuracy = 95, - #else - .power = 14, - .accuracy = 85, - #endif .effect = EFFECT_MULTI_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 25 : 14, .type = TYPE_BUG, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 95 : 85, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -763,14 +735,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROAR] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_ROAR, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 0 : 100, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = -6, @@ -861,19 +829,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, - #if B_UPDATED_MOVE_DATA >= GEN_4 .additionalEffects = ADDITIONAL_EFFECTS({ - .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, + .moveEffect = B_UPDATED_MOVE_DATA >= GEN_4 ? MOVE_EFFECT_SP_DEF_MINUS_1 : MOVE_EFFECT_DEF_MINUS_1, .chance = 10, - } - ), - #else - .additionalEffects = ADDITIONAL_EFFECTS({ - .moveEffect = MOVE_EFFECT_DEF_MINUS_1, - .chance = 10, - } - ), - #endif + }), }, [MOVE_EMBER] = @@ -895,12 +854,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLAMETHROWER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - #else - .power = 95, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 95, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, @@ -944,12 +899,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HYDRO_PUMP] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 110, - #else - .power = 120, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 110 : 120, .type = TYPE_WATER, .accuracy = 80, .pp = 5, @@ -960,20 +911,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SURF] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - .target = MOVE_TARGET_FOES_AND_ALLY, - #elif B_UPDATED_MOVE_DATA >= GEN_4 - .power = 95, - .target = MOVE_TARGET_FOES_AND_ALLY, - #else - .power = 95, - .target = MOVE_TARGET_BOTH, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 95, .type = TYPE_WATER, .accuracy = 100, .pp = 15, + .target = B_UPDATED_MOVE_DATA >= GEN_4 ? MOVE_TARGET_FOES_AND_ALLY : MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, .damagesUnderwater = TRUE, @@ -982,14 +925,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICE_BEAM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - #else - .power = 95, - #endif - // The following effect is also relevant in battle_pike.c - // If you cherry-pick this to use something other than the config, make sure to update it there too .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 95, .type = TYPE_ICE, .accuracy = 100, .pp = 10, @@ -998,6 +935,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .sheerForceBoost = TRUE, .additionalEffects = ADDITIONAL_EFFECTS({ + // The following effect is also relevant in battle_pike.c + // If you cherry-pick this to use something other than the config, make sure to update it there too .moveEffect = MOVE_EFFECT_FREEZE_OR_FROSTBITE, .chance = 10, }), @@ -1005,12 +944,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLIZZARD] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 110, - #else - .power = 120, - #endif .effect = B_BLIZZARD_HAIL >= GEN_4 ? EFFECT_BLIZZARD : EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 110 : 120, .type = TYPE_ICE, .accuracy = 70, .pp = 5, @@ -1121,15 +1056,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SUBMISSION] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 25, - #endif .effect = EFFECT_HIT, .power = 80, .type = TYPE_FIGHTING, .accuracy = 80, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 25, .recoil = 25, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -1161,9 +1092,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = -5, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .meFirstBanned = TRUE, - .metronomeBanned = TRUE, // B_UPDATED_MOVE_FLAGS >= GEN_2 + .metronomeBanned = B_UPDATED_MOVE_FLAGS >= GEN_2, .copycatBanned = TRUE, .assistBanned = TRUE, }, @@ -1197,37 +1128,29 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ABSORB] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .pp = 25, - #else - .pp = 20, - #endif .effect = EFFECT_ABSORB, .power = 20, .type = TYPE_GRASS, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 25 : 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_MEGA_DRAIN] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .pp = 15, - #else - .pp = 10, - #endif .effect = EFFECT_ABSORB, .power = 40, .type = TYPE_GRASS, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 15 : 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .healingMove = B_HEAL_BLOCKING >= GEN_6, }, @@ -1247,19 +1170,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GROWTH] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 40, - #endif - #if B_GROWTH_STAT_RAISE >= GEN_5 - .effect = EFFECT_GROWTH, - #else - .effect = EFFECT_SPECIAL_ATTACK_UP, - #endif + .effect = B_GROWTH_STAT_RAISE >= GEN_5 ? EFFECT_GROWTH : EFFECT_SPECIAL_ATTACK_UP, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 40, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1347,17 +1262,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 120, - .pp = 10, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 90, - .pp = 20, #else .power = 70, - .pp = 20, #endif .effect = EFFECT_HIT, .type = TYPE_GRASS, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 20, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -1372,11 +1285,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STRING_SHOT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .effect = EFFECT_SPEED_DOWN_2, - #else - .effect = EFFECT_SPEED_DOWN, - #endif + .effect = B_UPDATED_MOVE_DATA >= GEN_6 ? EFFECT_SPEED_DOWN_2 : EFFECT_SPEED_DOWN, .power = 0, .type = TYPE_BUG, .accuracy = 95, @@ -1437,12 +1346,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDERBOLT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - #else - .power = 95, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 95, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 15, @@ -1458,14 +1363,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER_WAVE] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .accuracy = 90, - #else - .accuracy = 100, - #endif .effect = EFFECT_PARALYZE, .power = 0, .type = TYPE_ELECTRIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_7 ? 90 : 100, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -1476,12 +1377,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THUNDER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 110, - #else - .power = 120, - #endif .effect = EFFECT_THUNDER, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 110 : 120, .type = TYPE_ELECTRIC, .accuracy = 70, .pp = 10, @@ -1539,12 +1436,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DIG] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 80, - #else - .power = 60, - #endif .effect = EFFECT_SEMI_INVULNERABLE, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 80 : 60, .type = TYPE_GROUND, .accuracy = 100, .pp = 10, @@ -1719,7 +1612,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .zMove = { .effect = Z_EFFECT_ACC_UP_1 }, .ignoresSubstitute = TRUE, .mimicBanned = TRUE, - .metronomeBanned = TRUE, // B_UPDATED_MOVE_FLAGS >= GEN_2 + .metronomeBanned = B_UPDATED_MOVE_FLAGS >= GEN_2, .copycatBanned = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, @@ -1800,15 +1693,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MINIMIZE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 10, - #else - .pp = 20, - #endif .effect = EFFECT_MINIMIZE, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 10 : 20, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1880,15 +1769,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BARRIER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 30, - #endif .effect = EFFECT_DEFENSE_UP_2, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 30, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -1964,18 +1849,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BIDE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 0, - .priority = 1, - #else - .accuracy = 100, - .priority = 0, - #endif .effect = EFFECT_BIDE, .power = 1, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 0 : 100, .pp = 10, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_4 ? 1 : 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, .sleepTalkBanned = TRUE, @@ -2052,12 +1932,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LICK] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 30, - #else - .power = 20, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 30 : 20, .type = TYPE_GHOST, .accuracy = 100, .pp = 30, @@ -2074,12 +1950,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SMOG] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 30, - #else - .power = 20, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 30 : 20, .type = TYPE_POISON, .accuracy = 70, .pp = 20, @@ -2129,12 +2001,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIRE_BLAST] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 110, - #else - .power = 120, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 110 : 120, .type = TYPE_FIRE, .accuracy = 85, .pp = 5, @@ -2199,16 +2067,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SKULL_BASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 130, - .pp = 10, - #else - .power = 100, - .pp = 15, - #endif .effect = EFFECT_SKULL_BASH, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 130 : 100, .type = TYPE_NORMAL, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2280,15 +2143,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SOFT_BOILED] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_SOFTBOILED, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2303,17 +2162,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 130, - .pp = 10, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 100, - .pp = 20, #else .power = 85, - .pp = 20, #endif .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, .accuracy = 90, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -2358,18 +2215,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .accuracy = 90, - .target = MOVE_TARGET_BOTH, - #elif B_UPDATED_MOVE_DATA == GEN_5 + #elif B_UPDATED_MOVE_DATA >= GEN_5 .accuracy = 80, - .target = MOVE_TARGET_BOTH, #else .accuracy = 55, - .target = MOVE_TARGET_SELECTED, #endif .effect = EFFECT_POISON, .power = 0, .type = TYPE_POISON, .pp = 40, + .target = B_UPDATED_MOVE_DATA >= GEN_5 ? MOVE_TARGET_BOTH : MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_DEF_UP_1 }, @@ -2391,21 +2246,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LEECH_LIFE] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 80, - .pp = 10, - #else - .power = 20, - .pp = 15, - #endif .effect = EFFECT_ABSORB, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 80 : 20, .type = TYPE_BUG, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_7 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .healingMove = B_HEAL_BLOCKING >= GEN_6, }, @@ -2433,14 +2283,17 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, + .criticalHitStage = B_UPDATED_MOVE_DATA >= GEN_3 ? 1 : 0, .twoTurnMove = TRUE, .sheerForceBoost = TRUE, .sleepTalkBanned = TRUE, .instructBanned = TRUE, + #if B_UPDATED_MOVE_DATA >= GEN_3 .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_FLINCH, .chance = 30, }), + #endif }, [MOVE_TRANSFORM] = @@ -2466,12 +2319,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BUBBLE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 40, - #else - .power = 20, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 40 : 20, .type = TYPE_WATER, .accuracy = 100, .pp = 30, @@ -2521,14 +2370,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 100, - #else - .accuracy = 70, - #endif .effect = EFFECT_ACCURACY_DOWN, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 100 : 70, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -2539,14 +2384,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYWAVE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 100, - #else - .accuracy = 80, - #endif .effect = EFFECT_PSYWAVE, .power = 1, .type = TYPE_PSYCHIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 100 : 80, .pp = 15, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -2571,15 +2412,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ACID_ARMOR] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 40, - #endif .effect = EFFECT_DEFENSE_UP_2, .power = 0, .type = TYPE_POISON, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 40, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2591,18 +2428,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CRABHAMMER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 100, - .accuracy = 90, - #elif B_UPDATED_MOVE_DATA == GEN_5 - .power = 90, - .accuracy = 90, - #else - .power = 90, - .accuracy = 85, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 100 : 90, .type = TYPE_WATER, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 85, .criticalHitStage = 1, .pp = 10, .target = MOVE_TARGET_SELECTED, @@ -2652,15 +2481,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_REST] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_REST, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -2767,7 +2592,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), }, [MOVE_SLASH] = @@ -2875,21 +2700,16 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_THIEF] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - .pp = 25, - #else - .power = 40, - .pp = 10, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 40, .type = TYPE_DARK, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 25 : 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .meFirstBanned = TRUE, .metronomeBanned = TRUE, .copycatBanned = TRUE, @@ -2916,14 +2736,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MIND_READER] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_LOCK_ON, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 0 : 100, .pp = 5, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -2933,14 +2749,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_NIGHTMARE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 100, - #else - .accuracy = 0, - #endif .effect = EFFECT_NIGHTMARE, .power = 0, .type = TYPE_GHOST, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 100 : 0, .pp = 15, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -2970,12 +2782,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SNORE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 50, - #else - .power = 40, - #endif .effect = EFFECT_SNORE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 40, .type = TYPE_NORMAL, .accuracy = 100, .pp = 15, @@ -2994,13 +2802,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CURSE] = { - #if B_UPDATED_MOVE_TYPES >= GEN_5 - .type = TYPE_GHOST, - #else - .type = TYPE_MYSTERY, - #endif .effect = EFFECT_CURSE, .power = 0, + .type = B_UPDATED_MOVE_TYPES >= GEN_5 ? TYPE_GHOST : TYPE_MYSTERY, .accuracy = 0, .pp = 10, .target = MOVE_TARGET_SELECTED, @@ -3057,20 +2861,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_COTTON_SPORE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 100, - .target = MOVE_TARGET_BOTH, - #elif B_UPDATED_MOVE_DATA == GEN_5 - .accuracy = 100, - .target = MOVE_TARGET_SELECTED, - #else - .accuracy = 85, - .target = MOVE_TARGET_SELECTED, - #endif .effect = EFFECT_SPEED_DOWN_2, .power = 0, .type = TYPE_GRASS, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 100 : 85, .pp = 40, + .target = B_UPDATED_MOVE_DATA >= GEN_6 ? MOVE_TARGET_BOTH : MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -3125,17 +2921,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PROTECT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .priority = 4, - #else - .priority = 3, - #endif .effect = EFFECT_PROTECT, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_5 ? 4 : 3, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, .protectionMove = TRUE, @@ -3160,14 +2952,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SCARY_FACE] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 100, - #else - .accuracy = 90, - #endif .effect = EFFECT_SPEED_DOWN_2, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 100 : 90, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -3178,9 +2966,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FEINT_ATTACK] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .makesContact = TRUE, - #endif .effect = EFFECT_HIT, .power = 60, .type = TYPE_DARK, @@ -3189,17 +2974,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, + .makesContact = B_UPDATED_MOVE_DATA >= GEN_4, }, [MOVE_SWEET_KISS] = { - #if B_UPDATED_MOVE_TYPES >= GEN_6 - .type = TYPE_FAIRY, - #else - .type = TYPE_NORMAL, - #endif .effect = EFFECT_CONFUSE, .power = 0, + .type = B_UPDATED_MOVE_TYPES >= GEN_6 ? TYPE_FAIRY : TYPE_NORMAL, .accuracy = 75, .pp = 10, .target = MOVE_TARGET_SELECTED, @@ -3298,12 +3080,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ZAP_CANNON] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 120, - #else - .power = 100, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 120 : 100, .type = TYPE_ELECTRIC, .accuracy = 50, .pp = 5, @@ -3320,14 +3098,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FORESIGHT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_FORESIGHT, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 0 : 100, .pp = 40, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -3393,17 +3167,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DETECT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .priority = 4, - #else - .priority = 3, - #endif .effect = EFFECT_PROTECT, .power = 0, .type = TYPE_FIGHTING, .accuracy = 0, .pp = 5, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_5 ? 4 : 3, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_EVSN_UP_1 }, .ignoresProtect = TRUE, @@ -3416,14 +3186,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BONE_RUSH] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 90, - #else - .accuracy = 80, - #endif .effect = EFFECT_MULTI_HIT, .power = 25, .type = TYPE_GROUND, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 80, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -3432,14 +3198,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LOCK_ON] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_LOCK_ON, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 0 : 100, .pp = 5, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -3449,19 +3211,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_OUTRAGE] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 120, - .pp = 10, - #elif B_UPDATED_MOVE_DATA == GEN_4 - .power = 120, - .pp = 15, - #else - .power = 90, - .pp = 15, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 120 : 90, .type = TYPE_DRAGON, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 15, .target = MOVE_TARGET_RANDOM, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -3491,39 +3245,27 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GIGA_DRAIN] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 75, - .pp = 10, - #elif B_UPDATED_MOVE_DATA == GEN_4 - .power = 60, - .pp = 10, - #else - .power = 60, - .pp = 5, - #endif .effect = EFFECT_ABSORB, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 75 : 60, .type = TYPE_GRASS, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 10 : 5, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), .healingMove = B_HEAL_BLOCKING >= GEN_6, }, [MOVE_ENDURE] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .priority = 4, - #else - .priority = 3, - #endif .effect = EFFECT_ENDURE, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, .pp = 10, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_5 ? 4 : 3, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, .ignoresProtect = TRUE, @@ -3536,13 +3278,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_CHARM] = { - #if B_UPDATED_MOVE_TYPES >= GEN_6 - .type = TYPE_FAIRY, - #else - .type = TYPE_NORMAL, - #endif .effect = EFFECT_ATTACK_DOWN_2, .power = 0, + .type = B_UPDATED_MOVE_TYPES >= GEN_6 ? TYPE_FAIRY : TYPE_NORMAL, .accuracy = 100, .pp = 20, .target = MOVE_TARGET_SELECTED, @@ -3596,15 +3334,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MILK_DRINK] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_SOFTBOILED, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -3637,7 +3371,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 40, - #elif B_UPDATED_MOVE_DATA == GEN_5 + #elif B_UPDATED_MOVE_DATA >= GEN_5 .power = 20, #else .power = 10, @@ -3765,7 +3499,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), }, [MOVE_FRUSTRATION] = @@ -3934,7 +3668,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, - .ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2 + .ignoresKingsRock = (B_UPDATED_MOVE_FLAGS == GEN_3 || B_UPDATED_MOVE_FLAGS == GEN_4), }, [MOVE_RAPID_SPIN] = @@ -3964,11 +3698,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SWEET_SCENT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .effect = EFFECT_EVASION_DOWN_2, - #else - .effect = EFFECT_EVASION_DOWN, - #endif + .effect = B_UPDATED_MOVE_DATA >= GEN_6 ? EFFECT_EVASION_DOWN_2 : EFFECT_EVASION_DOWN, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, @@ -4066,13 +3796,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MOONLIGHT] = { - #if B_UPDATED_MOVE_TYPES >= GEN_6 - .type = TYPE_FAIRY, - #else - .type = TYPE_NORMAL, - #endif .effect = EFFECT_MOONLIGHT, .power = 0, + .type = B_UPDATED_MOVE_TYPES >= GEN_6 ? TYPE_FAIRY : TYPE_NORMAL, .accuracy = 0, .pp = 5, .target = MOVE_TARGET_USER, @@ -4173,19 +3899,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .makesContact = TRUE, .sheerForceBoost = TRUE, .bitingMove = TRUE, + .additionalEffects = ADDITIONAL_EFFECTS({ #if B_UPDATED_MOVE_DATA >= GEN_4 - .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_DEF_MINUS_1, - .chance = 20, - } - ), #else - .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_SP_DEF_MINUS_1, - .chance = 20, - } - ), #endif + .chance = 20, + }), }, [MOVE_MIRROR_COAT] = @@ -4223,17 +3944,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_EXTREME_SPEED] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .priority = 2, - #else - .priority = 1, - #endif .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, .target = MOVE_TARGET_SELECTED, + .priority = B_UPDATED_MOVE_DATA >= GEN_5 ? 2 : 1, .category = BATTLE_CATEGORY_PHYSICAL, .makesContact = TRUE, }, @@ -4279,19 +3996,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 120, - .accuracy = 100, - .pp = 10, - #elif B_UPDATED_MOVE_DATA == GEN_5 + #elif B_UPDATED_MOVE_DATA >= GEN_5 .power = 100, - .accuracy = 100, - .pp = 10, #else .power = 80, - .accuracy = 90, - .pp = 15, #endif .effect = EFFECT_FUTURE_SIGHT, .type = TYPE_PSYCHIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 100 : 90, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -4301,12 +4014,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_SMASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 40, - #else - .power = 20, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 40 : 20, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 15, @@ -4339,12 +4048,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BEAT_UP] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 1, - #else - .power = 10, - #endif .effect = EFFECT_BEAT_UP, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 1 : 10, .type = TYPE_DARK, .accuracy = 100, .pp = 10, @@ -4355,15 +4060,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FAKE_OUT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .priority = 3, - .makesContact = TRUE, - #elif B_UPDATED_MOVE_DATA == GEN_4 - .priority = 1, - .makesContact = TRUE, - #else - .priority = 1, - #endif + .priority = B_UPDATED_MOVE_DATA >= GEN_5 ? 3 : 1, + .makesContact = B_UPDATED_MOVE_DATA >= GEN_4, .effect = EFFECT_FAKE_OUT, .power = 40, .type = TYPE_NORMAL, @@ -4400,15 +4098,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STOCKPILE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .pp = 20, - #else - .pp = 10, - #endif .effect = EFFECT_STOCKPILE, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 20 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -4420,12 +4114,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPIT_UP] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 1, - #else - .power = 100, - #endif .effect = EFFECT_SPIT_UP, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 1 : 100, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, @@ -4454,12 +4144,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HEAT_WAVE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 95, - #else - .power = 100, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 95 : 100, .type = TYPE_FIRE, .accuracy = 90, .pp = 10, @@ -4519,14 +4205,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WILL_O_WISP] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 85, - #else - .accuracy = 75, - #endif .effect = EFFECT_WILL_O_WISP, .power = 0, .type = TYPE_FIRE, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 85 : 75, .pp = 15, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -4669,16 +4351,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HELPING_HAND] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .target = MOVE_TARGET_ALLY, - #else - .target = MOVE_TARGET_USER, - #endif .effect = EFFECT_HELPING_HAND, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, .pp = 20, + .target = B_UPDATED_MOVE_DATA >= GEN_4 ? MOVE_TARGET_ALLY : MOVE_TARGET_USER, .priority = 5, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, @@ -5055,11 +4733,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TAIL_GLOW] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .effect = EFFECT_SPECIAL_ATTACK_UP_3, - #else - .effect = EFFECT_SPECIAL_ATTACK_UP_2, - #endif + .effect = B_UPDATED_MOVE_DATA >= GEN_5 ? EFFECT_SPECIAL_ATTACK_UP_3 : EFFECT_SPECIAL_ATTACK_UP_2, .power = 0, .type = TYPE_BUG, .accuracy = 0, @@ -5210,15 +4884,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SLACK_OFF] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_RESTORE_HP, .power = 0, .type = TYPE_NORMAL, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -5314,15 +4984,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_METEOR_MASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - .accuracy = 90, - #else - .power = 100, - .accuracy = 85, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 100, .type = TYPE_STEEL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 85, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -5401,12 +5066,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_AIR_CUTTER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - #else - .power = 55, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 55, .type = TYPE_FLYING, .accuracy = 95, .criticalHitStage = 1, @@ -5437,14 +5098,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ODOR_SLEUTH] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_FORESIGHT, .power = 0, .type = TYPE_NORMAL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_4 ? 0 : 100, .pp = 40, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -5456,17 +5113,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_TOMB] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - .accuracy = 95, - .pp = 15, - #else - .power = 50, - .accuracy = 80, - .pp = 10, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 50, .type = TYPE_ROCK, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 95 : 80, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 15 : 10, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -5603,15 +5254,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_EXTRASENSORY] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 20, - #else - .pp = 30, - #endif .effect = EFFECT_HIT, .power = 80, .type = TYPE_PSYCHIC, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 20 : 30, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -5667,12 +5314,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MUDDY_WATER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - #else - .power = 95, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 95, .type = TYPE_WATER, .accuracy = 85, .pp = 10, @@ -5689,12 +5332,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BULLET_SEED] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 25, - #else - .power = 10, - #endif .effect = EFFECT_MULTI_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 25 : 10, .type = TYPE_GRASS, .accuracy = 100, .pp = 30, @@ -5720,12 +5359,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ICICLE_SPEAR] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 25, - #else - .power = 10, - #endif .effect = EFFECT_MULTI_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 25 : 10, .type = TYPE_ICE, .accuracy = 100, .pp = 30, @@ -5767,12 +5402,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HOWL] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .effect = EFFECT_ATTACK_UP_USER_ALLY, - #else - .effect = EFFECT_ATTACK_UP, - #endif .power = 0, + .effect = B_UPDATED_MOVE_DATA >= GEN_8 ? EFFECT_ATTACK_UP_USER_ALLY : EFFECT_ATTACK_UP, .type = TYPE_NORMAL, .accuracy = 0, .pp = 40, @@ -5978,12 +5609,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LEAF_BLADE] = { - #if B_UPDATED_MOVE_DATA >= GEN_4 - .power = 90, - #else - .power = 70, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_4 ? 90 : 70, .type = TYPE_GRASS, .accuracy = 100, .criticalHitStage = 1, @@ -6014,14 +5641,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROCK_BLAST] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .accuracy = 90, - #else - .accuracy = 80, - #endif .effect = EFFECT_MULTI_HIT, .power = 25, .type = TYPE_ROCK, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 90 : 80, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -6061,15 +5684,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DOOM_DESIRE] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 140, - .accuracy = 100, - #else - .power = 120, - .accuracy = 85, - #endif .effect = EFFECT_FUTURE_SIGHT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 140 : 120, .type = TYPE_STEEL, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 100 : 85, .pp = 5, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -6096,15 +5714,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ROOST] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_ROOST, .power = 0, .type = TYPE_FLYING, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6273,15 +5887,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TAILWIND] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 15, - #else - .pp = 30, - #endif .effect = EFFECT_TAILWIND, .power = 0, .type = TYPE_FLYING, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 15 : 30, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -6366,12 +5976,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ASSURANCE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - #else - .power = 50, - #endif .effect = EFFECT_ASSURANCE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 50, .type = TYPE_DARK, .accuracy = 100, .pp = 10, @@ -6410,14 +6016,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYCHO_SHIFT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 100, - #else - .accuracy = 90, - #endif .effect = EFFECT_PSYCHO_SHIFT, .power = 0, .type = TYPE_PSYCHIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 100 : 90, .pp = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -6599,12 +6201,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LAST_RESORT] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 140, - #else - .power = 130, - #endif .effect = EFFECT_LAST_RESORT, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 140 : 130, .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, @@ -6630,12 +6228,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SUCKER_PUNCH] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 70, - #else - .power = 80, - #endif .effect = EFFECT_SUCKER_PUNCH, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 70 : 80, .type = TYPE_DARK, .accuracy = 100, .pp = 5, @@ -6751,12 +6345,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_AURA_SPHERE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 80, - #else - .power = 90, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 90, .type = TYPE_FIGHTING, .accuracy = 0, .pp = 20, @@ -6862,15 +6452,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_AIR_SLASH] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 15, - #else - .pp = 20, - #endif .effect = EFFECT_HIT, .power = 75, .type = TYPE_FLYING, .accuracy = 95, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 15 : 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -6917,12 +6503,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_PULSE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 85, - #else - .power = 90, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 85 : 90, .type = TYPE_DRAGON, .accuracy = 100, .pp = 10, @@ -6953,12 +6535,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_POWER_GEM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 80, - #else - .power = 70, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 70, .type = TYPE_ROCK, .accuracy = 100, .pp = 20, @@ -6969,16 +6547,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAIN_PUNCH] = { - #if B_UPDATED_MOVE_DATA >= GEN_5 - .power = 75, - .pp = 10, - #else - .power = 60, - .pp = 5, - #endif .effect = EFFECT_ABSORB, + .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 75 : 60, .type = TYPE_FIGHTING, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_5 ? 10 : 5, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -7019,12 +6592,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ENERGY_BALL] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 90, - #else - .power = 80, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 90 : 80, .type = TYPE_GRASS, .accuracy = 100, .pp = 10, @@ -7506,14 +7075,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GUNK_SHOT] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .accuracy = 80, - #else - .accuracy = 70, - #endif .effect = EFFECT_HIT, .power = 120, .type = TYPE_POISON, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 70, .pp = 5, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -7614,14 +7179,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .skyBattleBanned = TRUE, }, -#if B_UPDATED_MOVE_DATA >= GEN_6 -#define CHATTER_EFFECT_CHANCE 100 -#elif B_UPDATED_MOVE_DATA == GEN_5 -#define CHATTER_EFFECT_CHANCE 10 -#else -#define CHATTER_EFFECT_CHANCE 31 -#endif - [MOVE_CHATTER] = { .effect = EFFECT_HIT, @@ -7644,7 +7201,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .assistBanned = TRUE, .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_CONFUSION, - .chance = CHATTER_EFFECT_CHANCE, + #if B_UPDATED_MOVE_DATA >= GEN_6 + .chance = 100, + #elif B_UPDATED_MOVE_DATA >= GEN_5 + .chance = 10, + #else + .chance = 31, + #endif }), }, @@ -7857,18 +7420,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MAGMA_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 100, - .accuracy = 75, - #elif B_UPDATED_MOVE_DATA == GEN_5 - .power = 120, - .accuracy = 75, - #else - .power = 120, - .accuracy = 70, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 100 : 120, .type = TYPE_FIRE, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_5 ? 75 : 70, .pp = 5, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -7880,14 +7435,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DARK_VOID] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .accuracy = 50, - #else - .accuracy = 80, - #endif .effect = EFFECT_DARK_VOID, .power = 0, .type = TYPE_DARK, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_7 ? 50 : 80, .pp = 10, .target = MOVE_TARGET_BOTH, .priority = 0, @@ -8020,17 +7571,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WONDER_ROOM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .priority = 0, - #else - .priority = -7, - #endif .effect = EFFECT_WONDER_ROOM, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, .target = MOVE_TARGET_ALL_BATTLERS, + .priority = B_UPDATED_MOVE_DATA >= GEN_6 ? 0 : -7, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPDEF_UP_1 }, .ignoresProtect = TRUE, @@ -8079,17 +7626,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_RAGE_POWDER] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .priority = 2, - #else - .priority = 3, - #endif .effect = EFFECT_FOLLOW_ME, .power = 0, .type = TYPE_BUG, .accuracy = 0, .pp = 20, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_6 ? 2 : 3, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_RESET_STATS }, .powderMove = TRUE, @@ -8117,17 +7660,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MAGIC_ROOM] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .priority = 0, - #else - .priority = -7, - #endif .effect = EFFECT_MAGIC_ROOM, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 10, .target = MOVE_TARGET_ALL_BATTLERS, + .priority = B_UPDATED_MOVE_DATA >= GEN_6 ? 0 : -7, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPDEF_UP_1 }, .ignoresProtect = TRUE, @@ -8152,12 +7691,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STORM_THROW] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - #else - .power = 40, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 40, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 10, @@ -8235,16 +7770,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SYNCHRONOISE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 120, - .pp = 10, - #else - .power = 70, - .pp = 15, - #endif .effect = EFFECT_SYNCHRONOISE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 120 : 70, .type = TYPE_PSYCHIC, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 10 : 15, .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -8314,12 +7844,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_LOW_SWEEP] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 65, - #else - .power = 60, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 65 : 60, .type = TYPE_FIGHTING, .accuracy = 100, .pp = 20, @@ -8503,17 +8029,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ALLY_SWITCH] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .priority = 2, - #else - .priority = 1, - #endif .effect = EFFECT_ALLY_SWITCH, .power = 0, .type = TYPE_PSYCHIC, .accuracy = 0, .pp = 15, .target = MOVE_TARGET_USER, + .priority = B_UPDATED_MOVE_DATA >= GEN_7 ? 2 : 1, .category = BATTLE_CATEGORY_STATUS, .zMove = { .effect = Z_EFFECT_SPD_UP_2 }, .ignoresProtect = TRUE, @@ -8635,12 +8157,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_INCINERATE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - #else - .power = 30, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 30, .type = TYPE_FIRE, .accuracy = 100, .pp = 15, @@ -8758,12 +8276,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WATER_PLEDGE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 80, - #else - .power = 50, - #endif .effect = EFFECT_PLEDGE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 50, .type = TYPE_WATER, .accuracy = 100, .pp = 10, @@ -8775,12 +8289,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FIRE_PLEDGE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 80, - #else - .power = 50, - #endif .effect = EFFECT_PLEDGE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 50, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, @@ -8792,12 +8302,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GRASS_PLEDGE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 80, - #else - .power = 50, - #endif .effect = EFFECT_PLEDGE, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 80 : 50, .type = TYPE_GRASS, .accuracy = 100, .pp = 10, @@ -8821,12 +8327,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STRUGGLE_BUG] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 50, - #else - .power = 30, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 50 : 30, .type = TYPE_BUG, .accuracy = 100, .pp = 20, @@ -8860,12 +8362,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FROST_BREATH] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 60, - #else - .power = 40, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 60 : 40, .type = TYPE_ICE, .accuracy = 90, .pp = 10, @@ -8999,15 +8497,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SACRED_SWORD] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .pp = 15, - #else - .pp = 20, - #endif .effect = EFFECT_HIT, .power = 90, .type = TYPE_FIGHTING, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_6 ? 15 : 20, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -9146,12 +8640,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_HURRICANE] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 110, - #else - .power = 120, - #endif .effect = EFFECT_THUNDER, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 110 : 120, .type = TYPE_FLYING, .accuracy = 70, .pp = 10, @@ -9215,12 +8705,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TECHNO_BLAST] = { - #if B_UPDATED_MOVE_DATA >= GEN_6 - .power = 120, - #else - .power = 85, - #endif .effect = EFFECT_CHANGE_TYPE_ON_ITEM, + .power = B_UPDATED_MOVE_DATA >= GEN_6 ? 120 : 85, .type = TYPE_NORMAL, .accuracy = 100, .pp = 5, @@ -9461,12 +8947,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FLYING_PRESS] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 100, - #else - .power = 80, - #endif .effect = EFFECT_TWO_TYPED_MOVE, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 100 : 80, .type = TYPE_FIGHTING, .accuracy = 95, .pp = 10, @@ -9556,12 +9038,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FELL_STINGER] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 50, - #else - .power = 30, - #endif .effect = EFFECT_FELL_STINGER, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 50 : 30, .type = TYPE_BUG, .accuracy = 100, .pp = 25, @@ -9641,12 +9119,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PARABOLIC_CHARGE] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 65, - #else - .power = 50, - #endif .effect = EFFECT_ABSORB, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 65 : 50, .type = TYPE_ELECTRIC, .accuracy = 100, .pp = 20, @@ -9733,14 +9207,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TOPSY_TURVY] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .accuracy = 0, - #else - .accuracy = 100, - #endif .effect = EFFECT_TOPSY_TURVY, .power = 0, .type = TYPE_DARK, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_7 ? 0 : 100, .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -10027,11 +9497,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WATER_SHURIKEN] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .category = BATTLE_CATEGORY_SPECIAL, - #else - .category = BATTLE_CATEGORY_PHYSICAL, - #endif .effect = EFFECT_MULTI_HIT, .power = 15, .type = TYPE_WATER, @@ -10039,17 +9504,13 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .pp = 20, .target = MOVE_TARGET_SELECTED, .priority = 1, - + .category = B_UPDATED_MOVE_DATA >= GEN_7 ? BATTLE_CATEGORY_SPECIAL : BATTLE_CATEGORY_PHYSICAL, }, [MOVE_MYSTICAL_FIRE] = { - #if B_UPDATED_MOVE_DATA >= GEN_7 - .power = 75, - #else - .power = 65, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_7 ? 75 : 65, .type = TYPE_FIRE, .accuracy = 100, .pp = 10, @@ -10487,15 +9948,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SHORE_UP] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .pp = 5, - #else - .pp = 10, - #endif .effect = EFFECT_SHORE_UP, .power = 0, .type = TYPE_GROUND, .accuracy = 0, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 5 : 10, .target = MOVE_TARGET_USER, .priority = 0, .category = BATTLE_CATEGORY_STATUS, @@ -11286,12 +10743,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_MULTI_ATTACK] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 120, - #else - .power = 90, - #endif .effect = EFFECT_CHANGE_TYPE_ON_ITEM, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 120 : 90, .type = TYPE_NORMAL, .accuracy = 100, .pp = 10, @@ -11363,8 +10816,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .additionalEffects = ADDITIONAL_EFFECTS({ .moveEffect = MOVE_EFFECT_EVS_PLUS_1, .chance = 100, - } - ), + }), #endif }, @@ -11424,20 +10876,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BOUNCY_BUBBLE] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 60, - .pp = 20, - .argument = 100, // restores 100% HP instead of 50% HP - #else - .power = 90, - .pp = 15, - #endif .effect = EFFECT_ABSORB, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 60 : 90, .type = TYPE_WATER, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 20 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, + .argument = B_UPDATED_MOVE_DATA >= GEN_8 ? 100 : 50, // restores 100% HP instead of 50% HP .mirrorMoveBanned = B_UPDATED_MOVE_FLAGS < GEN_8, .metronomeBanned = TRUE, .healingMove = B_HEAL_BLOCKING >= GEN_6, @@ -11445,16 +10892,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BUZZY_BUZZ] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 60, - .pp = 20, - #else - .power = 90, - .pp = 15, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 60 : 90, .type = TYPE_ELECTRIC, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 20 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11468,16 +10910,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SIZZLY_SLIDE] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 60, - .pp = 20, - #else - .power = 90, - .pp = 15, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 60 : 90, .type = TYPE_FIRE, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 20 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11493,15 +10930,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GLITZY_GLOW] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 80, - .accuracy = 95, - #else - .power = 90, - .accuracy = 100, - #endif .effect = EFFECT_GLITZY_GLOW, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 80 : 90, .type = TYPE_PSYCHIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_8 ? 95 : 100, .pp = 15, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -11512,15 +10944,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BADDY_BAD] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 80, - .accuracy = 95, - #else - .power = 90, - .accuracy = 100, - #endif .effect = EFFECT_BADDY_BAD, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 80 : 90, .type = TYPE_DARK, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_8 ? 95 : 100, .pp = 15, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -11531,17 +10958,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SAPPY_SEED] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 100, - .accuracy = 90, - .pp = 10, - #else - .power = 90, - .accuracy = 100, - .pp = 15, - #endif .effect = EFFECT_SAPPY_SEED, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 100 : 90, .type = TYPE_GRASS, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_8 ? 90 : 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_PHYSICAL, @@ -11552,17 +10973,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_FREEZY_FROST] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 100, - .accuracy = 90, - .pp = 10, - #else - .power = 90, - .accuracy = 100, - .pp = 15, - #endif .effect = EFFECT_FREEZY_FROST, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 100 : 90, .type = TYPE_ICE, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_8 ? 90 : 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 10 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -11572,17 +10987,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPARKLY_SWIRL] = { - #if B_UPDATED_MOVE_DATA >= GEN_8 - .power = 120, - .accuracy = 85, - .pp = 5, - #else - .power = 90, - .accuracy = 100, - .pp = 15, - #endif .effect = EFFECT_SPARKLY_SWIRL, + .power = B_UPDATED_MOVE_DATA >= GEN_8 ? 120 : 90, .type = TYPE_FAIRY, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_8 ? 85 : 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_8 ? 5 : 15, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -12283,12 +11692,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GRASSY_GLIDE] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 55, - #else - .power = 70, - #endif .effect = EFFECT_GRASSY_GLIDE, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 55 : 70, .type = TYPE_GRASS, .accuracy = 100, .pp = 20, @@ -12491,12 +11896,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WICKED_BLOW] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 75, - #else - .power = 80, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 75 : 80, .type = TYPE_DARK, .accuracy = 100, .pp = 5, @@ -12611,12 +12012,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_GLACIAL_LANCE] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 120, - #else - .power = 130, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 120 : 130, .type = TYPE_ICE, .accuracy = 100, .pp = 5, @@ -12656,12 +12053,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DIRE_CLAW] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 80, - #else - .power = 60, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 80 : 60, .type = TYPE_POISON, .accuracy = 100, .pp = 15, @@ -12732,12 +12125,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SPRINGTIDE_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 100, - #else - .power = 95, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 100 : 95, .type = TYPE_FAIRY, .accuracy = 80, .pp = 5, @@ -12886,15 +12275,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_ESPER_WING] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 80, - .accuracy = 100, - #else - .power = 75, - .accuracy = 90, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 80 : 75, .type = TYPE_PSYCHIC, + .accuracy = B_UPDATED_MOVE_DATA >= GEN_9 ? 100 : 90, .criticalHitStage = 1, .pp = 10, .target = MOVE_TARGET_SELECTED, @@ -12910,12 +12294,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BITTER_MALICE] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 75, - #else - .power = 60, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 75 : 60, .type = TYPE_GHOST, .accuracy = 100, .pp = 15, @@ -12946,16 +12326,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_TRIPLE_ARROWS] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 90, - .pp = 10, - #else - .power = 50, - .pp = 15, - #endif .effect = EFFECT_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 90 : 50, .type = TYPE_FIGHTING, .accuracy = 100, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 10 : 15, .criticalHitStage = 1, .target = MOVE_TARGET_SELECTED, .priority = 0, @@ -13010,16 +12385,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_BLEAKWIND_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 100, - .pp = 10, - #else - .power = 95, - .pp = 5, - #endif .effect = EFFECT_RAIN_ALWAYS_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 100 : 95, .type = TYPE_FLYING, .accuracy = 80, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 10 : 5, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13033,16 +12403,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_WILDBOLT_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 100, - .pp = 10, - #else - .power = 95, - .pp = 5, - #endif .effect = EFFECT_RAIN_ALWAYS_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 100 : 95, .type = TYPE_ELECTRIC, .accuracy = 80, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 10 : 5, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, @@ -13056,16 +12421,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SANDSEAR_STORM] = { - #if B_UPDATED_MOVE_DATA >= GEN_9 - .power = 100, - .pp = 10, - #else - .power = 95, - .pp = 5, - #endif .effect = EFFECT_RAIN_ALWAYS_HIT, + .power = B_UPDATED_MOVE_DATA >= GEN_9 ? 100 : 95, .type = TYPE_GROUND, .accuracy = 80, + .pp = B_UPDATED_MOVE_DATA >= GEN_9 ? 10 : 5, .target = MOVE_TARGET_BOTH, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, From ed1dbbb8663e1d1105ea21b0a718076f10235b07 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sat, 13 Jan 2024 12:38:52 -0300 Subject: [PATCH 091/141] Small whitespace fix --- src/data/battle_moves.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 05cb1cd3ec..3098d0c5b0 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -3249,7 +3249,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .power = B_UPDATED_MOVE_DATA >= GEN_5 ? 75 : 60, .type = TYPE_GRASS, .accuracy = 100, - .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 10 : 5, + .pp = B_UPDATED_MOVE_DATA >= GEN_4 ? 10 : 5, .target = MOVE_TARGET_SELECTED, .priority = 0, .category = BATTLE_CATEGORY_SPECIAL, From 944595383325ae90de064a0f3ca3034639c96786 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 14 Jan 2024 06:03:48 -0300 Subject: [PATCH 092/141] Moved Item Effects to gItems (#3991) * Moved Item Effects to gItems * Removed redundant item effects --------- Co-authored-by: Bassoonian --- include/item.h | 2 + include/party_menu.h | 1 - include/pokemon.h | 1 - src/battle_ai_switch_items.c | 2 +- src/battle_script_commands.c | 6 +- src/data/items.h | 135 +++++++++++++++++++ src/data/pokemon/item_effects.h | 232 +------------------------------- src/item.c | 13 +- src/item_use.c | 4 +- src/party_menu.c | 14 +- src/pokemon.c | 10 +- 11 files changed, 168 insertions(+), 252 deletions(-) diff --git a/include/item.h b/include/item.h index 33f8ea9ee0..1388daca85 100644 --- a/include/item.h +++ b/include/item.h @@ -13,6 +13,7 @@ struct Item u16 secondaryId; ItemUseFunc fieldUseFunc; const u8 *description; + const u8 *effect; u8 name[ITEM_NAME_LENGTH]; u8 holdEffect; u8 holdEffectParam; @@ -63,6 +64,7 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count); bool8 RemovePyramidBagItem(u16 itemId, u16 count); const u8 *ItemId_GetName(u16 itemId); u32 ItemId_GetPrice(u16 itemId); +const u8 *ItemId_GetEffect(u32 itemId); u32 ItemId_GetHoldEffect(u32 itemId); u32 ItemId_GetHoldEffectParam(u32 itemId); const u8 *ItemId_GetDescription(u16 itemId); diff --git a/include/party_menu.h b/include/party_menu.h index 1352f54a43..9027dd65e9 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -71,7 +71,6 @@ void ItemUseCB_FormChange_ConsumedOnUse(u8 taskId, TaskFunc task); void ItemUseCB_RotomCatalog(u8 taskId, TaskFunc task); void ItemUseCB_ZygardeCube(u8 taskId, TaskFunc task); void ItemUseCB_Fusion(u8 taskId, TaskFunc task); -const u8* GetItemEffect(u16 item); u8 GetItemEffectType(u16 item); void CB2_PartyMenuFromStartMenu(void); void CB2_ChooseMonToGiveItem(void); diff --git a/include/pokemon.h b/include/pokemon.h index 772ab5d3c7..62b1cd1632 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -600,7 +600,6 @@ extern const struct BattleMove gBattleMoves[]; extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToTrainerClass[]; extern const struct SpeciesInfo gSpeciesInfo[]; -extern const u8 *const gItemEffectTable[ITEMS_COUNT]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const u8 gPPUpGetMask[]; extern const u8 gPPUpClearMask[]; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 43450089c4..299d420de9 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -2052,7 +2052,7 @@ static bool32 ShouldUseItem(u32 battler) item = gBattleResources->battleHistory->trainerItems[i]; if (item == ITEM_NONE) continue; - itemEffects = GetItemEffect(item); + itemEffects = ItemId_GetEffect(item); if (itemEffects == NULL) continue; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index dd84a15d44..c47305c08b 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -15856,7 +15856,7 @@ void BS_ItemRestoreHP(void) NATIVE_ARGS(); u16 healAmount; u32 battler = MAX_BATTLERS_COUNT; - u32 healParam = GetItemEffect(gLastUsedItem)[6]; + u32 healParam = ItemId_GetEffect(gLastUsedItem)[6]; u32 side = GetBattlerSide(gBattlerAttacker); struct Pokemon *party = GetSideParty(side); u16 hp = GetMonData(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], MON_DATA_HP); @@ -15947,7 +15947,7 @@ void BS_ItemCureStatus(void) void BS_ItemIncreaseStat(void) { NATIVE_ARGS(); - u16 statId = GetItemEffect(gLastUsedItem)[1]; + u16 statId = ItemId_GetEffect(gLastUsedItem)[1]; u16 stages = ItemId_GetHoldEffectParam(gLastUsedItem); SET_STATCHANGER(statId, stages, FALSE); gBattlescriptCurrInstr = cmd->nextInstr; @@ -15956,7 +15956,7 @@ void BS_ItemIncreaseStat(void) void BS_ItemRestorePP(void) { NATIVE_ARGS(); - const u8 *effect = GetItemEffect(gLastUsedItem); + const u8 *effect = ItemId_GetEffect(gLastUsedItem); u32 i, pp, maxPP, moveId, loopEnd; u32 battler = MAX_BATTLERS_COUNT; struct Pokemon *mon = (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) ? &gPlayerParty[gBattleStruct->itemPartyIndex[gBattlerAttacker]] : &gEnemyParty[gBattleStruct->itemPartyIndex[gBattlerAttacker]]; diff --git a/src/data/items.h b/src/data/items.h index bda247bf2b..cc9372e72e 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -536,6 +536,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_Potion, .flingPower = 30, }, @@ -557,6 +558,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_SuperPotion, .flingPower = 30, }, @@ -578,6 +580,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_HyperPotion, .flingPower = 30, }, @@ -592,6 +595,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_MaxPotion, .flingPower = 30, }, @@ -607,6 +611,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_HEAL_AND_CURE_STATUS, + .effect = gItemEffect_FullRestore, .flingPower = 30, }, @@ -621,6 +626,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, + .effect = gItemEffect_Revive, .flingPower = 30, }, @@ -633,6 +639,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, + .effect = gItemEffect_MaxRevive, .flingPower = 30, }, @@ -654,6 +661,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_FreshWater, .flingPower = 30, }, @@ -675,6 +683,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_SodaPop, .flingPower = 30, }, @@ -696,6 +705,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_Lemonade, .flingPower = 30, }, @@ -711,6 +721,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_MoomooMilk, .flingPower = 30, }, @@ -731,6 +742,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_EnergyPowder, .flingPower = 30, }, @@ -751,6 +763,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_EnergyRoot, .flingPower = 30, }, @@ -765,6 +778,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_HealPowder, .flingPower = 30, }, @@ -779,6 +793,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, + .effect = gItemEffect_RevivalHerb, .flingPower = 30, }, @@ -792,6 +807,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_Antidote, .flingPower = 30, }, @@ -805,6 +821,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_ParalyzeHeal, .flingPower = 30, }, @@ -818,6 +835,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_BurnHeal, .flingPower = 30, }, @@ -831,6 +849,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_IceHeal, .flingPower = 30, }, @@ -844,6 +863,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_Awakening, .flingPower = 30, }, @@ -856,6 +876,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -871,6 +892,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, + .effect = gItemEffect_Ether, .flingPower = 30, }, @@ -886,6 +908,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, + .effect = gItemEffect_MaxEther, .flingPower = 30, }, @@ -900,6 +923,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, + .effect = gItemEffect_Elixir, .flingPower = 30, }, @@ -915,6 +939,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, + .effect = gItemEffect_MaxElixir, .flingPower = 30, }, @@ -931,6 +956,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_Potion, .flingPower = 30, }, @@ -944,6 +970,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, + .effect = gItemEffect_SacredAsh, .flingPower = 30, }, @@ -959,6 +986,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_Potion, .flingPower = 30, }, @@ -971,6 +999,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, + .effect = gItemEffect_MaxRevive, .flingPower = 30, }, @@ -985,6 +1014,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -997,6 +1027,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1011,6 +1042,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1023,6 +1055,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1035,6 +1068,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1047,6 +1081,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1059,6 +1094,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1071,6 +1107,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 30, }, @@ -1085,6 +1122,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_HPUp, .flingPower = 30, }, @@ -1098,6 +1136,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_Protein, .flingPower = 30, }, @@ -1111,6 +1150,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_Iron, .flingPower = 30, }, @@ -1124,6 +1164,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_Calcium, .flingPower = 30, }, @@ -1137,6 +1178,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_Zinc, .flingPower = 30, }, @@ -1150,6 +1192,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_Carbos, .flingPower = 30, }, @@ -1163,6 +1206,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .effect = gItemEffect_PPUp, .flingPower = 30, }, @@ -1176,6 +1220,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, + .effect = gItemEffect_PPMax, .flingPower = 30, }, @@ -1189,6 +1234,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_HpFeather, .flingPower = 20, }, @@ -1200,6 +1246,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_AtkFeather, .flingPower = 20, }, @@ -1211,6 +1258,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_DefFeather, .flingPower = 20, }, @@ -1222,6 +1270,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpatkFeather, .flingPower = 20, }, @@ -1233,6 +1282,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpdefFeather, .flingPower = 20, }, @@ -1244,6 +1294,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpeedFeather, .flingPower = 20, }, @@ -1582,6 +1633,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1596,6 +1648,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1610,6 +1663,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1624,6 +1678,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1638,6 +1693,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1652,6 +1708,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, + .effect = gItemEffect_RareCandy, .flingPower = 30, }, @@ -1681,6 +1738,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_Awakening, .flingPower = 30, }, @@ -1695,6 +1753,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_YellowFlute, .flingPower = 30, }, @@ -1709,6 +1768,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_RedFlute, .flingPower = 30, }, @@ -1869,6 +1929,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XAttack, .flingPower = 30, }, @@ -1890,6 +1951,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XDefense, .flingPower = 30, }, @@ -1911,6 +1973,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XSpecialAttack, .flingPower = 30, }, @@ -1932,6 +1995,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XSpecialDefense, .flingPower = 30, }, @@ -1953,6 +2017,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XSpeed, .flingPower = 30, }, @@ -1974,6 +2039,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, + .effect = gItemEffect_XAccuracy, .flingPower = 30, }, @@ -1988,6 +2054,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_SET_FOCUS_ENERGY, + .effect = gItemEffect_DireHit, .flingPower = 30, }, @@ -2002,6 +2069,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_SET_MIST, + .effect = gItemEffect_GuardSpec, .flingPower = 30, }, @@ -3128,6 +3196,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3139,6 +3208,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3150,6 +3220,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3161,6 +3232,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3172,6 +3244,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3183,6 +3256,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3194,6 +3268,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3205,6 +3280,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3216,6 +3292,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3227,6 +3304,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3240,6 +3318,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3253,6 +3332,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3266,6 +3346,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3279,6 +3360,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3292,6 +3374,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3305,6 +3388,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3320,6 +3404,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3333,6 +3418,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3346,6 +3432,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3359,6 +3446,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3372,6 +3460,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3385,6 +3474,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 50, }, @@ -3398,6 +3488,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 10, }, @@ -3411,6 +3502,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -3424,6 +3516,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3437,6 +3530,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -3450,6 +3544,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -5783,6 +5878,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -5797,6 +5893,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 90, }, @@ -6412,6 +6509,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -6782,6 +6880,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -7164,6 +7263,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -7177,6 +7277,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -7482,6 +7583,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_ParalyzeHeal, .flingPower = 10, }, @@ -7497,6 +7599,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_Awakening, .flingPower = 10, }, @@ -7512,6 +7615,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_Antidote, .flingPower = 10, }, @@ -7527,6 +7631,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_BurnHeal, .flingPower = 10, }, @@ -7542,6 +7647,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_IceHeal, .flingPower = 10, }, @@ -7558,6 +7664,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, + .effect = gItemEffect_LeppaBerry, .flingPower = 10, }, @@ -7574,6 +7681,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_OranBerry, .flingPower = 10, }, @@ -7589,6 +7697,7 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_PersimBerry, .flingPower = 10, }, @@ -7604,6 +7713,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, + .effect = gItemEffect_FullHeal, .flingPower = 10, }, @@ -7628,6 +7738,7 @@ const struct Item gItems[] = .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_SitrusBerry, .flingPower = 10, }, @@ -7771,6 +7882,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_PomegBerry, .flingPower = 10, }, @@ -7784,6 +7896,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_KelpsyBerry, .flingPower = 10, }, @@ -7797,6 +7910,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_QualotBerry, .flingPower = 10, }, @@ -7810,6 +7924,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_HondewBerry, .flingPower = 10, }, @@ -7823,6 +7938,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_GrepaBerry, .flingPower = 10, }, @@ -7836,6 +7952,7 @@ const struct Item gItems[] = .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, + .effect = gItemEffect_TamatoBerry, .flingPower = 10, }, @@ -10835,6 +10952,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -10899,6 +11017,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -10927,6 +11046,7 @@ const struct Item gItems[] = .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, }, [ITEM_SCROLL_OF_WATERS] = @@ -10940,6 +11060,7 @@ const struct Item gItems[] = .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, }, [ITEM_TERA_ORB] = @@ -11197,6 +11318,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -11210,6 +11332,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -11223,6 +11346,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -11265,6 +11389,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 30, }, @@ -11278,6 +11403,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -11291,6 +11417,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, .flingPower = 80, }, @@ -11338,6 +11465,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_HpMochi, .flingPower = 30, }, @@ -11349,6 +11477,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_AtkMochi, .flingPower = 30, }, @@ -11360,6 +11489,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_DefMochi, .flingPower = 30, }, @@ -11371,6 +11501,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpatkMochi, .flingPower = 30, }, @@ -11382,6 +11513,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpdefMochi, .flingPower = 30, }, @@ -11393,6 +11525,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .effect = gItemEffect_SpeedMochi, .flingPower = 30, }, @@ -11406,6 +11539,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ResetEVs, + .effect = gItemEffect_ResetMochi, .flingPower = 30, }, @@ -11432,6 +11566,7 @@ const struct Item gItems[] = .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, + .effect = gItemEffect_EvoItem, }, [ITEM_STELLAR_TERA_SHARD] = diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index 4273610b5e..a590d44926 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -36,20 +36,12 @@ const u8 gItemEffect_MaxPotion[7] = { const u8 gItemEffect_HyperPotion[7] = { [4] = ITEM4_HEAL_HP, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 120, // Amount of HP to recover -#else - [6] = 200, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200, // Amount of HP to recover }; const u8 gItemEffect_SuperPotion[7] = { [4] = ITEM4_HEAL_HP, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 60, // Amount of HP to recover -#else - [6] = 50, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50, // Amount of HP to recover }; const u8 gItemEffect_FullHeal[6] = { @@ -68,29 +60,17 @@ const u8 gItemEffect_MaxRevive[7] = { const u8 gItemEffect_FreshWater[7] = { [4] = ITEM4_HEAL_HP, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 30, // Amount of HP to recover -#else - [6] = 50, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 30 : 50, // Amount of HP to recover }; const u8 gItemEffect_SodaPop[7] = { [4] = ITEM4_HEAL_HP, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 50, // Amount of HP to recover -#else - [6] = 60, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 50 : 60, // Amount of HP to recover }; const u8 gItemEffect_Lemonade[7] = { [4] = ITEM4_HEAL_HP, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 70, // Amount of HP to recover -#else - [6] = 80, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 70 : 80, // Amount of HP to recover }; const u8 gItemEffect_MoomooMilk[7] = { @@ -101,11 +81,7 @@ const u8 gItemEffect_MoomooMilk[7] = { const u8 gItemEffect_EnergyPowder[10] = { [4] = ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 60, // Amount of HP to recover -#else - [6] = 50, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50, // Amount of HP to recover [7] = -5, // Friendship change, low [8] = -5, // Friendship change, mid [9] = -10, // Friendship change, high @@ -114,11 +90,7 @@ const u8 gItemEffect_EnergyPowder[10] = { const u8 gItemEffect_EnergyRoot[10] = { [4] = ITEM4_HEAL_HP, [5] = ITEM5_FRIENDSHIP_ALL, -#if I_HEALTH_RECOVERY >= GEN_7 - [6] = 120, // Amount of HP to recover -#else - [6] = 200, // Amount of HP to recover -#endif + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200, // Amount of HP to recover [7] = -10, // Friendship change, low [8] = -10, // Friendship change, mid [9] = -15, // Friendship change, high @@ -161,10 +133,6 @@ const u8 gItemEffect_MaxElixir[7] = { [6] = ITEM6_HEAL_PP_FULL, }; -const u8 gItemEffect_BlueFlute[6] = { - [3] = ITEM3_SLEEP, -}; - const u8 gItemEffect_YellowFlute[6] = { [3] = ITEM3_CONFUSION, }; @@ -173,11 +141,6 @@ const u8 gItemEffect_RedFlute[6] = { [0] = ITEM0_INFATUATION, }; -const u8 gItemEffect_BerryJuice[7] = { - [4] = ITEM4_HEAL_HP, - [6] = 20, // Amount of HP to recover -}; - const u8 gItemEffect_SacredAsh[7] = { [0] = ITEM0_SACRED_ASH, [4] = ITEM4_REVIVE | ITEM4_HEAL_HP, @@ -404,26 +367,6 @@ const u8 gItemEffect_EvoItem[6] = { [4] = ITEM4_EVO_STONE, }; -const u8 gItemEffect_CheriBerry[6] = { - [3] = ITEM3_PARALYSIS, -}; - -const u8 gItemEffect_ChestoBerry[6] = { - [3] = ITEM3_SLEEP, -}; - -const u8 gItemEffect_PechaBerry[6] = { - [3] = ITEM3_POISON, -}; - -const u8 gItemEffect_RawstBerry[6] = { - [3] = ITEM3_BURN, -}; - -const u8 gItemEffect_AspearBerry[6] = { - [3] = ITEM3_FREEZE, -}; - const u8 gItemEffect_LeppaBerry[7] = { [4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP, [6] = 10, // Amount of PP to recover @@ -489,164 +432,3 @@ const u8 gItemEffect_TamatoBerry[10] = { [6] = ITEM6_SUBTRACT_EV, EV_BERRY_FRIENDSHIP_CHANGE, }; - -const u8 *const gItemEffectTable[ITEMS_COUNT] = -{ - // Medicine - [ITEM_POTION] = gItemEffect_Potion, - [ITEM_SUPER_POTION] = gItemEffect_SuperPotion, - [ITEM_HYPER_POTION] = gItemEffect_HyperPotion, - [ITEM_MAX_POTION] = gItemEffect_MaxPotion, - [ITEM_FULL_RESTORE] = gItemEffect_FullRestore, - [ITEM_REVIVE] = gItemEffect_Revive, - [ITEM_MAX_REVIVE] = gItemEffect_MaxRevive, - [ITEM_FRESH_WATER] = gItemEffect_FreshWater, - [ITEM_SODA_POP] = gItemEffect_SodaPop, - [ITEM_LEMONADE] = gItemEffect_Lemonade, - [ITEM_MOOMOO_MILK] = gItemEffect_MoomooMilk, - [ITEM_ENERGY_POWDER] = gItemEffect_EnergyPowder, - [ITEM_ENERGY_ROOT] = gItemEffect_EnergyRoot, - [ITEM_HEAL_POWDER] = gItemEffect_HealPowder, - [ITEM_REVIVAL_HERB] = gItemEffect_RevivalHerb, - [ITEM_ANTIDOTE] = gItemEffect_Antidote, - [ITEM_PARALYZE_HEAL] = gItemEffect_ParalyzeHeal, - [ITEM_BURN_HEAL] = gItemEffect_BurnHeal, - [ITEM_ICE_HEAL] = gItemEffect_IceHeal, - [ITEM_AWAKENING] = gItemEffect_Awakening, - [ITEM_FULL_HEAL] = gItemEffect_FullHeal, - [ITEM_ETHER] = gItemEffect_Ether, - [ITEM_MAX_ETHER] = gItemEffect_MaxEther, - [ITEM_ELIXIR] = gItemEffect_Elixir, - [ITEM_MAX_ELIXIR] = gItemEffect_MaxElixir, - [ITEM_BERRY_JUICE] = gItemEffect_BerryJuice, - [ITEM_SACRED_ASH] = gItemEffect_SacredAsh, - [ITEM_SWEET_HEART] = gItemEffect_Potion, - [ITEM_MAX_HONEY] = gItemEffect_MaxRevive, - - // Regional Specialties - [ITEM_PEWTER_CRUNCHIES] = gItemEffect_FullHeal, - [ITEM_RAGE_CANDY_BAR] = gItemEffect_FullHeal, - [ITEM_LAVA_COOKIE] = gItemEffect_FullHeal, - [ITEM_OLD_GATEAU] = gItemEffect_FullHeal, - [ITEM_CASTELIACONE] = gItemEffect_FullHeal, - [ITEM_LUMIOSE_GALETTE] = gItemEffect_FullHeal, - [ITEM_SHALOUR_SABLE] = gItemEffect_FullHeal, - [ITEM_BIG_MALASADA] = gItemEffect_FullHeal, - - // Vitamins - [ITEM_HP_UP] = gItemEffect_HPUp, - [ITEM_PROTEIN] = gItemEffect_Protein, - [ITEM_IRON] = gItemEffect_Iron, - [ITEM_CALCIUM] = gItemEffect_Calcium, - [ITEM_ZINC] = gItemEffect_Zinc, - [ITEM_CARBOS] = gItemEffect_Carbos, - [ITEM_PP_UP] = gItemEffect_PPUp, - [ITEM_PP_MAX] = gItemEffect_PPMax, - - // EV Feathers - [ITEM_HEALTH_FEATHER] = gItemEffect_HpFeather, - [ITEM_MUSCLE_FEATHER] = gItemEffect_AtkFeather, - [ITEM_RESIST_FEATHER] = gItemEffect_DefFeather, - [ITEM_GENIUS_FEATHER] = gItemEffect_SpatkFeather, - [ITEM_CLEVER_FEATHER] = gItemEffect_SpdefFeather, - [ITEM_SWIFT_FEATHER] = gItemEffect_SpeedFeather, - - //Mochi - [ITEM_HEALTH_MOCHI] = gItemEffect_HpMochi, - [ITEM_MUSCLE_MOCHI] = gItemEffect_AtkMochi, - [ITEM_RESIST_MOCHI] = gItemEffect_DefMochi, - [ITEM_GENIUS_MOCHI] = gItemEffect_SpatkMochi, - [ITEM_CLEVER_MOCHI] = gItemEffect_SpdefMochi, - [ITEM_SWIFT_MOCHI] = gItemEffect_SpeedMochi, - [ITEM_FRESH_START_MOCHI] = gItemEffect_ResetMochi, - - // Candy - [ITEM_RARE_CANDY] = gItemEffect_RareCandy, - [ITEM_EXP_CANDY_XS] = gItemEffect_RareCandy, - [ITEM_EXP_CANDY_S] = gItemEffect_RareCandy, - [ITEM_EXP_CANDY_M] = gItemEffect_RareCandy, - [ITEM_EXP_CANDY_L] = gItemEffect_RareCandy, - [ITEM_EXP_CANDY_XL] = gItemEffect_RareCandy, - //[ITEM_DYNAMAX_CANDY] = gItemEffect_DynamaxCandy, // Todo - - // Medicinal Flutes - [ITEM_BLUE_FLUTE] = gItemEffect_BlueFlute, - [ITEM_YELLOW_FLUTE] = gItemEffect_YellowFlute, - [ITEM_RED_FLUTE] = gItemEffect_RedFlute, - - // X Items - [ITEM_X_ATTACK] = gItemEffect_XAttack, - [ITEM_X_DEFENSE] = gItemEffect_XDefense, - [ITEM_X_SPEED] = gItemEffect_XSpeed, - [ITEM_X_ACCURACY] = gItemEffect_XAccuracy, - [ITEM_X_SP_ATK] = gItemEffect_XSpecialAttack, - [ITEM_X_SP_DEF] = gItemEffect_XSpecialDefense, - - [ITEM_DIRE_HIT] = gItemEffect_DireHit, - [ITEM_GUARD_SPEC] = gItemEffect_GuardSpec, - - // Evolution Items - [ITEM_FIRE_STONE] = gItemEffect_EvoItem, - [ITEM_WATER_STONE] = gItemEffect_EvoItem, - [ITEM_THUNDER_STONE] = gItemEffect_EvoItem, - [ITEM_LEAF_STONE] = gItemEffect_EvoItem, - [ITEM_ICE_STONE] = gItemEffect_EvoItem, - [ITEM_SUN_STONE] = gItemEffect_EvoItem, - [ITEM_MOON_STONE] = gItemEffect_EvoItem, - [ITEM_SHINY_STONE] = gItemEffect_EvoItem, - [ITEM_DUSK_STONE] = gItemEffect_EvoItem, - [ITEM_DAWN_STONE] = gItemEffect_EvoItem, - [ITEM_SWEET_APPLE] = gItemEffect_EvoItem, - [ITEM_TART_APPLE] = gItemEffect_EvoItem, - [ITEM_CRACKED_POT] = gItemEffect_EvoItem, - [ITEM_CHIPPED_POT] = gItemEffect_EvoItem, - [ITEM_GALARICA_CUFF] = gItemEffect_EvoItem, - [ITEM_GALARICA_WREATH] = gItemEffect_EvoItem, - [ITEM_DRAGON_SCALE] = gItemEffect_EvoItem, - [ITEM_UPGRADE] = gItemEffect_EvoItem, - [ITEM_PROTECTOR] = gItemEffect_EvoItem, - [ITEM_ELECTIRIZER] = gItemEffect_EvoItem, - [ITEM_MAGMARIZER] = gItemEffect_EvoItem, - [ITEM_DUBIOUS_DISC] = gItemEffect_EvoItem, - [ITEM_REAPER_CLOTH] = gItemEffect_EvoItem, - [ITEM_PRISM_SCALE] = gItemEffect_EvoItem, - [ITEM_WHIPPED_DREAM] = gItemEffect_EvoItem, - [ITEM_SACHET] = gItemEffect_EvoItem, - [ITEM_OVAL_STONE] = gItemEffect_EvoItem, - [ITEM_DEEP_SEA_SCALE] = gItemEffect_EvoItem, - [ITEM_DEEP_SEA_TOOTH] = gItemEffect_EvoItem, - [ITEM_METAL_COAT] = gItemEffect_EvoItem, - [ITEM_KINGS_ROCK] = gItemEffect_EvoItem, - [ITEM_RAZOR_CLAW] = gItemEffect_EvoItem, - [ITEM_RAZOR_FANG] = gItemEffect_EvoItem, - [ITEM_AUSPICIOUS_ARMOR] = gItemEffect_EvoItem, - [ITEM_MALICIOUS_ARMOR] = gItemEffect_EvoItem, - [ITEM_SCROLL_OF_DARKNESS] = gItemEffect_EvoItem, - [ITEM_SCROLL_OF_WATERS] = gItemEffect_EvoItem, - [ITEM_BLACK_AUGURITE] = gItemEffect_EvoItem, - [ITEM_LINKING_CORD] = gItemEffect_EvoItem, - [ITEM_PEAT_BLOCK] = gItemEffect_EvoItem, - [ITEM_SYRUPY_APPLE] = gItemEffect_EvoItem, - [ITEM_UNREMARKABLE_TEACUP] = gItemEffect_EvoItem, - [ITEM_MASTERPIECE_TEACUP] = gItemEffect_EvoItem, - [ITEM_METAL_ALLOY] = gItemEffect_EvoItem, - - // Berries - [ITEM_CHERI_BERRY] = gItemEffect_CheriBerry, - [ITEM_CHESTO_BERRY] = gItemEffect_ChestoBerry, - [ITEM_PECHA_BERRY] = gItemEffect_PechaBerry, - [ITEM_RAWST_BERRY] = gItemEffect_RawstBerry, - [ITEM_ASPEAR_BERRY] = gItemEffect_AspearBerry, - [ITEM_LEPPA_BERRY] = gItemEffect_LeppaBerry, - [ITEM_ORAN_BERRY] = gItemEffect_OranBerry, - [ITEM_PERSIM_BERRY] = gItemEffect_PersimBerry, - [ITEM_LUM_BERRY] = gItemEffect_FullHeal, - [ITEM_SITRUS_BERRY] = gItemEffect_SitrusBerry, - [ITEM_POMEG_BERRY] = gItemEffect_PomegBerry, - [ITEM_KELPSY_BERRY] = gItemEffect_KelpsyBerry, - [ITEM_QUALOT_BERRY] = gItemEffect_QualotBerry, - [ITEM_HONDEW_BERRY] = gItemEffect_HondewBerry, - [ITEM_GREPA_BERRY] = gItemEffect_GrepaBerry, - [ITEM_TAMATO_BERRY] = gItemEffect_TamatoBerry, - [LAST_BERRY_INDEX] = NULL, -}; diff --git a/src/item.c b/src/item.c index e751624747..de49ad706c 100644 --- a/src/item.c +++ b/src/item.c @@ -23,6 +23,7 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0}; +#include "data/pokemon/item_effects.h" #include "data/items.h" static u16 GetBagItemQuantity(u16 *quantity) @@ -883,6 +884,14 @@ u32 ItemId_GetPrice(u16 itemId) return gItems[SanitizeItemId(itemId)].price; } +const u8 *ItemId_GetEffect(u32 itemId) +{ + if (itemId == ITEM_ENIGMA_BERRY_E_READER) + return gSaveBlock1Ptr->enigmaBerry.itemEffect; + else + return gItems[SanitizeItemId(itemId)].effect; +} + u32 ItemId_GetHoldEffect(u32 itemId) { return gItems[SanitizeItemId(itemId)].holdEffect; @@ -963,7 +972,7 @@ u32 ItemId_GetFlingPower(u32 itemId) u32 GetItemStatus1Mask(u16 itemId) { - const u8 *effect = GetItemEffect(itemId); + const u8 *effect = ItemId_GetEffect(itemId); switch (effect[3]) { case ITEM3_PARALYSIS: @@ -984,7 +993,7 @@ u32 GetItemStatus1Mask(u16 itemId) u32 GetItemStatus2Mask(u16 itemId) { - const u8 *effect = GetItemEffect(itemId); + const u8 *effect = ItemId_GetEffect(itemId); if (effect[3] & ITEM3_STATUS_ALL) return STATUS2_INFATUATION | STATUS2_CONFUSION; else if (effect[0] & ITEM0_INFATUATION) diff --git a/src/item_use.c b/src/item_use.c index 585f5c754a..5ebc79670e 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -1185,7 +1185,7 @@ bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon) switch (battleUsage) { case EFFECT_ITEM_INCREASE_STAT: - if (gBattleMons[gBattlerInMenuId].statStages[gItemEffectTable[itemId][1]] == MAX_STAT_STAGE) + if (gBattleMons[gBattlerInMenuId].statStages[ItemId_GetEffect(itemId)[1]] == MAX_STAT_STAGE) cannotUse = TRUE; break; case EFFECT_ITEM_SET_FOCUS_ENERGY: @@ -1251,7 +1251,7 @@ bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon) cannotUse = TRUE; break; case EFFECT_ITEM_RESTORE_PP: - if (GetItemEffect(itemId)[6] == ITEM4_HEAL_PP) + if (ItemId_GetEffect(itemId)[6] == ITEM4_HEAL_PP) { for (i = 0; i < MAX_MON_MOVES; i++) { diff --git a/src/party_menu.c b/src/party_menu.c index 54d8ec41b7..07e4b405ff 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -4464,7 +4464,7 @@ static void Task_SetSacredAshCB(u8 taskId) static bool8 IsHPRecoveryItem(u16 item) { - const u8 *effect = GetItemEffect(item); + const u8 *effect = ItemId_GetEffect(item); if (effect == NULL) return FALSE; @@ -5130,7 +5130,7 @@ static void Task_HandleWhichMoveInput(u8 taskId) void ItemUseCB_PPRecovery(u8 taskId, TaskFunc task) { - const u8 *effect = GetItemEffect(gSpecialVar_ItemId); + const u8 *effect = ItemId_GetEffect(gSpecialVar_ItemId); if (effect == NULL || !(effect[4] & ITEM4_HEAL_PP_ONE)) { @@ -6551,18 +6551,10 @@ void TryItemHoldFormChange(struct Pokemon *mon) #undef tAnimWait #undef tNextFunc -const u8* GetItemEffect(u16 item) -{ - if (item == ITEM_ENIGMA_BERRY_E_READER) - return gSaveBlock1Ptr->enigmaBerry.itemEffect; - else - return gItemEffectTable[item]; -} - u8 GetItemEffectType(u16 item) { u32 statusCure; - const u8 *itemEffect = GetItemEffect(item); + const u8 *itemEffect = ItemId_GetEffect(item); if (itemEffect == NULL) return ITEM_EFFECT_NONE; diff --git a/src/pokemon.c b/src/pokemon.c index 8f3f5630cb..cf89c88799 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -361,8 +361,6 @@ const struct SpindaSpot gSpindaSpotGraphics[] = {.x = 34, .y = 26, .image = INCBIN_U16("graphics/pokemon/spinda/spots/spot_3.1bpp")} }; -#include "data/pokemon/item_effects.h" - const u8 *const gNatureNamePointers[NUM_NATURES] = { [NATURE_HARDY] = COMPOUND_STRING("Hardy"), @@ -3413,11 +3411,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov holdEffect = ItemId_GetHoldEffect(heldItem); // Skip using the item if it won't do anything - if (gItemEffectTable[item] == NULL && item != ITEM_ENIGMA_BERRY_E_READER) + if (ItemId_GetEffect(item) == NULL && item != ITEM_ENIGMA_BERRY_E_READER) return TRUE; // Get item effect - itemEffect = GetItemEffect(item); + itemEffect = ItemId_GetEffect(item); // Do item effect for (i = 0; i < ITEM_EFFECT_ARG_START; i++) @@ -3841,7 +3839,7 @@ u8 GetItemEffectParamOffset(u32 battler, u16 itemId, u8 effectByte, u8 effectBit offset = ITEM_EFFECT_ARG_START; - temp = gItemEffectTable[itemId]; + temp = ItemId_GetEffect(itemId); if (temp != NULL && !temp && itemId != ITEM_ENIGMA_BERRY_E_READER) return 0; @@ -3973,7 +3971,7 @@ u8 *UseStatIncreaseItem(u16 itemId) } else { - itemEffect = gItemEffectTable[itemId]; + itemEffect = ItemId_GetEffect(itemId); } gPotentialItemEffectBattler = gBattlerInMenuId; From 4846e2a884681599dcbd7f84cb677df6156c889c Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Sun, 14 Jan 2024 15:26:34 +0100 Subject: [PATCH 093/141] Add updated EV configs (#3993) * Add updated EV configs * Fix Misdreavus ternary --- include/config/pokemon.h | 1 + src/data/pokemon/species_info/gen_1.h | 4 ++-- src/data/pokemon/species_info/gen_2.h | 3 ++- src/data/pokemon/species_info/gen_3.h | 5 +++-- src/data/pokemon/species_info/gen_4.h | 7 ++++++- src/data/pokemon/species_info/gen_6.h | 5 +++++ 6 files changed, 19 insertions(+), 6 deletions(-) diff --git a/include/config/pokemon.h b/include/config/pokemon.h index 7a5d5853be..dbfe24dca1 100644 --- a/include/config/pokemon.h +++ b/include/config/pokemon.h @@ -7,6 +7,7 @@ #define P_UPDATED_ABILITIES GEN_LATEST // Since Gen 6, certain Pokémon have their abilities changed. #define P_UPDATED_EGG_GROUPS GEN_LATEST // Since Gen 8, certain Pokémon have gained new egg groups. #define P_UPDATED_FRIENDSHIP GEN_LATEST // Since Gen 8, the base friendship of certain Pokémon was changed. +#define P_UPDATED_EVS GEN_LATEST // Some Pokémon have received EV updates after their introduction. // Evolution settings #define P_FRIENDSHIP_EVO_THRESHOLD GEN_LATEST // Since Gen 8, Pokémon that evolve by friendship evolve at or above 160 friendship instead of 220. diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index b5f892c06b..599d8f8654 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -5946,7 +5946,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_PSYCHIC }, .expYield = 172, - .evYield_Defense = 2, + .evYield_Defense = (P_UPDATED_EVS >= GEN_8) ? 2 : 3, .abilities = { ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR }, .height = 16, .weight = 785, @@ -8677,7 +8677,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 30, .expYield = 608, - .evYield_HP = 3, + .evYield_HP = (P_UPDATED_EVS >= GEN_4) ? 3 : 2, .itemRare = ITEM_LUCKY_EGG, .genderRatio = MON_FEMALE, .eggCycles = 40, diff --git a/src/data/pokemon/species_info/gen_2.h b/src/data/pokemon/species_info/gen_2.h index f5af710a19..e232fbef29 100644 --- a/src/data/pokemon/species_info/gen_2.h +++ b/src/data/pokemon/species_info/gen_2.h @@ -2045,7 +2045,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 75, .expYield = 78, - .evYield_Speed = 1, + .evYield_Speed = (P_UPDATED_EVS >= GEN_4) ? 1 : 2, .itemRare = ITEM_WIDE_LENS, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2431,6 +2431,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 45, .expYield = 87, + .evYield_SpAttack = (P_UPDATED_EVS >= GEN_4) ? 0 : 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, diff --git a/src/data/pokemon/species_info/gen_3.h b/src/data/pokemon/species_info/gen_3.h index 51ebee6f43..781c2beb49 100644 --- a/src/data/pokemon/species_info/gen_3.h +++ b/src/data/pokemon/species_info/gen_3.h @@ -3776,7 +3776,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 150, .expYield = 140, - .evYield_SpAttack = 2, + .evYield_SpAttack = (P_UPDATED_EVS >= GEN_4) ? 2 : 1, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6089,6 +6089,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 190, .expYield = 59, + .evYield_Defense = (P_UPDATED_EVS >= GEN_4) ? 0 : 1, .evYield_SpDefense = 1, .itemRare = ITEM_SPELL_TAG, .genderRatio = PERCENT_FEMALE(50), @@ -6140,7 +6141,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .catchRate = 90, .expYield = 159, .evYield_Defense = 1, - .evYield_SpDefense = 1, + .evYield_SpDefense = (P_UPDATED_EVS >= GEN_4) ? 1 : 2, .itemRare = ITEM_SPELL_TAG, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, diff --git a/src/data/pokemon/species_info/gen_4.h b/src/data/pokemon/species_info/gen_4.h index e9c95ddd77..de8cf69f99 100644 --- a/src/data/pokemon/species_info/gen_4.h +++ b/src/data/pokemon/species_info/gen_4.h @@ -4381,7 +4381,6 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #define SHAYMIN_MISC_INFO \ .catchRate = 45, \ .expYield = 270, \ - .evYield_HP = 3, \ .itemCommon = ITEM_LUM_BERRY, \ .itemRare = ITEM_LUM_BERRY, \ .genderRatio = MON_GENDERLESS, \ @@ -4407,6 +4406,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 100, .baseSpAttack = 100, .baseSpDefense = 100, + .evYield_HP = 3, .types = { TYPE_GRASS, TYPE_GRASS }, .abilities = { ABILITY_NATURAL_CURE, ABILITY_NONE }, .cryId = CRY_SHAYMIN_LAND, @@ -4442,6 +4442,11 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 127, .baseSpAttack = 120, .baseSpDefense = 75, + #if P_UPDATED_EVS >= GEN_5 + .evYield_Speed = 3, + #else + .evYield_HP = 3, + #endif .types = { TYPE_GRASS, TYPE_FLYING }, .abilities = { ABILITY_SERENE_GRACE, ABILITY_NONE }, .noFlip = TRUE, diff --git a/src/data/pokemon/species_info/gen_6.h b/src/data/pokemon/species_info/gen_6.h index ca975bd991..4366c6117d 100644 --- a/src/data/pokemon/species_info/gen_6.h +++ b/src/data/pokemon/species_info/gen_6.h @@ -2065,8 +2065,13 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpeed = 60, .baseSpAttack = AEGISLASH_MAIN_STAT, .baseSpDefense = 50, + #if P_UPDATED_EVS >= GEN_7 .evYield_Attack = 2, .evYield_SpAttack = 1, + #else + .evYield_Defense = 2, + .evYield_SpDefense = 1, + #endif .description = COMPOUND_STRING( "Once upon a time, a king with an\n" "Aegislash reigned over the land. His\n" From 0b149f6b6a173b3196a9e973e761eb0b1f85988e Mon Sep 17 00:00:00 2001 From: Ninjdai <65647523+Ninjdai1@users.noreply.github.com> Date: Sun, 14 Jan 2024 16:49:59 +0100 Subject: [PATCH 094/141] Fixed move, species and ability counts to u16s in RHH header (#3992) --- src/rom_header_rhh.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/rom_header_rhh.c b/src/rom_header_rhh.c index 03767b711d..13e9856b70 100644 --- a/src/rom_header_rhh.c +++ b/src/rom_header_rhh.c @@ -17,10 +17,10 @@ struct RHHRomHeader /*0x07*/ u8 expansionVersionMinor; /*0x08*/ u8 expansionVersionPatch; /*0x09*/ u8 expansionVersionFlags; - /*0x0C*/ u32 movesCount; - /*0x10*/ u32 numSpecies; - /*0x14*/ u32 abilitiesCount; - /*0x18*/ const struct Ability *abilities; + /*0x0A*/ u16 movesCount; + /*0x0C*/ u16 numSpecies; + /*0x0E*/ u16 abilitiesCount; + /*0x10*/ const struct Ability *abilities; }; __attribute__((section(".text.consts"))) From 80ffaa5e2c7633ffbcae8b7ccf52f1be3b1d5c06 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 14 Jan 2024 16:32:38 -0300 Subject: [PATCH 095/141] Raised the limit of max items per stack to 999 (#3923) * Expanded the amount of max items per stack from 99 to 999 * Set Battle Pyramid Bag stack limit back to 99 This commit exists for archival purposes. People who may want to set the limit of item stacks in the Battle Pyramid's bag to 999 can refer to its code diff. * Reintroduced the Battle Pyramid changes through a MAX_PYRAMID_BAG_ITEM_CAPACITY constant * Gave 3 digit support to the Battle Pyramid's bag * Rewrote the comment for MAX_PYRAMID_BAG_ITEM_CAPACITY * Made DebugAction_Give_Item_SelectQuantity use MAX_ITEM_DIGITS * Ditched BERRY_CAPACITY_DIGITS and BAG_ITEM_CAPACITY_DIGITS * Removed MAX_BERRY_CAPACITY No point in keeping it if we're making all item stacks cap at 999. * Applied review corrections * Removed pointless local var in DebugAction_Give_Item_SelectQuantity * Defined a MAX_PYRAMID_ITEM_DIGITS * Cleaned up some of the functions in which MAX_ITEM_DIGITS is used Summary: -Removed pointless local variables in CheckBagHasSpace, AddBagItem, PrintItemQuantity and PrintItemSoldAmount. -Removed pointless brackets in an if statement of CheckBagHasSpace. -Initialized the pocket local variable of CheckBagHasSpace from the get go to save a few lines too. --------- Co-authored-by: Eduardo Quezada D'Ottone --- include/constants/items.h | 11 +++--- include/global.h | 5 +++ src/battle_pyramid_bag.c | 28 +++++++++++--- src/debug.c | 11 +++--- src/item.c | 80 +++++++++++++++++++++------------------ src/item_menu.c | 18 ++------- src/scrcmd.c | 8 ++-- src/shop.c | 6 +-- 8 files changed, 91 insertions(+), 76 deletions(-) diff --git a/include/constants/items.h b/include/constants/items.h index 63ea57dff5..082dec1019 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -1022,13 +1022,12 @@ #define NUM_TECHNICAL_MACHINES 100 #define NUM_HIDDEN_MACHINES 8 -#define MAX_BAG_ITEM_CAPACITY 99 -#define MAX_PC_ITEM_CAPACITY 999 -#define MAX_BERRY_CAPACITY 999 +#define MAX_BAG_ITEM_CAPACITY 999 +#define MAX_PC_ITEM_CAPACITY 999 +#define MAX_PYRAMID_BAG_ITEM_CAPACITY 99 // Values higher than 255 require free SaveBlock2 space. -#define BAG_ITEM_CAPACITY_DIGITS 2 -#define BERRY_CAPACITY_DIGITS 3 -#define MAX_ITEM_DIGITS BERRY_CAPACITY_DIGITS +#define MAX_ITEM_DIGITS ((MAX_BAG_ITEM_CAPACITY > 99) ? 3 : 2) +#define MAX_PYRAMID_ITEM_DIGITS ((MAX_PYRAMID_BAG_ITEM_CAPACITY > 99) ? 3 : 2) // Secondary IDs for rods #define OLD_ROD 0 diff --git a/include/global.h b/include/global.h index 4ec9407912..bb0786c86b 100644 --- a/include/global.h +++ b/include/global.h @@ -16,6 +16,7 @@ #include "constants/pokemon.h" #include "constants/easy_chat.h" #include "constants/trainer_hill.h" +#include "constants/items.h" // Prevent cross-jump optimization. #define BLOCK_CROSS_JUMP asm(""); @@ -225,7 +226,11 @@ struct BerryPickingResults struct PyramidBag { u16 itemId[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 quantity[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; +#else u8 quantity[FRONTIER_LVL_MODE_COUNT][PYRAMID_BAG_ITEMS_COUNT]; +#endif }; struct BerryCrush diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 9f8856a163..be6c5bf991 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -622,7 +622,7 @@ static void CopyBagItemName(u8 *dst, u16 itemId) { if (ItemId_GetPocket(itemId) == POCKET_BERRIES) { - ConvertIntToDecimalStringN(gStringVar1, ITEM_TO_BERRY(itemId), STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(gStringVar1, ITEM_TO_BERRY(itemId), STR_CONV_MODE_LEADING_ZEROS, MAX_PYRAMID_ITEM_DIGITS); CopyItemName(itemId, gStringVar2); StringExpandPlaceholders(dst, gText_NumberItem_TMBerry); } @@ -670,7 +670,7 @@ static void PrintItemQuantity(u8 windowId, u32 itemIndex, u8 y) ConvertIntToDecimalStringN(gStringVar1, gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode][itemIndex], STR_CONV_MODE_RIGHT_ALIGN, - 2); + MAX_PYRAMID_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); xAlign = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); PyramidBagPrint_Quantity(windowId, gStringVar4, xAlign, y, 0, 0, TEXT_SKIP_DRAW, COLORID_DARK_GRAY); @@ -727,7 +727,11 @@ static void SwapItems(u8 id1, u8 id2) { u16 temp; u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif SWAP(itemIds[id1], itemIds[id2], temp); SWAP(quantities[id1], quantities[id2], temp); @@ -736,7 +740,11 @@ static void SwapItems(u8 id1, u8 id2) static void MovePyramidBagItemSlotInList(u8 from, u8 to) { u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif if (from != to) { @@ -770,7 +778,11 @@ static void CompactItems(void) { u8 i, j; u16 *itemIds = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { @@ -1148,7 +1160,7 @@ static void AskConfirmToss(u8 taskId) s16 *data = gTasks[taskId].data; CopyItemName(gSpecialVar_ItemId, gStringVar1); - ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, 2); + ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, MAX_PYRAMID_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_ConfirmTossItems); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); @@ -1167,7 +1179,7 @@ static void DontTossItem(u8 taskId) static void ShowNumToToss(void) { s32 x; - ConvertIntToDecimalStringN(gStringVar1, 1, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(gStringVar1, 1, STR_CONV_MODE_LEADING_ZEROS, MAX_PYRAMID_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); DrawTossNumberWindow(WIN_TOSS_NUM); x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28); @@ -1177,7 +1189,7 @@ static void ShowNumToToss(void) static void UpdateNumToToss(s16 num) { s32 x; - ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_LEADING_ZEROS, 2); + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_LEADING_ZEROS, MAX_PYRAMID_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); x = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28); AddTextPrinterParameterized(WIN_TOSS_NUM, FONT_NORMAL, gStringVar4, x, 2, 0, NULL); @@ -1216,7 +1228,7 @@ static void TossItem(u8 taskId) s16 *data = gTasks[taskId].data; CopyItemName(gSpecialVar_ItemId, gStringVar1); - ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, 2); + ConvertIntToDecimalStringN(gStringVar2, tNumToToss, STR_CONV_MODE_LEFT_ALIGN, MAX_PYRAMID_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_ThrewAwayVar2Var1s); FillWindowPixelBuffer(WIN_INFO, PIXEL_FILL(0)); PyramidBagPrint(WIN_INFO, gStringVar4, 3, 0, 0, 1, 0, COLORID_DARK_GRAY); @@ -1412,7 +1424,11 @@ void TryStoreHeldItemsInPyramidBag(void) u8 i; struct Pokemon *party = gPlayerParty; u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); +#else u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); +#endif u16 heldItem; memcpy(newItems, gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode], PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); diff --git a/src/debug.c b/src/debug.c index 3842a14aef..2434191632 100644 --- a/src/debug.c +++ b/src/debug.c @@ -3012,10 +3012,9 @@ static void DebugAction_Give_Item_SelectQuantity(u8 taskId) if (JOY_NEW(DPAD_UP)) { - u32 maxCapacity = (ItemId_GetPocket(itemId) - 1 == BERRIES_POCKET) ? MAX_BERRY_CAPACITY : MAX_BAG_ITEM_CAPACITY; gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; - if (gTasks[taskId].tInput > maxCapacity) - gTasks[taskId].tInput = maxCapacity; + if (gTasks[taskId].tInput > MAX_BAG_ITEM_CAPACITY) + gTasks[taskId].tInput = MAX_BAG_ITEM_CAPACITY; } if (JOY_NEW(DPAD_DOWN)) { @@ -3030,7 +3029,7 @@ static void DebugAction_Give_Item_SelectQuantity(u8 taskId) } if (JOY_NEW(DPAD_RIGHT)) { - if (gTasks[taskId].tDigit < 2) + if (gTasks[taskId].tDigit < MAX_ITEM_DIGITS) gTasks[taskId].tDigit += 1; } @@ -4182,8 +4181,8 @@ static void DebugAction_PCBag_Fill_PocketBerries(u8 taskId) for (itemId = FIRST_BERRY_INDEX; itemId < LAST_BERRY_INDEX; itemId++) { - if (CheckBagHasSpace(itemId, MAX_BERRY_CAPACITY)) - AddBagItem(itemId, MAX_BERRY_CAPACITY); + if (CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY)) + AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY); } } diff --git a/src/item.c b/src/item.c index de49ad706c..266df45db0 100644 --- a/src/item.c +++ b/src/item.c @@ -177,23 +177,14 @@ bool8 HasAtLeastOneBerry(void) bool8 CheckBagHasSpace(u16 itemId, u16 count) { u8 i; - u8 pocket; - u16 slotCapacity; + u8 pocket = ItemId_GetPocket(itemId) - 1; u16 ownedCount; if (ItemId_GetPocket(itemId) == POCKET_NONE) return FALSE; if (InBattlePyramid() || FlagGet(FLAG_STORING_ITEMS_IN_PYRAMID_BAG) == TRUE) - { return CheckPyramidBagHasSpace(itemId, count); - } - - pocket = ItemId_GetPocket(itemId) - 1; - if (pocket != BERRIES_POCKET) - slotCapacity = MAX_BAG_ITEM_CAPACITY; - else - slotCapacity = MAX_BERRY_CAPACITY; // Check space in any existing item slots that already contain this item for (i = 0; i < gBagPockets[pocket].capacity; i++) @@ -201,11 +192,11 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count) if (gBagPockets[pocket].itemSlots[i].itemId == itemId) { ownedCount = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity); - if (ownedCount + count <= slotCapacity) + if (ownedCount + count <= MAX_BAG_ITEM_CAPACITY) return TRUE; if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) return FALSE; - count -= (slotCapacity - ownedCount); + count -= (MAX_BAG_ITEM_CAPACITY - ownedCount); if (count == 0) break; //should be return TRUE, but that doesn't match } @@ -218,11 +209,11 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count) { if (gBagPockets[pocket].itemSlots[i].itemId == 0) { - if (count > slotCapacity) + if (count > MAX_BAG_ITEM_CAPACITY) { if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) return FALSE; - count -= slotCapacity; + count -= MAX_BAG_ITEM_CAPACITY; } else { @@ -254,7 +245,6 @@ bool8 AddBagItem(u16 itemId, u16 count) { struct BagPocket *itemPocket; struct ItemSlot *newItems; - u16 slotCapacity; u16 ownedCount; u8 pocket = ItemId_GetPocket(itemId) - 1; @@ -262,18 +252,13 @@ bool8 AddBagItem(u16 itemId, u16 count) newItems = AllocZeroed(itemPocket->capacity * sizeof(struct ItemSlot)); memcpy(newItems, itemPocket->itemSlots, itemPocket->capacity * sizeof(struct ItemSlot)); - if (pocket != BERRIES_POCKET) - slotCapacity = MAX_BAG_ITEM_CAPACITY; - else - slotCapacity = MAX_BERRY_CAPACITY; - for (i = 0; i < itemPocket->capacity; i++) { if (newItems[i].itemId == itemId) { ownedCount = GetBagItemQuantity(&newItems[i].quantity); // check if won't exceed max slot capacity - if (ownedCount + count <= slotCapacity) + if (ownedCount + count <= MAX_BAG_ITEM_CAPACITY) { // successfully added to already existing item's count SetBagItemQuantity(&newItems[i].quantity, ownedCount + count); @@ -291,8 +276,8 @@ bool8 AddBagItem(u16 itemId, u16 count) } else { - count -= slotCapacity - ownedCount; - SetBagItemQuantity(&newItems[i].quantity, slotCapacity); + count -= MAX_BAG_ITEM_CAPACITY - ownedCount; + SetBagItemQuantity(&newItems[i].quantity, MAX_BAG_ITEM_CAPACITY); // don't create another instance of the item if it's at max slot capacity and count is equal to 0 if (count == 0) { @@ -312,7 +297,7 @@ bool8 AddBagItem(u16 itemId, u16 count) if (newItems[i].itemId == ITEM_NONE) { newItems[i].itemId = itemId; - if (count > slotCapacity) + if (count > MAX_BAG_ITEM_CAPACITY) { // try creating a new slot with max capacity if duplicates are possible if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) @@ -320,8 +305,8 @@ bool8 AddBagItem(u16 itemId, u16 count) Free(newItems); return FALSE; } - count -= slotCapacity; - SetBagItemQuantity(&newItems[i].quantity, slotCapacity); + count -= MAX_BAG_ITEM_CAPACITY; + SetBagItemQuantity(&newItems[i].quantity, MAX_BAG_ITEM_CAPACITY); } else { @@ -690,7 +675,11 @@ static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count) { u8 i; u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { @@ -712,16 +701,20 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count) { u8 i; u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { if (items[i] == itemId || items[i] == ITEM_NONE) { - if (quantities[i] + count <= MAX_BAG_ITEM_CAPACITY) + if (quantities[i] + count <= MAX_PYRAMID_BAG_ITEM_CAPACITY) return TRUE; - count = (quantities[i] + count) - MAX_BAG_ITEM_CAPACITY; + count = (quantities[i] + count) - MAX_PYRAMID_BAG_ITEM_CAPACITY; if (count == 0) return TRUE; } @@ -735,23 +728,28 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count) u16 i; u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; - u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; - u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); + +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; + u16 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); +#else + u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); +#endif memcpy(newItems, items, PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); memcpy(newQuantities, quantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { - if (newItems[i] == itemId && newQuantities[i] < MAX_BAG_ITEM_CAPACITY) + if (newItems[i] == itemId && newQuantities[i] < MAX_PYRAMID_BAG_ITEM_CAPACITY) { newQuantities[i] += count; - if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY) + if (newQuantities[i] > MAX_PYRAMID_BAG_ITEM_CAPACITY) { - count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY; - newQuantities[i] = MAX_BAG_ITEM_CAPACITY; + count = newQuantities[i] - MAX_PYRAMID_BAG_ITEM_CAPACITY; + newQuantities[i] = MAX_PYRAMID_BAG_ITEM_CAPACITY; } else { @@ -771,10 +769,10 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count) { newItems[i] = itemId; newQuantities[i] = count; - if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY) + if (newQuantities[i] > MAX_PYRAMID_BAG_ITEM_CAPACITY) { - count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY; - newQuantities[i] = MAX_BAG_ITEM_CAPACITY; + count = newQuantities[i] - MAX_PYRAMID_BAG_ITEM_CAPACITY; + newQuantities[i] = MAX_PYRAMID_BAG_ITEM_CAPACITY; } else { @@ -808,7 +806,11 @@ bool8 RemovePyramidBagItem(u16 itemId, u16 count) u16 i; u16 *items = gSaveBlock2Ptr->frontier.pyramidBag.itemId[gSaveBlock2Ptr->frontier.lvlMode]; +#if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#else u8 *quantities = gSaveBlock2Ptr->frontier.pyramidBag.quantity[gSaveBlock2Ptr->frontier.lvlMode]; +#endif i = gPyramidBagMenuState.cursorPosition + gPyramidBagMenuState.scrollPosition; if (items[i] == itemId && quantities[i] >= count) @@ -821,7 +823,11 @@ bool8 RemovePyramidBagItem(u16 itemId, u16 count) else { u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); + #if MAX_PYRAMID_BAG_ITEM_CAPACITY > 255 + u16 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); + #else u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); + #endif memcpy(newItems, items, PYRAMID_BAG_ITEMS_COUNT * sizeof(*newItems)); memcpy(newQuantities, quantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(*newQuantities)); diff --git a/src/item_menu.c b/src/item_menu.c index 3753e4f2dc..55ec0acca1 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -977,18 +977,10 @@ static void BagMenu_ItemPrintCallback(u8 windowId, u32 itemIndex, u8 y) if (itemId >= ITEM_HM01 && itemId <= ITEM_HM08) BlitBitmapToWindow(windowId, gBagMenuHMIcon_Gfx, 8, y - 1, 16, 16); - if (gBagPosition.pocket == BERRIES_POCKET) - { - // Print berry quantity - ConvertIntToDecimalStringN(gStringVar1, itemQuantity, STR_CONV_MODE_RIGHT_ALIGN, BERRY_CAPACITY_DIGITS); - StringExpandPlaceholders(gStringVar4, gText_xVar1); - offset = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); - BagMenu_Print(windowId, FONT_NARROW, gStringVar4, offset, y, 0, 0, TEXT_SKIP_DRAW, COLORID_NORMAL); - } - else if (gBagPosition.pocket != KEYITEMS_POCKET && ItemId_GetImportance(itemId) == FALSE) + if (gBagPosition.pocket != KEYITEMS_POCKET && ItemId_GetImportance(itemId) == FALSE) { // Print item quantity - ConvertIntToDecimalStringN(gStringVar1, itemQuantity, STR_CONV_MODE_RIGHT_ALIGN, BAG_ITEM_CAPACITY_DIGITS); + ConvertIntToDecimalStringN(gStringVar1, itemQuantity, STR_CONV_MODE_RIGHT_ALIGN, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); offset = GetStringRightAlignXOffset(FONT_NARROW, gStringVar4, 119); BagMenu_Print(windowId, FONT_NARROW, gStringVar4, offset, y, 0, 0, TEXT_SKIP_DRAW, COLORID_NORMAL); @@ -1218,8 +1210,7 @@ static void AddItemQuantityWindow(u8 windowType) static void PrintItemQuantity(u8 windowId, s16 quantity) { - u8 numDigits = (gBagPosition.pocket == BERRIES_POCKET) ? BERRY_CAPACITY_DIGITS : BAG_ITEM_CAPACITY_DIGITS; - ConvertIntToDecimalStringN(gStringVar1, quantity, STR_CONV_MODE_LEADING_ZEROS, numDigits); + ConvertIntToDecimalStringN(gStringVar1, quantity, STR_CONV_MODE_LEADING_ZEROS, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 0x28), 2, 0, 0); } @@ -1227,8 +1218,7 @@ static void PrintItemQuantity(u8 windowId, s16 quantity) // Prints the quantity of items to be sold and the amount that would be earned static void PrintItemSoldAmount(int windowId, int numSold, int moneyEarned) { - u8 numDigits = (gBagPosition.pocket == BERRIES_POCKET) ? BERRY_CAPACITY_DIGITS : BAG_ITEM_CAPACITY_DIGITS; - ConvertIntToDecimalStringN(gStringVar1, numSold, STR_CONV_MODE_LEADING_ZEROS, numDigits); + ConvertIntToDecimalStringN(gStringVar1, numSold, STR_CONV_MODE_LEADING_ZEROS, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, 0, 1, TEXT_SKIP_DRAW, 0); PrintMoneyAmount(windowId, 38, 1, moneyEarned, 0); diff --git a/src/scrcmd.c b/src/scrcmd.c index 11ae5f3d75..6b7b858e0e 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -493,7 +493,7 @@ bool8 ScrCmd_additem(struct ScriptContext *ctx) u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); - gSpecialVar_Result = AddBagItem(itemId, (u8)quantity); + gSpecialVar_Result = AddBagItem(itemId, quantity); return FALSE; } @@ -502,7 +502,7 @@ bool8 ScrCmd_removeitem(struct ScriptContext *ctx) u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); - gSpecialVar_Result = RemoveBagItem(itemId, (u8)quantity); + gSpecialVar_Result = RemoveBagItem(itemId, quantity); return FALSE; } @@ -511,7 +511,7 @@ bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx) u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); - gSpecialVar_Result = CheckBagHasSpace(itemId, (u8)quantity); + gSpecialVar_Result = CheckBagHasSpace(itemId, quantity); return FALSE; } @@ -520,7 +520,7 @@ bool8 ScrCmd_checkitem(struct ScriptContext *ctx) u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); - gSpecialVar_Result = CheckBagHasItem(itemId, (u8)quantity); + gSpecialVar_Result = CheckBagHasItem(itemId, quantity); return FALSE; } diff --git a/src/shop.c b/src/shop.c index b4978f063e..f0a0dc5357 100644 --- a/src/shop.c +++ b/src/shop.c @@ -97,7 +97,7 @@ struct ShopData u16 itemsShowed; u16 selectedRow; u16 scrollOffset; - u8 maxQuantity; + u16 maxQuantity; u8 scrollIndicatorsTaskId; u8 iconSlot; u8 itemSpriteIds[2]; @@ -1085,7 +1085,7 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId) ClearWindowTilemap(WIN_QUANTITY_IN_BAG); PutWindowTilemap(WIN_ITEM_LIST); CopyItemName(tItemId, gStringVar1); - ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, BAG_ITEM_CAPACITY_DIGITS); + ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, MAX_ITEM_DIGITS); ConvertIntToDecimalStringN(gStringVar3, sShopData->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6); BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase); } @@ -1198,7 +1198,7 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) FillWindowPixelBuffer(WIN_QUANTITY_PRICE, PIXEL_FILL(1)); PrintMoneyAmount(WIN_QUANTITY_PRICE, 38, 1, sShopData->totalCost, TEXT_SKIP_DRAW); - ConvertIntToDecimalStringN(gStringVar1, tItemCount, STR_CONV_MODE_LEADING_ZEROS, BAG_ITEM_CAPACITY_DIGITS); + ConvertIntToDecimalStringN(gStringVar1, tItemCount, STR_CONV_MODE_LEADING_ZEROS, MAX_ITEM_DIGITS); StringExpandPlaceholders(gStringVar4, gText_xVar1); BuyMenuPrint(WIN_QUANTITY_PRICE, gStringVar4, 0, 1, 0, COLORID_NORMAL); } From bf8b09b1b6e3d57ba5812a186fca4d3e12af5046 Mon Sep 17 00:00:00 2001 From: psf <77138753+pkmnsnfrn@users.noreply.github.com> Date: Sun, 14 Jan 2024 12:35:45 -0800 Subject: [PATCH 096/141] Item Ball refactor / Pluralize item names for giveitem and finditem (#3942) * Emptied out item_ball_scripts Added GetObjectEventTrainerRangeFromTemplate Added Common_EventScript_FindItem * Replaced trainer_sight_or_berry_tree_id with item constant Replaced scripts with Common_EventScript_FindItem * Renamed to GetItemBallIdAndAmountFromTemplate Moved to item_ball.c * Updated ObjectEventTemplate * Updated inc files to support plural item names * Refactored CopyItemNameHandlePlural to handle all items * Change failsafe in GetItemBallIdFromTemplate to be ITEM_NONE + 1 instead of ITEMS_COUNT * Converted spaces to tabs https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415663 https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415525 https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415409 https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415130 * Added warning on object_event macro to prevent silent failure Reverted global.fieldmap to original state, per feedback --------- Co-authored-by: Bassoonian --- asm/macros/map.inc | 4 + data/event_scripts.s | 4 + .../AbandonedShip_CaptainsOffice/map.json | 4 +- .../AbandonedShip_HiddenFloorRooms/map.json | 16 +- data/maps/AbandonedShip_Room_B1F/map.json | 4 +- data/maps/AbandonedShip_Rooms2_1F/map.json | 4 +- data/maps/AbandonedShip_Rooms2_B1F/map.json | 4 +- data/maps/AbandonedShip_Rooms_1F/map.json | 4 +- data/maps/AbandonedShip_Rooms_B1F/map.json | 4 +- data/maps/AquaHideout_B1F/map.json | 12 +- data/maps/AquaHideout_B2F/map.json | 4 +- data/maps/ArtisanCave_1F/map.json | 4 +- data/maps/ArtisanCave_B1F/map.json | 4 +- data/maps/FieryPath/map.json | 8 +- data/maps/GraniteCave_1F/map.json | 4 +- data/maps/GraniteCave_B1F/map.json | 4 +- data/maps/GraniteCave_B2F/map.json | 8 +- data/maps/JaggedPass/map.json | 4 +- data/maps/LilycoveCity/map.json | 4 +- data/maps/MagmaHideout_1F/map.json | 4 +- data/maps/MagmaHideout_2F_2R/map.json | 8 +- data/maps/MagmaHideout_3F_1R/map.json | 4 +- data/maps/MagmaHideout_3F_2R/map.json | 4 +- data/maps/MagmaHideout_3F_3R/map.json | 4 +- data/maps/MagmaHideout_4F/map.json | 4 +- data/maps/MauvilleCity/map.json | 4 +- data/maps/MeteorFalls_1F_1R/map.json | 16 +- data/maps/MeteorFalls_B1F_2R/map.json | 4 +- data/maps/MossdeepCity/map.json | 4 +- data/maps/MtPyre_2F/map.json | 4 +- data/maps/MtPyre_3F/map.json | 4 +- data/maps/MtPyre_4F/map.json | 4 +- data/maps/MtPyre_5F/map.json | 4 +- data/maps/MtPyre_6F/map.json | 4 +- data/maps/MtPyre_Exterior/map.json | 8 +- data/maps/NewMauville_Inside/map.json | 20 +- data/maps/PetalburgCity/map.json | 8 +- data/maps/PetalburgWoods/map.json | 16 +- data/maps/Route102/map.json | 4 +- data/maps/Route103/map.json | 8 +- data/maps/Route104/map.json | 16 +- data/maps/Route105/map.json | 4 +- data/maps/Route106/map.json | 4 +- data/maps/Route108/map.json | 4 +- data/maps/Route109/map.json | 8 +- data/maps/Route110/map.json | 12 +- data/maps/Route110_TrickHousePuzzle1/map.json | 4 +- data/maps/Route110_TrickHousePuzzle2/map.json | 8 +- data/maps/Route110_TrickHousePuzzle3/map.json | 8 +- data/maps/Route110_TrickHousePuzzle4/map.json | 4 +- data/maps/Route110_TrickHousePuzzle6/map.json | 4 +- data/maps/Route110_TrickHousePuzzle7/map.json | 4 +- data/maps/Route110_TrickHousePuzzle8/map.json | 4 +- data/maps/Route111/map.json | 16 +- data/maps/Route112/map.json | 4 +- data/maps/Route113/map.json | 12 +- data/maps/Route114/map.json | 12 +- data/maps/Route115/map.json | 24 +- data/maps/Route116/map.json | 20 +- data/maps/Route117/map.json | 8 +- data/maps/Route118/map.json | 4 +- data/maps/Route119/map.json | 36 +- data/maps/Route120/map.json | 20 +- data/maps/Route121/map.json | 12 +- data/maps/Route123/map.json | 20 +- data/maps/Route124/map.json | 12 +- data/maps/Route125/map.json | 4 +- data/maps/Route126/map.json | 4 +- data/maps/Route127/map.json | 12 +- data/maps/Route132/map.json | 8 +- data/maps/Route133/map.json | 12 +- data/maps/Route134/map.json | 8 +- data/maps/RustboroCity/map.json | 4 +- data/maps/RusturfTunnel/map.json | 8 +- data/maps/SafariZone_North/map.json | 4 +- data/maps/SafariZone_Northeast/map.json | 4 +- data/maps/SafariZone_Northwest/map.json | 4 +- data/maps/SafariZone_Southeast/map.json | 4 +- data/maps/SafariZone_Southwest/map.json | 4 +- data/maps/ScorchedSlab/map.json | 4 +- data/maps/SeafloorCavern_Room9/map.json | 4 +- .../ShoalCave_LowTideEntranceRoom/map.json | 4 +- data/maps/ShoalCave_LowTideIceRoom/map.json | 8 +- data/maps/ShoalCave_LowTideInnerRoom/map.json | 4 +- .../maps/ShoalCave_LowTideStairsRoom/map.json | 4 +- data/maps/VictoryRoad_1F/map.json | 8 +- data/maps/VictoryRoad_B1F/map.json | 8 +- data/maps/VictoryRoad_B2F/map.json | 4 +- data/scripts/item_ball_scripts.inc | 661 +----------------- data/scripts/obtain_item.inc | 20 + data/text/obtain_item.inc | 6 + include/item_ball.h | 6 + src/item.c | 23 +- src/item_ball.c | 32 + 94 files changed, 409 insertions(+), 995 deletions(-) create mode 100644 include/item_ball.h create mode 100644 src/item_ball.c diff --git a/asm/macros/map.inc b/asm/macros/map.inc index 21445138de..eb9d205f4b 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -28,6 +28,10 @@ .2byte \x, \y .byte \elevation .byte \movement_type + .if \x_radius > 15 + @ This warning is relevant for GetItemBallIdAndAmountFromTemplate + .error "movementRangeX has a bitfield of 4 bytes, so values over 15 will overflow. Use a custom script for item balls that should give the player more than 15 items." + .endif .byte ((\y_radius << 4) | \x_radius) .space 1 @ Padding .2byte \trainer_type diff --git a/data/event_scripts.s b/data/event_scripts.s index 7ce6f60485..0524ec684a 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -947,6 +947,10 @@ gText_PlayerFoundOneTMHM:: .string "{PLAYER} found one {STR_VAR_1}\n" .string "{STR_VAR_2}!$" +gText_PlayerFoundTMHMs:: + .string "{PLAYER} found {STR_VAR_3} {STR_VAR_1}\n" + .string "{STR_VAR_2}!$" + gText_Sudowoodo_Attacked:: .string "The weird tree doesn't like the\n" .string "WAILMER PAIL!\p" diff --git a/data/maps/AbandonedShip_CaptainsOffice/map.json b/data/maps/AbandonedShip_CaptainsOffice/map.json index 3b7ee528f4..e841deeede 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/map.json +++ b/data/maps/AbandonedShip_CaptainsOffice/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_CaptainsOffice_EventScript_ItemStorageKey", + "trainer_sight_or_berry_tree_id": "ITEM_STORAGE_KEY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY" } ], diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/map.json b/data/maps/AbandonedShip_HiddenFloorRooms/map.json index 10fe7419b2..2756bc8bf1 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/map.json +++ b/data/maps/AbandonedShip_HiddenFloorRooms/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemLuxuryBall", + "trainer_sight_or_berry_tree_id": "ITEM_LUXURY_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL" }, { @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemScanner", + "trainer_sight_or_berry_tree_id": "ITEM_SCANNER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_2_SCANNER" }, { @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemTMRainDance", + "trainer_sight_or_berry_tree_id": "ITEM_TM_RAIN_DANCE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_RAIN_DANCE" }, { @@ -62,8 +62,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemWaterStone", + "trainer_sight_or_berry_tree_id": "ITEM_WATER_STONE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE" } ], diff --git a/data/maps/AbandonedShip_Room_B1F/map.json b/data/maps/AbandonedShip_Room_B1F/map.json index ac9820a8ab..eea0d116d2 100644 --- a/data/maps/AbandonedShip_Room_B1F/map.json +++ b/data/maps/AbandonedShip_Room_B1F/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_Room_B1F_EventScript_ItemTMIceBeam", + "trainer_sight_or_berry_tree_id": "ITEM_TM_ICE_BEAM", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_ICE_BEAM" } ], diff --git a/data/maps/AbandonedShip_Rooms2_1F/map.json b/data/maps/AbandonedShip_Rooms2_1F/map.json index 32db9dcaac..08e87ba7f5 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_1F/map.json @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_Rooms2_1F_EventScript_ItemRevive", + "trainer_sight_or_berry_tree_id": "ITEM_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE" }, { diff --git a/data/maps/AbandonedShip_Rooms2_B1F/map.json b/data/maps/AbandonedShip_Rooms2_B1F/map.json index d8dace7741..6ea1265ea7 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_B1F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_Rooms2_B1F_EventScript_ItemDiveBall", + "trainer_sight_or_berry_tree_id": "ITEM_DIVE_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL" } ], diff --git a/data/maps/AbandonedShip_Rooms_1F/map.json b/data/maps/AbandonedShip_Rooms_1F/map.json index 6c0614ac7d..e64bec8c1c 100644 --- a/data/maps/AbandonedShip_Rooms_1F/map.json +++ b/data/maps/AbandonedShip_Rooms_1F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_Rooms_1F_EventScript_ItemHarborMail", + "trainer_sight_or_berry_tree_id": "ITEM_HARBOR_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL" }, { diff --git a/data/maps/AbandonedShip_Rooms_B1F/map.json b/data/maps/AbandonedShip_Rooms_B1F/map.json index a698e05753..2b79e54857 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms_B1F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AbandonedShip_Rooms_B1F_EventScript_ItemEscapeRope", + "trainer_sight_or_berry_tree_id": "ITEM_ESCAPE_ROPE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE" } ], diff --git a/data/maps/AquaHideout_B1F/map.json b/data/maps/AquaHideout_B1F/map.json index 471ffb9517..96a66b3c0c 100644 --- a/data/maps/AquaHideout_B1F/map.json +++ b/data/maps/AquaHideout_B1F/map.json @@ -49,8 +49,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AquaHideout_B1F_EventScript_ItemMaxElixir", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR" }, { @@ -75,8 +75,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AquaHideout_B1F_EventScript_ItemMasterBall", + "trainer_sight_or_berry_tree_id": "ITEM_MASTER_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL" }, { @@ -101,8 +101,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AquaHideout_B1F_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET" }, { diff --git a/data/maps/AquaHideout_B2F/map.json b/data/maps/AquaHideout_B2F/map.json index bc58b8d6be..b2a84f2eb1 100644 --- a/data/maps/AquaHideout_B2F/map.json +++ b/data/maps/AquaHideout_B2F/map.json @@ -49,8 +49,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "AquaHideout_B2F_EventScript_ItemNestBall", + "trainer_sight_or_berry_tree_id": "ITEM_NEST_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL" }, { diff --git a/data/maps/ArtisanCave_1F/map.json b/data/maps/ArtisanCave_1F/map.json index d424b07d55..b8404a3ca4 100644 --- a/data/maps/ArtisanCave_1F/map.json +++ b/data/maps/ArtisanCave_1F/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ArtisanCave_1F_EventScript_ItemCarbos", + "trainer_sight_or_berry_tree_id": "ITEM_CARBOS", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS" } ], diff --git a/data/maps/ArtisanCave_B1F/map.json b/data/maps/ArtisanCave_B1F/map.json index f7b315e6ea..0e151399a1 100644 --- a/data/maps/ArtisanCave_B1F/map.json +++ b/data/maps/ArtisanCave_B1F/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ArtisanCave_B1F_EventScript_ItemHPUp", + "trainer_sight_or_berry_tree_id": "ITEM_HP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP" } ], diff --git a/data/maps/FieryPath/map.json b/data/maps/FieryPath/map.json index 69f5050ad5..3d1a77cfad 100644 --- a/data/maps/FieryPath/map.json +++ b/data/maps/FieryPath/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "FieryPath_EventScript_ItemTMToxic", + "trainer_sight_or_berry_tree_id": "ITEM_TM_TOXIC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_FIERY_PATH_TM_TOXIC" }, { @@ -114,8 +114,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "FieryPath_EventScript_ItemFireStone", + "trainer_sight_or_berry_tree_id": "ITEM_FIRE_STONE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_FIERY_PATH_FIRE_STONE" } ], diff --git a/data/maps/GraniteCave_1F/map.json b/data/maps/GraniteCave_1F/map.json index c254c4b005..097c20429f 100644 --- a/data/maps/GraniteCave_1F/map.json +++ b/data/maps/GraniteCave_1F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "GraniteCave_1F_EventScript_ItemEscapeRope", + "trainer_sight_or_berry_tree_id": "ITEM_ESCAPE_ROPE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE" } ], diff --git a/data/maps/GraniteCave_B1F/map.json b/data/maps/GraniteCave_B1F/map.json index 8c6a112a64..c7129051e3 100644 --- a/data/maps/GraniteCave_B1F/map.json +++ b/data/maps/GraniteCave_B1F/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "GraniteCave_B1F_EventScript_ItemPokeBall", + "trainer_sight_or_berry_tree_id": "ITEM_POKE_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL" } ], diff --git a/data/maps/GraniteCave_B2F/map.json b/data/maps/GraniteCave_B2F/map.json index e3748ee4bf..5e4c864f5a 100644 --- a/data/maps/GraniteCave_B2F/map.json +++ b/data/maps/GraniteCave_B2F/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "GraniteCave_B2F_EventScript_ItemRepel", + "trainer_sight_or_berry_tree_id": "ITEM_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_GRANITE_CAVE_B2F_REPEL" }, { @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "GraniteCave_B2F_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY" }, { diff --git a/data/maps/JaggedPass/map.json b/data/maps/JaggedPass/map.json index ba4cdf3e0e..0fd4f1aa4b 100644 --- a/data/maps/JaggedPass/map.json +++ b/data/maps/JaggedPass/map.json @@ -49,8 +49,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "JaggedPass_EventScript_ItemBurnHeal", + "trainer_sight_or_berry_tree_id": "ITEM_BURN_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_JAGGED_PASS_BURN_HEAL" }, { diff --git a/data/maps/LilycoveCity/map.json b/data/maps/LilycoveCity/map.json index 398cf219ea..0b829ea09e 100644 --- a/data/maps/LilycoveCity/map.json +++ b/data/maps/LilycoveCity/map.json @@ -164,8 +164,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "LilycoveCity_EventScript_ItemMaxRepel", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL" }, { diff --git a/data/maps/MagmaHideout_1F/map.json b/data/maps/MagmaHideout_1F/map.json index ad36acca37..dd3771ea88 100644 --- a/data/maps/MagmaHideout_1F/map.json +++ b/data/maps/MagmaHideout_1F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_1F_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY" }, { diff --git a/data/maps/MagmaHideout_2F_2R/map.json b/data/maps/MagmaHideout_2F_2R/map.json index a5f79b3e9d..43c18be852 100644 --- a/data/maps/MagmaHideout_2F_2R/map.json +++ b/data/maps/MagmaHideout_2F_2R/map.json @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_2F_2R_EventScript_ItemMaxElixir", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR" }, { @@ -88,8 +88,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_2F_2R_EventScript_ItemFullRestore", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_RESTORE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE" } ], diff --git a/data/maps/MagmaHideout_3F_1R/map.json b/data/maps/MagmaHideout_3F_1R/map.json index 48dd168447..fd14b9acbd 100644 --- a/data/maps/MagmaHideout_3F_1R/map.json +++ b/data/maps/MagmaHideout_3F_1R/map.json @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_3F_1R_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET" } ], diff --git a/data/maps/MagmaHideout_3F_2R/map.json b/data/maps/MagmaHideout_3F_2R/map.json index 51ad535451..3e96c1f733 100644 --- a/data/maps/MagmaHideout_3F_2R/map.json +++ b/data/maps/MagmaHideout_3F_2R/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_3F_2R_EventScript_ItemPPMax", + "trainer_sight_or_berry_tree_id": "ITEM_PP_MAX", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX" } ], diff --git a/data/maps/MagmaHideout_3F_3R/map.json b/data/maps/MagmaHideout_3F_3R/map.json index c3e7f3241f..4574b8b445 100644 --- a/data/maps/MagmaHideout_3F_3R/map.json +++ b/data/maps/MagmaHideout_3F_3R/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_3F_3R_EventScript_ItemEscapeRope", + "trainer_sight_or_berry_tree_id": "ITEM_ESCAPE_ROPE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE" } ], diff --git a/data/maps/MagmaHideout_4F/map.json b/data/maps/MagmaHideout_4F/map.json index d426affdec..3733018da2 100644 --- a/data/maps/MagmaHideout_4F/map.json +++ b/data/maps/MagmaHideout_4F/map.json @@ -114,8 +114,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MagmaHideout_4F_EventScript_ItemMaxRevive", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE" } ], diff --git a/data/maps/MauvilleCity/map.json b/data/maps/MauvilleCity/map.json index f4da4222b1..0d193e4022 100644 --- a/data/maps/MauvilleCity/map.json +++ b/data/maps/MauvilleCity/map.json @@ -148,8 +148,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MauvilleCity_EventScript_ItemXSpeed", + "trainer_sight_or_berry_tree_id": "ITEM_X_SPEED", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MAUVILLE_CITY_X_SPEED" }, { diff --git a/data/maps/MeteorFalls_1F_1R/map.json b/data/maps/MeteorFalls_1F_1R/map.json index e0d32c5804..bd0820e1e6 100644 --- a/data/maps/MeteorFalls_1F_1R/map.json +++ b/data/maps/MeteorFalls_1F_1R/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MeteorFalls_1F_1R_EventScript_ItemTMIronTail", + "trainer_sight_or_berry_tree_id": "ITEM_TM_IRON_TAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_TM_IRON_TAIL" }, { @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MeteorFalls_1F_1R_EventScript_ItemMoonStone", + "trainer_sight_or_berry_tree_id": "ITEM_MOON_STONE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE" }, { @@ -49,8 +49,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MeteorFalls_1F_1R_EventScript_ItemFullHeal", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL" }, { @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MeteorFalls_1F_1R_EventScript_ItemPPUP", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP" }, { diff --git a/data/maps/MeteorFalls_B1F_2R/map.json b/data/maps/MeteorFalls_B1F_2R/map.json index 79a89874e9..42a0c0d986 100644 --- a/data/maps/MeteorFalls_B1F_2R/map.json +++ b/data/maps/MeteorFalls_B1F_2R/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MeteorFalls_B1F_2R_EventScript_ItemTMDragonClaw", + "trainer_sight_or_berry_tree_id": "ITEM_TM_DRAGON_CLAW", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_DRAGON_CLAW" } ], diff --git a/data/maps/MossdeepCity/map.json b/data/maps/MossdeepCity/map.json index 3759694d88..a7ec32d7b1 100644 --- a/data/maps/MossdeepCity/map.json +++ b/data/maps/MossdeepCity/map.json @@ -104,8 +104,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MossdeepCity_EventScript_ItemNetBall", + "trainer_sight_or_berry_tree_id": "ITEM_NET_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MOSSDEEP_CITY_NET_BALL" }, { diff --git a/data/maps/MtPyre_2F/map.json b/data/maps/MtPyre_2F/map.json index a0a86cd840..896d13e338 100644 --- a/data/maps/MtPyre_2F/map.json +++ b/data/maps/MtPyre_2F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_2F_EventScript_ItemUltraBall", + "trainer_sight_or_berry_tree_id": "ITEM_ULTRA_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL" }, { diff --git a/data/maps/MtPyre_3F/map.json b/data/maps/MtPyre_3F/map.json index 5202a583bf..bb879855c8 100644 --- a/data/maps/MtPyre_3F/map.json +++ b/data/maps/MtPyre_3F/map.json @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_3F_EventScript_ItemSuperRepel", + "trainer_sight_or_berry_tree_id": "ITEM_SUPER_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL" }, { diff --git a/data/maps/MtPyre_4F/map.json b/data/maps/MtPyre_4F/map.json index 48fdeec2d3..8663898296 100644 --- a/data/maps/MtPyre_4F/map.json +++ b/data/maps/MtPyre_4F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_4F_EventScript_ItemSeaIncense", + "trainer_sight_or_berry_tree_id": "ITEM_SEA_INCENSE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE" } ], diff --git a/data/maps/MtPyre_5F/map.json b/data/maps/MtPyre_5F/map.json index 04b889c6cf..49d2c4ebb1 100644 --- a/data/maps/MtPyre_5F/map.json +++ b/data/maps/MtPyre_5F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_5F_EventScript_ItemLaxIncense", + "trainer_sight_or_berry_tree_id": "ITEM_LAX_INCENSE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE" } ], diff --git a/data/maps/MtPyre_6F/map.json b/data/maps/MtPyre_6F/map.json index 06bd940eac..477106010f 100644 --- a/data/maps/MtPyre_6F/map.json +++ b/data/maps/MtPyre_6F/map.json @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_6F_EventScript_ItemTMShadowBall", + "trainer_sight_or_berry_tree_id": "ITEM_TM_SHADOW_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_6F_TM_SHADOW_BALL" }, { diff --git a/data/maps/MtPyre_Exterior/map.json b/data/maps/MtPyre_Exterior/map.json index a65f1259d4..db8707d9ec 100644 --- a/data/maps/MtPyre_Exterior/map.json +++ b/data/maps/MtPyre_Exterior/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_Exterior_EventScript_ItemMaxPotion", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION" }, { @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "MtPyre_Exterior_EventScript_ItemTMSkillSwap", + "trainer_sight_or_berry_tree_id": "ITEM_TM_SKILL_SWAP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_TM_SKILL_SWAP" } ], diff --git a/data/maps/NewMauville_Inside/map.json b/data/maps/NewMauville_Inside/map.json index 8524c25ec0..8f661807d0 100644 --- a/data/maps/NewMauville_Inside/map.json +++ b/data/maps/NewMauville_Inside/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "NewMauville_Inside_EventScript_ItemUltraBall", + "trainer_sight_or_berry_tree_id": "ITEM_ULTRA_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL" }, { @@ -36,8 +36,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "NewMauville_Inside_EventScript_ItemEscapeRope", + "trainer_sight_or_berry_tree_id": "ITEM_ESCAPE_ROPE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE" }, { @@ -49,8 +49,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "NewMauville_Inside_EventScript_ItemThunderStone", + "trainer_sight_or_berry_tree_id": "ITEM_THUNDER_STONE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE" }, { @@ -62,8 +62,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "NewMauville_Inside_EventScript_ItemFullHeal", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL" }, { @@ -75,8 +75,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "NewMauville_Inside_EventScript_ItemParalyzeHeal", + "trainer_sight_or_berry_tree_id": "ITEM_PARALYZE_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL" }, { diff --git a/data/maps/PetalburgCity/map.json b/data/maps/PetalburgCity/map.json index d653e46aec..7aaca8145c 100644 --- a/data/maps/PetalburgCity/map.json +++ b/data/maps/PetalburgCity/map.json @@ -99,8 +99,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgCity_EventScript_ItemMaxRevive", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE" }, { @@ -112,8 +112,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgCity_EventScript_ItemEther", + "trainer_sight_or_berry_tree_id": "ITEM_ETHER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_CITY_ETHER" }, { diff --git a/data/maps/PetalburgWoods/map.json b/data/maps/PetalburgWoods/map.json index 2979e7e469..9ef6c93ae6 100644 --- a/data/maps/PetalburgWoods/map.json +++ b/data/maps/PetalburgWoods/map.json @@ -75,8 +75,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgWoods_EventScript_ItemGreatBall", + "trainer_sight_or_berry_tree_id": "ITEM_GREAT_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL" }, { @@ -88,8 +88,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgWoods_EventScript_ItemXAttack", + "trainer_sight_or_berry_tree_id": "ITEM_X_ATTACK", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_WOODS_X_ATTACK" }, { @@ -101,8 +101,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgWoods_EventScript_ItemEther", + "trainer_sight_or_berry_tree_id": "ITEM_ETHER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_WOODS_ETHER" }, { @@ -166,8 +166,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "PetalburgWoods_EventScript_ItemParalyzeHeal", + "trainer_sight_or_berry_tree_id": "ITEM_PARALYZE_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_PETALBURG_WOODS_PARALYZE_HEAL" }, { diff --git a/data/maps/Route102/map.json b/data/maps/Route102/map.json index 68e3549dbb..8ad17aae4d 100644 --- a/data/maps/Route102/map.json +++ b/data/maps/Route102/map.json @@ -99,8 +99,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route102_EventScript_ItemPotion", + "trainer_sight_or_berry_tree_id": "ITEM_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_102_POTION" }, { diff --git a/data/maps/Route103/map.json b/data/maps/Route103/map.json index 9bc6fed67f..45c8fb8742 100644 --- a/data/maps/Route103/map.json +++ b/data/maps/Route103/map.json @@ -190,8 +190,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route103_EventScript_ItemGuardSpec", + "trainer_sight_or_berry_tree_id": "ITEM_GUARD_SPEC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_103_GUARD_SPEC" }, { @@ -281,8 +281,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route103_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_103_PP_UP" } ], diff --git a/data/maps/Route104/map.json b/data/maps/Route104/map.json index 80af8aa6d8..5ae19796a7 100644 --- a/data/maps/Route104/map.json +++ b/data/maps/Route104/map.json @@ -299,8 +299,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route104_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_104_PP_UP" }, { @@ -377,8 +377,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route104_EventScript_ItemPokeBall", + "trainer_sight_or_berry_tree_id": "ITEM_POKE_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_104_POKE_BALL" }, { @@ -403,8 +403,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route104_EventScript_ItemXAccuracy", + "trainer_sight_or_berry_tree_id": "ITEM_X_ACCURACY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_104_X_ACCURACY" }, { @@ -429,8 +429,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route104_EventScript_ItemPotion", + "trainer_sight_or_berry_tree_id": "ITEM_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_104_POTION" }, { diff --git a/data/maps/Route105/map.json b/data/maps/Route105/map.json index ae9bb6a5aa..a429621325 100644 --- a/data/maps/Route105/map.json +++ b/data/maps/Route105/map.json @@ -91,8 +91,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route105_EventScript_ItemIron", + "trainer_sight_or_berry_tree_id": "ITEM_IRON", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_105_IRON" }, { diff --git a/data/maps/Route106/map.json b/data/maps/Route106/map.json index 5a0a38dc9a..a3160fdd4f 100644 --- a/data/maps/Route106/map.json +++ b/data/maps/Route106/map.json @@ -86,8 +86,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route106_EventScript_ItemProtein", + "trainer_sight_or_berry_tree_id": "ITEM_PROTEIN", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_106_PROTEIN" } ], diff --git a/data/maps/Route108/map.json b/data/maps/Route108/map.json index 405ae34014..beee6556ae 100644 --- a/data/maps/Route108/map.json +++ b/data/maps/Route108/map.json @@ -112,8 +112,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route108_EventScript_ItemStarPiece", + "trainer_sight_or_berry_tree_id": "ITEM_STAR_PIECE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_108_STAR_PIECE" } ], diff --git a/data/maps/Route109/map.json b/data/maps/Route109/map.json index 49357f0a0e..72d9f5c0af 100644 --- a/data/maps/Route109/map.json +++ b/data/maps/Route109/map.json @@ -151,8 +151,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route109_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_109_PP_UP" }, { @@ -320,8 +320,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route109_EventScript_ItemPotion", + "trainer_sight_or_berry_tree_id": "ITEM_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_109_POTION" }, { diff --git a/data/maps/Route110/map.json b/data/maps/Route110/map.json index 2b52164113..448cd442d0 100644 --- a/data/maps/Route110/map.json +++ b/data/maps/Route110/map.json @@ -273,8 +273,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_EventScript_ItemDireHit", + "trainer_sight_or_berry_tree_id": "ITEM_DIRE_HIT", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_110_DIRE_HIT" }, { @@ -286,8 +286,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_110_RARE_CANDY" }, { @@ -481,8 +481,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_EventScript_ItemElixir", + "trainer_sight_or_berry_tree_id": "ITEM_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_110_ELIXIR" }, { diff --git a/data/maps/Route110_TrickHousePuzzle1/map.json b/data/maps/Route110_TrickHousePuzzle1/map.json index 1af3b9de25..fd78aa183e 100644 --- a/data/maps/Route110_TrickHousePuzzle1/map.json +++ b/data/maps/Route110_TrickHousePuzzle1/map.json @@ -179,8 +179,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle1_EventScript_ItemOrangeMail", + "trainer_sight_or_berry_tree_id": "ITEM_ORANGE_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL" }, { diff --git a/data/maps/Route110_TrickHousePuzzle2/map.json b/data/maps/Route110_TrickHousePuzzle2/map.json index 1aea0fde0c..b18fe0a7ba 100644 --- a/data/maps/Route110_TrickHousePuzzle2/map.json +++ b/data/maps/Route110_TrickHousePuzzle2/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_ItemWaveMail", + "trainer_sight_or_berry_tree_id": "ITEM_WAVE_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL" }, { @@ -75,8 +75,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_ItemHarborMail", + "trainer_sight_or_berry_tree_id": "ITEM_HARBOR_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL" } ], diff --git a/data/maps/Route110_TrickHousePuzzle3/map.json b/data/maps/Route110_TrickHousePuzzle3/map.json index ba6c31c5d2..abc4bd61fb 100644 --- a/data/maps/Route110_TrickHousePuzzle3/map.json +++ b/data/maps/Route110_TrickHousePuzzle3/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_ItemWoodMail", + "trainer_sight_or_berry_tree_id": "ITEM_WOOD_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL" }, { @@ -75,8 +75,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_ItemShadowMail", + "trainer_sight_or_berry_tree_id": "ITEM_SHADOW_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL" }, { diff --git a/data/maps/Route110_TrickHousePuzzle4/map.json b/data/maps/Route110_TrickHousePuzzle4/map.json index 3653dfba91..14a745f92b 100644 --- a/data/maps/Route110_TrickHousePuzzle4/map.json +++ b/data/maps/Route110_TrickHousePuzzle4/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle4_EventScript_ItemMechMail", + "trainer_sight_or_berry_tree_id": "ITEM_MECH_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL" }, { diff --git a/data/maps/Route110_TrickHousePuzzle6/map.json b/data/maps/Route110_TrickHousePuzzle6/map.json index 8c6aa30489..e7eb201189 100644 --- a/data/maps/Route110_TrickHousePuzzle6/map.json +++ b/data/maps/Route110_TrickHousePuzzle6/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle6_EventScript_ItemGlitterMail", + "trainer_sight_or_berry_tree_id": "ITEM_GLITTER_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL" } ], diff --git a/data/maps/Route110_TrickHousePuzzle7/map.json b/data/maps/Route110_TrickHousePuzzle7/map.json index 15237e23c7..f10c14a069 100644 --- a/data/maps/Route110_TrickHousePuzzle7/map.json +++ b/data/maps/Route110_TrickHousePuzzle7/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle7_EventScript_ItemTropicMail", + "trainer_sight_or_berry_tree_id": "ITEM_TROPIC_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL" }, { diff --git a/data/maps/Route110_TrickHousePuzzle8/map.json b/data/maps/Route110_TrickHousePuzzle8/map.json index c9fa42d7b7..63dfd125c4 100644 --- a/data/maps/Route110_TrickHousePuzzle8/map.json +++ b/data/maps/Route110_TrickHousePuzzle8/map.json @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle8_EventScript_ItemBeadMail", + "trainer_sight_or_berry_tree_id": "ITEM_BEAD_MAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL" } ], diff --git a/data/maps/Route111/map.json b/data/maps/Route111/map.json index 6efa1770e2..3e893d0a6f 100644 --- a/data/maps/Route111/map.json +++ b/data/maps/Route111/map.json @@ -260,8 +260,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route111_EventScript_ItemTMSandstorm", + "trainer_sight_or_berry_tree_id": "ITEM_TM_SANDSTORM", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_111_TM_SANDSTORM" }, { @@ -351,8 +351,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route111_EventScript_ItemStardust", + "trainer_sight_or_berry_tree_id": "ITEM_STARDUST", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_111_STARDUST" }, { @@ -364,8 +364,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route111_EventScript_ItemHPUp", + "trainer_sight_or_berry_tree_id": "ITEM_HP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_111_HP_UP" }, { @@ -572,8 +572,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route111_EventScript_ItemElixir", + "trainer_sight_or_berry_tree_id": "ITEM_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_111_ELIXIR" }, { diff --git a/data/maps/Route112/map.json b/data/maps/Route112/map.json index 5340680ea5..f8e8851fa2 100644 --- a/data/maps/Route112/map.json +++ b/data/maps/Route112/map.json @@ -182,8 +182,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route112_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_112_NUGGET" }, { diff --git a/data/maps/Route113/map.json b/data/maps/Route113/map.json index 2e5890d656..45abde83c0 100644 --- a/data/maps/Route113/map.json +++ b/data/maps/Route113/map.json @@ -104,8 +104,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route113_EventScript_ItemMaxEther", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_ETHER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_113_MAX_ETHER" }, { @@ -117,8 +117,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route113_EventScript_ItemSuperRepel", + "trainer_sight_or_berry_tree_id": "ITEM_SUPER_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_113_SUPER_REPEL" }, { @@ -182,8 +182,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route113_EventScript_ItemHyperPotion", + "trainer_sight_or_berry_tree_id": "ITEM_HYPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_113_HYPER_POTION" }, { diff --git a/data/maps/Route114/map.json b/data/maps/Route114/map.json index 17c483c0fa..931f40f407 100644 --- a/data/maps/Route114/map.json +++ b/data/maps/Route114/map.json @@ -138,8 +138,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route114_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_114_RARE_CANDY" }, { @@ -151,8 +151,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route114_EventScript_ItemProtein", + "trainer_sight_or_berry_tree_id": "ITEM_PROTEIN", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_114_PROTEIN" }, { @@ -359,8 +359,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route114_EventScript_ItemEnergyPowder", + "trainer_sight_or_berry_tree_id": "ITEM_ENERGY_POWDER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_114_ENERGY_POWDER" }, { diff --git a/data/maps/Route115/map.json b/data/maps/Route115/map.json index ee0d71349d..be57ca15d4 100644 --- a/data/maps/Route115/map.json +++ b/data/maps/Route115/map.json @@ -151,8 +151,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemSuperPotion", + "trainer_sight_or_berry_tree_id": "ITEM_SUPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_SUPER_POTION" }, { @@ -164,8 +164,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemTMFocusPunch", + "trainer_sight_or_berry_tree_id": "ITEM_TM_FOCUS_PUNCH", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_TM_FOCUS_PUNCH" }, { @@ -177,8 +177,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemIron", + "trainer_sight_or_berry_tree_id": "ITEM_IRON", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_IRON" }, { @@ -229,8 +229,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemGreatBall", + "trainer_sight_or_berry_tree_id": "ITEM_GREAT_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_GREAT_BALL" }, { @@ -307,8 +307,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_PP_UP" }, { @@ -320,8 +320,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route115_EventScript_ItemHealPowder", + "trainer_sight_or_berry_tree_id": "ITEM_HEAL_POWDER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_115_HEAL_POWDER" } ], diff --git a/data/maps/Route116/map.json b/data/maps/Route116/map.json index adf9a86d59..18239a42a4 100644 --- a/data/maps/Route116/map.json +++ b/data/maps/Route116/map.json @@ -112,8 +112,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route116_EventScript_ItemEther", + "trainer_sight_or_berry_tree_id": "ITEM_ETHER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_116_ETHER" }, { @@ -125,8 +125,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route116_EventScript_ItemRepel", + "trainer_sight_or_berry_tree_id": "ITEM_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_116_REPEL" }, { @@ -216,8 +216,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route116_EventScript_ItemHPUp", + "trainer_sight_or_berry_tree_id": "ITEM_HP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_116_HP_UP" }, { @@ -281,8 +281,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route116_EventScript_ItemXSpecial", + "trainer_sight_or_berry_tree_id": "ITEM_X_SPECIAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_116_X_SPECIAL" }, { @@ -346,8 +346,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route116_EventScript_ItemPotion", + "trainer_sight_or_berry_tree_id": "ITEM_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_116_POTION" }, { diff --git a/data/maps/Route117/map.json b/data/maps/Route117/map.json index 80304ddf4b..4105dc1581 100644 --- a/data/maps/Route117/map.json +++ b/data/maps/Route117/map.json @@ -203,8 +203,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route117_EventScript_ItemGreatBall", + "trainer_sight_or_berry_tree_id": "ITEM_GREAT_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_117_GREAT_BALL" }, { @@ -229,8 +229,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route117_EventScript_ItemRevive", + "trainer_sight_or_berry_tree_id": "ITEM_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_117_REVIVE" }, { diff --git a/data/maps/Route118/map.json b/data/maps/Route118/map.json index 1068e4a1a7..09d7d8e46b 100644 --- a/data/maps/Route118/map.json +++ b/data/maps/Route118/map.json @@ -286,8 +286,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route118_EventScript_ItemHyperPotion", + "trainer_sight_or_berry_tree_id": "ITEM_HYPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_118_HYPER_POTION" }, { diff --git a/data/maps/Route119/map.json b/data/maps/Route119/map.json index f8591a5ba2..22473850d0 100644 --- a/data/maps/Route119/map.json +++ b/data/maps/Route119/map.json @@ -242,8 +242,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemSuperRepel", + "trainer_sight_or_berry_tree_id": "ITEM_SUPER_REPEL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_SUPER_REPEL" }, { @@ -255,8 +255,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemZinc", + "trainer_sight_or_berry_tree_id": "ITEM_ZINC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_ZINC" }, { @@ -268,8 +268,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemElixir", + "trainer_sight_or_berry_tree_id": "ITEM_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_ELIXIR_1" }, { @@ -281,8 +281,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemLeafStone", + "trainer_sight_or_berry_tree_id": "ITEM_LEAF_STONE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_LEAF_STONE" }, { @@ -294,8 +294,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_RARE_CANDY" }, { @@ -307,8 +307,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemHyperPotion", + "trainer_sight_or_berry_tree_id": "ITEM_HYPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_HYPER_POTION_1" }, { @@ -437,8 +437,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemHyperPotion2", + "trainer_sight_or_berry_tree_id": "ITEM_HYPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_HYPER_POTION_2" }, { @@ -554,8 +554,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_NUGGET" }, { @@ -567,8 +567,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route119_EventScript_ItemElixir2", + "trainer_sight_or_berry_tree_id": "ITEM_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_119_ELIXIR_2" }, { diff --git a/data/maps/Route120/map.json b/data/maps/Route120/map.json index 6bb2c84c1a..29712c35ae 100644 --- a/data/maps/Route120/map.json +++ b/data/maps/Route120/map.json @@ -229,8 +229,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route120_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_120_NUGGET" }, { @@ -307,8 +307,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route120_EventScript_ItemFullHeal", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_120_FULL_HEAL" }, { @@ -385,8 +385,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route120_EventScript_ItemNestBall", + "trainer_sight_or_berry_tree_id": "ITEM_NEST_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_120_NEST_BALL" }, { @@ -398,8 +398,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route120_EventScript_ItemHyperPotion", + "trainer_sight_or_berry_tree_id": "ITEM_HYPER_POTION", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_120_HYPER_POTION" }, { @@ -593,8 +593,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route120_EventScript_ItemRevive", + "trainer_sight_or_berry_tree_id": "ITEM_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_120_REVIVE" } ], diff --git a/data/maps/Route121/map.json b/data/maps/Route121/map.json index 4a73f3fdd9..f7a27d4c7a 100644 --- a/data/maps/Route121/map.json +++ b/data/maps/Route121/map.json @@ -299,8 +299,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route121_EventScript_ItemCarbos", + "trainer_sight_or_berry_tree_id": "ITEM_CARBOS", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_121_CARBOS" }, { @@ -390,8 +390,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route121_EventScript_ItemRevive", + "trainer_sight_or_berry_tree_id": "ITEM_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_121_REVIVE" }, { @@ -403,8 +403,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route121_EventScript_ItemZinc", + "trainer_sight_or_berry_tree_id": "ITEM_ZINC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_121_ZINC" } ], diff --git a/data/maps/Route123/map.json b/data/maps/Route123/map.json index 11798b95d4..27de5ab0e1 100644 --- a/data/maps/Route123/map.json +++ b/data/maps/Route123/map.json @@ -294,8 +294,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route123_EventScript_ItemCalcium", + "trainer_sight_or_berry_tree_id": "ITEM_CALCIUM", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_123_CALCIUM" }, { @@ -437,8 +437,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route123_EventScript_ItemUltraBall", + "trainer_sight_or_berry_tree_id": "ITEM_ULTRA_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_123_ULTRA_BALL" }, { @@ -450,8 +450,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route123_EventScript_ItemElixir", + "trainer_sight_or_berry_tree_id": "ITEM_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_123_ELIXIR" }, { @@ -541,8 +541,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route123_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_123_PP_UP" }, { @@ -580,8 +580,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route123_EventScript_ItemRevivalHerb", + "trainer_sight_or_berry_tree_id": "ITEM_REVIVAL_HERB", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_123_REVIVAL_HERB" } ], diff --git a/data/maps/Route124/map.json b/data/maps/Route124/map.json index 21e2ecd062..869ca2db8a 100644 --- a/data/maps/Route124/map.json +++ b/data/maps/Route124/map.json @@ -114,8 +114,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route124_EventScript_ItemRedShard", + "trainer_sight_or_berry_tree_id": "ITEM_RED_SHARD", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_124_RED_SHARD" }, { @@ -127,8 +127,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route124_EventScript_ItemBlueShard", + "trainer_sight_or_berry_tree_id": "ITEM_BLUE_SHARD", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_124_BLUE_SHARD" }, { @@ -140,8 +140,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route124_EventScript_ItemYellowShard", + "trainer_sight_or_berry_tree_id": "ITEM_YELLOW_SHARD", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_124_YELLOW_SHARD" }, { diff --git a/data/maps/Route125/map.json b/data/maps/Route125/map.json index cc8bdf09ca..6e44df1f3a 100644 --- a/data/maps/Route125/map.json +++ b/data/maps/Route125/map.json @@ -156,8 +156,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route125_EventScript_ItemBigPearl", + "trainer_sight_or_berry_tree_id": "ITEM_BIG_PEARL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_125_BIG_PEARL" } ], diff --git a/data/maps/Route126/map.json b/data/maps/Route126/map.json index 0997e46b1e..5e835b8c17 100644 --- a/data/maps/Route126/map.json +++ b/data/maps/Route126/map.json @@ -91,8 +91,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route126_EventScript_ItemGreenShard", + "trainer_sight_or_berry_tree_id": "ITEM_GREEN_SHARD", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_126_GREEN_SHARD" }, { diff --git a/data/maps/Route127/map.json b/data/maps/Route127/map.json index 30652264e3..27a5892e7f 100644 --- a/data/maps/Route127/map.json +++ b/data/maps/Route127/map.json @@ -70,8 +70,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route127_EventScript_ItemZinc", + "trainer_sight_or_berry_tree_id": "ITEM_ZINC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_127_ZINC" }, { @@ -83,8 +83,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route127_EventScript_ItemCarbos", + "trainer_sight_or_berry_tree_id": "ITEM_CARBOS", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_127_CARBOS" }, { @@ -174,8 +174,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route127_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_127_RARE_CANDY" } ], diff --git a/data/maps/Route132/map.json b/data/maps/Route132/map.json index 698dd050f8..9615ee07a6 100644 --- a/data/maps/Route132/map.json +++ b/data/maps/Route132/map.json @@ -60,8 +60,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route132_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_132_RARE_CANDY" }, { @@ -151,8 +151,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route132_EventScript_ItemProtein", + "trainer_sight_or_berry_tree_id": "ITEM_PROTEIN", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_132_PROTEIN" } ], diff --git a/data/maps/Route133/map.json b/data/maps/Route133/map.json index 106546ef58..def7334666 100644 --- a/data/maps/Route133/map.json +++ b/data/maps/Route133/map.json @@ -73,8 +73,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route133_EventScript_ItemBigPearl", + "trainer_sight_or_berry_tree_id": "ITEM_BIG_PEARL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_133_BIG_PEARL" }, { @@ -86,8 +86,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route133_EventScript_ItemStarPiece", + "trainer_sight_or_berry_tree_id": "ITEM_STAR_PIECE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_133_STAR_PIECE" }, { @@ -151,8 +151,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route133_EventScript_ItemMaxRevive", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_133_MAX_REVIVE" } ], diff --git a/data/maps/Route134/map.json b/data/maps/Route134/map.json index f516f16de9..1235651237 100644 --- a/data/maps/Route134/map.json +++ b/data/maps/Route134/map.json @@ -151,8 +151,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route134_EventScript_ItemCarbos", + "trainer_sight_or_berry_tree_id": "ITEM_CARBOS", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_134_CARBOS" }, { @@ -164,8 +164,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "Route134_EventScript_ItemStarPiece", + "trainer_sight_or_berry_tree_id": "ITEM_STAR_PIECE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_ROUTE_134_STAR_PIECE" } ], diff --git a/data/maps/RustboroCity/map.json b/data/maps/RustboroCity/map.json index 3d77404ee7..9a987ab284 100644 --- a/data/maps/RustboroCity/map.json +++ b/data/maps/RustboroCity/map.json @@ -182,8 +182,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "RustboroCity_EventScript_ItemXDefend", + "trainer_sight_or_berry_tree_id": "ITEM_X_DEFEND", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_RUSTBORO_CITY_X_DEFEND" }, { diff --git a/data/maps/RusturfTunnel/map.json b/data/maps/RusturfTunnel/map.json index ef07714add..93c6aea072 100644 --- a/data/maps/RusturfTunnel/map.json +++ b/data/maps/RusturfTunnel/map.json @@ -49,8 +49,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "RusturfTunnel_EventScript_ItemPokeBall", + "trainer_sight_or_berry_tree_id": "ITEM_POKE_BALL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL" }, { @@ -62,8 +62,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "RusturfTunnel_EventScript_ItemMaxEther", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_ETHER", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER" }, { diff --git a/data/maps/SafariZone_North/map.json b/data/maps/SafariZone_North/map.json index f1e9048b1e..d505405aa8 100644 --- a/data/maps/SafariZone_North/map.json +++ b/data/maps/SafariZone_North/map.json @@ -143,8 +143,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SafariZone_North_EventScript_ItemCalcium", + "trainer_sight_or_berry_tree_id": "ITEM_CALCIUM", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM" } ], diff --git a/data/maps/SafariZone_Northeast/map.json b/data/maps/SafariZone_Northeast/map.json index 876ffb8f6d..f1e1d933bf 100644 --- a/data/maps/SafariZone_Northeast/map.json +++ b/data/maps/SafariZone_Northeast/map.json @@ -138,8 +138,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SafariZone_Northeast_EventScript_ItemNugget", + "trainer_sight_or_berry_tree_id": "ITEM_NUGGET", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET" } ], diff --git a/data/maps/SafariZone_Northwest/map.json b/data/maps/SafariZone_Northwest/map.json index f30ef030a0..ef77910d36 100644 --- a/data/maps/SafariZone_Northwest/map.json +++ b/data/maps/SafariZone_Northwest/map.json @@ -47,8 +47,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SafariZone_Northwest_EventScript_ItemTMSolarBeam", + "trainer_sight_or_berry_tree_id": "ITEM_TM_SOLAR_BEAM", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_SOLAR_BEAM" } ], diff --git a/data/maps/SafariZone_Southeast/map.json b/data/maps/SafariZone_Southeast/map.json index 87fdc8318f..69bbb9fc1c 100644 --- a/data/maps/SafariZone_Southeast/map.json +++ b/data/maps/SafariZone_Southeast/map.json @@ -73,8 +73,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SafariZone_Southeast_EventScript_ItemBigPearl", + "trainer_sight_or_berry_tree_id": "ITEM_BIG_PEARL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL" }, { diff --git a/data/maps/SafariZone_Southwest/map.json b/data/maps/SafariZone_Southwest/map.json index 39edcb2c61..9a2d9f3a78 100644 --- a/data/maps/SafariZone_Southwest/map.json +++ b/data/maps/SafariZone_Southwest/map.json @@ -47,8 +47,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SafariZone_Southwest_EventScript_ItemMaxRevive", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_REVIVE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE" } ], diff --git a/data/maps/ScorchedSlab/map.json b/data/maps/ScorchedSlab/map.json index 5e0380b4e8..3bd8386b80 100644 --- a/data/maps/ScorchedSlab/map.json +++ b/data/maps/ScorchedSlab/map.json @@ -23,8 +23,8 @@ "movement_range_x": 0, "movement_range_y": 0, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ScorchedSlab_EventScript_ItemTMSunnyDay", + "trainer_sight_or_berry_tree_id": "ITEM_TM_SUNNY_DAY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SCORCHED_SLAB_TM_SUNNY_DAY" } ], diff --git a/data/maps/SeafloorCavern_Room9/map.json b/data/maps/SeafloorCavern_Room9/map.json index 04fb621df1..0cf1b44a07 100644 --- a/data/maps/SeafloorCavern_Room9/map.json +++ b/data/maps/SeafloorCavern_Room9/map.json @@ -88,8 +88,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "SeafloorCavern_Room9_EventScript_ItemTMEarthquake", + "trainer_sight_or_berry_tree_id": "ITEM_TM_EARTHQUAKE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_EARTHQUAKE" }, { diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/map.json b/data/maps/ShoalCave_LowTideEntranceRoom/map.json index 652038dac0..8ac9f22172 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/map.json +++ b/data/maps/ShoalCave_LowTideEntranceRoom/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ShoalCave_LowTideEntranceRoom_EventScript_ItemBigPearl", + "trainer_sight_or_berry_tree_id": "ITEM_BIG_PEARL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL" }, { diff --git a/data/maps/ShoalCave_LowTideIceRoom/map.json b/data/maps/ShoalCave_LowTideIceRoom/map.json index dffa6d0de8..c8d1d0131d 100644 --- a/data/maps/ShoalCave_LowTideIceRoom/map.json +++ b/data/maps/ShoalCave_LowTideIceRoom/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ShoalCave_LowTideIceRoom_EventScript_ItemTMHail", + "trainer_sight_or_berry_tree_id": "ITEM_TM_HAIL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_HAIL" }, { @@ -36,8 +36,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ShoalCave_LowTideIceRoom_EventScript_ItemNeverMeltIce", + "trainer_sight_or_berry_tree_id": "ITEM_NEVER_MELT_ICE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE" } ], diff --git a/data/maps/ShoalCave_LowTideInnerRoom/map.json b/data/maps/ShoalCave_LowTideInnerRoom/map.json index e7261f2956..b5b47e8e1d 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/map.json +++ b/data/maps/ShoalCave_LowTideInnerRoom/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ShoalCave_LowTideInnerRoom_EventScript_ItemRareCandy", + "trainer_sight_or_berry_tree_id": "ITEM_RARE_CANDY", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY" } ], diff --git a/data/maps/ShoalCave_LowTideStairsRoom/map.json b/data/maps/ShoalCave_LowTideStairsRoom/map.json index 758781a031..a2acba7b49 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/map.json +++ b/data/maps/ShoalCave_LowTideStairsRoom/map.json @@ -23,8 +23,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "ShoalCave_LowTideStairsRoom_EventScript_ItemIceHeal", + "trainer_sight_or_berry_tree_id": "ITEM_ICE_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL" } ], diff --git a/data/maps/VictoryRoad_1F/map.json b/data/maps/VictoryRoad_1F/map.json index 44a2bca660..4c348ba8e8 100644 --- a/data/maps/VictoryRoad_1F/map.json +++ b/data/maps/VictoryRoad_1F/map.json @@ -75,8 +75,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "VictoryRoad_1F_EventScript_ItemMaxElixir", + "trainer_sight_or_berry_tree_id": "ITEM_MAX_ELIXIR", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR" }, { @@ -88,8 +88,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "VictoryRoad_1F_EventScript_ItemPPUp", + "trainer_sight_or_berry_tree_id": "ITEM_PP_UP", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_VICTORY_ROAD_1F_PP_UP" }, { diff --git a/data/maps/VictoryRoad_B1F/map.json b/data/maps/VictoryRoad_B1F/map.json index c6033354ce..65bb0e54d6 100644 --- a/data/maps/VictoryRoad_B1F/map.json +++ b/data/maps/VictoryRoad_B1F/map.json @@ -244,8 +244,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "VictoryRoad_B1F_EventScript_ItemTMPsychic", + "trainer_sight_or_berry_tree_id": "ITEM_TM_PSYCHIC", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_VICTORY_ROAD_B1F_TM_PSYCHIC" }, { @@ -257,8 +257,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "VictoryRoad_B1F_EventScript_ItemFullRestore", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_RESTORE", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE" }, { diff --git a/data/maps/VictoryRoad_B2F/map.json b/data/maps/VictoryRoad_B2F/map.json index d38bda2a7e..16dc854b0e 100644 --- a/data/maps/VictoryRoad_B2F/map.json +++ b/data/maps/VictoryRoad_B2F/map.json @@ -75,8 +75,8 @@ "movement_range_x": 1, "movement_range_y": 1, "trainer_type": "TRAINER_TYPE_NONE", - "trainer_sight_or_berry_tree_id": "0", - "script": "VictoryRoad_B2F_EventScript_ItemFullHeal", + "trainer_sight_or_berry_tree_id": "ITEM_FULL_HEAL", + "script": "Common_EventScript_FindItem", "flag": "FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL" }, { diff --git a/data/scripts/item_ball_scripts.inc b/data/scripts/item_ball_scripts.inc index 44800dd556..c140c91d75 100644 --- a/data/scripts/item_ball_scripts.inc +++ b/data/scripts/item_ball_scripts.inc @@ -1,659 +1,4 @@ -Route102_EventScript_ItemPotion:: - finditem ITEM_POTION - end - -Route103_EventScript_ItemGuardSpec:: - finditem ITEM_GUARD_SPEC - end - -Route103_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -Route104_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -Route104_EventScript_ItemPokeBall:: - finditem ITEM_POKE_BALL - end - -Route104_EventScript_ItemXAccuracy:: - finditem ITEM_X_ACCURACY - end - -Route104_EventScript_ItemPotion:: - finditem ITEM_POTION - end - -Route105_EventScript_ItemIron:: - finditem ITEM_IRON - end - -Route106_EventScript_ItemProtein:: - finditem ITEM_PROTEIN - end - -Route108_EventScript_ItemStarPiece:: - finditem ITEM_STAR_PIECE - end - -Route109_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -Route109_EventScript_ItemPotion:: - finditem ITEM_POTION - end - -Route110_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -Route110_EventScript_ItemDireHit:: - finditem ITEM_DIRE_HIT - end - -Route110_EventScript_ItemElixir:: - finditem ITEM_ELIXIR - end - -Route111_EventScript_ItemTMSandstorm:: - finditem ITEM_TM_SANDSTORM - end - -Route111_EventScript_ItemStardust:: - finditem ITEM_STARDUST - end - -Route111_EventScript_ItemHPUp:: - finditem ITEM_HP_UP - end - -Route111_EventScript_ItemElixir:: - finditem ITEM_ELIXIR - end - -Route112_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -Route113_EventScript_ItemMaxEther:: - finditem ITEM_MAX_ETHER - end - -Route113_EventScript_ItemSuperRepel:: - finditem ITEM_SUPER_REPEL - end - -Route113_EventScript_ItemHyperPotion:: - finditem ITEM_HYPER_POTION - end - -Route114_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -Route114_EventScript_ItemProtein:: - finditem ITEM_PROTEIN - end - -Route114_EventScript_ItemEnergyPowder:: - finditem ITEM_ENERGY_POWDER - end - -Route115_EventScript_ItemSuperPotion:: - finditem ITEM_SUPER_POTION - end - -Route115_EventScript_ItemTMFocusPunch:: - finditem ITEM_TM_FOCUS_PUNCH - end - -Route115_EventScript_ItemIron:: - finditem ITEM_IRON - end - -Route115_EventScript_ItemGreatBall:: - finditem ITEM_GREAT_BALL - end - -Route115_EventScript_ItemHealPowder:: - finditem ITEM_HEAL_POWDER - end - -Route115_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -Route116_EventScript_ItemXSpecial:: - finditem ITEM_X_SP_ATK - end - -Route116_EventScript_ItemEther:: - finditem ITEM_ETHER - end - -Route116_EventScript_ItemRepel:: - finditem ITEM_REPEL - end - -Route116_EventScript_ItemHPUp:: - finditem ITEM_HP_UP - end - -Route116_EventScript_ItemPotion:: - finditem ITEM_POTION - end - -Route117_EventScript_ItemGreatBall:: - finditem ITEM_GREAT_BALL - end - -Route117_EventScript_ItemRevive:: - finditem ITEM_REVIVE - end - -Route118_EventScript_ItemHyperPotion:: - finditem ITEM_HYPER_POTION - end - -Route119_EventScript_ItemSuperRepel:: - finditem ITEM_SUPER_REPEL - end - -Route119_EventScript_ItemZinc:: - finditem ITEM_ZINC - end - -Route119_EventScript_ItemElixir:: - finditem ITEM_ELIXIR - end - -Route119_EventScript_ItemLeafStone:: - finditem ITEM_LEAF_STONE - end - -Route119_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -Route119_EventScript_ItemHyperPotion:: - finditem ITEM_HYPER_POTION - end - -Route119_EventScript_ItemHyperPotion2:: - finditem ITEM_HYPER_POTION - end - -Route119_EventScript_ItemElixir2:: - finditem ITEM_ELIXIR - end - -Route120_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -Route120_EventScript_ItemFullHeal:: - finditem ITEM_FULL_HEAL - end - -Route120_EventScript_ItemHyperPotion:: - finditem ITEM_HYPER_POTION - end - -Route120_EventScript_ItemNestBall:: - finditem ITEM_NEST_BALL - end - -Route120_EventScript_ItemRevive:: - finditem ITEM_REVIVE - end - -Route121_EventScript_ItemCarbos:: - finditem ITEM_CARBOS - end - -Route121_EventScript_ItemRevive:: - finditem ITEM_REVIVE - end - -Route121_EventScript_ItemZinc:: - finditem ITEM_ZINC - end - -Route123_EventScript_ItemCalcium:: - finditem ITEM_CALCIUM - end - -Route123_EventScript_ItemUltraBall:: - finditem ITEM_ULTRA_BALL - end - -Route123_EventScript_ItemElixir:: - finditem ITEM_ELIXIR - end - -Route123_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -Route123_EventScript_ItemRevivalHerb:: - finditem ITEM_REVIVAL_HERB - end - -Route124_EventScript_ItemRedShard:: - finditem ITEM_RED_SHARD - end - -Route124_EventScript_ItemBlueShard:: - finditem ITEM_BLUE_SHARD - end - -Route124_EventScript_ItemYellowShard:: - finditem ITEM_YELLOW_SHARD - end - -Route125_EventScript_ItemBigPearl:: - finditem ITEM_BIG_PEARL - end - -Route126_EventScript_ItemGreenShard:: - finditem ITEM_GREEN_SHARD - end - -Route127_EventScript_ItemZinc:: - finditem ITEM_ZINC - end - -Route127_EventScript_ItemCarbos:: - finditem ITEM_CARBOS - end - -Route127_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -Route132_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -Route132_EventScript_ItemProtein:: - finditem ITEM_PROTEIN - end - -Route133_EventScript_ItemBigPearl:: - finditem ITEM_BIG_PEARL - end - -Route133_EventScript_ItemStarPiece:: - finditem ITEM_STAR_PIECE - end - -Route133_EventScript_ItemMaxRevive:: - finditem ITEM_MAX_REVIVE - end - -Route134_EventScript_ItemCarbos:: - finditem ITEM_CARBOS - end - -Route134_EventScript_ItemStarPiece:: - finditem ITEM_STAR_PIECE - end - -PetalburgCity_EventScript_ItemMaxRevive:: - finditem ITEM_MAX_REVIVE - end - -PetalburgCity_EventScript_ItemEther:: - finditem ITEM_ETHER - end - -MauvilleCity_EventScript_ItemXSpeed:: - finditem ITEM_X_SPEED - end - -RustboroCity_EventScript_ItemXDefend:: - finditem ITEM_X_DEFENSE - end - -LilycoveCity_EventScript_ItemMaxRepel:: - finditem ITEM_MAX_REPEL - end - -MossdeepCity_EventScript_ItemNetBall:: - finditem ITEM_NET_BALL - end - -PetalburgWoods_EventScript_ItemXAttack:: - finditem ITEM_X_ATTACK - end - -PetalburgWoods_EventScript_ItemGreatBall:: - finditem ITEM_GREAT_BALL - end - -PetalburgWoods_EventScript_ItemEther:: - finditem ITEM_ETHER - end - -PetalburgWoods_EventScript_ItemParalyzeHeal:: - finditem ITEM_PARALYZE_HEAL - end - -RusturfTunnel_EventScript_ItemPokeBall:: - finditem ITEM_POKE_BALL - end - -RusturfTunnel_EventScript_ItemMaxEther:: - finditem ITEM_MAX_ETHER - end - -GraniteCave_1F_EventScript_ItemEscapeRope:: - finditem ITEM_ESCAPE_ROPE - end - -GraniteCave_B1F_EventScript_ItemPokeBall:: - finditem ITEM_POKE_BALL - end - -GraniteCave_B2F_EventScript_ItemRepel:: - finditem ITEM_REPEL - end - -GraniteCave_B2F_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -JaggedPass_EventScript_ItemBurnHeal:: - finditem ITEM_BURN_HEAL - end - -FieryPath_EventScript_ItemFireStone:: - finditem ITEM_FIRE_STONE - end - -FieryPath_EventScript_ItemTMToxic:: - finditem ITEM_TM_TOXIC - end - -MeteorFalls_1F_1R_EventScript_ItemTMIronTail:: - finditem ITEM_TM_IRON_TAIL - end - -MeteorFalls_1F_1R_EventScript_ItemFullHeal:: - finditem ITEM_FULL_HEAL - end - -MeteorFalls_1F_1R_EventScript_ItemMoonStone:: - finditem ITEM_MOON_STONE - end - -MeteorFalls_1F_1R_EventScript_ItemPPUP:: - finditem ITEM_PP_UP - end - -MeteorFalls_B1F_2R_EventScript_ItemTMDragonClaw:: - finditem ITEM_TM_DRAGON_CLAW - end - -NewMauville_Inside_EventScript_ItemUltraBall:: - finditem ITEM_ULTRA_BALL - end - -NewMauville_Inside_EventScript_ItemEscapeRope:: - finditem ITEM_ESCAPE_ROPE - end - -NewMauville_Inside_EventScript_ItemThunderStone:: - finditem ITEM_THUNDER_STONE - end - -NewMauville_Inside_EventScript_ItemFullHeal:: - finditem ITEM_FULL_HEAL - end - -NewMauville_Inside_EventScript_ItemParalyzeHeal:: - finditem ITEM_PARALYZE_HEAL - end - -AbandonedShip_Rooms_1F_EventScript_ItemHarborMail:: - finditem ITEM_HARBOR_MAIL - end - -AbandonedShip_Rooms_B1F_EventScript_ItemEscapeRope:: - finditem ITEM_ESCAPE_ROPE - end - -AbandonedShip_Rooms2_B1F_EventScript_ItemDiveBall:: - finditem ITEM_DIVE_BALL - end - -AbandonedShip_Room_B1F_EventScript_ItemTMIceBeam:: - finditem ITEM_TM_ICE_BEAM - end - -AbandonedShip_Rooms2_1F_EventScript_ItemRevive:: - finditem ITEM_REVIVE - end - -AbandonedShip_CaptainsOffice_EventScript_ItemStorageKey:: - finditem ITEM_STORAGE_KEY - end - -AbandonedShip_HiddenFloorRooms_EventScript_ItemLuxuryBall:: - finditem ITEM_LUXURY_BALL - end - -AbandonedShip_HiddenFloorRooms_EventScript_ItemScanner:: - finditem ITEM_SCANNER - end - -AbandonedShip_HiddenFloorRooms_EventScript_ItemWaterStone:: - finditem ITEM_WATER_STONE - end - -AbandonedShip_HiddenFloorRooms_EventScript_ItemTMRainDance:: - finditem ITEM_TM_RAIN_DANCE - end - -ScorchedSlab_EventScript_ItemTMSunnyDay:: - finditem ITEM_TM_SUNNY_DAY - end - -SafariZone_Northwest_EventScript_ItemTMSolarBeam:: - finditem ITEM_TM_SOLAR_BEAM - end - -SafariZone_North_EventScript_ItemCalcium:: - finditem ITEM_CALCIUM - end - -SafariZone_Southwest_EventScript_ItemMaxRevive:: - finditem ITEM_MAX_REVIVE - end - -SafariZone_Northeast_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -SafariZone_Southeast_EventScript_ItemBigPearl:: - finditem ITEM_BIG_PEARL - end - -MtPyre_2F_EventScript_ItemUltraBall:: - finditem ITEM_ULTRA_BALL - end - -MtPyre_3F_EventScript_ItemSuperRepel:: - finditem ITEM_SUPER_REPEL - end - -MtPyre_4F_EventScript_ItemSeaIncense:: - finditem ITEM_SEA_INCENSE - end - -MtPyre_5F_EventScript_ItemLaxIncense:: - finditem ITEM_LAX_INCENSE - end - -MtPyre_6F_EventScript_ItemTMShadowBall:: - finditem ITEM_TM_SHADOW_BALL - end - -MtPyre_Exterior_EventScript_ItemMaxPotion:: - finditem ITEM_MAX_POTION - end - -MtPyre_Exterior_EventScript_ItemTMSkillSwap:: - finditem ITEM_TM_SKILL_SWAP - end - -AquaHideout_B1F_EventScript_ItemMasterBall:: - finditem ITEM_MASTER_BALL - end - -AquaHideout_B1F_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -AquaHideout_B1F_EventScript_ItemMaxElixir:: - finditem ITEM_MAX_ELIXIR - end - -AquaHideout_B2F_EventScript_ItemNestBall:: - finditem ITEM_NEST_BALL - end - -AquaHideout_B2F_EventScript_ItemMasterBall:: - finditem ITEM_MASTER_BALL // Unused - end - -Route119_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -Route119_EventScript_ItemMaxElixir:: - finditem ITEM_MAX_ELIXIR - end - -Route119_EventScript_ItemNestBall:: - finditem ITEM_NEST_BALL - end - -ShoalCave_LowTideEntranceRoom_EventScript_ItemBigPearl:: - finditem ITEM_BIG_PEARL - end - -ShoalCave_LowTideInnerRoom_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -ShoalCave_LowTideStairsRoom_EventScript_ItemIceHeal:: - finditem ITEM_ICE_HEAL - end - -ShoalCave_LowTideIceRoom_EventScript_ItemTMHail:: - finditem ITEM_TM_HAIL - end - -ShoalCave_LowTideIceRoom_EventScript_ItemNeverMeltIce:: - finditem ITEM_NEVER_MELT_ICE - end - -SeafloorCavern_Room9_EventScript_ItemTMEarthquake:: - finditem ITEM_TM_EARTHQUAKE - end - -Route110_TrickHousePuzzle1_EventScript_ItemOrangeMail:: - finditem ITEM_ORANGE_MAIL - end - -Route110_TrickHousePuzzle2_EventScript_ItemHarborMail:: - finditem ITEM_HARBOR_MAIL - end - -Route110_TrickHousePuzzle2_EventScript_ItemWaveMail:: - finditem ITEM_WAVE_MAIL - end - -Route110_TrickHousePuzzle3_EventScript_ItemShadowMail:: - finditem ITEM_SHADOW_MAIL - end - -Route110_TrickHousePuzzle3_EventScript_ItemWoodMail:: - finditem ITEM_WOOD_MAIL - end - -Route110_TrickHousePuzzle4_EventScript_ItemMechMail:: - finditem ITEM_MECH_MAIL - end - -Route110_TrickHousePuzzle6_EventScript_ItemGlitterMail:: - finditem ITEM_GLITTER_MAIL - end - -Route110_TrickHousePuzzle7_EventScript_ItemTropicMail:: - finditem ITEM_TROPIC_MAIL - end - -Route110_TrickHousePuzzle8_EventScript_ItemBeadMail:: - finditem ITEM_BEAD_MAIL - end - -VictoryRoad_1F_EventScript_ItemMaxElixir:: - finditem ITEM_MAX_ELIXIR - end - -VictoryRoad_1F_EventScript_ItemPPUp:: - finditem ITEM_PP_UP - end - -VictoryRoad_B1F_EventScript_ItemTMPsychic:: - finditem ITEM_TM_PSYCHIC - end - -VictoryRoad_B1F_EventScript_ItemFullRestore:: - finditem ITEM_FULL_RESTORE - end - -VictoryRoad_B2F_EventScript_ItemFullHeal:: - finditem ITEM_FULL_HEAL - end - -ArtisanCave_B1F_EventScript_ItemHPUp:: - finditem ITEM_HP_UP - end - -ArtisanCave_1F_EventScript_ItemCarbos:: - finditem ITEM_CARBOS - end - -MagmaHideout_1F_EventScript_ItemRareCandy:: - finditem ITEM_RARE_CANDY - end - -MagmaHideout_2F_2R_EventScript_ItemMaxElixir:: - finditem ITEM_MAX_ELIXIR - end - -MagmaHideout_2F_2R_EventScript_ItemFullRestore:: - finditem ITEM_FULL_RESTORE - end - -MagmaHideout_3F_1R_EventScript_ItemNugget:: - finditem ITEM_NUGGET - end - -MagmaHideout_3F_2R_EventScript_ItemPPMax:: - finditem ITEM_PP_MAX - end - -MagmaHideout_4F_EventScript_ItemMaxRevive:: - finditem ITEM_MAX_REVIVE - end - -MagmaHideout_3F_3R_EventScript_ItemEscapeRope:: - finditem ITEM_ESCAPE_ROPE +Common_EventScript_FindItem:: + callnative GetItemBallIdAndAmountFromTemplate + finditem VAR_RESULT VAR_0x8009 end diff --git a/data/scripts/obtain_item.inc b/data/scripts/obtain_item.inc index e982858e7b..d052fa7004 100644 --- a/data/scripts/obtain_item.inc +++ b/data/scripts/obtain_item.inc @@ -50,7 +50,14 @@ EventScript_BufferBerriesPocket:: return EventScript_ObtainedItem:: + compare VAR_0x8001, TRUE + goto_if_eq EventScript_ObtainedItemMessage + buffernumberstring 0, VAR_0x8001 + message gText_ObtainedTheItems + goto EventScript_ContinueObtainedItem +EventScript_ObtainedItemMessage: message gText_ObtainedTheItem +EventScript_ContinueObtainedItem: waitfanfare msgbox gText_PutItemInPocket, MSGBOX_DEFAULT setvar VAR_RESULT, TRUE @@ -129,10 +136,23 @@ EventScript_PutBattlePyramidItemInBag:: EventScript_FoundTMHM:: bufferitemnameplural STR_VAR_1, VAR_0x8004, VAR_0x8005 + compare VAR_0x8005, 2 + goto_if_lt EventScript_FoundTMHMMessage + buffernumberstring STR_VAR_3, VAR_0x8005 + message gText_PlayerFoundTMHMs + goto EventScript_BufferTMHMsPocket + return +EventScript_FoundTMHMMessage:: message gText_PlayerFoundOneTMHM return EventScript_FoundItem:: + compare VAR_0x8001, TRUE + goto_if_eq EventScript_FoundItemMessage + buffernumberstring 0, VAR_0x8001 + message gText_PlayerFoundItems + return +EventScript_FoundItemMessage:: message gText_PlayerFoundOneItem return diff --git a/data/text/obtain_item.inc b/data/text/obtain_item.inc index 37788a8ffe..ff13bc0ba3 100644 --- a/data/text/obtain_item.inc +++ b/data/text/obtain_item.inc @@ -29,3 +29,9 @@ gText_NoRoomLeftForAnother:: gText_TheDecorWasTransferredToThePC:: .string "The {STR_VAR_2} was transferred\n" .string "to the PC.$" + +gText_ObtainedTheItems:: + .string "Obtained {STR_VAR_1} {STR_VAR_2}!$" + +gText_PlayerFoundItems:: + .string "{PLAYER} found {STR_VAR_1} {STR_VAR_2}!$" diff --git a/include/item_ball.h b/include/item_ball.h new file mode 100644 index 0000000000..f08b88df3d --- /dev/null +++ b/include/item_ball.h @@ -0,0 +1,6 @@ +#ifndef GUARD_ITEM_BALL_H +#define GUARD_ITEM_BALL_H + +void GetItemBallIdAndAmountFromTemplate(void); + +#endif //GUARD_ITEM_BALL_H diff --git a/src/item.c b/src/item.c index 266df45db0..04078e60b5 100644 --- a/src/item.c +++ b/src/item.c @@ -84,22 +84,19 @@ void CopyItemName(u16 itemId, u8 *dst) StringCopy(dst, ItemId_GetName(itemId)); } +const u8 sText_s[] =_("s"); + void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity) { - if (itemId == ITEM_POKE_BALL) - { - if (quantity < 2) - StringCopy(dst, ItemId_GetName(ITEM_POKE_BALL)); - else - StringCopy(dst, gText_PokeBalls); - } + u8 *end = StringCopy(dst, ItemId_GetName(itemId)) - 1; + + if (quantity < 2) + return; + + if (ItemId_GetPocket(itemId) == POCKET_BERRIES) + GetBerryCountString(dst, gBerries[itemId - FIRST_BERRY_INDEX].name, quantity); else - { - if (itemId >= FIRST_BERRY_INDEX && itemId <= LAST_BERRY_INDEX) - GetBerryCountString(dst, gBerries[itemId - FIRST_BERRY_INDEX].name, quantity); - else - StringCopy(dst, ItemId_GetName(itemId)); - } + StringAppend(end, sText_s); } void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity) diff --git a/src/item_ball.c b/src/item_ball.c new file mode 100644 index 0000000000..c5fe99730f --- /dev/null +++ b/src/item_ball.c @@ -0,0 +1,32 @@ +#include "global.h" +#include "item_ball.h" +#include "event_data.h" +#include "constants/event_objects.h" +#include "constants/items.h" + +static u32 GetItemBallAmountFromTemplate(u32); +static u32 GetItemBallIdFromTemplate(u32); + +static u32 GetItemBallAmountFromTemplate(u32 itemBallId) +{ + u32 amount = gMapHeader.events->objectEvents[itemBallId].movementRangeX; + + if (amount > MAX_BAG_ITEM_CAPACITY) + return MAX_BAG_ITEM_CAPACITY; + + return (amount == 0) ? 1 : amount; +} + +static u32 GetItemBallIdFromTemplate(u32 itemBallId) +{ + u32 itemId = gMapHeader.events->objectEvents[itemBallId].trainerRange_berryTreeId; + + return (itemId >= ITEMS_COUNT) ? (ITEM_NONE + 1) : itemId; +} + +void GetItemBallIdAndAmountFromTemplate(void) +{ + u32 itemBallId = (gSpecialVar_LastTalked - 1); + gSpecialVar_Result = GetItemBallIdFromTemplate(itemBallId); + gSpecialVar_0x8009 = GetItemBallAmountFromTemplate(itemBallId); +} From 95a81badb056675129ff6288435f91f4114f48d9 Mon Sep 17 00:00:00 2001 From: ravepossum <145081120+ravepossum@users.noreply.github.com> Date: Mon, 15 Jan 2024 15:07:43 -0500 Subject: [PATCH 097/141] Updates to INSTALL.MD for 1.7.0+ and misc clarifications (#3983) * Updates to install doc for versions >1.7.0 and other clarifications * add section about specifying make agbcc to compile with agbcc --------- Co-authored-by: ravepossum --- INSTALL.md | 350 +++++++++++++++++++++++------------------------------ 1 file changed, 154 insertions(+), 196 deletions(-) diff --git a/INSTALL.md b/INSTALL.md index 0498b468ea..ba621fb9d4 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -1,6 +1,6 @@ # Instructions -These instructions explain how to set up the tools required to build **pokeemerald**, which assembles the source files into a ROM. +These instructions explain how to set up the tools required to build **pokeemerald Expansion**, which assembles the source files into a ROM (pokeemerald.gba). These instructions come with notes which can be expanded by clicking the "Note..." text. In general, you should not need to open these unless if you get an error or if you need additional clarification. @@ -27,10 +27,10 @@ All of the Windows instructions assume that the default drive is C:\\. If this d **A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions. ## Windows 10/11 (WSL1) -WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL). +WSL1 is the preferred terminal to build **pokeemerald Expansion**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL). - If WSL (Debian or Ubuntu) is **not installed**, then go to [Installing WSL1](#Installing-WSL1). - Otherwise, if WSL is installed, but it **hasn't previously been set up for another decompilation project**, then go to [Setting up WSL1](#Setting-up-WSL1). -- Otherwise, **open WSL** and go to [Choosing where to store pokeemerald (WSL1)](#Choosing-where-to-store-pokeemerald-WSL1). +- Otherwise, **open WSL** and go to [Choosing where to store pokeemerald Expansion (WSL1)](#Choosing-where-to-store-pokeemerald-expansion-WSL1). ### Installing WSL1 1. Open [Windows Powershell **as Administrator**](https://i.imgur.com/QKmVbP9.png), and run the following command (Right Click or Shift+Insert is paste in the Powershell). @@ -79,7 +79,7 @@ Some tips before proceeding: > Note: If the repository you plan to build has an **[older revision of the INSTALL.md](https://github.com/pret/pokeemerald/blob/571c598/INSTALL.md)**, then follow the [legacy WSL1 instructions](docs/legacy_WSL1_INSTALL.md) from here. -4. Certain packages are required to build pokeemerald. Install these packages by running the following command: +4. Certain packages are required to build pokeemerald Expansion. Install these packages by running the following command: ```bash sudo apt install build-essential binutils-arm-none-eabi gcc-arm-none-eabi libnewlib-arm-none-eabi git libpng-dev @@ -89,12 +89,39 @@ Some tips before proceeding: > If the above command does not work, try the above command but replacing `apt` with `apt-get`. - This will install GCC v10 on Ubuntu 22.04. pokeemerald-expansion works with GCC v10, but remote repositories and the RHH Team use GCC v13 for stricter error-checking. If you want to upgrade from v10 to v13, also follow the devkitpro install instructions. + This will install GCC v10 on Ubuntu 22.04. pokeemerald Expansion works with GCC v10, but remote repositories and the RHH Team use GCC v13 for stricter error-checking. If you want to upgrade from v10 to v13, also follow the devkitpro install instructions. -### Choosing where to store pokeemerald (WSL1) -WSL has its own file system that's not natively accessible from Windows, but Windows files *are* accessible from WSL. So you're going to want to store pokeemerald within Windows. +### Installing devkitARM on WSL1 -For example, say you want to store pokeemerald (and agbcc) in **C:\Users\\_\_\Desktop\decomps**. First, ensure that the folder already exists. Then, enter this command to **change directory** to said folder, where *\* is your **Windows** username: +1. Change directory to somewhere you can download a package, such as **C:\Users\\_\_\Downloads** (the Downloads location for most users). To do so, enter this command, where *\ is your **Windows** username: + + ```bash + cd /mnt/c/Users//Downloads + ``` + +2. Once the directory has been changed, run the following commands to install devkitARM. + + ```bash + sudo apt install wget + wget https://apt.devkitpro.org/install-devkitpro-pacman + chmod +x ./install-devkitpro-pacman + sudo ./install-devkitpro-pacman + sudo dkp-pacman -S gba-dev + ``` + The last command will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. + +3. Run the following command to set devkitPro related environment variables (alternatively, close and re-open WSL): + + ```bash + source /etc/profile.d/devkit-env.sh + ``` + +devkitARM is now installed. + +### Choosing where to store pokeemerald Expansion (WSL1) +WSL has its own file system that's not natively accessible from Windows, but Windows files *are* accessible from WSL. So you're going to want to store pokeemerald Expansion within Windows. + +For example, say you want to store pokeemerald Expansion in **C:\Users\\_\_\Desktop\decomps**. First, ensure that the folder already exists. Then, enter this command to **change directory** to said folder, where *\* is your **Windows** username: ```bash cd /mnt/c/Users//Desktop/decomps @@ -116,7 +143,7 @@ Otherwise, ask for help on Discord or IRC (see [README.md](README.md)), or conti - If devkitARM is **not installed**, then go to [Installing devkitARM](#installing-devkitarm). - If devkitARM is installed, but msys2 **hasn't previously been set up for another decompilation project**, then go to [Setting up msys2](#setting-up-msys2). -- Otherwise, **open msys2** and go to [Choosing where to store pokeemerald (msys2)](#choosing-where-to-store-pokeemerald-msys2). +- Otherwise, **open msys2** and go to [Choosing where to store pokeemerald Expansion (msys2)](#choosing-where-to-store-pokeemerald-expansion-msys2). ### Installing devkitARM 1. Download the devkitPro installer [here](https://github.com/devkitPro/installer/releases). @@ -128,7 +155,7 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. 1. Open msys2 at C:\devkitPro\msys2\msys2_shell.bat. -2. Certain packages are required to build pokeemerald. Install these by running the following two commands: +2. Certain packages are required to build pokeemerald Expansion. Install these by running the following two commands: ```bash pacman -Sy msys2-keyring @@ -173,10 +200,10 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert. cd ``` -### Choosing where to store pokeemerald (msys2) -At this point, you can choose a folder to store pokeemerald into. If you're okay with storing pokeemerald in the user profile folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald is stored when changing directory to the pokeemerald folder. +### Choosing where to store pokeemerald Expansion (msys2) +At this point, you can choose a folder to store pokeemerald Expansion into. If you're okay with storing pokeemerald Expansion in the user profile folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald Expansion is stored when changing directory to the pokeemerald-expansion folder. -For example, if you want to store pokeemerald (and agbcc) in **C:\Users\\_\_\Desktop\decomps** (where *\* is your **Windows** username), enter this command: +For example, if you want to store pokeemerald Expansion in **C:\Users\\_\_\Desktop\decomps** (where *\* is your **Windows** username), enter this command: ```bash cd Desktop/decomps @@ -192,7 +219,7 @@ Otherwise, ask for help on Discord or IRC (see [README.md](README.md)), or conti 2. - If Cygwin is **not installed**, or does not have all of the required packages installed, then go to [Installing Cygwin](#installing-cygwin). - If Cygwin is installed, but **is not configured to work with devkitARM**, then go to [Configuring devkitARM for Cygwin](#configuring-devkitarm-for-cygwin). - - Otherwise, **open Cygwin** and go to [Choosing where to store pokeemerald (Cygwin)](#choosing-where-to-store-pokeemerald-cygwin) + - Otherwise, **open Cygwin** and go to [Choosing where to store pokeemerald Expansion (Cygwin)](#choosing-where-to-store-pokeemerald-expansion-cygwin) ### Installing Cygwin 1. Download [Cygwin](https://cygwin.com/install.html): setup-x86_64.exe for 64-bit Windows, setup-x86.exe for 32-bit. @@ -235,15 +262,15 @@ Note that in Cygwin, Copy is Ctrl+Insert and Paste is Shift+Insert. > Replace the drive letter c with the actual drive letter if it is not c. -### Choosing where to store pokeemerald (Cygwin) +### Choosing where to store pokeemerald Expansion (Cygwin) -Cygwin has its own file system that's within Windows, at **C:\cygwin64\home\\_\_**. If you don't want to store pokeemerald there, you'll need to account for where pokeemerald is stored when **changing directory** to the pokeemerald folder. +Cygwin has its own file system that's within Windows, at **C:\cygwin64\home\\_\_**. If you don't want to store pokeemerald Expansion there, you'll need to account for where ppokeemerald Expansion is stored when **changing directory** to the pokeemerald-expansion folder. -For example, if you want to store pokeemerald (and agbcc) in **C:\Users\\_\_\Desktop\decomps**, enter this command, where *\* is your **Windows** username: +For example, if you want to store pokeemerald Expansion in **C:\Users\\_\_\Desktop\decomps**, enter this command, where *\* is your **Windows** username: ```bash cd c:/Users//Desktop/decomps ``` -Note that the directory **must exist** in Windows. If you want to store pokeemerald in a dedicated folder that doesn't exist (e.g. the example provided above), then create the folder (e.g. using Windows Explorer) before executing the `cd` command. +Note that the directory **must exist** in Windows. If you want to store pokeemerald Expansion in a dedicated folder that doesn't exist (e.g. the example provided above), then create the folder (e.g. using Windows Explorer) before executing the `cd` command.
Notes... @@ -263,7 +290,7 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for 2. - If libpng is **not installed**, then go to [Installing libpng (macOS)](#installing-libpng-macos). - If devkitARM is **not installed**, then go to [Installing devkitARM (macOS)](#installing-devkitarm-macos). - - Otherwise, **open the Terminal** and go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos) + - Otherwise, **open the Terminal** and go to [Choosing where to store pokeemerald Expansion (macOS)](#choosing-where-to-store-pokeemerald-expansion-macos) ### Installing libpng (macOS)
@@ -281,7 +308,7 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for ``` libpng is now installed. - Continue to [Installing devkitARM (macOS)](#installing-devkitarm-macos) if **devkitARM is not installed**, otherwise, go to [Choosing where to store pokeemerald (macOS)](#choosing-where-to-store-pokeemerald-macos). + Continue to [Installing devkitARM (macOS)](#installing-devkitarm-macos) if **devkitARM is not installed**, otherwise, go to [Choosing where to store pokeemerald Expansion (macOS)](#choosing-where-to-store-pokeemerald-expansion-macos). ### Installing devkitARM (macOS) 1. Download the `devkitpro-pacman-installer.pkg` package from [here](https://github.com/devkitPro/pacman/releases). @@ -307,14 +334,14 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for echo "if [ -f ~/.bashrc ]; then . ~/.bashrc; fi" >> ~/.bash_profile ``` -### Choosing where to store pokeemerald (macOS) -At this point, you can choose a folder to store pokeemerald into. If you're okay with storing pokeemerald in the user folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald is stored when changing directory to the pokeemerald folder. +### Choosing where to store pokeemerald Expansion (macOS) +At this point, you can choose a folder to store pokeemerald Expansion into. If you're okay with storing pokeemerald Expansion in the user folder, then proceed to [Installation](#installation). Otherwise, you'll need to account for where pokeemerald Expansion is stored when changing directory to the pokeemerald-expansion folder. -For example, if you want to store pokeemerald (and agbcc) in **~/Desktop/decomps**, enter this command to **change directory** to the desired folder: +For example, if you want to store pokeemerald Expansion in **~/Desktop/decomps**, enter this command to **change directory** to the desired folder: ```bash cd Desktop/decomps ``` -Note that the directory **must exist** in the folder system. If you want to store pokeemerald in a dedicated folder that doesn't exist (e.g. the example provided above), then create the folder (e.g. using Finder) before executing the `cd` command. +Note that the directory **must exist** in the folder system. If you want to store pokeemerald Expansion in a dedicated folder that doesn't exist (e.g. the example provided above), then create the folder (e.g. using Finder) before executing the `cd` command.
Note... @@ -332,7 +359,7 @@ Run the following command to install the necessary packages: ```bash sudo apt install build-essential binutils-arm-none-eabi gcc-arm-none-eabi libnewlib-arm-none-eabi git libpng-dev ``` -Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux). +Then proceed to [Choosing where to store pokeemerald Expansion (Linux)](#choosing-where-to-store-pokeemerald-expansion-linux).
Note for legacy repos... @@ -341,19 +368,51 @@ Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to > [install devkitARM on Debian/Ubuntu-based distributions](#installing-devkitarm-on-debianubuntu-based-distributions).
+### Installing devkitARM on Debian/Ubuntu-based distributions + +1. Change directory to somewhere you can download a packages, like a Downloads folder. Then, run the following commands to install devkitARM: + + ```bash + wget https://apt.devkitpro.org/install-devkitpro-pacman + chmod +x ./install-devkitpro-pacman + sudo ./install-devkitpro-pacman + sudo dkp-pacman -S gba-dev + ``` + The last command will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. + +4. Run the following command to set devkitPro related environment variables (alternatively, close and re-open the Terminal): + + ```bash + source /etc/profile.d/devkit-env.sh + ``` + +devkitARM is now installed. + ### Arch Linux Run this command as root to install the necessary packages: ```bash pacman -S base-devel arm-none-eabi-binutils arm-none-eabi-gcc arm-none-eabi-newlib git libpng ``` -Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux). -
- Note for legacy repos... -> If the repository you plan to build has an **[older revision of the INSTALL.md](https://github.com/pret/pokeemerald/blob/571c598/INSTALL.md)**, -> then you will have to install devkitARM. Install all the above packages except for the arm-none-eabi packages, and follow the instructions to -> [install devkitARM on Arch Linux](#installing-devkitarm-on-arch-linux). -
+### Installing devkitARM on Arch Linux + +1. Follow [devkitPro's instructions](https://devkitpro.org/wiki/devkitPro_pacman#Customising_Existing_Pacman_Install) to configure `pacman` to download devkitPro packages. +2. Install `gba-dev`: run the following command as root. + + ```console + pacman -S gba-dev + ``` + This will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. + +3. Run the following command to set devkitPro related environment variables (alternatively, close and re-open the Terminal): + + ```bash + source /etc/profile.d/devkit-env.sh + ``` + +devkitARM is now installed. + +Then proceed to [Choosing where to store pokeemerald Expansion (Linux)](#choosing-where-to-store-pokeemerald-expansion-linux). ### Other distributions _(Specific instructions for other distributions would be greatly appreciated!)_ @@ -375,8 +434,8 @@ _(Specific instructions for other distributions would be greatly appreciated!)_ The last command will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. -### Choosing where to store pokeemerald (Linux) -At this point, you can choose a folder to store pokeemerald (and agbcc) into. If so, you'll have to account for the modified folder path when changing directory to the pokeemerald folder. +### Choosing where to store pokeemerald Expansion (Linux) +At this point, you can choose a folder to store pokeemerald Expansion into. If so, you'll have to account for the modified folder path when changing directory to the pokeemerald-expansion folder. If this works, then proceed to [Installation](#installation). Otherwise, ask for help on Discord or IRC (see [README.md](README.md)). @@ -385,12 +444,12 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for
Note for Windows users... -> Consider adding an exception for the `pokeemerald` and/or `decomps` folder in Windows Security using +> Consider adding an exception for the `pokeemerald-expansion` and/or `decomps` folder in Windows Security using > [these instructions](https://support.microsoft.com/help/4028485). This prevents Microsoft Defender from > scanning them which might improve performance while building.
-1. If pokeemerald is not already downloaded (some users may prefer to download pokeemerald via a git client like GitHub Desktop), run: +1. If pokeemerald Expansion is not already downloaded (some users may prefer to download pokeemerald Expansion via a git client like GitHub Desktop), run: ```bash git clone https://github.com/rh-hideout/pokeemerald-expansion @@ -404,57 +463,18 @@ If this works, then proceed to [Installation](#installation). Otherwise, ask for > cd > sudo umount /mnt/c > sudo mount -t drvfs C: /mnt/c -o metadata,noatime - > cd + > cd > ``` - > Where *\* is the path of the folder [where you chose to store pokeemerald](#Choosing-where-to-store-pokeemerald-WSL1). Then run the `git clone` command again. + > Where *\* is the path of the folder [where you chose to store pokeemerald Expansion](#Choosing-where-to-store-pokeemerald-expansion-WSL1). Then run the `git clone` command again.
+ +Now you're ready to build pokeemerald Expansion. -
- Depreciated; installing agbcc is optional since 1.7.0. -2. Install agbcc into pokeemerald. The commands to run depend on certain conditions. **You should only follow one of the listed instructions**: -- If agbcc has **not been built before** in the folder where you chose to store pokeemerald, run the following commands to build and install it into pokeemerald: +## Build pokeemerald Expansion - ```bash - git clone https://github.com/pret/agbcc - cd agbcc - ./build.sh - ./install.sh ../pokeemerald - ``` - -- **Otherwise**, if agbcc has been built before (e.g. if the git clone above fails), but was **last built on a different terminal** than the one currently used (only relevant to Windows, e.g. switching from msys2 to WSL1), then run the following commands to build and install it into pokeemerald: - - ```bash - cd agbcc - git clean -fX - ./build.sh - ./install.sh ../pokeemerald - ``` - -- **Otherwise**, if agbcc has been built before on the same terminal, run the following commands to install agbcc into pokeemerald: - - ```bash - cd agbcc - ./install.sh ../pokeemerald - ``` - -
- Note... - - > If building agbcc or pokeemerald results in an error, try deleting the agbcc folder and re-installing agbcc as if it has not been built before. -
- -3. Once agbcc is installed, change directory back to the base directory where pokeemerald and agbcc are stored: - - ```bash - cd .. - ``` -
- -Now you're ready to [build **pokeemerald**](#build-pokeemerald) -## Build pokeemerald -If you aren't in the pokeemerald directory already, then **change directory** to the pokeemerald folder: +If you aren't in the pokeemerald-expansion directory already, then **change directory** to the pokeemerald-expansion folder: ```bash -cd pokeemerald +cd pokeemerald-expansion ``` To build **pokeemerald.gba** (Note: to speed up builds, see [Parallel builds](#parallel-builds)): ```bash @@ -484,116 +504,6 @@ Replace `` with the number that the `nproc` command returned. `nproc` is not available on macOS. The alternative is `sysctl -n hw.ncpu` ([relevant Stack Overflow thread](https://stackoverflow.com/questions/1715580)). -## Compare ROM to the original - -For contributing, or if you'd simply like to verify that your ROM is identical to the original game, run: -```bash -make compare -``` -If it matches, you will see the following at the end of the output: -```bash -pokeemerald.gba: OK -``` -If there are any changes from the original game, you will instead see: -```bash -pokeemerald.gba: FAILED -shasum: WARNING: 1 computed checksum did NOT match -``` - -## devkitARM's C compiler - -This project supports the `arm-none-eabi-gcc` compiler included with devkitARM. If devkitARM (a.k.a. gba-dev) has already been installed as part of the platform-specific instructions, simply run: -```bash -make modern -``` -Otherwise, follow the instructions below to install devkitARM. -### Installing devkitARM on WSL1 - -1. `gdebi-core` must be installed beforehand in order to install devkitPro pacman (which facilitates the installation of devkitARM). Install this with the following command: - - ```bash - sudo apt install gdebi-core - ``` -
- Note... - - > If the above command does not work, try the above command but replacing `apt` with `apt-get`. -
- -2. Once `gdebi-core` is done installing, download the devkitPro pacman package [here](https://github.com/devkitPro/pacman/releases). The file to download is `devkitpro-pacman.amd64.deb`. -3. Change directory to where the package was downloaded. For example, if the package file was saved to **C:\Users\\_\_\Downloads** (the Downloads location for most users), enter this command, where *\ is your **Windows** username: - - ```bash - cd /mnt/c/Users//Downloads - ``` - -4. Once the directory has been changed to the folder containing the devkitPro pacman package, run the following commands to install devkitARM. - - ```bash - sudo gdebi devkitpro-pacman.amd64.deb - sudo dkp-pacman -Sy - sudo dkp-pacman -S gba-dev - ``` - The last command will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. - -
- Note... - - > Note: `devkitpro-pacman.amd64.deb` is the expected filename of the devkitPro package downloaded (for the first command). If the downloaded package filename differs, then use that filename instead. -
- -5. Run the following command to set devkitPro related environment variables (alternatively, close and re-open WSL): - - ```bash - source /etc/profile.d/devkit-env.sh - ``` - -devkitARM is now installed. - -### Installing devkitARM on Debian/Ubuntu-based distributions -1. If `gdebi-core` is not installed, run the following command: - - ```bash - sudo apt install gdebi-core - ``` -2. Download the devkitPro pacman package [here](https://github.com/devkitPro/pacman/releases). The file to download is `devkitpro-pacman.amd64.deb`. -3. Change directory to where the package was downloaded. Then, run the following commands to install devkitARM: - - ```bash - sudo gdebi devkitpro-pacman.amd64.deb - sudo dkp-pacman -Sy - sudo dkp-pacman -S gba-dev - ``` - The last command will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. - - > Note: `devkitpro-pacman.amd64.deb` is the expected filename of the devkitPro package downloaded (for the first command). If the downloaded package filename differs, then use that filename instead. - -4. Run the following command to set devkitPro related environment variables (alternatively, close and re-open the Terminal): - - ```bash - source /etc/profile.d/devkit-env.sh - ``` - -devkitARM is now installed. - -### Installing devkitARM on Arch Linux - -1. Follow [devkitPro's instructions](https://devkitpro.org/wiki/devkitPro_pacman#Customising_Existing_Pacman_Install) to configure `pacman` to download devkitPro packages. -2. Install `gba-dev`: run the following command as root. - - ```console - pacman -S gba-dev - ``` - This will ask for the selection of packages to install. Just press Enter to install all of them, followed by entering Y to proceed with the installation. - -3. Run the following command to set devkitPro related environment variables (alternatively, close and re-open the Terminal): - - ```bash - source /etc/profile.d/devkit-env.sh - ``` - -devkitARM is now installed. - ### Other toolchains To build using a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain, which must contain the subdirectory `bin`. @@ -606,16 +516,64 @@ make TOOLCHAIN="/usr/local/arm-none-eabi" ``` To compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present. -### Building with debug info under a modern toolchain +### Building with debug info To build **pokeemerald.elf** with debug symbols under a modern toolchain: ```bash -make modern DINFO=1 +make DINFO=1 ``` -Note that this is not necessary for a non-modern build since those are built with debug symbols by default. +Note that this is not necessary for a non-modern (agbcc) build since those are built with debug symbols by default. + +### agbcc + +
+ Deprecated; installing agbcc is optional since 1.7.0. +2. Install agbcc into pokeemerald-expansion. The commands to run depend on certain conditions. **You should only follow one of the listed instructions**: +- If agbcc has **not been built before** in the folder where you chose to store pokeemerald Expansion, run the following commands to build and install it into pokeemerald-expansion: + + ```bash + git clone https://github.com/pret/agbcc + cd agbcc + ./build.sh + ./install.sh ../pokeemerald-expansion + ``` + +- **Otherwise**, if agbcc has been built before (e.g. if the git clone above fails), but was **last built on a different terminal** than the one currently used (only relevant to Windows, e.g. switching from msys2 to WSL1), then run the following commands to build and install it into pokeemerald-expansion: + + ```bash + cd agbcc + git clean -fX + ./build.sh + ./install.sh ../pokeemerald-expansion + ``` + +- **Otherwise**, if agbcc has been built before on the same terminal, run the following commands to install agbcc into pokeemerald-expansion: + + ```bash + cd agbcc + ./install.sh ../pokeemerald-expansion + ``` + +
+ Note... + + > If building agbcc or pokeemerald results in an error, try deleting the agbcc folder and re-installing agbcc as if it has not been built before. +
+ +3. Once agbcc is installed, change directory back to the base directory where pokeemerald-expansion and agbcc are stored: + + ```bash + cd .. + ``` + +4. To compile with agbcc: + + ```make agbcc``` + +
# Useful additional tools * [porymap](https://github.com/huderlem/porymap) for viewing and editing maps * [poryscript](https://github.com/huderlem/poryscript) for scripting ([VS Code extension](https://marketplace.visualstudio.com/items?itemName=karathan.poryscript)) -* [Tilemap Studio](https://github.com/Rangi42/tilemap-studio) for viewing and editing tilemaps +* [Tilemap Studio](https://github.com/Rangi42/tilemap-studio) for viewing and editing tilemaps \ No newline at end of file From f6c08c08b6cbd0640551a4cc8825ec6e86daaa77 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Mon, 15 Jan 2024 21:55:35 +0100 Subject: [PATCH 098/141] Fix item usage in double battles (#3977) * Fix item usage in double battles * fix failing tests --------- Co-authored-by: Eduardo Quezada D'Ottone --- data/battle_scripts_2.s | 20 +++++++++++++------- include/battle_scripts.h | 1 + include/pokemon.h | 2 +- src/battle_script_commands.c | 34 ++++++++++++++++++++-------------- src/pokemon.c | 18 +++++++++--------- 5 files changed, 44 insertions(+), 31 deletions(-) diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index 46d4d195ea..78e077fbd5 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -49,11 +49,17 @@ BattleScript_UseItemMessage: BattleScript_ItemRestoreHP:: call BattleScript_UseItemMessage itemrestorehp - jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_ItemRestoreHP_SendOutRevivedBattler bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate BS_ATTACKER - datahpupdate BS_ATTACKER + healthbarupdate BS_SCRIPTING + datahpupdate BS_SCRIPTING + printstring STRINGID_ITEMRESTOREDSPECIESHEALTH + waitmessage B_WAIT_TIME_LONG + end + +BattleScript_ItemRestoreHP_Party:: + jumpifbyte CMP_EQUAL, gBattleCommunication, TRUE, BattleScript_ItemRestoreHP_SendOutRevivedBattler + bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT printstring STRINGID_ITEMRESTOREDSPECIESHEALTH waitmessage B_WAIT_TIME_LONG end @@ -67,7 +73,7 @@ BattleScript_ItemRestoreHP_SendOutRevivedBattler: BattleScript_ItemCureStatus:: call BattleScript_UseItemMessage itemcurestatus - updatestatusicon BS_ATTACKER + updatestatusicon BS_SCRIPTING printstring STRINGID_ITEMCUREDSPECIESSTATUS waitmessage B_WAIT_TIME_LONG end @@ -80,9 +86,9 @@ BattleScript_ItemHealAndCureStatus:: waitmessage B_WAIT_TIME_LONG bichalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE - healthbarupdate BS_ATTACKER - datahpupdate BS_ATTACKER - updatestatusicon BS_ATTACKER + healthbarupdate BS_SCRIPTING + datahpupdate BS_SCRIPTING + updatestatusicon BS_SCRIPTING printstring STRINGID_ITEMRESTOREDSPECIESHEALTH waitmessage B_WAIT_TIME_LONG end diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 4790998cc4..c2d7e74e48 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -490,6 +490,7 @@ extern const u8 BattleScript_TheRainbowDisappeared[]; extern const u8 BattleScript_HurtByTheSeaOfFire[]; extern const u8 BattleScript_TheSeaOfFireDisappeared[]; extern const u8 BattleScript_TheSwampDisappeared[]; +extern const u8 BattleScript_ItemRestoreHP_Party[]; // zmoves extern const u8 BattleScript_ZMoveActivateDamaging[]; diff --git a/include/pokemon.h b/include/pokemon.h index e86d710b37..5071a77a94 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -627,7 +627,7 @@ void PokemonToBattleMon(struct Pokemon *src, struct BattlePokemon *dst); void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex); bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex); bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e); -bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId); +bool8 HealStatusConditions(struct Pokemon *mon, u32 healMask, u8 battlerId); u8 GetItemEffectParamOffset(u32 battler, u16 itemId, u8 effectByte, u8 effectBit); u8 *UseStatIncreaseItem(u16 itemId); u8 GetNature(struct Pokemon *mon); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index a509a4c8cb..5f946a2588 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -14985,7 +14985,7 @@ static void Cmd_handleballthrow(void) if (gLastUsedItem == ITEM_HEAL_BALL) { MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]); - HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], gBattlerPartyIndexes[gBattlerTarget], STATUS1_ANY, gBattlerTarget); + HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget); gBattleMons[gBattlerTarget].hp = gBattleMons[gBattlerTarget].maxHP; SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_HP, &gBattleMons[gBattlerTarget].hp); } @@ -15039,7 +15039,7 @@ static void Cmd_handleballthrow(void) if (gLastUsedItem == ITEM_HEAL_BALL) { MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]); - HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], gBattlerPartyIndexes[gBattlerTarget], STATUS1_ANY, gBattlerTarget); + HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget); gBattleMons[gBattlerTarget].hp = gBattleMons[gBattlerTarget].maxHP; SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_HP, &gBattleMons[gBattlerTarget].hp); } @@ -15866,10 +15866,14 @@ void BS_ItemRestoreHP(void) if (hp + healAmount > maxHP) healAmount = maxHP - hp; + gBattleScripting.battler = battler; + PREPARE_SPECIES_BUFFER(gBattleTextBuff1, GetMonData(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], MON_DATA_SPECIES)); + // Heal is applied as move damage if battler is active. if (battler != MAX_BATTLERS_COUNT && hp != 0) { gBattleMoveDamage = -healAmount; + gBattlescriptCurrInstr = cmd->nextInstr; } else { @@ -15880,21 +15884,18 @@ void BS_ItemRestoreHP(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && battler != MAX_BATTLERS_COUNT) { gAbsentBattlerFlags &= ~gBitTable[battler]; - gBattleScripting.battler = battler; gBattleCommunication[MULTIUSE_STATE] = TRUE; } + gBattlescriptCurrInstr = BattleScript_ItemRestoreHP_Party; } - PREPARE_SPECIES_BUFFER(gBattleTextBuff1, GetMonData(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], MON_DATA_SPECIES)); - gBattlescriptCurrInstr = cmd->nextInstr; } void BS_ItemCureStatus(void) { NATIVE_ARGS(); - struct Pokemon *party = GetBattlerParty(gBattlerAttacker); - - // Heal Status1 conditions. - HealStatusConditions(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], gBattleStruct->itemPartyIndex[gBattlerAttacker], GetItemStatus1Mask(gLastUsedItem), gBattlerAttacker); + u32 battler = gBattlerAttacker; + u32 side = GetBattlerSide(gBattlerAttacker); + struct Pokemon *party = GetSideParty(side); // Heal Status2 conditions if battler is active. if (gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[gBattlerAttacker]) @@ -15905,14 +15906,18 @@ void BS_ItemCureStatus(void) && gBattleStruct->itemPartyIndex[gBattlerAttacker] == gBattlerPartyIndexes[BATTLE_PARTNER(gBattlerAttacker)]) { gBattleMons[gBattlerAttacker].status2 &= ~GetItemStatus2Mask(gLastUsedItem); - gBattlerTarget = BATTLE_PARTNER(gBattlerAttacker); + battler = BATTLE_PARTNER(gBattlerAttacker); } - if (GetItemStatus1Mask(gLastUsedItem) & STATUS1_SLEEP) - gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; - if (GetItemStatus2Mask(gLastUsedItem) & STATUS2_CONFUSION) - gStatuses4[gBattlerAttacker] &= ~STATUS4_INFINITE_CONFUSION; + // Heal Status1 conditions. + HealStatusConditions(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], GetItemStatus1Mask(gLastUsedItem), battler); + if (GetItemStatus1Mask(gLastUsedItem) & STATUS1_SLEEP) + gBattleMons[battler].status2 &= ~STATUS2_NIGHTMARE; + if (GetItemStatus2Mask(gLastUsedItem) & STATUS2_CONFUSION) + gStatuses4[battler] &= ~STATUS4_INFINITE_CONFUSION; + + gBattleScripting.battler = battler; PREPARE_SPECIES_BUFFER(gBattleTextBuff1, GetMonData(&party[gBattleStruct->itemPartyIndex[gBattlerAttacker]], MON_DATA_SPECIES)); gBattlescriptCurrInstr = cmd->nextInstr; } @@ -15975,6 +15980,7 @@ void BS_ItemRestorePP(void) } } } + gBattleScripting.battler = battler; PREPARE_SPECIES_BUFFER(gBattleTextBuff1, GetMonData(mon, MON_DATA_SPECIES)); gBattlescriptCurrInstr = cmd->nextInstr; } diff --git a/src/pokemon.c b/src/pokemon.c index f46a443389..050e5e14d8 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -858,7 +858,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv); SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &iv); } - else if (P_LEGENDARY_PERFECT_IVS >= GEN_6 + else if (P_LEGENDARY_PERFECT_IVS >= GEN_6 && (gSpeciesInfo[species].isLegendary || gSpeciesInfo[species].isMythical || gSpeciesInfo[species].isUltraBeast)) @@ -1824,11 +1824,11 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition) gMultiuseSpriteTemplate.paletteTag = speciesTag; if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT) gMultiuseSpriteTemplate.anims = gAnims_MonPic; - else + else { if (speciesTag > SPECIES_SHINY_TAG) speciesTag = speciesTag - SPECIES_SHINY_TAG; - + speciesTag = SanitizeSpeciesId(speciesTag); if (gSpeciesInfo[speciesTag].frontAnimFrames != NULL) gMultiuseSpriteTemplate.anims = gSpeciesInfo[speciesTag].frontAnimFrames; @@ -3206,15 +3206,15 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov } // Cure status - if ((itemEffect[i] & ITEM3_SLEEP) && HealStatusConditions(mon, partyIndex, STATUS1_SLEEP, battlerId) == 0) + if ((itemEffect[i] & ITEM3_SLEEP) && HealStatusConditions(mon, STATUS1_SLEEP, battlerId) == 0) retVal = FALSE; - if ((itemEffect[i] & ITEM3_POISON) && HealStatusConditions(mon, partyIndex, STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER, battlerId) == 0) + if ((itemEffect[i] & ITEM3_POISON) && HealStatusConditions(mon, STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER, battlerId) == 0) retVal = FALSE; - if ((itemEffect[i] & ITEM3_BURN) && HealStatusConditions(mon, partyIndex, STATUS1_BURN, battlerId) == 0) + if ((itemEffect[i] & ITEM3_BURN) && HealStatusConditions(mon, STATUS1_BURN, battlerId) == 0) retVal = FALSE; - if ((itemEffect[i] & ITEM3_FREEZE) && HealStatusConditions(mon, partyIndex, STATUS1_FREEZE | STATUS1_FROSTBITE, battlerId) == 0) + if ((itemEffect[i] & ITEM3_FREEZE) && HealStatusConditions(mon, STATUS1_FREEZE | STATUS1_FROSTBITE, battlerId) == 0) retVal = FALSE; - if ((itemEffect[i] & ITEM3_PARALYSIS) && HealStatusConditions(mon, partyIndex, STATUS1_PARALYSIS, battlerId) == 0) + if ((itemEffect[i] & ITEM3_PARALYSIS) && HealStatusConditions(mon, STATUS1_PARALYSIS, battlerId) == 0) retVal = FALSE; break; @@ -3550,7 +3550,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov return retVal; } -bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId) +bool8 HealStatusConditions(struct Pokemon *mon, u32 healMask, u8 battlerId) { u32 status = GetMonData(mon, MON_DATA_STATUS, 0); From 1182368330da53b55796fd2c7717a6138d071796 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Mon, 15 Jan 2024 22:07:27 +0100 Subject: [PATCH 099/141] Fix battle frontier random loss (#3990) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/battle_script_commands.c | 57 +++++++----------------------------- 1 file changed, 11 insertions(+), 46 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5f946a2588..e9fd422e20 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4363,50 +4363,22 @@ static void Cmd_getexp(void) } } -static bool32 NoAliveMonsForPlayerAndPartner(void) -{ - u32 i; - u32 HP_count = 0; - - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && (gPartnerTrainerId == TRAINER_STEVEN_PARTNER || gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER)) - { - for (i = 0; i < PARTY_SIZE; i++) - { - if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) - { - HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); - } - } - } - - return (HP_count == 0); -} - bool32 NoAliveMonsForPlayer(void) { u32 i; + u32 maxI = PARTY_SIZE; u32 HP_count = 0; + if (B_MULTI_BATTLE_WHITEOUT < GEN_4 && gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER)) + maxI = MULTI_PARTY_SIZE; + // Get total HP for the player's party to determine if the player has lost - if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && (gPartnerTrainerId == TRAINER_STEVEN_PARTNER || gPartnerTrainerId >= TRAINER_CUSTOM_PARTNER)) + for (i = 0; i < maxI; i++) { - // In multi battle with Steven, skip his Pokémon - for (i = 0; i < MULTI_PARTY_SIZE; i++) + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) { - if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) - HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); - } - } - else - { - for (i = 0; i < PARTY_SIZE; i++) - { - if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) - { - HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); - } + HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); } } @@ -4446,16 +4418,9 @@ static void Cmd_checkteamslost(void) if (gBattleControllerExecFlags) return; - if (B_MULTI_BATTLE_WHITEOUT >= GEN_4 && gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER)) - { - if (NoAliveMonsForPlayerAndPartner()) - gBattleOutcome |= B_OUTCOME_LOST; - } - else - { - if (NoAliveMonsForPlayer()) - gBattleOutcome |= B_OUTCOME_LOST; - } + if (NoAliveMonsForPlayer()) + gBattleOutcome |= B_OUTCOME_LOST; + if (NoAliveMonsForOpponent()) gBattleOutcome |= B_OUTCOME_WON; From e8a238a775bbdb57d8f9edfb093ea2ece85dfaa5 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Mon, 15 Jan 2024 23:49:12 +0100 Subject: [PATCH 100/141] Exp yield configs (#3995) * Gen 1 exp yield config * I'm a dumdum * Gen 2 configs * Exp yield configs up to gen3 * Gen 4 configs * Gen 5 configs * Configs up to gen6 * Gen7 configs * Final form exp adjustments --- include/config/pokemon.h | 1 + src/data/pokemon/species_info/gen_1.h | 1144 ++++++++++++++++--------- src/data/pokemon/species_info/gen_2.h | 342 +++++--- src/data/pokemon/species_info/gen_3.h | 647 ++++++++++---- src/data/pokemon/species_info/gen_4.h | 324 +++++-- src/data/pokemon/species_info/gen_5.h | 122 ++- src/data/pokemon/species_info/gen_6.h | 58 +- src/data/pokemon/species_info/gen_7.h | 69 +- 8 files changed, 1829 insertions(+), 878 deletions(-) diff --git a/include/config/pokemon.h b/include/config/pokemon.h index dbfe24dca1..e63c61ab2d 100644 --- a/include/config/pokemon.h +++ b/include/config/pokemon.h @@ -8,6 +8,7 @@ #define P_UPDATED_EGG_GROUPS GEN_LATEST // Since Gen 8, certain Pokémon have gained new egg groups. #define P_UPDATED_FRIENDSHIP GEN_LATEST // Since Gen 8, the base friendship of certain Pokémon was changed. #define P_UPDATED_EVS GEN_LATEST // Some Pokémon have received EV updates after their introduction. +#define P_UPDATED_EXP_YIELDS GEN_LATEST // Since Gen 5, some Pokémon have received base Experience changes. // Evolution settings #define P_FRIENDSHIP_EVO_THRESHOLD GEN_LATEST // Since Gen 8, Pokémon that evolve by friendship evolve at or above 160 friendship instead of 220. diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index 599d8f8654..c596f321a2 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -62,7 +62,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 141, .evYield_SpAttack = 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -129,7 +129,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 80, .baseSpAttack = 100, .baseSpDefense = 100, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 263, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 236, + #else + .expYield = 208, + #endif .abilities = { ABILITY_OVERGROW, ABILITY_NONE, ABILITY_CHLOROPHYLL }, .cryId = CRY_VENUSAUR, .height = 20, @@ -166,7 +172,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 80, .baseSpAttack = 122, .baseSpDefense = 120, - .expYield = 281, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 313 : 281, .abilities = { ABILITY_THICK_FAT, ABILITY_THICK_FAT, ABILITY_THICK_FAT }, .cryId = CRY_VENUSAUR_MEGA, .height = 24, @@ -241,7 +247,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -354,7 +360,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 109, .baseSpDefense = 85, .types = { TYPE_FIRE, TYPE_FLYING }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 267, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 240, + #else + .expYield = 209, + #endif .abilities = { ABILITY_BLAZE, ABILITY_NONE, ABILITY_SOLAR_POWER }, .bodyColor = BODY_COLOR_RED, .cryId = CRY_CHARIZARD, @@ -391,7 +403,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 130, .baseSpDefense = 85, .types = { TYPE_FIRE, TYPE_DRAGON }, - .expYield = 285, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 317 : 285, .abilities = { ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS }, .bodyColor = BODY_COLOR_BLACK, .cryId = CRY_CHARIZARD_MEGA_X, @@ -427,7 +439,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 159, .baseSpDefense = 115, .types = { TYPE_FIRE, TYPE_FLYING }, - .expYield = 285, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 317 : 285, .abilities = { ABILITY_DROUGHT, ABILITY_DROUGHT, ABILITY_DROUGHT }, .bodyColor = BODY_COLOR_RED, .cryId = CRY_CHARIZARD_MEGA_Y, @@ -506,7 +518,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 64, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 63, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 63 : 66, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -554,7 +566,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 143, .evYield_Defense = 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -620,7 +632,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 78, .baseSpAttack = 85, .baseSpDefense = 105, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 210, + #endif .abilities = { ABILITY_TORRENT, ABILITY_NONE, ABILITY_RAIN_DISH }, .cryId = CRY_BLASTOISE, .height = 16, @@ -656,7 +674,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 78, .baseSpAttack = 135, .baseSpDefense = 115, - .expYield = 284, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 315 : 284, .abilities = { ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER }, .cryId = CRY_BLASTOISE_MEGA, .height = 16, @@ -732,7 +750,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 20, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 255, - .expYield = 39, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 39 : 53, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -818,6 +836,16 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BUTTERFREE}), }, +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define BUTTERFREE_EXP_YIELD 198 +#elif P_UPDATED_EXP_YIELDS >= GEN_7 + #define BUTTERFREE_EXP_YIELD 178 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define BUTTERFREE_EXP_YIELD 173 +#else + #define BUTTERFREE_EXP_YIELD 160 +#endif + #define BUTTERFREE_MISC_INFO \ .baseHP = 60, \ .baseAttack = 45, \ @@ -827,7 +855,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = P_UPDATED_STATS >= GEN_6 ? 90 : 80, \ .types = { TYPE_BUG, TYPE_FLYING }, \ .catchRate = 45, \ - .expYield = 178, \ + .expYield = BUTTERFREE_EXP_YIELD, \ .evYield_SpAttack = 2, \ .evYield_SpDefense = 1, \ .itemRare = ITEM_SILVER_POWDER, \ @@ -916,7 +944,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 20, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 255, - .expYield = 39, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 39 : 52, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -965,7 +993,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 25, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 120, - .expYield = 72, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 72 : 71, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1035,7 +1063,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 45, .baseSpDefense = 80, .baseAttack = BEEDRILL_ATTACK, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 198, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 178, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 173, + #else + .expYield = 159, + #endif .abilities = { ABILITY_SWARM, ABILITY_NONE, ABILITY_SNIPER }, .cryId = CRY_BEEDRILL, .height = 10, @@ -1071,7 +1107,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 145, .baseSpAttack = 15, .baseSpDefense = 80, - .expYield = 223, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 248 : 223, .abilities = { ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY }, .cryId = CRY_BEEDRILL_MEGA, .height = 14, @@ -1111,7 +1147,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 255, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 55, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1159,7 +1195,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 120, - .expYield = 122, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 122 : 113, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1227,7 +1263,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 70, .baseSpDefense = 70, .baseSpeed = PIDGEOT_SPEED, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 240, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 216, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 211, + #else + .expYield = 172, + #endif .abilities = { ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET, ABILITY_BIG_PECKS }, .cryId = CRY_PIDGEOT, .height = 15, @@ -1263,7 +1307,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = PIDGEOT_SPEED + 20, .baseSpAttack = 135, .baseSpDefense = 80, - .expYield = 261, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, .abilities = { ABILITY_NO_GUARD, ABILITY_NO_GUARD, ABILITY_NO_GUARD }, .cryId = CRY_PIDGEOT_MEGA, .height = 22, @@ -1299,33 +1343,33 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .growthRate = GROWTH_MEDIUM_FAST, \ .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD } -#define RATTATA_MISC_INFO \ - .baseHP = 30, \ - .baseAttack = 56, \ - .baseDefense = 35, \ - .baseSpeed = 72, \ - .baseSpAttack = 25, \ - .baseSpDefense = 35, \ - .catchRate = 255, \ - .expYield = 51, \ - .evYield_Speed = 1, \ - .speciesName = _("Rattata"), \ - .cryId = CRY_RATTATA, \ - .natDexNum = NATIONAL_DEX_RATTATA, \ - .categoryName = _("Mouse"), \ - FOOTPRINT(Rattata) \ +#define RATTATA_MISC_INFO \ + .baseHP = 30, \ + .baseAttack = 56, \ + .baseDefense = 35, \ + .baseSpeed = 72, \ + .baseSpAttack = 25, \ + .baseSpDefense = 35, \ + .catchRate = 255, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 51 : 57, \ + .evYield_Speed = 1, \ + .speciesName = _("Rattata"), \ + .cryId = CRY_RATTATA, \ + .natDexNum = NATIONAL_DEX_RATTATA, \ + .categoryName = _("Mouse"), \ + FOOTPRINT(Rattata) \ .formSpeciesIdTable = sRattataFormSpeciesIdTable -#define RATICATE_MISC_INFO \ - .catchRate = 127, \ - .expYield = 145, \ - .evYield_Speed = 2, \ - .speciesName = _("Raticate"), \ - .cryId = CRY_RATICATE, \ - .natDexNum = NATIONAL_DEX_RATICATE, \ - .categoryName = _("Mouse"), \ - .height = 7, \ - FOOTPRINT(Raticate) \ +#define RATICATE_MISC_INFO \ + .catchRate = 127, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 145 : 116, \ + .evYield_Speed = 2, \ + .speciesName = _("Raticate"), \ + .cryId = CRY_RATICATE, \ + .natDexNum = NATIONAL_DEX_RATICATE, \ + .categoryName = _("Mouse"), \ + .height = 7, \ + FOOTPRINT(Raticate) \ .formSpeciesIdTable = sRaticateFormSpeciesIdTable [SPECIES_RATTATA] = @@ -1482,7 +1526,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 31, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 255, - .expYield = 52, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 52 : 58, .evYield_Speed = 1, .itemRare = ITEM_SHARP_BEAK, .genderRatio = PERCENT_FEMALE(50), @@ -1531,7 +1575,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 61, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 90, - .expYield = 155, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 155 : 162, .evYield_Speed = 2, .itemRare = ITEM_SHARP_BEAK, .genderRatio = PERCENT_FEMALE(50), @@ -1583,7 +1627,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 54, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 255, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 62, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1632,7 +1676,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 79, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 157, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 153, + #else + .expYield = 147, + #endif .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1681,7 +1731,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, \ .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, \ .catchRate = 190, \ - .expYield = 41, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 41 : 42, \ .evYield_Speed = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 10, \ @@ -1736,6 +1786,14 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = }, #endif //P_GEN_2_CROSS_EVOS +#if P_UPDATED_EXP_YIELDS >= GEN_6 + #define PIKACHU_EXP_YIELD 112 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define PIKACHU_EXP_YIELD 105 +#else + #define PIKACHU_EXP_YIELD 82 +#endif + #define PIKACHU_MISC_INFO \ .baseHP = 35, \ .baseAttack = 55, \ @@ -1745,7 +1803,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 50 : 40, \ .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, \ .catchRate = 190, \ - .expYield = 112, \ + .expYield = PIKACHU_EXP_YIELD, \ .evYield_Speed = 2, \ .itemRare = ITEM_LIGHT_BALL, \ .eggCycles = 10, \ @@ -2089,9 +2147,19 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #define RAICHU_SPEED (P_UPDATED_STATS >= GEN_6 ? 110 : 100) +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define RAICHU_EXP_YIELD 243 +#elif P_UPDATED_EXP_YIELDS >= GEN_7 + #define RAICHU_EXP_YIELD 218 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define RAICHU_EXP_YIELD 214 +#else + #define RAICHU_EXP_YIELD 122 +#endif + #define RAICHU_MISC_INFO \ .catchRate = 75, \ - .expYield = 218, \ + .expYield = RAICHU_EXP_YIELD, \ .evYield_Speed = 3, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 10, \ @@ -2190,28 +2258,28 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .growthRate = GROWTH_MEDIUM_FAST, \ .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD } -#define SANDSHREW_MISC_INFO \ - .catchRate = 255, \ - .expYield = 60, \ - .evYield_Defense = 1, \ - .speciesName = _("Sandshrew"), \ - .cryId = CRY_SANDSHREW, \ - .natDexNum = NATIONAL_DEX_SANDSHREW, \ - .categoryName = _("Mouse"), \ - FOOTPRINT(Sandshrew) \ - .formSpeciesIdTable = sSandshrewFormSpeciesIdTable, \ +#define SANDSHREW_MISC_INFO \ + .catchRate = 255, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 93, \ + .evYield_Defense = 1, \ + .speciesName = _("Sandshrew"), \ + .cryId = CRY_SANDSHREW, \ + .natDexNum = NATIONAL_DEX_SANDSHREW, \ + .categoryName = _("Mouse"), \ + FOOTPRINT(Sandshrew) \ + .formSpeciesIdTable = sSandshrewFormSpeciesIdTable, \ SANDSHREW_FAMILY_MISC_INFO -#define SANDSLASH_MISC_INFO \ - .catchRate = 90, \ - .expYield = 158, \ - .evYield_Defense = 2, \ - .speciesName = _("Sandslash"), \ - .cryId = CRY_SANDSLASH, \ - .natDexNum = NATIONAL_DEX_SANDSLASH, \ - .categoryName = _("Mouse"), \ - FOOTPRINT(Sandslash) \ - .formSpeciesIdTable = sSandslashFormSpeciesIdTable, \ +#define SANDSLASH_MISC_INFO \ + .catchRate = 90, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 163, \ + .evYield_Defense = 2, \ + .speciesName = _("Sandslash"), \ + .cryId = CRY_SANDSLASH, \ + .natDexNum = NATIONAL_DEX_SANDSLASH, \ + .categoryName = _("Mouse"), \ + FOOTPRINT(Sandslash) \ + .formSpeciesIdTable = sSandslashFormSpeciesIdTable, \ SANDSHREW_FAMILY_MISC_INFO [SPECIES_SANDSHREW] = @@ -2372,7 +2440,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 40, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 235, - .expYield = 55, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 55 : 59, .evYield_HP = 1, .genderRatio = MON_FEMALE, .eggCycles = 20, @@ -2421,7 +2489,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 120, - .expYield = 128, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 128 : 117, .evYield_HP = 2, .genderRatio = MON_FEMALE, .eggCycles = 20, @@ -2469,7 +2537,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_POISON, TYPE_GROUND }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 253, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 227, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 223, + #else + .expYield = 194, + #endif .evYield_HP = 3, .genderRatio = MON_FEMALE, .eggCycles = 20, @@ -2516,7 +2592,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 40, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 235, - .expYield = 55, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 55 : 60, .evYield_Attack = 1, .genderRatio = MON_MALE, .eggCycles = 20, @@ -2564,7 +2640,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 120, - .expYield = 128, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 128 : 118, .evYield_Attack = 2, .genderRatio = MON_MALE, .eggCycles = 20, @@ -2612,7 +2688,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_POISON, TYPE_GROUND }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 253, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 227, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 223, + #else + .expYield = 195, + #endif .evYield_Attack = 3, .genderRatio = MON_MALE, .eggCycles = 20, @@ -2669,7 +2753,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = CLEFAIRY_FAMILY_TYPES, .catchRate = 150, - .expYield = 44, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 44 : 37, .evYield_SpDefense = 1, .itemRare = ITEM_MOON_STONE, .genderRatio = PERCENT_FEMALE(75), @@ -2720,7 +2804,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, .types = CLEFAIRY_FAMILY_TYPES, .catchRate = 150, - .expYield = 113, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 113 : 68, .evYield_HP = 2, .itemRare = ITEM_MOON_STONE, .genderRatio = PERCENT_FEMALE(75), @@ -2770,7 +2854,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 90, .types = CLEFAIRY_FAMILY_TYPES, .catchRate = 25, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 242, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 217, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 213, + #else + .expYield = 129, + #endif .evYield_HP = 3, .itemRare = ITEM_MOON_STONE, .genderRatio = PERCENT_FEMALE(75), @@ -2818,47 +2910,47 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .growthRate = GROWTH_MEDIUM_FAST, \ .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD } -#define VULPIX_MISC_INFO \ - .baseHP = 38, \ - .baseAttack = 41, \ - .baseDefense = 40, \ - .baseSpeed = 65, \ - .baseSpAttack = 50, \ - .baseSpDefense = 65, \ - .catchRate = 190, \ - .expYield = 60, \ - .evYield_Speed = 1, \ - .speciesName = _("Vulpix"), \ - .cryId = CRY_VULPIX, \ - .natDexNum = NATIONAL_DEX_VULPIX, \ - .categoryName = _("Fox"), \ - .height = 6, \ - .weight = 99, \ - .pokemonScale = 542, \ - .pokemonOffset = 19, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Vulpix) \ - .formSpeciesIdTable = sVulpixFormSpeciesIdTable,\ +#define VULPIX_MISC_INFO \ + .baseHP = 38, \ + .baseAttack = 41, \ + .baseDefense = 40, \ + .baseSpeed = 65, \ + .baseSpAttack = 50, \ + .baseSpDefense = 65, \ + .catchRate = 190, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 63, \ + .evYield_Speed = 1, \ + .speciesName = _("Vulpix"), \ + .cryId = CRY_VULPIX, \ + .natDexNum = NATIONAL_DEX_VULPIX, \ + .categoryName = _("Fox"), \ + .height = 6, \ + .weight = 99, \ + .pokemonScale = 542, \ + .pokemonOffset = 19, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Vulpix) \ + .formSpeciesIdTable = sVulpixFormSpeciesIdTable, \ VULPIX_FAMILY_MISC_INFO -#define NINETALES_MISC_INFO \ - .catchRate = 75, \ - .expYield = 177, \ - .evYield_Speed = 1, \ - .evYield_SpDefense = 1, \ - .speciesName = _("Ninetales"), \ - .cryId = CRY_NINETALES, \ - .natDexNum = NATIONAL_DEX_NINETALES, \ - .categoryName = _("Fox"), \ - .height = 11, \ - .weight = 199, \ - .pokemonScale = 339, \ - .pokemonOffset = 10, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Ninetales) \ - .formSpeciesIdTable = sNinetalesFormSpeciesIdTable, \ +#define NINETALES_MISC_INFO \ + .catchRate = 75, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 177 : 178, \ + .evYield_Speed = 1, \ + .evYield_SpDefense = 1, \ + .speciesName = _("Ninetales"), \ + .cryId = CRY_NINETALES, \ + .natDexNum = NATIONAL_DEX_NINETALES, \ + .categoryName = _("Fox"), \ + .height = 11, \ + .weight = 199, \ + .pokemonScale = 339, \ + .pokemonOffset = 10, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Ninetales) \ + .formSpeciesIdTable = sNinetalesFormSpeciesIdTable, \ VULPIX_FAMILY_MISC_INFO [SPECIES_VULPIX] = @@ -2994,7 +3086,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 20, .types = JIGGLYPUFF_FAMILY_TYPES, .catchRate = 170, - .expYield = 42, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 42 : 39, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 10, @@ -3044,7 +3136,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 25, .types = JIGGLYPUFF_FAMILY_TYPES, .catchRate = 170, - .expYield = 95, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 95 : 76, .evYield_HP = 2, .itemRare = ITEM_MOON_STONE, .genderRatio = PERCENT_FEMALE(75), @@ -3094,7 +3186,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = JIGGLYPUFF_FAMILY_TYPES, .catchRate = 50, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 218, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 196, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 191, + #else + .expYield = 109, + #endif .evYield_HP = 3, .itemRare = ITEM_MOON_STONE, .genderRatio = PERCENT_FEMALE(75), @@ -3145,7 +3245,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 40, .types = { TYPE_POISON, TYPE_FLYING }, .catchRate = 255, - .expYield = 49, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 49 : 54, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -3196,7 +3296,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_POISON, TYPE_FLYING }, .catchRate = 90, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 171, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -3248,7 +3348,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_POISON, TYPE_FLYING }, .catchRate = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 268, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 241, + #else + .expYield = 204, + #endif .evYield_Speed = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -3299,7 +3405,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 255, - .expYield = 64, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 64 : 78, .evYield_SpAttack = 1, .itemRare = ITEM_ABSORB_BULB, .genderRatio = PERCENT_FEMALE(50), @@ -3348,7 +3454,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 120, - .expYield = 138, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 138 : 132, .evYield_SpAttack = 2, .itemRare = ITEM_ABSORB_BULB, .genderRatio = PERCENT_FEMALE(50), @@ -3400,7 +3506,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 90, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 245, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 221, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 216, + #else + .expYield = 184, + #endif .evYield_SpAttack = 3, .itemRare = ITEM_ABSORB_BULB, .genderRatio = PERCENT_FEMALE(50), @@ -3451,7 +3565,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 100, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 245, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 221, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 216, + #else + .expYield = 184, + #endif .evYield_SpDefense = 3, .itemRare = ITEM_ABSORB_BULB, .genderRatio = PERCENT_FEMALE(50), @@ -3502,7 +3624,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_BUG, TYPE_GRASS }, .catchRate = 190, - .expYield = 57, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 57 : 70, .evYield_Attack = 1, .itemCommon = ITEM_TINY_MUSHROOM, .itemRare = ITEM_BIG_MUSHROOM, @@ -3553,7 +3675,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_BUG, TYPE_GRASS }, .catchRate = 75, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 128, .evYield_Attack = 2, .evYield_Defense = 1, .itemCommon = ITEM_TINY_MUSHROOM, @@ -3606,7 +3728,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 190, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 75, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3655,7 +3777,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 75, - .expYield = 158, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 138, .evYield_Speed = 1, .evYield_SpAttack = 1, .itemRare = ITEM_SHED_SHELL, @@ -3706,26 +3828,34 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ .bodyColor = BODY_COLOR_BROWN -#define DIGLETT_MISC_INFO \ - .catchRate = 255, \ - .expYield = 53, \ - .evYield_Speed = 1, \ - .speciesName = _("Diglett"), \ - .cryId = CRY_DIGLETT, \ - .natDexNum = NATIONAL_DEX_DIGLETT, \ - .categoryName = _("Mole"), \ - .height = 2, \ - .pokemonScale = 833, \ - .pokemonOffset = 25, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Diglett) \ - .formSpeciesIdTable = sDiglettFormSpeciesIdTable, \ +#define DIGLETT_MISC_INFO \ + .catchRate = 255, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 53 : 81, \ + .evYield_Speed = 1, \ + .speciesName = _("Diglett"), \ + .cryId = CRY_DIGLETT, \ + .natDexNum = NATIONAL_DEX_DIGLETT, \ + .categoryName = _("Mole"), \ + .height = 2, \ + .pokemonScale = 833, \ + .pokemonOffset = 25, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Diglett) \ + .formSpeciesIdTable = sDiglettFormSpeciesIdTable, \ DIGLETT_FAMILY_MISC_INFO +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define DUGTRIO_EXP_YIELD 149 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define DUGTRIO_EXP_YIELD 142 +#else + #define DUGTRIO_EXP_YIELD 153 +#endif + #define DUGTRIO_MISC_INFO \ .catchRate = 50, \ - .expYield = 149, \ + .expYield = DUGTRIO_EXP_YIELD, \ .evYield_Speed = 2, \ .speciesName = _("Dugtrio"), \ .cryId = CRY_DUGTRIO, \ @@ -3871,7 +4001,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #if P_FAMILY_MEOWTH #define MEOWTH_MISC_INFO \ .catchRate = 255, \ - .expYield = 58, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 69, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ .friendship = STANDARD_FRIENDSHIP, \ @@ -3884,21 +4014,21 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = FOOTPRINT(Meowth) \ .formSpeciesIdTable = sMeowthFormSpeciesIdTable -#define PERSIAN_MISC_INFO \ - .catchRate = 90, \ - .expYield = 154, \ - .evYield_Speed = 2, \ - .itemRare = ITEM_QUICK_CLAW, \ - .genderRatio = PERCENT_FEMALE(50), \ - .eggCycles = 20, \ - .friendship = STANDARD_FRIENDSHIP, \ - .growthRate = GROWTH_MEDIUM_FAST, \ - .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ - .speciesName = _("Persian"), \ - .cryId = CRY_PERSIAN, \ - .natDexNum = NATIONAL_DEX_PERSIAN, \ - .categoryName = _("Classy Cat"), \ - FOOTPRINT(Persian) \ +#define PERSIAN_MISC_INFO \ + .catchRate = 90, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 154 : 148, \ + .evYield_Speed = 2, \ + .itemRare = ITEM_QUICK_CLAW, \ + .genderRatio = PERCENT_FEMALE(50), \ + .eggCycles = 20, \ + .friendship = STANDARD_FRIENDSHIP, \ + .growthRate = GROWTH_MEDIUM_FAST, \ + .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ + .speciesName = _("Persian"), \ + .cryId = CRY_PERSIAN, \ + .natDexNum = NATIONAL_DEX_PERSIAN, \ + .categoryName = _("Classy Cat"), \ + FOOTPRINT(Persian) \ .formSpeciesIdTable = sPersianFormSpeciesIdTable [SPECIES_MEOWTH] = @@ -4193,7 +4323,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 64, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 64 : 80, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4241,7 +4371,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 75, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 174, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4290,7 +4420,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 190, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 74, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4339,7 +4469,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 75, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 149, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4436,27 +4566,27 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ .bodyColor = BODY_COLOR_BROWN -#define GROWLITHE_MISC_INFO \ - .catchRate = 190, \ - .expYield = 70, \ - .evYield_Attack = 1, \ - .speciesName = _("Growlithe"), \ - .cryId = CRY_GROWLITHE, \ - .natDexNum = NATIONAL_DEX_GROWLITHE, \ - FOOTPRINT(Growlithe) \ - .formSpeciesIdTable = sGrowlitheFormSpeciesIdTable, \ +#define GROWLITHE_MISC_INFO \ + .catchRate = 190, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 70 : 91, \ + .evYield_Attack = 1, \ + .speciesName = _("Growlithe"), \ + .cryId = CRY_GROWLITHE, \ + .natDexNum = NATIONAL_DEX_GROWLITHE, \ + FOOTPRINT(Growlithe) \ + .formSpeciesIdTable = sGrowlitheFormSpeciesIdTable, \ GROWLITHE_FAMILY_MISC_INFO -#define ARCANINE_MISC_INFO \ - .catchRate = 75, \ - .expYield = 194, \ - .evYield_Attack = 2, \ - .speciesName = _("Arcanine"), \ - .cryId = CRY_ARCANINE, \ - .natDexNum = NATIONAL_DEX_ARCANINE, \ - .categoryName = _("Legendary"), \ - FOOTPRINT(Arcanine) \ - .formSpeciesIdTable = sArcanineFormSpeciesIdTable, \ +#define ARCANINE_MISC_INFO \ + .catchRate = 75, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 194 : 213, \ + .evYield_Attack = 2, \ + .speciesName = _("Arcanine"), \ + .cryId = CRY_ARCANINE, \ + .natDexNum = NATIONAL_DEX_ARCANINE, \ + .categoryName = _("Legendary"), \ + FOOTPRINT(Arcanine) \ + .formSpeciesIdTable = sArcanineFormSpeciesIdTable, \ GROWLITHE_FAMILY_MISC_INFO [SPECIES_GROWLITHE] = @@ -4617,7 +4747,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 40, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 255, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 77, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4666,7 +4796,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 120, - .expYield = 135, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 135 : 131, .evYield_Speed = 2, .itemRare = ITEM_KINGS_ROCK, .genderRatio = PERCENT_FEMALE(50), @@ -4719,7 +4849,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 90, .types = { TYPE_WATER, TYPE_FIGHTING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 255, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 230, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 225, + #else + .expYield = 185, + #endif .evYield_Defense = 3, .itemRare = ITEM_KINGS_ROCK, .genderRatio = PERCENT_FEMALE(50), @@ -4769,7 +4907,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 100, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 250, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 225, + #else + .expYield = 185, + #endif .evYield_SpDefense = 3, .itemRare = ITEM_KINGS_ROCK, .genderRatio = PERCENT_FEMALE(50), @@ -4824,7 +4968,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 200, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 62, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 75, + #else + .expYield = 73, + #endif .evYield_SpAttack = 1, .itemRare = ITEM_TWISTED_SPOON, .genderRatio = PERCENT_FEMALE(25), @@ -4873,7 +5023,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 100, - .expYield = 140, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 140 : 145, .evYield_SpAttack = 2, .itemRare = ITEM_TWISTED_SPOON, .genderRatio = PERCENT_FEMALE(25), @@ -4946,7 +5096,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 120, .baseSpAttack = 135, .baseSpDefense = ALAKAZAM_SP_DEF, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 250, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 225, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 221, + #else + .expYield = 186, + #endif .abilities = { ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS, ABILITY_MAGIC_GUARD }, .cryId = CRY_ALAKAZAM, .height = 15, @@ -4983,7 +5141,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 150, .baseSpAttack = 175, .baseSpDefense = ALAKAZAM_SP_DEF + 10, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .abilities = { ABILITY_TRACE, ABILITY_TRACE, ABILITY_TRACE }, .cryId = CRY_ALAKAZAM_MEGA, .height = 12, @@ -5022,7 +5180,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 180, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 61, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 75, + #else + .expYield = 88, + #endif .evYield_Attack = 1, .itemRare = ITEM_FOCUS_BAND, .genderRatio = PERCENT_FEMALE(25), @@ -5071,7 +5235,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 60, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 90, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 146, .evYield_Attack = 2, .itemRare = ITEM_FOCUS_BAND, .genderRatio = PERCENT_FEMALE(25), @@ -5112,6 +5276,14 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = {EVO_ITEM, ITEM_LINKING_CORD, SPECIES_MACHAMP}), }, +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define MACHAMP_EXP_YIELD 253 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define MACHAMP_EXP_YIELD 227 +#else + #define MACHAMP_EXP_YIELD 193 +#endif + #define MACHAMP_MISC_INFO \ .baseHP = 90, \ .baseAttack = 130, \ @@ -5121,7 +5293,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, \ .types = { TYPE_FIGHTING, TYPE_FIGHTING }, \ .catchRate = 45, \ - .expYield = 227, \ + .expYield = MACHAMP_EXP_YIELD, \ .evYield_Attack = 3, \ .itemRare = ITEM_FOCUS_BAND, \ .genderRatio = PERCENT_FEMALE(25), \ @@ -5205,7 +5377,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 30, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 255, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 84, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5253,7 +5425,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 120, - .expYield = 137, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 137 : 151, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5302,7 +5474,15 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 70 : 60, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 245, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 221, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 216, + #else + .expYield = 191, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5351,7 +5531,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 100, .types = { TYPE_WATER, TYPE_POISON }, .catchRate = 190, - .expYield = 67, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 67 : 105, .evYield_SpDefense = 1, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -5400,7 +5580,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 120, .types = { TYPE_WATER, TYPE_POISON }, .catchRate = 60, - .expYield = 180, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 180 : 205, .evYield_SpDefense = 2, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -5453,6 +5633,14 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .eggGroups = { EGG_GROUP_MINERAL, EGG_GROUP_MINERAL }, \ .bodyColor = BODY_COLOR_BROWN +#if P_UPDATED_EXP_YIELDS >= GEN_5 + #define GEODUDE_EXP_YIELD 60 +#elif P_UPDATED_EXP_YIELDS >= GEN_4 + #define GEODUDE_EXP_YIELD 73 +#else + #define GEODUDE_EXP_YIELD 86 +#endif + #define GEODUDE_MISC_INFO \ .baseHP = 40, \ .baseAttack = 80, \ @@ -5461,7 +5649,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 30, \ .baseSpDefense = 30, \ .catchRate = 255, \ - .expYield = 60, \ + .expYield = GEODUDE_EXP_YIELD, \ .evYield_Defense = 1, \ .speciesName = _("Geodude"), \ .cryId = CRY_GEODUDE, \ @@ -5476,31 +5664,41 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .formSpeciesIdTable = sGeodudeFormSpeciesIdTable, \ GEODUDE_FAMILY_MISC_INFO -#define GRAVELER_MISC_INFO \ - .baseHP = 55, \ - .baseAttack = 95, \ - .baseDefense = 115, \ - .baseSpeed = 35, \ - .baseSpAttack = 45, \ - .baseSpDefense = 45, \ - .catchRate = 120, \ - .expYield = 137, \ - .evYield_Defense = 2, \ - .speciesName = _("Graveler"), \ - .cryId = CRY_GRAVELER, \ - .natDexNum = NATIONAL_DEX_GRAVELER, \ - .categoryName = _("Rock"), \ - .height = 10, \ - .pokemonScale = 256, \ - .pokemonOffset = 2, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Graveler) \ - .formSpeciesIdTable = sGravelerFormSpeciesIdTable, \ +#define GRAVELER_MISC_INFO \ + .baseHP = 55, \ + .baseAttack = 95, \ + .baseDefense = 115, \ + .baseSpeed = 35, \ + .baseSpAttack = 45, \ + .baseSpDefense = 45, \ + .catchRate = 120, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 137 : 134, \ + .evYield_Defense = 2, \ + .speciesName = _("Graveler"), \ + .cryId = CRY_GRAVELER, \ + .natDexNum = NATIONAL_DEX_GRAVELER, \ + .categoryName = _("Rock"), \ + .height = 10, \ + .pokemonScale = 256, \ + .pokemonOffset = 2, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Graveler) \ + .formSpeciesIdTable = sGravelerFormSpeciesIdTable, \ GEODUDE_FAMILY_MISC_INFO #define GOLEM_ATTACK (P_UPDATED_STATS >= GEN_6 ? 120 : 110) +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define GOLEM_EXP_YIELD 248 +#elif P_UPDATED_EXP_YIELDS >= GEN_7 + #define GOLEM_EXP_YIELD 223 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define GOLEM_EXP_YIELD 218 +#else + #define GOLEM_EXP_YIELD 177 +#endif + #define GOLEM_MISC_INFO \ .baseHP = 80, \ .baseAttack = GOLEM_ATTACK, \ @@ -5509,7 +5707,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 55, \ .baseSpDefense = 65, \ .catchRate = 45, \ - .expYield = 223, \ + .expYield = GOLEM_EXP_YIELD, \ .evYield_Defense = 3, \ .speciesName = _("Golem"), \ .cryId = CRY_GOLEM, \ @@ -5693,43 +5891,43 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .growthRate = GROWTH_MEDIUM_FAST, \ .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD } -#define PONYTA_MISC_INFO \ - .baseHP = 50, \ - .baseAttack = 85, \ - .baseDefense = 55, \ - .baseSpeed = 90, \ - .baseSpAttack = 65, \ - .baseSpDefense = 65, \ - .catchRate = 190, \ - .expYield = 82, \ - .evYield_Speed = 1, \ - .speciesName = _("Ponyta"), \ - .cryId = CRY_PONYTA, \ - .natDexNum = NATIONAL_DEX_PONYTA, \ - FOOTPRINT(Ponyta) \ - .formSpeciesIdTable = sPonytaFormSpeciesIdTable,\ +#define PONYTA_MISC_INFO \ + .baseHP = 50, \ + .baseAttack = 85, \ + .baseDefense = 55, \ + .baseSpeed = 90, \ + .baseSpAttack = 65, \ + .baseSpDefense = 65, \ + .catchRate = 190, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 82 : 152, \ + .evYield_Speed = 1, \ + .speciesName = _("Ponyta"), \ + .cryId = CRY_PONYTA, \ + .natDexNum = NATIONAL_DEX_PONYTA, \ + FOOTPRINT(Ponyta) \ + .formSpeciesIdTable = sPonytaFormSpeciesIdTable, \ PONYTA_FAMILY_MISC_INFO -#define RAPIDASH_MISC_INFO \ - .baseHP = 65, \ - .baseAttack = 100, \ - .baseDefense = 70, \ - .baseSpeed = 105, \ - .baseSpAttack = 80, \ - .baseSpDefense = 80, \ - .catchRate = 60, \ - .expYield = 175, \ - .evYield_Speed = 2, \ - .speciesName = _("Rapidash"), \ - .cryId = CRY_RAPIDASH, \ - .natDexNum = NATIONAL_DEX_RAPIDASH, \ - .height = 17, \ - .pokemonScale = 256, \ - .pokemonOffset = 0, \ - .trainerScale = 289, \ - .trainerOffset = 1, \ - FOOTPRINT(Rapidash) \ - .formSpeciesIdTable = sRapidashFormSpeciesIdTable, \ +#define RAPIDASH_MISC_INFO \ + .baseHP = 65, \ + .baseAttack = 100, \ + .baseDefense = 70, \ + .baseSpeed = 105, \ + .baseSpAttack = 80, \ + .baseSpDefense = 80, \ + .catchRate = 60, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 192, \ + .evYield_Speed = 2, \ + .speciesName = _("Rapidash"), \ + .cryId = CRY_RAPIDASH, \ + .natDexNum = NATIONAL_DEX_RAPIDASH, \ + .height = 17, \ + .pokemonScale = 256, \ + .pokemonOffset = 0, \ + .trainerScale = 289, \ + .trainerOffset = 1, \ + FOOTPRINT(Rapidash) \ + .formSpeciesIdTable = sRapidashFormSpeciesIdTable, \ PONYTA_FAMILY_MISC_INFO [SPECIES_PONYTA] = @@ -5856,7 +6054,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 40, \ .baseSpDefense = 40, \ .catchRate = 190, \ - .expYield = 63, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 63 : 99, \ .evYield_HP = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -5894,7 +6092,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #define SLOWKING_MISC_INFO \ .catchRate = 70, \ - .expYield = 172, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 164,\ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ .friendship = STANDARD_FRIENDSHIP, \ @@ -5945,7 +6143,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 100, .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_PSYCHIC }, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 164, .evYield_Defense = (P_UPDATED_EVS >= GEN_8) ? 2 : 3, .abilities = { ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO, ABILITY_REGENERATOR }, .height = 16, @@ -6165,7 +6363,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_ELECTRIC, TYPE_STEEL }, .catchRate = 190, - .expYield = 65, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 89, .evYield_SpAttack = 1, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -6215,7 +6413,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_ELECTRIC, TYPE_STEEL }, .catchRate = 60, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 161, .evYield_SpAttack = 2, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -6267,7 +6465,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 90, .types = { TYPE_ELECTRIC, TYPE_STEEL }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 268, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 241, + #else + .expYield = 211, + #endif .evYield_SpAttack = 3, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -6311,9 +6515,17 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #if P_FAMILY_FARFETCHD #define FARFETCHD_ATTACK (P_UPDATED_STATS >= GEN_7 ? 90 : 65) +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define FARFETCHD_EXP_YIELD 132 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define FARFETCHD_EXP_YIELD 123 +#else + #define FARFETCHD_EXP_YIELD 94 +#endif + #define FARFETCHD_MISC_INFO \ .catchRate = 45, \ - .expYield = 132, \ + .expYield = FARFETCHD_EXP_YIELD, \ .evYield_Attack = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -6462,7 +6674,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 190, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 96, .evYield_Attack = 1, .itemRare = ITEM_SHARP_BEAK, .genderRatio = PERCENT_FEMALE(50), @@ -6513,7 +6725,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 60, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 165, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 161, + #else + .expYield = 158, + #endif .evYield_Attack = 2, .itemRare = ITEM_SHARP_BEAK, .genderRatio = PERCENT_FEMALE(50), @@ -6565,7 +6783,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 65, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 100, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6613,7 +6831,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_WATER, TYPE_ICE }, .catchRate = 75, - .expYield = 166, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 176, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6660,41 +6878,41 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .growthRate = GROWTH_MEDIUM_FAST, \ .eggGroups = { EGG_GROUP_AMORPHOUS, EGG_GROUP_AMORPHOUS } -#define GRIMER_MISC_INFO \ - .baseHP = 80, \ - .baseAttack = 80, \ - .baseDefense = 50, \ - .baseSpeed = 25, \ - .baseSpAttack = 40, \ - .baseSpDefense = 50, \ - .catchRate = 190, \ - .expYield = 65, \ - .evYield_HP = 1, \ - .speciesName = _("Grimer"), \ - .cryId = CRY_GRIMER, \ - .natDexNum = NATIONAL_DEX_GRIMER, \ - .categoryName = _("Sludge"), \ - FOOTPRINT(Grimer) \ - .formSpeciesIdTable = sGrimerFormSpeciesIdTable,\ +#define GRIMER_MISC_INFO \ + .baseHP = 80, \ + .baseAttack = 80, \ + .baseDefense = 50, \ + .baseSpeed = 25, \ + .baseSpAttack = 40, \ + .baseSpDefense = 50, \ + .catchRate = 190, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 90, \ + .evYield_HP = 1, \ + .speciesName = _("Grimer"), \ + .cryId = CRY_GRIMER, \ + .natDexNum = NATIONAL_DEX_GRIMER, \ + .categoryName = _("Sludge"), \ + FOOTPRINT(Grimer) \ + .formSpeciesIdTable = sGrimerFormSpeciesIdTable, \ GRIMER_FAMILY_MISC_INFO -#define MUK_MISC_INFO \ - .baseHP = 105, \ - .baseAttack = 105, \ - .baseDefense = 75, \ - .baseSpeed = 50, \ - .baseSpAttack = 65, \ - .baseSpDefense = 100, \ - .catchRate = 75, \ - .expYield = 175, \ - .evYield_HP = 1, \ - .evYield_Attack = 1, \ - .speciesName = _("Muk"), \ - .cryId = CRY_MUK, \ - .natDexNum = NATIONAL_DEX_MUK, \ - .categoryName = _("Sludge"), \ - FOOTPRINT(Muk) \ - .formSpeciesIdTable = sMukFormSpeciesIdTable, \ +#define MUK_MISC_INFO \ + .baseHP = 105, \ + .baseAttack = 105, \ + .baseDefense = 75, \ + .baseSpeed = 50, \ + .baseSpAttack = 65, \ + .baseSpDefense = 100, \ + .catchRate = 75, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 157,\ + .evYield_HP = 1, \ + .evYield_Attack = 1, \ + .speciesName = _("Muk"), \ + .cryId = CRY_MUK, \ + .natDexNum = NATIONAL_DEX_MUK, \ + .categoryName = _("Sludge"), \ + FOOTPRINT(Muk) \ + .formSpeciesIdTable = sMukFormSpeciesIdTable, \ GRIMER_FAMILY_MISC_INFO #define KANTONIAN_GRIMER_FAMILY_INFO \ @@ -6834,7 +7052,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 25, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 97, .evYield_Defense = 1, .itemCommon = ITEM_PEARL, .itemRare = ITEM_BIG_PEARL, @@ -6885,7 +7103,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_WATER, TYPE_ICE }, .catchRate = 60, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 203, .evYield_Defense = 2, .itemCommon = ITEM_PEARL, .itemRare = ITEM_BIG_PEARL, @@ -6936,7 +7154,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, .types = { TYPE_GHOST, TYPE_POISON }, .catchRate = 190, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 95, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6985,7 +7203,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_GHOST, TYPE_POISON }, .catchRate = 90, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 126, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -7059,7 +7277,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 110, .baseSpAttack = 130, .baseSpDefense = 75, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 250, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 225, + #else + .expYield = 190, + #endif .abilities = GENGAR_ABILITIES, .height = 15, .weight = 405, @@ -7093,7 +7317,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 130, .baseSpAttack = 170, .baseSpDefense = 95, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .abilities = { ABILITY_SHADOW_TAG, ABILITY_SHADOW_TAG, ABILITY_SHADOW_TAG }, .isMegaEvolution = TRUE, .height = 14, @@ -7167,7 +7391,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_ROCK, TYPE_GROUND }, .catchRate = 45, - .expYield = 77, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 77 : 108, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -7235,7 +7459,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 30, .baseSpAttack = 55, .baseSpDefense = 65, - .expYield = 179, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 179 : 196, .abilities = { ABILITY_ROCK_HEAD, ABILITY_STURDY, ABILITY_SHEER_FORCE }, .cryId = CRY_STEELIX, .height = 92, @@ -7313,7 +7537,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 90, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 190, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 102, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -7362,7 +7586,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 115, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 75, - .expYield = 169, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 169 : 165, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -7414,7 +7638,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 25, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 225, - .expYield = 65, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 115, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -7461,7 +7685,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, \ .types = { TYPE_WATER, TYPE_WATER }, \ .catchRate = 60, \ - .expYield = 166, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 206, \ .evYield_Attack = 2, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -7545,28 +7769,36 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .abilities = { ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH }, \ .bodyColor = BODY_COLOR_RED -#define VOLTORB_MISC_INFO \ - .baseHP = 40, \ - .baseAttack = 30, \ - .baseDefense = 50, \ - .baseSpeed = 100, \ - .baseSpAttack = 55, \ - .baseSpDefense = 55, \ - .catchRate = 190, \ - .expYield = 66, \ - .evYield_Speed = 1, \ - .speciesName = _("Voltorb"), \ - .cryId = CRY_VOLTORB, \ - .natDexNum = NATIONAL_DEX_VOLTORB, \ - .height = 5, \ - .pokemonScale = 364, \ - .pokemonOffset = -8, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Voltorb) \ - .formSpeciesIdTable = sVoltorbFormSpeciesIdTable, \ +#define VOLTORB_MISC_INFO \ + .baseHP = 40, \ + .baseAttack = 30, \ + .baseDefense = 50, \ + .baseSpeed = 100, \ + .baseSpAttack = 55, \ + .baseSpDefense = 55, \ + .catchRate = 190, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 103, \ + .evYield_Speed = 1, \ + .speciesName = _("Voltorb"), \ + .cryId = CRY_VOLTORB, \ + .natDexNum = NATIONAL_DEX_VOLTORB, \ + .height = 5, \ + .pokemonScale = 364, \ + .pokemonOffset = -8, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Voltorb) \ + .formSpeciesIdTable = sVoltorbFormSpeciesIdTable, \ VOLTORB_FAMILY_MISC_INFO +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define ELECTRODE_EXP_YIELD 172 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define ELECTRODE_EXP_YIELD 168 +#else + #define ELECTRODE_EXP_YIELD 150 +#endif + #define ELECTRODE_MISC_INFO \ .baseHP = 60, \ .baseAttack = 50, \ @@ -7575,7 +7807,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, \ .baseSpeed = P_UPDATED_STATS >= GEN_7 ? 150 : 140, \ .catchRate = 60, \ - .expYield = 172, \ + .expYield = ELECTRODE_EXP_YIELD, \ .evYield_Speed = 2, \ .speciesName = _("Electrode"), \ .cryId = CRY_ELECTRODE, \ @@ -7699,7 +7931,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_GRASS, TYPE_PSYCHIC }, .catchRate = 90, - .expYield = 65, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 98, .evYield_Defense = 1, .itemRare = ITEM_PSYCHIC_SEED, .genderRatio = PERCENT_FEMALE(50), @@ -7739,9 +7971,17 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = {EVO_NONE, 0, SPECIES_EXEGGUTOR_ALOLAN}), }, +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define EXEGGUTOR_EXP_YIELD 186 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define EXEGGUTOR_EXP_YIELD 182 +#else + #define EXEGGUTOR_EXP_YIELD 212 +#endif + #define EXEGGUTOR_MISC_INFO \ .catchRate = 45, \ - .expYield = 186, \ + .expYield = EXEGGUTOR_EXP_YIELD, \ .evYield_SpAttack = 2, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -7841,7 +8081,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 190, - .expYield = 64, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 64 : 87, .evYield_Defense = 1, .itemRare = ITEM_THICK_CLUB, .genderRatio = PERCENT_FEMALE(50), @@ -7890,7 +8130,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 50, \ .baseSpDefense = 80, \ .catchRate = 75, \ - .expYield = 149, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 149 : 124,\ .evYield_Defense = 2, \ .itemRare = ITEM_THICK_CLUB, \ .genderRatio = PERCENT_FEMALE(50), \ @@ -7974,7 +8214,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 35, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 75, - .expYield = 42, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 42 : 91, .evYield_Attack = 1, .genderRatio = MON_MALE, .eggCycles = 25, @@ -8025,7 +8265,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 110, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 139, .evYield_Attack = 2, .genderRatio = MON_MALE, .eggCycles = 25, @@ -8072,7 +8312,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 110, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 140, .evYield_SpDefense = 2, .genderRatio = MON_MALE, .eggCycles = 25, @@ -8120,7 +8360,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 110, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 138, .evYield_SpDefense = 2, .genderRatio = MON_MALE, .eggCycles = 25, @@ -8170,7 +8410,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 77, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 77 : 127, .evYield_HP = 2, .itemRare = ITEM_LAGGING_TAIL, .genderRatio = PERCENT_FEMALE(50), @@ -8220,7 +8460,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 30, - .expYield = 180, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 180 : 193, .evYield_HP = 3, .itemRare = ITEM_LAGGING_TAIL, .genderRatio = PERCENT_FEMALE(50), @@ -8271,7 +8511,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 190, - .expYield = 68, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 68 : 114, .evYield_Defense = 1, .itemRare = ITEM_SMOKE_BALL, .genderRatio = PERCENT_FEMALE(50), @@ -8324,7 +8564,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 85, \ .baseSpDefense = 70, \ .catchRate = 60, \ - .expYield = 172, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 173, \ .evYield_Defense = 2, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -8420,7 +8660,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 30, .types = { TYPE_GROUND, TYPE_ROCK }, .catchRate = 120, - .expYield = 69, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 69 : 135, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -8470,7 +8710,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_GROUND, TYPE_ROCK }, .catchRate = 60, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 170 : 204, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -8522,7 +8762,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_GROUND, TYPE_ROCK }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 268, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 241, + #else + .expYield = 217, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -8575,7 +8821,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 130, - .expYield = 110, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 110 : 255, .evYield_HP = 1, .itemCommon = ITEM_OVAL_STONE, .genderRatio = MON_FEMALE, @@ -8626,7 +8872,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 105, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 30, - .expYield = 395, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 395 : 255, .evYield_HP = 2, .itemCommon = ITEM_LUCKY_PUNCH, .genderRatio = MON_FEMALE, @@ -8676,7 +8922,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 135, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 30, - .expYield = 608, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 608 : 255, .evYield_HP = (P_UPDATED_EVS >= GEN_4) ? 3 : 2, .itemRare = ITEM_LUCKY_EGG, .genderRatio = MON_FEMALE, @@ -8727,7 +8973,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 40, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 87, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 87 : 166, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -8776,7 +9022,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 30, - .expYield = 187, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 187 : 211, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -8849,7 +9095,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 90, .baseSpAttack = 40, .baseSpDefense = 80, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 175, .abilities = { ABILITY_EARLY_BIRD, ABILITY_SCRAPPY, ABILITY_INNER_FOCUS }, .cryId = CRY_KANGASKHAN, .weight = 800, @@ -8913,7 +9159,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 25, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 225, - .expYield = 59, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 59 : 83, .evYield_SpAttack = 1, .itemRare = ITEM_DRAGON_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -8962,7 +9208,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 75, - .expYield = 154, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 154 : 155, .evYield_Defense = 1, .evYield_SpAttack = 1, .itemRare = ITEM_DRAGON_SCALE, @@ -9014,7 +9260,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_WATER, TYPE_DRAGON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 270, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 243, + #else + .expYield = 207, + #endif .evYield_Attack = 1, .evYield_SpAttack = 1, .evYield_SpDefense = 1, @@ -9067,7 +9319,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 225, - .expYield = 64, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 64 : 111, .evYield_Attack = 1, .itemRare = ITEM_MYSTIC_WATER, .genderRatio = PERCENT_FEMALE(50), @@ -9118,7 +9370,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 60, - .expYield = 158, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 170, .evYield_Attack = 2, .itemRare = ITEM_MYSTIC_WATER, .genderRatio = PERCENT_FEMALE(50), @@ -9170,7 +9422,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 225, - .expYield = 68, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 68 : 106, .evYield_Speed = 1, .itemCommon = ITEM_STARDUST, .itemRare = ITEM_STAR_PIECE, @@ -9221,7 +9473,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_WATER, TYPE_PSYCHIC }, .catchRate = 60, - .expYield = 182, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 182 : 207, .evYield_Speed = 2, .itemCommon = ITEM_STARDUST, .itemRare = ITEM_STAR_PIECE, @@ -9277,7 +9529,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, #endif .catchRate = 145, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 78, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -9319,7 +9571,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #define MR_MIME_MISC_INFO \ .catchRate = 45, \ - .expYield = 161, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 136, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 25, \ .friendship = STANDARD_FRIENDSHIP, \ @@ -9471,7 +9723,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 80, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 45, - .expYield = 100, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 100 : 187, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -9541,7 +9793,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 65, .baseSpAttack = 55, .baseSpDefense = 80, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 200, .abilities = { ABILITY_SWARM, ABILITY_TECHNICIAN, ABILITY_LIGHT_METAL }, .cryId = CRY_SCIZOR, .height = 18, @@ -9668,7 +9920,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, .types = { TYPE_ICE, TYPE_PSYCHIC }, .catchRate = 45, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 87, .evYield_SpAttack = 1, .genderRatio = MON_FEMALE, .eggCycles = 25, @@ -9718,7 +9970,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_ICE, TYPE_PSYCHIC }, .catchRate = 45, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 137, .evYield_SpAttack = 2, .genderRatio = MON_FEMALE, .eggCycles = 25, @@ -9768,7 +10020,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 45, - .expYield = 72, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 72 : 106, .evYield_Speed = 1, .itemRare = ITEM_ELECTIRIZER, .genderRatio = PERCENT_FEMALE(25), @@ -9819,7 +10071,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 45, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 156, .evYield_Speed = 2, .itemRare = ITEM_ELECTIRIZER, .genderRatio = PERCENT_FEMALE(25), @@ -9871,7 +10123,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 270, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 243, + #else + .expYield = 199, + #endif .evYield_Attack = 3, .itemRare = ITEM_ELECTIRIZER, .genderRatio = PERCENT_FEMALE(25), @@ -9923,7 +10181,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 73, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 73 : 117, .evYield_Speed = 1, .itemRare = ITEM_MAGMARIZER, .genderRatio = PERCENT_FEMALE(25), @@ -9974,7 +10232,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 167, .evYield_SpAttack = 2, .itemRare = ITEM_MAGMARIZER, .genderRatio = PERCENT_FEMALE(25), @@ -10025,7 +10283,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 270, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 243, + #else + .expYield = 199, + #endif .evYield_SpAttack = 3, .itemRare = ITEM_MAGMARIZER, .genderRatio = PERCENT_FEMALE(25), @@ -10094,7 +10358,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 55, .baseSpDefense = 70, .types = { TYPE_BUG, TYPE_BUG }, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 200, .abilities = { ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER, ABILITY_MOXIE }, .cryId = CRY_PINSIR, .height = 15, @@ -10160,24 +10424,24 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #endif //P_FAMILY_PINSIR #if P_FAMILY_TAUROS -#define TAUROS_MISC_INFO \ - .catchRate = 45, \ - .expYield = 172, \ - .genderRatio = MON_MALE, \ - .eggCycles = 20, \ - .friendship = STANDARD_FRIENDSHIP, \ - .growthRate = GROWTH_SLOW, \ - .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ - .speciesName = _("Tauros"), \ - .cryId = CRY_TAUROS, \ - .natDexNum = NATIONAL_DEX_TAUROS, \ - .categoryName = _("Wild Bull"), \ - .height = 14, \ - .pokemonScale = 256, \ - .pokemonOffset = 0, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Tauros) \ +#define TAUROS_MISC_INFO \ + .catchRate = 45, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 211,\ + .genderRatio = MON_MALE, \ + .eggCycles = 20, \ + .friendship = STANDARD_FRIENDSHIP, \ + .growthRate = GROWTH_SLOW, \ + .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ + .speciesName = _("Tauros"), \ + .cryId = CRY_TAUROS, \ + .natDexNum = NATIONAL_DEX_TAUROS, \ + .categoryName = _("Wild Bull"), \ + .height = 14, \ + .pokemonScale = 256, \ + .pokemonOffset = 0, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Tauros) \ .formSpeciesIdTable = sTaurosFormSpeciesIdTable [SPECIES_TAUROS] = @@ -10302,7 +10566,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 20, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 255, - .expYield = 40, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 40 : 20, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 5, @@ -10374,7 +10638,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 60, .baseSpDefense = 100, .types = { TYPE_WATER, TYPE_FLYING }, - .expYield = 189, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 189 : 214, .abilities = { ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE }, .cryId = CRY_GYARADOS, .weight = 2350, @@ -10441,7 +10705,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, \ .types = { TYPE_WATER, TYPE_ICE }, \ .catchRate = 45, \ - .expYield = 187, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 187 : 219, \ .evYield_HP = 2, \ .itemCommon = ITEM_MYSTIC_WATER, \ .itemRare = ITEM_MYSTIC_WATER, \ @@ -10526,7 +10790,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 48, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 35, - .expYield = 101, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 101 : 61, .evYield_HP = 1, .itemCommon = ITEM_QUICK_POWDER, .itemRare = ITEM_METAL_POWDER, @@ -10576,7 +10840,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, \ .types = { TYPE_NORMAL, TYPE_NORMAL }, \ .catchRate = 45, \ - .expYield = 65, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 92, \ .evYield_SpDefense = 1, \ .genderRatio = PERCENT_FEMALE(12.5), \ .eggCycles = 35, \ @@ -10669,7 +10933,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 196, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10716,7 +10980,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 197, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10763,7 +11027,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 110, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 198, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10811,7 +11075,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 197, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10858,7 +11122,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 130, .types = { TYPE_DARK, TYPE_DARK }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 197, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10907,7 +11171,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 65, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 196, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -10954,7 +11218,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 95, .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 45, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 196, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 35, @@ -11054,7 +11318,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 79, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 79 : 130, .evYield_SpAttack = 1, .genderRatio = MON_GENDERLESS, .eggCycles = 20, @@ -11155,7 +11419,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 268, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 241, + #else + .expYield = 185, + #endif .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 20, @@ -11207,7 +11477,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 55, .types = { TYPE_ROCK, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 71, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 99, + #else + .expYield = 120, + #endif .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -11255,7 +11531,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_ROCK, TYPE_WATER }, .catchRate = 45, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 199, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -11304,7 +11580,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 45, .types = { TYPE_ROCK, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 71, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 99, + #else + .expYield = 119, + #endif .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -11352,7 +11634,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_ROCK, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 173, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 199, + #else + .expYield = 201, + #endif .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -11418,7 +11706,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpeed = 130, .baseSpAttack = 60, .baseSpDefense = 75, - .expYield = 180, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 180 : 202, .abilities = { ABILITY_ROCK_HEAD, ABILITY_PRESSURE, ABILITY_UNNERVE }, .cryId = CRY_AERODACTYL, .height = 18, @@ -11494,7 +11782,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 85, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 50, - .expYield = 78, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 78 : 94, .evYield_HP = 1, .itemCommon = ITEM_LEFTOVERS, .itemRare = ITEM_LEFTOVERS, @@ -11544,7 +11832,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 110, \ .types = { TYPE_NORMAL, TYPE_NORMAL }, \ .catchRate = 25, \ - .expYield = 189, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 189 : 154, \ .evYield_HP = 2, \ .itemCommon = ITEM_LEFTOVERS, \ .itemRare = ITEM_LEFTOVERS, \ @@ -11619,22 +11907,22 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = #endif //P_FAMILY_SNORLAX #if P_FAMILY_ARTICUNO -#define ARTICUNO_MISC_INFO \ - .catchRate = 3, \ - .genderRatio = MON_GENDERLESS, \ - .friendship = 35, \ - .growthRate = GROWTH_SLOW, \ +#define ARTICUNO_MISC_INFO \ + .catchRate = 3, \ + .genderRatio = MON_GENDERLESS, \ + .friendship = 35, \ + .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },\ - .speciesName = _("Articuno"), \ - .cryId = CRY_ARTICUNO, \ - .natDexNum = NATIONAL_DEX_ARTICUNO, \ - .height = 17, \ - .pokemonScale = 256, \ - .pokemonOffset = 0, \ - .trainerScale = 309, \ - .trainerOffset = 2, \ - FOOTPRINT(Articuno) \ - .formSpeciesIdTable = sArticunoFormSpeciesIdTable, \ + .speciesName = _("Articuno"), \ + .cryId = CRY_ARTICUNO, \ + .natDexNum = NATIONAL_DEX_ARTICUNO, \ + .height = 17, \ + .pokemonScale = 256, \ + .pokemonOffset = 0, \ + .trainerScale = 309, \ + .trainerOffset = 2, \ + FOOTPRINT(Articuno) \ + .formSpeciesIdTable = sArticunoFormSpeciesIdTable, \ .isLegendary = TRUE [SPECIES_ARTICUNO] = @@ -11647,7 +11935,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 95, .baseSpDefense = 125, .types = { TYPE_ICE, TYPE_FLYING }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 215, + #endif .evYield_SpDefense = 3, .eggCycles = 80, .abilities = { ABILITY_PRESSURE, ABILITY_NONE, ABILITY_SNOW_CLOAK }, @@ -11740,7 +12034,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 125, .baseSpDefense = 90, .types = { TYPE_ELECTRIC, TYPE_FLYING }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 216, + #endif .evYield_SpAttack = 3, .eggCycles = 80, #if P_UPDATED_ABILITIES >= GEN_6 @@ -11834,7 +12134,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 125, .baseSpDefense = 85, .types = { TYPE_FIRE, TYPE_FLYING }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 217, + #endif .evYield_SpAttack = 3, .eggCycles = 80, .abilities = { ABILITY_PRESSURE, ABILITY_NONE, ABILITY_FLAME_BODY }, @@ -11907,7 +12213,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 50, .types = { TYPE_DRAGON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 67, .evYield_Attack = 1, .itemRare = ITEM_DRAGON_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -11956,7 +12262,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 70, .types = { TYPE_DRAGON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 147, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 144, .evYield_Attack = 2, .itemRare = ITEM_DRAGON_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -12005,7 +12311,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 100, .types = { TYPE_DRAGON, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 218, + #endif .evYield_Attack = 3, .itemRare = ITEM_DRAGON_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -12073,7 +12385,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 154, .baseSpDefense = 90, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 340, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 306, + #else + .expYield = 220, + #endif .abilities = { ABILITY_PRESSURE, ABILITY_NONE, ABILITY_UNNERVE }, .cryId = CRY_MEWTWO, .height = 20, @@ -12109,7 +12427,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 154, .baseSpDefense = 100, .types = { TYPE_PSYCHIC, TYPE_FIGHTING }, - .expYield = 351, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 390 : 351, .abilities = { ABILITY_STEADFAST, ABILITY_STEADFAST, ABILITY_STEADFAST }, .isMegaEvolution = TRUE, .cryId = CRY_MEWTWO_MEGA_X, @@ -12145,7 +12463,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpAttack = 194, .baseSpDefense = 120, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, - .expYield = 351, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 390 : 351, .abilities = { ABILITY_INSOMNIA, ABILITY_INSOMNIA, ABILITY_INSOMNIA }, .isMegaEvolution = TRUE, .cryId = CRY_MEWTWO_MEGA_Y, @@ -12185,7 +12503,13 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .baseSpDefense = 100, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 64, + #endif .evYield_HP = 3, .itemCommon = ITEM_LUM_BERRY, .itemRare = ITEM_LUM_BERRY, diff --git a/src/data/pokemon/species_info/gen_2.h b/src/data/pokemon/species_info/gen_2.h index e232fbef29..92198af5ec 100644 --- a/src/data/pokemon/species_info/gen_2.h +++ b/src/data/pokemon/species_info/gen_2.h @@ -62,7 +62,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 80, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 141, .evYield_Defense = 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -111,7 +111,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 100, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 263, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 236, + #else + .expYield = 208, + #endif .evYield_Defense = 1, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(12.5), @@ -163,7 +169,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 50, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -251,9 +257,17 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = {EVO_NONE, 0, SPECIES_TYPHLOSION_HISUIAN}), }, +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define TYPHLOSION_EXP_YIELD 267 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define TYPHLOSION_EXP_YIELD 240 +#else + #define TYPHLOSION_EXP_YIELD 209 +#endif + #define TYPHLOSION_MISC_INFO \ .catchRate = 45, \ - .expYield = 240, \ + .expYield = TYPHLOSION_EXP_YIELD, \ .evYield_SpAttack = 3, \ .genderRatio = PERCENT_FEMALE(12.5), \ .eggCycles = 20, \ @@ -353,7 +367,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 48, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 63, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 63 : 66, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -401,7 +415,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 63, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 143, .evYield_Attack = 1, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -451,7 +465,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 83, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 210, + #endif .evYield_Attack = 2, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -502,7 +522,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 255, - .expYield = 43, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 43 : 57, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -550,7 +570,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 55, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 90, - .expYield = 145, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 145 : 116, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -599,7 +619,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 56, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 255, - .expYield = 52, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 52 : 58, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -647,7 +667,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 96, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 158, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 155, + #else + .expYield = 162, + #endif .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -696,7 +722,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 80, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 255, - .expYield = 53, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 53 : 54, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -746,7 +772,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 110, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 90, - .expYield = 137, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 137 : 134, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -798,7 +824,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 40, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 255, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 54, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -846,7 +872,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = P_UPDATED_STATS >= GEN_7 ? 70 : 60, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 140, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 137, + #else + .expYield = 134, + #endif .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -895,7 +927,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 56, .types = { TYPE_WATER, TYPE_ELECTRIC }, .catchRate = 190, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 90, .evYield_HP = 1, .itemRare = ITEM_DEEP_SEA_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -944,7 +976,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 76, .types = { TYPE_WATER, TYPE_ELECTRIC }, .catchRate = 75, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 156, .evYield_HP = 2, .itemRare = ITEM_DEEP_SEA_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -996,7 +1028,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TOGEPI_FAMILY_TYPE, TOGEPI_FAMILY_TYPE }, .catchRate = 190, - .expYield = 49, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 49 : 74, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 10, @@ -1044,7 +1076,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 105, .types = { TOGEPI_FAMILY_TYPE, TYPE_FLYING }, .catchRate = 75, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 114, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 10, @@ -1097,7 +1129,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_NORMAL, TYPE_FLYING }, #endif .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 273, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 245, + #else + .expYield = 220, + #endif .evYield_SpAttack = 2, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -1150,7 +1188,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_PSYCHIC, TYPE_FLYING }, .catchRate = 190, - .expYield = 64, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 64 : 73, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1199,7 +1237,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 70, .types = { TYPE_PSYCHIC, TYPE_FLYING }, .catchRate = 75, - .expYield = 165, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 165 : 171, .evYield_Speed = 1, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), @@ -1250,7 +1288,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 235, - .expYield = 56, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 56 : 59, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1299,7 +1337,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 60, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 120, - .expYield = 128, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 128 : 117, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1372,7 +1410,15 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpAttack = 115, .baseSpDefense = 90, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 255, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 230, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 225, + #else + .expYield = 194, + #endif .abilities = { ABILITY_STATIC, ABILITY_NONE, ABILITY_PLUS }, .cryId = CRY_AMPHAROS, .description = COMPOUND_STRING( @@ -1403,7 +1449,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpAttack = 165, .baseSpDefense = 110, .types = { TYPE_ELECTRIC, TYPE_DRAGON }, - .expYield = 275, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 305 : 275, .abilities = { ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER }, .cryId = CRY_AMPHAROS_MEGA, .description = COMPOUND_STRING( @@ -1441,7 +1487,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_NORMAL, TYPE_NORMAL }, #endif .catchRate = 150, - .expYield = 38, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 38 : 33, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 10, @@ -1494,7 +1540,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_WATER, TYPE_WATER }, #endif .catchRate = 190, - .expYield = 88, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 88 : 58, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 10, @@ -1546,7 +1592,15 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_WATER, TYPE_WATER }, #endif .catchRate = 75, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 210, + #elif P_UPDATED_EXP_YIELDS >= GEN_6 .expYield = 189, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 185, + #else + .expYield = 153, + #endif .evYield_HP = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 10, @@ -1596,7 +1650,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 255, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 68, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1645,7 +1699,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 65, - .expYield = 144, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 144 : 135, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1696,7 +1750,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 55, .types = { TYPE_GRASS, TYPE_FLYING }, .catchRate = 255, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 74, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1745,7 +1799,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_GRASS, TYPE_FLYING }, .catchRate = 120, - .expYield = 119, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 119 : 136, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1794,7 +1848,15 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 95 : 85, .types = { TYPE_GRASS, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 230, + #elif P_UPDATED_EXP_YIELDS >= GEN_6 .expYield = 207, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 203, + #else + .expYield = 176, + #endif .evYield_Speed = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1844,7 +1906,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 55, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 72, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 72 : 94, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1895,7 +1957,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 66, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 169, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 169 : 186, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1947,7 +2009,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 30, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 235, - .expYield = 36, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 36 : 52, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1995,7 +2057,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 85, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 120, - .expYield = 149, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 149 : 146, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2044,7 +2106,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 75, - .expYield = 78, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 78 : 147, .evYield_Speed = (P_UPDATED_EVS >= GEN_4) ? 1 : 2, .itemRare = ITEM_WIDE_LENS, .genderRatio = PERCENT_FEMALE(50), @@ -2095,7 +2157,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 56, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 30, - .expYield = 180, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 180 : 198, .evYield_Attack = 2, .itemRare = ITEM_WIDE_LENS, .genderRatio = PERCENT_FEMALE(50), @@ -2145,7 +2207,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpAttack = 25, \ .baseSpDefense = 25, \ .catchRate = 255, \ - .expYield = 42, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 42 : 52, \ .evYield_HP = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -2201,7 +2263,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_WATER, TYPE_GROUND }, .catchRate = 90, - .expYield = 151, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 151 : 137, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2328,7 +2390,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 42, .types = { TYPE_DARK, TYPE_FLYING }, .catchRate = 30, - .expYield = 81, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 81 : 107, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2380,7 +2442,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 52, .types = { TYPE_DARK, TYPE_FLYING }, .catchRate = 30, - .expYield = 177, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 177 : 187, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2430,7 +2492,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 85, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 45, - .expYield = 87, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 87 : 147, .evYield_SpAttack = (P_UPDATED_EVS >= GEN_4) ? 0 : 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), @@ -2481,7 +2543,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 105, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 45, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 187, .evYield_SpAttack = 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), @@ -2532,7 +2594,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 48, \ .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, \ .catchRate = 225, \ - .expYield = 118, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 118 : 61, \ .evYield_Attack = 1, \ .evYield_SpAttack = 1, \ .genderRatio = MON_GENDERLESS, \ @@ -2819,7 +2881,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 48, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 125, - .expYield = 52, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 52 : 44, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2869,7 +2931,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 58, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 177, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2923,7 +2985,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_NORMAL, TYPE_PSYCHIC }, .catchRate = 60, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 149, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3024,7 +3086,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 35, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 190, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 60, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3072,7 +3134,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 60, .types = { TYPE_BUG, TYPE_STEEL }, .catchRate = 75, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 118, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3121,7 +3183,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 190, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 145, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 125, + #else + .expYield = 75, + #endif .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3238,7 +3306,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_GROUND, TYPE_FLYING }, .catchRate = 60, - .expYield = 86, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 86 : 108, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3291,7 +3359,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 75, .types = { TYPE_GROUND, TYPE_FLYING }, .catchRate = 30, - .expYield = 179, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 179 : 192, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3346,7 +3414,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_NORMAL, TYPE_NORMAL }, #endif .catchRate = 190, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 63, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 20, @@ -3398,7 +3466,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .types = { TYPE_NORMAL, TYPE_NORMAL }, #endif .catchRate = 75, - .expYield = 158, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 178, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 20, @@ -3437,6 +3505,15 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = #endif //P_FAMILY_SNUBBULL #if P_FAMILY_QWILFISH + +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define QWILFISH_EXP_YIELD 88 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define QWILFISH_EXP_YIELD 86 +#else + #define QWILFISH_EXP_YIELD 100 +#endif + #define QWILFISH_MISC_INFO \ .baseHP = 65, \ .baseAttack = 95, \ @@ -3445,7 +3522,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpAttack = 55, \ .baseSpDefense = 55, \ .catchRate = 45, \ - .expYield = 88, \ + .expYield = QWILFISH_EXP_YIELD, \ .evYield_Attack = 1, \ .itemRare = ITEM_POISON_BARB, \ .genderRatio = PERCENT_FEMALE(50), \ @@ -3576,7 +3653,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 230, .types = { TYPE_BUG, TYPE_ROCK }, .catchRate = 190, - .expYield = 177, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 177 : 80, .evYield_Defense = 1, .evYield_SpDefense = 1, .itemCommon = ITEM_BERRY_JUICE, @@ -3645,7 +3722,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpeed = 85, .baseSpAttack = 40, .baseSpDefense = 95, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 200, .abilities = { ABILITY_SWARM, ABILITY_GUTS, ABILITY_MOXIE }, .cryId = CRY_HERACROSS, .height = 15, @@ -3711,33 +3788,33 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = #endif //P_FAMILY_HERACROSS #if P_FAMILY_SNEASEL -#define SNEASEL_MISC_INFO \ - .baseHP = 55, \ - .baseAttack = 95, \ - .baseDefense = 55, \ - .baseSpeed = 115, \ - .baseSpAttack = 35, \ - .baseSpDefense = 75, \ - .catchRate = 60, \ - .expYield = 86, \ - .evYield_Speed = 1, \ - .itemRare = ITEM_QUICK_CLAW, \ - .genderRatio = PERCENT_FEMALE(50), \ - .eggCycles = 20, \ - .friendship = 35, \ - .growthRate = GROWTH_MEDIUM_SLOW, \ - .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ - .noFlip = TRUE, \ - .speciesName = _("Sneasel"), \ - .cryId = CRY_SNEASEL, \ - .natDexNum = NATIONAL_DEX_SNEASEL, \ - .categoryName = _("Sharp Claw"), \ - .height = 9, \ - .pokemonScale = 413, \ - .pokemonOffset = -3, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Sneasel) \ +#define SNEASEL_MISC_INFO \ + .baseHP = 55, \ + .baseAttack = 95, \ + .baseDefense = 55, \ + .baseSpeed = 115, \ + .baseSpAttack = 35, \ + .baseSpDefense = 75, \ + .catchRate = 60, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 86 : 132, \ + .evYield_Speed = 1, \ + .itemRare = ITEM_QUICK_CLAW, \ + .genderRatio = PERCENT_FEMALE(50), \ + .eggCycles = 20, \ + .friendship = 35, \ + .growthRate = GROWTH_MEDIUM_SLOW, \ + .eggGroups = { EGG_GROUP_FIELD, EGG_GROUP_FIELD }, \ + .noFlip = TRUE, \ + .speciesName = _("Sneasel"), \ + .cryId = CRY_SNEASEL, \ + .natDexNum = NATIONAL_DEX_SNEASEL, \ + .categoryName = _("Sharp Claw"), \ + .height = 9, \ + .pokemonScale = 413, \ + .pokemonOffset = -3, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Sneasel) \ .formSpeciesIdTable = sSneaselFormSpeciesIdTable [SPECIES_SNEASEL] = @@ -3779,7 +3856,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 85, .types = { TYPE_DARK, TYPE_ICE }, .catchRate = 45, - .expYield = 179, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 179 : 199, .evYield_Attack = 1, .evYield_Speed = 1, .itemRare = ITEM_QUICK_CLAW, @@ -3911,7 +3988,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 50, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 120, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 124, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3960,7 +4037,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 60, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 189, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4102,7 +4179,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 40, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 190, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 78, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4150,7 +4227,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 80, .types = { TYPE_FIRE, TYPE_ROCK }, .catchRate = 75, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 151, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 144, + #else + .expYield = 154, + #endif .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4200,7 +4283,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 30, .types = { TYPE_ICE, TYPE_GROUND }, .catchRate = 225, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 78, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4248,7 +4331,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 60, .types = { TYPE_ICE, TYPE_GROUND }, .catchRate = 75, - .expYield = 158, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 160, .evYield_HP = 1, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), @@ -4300,7 +4383,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 60, .types = { TYPE_ICE, TYPE_GROUND }, .catchRate = 50, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 207, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4341,12 +4430,19 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = #endif //P_FAMILY_SWINUB #if P_FAMILY_CORSOLA +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define CORSOLA_EXP_YIELD 144 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define CORSOLA_EXP_YIELD 133 +#else + #define CORSOLA_EXP_YIELD 113 +#endif #define CORSOLA_HP (P_UPDATED_STATS >= GEN_7 ? 65 : 55) #define CORSOLA_DEFENSES (P_UPDATED_STATS >= GEN_7 ? 95 : 85) #define CORSOLA_MISC_INFO \ .catchRate = 60, \ - .expYield = 144, \ + .expYield = CORSOLA_EXP_YIELD, \ .evYield_SpDefense = 1, \ .genderRatio = PERCENT_FEMALE(75), \ .eggCycles = 20, \ @@ -4490,7 +4586,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 35, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 78, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4538,7 +4634,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 75, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 75, - .expYield = 168, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 168 : 164, .evYield_Attack = 1, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), @@ -4591,7 +4687,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_ICE, TYPE_FLYING }, .catchRate = 45, - .expYield = 116, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 116 : 183, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4641,7 +4737,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 120, .types = { TYPE_WATER, TYPE_FLYING }, .catchRate = 25, - .expYield = 69, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 69 : 108, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -4690,7 +4786,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 140, .types = { TYPE_WATER, TYPE_FLYING }, .catchRate = 25, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 170, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 163, + #else + .expYield = 168, + #endif .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -4740,7 +4842,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 70, .types = { TYPE_STEEL, TYPE_FLYING }, .catchRate = 25, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 168, .evYield_Defense = 2, .itemRare = ITEM_METAL_COAT, .genderRatio = PERCENT_FEMALE(50), @@ -4790,7 +4892,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 50, .types = { TYPE_DARK, TYPE_FIRE }, .catchRate = 120, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 114, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4855,7 +4957,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpeed = 95, .baseSpAttack = 110, .baseSpDefense = 80, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 204, .abilities = { ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE, ABILITY_UNNERVE }, .cryId = CRY_HOUNDOOM, .height = 14, @@ -4930,7 +5032,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 40, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 120, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 124, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4978,7 +5080,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 60, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 60, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 189, .evYield_Attack = 1, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), @@ -5030,7 +5132,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 65, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 165, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5130,7 +5232,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 45, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 88, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 88 : 106, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5179,7 +5281,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 70, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 200, .evYield_Defense = 2, .itemCommon = ITEM_MOOMOO_MILK, .itemRare = ITEM_MOOMOO_MILK, @@ -5230,7 +5332,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 100, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 216, + #endif .evYield_Speed = 2, .evYield_SpAttack = 1, .genderRatio = MON_GENDERLESS, @@ -5285,7 +5393,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 75, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 217, + #endif .evYield_HP = 1, .evYield_Attack = 2, .genderRatio = MON_GENDERLESS, @@ -5340,7 +5454,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 115, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 215, + #endif .evYield_Defense = 1, .evYield_SpDefense = 2, .genderRatio = MON_GENDERLESS, @@ -5395,7 +5515,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 50, .types = { TYPE_ROCK, TYPE_GROUND }, .catchRate = 45, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 67, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -5508,7 +5628,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpeed = 61, .baseSpAttack = 95, .baseSpDefense = 100, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 218, + #endif .abilities = { ABILITY_SAND_STREAM, ABILITY_NONE, ABILITY_UNNERVE }, .cryId = CRY_TYRANITAR, .height = 20, @@ -5544,7 +5670,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpeed = 71, .baseSpAttack = 95, .baseSpDefense = 120, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_SAND_STREAM, ABILITY_SAND_STREAM, ABILITY_SAND_STREAM }, .cryId = CRY_TYRANITAR_MEGA, .height = 25, @@ -5583,7 +5709,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 154, .types = { TYPE_PSYCHIC, TYPE_FLYING }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 340, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 306, + #else + .expYield = 220, + #endif .evYield_SpDefense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -5635,7 +5767,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 154, .types = { TYPE_FIRE, TYPE_FLYING }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 340, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 306, + #else + .expYield = 220, + #endif .evYield_SpDefense = 3, .itemCommon = ITEM_SACRED_ASH, .itemRare = ITEM_SACRED_ASH, @@ -5688,7 +5826,13 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = .baseSpDefense = 100, .types = { TYPE_PSYCHIC, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 64, + #endif .evYield_HP = 3, .itemCommon = ITEM_LUM_BERRY, .itemRare = ITEM_LUM_BERRY, diff --git a/src/data/pokemon/species_info/gen_3.h b/src/data/pokemon/species_info/gen_3.h index 781c2beb49..410f73b371 100644 --- a/src/data/pokemon/species_info/gen_3.h +++ b/src/data/pokemon/species_info/gen_3.h @@ -14,7 +14,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -62,7 +62,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 65, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 141, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -127,7 +127,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 105, .baseSpDefense = 85, .types = { TYPE_GRASS, TYPE_GRASS }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 208, + #endif .abilities = { ABILITY_OVERGROW, ABILITY_NONE, ABILITY_UNBURDEN }, .cryId = CRY_SCEPTILE, .height = 17, @@ -163,7 +169,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 145, .baseSpDefense = 85, .types = { TYPE_GRASS, TYPE_DRAGON }, - .expYield = 284, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 315 : 284, .abilities = { ABILITY_LIGHTNING_ROD, ABILITY_LIGHTNING_ROD, ABILITY_LIGHTNING_ROD }, .cryId = CRY_SCEPTILE_MEGA, .height = 19, @@ -202,7 +208,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -325,7 +331,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 80, .baseSpAttack = 110, .baseSpDefense = 70, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 209, + #endif .abilities = { ABILITY_BLAZE, ABILITY_NONE, ABILITY_SPEED_BOOST }, .cryId = CRY_BLAZIKEN, .description = COMPOUND_STRING( @@ -356,7 +368,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 100, .baseSpAttack = 130, .baseSpDefense = 80, - .expYield = 284, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 315 : 284, .abilities = { ABILITY_SPEED_BOOST, ABILITY_SPEED_BOOST, ABILITY_SPEED_BOOST }, .cryId = CRY_BLAZIKEN_MEGA, .description = COMPOUND_STRING( @@ -389,7 +401,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -437,7 +449,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_WATER, TYPE_GROUND }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 143, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -502,7 +514,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 60, .baseSpAttack = 85, .baseSpDefense = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 268, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 241, + #else + .expYield = 210, + #endif .abilities = { ABILITY_TORRENT, ABILITY_NONE, ABILITY_DAMP }, .cryId = CRY_SWAMPERT, .height = 15, @@ -537,7 +555,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 70, .baseSpAttack = 95, .baseSpDefense = 110, - .expYield = 286, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 318 : 286, .abilities = { ABILITY_SWIFT_SWIM, ABILITY_SWIFT_SWIM, ABILITY_SWIFT_SWIM }, .cryId = CRY_SWAMPERT_MEGA, .height = 19, @@ -576,7 +594,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_DARK, TYPE_DARK }, .catchRate = 255, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 56, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 44, + #else + .expYield = 55, + #endif .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -624,7 +648,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_DARK, TYPE_DARK }, .catchRate = 127, - .expYield = 147, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 128, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -663,6 +687,14 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif //P_FAMILY_POOCHYENA #if P_FAMILY_ZIGZAGOON +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define ZIGZAGOON_EXP_YIELD 56 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define ZIGZAGOON_EXP_YIELD 48 +#else + #define ZIGZAGOON_EXP_YIELD 60 +#endif + #define ZIGZAGOON_MISC_INFO \ .baseHP = 38, \ .baseAttack = 30, \ @@ -671,7 +703,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 30, \ .baseSpDefense = 41, \ .catchRate = 255, \ - .expYield = 56, \ + .expYield = ZIGZAGOON_EXP_YIELD, \ .evYield_Speed = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 15, \ @@ -700,7 +732,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 50, \ .baseSpDefense = 61, \ .catchRate = 90, \ - .expYield = 147, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 128, \ .evYield_Speed = 2, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 15, \ @@ -878,7 +910,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 255, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 56, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 39, + #else + .expYield = 54, + #endif .evYield_HP = 1, .itemCommon = ITEM_PECHA_BERRY, .itemRare = ITEM_BRIGHT_POWDER, @@ -929,7 +967,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 25, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 120, - .expYield = 72, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_4) ? 72 : 71, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -977,7 +1015,15 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 198, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 178, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 173, + #else + .expYield = 161, + #endif .evYield_SpAttack = 3, .itemRare = ITEM_SHED_SHELL, .genderRatio = PERCENT_FEMALE(50), @@ -1028,7 +1074,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 25, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 120, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 72, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 41, + #else + .expYield = 72, + #endif .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1076,7 +1128,17 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 90, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 193, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 173, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 135, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 161, + #else + .expYield = 160, + #endif .evYield_SpDefense = 3, .itemRare = ITEM_SHED_SHELL, .genderRatio = PERCENT_FEMALE(50), @@ -1129,7 +1191,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_GRASS }, .catchRate = 255, - .expYield = 44, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 44 : 74, .evYield_SpDefense = 1, .itemRare = ITEM_MENTAL_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1178,7 +1240,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_WATER, TYPE_GRASS }, .catchRate = 120, - .expYield = 119, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 119 : 141, .evYield_SpDefense = 2, .itemRare = ITEM_MENTAL_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1227,7 +1289,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 100, .types = { TYPE_WATER, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 240, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 216, + #else + .expYield = 181, + #endif .evYield_SpDefense = 3, .itemRare = ITEM_MENTAL_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1279,7 +1347,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 255, - .expYield = 44, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 44 : 74, .evYield_Defense = 1, .itemRare = ITEM_POWER_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1328,7 +1396,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 40, .types = { TYPE_GRASS, TYPE_DARK }, .catchRate = 120, - .expYield = 119, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 119 : 141, .evYield_Attack = 2, .itemRare = ITEM_POWER_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1379,7 +1447,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_GRASS, TYPE_DARK }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 240, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 216, + #else + .expYield = 181, + #endif .evYield_Attack = 3, .itemRare = ITEM_POWER_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -1435,7 +1509,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 200, - .expYield = 54, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 54 : 59, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1483,7 +1557,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 159, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 151, + #else + .expYield = 162, + #endif .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1532,7 +1612,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_WATER, TYPE_FLYING }, .catchRate = 190, - .expYield = 54, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 54 : 64, .evYield_Speed = 1, .itemCommon = ITEM_PRETTY_FEATHER, .genderRatio = PERCENT_FEMALE(50), @@ -1582,7 +1662,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_WATER, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 154, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 151, + #else + .expYield = 164, + #endif .evYield_Defense = 2, .itemCommon = ITEM_PRETTY_FEATHER, .genderRatio = PERCENT_FEMALE(50), @@ -1641,7 +1727,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 35, .types = { TYPE_PSYCHIC, RALTS_FAMILY_TYPE2 }, .catchRate = 235, - .expYield = 40, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 40 : 70, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1689,7 +1775,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_PSYCHIC, RALTS_FAMILY_TYPE2 }, .catchRate = 120, - .expYield = 97, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 97 : 140, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1761,7 +1847,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 80, .baseSpAttack = 125, .baseSpDefense = 115, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 259, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 233, + #else + .expYield = 208, + #endif .abilities = { ABILITY_SYNCHRONIZE, ABILITY_TRACE, ABILITY_TELEPATHY }, .cryId = CRY_GARDEVOIR, .description = COMPOUND_STRING( @@ -1790,7 +1882,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 100, .baseSpAttack = 165, .baseSpDefense = 135, - .expYield = 278, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 309 : 278, .abilities = { ABILITY_PIXILATE, ABILITY_PIXILATE, ABILITY_PIXILATE }, .cryId = CRY_GARDEVOIR_MEGA, .description = COMPOUND_STRING( @@ -1844,7 +1936,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 80, .baseSpAttack = 65, .baseSpDefense = 115, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 259, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 233, + #else + .expYield = 208, + #endif #if P_UPDATED_ABILITIES >= GEN_9 .abilities = { ABILITY_STEADFAST, ABILITY_SHARPNESS, ABILITY_JUSTIFIED }, #else @@ -1878,7 +1976,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 65, .baseSpDefense = 115, - .expYield = 278, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 309 : 278, .abilities = { ABILITY_INNER_FOCUS, ABILITY_INNER_FOCUS, ABILITY_INNER_FOCUS }, .cryId = CRY_GALLADE_MEGA, .weight = 564, @@ -1913,7 +2011,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 52, .types = { TYPE_BUG, TYPE_WATER }, .catchRate = 200, - .expYield = 54, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 54 : 63, .evYield_Speed = 1, .itemCommon = ITEM_HONEY, .genderRatio = PERCENT_FEMALE(50), @@ -1967,7 +2065,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 75, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 159, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 145, + #else + .expYield = 128, + #endif .evYield_SpAttack = 1, .evYield_SpDefense = 1, .itemRare = ITEM_SILVER_POWDER, @@ -2019,7 +2123,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 255, - .expYield = 59, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 59 : 65, .evYield_HP = 1, .itemCommon = ITEM_TINY_MUSHROOM, .itemRare = ITEM_BIG_MUSHROOM, @@ -2069,7 +2173,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_GRASS, TYPE_FIGHTING }, .catchRate = 90, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 165, .evYield_Attack = 2, .itemCommon = ITEM_TINY_MUSHROOM, .itemRare = ITEM_BIG_MUSHROOM, @@ -2120,7 +2224,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 35, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 255, - .expYield = 56, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 56 : 83, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -2168,7 +2272,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 120, - .expYield = 154, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 154 : 126, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -2216,7 +2320,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 65, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 285, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 252, + #else + .expYield = 210, + #endif .evYield_HP = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -2265,7 +2375,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_BUG, TYPE_GROUND }, .catchRate = 255, - .expYield = 53, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 53 : 65, .evYield_Defense = 1, .itemRare = ITEM_SOFT_SAND, .genderRatio = PERCENT_FEMALE(50), @@ -2315,7 +2425,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 120, - .expYield = 160, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 160 : 155, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -2363,7 +2473,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_BUG, TYPE_GHOST }, .catchRate = 45, - .expYield = 83, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 83 : 95, .evYield_HP = 2, .genderRatio = MON_GENDERLESS, .eggCycles = 15, @@ -2413,7 +2523,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 23, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 190, - .expYield = 48, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 48 : 68, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2509,7 +2619,15 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 73 : 63, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 245, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 221, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 216, + #else + .expYield = 184, + #endif .evYield_HP = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2558,7 +2676,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 180, - .expYield = 47, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 47 : 87, .evYield_HP = 1, .itemRare = ITEM_BLACK_BELT, .genderRatio = PERCENT_FEMALE(25), @@ -2607,7 +2725,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 200, - .expYield = 166, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 184, .evYield_HP = 2, .itemRare = ITEM_KINGS_ROCK, .genderRatio = PERCENT_FEMALE(25), @@ -2657,7 +2775,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 90, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 255, - .expYield = 75, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 75 : 108, .evYield_Defense = 1, .itemRare = ITEM_MAGNET, .genderRatio = PERCENT_FEMALE(50), @@ -2708,7 +2826,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 150, .types = { TYPE_ROCK, TYPE_STEEL }, .catchRate = 60, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 198, .evYield_Defense = 1, .evYield_SpDefense = 2, .itemRare = ITEM_MAGNET, @@ -2761,7 +2879,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 35, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 255, - .expYield = 52, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 52 : 65, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 15, @@ -2809,7 +2927,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 60, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 140, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 133, + #else + .expYield = 138, + #endif .evYield_HP = 1, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(75), @@ -2878,7 +3002,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 50, .baseSpAttack = 65, .baseSpDefense = 65, - .expYield = 133, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 133 : 98, .itemRare = ITEM_WIDE_LENS, .abilities = { ABILITY_KEEN_EYE, ABILITY_STALL, ABILITY_PRANKSTER }, .cryId = CRY_SABLEYE, @@ -2974,7 +3098,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 50, .baseSpAttack = 55, .baseSpDefense = 55, - .expYield = 133, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 133 : 98, .itemRare = ITEM_IRON_BALL, .abilities = { ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE, ABILITY_SHEER_FORCE }, .cryId = CRY_MAWILE, @@ -3049,7 +3173,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 40, .types = { TYPE_STEEL, TYPE_ROCK }, .catchRate = 180, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 96, .evYield_Defense = 1, .itemRare = ITEM_HARD_STONE, .genderRatio = PERCENT_FEMALE(50), @@ -3098,7 +3222,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_STEEL, TYPE_ROCK }, .catchRate = 90, - .expYield = 151, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 151 : 152, .evYield_Defense = 2, .itemRare = ITEM_HARD_STONE, .genderRatio = PERCENT_FEMALE(50), @@ -3165,7 +3289,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 60, .baseSpDefense = 60, .types = { TYPE_STEEL, TYPE_ROCK }, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 205, + #endif .abilities = { ABILITY_STURDY, ABILITY_ROCK_HEAD, ABILITY_HEAVY_METAL }, .cryId = CRY_AGGRON, .height = 21, @@ -3201,7 +3331,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 60, .baseSpDefense = 80, .types = { TYPE_STEEL, TYPE_STEEL }, - .expYield = 284, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 315 : 284, .abilities = { ABILITY_FILTER, ABILITY_FILTER, ABILITY_FILTER }, .cryId = CRY_AGGRON_MEGA, .height = 22, @@ -3240,7 +3370,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_FIGHTING, TYPE_PSYCHIC }, .catchRate = 180, - .expYield = 56, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 56 : 91, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3313,7 +3443,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 80, .baseSpAttack = 60, .baseSpDefense = 75, - .expYield = 144, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 144 : 153, .abilities = { ABILITY_PURE_POWER, ABILITY_NONE, ABILITY_TELEPATHY }, .cryId = CRY_MEDICHAM, .description = COMPOUND_STRING( @@ -3377,7 +3507,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 40, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 120, - .expYield = 59, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 59 : 104, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3442,7 +3572,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 105, .baseSpAttack = 105, .baseSpDefense = 60, - .expYield = 166, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 168, .abilities = { ABILITY_STATIC, ABILITY_LIGHTNING_ROD, ABILITY_MINUS }, .cryId = CRY_MANECTRIC, .height = 15, @@ -3515,7 +3645,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 75, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 200, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 120, .evYield_Speed = 1, .itemRare = ITEM_CELL_BATTERY, .genderRatio = PERCENT_FEMALE(50), @@ -3565,7 +3695,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 85, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 200, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 120, .evYield_Speed = 1, .itemRare = ITEM_CELL_BATTERY, .genderRatio = PERCENT_FEMALE(50), @@ -3620,7 +3750,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 150, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 151, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 140, + #else + .expYield = 146, + #endif .evYield_Speed = 1, .itemRare = ITEM_BRIGHT_POWDER, .genderRatio = MON_MALE, @@ -3673,7 +3809,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 150, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 151, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 140, + #else + .expYield = 146, + #endif .evYield_Speed = 1, .itemRare = ITEM_BRIGHT_POWDER, .genderRatio = MON_FEMALE, @@ -3724,7 +3866,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 255, - .expYield = 56, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 56 : 68, .evYield_SpAttack = 1, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3775,7 +3917,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 80, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 150, - .expYield = 140, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 140 : 152, .evYield_SpAttack = (P_UPDATED_EVS >= GEN_4) ? 2 : 1, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3828,7 +3970,15 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 105, .types = { TYPE_GRASS, TYPE_POISON }, .catchRate = 75, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 258, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 232, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 227, + #else + .expYield = 204, + #endif .evYield_SpAttack = 3, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3882,7 +4032,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 53, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 225, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 75, .evYield_HP = 1, .itemCommon = ITEM_ORAN_BERRY, .itemRare = ITEM_SITRUS_BERRY, @@ -3934,7 +4084,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 83, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 75, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 168, .evYield_HP = 2, .itemCommon = ITEM_ORAN_BERRY, .itemRare = ITEM_SITRUS_BERRY, @@ -3987,7 +4137,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 20, .types = { TYPE_WATER, TYPE_DARK }, .catchRate = 225, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 88, .evYield_Attack = 1, .itemRare = ITEM_DEEP_SEA_TOOTH, .genderRatio = PERCENT_FEMALE(50), @@ -4054,7 +4204,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 95, .baseSpAttack = 95, .baseSpDefense = 40, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 175, .abilities = { ABILITY_ROUGH_SKIN, ABILITY_NONE, ABILITY_SPEED_BOOST }, .cryId = CRY_SHARPEDO, .height = 18, @@ -4129,7 +4279,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 35, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 125, - .expYield = 80, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 80 : 137, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -4177,7 +4327,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 45, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 60, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 206, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -4227,7 +4377,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 45, .types = { TYPE_FIRE, TYPE_GROUND }, .catchRate = 255, - .expYield = 61, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 61 : 88, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4295,7 +4445,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 40, .baseSpAttack = 105, .baseSpDefense = 75, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 175, .abilities = { ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK, ABILITY_ANGER_POINT }, .cryId = CRY_CAMERUPT, .height = 19, @@ -4371,7 +4521,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 90, - .expYield = 165, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 165 : 161, .evYield_Defense = 2, .itemRare = ITEM_CHARCOAL, .genderRatio = PERCENT_FEMALE(50), @@ -4421,7 +4571,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 80, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 255, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 89, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4469,7 +4619,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 110, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 60, - .expYield = 165, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 165 : 164, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4519,7 +4669,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 255, - .expYield = 126, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 126 : 85, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -4569,7 +4719,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 45, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 255, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 73, .evYield_Attack = 1, .itemRare = ITEM_SOFT_SAND, .genderRatio = PERCENT_FEMALE(50), @@ -4622,7 +4772,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_GROUND, TYPE_DRAGON }, .catchRate = 120, - .expYield = 119, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 119 : 126, .evYield_Attack = 1, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), @@ -4675,7 +4825,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 80, .types = { TYPE_GROUND, TYPE_DRAGON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 260, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 234, + #else + .expYield = 197, + #endif .evYield_Attack = 1, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), @@ -4730,7 +4886,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 40, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 190, - .expYield = 67, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 67 : 97, .evYield_SpAttack = 1, .itemRare = ITEM_STICKY_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -4779,7 +4935,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_GRASS, TYPE_DARK }, .catchRate = 60, - .expYield = 166, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 177, .evYield_Attack = 1, .evYield_SpAttack = 1, .itemRare = ITEM_STICKY_BARB, @@ -4831,7 +4987,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 255, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 74, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -4896,7 +5052,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 70, .baseSpDefense = 105, .types = { TYPE_DRAGON, TYPE_FLYING }, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 188, .abilities = { ABILITY_NATURAL_CURE, ABILITY_NONE, ABILITY_CLOUD_NINE }, .cryId = CRY_ALTARIA, .height = 11, @@ -4972,7 +5128,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 90, - .expYield = 160, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 160 : 165, .evYield_Attack = 2, .itemRare = ITEM_QUICK_CLAW, .genderRatio = PERCENT_FEMALE(50), @@ -5023,7 +5179,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 90, - .expYield = 160, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 160 : 165, .evYield_Attack = 1, .evYield_SpAttack = 1, .itemRare = ITEM_SHED_SHELL, @@ -5075,7 +5231,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 85, .types = { TYPE_ROCK, TYPE_PSYCHIC }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 161, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 154, + #else + .expYield = 150, + #endif .evYield_SpAttack = 2, .itemCommon = ITEM_STARDUST, .itemRare = ITEM_MOON_STONE, @@ -5127,7 +5289,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 65, .types = { TYPE_ROCK, TYPE_PSYCHIC }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 161, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 154, + #else + .expYield = 150, + #endif .evYield_Attack = 2, .itemCommon = ITEM_STARDUST, .itemRare = ITEM_SUN_STONE, @@ -5179,7 +5347,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 41, .types = { TYPE_WATER, TYPE_GROUND }, .catchRate = 190, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 92, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5228,7 +5396,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 71, .types = { TYPE_WATER, TYPE_GROUND }, .catchRate = 75, - .expYield = 164, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 164 : 158, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5277,7 +5445,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 35, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 205, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 111, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -5325,7 +5493,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_WATER, TYPE_DARK }, .catchRate = 155, - .expYield = 164, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 164 : 161, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -5374,7 +5542,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_GROUND, TYPE_PSYCHIC }, .catchRate = 255, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 58, .evYield_SpDefense = 1, .itemRare = ITEM_LIGHT_CLAY, .genderRatio = MON_GENDERLESS, @@ -5424,7 +5592,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 120, .types = { TYPE_GROUND, TYPE_PSYCHIC }, .catchRate = 90, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 189, .evYield_SpDefense = 2, .itemRare = ITEM_LIGHT_CLAY, .genderRatio = MON_GENDERLESS, @@ -5475,7 +5643,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 87, .types = { TYPE_ROCK, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 71, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 99, + #else + .expYield = 121, + #endif .evYield_SpDefense = 1, .itemRare = ITEM_BIG_ROOT, .genderRatio = PERCENT_FEMALE(12.5), @@ -5524,7 +5698,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 107, .types = { TYPE_ROCK, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 173, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 199, + #else + .expYield = 201, + #endif .evYield_SpDefense = 2, .itemRare = ITEM_BIG_ROOT, .genderRatio = PERCENT_FEMALE(12.5), @@ -5574,7 +5754,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_ROCK, TYPE_BUG }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 71, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 99, + #else + .expYield = 119, + #endif .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -5622,7 +5808,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 80, .types = { TYPE_ROCK, TYPE_BUG }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 173, + #elif P_UPDATED_EXP_YIELDS >= GEN_4 + .expYield = 199, + #else + .expYield = 200, + #endif .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -5671,7 +5863,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 255, - .expYield = 40, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 40 : 61, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5721,7 +5913,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 125, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 60, - .expYield = 189, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 189 : 213, .evYield_SpDefense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5771,7 +5963,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpAttack = 70, \ .baseSpDefense = 70, \ .catchRate = 45, \ - .expYield = 147, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 145,\ .evYield_HP = 1, \ .itemCommon = ITEM_MYSTIC_WATER, \ .itemRare = ITEM_MYSTIC_WATER, \ @@ -5896,7 +6088,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 120, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 200, - .expYield = 154, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 154 : 132, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5946,7 +6138,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 33, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 225, - .expYield = 59, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 59 : 97, .evYield_Attack = 1, .itemRare = ITEM_SPELL_TAG, .genderRatio = PERCENT_FEMALE(50), @@ -6014,7 +6206,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 65, .baseSpAttack = 83, .baseSpDefense = 63, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 179, .abilities = { ABILITY_INSOMNIA, ABILITY_FRISK, ABILITY_CURSED_BODY }, .cryId = CRY_BANETTE, .height = 11, @@ -6088,7 +6280,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 90, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 190, - .expYield = 59, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 59 : 97, .evYield_Defense = (P_UPDATED_EVS >= GEN_4) ? 0 : 1, .evYield_SpDefense = 1, .itemRare = ITEM_SPELL_TAG, @@ -6139,7 +6331,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 130, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 90, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 179, .evYield_Defense = 1, .evYield_SpDefense = (P_UPDATED_EVS >= GEN_4) ? 1 : 2, .itemRare = ITEM_SPELL_TAG, @@ -6192,7 +6384,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 135, .types = { TYPE_GHOST, TYPE_GHOST }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 263, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 236, + #else + .expYield = 210, + #endif .evYield_Defense = 1, .evYield_SpDefense = 2, .itemRare = ITEM_SPELL_TAG, @@ -6245,7 +6443,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 87, .types = { TYPE_GRASS, TYPE_FLYING }, .catchRate = 200, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 169, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -6295,7 +6493,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 120, - .expYield = 57, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 57 : 74, .evYield_SpAttack = 1, .itemRare = ITEM_CLEANSE_TAG, .genderRatio = PERCENT_FEMALE(50), @@ -6351,7 +6549,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 159, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 149, + #else + .expYield = 147, + #endif .evYield_SpAttack = 1, .evYield_SpDefense = 1, .itemRare = ITEM_CLEANSE_TAG, @@ -6426,7 +6630,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 75, .baseSpAttack = 75, .baseSpDefense = 60, - .expYield = 163, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 163 : 174, .abilities = { ABILITY_PRESSURE, ABILITY_SUPER_LUCK, ABILITY_JUSTIFIED }, .cryId = CRY_ABSOL, .weight = 470, @@ -6491,7 +6695,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 190, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 74, .evYield_HP = 1, .itemRare = ITEM_SNOWBALL, .genderRatio = PERCENT_FEMALE(50), @@ -6559,7 +6763,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 80, .baseSpAttack = 80, .baseSpDefense = 80, - .expYield = 168, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 168 : 187, .abilities = { ABILITY_INNER_FOCUS, ABILITY_ICE_BODY, ABILITY_MOODY }, .cryId = CRY_GLALIE, .height = 15, @@ -6633,7 +6837,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_ICE, TYPE_GHOST }, .catchRate = 75, - .expYield = 168, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 168 : 187, .evYield_Speed = 2, .genderRatio = MON_FEMALE, .eggCycles = 20, @@ -6684,7 +6888,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_ICE, TYPE_WATER }, .catchRate = 255, - .expYield = 58, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 58 : 75, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6733,7 +6937,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 70, .types = { TYPE_ICE, TYPE_WATER }, .catchRate = 120, - .expYield = 144, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 144 : 128, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6781,7 +6985,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 90, .types = { TYPE_ICE, TYPE_WATER }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 192, + #endif .evYield_HP = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6830,7 +7040,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 55, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 255, - .expYield = 69, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 69 : 142, .evYield_Defense = 1, .itemCommon = ITEM_PEARL, .itemRare = ITEM_BIG_PEARL, @@ -6883,7 +7093,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 75, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 60, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 170 : 178, .evYield_Attack = 1, .evYield_Defense = 1, .itemRare = ITEM_DEEP_SEA_TOOTH, @@ -6932,7 +7142,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 75, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 60, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 170 : 178, .evYield_SpAttack = 2, .itemRare = ITEM_DEEP_SEA_SCALE, .genderRatio = PERCENT_FEMALE(50), @@ -6982,7 +7192,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 65, .types = { TYPE_WATER, TYPE_ROCK }, .catchRate = 25, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 170 : 198, .evYield_HP = 1, .evYield_Defense = 1, .itemRare = ITEM_DEEP_SEA_SCALE, @@ -7035,7 +7245,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 65, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 225, - .expYield = 116, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 116 : 110, .evYield_Speed = 1, .itemCommon = ITEM_HEART_SCALE, .genderRatio = PERCENT_FEMALE(75), @@ -7085,7 +7295,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 30, .types = { TYPE_DRAGON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 89, .evYield_Attack = 1, .itemRare = ITEM_DRAGON_FANG, .genderRatio = PERCENT_FEMALE(50), @@ -7134,7 +7344,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 50, .types = { TYPE_DRAGON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 147, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 144, .evYield_Defense = 2, .itemRare = ITEM_DRAGON_FANG, .genderRatio = PERCENT_FEMALE(50), @@ -7201,7 +7411,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 100, .baseSpAttack = 110, .baseSpDefense = 80, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 218, + #endif .abilities = { ABILITY_INTIMIDATE, ABILITY_NONE, ABILITY_MOXIE }, .cryId = CRY_SALAMENCE, .height = 15, @@ -7237,7 +7453,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 120, .baseSpAttack = 120, .baseSpDefense = 90, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_AERILATE, ABILITY_AERILATE, ABILITY_AERILATE }, .cryId = CRY_SALAMENCE_MEGA, .height = 18, @@ -7276,7 +7492,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 60, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 3, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 103, .evYield_Defense = 1, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -7326,7 +7542,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 80, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 3, - .expYield = 147, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 147 : 153, .evYield_Defense = 2, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -7393,7 +7609,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 70, .baseSpAttack = 95, .baseSpDefense = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 210, + #endif .abilities = { ABILITY_CLEAR_BODY, ABILITY_NONE, ABILITY_LIGHT_METAL }, .cryId = CRY_METAGROSS, .height = 16, @@ -7428,7 +7650,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 105, .baseSpDefense = 110, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS }, .cryId = CRY_METAGROSS_MEGA, .height = 25, @@ -7467,7 +7689,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 100, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 217, + #endif .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 80, @@ -7518,7 +7746,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 200, .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 216, + #endif .evYield_SpDefense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 80, @@ -7568,7 +7802,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 150, .types = { TYPE_STEEL, TYPE_STEEL }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 215, + #endif .evYield_Defense = 2, .evYield_SpDefense = 1, .genderRatio = MON_GENDERLESS, @@ -7636,7 +7876,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 110, .baseSpDefense = 130, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 211, + #endif .abilities = { ABILITY_LEVITATE, ABILITY_NONE }, .bodyColor = BODY_COLOR_RED, .cryId = CRY_LATIAS, @@ -7673,7 +7919,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 140, .baseSpDefense = 150, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_LEVITATE, ABILITY_LEVITATE, ABILITY_LEVITATE }, .bodyColor = BODY_COLOR_PURPLE, .cryId = CRY_LATIAS_MEGA, @@ -7731,7 +7977,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 130, .baseSpDefense = 110, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 211, + #endif .abilities = { ABILITY_LEVITATE, ABILITY_NONE }, .bodyColor = BODY_COLOR_BLUE, .cryId = CRY_LATIOS, @@ -7768,7 +8020,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 110, .baseSpAttack = 160, .baseSpDefense = 120, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_LEVITATE, ABILITY_LEVITATE, ABILITY_LEVITATE }, .bodyColor = BODY_COLOR_PURPLE, .cryId = CRY_LATIOS_MEGA, @@ -7799,24 +8051,23 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif //P_FAMILY_LATIOS #if P_FAMILY_KYOGRE -#define KYOGRE_MISC_INFO \ - .types = { TYPE_WATER, TYPE_WATER }, \ - .catchRate = 3, \ - .expYield = 302, \ - .evYield_SpAttack = 3, \ - .genderRatio = MON_GENDERLESS, \ - .eggCycles = 120, \ - .friendship = 0, \ - .growthRate = GROWTH_SLOW, \ +#define KYOGRE_MISC_INFO \ + .types = { TYPE_WATER, TYPE_WATER }, \ + .catchRate = 3, \ + .evYield_SpAttack = 3, \ + .genderRatio = MON_GENDERLESS, \ + .eggCycles = 120, \ + .friendship = 0, \ + .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },\ - .bodyColor = BODY_COLOR_BLUE, \ - .isLegendary = TRUE, \ - .speciesName = _("Kyogre"), \ - .natDexNum = NATIONAL_DEX_KYOGRE, \ - .categoryName = _("Sea Basin"), \ - FOOTPRINT(Kyogre) \ - LEARNSETS(Kyogre), \ - .formSpeciesIdTable = sKyogreFormSpeciesIdTable, \ + .bodyColor = BODY_COLOR_BLUE, \ + .isLegendary = TRUE, \ + .speciesName = _("Kyogre"), \ + .natDexNum = NATIONAL_DEX_KYOGRE, \ + .categoryName = _("Sea Basin"), \ + FOOTPRINT(Kyogre) \ + LEARNSETS(Kyogre), \ + .formSpeciesIdTable = sKyogreFormSpeciesIdTable, \ .formChangeTable = sKyogreFormChangeTable [SPECIES_KYOGRE] = @@ -7828,6 +8079,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 90, .baseSpAttack = 150, .baseSpDefense = 140, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 335, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 302, + #else + .expYield = 218, + #endif .abilities = { ABILITY_DRIZZLE, ABILITY_NONE }, .cryId = CRY_KYOGRE, .height = 45, @@ -7862,6 +8120,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 90, .baseSpAttack = 180, .baseSpDefense = 160, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 385 : 347, .abilities = { ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA }, .cryId = CRY_KYOGRE_PRIMAL, .height = 98, @@ -7890,24 +8149,23 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif //P_FAMILY_KYOGRE #if P_FAMILY_GROUDON -#define GROUDON_MISC_INFO \ - .catchRate = 3, \ - .expYield = 302, \ - .evYield_Attack = 3, \ - .genderRatio = MON_GENDERLESS, \ - .eggCycles = 120, \ - .friendship = 0, \ - .growthRate = GROWTH_SLOW, \ +#define GROUDON_MISC_INFO \ + .catchRate = 3, \ + .evYield_Attack = 3, \ + .genderRatio = MON_GENDERLESS, \ + .eggCycles = 120, \ + .friendship = 0, \ + .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },\ - .bodyColor = BODY_COLOR_RED, \ - .isLegendary = TRUE, \ - .speciesName = _("Groudon"), \ - .cryId = CRY_GROUDON, \ - .natDexNum = NATIONAL_DEX_GROUDON, \ - .categoryName = _("Continent"), \ - FOOTPRINT(Groudon) \ - LEARNSETS(Groudon), \ - .formSpeciesIdTable = sGroudonFormSpeciesIdTable, \ + .bodyColor = BODY_COLOR_RED, \ + .isLegendary = TRUE, \ + .speciesName = _("Groudon"), \ + .cryId = CRY_GROUDON, \ + .natDexNum = NATIONAL_DEX_GROUDON, \ + .categoryName = _("Continent"), \ + FOOTPRINT(Groudon) \ + LEARNSETS(Groudon), \ + .formSpeciesIdTable = sGroudonFormSpeciesIdTable, \ .formChangeTable = sGroudonFormChangeTable [SPECIES_GROUDON] = @@ -7919,6 +8177,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 90, .baseSpAttack = 100, .baseSpDefense = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 335, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 302, + #else + .expYield = 218, + #endif .types = { TYPE_GROUND, TYPE_GROUND }, .abilities = { ABILITY_DROUGHT, ABILITY_NONE }, .height = 35, @@ -7953,6 +8218,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 90, .baseSpAttack = 150, .baseSpDefense = 90, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 385 : 347, .types = { TYPE_GROUND, TYPE_FIRE }, .abilities = { ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND }, .height = 50, @@ -7982,26 +8248,25 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif //P_FAMILY_GROUDON #if P_FAMILY_RAYQUAZA -#define RAYQUAZA_MISC_INFO \ - .types = { TYPE_DRAGON, TYPE_FLYING }, \ - .catchRate = 45, \ - .expYield = 306, \ - .evYield_Attack = 2, \ - .evYield_SpAttack = 1, \ - .genderRatio = MON_GENDERLESS, \ - .eggCycles = 120, \ - .friendship = 0, \ - .growthRate = GROWTH_SLOW, \ +#define RAYQUAZA_MISC_INFO \ + .types = { TYPE_DRAGON, TYPE_FLYING }, \ + .catchRate = 45, \ + .evYield_Attack = 2, \ + .evYield_SpAttack = 1, \ + .genderRatio = MON_GENDERLESS, \ + .eggCycles = 120, \ + .friendship = 0, \ + .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },\ - .bodyColor = BODY_COLOR_GREEN, \ - .speciesName = _("Rayquaza"), \ - .cryId = CRY_RAYQUAZA, \ - .natDexNum = NATIONAL_DEX_RAYQUAZA, \ - .categoryName = _("Sky High"), \ - FOOTPRINT(Rayquaza) \ - LEARNSETS(Rayquaza), \ - .formSpeciesIdTable = sRayquazaFormSpeciesIdTable, \ - .formChangeTable = sRayquazaFormChangeTable, \ + .bodyColor = BODY_COLOR_GREEN, \ + .speciesName = _("Rayquaza"), \ + .cryId = CRY_RAYQUAZA, \ + .natDexNum = NATIONAL_DEX_RAYQUAZA, \ + .categoryName = _("Sky High"), \ + FOOTPRINT(Rayquaza) \ + LEARNSETS(Rayquaza), \ + .formSpeciesIdTable = sRayquazaFormSpeciesIdTable, \ + .formChangeTable = sRayquazaFormChangeTable, \ .isLegendary = TRUE [SPECIES_RAYQUAZA] = @@ -8013,6 +8278,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 95, .baseSpAttack = 150, .baseSpDefense = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 340, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 306, + #else + .expYield = 220, + #endif .abilities = { ABILITY_AIR_LOCK, ABILITY_NONE }, .height = 70, .weight = 2065, @@ -8048,6 +8320,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpeed = 115, .baseSpAttack = 180, .baseSpDefense = 100, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 390 : 351, .abilities = { ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM }, .height = 108, .weight = 3920, @@ -8086,7 +8359,13 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = .baseSpDefense = 100, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 215, + #endif .evYield_HP = 3, .itemCommon = ITEM_STAR_PIECE, .itemRare = ITEM_STAR_PIECE, @@ -8129,30 +8408,38 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = #endif //P_FAMILY_JIRACHI #if P_FAMILY_DEOXYS -#define DEOXYS_MISC_INFO \ - .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, \ - .catchRate = 3, \ - .expYield = 270, \ - .genderRatio = MON_GENDERLESS, \ - .eggCycles = 120, \ - .friendship = 0, \ - .growthRate = GROWTH_SLOW, \ +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define DEOXYS_EXP_YIELD 300 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define DEOXYS_EXP_YIELD 270 +#else + #define DEOXYS_EXP_YIELD 215 +#endif + +#define DEOXYS_MISC_INFO \ + .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, \ + .catchRate = 3, \ + .expYield = DEOXYS_EXP_YIELD, \ + .genderRatio = MON_GENDERLESS, \ + .eggCycles = 120, \ + .friendship = 0, \ + .growthRate = GROWTH_SLOW, \ .eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },\ - .abilities = { ABILITY_PRESSURE, ABILITY_NONE }, \ - .bodyColor = BODY_COLOR_RED, \ - .isMythical = TRUE, \ - .speciesName = _("Deoxys"), \ - .cryId = CRY_DEOXYS, \ - .natDexNum = NATIONAL_DEX_DEOXYS, \ - .categoryName = _("DNA"), \ - .height = 17, \ - .weight = 608, \ - .description = gDeoxysNormalPokedexText, \ - .pokemonScale = 256, \ - .pokemonOffset = 0, \ - .trainerScale = 290, \ - .trainerOffset = 2, \ - FOOTPRINT(Deoxys) \ + .abilities = { ABILITY_PRESSURE, ABILITY_NONE }, \ + .bodyColor = BODY_COLOR_RED, \ + .isMythical = TRUE, \ + .speciesName = _("Deoxys"), \ + .cryId = CRY_DEOXYS, \ + .natDexNum = NATIONAL_DEX_DEOXYS, \ + .categoryName = _("DNA"), \ + .height = 17, \ + .weight = 608, \ + .description = gDeoxysNormalPokedexText, \ + .pokemonScale = 256, \ + .pokemonOffset = 0, \ + .trainerScale = 290, \ + .trainerOffset = 2, \ + FOOTPRINT(Deoxys) \ .formSpeciesIdTable = sDeoxysFormSpeciesIdTable [SPECIES_DEOXYS_NORMAL] = diff --git a/src/data/pokemon/species_info/gen_4.h b/src/data/pokemon/species_info/gen_4.h index de8cf69f99..78f7587756 100644 --- a/src/data/pokemon/species_info/gen_4.h +++ b/src/data/pokemon/species_info/gen_4.h @@ -62,7 +62,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 65, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 141, .evYield_Attack = 1, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -111,7 +111,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 85, .types = { TYPE_GRASS, TYPE_GROUND }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 263, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 236, + #else + .expYield = 208, + #endif .evYield_Attack = 2, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), @@ -162,7 +168,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 44, .types = { TYPE_FIRE, TYPE_FIRE }, .catchRate = 45, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 65, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -261,7 +267,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 71, .types = { TYPE_FIRE, TYPE_FIGHTING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 267, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 240, + #else + .expYield = 209, + #endif .evYield_Attack = 1, .evYield_Speed = 1, .evYield_SpAttack = 1, @@ -312,7 +324,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 56, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 63, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 63 : 66, .evYield_SpAttack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -364,7 +376,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 76, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 45, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 143, .evYield_SpAttack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -416,7 +428,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 101, .types = { TYPE_WATER, TYPE_STEEL }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 265, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 239, + #else + .expYield = 210, + #endif .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -469,7 +487,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 30, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 255, - .expYield = 49, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 49 : 56, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -519,7 +537,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 40, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 120, - .expYield = 119, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 119 : 113, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -569,7 +587,15 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 60 : 50, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 243, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 218, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 + .expYield = 214, + #else + .expYield = 172, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -619,7 +645,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 40, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 255, - .expYield = 50, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 50 : 58, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -669,7 +695,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 60, .types = { TYPE_NORMAL, TYPE_WATER }, .catchRate = 127, - .expYield = 144, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 144 : 116, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -719,7 +745,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 41, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 255, - .expYield = 39, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 39 : 54, .evYield_Defense = 1, .itemRare = ITEM_METRONOME, .genderRatio = PERCENT_FEMALE(50), @@ -770,7 +796,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 51, .types = { TYPE_BUG, TYPE_BUG }, .catchRate = 45, - .expYield = 134, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 134 : 159, .evYield_Attack = 2, .itemRare = ITEM_METRONOME, .genderRatio = PERCENT_FEMALE(50), @@ -822,7 +848,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 34, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 235, - .expYield = 53, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 53 : 60, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -872,7 +898,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 49, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 120, - .expYield = 127, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 127 : 117, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -922,7 +948,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 79, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 262, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 235, + #else + .expYield = 194, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -973,7 +1005,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 30, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 45, - .expYield = 70, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 70 : 99, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -1021,7 +1053,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 50, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 45, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 199, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -1070,7 +1102,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 88, .types = { TYPE_ROCK, TYPE_STEEL }, .catchRate = 45, - .expYield = 70, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 70 : 99, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -1118,7 +1150,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 138, .types = { TYPE_ROCK, TYPE_STEEL }, .catchRate = 45, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 199, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 30, @@ -1166,7 +1198,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 45, \ .types = { TYPE_BUG, TYPE_BUG }, \ .catchRate = 120, \ - .expYield = 45, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 45 : 61, \ .evYield_SpDefense = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 15, \ @@ -1252,7 +1284,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #define WORMADAM_MISC_INFO \ .catchRate = 45, \ - .expYield = 148, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 148 : 159, \ .itemRare = ITEM_SILVER_POWDER, \ .genderRatio = MON_FEMALE, \ .eggCycles = 15, \ @@ -1362,7 +1394,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 50, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 45, - .expYield = 148, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 148 : 159, .evYield_Attack = 1, .evYield_SpAttack = 1, .itemRare = ITEM_SILVER_POWDER, @@ -1414,7 +1446,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 42, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 120, - .expYield = 49, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 49 : 63, .evYield_Speed = 1, .itemRare = ITEM_HONEY, .genderRatio = PERCENT_FEMALE(12.5), @@ -1465,7 +1497,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 102, .types = { TYPE_BUG, TYPE_FLYING }, .catchRate = 45, - .expYield = 166, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 188, .evYield_Defense = 1, .evYield_SpDefense = 1, .itemRare = ITEM_POISON_BARB, @@ -1517,7 +1549,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 90, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 200, - .expYield = 142, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 142 : 120, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 10, @@ -1567,7 +1599,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 30, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 75, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1616,7 +1648,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 50, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 75, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 178, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -1666,7 +1698,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 53, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 190, - .expYield = 55, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 55 : 68, .evYield_SpAttack = 1, .itemRare = ITEM_MIRACLE_SEED, .genderRatio = PERCENT_FEMALE(50), @@ -1705,37 +1737,37 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .evolutions = EVOLUTION({EVO_LEVEL, 25, SPECIES_CHERRIM_OVERCAST}), }, -#define CHERRIM_MISC_INFO \ - .baseHP = 70, \ - .baseAttack = 60, \ - .baseDefense = 70, \ - .baseSpeed = 85, \ - .baseSpAttack = 87, \ - .baseSpDefense = 78, \ - .types = { TYPE_GRASS, TYPE_GRASS }, \ - .catchRate = 75, \ - .expYield = 158, \ - .evYield_SpAttack = 2, \ - .itemRare = ITEM_MIRACLE_SEED, \ - .genderRatio = PERCENT_FEMALE(50), \ - .eggCycles = 20, \ - .friendship = STANDARD_FRIENDSHIP, \ - .growthRate = GROWTH_MEDIUM_FAST, \ - .eggGroups = { EGG_GROUP_FAIRY, EGG_GROUP_GRASS }, \ - .abilities = { ABILITY_FLOWER_GIFT, ABILITY_NONE }, \ - .speciesName = _("Cherrim"), \ - .cryId = CRY_CHERRIM, \ - .natDexNum = NATIONAL_DEX_CHERRIM, \ - .categoryName = _("Blossom"), \ - .height = 5, \ - .weight = 93, \ - .pokemonScale = 432, \ - .pokemonOffset = 13, \ - .trainerScale = 256, \ - .trainerOffset = 0, \ - FOOTPRINT(Cherrim) \ - LEARNSETS(Cherrim), \ - .formSpeciesIdTable = sCherrimFormSpeciesIdTable, \ +#define CHERRIM_MISC_INFO \ + .baseHP = 70, \ + .baseAttack = 60, \ + .baseDefense = 70, \ + .baseSpeed = 85, \ + .baseSpAttack = 87, \ + .baseSpDefense = 78, \ + .types = { TYPE_GRASS, TYPE_GRASS }, \ + .catchRate = 75, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 133,\ + .evYield_SpAttack = 2, \ + .itemRare = ITEM_MIRACLE_SEED, \ + .genderRatio = PERCENT_FEMALE(50), \ + .eggCycles = 20, \ + .friendship = STANDARD_FRIENDSHIP, \ + .growthRate = GROWTH_MEDIUM_FAST, \ + .eggGroups = { EGG_GROUP_FAIRY, EGG_GROUP_GRASS }, \ + .abilities = { ABILITY_FLOWER_GIFT, ABILITY_NONE }, \ + .speciesName = _("Cherrim"), \ + .cryId = CRY_CHERRIM, \ + .natDexNum = NATIONAL_DEX_CHERRIM, \ + .categoryName = _("Blossom"), \ + .height = 5, \ + .weight = 93, \ + .pokemonScale = 432, \ + .pokemonOffset = 13, \ + .trainerScale = 256, \ + .trainerOffset = 0, \ + FOOTPRINT(Cherrim) \ + LEARNSETS(Cherrim), \ + .formSpeciesIdTable = sCherrimFormSpeciesIdTable, \ .formChangeTable = sCherrimFormChangeTable [SPECIES_CHERRIM_OVERCAST] = @@ -1789,7 +1821,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 62, \ .types = { TYPE_WATER, TYPE_WATER }, \ .catchRate = 190, \ - .expYield = 65, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 65 : 73, \ .evYield_HP = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -1858,7 +1890,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 82, \ .types = { TYPE_WATER, TYPE_GROUND }, \ .catchRate = 75, \ - .expYield = 166, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 166 : 176, \ .evYield_HP = 2, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ @@ -1927,7 +1959,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 44, .types = { TYPE_GHOST, TYPE_FLYING }, .catchRate = 125, - .expYield = 70, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 70 : 127, .evYield_HP = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 30, @@ -1976,7 +2008,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 54, .types = { TYPE_GHOST, TYPE_FLYING }, .catchRate = 60, - .expYield = 174, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 174 : 204, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 30, @@ -2026,7 +2058,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 56, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 190, - .expYield = 70, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 70 : 84, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2091,7 +2123,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpAttack = 54, .baseSpDefense = 96, .types = { TYPE_NORMAL, TYPE_NORMAL }, - .expYield = 168, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 168 : 178, .abilities = { ABILITY_CUTE_CHARM, ABILITY_KLUTZ, ABILITY_LIMBER }, .cryId = CRY_LOPUNNY, .height = 12, @@ -2166,7 +2198,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 37, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 190, - .expYield = 62, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 62 : 71, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 20, @@ -2214,7 +2246,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 59, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 75, - .expYield = 158, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 158 : 183, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 20, @@ -2263,7 +2295,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 41, .types = { TYPE_POISON, TYPE_DARK }, .catchRate = 225, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 79, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2311,7 +2343,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 61, .types = { TYPE_POISON, TYPE_DARK }, .catchRate = 60, - .expYield = 168, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 168 : 209, .evYield_HP = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2360,7 +2392,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 86, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 255, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 72, .evYield_Defense = 1, .itemRare = ITEM_METAL_COAT, .genderRatio = MON_GENDERLESS, @@ -2410,7 +2442,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 116, .types = { TYPE_STEEL, TYPE_PSYCHIC }, .catchRate = 90, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 188, .evYield_Defense = 1, .evYield_SpDefense = 1, .itemRare = ITEM_METAL_COAT, @@ -2462,7 +2494,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 42, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 30, - .expYield = 144, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 144 : 107, .evYield_Attack = 1, .itemRare = ITEM_METRONOME, .genderRatio = PERCENT_FEMALE(50), @@ -2512,7 +2544,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 108, .types = { TYPE_GHOST, TYPE_DARK }, .catchRate = 100, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 170 : 168, .evYield_Defense = 1, .evYield_SpDefense = 1, .genderRatio = PERCENT_FEMALE(50), @@ -2562,7 +2594,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 45, .types = { TYPE_DRAGON, TYPE_GROUND }, .catchRate = 45, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 67, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -2685,7 +2717,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 102, .baseSpAttack = 80, .baseSpDefense = 85, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 218, + #endif .abilities = { ABILITY_SAND_VEIL, ABILITY_NONE, ABILITY_ROUGH_SKIN }, .cryId = CRY_GARCHOMP, .description = COMPOUND_STRING( @@ -2715,7 +2753,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 92, .baseSpAttack = 120, .baseSpDefense = 95, - .expYield = 315, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 350 : 315, .abilities = { ABILITY_SAND_FORCE, ABILITY_SAND_FORCE, ABILITY_SAND_FORCE }, .cryId = CRY_GARCHOMP_MEGA, .description = COMPOUND_STRING( @@ -2748,7 +2786,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 40, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 75, - .expYield = 57, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 57 : 72, .evYield_Attack = 1, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 25, @@ -2814,7 +2852,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 90, .baseSpAttack = 115, .baseSpDefense = 70, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 204, .abilities = { ABILITY_STEADFAST, ABILITY_INNER_FOCUS, ABILITY_JUSTIFIED }, .cryId = CRY_LUCARIO, .height = 12, @@ -2888,7 +2926,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 42, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 140, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 95, .evYield_Defense = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 30, @@ -2940,7 +2978,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 72, .types = { TYPE_GROUND, TYPE_GROUND }, .catchRate = 60, - .expYield = 184, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 184 : 198, .evYield_Defense = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 30, @@ -2993,7 +3031,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 55, .types = { TYPE_POISON, TYPE_BUG }, .catchRate = 120, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 114, .evYield_Defense = 1, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3042,7 +3080,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 75, .types = { TYPE_POISON, TYPE_DARK }, .catchRate = 45, - .expYield = 175, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 175 : 204, .evYield_Defense = 2, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3092,7 +3130,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 40, .types = { TYPE_POISON, TYPE_FIGHTING }, .catchRate = 140, - .expYield = 60, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 60 : 83, .evYield_Attack = 1, .itemRare = ITEM_BLACK_SLUDGE, .genderRatio = PERCENT_FEMALE(50), @@ -3143,7 +3181,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 65, .types = { TYPE_POISON, TYPE_FIGHTING }, .catchRate = 75, - .expYield = 172, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 172 : 181, .evYield_Attack = 2, .itemRare = ITEM_BLACK_SLUDGE, .genderRatio = PERCENT_FEMALE(50), @@ -3195,7 +3233,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 72, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 200, - .expYield = 159, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 159 : 164, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 25, @@ -3245,7 +3283,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 61, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 190, - .expYield = 66, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 66 : 90, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3295,7 +3333,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 86, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 75, - .expYield = 161, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 161 : 156, .evYield_Speed = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -3346,7 +3384,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 60, .types = { TYPE_GRASS, TYPE_ICE }, .catchRate = 120, - .expYield = 67, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 67 : 131, .evYield_Attack = 1, .itemRare = ITEM_NEVER_MELT_ICE, .genderRatio = PERCENT_FEMALE(50), @@ -3416,7 +3454,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 60, .baseSpAttack = 92, .baseSpDefense = 85, - .expYield = 173, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 173 : 214, .abilities = { ABILITY_SNOW_WARNING, ABILITY_NONE, ABILITY_SOUNDPROOF }, .cryId = CRY_ABOMASNOW, .height = 22, @@ -3517,7 +3555,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpAttack = 95, .baseSpDefense = 77, .types = { TYPE_ELECTRIC, TYPE_GHOST }, - .expYield = 154, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_5) ? 154 : 132, .description = COMPOUND_STRING( "Its body is composed of plasma and loves\n" "to surprise others. One boy's invention led\n" @@ -3535,6 +3573,14 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = ICON(Rotom, 0), }, +#if P_UPDATED_EXP_YIELDS >= GEN_7 + #define ROTOM_APPLIANCE_EXP_YIELD 182 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define ROTOM_APPLIANCE_EXP_YIELD 154 +#else + #define ROTOM_APPLIANCE_EXP_YIELD 132 +#endif + #define ROTOM_APPLIANCE_INFO(form) \ .baseHP = 50, \ .baseAttack = 65, \ @@ -3542,7 +3588,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpeed = 86, \ .baseSpAttack = 105, \ .baseSpDefense = 107, \ - .expYield = 182 + .expYield = ROTOM_APPLIANCE_EXP_YIELD [SPECIES_ROTOM_HEAT] = { @@ -3668,7 +3714,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 130, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 210, + #endif .evYield_Defense = 2, .evYield_SpDefense = 1, .genderRatio = MON_GENDERLESS, @@ -3720,7 +3772,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 105, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 210, + #endif .evYield_Attack = 1, .evYield_SpAttack = 1, .evYield_SpDefense = 1, @@ -3773,7 +3831,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 70, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 290, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 261, + #else + .expYield = 210, + #endif .evYield_Attack = 2, .evYield_SpAttack = 1, .genderRatio = MON_GENDERLESS, @@ -3815,10 +3879,18 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #endif //P_FAMILY_AZELF #if P_FAMILY_DIALGA +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define DIALGA_EXP_YIELD 340 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define DIALGA_EXP_YIELD 306 +#else + #define DIALGA_EXP_YIELD 220 +#endif + #define DIALGA_MISC_INFO \ .types = { TYPE_STEEL, TYPE_DRAGON }, \ .catchRate = 3, \ - .expYield = 306, \ + .expYield = DIALGA_EXP_YIELD, \ .evYield_SpAttack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -3901,10 +3973,18 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #endif //P_FAMILY_DIALGA #if P_FAMILY_PALKIA +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define PALKIA_EXP_YIELD 340 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define PALKIA_EXP_YIELD 306 +#else + #define PALKIA_EXP_YIELD 220 +#endif + #define PALKIA_MISC_INFO \ .types = { TYPE_WATER, TYPE_DRAGON }, \ .catchRate = 3, \ - .expYield = 306, \ + .expYield = PALKIA_EXP_YIELD, \ .evYield_SpAttack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -3997,7 +4077,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 106, .types = { TYPE_FIRE, TYPE_STEEL }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 215, + #endif .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 10, @@ -4047,7 +4133,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 110, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 335, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 302, + #else + .expYield = 220, + #endif .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4087,10 +4179,18 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #endif //P_FAMILY_REGIGIGAS #if P_FAMILY_GIRATINA +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define GIRATINA_EXP_YIELD 340 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define GIRATINA_EXP_YIELD 306 +#else + #define GIRATINA_EXP_YIELD 220 +#endif + #define GIRATINA_MISC_INFO \ .types = { TYPE_GHOST, TYPE_DRAGON }, \ .catchRate = 3, \ - .expYield = 306, \ + .expYield = GIRATINA_EXP_YIELD, \ .evYield_HP = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -4185,7 +4285,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = P_UPDATED_STATS >= GEN_9 ? 120 : 130, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 210, + #endif .evYield_SpDefense = 3, .genderRatio = MON_FEMALE, .eggCycles = 120, @@ -4236,7 +4342,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 80, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 30, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 240, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 216, + #else + .expYield = 165, + #endif .evYield_HP = 1, .genderRatio = MON_GENDERLESS, .eggCycles = 40, @@ -4285,7 +4397,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 100, .types = { TYPE_WATER, TYPE_WATER }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 215, + #endif .evYield_HP = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 10, @@ -4336,7 +4454,13 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 90, .types = { TYPE_DARK, TYPE_DARK }, .catchRate = 3, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 300, + #elif P_UPDATED_EXP_YIELDS >= GEN_5 .expYield = 270, + #else + .expYield = 210, + #endif .evYield_Speed = 1, .evYield_SpAttack = 2, .genderRatio = MON_GENDERLESS, @@ -4378,9 +4502,17 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #endif //P_FAMILY_DARKRAI #if P_FAMILY_SHAYMIN +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define SHAYMIN_EXP_YIELD 300 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define SHAYMIN_EXP_YIELD 270 +#else + #define SHAYMIN_EXP_YIELD 64 +#endif + #define SHAYMIN_MISC_INFO \ .catchRate = 45, \ - .expYield = 270, \ + .expYield = SHAYMIN_EXP_YIELD, \ .itemCommon = ITEM_LUM_BERRY, \ .itemRare = ITEM_LUM_BERRY, \ .genderRatio = MON_GENDERLESS, \ @@ -4476,6 +4608,14 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = #endif //P_FAMILY_SHAYMIN #if P_FAMILY_ARCEUS +#if P_UPDATED_EXP_YIELDS >= GEN_8 + #define ARCEUS_EXP_YIELD 360 +#elif P_UPDATED_EXP_YIELDS >= GEN_5 + #define ARCEUS_EXP_YIELD 324 +#else + #define ARCEUS_EXP_YIELD 255 +#endif + #define ARCEUS_SPECIES_INFO(type, typeName) \ { \ .baseHP = 120, \ @@ -4486,7 +4626,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .baseSpDefense = 120, \ .types = { type, type }, \ .catchRate = 3, \ - .expYield = 324, \ + .expYield = ARCEUS_EXP_YIELD, \ .evYield_HP = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ diff --git a/src/data/pokemon/species_info/gen_5.h b/src/data/pokemon/species_info/gen_5.h index 01d568af40..6365ef8531 100644 --- a/src/data/pokemon/species_info/gen_5.h +++ b/src/data/pokemon/species_info/gen_5.h @@ -14,7 +14,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 100, .types = { TYPE_PSYCHIC, TYPE_FIRE }, .catchRate = 3, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_HP = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -160,7 +160,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 95, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 238, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 264 : 238, .evYield_Speed = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -305,7 +305,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 65, .types = { TYPE_FIRE, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 238, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 264 : 238, .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -444,7 +444,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #define SAMUROTT_MISC_INFO \ .catchRate = 45, \ - .expYield = 238, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 264 : 238, \ .genderRatio = PERCENT_FEMALE(12.5), \ .eggCycles = 20, \ .friendship = STANDARD_FRIENDSHIP, \ @@ -731,7 +731,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 90, .types = { TYPE_NORMAL, TYPE_NORMAL }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 250, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 225, + #else + .expYield = 221, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1365,7 +1371,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 55, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 244, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 220, + #else + .expYield = 215, + #endif .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1617,7 +1629,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 80 : 70, .types = { TYPE_ROCK, TYPE_ROCK }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 258, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 232, + #else + .expYield = 227, + #endif .evYield_Attack = 3, .itemCommon = ITEM_EVERSTONE, .itemRare = ITEM_HARD_STONE, @@ -1668,7 +1686,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 43, .types = { TYPE_PSYCHIC, TYPE_FLYING }, .catchRate = 190, - .expYield = 65, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_7) ? 65 : 63, .evYield_Speed = 1, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -2058,7 +2076,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 65, .types = { TYPE_FIGHTING, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 227, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 253 : 227, .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(25), .eggCycles = 20, @@ -2203,7 +2221,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 75, .types = { TYPE_WATER, TYPE_GROUND }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 255, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 229, + #else + .expYield = 225, + #endif .evYield_HP = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -2451,7 +2475,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = P_UPDATED_STATS >= GEN_6 ? 80 : 70, .types = { TYPE_BUG, TYPE_GRASS }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 250, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 225, + #else + .expYield = 221, + #endif .evYield_Attack = 3, .itemRare = ITEM_MENTAL_HERB, .genderRatio = PERCENT_FEMALE(50), @@ -2607,7 +2637,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 69, .types = { TYPE_BUG, TYPE_POISON }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 243, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 218, + #else + .expYield = 214, + #endif .evYield_Speed = 3, .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), @@ -3187,7 +3223,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 70, .types = { TYPE_GROUND, TYPE_DARK }, .catchRate = 45, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 260, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 234, + #else + .expYield = 229, + #endif .evYield_Attack = 3, .itemCommon = ITEM_BLACK_GLASSES, .genderRatio = PERCENT_FEMALE(50), @@ -3303,10 +3345,10 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .evYield_Attack = 2, \ DARMANITAN_MISC_INFO -#define DARMANITAN_ZEN_MODE_MISC_INFO \ - .expYield = 189, \ - .evYield_SpAttack = 2, \ - .categoryName = _("Blazing"), \ +#define DARMANITAN_ZEN_MODE_MISC_INFO \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_7) ? 189 : 168,\ + .evYield_SpAttack = 2, \ + .categoryName = _("Blazing"), \ DARMANITAN_MISC_INFO #define DARMANITAN_UNOVAN_MISC_INFO \ @@ -3575,7 +3617,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 75, .types = { TYPE_BUG, TYPE_ROCK }, .catchRate = 75, - .expYield = 170, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_7) ? 170 : 166, .evYield_Defense = 2, .itemRare = ITEM_HARD_STONE, .genderRatio = PERCENT_FEMALE(50), @@ -4649,7 +4691,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 110, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 50, - .expYield = 221, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 245 : 221, .evYield_SpDefense = 3, .genderRatio = PERCENT_FEMALE(75), .eggCycles = 20, @@ -4797,7 +4839,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 85, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 50, - .expYield = 221, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 245 : 221, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -5042,7 +5084,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 95, .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 45, - .expYield = 241, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 268 : 241, .evYield_SpAttack = 3, .itemCommon = ITEM_NEVER_MELT_ICE, .genderRatio = PERCENT_FEMALE(50), @@ -5979,7 +6021,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 85, .types = { TYPE_STEEL, TYPE_STEEL }, .catchRate = 30, - .expYield = 234, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 260 : 234, .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 20, @@ -6128,7 +6170,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 80, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 30, - .expYield = 232, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 258 : 232, .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6381,7 +6423,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 90, .types = { TYPE_GHOST, TYPE_FIRE }, .catchRate = 45, - .expYield = 234, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 260 : 234, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6531,7 +6573,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 70, .types = { TYPE_DRAGON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 243, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 270 : 243, .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -6628,7 +6670,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 80, .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 60, - .expYield = 177, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_7) ? 177 : 170, .evYield_Attack = 2, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, @@ -6682,7 +6724,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #endif .types = { TYPE_ICE, TYPE_ICE }, .catchRate = 25, - .expYield = 180, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_7) ? 180 : 170, .evYield_SpDefense = 2, .itemRare = ITEM_NEVER_MELT_ICE, .genderRatio = MON_GENDERLESS, @@ -7796,7 +7838,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 90, .types = { TYPE_DARK, TYPE_DRAGON }, .catchRate = 45, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -7894,7 +7936,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 105, .types = { TYPE_BUG, TYPE_FIRE }, .catchRate = 15, - .expYield = 248, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 275 : 248, .evYield_SpAttack = 3, .itemCommon = ITEM_SILVER_POWDER, .itemRare = ITEM_SILVER_POWDER, @@ -7946,7 +7988,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 72, .types = { TYPE_STEEL, TYPE_FIGHTING }, .catchRate = 3, - .expYield = 261, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 80, @@ -7996,7 +8038,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 90, .types = { TYPE_ROCK, TYPE_FIGHTING }, .catchRate = 3, - .expYield = 261, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 80, @@ -8046,7 +8088,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 129, .types = { TYPE_GRASS, TYPE_FIGHTING }, .catchRate = 3, - .expYield = 261, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, .evYield_SpDefense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 80, @@ -8089,7 +8131,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #define TORNADUS_MISC_INFO \ .types = { TYPE_FLYING, TYPE_FLYING }, \ .catchRate = 3, \ - .expYield = 261, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, \ .evYield_Attack = 3, \ .genderRatio = MON_MALE, \ .eggCycles = 120, \ @@ -8177,7 +8219,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #define THUNDURUS_MISC_INFO \ .types = { TYPE_ELECTRIC, TYPE_FLYING }, \ .catchRate = 3, \ - .expYield = 261, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, \ .genderRatio = MON_MALE, \ .eggCycles = 120, \ .friendship = 90, \ @@ -8274,7 +8316,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 120, .types = { TYPE_DRAGON, TYPE_FIRE }, .catchRate = 3, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -8324,7 +8366,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 100, .types = { TYPE_DRAGON, TYPE_ELECTRIC }, .catchRate = 3, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -8367,7 +8409,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #define LANDORUS_MISC_INFO \ .types = { TYPE_GROUND, TYPE_FLYING }, \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .genderRatio = MON_MALE, \ .eggCycles = 120, \ .friendship = 90, \ @@ -8480,7 +8522,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpeed = 95, .baseSpAttack = 130, .baseSpDefense = 90, - .expYield = 297, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 330 : 297, .evYield_HP = 1, .evYield_Attack = 1, .evYield_SpAttack = 1, @@ -8518,7 +8560,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpeed = 95, .baseSpAttack = 170, .baseSpDefense = 100, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 350, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 315, + #else + .expYield = 297, + #endif .evYield_SpAttack = 3, .abilities = { ABILITY_TURBOBLAZE, ABILITY_NONE }, .cryId = CRY_KYUREM_WHITE, @@ -8555,7 +8603,13 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpeed = 95, .baseSpAttack = 120, .baseSpDefense = 90, + #if P_UPDATED_EXP_YIELDS >= GEN_8 + .expYield = 350, + #elif P_UPDATED_EXP_YIELDS >= GEN_7 .expYield = 315, + #else + .expYield = 297, + #endif .evYield_Attack = 3, .abilities = { ABILITY_TERAVOLT, ABILITY_NONE }, .cryId = CRY_KYUREM_BLACK, @@ -8595,7 +8649,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 90, \ .types = { TYPE_WATER, TYPE_FIGHTING }, \ .catchRate = 3, \ - .expYield = 261, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 290 : 261, \ .evYield_SpAttack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 80, \ @@ -8663,7 +8717,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = #if P_FAMILY_MELOETTA #define MELOETTA_MISC_INFO \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .evYield_Speed = 1, \ .itemCommon = ITEM_STAR_PIECE, \ .itemRare = ITEM_STAR_PIECE, \ @@ -8760,7 +8814,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = .baseSpDefense = 95, \ .types = { TYPE_BUG, TYPE_STEEL }, \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .evYield_Attack = 1, \ .evYield_Speed = 1, \ .evYield_SpAttack = 1, \ diff --git a/src/data/pokemon/species_info/gen_6.h b/src/data/pokemon/species_info/gen_6.h index 4366c6117d..20b0c69451 100644 --- a/src/data/pokemon/species_info/gen_6.h +++ b/src/data/pokemon/species_info/gen_6.h @@ -110,7 +110,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 75, .types = { TYPE_GRASS, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 239, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 265 : 239, .evYield_Defense = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -255,7 +255,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 100, .types = { TYPE_FIRE, TYPE_PSYCHIC }, .catchRate = 45, - .expYield = 240, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 267 : 240, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 20, @@ -390,21 +390,21 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .evolutions = EVOLUTION({EVO_LEVEL, 36, SPECIES_GRENINJA}), }, -#define GRENINJA_NORMAL_MISC_INFO \ - .baseHP = 72, \ - .baseAttack = 95, \ - .baseDefense = 67, \ - .baseSpeed = 122, \ - .baseSpAttack = 103, \ - .baseSpDefense = 71, \ - .expYield = 239, \ - .description = gGreninjaPokedexText,\ - FRONT_PIC(Greninja, 64, 56), \ - .frontPicYOffset = 7, \ - .frontAnimFrames = sAnims_Greninja, \ - BACK_PIC(Greninja, 64, 48), \ - .backPicYOffset = 11, \ - PALETTES(Greninja), \ +#define GRENINJA_NORMAL_MISC_INFO \ + .baseHP = 72, \ + .baseAttack = 95, \ + .baseDefense = 67, \ + .baseSpeed = 122, \ + .baseSpAttack = 103, \ + .baseSpDefense = 71, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 265 : 239,\ + .description = gGreninjaPokedexText, \ + FRONT_PIC(Greninja, 64, 56), \ + .frontPicYOffset = 7, \ + .frontAnimFrames = sAnims_Greninja, \ + BACK_PIC(Greninja, 64, 48), \ + .backPicYOffset = 11, \ + PALETTES(Greninja), \ ICON(Greninja, 0) #define GRENINJA_MISC_INFO \ @@ -834,7 +834,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 50, \ .types = { TYPE_BUG, TYPE_FLYING }, \ .catchRate = 45, \ - .expYield = 185, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 206 : 185, \ .evYield_HP = 1, \ .evYield_Speed = 1, \ .evYield_SpAttack = 1, \ @@ -1366,7 +1366,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 154, \ .types = { TYPE_FAIRY, TYPE_FAIRY }, \ .catchRate = 45, \ - .expYield = 248, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 276 : 248, \ .evYield_SpDefense = 3, \ .genderRatio = MON_FEMALE, \ .eggCycles = 20, \ @@ -2003,7 +2003,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = #define AEGISLASH_MISC_INFO \ .types = { TYPE_STEEL, TYPE_GHOST }, \ .catchRate = 45, \ - .expYield = 234, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 250 : 234,\ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 20, \ .friendship = STANDARD_FRIENDSHIP, \ @@ -3232,7 +3232,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = #define GOODRA_MISC_INFO \ .catchRate = 45, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270,\ .evYield_SpDefense = 3, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 40, \ @@ -4045,7 +4045,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 98, \ .types = { TYPE_FAIRY, TYPE_FAIRY }, \ .catchRate = 45, \ - .expYield = 306, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, \ .evYield_HP = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -4096,7 +4096,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 98, .types = { TYPE_DARK, TYPE_FLYING }, .catchRate = 45, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_HP = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4164,7 +4164,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpeed = 95, \ .baseSpAttack = 81, \ .baseSpDefense = 95, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270,\ .bodyColor = BODY_COLOR_GREEN, \ .cryId = CRY_ZYGARDE_50, \ .height = 50, \ @@ -4199,7 +4199,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpeed = 115, \ .baseSpAttack = 61, \ .baseSpDefense = 85, \ - .expYield = 219, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 243 : 219,\ .bodyColor = BODY_COLOR_BLACK, \ .cryId = CRY_ZYGARDE_10, \ .height = 12, \ @@ -4239,7 +4239,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpeed = 85, .baseSpAttack = 91, .baseSpDefense = 95, - .expYield = 319, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 354 : 319, .bodyColor = BODY_COLOR_BLACK, .cryId = CRY_ZYGARDE_COMPLETE, .height = 45, @@ -4296,7 +4296,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpeed = 50, .baseSpAttack = 100, .baseSpDefense = 150, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .abilities = { ABILITY_CLEAR_BODY, ABILITY_NONE }, .cryId = CRY_DIANCIE, .height = 7, @@ -4362,7 +4362,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = #if P_FAMILY_HOOPA #define HOOPA_MISC_INFO \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .evYield_SpAttack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -4463,7 +4463,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = .baseSpDefense = 90, .types = { TYPE_FIRE, TYPE_WATER }, .catchRate = 3, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, diff --git a/src/data/pokemon/species_info/gen_7.h b/src/data/pokemon/species_info/gen_7.h index d3f223ab46..1b6c584f26 100644 --- a/src/data/pokemon/species_info/gen_7.h +++ b/src/data/pokemon/species_info/gen_7.h @@ -104,7 +104,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = #define DECIDUEYE_MISC_INFO \ .catchRate = 45, \ - .expYield = 239, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 265 : 239,\ .evYield_Attack = 3, \ .genderRatio = PERCENT_FEMALE(12.5), \ .eggCycles = 15, \ @@ -293,7 +293,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 90, .types = { TYPE_FIRE, TYPE_DARK }, .catchRate = 45, - .expYield = 239, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 265 : 239, .evYield_Attack = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 15, @@ -438,7 +438,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 116, .types = { TYPE_WATER, TYPE_FAIRY }, .catchRate = 45, - .expYield = 239, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 265 : 239, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(12.5), .eggCycles = 15, @@ -585,7 +585,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 75, .types = { TYPE_NORMAL, TYPE_FLYING }, .catchRate = 45, - .expYield = 218, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 243 : 218, .evYield_Attack = 3, .itemRare = ITEM_RAWST_BERRY, .genderRatio = PERCENT_FEMALE(50), @@ -832,7 +832,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 75, .types = { TYPE_BUG, TYPE_ELECTRIC }, .catchRate = 45, - .expYield = 225, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 250 : 225, .evYield_SpAttack = 3, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 15, @@ -1362,7 +1362,6 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = #define WISHIWASHI_MISC_INFO \ .types = { TYPE_WATER, TYPE_WATER }, \ .catchRate = 60, \ - .expYield = 61, \ .evYield_HP = 1, \ .genderRatio = PERCENT_FEMALE(50), \ .eggCycles = 15, \ @@ -1392,6 +1391,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpeed = 40, .baseSpAttack = 25, .baseSpDefense = 25, + .expYield = 61, .cryId = CRY_WISHIWASHI_SOLO, .height = 2, .weight = 3, @@ -1421,6 +1421,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpeed = 30, .baseSpAttack = 140, .baseSpDefense = 135, + .expYield = 217, .cryId = CRY_WISHIWASHI_SCHOOL, .height = 82, .weight = 786, @@ -2244,7 +2245,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 98, .types = { TYPE_GRASS, TYPE_GRASS }, .catchRate = 45, - .expYield = 230, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 255 : 230, .evYield_Attack = 3, .itemCommon = ITEM_GRASSY_SEED, .genderRatio = MON_FEMALE, @@ -3373,7 +3374,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 105, .types = { TYPE_DRAGON, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_Defense = 3, .itemCommon = ITEM_RAZOR_CLAW, .genderRatio = PERCENT_FEMALE(50), @@ -3423,7 +3424,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 75, .types = { TYPE_ELECTRIC, TYPE_FAIRY }, .catchRate = 3, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Speed = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 15, @@ -3474,7 +3475,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 115, .types = { TYPE_PSYCHIC, TYPE_FAIRY }, .catchRate = 3, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 15, @@ -3525,7 +3526,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 95, .types = { TYPE_GRASS, TYPE_FAIRY }, .catchRate = 3, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 15, @@ -3576,7 +3577,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 130, .types = { TYPE_WATER, TYPE_FAIRY }, .catchRate = 3, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_SpDefense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 15, @@ -3730,7 +3731,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 89, .types = { TYPE_PSYCHIC, TYPE_STEEL }, .catchRate = 45, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -3778,7 +3779,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 107, .types = { TYPE_PSYCHIC, TYPE_GHOST }, .catchRate = 45, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -3829,7 +3830,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 131, .types = { TYPE_ROCK, TYPE_POISON }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_SpDefense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -3880,7 +3881,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 53, .types = { TYPE_BUG, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Attack = 1, .evYield_Defense = 2, .genderRatio = MON_GENDERLESS, @@ -3931,7 +3932,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 37, .types = { TYPE_BUG, TYPE_FIGHTING }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Speed = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -3981,7 +3982,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 71, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4031,7 +4032,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 101, .types = { TYPE_STEEL, TYPE_FLYING }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Attack = 1, .evYield_Defense = 1, .evYield_SpAttack = 1, @@ -4083,7 +4084,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 31, .types = { TYPE_GRASS, TYPE_STEEL }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Attack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4134,7 +4135,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 53, .types = { TYPE_DARK, TYPE_DRAGON }, .catchRate = 45, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_HP = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4204,7 +4205,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 89, .types = { TYPE_PSYCHIC, TYPE_PSYCHIC }, .catchRate = 255, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_Attack = 1, .evYield_SpAttack = 2, .abilities = { ABILITY_PRISM_ARMOR, ABILITY_NONE }, @@ -4241,7 +4242,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 109, .types = { TYPE_PSYCHIC, TYPE_STEEL }, .catchRate = 255, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_Attack = 3, .abilities = { ABILITY_PRISM_ARMOR, ABILITY_NONE }, .bodyColor = BODY_COLOR_YELLOW, @@ -4277,7 +4278,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 127, .types = { TYPE_PSYCHIC, TYPE_GHOST }, .catchRate = 255, - .expYield = 306, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 340 : 306, .evYield_SpAttack = 3, .abilities = { ABILITY_PRISM_ARMOR, ABILITY_NONE }, .bodyColor = BODY_COLOR_BLUE, @@ -4315,7 +4316,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 97, .types = { TYPE_PSYCHIC, TYPE_DRAGON }, .catchRate = 255, - .expYield = 339, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 377 : 339, .evYield_Attack = 1, .evYield_Speed = 1, .evYield_SpAttack = 1, @@ -4356,7 +4357,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 115, \ .types = { TYPE_STEEL, TYPE_FAIRY }, \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .evYield_SpAttack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ @@ -4421,7 +4422,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 90, .types = { TYPE_FIGHTING, TYPE_GHOST }, .catchRate = 3, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_Attack = 2, .evYield_Speed = 1, .genderRatio = MON_GENDERLESS, @@ -4473,7 +4474,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 67, .types = { TYPE_POISON, TYPE_POISON }, .catchRate = 45, - .expYield = 189, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 210 : 189, .evYield_Speed = 1, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4522,7 +4523,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 73, .types = { TYPE_POISON, TYPE_DRAGON }, .catchRate = 45, - .expYield = 243, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 270 : 243, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4572,7 +4573,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 101, .types = { TYPE_ROCK, TYPE_STEEL }, .catchRate = 30, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_Defense = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4622,7 +4623,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 79, .types = { TYPE_FIRE, TYPE_GHOST }, .catchRate = 30, - .expYield = 257, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 285 : 257, .evYield_SpAttack = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4672,7 +4673,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 80, .types = { TYPE_ELECTRIC, TYPE_ELECTRIC }, .catchRate = 3, - .expYield = 270, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, .evYield_Speed = 3, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4721,7 +4722,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 35, .types = { TYPE_STEEL, TYPE_STEEL }, .catchRate = 3, - .expYield = 135, + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 150 : 135, .evYield_Attack = 1, .genderRatio = MON_GENDERLESS, .eggCycles = 120, @@ -4767,7 +4768,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = .baseSpDefense = 65, \ .types = { TYPE_STEEL, TYPE_STEEL }, \ .catchRate = 3, \ - .expYield = 270, \ + .expYield = (P_UPDATED_EXP_YIELDS >= GEN_8) ? 300 : 270, \ .evYield_Attack = 3, \ .genderRatio = MON_GENDERLESS, \ .eggCycles = 120, \ From 0bdac90cfe96ea38e7fe018742362428dc745fab Mon Sep 17 00:00:00 2001 From: Frank DeBlasio <35279583+fdeblasio@users.noreply.github.com> Date: Mon, 15 Jan 2024 18:45:13 -0500 Subject: [PATCH 101/141] Refactor mugshots (#4000) * Refactor battle mugshots The battle mugshot transitions have been merged into the one transition id and are now loaded depending on the trainer data. Two new fields have been added to struct Trainer; mugshotEnabled and mugshotColor. mugshotEnabled is the toggle for loading the mugshot transition when set to TRUE and mugshotColor is the color of the mugshot for that particular trainer. The Elite Four and Champion have been updated so their mugshots are correctly loaded when you battle them. A bug has also been fixed where if the player starts on a tile that has an active field effect, the player's sprite will use the palette of the opponent's sprite. * Added a new folder in src/data named battle_transitions. The two look ups for the opponent rotation scaling and coords have been put into their own files and added into this new folder. The coords look up has also been changed to use the struct. * Fixed errors with modern that were preventing compile * Added mugshot coords to gTrainerSprites * Added rotation scales to gTrainerSprites * Replaced tabs with spaces * Incorporated comments * Added battle_transition include back to data.c * Fixed alignment issues in Mugshots_CreateTrainerPics --------- Co-authored-by: pkmnsnfrn Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- .../{drake_bg.pal => blue_bg.pal} | 0 .../{phoebe_bg.pal => green_bg.pal} | 0 .../{glacia_bg.pal => pink_bg.pal} | 0 .../{sidney_bg.pal => purple_bg.pal} | 0 .../{wallace_bg.pal => yellow_bg.pal} | 0 include/battle_transition.h | 18 +- include/constants/trainers.h | 1 + include/data.h | 8 +- src/battle_setup.c | 20 +- src/battle_transition.c | 137 ++++--------- src/data.c | 1 + src/data/graphics/trainers.h | 190 +++++++++--------- src/data/trainers.h | 10 + 13 files changed, 165 insertions(+), 220 deletions(-) rename graphics/battle_transitions/{drake_bg.pal => blue_bg.pal} (100%) rename graphics/battle_transitions/{phoebe_bg.pal => green_bg.pal} (100%) rename graphics/battle_transitions/{glacia_bg.pal => pink_bg.pal} (100%) rename graphics/battle_transitions/{sidney_bg.pal => purple_bg.pal} (100%) rename graphics/battle_transitions/{wallace_bg.pal => yellow_bg.pal} (100%) diff --git a/graphics/battle_transitions/drake_bg.pal b/graphics/battle_transitions/blue_bg.pal similarity index 100% rename from graphics/battle_transitions/drake_bg.pal rename to graphics/battle_transitions/blue_bg.pal diff --git a/graphics/battle_transitions/phoebe_bg.pal b/graphics/battle_transitions/green_bg.pal similarity index 100% rename from graphics/battle_transitions/phoebe_bg.pal rename to graphics/battle_transitions/green_bg.pal diff --git a/graphics/battle_transitions/glacia_bg.pal b/graphics/battle_transitions/pink_bg.pal similarity index 100% rename from graphics/battle_transitions/glacia_bg.pal rename to graphics/battle_transitions/pink_bg.pal diff --git a/graphics/battle_transitions/sidney_bg.pal b/graphics/battle_transitions/purple_bg.pal similarity index 100% rename from graphics/battle_transitions/sidney_bg.pal rename to graphics/battle_transitions/purple_bg.pal diff --git a/graphics/battle_transitions/wallace_bg.pal b/graphics/battle_transitions/yellow_bg.pal similarity index 100% rename from graphics/battle_transitions/wallace_bg.pal rename to graphics/battle_transitions/yellow_bg.pal diff --git a/include/battle_transition.h b/include/battle_transition.h index 1e7339fa2f..eba514b09f 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -11,12 +11,12 @@ void GetBg0TilesDst(u16 **tilemap, u16 **tileset); extern const struct SpritePalette gSpritePalette_Pokeball; enum { - MUGSHOT_SIDNEY, - MUGSHOT_PHOEBE, - MUGSHOT_GLACIA, - MUGSHOT_DRAKE, - MUGSHOT_CHAMPION, - MUGSHOTS_COUNT + MUGSHOT_COLOR_PURPLE, + MUGSHOT_COLOR_GREEN, + MUGSHOT_COLOR_PINK, + MUGSHOT_COLOR_BLUE, + MUGSHOT_COLOR_YELLOW, + MUGSHOT_COLOR_COUNT }; enum { @@ -32,11 +32,7 @@ enum { B_TRANSITION_WHITE_BARS_FADE, B_TRANSITION_GRID_SQUARES, B_TRANSITION_ANGLED_WIPES, - B_TRANSITION_SIDNEY, - B_TRANSITION_PHOEBE, - B_TRANSITION_GLACIA, - B_TRANSITION_DRAKE, - B_TRANSITION_CHAMPION, + B_TRANSITION_MUGSHOT, B_TRANSITION_AQUA, // Here below added in Emerald B_TRANSITION_MAGMA, B_TRANSITION_REGICE, diff --git a/include/constants/trainers.h b/include/constants/trainers.h index ff7d5b11f3..8ebfd49cab 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -108,6 +108,7 @@ #define TRAINER_PIC_LEAF 90 #define TRAINER_PIC_RS_BRENDAN 91 #define TRAINER_PIC_RS_MAY 92 +#define TRAINER_PIC_COUNT 93 // The player back pics are assumed to alternate according to the gender values (MALE/FEMALE) #define TRAINER_BACK_PIC_BRENDAN 0 diff --git a/include/data.h b/include/data.h index cce5f77503..48e0331d0d 100644 --- a/include/data.h +++ b/include/data.h @@ -35,6 +35,8 @@ struct TrainerSprite struct CompressedSpriteSheet frontPic; struct CompressedSpritePalette palette; const union AnimCmd *const *const animation; + const struct Coords16 mugshotCoords; + s16 mugshotRotation; }; struct TrainerBacksprite @@ -83,8 +85,10 @@ struct Trainer /*0x12*/ u8 trainerPic; /*0x13*/ u8 trainerName[TRAINER_NAME_LENGTH + 1]; /*0x1E*/ bool8 doubleBattle:1; - u8 padding:7; - /*0x1F*/ u8 partySize; + bool8 mugshotEnabled:1; + u8 padding:6; + /*0x1F*/ u8 mugshotColor; + /*0x20*/ u8 partySize; }; struct TrainerClass diff --git a/src/battle_setup.c b/src/battle_setup.c index 15a91112b9..1b836bc7ef 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -878,24 +878,8 @@ u8 GetTrainerBattleTransition(void) u8 enemyLevel; u8 playerLevel; - if (gTrainerBattleOpponent_A == TRAINER_SECRET_BASE) - return B_TRANSITION_CHAMPION; - - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR) - { - if (gTrainerBattleOpponent_A == TRAINER_SIDNEY) - return B_TRANSITION_SIDNEY; - if (gTrainerBattleOpponent_A == TRAINER_PHOEBE) - return B_TRANSITION_PHOEBE; - if (gTrainerBattleOpponent_A == TRAINER_GLACIA) - return B_TRANSITION_GLACIA; - if (gTrainerBattleOpponent_A == TRAINER_DRAKE) - return B_TRANSITION_DRAKE; - return B_TRANSITION_CHAMPION; - } - - if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION) - return B_TRANSITION_CHAMPION; + if (gTrainers[gTrainerBattleOpponent_A].mugshotEnabled) + return B_TRANSITION_MUGSHOT; if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_TEAM_MAGMA || gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_MAGMA_LEADER diff --git a/src/battle_transition.c b/src/battle_transition.c index ae42db1fef..962e274ed1 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -20,6 +20,8 @@ #include "task.h" #include "trig.h" #include "util.h" +#include "battle_setup.h" +#include "data.h" #include "constants/field_effects.h" #include "constants/songs.h" #include "constants/trainers.h" @@ -107,11 +109,7 @@ static void Task_Slice(u8); static void Task_WhiteBarsFade(u8); static void Task_GridSquares(u8); static void Task_AngledWipes(u8); -static void Task_Sidney(u8); -static void Task_Phoebe(u8); -static void Task_Glacia(u8); -static void Task_Drake(u8); -static void Task_Champion(u8); +static void Task_Mugshot(u8); static void Task_Aqua(u8); static void Task_Magma(u8); static void Task_Regice(u8); @@ -259,7 +257,6 @@ static bool8 Mugshot_GradualWhiteFade(struct Task *); static bool8 Mugshot_InitFadeWhiteToBlack(struct Task *); static bool8 Mugshot_FadeToBlack(struct Task *); static bool8 Mugshot_End(struct Task *); -static void DoMugshotTransition(u8); static void Mugshots_CreateTrainerPics(struct Task *); static void VBlankCB_Mugshots(void); static void VBlankCB_MugshotsFadeOut(void); @@ -358,11 +355,7 @@ static const TaskFunc sTasks_Main[B_TRANSITION_COUNT] = [B_TRANSITION_WHITE_BARS_FADE] = Task_WhiteBarsFade, [B_TRANSITION_GRID_SQUARES] = Task_GridSquares, [B_TRANSITION_ANGLED_WIPES] = Task_AngledWipes, - [B_TRANSITION_SIDNEY] = Task_Sidney, - [B_TRANSITION_PHOEBE] = Task_Phoebe, - [B_TRANSITION_GLACIA] = Task_Glacia, - [B_TRANSITION_DRAKE] = Task_Drake, - [B_TRANSITION_CHAMPION] = Task_Champion, + [B_TRANSITION_MUGSHOT] = Task_Mugshot, [B_TRANSITION_AQUA] = Task_Aqua, [B_TRANSITION_MAGMA] = Task_Magma, [B_TRANSITION_REGICE] = Task_Regice, @@ -541,31 +534,6 @@ static const TransitionStateFunc sMugshot_Funcs[] = Mugshot_End }; -static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_COUNT] = -{ - [MUGSHOT_SIDNEY] = TRAINER_PIC_ELITE_FOUR_SIDNEY, - [MUGSHOT_PHOEBE] = TRAINER_PIC_ELITE_FOUR_PHOEBE, - [MUGSHOT_GLACIA] = TRAINER_PIC_ELITE_FOUR_GLACIA, - [MUGSHOT_DRAKE] = TRAINER_PIC_ELITE_FOUR_DRAKE, - [MUGSHOT_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE, -}; -static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_COUNT][2] = -{ - [MUGSHOT_SIDNEY] = {0x200, 0x200}, - [MUGSHOT_PHOEBE] = {0x200, 0x200}, - [MUGSHOT_GLACIA] = {0x1B0, 0x1B0}, - [MUGSHOT_DRAKE] = {0x1A0, 0x1A0}, - [MUGSHOT_CHAMPION] = {0x188, 0x188}, -}; -static const s16 sMugshotsOpponentCoords[MUGSHOTS_COUNT][2] = -{ - [MUGSHOT_SIDNEY] = { 0, 0}, - [MUGSHOT_PHOEBE] = { 0, 0}, - [MUGSHOT_GLACIA] = {-4, 4}, - [MUGSHOT_DRAKE] = { 0, 5}, - [MUGSHOT_CHAMPION] = {-8, 7}, -}; - static const TransitionSpriteCallback sMugshotTrainerPicFuncs[] = { MugshotTrainerPic_Pause, @@ -886,21 +854,21 @@ static const u16 sFieldEffectPal_Pokeball[] = INCBIN_U16("graphics/field_effects const struct SpritePalette gSpritePalette_Pokeball = {sFieldEffectPal_Pokeball, FLDEFF_PAL_TAG_POKEBALL_TRAIL}; -static const u16 sMugshotPal_Sidney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); -static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); -static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal"); -static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal"); -static const u16 sMugshotPal_Champion[] = INCBIN_U16("graphics/battle_transitions/wallace_bg.gbapal"); +static const u16 sMugshotPal_Purple[] = INCBIN_U16("graphics/battle_transitions/purple_bg.gbapal"); +static const u16 sMugshotPal_Green[] = INCBIN_U16("graphics/battle_transitions/green_bg.gbapal"); +static const u16 sMugshotPal_Pink[] = INCBIN_U16("graphics/battle_transitions/pink_bg.gbapal"); +static const u16 sMugshotPal_Blue[] = INCBIN_U16("graphics/battle_transitions/blue_bg.gbapal"); +static const u16 sMugshotPal_Yellow[] = INCBIN_U16("graphics/battle_transitions/yellow_bg.gbapal"); static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal"); static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal"); -static const u16 *const sOpponentMugshotsPals[MUGSHOTS_COUNT] = +static const u16 *const sOpponentMugshotsPals[MUGSHOT_COLOR_COUNT] = { - [MUGSHOT_SIDNEY] = sMugshotPal_Sidney, - [MUGSHOT_PHOEBE] = sMugshotPal_Phoebe, - [MUGSHOT_GLACIA] = sMugshotPal_Glacia, - [MUGSHOT_DRAKE] = sMugshotPal_Drake, - [MUGSHOT_CHAMPION] = sMugshotPal_Champion + [MUGSHOT_COLOR_PURPLE] = sMugshotPal_Purple, + [MUGSHOT_COLOR_GREEN] = sMugshotPal_Green, + [MUGSHOT_COLOR_PINK] = sMugshotPal_Pink, + [MUGSHOT_COLOR_BLUE] = sMugshotPal_Blue, + [MUGSHOT_COLOR_YELLOW] = sMugshotPal_Yellow }; static const u16 *const sPlayerMugshotsPals[GENDER_COUNT] = @@ -2235,13 +2203,11 @@ static void VBlankCB_Wave(void) #undef tX #undef tSinIndex -//---------------------------------------------------------------- -// B_TRANSITION_SIDNEY, B_TRANSITION_PHOEBE, B_TRANSITION_GLACIA, -// B_TRANSITION_DRAKE, and B_TRANSITION_CHAMPION -// -// These are all the "mugshot" transitions, where a banner shows -// the trainer pic of the player and their opponent. -//---------------------------------------------------------------- +//---------------------------------------------------- +// B_TRANSITION_MUGSHOT +// Where a banner shows the trainer pic of the player +// and their opponent. +//---------------------------------------------------- #define tSinIndex data[1] #define tTopBannerX data[2] @@ -2250,7 +2216,6 @@ static void VBlankCB_Wave(void) #define tFadeSpread data[4] #define tOpponentSpriteId data[13] #define tPlayerSpriteId data[14] -#define tMugshotId data[15] // Sprite data for trainer sprites in mugshots #define sState data[0] @@ -2259,37 +2224,7 @@ static void VBlankCB_Wave(void) #define sDone data[6] #define sSlideDir data[7] -static void Task_Sidney(u8 taskId) -{ - gTasks[taskId].tMugshotId = MUGSHOT_SIDNEY; - DoMugshotTransition(taskId); -} - -static void Task_Phoebe(u8 taskId) -{ - gTasks[taskId].tMugshotId = MUGSHOT_PHOEBE; - DoMugshotTransition(taskId); -} - -static void Task_Glacia(u8 taskId) -{ - gTasks[taskId].tMugshotId = MUGSHOT_GLACIA; - DoMugshotTransition(taskId); -} - -static void Task_Drake(u8 taskId) -{ - gTasks[taskId].tMugshotId = MUGSHOT_DRAKE; - DoMugshotTransition(taskId); -} - -static void Task_Champion(u8 taskId) -{ - gTasks[taskId].tMugshotId = MUGSHOT_CHAMPION; - DoMugshotTransition(taskId); -} - -static void DoMugshotTransition(u8 taskId) +static void Task_Mugshot(u8 taskId) { while (sMugshot_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } @@ -2322,12 +2257,17 @@ static bool8 Mugshot_SetGfx(struct Task *task) { s16 i, j; u16 *tilemap, *tileset; - const u16 *mugshotsMap; + const u16 *mugshotsMap = sMugshotsTilemap; + u8 mugshotColor = gTrainers[gTrainerBattleOpponent_A].mugshotColor; + - mugshotsMap = sMugshotsTilemap; GetBg0TilesDst(&tilemap, &tileset); CpuSet(sEliteFour_Tileset, tileset, 0xF0); - LoadPalette(sOpponentMugshotsPals[task->tMugshotId], BG_PLTT_ID(15), PLTT_SIZE_4BPP); + + if (mugshotColor >= ARRAY_COUNT(sOpponentMugshotsPals)) + mugshotColor = MUGSHOT_COLOR_PURPLE; + + LoadPalette(sOpponentMugshotsPals[mugshotColor], 0xF0, 0x20); LoadPalette(sPlayerMugshotsPals[gSaveBlock2Ptr->playerGender], BG_PLTT_ID(15) + 10, PLTT_SIZEOF(6)); for (i = 0; i < 20; i++) @@ -2578,11 +2518,16 @@ static void Mugshots_CreateTrainerPics(struct Task *task) { struct Sprite *opponentSprite, *playerSprite; - s16 mugshotId = task->tMugshotId; - task->tOpponentSpriteId = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotId], - sMugshotsOpponentCoords[mugshotId][0] - 32, - sMugshotsOpponentCoords[mugshotId][1] + 42, + u8 trainerPicId = gTrainers[gTrainerBattleOpponent_A].trainerPic; + s16 opponentRotationScales = 0; + + gReservedSpritePaletteCount = 10; + task->tOpponentSpriteId = CreateTrainerSprite(trainerPicId, + gTrainerSprites[trainerPicId].mugshotCoords.x - 32, + gTrainerSprites[trainerPicId].mugshotCoords.y + 42, 0, gDecompressionBuffer); + gReservedSpritePaletteCount = 12; + task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), DISPLAY_WIDTH + 32, 106, @@ -2609,7 +2554,10 @@ static void Mugshots_CreateTrainerPics(struct Task *task) CalcCenterToCornerVec(opponentSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); CalcCenterToCornerVec(playerSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); - SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0); + opponentRotationScales = gTrainerSprites[trainerPicId].mugshotRotation; + + SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, opponentRotationScales, opponentRotationScales, 0); + SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0); } @@ -2706,7 +2654,6 @@ static s16 IsTrainerPicSlideDone(s16 spriteId) #undef tFadeSpread #undef tOpponentSpriteId #undef tPlayerSpriteId -#undef tMugshotId //-------------------- // B_TRANSITION_SLICE diff --git a/src/data.c b/src/data.c index 5b8dc6148d..daf04cac8b 100644 --- a/src/data.c +++ b/src/data.c @@ -3,6 +3,7 @@ #include "battle.h" #include "data.h" #include "graphics.h" +#include "battle_transition.h" #include "constants/abilities.h" #include "constants/items.h" #include "constants/moves.h" diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h index 57269f0723..e20d13ec16 100644 --- a/src/data/graphics/trainers.h +++ b/src/data/graphics/trainers.h @@ -296,110 +296,112 @@ static const union AnimCmd *const sAnims_Trainer[] ={ sAnim_GeneralFrame0, }; -#define TRAINER_SPRITE(trainerPic, file) \ +#define TRAINER_SPRITE(trainerPic, file, x, y, rotation) \ [TRAINER_PIC_##trainerPic] = \ { \ .y_offset = 8, \ .frontPic = {gTrainerFrontPic_##file, TRAINER_PIC_SIZE, TRAINER_PIC_##trainerPic},\ .palette = {gTrainerPalette_##file, TRAINER_PIC_##trainerPic}, \ .animation = sAnims_Trainer, \ + .mugshotCoords = {x, y}, \ + .mugshotRotation = rotation, \ } const struct TrainerSprite gTrainerSprites[] = { - TRAINER_SPRITE(HIKER, Hiker), - TRAINER_SPRITE(AQUA_GRUNT_M, AquaGruntM), - TRAINER_SPRITE(POKEMON_BREEDER_F, PokemonBreederF), - TRAINER_SPRITE(COOLTRAINER_M, CoolTrainerM), - TRAINER_SPRITE(BIRD_KEEPER, BirdKeeper), - TRAINER_SPRITE(COLLECTOR, Collector), - TRAINER_SPRITE(AQUA_GRUNT_F, AquaGruntF), - TRAINER_SPRITE(SWIMMER_M, SwimmerM), - TRAINER_SPRITE(MAGMA_GRUNT_M, MagmaGruntM), - TRAINER_SPRITE(EXPERT_M, ExpertM), - TRAINER_SPRITE(AQUA_ADMIN_M, AquaAdminM), - TRAINER_SPRITE(BLACK_BELT, BlackBelt), - TRAINER_SPRITE(AQUA_ADMIN_F, AquaAdminF), - TRAINER_SPRITE(AQUA_LEADER_ARCHIE, AquaLeaderArchie), - TRAINER_SPRITE(HEX_MANIAC, HexManiac), - TRAINER_SPRITE(AROMA_LADY, AromaLady), - TRAINER_SPRITE(RUIN_MANIAC, RuinManiac), - TRAINER_SPRITE(INTERVIEWER, Interviewer), - TRAINER_SPRITE(TUBER_F, TuberF), - TRAINER_SPRITE(TUBER_M, TuberM), - TRAINER_SPRITE(COOLTRAINER_F, CoolTrainerF), - TRAINER_SPRITE(LADY, Lady), - TRAINER_SPRITE(BEAUTY, Beauty), - TRAINER_SPRITE(RICH_BOY, RichBoy), - TRAINER_SPRITE(EXPERT_F, ExpertF), - TRAINER_SPRITE(POKEMANIAC, Pokemaniac), - TRAINER_SPRITE(MAGMA_GRUNT_F, MagmaGruntF), - TRAINER_SPRITE(GUITARIST, Guitarist), - TRAINER_SPRITE(KINDLER, Kindler), - TRAINER_SPRITE(CAMPER, Camper), - TRAINER_SPRITE(PICNICKER, Picnicker), - TRAINER_SPRITE(BUG_MANIAC, BugManiac), - TRAINER_SPRITE(POKEMON_BREEDER_M, PokemonBreederM), - TRAINER_SPRITE(PSYCHIC_M, PsychicM), - TRAINER_SPRITE(PSYCHIC_F, PsychicF), - TRAINER_SPRITE(GENTLEMAN, Gentleman), - TRAINER_SPRITE(ELITE_FOUR_SIDNEY, EliteFourSidney), - TRAINER_SPRITE(ELITE_FOUR_PHOEBE, EliteFourPhoebe), - TRAINER_SPRITE(ELITE_FOUR_GLACIA, EliteFourGlacia), - TRAINER_SPRITE(ELITE_FOUR_DRAKE, EliteFourDrake), - TRAINER_SPRITE(LEADER_ROXANNE, LeaderRoxanne), - TRAINER_SPRITE(LEADER_BRAWLY, LeaderBrawly), - TRAINER_SPRITE(LEADER_WATTSON, LeaderWattson), - TRAINER_SPRITE(LEADER_FLANNERY, LeaderFlannery), - TRAINER_SPRITE(LEADER_NORMAN, LeaderNorman), - TRAINER_SPRITE(LEADER_WINONA, LeaderWinona), - TRAINER_SPRITE(LEADER_TATE_AND_LIZA, LeaderTateAndLiza), - TRAINER_SPRITE(LEADER_JUAN, LeaderJuan), - TRAINER_SPRITE(SCHOOL_KID_M, SchoolKidM), - TRAINER_SPRITE(SCHOOL_KID_F, SchoolKidF), - TRAINER_SPRITE(SR_AND_JR, SrAndJr), - TRAINER_SPRITE(POKEFAN_M, PokefanM), - TRAINER_SPRITE(POKEFAN_F, PokefanF), - TRAINER_SPRITE(YOUNGSTER, Youngster), - TRAINER_SPRITE(CHAMPION_WALLACE, ChampionWallace), - TRAINER_SPRITE(FISHERMAN, Fisherman), - TRAINER_SPRITE(CYCLING_TRIATHLETE_M, CyclingTriathleteM), - TRAINER_SPRITE(CYCLING_TRIATHLETE_F, CyclingTriathleteF), - TRAINER_SPRITE(RUNNING_TRIATHLETE_M, RunningTriathleteM), - TRAINER_SPRITE(RUNNING_TRIATHLETE_F, RunningTriathleteF), - TRAINER_SPRITE(SWIMMING_TRIATHLETE_M, SwimmingTriathleteM), - TRAINER_SPRITE(SWIMMING_TRIATHLETE_F, SwimmingTriathleteF), - TRAINER_SPRITE(DRAGON_TAMER, DragonTamer), - TRAINER_SPRITE(NINJA_BOY, NinjaBoy), - TRAINER_SPRITE(BATTLE_GIRL, BattleGirl), - TRAINER_SPRITE(PARASOL_LADY, ParasolLady), - TRAINER_SPRITE(SWIMMER_F, SwimmerF), - TRAINER_SPRITE(TWINS, Twins), - TRAINER_SPRITE(SAILOR, Sailor), - TRAINER_SPRITE(MAGMA_ADMIN, MagmaAdmin), - TRAINER_SPRITE(WALLY, Wally), - TRAINER_SPRITE(BRENDAN, Brendan), - TRAINER_SPRITE(MAY, May), - TRAINER_SPRITE(BUG_CATCHER, BugCatcher), - TRAINER_SPRITE(POKEMON_RANGER_M, PokemonRangerM), - TRAINER_SPRITE(POKEMON_RANGER_F, PokemonRangerF), - TRAINER_SPRITE(MAGMA_LEADER_MAXIE, MagmaLeaderMaxie), - TRAINER_SPRITE(LASS, Lass), - TRAINER_SPRITE(YOUNG_COUPLE, YoungCouple), - TRAINER_SPRITE(OLD_COUPLE, OldCouple), - TRAINER_SPRITE(SIS_AND_BRO, SisAndBro), - TRAINER_SPRITE(STEVEN, Steven), - TRAINER_SPRITE(SALON_MAIDEN_ANABEL, SalonMaidenAnabel), - TRAINER_SPRITE(DOME_ACE_TUCKER, DomeAceTucker), - TRAINER_SPRITE(PALACE_MAVEN_SPENSER, PalaceMavenSpenser), - TRAINER_SPRITE(ARENA_TYCOON_GRETA, ArenaTycoonGreta), - TRAINER_SPRITE(FACTORY_HEAD_NOLAND, FactoryHeadNoland), - TRAINER_SPRITE(PIKE_QUEEN_LUCY, PikeQueenLucy), - TRAINER_SPRITE(PYRAMID_KING_BRANDON, PyramidKingBrandon), - TRAINER_SPRITE(RED, Red), - TRAINER_SPRITE(LEAF, Leaf), - TRAINER_SPRITE(RS_BRENDAN, RubySapphireBrendan), - TRAINER_SPRITE(RS_MAY, RubySapphireMay), + TRAINER_SPRITE(HIKER, Hiker, 0, 0, 0x200), + TRAINER_SPRITE(AQUA_GRUNT_M, AquaGruntM, 0, 0, 0x200), + TRAINER_SPRITE(POKEMON_BREEDER_F, PokemonBreederF, 0, 0, 0x200), + TRAINER_SPRITE(COOLTRAINER_M, CoolTrainerM, 0, 0, 0x200), + TRAINER_SPRITE(BIRD_KEEPER, BirdKeeper, 0, 0, 0x200), + TRAINER_SPRITE(COLLECTOR, Collector, 0, 0, 0x200), + TRAINER_SPRITE(AQUA_GRUNT_F, AquaGruntF, 0, 0, 0x200), + TRAINER_SPRITE(SWIMMER_M, SwimmerM, 0, 0, 0x200), + TRAINER_SPRITE(MAGMA_GRUNT_M, MagmaGruntM, 0, 0, 0x200), + TRAINER_SPRITE(EXPERT_M, ExpertM, 0, 0, 0x200), + TRAINER_SPRITE(AQUA_ADMIN_M, AquaAdminM, 0, 0, 0x200), + TRAINER_SPRITE(BLACK_BELT, BlackBelt, 0, 0, 0x200), + TRAINER_SPRITE(AQUA_ADMIN_F, AquaAdminF, 0, 0, 0x200), + TRAINER_SPRITE(AQUA_LEADER_ARCHIE, AquaLeaderArchie, 0, 0, 0x200), + TRAINER_SPRITE(HEX_MANIAC, HexManiac, 0, 0, 0x200), + TRAINER_SPRITE(AROMA_LADY, AromaLady, 0, 0, 0x200), + TRAINER_SPRITE(RUIN_MANIAC, RuinManiac, 0, 0, 0x200), + TRAINER_SPRITE(INTERVIEWER, Interviewer, 0, 0, 0x200), + TRAINER_SPRITE(TUBER_F, TuberF, 0, 0, 0x200), + TRAINER_SPRITE(TUBER_M, TuberM, 0, 0, 0x200), + TRAINER_SPRITE(COOLTRAINER_F, CoolTrainerF, 0, 0, 0x200), + TRAINER_SPRITE(LADY, Lady, 0, 0, 0x200), + TRAINER_SPRITE(BEAUTY, Beauty, 0, 0, 0x200), + TRAINER_SPRITE(RICH_BOY, RichBoy, 0, 0, 0x200), + TRAINER_SPRITE(EXPERT_F, ExpertF, 0, 0, 0x200), + TRAINER_SPRITE(POKEMANIAC, Pokemaniac, 0, 0, 0x200), + TRAINER_SPRITE(MAGMA_GRUNT_F, MagmaGruntF, 0, 0, 0x200), + TRAINER_SPRITE(GUITARIST, Guitarist, 0, 0, 0x200), + TRAINER_SPRITE(KINDLER, Kindler, 0, 0, 0x200), + TRAINER_SPRITE(CAMPER, Camper, 0, 0, 0x200), + TRAINER_SPRITE(PICNICKER, Picnicker, 0, 0, 0x200), + TRAINER_SPRITE(BUG_MANIAC, BugManiac, 0, 0, 0x200), + TRAINER_SPRITE(POKEMON_BREEDER_M, PokemonBreederM, 0, 0, 0x200), + TRAINER_SPRITE(PSYCHIC_M, PsychicM, 0, 0, 0x200), + TRAINER_SPRITE(PSYCHIC_F, PsychicF, 0, 0, 0x200), + TRAINER_SPRITE(GENTLEMAN, Gentleman, 0, 0, 0x200), + TRAINER_SPRITE(ELITE_FOUR_SIDNEY, EliteFourSidney, 0, 0, 0x200), + TRAINER_SPRITE(ELITE_FOUR_PHOEBE, EliteFourPhoebe, 0, 0, 0x200), + TRAINER_SPRITE(ELITE_FOUR_GLACIA, EliteFourGlacia, -4, 4, 0x1B0), + TRAINER_SPRITE(ELITE_FOUR_DRAKE, EliteFourDrake, 0, 5, 0x1A0), + TRAINER_SPRITE(LEADER_ROXANNE, LeaderRoxanne, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_BRAWLY, LeaderBrawly, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_WATTSON, LeaderWattson, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_FLANNERY, LeaderFlannery, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_NORMAN, LeaderNorman, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_WINONA, LeaderWinona, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_TATE_AND_LIZA, LeaderTateAndLiza, 0, 0, 0x200), + TRAINER_SPRITE(LEADER_JUAN, LeaderJuan, 0, 0, 0x200), + TRAINER_SPRITE(SCHOOL_KID_M, SchoolKidM, 0, 0, 0x200), + TRAINER_SPRITE(SCHOOL_KID_F, SchoolKidF, 0, 0, 0x200), + TRAINER_SPRITE(SR_AND_JR, SrAndJr, 0, 0, 0x200), + TRAINER_SPRITE(POKEFAN_M, PokefanM, 0, 0, 0x200), + TRAINER_SPRITE(POKEFAN_F, PokefanF, 0, 0, 0x200), + TRAINER_SPRITE(YOUNGSTER, Youngster, 0, 0, 0x200), + TRAINER_SPRITE(CHAMPION_WALLACE, ChampionWallace, -8, 7, 0x188), + TRAINER_SPRITE(FISHERMAN, Fisherman, 0, 0, 0x200), + TRAINER_SPRITE(CYCLING_TRIATHLETE_M, CyclingTriathleteM, 0, 0, 0x200), + TRAINER_SPRITE(CYCLING_TRIATHLETE_F, CyclingTriathleteF, 0, 0, 0x200), + TRAINER_SPRITE(RUNNING_TRIATHLETE_M, RunningTriathleteM, 0, 0, 0x200), + TRAINER_SPRITE(RUNNING_TRIATHLETE_F, RunningTriathleteF, 0, 0, 0x200), + TRAINER_SPRITE(SWIMMING_TRIATHLETE_M, SwimmingTriathleteM, 0, 0, 0x200), + TRAINER_SPRITE(SWIMMING_TRIATHLETE_F, SwimmingTriathleteF, 0, 0, 0x200), + TRAINER_SPRITE(DRAGON_TAMER, DragonTamer, 0, 0, 0x200), + TRAINER_SPRITE(NINJA_BOY, NinjaBoy, 0, 0, 0x200), + TRAINER_SPRITE(BATTLE_GIRL, BattleGirl, 0, 0, 0x200), + TRAINER_SPRITE(PARASOL_LADY, ParasolLady, 0, 0, 0x200), + TRAINER_SPRITE(SWIMMER_F, SwimmerF, 0, 0, 0x200), + TRAINER_SPRITE(TWINS, Twins, 0, 0, 0x200), + TRAINER_SPRITE(SAILOR, Sailor, 0, 0, 0x200), + TRAINER_SPRITE(MAGMA_ADMIN, MagmaAdmin, 0, 0, 0x200), + TRAINER_SPRITE(WALLY, Wally, 0, 0, 0x200), + TRAINER_SPRITE(BRENDAN, Brendan, 0, 0, 0x200), + TRAINER_SPRITE(MAY, May, 0, 0, 0x200), + TRAINER_SPRITE(BUG_CATCHER, BugCatcher, 0, 0, 0x200), + TRAINER_SPRITE(POKEMON_RANGER_M, PokemonRangerM, 0, 0, 0x200), + TRAINER_SPRITE(POKEMON_RANGER_F, PokemonRangerF, 0, 0, 0x200), + TRAINER_SPRITE(MAGMA_LEADER_MAXIE, MagmaLeaderMaxie, 0, 0, 0x200), + TRAINER_SPRITE(LASS, Lass, 0, 0, 0x200), + TRAINER_SPRITE(YOUNG_COUPLE, YoungCouple, 0, 0, 0x200), + TRAINER_SPRITE(OLD_COUPLE, OldCouple, 0, 0, 0x200), + TRAINER_SPRITE(SIS_AND_BRO, SisAndBro, 0, 0, 0x200), + TRAINER_SPRITE(STEVEN, Steven, 0, 7, 0x188), + TRAINER_SPRITE(SALON_MAIDEN_ANABEL, SalonMaidenAnabel, 0, 0, 0x200), + TRAINER_SPRITE(DOME_ACE_TUCKER, DomeAceTucker, 0, 0, 0x200), + TRAINER_SPRITE(PALACE_MAVEN_SPENSER, PalaceMavenSpenser, 0, 0, 0x200), + TRAINER_SPRITE(ARENA_TYCOON_GRETA, ArenaTycoonGreta, 0, 0, 0x200), + TRAINER_SPRITE(FACTORY_HEAD_NOLAND, FactoryHeadNoland, 0, 0, 0x200), + TRAINER_SPRITE(PIKE_QUEEN_LUCY, PikeQueenLucy, 0, 0, 0x200), + TRAINER_SPRITE(PYRAMID_KING_BRANDON, PyramidKingBrandon, 0, 0, 0x200), + TRAINER_SPRITE(RED, Red, 0, 0, 0x200), + TRAINER_SPRITE(LEAF, Leaf, 0, 0, 0x200), + TRAINER_SPRITE(RS_BRENDAN, RubySapphireBrendan, 0, 0, 0x200), + TRAINER_SPRITE(RS_MAY, RubySapphireMay, 0, 0, 0x200), }; static const union AnimCmd sAnimCmd_Hoenn[] = diff --git a/src/data/trainers.h b/src/data/trainers.h index 7a34223b85..433cac517e 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -3140,6 +3140,8 @@ const struct Trainer gTrainers[] = { .trainerName = _("SIDNEY"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, + .mugshotEnabled = TRUE, + .mugshotColor = MUGSHOT_COLOR_PURPLE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY | AI_FLAG_SETUP_FIRST_TURN, .party = TRAINER_PARTY(sParty_Sidney), }, @@ -3152,6 +3154,8 @@ const struct Trainer gTrainers[] = { .trainerName = _("PHOEBE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, + .mugshotEnabled = TRUE, + .mugshotColor = MUGSHOT_COLOR_GREEN, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, .party = TRAINER_PARTY(sParty_Phoebe), }, @@ -3164,6 +3168,8 @@ const struct Trainer gTrainers[] = { .trainerName = _("GLACIA"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, + .mugshotEnabled = TRUE, + .mugshotColor = MUGSHOT_COLOR_PINK, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, .party = TRAINER_PARTY(sParty_Glacia), }, @@ -3176,6 +3182,8 @@ const struct Trainer gTrainers[] = { .trainerName = _("DRAKE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, + .mugshotEnabled = TRUE, + .mugshotColor = MUGSHOT_COLOR_BLUE, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, .party = TRAINER_PARTY(sParty_Drake), }, @@ -4028,6 +4036,8 @@ const struct Trainer gTrainers[] = { .trainerName = _("WALLACE"), .items = {ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE, ITEM_FULL_RESTORE}, .doubleBattle = FALSE, + .mugshotEnabled = TRUE, + .mugshotColor = MUGSHOT_COLOR_YELLOW, .aiFlags = AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_TRY_TO_FAINT | AI_FLAG_CHECK_VIABILITY, .party = TRAINER_PARTY(sParty_Wallace), }, From bb190d33ddbaef303dae35397ff3e46b136183c4 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Tue, 16 Jan 2024 13:25:40 +0100 Subject: [PATCH 102/141] Fix stat drop in doubles for single target moves (#4003) * Fix stat drop in doubles for single target moves * Update test/battle/move_effect/pay_day.c Co-authored-by: Eduardo Quezada D'Ottone * Update test/battle/move_effect/pay_day.c Co-authored-by: Eduardo Quezada D'Ottone * Update test/battle/move_effect/sp_atk_two_down.c Co-authored-by: Eduardo Quezada D'Ottone * Update test/battle/move_effect/sp_atk_two_down.c Co-authored-by: Eduardo Quezada D'Ottone --------- Co-authored-by: Eduardo Quezada D'Ottone --- src/battle_script_commands.c | 8 +++-- test/battle/move_effect/pay_day.c | 37 +++++++++++++++++++ test/battle/move_effect/sp_atk_two_down.c | 43 +++++++++++++++++++++++ 3 files changed, 86 insertions(+), 2 deletions(-) create mode 100644 test/battle/move_effect/pay_day.c create mode 100644 test/battle/move_effect/sp_atk_two_down.c diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index c47305c08b..ec6464eb30 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3192,13 +3192,15 @@ void SetMoveEffect(bool32 primary, bool32 certain) if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER && gSpecialStatuses[gBattlerAttacker].parentalBondState!= PARENTAL_BOND_2ND_HIT) { u16 payday = gPaydayMoney; + u16 moveTarget = GetBattlerMoveTargetType(gBattlerAttacker, gCurrentMove); gPaydayMoney += (gBattleMons[gBattlerAttacker].level * 5); if (payday > gPaydayMoney) gPaydayMoney = 0xFFFF; // For a move that hits multiple targets (i.e. Make it Rain) // we only want to print the message on the final hit - if (GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) == MAX_BATTLERS_COUNT) + if (!((moveTarget == MOVE_TARGET_BOTH || moveTarget == MOVE_TARGET_FOES_AND_ALLY) + && GetNextTarget(moveTarget, TRUE) != MAX_BATTLERS_COUNT)) { BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectPayDay; @@ -3807,6 +3809,7 @@ static void Cmd_setadditionaleffects(void) if (gBattleMoves[gCurrentMove].numAdditionalEffects > gBattleStruct->additionalEffectsCounter) { u32 percentChance; + u16 moveTarget = GetBattlerMoveTargetType(gBattlerAttacker, gCurrentMove); const u8 *currentPtr = gBattlescriptCurrInstr; const struct AdditionalEffect *additionalEffect = &gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter]; @@ -3814,7 +3817,8 @@ static void Cmd_setadditionaleffects(void) // self-targeting move effects cannot occur multiple times per turn // only occur on the last setmoveeffect when there are multiple targets if (!(gBattleMoves[gCurrentMove].additionalEffects[gBattleStruct->additionalEffectsCounter].self - && GetNextTarget(gBattleMoves[gCurrentMove].target, TRUE) != MAX_BATTLERS_COUNT) + && (moveTarget == MOVE_TARGET_BOTH || moveTarget == MOVE_TARGET_FOES_AND_ALLY) + && GetNextTarget(moveTarget, TRUE) != MAX_BATTLERS_COUNT) && !(additionalEffect->onlyIfTargetRaisedStats && !gProtectStructs[gBattlerTarget].statRaised) && additionalEffect->onChargeTurnOnly == gProtectStructs[gBattlerAttacker].chargingTurn) { diff --git a/test/battle/move_effect/pay_day.c b/test/battle/move_effect/pay_day.c new file mode 100644 index 0000000000..2996a65000 --- /dev/null +++ b/test/battle/move_effect/pay_day.c @@ -0,0 +1,37 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffect(MOVE_PAY_DAY, MOVE_EFFECT_PAYDAY)); +} + +SINGLE_BATTLE_TEST("Pay Day Scatters coins around after it hits - singles") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_PAY_DAY); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PAY_DAY, player); + HP_BAR(opponent); + MESSAGE("Coins scattered everywhere!"); + } +} + +DOUBLE_BATTLE_TEST("Pay Day Scatters coins around after it hits - doubles") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_PAY_DAY, target: opponentLeft); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PAY_DAY, playerLeft); + HP_BAR(opponentLeft); + MESSAGE("Coins scattered everywhere!"); + } +} diff --git a/test/battle/move_effect/sp_atk_two_down.c b/test/battle/move_effect/sp_atk_two_down.c new file mode 100644 index 0000000000..ff68e01286 --- /dev/null +++ b/test/battle/move_effect/sp_atk_two_down.c @@ -0,0 +1,43 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffectSelf(MOVE_OVERHEAT, MOVE_EFFECT_SP_ATK_TWO_DOWN)); +} + +SINGLE_BATTLE_TEST("Overheat drops Sp. Atk by 2 stages - singles") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_OVERHEAT); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_OVERHEAT, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + MESSAGE("Wobbuffet's Sp. Atk harshly fell!"); + } THEN { + EXPECT_EQ(player->statStages[STAT_SPATK], DEFAULT_STAT_STAGE - 2); + } +} + +DOUBLE_BATTLE_TEST("Overheat drops Sp. Atk by 2 stages - doubles") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(playerLeft, MOVE_OVERHEAT, target: opponentLeft); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_OVERHEAT, playerLeft); + HP_BAR(opponentLeft); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft); + MESSAGE("Wobbuffet's Sp. Atk harshly fell!"); + } THEN { + EXPECT_EQ(playerLeft->statStages[STAT_SPATK], DEFAULT_STAT_STAGE - 2); + } +} From e1cd7b61ed6f57c34ac5336e66a9cde1a9c60e17 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Tue, 16 Jan 2024 13:45:09 -0300 Subject: [PATCH 103/141] Small CanFirstMonBoostHeldItemRarity optimization (#4008) --- src/pokemon.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/pokemon.c b/src/pokemon.c index cf89c88799..36553aac0c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5487,11 +5487,14 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species) static inline bool32 CanFirstMonBoostHeldItemRarity(void) { + u32 ability; if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)) return FALSE; - else if ((OW_COMPOUND_EYES < GEN_9) && GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES) + + ability = GetMonAbility(&gPlayerParty[0]); + if ((OW_COMPOUND_EYES < GEN_9) && ability == ABILITY_COMPOUND_EYES) return TRUE; - else if ((OW_SUPER_LUCK == GEN_8) && GetMonAbility(&gPlayerParty[0]) == ABILITY_SUPER_LUCK) + else if ((OW_SUPER_LUCK == GEN_8) && ability == ABILITY_SUPER_LUCK) return TRUE; return FALSE; } From 778712b3667b030b066132033c9a30b036418ab7 Mon Sep 17 00:00:00 2001 From: psf <77138753+pkmnsnfrn@users.noreply.github.com> Date: Tue, 16 Jan 2024 09:12:05 -0800 Subject: [PATCH 104/141] Added directory for migration scripts and added item_ball migration script (#3997) * Created migration script README Added Jasper's migration script to migration directory * Updated relative file paths * Moved from migration to migration_scripts * Update migration_scripts/item_ball_refactor.py Updated script per feedback https://github.com/rh-hideout/pokeemerald-expansion/pull/3997#discussion_r1453367466 Co-authored-by: Bassoonian --------- Co-authored-by: Bassoonian --- migration_scripts/README.md | 54 ++++++++++++++++ migration_scripts/item_ball_refactor.py | 85 +++++++++++++++++++++++++ 2 files changed, 139 insertions(+) create mode 100644 migration_scripts/README.md create mode 100755 migration_scripts/item_ball_refactor.py diff --git a/migration_scripts/README.md b/migration_scripts/README.md new file mode 100644 index 0000000000..5845348cdf --- /dev/null +++ b/migration_scripts/README.md @@ -0,0 +1,54 @@ +# Migration Scripts + +## What are migration scripts? + +pokeemerald-expansion rewrites existing systems in pokeemerald to improve their efficiency and make them easier to use and implement for developers. If developers were previously using a system that has been deprecated, it can be difficult to manually migrate between systems. + +These scripts exist to help developers make the transition between refactored systems. + +## Requirements + +All migration scripts require [`python3`](https://www.python.org/downloads/) to be installed. Migration scripts are executed by running the following commands from the root directory of a developer's project. + +```bash +chmod +x migration_scripts/*.py ; #give permision to make the script executable +python3 migration_scripts/*.py ; #run the migration script +``` + +`*` will need to be replaced with the name of the appropriate script. + +### Item Balls + +* Filepath [`migration_scripts/item_ball_refactor.py`](item_ball_refactor.py) +* Introduced in [Item Ball refactor / Pluralize item names for giveitem and finditem #3942](https://github.com/rh-hideout/pokeemerald-expansion/pull/3942) + +Modifies all item ball scripts defined using to original Game Freak method to the new refactored method. + +#### [data/scripts/item_ball_scripts.inc](../data/scripts/item_ball_scripts.inc) +```diff +- Route102_EventScript_ItemPotion:: +- finditem ITEM_POTION ++ Common_EventScript_FindItem:: ++ callnative GetObjectEventTrainerRangeFromTemplate ++ finditem VAR_RESULT + end +``` + +#### [data/maps/Route102/map.json](../data/maps/Route102/map.json) +```diff + { + "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", + "x": 50, + "y": 5, + "elevation": 3, + "movement_type": "MOVEMENT_TYPE_LOOK_AROUND", + "movement_range_x": 1, + "movement_range_y": 1, + "trainer_type": "TRAINER_TYPE_NONE", +- "trainer_sight_or_berry_tree_id": "0", +- "script": "Route102_EventScript_ItemPotion", ++ "trainer_sight_or_berry_tree_id": "ITEM_POTION", ++ "script": "Common_EventScript_FindItem", + "flag": "FLAG_ITEM_ROUTE_102_POTION" + }, +``` diff --git a/migration_scripts/item_ball_refactor.py b/migration_scripts/item_ball_refactor.py new file mode 100755 index 0000000000..f121978ec8 --- /dev/null +++ b/migration_scripts/item_ball_refactor.py @@ -0,0 +1,85 @@ +import glob +import re +import json +import os + +if not os.path.exists("Makefile"): + print("Please run this script from your root folder.") + quit() + +# scan incs +incs_to_check = glob.glob('./data/scripts/*.inc') # all .incs in the script folder +incs_to_check += glob.glob('./data/maps/*/scripts.inc') # all map scripts +pories_to_check = glob.glob('./data/scripts/*.pory') ## all .porys in the script folder +pories_to_check += glob.glob('./data/maps/*/scripts.pory') # all map scripts + +array = [] +array_pories = [] + +# make a list of which script corresponds to which item +for file in incs_to_check: + with open(file, "r") as f2: + raw = f2.read() + array += re.findall("(.*)::\n[ ]*finditem (.*)\n[ ]*end", raw) + +# since this doesn't catch poryscript-generated inc files, do the same for poryscript +for file in pories_to_check: + with open(file, "r") as f2: + raw = f2.read() + array_pories += re.findall("script ([\w]*)[ \n]*\{[ \n]*finditem\((.*)\)[ \n]*\}", raw) + +dict = {} +# poryscript values are prioritised because they would overwrite inc files anyway if different +for x in array_pories: + dict[x[0]] = x[1] +for x in array: + if not x[0] in dict: + dict[x[0]] = x[1] + +# apply changes to inc files +for map in glob.glob('./data/maps/*/map.json'): + with open(map, "r") as f2: + data = json.load(f2) + if not 'object_events' in data: + continue + for objevent in data['object_events']: + if objevent["script"] in dict: + objevent["trainer_sight_or_berry_tree_id"] = dict[objevent["script"]] + objevent["script"] = "Common_EventScript_FindItem" + with open(map, "w") as f2: + f2.write(json.dumps(data, indent=2) + "\n") + +# do another map search to find out which finditem scripts would somehow be still in use +still_in_use = [] +for map in glob.glob('./data/maps/*/map.json'): + with open(map, "r") as f2: + data = json.load(f2) + if not 'object_events' in data: + continue + for objevent in data['object_events']: + if objevent["script"] in dict and not objevent["script"] in still_in_use: + still_in_use.append(objevent["script"]) + +for x in list(dict.keys()): + if x in still_in_use: + del dict[x] + +# clean up scripts that are now no longer in use +for file in incs_to_check: + with open(file, "r") as f2: + raw = f2.read() + for unused in list(dict.keys()): + raw = re.sub("%s::\n[ ]*finditem (.*)\n[ ]*end\n*" % unused, "", raw) + with open(file, "w") as f2: + f2.write(raw) + +# also clean up pory files +for file in pories_to_check: + with open(file, "r") as f2: + raw = f2.read() + for unused in list(dict.keys()): + raw = re.sub("script %s[ \n]*\{[ \n]*finditem\((.*)\)[ \n]*\}[ \n]*" % unused, "", raw) + with open(file, "w") as f2: + f2.write(raw) + +print("Done!") From 9a1f6dfb649046e0ddd696c06095cfd018d03c9c Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Tue, 16 Jan 2024 18:24:49 +0100 Subject: [PATCH 105/141] Allow one-mon double battles (#4007) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- include/config/overworld.h | 5 +++-- src/pokemon.c | 3 +++ 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/include/config/overworld.h b/include/config/overworld.h index c19ceeac7b..3ddbd435e3 100644 --- a/include/config/overworld.h +++ b/include/config/overworld.h @@ -5,8 +5,9 @@ #define OW_RUNNING_INDOORS GEN_LATEST // In Gen4+, players are allowed to run indoors. // Other settings -#define OW_POISON_DAMAGE GEN_LATEST // In Gen4, Pokémon no longer faint from Poison in the overworld. In Gen5+, they no longer take damage at all. -#define OW_TIMES_OF_DAY GEN_LATEST // Different generations have the times of day change at different times +#define OW_POISON_DAMAGE GEN_LATEST // In Gen4, Pokémon no longer faint from Poison in the overworld. In Gen5+, they no longer take damage at all. +#define OW_TIMES_OF_DAY GEN_LATEST // Different generations have the times of day change at different times. +#define OW_DOUBLE_APPROACH_WITH_ONE_MON FALSE // If enabled, you can be spotted by two trainers at the same time even if you only have one eligible Pokémon in your party. // PC settings #define OW_PC_PRESS_B GEN_LATEST // In Gen4, pressing B when holding a Pokémon is equivalent to placing it. In Gen3, it gives the "You're holding a Pokémon!" error. diff --git a/src/pokemon.c b/src/pokemon.c index 36553aac0c..d6de14407b 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -3080,6 +3080,9 @@ u8 GetMonsStateToDoubles_2(void) s32 aliveCount = 0; s32 i; + if (OW_DOUBLE_APPROACH_WITH_ONE_MON) + return PLAYER_HAS_TWO_USABLE_MONS; + for (i = 0; i < PARTY_SIZE; i++) { u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG, NULL); From cdf7190d15aa9f90b60441715c2db280499ae324 Mon Sep 17 00:00:00 2001 From: psf <77138753+pkmnsnfrn@users.noreply.github.com> Date: Tue, 16 Jan 2024 10:05:41 -0800 Subject: [PATCH 106/141] Add pluralName to gItems to allow the proper spelling when multiple items are received at once (#4001) * Updated CopyItemNameHandlePlural to deal with plural names * Fixed whitespace in a few places * Fixed whitespace in a few places * Add remaining plural forms. * Created ITEM_NAME_PLURAL_LENGTH * Updated ITEM_NAME_PLURAL_LENGTH per feedback https://github.com/rh-hideout/pokeemerald-expansion/pull/4001\#discussion_r1453598165 * Reverted ITEM_NAME_PLURAL_LENGTH to +2 and added new comment * Removed GetBerryCountString from CopyItemNameHandlePlural Will deprecate the former in a future feature: https://github.com/rh-hideout/pokeemerald-expansion/issues/4010 --------- Co-authored-by: Zimmermann Gyula Co-authored-by: Bassoonian --- include/constants/global.h | 1 + include/item.h | 1 + src/data/items.h | 200 +++++++++++++++++++++++++++++++++++++ src/item.c | 16 ++- 4 files changed, 216 insertions(+), 2 deletions(-) diff --git a/include/constants/global.h b/include/constants/global.h index cb023efab3..6a2713c3d6 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -101,6 +101,7 @@ // string lengths #define ITEM_NAME_LENGTH 14 +#define ITEM_NAME_PLURAL_LENGTH ITEM_NAME_LENGTH + 2 // 2 is used for the instance where a word's suffix becomes y->ies #define POKEMON_NAME_LENGTH 10 #define POKEMON_NAME_BUFFER_SIZE max(20, POKEMON_NAME_LENGTH + 1) // Frequently used buffer size. Larger than necessary #define PLAYER_NAME_LENGTH 7 diff --git a/include/item.h b/include/item.h index 1388daca85..c9c38543cd 100644 --- a/include/item.h +++ b/include/item.h @@ -15,6 +15,7 @@ struct Item const u8 *description; const u8 *effect; u8 name[ITEM_NAME_LENGTH]; + u8 pluralName[ITEM_NAME_PLURAL_LENGTH]; u8 holdEffect; u8 holdEffectParam; u8 importance; diff --git a/src/data/items.h b/src/data/items.h index cc9372e72e..db3e8cbe3e 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -712,6 +712,7 @@ const struct Item gItems[] = [ITEM_MOOMOO_MILK] = { .name = _("Moomoo Milk"), + .pluralName = _("Moomoo Milk"), .price = (I_PRICE >= GEN_7) ? 600 : 500, .holdEffectParam = 100, .description = COMPOUND_STRING("A nutritious milk\n" @@ -728,6 +729,7 @@ const struct Item gItems[] = [ITEM_ENERGY_POWDER] = { .name = _("Energy Powder"), + .pluralName = _("Energy Powder"), .price = 500, #if I_HEALTH_RECOVERY >= GEN_7 .description = COMPOUND_STRING("A bitter powder\n" @@ -770,6 +772,7 @@ const struct Item gItems[] = [ITEM_HEAL_POWDER] = { .name = _("Heal Powder"), + .pluralName = _("Heal Powder"), .price = (I_PRICE >= GEN_7) ? 300 : 450, .description = COMPOUND_STRING("A bitter powder\n" "that heals all\n" @@ -946,6 +949,7 @@ const struct Item gItems[] = [ITEM_BERRY_JUICE] = { .name = _("Berry Juice"), + .pluralName = _("Berry Juice"), .price = 100, .holdEffect = HOLD_EFFECT_RESTORE_HP, .holdEffectParam = 20, @@ -963,6 +967,7 @@ const struct Item gItems[] = [ITEM_SACRED_ASH] = { .name = _("Sacred Ash"), + .pluralName = _("Sacred Ashes"), .price = (I_PRICE >= GEN_7) ? 50000 : 200, .description = COMPOUND_STRING("Fully revives and\n" "restores all\n" @@ -993,6 +998,7 @@ const struct Item gItems[] = [ITEM_MAX_HONEY] = { .name = _("Max Honey"), + .pluralName = _("Max Honey"), .price = 8000, .description = sMaxReviveDesc, .pocket = POCKET_ITEMS, @@ -1008,6 +1014,7 @@ const struct Item gItems[] = [ITEM_PEWTER_CRUNCHIES] = { .name = _("PewtrCrnches"), + .pluralName = _("PewtrCrnches"), .price = 250, .description = sFullHealDesc, .pocket = POCKET_ITEMS, @@ -1049,6 +1056,7 @@ const struct Item gItems[] = [ITEM_OLD_GATEAU] = { .name = _("Old Gateau"), + .pluralName = _("Old Gateaux"), .price = (I_PRICE >= GEN_7) ? 350 : 200, .description = sFullHealDesc, .pocket = POCKET_ITEMS, @@ -1185,6 +1193,7 @@ const struct Item gItems[] = [ITEM_CARBOS] = { .name = _("Carbos"), + .pluralName = _("Carbos"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING("Raises the base\n" "Speed stat of one\n" @@ -1213,6 +1222,7 @@ const struct Item gItems[] = [ITEM_PP_MAX] = { .name = _("PP Max"), + .pluralName = _("PP Maxes"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING("Raises the PP of a\n" "move to its maximum\n" @@ -1315,6 +1325,7 @@ const struct Item gItems[] = [ITEM_ABILITY_PATCH] = { .name = _("AbilityPatch"), + .pluralName = _("AbilityPatches"), .price = (I_PRICE >= GEN_9) ? 250000 : 20, .holdEffectParam = 0, .description = COMPOUND_STRING("Turns the ability\n" @@ -1626,6 +1637,7 @@ const struct Item gItems[] = [ITEM_RARE_CANDY] = { .name = _("Rare Candy"), + .pluralName = _("Rare Candies"), .price = (I_PRICE >= GEN_7) ? 10000 : 4800, .description = COMPOUND_STRING("Raises the level\n" "of a Pokémon by\n" @@ -1640,6 +1652,7 @@ const struct Item gItems[] = [ITEM_EXP_CANDY_XS] = { .name = _("Exp.Candy XS"), + .pluralName = _("Exp.Candies XS"), .price = 20, .holdEffectParam = EXP_100, .description = COMPOUND_STRING("Gives a very small\n" @@ -1655,6 +1668,7 @@ const struct Item gItems[] = [ITEM_EXP_CANDY_S] = { .name = _("Exp.Candy S"), + .pluralName = _("Exp.Candies S"), .price = 240, .holdEffectParam = EXP_800, .description = COMPOUND_STRING("Gives a small\n" @@ -1670,6 +1684,7 @@ const struct Item gItems[] = [ITEM_EXP_CANDY_M] = { .name = _("Exp.Candy M"), + .pluralName = _("Exp.Candies M"), .price = 1000, .holdEffectParam = EXP_3000, .description = COMPOUND_STRING("Gives a moderate\n" @@ -1685,6 +1700,7 @@ const struct Item gItems[] = [ITEM_EXP_CANDY_L] = { .name = _("Exp.Candy L"), + .pluralName = _("Exp.Candies L"), .price = 3000, .holdEffectParam = EXP_10000, .description = COMPOUND_STRING("Gives a large\n" @@ -1700,6 +1716,7 @@ const struct Item gItems[] = [ITEM_EXP_CANDY_XL] = { .name = _("Exp.Candy XL"), + .pluralName = _("Exp.Candies L"), .price = 10000, .holdEffectParam = EXP_30000, .description = COMPOUND_STRING("Gives a very large\n" @@ -1715,6 +1732,7 @@ const struct Item gItems[] = [ITEM_DYNAMAX_CANDY] = { .name = _("DynamaxCandy"), + .pluralName = _("DynamaxCandies"), .price = 0, .description = COMPOUND_STRING("Raises the Dynamax\n" "Level of a single\n" @@ -2024,6 +2042,7 @@ const struct Item gItems[] = [ITEM_X_ACCURACY] = { .name = _("X Accuracy"), + .pluralName = _("X Accuracies"), .price = (I_PRICE >= GEN_7) ? 1000 : 950, .holdEffectParam = X_ITEM_STAGES, #if B_X_ITEMS_BUFF >= GEN_7 @@ -2061,6 +2080,7 @@ const struct Item gItems[] = [ITEM_GUARD_SPEC] = { .name = _("Guard Spec."), + .pluralName = _("Guard Specs."), .price = (I_PRICE >= GEN_7) ? 1500 : 700, .description = COMPOUND_STRING("Prevents stat\n" "reduction when\n" @@ -2112,6 +2132,7 @@ const struct Item gItems[] = [ITEM_MAX_MUSHROOMS] = { .name = _("MaxMushrooms"), + .pluralName = _("MaxMushrooms"), .price = 8000, .description = COMPOUND_STRING("Raises every stat\n" "during one battle\n" @@ -2254,6 +2275,7 @@ const struct Item gItems[] = [ITEM_STARDUST] = { .name = _("Stardust"), + .pluralName = _("Stardust"), .price = (I_PRICE >= GEN_7) ? 3000 * TREASURE_FACTOR: 2000, .description = COMPOUND_STRING("Beautiful red sand.\n" "Can be sold at a\n" @@ -2293,6 +2315,7 @@ const struct Item gItems[] = [ITEM_SHOAL_SALT] = { .name = _("Shoal Salt"), + .pluralName = _("Shoal Salt"), .price = 20, .description = COMPOUND_STRING("Salt obtained from\n" "deep inside the\n" @@ -2376,6 +2399,7 @@ const struct Item gItems[] = [ITEM_HONEY] = { .name = _("Honey"), + .pluralName = _("Honey"), .price = (I_PRICE < GEN_5) ? 100 : ((I_PRICE < GEN_8) ? 300 : 900), .description = COMPOUND_STRING("Sweet honey that\n" "attracts wild\n" @@ -2716,6 +2740,7 @@ const struct Item gItems[] = [ITEM_FOSSILIZED_FISH] = { .name = _("FosslzedFish"), + .pluralName = _("FosslzedFishes"), .price = 5000, .description = sFossilizedFishDesc, .pocket = POCKET_ITEMS, @@ -2753,6 +2778,7 @@ const struct Item gItems[] = [ITEM_GROWTH_MULCH] = { .name = _("Growth Mulch"), + .pluralName = _("Growth Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2771,6 +2797,7 @@ const struct Item gItems[] = [ITEM_DAMP_MULCH] = { .name = _("Damp Mulch"), + .pluralName = _("Damp Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2789,6 +2816,7 @@ const struct Item gItems[] = [ITEM_STABLE_MULCH] = { .name = _("Stable Mulch"), + .pluralName = _("Stable Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2807,6 +2835,7 @@ const struct Item gItems[] = [ITEM_GOOEY_MULCH] = { .name = _("Gooey Mulch"), + .pluralName = _("Gooey Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2825,6 +2854,7 @@ const struct Item gItems[] = [ITEM_RICH_MULCH] = { .name = _("Rich Mulch"), + .pluralName = _("Rich Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2843,6 +2873,7 @@ const struct Item gItems[] = [ITEM_SURPRISE_MULCH] = { .name = _("SurprseMulch"), + .pluralName = _("SurprseMulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2861,6 +2892,7 @@ const struct Item gItems[] = [ITEM_BOOST_MULCH] = { .name = _("Boost Mulch"), + .pluralName = _("Boost Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer that\n" @@ -2879,6 +2911,7 @@ const struct Item gItems[] = [ITEM_AMAZE_MULCH] = { .name = _("Amaze Mulch"), + .pluralName = _("Amaze Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING("A fertilizer Rich\n" @@ -3009,6 +3042,7 @@ const struct Item gItems[] = [ITEM_ARMORITE_ORE] = { .name = _("Armorite Ore"), + .pluralName = _("Armorite Ore"), .price = 20, .description = COMPOUND_STRING("A rare ore. Can be\n" "found in the Isle\n" @@ -3022,6 +3056,7 @@ const struct Item gItems[] = [ITEM_DYNITE_ORE] = { .name = _("Dynite Ore"), + .pluralName = _("Dynite Ore"), .price = 20, .description = COMPOUND_STRING("A mysterious ore.\n" "It can be found in\n" @@ -3037,6 +3072,7 @@ const struct Item gItems[] = [ITEM_ORANGE_MAIL] = { .name = _("Orange Mail"), + .pluralName = _("Orange Mail"), .price = 50, .description = COMPOUND_STRING("A Zigzagoon-print\n" "Mail to be held by\n" @@ -3050,6 +3086,7 @@ const struct Item gItems[] = [ITEM_HARBOR_MAIL] = { .name = _("Harbor Mail"), + .pluralName = _("Harbor Mail"), .price = 50, .description = COMPOUND_STRING("A Wingull-print\n" "Mail to be held by\n" @@ -3063,6 +3100,7 @@ const struct Item gItems[] = [ITEM_GLITTER_MAIL] = { .name = _("Glitter Mail"), + .pluralName = _("Glitter Mail"), .price = 50, .description = COMPOUND_STRING("A Pikachu-print\n" "Mail to be held by\n" @@ -3076,6 +3114,7 @@ const struct Item gItems[] = [ITEM_MECH_MAIL] = { .name = _("Mech Mail"), + .pluralName = _("Mech Mail"), .price = 50, .description = COMPOUND_STRING("A Magnemite-print\n" "Mail to be held by\n" @@ -3089,6 +3128,7 @@ const struct Item gItems[] = [ITEM_WOOD_MAIL] = { .name = _("Wood Mail"), + .pluralName = _("Wood Mail"), .price = 50, .description = COMPOUND_STRING("A Slakoth-print\n" "Mail to be held by\n" @@ -3102,6 +3142,7 @@ const struct Item gItems[] = [ITEM_WAVE_MAIL] = { .name = _("Wave Mail"), + .pluralName = _("Wave Mail"), .price = 50, .description = COMPOUND_STRING("A Wailmer-print\n" "Mail to be held by\n" @@ -3115,6 +3156,7 @@ const struct Item gItems[] = [ITEM_BEAD_MAIL] = { .name = _("Bead Mail"), + .pluralName = _("Bead Mail"), .price = 50, .description = sBeadMailDesc, .pocket = POCKET_ITEMS, @@ -3126,6 +3168,7 @@ const struct Item gItems[] = [ITEM_SHADOW_MAIL] = { .name = _("Shadow Mail"), + .pluralName = _("Shadow Mail"), .price = 50, .description = COMPOUND_STRING("A Duskull-print\n" "Mail to be held by\n" @@ -3139,6 +3182,7 @@ const struct Item gItems[] = [ITEM_TROPIC_MAIL] = { .name = _("Tropic Mail"), + .pluralName = _("Tropic Mail"), .price = 50, .description = COMPOUND_STRING("A Bellossom-print\n" "Mail to be held by\n" @@ -3152,6 +3196,7 @@ const struct Item gItems[] = [ITEM_DREAM_MAIL] = { .name = _("Dream Mail"), + .pluralName = _("Dream Mail"), .price = 50, .description = sBeadMailDesc, .pocket = POCKET_ITEMS, @@ -3163,6 +3208,7 @@ const struct Item gItems[] = [ITEM_FAB_MAIL] = { .name = _("Fab Mail"), + .pluralName = _("Fab Mail"), .price = 50, .description = COMPOUND_STRING("A gorgeous-print\n" "Mail to be held\n" @@ -3176,6 +3222,7 @@ const struct Item gItems[] = [ITEM_RETRO_MAIL] = { .name = _("Retro Mail"), + .pluralName = _("Retro Mail"), .price = 50, .description = COMPOUND_STRING("Mail featuring the\n" "drawings of three\n" @@ -3381,6 +3428,7 @@ const struct Item gItems[] = [ITEM_GALARICA_WREATH] = { .name = _("GalrcaWreath"), + .pluralName = _("GalrcaWreathes"), .price = (I_PRICE >= GEN_9) ? 3000 : 6000, .description = COMPOUND_STRING("A wreath made in\n" "Galar. Makes some\n" @@ -3481,6 +3529,7 @@ const struct Item gItems[] = [ITEM_REAPER_CLOTH] = { .name = _("Reaper Cloth"), + .pluralName = _("Reaper Clothes"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING("Loved by a certain\n" "Pokémon. Imbued with\n" @@ -3509,6 +3558,7 @@ const struct Item gItems[] = [ITEM_WHIPPED_DREAM] = { .name = _("Whipped Dream"), + .pluralName = _("Whipped Dream"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING("A soft and sweet\n" "treat loved by\n" @@ -4044,6 +4094,7 @@ const struct Item gItems[] = [ITEM_FIRE_MEMORY] = { .name = _("Fire Memory"), + .pluralName = _("Fire Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4060,6 +4111,7 @@ const struct Item gItems[] = [ITEM_WATER_MEMORY] = { .name = _("Water Memory"), + .pluralName = _("Water Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4076,6 +4128,7 @@ const struct Item gItems[] = [ITEM_ELECTRIC_MEMORY] = { .name = _("ElectrcMemory"), + .pluralName = _("ElectrcMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4092,6 +4145,7 @@ const struct Item gItems[] = [ITEM_GRASS_MEMORY] = { .name = _("Grass Memory"), + .pluralName = _("Grass Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4108,6 +4162,7 @@ const struct Item gItems[] = [ITEM_ICE_MEMORY] = { .name = _("Ice Memory"), + .pluralName = _("Ice Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4124,6 +4179,7 @@ const struct Item gItems[] = [ITEM_FIGHTING_MEMORY] = { .name = _("FightngMemory"), + .pluralName = _("FightngMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4140,6 +4196,7 @@ const struct Item gItems[] = [ITEM_POISON_MEMORY] = { .name = _("Poison Memory"), + .pluralName = _("Poison Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4156,6 +4213,7 @@ const struct Item gItems[] = [ITEM_GROUND_MEMORY] = { .name = _("Ground Memory"), + .pluralName = _("Ground Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4172,6 +4230,7 @@ const struct Item gItems[] = [ITEM_FLYING_MEMORY] = { .name = _("Flying Memory"), + .pluralName = _("Flying Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4188,6 +4247,7 @@ const struct Item gItems[] = [ITEM_PSYCHIC_MEMORY] = { .name = _("PsychicMemory"), + .pluralName = _("PsychicMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4204,6 +4264,7 @@ const struct Item gItems[] = [ITEM_BUG_MEMORY] = { .name = _("Bug Memory"), + .pluralName = _("Bug Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4220,6 +4281,7 @@ const struct Item gItems[] = [ITEM_ROCK_MEMORY] = { .name = _("Rock Memory"), + .pluralName = _("Rock Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4236,6 +4298,7 @@ const struct Item gItems[] = [ITEM_GHOST_MEMORY] = { .name = _("Ghost Memory"), + .pluralName = _("Ghost Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4252,6 +4315,7 @@ const struct Item gItems[] = [ITEM_DRAGON_MEMORY] = { .name = _("Dragon Memory"), + .pluralName = _("Dragon Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4268,6 +4332,7 @@ const struct Item gItems[] = [ITEM_DARK_MEMORY] = { .name = _("Dark Memory"), + .pluralName = _("Dark Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4284,6 +4349,7 @@ const struct Item gItems[] = [ITEM_STEEL_MEMORY] = { .name = _("Steel Memory"), + .pluralName = _("Steel Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4300,6 +4366,7 @@ const struct Item gItems[] = [ITEM_FAIRY_MEMORY] = { .name = _("Fairy Memory"), + .pluralName = _("Fairy Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, @@ -4384,6 +4451,7 @@ const struct Item gItems[] = [ITEM_CHARIZARDITE_X] = { .name = _("CharizarditeX"), + .pluralName = _("Charizardites X"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sCharizarditeDesc, @@ -4396,6 +4464,7 @@ const struct Item gItems[] = [ITEM_CHARIZARDITE_Y] = { .name = _("CharizarditeY"), + .pluralName = _("Charizardites Y"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sCharizarditeDesc, @@ -4548,6 +4617,7 @@ const struct Item gItems[] = [ITEM_MEWTWONITE_X] = { .name = _("Mewtwonite X"), + .pluralName = _("Mewtwonites X"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sMewtwoniteDesc, @@ -4560,6 +4630,7 @@ const struct Item gItems[] = [ITEM_MEWTWONITE_Y] = { .name = _("Mewtwonite Y"), + .pluralName = _("Mewtwonites Y"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sMewtwoniteDesc, @@ -5828,6 +5899,7 @@ const struct Item gItems[] = [ITEM_LUCKY_PUNCH] = { .name = _("Lucky Punch"), + .pluralName = _("Lucky Punches"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, .description = COMPOUND_STRING("A hold item that\n" @@ -5842,6 +5914,7 @@ const struct Item gItems[] = [ITEM_METAL_POWDER] = { .name = _("Metal Powder"), + .pluralName = _("Metal Powder"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_METAL_POWDER, .description = COMPOUND_STRING("A hold item that\n" @@ -5856,6 +5929,7 @@ const struct Item gItems[] = [ITEM_QUICK_POWDER] = { .name = _("Quick Powder"), + .pluralName = _("Quick Powder"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_QUICK_POWDER, .description = COMPOUND_STRING("An item to be held\n" @@ -5885,6 +5959,7 @@ const struct Item gItems[] = [ITEM_DEEP_SEA_TOOTH] = { .name = _("DeepSeaTooth"), + .pluralName = _("DeepSeaTeeth"), .price = (I_PRICE >= GEN_7) ? 2000 : 200, .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, .description = COMPOUND_STRING("A hold item that\n" @@ -6087,6 +6162,7 @@ const struct Item gItems[] = [ITEM_RED_SCARF] = { .name = _("Red Scarf"), + .pluralName = _("Red Scarves"), .price = 100, .description = COMPOUND_STRING("A hold item that\n" "raises Cool in\n" @@ -6100,6 +6176,7 @@ const struct Item gItems[] = [ITEM_BLUE_SCARF] = { .name = _("Blue Scarf"), + .pluralName = _("Blue Scarves"), .price = 100, .description = COMPOUND_STRING("A hold item that\n" "raises Beauty in\n" @@ -6113,6 +6190,7 @@ const struct Item gItems[] = [ITEM_PINK_SCARF] = { .name = _("Pink Scarf"), + .pluralName = _("Pink Scarves"), .price = 100, .description = COMPOUND_STRING("A hold item that\n" "raises Cute in\n" @@ -6126,6 +6204,7 @@ const struct Item gItems[] = [ITEM_GREEN_SCARF] = { .name = _("Green Scarf"), + .pluralName = _("Green Scarves"), .price = 100, .description = COMPOUND_STRING("A hold item that\n" "raises Smart in\n" @@ -6139,6 +6218,7 @@ const struct Item gItems[] = [ITEM_YELLOW_SCARF] = { .name = _("Yellow Scarf"), + .pluralName = _("Yellow Scarves"), .price = 100, .description = COMPOUND_STRING("A hold item that\n" "raises Tough in\n" @@ -6216,6 +6296,7 @@ const struct Item gItems[] = [ITEM_POWER_LENS] = { .name = _("Power Lens"), + .pluralName = _("Power Lenses"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, @@ -6266,6 +6347,7 @@ const struct Item gItems[] = [ITEM_SILK_SCARF] = { .name = _("Silk Scarf"), + .pluralName = _("Silk Scarves"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_NORMAL_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6296,6 +6378,7 @@ const struct Item gItems[] = [ITEM_MYSTIC_WATER] = { .name = _("Mystic Water"), + .pluralName = _("Mystic Water"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6339,6 +6422,7 @@ const struct Item gItems[] = [ITEM_NEVER_MELT_ICE] = { .name = _("Never-MeltIce"), + .pluralName = _("Never-MeltIce"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_ICE_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6384,6 +6468,7 @@ const struct Item gItems[] = [ITEM_SOFT_SAND] = { .name = _("Soft Sand"), + .pluralName = _("Soft Sand"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_GROUND_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6427,6 +6512,7 @@ const struct Item gItems[] = [ITEM_SILVER_POWDER] = { .name = _("Silver Powder"), + .pluralName = _("Silver Powder"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_BUG_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6485,6 +6571,7 @@ const struct Item gItems[] = [ITEM_BLACK_GLASSES] = { .name = _("Black Glasses"), + .pluralName = _("Black Glasses"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_DARK_POWER, .holdEffectParam = TYPE_BOOST_PARAM, @@ -6532,6 +6619,7 @@ const struct Item gItems[] = [ITEM_CHOICE_SPECS] = { .name = _("Choice Specs"), + .pluralName = _("Choice Specs"), .price = (I_PRICE >= GEN_9) ? 100000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_CHOICE_SPECS, .description = COMPOUND_STRING("Boosts Sp. Atk, but\n" @@ -6546,6 +6634,7 @@ const struct Item gItems[] = [ITEM_CHOICE_SCARF] = { .name = _("Choice Scarf"), + .pluralName = _("Choice Scarves"), .price = (I_PRICE >= GEN_9) ? 100000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_CHOICE_SCARF, .description = COMPOUND_STRING("Boosts Speed, but\n" @@ -6727,6 +6816,7 @@ const struct Item gItems[] = [ITEM_CELL_BATTERY] = { .name = _("Cell Battery"), + .pluralName = _("Cell Batteries"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_CELL_BATTERY, .holdEffectParam = 0, @@ -6742,6 +6832,7 @@ const struct Item gItems[] = [ITEM_LUMINOUS_MOSS] = { .name = _("Luminous Moss"), + .pluralName = _("Luminous Moss"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 1000), .holdEffect = HOLD_EFFECT_LUMINOUS_MOSS, .holdEffectParam = 0, @@ -6774,6 +6865,7 @@ const struct Item gItems[] = [ITEM_BRIGHT_POWDER] = { .name = _("Bright Powder"), + .pluralName = _("Bright Powder"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 4000 : 10), .holdEffect = HOLD_EFFECT_EVASION_UP, .holdEffectParam = 10, @@ -6954,6 +7046,7 @@ const struct Item gItems[] = [ITEM_SCOPE_LENS] = { .name = _("Scope Lens"), + .pluralName = _("Scope Lenses"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_SCOPE_LENS, .description = COMPOUND_STRING("A hold item that\n" @@ -6968,6 +7061,7 @@ const struct Item gItems[] = [ITEM_LEFTOVERS] = { .name = _("Leftovers"), + .pluralName = _("Leftovers"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LEFTOVERS, .holdEffectParam = 10, @@ -6998,6 +7092,7 @@ const struct Item gItems[] = [ITEM_WIDE_LENS] = { .name = _("Wide Lens"), + .pluralName = _("Wide Lenses"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_WIDE_LENS, .holdEffectParam = 10, @@ -7028,6 +7123,7 @@ const struct Item gItems[] = [ITEM_WISE_GLASSES] = { .name = _("Wise Glasses"), + .pluralName = _("Wise Glasses"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_WISE_GLASSES, .holdEffectParam = 10, @@ -7058,6 +7154,7 @@ const struct Item gItems[] = [ITEM_LIGHT_CLAY] = { .name = _("Light Clay"), + .pluralName = _("Light Clay"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LIGHT_CLAY, .description = COMPOUND_STRING("Extends the length\n" @@ -7100,6 +7197,7 @@ const struct Item gItems[] = [ITEM_FOCUS_SASH] = { .name = _("Focus Sash"), + .pluralName = _("Focus Sashes"), .price = (I_PRICE >= GEN_9) ? 50000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_FOCUS_SASH, .description = COMPOUND_STRING("If the holder has\n" @@ -7114,6 +7212,7 @@ const struct Item gItems[] = [ITEM_ZOOM_LENS] = { .name = _("Zoom Lens"), + .pluralName = _("Zoom Lenses"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_ZOOM_LENS, .holdEffectParam = 20, @@ -7184,6 +7283,7 @@ const struct Item gItems[] = [ITEM_BLACK_SLUDGE] = { .name = _("Black Sludge"), + .pluralName = _("Black Sludge"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_BLACK_SLUDGE, .description = COMPOUND_STRING("Gradually restores\n" @@ -7402,6 +7502,7 @@ const struct Item gItems[] = [ITEM_WEAKNESS_POLICY] = { .name = _("WeaknssPolicy"), + .pluralName = _("WeaknssPolicies"), .price = (I_PRICE >= GEN_9) ? 50000 : 1000, .holdEffect = HOLD_EFFECT_WEAKNESS_POLICY, .holdEffectParam = 0, @@ -7432,6 +7533,7 @@ const struct Item gItems[] = [ITEM_SAFETY_GOGGLES] = { .name = _("SafetyGoggles"), + .pluralName = _("SafetyGoggles"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 1000), .holdEffect = HOLD_EFFECT_SAFETY_GOGGLES, .description = COMPOUND_STRING("Protect from\n" @@ -7474,6 +7576,7 @@ const struct Item gItems[] = [ITEM_PROTECTIVE_PADS] = { .name = _("ProtectvePads"), + .pluralName = _("ProtectvePads"), .price = (I_PRICE >= GEN_9) ? 15000 : 4000, .holdEffect = HOLD_EFFECT_PROTECTIVE_PADS, .description = COMPOUND_STRING("Guard the holder\n" @@ -7516,6 +7619,7 @@ const struct Item gItems[] = [ITEM_HEAVY_DUTY_BOOTS] = { .name = _("Heavy-DtyBts"), + .pluralName = _("Heavy-DtyBts"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_HEAVY_DUTY_BOOTS, .description = COMPOUND_STRING("Boots that prevent\n" @@ -7530,6 +7634,7 @@ const struct Item gItems[] = [ITEM_BLUNDER_POLICY] = { .name = _("BlundrPolicy"), + .pluralName = _("BlundrPolicies"), .price = (I_PRICE >= GEN_9) ? 30000 : 4000, .holdEffect = HOLD_EFFECT_BLUNDER_POLICY, .description = COMPOUND_STRING("Raises Speed if\n" @@ -7574,6 +7679,7 @@ const struct Item gItems[] = [ITEM_CHERI_BERRY] = { .name = _("Cheri Berry"), + .pluralName = _("Cheri Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_PAR, .description = COMPOUND_STRING("A hold item that\n" @@ -7590,6 +7696,7 @@ const struct Item gItems[] = [ITEM_CHESTO_BERRY] = { .name = _("Chesto Berry"), + .pluralName = _("Chesto Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_SLP, .description = COMPOUND_STRING("A hold item that\n" @@ -7606,6 +7713,7 @@ const struct Item gItems[] = [ITEM_PECHA_BERRY] = { .name = _("Pecha Berry"), + .pluralName = _("Pecha Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_PSN, .description = COMPOUND_STRING("A hold item that\n" @@ -7622,6 +7730,7 @@ const struct Item gItems[] = [ITEM_RAWST_BERRY] = { .name = _("Rawst Berry"), + .pluralName = _("Rawst Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_BRN, .description = COMPOUND_STRING("A hold item that\n" @@ -7638,6 +7747,7 @@ const struct Item gItems[] = [ITEM_ASPEAR_BERRY] = { .name = _("Aspear Berry"), + .pluralName = _("Aspear Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_FRZ, .description = COMPOUND_STRING("A hold item that\n" @@ -7654,6 +7764,7 @@ const struct Item gItems[] = [ITEM_LEPPA_BERRY] = { .name = _("Leppa Berry"), + .pluralName = _("Leppa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESTORE_PP, .holdEffectParam = 10, @@ -7671,6 +7782,7 @@ const struct Item gItems[] = [ITEM_ORAN_BERRY] = { .name = _("Oran Berry"), + .pluralName = _("Oran Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESTORE_HP, .holdEffectParam = 10, @@ -7688,6 +7800,7 @@ const struct Item gItems[] = [ITEM_PERSIM_BERRY] = { .name = _("Persim Berry"), + .pluralName = _("Persim Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_CONFUSION, .description = COMPOUND_STRING("A hold item that\n" @@ -7704,6 +7817,7 @@ const struct Item gItems[] = [ITEM_LUM_BERRY] = { .name = _("Lum Berry"), + .pluralName = _("Lum Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_STATUS, .description = COMPOUND_STRING("A hold item that\n" @@ -7720,6 +7834,7 @@ const struct Item gItems[] = [ITEM_SITRUS_BERRY] = { .name = _("Sitrus Berry"), + .pluralName = _("Sitrus Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, #if I_SITRUS_BERRY_HEAL >= GEN_4 .holdEffect = HOLD_EFFECT_RESTORE_PCT_HP, @@ -7745,6 +7860,7 @@ const struct Item gItems[] = [ITEM_FIGY_BERRY] = { .name = _("Figy Berry"), + .pluralName = _("Figy Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, @@ -7758,6 +7874,7 @@ const struct Item gItems[] = [ITEM_WIKI_BERRY] = { .name = _("Wiki Berry"), + .pluralName = _("Wiki Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_DRY, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, @@ -7771,6 +7888,7 @@ const struct Item gItems[] = [ITEM_MAGO_BERRY] = { .name = _("Mago Berry"), + .pluralName = _("Mago Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, @@ -7784,6 +7902,7 @@ const struct Item gItems[] = [ITEM_AGUAV_BERRY] = { .name = _("Aguav Berry"), + .pluralName = _("Aguav Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, @@ -7797,6 +7916,7 @@ const struct Item gItems[] = [ITEM_IAPAPA_BERRY] = { .name = _("Iapapa Berry"), + .pluralName = _("Iapapa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, @@ -7810,6 +7930,7 @@ const struct Item gItems[] = [ITEM_RAZZ_BERRY] = { .name = _("Razz Berry"), + .pluralName = _("Razz Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7823,6 +7944,7 @@ const struct Item gItems[] = [ITEM_BLUK_BERRY] = { .name = _("Bluk Berry"), + .pluralName = _("Bluk Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7836,6 +7958,7 @@ const struct Item gItems[] = [ITEM_NANAB_BERRY] = { .name = _("Nanab Berry"), + .pluralName = _("Nanab Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7849,6 +7972,7 @@ const struct Item gItems[] = [ITEM_WEPEAR_BERRY] = { .name = _("Wepear Berry"), + .pluralName = _("Wepear Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7862,6 +7986,7 @@ const struct Item gItems[] = [ITEM_PINAP_BERRY] = { .name = _("Pinap Berry"), + .pluralName = _("Pinap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7875,6 +8000,7 @@ const struct Item gItems[] = [ITEM_POMEG_BERRY] = { .name = _("Pomeg Berry"), + .pluralName = _("Pomeg Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7889,6 +8015,7 @@ const struct Item gItems[] = [ITEM_KELPSY_BERRY] = { .name = _("Kelpsy Berry"), + .pluralName = _("Kelpsy Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7903,6 +8030,7 @@ const struct Item gItems[] = [ITEM_QUALOT_BERRY] = { .name = _("Qualot Berry"), + .pluralName = _("Qualot Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7917,6 +8045,7 @@ const struct Item gItems[] = [ITEM_HONDEW_BERRY] = { .name = _("Hondew Berry"), + .pluralName = _("Hondew Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7931,6 +8060,7 @@ const struct Item gItems[] = [ITEM_GREPA_BERRY] = { .name = _("Grepa Berry"), + .pluralName = _("Grepa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7945,6 +8075,7 @@ const struct Item gItems[] = [ITEM_TAMATO_BERRY] = { .name = _("Tamato Berry"), + .pluralName = _("Tamato Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("Makes a Pokémon\n" "friendly but lowers\n" @@ -7959,6 +8090,7 @@ const struct Item gItems[] = [ITEM_CORNN_BERRY] = { .name = _("Cornn Berry"), + .pluralName = _("Cornn Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7972,6 +8104,7 @@ const struct Item gItems[] = [ITEM_MAGOST_BERRY] = { .name = _("Magost Berry"), + .pluralName = _("Magost Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7985,6 +8118,7 @@ const struct Item gItems[] = [ITEM_RABUTA_BERRY] = { .name = _("Rabuta Berry"), + .pluralName = _("Rabuta Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -7998,6 +8132,7 @@ const struct Item gItems[] = [ITEM_NOMEL_BERRY] = { .name = _("Nomel Berry"), + .pluralName = _("Nomel Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8011,6 +8146,7 @@ const struct Item gItems[] = [ITEM_SPELON_BERRY] = { .name = _("Spelon Berry"), + .pluralName = _("Spelon Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8024,6 +8160,7 @@ const struct Item gItems[] = [ITEM_PAMTRE_BERRY] = { .name = _("Pamtre Berry"), + .pluralName = _("Pamtre Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8037,6 +8174,7 @@ const struct Item gItems[] = [ITEM_WATMEL_BERRY] = { .name = _("Watmel Berry"), + .pluralName = _("Watmel Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8050,6 +8188,7 @@ const struct Item gItems[] = [ITEM_DURIN_BERRY] = { .name = _("Durin Berry"), + .pluralName = _("Durin Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8063,6 +8202,7 @@ const struct Item gItems[] = [ITEM_BELUE_BERRY] = { .name = _("Belue Berry"), + .pluralName = _("Belue Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -8076,6 +8216,7 @@ const struct Item gItems[] = [ITEM_CHILAN_BERRY] = { .name = _("Chilan Berry"), + .pluralName = _("Chilan Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_NORMAL, @@ -8091,6 +8232,7 @@ const struct Item gItems[] = [ITEM_OCCA_BERRY] = { .name = _("Occa Berry"), + .pluralName = _("Occa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FIRE, @@ -8106,6 +8248,7 @@ const struct Item gItems[] = [ITEM_PASSHO_BERRY] = { .name = _("Passho Berry"), + .pluralName = _("Passho Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_WATER, @@ -8121,6 +8264,7 @@ const struct Item gItems[] = [ITEM_WACAN_BERRY] = { .name = _("Wacan Berry"), + .pluralName = _("Wacan Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ELECTRIC, @@ -8136,6 +8280,7 @@ const struct Item gItems[] = [ITEM_RINDO_BERRY] = { .name = _("Rindo Berry"), + .pluralName = _("Rindo Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GRASS, @@ -8151,6 +8296,7 @@ const struct Item gItems[] = [ITEM_YACHE_BERRY] = { .name = _("Yache Berry"), + .pluralName = _("Yache Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ICE, @@ -8166,6 +8312,7 @@ const struct Item gItems[] = [ITEM_CHOPLE_BERRY] = { .name = _("Chople Berry"), + .pluralName = _("Chople Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FIGHTING, @@ -8181,6 +8328,7 @@ const struct Item gItems[] = [ITEM_KEBIA_BERRY] = { .name = _("Kebia Berry"), + .pluralName = _("Kebia Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_POISON, @@ -8196,6 +8344,7 @@ const struct Item gItems[] = [ITEM_SHUCA_BERRY] = { .name = _("Shuca Berry"), + .pluralName = _("Shuca Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GROUND, @@ -8211,6 +8360,7 @@ const struct Item gItems[] = [ITEM_COBA_BERRY] = { .name = _("Coba Berry"), + .pluralName = _("Coba Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FLYING, @@ -8226,6 +8376,7 @@ const struct Item gItems[] = [ITEM_PAYAPA_BERRY] = { .name = _("Payapa Berry"), + .pluralName = _("Payapa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_PSYCHIC, @@ -8241,6 +8392,7 @@ const struct Item gItems[] = [ITEM_TANGA_BERRY] = { .name = _("Tanga Berry"), + .pluralName = _("Tanga Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_BUG, @@ -8256,6 +8408,7 @@ const struct Item gItems[] = [ITEM_CHARTI_BERRY] = { .name = _("Charti Berry"), + .pluralName = _("Charti Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ROCK, @@ -8271,6 +8424,7 @@ const struct Item gItems[] = [ITEM_KASIB_BERRY] = { .name = _("Kasib Berry"), + .pluralName = _("Kasib Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GHOST, @@ -8286,6 +8440,7 @@ const struct Item gItems[] = [ITEM_HABAN_BERRY] = { .name = _("Haban Berry"), + .pluralName = _("Haban Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_DRAGON, @@ -8301,6 +8456,7 @@ const struct Item gItems[] = [ITEM_COLBUR_BERRY] = { .name = _("Colbur Berry"), + .pluralName = _("Colbur Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_DARK, @@ -8316,6 +8472,7 @@ const struct Item gItems[] = [ITEM_BABIRI_BERRY] = { .name = _("Babiri Berry"), + .pluralName = _("Babiri Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_STEEL, @@ -8331,6 +8488,7 @@ const struct Item gItems[] = [ITEM_ROSELI_BERRY] = { .name = _("Roseli Berry"), + .pluralName = _("Roseli Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FAIRY, @@ -8346,6 +8504,7 @@ const struct Item gItems[] = [ITEM_LIECHI_BERRY] = { .name = _("Liechi Berry"), + .pluralName = _("Liechi Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ATTACK_UP, .holdEffectParam = 4, @@ -8361,6 +8520,7 @@ const struct Item gItems[] = [ITEM_GANLON_BERRY] = { .name = _("Ganlon Berry"), + .pluralName = _("Ganlon Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_DEFENSE_UP, .holdEffectParam = 4, @@ -8376,6 +8536,7 @@ const struct Item gItems[] = [ITEM_SALAC_BERRY] = { .name = _("Salac Berry"), + .pluralName = _("Salac Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SPEED_UP, .holdEffectParam = 4, @@ -8391,6 +8552,7 @@ const struct Item gItems[] = [ITEM_PETAYA_BERRY] = { .name = _("Petaya Berry"), + .pluralName = _("Petaya Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, .holdEffectParam = 4, @@ -8406,6 +8568,7 @@ const struct Item gItems[] = [ITEM_APICOT_BERRY] = { .name = _("Apicot Berry"), + .pluralName = _("Apicot Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, .holdEffectParam = 4, @@ -8421,6 +8584,7 @@ const struct Item gItems[] = [ITEM_LANSAT_BERRY] = { .name = _("Lansat Berry"), + .pluralName = _("Lansat Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CRITICAL_UP, .holdEffectParam = 4, @@ -8436,6 +8600,7 @@ const struct Item gItems[] = [ITEM_STARF_BERRY] = { .name = _("Starf Berry"), + .pluralName = _("Starf Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, .holdEffectParam = 4, @@ -8451,6 +8616,7 @@ const struct Item gItems[] = [ITEM_ENIGMA_BERRY] = { .name = _("Enigma Berry"), + .pluralName = _("Enigma Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ENIGMA_BERRY, .description = COMPOUND_STRING("A hold item that\n" @@ -8465,6 +8631,7 @@ const struct Item gItems[] = [ITEM_MICLE_BERRY] = { .name = _("Micle Berry"), + .pluralName = _("Micle Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_MICLE_BERRY, .holdEffectParam = 4, @@ -8480,6 +8647,7 @@ const struct Item gItems[] = [ITEM_CUSTAP_BERRY] = { .name = _("Custap Berry"), + .pluralName = _("Custap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CUSTAP_BERRY, .holdEffectParam = 4, @@ -8495,6 +8663,7 @@ const struct Item gItems[] = [ITEM_JABOCA_BERRY] = { .name = _("Jaboca Berry"), + .pluralName = _("Jaboca Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_JABOCA_BERRY, .description = COMPOUND_STRING("If hit by a physical\n" @@ -8509,6 +8678,7 @@ const struct Item gItems[] = [ITEM_ROWAP_BERRY] = { .name = _("Rowap Berry"), + .pluralName = _("Rowap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ROWAP_BERRY, .description = COMPOUND_STRING("If hit by a special\n" @@ -8523,6 +8693,7 @@ const struct Item gItems[] = [ITEM_KEE_BERRY] = { .name = _("Kee Berry"), + .pluralName = _("Kee Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_KEE_BERRY, .description = COMPOUND_STRING("If hit by a physical\n" @@ -8537,6 +8708,7 @@ const struct Item gItems[] = [ITEM_MARANGA_BERRY] = { .name = _("Maranga Berry"), + .pluralName = _("Maranga Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_MARANGA_BERRY, .description = COMPOUND_STRING("If hit by a special\n" @@ -8551,6 +8723,7 @@ const struct Item gItems[] = [ITEM_ENIGMA_BERRY_E_READER] = { .name = _("Enigma Berry"), + .pluralName = _("Enigma Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING("{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" @@ -10062,6 +10235,7 @@ const struct Item gItems[] = [ITEM_REVEAL_GLASS] = { .name = _("Reveal Glass"), + .pluralName = _("Reveal Glasses"), .price = 0, .importance = 1, .description = COMPOUND_STRING("This glass returns\n" @@ -10075,6 +10249,7 @@ const struct Item gItems[] = [ITEM_DNA_SPLICERS] = { .name = _("DNA Splicers"), + .pluralName = _("DNA Splicers"), .price = 0, .importance = 1, .description = COMPOUND_STRING("Splicer that fuses\n" @@ -10140,6 +10315,7 @@ const struct Item gItems[] = [ITEM_REINS_OF_UNITY] = { .name = _("ReinsOfUnity"), + .pluralName = _("ReinsOfUnities"), .price = 0, .importance = 1, .description = COMPOUND_STRING("Reins that unite\n" @@ -10334,6 +10510,7 @@ const struct Item gItems[] = [ITEM_BERRY_POUCH] = { .name = _("Berry Pouch"), + .pluralName = _("Berry Pouches"), .price = 0, .description = COMPOUND_STRING("A convenient\n" "container that\n" @@ -10557,6 +10734,7 @@ const struct Item gItems[] = [ITEM_DEVON_PARTS] = { .name = _("Devon Parts"), + .pluralName = _("Devon Parts"), .price = 0, .description = COMPOUND_STRING("A package that\n" "contains Devon's\n" @@ -10570,6 +10748,7 @@ const struct Item gItems[] = [ITEM_GO_GOGGLES] = { .name = _("Go-Goggles"), + .pluralName = _("Go-Goggles"), .price = 0, .description = COMPOUND_STRING("Nifty goggles that\n" "protect eyes from\n" @@ -10635,6 +10814,7 @@ const struct Item gItems[] = [ITEM_KEY_TO_ROOM_1] = { .name = _("Key to Room 1"), + .pluralName = _("Keys to Room 1"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, @@ -10646,6 +10826,7 @@ const struct Item gItems[] = [ITEM_KEY_TO_ROOM_2] = { .name = _("Key to Room 2"), + .pluralName = _("Keys to Room 2"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, @@ -10657,6 +10838,7 @@ const struct Item gItems[] = [ITEM_KEY_TO_ROOM_4] = { .name = _("Key to Room 4"), + .pluralName = _("Keys to Room 4"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, @@ -10668,6 +10850,7 @@ const struct Item gItems[] = [ITEM_KEY_TO_ROOM_6] = { .name = _("Key to Room 6"), + .pluralName = _("Keys to Room 6"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, @@ -10704,6 +10887,7 @@ const struct Item gItems[] = [ITEM_CONTEST_PASS] = { .name = _("Contest Pass"), + .pluralName = _("Contest Passes"), .price = 0, .description = COMPOUND_STRING("The pass required\n" "for entering\n" @@ -10756,6 +10940,7 @@ const struct Item gItems[] = [ITEM_GOLD_TEETH] = { .name = _("Gold Teeth"), + .pluralName = _("Gold Teeth"), .price = 0, .description = COMPOUND_STRING("Gold dentures lost\n" "by the Safari\n" @@ -10808,6 +10993,7 @@ const struct Item gItems[] = [ITEM_TRI_PASS] = { .name = _("Tri-Pass"), + .pluralName = _("Tri-Passes"), .price = 0, .description = COMPOUND_STRING("A pass for ferries\n" "between One, Two,\n" @@ -10821,6 +11007,7 @@ const struct Item gItems[] = [ITEM_RAINBOW_PASS] = { .name = _("Rainbow Pass"), + .pluralName = _("Rainbow Passes"), .price = 0, .description = COMPOUND_STRING("For ferries serving\n" "Vermilion and the\n" @@ -10834,6 +11021,7 @@ const struct Item gItems[] = [ITEM_TEA] = { .name = _("Tea"), + .pluralName = _("Tea"), .price = 0, .description = COMPOUND_STRING("A thirst-quenching\n" "tea prepared by an\n" @@ -10847,6 +11035,7 @@ const struct Item gItems[] = [ITEM_RUBY] = { .name = _("Ruby"), + .pluralName = _("Rubies"), .price = 0, .description = COMPOUND_STRING("An exquisite, red-\n" "glowing gem that\n" @@ -10931,6 +11120,7 @@ const struct Item gItems[] = [ITEM_LOADED_DICE] = { .name = _("Loaded Dice"), + .pluralName = _("Loaded Dice"), .price = 20000, .holdEffect = HOLD_EFFECT_LOADED_DICE, .description = COMPOUND_STRING("Rolls high numbers.\n" @@ -10959,6 +11149,7 @@ const struct Item gItems[] = [ITEM_BOOSTER_ENERGY] = { .name = _("BoosterEnergy"), + .pluralName = _("BoosterEnergies"), .price = 0, .holdEffect = HOLD_EFFECT_BOOSTER_ENERGY, .description = COMPOUND_STRING("Encapsuled energy\n" @@ -11038,6 +11229,7 @@ const struct Item gItems[] = [ITEM_SCROLL_OF_DARKNESS] = { .name = _("ScrllOfDrknss"), + .pluralName = _("ScrllsOfDrknss"), .price = 0, .description = COMPOUND_STRING("A peculiar scroll\n" "with secrets of\n" @@ -11052,6 +11244,7 @@ const struct Item gItems[] = [ITEM_SCROLL_OF_WATERS] = { .name = _("ScrollOfWatrs"), + .pluralName = _("ScrollsOfWatrs"), .price = 0, .description = COMPOUND_STRING("A peculiar scroll\n" "with secrets of\n" @@ -11460,6 +11653,7 @@ const struct Item gItems[] = [ITEM_HEALTH_MOCHI] = { .name = _("Health Mochi"), + .pluralName = _("Health Mochi"), .price = 500, .description = sHealthFeatherDesc, .pocket = POCKET_ITEMS, @@ -11472,6 +11666,7 @@ const struct Item gItems[] = [ITEM_MUSCLE_MOCHI] = { .name = _("Muscle Mochi"), + .pluralName = _("Muscle Mochi"), .price = 500, .description = sMuscleFeatherDesc, .pocket = POCKET_ITEMS, @@ -11484,6 +11679,7 @@ const struct Item gItems[] = [ITEM_RESIST_MOCHI] = { .name = _("Resist Mochi"), + .pluralName = _("Resist Mochi"), .price = 500, .description = sResistFeatherDesc, .pocket = POCKET_ITEMS, @@ -11496,6 +11692,7 @@ const struct Item gItems[] = [ITEM_GENIUS_MOCHI] = { .name = _("Genius Mochi"), + .pluralName = _("Genius Mochi"), .price = 500, .description = sGeniusFeatherDesc, .pocket = POCKET_ITEMS, @@ -11508,6 +11705,7 @@ const struct Item gItems[] = [ITEM_CLEVER_MOCHI] = { .name = _("Clever Mochi"), + .pluralName = _("Clever Mochi"), .price = 500, .description = sCleverFeatherDesc, .pocket = POCKET_ITEMS, @@ -11520,6 +11718,7 @@ const struct Item gItems[] = [ITEM_SWIFT_MOCHI] = { .name = _("Swift Mochi"), + .pluralName = _("Swift Mochi"), .price = 500, .description = sSwiftFeatherDesc, .pocket = POCKET_ITEMS, @@ -11532,6 +11731,7 @@ const struct Item gItems[] = [ITEM_FRESH_START_MOCHI] = { .name = _("FrshStrtMochi"), + .pluralName = _("FrshStrtMochi"), .price = 300, .description = COMPOUND_STRING("An item that resets\n" "all base points of\n" diff --git a/src/item.c b/src/item.c index 04078e60b5..b0813efdf5 100644 --- a/src/item.c +++ b/src/item.c @@ -20,6 +20,8 @@ static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count); static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); +static const u8 *ItemId_GetPluralName(u16); +static bool32 DoesItemHavePluralName(u16); EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0}; @@ -93,8 +95,8 @@ void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity) if (quantity < 2) return; - if (ItemId_GetPocket(itemId) == POCKET_BERRIES) - GetBerryCountString(dst, gBerries[itemId - FIRST_BERRY_INDEX].name, quantity); + if (DoesItemHavePluralName(itemId)) + StringCopy(dst, ItemId_GetPluralName(itemId)); else StringAppend(end, sText_s); } @@ -887,6 +889,16 @@ u32 ItemId_GetPrice(u16 itemId) return gItems[SanitizeItemId(itemId)].price; } +static bool32 DoesItemHavePluralName(u16 itemId) +{ + return (gItems[SanitizeItemId(itemId)].pluralName[0] != '\0'); +} + +static const u8 *ItemId_GetPluralName(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].pluralName; +} + const u8 *ItemId_GetEffect(u32 itemId) { if (itemId == ITEM_ENIGMA_BERRY_E_READER) From 8f99ef16be87c0bf34ef118bb5a71f471597efd4 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Tue, 16 Jan 2024 22:52:56 +0100 Subject: [PATCH 107/141] Adds Move Psychic Noise (#4005) * Adds Move Psychic Noise * changes psychic noise from effect to move_effect * remove leftover --------- Co-authored-by: Bassoonian --- data/battle_scripts_1.s | 5 +++ include/battle_scripts.h | 2 + include/constants/battle.h | 3 +- src/battle_script_commands.c | 15 +++++++ src/data/battle_moves.h | 6 ++- test/battle/move_effect/psychic_noise.c | 56 +++++++++++++++++++++++++ 6 files changed, 85 insertions(+), 2 deletions(-) create mode 100644 test/battle/move_effect/psychic_noise.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 18e7f6f612..a07c3cc56d 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -371,6 +371,11 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_BLIZZARD .4byte BattleScript_EffectHit @ EFFECT_RAIN_ALWAYS_HIT +BattleScript_EffectPsychicNoise:: + printstring STRINGID_PKMNPREVENTEDFROMHEALING + waitmessage B_WAIT_TIME_LONG + return + BattleScript_EffectFilletAway: attackcanceler attackstring diff --git a/include/battle_scripts.h b/include/battle_scripts.h index c1da89443b..0582558b88 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -490,6 +490,8 @@ extern const u8 BattleScript_TheRainbowDisappeared[]; extern const u8 BattleScript_HurtByTheSeaOfFire[]; extern const u8 BattleScript_TheSeaOfFireDisappeared[]; extern const u8 BattleScript_TheSwampDisappeared[]; +extern const u8 BattleScript_EffectPsychicNoise[]; +extern const u8 BattleScript_AromaVeilProtectsRet[]; // zmoves extern const u8 BattleScript_ZMoveActivateDamaging[]; diff --git a/include/constants/battle.h b/include/constants/battle.h index 5c999f7eab..ddaa79cbc9 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -396,8 +396,9 @@ #define MOVE_EFFECT_SYRUP_BOMB 76 #define MOVE_EFFECT_FLORAL_HEALING 77 #define MOVE_EFFECT_SECRET_POWER 78 +#define MOVE_EFFECT_PSYCHIC_NOISE 79 -#define NUM_MOVE_EFFECTS 79 +#define NUM_MOVE_EFFECTS 80 #define MOVE_EFFECT_AFFECTS_USER 0x2000 #define MOVE_EFFECT_CERTAIN 0x4000 diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index ec6464eb30..c12ccab908 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3793,6 +3793,21 @@ void SetMoveEffect(bool32 primary, bool32 certain) } SetMoveEffect(primary, certain); break; + case MOVE_EFFECT_PSYCHIC_NOISE: + if (GetBattlerAbility(gEffectBattler) == ABILITY_AROMA_VEIL || GetBattlerAbility(BATTLE_PARTNER(gEffectBattler)) == ABILITY_AROMA_VEIL) + { + gBattlerAbility = gEffectBattler; + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_AromaVeilProtectsRet; + } + else if (!(gStatuses3[gEffectBattler] & STATUS3_HEAL_BLOCK)) + { + gStatuses3[gEffectBattler] |= STATUS3_HEAL_BLOCK; + gDisableStructs[gEffectBattler].healBlockTimer = 2; + BattleScriptPush(gBattlescriptCurrInstr + 1); + gBattlescriptCurrInstr = BattleScript_EffectPsychicNoise; + } + break; } } } diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 3098d0c5b0..d5a7d01c10 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13556,7 +13556,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_PSYCHIC_NOISE] = { - .effect = EFFECT_PLACEHOLDER, //EFFECT_PSYCHIC_NOISE + .effect = EFFECT_HIT, .power = 75, .type = TYPE_PSYCHIC, .accuracy = 100, @@ -13566,6 +13566,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = .category = BATTLE_CATEGORY_SPECIAL, .soundMove = TRUE, .ignoresSubstitute = TRUE, + .additionalEffects = ADDITIONAL_EFFECTS({ + .moveEffect = MOVE_EFFECT_PSYCHIC_NOISE, + .chance = 100, + }), }, [MOVE_UPPER_HAND] = diff --git a/test/battle/move_effect/psychic_noise.c b/test/battle/move_effect/psychic_noise.c new file mode 100644 index 0000000000..25d7f60795 --- /dev/null +++ b/test/battle/move_effect/psychic_noise.c @@ -0,0 +1,56 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(MoveHasMoveEffect(MOVE_PSYCHIC_NOISE, MOVE_EFFECT_PSYCHIC_NOISE)); + ASSUME(gBattleMoves[MOVE_RECOVER].effect == EFFECT_RESTORE_HP); +} + +SINGLE_BATTLE_TEST("Psychic Noise blocks healing moves for 2 turns") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_PSYCHIC_NOISE); MOVE(opponent, MOVE_RECOVER); } + TURN { MOVE(opponent, MOVE_RECOVER, allowed: FALSE); } + TURN { MOVE(opponent, MOVE_RECOVER); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PSYCHIC_NOISE, player); + MESSAGE("Foe Wobbuffet was prevented from healing!"); + MESSAGE("Foe Wobbuffet was prevented from healing!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_STRUGGLE, opponent); + MESSAGE("Foe Wobbuffet's Heal Block wore off!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_RECOVER, opponent); + } +} + +SINGLE_BATTLE_TEST("Psychic Noise is blocked by Soundproof") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_VOLTORB) { HP(1); Ability(ABILITY_SOUNDPROOF); } + } WHEN { + TURN { MOVE(player, MOVE_PSYCHIC_NOISE); MOVE(opponent, MOVE_RECOVER); } + } SCENE { + ABILITY_POPUP(opponent, ABILITY_SOUNDPROOF); + MESSAGE("Foe Voltorb's Soundproof blocks PsychicNoise!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_RECOVER, opponent); + } +} + +SINGLE_BATTLE_TEST("Psychic Noise heal block effect is blocked by Aroma Veil") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_MILCERY) { Ability(ABILITY_AROMA_VEIL); } + } WHEN { + TURN { MOVE(player, MOVE_PSYCHIC_NOISE); MOVE(opponent, MOVE_RECOVER); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PSYCHIC_NOISE, player); + ABILITY_POPUP(opponent, ABILITY_AROMA_VEIL); + MESSAGE("Foe Milcery is protected by an aromatic veil!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_RECOVER, opponent); + } +} From 87472d4a6c54ff38ede7b2247baff67165728d6d Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Wed, 17 Jan 2024 03:33:49 +0100 Subject: [PATCH 108/141] A few new gen 9 move animations (#3989) * A few new gen 9 move animations * draco meteor anim tmp * applied suggestions * fix compile * add more crystals to ice spinner * further fixes --------- Co-authored-by: ghoulslash <41651341+ghoulslash@users.noreply.github.com> --- data/battle_anim_scripts.s | 340 ++++++++++++++++++++++++++++-------- include/battle_anim.h | 3 + src/battle_anim_dragon.c | 61 +++++++ src/battle_anim_effects_3.c | 11 -- src/battle_anim_ice.c | 11 ++ src/battle_anim_new.c | 4 +- 6 files changed, 347 insertions(+), 83 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 84b94940d9..b94f63dcb6 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -3316,28 +3316,91 @@ InitRoomAnimation: createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 return +@ Credits to Skeli Move_DRACO_METEOR: - loadspritegfx ANIM_TAG_WARM_ROCK - loadspritegfx ANIM_TAG_GOLD_STARS - loadspritegfx ANIM_TAG_IMPACT - loadspritegfx ANIM_TAG_ICE_SPIKES - playsewithpan SE_M_CHARGE, SOUND_PAN_TARGET - fadetobg BG_COSMIC - waitbgfadein + loadspritegfx ANIM_TAG_ROCKS @Rocks + loadspritegfx ANIM_TAG_FAIRY_LOCK_CHAINS @Gray Colour + loadspritegfx ANIM_TAG_WATER_GUN @Sparkles Trail + loadspritegfx ANIM_TAG_FIRE_PLUME @Eruption + createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 0, 12, 0x2C41 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WATER_GUN, 0, 10, 10, RGB_PURPLE @;Purple + monbg ANIM_TARGET + setalpha 12, 8 waitforvisualfinish - createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -47, -63, 72, 32, 30 - delay 10 - createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -111, -63, 8, 32, 30 - delay 40 - createsprite gDracoMetorSpriteTemplate, 131, 4, 0, 0, 0, 30 - createsprite gDracoMeteorSmashSpriteTemplate, 131, 5, -79, -63, 40, 32, 30 - delay 20 + playsewithpan SE_FALL, SOUND_PAN_ATTACKER + @setblends 0x80C + call DracoMeteor1 + delay 7 + call DracoMeteor2 playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET - delay 10 - restorebg - waitbgfadein + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x28, 0x20 @; For Meteor 1 + createvisualtask AnimTask_HorizontalShake, 5, 3, 5, 2, 0x1 + delay 7 + call DracoMeteor3 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xFFF8, 0x20 @; For Meteor 2 + delay 7 + call DracoMeteor4 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3 + delay 7 + call DracoMeteor1 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xFFF8, 0x20 @; For Meteor 4 + createvisualtask AnimTask_HorizontalShake, 5, 3, 5, 2, 0x1 + delay 7 + call DracoMeteor2 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x28, 0x20 @; For Meteor 1 + delay 7 + call DracoMeteor3 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3 + delay 15 + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 4, 2 + createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0x15, 0x20 @; For Meteor 3 + createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 2, 1 + delay 7 + createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_BG, 1, 12, 0, 0x2C41 waitforvisualfinish + clearmonbg ANIM_TARGET + blendoff end +DracoMeteor1: + createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffd0, 0xffc0, 0x28, 0x20, 0x19 + return +DracoMeteor2: + createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xff90, 0xffc0, 0xFFF8, 0x20, 0x19 + return +DracoMeteor3: + createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0x18, 0x20, 0x19 + return +DracoMeteor4: + createsprite gDracoMeteorRocksSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19 + delay 2 + createsprite gDracoMeteorTailSpriteTemplate 0x83, 5, 0xffb0, 0xffc0, 0xFFF8, 0x20, 0x19 + return Move_DISCHARGE: loadspritegfx ANIM_TAG_IMPACT @@ -15925,7 +15988,7 @@ Move_SPRINGTIDE_STORM:: loadspritegfx ANIM_TAG_RED_HEART playsewithpan SE_M_GUST, SOUND_PAN_TARGET createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 - createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF + createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF call HurricaneGustCentered call SpringtideStormHeartSwirl call HurricaneGustCentered @@ -15943,17 +16006,17 @@ Move_SPRINGTIDE_STORM:: end SpringtideStormHeartSwirl: - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16495,7 +16558,7 @@ Move_BLEAKWIND_STORM:: loadspritegfx ANIM_TAG_ICE_CRYSTALS playsewithpan SE_M_GUST, SOUND_PAN_TARGET createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF call HurricaneGustCentered call BleakwindStormIceSwirl call HurricaneGustCentered @@ -16510,21 +16573,21 @@ Move_BLEAKWIND_STORM:: call BleakwindStormIceSwirl waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF waitforvisualfinish end BleakwindStormIceSwirl: - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16538,7 +16601,7 @@ Move_WILDBOLT_STORM:: waitbgfadein playsewithpan SE_M_GUST, SOUND_PAN_TARGET createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE + createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE call HurricaneGustCentered call WildboltStormSparkSwirl call HurricaneGustCentered @@ -16553,23 +16616,23 @@ Move_WILDBOLT_STORM:: call WildboltStormSparkSwirl waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE call UnsetPsychicBg waitforvisualfinish end WildboltStormSparkSwirl: - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET delay 0x2 - createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET + createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET return @@ -16580,7 +16643,7 @@ Move_SANDSEAR_STORM:: createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_GUST, 0x0, 0xA, 0xA, 0x190B playsewithpan SE_M_GUST, SOUND_PAN_TARGET createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1 - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F call HurricaneGustCentered call SandsearStormFireSpin call HurricaneGustCentered @@ -16595,22 +16658,22 @@ Move_SANDSEAR_STORM:: call SandsearStormFireSpin waitforvisualfinish stopsound - createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F + createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F waitforvisualfinish end SandsearStormFireSpin: - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET delay 0x2 - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET delay 0x2 - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET delay 0x2 - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET delay 0x2 - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET delay 0x2 - createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET + createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET return @@ -16719,40 +16782,32 @@ Move_DOUBLE_SHOCK:: loadspritegfx ANIM_TAG_ELECTRIC_ORBS loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_LIGHTNING - monbg ANIM_TARGET - setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 3, 0, 12, RGB_BLACK - waitforvisualfinish + fadetobg BG_MAX_LIGHTNING + waitbgfadeout + createvisualtask AnimTask_StartSlidingBg, 0x5, 0xff00, 0x0, 0x1, 0xffff + waitbgfadein createvisualtask AnimTask_ElectricChargingParticles, 0x2, ANIM_ATTACKER, 30, 0, 3 @;Amount, Slowness, Slowness, Compaction playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 12 createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 0, 0x0 waitforvisualfinish - delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 2, 16, 0, RGB_BLACK - delay 1 + delay 2 waitforvisualfinish playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET - createvisualtask AnimTask_InvertScreenColor, 2, 0x1 | 0x2 | 0x4 delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -32 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -32 - delay 1 + delay 2 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, -16, -16 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -16 - delay 1 + delay 2 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, 16 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, 16 - delay 1 - playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET - createvisualtask AnimTask_InvertScreenColor, 2, 0x1 | 0x2 | 0x4 delay 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 - createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 - delay 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 + waitforvisualfinish + call UnsetPsychicBg waitforvisualfinish - clearmonbg ANIM_TARGET - blendoff end Move_SYRUP_BOMB:: @@ -16956,6 +17011,155 @@ Move_ALLURING_VOICE:: waitforvisualfinish end +@ Credits to Z-nogyroP +Move_AQUA_CUTTER:: + loadspritegfx ANIM_TAG_SLASH_2 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_WATER_IMPACT + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32 + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET + delay 2 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48 + delay 2 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64 + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET + delay 2 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80 + delay 2 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 + waitforvisualfinish + loopsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET, 20, 3 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 15, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, -20, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 5, 8, 20, ANIM_TARGET + delay 4 + createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 20, ANIM_TARGET + waitforvisualfinish + end + +@ Credits to Z-nogyroP +Move_GIGATON_HAMMER:: + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_WOOD_HAMMER_HAMMER + loadspritegfx ANIM_TAG_CLAW_SLASH + loadspritegfx ANIM_TAG_IMPACT + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 4 + createvisualtask AnimTask_MetallicShine, 5, 0, 0, RGB_BLACK + createsprite gWoodHammerHammerSpriteTemplate, ANIM_TARGET, 2 + delay 60 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 + delay 18 + createvisualtask AnimTask_SquishTarget, 0x2 + delay 6 + createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_RIGHT, 10, 50 + createvisualtask AnimTask_HorizontalShake, 5, ANIM_PLAYER_LEFT, 10, 50 + call GigatonHammerImpact + waitforvisualfinish + end +GigatonHammerImpact: + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 + createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xfff4, 0x20, 0x3, 0x4 + createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0x8, 0x1f, 0x2, 0x2 + createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xfffc, 0x1c, 0x2, 0x3 + createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 0xc, 0x1e, 0x4, 0x3 + return + +@ Credits to Z-nogyroP +Move_ICE_SPINNER:: + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_RAPID_SPIN + monbg ANIM_ATTACKER + createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0 + loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 8, 4 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 47, 1 + call IceCrystalSpinEffect + call IceCrystalSpinEffect + waitforvisualfinish + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2 + createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0 + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET + waitforvisualfinish + delay 8 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1 + loopsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER, 8, 4 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 47, 1 + call IceCrystalSpinEffect + call IceCrystalSpinEffect + waitforvisualfinish + clearmonbg ANIM_ATTACKER + end + +IceCrystalSpinEffect: + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER + delay 2 + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, ANIM_ATTACKER + delay 2 + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, ANIM_ATTACKER + delay 2 + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, ANIM_ATTACKER + delay 2 + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER + delay 2 + createsprite gIceCrystalSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, ANIM_ATTACKER + delay 2 + return + +@ Credits to Z-nogyroP +Move_RAGING_BULL:: + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ANGER + loadspritegfx ANIM_TAG_BREATH + createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2 + loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2 + createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28 + delay 20 + createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 + waitforvisualfinish + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 + waitforvisualfinish + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER + call SetImpactBackground + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + delay 3 + waitforvisualfinish + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 + waitforvisualfinish + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 0 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + waitforvisualfinish + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 1 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 1 + waitforvisualfinish + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 + waitforvisualfinish + restorebg + waitbgfadein + end + Move_TERA_BLAST:: Move_AXE_KICK:: Move_LAST_RESPECTS:: @@ -16965,7 +17169,6 @@ Move_JET_PUNCH:: Move_SPICY_EXTRACT:: Move_SPIN_OUT:: Move_POPULATION_BOMB:: -Move_ICE_SPINNER:: Move_GLAIVE_RUSH:: Move_REVIVAL_BLESSING:: Move_SALT_CURE:: @@ -16977,7 +17180,6 @@ Move_KOWTOW_CLEAVE:: Move_FLOWER_TRICK:: Move_TORCH_SONG:: Move_AQUA_STEP:: -Move_RAGING_BULL:: Move_MAKE_IT_RAIN:: Move_RUINATION:: Move_COLLISION_COURSE:: @@ -16991,9 +17193,7 @@ Move_HYPER_DRILL:: Move_TWIN_BEAM:: Move_RAGE_FIST:: Move_ARMOR_CANNON:: -Move_GIGATON_HAMMER:: Move_COMEUPPANCE:: -Move_AQUA_CUTTER:: Move_BLAZING_TORQUE:: Move_WICKED_TORQUE:: Move_NOXIOUS_TORQUE:: diff --git a/include/battle_anim.h b/include/battle_anim.h index 62aca91318..75cce62d2c 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -296,6 +296,8 @@ extern const union AffineAnimCmd *const gSwiftStarAffineAnimTable[]; extern const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[]; extern const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[]; extern const union AnimCmd *const gSlashSliceAnimTable[]; +extern const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[]; +extern const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[]; // battle_anim_effects_2.c void AnimUproarRing(struct Sprite *sprite); @@ -544,6 +546,7 @@ void AnimDragonFireToTarget(struct Sprite *sprite); void AnimDragonDanceOrb(struct Sprite *sprite); void AnimOverheatFlame(struct Sprite *sprite); void AnimOutrageFlame(struct Sprite *sprite); +void AnimDracoMeteorRock(struct Sprite *sprite); // battle_anim_new.c void CoreEnforcerLoadBeamTarget(struct Sprite *sprite); diff --git a/src/battle_anim_dragon.c b/src/battle_anim_dragon.c index 376fb6dd4a..1398d899b3 100644 --- a/src/battle_anim_dragon.c +++ b/src/battle_anim_dragon.c @@ -12,6 +12,7 @@ static void UpdateDragonDanceScanlineEffect(struct Task *); static void AnimDragonRushStep(struct Sprite *sprite); static void AnimSpinningDracoMeteor(struct Sprite *sprite); static void AnimSpinningDracoMeteorFinish(struct Sprite *sprite); +static void AnimDracoMeteorRock_Step(struct Sprite *sprite); EWRAM_DATA static u16 sUnusedOverheatData[7] = {0}; @@ -185,6 +186,30 @@ const struct SpriteTemplate gOverheatFlameSpriteTemplate = .callback = AnimOverheatFlame, }; +// Draco Meteor Rocks +const struct SpriteTemplate gDracoMeteorRocksSpriteTemplate = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_FAIRY_LOCK_CHAINS, + .oam = &gOamData_AffineNormal_ObjNormal_32x32, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = AnimDracoMeteorRock, +}; + +// Draco Meteor Tail +const struct SpriteTemplate gDracoMeteorTailSpriteTemplate = +{ + .tileTag = ANIM_TAG_WATER_GUN, + .paletteTag = ANIM_TAG_WATER_GUN, + .oam = &gOamData_AffineDouble_ObjBlend_16x16, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = sSpriteAffineAnimTable_HydroCannonBall, + .callback = AnimDracoMeteorRock, +}; + const union AnimCmd gDragonRushAnimCmds[] = { ANIMCMD_FRAME(0, 4), @@ -566,3 +591,39 @@ static void AnimOverheatFlame_Step(struct Sprite *sprite) if (++sprite->data[0] > sprite->data[3]) DestroyAnimSprite(sprite); } + +void AnimDracoMeteorRock(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) + { + sprite->data[0] = sprite->x - gBattleAnimArgs[0]; + sprite->data[2] = sprite->x - gBattleAnimArgs[2]; + } + else + { + sprite->data[0] = sprite->x + gBattleAnimArgs[0]; + sprite->data[2] = sprite->x + gBattleAnimArgs[2]; + } + + sprite->data[1] = sprite->y + gBattleAnimArgs[1]; + sprite->data[3] = sprite->y + gBattleAnimArgs[3]; + sprite->data[4] = gBattleAnimArgs[4]; + + sprite->data[6] = gBattleAnimArgs[2]; + sprite->data[7] = gBattleAnimArgs[3]; + + sprite->x = sprite->data[0]; + sprite->y = sprite->data[1]; + sprite->callback = AnimDracoMeteorRock_Step; +} + +static void AnimDracoMeteorRock_Step(struct Sprite *sprite) +{ + sprite->x2 = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4]; + sprite->y2 = ((sprite->data[3] - sprite->data[1]) * sprite->data[5]) / sprite->data[4]; + + if (sprite->data[5] == sprite->data[4]) + DestroyAnimSprite(sprite); + + sprite->data[5]++; +} diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 26fb3ef2ec..d8fd768f63 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -4803,17 +4803,6 @@ static void AnimForesightMagnifyingGlass_Step(struct Sprite *sprite) } } -const struct SpriteTemplate gDracoMeteorSmashSpriteTemplate = -{ - .tileTag = ANIM_TAG_WARM_ROCK, - .paletteTag = ANIM_TAG_WARM_ROCK, - .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimMeteorMashStar, -}; - static void AnimMeteorMashStar_Step(struct Sprite *sprite) { sprite->x2 = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4]; diff --git a/src/battle_anim_ice.c b/src/battle_anim_ice.c index fde1c228cf..32db964d1b 100644 --- a/src/battle_anim_ice.c +++ b/src/battle_anim_ice.c @@ -174,6 +174,17 @@ const struct SpriteTemplate gIceCrystalSpiralInwardSmall = .callback = AnimIcePunchSwirlingParticle, }; +const struct SpriteTemplate gIceCrystalSpinSpriteTemplate = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gOamData_AffineDouble_ObjBlend_8x16, + .anims = gAnims_IceCrystalLarge, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = AnimParticleInVortex, +}; + static const union AffineAnimCmd sAffineAnim_IceBeamInnerCrystal[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1), diff --git a/src/battle_anim_new.c b/src/battle_anim_new.c index 1d4a0bd562..3d89149f16 100644 --- a/src/battle_anim_new.c +++ b/src/battle_anim_new.c @@ -4241,11 +4241,11 @@ const struct SpriteTemplate gSpriteTemplate_SpiritBreakExplode = { }; // chloroblast -static const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[] = { +const union AffineAnimCmd sSpriteAffineAnim_HydroCannonBall[] = { AFFINEANIMCMD_FRAME(16, 16, 0, 16), //Double in size AFFINEANIMCMD_END }; -static const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[] = { +const union AffineAnimCmd* const sSpriteAffineAnimTable_HydroCannonBall[] = { sSpriteAffineAnim_HydroCannonBall, }; const struct SpriteTemplate gSpriteTemplate_ChloroblastShot = { From af2762157931026cd7b1e984a60b59121212da03 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Wed, 17 Jan 2024 13:44:15 +0100 Subject: [PATCH 109/141] Fixes effect field on Dragon Darts (#4014) --- src/data/battle_moves.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index d33469a9fa..005415a956 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -12153,7 +12153,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_DRAGON_DARTS] = { - .effect = EFFECT_MULTI_HIT, //TODO + .effect = EFFECT_HIT, // TODO: EFFECT_DRAGON_DARTS .power = 50, .type = TYPE_DRAGON, .accuracy = 100, From 4c5e1317d521cc1b447c45bf3e3d4fab14b263b8 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Wed, 17 Jan 2024 11:43:09 -0300 Subject: [PATCH 110/141] Added Calyrex's blue Dynamax aura (#4018) * Added Calyrex's blue Dynamax aura * and --- src/battle_gfx_sfx_util.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 2f72197bf9..4370d680b9 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -635,8 +635,12 @@ void BattleLoadMonSpriteGfx(struct Pokemon *mon, u32 battler) // dynamax tint if (IsDynamaxed(battler)) { - BlendPalette(paletteOffset, 16, 4, RGB(31, 0, 12)); - CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + // Calyrex and its forms have a blue dynamax aura instead of red. + if (GET_BASE_SPECIES_ID(species) == SPECIES_CALYREX) + BlendPalette(paletteOffset, 16, 4, RGB(12, 0, 31)); + else + BlendPalette(paletteOffset, 16, 4, RGB(31, 0, 12)); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, PLTT_SIZEOF(16)); } } From 3636ff6d6951126c949d4f51679576657ddab374 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Wed, 17 Jan 2024 11:51:00 -0300 Subject: [PATCH 111/141] Version 1.7.2 (#4013) * Version 1.7.2 * I got one more in me, couch --- .../ISSUE_TEMPLATE/01_battle_engine_bugs.yaml | 8 +- .../ISSUE_TEMPLATE/02_battle_ai_issues.yaml | 8 +- .github/ISSUE_TEMPLATE/04_other_errors.yaml | 8 +- CHANGELOG.md | 2 + README.md | 4 +- docs/changelogs/1.7.2.md | 103 ++++++++++++++++++ docs/changelogs/template.md | 93 ++++++++++++++++ include/constants/expansion.h | 4 +- 8 files changed, 217 insertions(+), 13 deletions(-) create mode 100644 docs/changelogs/1.7.2.md create mode 100644 docs/changelogs/template.md diff --git a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml index bc9b624f1d..44cc8c2891 100644 --- a/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml +++ b/.github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml @@ -23,8 +23,10 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.7.1 (Default) + - 1.7.2 (Latest release) + - master (default when pulling, unreleased bugfixes) - upcoming (Edge) + - 1.7.1 - 1.7.0 - 1.6.2 - 1.6.1 @@ -35,8 +37,8 @@ body: - type: input id: upcomingversion attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + label: Upcoming/master Version + description: If you're using the upcoming or master branches directly, please specify what was the commit hash you pulled from. validations: required: false - type: input diff --git a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml index 512a433eff..3fa2d2dfd5 100644 --- a/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml +++ b/.github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml @@ -23,8 +23,10 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.7.1 (Default) + - 1.7.2 (Latest release) + - master (default when pulling, unreleased bugfixes) - upcoming (Edge) + - 1.7.1 - 1.7.0 - 1.6.2 - 1.6.1 @@ -35,8 +37,8 @@ body: - type: input id: upcomingversion attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + label: Upcoming/master Version + description: If you're using the upcoming or master branches directly, please specify what was the commit hash you pulled from. validations: required: false - type: input diff --git a/.github/ISSUE_TEMPLATE/04_other_errors.yaml b/.github/ISSUE_TEMPLATE/04_other_errors.yaml index 77d9a217de..41d5c30eff 100644 --- a/.github/ISSUE_TEMPLATE/04_other_errors.yaml +++ b/.github/ISSUE_TEMPLATE/04_other_errors.yaml @@ -23,8 +23,10 @@ body: label: Version description: What version of pokeemerald-expansion are you using as a base? options: - - 1.7.1 (Default) + - 1.7.2 (Latest release) + - master (default when pulling, unreleased bugfixes) - upcoming (Edge) + - 1.7.1 - 1.7.0 - 1.6.2 - 1.6.1 @@ -35,8 +37,8 @@ body: - type: input id: upcomingversion attributes: - label: Upcoming Version - description: If you're using the upcoming branch, please specify what was the commit hash you pulled from. + label: Upcoming/master Version + description: If you're using the upcoming or master branches directly, please specify what was the commit hash you pulled from. validations: required: false - type: input diff --git a/CHANGELOG.md b/CHANGELOG.md index c18fb7de37..7fba967c8a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,7 @@ # Pokeemerald-Expansion Changelogs +## [Version 1.7.2](docs/changelogs/1.7.2.md) - Bugfix Release + ## [Version 1.7.1](docs/changelogs/1.7.1.md) - Bugfix Release ## [Version 1.7.0](docs/changelogs/1.7.0.md) - Feature Release diff --git a/README.md b/README.md index 6e3f2e1d33..53dc2ab6ed 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ pokeemerald-expansion is a decomp hack base project based off pret's [pokeemeral If you use pokeemerald-expansion in your hack, please add RHH (Rom Hacking Hideout) to your credits list. Optionally, you can list the version used, so it can help players know what features to expect. You can phrase it as the following: ``` -Based off RHH's pokeemerald-expansion v1.7.1 https://github.com/rh-hideout/pokeemerald-expansion/ +Based off RHH's pokeemerald-expansion v1.7.2 https://github.com/rh-hideout/pokeemerald-expansion/ ``` ## What features are included? @@ -166,7 +166,7 @@ With this, you'll get the latest version of pokeemerald-expansion, plus a couple ## **How do I update my version of pokeemerald-expansion?** - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. -- Once you have your remote set up, run the command `git pull RHH expansion/1.7.1`. +- Once you have your remote set up, run the command `git pull RHH expansion/1.7.2`. ### Please consider crediting the entire [list of contributors](https://github.com/rh-hideout/pokeemerald-expansion/wiki/Credits) in your project, as they have all worked hard to develop this project :) diff --git a/docs/changelogs/1.7.2.md b/docs/changelogs/1.7.2.md new file mode 100644 index 0000000000..8fc0d60565 --- /dev/null +++ b/docs/changelogs/1.7.2.md @@ -0,0 +1,103 @@ +# Template + +```md +## How to update +- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. +- Once you have your remote set up, run the command `git pull RHH expansion/1.7.2`. +``` + +## 🧬 General 🧬 +### Changed +* Pokédex Ratings now dynamically adapt to the size of the regional dex, instead of being harcoded at set intervals of 10 up to 200 by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3900 + * Mythical Pokémon are skipped from the rating unless they have the `dexForceRequired` flag by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3937 +* Updates to INSTALL.MD for 1.7.0+ and misc clarifications by @ravepossum in https://github.com/rh-hideout/pokeemerald-expansion/pull/3983 +### Fixed +* Fixed HGSS Pokédex showing incorrect preevolutions by @kaisermg5 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3894 +* Fixed typo in HGSS Pokédex by @Ninjdai1 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3958 +* Fixed Hall of Fame not showing proper 4-digit dex numbers by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3901 +* Fixed debug menu flags not redrawing correctly by @ravepossum in https://github.com/rh-hideout/pokeemerald-expansion/pull/3916 +* Fixed issue when trying to add new party menu field moves by @johannakullmann in https://github.com/rh-hideout/pokeemerald-expansion/pull/3933 +* Fixed RHH Rom Header shifting addresses by @Ninjdai1 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3980 + +## 🐉 Pokémon 🐉 +### Added +* Added missing form dex entries by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3972 + * Meloetta Pirouette + * Mega Diancie + * Hoopa Unbound + * Gigantamax Sandaconda +### Changed +* Multiple Pokémon graphical improvements by @katykat5099 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3805 + * Improved Tyrantrum's back sprite. + * Improved Zigzagoon and Linoone's palette + * Updated Gen 9 Pokémon icons to @CyanSMP64's improvements + * Annihilape + * Arctibax and Baxcalibur + * Bellibolt + * Bramblin and Brambleghast + * Cetoddle and Cetitan + * Charcadet, Armarouge and Ceruledge. + * Chi-Yu and Chien-Pao + * Clodsire + * Crocalor + * Dolliv + * Dudunsparce + * Esparthra +### Fixed +* Multiple Pokémon graphical fixes by @katykat5099 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3805 + * Fixed Togepi having a missing pixel on its icon's first frame. + * Fixed Litwick having a missing pixel on its front sprite. + * Fixed Krookodile having a stray pixel on its front sprite. + * Fixed Duraludon's palette. +* Fixed Egg graphical data not being properly read by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3879 +* Fixed Dugtrio's missing footprint and forms not appearing in the HGSS dex by @kaisermg5 in https://github.com/rh-hideout/pokeemerald-expansion/pull/3897 +* Fixed Paldean Tauros having the base stats of Kantonian Tauros by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3970 +* Fixed Hisuian Electrode having the wrong evolution method (evolving "at level 214" instead of via Leaf Stone) by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3970 + +## ⚔️ Battle General ⚔️ ## +### Changed +* Re-enabled Z-Move Usage in Battle Frontier by @damon-murdoch in https://github.com/rh-hideout/pokeemerald-expansion/pull/3883 +### Fixed +* Fixed weird stat drop animation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3870 +* Fixed Battle Frontier Multi Battles randomly ending in loss by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3990 + +## 🤹 Moves 🤹 +### Fixed +* Fixed Bleakwind Storm, Wildbolt Storm and Sandsear Storm not targetting both foes and not skipping accuracy check under rain by @damon-murdoch in https://github.com/rh-hideout/pokeemerald-expansion/pull/3884 + * Updated move animations to account for this target change by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3895 +* Fixed Inner Focus breaking when `B_WAIT_TIME_MULTIPLIER` config was being set to any value other than 16. +* Fixed Collision Course's and Electro Drift's PP being 10 instead of 5 by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3890 +* Fixed "Sea of Fire" Pledge effect damaging fainted PokémonSome pledge combo fixes by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3934 +* Fixed Syrup Bomb's effect not being cleared when the user leaves the field by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3948 +* Fixed Dragon Darts hitting 3 times instead of 2 (full effect still not done) by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/4014 + +## 🧶 Items 🧶 +### Fixed +* Fixed Unremarkable Teacup, Masterpiece Teacup and Syrupy Apple's effects by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3858 +* Fixed Poké Balls getting 100% catch rate by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3955 +* Fixed item usage in double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3977 + +## 🤖 Battle AI 🤖 +### Fixed +* Fixed small AI bulldoze effect bug by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3872 + +## 🧹 Other Cleanup 🧹 +### Fixed +* Fixed Quick/Wide Guard config comments by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3857 + +## 🧪 Test Runner 🧪 +### Added +* Added missing Strength Sap tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3860 +* Added Clanging Scales test by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3973 +* Added 5 Parental Bond tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3973 +### Changed +* Consistent `BENCHMARK` timing by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3867 + +## New Contributors +* @damon-murdoch made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3883 +* @lordraindance2 made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3885 +* @johannakullmann made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3933 + +**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.1...expansion/1.7.2 + + diff --git a/docs/changelogs/template.md b/docs/changelogs/template.md new file mode 100644 index 0000000000..607d69592a --- /dev/null +++ b/docs/changelogs/template.md @@ -0,0 +1,93 @@ +# Template + +```md +## How to update +- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. +- Once you have your remote set up, run the command `git pull RHH expansion/1.7.2`. +``` + +## 🌋 *IMPORTANT CHANGES* 🌋 +* We deleted the whole repo LOL by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3367 + +## 🧬 General 🧬 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🐉 Pokémon 🐉 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## ⚔️ Battle General ⚔️ ## +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🤹 Moves 🤹 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🎭 Abilities 🎭 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🧶 Items 🧶 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🤖 Battle AI 🤖 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🧹 Other Cleanup 🧹 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 🧪 Test Runner 🧪 +### Added +* N/A +### Changed +* N/A +### Fixed +* N/A + +## 📦 Pret merges 📦 +* N/A + + +## New Contributors +* Tony + +**Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.7.1...expansion/1.7.2 + + diff --git a/include/constants/expansion.h b/include/constants/expansion.h index 020a76664c..ff027221dd 100644 --- a/include/constants/expansion.h +++ b/include/constants/expansion.h @@ -3,10 +3,10 @@ #define EXPANSION_VERSION_MAJOR 1 #define EXPANSION_VERSION_MINOR 7 -#define EXPANSION_VERSION_PATCH 1 +#define EXPANSION_VERSION_PATCH 2 // FALSE if this this version of Expansion is not a tagged commit, i.e. // it contains unreleased changes. -#define EXPANSION_TAGGED_RELEASE FALSE +#define EXPANSION_TAGGED_RELEASE TRUE #endif From cadaeb70749ab1bb57c2eea9a88a709c0882dab9 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Wed, 17 Jan 2024 11:52:04 -0300 Subject: [PATCH 112/141] Non-tagged --- include/constants/expansion.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/expansion.h b/include/constants/expansion.h index ff027221dd..84a14db36b 100644 --- a/include/constants/expansion.h +++ b/include/constants/expansion.h @@ -7,6 +7,6 @@ // FALSE if this this version of Expansion is not a tagged commit, i.e. // it contains unreleased changes. -#define EXPANSION_TAGGED_RELEASE TRUE +#define EXPANSION_TAGGED_RELEASE FALSE #endif From 1f9655ee2b6b95cb18cbbc05251e1a5873da709a Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Wed, 17 Jan 2024 16:53:12 +0100 Subject: [PATCH 113/141] Fixed plural item names (#4015) * Update items.h * Update items.h --------- Co-authored-by: Eduardo Quezada D'Ottone --- src/data/items.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/data/items.h b/src/data/items.h index db3e8cbe3e..afea7e3408 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -3529,7 +3529,7 @@ const struct Item gItems[] = [ITEM_REAPER_CLOTH] = { .name = _("Reaper Cloth"), - .pluralName = _("Reaper Clothes"), + .pluralName = _("Reaper Cloths"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING("Loved by a certain\n" "Pokémon. Imbued with\n" @@ -10315,7 +10315,7 @@ const struct Item gItems[] = [ITEM_REINS_OF_UNITY] = { .name = _("ReinsOfUnity"), - .pluralName = _("ReinsOfUnities"), + .pluralName = _("ReinsOfUnity"), .price = 0, .importance = 1, .description = COMPOUND_STRING("Reins that unite\n" From b20be661750c0437ad345d9e4eac533128341d11 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Wed, 17 Jan 2024 13:08:34 -0300 Subject: [PATCH 114/141] Max Soup ban now checks for mythicals instead of array (#4017) * Removed sGigantaxFactorLockedSpecies to instead check for mythicals * Applied review comments --------- Co-authored-by: Bassoonian --- src/script_pokemon_util.c | 15 ++------------- 1 file changed, 2 insertions(+), 13 deletions(-) diff --git a/src/script_pokemon_util.c b/src/script_pokemon_util.c index 2f3c29f2a7..ed27236e0a 100644 --- a/src/script_pokemon_util.c +++ b/src/script_pokemon_util.c @@ -308,16 +308,9 @@ void HasGigantamaxFactor(struct ScriptContext *ctx) gSpecialVar_Result = FALSE; } -static const u16 sGigantaxFactorLockedSpecies[] = -{ - SPECIES_MELMETAL, -}; - void ToggleGigantamaxFactor(struct ScriptContext *ctx) { - u32 i; u32 partyIndex = VarGet(ScriptReadHalfword(ctx)); - u32 species; gSpecialVar_Result = FALSE; @@ -325,12 +318,8 @@ void ToggleGigantamaxFactor(struct ScriptContext *ctx) { bool32 gigantamaxFactor; - species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES); - for (i = 0; i < ARRAY_COUNT(sGigantaxFactorLockedSpecies); i++) - { - if (species == sGigantaxFactorLockedSpecies[i]) - return; - } + if (gSpeciesInfo[SanitizeSpeciesId(GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES))].isMythical) + return; gigantamaxFactor = GetMonData(&gPlayerParty[partyIndex], MON_DATA_GIGANTAMAX_FACTOR); gigantamaxFactor = !gigantamaxFactor; From cae58ca93ec56780f85344354da1f3cd9cb1ca69 Mon Sep 17 00:00:00 2001 From: fakuzatsu <118256341+fakuzatsu@users.noreply.github.com> Date: Wed, 17 Jan 2024 23:03:55 +0000 Subject: [PATCH 115/141] fixed oversight causing chosen fossil to be lost if bag is full (#3978) * fixed oversight causing chosen fossil to be lost * fixed an error with my condition * - conditional check and + underpass fossil check --- data/maps/DesertUnderpass/scripts.inc | 2 ++ data/maps/MirageTower_4F/scripts.inc | 2 ++ 2 files changed, 4 insertions(+) diff --git a/data/maps/DesertUnderpass/scripts.inc b/data/maps/DesertUnderpass/scripts.inc index 518d988832..1a20e0add2 100644 --- a/data/maps/DesertUnderpass/scripts.inc +++ b/data/maps/DesertUnderpass/scripts.inc @@ -18,12 +18,14 @@ DesertUnderpass_EventScript_Fossil:: DesertUnderpass_EventScript_GiveClawFossil:: giveitem ITEM_CLAW_FOSSIL + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull removeobject LOCALID_FOSSIL release end DesertUnderpass_EventScript_GiveRootFossil:: giveitem ITEM_ROOT_FOSSIL + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull removeobject LOCALID_FOSSIL release end diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index 61bde877c5..6fce7fa10b 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -10,6 +10,7 @@ MirageTower_4F_EventScript_RootFossil:: msgbox MirageTower_4F_Text_TakeRootFossil, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, MirageTower_4F_EventScript_LeaveRootFossil giveitem ITEM_ROOT_FOSSIL + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull closemessage setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL @@ -30,6 +31,7 @@ MirageTower_4F_EventScript_ClawFossil:: msgbox MirageTower_4F_Text_TakeClawFossil, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, MirageTower_4F_EventScript_LeaveClawFossil giveitem ITEM_CLAW_FOSSIL + goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull closemessage setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL From 9efdd9e0cd3298e5b66f290d83ebdf93e5a4e1b4 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Thu, 18 Jan 2024 00:14:18 +0100 Subject: [PATCH 116/141] Adds Move Shed Tail (#4016) Co-authored-by: Bassoonian --- data/battle_scripts_1.s | 28 ++++++++-- include/constants/battle_move_effects.h | 1 + include/constants/battle_string_ids.h | 3 +- src/battle_gfx_sfx_util.c | 4 +- src/battle_main.c | 5 ++ src/battle_message.c | 2 + src/battle_script_commands.c | 8 +-- src/data/battle_moves.h | 2 +- test/battle/move_effect/shed_tail.c | 72 +++++++++++++++++++++++++ test/battle/move_effect/substitute.c | 56 +++++++++++++++++++ 10 files changed, 171 insertions(+), 10 deletions(-) create mode 100644 test/battle/move_effect/shed_tail.c create mode 100644 test/battle/move_effect/substitute.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index a07c3cc56d..d28afa4877 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -370,6 +370,27 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_FICKLE_BEAM .4byte BattleScript_EffectHit @ EFFECT_BLIZZARD .4byte BattleScript_EffectHit @ EFFECT_RAIN_ALWAYS_HIT + .4byte BattleScript_EffectShedTail @ EFFECT_SHED_TAIL + +BattleScript_EffectShedTail: + attackcanceler + attackstring + ppreduce + waitstate + jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute + jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed + jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_ButItFailed + setsubstitute + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SUBSTITUTE_FAILED, BattleScript_SubstituteString + attackanimation + waitanimation + healthbarupdate BS_ATTACKER + datahpupdate BS_ATTACKER + printstring STRINGID_SHEDITSTAIL + waitmessage B_WAIT_TIME_LONG + moveendto MOVEEND_ATTACKER_VISIBLE + moveendfrom MOVEEND_TARGET_VISIBLE + goto BattleScript_MoveSwitchOpenPartyScreen BattleScript_EffectPsychicNoise:: printstring STRINGID_PKMNPREVENTEDFROMHEALING @@ -505,6 +526,7 @@ BattleScript_MoveSwitch: jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_MoveSwitchEnd printstring STRINGID_PKMNWENTBACK waitmessage B_WAIT_TIME_SHORT +BattleScript_MoveSwitchOpenPartyScreen: openpartyscreen BS_ATTACKER, BattleScript_MoveSwitchEnd switchoutabilities BS_ATTACKER waitstate @@ -4179,15 +4201,13 @@ BattleScript_EffectSubstitute:: waitstate jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute setsubstitute - jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SUBSTITUTE_FAILED, BattleScript_SubstituteAnim - pause B_WAIT_TIME_SHORT - goto BattleScript_SubstituteString -BattleScript_SubstituteAnim:: + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_SUBSTITUTE_FAILED, BattleScript_SubstituteString attackanimation waitanimation healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER BattleScript_SubstituteString:: + pause B_WAIT_TIME_SHORT printfromtable gSubstituteUsedStringIds waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 4d51956293..8b427bb118 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -350,6 +350,7 @@ enum { EFFECT_FICKLE_BEAM, EFFECT_BLIZZARD, EFFECT_RAIN_ALWAYS_HIT, // Unlike EFFECT_THUNDER, it doesn't get its accuracy reduced under sun. + EFFECT_SHED_TAIL, NUM_BATTLE_MOVE_EFFECTS, }; diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index de6117e822..07a4af1854 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -700,8 +700,9 @@ #define STRINGID_ELECTROSHOCKCHARGING 698 #define STRINGID_ITEMWASUSEDUP 699 #define STRINGID_ATTACKERLOSTITSTYPE 700 +#define STRINGID_SHEDITSTAIL 701 -#define BATTLESTRINGS_COUNT 701 +#define BATTLESTRINGS_COUNT 702 // This is the string id that gBattleStringsTable starts with. // String ids before this (e.g. STRINGID_INTROMSG) are not in the table, diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 4370d680b9..c14b364e77 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -25,6 +25,8 @@ #include "constants/songs.h" #include "constants/rgb.h" #include "constants/battle_palace.h" +#include "constants/battle_move_effects.h" + extern const u8 gBattlePalaceNatureToMoveTarget[]; extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow; @@ -1000,7 +1002,7 @@ void LoadBattleMonGfxAndAnimate(u8 battler, bool8 loadMonSprite, u8 spriteId) void TrySetBehindSubstituteSpriteBit(u8 battler, u16 move) { - if (move == MOVE_SUBSTITUTE) + if (gBattleMoves[move].effect == EFFECT_SUBSTITUTE || gBattleMoves[move].effect == EFFECT_SHED_TAIL) gBattleSpritesDataPtr->battlerData[battler].behindSubstitute = 1; } diff --git a/src/battle_main.c b/src/battle_main.c index b65ad52293..d36f8ff386 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3156,6 +3156,11 @@ void SwitchInClearSetData(u32 battler) gDisableStructs[battler].battlerPreventingEscape = disableStructCopy.battlerPreventingEscape; gDisableStructs[battler].embargoTimer = disableStructCopy.embargoTimer; } + else if (gBattleMoves[gCurrentMove].effect == EFFECT_SHED_TAIL) + { + gBattleMons[battler].status2 |= STATUS2_SUBSTITUTE; + gDisableStructs[battler].substituteHP = disableStructCopy.substituteHP; + } gMoveResultFlags = 0; gDisableStructs[battler].isFirstTurn = 2; diff --git a/src/battle_message.c b/src/battle_message.c index 5279aa5337..f2826c2b96 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -837,9 +837,11 @@ static const u8 sText_HospitalityRestoration[] = _("The {B_ATK_PARTNER_NAME} dra static const u8 sText_ElectroShockCharging[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nelectricity!"); static const u8 sText_ItemWasUsedUp[] = _("The {B_LAST_ITEM}\nwas used up..."); static const u8 sText_AttackerLostItsType[] = _("{B_ATK_NAME_WITH_PREFIX} lost\nits {B_BUFF1} type!"); +static const u8 sText_ShedItsTail[] = _("{B_ATK_NAME_WITH_PREFIX} shed its tail\nto create a decoy!"); const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] = { + [STRINGID_SHEDITSTAIL - BATTLESTRINGS_TABLE_START] = sText_ShedItsTail, [STRINGID_ELECTROSHOCKCHARGING - BATTLESTRINGS_TABLE_START] = sText_ElectroShockCharging, [STRINGID_HOSPITALITYRESTORATION - BATTLESTRINGS_TABLE_START] = sText_HospitalityRestoration, [STRINGID_THESWAMPDISAPPEARED - BATTLESTRINGS_TABLE_START] = sText_TheSwampDisappeared, diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 972ec88ced..17dfce5408 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -12391,8 +12391,10 @@ static void Cmd_setsubstitute(void) { CMD_ARGS(); - u32 hp = GetNonDynamaxMaxHP(gBattlerAttacker) / 4; - if (GetNonDynamaxMaxHP(gBattlerAttacker) / 4 == 0) + u32 factor = gBattleMoves[gCurrentMove].effect == EFFECT_SHED_TAIL ? 2 : 4; + u32 hp = GetNonDynamaxMaxHP(gBattlerAttacker) / factor; + + if (GetNonDynamaxMaxHP(gBattlerAttacker) / factor == 0) hp = 1; if (gBattleMons[gBattlerAttacker].hp <= hp) @@ -12402,7 +12404,7 @@ static void Cmd_setsubstitute(void) } else { - gBattleMoveDamage = GetNonDynamaxMaxHP(gBattlerAttacker) / 4; // one bit value will only work for Pokémon which max hp can go to 1020(which is more than possible in games) + gBattleMoveDamage = GetNonDynamaxMaxHP(gBattlerAttacker) / factor; // one bit value will only work for Pokémon which max hp can go to 1020(which is more than possible in games) if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index e4d37559b3..0f15dd545d 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -12897,7 +12897,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_SHED_TAIL] = { - .effect = EFFECT_PLACEHOLDER, // EFFECT_SHED_TAIL + .effect = EFFECT_SHED_TAIL, .power = 0, .type = TYPE_NORMAL, .accuracy = 0, diff --git a/test/battle/move_effect/shed_tail.c b/test/battle/move_effect/shed_tail.c new file mode 100644 index 0000000000..258d52b3da --- /dev/null +++ b/test/battle/move_effect/shed_tail.c @@ -0,0 +1,72 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_SHED_TAIL].effect == EFFECT_SHED_TAIL); +} + +SINGLE_BATTLE_TEST("Shed Tail creates a Substitute at the cost of 1/2 users maximum HP and switches the user out") +{ + s16 maxHP = 0; + s16 costHP = 0; + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SHED_TAIL); SEND_OUT(player, 1); } + } SCENE { + maxHP = GetMonData(&gPlayerParty[0], MON_DATA_HP); + ANIMATION(ANIM_TYPE_MOVE, MOVE_SHED_TAIL, player); + HP_BAR(player, captureDamage: &costHP); + MESSAGE("Wobbuffet shed its tail to create a decoy!"); + MESSAGE("Go! Wynaut!"); + }THEN { + EXPECT_EQ(maxHP / 2, costHP); + } +} + +SINGLE_BATTLE_TEST("Shed Tail fails if the user doesn't have enough HP") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { HP(1); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SHED_TAIL); } + } SCENE { + MESSAGE("It was too weak to make a SUBSTITUTE!"); + } +} + +SINGLE_BATTLE_TEST("Shed Tail's HP cost can trigger a berry before the user switches out") +{ + GIVEN { + ASSUME(gItems[ITEM_SITRUS_BERRY].battleUsage == EFFECT_ITEM_RESTORE_HP); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_SITRUS_BERRY); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SHED_TAIL); SEND_OUT(player, 1); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SHED_TAIL, player); + MESSAGE("Wobbuffet's Sitrus Berry restored health!"); + MESSAGE("Go! Wynaut!"); + } +} + +SINGLE_BATTLE_TEST("Shed Tail fails if there are no usable pokemon left") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + PLAYER(SPECIES_WYNAUT) { HP(0); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SHED_TAIL); } + } SCENE { + MESSAGE("Wobbuffet used Shed Tail!"); + MESSAGE("But it failed!"); + } +} diff --git a/test/battle/move_effect/substitute.c b/test/battle/move_effect/substitute.c new file mode 100644 index 0000000000..ae2d4848b4 --- /dev/null +++ b/test/battle/move_effect/substitute.c @@ -0,0 +1,56 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_SUBSTITUTE].effect == EFFECT_SUBSTITUTE); +} + +SINGLE_BATTLE_TEST("Substitute creates a Substitute at the cost of 1/4 users maximum HP") +{ + s16 maxHP = 0; + s16 costHP = 0; + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SUBSTITUTE); } + } SCENE { + maxHP = GetMonData(&gPlayerParty[0], MON_DATA_HP); + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, player); + HP_BAR(player, captureDamage: &costHP); + MESSAGE("Wobbuffet made a SUBSTITUTE!"); + }THEN { + EXPECT_EQ(maxHP / 4, costHP); + } +} + +SINGLE_BATTLE_TEST("Substitute fails if the user doesn't have enough HP") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { HP(1); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SUBSTITUTE); } + } SCENE { + MESSAGE("It was too weak to make a SUBSTITUTE!"); + } +} + +SINGLE_BATTLE_TEST("Substitute's HP cost can trigger a berry") +{ + GIVEN { + ASSUME(gItems[ITEM_SITRUS_BERRY].battleUsage == EFFECT_ITEM_RESTORE_HP); + PLAYER(SPECIES_WOBBUFFET) { HP(300); Item(ITEM_SITRUS_BERRY); } + PLAYER(SPECIES_WYNAUT); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_SUBSTITUTE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, player); + MESSAGE("Wobbuffet's Sitrus Berry restored health!"); + } +} From 1aff65029fb1ef93245cb35820f0f0a829ad1fd8 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Thu, 18 Jan 2024 18:59:42 +0100 Subject: [PATCH 117/141] Deprecate GetBerryCountString (#4012) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- include/item.h | 1 - src/berry.c | 11 +++-------- src/item.c | 15 --------------- 3 files changed, 3 insertions(+), 24 deletions(-) diff --git a/include/item.h b/include/item.h index c9c38543cd..041e9d8ba0 100644 --- a/include/item.h +++ b/include/item.h @@ -39,7 +39,6 @@ void ApplyNewEncryptionKeyToBagItems_(u32 newKey); void SetBagItemsPointers(void); void CopyItemName(u16 itemId, u8 *dst); void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity); -void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity); bool8 IsBagPocketNonEmpty(u8 pocket); bool8 CheckBagHasItem(u16 itemId, u16 count); bool8 HasAtLeastOneBerry(void); diff --git a/src/berry.c b/src/berry.c index b747b2e19c..477bb92d37 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1982,11 +1982,6 @@ void GetBerryNameByBerryType(u8 berry, u8 *string) string[BERRY_NAME_LENGTH] = EOS; } -void GetBerryCountStringByBerryType(u8 berry, u8 *dest, u32 berryCount) -{ - GetBerryCountString(dest, GetBerryInfo(berry)->name, berryCount); -} - void AllowBerryTreeGrowth(u8 id) { GetBerryTreeInfo(id)->stopGrowth = FALSE; @@ -2122,7 +2117,7 @@ void ObjectEventInteractionGetBerryTreeData(void) gSpecialVar_0x8004 = GetStageByBerryTreeId(id); gSpecialVar_0x8005 = GetNumStagesWateredByBerryTreeId(id); gSpecialVar_0x8006 = GetBerryCountByBerryTreeId(id); - GetBerryCountStringByBerryType(berry, gStringVar1, gSpecialVar_0x8006); + CopyItemNameHandlePlural(BerryTypeToItemId(berry), gStringVar1, gSpecialVar_0x8006); } void ObjectEventInteractionGetBerryName(void) @@ -2136,12 +2131,12 @@ void ObjectEventInteractionGetBerryCountString(void) u8 treeId = GetObjectEventBerryTreeId(gSelectedObjectEvent); u8 berry = GetBerryTypeByBerryTreeId(treeId); u8 count = GetBerryCountByBerryTreeId(treeId); - GetBerryCountStringByBerryType(berry, gStringVar1, count); + CopyItemNameHandlePlural(BerryTypeToItemId(berry), gStringVar1, count); berry = GetTreeMutationValue(treeId); if (berry > 0) { count = 1; - GetBerryCountStringByBerryType(berry, gStringVar3, count); + CopyItemNameHandlePlural(BerryTypeToItemId(berry), gStringVar3, count); gSpecialVar_Result = TRUE; } else diff --git a/src/item.c b/src/item.c index b0813efdf5..e102af7266 100644 --- a/src/item.c +++ b/src/item.c @@ -101,21 +101,6 @@ void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity) StringAppend(end, sText_s); } -void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity) -{ - const u8 *berryString; - u8 *txtPtr; - - if (quantity < 2) - berryString = gText_Berry; - else - berryString = gText_Berries; - - txtPtr = StringCopy(dst, berryName); - *txtPtr = CHAR_SPACE; - StringCopy(txtPtr + 1, berryString); -} - bool8 IsBagPocketNonEmpty(u8 pocket) { u8 i; From fd5d5cd055c01dda6b76860cc8dda1933afc2478 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 19 Jan 2024 05:28:51 -0300 Subject: [PATCH 118/141] Fixed incorrect family toggle preproc blocks (#4024) * Fixed incorrect family toggle preproc blocks * More fixes --- src/data/pokemon_graphics/front_pic_anims.h | 36 +++++++++++++++++---- 1 file changed, 29 insertions(+), 7 deletions(-) diff --git a/src/data/pokemon_graphics/front_pic_anims.h b/src/data/pokemon_graphics/front_pic_anims.h index 75cb52732c..5529fe77ac 100644 --- a/src/data/pokemon_graphics/front_pic_anims.h +++ b/src/data/pokemon_graphics/front_pic_anims.h @@ -279,7 +279,6 @@ static const union AnimCmd sAnim_Raticate_1[] = #if P_ALOLAN_FORMS PLACEHOLDER_ANIM_SINGLE_FRAME(RattataAlolan); - PLACEHOLDER_ANIM_SINGLE_FRAME(RaticateAlolan); #endif //P_ALOLAN_FORMS #endif //P_FAMILY_RATTATA @@ -353,12 +352,15 @@ static const union AnimCmd sAnim_Pikachu_1[] = ANIMCMD_END, }; +#if P_COSPLAY_PIKACHU_FORMS PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuCosplay); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuRockStar); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuBelle); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuPopStar); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuPhD); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuLibre); +#endif //P_COSPLAY_PIKACHU_FORMS +#if P_CAP_PIKACHU_FORMS PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuOriginalCap); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuHoennCap); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuSinnohCap); @@ -367,6 +369,7 @@ PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuKalosCap); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuAlolaCap); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuPartnerCap); PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuWorldCap); +#endif //P_CAP_PIKACHU_FORMS #if P_GIGANTAMAX_FORMS PLACEHOLDER_ANIM_SINGLE_FRAME(PikachuGigantamax); @@ -4685,7 +4688,9 @@ static const union AnimCmd sAnim_Milotic_1[] = ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; +#endif //P_FAMILY_FEEBAS +#if P_FAMILY_CASTFORM static const union AnimCmd sAnim_CastformNormal_1[] = { ANIMCMD_FRAME(0, 12), @@ -4727,7 +4732,7 @@ static const union AnimCmd sAnim_CastformSnowy_1[] = ANIMCMD_FRAME(0, 12), ANIMCMD_END, }; -#endif //P_FAMILY_FEEBAS +#endif //P_FAMILY_CASTFORM #if P_FAMILY_KECLEON static const union AnimCmd sAnim_Kecleon_1[] = @@ -5773,13 +5778,16 @@ static const union AnimCmd sAnim_Chatot_1[] = ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; +#endif //P_FAMILY_CHATOT + +#if P_FAMILY_SPIRITOMB static const union AnimCmd sAnim_Spiritomb_1[] = { ANIMCMD_FRAME(1, 20), ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -#endif //P_FAMILY_CHATOT +#endif //P_FAMILY_SPIRITOMB #if P_FAMILY_GIBLE static const union AnimCmd sAnim_Gible_1[] = @@ -7844,7 +7852,9 @@ static const union AnimCmd sAnim_Virizion_1[] = ANIMCMD_FRAME(0, 20), ANIMCMD_END, }; +#endif //P_FAMILY_VIRIZION +#if P_FAMILY_TORNADUS static const union AnimCmd sAnim_TornadusIncarnate_1[] = { ANIMCMD_FRAME(1, 2), @@ -7881,7 +7891,9 @@ static const union AnimCmd sAnim_TornadusTherian_1[] = ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; +#endif //P_FAMILY_TORNADUS +#if P_FAMILY_THUNDURUS static const union AnimCmd sAnim_ThundurusIncarnate_1[] = { ANIMCMD_FRAME(1, 2), @@ -7929,7 +7941,7 @@ static const union AnimCmd sAnim_ThundurusTherian_1[] = ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; -#endif //P_FAMILY_VIRIZION +#endif //P_FAMILY_THUNDURUS #if P_FAMILY_RESHIRAM static const union AnimCmd sAnim_Reshiram_1[] = @@ -7947,7 +7959,9 @@ static const union AnimCmd sAnim_Zekrom_1[] = ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; +#endif //P_FAMILY_ZEKROM +#if P_FAMILY_LANDORUS static const union AnimCmd sAnim_LandorusIncarnate_1[] = { ANIMCMD_FRAME(1, 2), @@ -7984,7 +7998,7 @@ static const union AnimCmd sAnim_LandorusTherian_1[] = ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -#endif //P_FAMILY_ZEKROM +#endif //P_FAMILY_LANDORUS #if P_FAMILY_KYUREM static const union AnimCmd sAnim_Kyurem_1[] = @@ -8013,7 +8027,9 @@ static const union AnimCmd sAnim_KyuremBlack_1[] = ANIMCMD_END, }; #endif //P_FUSION_FORMS +#endif //P_FAMILY_KYUREM +#if P_FAMILY_KELDEO static const union AnimCmd sAnim_KeldeoOrdinary_1[] = { ANIMCMD_FRAME(1, 32), @@ -8028,7 +8044,9 @@ static const union AnimCmd sAnim_KeldeoResolute_1[] = ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; +#endif //P_FAMILY_KELDEO +#if P_FAMILY_MELOETTA static const union AnimCmd sAnim_MeloettaAria_1[] = { ANIMCMD_FRAME(0, 15), @@ -8051,7 +8069,7 @@ static const union AnimCmd sAnim_MeloettaPirouette_1[] = ANIMCMD_FRAME(0, 15), ANIMCMD_END, }; -#endif //P_FAMILY_KYUREM +#endif //P_FAMILY_MELOETTA #if P_FAMILY_GENESECT static const union AnimCmd sAnim_Genesect_1[] = @@ -9067,10 +9085,12 @@ static const union AnimCmd sAnim_LycanrocDusk_1[] = ANIMCMD_FRAME(0, 5), ANIMCMD_END, }; +#endif //P_FAMILY_ROCKRUFF +#if P_FAMILY_WISHIWASHI PLACEHOLDER_ANIM_SINGLE_FRAME(WishiwashiSolo); PLACEHOLDER_ANIM_SINGLE_FRAME(WishiwashiSchool); -#endif //P_FAMILY_ROCKRUFF +#endif //P_FAMILY_WISHIWASHI #if P_FAMILY_MAREANIE PLACEHOLDER_ANIM_SINGLE_FRAME(Mareanie); @@ -10189,6 +10209,8 @@ SINGLE_ANIMATION(PikachuBelle); SINGLE_ANIMATION(PikachuPopStar); SINGLE_ANIMATION(PikachuPhD); SINGLE_ANIMATION(PikachuLibre); +#endif //P_COSPLAY_PIKACHU_FORMS +#if P_CAP_PIKACHU_FORMS SINGLE_ANIMATION(PikachuOriginalCap); SINGLE_ANIMATION(PikachuHoennCap); SINGLE_ANIMATION(PikachuSinnohCap); From d3dbfaf1afa73ef14a204a2d057248719a0de4e7 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Fri, 19 Jan 2024 10:48:31 +0100 Subject: [PATCH 119/141] Adds function AI_CalcMoveScore to more easily control score increases (#3984) * Adds function AI_CalcMoveScore to more easily control score increases --- src/battle_ai_main.c | 309 +++++++++++++++++++++++++++++++++++-------- src/battle_ai_util.c | 229 -------------------------------- 2 files changed, 257 insertions(+), 281 deletions(-) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 8465da05b2..5bb7731896 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3196,15 +3196,15 @@ static s32 AI_CompareDamagingMoves(u32 battlerAtk, u32 battlerDef, u32 currId) return score; } -// AI_FLAG_CHECK_VIABILITY - a weird mix of increasing and decreasing scores -static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) +static u32 AI_CalcMoveScore(u32 battlerAtk, u32 battlerDef, u32 move) { // move data u32 moveEffect = gBattleMoves[move].effect; struct AiLogicData *aiData = AI_DATA; u32 movesetIndex = AI_THINKING_STRUCT->movesetIndex; u32 effectiveness = aiData->effectiveness[battlerAtk][battlerDef][movesetIndex]; - s8 atkPriority = GetMovePriority(battlerAtk, move); + + s32 score = 0; u32 predictedMove = aiData->predictedMoves[battlerDef]; u32 predictedMoveSlot = GetMoveSlot(GetMovesArray(battlerDef), predictedMove); bool32 isDoubleBattle = IsValidDoubleBattle(battlerAtk); @@ -3214,36 +3214,9 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score if (IsDynamaxed(battlerAtk) && gBattleMoves[move].category == BATTLE_CATEGORY_STATUS) moveEffect = EFFECT_PROTECT; - // Targeting partner, check benefits of doing that instead - if (IS_TARGETING_PARTNER(battlerAtk, battlerDef)) - return score; - - if (gBattleMoves[move].power) - score += AI_CompareDamagingMoves(battlerAtk, battlerDef, movesetIndex); - - // check always hits - if (!IS_MOVE_STATUS(move) && gBattleMoves[move].accuracy == 0) - { - if (gBattleMons[battlerDef].statStages[STAT_EVASION] >= 10 || gBattleMons[battlerAtk].statStages[STAT_ACC] <= 2) - ADJUST_SCORE(1); - if (AI_RandLessThan(100) && (gBattleMons[battlerDef].statStages[STAT_EVASION] >= 8 || gBattleMons[battlerAtk].statStages[STAT_ACC] <= 4)) - ADJUST_SCORE(1); - } - - // check already dead - if (!IsBattlerIncapacitated(battlerDef, aiData->abilities[battlerDef]) - && CanTargetFaintAi(battlerAtk, battlerDef) - && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_SLOWER) // Opponent should go first - { - if (atkPriority > 0) - ADJUST_SCORE(1); - else - ADJUST_SCORE(-1); - } - // check status move preference if (AI_THINKING_STRUCT->aiFlags[battlerAtk] & AI_FLAG_PREFER_STATUS_MOVES && IS_MOVE_STATUS(move) && effectiveness != AI_EFFECTIVENESS_x0) - ADJUST_SCORE(1); + ADJUST_SCORE(10); // check thawing moves if ((gBattleMons[battlerAtk].status1 & (STATUS1_FREEZE | STATUS1_FROSTBITE)) && gBattleMoves[move].thawsUser) @@ -3260,10 +3233,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score // move effect checks switch (moveEffect) { - case EFFECT_HIT: - // TEMPORARY - should be applied to all moves regardless of effect - score = AI_CheckMoveEffects(battlerAtk, battlerDef, move, score, aiData, predictedMove, isDoubleBattle); - break; case EFFECT_SLEEP: case EFFECT_YAWN: if (AI_RandLessThan(128)) @@ -3301,11 +3270,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } } - - if (!AI_RandLessThan(100)) - { - ADJUST_SCORE(-1); - } break; case EFFECT_DEFENSE_UP: case EFFECT_DEFENSE_UP_2: @@ -3347,11 +3311,6 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } } - - if (!AI_RandLessThan(100)) - { - ADJUST_SCORE(-1); - } break; case EFFECT_SPECIAL_DEFENSE_UP: case EFFECT_SPECIAL_DEFENSE_UP_2: @@ -3394,7 +3353,7 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score else if (!AI_RandLessThan(70)) ADJUST_SCORE(-2); break; -// stat lowering effects + // stat lowering effects case EFFECT_ATTACK_DOWN: case EFFECT_ATTACK_DOWN_2: if (!ShouldLowerAttack(battlerAtk, battlerDef, aiData->abilities[battlerDef])) @@ -4056,12 +4015,12 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score //ADJUST_SCORE(8); break; case EFFECT_PURSUIT: - /*TODO - if (IsPredictedToSwitch(battlerDef, battlerAtk)) - ADJUST_SCORE(3); - else if (IsPredictedToUsePursuitableMove(battlerDef, battlerAtk) && !MoveWouldHitFirst(move, battlerAtk, battlerDef)) //Pursuit against fast U-Turn - ADJUST_SCORE(3);*/ - break; + // TODO + // if (IsPredictedToSwitch(battlerDef, battlerAtk)) + // ADJUST_SCORE(3); + // else if (IsPredictedToUsePursuitableMove(battlerDef, battlerAtk) && !MoveWouldHitFirst(move, battlerAtk, battlerDef)) //Pursuit against fast U-Turn + // ADJUST_SCORE(3); + // break; case EFFECT_DEFOG: if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) || (gSideStatuses[GetBattlerSide(battlerDef)] & (SIDE_STATUS_SCREEN_ANY | SIDE_STATUS_SAFEGUARD | SIDE_STATUS_MIST))) @@ -4669,6 +4628,252 @@ static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score break; } // move effect checks + // check move additional effects that are likely to happen + for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) + { + // Only consider effects with a guaranteed chance to happen + if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) + continue; + + // Consider move effects that target self + if (gBattleMoves[move].additionalEffects[i].self) + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_SPD_PLUS_2: + case MOVE_EFFECT_SPD_PLUS_1: + if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_ATK_PLUS_1: + case MOVE_EFFECT_DEF_PLUS_1: + case MOVE_EFFECT_SP_ATK_PLUS_1: + case MOVE_EFFECT_SP_DEF_PLUS_1: + case MOVE_EFFECT_ACC_PLUS_1: + case MOVE_EFFECT_EVS_PLUS_1: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, + &score + ); + break; + case MOVE_EFFECT_ATK_PLUS_2: + case MOVE_EFFECT_DEF_PLUS_2: + case MOVE_EFFECT_SP_ATK_PLUS_2: + case MOVE_EFFECT_SP_DEF_PLUS_2: + case MOVE_EFFECT_ACC_PLUS_2: + case MOVE_EFFECT_EVS_PLUS_2: + IncreaseStatUpScore( + battlerAtk, + battlerDef, + STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, + &score + ); + break; + // Effects that lower stat(s) - only need to consider Contrary + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_V_CREATE: + case MOVE_EFFECT_DEF_SPDEF_DOWN: + case MOVE_EFFECT_ATK_DEF_DOWN: + case MOVE_EFFECT_SP_ATK_TWO_DOWN: + if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_RAPIDSPIN: + if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) + || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) + { + ADJUST_SCORE(3); + break; + } + //Spin checks + if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) + ADJUST_SCORE(-6); + break; + } + } + else // consider move effects that hinder the target + { + switch (gBattleMoves[move].additionalEffects[i].moveEffect) + { + case MOVE_EFFECT_FLINCH: + score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); + break; + case MOVE_EFFECT_SPD_MINUS_1: + case MOVE_EFFECT_SPD_MINUS_2: + if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) + break; + case MOVE_EFFECT_ATK_MINUS_1: + case MOVE_EFFECT_DEF_MINUS_1: + case MOVE_EFFECT_SP_ATK_MINUS_1: + case MOVE_EFFECT_SP_DEF_MINUS_1: + case MOVE_EFFECT_ACC_MINUS_1: + case MOVE_EFFECT_EVS_MINUS_1: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(2); + break; + case MOVE_EFFECT_ATK_MINUS_2: + case MOVE_EFFECT_DEF_MINUS_2: + case MOVE_EFFECT_SP_ATK_MINUS_2: + case MOVE_EFFECT_SP_DEF_MINUS_2: + case MOVE_EFFECT_ACC_MINUS_2: + case MOVE_EFFECT_EVS_MINUS_2: + if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_POISON: + IncreasePoisonScore(battlerAtk, battlerDef, move, &score); + break; + case MOVE_EFFECT_CLEAR_SMOG: + score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); + break; + case MOVE_EFFECT_SPECTRAL_THIEF: + score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); + break; + case MOVE_EFFECT_BUG_BITE: // And pluck + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_INCINERATE: + if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) + break; + else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_SMACK_DOWN: + if (!IsBattlerGrounded(battlerDef) && HasDamagingMoveOfType(battlerAtk, TYPE_GROUND)) + ADJUST_SCORE(1); + break; + case MOVE_EFFECT_KNOCK_OFF: + if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerDef, EFFECT_FLING)) + ADJUST_SCORE(4); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(3); + break; + } + } + break; + case MOVE_EFFECT_STEAL_ITEM: + { + bool32 canSteal = FALSE; + + if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) + canSteal = TRUE; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) + canSteal = TRUE; + + if (canSteal && aiData->items[battlerAtk] == ITEM_NONE + && aiData->items[battlerDef] != ITEM_NONE + && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) + && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) + && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) + && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) + { + switch (aiData->holdEffects[battlerDef]) + { + case HOLD_EFFECT_NONE: + break; + case HOLD_EFFECT_CHOICE_BAND: + case HOLD_EFFECT_CHOICE_SCARF: + case HOLD_EFFECT_CHOICE_SPECS: + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_TOXIC_ORB: + if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_FLAME_ORB: + if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_BLACK_SLUDGE: + if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_IRON_BALL: + if (HasMoveEffect(battlerAtk, EFFECT_FLING)) + ADJUST_SCORE(2); + break; + case HOLD_EFFECT_LAGGING_TAIL: + case HOLD_EFFECT_STICKY_BARB: + break; + default: + ADJUST_SCORE(1); + break; + } + } + break; + } + break; + case MOVE_EFFECT_STEALTH_ROCK: + case MOVE_EFFECT_SPIKES: + score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); + break; + case MOVE_EFFECT_FEINT: + if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_THROAT_CHOP: + if (HasSoundMove(battlerDef) && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) + ADJUST_SCORE(3); + break; + case MOVE_EFFECT_FLAME_BURST: + if (isDoubleBattle) + { + if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) + && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 + && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD + && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) + ADJUST_SCORE(1); + } + break; + case MOVE_EFFECT_WRAP: + if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) + ADJUST_SCORE(5); + break; + } + } + } + + if (score <= 1) // Score not high enough. Damaging moves should be preferred + return 0; + else if (score <= 3) // Score is good enough to be chosen over a damaging move but other effects might be better + return 2; + else if (score <= 5) // Good Score. Usually the preferred effect + return 3; + else // Best effect possible. Should always be chosen over other effects + return 4; +} + +// AI_FLAG_CHECK_VIABILITY - Chooses best possible move to hit player +static s32 AI_CheckViability(u32 battlerAtk, u32 battlerDef, u32 move, s32 score) +{ + // Targeting partner, check benefits of doing that instead + if (IS_TARGETING_PARTNER(battlerAtk, battlerDef)) + return score; + + if (gBattleMoves[move].power) + score += AI_CompareDamagingMoves(battlerAtk, battlerDef, AI_THINKING_STRUCT->movesetIndex); + + // Calculates score based on effects of a move + score += AI_CalcMoveScore(battlerAtk, battlerDef, move); + return score; } diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 5234314ebc..8579efdf0f 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3586,235 +3586,6 @@ bool32 AI_IsBattlerAsleepOrComatose(u32 battlerId) return (gBattleMons[battlerId].status1 & STATUS1_SLEEP) || AI_DATA->abilities[battlerId] == ABILITY_COMATOSE; } -s32 AI_CheckMoveEffects(u32 battlerAtk, u32 battlerDef, u32 move, s32 score, struct AiLogicData *aiData, u32 predictedMove, bool32 isDoubleBattle) -{ - u8 i; - // check move additional effects that are likely to happen - for (i = 0; i < gBattleMoves[move].numAdditionalEffects; i++) - { - // Only consider effects with a guaranteed chance to happen - if (!MoveEffectIsGuaranteed(battlerAtk, aiData->abilities[battlerAtk], &gBattleMoves[move].additionalEffects[i])) - continue; - - // Consider move effects that target self - if (gBattleMoves[move].additionalEffects[i].self) - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_SPD_PLUS_2: - case MOVE_EFFECT_SPD_PLUS_1: - if (aiData->abilities[battlerAtk] != ABILITY_CONTRARY && !AI_STRIKES_FIRST(battlerAtk, battlerDef, move)) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_ATK_PLUS_1: - case MOVE_EFFECT_DEF_PLUS_1: - case MOVE_EFFECT_SP_ATK_PLUS_1: - case MOVE_EFFECT_SP_DEF_PLUS_1: - case MOVE_EFFECT_ACC_PLUS_1: - case MOVE_EFFECT_EVS_PLUS_1: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_1, - &score - ); - break; - case MOVE_EFFECT_ATK_PLUS_2: - case MOVE_EFFECT_DEF_PLUS_2: - case MOVE_EFFECT_SP_ATK_PLUS_2: - case MOVE_EFFECT_SP_DEF_PLUS_2: - case MOVE_EFFECT_ACC_PLUS_2: - case MOVE_EFFECT_EVS_PLUS_2: - IncreaseStatUpScore( - battlerAtk, - battlerDef, - STAT_ATK + gBattleMoves[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_PLUS_2, - &score - ); - break; - // Effects that lower stat(s) - only need to consider Contrary - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_V_CREATE: - case MOVE_EFFECT_DEF_SPDEF_DOWN: - case MOVE_EFFECT_ATK_DEF_DOWN: - case MOVE_EFFECT_SP_ATK_TWO_DOWN: - if (aiData->abilities[battlerAtk] == ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_RAPIDSPIN: - if ((gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY && CountUsablePartyMons(battlerAtk) != 0) - || (gStatuses3[battlerAtk] & STATUS3_LEECHSEED || gBattleMons[battlerAtk].status2 & STATUS2_WRAPPED)) - { - ADJUST_SCORE(3); - break; - } - //Spin checks - if (!(gSideStatuses[GetBattlerSide(battlerAtk)] & SIDE_STATUS_HAZARDS_ANY)) - ADJUST_SCORE(-6); - break; - } - } - else // consider move effects that hinder the target - { - switch (gBattleMoves[move].additionalEffects[i].moveEffect) - { - case MOVE_EFFECT_FLINCH: - score += ShouldTryToFlinch(battlerAtk, battlerDef, aiData->abilities[battlerAtk], aiData->abilities[battlerDef], move); - break; - case MOVE_EFFECT_SPD_MINUS_1: - case MOVE_EFFECT_SPD_MINUS_2: - if (!ShouldLowerSpeed(battlerAtk, battlerDef, aiData->abilities[battlerDef])) - break; - case MOVE_EFFECT_ATK_MINUS_1: - case MOVE_EFFECT_DEF_MINUS_1: - case MOVE_EFFECT_SP_ATK_MINUS_1: - case MOVE_EFFECT_SP_DEF_MINUS_1: - case MOVE_EFFECT_ACC_MINUS_1: - case MOVE_EFFECT_EVS_MINUS_1: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(2); - break; - case MOVE_EFFECT_ATK_MINUS_2: - case MOVE_EFFECT_DEF_MINUS_2: - case MOVE_EFFECT_SP_ATK_MINUS_2: - case MOVE_EFFECT_SP_DEF_MINUS_2: - case MOVE_EFFECT_ACC_MINUS_2: - case MOVE_EFFECT_EVS_MINUS_2: - if (aiData->abilities[battlerDef] != ABILITY_CONTRARY) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_POISON: - IncreasePoisonScore(battlerAtk, battlerDef, move, &score); - break; - case MOVE_EFFECT_CLEAR_SMOG: - score += AI_TryToClearStats(battlerAtk, battlerDef, FALSE); - break; - case MOVE_EFFECT_SPECTRAL_THIEF: - score += AI_ShouldCopyStatChanges(battlerAtk, battlerDef); - break; - case MOVE_EFFECT_BUG_BITE: // And pluck - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_INCINERATE: - if (gBattleMons[battlerDef].status2 & STATUS2_SUBSTITUTE || aiData->abilities[battlerDef] == ABILITY_STICKY_HOLD) - break; - else if (ItemId_GetPocket(aiData->items[battlerDef]) == POCKET_BERRIES || aiData->holdEffects[battlerDef] == HOLD_EFFECT_GEMS) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_SMACK_DOWN: - if (!IsBattlerGrounded(battlerDef) && HasDamagingMoveOfType(battlerAtk, TYPE_GROUND)) - ADJUST_SCORE(1); - break; - case MOVE_EFFECT_KNOCK_OFF: - if (CanKnockOffItem(battlerDef, aiData->items[battlerDef])) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerDef, EFFECT_FLING)) - ADJUST_SCORE(4); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(3); - break; - } - } - break; - case MOVE_EFFECT_STEAL_ITEM: - { - bool32 canSteal = FALSE; - - if (B_TRAINERS_KNOCK_OFF_ITEMS == TRUE) - canSteal = TRUE; - if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER || GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) - canSteal = TRUE; - - if (canSteal && aiData->items[battlerAtk] == ITEM_NONE - && aiData->items[battlerDef] != ITEM_NONE - && CanBattlerGetOrLoseItem(battlerDef, aiData->items[battlerDef]) - && CanBattlerGetOrLoseItem(battlerAtk, aiData->items[battlerDef]) - && !HasMoveEffect(battlerAtk, EFFECT_ACROBATICS) - && aiData->abilities[battlerDef] != ABILITY_STICKY_HOLD) - { - switch (aiData->holdEffects[battlerDef]) - { - case HOLD_EFFECT_NONE: - break; - case HOLD_EFFECT_CHOICE_BAND: - case HOLD_EFFECT_CHOICE_SCARF: - case HOLD_EFFECT_CHOICE_SPECS: - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_TOXIC_ORB: - if (ShouldPoisonSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_FLAME_ORB: - if (ShouldBurnSelf(battlerAtk, aiData->abilities[battlerAtk])) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_BLACK_SLUDGE: - if (IS_BATTLER_OF_TYPE(battlerAtk, TYPE_POISON)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_IRON_BALL: - if (HasMoveEffect(battlerAtk, EFFECT_FLING)) - ADJUST_SCORE(2); - break; - case HOLD_EFFECT_LAGGING_TAIL: - case HOLD_EFFECT_STICKY_BARB: - break; - default: - ADJUST_SCORE(1); - break; - } - } - break; - } - break; - case MOVE_EFFECT_STEALTH_ROCK: - case MOVE_EFFECT_SPIKES: - score += AI_ShouldSetUpHazards(battlerAtk, battlerDef, aiData); - break; - case MOVE_EFFECT_FEINT: - if (gBattleMoves[predictedMove].effect == EFFECT_PROTECT) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_THROAT_CHOP: - if (HasSoundMove(battlerDef) && gBattleMoves[predictedMove].soundMove && AI_WhoStrikesFirst(battlerAtk, battlerDef, move) == AI_IS_FASTER) - ADJUST_SCORE(3); - break; - case MOVE_EFFECT_FLAME_BURST: - if (isDoubleBattle) - { - if (IsBattlerAlive(BATTLE_PARTNER(battlerDef)) - && aiData->hpPercents[BATTLE_PARTNER(battlerDef)] < 12 - && aiData->abilities[BATTLE_PARTNER(battlerDef)] != ABILITY_MAGIC_GUARD - && !IS_BATTLER_OF_TYPE(BATTLE_PARTNER(battlerDef), TYPE_FIRE)) - ADJUST_SCORE(1); - } - break; - case MOVE_EFFECT_WRAP: - if (!HasMoveWithMoveEffect(battlerDef, MOVE_EFFECT_RAPIDSPIN) && !IsBattlerTrapped(battlerDef, TRUE) && ShouldTrap(battlerAtk, battlerDef, move)) - ADJUST_SCORE(5); - break; - } - } - } - - return score; -} - s32 AI_TryToClearStats(u32 battlerAtk, u32 battlerDef, bool32 isDoubleBattle) { if (isDoubleBattle) From 179a0ea97a4e25006bbce3801b2a6bf3c43a98f4 Mon Sep 17 00:00:00 2001 From: tertu Date: Fri, 19 Jan 2024 04:27:42 -0600 Subject: [PATCH 120/141] Seed the RNG with the time in seconds in HQ mode (#3812) --- include/random.h | 11 +++++++---- src/main.c | 19 ++++++++++++++++--- src/random.c | 6 +++--- 3 files changed, 26 insertions(+), 10 deletions(-) diff --git a/include/random.h b/include/random.h index a4f6a88e25..99ec280474 100644 --- a/include/random.h +++ b/include/random.h @@ -59,6 +59,9 @@ static inline u16 Random(void) return Random32() >> 16; } +void SeedRng(u32 seed); +void SeedRng2(u32 seed); + static inline u16 Random2(void) { return Random2_32() >> 16; @@ -74,6 +77,10 @@ typedef u32 rng_value_t; u16 Random(void); u16 Random2(void); +//Sets the initial seed value of the pseudorandom number generator +void SeedRng(u16 seed); +void SeedRng2(u16 seed); + //Returns a 32-bit pseudorandom number #define Random32() (Random() | (Random() << 16)) #define Random2_32() (Random2() | (Random2() << 16)) @@ -94,10 +101,6 @@ static inline void AdvanceRandom(void) extern rng_value_t gRngValue; extern rng_value_t gRng2Value; -//Sets the initial seed value of the pseudorandom number generator -void SeedRng(u16 seed); -void SeedRng2(u16 seed); - void Shuffle8(void *data, size_t n); void Shuffle16(void *data, size_t n); void Shuffle32(void *data, size_t n); diff --git a/src/main.c b/src/main.c index b7d10cabcd..19b8f19976 100644 --- a/src/main.c +++ b/src/main.c @@ -235,9 +235,22 @@ void EnableVCountIntrAtLine150(void) #ifdef BUGFIX static void SeedRngWithRtc(void) { - u32 seed = RtcGetMinuteCount(); - seed = (seed >> 16) ^ (seed & 0xFFFF); - SeedRng(seed); + #if HQ_RANDOM == FALSE + u32 seed = RtcGetMinuteCount(); + seed = (seed >> 16) ^ (seed & 0xFFFF); + SeedRng(seed); + #else + #define BCD8(x) ((((x) >> 4) & 0xF) * 10 + ((x) & 0xF)) + u32 seconds; + struct SiiRtcInfo rtc; + RtcGetInfo(&rtc); + seconds = + ((HOURS_PER_DAY * RtcGetDayCount(&rtc) + BCD8(rtc.hour)) + * MINUTES_PER_HOUR + BCD8(rtc.minute)) + * SECONDS_PER_MINUTE + BCD8(rtc.second); + SeedRng(seconds); + #undef BCD8 + #endif } #endif diff --git a/src/random.c b/src/random.c index db82334aa9..303bbc9bdf 100644 --- a/src/random.c +++ b/src/random.c @@ -28,7 +28,7 @@ static inline u32 _SFC32_Next_Stream(struct Sfc32State *state, const u8 stream) return result; } -static void SFC32_Seed(struct Sfc32State *state, u16 seed, u8 stream) +static void SFC32_Seed(struct Sfc32State *state, u32 seed, u8 stream) { u32 i; state->a = state->b = 0; @@ -75,7 +75,7 @@ u32 Random2_32(void) return _SFC32_Next_Stream(&gRng2Value, STREAM2); } -void SeedRng(u16 seed) +void SeedRng(u32 seed) { struct Sfc32State state; SFC32_Seed(&state, seed, STREAM1); @@ -85,7 +85,7 @@ void SeedRng(u16 seed) sRngLoopUnlocked = TRUE; } -void SeedRng2(u16 seed) +void SeedRng2(u32 seed) { SFC32_Seed(&gRng2Value, seed, STREAM2); } From 89a632cfa4befab4ca5345e1fc1284d35cd501f7 Mon Sep 17 00:00:00 2001 From: Nephrite Date: Sat, 20 Jan 2024 00:44:09 +0900 Subject: [PATCH 121/141] Moved scripts array to src/data/battle_move_effects.h (#3994) * Created gMoveBattleEffects array * Renamed array to gBattleMoveEffects Applied array in battle_util.c and battle_script_commands.c; doesn't build yet... * Got it building... * Added missing battle_tv effects * Fixed and got it building I'm an idiot sometimes * Added battle_tv scores, encourage Encore flag All works and builds just fine * Merge fixes * Reformatted battle_move_effects Also tweaked struct, added macro --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- data/battle_scripts_1.s | 642 ++----- include/battle.h | 12 + include/battle_ai_util.h | 1 - include/battle_scripts.h | 290 +++ include/constants/battle_move_effects.h | 2 +- src/battle_ai_main.c | 2 +- src/battle_ai_util.c | 85 +- src/battle_script_commands.c | 17 +- src/battle_tv.c | 344 +--- src/battle_util.c | 3 +- src/data/battle_move_effects.h | 2226 +++++++++++++++++++++++ 11 files changed, 2686 insertions(+), 938 deletions(-) create mode 100644 src/data/battle_move_effects.h diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d28afa4877..c962e74535 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -20,359 +20,7 @@ .section script_data, "aw", %progbits -.align 2 -gBattleScriptsForMoveEffects:: - .4byte BattleScript_EffectHit @ EFFECT_HIT - .4byte BattleScript_EffectSleep @ EFFECT_SLEEP - .4byte BattleScript_EffectAbsorb @ EFFECT_ABSORB - .4byte BattleScript_EffectExplosion @ EFFECT_EXPLOSION - .4byte BattleScript_EffectDreamEater @ EFFECT_DREAM_EATER - .4byte BattleScript_EffectMirrorMove @ EFFECT_MIRROR_MOVE - .4byte BattleScript_EffectAttackUp @ EFFECT_ATTACK_UP - .4byte BattleScript_EffectDefenseUp @ EFFECT_DEFENSE_UP - .4byte BattleScript_EffectSpeedUp @ EFFECT_SPEED_UP - .4byte BattleScript_EffectSpecialAttackUp @ EFFECT_SPECIAL_ATTACK_UP - .4byte BattleScript_EffectSpecialDefenseUp @ EFFECT_SPECIAL_DEFENSE_UP - .4byte BattleScript_EffectAccuracyUp @ EFFECT_ACCURACY_UP - .4byte BattleScript_EffectEvasionUp @ EFFECT_EVASION_UP - .4byte BattleScript_EffectSpecialAttackUp3 @ EFFECT_SPECIAL_ATTACK_UP_3 - .4byte BattleScript_EffectAttackDown @ EFFECT_ATTACK_DOWN - .4byte BattleScript_EffectDefenseDown @ EFFECT_DEFENSE_DOWN - .4byte BattleScript_EffectSpeedDown @ EFFECT_SPEED_DOWN - .4byte BattleScript_EffectSpecialAttackDown @ EFFECT_SPECIAL_ATTACK_DOWN - .4byte BattleScript_EffectSpecialDefenseDown @ EFFECT_SPECIAL_DEFENSE_DOWN - .4byte BattleScript_EffectAccuracyDown @ EFFECT_ACCURACY_DOWN - .4byte BattleScript_EffectEvasionDown @ EFFECT_EVASION_DOWN - .4byte BattleScript_EffectHaze @ EFFECT_HAZE - .4byte BattleScript_EffectBide @ EFFECT_BIDE - .4byte BattleScript_EffectRoar @ EFFECT_ROAR - .4byte BattleScript_EffectHit @ EFFECT_MULTI_HIT - .4byte BattleScript_EffectConversion @ EFFECT_CONVERSION - .4byte BattleScript_EffectRestoreHp @ EFFECT_RESTORE_HP - .4byte BattleScript_EffectToxic @ EFFECT_TOXIC - .4byte BattleScript_EffectLightScreen @ EFFECT_LIGHT_SCREEN - .4byte BattleScript_EffectRest @ EFFECT_REST - .4byte BattleScript_EffectOHKO @ EFFECT_OHKO - .4byte BattleScript_EffectHit @ EFFECT_FUSION_COMBO - .4byte BattleScript_EffectSuperFang @ EFFECT_SUPER_FANG - .4byte BattleScript_EffectFixedDamageArg @ EFFECT_FIXED_DAMAGE_ARG - .4byte BattleScript_EffectHealBlock @ EFFECT_HEAL_BLOCK - .4byte BattleScript_EffectRecoilIfMiss @ EFFECT_RECOIL_IF_MISS - .4byte BattleScript_EffectMist @ EFFECT_MIST - .4byte BattleScript_EffectFocusEnergy @ EFFECT_FOCUS_ENERGY - .4byte BattleScript_EffectConfuse @ EFFECT_CONFUSE - .4byte BattleScript_EffectAttackUp2 @ EFFECT_ATTACK_UP_2 - .4byte BattleScript_EffectDefenseUp2 @ EFFECT_DEFENSE_UP_2 - .4byte BattleScript_EffectSpeedUp2 @ EFFECT_SPEED_UP_2 - .4byte BattleScript_EffectSpecialAttackUp2 @ EFFECT_SPECIAL_ATTACK_UP_2 - .4byte BattleScript_EffectSpecialDefenseUp2 @ EFFECT_SPECIAL_DEFENSE_UP_2 - .4byte BattleScript_EffectAccuracyUp2 @ EFFECT_ACCURACY_UP_2 - .4byte BattleScript_EffectEvasionUp2 @ EFFECT_EVASION_UP_2 - .4byte BattleScript_EffectTransform @ EFFECT_TRANSFORM - .4byte BattleScript_EffectAttackDown2 @ EFFECT_ATTACK_DOWN_2 - .4byte BattleScript_EffectDefenseDown2 @ EFFECT_DEFENSE_DOWN_2 - .4byte BattleScript_EffectSpeedDown2 @ EFFECT_SPEED_DOWN_2 - .4byte BattleScript_EffectSpecialAttackDown2 @ EFFECT_SPECIAL_ATTACK_DOWN_2 - .4byte BattleScript_EffectSpecialDefenseDown2 @ EFFECT_SPECIAL_DEFENSE_DOWN_2 - .4byte BattleScript_EffectAccuracyDown2 @ EFFECT_ACCURACY_DOWN_2 - .4byte BattleScript_EffectEvasionDown2 @ EFFECT_EVASION_DOWN_2 - .4byte BattleScript_EffectReflect @ EFFECT_REFLECT - .4byte BattleScript_EffectPoison @ EFFECT_POISON - .4byte BattleScript_EffectParalyze @ EFFECT_PARALYZE - .4byte BattleScript_EffectTwoTurnsAttack @ EFFECT_TWO_TURNS_ATTACK - .4byte BattleScript_EffectSubstitute @ EFFECT_SUBSTITUTE - .4byte BattleScript_EffectRage @ EFFECT_RAGE - .4byte BattleScript_EffectMimic @ EFFECT_MIMIC - .4byte BattleScript_EffectMetronome @ EFFECT_METRONOME - .4byte BattleScript_EffectLeechSeed @ EFFECT_LEECH_SEED - .4byte BattleScript_EffectDoNothing @ EFFECT_DO_NOTHING - .4byte BattleScript_EffectDisable @ EFFECT_DISABLE - .4byte BattleScript_EffectLevelDamage @ EFFECT_LEVEL_DAMAGE - .4byte BattleScript_EffectPsywave @ EFFECT_PSYWAVE - .4byte BattleScript_EffectCounter @ EFFECT_COUNTER - .4byte BattleScript_EffectEncore @ EFFECT_ENCORE - .4byte BattleScript_EffectPainSplit @ EFFECT_PAIN_SPLIT - .4byte BattleScript_EffectSnore @ EFFECT_SNORE - .4byte BattleScript_EffectConversion2 @ EFFECT_CONVERSION_2 - .4byte BattleScript_EffectLockOn @ EFFECT_LOCK_ON - .4byte BattleScript_EffectSketch @ EFFECT_SKETCH - .4byte BattleScript_EffectSleepTalk @ EFFECT_SLEEP_TALK - .4byte BattleScript_EffectDestinyBond @ EFFECT_DESTINY_BOND - .4byte BattleScript_EffectHit @ EFFECT_FLAIL - .4byte BattleScript_EffectSpite @ EFFECT_SPITE - .4byte BattleScript_EffectHit @ EFFECT_FALSE_SWIPE - .4byte BattleScript_EffectHealBell @ EFFECT_HEAL_BELL - .4byte BattleScript_EffectTripleKick @ EFFECT_TRIPLE_KICK - .4byte BattleScript_EffectMeanLook @ EFFECT_MEAN_LOOK - .4byte BattleScript_EffectNightmare @ EFFECT_NIGHTMARE - .4byte BattleScript_EffectMinimize @ EFFECT_MINIMIZE - .4byte BattleScript_EffectCurse @ EFFECT_CURSE - .4byte BattleScript_EffectHealingWish @ EFFECT_HEALING_WISH - .4byte BattleScript_EffectProtect @ EFFECT_PROTECT - .4byte BattleScript_EffectSpikes @ EFFECT_SPIKES - .4byte BattleScript_EffectForesight @ EFFECT_FORESIGHT - .4byte BattleScript_EffectPerishSong @ EFFECT_PERISH_SONG - .4byte BattleScript_EffectSandstorm @ EFFECT_SANDSTORM - .4byte BattleScript_EffectEndure @ EFFECT_ENDURE - .4byte BattleScript_EffectRollout @ EFFECT_ROLLOUT - .4byte BattleScript_EffectSwagger @ EFFECT_SWAGGER - .4byte BattleScript_EffectFuryCutter @ EFFECT_FURY_CUTTER - .4byte BattleScript_EffectAttract @ EFFECT_ATTRACT - .4byte BattleScript_EffectHit @ EFFECT_RETURN - .4byte BattleScript_EffectPresent @ EFFECT_PRESENT - .4byte BattleScript_EffectHit @ EFFECT_FRUSTRATION - .4byte BattleScript_EffectSafeguard @ EFFECT_SAFEGUARD - .4byte BattleScript_EffectMagnitude @ EFFECT_MAGNITUDE - .4byte BattleScript_EffectBatonPass @ EFFECT_BATON_PASS - .4byte BattleScript_EffectHit @ EFFECT_PURSUIT - .4byte BattleScript_EffectCaptivate @ EFFECT_CAPTIVATE - .4byte BattleScript_EffectMorningSun @ EFFECT_MORNING_SUN - .4byte BattleScript_EffectSynthesis @ EFFECT_SYNTHESIS - .4byte BattleScript_EffectMoonlight @ EFFECT_MOONLIGHT - .4byte BattleScript_EffectHit @ EFFECT_HIDDEN_POWER - .4byte BattleScript_EffectRainDance @ EFFECT_RAIN_DANCE - .4byte BattleScript_EffectSunnyDay @ EFFECT_SUNNY_DAY - .4byte BattleScript_EffectHit @ EFFECT_FELL_STINGER - .4byte BattleScript_EffectBellyDrum @ EFFECT_BELLY_DRUM - .4byte BattleScript_EffectPsychUp @ EFFECT_PSYCH_UP - .4byte BattleScript_EffectMirrorCoat @ EFFECT_MIRROR_COAT - .4byte BattleScript_EffectSkullBash @ EFFECT_SKULL_BASH - .4byte BattleScript_EffectHit @ EFFECT_EARTHQUAKE - .4byte BattleScript_EffectFutureSight @ EFFECT_FUTURE_SIGHT - .4byte BattleScript_EffectGust @ EFFECT_GUST - .4byte BattleScript_EffectSolarBeam @ EFFECT_SOLAR_BEAM - .4byte BattleScript_EffectHit @ EFFECT_THUNDER - .4byte BattleScript_EffectTeleport @ EFFECT_TELEPORT - .4byte BattleScript_EffectBeatUp @ EFFECT_BEAT_UP - .4byte BattleScript_EffectSemiInvulnerable @ EFFECT_SEMI_INVULNERABLE - .4byte BattleScript_EffectDefenseCurl @ EFFECT_DEFENSE_CURL - .4byte BattleScript_EffectSoftboiled @ EFFECT_SOFTBOILED - .4byte BattleScript_EffectFakeOut @ EFFECT_FAKE_OUT - .4byte BattleScript_EffectUproar @ EFFECT_UPROAR - .4byte BattleScript_EffectStockpile @ EFFECT_STOCKPILE - .4byte BattleScript_EffectSpitUp @ EFFECT_SPIT_UP - .4byte BattleScript_EffectSwallow @ EFFECT_SWALLOW - .4byte BattleScript_EffectWorrySeed @ EFFECT_WORRY_SEED - .4byte BattleScript_EffectHail @ EFFECT_HAIL - .4byte BattleScript_EffectTorment @ EFFECT_TORMENT - .4byte BattleScript_EffectFlatter @ EFFECT_FLATTER - .4byte BattleScript_EffectWillOWisp @ EFFECT_WILL_O_WISP - .4byte BattleScript_EffectMemento @ EFFECT_MEMENTO - .4byte BattleScript_EffectHit @ EFFECT_FACADE - .4byte BattleScript_EffectFocusPunch @ EFFECT_FOCUS_PUNCH - .4byte BattleScript_EffectHit @ EFFECT_DOUBLE_POWER_ON_ARG_STATUS - .4byte BattleScript_EffectFollowMe @ EFFECT_FOLLOW_ME - .4byte BattleScript_EffectNaturePower @ EFFECT_NATURE_POWER - .4byte BattleScript_EffectCharge @ EFFECT_CHARGE - .4byte BattleScript_EffectTaunt @ EFFECT_TAUNT - .4byte BattleScript_EffectHelpingHand @ EFFECT_HELPING_HAND - .4byte BattleScript_EffectTrick @ EFFECT_TRICK - .4byte BattleScript_EffectRolePlay @ EFFECT_ROLE_PLAY - .4byte BattleScript_EffectWish @ EFFECT_WISH - .4byte BattleScript_EffectAssist @ EFFECT_ASSIST - .4byte BattleScript_EffectIngrain @ EFFECT_INGRAIN - .4byte BattleScript_EffectMagicCoat @ EFFECT_MAGIC_COAT - .4byte BattleScript_EffectRecycle @ EFFECT_RECYCLE - .4byte BattleScript_EffectHit @ EFFECT_REVENGE - .4byte BattleScript_EffectBrickBreak @ EFFECT_BRICK_BREAK - .4byte BattleScript_EffectYawn @ EFFECT_YAWN - .4byte BattleScript_EffectHit @ EFFECT_KNOCK_OFF - .4byte BattleScript_EffectEndeavor @ EFFECT_ENDEAVOR - .4byte BattleScript_EffectHit @ EFFECT_ERUPTION - .4byte BattleScript_EffectSkillSwap @ EFFECT_SKILL_SWAP - .4byte BattleScript_EffectImprison @ EFFECT_IMPRISON - .4byte BattleScript_EffectRefresh @ EFFECT_REFRESH - .4byte BattleScript_EffectGrudge @ EFFECT_GRUDGE - .4byte BattleScript_EffectSnatch @ EFFECT_SNATCH - .4byte BattleScript_EffectHit @ EFFECT_LOW_KICK - .4byte BattleScript_EffectTeeterDance @ EFFECT_TEETER_DANCE - .4byte BattleScript_EffectHitEscape @ EFFECT_HIT_ESCAPE - .4byte BattleScript_EffectMudSport @ EFFECT_MUD_SPORT - .4byte BattleScript_EffectHit @ EFFECT_WEATHER_BALL - .4byte BattleScript_EffectTickle @ EFFECT_TICKLE - .4byte BattleScript_EffectCosmicPower @ EFFECT_COSMIC_POWER - .4byte BattleScript_EffectSkyUppercut @ EFFECT_SKY_UPPERCUT - .4byte BattleScript_EffectBulkUp @ EFFECT_BULK_UP - .4byte BattleScript_EffectPlaceholder @ EFFECT_PLACEHOLDER - .4byte BattleScript_EffectWaterSport @ EFFECT_WATER_SPORT - .4byte BattleScript_EffectCalmMind @ EFFECT_CALM_MIND - .4byte BattleScript_EffectDragonDance @ EFFECT_DRAGON_DANCE - .4byte BattleScript_EffectCamouflage @ EFFECT_CAMOUFLAGE - .4byte BattleScript_EffectPledge @ EFFECT_PLEDGE - .4byte BattleScript_EffectFling @ EFFECT_FLING - .4byte BattleScript_EffectNaturalGift @ EFFECT_NATURAL_GIFT - .4byte BattleScript_EffectHit @ EFFECT_WRING_OUT - .4byte BattleScript_EffectHit @ EFFECT_ASSURANCE - .4byte BattleScript_EffectHit @ EFFECT_TRUMP_CARD - .4byte BattleScript_EffectHit @ EFFECT_ACROBATICS - .4byte BattleScript_EffectHit @ EFFECT_HEAT_CRASH - .4byte BattleScript_EffectHit @ EFFECT_PUNISHMENT - .4byte BattleScript_EffectHit @ EFFECT_STORED_POWER - .4byte BattleScript_EffectHit @ EFFECT_ELECTRO_BALL - .4byte BattleScript_EffectHit @ EFFECT_GYRO_BALL - .4byte BattleScript_EffectHit @ EFFECT_ECHOED_VOICE - .4byte BattleScript_EffectHit @ EFFECT_PAYBACK - .4byte BattleScript_EffectHit @ EFFECT_ROUND - .4byte BattleScript_EffectHit @ EFFECT_BRINE - .4byte BattleScript_EffectHit @ EFFECT_RETALIATE - .4byte BattleScript_EffectHit @ EFFECT_BULLDOZE - .4byte BattleScript_EffectHit @ EFFECT_FOUL_PLAY - .4byte BattleScript_EffectHit @ EFFECT_PSYSHOCK - .4byte BattleScript_EffectRoost @ EFFECT_ROOST - .4byte BattleScript_EffectGravity @ EFFECT_GRAVITY - .4byte BattleScript_EffectMircleEye @ EFFECT_MIRACLE_EYE - .4byte BattleScript_EffectTailwind @ EFFECT_TAILWIND - .4byte BattleScript_EffectEmbargo @ EFFECT_EMBARGO - .4byte BattleScript_EffectAquaRing @ EFFECT_AQUA_RING - .4byte BattleScript_EffectTrickRoom @ EFFECT_TRICK_ROOM - .4byte BattleScript_EffectWonderRoom @ EFFECT_WONDER_ROOM - .4byte BattleScript_EffectMagicRoom @ EFFECT_MAGIC_ROOM - .4byte BattleScript_EffectMagnetRise @ EFFECT_MAGNET_RISE - .4byte BattleScript_EffectToxicSpikes @ EFFECT_TOXIC_SPIKES - .4byte BattleScript_EffectGastroAcid @ EFFECT_GASTRO_ACID - .4byte BattleScript_EffectStealthRock @ EFFECT_STEALTH_ROCK - .4byte BattleScript_EffectTelekinesis @ EFFECT_TELEKINESIS - .4byte BattleScript_EffectPowerSwap @ EFFECT_POWER_SWAP - .4byte BattleScript_EffectGuardSwap @ EFFECT_GUARD_SWAP - .4byte BattleScript_EffectHeartSwap @ EFFECT_HEART_SWAP - .4byte BattleScript_EffectPowerSplit @ EFFECT_POWER_SPLIT - .4byte BattleScript_EffectGuardSplit @ EFFECT_GUARD_SPLIT - .4byte BattleScript_EffectStickyWeb @ EFFECT_STICKY_WEB - .4byte BattleScript_EffectMetalBurst @ EFFECT_METAL_BURST - .4byte BattleScript_EffectLuckyChant @ EFFECT_LUCKY_CHANT - .4byte BattleScript_EffectSuckerPunch @ EFFECT_SUCKER_PUNCH - .4byte BattleScript_EffectSimpleBeam @ EFFECT_SIMPLE_BEAM - .4byte BattleScript_EffectEntrainment @ EFFECT_ENTRAINMENT - .4byte BattleScript_EffectHealPulse @ EFFECT_HEAL_PULSE - .4byte BattleScript_EffectQuash @ EFFECT_QUASH - .4byte BattleScript_EffectIonDeluge @ EFFECT_ION_DELUGE - .4byte BattleScript_EffectHit @ EFFECT_FREEZE_DRY - .4byte BattleScript_EffectTopsyTurvy @ EFFECT_TOPSY_TURVY - .4byte BattleScript_EffectMistyTerrain @ EFFECT_MISTY_TERRAIN - .4byte BattleScript_EffectGrassyTerrain @ EFFECT_GRASSY_TERRAIN - .4byte BattleScript_EffectElectricTerrain @ EFFECT_ELECTRIC_TERRAIN - .4byte BattleScript_EffectPsychicTerrain @ EFFECT_PSYCHIC_TERRAIN - .4byte BattleScript_EffectAttackAccUp @ EFFECT_ATTACK_ACCURACY_UP - .4byte BattleScript_EffectAttackSpAttackUp @ EFFECT_ATTACK_SPATK_UP - .4byte BattleScript_EffectHit @ EFFECT_TWO_TYPED_MOVE - .4byte BattleScript_EffectMeFirst @ EFFECT_ME_FIRST - .4byte BattleScript_EffectQuiverDance @ EFFECT_QUIVER_DANCE - .4byte BattleScript_EffectCoil @ EFFECT_COIL - .4byte BattleScript_EffectElectrify @ EFFECT_ELECTRIFY - .4byte BattleScript_EffectReflectType @ EFFECT_REFLECT_TYPE - .4byte BattleScript_EffectSoak @ EFFECT_SOAK - .4byte BattleScript_EffectGrowth @ EFFECT_GROWTH - .4byte BattleScript_EffectLastResort @ EFFECT_LAST_RESORT - .4byte BattleScript_EffectShellSmash @ EFFECT_SHELL_SMASH - .4byte BattleScript_EffectShiftGear @ EFFECT_SHIFT_GEAR - .4byte BattleScript_EffectDefenseUp3 @ EFFECT_DEFENSE_UP_3 - .4byte BattleScript_EffectNobleRoar @ EFFECT_NOBLE_ROAR - .4byte BattleScript_EffectVenomDrench @ EFFECT_VENOM_DRENCH - .4byte BattleScript_EffectToxicThread @ EFFECT_TOXIC_THREAD - .4byte BattleScript_EffectHitSwitchTarget @ EFFECT_HIT_SWITCH_TARGET - .4byte BattleScript_EffectFinalGambit @ EFFECT_FINAL_GAMBIT - .4byte BattleScript_EffectHit @ EFFECT_CHANGE_TYPE_ON_ITEM - .4byte BattleScript_EffectAutotomize @ EFFECT_AUTOTOMIZE - .4byte BattleScript_EffectCopycat @ EFFECT_COPYCAT - .4byte BattleScript_EffectDefog @ EFFECT_DEFOG - .4byte BattleScript_EffectHitEnemyHealAlly @ EFFECT_HIT_ENEMY_HEAL_ALLY - .4byte BattleScript_EffectSynchronoise @ EFFECT_SYNCHRONOISE - .4byte BattleScript_EffectPsychoShift @ EFFECT_PSYCHO_SHIFT - .4byte BattleScript_EffectPowerTrick @ EFFECT_POWER_TRICK - .4byte BattleScript_EffectAfterYou @ EFFECT_AFTER_YOU - .4byte BattleScript_EffectBestow @ EFFECT_BESTOW - .4byte BattleScript_EffectRototiller @ EFFECT_ROTOTILLER - .4byte BattleScript_EffectFlowerShield @ EFFECT_FLOWER_SHIELD - .4byte BattleScript_EffectSpeedSwap @ EFFECT_SPEED_SWAP - .4byte BattleScript_EffectHit @ EFFECT_REVELATION_DANCE - .4byte BattleScript_EffectAuroraVeil @ EFFECT_AURORA_VEIL - .4byte BattleScript_EffectThirdType @ EFFECT_THIRD_TYPE - .4byte BattleScript_EffectAcupressure @ EFFECT_ACUPRESSURE - .4byte BattleScript_EffectAromaticMist @ EFFECT_AROMATIC_MIST - .4byte BattleScript_EffectPowder @ EFFECT_POWDER - .4byte BattleScript_EffectHit @ EFFECT_BELCH - .4byte BattleScript_EffectPartingShot @ EFFECT_PARTING_SHOT - .4byte BattleScript_EffectMatBlock @ EFFECT_MAT_BLOCK - .4byte BattleScript_EffectHit @ EFFECT_STOMPING_TANTRUM - .4byte BattleScript_EffectInstruct @ EFFECT_INSTRUCT - .4byte BattleScript_EffectLaserFocus @ EFFECT_LASER_FOCUS - .4byte BattleScript_EffectMagneticFlux @ EFFECT_MAGNETIC_FLUX - .4byte BattleScript_EffectGearUp @ EFFECT_GEAR_UP - .4byte BattleScript_EffectStrengthSap @ EFFECT_STRENGTH_SAP - .4byte BattleScript_EffectMindBlown @ EFFECT_MIND_BLOWN - .4byte BattleScript_EffectPurify @ EFFECT_PURIFY - .4byte BattleScript_FailIfNotArgType @ EFFECT_FAIL_IF_NOT_ARG_TYPE - .4byte BattleScript_EffectShoreUp @ EFFECT_SHORE_UP - .4byte BattleScript_EffectGeomancy @ EFFECT_GEOMANCY - .4byte BattleScript_EffectFairyLock @ EFFECT_FAIRY_LOCK - .4byte BattleScript_EffectAllySwitch @ EFFECT_ALLY_SWITCH - .4byte BattleScript_EffectRelicSong @ EFFECT_RELIC_SONG - .4byte BattleScript_EffectHit @ EFFECT_BODY_PRESS - .4byte BattleScript_EffectEerieSpell @ EFFECT_EERIE_SPELL - .4byte BattleScript_EffectJungleHealing @ EFFECT_JUNGLE_HEALING - .4byte BattleScript_EffectCoaching @ EFFECT_COACHING - .4byte BattleScript_EffectHit @ EFFECT_LASH_OUT - .4byte BattleScript_EffectHit @ EFFECT_GRASSY_GLIDE - .4byte BattleScript_EffectHit @ EFFECT_DYNAMAX_DOUBLE_DMG - .4byte BattleScript_EffectDecorate @ EFFECT_DECORATE - .4byte BattleScript_EffectHit @ EFFECT_SNIPE_SHOT - .4byte BattleScript_EffectRecoilHP25 @ EFFECT_RECOIL_HP_25 - .4byte BattleScript_EffectStuffCheeks @ EFFECT_STUFF_CHEEKS - .4byte BattleScript_EffectHit @ EFFECT_GRAV_APPLE - .4byte BattleScript_EffectGlitzyGlow @ EFFECT_GLITZY_GLOW - .4byte BattleScript_EffectBaddyBad @ EFFECT_BADDY_BAD - .4byte BattleScript_EffectSappySeed @ EFFECT_SAPPY_SEED - .4byte BattleScript_EffectFreezyFrost @ EFFECT_FREEZY_FROST - .4byte BattleScript_EffectSparklySwirl @ EFFECT_SPARKLY_SWIRL - .4byte BattleScript_EffectPlasmaFists @ EFFECT_PLASMA_FISTS - .4byte BattleScript_EffectHyperspaceFury @ EFFECT_HYPERSPACE_FURY - .4byte BattleScript_EffectAuraWheel @ EFFECT_AURA_WHEEL - .4byte BattleScript_EffectPhotonGeyser @ EFFECT_PHOTON_GEYSER - .4byte BattleScript_EffectShellSideArm @ EFFECT_SHELL_SIDE_ARM - .4byte BattleScript_EffectHit @ EFFECT_TERRAIN_PULSE - .4byte BattleScript_EffectNoRetreat @ EFFECT_NO_RETREAT - .4byte BattleScript_EffectTarShot @ EFFECT_TAR_SHOT - .4byte BattleScript_EffectPoltergeist @ EFFECT_POLTERGEIST - .4byte BattleScript_EffectOctolock @ EFFECT_OCTOLOCK - .4byte BattleScript_EffectClangorousSoul @ EFFECT_CLANGOROUS_SOUL - .4byte BattleScript_EffectHit @ EFFECT_BOLT_BEAK - .4byte BattleScript_EffectSkyDrop @ EFFECT_SKY_DROP - .4byte BattleScript_EffectHit @ EFFECT_EXPANDING_FORCE - .4byte BattleScript_EffectMeteorBeam @ EFFECT_METEOR_BEAM - .4byte BattleScript_EffectHit @ EFFECT_RISING_VOLTAGE - .4byte BattleScript_EffectHit @ EFFECT_BEAK_BLAST - .4byte BattleScript_EffectCourtChange @ EFFECT_COURT_CHANGE - .4byte BattleScript_EffectSteelBeam @ EFFECT_STEEL_BEAM - .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST - .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN - .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID - .4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE - .4byte BattleScript_EffectTeatime @ EFFECT_TEATIME - .4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY - .4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP - .4byte BattleScript_EffectHit @ EFFECT_PSYBLADE - .4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM - .4byte BattleScript_EffectRevivalBlessing @ EFFECT_REVIVAL_BLESSING - .4byte BattleScript_EffectSnow @ EFFECT_SNOWSCAPE - .4byte BattleScript_EffectTakeHeart @ EFFECT_TAKE_HEART - .4byte BattleScript_EffectHit @ EFFECT_COLLISION_COURSE - .4byte BattleScript_EffectCorrosiveGas @ EFFECT_CORROSIVE_GAS - .4byte BattleScript_EffectHit @ EFFECT_POPULATION_BOMB - .4byte BattleScript_EffectSaltCure @ EFFECT_SALT_CURE - .4byte BattleScript_EffectChillyReception @ EFFECT_CHILLY_RECEPTION - .4byte BattleScript_EffectMaxMove @ EFFECT_MAX_MOVE - .4byte BattleScript_EffectGlaiveRush @ EFFECT_GLAIVE_RUSH - .4byte BattleScript_EffectBrickBreak @ EFFECT_RAGING_BULL - .4byte BattleScript_EffectHit @ EFFECT_RAGE_FIST - .4byte BattleScript_EffectDoodle @ EFFECT_DOODLE - .4byte BattleScript_EffectFilletAway @ EFFECT_FILLET_AWAY - .4byte BattleScript_EffectHit @ EFFECT_IVY_CUDGEL - .4byte BattleScript_EffectHit @ EFFECT_FICKLE_BEAM - .4byte BattleScript_EffectHit @ EFFECT_BLIZZARD - .4byte BattleScript_EffectHit @ EFFECT_RAIN_ALWAYS_HIT - .4byte BattleScript_EffectShedTail @ EFFECT_SHED_TAIL - -BattleScript_EffectShedTail: +BattleScript_EffectShedTail:: attackcanceler attackstring ppreduce @@ -397,7 +45,7 @@ BattleScript_EffectPsychicNoise:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectFilletAway: +BattleScript_EffectFilletAway:: attackcanceler attackstring ppreduce @@ -431,7 +79,7 @@ BattleScript_FilletAwayEnd:: datahpupdate BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectDoodle: +BattleScript_EffectDoodle:: attackcanceler attackstring ppreduce @@ -613,7 +261,7 @@ BattleScript_EffectHit_Pledge:: tryfaintmon BS_TARGET return -BattleScript_EffectSaltCure: +BattleScript_EffectSaltCure:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET jumpiffainted BS_TARGET, TRUE, BattleScript_EffectSaltCure_End @@ -638,7 +286,7 @@ BattleScript_HurtTarget_NoString: tryfaintmon BS_TARGET return -BattleScript_EffectCorrosiveGas: +BattleScript_EffectCorrosiveGas:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -705,7 +353,7 @@ BattleScript_SpikesActivates:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectAttackUpUserAlly: +BattleScript_EffectAttackUpUserAlly:: jumpifnoally BS_ATTACKER, BattleScript_EffectAttackUp attackcanceler attackstring @@ -969,7 +617,7 @@ BattleScript_FirstChargingTurnMeteorBeam:: setadditionaleffects @ only onChargeTurnOnly effects will work here return -BattleScript_EffectSkyDrop: +BattleScript_EffectSkyDrop:: jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SkyDropTurn2 attackcanceler ppreduce @@ -1023,7 +671,7 @@ BattleScript_SkyDropFlyingAlreadyConfused: setbyte BS_ATTACKER, BS_TARGET goto BattleScript_ThrashConfuses -BattleScript_EffectFling: +BattleScript_EffectFling:: attackcanceler jumpifcantfling BS_ATTACKER, BattleScript_FailedFromAtkString setlastuseditem BS_ATTACKER @@ -1120,20 +768,20 @@ BattleScript_FlingMissed: ppreduce goto BattleScript_MoveMissedPause -BattleScript_EffectShellSideArm: +BattleScript_EffectShellSideArm:: shellsidearmcheck goto BattleScript_EffectHit -BattleScript_EffectPhotonGeyser: +BattleScript_EffectPhotonGeyser:: setphotongeysercategory goto BattleScript_EffectHit -BattleScript_EffectAuraWheel: @ Aura Wheel can only be used by Morpeko +BattleScript_EffectAuraWheel:: @ Aura Wheel can only be used by Morpeko jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_FULL_BELLY, BattleScript_EffectHit jumpifspecies BS_ATTACKER, SPECIES_MORPEKO_HANGRY, BattleScript_EffectHit goto BattleScript_PokemonCantUseTheMove -BattleScript_EffectClangorousSoul: +BattleScript_EffectClangorousSoul:: attackcanceler attackstring ppreduce @@ -1146,7 +794,7 @@ BattleScript_EffectClangorousSoul: call BattleScript_AllStatsUp goto BattleScript_MoveEnd -BattleScript_EffectOctolock: +BattleScript_EffectOctolock:: attackcanceler jumpifsubstituteblocks BattleScript_FailedFromAtkString accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -1175,7 +823,7 @@ BattleScript_OctolockTurnDmgPrintMsg: BattleScript_OctlockTurnDmgEnd: end2 -BattleScript_EffectPoltergeist: +BattleScript_EffectPoltergeist:: attackcanceler attackstring ppreduce @@ -1184,7 +832,7 @@ BattleScript_EffectPoltergeist: waitmessage B_WAIT_TIME_LONG goto BattleScript_HitFromCritCalc -BattleScript_EffectTarShot: +BattleScript_EffectTarShot:: attackcanceler jumpifsubstituteblocks BattleScript_FailedFromAtkString accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -1205,7 +853,7 @@ BattleScript_TryTarShot: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectNoRetreat: +BattleScript_EffectNoRetreat:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1225,7 +873,7 @@ BattleScript_BothCanNoLongerEscape:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectHyperspaceFury: +BattleScript_EffectHyperspaceFury:: jumpifspecies BS_ATTACKER, SPECIES_HOOPA_UNBOUND, BattleScript_EffectHyperspaceFuryUnbound jumpifspecies BS_ATTACKER, SPECIES_HOOPA_CONFINED, BattleScript_ButHoopaCantUseIt goto BattleScript_PokemonCantUseTheMove @@ -1249,7 +897,7 @@ BattleScript_HyperspaceFuryRemoveProtect:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectPlasmaFists: +BattleScript_EffectPlasmaFists:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET orword gFieldStatuses, STATUS_FIELD_ION_DELUGE @@ -1257,7 +905,7 @@ BattleScript_EffectPlasmaFists: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSparklySwirl: +BattleScript_EffectSparklySwirl:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET healpartystatus @@ -1266,7 +914,7 @@ BattleScript_EffectSparklySwirl: waitstate goto BattleScript_MoveEnd -BattleScript_EffectFreezyFrost: +BattleScript_EffectFreezyFrost:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET normalisebuffs @@ -1274,7 +922,7 @@ BattleScript_EffectFreezyFrost: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSappySeed: +BattleScript_EffectSappySeed:: jumpifstatus3 BS_TARGET, STATUS3_LEECHSEED, BattleScript_EffectHit call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET @@ -1284,7 +932,7 @@ BattleScript_EffectSappySeed: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectBaddyBad: +BattleScript_EffectBaddyBad:: jumpifsideaffecting BS_ATTACKER, SIDE_STATUS_REFLECT, BattleScript_EffectHit call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET @@ -1293,7 +941,7 @@ BattleScript_EffectBaddyBad: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectGlitzyGlow: +BattleScript_EffectGlitzyGlow:: jumpifsideaffecting BS_ATTACKER, SIDE_STATUS_LIGHTSCREEN, BattleScript_EffectHit call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET @@ -1326,7 +974,7 @@ BattleScript_StuffCheeksEatBerry: BattleScript_StuffCheeksEnd: goto BattleScript_MoveEnd -BattleScript_EffectDecorate: +BattleScript_EffectDecorate:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1352,7 +1000,7 @@ BattleScript_DecorateBoostSpAtk: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectCoaching: +BattleScript_EffectCoaching:: attackcanceler attackstring ppreduce @@ -1382,7 +1030,7 @@ BattleScript_CoachingBoostDef: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectJungleHealing: +BattleScript_EffectJungleHealing:: attackcanceler attackstring ppreduce @@ -1415,14 +1063,14 @@ BattleScript_JungleHealingTryRestoreAlly: setallytonexttarget JungleHealing_RestoreTargetHealth goto BattleScript_MoveEnd -BattleScript_EffectRelicSong: +BattleScript_EffectRelicSong:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET moveendall tryrelicsong end -BattleScript_EffectAllySwitch: +BattleScript_EffectAllySwitch:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1437,7 +1085,7 @@ BattleScript_EffectAllySwitch: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFairyLock: +BattleScript_EffectFairyLock:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1449,7 +1097,7 @@ BattleScript_EffectFairyLock: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_FailIfNotArgType: +BattleScript_FailIfNotArgType:: attackcanceler attackstring ppreduce @@ -1477,7 +1125,7 @@ BattleScript_DefDown:: BattleScript_DefDown_Ret: return -BattleScript_EffectPurify: +BattleScript_EffectPurify:: attackcanceler attackstring ppreduce @@ -1494,7 +1142,7 @@ BattleScript_PurifyWorks: tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER goto BattleScript_RestoreHp -BattleScript_EffectStrengthSap: +BattleScript_EffectStrengthSap:: setstatchanger STAT_ATK, 1, TRUE attackcanceler jumpifsubstituteblocks BattleScript_FailedFromAtkString @@ -1583,7 +1231,7 @@ BattleScript_MoveEffectCoreEnforcer:: BattleScript_CoreEnforcerRet: return -BattleScript_EffectLaserFocus: +BattleScript_EffectLaserFocus:: attackcanceler attackstring ppreduce @@ -1658,7 +1306,7 @@ BattleScript_EffectPartingShotSwitch: BattleScript_PartingShotEnd: end -BattleScript_EffectPowder: +BattleScript_EffectPowder:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON attackstring @@ -1671,7 +1319,7 @@ BattleScript_EffectPowder: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectAromaticMist: +BattleScript_EffectAromaticMist:: attackcanceler attackstring ppreduce @@ -1774,7 +1422,7 @@ BattleScript_EffectGearUpEnd: jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0, BattleScript_MoveEnd goto BattleScript_ButItFailed -BattleScript_EffectAcupressure: +BattleScript_EffectAcupressure:: attackcanceler jumpifbyteequal gBattlerTarget, gBattlerAttacker, BattleScript_EffectAcupressureTry jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_PrintMoveMissed @@ -1796,7 +1444,7 @@ BattleScript_MoveEffectFeint:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectThirdType: +BattleScript_EffectThirdType:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1808,7 +1456,7 @@ BattleScript_EffectThirdType: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFlowerShield: +BattleScript_EffectFlowerShield:: attackcanceler attackstring ppreduce @@ -1843,7 +1491,7 @@ BattleScript_FlowerShieldMoveTargetEnd: jumpifnexttargetvalid BattleScript_FlowerShieldLoop end -BattleScript_EffectRototiller: +BattleScript_EffectRototiller:: attackcanceler attackstring ppreduce @@ -1891,7 +1539,7 @@ BattleScript_RototillerNoEffect: waitmessage B_WAIT_TIME_LONG goto BattleScript_RototillerMoveTargetEnd -BattleScript_EffectBestow: +BattleScript_EffectBestow:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON attackstring @@ -1905,7 +1553,7 @@ BattleScript_EffectBestow: trysymbiosis goto BattleScript_MoveEnd -BattleScript_EffectAfterYou: +BattleScript_EffectAfterYou:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1930,7 +1578,7 @@ BattleScript_MoveEffectFlameBurst:: restoretarget goto BattleScript_MoveEnd -BattleScript_EffectPowerTrick: +BattleScript_EffectPowerTrick:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1942,7 +1590,7 @@ BattleScript_EffectPowerTrick: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectPsychoShift: +BattleScript_EffectPsychoShift:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -1966,7 +1614,7 @@ BattleScript_EffectPsychoShiftCanWork: updatestatusicon BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectSynchronoise: +BattleScript_EffectSynchronoise:: attackcanceler attackstring ppreduce @@ -2011,11 +1659,11 @@ BattleScript_MoveEffectSmackDown:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectHitEnemyHealAlly: +BattleScript_EffectHitEnemyHealAlly:: jumpiftargetally BattleScript_EffectHealPulse goto BattleScript_EffectHit -BattleScript_EffectDefog: +BattleScript_EffectDefog:: setstatchanger STAT_EVASION, 1, TRUE attackcanceler jumpifsubstituteblocks BattleScript_DefogIfCanClearHazards @@ -2049,7 +1697,7 @@ BattleScript_DefogTryHazardsWithAnim: waitanimation goto BattleScript_DefogTryHazards -BattleScript_EffectCopycat: +BattleScript_EffectCopycat:: attackcanceler attackstring pause 5 @@ -2061,7 +1709,7 @@ BattleScript_CopycatFail: ppreduce goto BattleScript_ButItFailed -BattleScript_EffectInstruct: +BattleScript_EffectInstruct:: attackcanceler attackstring ppreduce @@ -2075,7 +1723,7 @@ BattleScript_EffectInstruct: setbyte sB_ANIM_TARGETS_HIT, 0 jumptocalledmove TRUE -BattleScript_EffectAutotomize: +BattleScript_EffectAutotomize:: setstatchanger STAT_SPEED, 2, FALSE attackcanceler attackstring @@ -2100,7 +1748,7 @@ BattleScript_AutotomizeWeightLoss:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFinalGambit: +BattleScript_EffectFinalGambit:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2128,7 +1776,7 @@ BattleScript_EffectFinalGambit: jumpifmovehadnoeffect BattleScript_MoveEnd goto BattleScript_MoveEnd -BattleScript_EffectHitSwitchTarget: +BattleScript_EffectHitSwitchTarget:: call BattleScript_EffectHit_Ret tryfaintmon BS_TARGET jumpiffainted BS_TARGET, TRUE, BattleScript_MoveEnd @@ -2147,7 +1795,7 @@ BattleScript_HitSwitchTargetForceRandomSwitchFailed: setbyte sSWITCH_CASE, B_SWITCH_NORMAL goto BattleScript_MoveEnd -BattleScript_EffectToxicThread: +BattleScript_EffectToxicThread:: setstatchanger STAT_SPEED, 2, TRUE attackcanceler jumpifsubstituteblocks BattleScript_FailedFromAtkString @@ -2174,7 +1822,7 @@ BattleScript_ToxicThreadTryPsn:: seteffectprimary MOVE_EFFECT_POISON goto BattleScript_MoveEnd -BattleScript_EffectVenomDrench: +BattleScript_EffectVenomDrench:: attackcanceler attackstring ppreduce @@ -2213,7 +1861,7 @@ BattleScript_VenomDrenchTryLowerSpeed:: BattleScript_VenomDrenchEnd:: goto BattleScript_MoveEnd -BattleScript_EffectNobleRoar: +BattleScript_EffectNobleRoar:: attackcanceler attackstring ppreduce @@ -2241,7 +1889,7 @@ BattleScript_NobleRoarTryLowerSpAtk:: BattleScript_NobleRoarEnd:: goto BattleScript_MoveEnd -BattleScript_EffectShellSmash: +BattleScript_EffectShellSmash:: attackcanceler attackstring ppreduce @@ -2289,7 +1937,7 @@ BattleScript_ShellSmashTrySpeed: BattleScript_ShellSmashEnd: goto BattleScript_MoveEnd -BattleScript_EffectLastResort: +BattleScript_EffectLastResort:: attackcanceler attackstring ppreduce @@ -2297,7 +1945,7 @@ BattleScript_EffectLastResort: accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE goto BattleScript_HitFromCritCalc -BattleScript_EffectGrowth: +BattleScript_EffectGrowth:: attackcanceler attackstring ppreduce @@ -2332,7 +1980,7 @@ BattleScript_GrowthSpAtk: BattleScript_GrowthEnd: goto BattleScript_MoveEnd -BattleScript_EffectSoak: +BattleScript_EffectSoak:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2347,7 +1995,7 @@ BattleScript_EffectSoak: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectReflectType: +BattleScript_EffectReflectType:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2359,7 +2007,7 @@ BattleScript_EffectReflectType: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectElectrify: +BattleScript_EffectElectrify:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2371,7 +2019,7 @@ BattleScript_EffectElectrify: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectShiftGear: +BattleScript_EffectShiftGear:: attackcanceler attackstring ppreduce @@ -2402,7 +2050,7 @@ BattleScript_ShiftGearTryAtk: BattleScript_ShiftGearEnd: goto BattleScript_MoveEnd -BattleScript_EffectCoil: +BattleScript_EffectCoil:: attackcanceler attackstring ppreduce @@ -2434,7 +2082,7 @@ BattleScript_CoilTryAcc: BattleScript_CoilEnd: goto BattleScript_MoveEnd -BattleScript_EffectQuiverDance: +BattleScript_EffectQuiverDance:: attackcanceler attackstring ppreduce @@ -2466,7 +2114,7 @@ BattleScript_QuiverDanceTrySpeed:: BattleScript_QuiverDanceEnd:: goto BattleScript_MoveEnd -BattleScript_EffectVictoryDance: +BattleScript_EffectVictoryDance:: attackcanceler attackstring ppreduce @@ -2498,7 +2146,7 @@ BattleScript_VictoryDanceTrySpeed:: BattleScript_VictoryDanceEnd:: goto BattleScript_MoveEnd -BattleScript_EffectMeFirst: +BattleScript_EffectMeFirst:: attackcanceler attackstring trymefirst BattleScript_FailedFromPpReduce @@ -2508,7 +2156,7 @@ BattleScript_EffectMeFirst: setbyte sB_ANIM_TARGETS_HIT, 0 jumptocalledmove TRUE -BattleScript_EffectAttackSpAttackUp: +BattleScript_EffectAttackSpAttackUp:: attackcanceler attackstring ppreduce @@ -2533,7 +2181,7 @@ BattleScript_AttackSpAttackUpTrySpAtk:: BattleScript_AttackSpAttackUpEnd: goto BattleScript_MoveEnd -BattleScript_EffectAttackAccUp: +BattleScript_EffectAttackAccUp:: attackcanceler attackstring ppreduce @@ -2558,10 +2206,10 @@ BattleScript_AttackAccUpTrySpDef:: BattleScript_AttackAccUpEnd: goto BattleScript_MoveEnd -BattleScript_EffectMistyTerrain: -BattleScript_EffectGrassyTerrain: -BattleScript_EffectElectricTerrain: -BattleScript_EffectPsychicTerrain: +BattleScript_EffectMistyTerrain:: +BattleScript_EffectGrassyTerrain:: +BattleScript_EffectElectricTerrain:: +BattleScript_EffectPsychicTerrain:: attackcanceler attackstring ppreduce @@ -2574,7 +2222,7 @@ BattleScript_EffectPsychicTerrain: call BattleScript_ActivateTerrainEffects goto BattleScript_MoveEnd -BattleScript_EffectTopsyTurvy: +BattleScript_EffectTopsyTurvy:: attackcanceler attackstring ppreduce @@ -2594,7 +2242,7 @@ BattleScript_EffectTopsyTurvyWorks: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectIonDeluge: +BattleScript_EffectIonDeluge:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2606,7 +2254,7 @@ BattleScript_EffectIonDeluge: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectQuash: +BattleScript_EffectQuash:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2618,7 +2266,7 @@ BattleScript_EffectQuash: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectHealPulse: +BattleScript_EffectHealPulse:: attackcanceler attackstring ppreduce @@ -2635,7 +2283,7 @@ BattleScript_EffectHealPulse: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectEntrainment: +BattleScript_EffectEntrainment:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2648,7 +2296,7 @@ BattleScript_EffectEntrainment: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSimpleBeam: +BattleScript_EffectSimpleBeam:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2664,13 +2312,13 @@ BattleScript_EffectSimpleBeam: tryendneutralizinggas BS_TARGET goto BattleScript_MoveEnd -BattleScript_EffectSuckerPunch: +BattleScript_EffectSuckerPunch:: attackcanceler suckerpunchcheck BattleScript_FailedFromAtkString accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE goto BattleScript_HitFromAtkString -BattleScript_EffectLuckyChant: +BattleScript_EffectLuckyChant:: attackcanceler attackstring ppreduce @@ -2681,7 +2329,7 @@ BattleScript_EffectLuckyChant: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectMetalBurst: +BattleScript_EffectMetalBurst:: attackcanceler metalburstdamagecalculator BattleScript_FailedFromAtkString accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE @@ -2692,7 +2340,7 @@ BattleScript_EffectMetalBurst: adjustdamage goto BattleScript_HitFromAtkAnimation -BattleScript_EffectHealingWish: +BattleScript_EffectHealingWish:: attackcanceler jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_FailedFromAtkString attackstring @@ -2746,7 +2394,7 @@ BattleScript_EffectHealingWishRestore: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectWorrySeed: +BattleScript_EffectWorrySeed:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2761,7 +2409,7 @@ BattleScript_EffectWorrySeed: flushtextbox goto BattleScript_MoveEnd -BattleScript_EffectPowerSplit: +BattleScript_EffectPowerSplit:: attackcanceler attackstring ppreduce @@ -2774,7 +2422,7 @@ BattleScript_EffectPowerSplit: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectGuardSplit: +BattleScript_EffectGuardSplit:: attackcanceler attackstring ppreduce @@ -2787,7 +2435,7 @@ BattleScript_EffectGuardSplit: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectHeartSwap: +BattleScript_EffectHeartSwap:: attackcanceler attackstring ppreduce @@ -2805,7 +2453,7 @@ BattleScript_EffectHeartSwap: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectPowerSwap: +BattleScript_EffectPowerSwap:: attackcanceler attackstring ppreduce @@ -2818,7 +2466,7 @@ BattleScript_EffectPowerSwap: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectGuardSwap: +BattleScript_EffectGuardSwap:: attackcanceler attackstring ppreduce @@ -2831,7 +2479,7 @@ BattleScript_EffectGuardSwap: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSpeedSwap: +BattleScript_EffectSpeedSwap:: attackcanceler attackstring ppreduce @@ -2843,7 +2491,7 @@ BattleScript_EffectSpeedSwap: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectTelekinesis: +BattleScript_EffectTelekinesis:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, NO_ACC_CALC_CHECK_LOCK_ON attackstring @@ -2855,7 +2503,7 @@ BattleScript_EffectTelekinesis: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectStealthRock: +BattleScript_EffectStealthRock:: attackcanceler attackstring ppreduce @@ -2866,7 +2514,7 @@ BattleScript_EffectStealthRock: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectStickyWeb: +BattleScript_EffectStickyWeb:: attackcanceler attackstring ppreduce @@ -2877,7 +2525,7 @@ BattleScript_EffectStickyWeb: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectGastroAcid: +BattleScript_EffectGastroAcid:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2893,7 +2541,7 @@ BattleScript_EffectGastroAcid: tryendneutralizinggas BS_TARGET goto BattleScript_MoveEnd -BattleScript_EffectToxicSpikes: +BattleScript_EffectToxicSpikes:: attackcanceler attackstring ppreduce @@ -2904,7 +2552,7 @@ BattleScript_EffectToxicSpikes: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectMagnetRise: +BattleScript_EffectMagnetRise:: attackcanceler attackstring ppreduce @@ -2915,7 +2563,7 @@ BattleScript_EffectMagnetRise: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectTrickRoom: +BattleScript_EffectTrickRoom:: attackcanceler attackstring ppreduce @@ -2936,8 +2584,8 @@ BattleScript_RoomServiceLoop_NextBattler: restoretarget goto BattleScript_MoveEnd -BattleScript_EffectWonderRoom: -BattleScript_EffectMagicRoom: +BattleScript_EffectWonderRoom:: +BattleScript_EffectMagicRoom:: attackcanceler attackstring ppreduce @@ -2948,7 +2596,7 @@ BattleScript_EffectMagicRoom: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectAquaRing: +BattleScript_EffectAquaRing:: attackcanceler attackstring ppreduce @@ -2959,7 +2607,7 @@ BattleScript_EffectAquaRing: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectEmbargo: +BattleScript_EffectEmbargo:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -2971,7 +2619,7 @@ BattleScript_EffectEmbargo: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectTailwind: +BattleScript_EffectTailwind:: attackcanceler attackstring ppreduce @@ -3009,7 +2657,7 @@ BattleScript_TryTailwindAbilitiesLoop_WindPower: waitmessage B_WAIT_TIME_LONG goto BattleScript_TryTailwindAbilitiesLoop_Increment -BattleScript_EffectMircleEye: +BattleScript_EffectMircleEye:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -3017,7 +2665,7 @@ BattleScript_EffectMircleEye: setmiracleeye BattleScript_ButItFailed goto BattleScript_IdentifiedFoe -BattleScript_EffectGravity: +BattleScript_EffectGravity:: attackcanceler attackstring ppreduce @@ -3041,7 +2689,7 @@ BattleScript_GravityLoopEnd: jumpifnexttargetvalid BattleScript_GravityLoop end -BattleScript_EffectRoost: +BattleScript_EffectRoost:: attackcanceler attackstring ppreduce @@ -3049,7 +2697,7 @@ BattleScript_EffectRoost: setroost goto BattleScript_PresentHealTarget -BattleScript_EffectCaptivate: +BattleScript_EffectCaptivate:: setstatchanger STAT_SPATK, 2, TRUE attackcanceler jumpifsubstituteblocks BattleScript_FailedFromAtkString @@ -3059,7 +2707,7 @@ BattleScript_CaptivateCheckAcc: accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE goto BattleScript_StatDownFromAttackString -BattleScript_EffectHealBlock: +BattleScript_EffectHealBlock:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring @@ -3072,7 +2720,7 @@ BattleScript_EffectHealBlock: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectHitEscape: +BattleScript_EffectHitEscape:: call BattleScript_EffectHit_Ret jumpifmovehadnoeffect BattleScript_MoveEnd jumpifability BS_TARGET, ABILITY_GUARD_DOG, BattleScript_MoveEnd @@ -3086,7 +2734,7 @@ BattleScript_EffectHitEscape: BattleScript_HitEscapeEnd: end -BattleScript_EffectPlaceholder: +BattleScript_EffectPlaceholder:: attackcanceler attackstring ppreduce @@ -3139,7 +2787,7 @@ BattleScript_Hit_RetFromAtkAnimation:: setadditionaleffects return -BattleScript_EffectNaturalGift: +BattleScript_EffectNaturalGift:: attackcanceler attackstring ppreduce @@ -3477,15 +3125,15 @@ BattleScript_EffectSpecialAttackUp:: setstatchanger STAT_SPATK, 1, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectSpeedUp: +BattleScript_EffectSpeedUp:: setstatchanger STAT_SPEED, 1, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectSpecialDefenseUp: +BattleScript_EffectSpecialDefenseUp:: setstatchanger STAT_SPDEF, 1, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectAccuracyUp: +BattleScript_EffectAccuracyUp:: setstatchanger STAT_ACC, 1, FALSE goto BattleScript_EffectStatUp @@ -3519,31 +3167,31 @@ BattleScript_StatUpMsg:: waitmessage B_WAIT_TIME_LONG return -BattleScript_EffectAttackDown: +BattleScript_EffectAttackDown:: setstatchanger STAT_ATK, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectDefenseDown: +BattleScript_EffectDefenseDown:: setstatchanger STAT_DEF, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpeedDown: +BattleScript_EffectSpeedDown:: setstatchanger STAT_SPEED, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectAccuracyDown: +BattleScript_EffectAccuracyDown:: setstatchanger STAT_ACC, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpecialAttackDown: +BattleScript_EffectSpecialAttackDown:: setstatchanger STAT_SPATK, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpecialDefenseDown: +BattleScript_EffectSpecialDefenseDown:: setstatchanger STAT_SPDEF, 1, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectEvasionDown: +BattleScript_EffectEvasionDown:: setstatchanger STAT_EVASION, 1, TRUE BattleScript_EffectStatDown: attackcanceler @@ -3761,7 +3409,7 @@ BattleScript_ImmunityProtected:: call BattleScript_PSNPrevention goto BattleScript_MoveEnd -BattleScript_EffectAuroraVeil: +BattleScript_EffectAuroraVeil:: attackcanceler attackstring ppreduce @@ -3921,7 +3569,7 @@ BattleScript_EffectMist:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectFocusEnergy: +BattleScript_EffectFocusEnergy:: attackcanceler attackstring ppreduce @@ -3933,7 +3581,7 @@ BattleScript_EffectFocusEnergy: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectConfuse: +BattleScript_EffectConfuse:: attackcanceler attackstring ppreduce @@ -3965,7 +3613,7 @@ BattleScript_EffectDefenseUp2:: setstatchanger STAT_DEF, 2, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectDefenseUp3: +BattleScript_EffectDefenseUp3:: setstatchanger STAT_DEF, 3, FALSE goto BattleScript_EffectStatUp @@ -3985,11 +3633,11 @@ BattleScript_EffectSpecialDefenseUp2:: setstatchanger STAT_SPDEF, 2, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectAccuracyUp2: +BattleScript_EffectAccuracyUp2:: setstatchanger STAT_ACC, 2, FALSE goto BattleScript_EffectStatUp -BattleScript_EffectEvasionUp2: +BattleScript_EffectEvasionUp2:: setstatchanger STAT_EVASION, 2, FALSE goto BattleScript_EffectStatUp @@ -4006,31 +3654,31 @@ BattleScript_EffectTransform:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectAttackDown2: +BattleScript_EffectAttackDown2:: setstatchanger STAT_ATK, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectDefenseDown2: +BattleScript_EffectDefenseDown2:: setstatchanger STAT_DEF, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpeedDown2: +BattleScript_EffectSpeedDown2:: setstatchanger STAT_SPEED, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpecialDefenseDown2: +BattleScript_EffectSpecialDefenseDown2:: setstatchanger STAT_SPDEF, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectSpecialAttackDown2: +BattleScript_EffectSpecialAttackDown2:: setstatchanger STAT_SPATK, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectAccuracyDown2: +BattleScript_EffectAccuracyDown2:: setstatchanger STAT_ACC, 2, TRUE goto BattleScript_EffectStatDown -BattleScript_EffectEvasionDown2: +BattleScript_EffectEvasionDown2:: setstatchanger STAT_EVASION, 2, TRUE goto BattleScript_EffectStatDown @@ -4073,7 +3721,7 @@ BattleScript_EffectPoison:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectParalyze: +BattleScript_EffectParalyze:: attackcanceler attackstring ppreduce @@ -4153,7 +3801,7 @@ BattleScript_EffectTwoTurnsAttackFreezeShock: setbyte sTWOTURN_STRINGID, B_MSG_TURN1_FREEZE_SHOCK goto BattleScript_EffectTwoTurnsAttackContinue -BattleScript_EffectGeomancy: +BattleScript_EffectGeomancy:: jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_GeomancySecondTurn jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_GeomancySecondTurn setbyte sTWOTURN_STRINGID, B_MSG_TURN1_GEOMANCY @@ -4657,7 +4305,7 @@ BattleScript_EffectSpikes:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectForesight: +BattleScript_EffectForesight:: attackcanceler attackstring ppreduce @@ -4742,7 +4390,7 @@ BattleScript_SwaggerTryConfuse: seteffectprimary MOVE_EFFECT_CONFUSION goto BattleScript_MoveEnd -BattleScript_EffectFuryCutter: +BattleScript_EffectFuryCutter:: attackcanceler attackstring ppreduce @@ -5047,7 +4695,7 @@ BattleScript_SolarBeamOnFirstTurn:: ppreduce goto BattleScript_TwoTurnMovesSecondTurn -BattleScript_EffectTeleport: +BattleScript_EffectTeleport:: .if B_TELEPORT_BEHAVIOR >= GEN_7 jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_EffectBatonPass jumpifside BS_ATTACKER, B_SIDE_PLAYER, BattleScript_EffectBatonPass @@ -5569,7 +5217,7 @@ BattleScript_EffectWish:: waitanimation goto BattleScript_MoveEnd -BattleScript_EffectAssist: +BattleScript_EffectAssist:: attackcanceler attackstring assistattackselect BattleScript_FailedFromPpReduce @@ -5579,7 +5227,7 @@ BattleScript_EffectAssist: setbyte sB_ANIM_TARGETS_HIT, 0 jumptocalledmove TRUE -BattleScript_EffectIngrain: +BattleScript_EffectIngrain:: attackcanceler attackstring ppreduce @@ -5590,7 +5238,7 @@ BattleScript_EffectIngrain: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectMagicCoat: +BattleScript_EffectMagicCoat:: attackcanceler trysetmagiccoat BattleScript_FailedFromAtkString attackstring @@ -5689,7 +5337,7 @@ BattleScript_EffectEndeavor:: adjustdamage goto BattleScript_HitFromAtkAnimation -BattleScript_EffectSkillSwap: +BattleScript_EffectSkillSwap:: attackcanceler attackstring ppreduce @@ -5722,7 +5370,7 @@ BattleScript_EffectImprison:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectRefresh: +BattleScript_EffectRefresh:: attackcanceler attackstring ppreduce @@ -5734,7 +5382,7 @@ BattleScript_EffectRefresh: updatestatusicon BS_ATTACKER goto BattleScript_MoveEnd -BattleScript_EffectGrudge: +BattleScript_EffectGrudge:: attackcanceler attackstring ppreduce @@ -5745,7 +5393,7 @@ BattleScript_EffectGrudge: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSnatch: +BattleScript_EffectSnatch:: attackcanceler trysetsnatch BattleScript_FailedFromAtkString attackstring @@ -5757,7 +5405,7 @@ BattleScript_EffectSnatch: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectRecoilHP25: +BattleScript_EffectRecoilHP25:: jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit incrementgamestat GAME_STAT_USED_STRUGGLE goto BattleScript_EffectHit @@ -9824,7 +9472,7 @@ BattleScript_ExtremeEvoboostSpDef:: BattleScript_ExtremeEvoboostEnd:: goto BattleScript_MoveEnd -BattleScript_EffectHitSetRemoveTerrain: +BattleScript_EffectHitSetRemoveTerrain:: attackcanceler accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring diff --git a/include/battle.h b/include/battle.h index 408ad7e9b0..703ee2ff16 100644 --- a/include/battle.h +++ b/include/battle.h @@ -48,6 +48,17 @@ // Special indicator value for shellBellDmg in SpecialStatus #define IGNORE_SHELL_BELL 0xFFFF +// For defining EFFECT_HIT etc. with battle TV scores and flags etc. +struct __attribute__((packed, aligned(2))) BattleMoveEffect +{ + const u8 *battleScript; + u16 battleTvScore:3; + u16 encourageEncore:1; + u16 flags:12; // coming soon... +}; + +#define GET_MOVE_BATTLESCRIPT(move) gBattleMoveEffects[gBattleMoves[move].effect].battleScript + struct ResourceFlags { u32 flags[MAX_BATTLERS_COUNT]; @@ -1081,6 +1092,7 @@ extern struct FieldTimer gFieldTimers; extern u8 gBattlerAbility; extern u16 gPartnerSpriteId; extern struct QueuedStatBoost gQueuedStatBoosts[MAX_BATTLERS_COUNT]; +extern const struct BattleMoveEffect gBattleMoveEffects[]; extern void (*gPreBattleCallback1)(void); extern void (*gBattleMainFunc)(void); diff --git a/include/battle_ai_util.h b/include/battle_ai_util.h index 0c3b71d7ca..7475ab21ab 100644 --- a/include/battle_ai_util.h +++ b/include/battle_ai_util.h @@ -110,7 +110,6 @@ bool32 IsStatLoweringMoveEffect(u32 moveEffect); bool32 IsMoveRedirectionPrevented(u32 move, u32 atkAbility); bool32 IsMoveEncouragedToHit(u32 battlerAtk, u32 battlerDef, u32 move); bool32 IsHazardMoveEffect(u32 moveEffect); -bool32 IsEncoreEncouragedEffect(u32 moveEffect); bool32 IsChargingMove(u32 battlerAtk, u32 effect); void ProtectChecks(u32 battlerAtk, u32 battlerDef, u32 move, u32 predictedMove, s32 *score); bool32 ShouldSetSandstorm(u32 battler, u32 ability, u32 holdEffect); diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 505e30f9da..9ecce158ea 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -533,4 +533,294 @@ extern const u8 BattleScript_DynamaxBegins[]; extern const u8 BattleScript_DynamaxEnds[]; extern const u8 BattleScript_MoveBlockedByDynamax[]; +// Battle move scripts +extern const u8 BattleScript_EffectSleep[]; +extern const u8 BattleScript_EffectAbsorb[]; +extern const u8 BattleScript_EffectExplosion[]; +extern const u8 BattleScript_EffectDreamEater[]; +extern const u8 BattleScript_EffectMirrorMove[]; +extern const u8 BattleScript_EffectAttackUp[]; +extern const u8 BattleScript_EffectDefenseUp[]; +extern const u8 BattleScript_EffectSpeedUp[]; +extern const u8 BattleScript_EffectSpecialAttackUp[]; +extern const u8 BattleScript_EffectSpecialDefenseUp[]; +extern const u8 BattleScript_EffectAccuracyUp[]; +extern const u8 BattleScript_EffectEvasionUp[]; +extern const u8 BattleScript_EffectSpecialAttackUp3[]; +extern const u8 BattleScript_EffectAttackDown[]; +extern const u8 BattleScript_EffectDefenseDown[]; +extern const u8 BattleScript_EffectSpeedDown[]; +extern const u8 BattleScript_EffectSpecialAttackDown[]; +extern const u8 BattleScript_EffectSpecialDefenseDown[]; +extern const u8 BattleScript_EffectAccuracyDown[]; +extern const u8 BattleScript_EffectEvasionDown[]; +extern const u8 BattleScript_EffectHaze[]; +extern const u8 BattleScript_EffectBide[]; +extern const u8 BattleScript_EffectRoar[]; +extern const u8 BattleScript_EffectHit[]; +extern const u8 BattleScript_EffectConversion[]; +extern const u8 BattleScript_EffectRestoreHp[]; +extern const u8 BattleScript_EffectToxic[]; +extern const u8 BattleScript_EffectLightScreen[]; +extern const u8 BattleScript_EffectRest[]; +extern const u8 BattleScript_EffectOHKO[]; +extern const u8 BattleScript_EffectSuperFang[]; +extern const u8 BattleScript_EffectFixedDamageArg[]; +extern const u8 BattleScript_EffectHealBlock[]; +extern const u8 BattleScript_EffectRecoilIfMiss[]; +extern const u8 BattleScript_EffectMist[]; +extern const u8 BattleScript_EffectFocusEnergy[]; +extern const u8 BattleScript_EffectConfuse[]; +extern const u8 BattleScript_EffectAttackUp2[]; +extern const u8 BattleScript_EffectDefenseUp2[]; +extern const u8 BattleScript_EffectSpeedUp2[]; +extern const u8 BattleScript_EffectSpecialAttackUp2[]; +extern const u8 BattleScript_EffectSpecialDefenseUp2[]; +extern const u8 BattleScript_EffectAccuracyUp2[]; +extern const u8 BattleScript_EffectEvasionUp2[]; +extern const u8 BattleScript_EffectTransform[]; +extern const u8 BattleScript_EffectAttackDown2[]; +extern const u8 BattleScript_EffectDefenseDown2[]; +extern const u8 BattleScript_EffectSpeedDown2[]; +extern const u8 BattleScript_EffectSpecialAttackDown2[]; +extern const u8 BattleScript_EffectSpecialDefenseDown2[]; +extern const u8 BattleScript_EffectAccuracyDown2[]; +extern const u8 BattleScript_EffectEvasionDown2[]; +extern const u8 BattleScript_EffectReflect[]; +extern const u8 BattleScript_EffectPoison[]; +extern const u8 BattleScript_EffectParalyze[]; +extern const u8 BattleScript_EffectTwoTurnsAttack[]; +extern const u8 BattleScript_EffectSubstitute[]; +extern const u8 BattleScript_EffectRage[]; +extern const u8 BattleScript_EffectMimic[]; +extern const u8 BattleScript_EffectMetronome[]; +extern const u8 BattleScript_EffectLeechSeed[]; +extern const u8 BattleScript_EffectDoNothing[]; +extern const u8 BattleScript_EffectDisable[]; +extern const u8 BattleScript_EffectLevelDamage[]; +extern const u8 BattleScript_EffectPsywave[]; +extern const u8 BattleScript_EffectCounter[]; +extern const u8 BattleScript_EffectEncore[]; +extern const u8 BattleScript_EffectPainSplit[]; +extern const u8 BattleScript_EffectSnore[]; +extern const u8 BattleScript_EffectConversion2[]; +extern const u8 BattleScript_EffectLockOn[]; +extern const u8 BattleScript_EffectSketch[]; +extern const u8 BattleScript_EffectSleepTalk[]; +extern const u8 BattleScript_EffectDestinyBond[]; +extern const u8 BattleScript_EffectSpite[]; +extern const u8 BattleScript_EffectHealBell[]; +extern const u8 BattleScript_EffectTripleKick[]; +extern const u8 BattleScript_EffectMeanLook[]; +extern const u8 BattleScript_EffectNightmare[]; +extern const u8 BattleScript_EffectMinimize[]; +extern const u8 BattleScript_EffectCurse[]; +extern const u8 BattleScript_EffectHealingWish[]; +extern const u8 BattleScript_EffectProtect[]; +extern const u8 BattleScript_EffectSpikes[]; +extern const u8 BattleScript_EffectForesight[]; +extern const u8 BattleScript_EffectPerishSong[]; +extern const u8 BattleScript_EffectSandstorm[]; +extern const u8 BattleScript_EffectEndure[]; +extern const u8 BattleScript_EffectRollout[]; +extern const u8 BattleScript_EffectSwagger[]; +extern const u8 BattleScript_EffectFuryCutter[]; +extern const u8 BattleScript_EffectAttract[]; +extern const u8 BattleScript_EffectPresent[]; +extern const u8 BattleScript_EffectSafeguard[]; +extern const u8 BattleScript_EffectMagnitude[]; +extern const u8 BattleScript_EffectBatonPass[]; +extern const u8 BattleScript_EffectCaptivate[]; +extern const u8 BattleScript_EffectMorningSun[]; +extern const u8 BattleScript_EffectSynthesis[]; +extern const u8 BattleScript_EffectMoonlight[]; +extern const u8 BattleScript_EffectRainDance[]; +extern const u8 BattleScript_EffectSunnyDay[]; +extern const u8 BattleScript_EffectBellyDrum[]; +extern const u8 BattleScript_EffectPsychUp[]; +extern const u8 BattleScript_EffectMirrorCoat[]; +extern const u8 BattleScript_EffectSkullBash[]; +extern const u8 BattleScript_EffectFutureSight[]; +extern const u8 BattleScript_EffectGust[]; +extern const u8 BattleScript_EffectSolarBeam[]; +extern const u8 BattleScript_EffectTeleport[]; +extern const u8 BattleScript_EffectBeatUp[]; +extern const u8 BattleScript_EffectSemiInvulnerable[]; +extern const u8 BattleScript_EffectDefenseCurl[]; +extern const u8 BattleScript_EffectSoftboiled[]; +extern const u8 BattleScript_EffectFakeOut[]; +extern const u8 BattleScript_EffectUproar[]; +extern const u8 BattleScript_EffectStockpile[]; +extern const u8 BattleScript_EffectSpitUp[]; +extern const u8 BattleScript_EffectSwallow[]; +extern const u8 BattleScript_EffectWorrySeed[]; +extern const u8 BattleScript_EffectHail[]; +extern const u8 BattleScript_EffectTorment[]; +extern const u8 BattleScript_EffectFlatter[]; +extern const u8 BattleScript_EffectWillOWisp[]; +extern const u8 BattleScript_EffectMemento[]; +extern const u8 BattleScript_EffectFocusPunch[]; +extern const u8 BattleScript_EffectFollowMe[]; +extern const u8 BattleScript_EffectNaturePower[]; +extern const u8 BattleScript_EffectCharge[]; +extern const u8 BattleScript_EffectTaunt[]; +extern const u8 BattleScript_EffectHelpingHand[]; +extern const u8 BattleScript_EffectTrick[]; +extern const u8 BattleScript_EffectRolePlay[]; +extern const u8 BattleScript_EffectWish[]; +extern const u8 BattleScript_EffectAssist[]; +extern const u8 BattleScript_EffectIngrain[]; +extern const u8 BattleScript_EffectMagicCoat[]; +extern const u8 BattleScript_EffectRecycle[]; +extern const u8 BattleScript_EffectBrickBreak[]; +extern const u8 BattleScript_EffectYawn[]; +extern const u8 BattleScript_EffectEndeavor[]; +extern const u8 BattleScript_EffectSkillSwap[]; +extern const u8 BattleScript_EffectImprison[]; +extern const u8 BattleScript_EffectRefresh[]; +extern const u8 BattleScript_EffectGrudge[]; +extern const u8 BattleScript_EffectSnatch[]; +extern const u8 BattleScript_EffectTeeterDance[]; +extern const u8 BattleScript_EffectHitEscape[]; +extern const u8 BattleScript_EffectMudSport[]; +extern const u8 BattleScript_EffectTickle[]; +extern const u8 BattleScript_EffectCosmicPower[]; +extern const u8 BattleScript_EffectSkyUppercut[]; +extern const u8 BattleScript_EffectBulkUp[]; +extern const u8 BattleScript_EffectPlaceholder[]; +extern const u8 BattleScript_EffectWaterSport[]; +extern const u8 BattleScript_EffectCalmMind[]; +extern const u8 BattleScript_EffectDragonDance[]; +extern const u8 BattleScript_EffectCamouflage[]; +extern const u8 BattleScript_EffectPledge[]; +extern const u8 BattleScript_EffectFling[]; +extern const u8 BattleScript_EffectNaturalGift[]; +extern const u8 BattleScript_EffectRoost[]; +extern const u8 BattleScript_EffectGravity[]; +extern const u8 BattleScript_EffectMircleEye[]; +extern const u8 BattleScript_EffectTailwind[]; +extern const u8 BattleScript_EffectEmbargo[]; +extern const u8 BattleScript_EffectAquaRing[]; +extern const u8 BattleScript_EffectTrickRoom[]; +extern const u8 BattleScript_EffectWonderRoom[]; +extern const u8 BattleScript_EffectMagicRoom[]; +extern const u8 BattleScript_EffectMagnetRise[]; +extern const u8 BattleScript_EffectToxicSpikes[]; +extern const u8 BattleScript_EffectGastroAcid[]; +extern const u8 BattleScript_EffectStealthRock[]; +extern const u8 BattleScript_EffectTelekinesis[]; +extern const u8 BattleScript_EffectPowerSwap[]; +extern const u8 BattleScript_EffectGuardSwap[]; +extern const u8 BattleScript_EffectHeartSwap[]; +extern const u8 BattleScript_EffectPowerSplit[]; +extern const u8 BattleScript_EffectGuardSplit[]; +extern const u8 BattleScript_EffectStickyWeb[]; +extern const u8 BattleScript_EffectMetalBurst[]; +extern const u8 BattleScript_EffectLuckyChant[]; +extern const u8 BattleScript_EffectSuckerPunch[]; +extern const u8 BattleScript_EffectSimpleBeam[]; +extern const u8 BattleScript_EffectEntrainment[]; +extern const u8 BattleScript_EffectHealPulse[]; +extern const u8 BattleScript_EffectQuash[]; +extern const u8 BattleScript_EffectIonDeluge[]; +extern const u8 BattleScript_EffectTopsyTurvy[]; +extern const u8 BattleScript_EffectMistyTerrain[]; +extern const u8 BattleScript_EffectGrassyTerrain[]; +extern const u8 BattleScript_EffectElectricTerrain[]; +extern const u8 BattleScript_EffectPsychicTerrain[]; +extern const u8 BattleScript_EffectAttackAccUp[]; +extern const u8 BattleScript_EffectAttackSpAttackUp[]; +extern const u8 BattleScript_EffectMeFirst[]; +extern const u8 BattleScript_EffectQuiverDance[]; +extern const u8 BattleScript_EffectCoil[]; +extern const u8 BattleScript_EffectElectrify[]; +extern const u8 BattleScript_EffectReflectType[]; +extern const u8 BattleScript_EffectSoak[]; +extern const u8 BattleScript_EffectGrowth[]; +extern const u8 BattleScript_EffectLastResort[]; +extern const u8 BattleScript_EffectShellSmash[]; +extern const u8 BattleScript_EffectShiftGear[]; +extern const u8 BattleScript_EffectDefenseUp3[]; +extern const u8 BattleScript_EffectNobleRoar[]; +extern const u8 BattleScript_EffectVenomDrench[]; +extern const u8 BattleScript_EffectToxicThread[]; +extern const u8 BattleScript_EffectHitSwitchTarget[]; +extern const u8 BattleScript_EffectFinalGambit[]; +extern const u8 BattleScript_EffectAutotomize[]; +extern const u8 BattleScript_EffectCopycat[]; +extern const u8 BattleScript_EffectDefog[]; +extern const u8 BattleScript_EffectHitEnemyHealAlly[]; +extern const u8 BattleScript_EffectSynchronoise[]; +extern const u8 BattleScript_EffectPsychoShift[]; +extern const u8 BattleScript_EffectPowerTrick[]; +extern const u8 BattleScript_EffectAfterYou[]; +extern const u8 BattleScript_EffectBestow[]; +extern const u8 BattleScript_EffectRototiller[]; +extern const u8 BattleScript_EffectFlowerShield[]; +extern const u8 BattleScript_EffectSpeedSwap[]; +extern const u8 BattleScript_EffectAuroraVeil[]; +extern const u8 BattleScript_EffectThirdType[]; +extern const u8 BattleScript_EffectAcupressure[]; +extern const u8 BattleScript_EffectAromaticMist[]; +extern const u8 BattleScript_EffectPowder[]; +extern const u8 BattleScript_EffectPartingShot[]; +extern const u8 BattleScript_EffectMatBlock[]; +extern const u8 BattleScript_EffectInstruct[]; +extern const u8 BattleScript_EffectLaserFocus[]; +extern const u8 BattleScript_EffectMagneticFlux[]; +extern const u8 BattleScript_EffectGearUp[]; +extern const u8 BattleScript_EffectStrengthSap[]; +extern const u8 BattleScript_EffectMindBlown[]; +extern const u8 BattleScript_EffectPurify[]; +extern const u8 BattleScript_FailIfNotArgType[]; +extern const u8 BattleScript_EffectShoreUp[]; +extern const u8 BattleScript_EffectGeomancy[]; +extern const u8 BattleScript_EffectFairyLock[]; +extern const u8 BattleScript_EffectAllySwitch[]; +extern const u8 BattleScript_EffectRelicSong[]; +extern const u8 BattleScript_EffectEerieSpell[]; +extern const u8 BattleScript_EffectJungleHealing[]; +extern const u8 BattleScript_EffectCoaching[]; +extern const u8 BattleScript_EffectDecorate[]; +extern const u8 BattleScript_EffectRecoilHP25[]; +extern const u8 BattleScript_EffectStuffCheeks[]; +extern const u8 BattleScript_EffectGlitzyGlow[]; +extern const u8 BattleScript_EffectBaddyBad[]; +extern const u8 BattleScript_EffectSappySeed[]; +extern const u8 BattleScript_EffectFreezyFrost[]; +extern const u8 BattleScript_EffectSparklySwirl[]; +extern const u8 BattleScript_EffectPlasmaFists[]; +extern const u8 BattleScript_EffectHyperspaceFury[]; +extern const u8 BattleScript_EffectAuraWheel[]; +extern const u8 BattleScript_EffectPhotonGeyser[]; +extern const u8 BattleScript_EffectShellSideArm[]; +extern const u8 BattleScript_EffectNoRetreat[]; +extern const u8 BattleScript_EffectTarShot[]; +extern const u8 BattleScript_EffectPoltergeist[]; +extern const u8 BattleScript_EffectOctolock[]; +extern const u8 BattleScript_EffectClangorousSoul[]; +extern const u8 BattleScript_EffectSkyDrop[]; +extern const u8 BattleScript_EffectMeteorBeam[]; +extern const u8 BattleScript_EffectCourtChange[]; +extern const u8 BattleScript_EffectSteelBeam[]; +extern const u8 BattleScript_EffectExtremeEvoboost[]; +extern const u8 BattleScript_EffectHitSetRemoveTerrain[]; +extern const u8 BattleScript_EffectDarkVoid[]; +extern const u8 BattleScript_EffectVictoryDance[]; +extern const u8 BattleScript_EffectTeatime[]; +extern const u8 BattleScript_EffectAttackUpUserAlly[]; +extern const u8 BattleScript_EffectShellTrap[]; +extern const u8 BattleScript_EffectRevivalBlessing[]; +extern const u8 BattleScript_EffectSnow[]; +extern const u8 BattleScript_EffectTakeHeart[]; +extern const u8 BattleScript_EffectCorrosiveGas[]; +extern const u8 BattleScript_EffectSaltCure[]; +extern const u8 BattleScript_EffectChillyReception[]; +extern const u8 BattleScript_EffectMaxMove[]; +extern const u8 BattleScript_EffectGlaiveRush[]; +extern const u8 BattleScript_EffectBrickBreak[]; +extern const u8 BattleScript_EffectDoodle[]; +extern const u8 BattleScript_EffectFilletAway[]; +extern const u8 BattleScript_EffectShedTail[]; + #endif // GUARD_BATTLE_SCRIPTS_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 8b427bb118..902c69d76e 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -126,7 +126,7 @@ enum { EFFECT_BEAT_UP, EFFECT_SEMI_INVULNERABLE, EFFECT_DEFENSE_CURL, - EFFECT_SOFTBOILED, + EFFECT_SOFTBOILED, // differences vs Recover - can be used outside of battle to restore HP EFFECT_FAKE_OUT, EFFECT_UPROAR, EFFECT_STOCKPILE, diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 5bb7731896..bd553162fc 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -3688,7 +3688,7 @@ static u32 AI_CalcMoveScore(u32 battlerAtk, u32 battlerDef, u32 move) if (gDisableStructs[battlerDef].encoreTimer == 0 && (B_MENTAL_HERB < GEN_5 || aiData->holdEffects[battlerDef] != HOLD_EFFECT_MENTAL_HERB)) { - if (IsEncoreEncouragedEffect(gBattleMoves[gLastMoves[battlerDef]].effect)) + if (gBattleMoveEffects[gBattleMoves[gLastMoves[battlerDef]].effect].encourageEncore) ADJUST_SCORE(3); } break; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 8579efdf0f..b2608bb900 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -34,75 +34,6 @@ static u32 AI_GetEffectiveness(uq4_12_t multiplier); -// Const Data -static const u16 sEncouragedEncoreEffects[] = -{ - EFFECT_DREAM_EATER, - EFFECT_ATTACK_UP, - EFFECT_DEFENSE_UP, - EFFECT_SPEED_UP, - EFFECT_SPECIAL_ATTACK_UP, - EFFECT_HAZE, - EFFECT_ROAR, - EFFECT_CONVERSION, - EFFECT_TOXIC, - EFFECT_LIGHT_SCREEN, - EFFECT_REST, - EFFECT_SUPER_FANG, - EFFECT_SPECIAL_DEFENSE_UP_2, - EFFECT_CONFUSE, - EFFECT_POISON, - EFFECT_PARALYZE, - EFFECT_LEECH_SEED, - EFFECT_DO_NOTHING, - EFFECT_ATTACK_UP_2, - EFFECT_ENCORE, - EFFECT_CONVERSION_2, - EFFECT_LOCK_ON, - EFFECT_HEAL_BELL, - EFFECT_MEAN_LOOK, - EFFECT_NIGHTMARE, - EFFECT_PROTECT, - EFFECT_SKILL_SWAP, - EFFECT_FORESIGHT, - EFFECT_PERISH_SONG, - EFFECT_SANDSTORM, - EFFECT_ENDURE, - EFFECT_SWAGGER, - EFFECT_ATTRACT, - EFFECT_SAFEGUARD, - EFFECT_RAIN_DANCE, - EFFECT_SUNNY_DAY, - EFFECT_BELLY_DRUM, - EFFECT_PSYCH_UP, - EFFECT_FUTURE_SIGHT, - EFFECT_FAKE_OUT, - EFFECT_STOCKPILE, - EFFECT_SPIT_UP, - EFFECT_SWALLOW, - EFFECT_HAIL, - EFFECT_SNOWSCAPE, - EFFECT_TORMENT, - EFFECT_WILL_O_WISP, - EFFECT_FOLLOW_ME, - EFFECT_CHARGE, - EFFECT_TRICK, - EFFECT_ROLE_PLAY, - EFFECT_INGRAIN, - EFFECT_RECYCLE, - EFFECT_KNOCK_OFF, - EFFECT_SKILL_SWAP, - EFFECT_IMPRISON, - EFFECT_REFRESH, - EFFECT_GRUDGE, - EFFECT_TEETER_DANCE, - EFFECT_MUD_SPORT, - EFFECT_WATER_SPORT, - EFFECT_DRAGON_DANCE, - EFFECT_CAMOUFLAGE, - EFFECT_FILLET_AWAY, -}; - // Functions u32 GetAIChosenMove(u32 battlerId) { @@ -2049,18 +1980,6 @@ bool32 HasSnatchAffectedMove(u32 battler) CHECK_MOVE_FLAG(snatchAffected); } -bool32 IsEncoreEncouragedEffect(u32 moveEffect) -{ - u32 i; - - for (i = 0; i < ARRAY_COUNT(sEncouragedEncoreEffects); i++) - { - if (moveEffect == sEncouragedEncoreEffects[i]) - return TRUE; - } - return FALSE; -} - bool32 IsChargingMove(u32 battlerAtk, u32 effect) { switch (effect) @@ -2071,9 +1990,7 @@ bool32 IsChargingMove(u32 battlerAtk, u32 effect) case EFFECT_SKULL_BASH: case EFFECT_METEOR_BEAM: case EFFECT_TWO_TURNS_ATTACK: - if (AI_DATA->holdEffects[battlerAtk] == HOLD_EFFECT_POWER_HERB) - return FALSE; - return TRUE; + return !(AI_DATA->holdEffects[battlerAtk] == HOLD_EFFECT_POWER_HERB); default: return FALSE; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 17dfce5408..642ea6f7c6 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -64,6 +64,7 @@ #include "battle_util.h" #include "constants/pokemon.h" #include "config/battle.h" +#include "data/battle_move_effects.h" // Helper for accessing command arguments and advancing gBattlescriptCurrInstr. // @@ -96,8 +97,6 @@ #define MEMBERS_7(a, b, c, d, e, f, g) a; b; c; d; e; f; g; #define MEMBERS_8(a, b, c, d, e, f, g, h) a; b; c; d; e; f; g; h; -extern const u8 *const gBattleScriptsForMoveEffects[]; - // table to avoid ugly powing on gba (courtesy of doesnt) // this returns (i^2.5)/4 // the quarters cancel so no need to re-quadruple them in actual calculation @@ -5882,7 +5881,7 @@ static void Cmd_moveend(void) gBattleScripting.moveendState = 0; MoveValuesCleanUp(); gBattleScripting.moveEffect = gBattleScripting.savedMoveEffect; - BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); + BattleScriptPush(GET_MOVE_BATTLESCRIPT(gCurrentMove)); gBattlescriptCurrInstr = BattleScript_FlushMessageBox; return; } @@ -5903,7 +5902,7 @@ static void Cmd_moveend(void) gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; MoveValuesCleanUp(); - BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); + BattleScriptPush(GET_MOVE_BATTLESCRIPT(gCurrentMove)); gBattlescriptCurrInstr = BattleScript_FlushMessageBox; return; } @@ -5959,7 +5958,7 @@ static void Cmd_moveend(void) gSpecialStatuses[gBattlerTarget].focusSashed = 0; // Delete this line to make Focus Sash last for the duration of the whole move turn. gSpecialStatuses[gBattlerAttacker].multiHitOn = TRUE; MoveValuesCleanUp(); - BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); + BattleScriptPush(GET_MOVE_BATTLESCRIPT(gCurrentMove)); gBattlescriptCurrInstr = BattleScript_FlushMessageBox; return; } @@ -7635,7 +7634,7 @@ static void Cmd_jumptocalledmove(void) else gChosenMove = gCurrentMove = gCalledMove; - gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gBattlescriptCurrInstr = GET_MOVE_BATTLESCRIPT(gCurrentMove); } static void Cmd_statusanimation(void) @@ -10906,7 +10905,7 @@ static void SetMoveForMirrorMove(u32 move) gCurrentMove = move; SetAtkCancellerForCalledMove(); gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); - gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gBattlescriptCurrInstr = GET_MOVE_BATTLESCRIPT(gCurrentMove); } static void Cmd_trymirrormove(void) @@ -12493,7 +12492,7 @@ static void Cmd_metronome(void) gCurrentMove = RandomUniformExcept(RNG_METRONOME, 1, moveCount - 1, InvalidMetronomeMove); gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; SetAtkCancellerForCalledMove(); - gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gBattlescriptCurrInstr = GET_MOVE_BATTLESCRIPT(gCurrentMove); gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); } @@ -13745,7 +13744,7 @@ static void Cmd_callterrainattack(void) gHitMarker &= ~HITMARKER_ATTACKSTRING_PRINTED; gCurrentMove = GetNaturePowerMove(); gBattlerTarget = GetMoveTarget(gCurrentMove, NO_TARGET_OVERRIDE); - BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); + BattleScriptPush(GET_MOVE_BATTLESCRIPT(gCurrentMove)); gBattlescriptCurrInstr = cmd->nextInstr; } diff --git a/src/battle_tv.c b/src/battle_tv.c index ec2b1cb1c7..c0e976dfc9 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -84,347 +84,6 @@ static const u16 sVariableDmgMoves[] = MOVE_MAGNITUDE, MOVE_PSYWAVE, TABLE_END }; -static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = -{ - [EFFECT_HIT] = 1, - [EFFECT_SLEEP] = 1, - [EFFECT_ABSORB] = 4, - [EFFECT_EXPLOSION] = 0, - [EFFECT_DREAM_EATER] = 5, - [EFFECT_MIRROR_MOVE] = 1, - [EFFECT_ATTACK_UP] = 1, - [EFFECT_DEFENSE_UP] = 1, - [EFFECT_SPEED_UP] = 1, - [EFFECT_SPECIAL_ATTACK_UP] = 1, - [EFFECT_SPECIAL_DEFENSE_UP] = 1, - [EFFECT_ACCURACY_UP] = 1, - [EFFECT_EVASION_UP] = 1, - [EFFECT_ATTACK_DOWN] = 1, - [EFFECT_DEFENSE_DOWN] = 1, - [EFFECT_SPEED_DOWN] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN] = 1, - [EFFECT_ACCURACY_DOWN] = 1, - [EFFECT_EVASION_DOWN] = 1, - [EFFECT_HAZE] = 5, - [EFFECT_BIDE] = 5, - [EFFECT_ROAR] = 5, - [EFFECT_MULTI_HIT] = 1, - [EFFECT_CONVERSION] = 3, - [EFFECT_RESTORE_HP] = 3, - [EFFECT_TOXIC] = 5, - [EFFECT_LIGHT_SCREEN] = 7, - [EFFECT_REST] = 7, - [EFFECT_OHKO] = 7, - [EFFECT_SUPER_FANG] = 5, - [EFFECT_RECOIL_IF_MISS] = 1, - [EFFECT_MIST] = 5, - [EFFECT_FOCUS_ENERGY] = 1, - [EFFECT_CONFUSE] = 4, - [EFFECT_ATTACK_UP_2] = 1, - [EFFECT_DEFENSE_UP_2] = 1, - [EFFECT_SPEED_UP_2] = 1, - [EFFECT_SPECIAL_ATTACK_UP_2] = 1, - [EFFECT_SPECIAL_DEFENSE_UP_2] = 1, - [EFFECT_ACCURACY_UP_2] = 1, - [EFFECT_EVASION_UP_2] = 1, - [EFFECT_TRANSFORM] = 0, - [EFFECT_ATTACK_DOWN_2] = 1, - [EFFECT_DEFENSE_DOWN_2] = 1, - [EFFECT_SPEED_DOWN_2] = 1, - [EFFECT_SPECIAL_ATTACK_DOWN_2] = 1, - [EFFECT_SPECIAL_DEFENSE_DOWN_2] = 1, - [EFFECT_ACCURACY_DOWN_2] = 1, - [EFFECT_EVASION_DOWN_2] = 1, - [EFFECT_REFLECT] = 7, - [EFFECT_POISON] = 4, - [EFFECT_PARALYZE] = 4, - [EFFECT_SUBSTITUTE] = 4, - [EFFECT_RAGE] = 2, - [EFFECT_MIMIC] = 4, - [EFFECT_METRONOME] = 1, - [EFFECT_LEECH_SEED] = 4, - [EFFECT_DO_NOTHING] = 1, - [EFFECT_DISABLE] = 7, - [EFFECT_LEVEL_DAMAGE] = 2, - [EFFECT_PSYWAVE] = 1, - [EFFECT_COUNTER] = 5, - [EFFECT_ENCORE] = 7, - [EFFECT_PAIN_SPLIT] = 3, - [EFFECT_SNORE] = 3, - [EFFECT_CONVERSION_2] = 4, - [EFFECT_LOCK_ON] = 3, - [EFFECT_SKETCH] = 3, - [EFFECT_SLEEP_TALK] = 3, - [EFFECT_DESTINY_BOND] = 3, - [EFFECT_FLAIL] = 2, - [EFFECT_SPITE] = 4, - [EFFECT_FALSE_SWIPE] = 1, - [EFFECT_HEAL_BELL] = 5, - [EFFECT_TRIPLE_KICK] = 1, - [EFFECT_MEAN_LOOK] = 5, - [EFFECT_NIGHTMARE] = 3, - [EFFECT_MINIMIZE] = 1, - [EFFECT_CURSE] = 2, - [EFFECT_PROTECT] = 5, - [EFFECT_SPIKES] = 4, - [EFFECT_FORESIGHT] = 3, - [EFFECT_PERISH_SONG] = 6, - [EFFECT_SANDSTORM] = 4, - [EFFECT_ENDURE] = 3, - [EFFECT_ROLLOUT] = 3, - [EFFECT_SWAGGER] = 3, - [EFFECT_FURY_CUTTER] = 2, - [EFFECT_ATTRACT] = 4, - [EFFECT_RETURN] = 1, - [EFFECT_PRESENT] = 1, - [EFFECT_FRUSTRATION] = 1, - [EFFECT_SAFEGUARD] = 5, - [EFFECT_MAGNITUDE] = 1, - [EFFECT_BATON_PASS] = 7, - [EFFECT_PURSUIT] = 2, - [EFFECT_FIXED_DAMAGE_ARG] = 1, - [EFFECT_MORNING_SUN] = 4, - [EFFECT_SYNTHESIS] = 4, - [EFFECT_MOONLIGHT] = 4, - [EFFECT_HIDDEN_POWER] = 1, - [EFFECT_RAIN_DANCE] = 4, - [EFFECT_SUNNY_DAY] = 4, - [EFFECT_BELLY_DRUM] = 7, - [EFFECT_PSYCH_UP] = 7, - [EFFECT_MIRROR_COAT] = 6, - [EFFECT_SKULL_BASH] = 3, - [EFFECT_EARTHQUAKE] = 1, - [EFFECT_FUTURE_SIGHT] = 1, - [EFFECT_GUST] = 1, - [EFFECT_SOLAR_BEAM] = 1, - [EFFECT_THUNDER] = 1, - [EFFECT_TELEPORT] = 1, - [EFFECT_BEAT_UP] = 2, - [EFFECT_SEMI_INVULNERABLE] = 3, - [EFFECT_DEFENSE_CURL] = 1, - [EFFECT_SOFTBOILED] = 1, - [EFFECT_FAKE_OUT] = 4, - [EFFECT_UPROAR] = 4, - [EFFECT_STOCKPILE] = 3, - [EFFECT_SPIT_UP] = 3, - [EFFECT_SWALLOW] = 3, - [EFFECT_HAIL] = 4, - [EFFECT_TORMENT] = 7, - [EFFECT_FLATTER] = 7, - [EFFECT_WILL_O_WISP] = 5, - [EFFECT_MEMENTO] = 7, - [EFFECT_FACADE] = 1, - [EFFECT_FOCUS_PUNCH] = 7, - [EFFECT_DOUBLE_POWER_ON_ARG_STATUS] = 1, - [EFFECT_FOLLOW_ME] = 5, - [EFFECT_NATURE_POWER] = 0, - [EFFECT_CHARGE] = 4, - [EFFECT_TAUNT] = 4, - [EFFECT_HELPING_HAND] = 4, - [EFFECT_TRICK] = 4, - [EFFECT_ROLE_PLAY] = 4, - [EFFECT_WISH] = 2, - [EFFECT_ASSIST] = 2, - [EFFECT_INGRAIN] = 6, - [EFFECT_MAGIC_COAT] = 6, - [EFFECT_RECYCLE] = 4, - [EFFECT_REVENGE] = 4, - [EFFECT_BRICK_BREAK] = 2, - [EFFECT_YAWN] = 5, - [EFFECT_KNOCK_OFF] = 2, - [EFFECT_ENDEAVOR] = 1, - [EFFECT_ERUPTION] = 1, - [EFFECT_SKILL_SWAP] = 6, - [EFFECT_IMPRISON] = 6, - [EFFECT_REFRESH] = 6, - [EFFECT_GRUDGE] = 1, - [EFFECT_SNATCH] = 1, - [EFFECT_LOW_KICK] = 1, - [EFFECT_TEETER_DANCE] = 6, - [EFFECT_MUD_SPORT] = 4, - [EFFECT_WEATHER_BALL] = 1, - [EFFECT_TICKLE] = 1, - [EFFECT_COSMIC_POWER] = 1, - [EFFECT_SKY_UPPERCUT] = 1, - [EFFECT_BULK_UP] = 1, - [EFFECT_WATER_SPORT] = 4, - [EFFECT_CALM_MIND] = 1, - [EFFECT_DRAGON_DANCE] = 1, - [EFFECT_CAMOUFLAGE] = 3, - [EFFECT_PLEDGE] = 0, // TODO: Assign points - [EFFECT_FLING] = 0, // TODO: Assign points - [EFFECT_NATURAL_GIFT] = 0, // TODO: Assign points - [EFFECT_WRING_OUT] = 0, // TODO: Assign points - [EFFECT_ASSURANCE] = 0, // TODO: Assign points - [EFFECT_TRUMP_CARD] = 0, // TODO: Assign points - [EFFECT_ACROBATICS] = 0, // TODO: Assign points - [EFFECT_HEAT_CRASH] = 0, // TODO: Assign points - [EFFECT_PUNISHMENT] = 0, // TODO: Assign points - [EFFECT_STORED_POWER] = 0, // TODO: Assign points - [EFFECT_ELECTRO_BALL] = 0, // TODO: Assign points - [EFFECT_GYRO_BALL] = 0, // TODO: Assign points - [EFFECT_ECHOED_VOICE] = 0, // TODO: Assign points - [EFFECT_PAYBACK] = 0, // TODO: Assign points - [EFFECT_ROUND] = 0, // TODO: Assign points - [EFFECT_BRINE] = 0, // TODO: Assign points - [EFFECT_RETALIATE] = 0, // TODO: Assign points - [EFFECT_BULLDOZE] = 0, // TODO: Assign points - [EFFECT_FOUL_PLAY] = 0, // TODO: Assign points - [EFFECT_PSYSHOCK] = 0, // TODO: Assign points - [EFFECT_ROOST] = 0, // TODO: Assign points - [EFFECT_GRAVITY] = 0, // TODO: Assign points - [EFFECT_MIRACLE_EYE] = 0, // TODO: Assign points - [EFFECT_TAILWIND] = 0, // TODO: Assign points - [EFFECT_EMBARGO] = 0, // TODO: Assign points - [EFFECT_AQUA_RING] = 0, // TODO: Assign points - [EFFECT_TRICK_ROOM] = 0, // TODO: Assign points - [EFFECT_WONDER_ROOM] = 0, // TODO: Assign points - [EFFECT_MAGIC_ROOM] = 0, // TODO: Assign points - [EFFECT_MAGNET_RISE] = 0, // TODO: Assign points - [EFFECT_TOXIC_SPIKES] = 0, // TODO: Assign points - [EFFECT_GASTRO_ACID] = 0, // TODO: Assign points - [EFFECT_STEALTH_ROCK] = 0, // TODO: Assign points - [EFFECT_TELEKINESIS] = 0, // TODO: Assign points - [EFFECT_POWER_SWAP] = 0, // TODO: Assign points - [EFFECT_GUARD_SWAP] = 0, // TODO: Assign points - [EFFECT_HEART_SWAP] = 0, // TODO: Assign points - [EFFECT_POWER_SPLIT] = 0, // TODO: Assign points - [EFFECT_GUARD_SPLIT] = 0, // TODO: Assign points - [EFFECT_STICKY_WEB] = 0, // TODO: Assign points - [EFFECT_METAL_BURST] = 0, // TODO: Assign points - [EFFECT_LUCKY_CHANT] = 0, // TODO: Assign points - [EFFECT_SUCKER_PUNCH] = 0, // TODO: Assign points - [EFFECT_SIMPLE_BEAM] = 0, // TODO: Assign points - [EFFECT_ENTRAINMENT] = 0, // TODO: Assign points - [EFFECT_HEAL_PULSE] = 0, // TODO: Assign points - [EFFECT_QUASH] = 0, // TODO: Assign points - [EFFECT_ION_DELUGE] = 0, // TODO: Assign points - [EFFECT_FREEZE_DRY] = 0, // TODO: Assign points - [EFFECT_TOPSY_TURVY] = 0, // TODO: Assign points - [EFFECT_MISTY_TERRAIN] = 0, // TODO: Assign points - [EFFECT_GRASSY_TERRAIN] = 0, // TODO: Assign points - [EFFECT_ELECTRIC_TERRAIN] = 0, // TODO: Assign points - [EFFECT_PSYCHIC_TERRAIN] = 0, // TODO: Assign points - [EFFECT_ATTACK_ACCURACY_UP] = 0, // TODO: Assign points - [EFFECT_ATTACK_SPATK_UP] = 0, // TODO: Assign points - [EFFECT_TWO_TYPED_MOVE] = 0, // TODO: Assign points - [EFFECT_ME_FIRST] = 0, // TODO: Assign points - [EFFECT_QUIVER_DANCE] = 0, // TODO: Assign points - [EFFECT_COIL] = 0, // TODO: Assign points - [EFFECT_ELECTRIFY] = 0, // TODO: Assign points - [EFFECT_REFLECT_TYPE] = 0, // TODO: Assign points - [EFFECT_SOAK] = 0, // TODO: Assign points - [EFFECT_GROWTH] = 0, // TODO: Assign points - [EFFECT_LAST_RESORT] = 0, // TODO: Assign points - [EFFECT_SHELL_SMASH] = 0, // TODO: Assign points - [EFFECT_SHIFT_GEAR] = 0, // TODO: Assign points - [EFFECT_DEFENSE_UP_3] = 0, // TODO: Assign points - [EFFECT_NOBLE_ROAR] = 0, // TODO: Assign points - [EFFECT_VENOM_DRENCH] = 0, // TODO: Assign points - [EFFECT_TOXIC_THREAD] = 0, // TODO: Assign points - [EFFECT_HIT_SWITCH_TARGET] = 0, // TODO: Assign points - [EFFECT_FINAL_GAMBIT] = 0, // TODO: Assign points - [EFFECT_CHANGE_TYPE_ON_ITEM] = 0, // TODO: Assign points - [EFFECT_AUTOTOMIZE] = 0, // TODO: Assign points - [EFFECT_COPYCAT] = 0, // TODO: Assign points - [EFFECT_DEFOG] = 0, // TODO: Assign points - [EFFECT_HIT_ENEMY_HEAL_ALLY] = 0, // TODO: Assign points - [EFFECT_SYNCHRONOISE] = 0, // TODO: Assign points - [EFFECT_PSYCHO_SHIFT] = 0, // TODO: Assign points - [EFFECT_POWER_TRICK] = 0, // TODO: Assign points - [EFFECT_AFTER_YOU] = 0, // TODO: Assign points - [EFFECT_BESTOW] = 0, // TODO: Assign points - [EFFECT_ROTOTILLER] = 0, // TODO: Assign points - [EFFECT_FLOWER_SHIELD] = 0, // TODO: Assign points - [EFFECT_SPEED_SWAP] = 0, // TODO: Assign points - [EFFECT_REVELATION_DANCE] = 0, // TODO: Assign points - [EFFECT_AURORA_VEIL] = 0, // TODO: Assign points - [EFFECT_THIRD_TYPE] = 0, // TODO: Assign points - [EFFECT_ACUPRESSURE] = 0, // TODO: Assign points - [EFFECT_AROMATIC_MIST] = 0, // TODO: Assign points - [EFFECT_POWDER] = 0, // TODO: Assign points - [EFFECT_BELCH] = 0, // TODO: Assign points - [EFFECT_PARTING_SHOT] = 0, // TODO: Assign points - [EFFECT_MAT_BLOCK] = 0, // TODO: Assign points - [EFFECT_STOMPING_TANTRUM] = 0, // TODO: Assign points - [EFFECT_INSTRUCT] = 0, // TODO: Assign points - [EFFECT_LASER_FOCUS] = 0, // TODO: Assign points - [EFFECT_MAGNETIC_FLUX] = 0, // TODO: Assign points - [EFFECT_GEAR_UP] = 0, // TODO: Assign points - [EFFECT_STRENGTH_SAP] = 0, // TODO: Assign points - [EFFECT_MIND_BLOWN] = 0, // TODO: Assign points - [EFFECT_PURIFY] = 0, // TODO: Assign points - [EFFECT_SHORE_UP] = 0, // TODO: Assign points - [EFFECT_GEOMANCY] = 0, // TODO: Assign points - [EFFECT_FAIRY_LOCK] = 0, // TODO: Assign points - [EFFECT_ALLY_SWITCH] = 0, // TODO: Assign points - [EFFECT_RELIC_SONG] = 0, // TODO: Assign points - [EFFECT_BODY_PRESS] = 0, // TODO: Assign points - [EFFECT_EERIE_SPELL] = 0, // TODO: Assign points - [EFFECT_JUNGLE_HEALING] = 0, // TODO: Assign points - [EFFECT_COACHING] = 0, // TODO: Assign points - [EFFECT_LASH_OUT] = 0, // TODO: Assign points - [EFFECT_GRASSY_GLIDE] = 0, // TODO: Assign points - [EFFECT_DYNAMAX_DOUBLE_DMG] = 0, // TODO: Assign points - [EFFECT_DECORATE] = 0, // TODO: Assign points - [EFFECT_SNIPE_SHOT] = 0, // TODO: Assign points - [EFFECT_RECOIL_HP_25] = 0, // TODO: Assign points - [EFFECT_STUFF_CHEEKS] = 0, // TODO: Assign points - [EFFECT_GRAV_APPLE] = 0, // TODO: Assign points - [EFFECT_GLITZY_GLOW] = 0, // TODO: Assign points - [EFFECT_BADDY_BAD] = 0, // TODO: Assign points - [EFFECT_SAPPY_SEED] = 0, // TODO: Assign points - [EFFECT_FREEZY_FROST] = 0, // TODO: Assign points - [EFFECT_SPARKLY_SWIRL] = 0, // TODO: Assign points - [EFFECT_PLASMA_FISTS] = 0, // TODO: Assign points - [EFFECT_HYPERSPACE_FURY] = 0, // TODO: Assign points - [EFFECT_AURA_WHEEL] = 0, // TODO: Assign points - [EFFECT_PHOTON_GEYSER] = 0, // TODO: Assign points - [EFFECT_SHELL_SIDE_ARM] = 0, // TODO: Assign points - [EFFECT_TERRAIN_PULSE] = 0, // TODO: Assign points - [EFFECT_NO_RETREAT] = 0, // TODO: Assign points - [EFFECT_TAR_SHOT] = 0, // TODO: Assign points - [EFFECT_POLTERGEIST] = 0, // TODO: Assign points - [EFFECT_OCTOLOCK] = 0, // TODO: Assign points - [EFFECT_CLANGOROUS_SOUL] = 0, // TODO: Assign points - [EFFECT_BOLT_BEAK] = 0, // TODO: Assign points - [EFFECT_SKY_DROP] = 0, // TODO: Assign points - [EFFECT_EXPANDING_FORCE] = 0, // TODO: Assign points - [EFFECT_METEOR_BEAM] = 0, // TODO: Assign points - [EFFECT_RISING_VOLTAGE] = 0, // TODO: Assign points - [EFFECT_BEAK_BLAST] = 0, // TODO: Assign points - [EFFECT_COURT_CHANGE] = 0, // TODO: Assign points - [EFFECT_STEEL_BEAM] = 0, // TODO: Assign points - [EFFECT_EXTREME_EVOBOOST] = 0, // TODO: Assign points - [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points - [EFFECT_DARK_VOID] = 0, // TODO: Assign points - [EFFECT_VICTORY_DANCE] = 0, // TODO: Assign points - [EFFECT_TEATIME] = 0, // TODO: Assign points - [EFFECT_ATTACK_UP_USER_ALLY] = 0, // TODO: Assign points - [EFFECT_SHELL_TRAP] = 0, // TODO: Assign points - [EFFECT_PSYBLADE] = 0, // TODO: Assign points - [EFFECT_HYDRO_STEAM] = 0, // TODO: Assign points - [EFFECT_REVIVAL_BLESSING] = 0, // TODO: Assign points - [EFFECT_SNOWSCAPE] = 4, - [EFFECT_TAKE_HEART] = 0, // TODO: Assign points - [EFFECT_COLLISION_COURSE] = 0, // TODO: Assign points - [EFFECT_CORROSIVE_GAS] = 0, // TODO: Assign points - [EFFECT_POPULATION_BOMB] = 0, // TODO: Assign points - [EFFECT_SALT_CURE] = 0, // TODO: Assign points - [EFFECT_CHILLY_RECEPTION] = 0, // TODO: Assign points - [EFFECT_MAX_MOVE] = 0, // TODO: Assign points - [EFFECT_GLAIVE_RUSH] = 0, // TODO: Assign points - [EFFECT_RAGING_BULL] = 0, // TODO: Assign points - [EFFECT_RAGE_FIST] = 0, // TODO: Assign points - [EFFECT_DOODLE] = 0, // TODO: Assign points - [EFFECT_FILLET_AWAY] = 0, // TODO: Assign points - [EFFECT_IVY_CUDGEL] = 0, // TODO: Assign points - [EFFECT_FICKLE_BEAM] = 0, // TODO: Assign points - [EFFECT_BLIZZARD] = 0, // TODO: Assign points - [EFFECT_RAIN_ALWAYS_HIT] = 0, // TODO: Assign points -}; - static const u16 sPoints_Effectiveness[] = { 4, // Super Effective @@ -618,7 +277,6 @@ static const u16 sPoints_StatIncreaseNotSelf[NUM_BATTLE_STATS - 1] = static const u16 *const sPointsArray[] = { - [PTS_MOVE_EFFECT] = sPoints_MoveEffect, [PTS_EFFECTIVENESS] = sPoints_Effectiveness, [PTS_SET_UP] = sPoints_SetUp, [PTS_RAIN] = sPoints_RainMoves, @@ -1279,7 +937,7 @@ static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) { case PTS_MOVE_EFFECT: // arg1 -> move slot, arg2 -> move { - u8 baseFromEffect = sPointsArray[caseId][gBattleMoves[arg2].effect]; + u8 baseFromEffect = gBattleMoveEffects[gBattleMoves[arg2].effect].battleTvScore; // Various cases to add/remove points if (gBattleMoves[arg2].recoil > 0) diff --git a/src/battle_util.c b/src/battle_util.c index e056fcd6e6..877c3a2955 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -63,7 +63,6 @@ static u32 GetBattlerItemHoldEffectParam(u32 battler, u32 item); static uq4_12_t GetSupremeOverlordModifier(u32 battler); static bool32 CanBeInfinitelyConfused(u32 battler); -extern const u8 *const gBattleScriptsForMoveEffects[]; extern const u8 *const gBattlescriptsForRunningByItem[]; extern const u8 *const gBattlescriptsForUsingItem[]; extern const u8 *const gBattlescriptsForSafariActions[]; @@ -393,7 +392,7 @@ void HandleAction_UseMove(void) } else { - gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gBattlescriptCurrInstr = GET_MOVE_BATTLESCRIPT(gCurrentMove); } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) diff --git a/src/data/battle_move_effects.h b/src/data/battle_move_effects.h new file mode 100644 index 0000000000..a70ce8fdbd --- /dev/null +++ b/src/data/battle_move_effects.h @@ -0,0 +1,2226 @@ +#include "battle.h" +#include "battle_scripts.h" +#include "constants/battle_move_effects.h" + +const struct BattleMoveEffect gBattleMoveEffects[NUM_BATTLE_MOVE_EFFECTS] = +{ + [EFFECT_HIT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_SLEEP] = + { + .battleScript = BattleScript_EffectSleep, + .battleTvScore = 1, + }, + + [EFFECT_ABSORB] = + { + .battleScript = BattleScript_EffectAbsorb, + .battleTvScore = 4, + }, + + [EFFECT_EXPLOSION] = + { + .battleScript = BattleScript_EffectExplosion, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DREAM_EATER] = + { + .battleScript = BattleScript_EffectDreamEater, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_MIRROR_MOVE] = + { + .battleScript = BattleScript_EffectMirrorMove, + .battleTvScore = 1, + }, + + [EFFECT_ATTACK_UP] = + { + .battleScript = BattleScript_EffectAttackUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_DEFENSE_UP] = + { + .battleScript = BattleScript_EffectDefenseUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPEED_UP] = + { + .battleScript = BattleScript_EffectSpeedUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPECIAL_ATTACK_UP] = + { + .battleScript = BattleScript_EffectSpecialAttackUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPECIAL_DEFENSE_UP] = + { + .battleScript = BattleScript_EffectSpecialDefenseUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_ACCURACY_UP] = + { + .battleScript = BattleScript_EffectAccuracyUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_EVASION_UP] = + { + .battleScript = BattleScript_EffectEvasionUp, + .battleTvScore = 1, + }, + + [EFFECT_SPECIAL_ATTACK_UP_3] = + { + .battleScript = BattleScript_EffectSpecialAttackUp3, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ATTACK_DOWN] = + { + .battleScript = BattleScript_EffectAttackDown, + .battleTvScore = 1, + }, + + [EFFECT_DEFENSE_DOWN] = + { + .battleScript = BattleScript_EffectDefenseDown, + .battleTvScore = 1, + }, + + [EFFECT_SPEED_DOWN] = + { + .battleScript = BattleScript_EffectSpeedDown, + .battleTvScore = 1, + }, + + [EFFECT_SPECIAL_ATTACK_DOWN] = + { + .battleScript = BattleScript_EffectSpecialAttackDown, + .battleTvScore = 1, + }, + + [EFFECT_SPECIAL_DEFENSE_DOWN] = + { + .battleScript = BattleScript_EffectSpecialDefenseDown, + .battleTvScore = 1, + }, + + [EFFECT_ACCURACY_DOWN] = + { + .battleScript = BattleScript_EffectAccuracyDown, + .battleTvScore = 1, + }, + + [EFFECT_EVASION_DOWN] = + { + .battleScript = BattleScript_EffectEvasionDown, + .battleTvScore = 1, + }, + + [EFFECT_HAZE] = + { + .battleScript = BattleScript_EffectHaze, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_BIDE] = + { + .battleScript = BattleScript_EffectBide, + .battleTvScore = 5, + }, + + [EFFECT_ROAR] = + { + .battleScript = BattleScript_EffectRoar, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_MULTI_HIT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_CONVERSION] = + { + .battleScript = BattleScript_EffectConversion, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_RESTORE_HP] = + { + .battleScript = BattleScript_EffectRestoreHp, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_TOXIC] = + { + .battleScript = BattleScript_EffectToxic, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_LIGHT_SCREEN] = + { + .battleScript = BattleScript_EffectLightScreen, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_REST] = + { + .battleScript = BattleScript_EffectRest, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_OHKO] = + { + .battleScript = BattleScript_EffectOHKO, + .battleTvScore = 7, + }, + + [EFFECT_FUSION_COMBO] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SUPER_FANG] = + { + .battleScript = BattleScript_EffectSuperFang, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_FIXED_DAMAGE_ARG] = + { + .battleScript = BattleScript_EffectFixedDamageArg, + .battleTvScore = 1, + }, + + [EFFECT_HEAL_BLOCK] = + { + .battleScript = BattleScript_EffectHealBlock, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_RECOIL_IF_MISS] = + { + .battleScript = BattleScript_EffectRecoilIfMiss, + .battleTvScore = 1, + }, + + [EFFECT_MIST] = + { + .battleScript = BattleScript_EffectMist, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_FOCUS_ENERGY] = + { + .battleScript = BattleScript_EffectFocusEnergy, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_CONFUSE] = + { + .battleScript = BattleScript_EffectConfuse, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_ATTACK_UP_2] = + { + .battleScript = BattleScript_EffectAttackUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_DEFENSE_UP_2] = + { + .battleScript = BattleScript_EffectDefenseUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPEED_UP_2] = + { + .battleScript = BattleScript_EffectSpeedUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPECIAL_ATTACK_UP_2] = + { + .battleScript = BattleScript_EffectSpecialAttackUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SPECIAL_DEFENSE_UP_2] = + { + .battleScript = BattleScript_EffectSpecialDefenseUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_ACCURACY_UP_2] = + { + .battleScript = BattleScript_EffectAccuracyUp2, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_EVASION_UP_2] = + { + .battleScript = BattleScript_EffectEvasionUp2, + .battleTvScore = 1, + }, + + [EFFECT_TRANSFORM] = + { + .battleScript = BattleScript_EffectTransform, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ATTACK_DOWN_2] = + { + .battleScript = BattleScript_EffectAttackDown2, + .battleTvScore = 1, + }, + + [EFFECT_DEFENSE_DOWN_2] = + { + .battleScript = BattleScript_EffectDefenseDown2, + .battleTvScore = 1, + }, + + [EFFECT_SPEED_DOWN_2] = + { + .battleScript = BattleScript_EffectSpeedDown2, + .battleTvScore = 1, + }, + + [EFFECT_SPECIAL_ATTACK_DOWN_2] = + { + .battleScript = BattleScript_EffectSpecialAttackDown2, + .battleTvScore = 1, + }, + + [EFFECT_SPECIAL_DEFENSE_DOWN_2] = + { + .battleScript = BattleScript_EffectSpecialDefenseDown2, + .battleTvScore = 1, + }, + + [EFFECT_ACCURACY_DOWN_2] = + { + .battleScript = BattleScript_EffectAccuracyDown2, + .battleTvScore = 1, + }, + + [EFFECT_EVASION_DOWN_2] = + { + .battleScript = BattleScript_EffectEvasionDown2, + .battleTvScore = 1, + }, + + [EFFECT_REFLECT] = + { + .battleScript = BattleScript_EffectReflect, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_POISON] = + { + .battleScript = BattleScript_EffectPoison, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_PARALYZE] = + { + .battleScript = BattleScript_EffectParalyze, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_TWO_TURNS_ATTACK] = + { + .battleScript = BattleScript_EffectTwoTurnsAttack, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SUBSTITUTE] = + { + .battleScript = BattleScript_EffectSubstitute, + .battleTvScore = 4, + }, + + [EFFECT_RAGE] = + { + .battleScript = BattleScript_EffectRage, + .battleTvScore = 2, + }, + + [EFFECT_MIMIC] = + { + .battleScript = BattleScript_EffectMimic, + .battleTvScore = 4, + }, + + [EFFECT_METRONOME] = + { + .battleScript = BattleScript_EffectMetronome, + .battleTvScore = 1, + }, + + [EFFECT_LEECH_SEED] = + { + .battleScript = BattleScript_EffectLeechSeed, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_DO_NOTHING] = + { + .battleScript = BattleScript_EffectDoNothing, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_DISABLE] = + { + .battleScript = BattleScript_EffectDisable, + .battleTvScore = 7, + }, + + [EFFECT_LEVEL_DAMAGE] = + { + .battleScript = BattleScript_EffectLevelDamage, + .battleTvScore = 2, + }, + + [EFFECT_PSYWAVE] = + { + .battleScript = BattleScript_EffectPsywave, + .battleTvScore = 1, + }, + + [EFFECT_COUNTER] = + { + .battleScript = BattleScript_EffectCounter, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_ENCORE] = + { + .battleScript = BattleScript_EffectEncore, + .battleTvScore = 7, + }, + + [EFFECT_PAIN_SPLIT] = + { + .battleScript = BattleScript_EffectPainSplit, + .battleTvScore = 3, + }, + + [EFFECT_SNORE] = + { + .battleScript = BattleScript_EffectSnore, + .battleTvScore = 3, + }, + + [EFFECT_CONVERSION_2] = + { + .battleScript = BattleScript_EffectConversion2, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_LOCK_ON] = + { + .battleScript = BattleScript_EffectLockOn, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_SKETCH] = + { + .battleScript = BattleScript_EffectSketch, + .battleTvScore = 3, + }, + + [EFFECT_SLEEP_TALK] = + { + .battleScript = BattleScript_EffectSleepTalk, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_DESTINY_BOND] = + { + .battleScript = BattleScript_EffectDestinyBond, + .battleTvScore = 3, + }, + + [EFFECT_FLAIL] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 2, + }, + + [EFFECT_SPITE] = + { + .battleScript = BattleScript_EffectSpite, + .battleTvScore = 4, + }, + + [EFFECT_FALSE_SWIPE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_HEAL_BELL] = + { + .battleScript = BattleScript_EffectHealBell, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_TRIPLE_KICK] = + { + .battleScript = BattleScript_EffectTripleKick, + .battleTvScore = 1, + }, + + [EFFECT_MEAN_LOOK] = + { + .battleScript = BattleScript_EffectMeanLook, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_NIGHTMARE] = + { + .battleScript = BattleScript_EffectNightmare, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_MINIMIZE] = + { + .battleScript = BattleScript_EffectMinimize, + .battleTvScore = 1, + }, + + [EFFECT_CURSE] = + { + .battleScript = BattleScript_EffectCurse, + .battleTvScore = 2, + .encourageEncore = TRUE, + }, + + [EFFECT_HEALING_WISH] = + { + .battleScript = BattleScript_EffectHealingWish, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PROTECT] = + { + .battleScript = BattleScript_EffectProtect, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_SPIKES] = + { + .battleScript = BattleScript_EffectSpikes, + .battleTvScore = 4, + }, + + [EFFECT_FORESIGHT] = + { + .battleScript = BattleScript_EffectForesight, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_PERISH_SONG] = + { + .battleScript = BattleScript_EffectPerishSong, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_SANDSTORM] = + { + .battleScript = BattleScript_EffectSandstorm, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_ENDURE] = + { + .battleScript = BattleScript_EffectEndure, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_ROLLOUT] = + { + .battleScript = BattleScript_EffectRollout, + .battleTvScore = 3, + }, + + [EFFECT_SWAGGER] = + { + .battleScript = BattleScript_EffectSwagger, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_FURY_CUTTER] = + { + .battleScript = BattleScript_EffectFuryCutter, + .battleTvScore = 2, + }, + + [EFFECT_ATTRACT] = + { + .battleScript = BattleScript_EffectAttract, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_RETURN] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_PRESENT] = + { + .battleScript = BattleScript_EffectPresent, + .battleTvScore = 1, + }, + + [EFFECT_FRUSTRATION] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_SAFEGUARD] = + { + .battleScript = BattleScript_EffectSafeguard, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_MAGNITUDE] = + { + .battleScript = BattleScript_EffectMagnitude, + .battleTvScore = 1, + }, + + [EFFECT_BATON_PASS] = + { + .battleScript = BattleScript_EffectBatonPass, + .battleTvScore = 7, + }, + + [EFFECT_PURSUIT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 2, + }, + + [EFFECT_CAPTIVATE] = + { + .battleScript = BattleScript_EffectCaptivate, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MORNING_SUN] = + { + .battleScript = BattleScript_EffectMorningSun, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_SYNTHESIS] = + { + .battleScript = BattleScript_EffectSynthesis, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_MOONLIGHT] = + { + .battleScript = BattleScript_EffectMoonlight, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_HIDDEN_POWER] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_RAIN_DANCE] = + { + .battleScript = BattleScript_EffectRainDance, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_SUNNY_DAY] = + { + .battleScript = BattleScript_EffectSunnyDay, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_FELL_STINGER] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BELLY_DRUM] = + { + .battleScript = BattleScript_EffectBellyDrum, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_PSYCH_UP] = + { + .battleScript = BattleScript_EffectPsychUp, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_MIRROR_COAT] = + { + .battleScript = BattleScript_EffectMirrorCoat, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_SKULL_BASH] = + { + .battleScript = BattleScript_EffectSkullBash, + .battleTvScore = 3, + }, + + [EFFECT_EARTHQUAKE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_FUTURE_SIGHT] = + { + .battleScript = BattleScript_EffectFutureSight, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_GUST] = + { + .battleScript = BattleScript_EffectGust, + .battleTvScore = 1, + }, + + [EFFECT_SOLAR_BEAM] = + { + .battleScript = BattleScript_EffectSolarBeam, + .battleTvScore = 1, + }, + + [EFFECT_THUNDER] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_TELEPORT] = + { + .battleScript = BattleScript_EffectTeleport, + .battleTvScore = 1, + }, + + [EFFECT_BEAT_UP] = + { + .battleScript = BattleScript_EffectBeatUp, + .battleTvScore = 2, + }, + + [EFFECT_SEMI_INVULNERABLE] = + { + .battleScript = BattleScript_EffectSemiInvulnerable, + .battleTvScore = 3, + }, + + [EFFECT_DEFENSE_CURL] = + { + .battleScript = BattleScript_EffectDefenseCurl, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SOFTBOILED] = + { + .battleScript = BattleScript_EffectSoftboiled, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_FAKE_OUT] = + { + .battleScript = BattleScript_EffectFakeOut, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_UPROAR] = + { + .battleScript = BattleScript_EffectUproar, + .battleTvScore = 4, + }, + + [EFFECT_STOCKPILE] = + { + .battleScript = BattleScript_EffectStockpile, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_SPIT_UP] = + { + .battleScript = BattleScript_EffectSpitUp, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_SWALLOW] = + { + .battleScript = BattleScript_EffectSwallow, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_WORRY_SEED] = + { + .battleScript = BattleScript_EffectWorrySeed, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_HAIL] = + { + .battleScript = BattleScript_EffectHail, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_TORMENT] = + { + .battleScript = BattleScript_EffectTorment, + .battleTvScore = 7, + .encourageEncore = TRUE, + }, + + [EFFECT_FLATTER] = + { + .battleScript = BattleScript_EffectFlatter, + .battleTvScore = 7, + }, + + [EFFECT_WILL_O_WISP] = + { + .battleScript = BattleScript_EffectWillOWisp, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_MEMENTO] = + { + .battleScript = BattleScript_EffectMemento, + .battleTvScore = 7, + }, + + [EFFECT_FACADE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_FOCUS_PUNCH] = + { + .battleScript = BattleScript_EffectFocusPunch, + .battleTvScore = 7, + }, + + [EFFECT_DOUBLE_POWER_ON_ARG_STATUS] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_FOLLOW_ME] = + { + .battleScript = BattleScript_EffectFollowMe, + .battleTvScore = 5, + .encourageEncore = TRUE, + }, + + [EFFECT_NATURE_POWER] = + { + .battleScript = BattleScript_EffectNaturePower, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_CHARGE] = + { + .battleScript = BattleScript_EffectCharge, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_TAUNT] = + { + .battleScript = BattleScript_EffectTaunt, + .battleTvScore = 4, + }, + + [EFFECT_HELPING_HAND] = + { + .battleScript = BattleScript_EffectHelpingHand, + .battleTvScore = 4, + }, + + [EFFECT_TRICK] = + { + .battleScript = BattleScript_EffectTrick, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_ROLE_PLAY] = + { + .battleScript = BattleScript_EffectRolePlay, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_WISH] = + { + .battleScript = BattleScript_EffectWish, + .battleTvScore = 2, + }, + + [EFFECT_ASSIST] = + { + .battleScript = BattleScript_EffectAssist, + .battleTvScore = 2, + }, + + [EFFECT_INGRAIN] = + { + .battleScript = BattleScript_EffectIngrain, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_MAGIC_COAT] = + { + .battleScript = BattleScript_EffectMagicCoat, + .battleTvScore = 6, + }, + + [EFFECT_RECYCLE] = + { + .battleScript = BattleScript_EffectRecycle, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_REVENGE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 4, + }, + + [EFFECT_BRICK_BREAK] = + { + .battleScript = BattleScript_EffectBrickBreak, + .battleTvScore = 2, + }, + + [EFFECT_YAWN] = + { + .battleScript = BattleScript_EffectYawn, + .battleTvScore = 5, + }, + + [EFFECT_KNOCK_OFF] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 2, + }, + + [EFFECT_ENDEAVOR] = + { + .battleScript = BattleScript_EffectEndeavor, + .battleTvScore = 1, + }, + + [EFFECT_ERUPTION] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_SKILL_SWAP] = + { + .battleScript = BattleScript_EffectSkillSwap, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_IMPRISON] = + { + .battleScript = BattleScript_EffectImprison, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_REFRESH] = + { + .battleScript = BattleScript_EffectRefresh, + .battleTvScore = 6, + .encourageEncore = TRUE, + }, + + [EFFECT_GRUDGE] = + { + .battleScript = BattleScript_EffectGrudge, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SNATCH] = + { + .battleScript = BattleScript_EffectSnatch, + .battleTvScore = 1, + }, + + [EFFECT_LOW_KICK] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_TEETER_DANCE] = + { + .battleScript = BattleScript_EffectTeeterDance, + .battleTvScore = 6, + }, + + [EFFECT_HIT_ESCAPE] = + { + .battleScript = BattleScript_EffectHitEscape, + .battleTvScore = 4, + }, + + [EFFECT_MUD_SPORT] = + { + .battleScript = BattleScript_EffectMudSport, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_WEATHER_BALL] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 1, + }, + + [EFFECT_TICKLE] = + { + .battleScript = BattleScript_EffectTickle, + .battleTvScore = 1, + }, + + [EFFECT_COSMIC_POWER] = + { + .battleScript = BattleScript_EffectCosmicPower, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_SKY_UPPERCUT] = + { + .battleScript = BattleScript_EffectSkyUppercut, + .battleTvScore = 1, + }, + + [EFFECT_BULK_UP] = + { + .battleScript = BattleScript_EffectBulkUp, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_PLACEHOLDER] = + { + .battleScript = BattleScript_EffectPlaceholder, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_WATER_SPORT] = + { + .battleScript = BattleScript_EffectWaterSport, + .battleTvScore = 4, + .encourageEncore = TRUE, + }, + + [EFFECT_CALM_MIND] = + { + .battleScript = BattleScript_EffectCalmMind, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_DRAGON_DANCE] = + { + .battleScript = BattleScript_EffectDragonDance, + .battleTvScore = 1, + .encourageEncore = TRUE, + }, + + [EFFECT_CAMOUFLAGE] = + { + .battleScript = BattleScript_EffectCamouflage, + .battleTvScore = 3, + .encourageEncore = TRUE, + }, + + [EFFECT_PLEDGE] = + { + .battleScript = BattleScript_EffectPledge, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FLING] = + { + .battleScript = BattleScript_EffectFling, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_NATURAL_GIFT] = + { + .battleScript = BattleScript_EffectNaturalGift, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_WRING_OUT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ASSURANCE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_TRUMP_CARD] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ACROBATICS] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HEAT_CRASH] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PUNISHMENT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_STORED_POWER] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ELECTRO_BALL] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GYRO_BALL] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ECHOED_VOICE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PAYBACK] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ROUND] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BRINE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RETALIATE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BULLDOZE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FOUL_PLAY] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PSYSHOCK] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ROOST] = + { + .battleScript = BattleScript_EffectRoost, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_GRAVITY] = + { + .battleScript = BattleScript_EffectGravity, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_MIRACLE_EYE] = + { + .battleScript = BattleScript_EffectMircleEye, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TAILWIND] = + { + .battleScript = BattleScript_EffectTailwind, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_EMBARGO] = + { + .battleScript = BattleScript_EffectEmbargo, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_AQUA_RING] = + { + .battleScript = BattleScript_EffectAquaRing, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TRICK_ROOM] = + { + .battleScript = BattleScript_EffectTrickRoom, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_WONDER_ROOM] = + { + .battleScript = BattleScript_EffectWonderRoom, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MAGIC_ROOM] = + { + .battleScript = BattleScript_EffectMagicRoom, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MAGNET_RISE] = + { + .battleScript = BattleScript_EffectMagnetRise, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TOXIC_SPIKES] = + { + .battleScript = BattleScript_EffectToxicSpikes, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GASTRO_ACID] = + { + .battleScript = BattleScript_EffectGastroAcid, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_STEALTH_ROCK] = + { + .battleScript = BattleScript_EffectStealthRock, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TELEKINESIS] = + { + .battleScript = BattleScript_EffectTelekinesis, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_POWER_SWAP] = + { + .battleScript = BattleScript_EffectPowerSwap, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_GUARD_SWAP] = + { + .battleScript = BattleScript_EffectGuardSwap, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_HEART_SWAP] = + { + .battleScript = BattleScript_EffectHeartSwap, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_POWER_SPLIT] = + { + .battleScript = BattleScript_EffectPowerSplit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GUARD_SPLIT] = + { + .battleScript = BattleScript_EffectGuardSplit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_STICKY_WEB] = + { + .battleScript = BattleScript_EffectStickyWeb, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_METAL_BURST] = + { + .battleScript = BattleScript_EffectMetalBurst, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_LUCKY_CHANT] = + { + .battleScript = BattleScript_EffectLuckyChant, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_SUCKER_PUNCH] = + { + .battleScript = BattleScript_EffectSuckerPunch, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SIMPLE_BEAM] = + { + .battleScript = BattleScript_EffectSimpleBeam, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ENTRAINMENT] = + { + .battleScript = BattleScript_EffectEntrainment, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HEAL_PULSE] = + { + .battleScript = BattleScript_EffectHealPulse, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_QUASH] = + { + .battleScript = BattleScript_EffectQuash, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_ION_DELUGE] = + { + .battleScript = BattleScript_EffectIonDeluge, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FREEZE_DRY] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_TOPSY_TURVY] = + { + .battleScript = BattleScript_EffectTopsyTurvy, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MISTY_TERRAIN] = + { + .battleScript = BattleScript_EffectMistyTerrain, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GRASSY_TERRAIN] = + { + .battleScript = BattleScript_EffectGrassyTerrain, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ELECTRIC_TERRAIN] = + { + .battleScript = BattleScript_EffectElectricTerrain, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PSYCHIC_TERRAIN] = + { + .battleScript = BattleScript_EffectPsychicTerrain, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ATTACK_ACCURACY_UP] = + { + .battleScript = BattleScript_EffectAttackAccUp, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_ATTACK_SPATK_UP] = + { + .battleScript = BattleScript_EffectAttackSpAttackUp, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TWO_TYPED_MOVE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ME_FIRST] = + { + .battleScript = BattleScript_EffectMeFirst, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_QUIVER_DANCE] = + { + .battleScript = BattleScript_EffectQuiverDance, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_COIL] = + { + .battleScript = BattleScript_EffectCoil, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_ELECTRIFY] = + { + .battleScript = BattleScript_EffectElectrify, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_REFLECT_TYPE] = + { + .battleScript = BattleScript_EffectReflectType, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_SOAK] = + { + .battleScript = BattleScript_EffectSoak, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GROWTH] = + { + .battleScript = BattleScript_EffectGrowth, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_LAST_RESORT] = + { + .battleScript = BattleScript_EffectLastResort, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SHELL_SMASH] = + { + .battleScript = BattleScript_EffectShellSmash, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_SHIFT_GEAR] = + { + .battleScript = BattleScript_EffectShiftGear, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_DEFENSE_UP_3] = + { + .battleScript = BattleScript_EffectDefenseUp3, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_NOBLE_ROAR] = + { + .battleScript = BattleScript_EffectNobleRoar, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_VENOM_DRENCH] = + { + .battleScript = BattleScript_EffectVenomDrench, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_TOXIC_THREAD] = + { + .battleScript = BattleScript_EffectToxicThread, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HIT_SWITCH_TARGET] = + { + .battleScript = BattleScript_EffectHitSwitchTarget, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FINAL_GAMBIT] = + { + .battleScript = BattleScript_EffectFinalGambit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_CHANGE_TYPE_ON_ITEM] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_AUTOTOMIZE] = + { + .battleScript = BattleScript_EffectAutotomize, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_COPYCAT] = + { + .battleScript = BattleScript_EffectCopycat, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DEFOG] = + { + .battleScript = BattleScript_EffectDefog, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_HIT_ENEMY_HEAL_ALLY] = + { + .battleScript = BattleScript_EffectHitEnemyHealAlly, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SYNCHRONOISE] = + { + .battleScript = BattleScript_EffectSynchronoise, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PSYCHO_SHIFT] = + { + .battleScript = BattleScript_EffectPsychoShift, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_POWER_TRICK] = + { + .battleScript = BattleScript_EffectPowerTrick, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_AFTER_YOU] = + { + .battleScript = BattleScript_EffectAfterYou, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_BESTOW] = + { + .battleScript = BattleScript_EffectBestow, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_ROTOTILLER] = + { + .battleScript = BattleScript_EffectRototiller, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FLOWER_SHIELD] = + { + .battleScript = BattleScript_EffectFlowerShield, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SPEED_SWAP] = + { + .battleScript = BattleScript_EffectSpeedSwap, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_REVELATION_DANCE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_AURORA_VEIL] = + { + .battleScript = BattleScript_EffectAuroraVeil, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_THIRD_TYPE] = + { + .battleScript = BattleScript_EffectThirdType, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ACUPRESSURE] = + { + .battleScript = BattleScript_EffectAcupressure, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_AROMATIC_MIST] = + { + .battleScript = BattleScript_EffectAromaticMist, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_POWDER] = + { + .battleScript = BattleScript_EffectPowder, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BELCH] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PARTING_SHOT] = + { + .battleScript = BattleScript_EffectPartingShot, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MAT_BLOCK] = + { + .battleScript = BattleScript_EffectMatBlock, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_STOMPING_TANTRUM] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_INSTRUCT] = + { + .battleScript = BattleScript_EffectInstruct, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_LASER_FOCUS] = + { + .battleScript = BattleScript_EffectLaserFocus, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_MAGNETIC_FLUX] = + { + .battleScript = BattleScript_EffectMagneticFlux, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_GEAR_UP] = + { + .battleScript = BattleScript_EffectGearUp, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_STRENGTH_SAP] = + { + .battleScript = BattleScript_EffectStrengthSap, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MIND_BLOWN] = + { + .battleScript = BattleScript_EffectMindBlown, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PURIFY] = + { + .battleScript = BattleScript_EffectPurify, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_FAIL_IF_NOT_ARG_TYPE] = + { + .battleScript = BattleScript_FailIfNotArgType, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SHORE_UP] = + { + .battleScript = BattleScript_EffectShoreUp, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_GEOMANCY] = + { + .battleScript = BattleScript_EffectGeomancy, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FAIRY_LOCK] = + { + .battleScript = BattleScript_EffectFairyLock, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_ALLY_SWITCH] = + { + .battleScript = BattleScript_EffectAllySwitch, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RELIC_SONG] = + { + .battleScript = BattleScript_EffectRelicSong, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BODY_PRESS] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_EERIE_SPELL] = + { + .battleScript = BattleScript_EffectEerieSpell, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_JUNGLE_HEALING] = + { + .battleScript = BattleScript_EffectJungleHealing, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_COACHING] = + { + .battleScript = BattleScript_EffectCoaching, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_LASH_OUT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GRASSY_GLIDE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DYNAMAX_DOUBLE_DMG] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DECORATE] = + { + .battleScript = BattleScript_EffectDecorate, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_SNIPE_SHOT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RECOIL_HP_25] = + { + .battleScript = BattleScript_EffectRecoilHP25, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_STUFF_CHEEKS] = + { + .battleScript = BattleScript_EffectStuffCheeks, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_GRAV_APPLE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GLITZY_GLOW] = + { + .battleScript = BattleScript_EffectGlitzyGlow, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BADDY_BAD] = + { + .battleScript = BattleScript_EffectBaddyBad, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SAPPY_SEED] = + { + .battleScript = BattleScript_EffectSappySeed, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FREEZY_FROST] = + { + .battleScript = BattleScript_EffectFreezyFrost, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SPARKLY_SWIRL] = + { + .battleScript = BattleScript_EffectSparklySwirl, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PLASMA_FISTS] = + { + .battleScript = BattleScript_EffectPlasmaFists, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HYPERSPACE_FURY] = + { + .battleScript = BattleScript_EffectHyperspaceFury, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_AURA_WHEEL] = + { + .battleScript = BattleScript_EffectAuraWheel, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PHOTON_GEYSER] = + { + .battleScript = BattleScript_EffectPhotonGeyser, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SHELL_SIDE_ARM] = + { + .battleScript = BattleScript_EffectShellSideArm, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_TERRAIN_PULSE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_NO_RETREAT] = + { + .battleScript = BattleScript_EffectNoRetreat, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TAR_SHOT] = + { + .battleScript = BattleScript_EffectTarShot, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_POLTERGEIST] = + { + .battleScript = BattleScript_EffectPoltergeist, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_OCTOLOCK] = + { + .battleScript = BattleScript_EffectOctolock, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_CLANGOROUS_SOUL] = + { + .battleScript = BattleScript_EffectClangorousSoul, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BOLT_BEAK] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SKY_DROP] = + { + .battleScript = BattleScript_EffectSkyDrop, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_EXPANDING_FORCE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_METEOR_BEAM] = + { + .battleScript = BattleScript_EffectMeteorBeam, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RISING_VOLTAGE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BEAK_BLAST] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_COURT_CHANGE] = + { + .battleScript = BattleScript_EffectCourtChange, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_STEEL_BEAM] = + { + .battleScript = BattleScript_EffectSteelBeam, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_EXTREME_EVOBOOST] = + { + .battleScript = BattleScript_EffectExtremeEvoboost, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HIT_SET_REMOVE_TERRAIN] = + { + .battleScript = BattleScript_EffectHitSetRemoveTerrain, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DARK_VOID] = + { + .battleScript = BattleScript_EffectDarkVoid, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_VICTORY_DANCE] = + { + .battleScript = BattleScript_EffectVictoryDance, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_TEATIME] = + { + .battleScript = BattleScript_EffectTeatime, + .battleTvScore = 0, // TODO: Assign points + .encourageEncore = TRUE, + }, + + [EFFECT_ATTACK_UP_USER_ALLY] = + { + .battleScript = BattleScript_EffectAttackUpUserAlly, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SHELL_TRAP] = + { + .battleScript = BattleScript_EffectShellTrap, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_PSYBLADE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_HYDRO_STEAM] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_REVIVAL_BLESSING] = + { + .battleScript = BattleScript_EffectRevivalBlessing, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SNOWSCAPE] = + { + .battleScript = BattleScript_EffectSnow, + .battleTvScore = 4, + }, + + [EFFECT_TAKE_HEART] = + { + .battleScript = BattleScript_EffectTakeHeart, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_COLLISION_COURSE] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_CORROSIVE_GAS] = + { + .battleScript = BattleScript_EffectCorrosiveGas, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_POPULATION_BOMB] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SALT_CURE] = + { + .battleScript = BattleScript_EffectSaltCure, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_CHILLY_RECEPTION] = + { + .battleScript = BattleScript_EffectChillyReception, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_MAX_MOVE] = + { + .battleScript = BattleScript_EffectMaxMove, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_GLAIVE_RUSH] = + { + .battleScript = BattleScript_EffectGlaiveRush, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RAGING_BULL] = + { + .battleScript = BattleScript_EffectBrickBreak, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RAGE_FIST] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_DOODLE] = + { + .battleScript = BattleScript_EffectDoodle, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FILLET_AWAY] = + { + .battleScript = BattleScript_EffectFilletAway, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_IVY_CUDGEL] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_FICKLE_BEAM] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_BLIZZARD] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_RAIN_ALWAYS_HIT] = + { + .battleScript = BattleScript_EffectHit, + .battleTvScore = 0, // TODO: Assign points + }, + + [EFFECT_SHED_TAIL] = + { + .battleScript = BattleScript_EffectShedTail, + .battleTvScore = 0, // TODO: Assign points + }, +}; From f3342de00bae76116d557a214dbe630b78469d1d Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Fri, 19 Jan 2024 17:01:14 +0100 Subject: [PATCH 122/141] Condense Oinkologne teachable learnsets (#4026) * Condense Oinkologne teachable learnsets * Fix redundant backslash --- src/data/pokemon/species_info/gen_9.h | 6 ++-- src/data/pokemon/teachable_learnsets.h | 38 +------------------------- 2 files changed, 4 insertions(+), 40 deletions(-) diff --git a/src/data/pokemon/species_info/gen_9.h b/src/data/pokemon/species_info/gen_9.h index e7846ec90a..7a45fc66e4 100644 --- a/src/data/pokemon/species_info/gen_9.h +++ b/src/data/pokemon/species_info/gen_9.h @@ -507,6 +507,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = .pokemonOffset = 17, \ .trainerScale = 256, \ .trainerOffset = 0, \ + .teachableLearnset = sOinkologneTeachableLearnset, \ .formSpeciesIdTable = sOinkologneFormSpeciesIdTable [SPECIES_OINKOLOGNE_MALE] = @@ -535,8 +536,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = PALETTES(OinkologneMale), ICON(OinkologneMale, 1), //.footprint = gMonFootprint_Oinkologne, - LEARNSETS(OinkologneMale), - + .levelUpLearnset = sOinkologneMaleLevelUpLearnset, }, [SPECIES_OINKOLOGNE_FEMALE] = @@ -566,7 +566,7 @@ const struct SpeciesInfo gSpeciesInfoGen9[] = PALETTES(OinkologneFemale), ICON(OinkologneFemale, 2), //.footprint = gMonFootprint_Oinkologne, - LEARNSETS(OinkologneFemale), + .levelUpLearnset = sOinkologneFemaleLevelUpLearnset, }, #endif //P_FAMILY_LECHONK diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index f274363f61..4d51cf8280 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -35492,43 +35492,7 @@ static const u16 sLechonkTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOinkologneMaleTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_BULLET_SEED, - MOVE_CHILLING_WATER, - MOVE_DIG, - MOVE_DISARMING_VOICE, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, - MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, - MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, - MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_ZEN_HEADBUTT, - MOVE_UNAVAILABLE, -}; - -static const u16 sOinkologneFemaleTeachableLearnset[] = { +static const u16 sOinkologneTeachableLearnset[] = { MOVE_BODY_PRESS, MOVE_BODY_SLAM, MOVE_BULLDOZE, From 6857497f606311fffa8f07989aec6c1d3e67a67b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 19 Jan 2024 17:06:21 -0300 Subject: [PATCH 123/141] Debug menu tweaks (#4025) * Moved Access PC to the first option of the PC/Bag debug submenu * Prevent item give music from cutting off by having a shorter jingle * Removed redundant "Give all TMs" option --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/debug.c | 28 ++++------------------------ 1 file changed, 4 insertions(+), 24 deletions(-) diff --git a/src/debug.c b/src/debug.c index 2434191632..193fcd4846 100644 --- a/src/debug.c +++ b/src/debug.c @@ -103,8 +103,8 @@ enum UtilDebugMenu enum GivePCBagDebugMenu { - DEBUG_PCBAG_MENU_ITEM_FILL, DEBUG_PCBAG_MENU_ITEM_ACCESS_PC, + DEBUG_PCBAG_MENU_ITEM_FILL, DEBUG_PCBAG_MENU_ITEM_CLEAR_BAG, DEBUG_PCBAG_MENU_ITEM_CLEAR_BOXES, }; @@ -211,7 +211,6 @@ enum BattleTerrain enum GiveDebugMenu { DEBUG_GIVE_MENU_ITEM_ITEM_X, - DEBUG_GIVE_MENU_ITEM_ALLTMS, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX, DEBUG_GIVE_MENU_ITEM_MAX_MONEY, @@ -417,7 +416,6 @@ static void Debug_InitializeBattle(u8 taskId); static void DebugAction_Give_Item(u8 taskId); static void DebugAction_Give_Item_SelectId(u8 taskId); static void DebugAction_Give_Item_SelectQuantity(u8 taskId); -static void DebugAction_Give_AllTMs(u8 taskId); static void DebugAction_Give_PokemonSimple(u8 taskId); static void DebugAction_Give_PokemonComplex(u8 taskId); static void DebugAction_Give_Pokemon_SelectId(u8 taskId); @@ -604,7 +602,6 @@ static const u8 sDebugText_Battle_2_Terrain_9[] = _("Plain…{CLEAR_TO 110}{RI static const u8 sDebugText_Give_GiveItem[] = _("Give item XYZ…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_ItemQuantity[] = _("Quantity:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"); static const u8 sDebugText_ItemID[] = _("Item ID: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"); -static const u8 sDebugText_Give_AllTMs[] = _("Give all TMs"); static const u8 sDebugText_Give_GivePokemonSimple[] = _("Pokémon (Basic){CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Give_GivePokemonComplex[] = _("Pokémon (Complex){CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_PokemonID[] = _("Species: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}{CLEAR_TO 90}"); @@ -715,8 +712,8 @@ static const struct ListMenuItem sDebugMenu_Items_Utilities[] = static const struct ListMenuItem sDebugMenu_Items_PCBag[] = { - [DEBUG_PCBAG_MENU_ITEM_FILL] = {sDebugText_PCBag_Fill, DEBUG_PCBAG_MENU_ITEM_FILL}, [DEBUG_PCBAG_MENU_ITEM_ACCESS_PC] = {sDebugText_PCBag_AccessPC, DEBUG_PCBAG_MENU_ITEM_ACCESS_PC}, + [DEBUG_PCBAG_MENU_ITEM_FILL] = {sDebugText_PCBag_Fill, DEBUG_PCBAG_MENU_ITEM_FILL}, [DEBUG_PCBAG_MENU_ITEM_CLEAR_BAG] = {sDebugText_PCBag_ClearBag, DEBUG_PCBAG_MENU_ITEM_CLEAR_BAG}, [DEBUG_PCBAG_MENU_ITEM_CLEAR_BOXES] = {sDebugText_PCBag_ClearBoxes, DEBUG_PCBAG_MENU_ITEM_CLEAR_BOXES}, }; @@ -823,7 +820,6 @@ static const struct ListMenuItem sDebugMenu_Items_Battle_2[] = static const struct ListMenuItem sDebugMenu_Items_Give[] = { [DEBUG_GIVE_MENU_ITEM_ITEM_X] = {sDebugText_Give_GiveItem, DEBUG_GIVE_MENU_ITEM_ITEM_X}, - [DEBUG_GIVE_MENU_ITEM_ALLTMS] = {sDebugText_Give_AllTMs, DEBUG_GIVE_MENU_ITEM_ALLTMS}, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = {sDebugText_Give_GivePokemonSimple, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE}, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = {sDebugText_Give_GivePokemonComplex, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX}, [DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = {sDebugText_Give_MaxMoney, DEBUG_GIVE_MENU_ITEM_MAX_MONEY}, @@ -882,8 +878,8 @@ static void (*const sDebugMenu_Actions_Utilities[])(u8) = static void (*const sDebugMenu_Actions_PCBag[])(u8) = { - [DEBUG_PCBAG_MENU_ITEM_FILL] = DebugAction_OpenPCBagFillMenu, [DEBUG_PCBAG_MENU_ITEM_ACCESS_PC] = DebugAction_PCBag_AccessPC, + [DEBUG_PCBAG_MENU_ITEM_FILL] = DebugAction_OpenPCBagFillMenu, [DEBUG_PCBAG_MENU_ITEM_CLEAR_BAG] = DebugAction_PCBag_ClearBag, [DEBUG_PCBAG_MENU_ITEM_CLEAR_BOXES] = DebugAction_PCBag_ClearBoxes, }; @@ -943,7 +939,6 @@ static void (*const sDebugMenu_Actions_Flags[])(u8) = static void (*const sDebugMenu_Actions_Give[])(u8) = { [DEBUG_GIVE_MENU_ITEM_ITEM_X] = DebugAction_Give_Item, - [DEBUG_GIVE_MENU_ITEM_ALLTMS] = DebugAction_Give_AllTMs, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = DebugAction_Give_PokemonSimple, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = DebugAction_Give_PokemonComplex, [DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = DebugAction_Give_MaxMoney, @@ -3047,7 +3042,7 @@ static void DebugAction_Give_Item_SelectQuantity(u8 taskId) FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon - PlaySE(MUS_OBTAIN_ITEM); + PlaySE(MUS_LEVEL_UP); AddBagItem(itemId, gTasks[taskId].tInput); DebugAction_DestroyExtraWindow(taskId); } @@ -3066,21 +3061,6 @@ static void DebugAction_Give_Item_SelectQuantity(u8 taskId) #undef tItemId #undef tSpriteId -//TMs -static void DebugAction_Give_AllTMs(u8 taskId) -{ - u16 i; - PlayFanfare(MUS_OBTAIN_TMHM); - for (i = ITEM_TM01; i <= ITEM_HM08; i++) - { - if (ItemIdToBattleMoveId(i) != MOVE_NONE && !CheckBagHasItem(i, 1)) - AddBagItem(i, 1); - } - - Debug_DestroyMenu_Full(taskId); - ScriptContext_Enable(); -} - //Pokemon static void ResetMonDataStruct(struct DebugMonData *sDebugMonData) { From 58102e6fe8aa63b4da3651e01a9c571342f1cc81 Mon Sep 17 00:00:00 2001 From: Zimmermann Gyula Date: Fri, 19 Jan 2024 23:58:58 +0100 Subject: [PATCH 124/141] Fix a typo in the Berry Exp. config setup. (#4028) --- src/berry.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/berry.c b/src/berry.c index 477bb92d37..d7425316e4 100644 --- a/src/berry.c +++ b/src/berry.c @@ -39,7 +39,7 @@ static void AddTreeBonus(struct BerryTree *tree, u8 bonus); #error "OW_BERRY_GROWTH_RATE must be between GEN_3 and GEN_7!" #endif -#if OW_BERRY_YIELD_RATE < GEN_3 || (OW_BERRY_YIELD_RATE > GEN_6 && OW_BERRY_GROWTH_RATE != GEN_6_ORAS) +#if OW_BERRY_YIELD_RATE < GEN_3 || (OW_BERRY_YIELD_RATE > GEN_6 && OW_BERRY_YIELD_RATE != GEN_6_ORAS) #error "OW_BERRY_YIELD_RATE must be between GEN_3 and GEN_6!" #elif OW_BERRY_YIELD_RATE == GEN_5 #error "OW_BERRY_YIELD_RATE can not be GEN_5!" From b0c76563bfe3fb9f1da047a87dc3fca525b8f0a3 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sat, 20 Jan 2024 14:10:22 +0100 Subject: [PATCH 125/141] Fixes Psychic Noise, Aroma Veil interaction in doubles (#4021) Co-authored-by: Bassoonian --- src/battle_script_commands.c | 6 ++++-- test/battle/move_effect/psychic_noise.c | 17 +++++++++++++++++ 2 files changed, 21 insertions(+), 2 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 642ea6f7c6..7dca24c286 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3793,9 +3793,11 @@ void SetMoveEffect(bool32 primary, bool32 certain) SetMoveEffect(primary, certain); break; case MOVE_EFFECT_PSYCHIC_NOISE: - if (GetBattlerAbility(gEffectBattler) == ABILITY_AROMA_VEIL || GetBattlerAbility(BATTLE_PARTNER(gEffectBattler)) == ABILITY_AROMA_VEIL) + battlerAbility = IsAbilityOnSide(gEffectBattler, ABILITY_AROMA_VEIL); + + if (battlerAbility) { - gBattlerAbility = gEffectBattler; + gBattlerAbility = battlerAbility - 1; BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_AromaVeilProtectsRet; } diff --git a/test/battle/move_effect/psychic_noise.c b/test/battle/move_effect/psychic_noise.c index 25d7f60795..405bbf492c 100644 --- a/test/battle/move_effect/psychic_noise.c +++ b/test/battle/move_effect/psychic_noise.c @@ -54,3 +54,20 @@ SINGLE_BATTLE_TEST("Psychic Noise heal block effect is blocked by Aroma Veil") ANIMATION(ANIM_TYPE_MOVE, MOVE_RECOVER, opponent); } } + +DOUBLE_BATTLE_TEST("Psychic Noise heal block effect is blocked by partners Aroma Veil in doubles") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_MILCERY) { Ability(ABILITY_AROMA_VEIL); } + } WHEN { + TURN { MOVE(playerLeft, MOVE_PSYCHIC_NOISE, target: opponentLeft); MOVE(opponentLeft, MOVE_RECOVER); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_PSYCHIC_NOISE, playerLeft); + ABILITY_POPUP(opponentRight, ABILITY_AROMA_VEIL); + MESSAGE("Foe Wobbuffet is protected by an aromatic veil!"); + ANIMATION(ANIM_TYPE_MOVE, MOVE_RECOVER, opponentLeft); + } +} From d125da77970bbbb242e6a5ae8a55c86985acc8e4 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sat, 20 Jan 2024 22:48:34 +0100 Subject: [PATCH 126/141] Fixes Life Orb + Eject Pack / Red Card interaction (#4038) * Fixes Life Orb + Eject Pack / Red Card interaction * fix test --- include/battle.h | 2 +- src/battle_script_commands.c | 6 ++++-- src/battle_util.c | 2 +- test/battle/hold_effect/eject_pack.c | 26 ++++++++++++++++++++++++++ test/battle/hold_effect/red_card.c | 17 +++++++++++++++++ 5 files changed, 49 insertions(+), 4 deletions(-) create mode 100644 test/battle/hold_effect/eject_pack.c diff --git a/include/battle.h b/include/battle.h index ea710ed797..21b3727ec3 100644 --- a/include/battle.h +++ b/include/battle.h @@ -208,7 +208,7 @@ struct SpecialStatus // End of byte u8 emergencyExited:1; u8 afterYou:1; - u8 magicianStolen:1; // So that Life Orb doesn't activate after Magician steals it. + u8 preventLifeOrbDamage:1; // So that Life Orb doesn't activate various effects. }; struct SideTimer diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e9fd422e20..cc7dd6ac92 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -5711,7 +5711,7 @@ static void Cmd_moveend(void) gEffectBattler = gBattlerTarget; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_MagicianActivates; - gSpecialStatuses[gBattlerAttacker].magicianStolen = TRUE; + gSpecialStatuses[gBattlerAttacker].preventLifeOrbDamage = TRUE; effect = TRUE; } gBattleScripting.moveendState++; @@ -5898,6 +5898,7 @@ static void Cmd_moveend(void) gBattlescriptCurrInstr = BattleScript_MoveEnd; // Prevent user switch-in selection BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_RedCardActivates; + gSpecialStatuses[gBattlerAttacker].preventLifeOrbDamage = TRUE; effect = TRUE; break; // Only fastest red card activates } @@ -5924,6 +5925,7 @@ static void Cmd_moveend(void) gLastUsedItem = gBattleMons[battler].item; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_EjectPackActivates; + gSpecialStatuses[gBattlerAttacker].preventLifeOrbDamage = TRUE; effect = TRUE; break; // Only fastest eject pack activates } @@ -6076,7 +6078,7 @@ static void Cmd_moveend(void) gStatuses3[gBattlerAttacker] &= ~STATUS3_ME_FIRST; gSpecialStatuses[gBattlerAttacker].gemBoost = FALSE; gSpecialStatuses[gBattlerAttacker].damagedMons = 0; - gSpecialStatuses[gBattlerAttacker].magicianStolen = 0; + gSpecialStatuses[gBattlerAttacker].preventLifeOrbDamage = 0; gSpecialStatuses[gBattlerTarget].berryReduced = FALSE; gBattleScripting.moveEffect = 0; // clear attacker z move data diff --git a/src/battle_util.c b/src/battle_util.c index 81a5c82d8c..5f633fc1e4 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -7775,7 +7775,7 @@ u8 ItemBattleEffects(u8 caseID, u32 battler, bool32 moveTurn) if (IsBattlerAlive(gBattlerAttacker) && !(TestSheerForceFlag(gBattlerAttacker, gCurrentMove)) && GetBattlerAbility(gBattlerAttacker) != ABILITY_MAGIC_GUARD - && !gSpecialStatuses[gBattlerAttacker].magicianStolen + && !gSpecialStatuses[gBattlerAttacker].preventLifeOrbDamage && gSpecialStatuses[gBattlerAttacker].damagedMons) { gBattleMoveDamage = GetNonDynamaxMaxHP(gBattlerAttacker) / 10; diff --git a/test/battle/hold_effect/eject_pack.c b/test/battle/hold_effect/eject_pack.c new file mode 100644 index 0000000000..4f58a1477e --- /dev/null +++ b/test/battle/hold_effect/eject_pack.c @@ -0,0 +1,26 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gItems[ITEM_EJECT_PACK].holdEffect == HOLD_EFFECT_EJECT_PACK); +} + +SINGLE_BATTLE_TEST("Eject Pack does not cause the new pokemon to lose hp due to it's held Life Orb") +{ + GIVEN { + ASSUME(gItems[ITEM_LIFE_ORB].holdEffect == HOLD_EFFECT_LIFE_ORB); + PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_PACK); } + PLAYER(SPECIES_WYNAUT) { Item(ITEM_LIFE_ORB); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_OVERHEAT); SEND_OUT(player, 1); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_OVERHEAT, player); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); + MESSAGE("Wobbuffet is switched out with the Eject Pack!"); + MESSAGE("Go! Wynaut!"); + NOT MESSAGE("Wynaut was hurt by its Life Orb!"); + } +} diff --git a/test/battle/hold_effect/red_card.c b/test/battle/hold_effect/red_card.c index 0f80dd176c..79db49fabd 100644 --- a/test/battle/hold_effect/red_card.c +++ b/test/battle/hold_effect/red_card.c @@ -430,4 +430,21 @@ SINGLE_BATTLE_TEST("Red Card is consumed after dragged out replacement has its S } } +SINGLE_BATTLE_TEST("Red Card does not cause the dragged out mon to lose hp due to it's held Life Orb") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + PLAYER(SPECIES_WYNAUT) { Item(ITEM_LIFE_ORB); } + OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); } + } WHEN { + TURN { MOVE(player, MOVE_TACKLE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); + MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!"); + MESSAGE("Wynaut was dragged out!"); + NOT MESSAGE("Wynaut was hurt by its Life Orb!"); + } +} + // SINGLE_BATTLE_TEST("Red Card activates but fails if the attacker has Dynamaxed") From 73a1fa30e98558f90221e308bf725215d041cdbf Mon Sep 17 00:00:00 2001 From: Philipp AUER Date: Sun, 21 Jan 2024 09:11:10 +0100 Subject: [PATCH 127/141] fix: emergency exit cutoff off by 1 on odd max hp (#4040) * fix: emergency exit cutoff off by 1 on odd max hp * squash!: newline at end of file --------- Co-authored-by: sbird --- src/battle_util.c | 12 +++++++----- test/battle/ability/emergency_exit.c | 20 ++++++++++++++++++++ 2 files changed, 27 insertions(+), 5 deletions(-) create mode 100644 test/battle/ability/emergency_exit.c diff --git a/src/battle_util.c b/src/battle_util.c index 5f633fc1e4..1e56ab1914 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -4211,11 +4211,14 @@ static uq4_12_t GetSupremeOverlordModifier(u32 battler) return modifier; } -static bool32 HadMoreThanHalfHpNowHasLess(u32 battler) +static inline bool32 HadMoreThanHalfHpNowHasLess(u32 battler) { + u32 cutoff = gBattleMons[battler].maxHP / 2; + if (gBattleMons[battler].maxHP % 2 == 1) + cutoff++; // Had more than half of hp before, now has less - return (gBattleStruct->hpBefore[battler] >= gBattleMons[battler].maxHP / 2 - && gBattleMons[battler].hp < gBattleMons[battler].maxHP / 2); + return (gBattleStruct->hpBefore[battler] >= cutoff + && gBattleMons[battler].hp < cutoff); } u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 moveArg) @@ -5271,8 +5274,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 && TARGET_TURN_DAMAGED && IsBattlerAlive(battler) // Had more than half of hp before, now has less - && gBattleStruct->hpBefore[battler] > gBattleMons[battler].maxHP / 2 - && gBattleMons[battler].hp < gBattleMons[battler].maxHP / 2 + && HadMoreThanHalfHpNowHasLess(battler) && (gMultiHitCounter == 0 || gMultiHitCounter == 1) && !(TestSheerForceFlag(gBattlerAttacker, gCurrentMove)) && (CanBattlerSwitch(battler) || !(gBattleTypeFlags & BATTLE_TYPE_TRAINER)) diff --git a/test/battle/ability/emergency_exit.c b/test/battle/ability/emergency_exit.c new file mode 100644 index 0000000000..ad1fd630a0 --- /dev/null +++ b/test/battle/ability/emergency_exit.c @@ -0,0 +1,20 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Emergency Exit switches out when taking 50% max-hp damage") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) { Attack(1314); }; // will deal exactly 132 damage, putting GOLISOPOD just under half hp + OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); MaxHP(263); HP(263); }; + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { + MOVE(player, MOVE_POUND); + SEND_OUT(opponent, 1); + } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_POUND, player); + HP_BAR(opponent); + ABILITY_POPUP(opponent, ABILITY_EMERGENCY_EXIT); + } +} From 53a46b7a29992a8d39a11ef253c03caca5e147c9 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Sun, 21 Jan 2024 10:25:37 +0100 Subject: [PATCH 128/141] Remove faulty teachable learnset moves (#4039) --- src/data/pokemon/teachable_learnsets.h | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index 4d51cf8280..a478c8d179 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -663,7 +663,6 @@ static const u16 sRattataTeachableLearnset[] = { static const u16 sRaticateTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -689,7 +688,6 @@ static const u16 sRaticateTeachableLearnset[] = { MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -930,7 +928,6 @@ static const u16 sPikachuTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FLY, MOVE_FOCUS_PUNCH, MOVE_FRUSTRATION, MOVE_HIDDEN_POWER, @@ -7942,7 +7939,6 @@ static const u16 sPorygonTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, @@ -12566,9 +12562,6 @@ static const u16 sWyrdeerTeachableLearnset[] = { #if P_FAMILY_SMEARGLE static const u16 sSmeargleTeachableLearnset[] = { - MOVE_FLAMETHROWER, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SMEARGLE @@ -14883,7 +14876,6 @@ static const u16 sShedinjaTeachableLearnset[] = { MOVE_SNORE, MOVE_SUBSTITUTE, MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NINCADA From 04fa3aa72586c65103f660d3a77bd5b4db2a94e4 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 21 Jan 2024 11:08:25 +0100 Subject: [PATCH 129/141] Fixes Emergency Exit when hp is restored over tag out range (#4041) * Fixes Emergency Exit when hp is restored over tag out range * Update test/battle/ability/emergency_exit.c Co-authored-by: Bassoonian --------- Co-authored-by: Bassoonian --- src/battle_util.c | 4 ++++ test/battle/ability/emergency_exit.c | 26 ++++++++++++++++++++++---- 2 files changed, 26 insertions(+), 4 deletions(-) diff --git a/src/battle_util.c b/src/battle_util.c index 1e56ab1914..ec7654caf0 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -6793,6 +6793,10 @@ static u8 ItemHealHp(u32 battler, u32 itemId, bool32 end2, bool32 percentHeal) BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ItemHealHP_RemoveItemRet; } + if (gBattleResources->flags->flags[battler] & RESOURCE_FLAG_EMERGENCY_EXIT + && GetNonDynamaxMaxHP(battler) > gBattleMons[battler].maxHP / 2) + gBattleResources->flags->flags[battler] &= ~RESOURCE_FLAG_EMERGENCY_EXIT; + return ITEM_HP_CHANGE; } return 0; diff --git a/test/battle/ability/emergency_exit.c b/test/battle/ability/emergency_exit.c index ad1fd630a0..73c7ebbe00 100644 --- a/test/battle/ability/emergency_exit.c +++ b/test/battle/ability/emergency_exit.c @@ -4,17 +4,35 @@ SINGLE_BATTLE_TEST("Emergency Exit switches out when taking 50% max-hp damage") { GIVEN { - PLAYER(SPECIES_WOBBUFFET) { Attack(1314); }; // will deal exactly 132 damage, putting GOLISOPOD just under half hp - OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); MaxHP(263); HP(263); }; + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); MaxHP(263); HP(262); }; OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { - MOVE(player, MOVE_POUND); + MOVE(player, MOVE_SUPER_FANG); SEND_OUT(opponent, 1); } } SCENE { - ANIMATION(ANIM_TYPE_MOVE, MOVE_POUND, player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUPER_FANG, player); HP_BAR(opponent); ABILITY_POPUP(opponent, ABILITY_EMERGENCY_EXIT); } } + +SINGLE_BATTLE_TEST("Emergency Exit switches out when taking 50% max-hp damage after a restore hp hold effect was used") +{ + GIVEN { + PLAYER(SPECIES_WOBBUFFET) + OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); MaxHP(263); HP(262); Item(ITEM_SITRUS_BERRY); }; + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { + MOVE(player, MOVE_SUPER_FANG); + } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SUPER_FANG, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); + NOT ABILITY_POPUP(opponent, ABILITY_EMERGENCY_EXIT); + } +} From 35e2157c092341c767c02feba418348d895b4861 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 21 Jan 2024 12:27:58 +0100 Subject: [PATCH 130/141] Fixes ability Corrosion (#4037) * Fixes ability Corrosion * forgot AI_CanPoisonType * More tests * review comments applied * more review changes * simplify CanPosionType (original state) * remove redundant function --------- Co-authored-by: Bassoonian --- src/battle_ai_util.c | 8 +- src/battle_script_commands.c | 4 +- test/battle/ability/corrosion.c | 128 ++++++++++++++++++++++++++++++++ 3 files changed, 131 insertions(+), 9 deletions(-) create mode 100644 test/battle/ability/corrosion.c diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 14016684dd..1853ba22cf 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2750,17 +2750,11 @@ bool32 AI_CanPutToSleep(u32 battlerAtk, u32 battlerDef, u32 defAbility, u32 move return TRUE; } -static bool32 AI_CanPoisonType(u32 battlerAttacker, u32 battlerTarget, u32 move) -{ - return ((AI_DATA->abilities[battlerAttacker] == ABILITY_CORROSION && gBattleMoves[move].split == SPLIT_STATUS) - || !(IS_BATTLER_OF_TYPE(battlerTarget, TYPE_POISON) || IS_BATTLER_OF_TYPE(battlerTarget, TYPE_STEEL))); -} - static bool32 AI_CanBePoisoned(u32 battlerAtk, u32 battlerDef, u32 move) { u32 ability = AI_DATA->abilities[battlerDef]; - if (!(AI_CanPoisonType(battlerAtk, battlerDef, move)) + if (!(CanPoisonType(battlerAtk, battlerDef)) || gSideStatuses[GetBattlerSide(battlerDef)] & SIDE_STATUS_SAFEGUARD || gBattleMons[battlerDef].status1 & STATUS1_ANY || ability == ABILITY_IMMUNITY diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index cc7dd6ac92..cb82e32176 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8123,8 +8123,8 @@ static bool32 HasAttackerFaintedTarget(void) bool32 CanPoisonType(u8 battlerAttacker, u8 battlerTarget) { - return ((GetBattlerAbility(battlerAttacker) == ABILITY_CORROSION && gBattleMoves[gCurrentMove].split == SPLIT_STATUS) - || !(IS_BATTLER_OF_TYPE(battlerTarget, TYPE_POISON) || IS_BATTLER_OF_TYPE(battlerTarget, TYPE_STEEL))); + return GetBattlerAbility(battlerAttacker) == ABILITY_CORROSION + || (!IS_BATTLER_OF_TYPE(battlerTarget, TYPE_STEEL) && !IS_BATTLER_OF_TYPE(battlerTarget, TYPE_POISON)); } bool32 CanParalyzeType(u8 battlerAttacker, u8 battlerTarget) diff --git a/test/battle/ability/corrosion.c b/test/battle/ability/corrosion.c new file mode 100644 index 0000000000..2c53a5132b --- /dev/null +++ b/test/battle/ability/corrosion.c @@ -0,0 +1,128 @@ +#include "global.h" +#include "test/battle.h" + +SINGLE_BATTLE_TEST("Corrosion can poison or badly poison a Pokemon regardless of its typing") +{ + u16 species; + + PARAMETRIZE { species = SPECIES_ODDISH; } + PARAMETRIZE { species = SPECIES_BELDUM; } + + GIVEN { + ASSUME(gBattleMoves[MOVE_TWINEEDLE].effect == EFFECT_POISON_HIT); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); } + OPPONENT(species); + } WHEN { + TURN { MOVE(player, MOVE_TWINEEDLE); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TWINEEDLE, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); + STATUS_ICON(opponent, poison: TRUE); + } +} + +SINGLE_BATTLE_TEST("Corrosion can poison or badly poison a Steel type with a status poison effect") +{ + u16 move; + + PARAMETRIZE { move = MOVE_POISON_POWDER; } + PARAMETRIZE { move = MOVE_TOXIC; } + + GIVEN { + ASSUME(gBattleMoves[MOVE_POISON_POWDER].effect == EFFECT_POISON); + ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); } + OPPONENT(SPECIES_BELDUM); + } WHEN { + TURN { MOVE(player, move); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, move, player); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); + if (move == MOVE_POISON_POWDER) + STATUS_ICON(opponent, poison: TRUE); + else + STATUS_ICON(opponent, badPoison: TRUE); + } +} + +SINGLE_BATTLE_TEST("Corrosion does not effect poison type damaging moves if the target is immune to it") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_SLUDGE_BOMB].effect == EFFECT_POISON_HIT); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); } + OPPONENT(SPECIES_BELDUM); + } WHEN { + TURN { MOVE(player, MOVE_SLUDGE_BOMB); } + } SCENE { + NONE_OF { + ANIMATION(ANIM_TYPE_MOVE, MOVE_SLUDGE_BOMB, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); + STATUS_ICON(opponent, poison: TRUE); + } + } +} + +SINGLE_BATTLE_TEST("Corrosion can poison Poison- and Steel-type targets if it uses Fling while holding a Toxic Orb or a Poison Barb") +{ + u16 heldItem; + + PARAMETRIZE { heldItem = ITEM_POISON_BARB; } + PARAMETRIZE { heldItem = ITEM_TOXIC_ORB; } + + GIVEN { + ASSUME(gBattleMoves[MOVE_FLING].effect == EFFECT_FLING); + ASSUME(gItems[ITEM_POISON_BARB].holdEffect == HOLD_EFFECT_POISON_POWER); + ASSUME(gItems[ITEM_TOXIC_ORB].holdEffect == HOLD_EFFECT_TOXIC_ORB); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); Item(heldItem); } + OPPONENT(SPECIES_ODDISH); + } WHEN { + TURN { MOVE(player, MOVE_FLING); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_FLING, player); + HP_BAR(opponent); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); + if (heldItem == ITEM_POISON_BARB) + STATUS_ICON(opponent, poison: TRUE); + else + STATUS_ICON(opponent, badPoison: TRUE); + } +} + +SINGLE_BATTLE_TEST("If a Poison- or Steel-type Pokémon with Corrosion holds a Toxic Orb, it will badly poison itself") +{ + GIVEN { + ASSUME(gItems[ITEM_TOXIC_ORB].holdEffect == HOLD_EFFECT_TOXIC_ORB); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); Item(ITEM_TOXIC_ORB); } + OPPONENT(SPECIES_ODDISH); + } WHEN { + TURN { } + } SCENE { + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, player); + STATUS_ICON(player, badPoison: TRUE); + } +} + +SINGLE_BATTLE_TEST("If a Poison- or Steel-type Pokémon with Corrosion poisons a target with Synchronize, Synchronize will not poison Poison- or Steel-type Pokémon") +{ + GIVEN { + ASSUME(gBattleMoves[MOVE_TOXIC].effect == EFFECT_TOXIC); + PLAYER(SPECIES_SALANDIT) { Ability(ABILITY_CORROSION); } + OPPONENT(SPECIES_ABRA) { Ability(ABILITY_SYNCHRONIZE); } + } WHEN { + TURN { MOVE(player, MOVE_TOXIC); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_TOXIC, player); + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); + STATUS_ICON(opponent, badPoison: TRUE); + NONE_OF { + ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, player); + STATUS_ICON(player, badPoison: TRUE); + } + } +} + +TO_DO_BATTLE_TEST("Corrosion cannot bypass moves or Abilities that prevent poisoning, such as Safeguard or Immunity"); +TO_DO_BATTLE_TEST("If the Pokémon with this Ability uses Magic Coat to reflect a status move that inflicts poison, the reflected move will be able to poison Poison- or Steel-type Pokémon."); +TO_DO_BATTLE_TEST("Moves used by a Pokémon with Corrosion that are reflected by Magic Coat or Magic Bounce do not retain the ability to poison Poison- or Steel-type Pokémon.") From 9286b808661d37aad2dbeae8c076b744898798c0 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Sun, 21 Jan 2024 13:02:45 +0100 Subject: [PATCH 131/141] Remove illegal moves from teachable learnsets (#4042) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> --- src/data/pokemon/teachable_learnsets.h | 95 -------------------------- 1 file changed, 95 deletions(-) diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index a478c8d179..c4eaf84c9b 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -710,7 +710,6 @@ static const u16 sRaticateTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sRattataAlolanTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_CUT, MOVE_DIG, MOVE_FACADE, MOVE_ICE_BEAM, @@ -727,7 +726,6 @@ static const u16 sRattataAlolanTeachableLearnset[] = { static const u16 sRaticateAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BULK_UP, - MOVE_CUT, MOVE_DIG, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -1022,7 +1020,6 @@ static const u16 sRaichuAlolanTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_FACADE, - MOVE_FLASH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -1031,7 +1028,6 @@ static const u16 sRaichuAlolanTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_THUNDERBOLT, MOVE_THUNDER, MOVE_TOXIC, @@ -1138,7 +1134,6 @@ static const u16 sSandslashTeachableLearnset[] = { static const u16 sSandshrewAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, - MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -1146,8 +1141,6 @@ static const u16 sSandshrewAlolanTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -1155,7 +1148,6 @@ static const u16 sSandshrewAlolanTeachableLearnset[] = { static const u16 sSandslashAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, - MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -1164,8 +1156,6 @@ static const u16 sSandslashAlolanTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -2379,27 +2369,23 @@ static const u16 sDugtrioTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sDiglettAlolanTeachableLearnset[] = { - MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, MOVE_SLUDGE_BOMB, MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDugtrioAlolanTeachableLearnset[] = { - MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, MOVE_SLUDGE_BOMB, MOVE_TOXIC, MOVE_UNAVAILABLE, @@ -2500,9 +2486,7 @@ static const u16 sPersianTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sMeowthAlolanTeachableLearnset[] = { - MOVE_CUT, MOVE_FACADE, - MOVE_FLASH, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, @@ -2515,9 +2499,7 @@ static const u16 sMeowthAlolanTeachableLearnset[] = { }; static const u16 sPersianAlolanTeachableLearnset[] = { - MOVE_CUT, MOVE_FACADE, - MOVE_FLASH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, @@ -3760,7 +3742,6 @@ static const u16 sGeodudeAlolanTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_THUNDERBOLT, MOVE_THUNDER, MOVE_TOXIC, @@ -3777,7 +3758,6 @@ static const u16 sGravelerAlolanTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_THUNDERBOLT, MOVE_THUNDER, MOVE_TOXIC, @@ -3795,7 +3775,6 @@ static const u16 sGolemAlolanTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_STRENGTH, MOVE_THUNDERBOLT, MOVE_THUNDER, MOVE_TOXIC, @@ -4634,7 +4613,6 @@ static const u16 sGrimerAlolanTeachableLearnset[] = { MOVE_REST, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, MOVE_UNAVAILABLE, @@ -4649,10 +4627,8 @@ static const u16 sMukAlolanTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, MOVE_UNAVAILABLE, @@ -5298,7 +5274,6 @@ static const u16 sExeggutorAlolanTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FLASH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -5308,7 +5283,6 @@ static const u16 sExeggutorAlolanTeachableLearnset[] = { MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -5431,9 +5405,7 @@ static const u16 sMarowakAlolanTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, - MOVE_STRENGTH, MOVE_THUNDERBOLT, MOVE_THUNDER, MOVE_TOXIC, @@ -7312,8 +7284,6 @@ static const u16 sTaurosTeachableLearnset[] = { #if P_PALDEAN_FORMS static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_BULLDOZE, MOVE_CLOSE_COMBAT, @@ -7321,31 +7291,20 @@ static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_ICY_WIND, MOVE_IRON_HEAD, MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_REVERSAL, MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SCARY_FACE, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SMART_STRIKE, - MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, MOVE_SUBSTITUTE, @@ -7354,9 +7313,6 @@ static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { MOVE_TAKE_DOWN, MOVE_TERA_BLAST, MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, MOVE_ZEN_HEADBUTT, @@ -7364,8 +7320,6 @@ static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { }; static const u16 sTaurosPaldeanBlazeBreedTeachableLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_BULLDOZE, MOVE_CLOSE_COMBAT, @@ -7375,40 +7329,27 @@ static const u16 sTaurosPaldeanBlazeBreedTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_ICY_WIND, MOVE_IRON_HEAD, MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_REVERSAL, MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SCARY_FACE, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SMART_STRIKE, - MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, - MOVE_SURF, MOVE_TAKE_DOWN, MOVE_TERA_BLAST, MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, MOVE_ZEN_HEADBUTT, @@ -7416,8 +7357,6 @@ static const u16 sTaurosPaldeanBlazeBreedTeachableLearnset[] = { }; static const u16 sTaurosPaldeanAquaBreedTeachableLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_BULLDOZE, MOVE_CLOSE_COMBAT, @@ -7425,42 +7364,27 @@ static const u16 sTaurosPaldeanAquaBreedTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_ICY_WIND, MOVE_IRON_HEAD, MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_REVERSAL, MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SCARY_FACE, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SMART_STRIKE, - MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, MOVE_SUBSTITUTE, - MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TAKE_DOWN, MOVE_TERA_BLAST, MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, MOVE_ZEN_HEADBUTT, @@ -10619,38 +10543,27 @@ static const u16 sQuagsireTeachableLearnset[] = { static const u16 sWooperPaldeanTeachableLearnset[] = { MOVE_ACID_SPRAY, MOVE_AMNESIA, - MOVE_ATTRACT, - MOVE_AVALANCHE, - MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_BULLDOZE, MOVE_CHILLING_WATER, MOVE_DIG, MOVE_EARTH_POWER, MOVE_EARTHQUAKE, - MOVE_ENCORE, MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HELPING_HAND, - MOVE_HIDDEN_POWER, MOVE_HYDRO_PUMP, - MOVE_ICE_BEAM, - MOVE_ICY_WIND, MOVE_LIQUIDATION, MOVE_MUD_SHOT, MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SNOWSCAPE, MOVE_SPIKES, MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, @@ -19255,17 +19168,11 @@ static const u16 sDeoxysNormalTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -33081,7 +32988,6 @@ static const u16 sMeltanTeachableLearnset[] = { MOVE_IRON_DEFENSE, MOVE_GYRO_BALL, MOVE_STEEL_BEAM, - MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; @@ -33126,7 +33032,6 @@ static const u16 sMelmetalTeachableLearnset[] = { MOVE_BODY_PRESS, MOVE_STEEL_BEAM, MOVE_STEEL_ROLLER, - MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MELTAN From a01d442f3666eae280372b8214ee651f440e8f41 Mon Sep 17 00:00:00 2001 From: Mathew Arnold Date: Sun, 21 Jan 2024 17:23:55 +0000 Subject: [PATCH 132/141] Fixed Kingra's learnset gen (#4044) In level_up_learnsets.h, Kingdra's learnset was inside a check for P_GEN_4_CROSS_EVOS. As a Gen 2 Pokemon, this has been updated to check for P_GEN_2_CROSS_EVOS instead. --- src/data/pokemon/level_up_learnsets.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index 3325cb2b8a..37b22e5921 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -3479,7 +3479,7 @@ static const struct LevelUpMove sSeadraLevelUpLearnset[] = { LEVEL_UP_END }; -#if P_GEN_4_CROSS_EVOS +#if P_GEN_2_CROSS_EVOS static const struct LevelUpMove sKingdraLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_HYDRO_PUMP), LEVEL_UP_MOVE( 1, MOVE_YAWN), From 7ba3f53d423f61c701226185039859626e65426d Mon Sep 17 00:00:00 2001 From: Ninjdai <65647523+Ninjdai1@users.noreply.github.com> Date: Sun, 21 Jan 2024 22:25:43 +0100 Subject: [PATCH 133/141] Add ITEMS_COUNT and ITEM_NAME_LENGTH to RHH rom header (#3988) * Add item count to RHH rom header There was no way for an external program to access the ITEMS_COUNT. * Add items.h include * Add itemNameLength to RHH rom header * Added padding for additional u8s Co-authored-by: Eduardo Quezada D'Ottone * Change itemsCount to a u16 * Fix padding (again) * Update src/rom_header_rhh.c Co-authored-by: Eduardo Quezada D'Ottone --------- Co-authored-by: Eduardo Quezada D'Ottone Co-authored-by: Bassoonian --- src/rom_header_rhh.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/rom_header_rhh.c b/src/rom_header_rhh.c index 13e9856b70..5026dcdcc3 100644 --- a/src/rom_header_rhh.c +++ b/src/rom_header_rhh.c @@ -3,6 +3,7 @@ #include "constants/expansion.h" #include "constants/moves.h" #include "constants/species.h" +#include "constants/items.h" // Similar to the GF ROM header, this struct allows external programs to // detect details about Expansion. @@ -21,6 +22,9 @@ struct RHHRomHeader /*0x0C*/ u16 numSpecies; /*0x0E*/ u16 abilitiesCount; /*0x10*/ const struct Ability *abilities; + /*0x14*/ u16 itemsCount; + /*0x16*/ u8 itemNameLength; + /*0x17*/ u8 padding; }; __attribute__((section(".text.consts"))) @@ -35,4 +39,6 @@ static const struct RHHRomHeader sRHHRomHeader = .numSpecies = NUM_SPECIES, .abilitiesCount = ABILITIES_COUNT, .abilities = gAbilities, + .itemsCount = ITEMS_COUNT, + .itemNameLength = ITEM_NAME_LENGTH, }; From 0ec777dd24c09a1bb428e20ce632c56468a49a83 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 21 Jan 2024 23:42:01 +0100 Subject: [PATCH 134/141] Fixes Mind Blown / Magic Guard interaction and renames Steel Beam effect (#4043) * Fixes Mind Blown / Magic Guard interaction and renames Steel Beam effect * review fixes --------- Co-authored-by: Bassoonian --- data/battle_scripts_1.s | 5 +-- include/constants/battle_move_effects.h | 2 +- src/battle_ai_util.c | 2 +- src/battle_tv.c | 2 +- src/data/battle_moves.h | 4 +-- test/battle/move_effect/max_hp_50_recoil.c | 39 ++++++++++++++++++++++ test/battle/move_effect/mind_blown.c | 13 ++++++++ 7 files changed, 60 insertions(+), 7 deletions(-) create mode 100644 test/battle/move_effect/max_hp_50_recoil.c diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 2e2fd09e23..18d20ebc94 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -406,7 +406,7 @@ gBattleScriptsForMoveEffects:: .4byte BattleScript_EffectHit @ EFFECT_RISING_VOLTAGE .4byte BattleScript_EffectHit @ EFFECT_BEAK_BLAST .4byte BattleScript_EffectCourtChange @ EFFECT_COURT_CHANGE - .4byte BattleScript_EffectSteelBeam @ EFFECT_STEEL_BEAM + .4byte BattleScript_EffectMaxHp50Recoil @ EFFECT_MAX_HP_50_RECOIL .4byte BattleScript_EffectExtremeEvoboost @ EFFECT_EXTREME_EVOBOOST .4byte BattleScript_EffectHitSetRemoveTerrain @ EFFECT_HIT_SET_REMOVE_TERRAIN .4byte BattleScript_EffectDarkVoid @ EFFECT_DARK_VOID @@ -927,7 +927,7 @@ BattleScript_EffectShellTrap:: waitmessage B_WAIT_TIME_LONG goto BattleScript_MoveEnd -BattleScript_EffectSteelBeam:: +BattleScript_EffectMaxHp50Recoil:: attackcanceler attackstring ppreduce @@ -3592,6 +3592,7 @@ BattleScript_MindBlownDamp: goto BattleScript_DampStopsExplosion BattleScript_EffectMindBlown_HpDown: setbyte sMULTIHIT_EFFECT, 1 @ Note to not faint the attacker + jumpifability BS_ATTACKER, ABILITY_MAGIC_GUARD, BattleScript_EffectMindBlown_AnimDmgNoFaint dmg_1_2_attackerhp healthbarupdate BS_ATTACKER datahpupdate BS_ATTACKER diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index beebe59462..056f0ce4f7 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -383,7 +383,7 @@ #define EFFECT_RISING_VOLTAGE 377 #define EFFECT_BEAK_BLAST 378 #define EFFECT_COURT_CHANGE 379 -#define EFFECT_STEEL_BEAM 380 +#define EFFECT_MAX_HP_50_RECOIL 380 #define EFFECT_EXTREME_EVOBOOST 381 #define EFFECT_HIT_SET_REMOVE_TERRAIN 382 // genesis supernova #define EFFECT_DARK_VOID 383 diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 1853ba22cf..f675602fb9 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -972,7 +972,7 @@ static bool32 AI_IsMoveEffectInMinus(u32 battlerAtk, u32 battlerDef, u32 move, s case EFFECT_OVERHEAT: case EFFECT_MAKE_IT_RAIN: case EFFECT_MIND_BLOWN: - case EFFECT_STEEL_BEAM: + case EFFECT_MAX_HP_50_RECOIL: return TRUE; case EFFECT_RECOIL_25: case EFFECT_RECOIL_IF_MISS: diff --git a/src/battle_tv.c b/src/battle_tv.c index af485df70d..f22b9f96e5 100644 --- a/src/battle_tv.c +++ b/src/battle_tv.c @@ -467,7 +467,7 @@ static const u16 sPoints_MoveEffect[NUM_BATTLE_MOVE_EFFECTS] = [EFFECT_RISING_VOLTAGE] = 0, // TODO: Assign points [EFFECT_BEAK_BLAST] = 0, // TODO: Assign points [EFFECT_COURT_CHANGE] = 0, // TODO: Assign points - [EFFECT_STEEL_BEAM] = 0, // TODO: Assign points + [EFFECT_MAX_HP_50_RECOIL] = 0, // TODO: Assign points [EFFECT_EXTREME_EVOBOOST] = 0, // TODO: Assign points [EFFECT_HIT_SET_REMOVE_TERRAIN] = 0, // TODO: Assign points [EFFECT_DARK_VOID] = 0, // TODO: Assign points diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 005415a956..1a2347f557 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -12606,7 +12606,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = [MOVE_STEEL_BEAM] = { - .effect = EFFECT_STEEL_BEAM, + .effect = EFFECT_MAX_HP_50_RECOIL, .power = 140, .type = TYPE_STEEL, .accuracy = 95, @@ -13259,7 +13259,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = #else .power = 120, #endif - .effect = EFFECT_STEEL_BEAM, + .effect = EFFECT_MAX_HP_50_RECOIL, .type = TYPE_GRASS, .accuracy = 95, .pp = 5, diff --git a/test/battle/move_effect/max_hp_50_recoil.c b/test/battle/move_effect/max_hp_50_recoil.c new file mode 100644 index 0000000000..b921e5a85f --- /dev/null +++ b/test/battle/move_effect/max_hp_50_recoil.c @@ -0,0 +1,39 @@ +#include "global.h" +#include "test/battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_STEEL_BEAM].effect == EFFECT_MAX_HP_50_RECOIL); +} + +SINGLE_BATTLE_TEST("Steel Beam causes the user to take damage equal to half of its maximum HP") +{ + s16 recoilDamage; + + GIVEN { + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_STEEL_BEAM); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STEEL_BEAM, player); + HP_BAR(opponent); + HP_BAR(player, captureDamage: &recoilDamage); + } THEN { + EXPECT_EQ(player->maxHP / 2, recoilDamage); + } +} + +SINGLE_BATTLE_TEST("Steel Beam hp loss is prevented by Magic Guard") +{ + GIVEN { + PLAYER(SPECIES_CLEFAIRY) { Ability(ABILITY_MAGIC_GUARD); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_STEEL_BEAM); } + } SCENE { + ANIMATION(ANIM_TYPE_MOVE, MOVE_STEEL_BEAM, player); + HP_BAR(opponent); + NOT HP_BAR(player); + } +} diff --git a/test/battle/move_effect/mind_blown.c b/test/battle/move_effect/mind_blown.c index 485f2abd66..671491a846 100644 --- a/test/battle/move_effect/mind_blown.c +++ b/test/battle/move_effect/mind_blown.c @@ -105,3 +105,16 @@ DOUBLE_BATTLE_TEST("Mind Blown causes everyone to faint in a double battle") MESSAGE("Wobbuffet fainted!"); } } + +SINGLE_BATTLE_TEST("Mind Blown hp loss is prevented by Magic Guard") +{ + GIVEN { + PLAYER(SPECIES_CLEFAIRY) { Ability(ABILITY_MAGIC_GUARD); } + OPPONENT(SPECIES_WOBBUFFET); + } WHEN { + TURN { MOVE(player, MOVE_MIND_BLOWN); } + } SCENE { + NOT HP_BAR(player); + ANIMATION(ANIM_TYPE_MOVE, MOVE_MIND_BLOWN, player); + } +} From b99ec5d43cb9535592f6bc3cc077906fef18b642 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Mon, 22 Jan 2024 00:07:19 +0100 Subject: [PATCH 135/141] Update level_up_learnsets.h (#4046) --- src/data/pokemon/level_up_learnsets.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index 37b22e5921..70658961c1 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -3500,7 +3500,7 @@ static const struct LevelUpMove sKingdraLevelUpLearnset[] = { LEVEL_UP_MOVE(60, MOVE_HYDRO_PUMP), LEVEL_UP_END }; -#endif //P_GEN_4_CROSS_EVOS +#endif //P_GEN_2_CROSS_EVOS #endif //P_FAMILY_HORSEA #if P_FAMILY_GOLDEEN From 91f429b5e59d2693729a4f070d9427198b4bf75e Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Mon, 22 Jan 2024 13:55:08 +0100 Subject: [PATCH 136/141] Fixes Glimmering Charm (#4047) Co-authored-by: Eduardo Quezada D'Ottone --- .../items/icon_palettes/glimmering_charm.pal | 27 +++++++++--------- graphics/items/icons/glimmering_charm.png | Bin 324 -> 323 bytes 2 files changed, 14 insertions(+), 13 deletions(-) diff --git a/graphics/items/icon_palettes/glimmering_charm.pal b/graphics/items/icon_palettes/glimmering_charm.pal index 813886d85a..ff3b601987 100644 --- a/graphics/items/icon_palettes/glimmering_charm.pal +++ b/graphics/items/icon_palettes/glimmering_charm.pal @@ -1,18 +1,19 @@ JASC-PAL 0100 -15 -114 109 97 +16 0 0 0 -115 62 231 -57 95 90 -52 103 15 -48 101 216 -225 59 159 -136 154 143 +49 49 49 60 195 171 -76 204 74 -202 150 255 -142 191 235 -242 193 215 -238 219 161 +57 95 90 255 255 255 +255 204 227 +202 150 255 +115 62 231 +48 101 216 +219 48 105 +76 204 74 +52 103 15 +136 154 143 +142 191 235 +255 211 201 +255 235 173 diff --git a/graphics/items/icons/glimmering_charm.png b/graphics/items/icons/glimmering_charm.png index bbed0dcb0490aea8ea664740b7aefc1561505ba5..89094731444edfca2a0f21e630fa3117f3b48fa4 100644 GIT binary patch delta 308 zcmX@YbeL&^L_G&H0|UeLm1j=@DT4r?5LX~=XlQ72c(rAG)PEp2^Z3-X|HXFC4N`C1 zHpuij<7JZ0-!ZGdZ~yE6mrwqGz4qv&=hZ+x0wqCy!3-b`NZ>#~w=+;~lc$Sgh{nX! ziJU@*6?m8pr%5wu{`tRM)F7CtKCF*ZyQjZpgGz9sxTnmev&vH&HA1JhF3z}bF@L}E z;|2{!gN`)lE47=Hu<0000ISs=>*001peOjJd3ZD9Za0CPU)IbT{dXAdxC*x@^$ zh?dfpO3If1j=$^j!PoBFq5uE?-v3)H00001bW%=J06^y0W&i*H0b)x>L;#2d z9Y_EG0Jup+K~xyiV_*OQW@AGE1}I=|Ha0dk1T$F#jX}Z?9)AZ=97KZ&iDpA%gL0r^ z2e1wX3-RL&48mYD3>b`Sij5&^fuLqhF`Qj}O6LH~n%dIcF>ub=$=B7O9P`?D)2DBT zaM-Unzbl7xp4YuQGPipJMA^AFcki4z2i3!O_wL~DeUiebvm0WLY$p)w5YXYSsqg*%7+E}RMSK>-qn9ZCZLtN%pW5=Rn~00000NkvXX Hu0mjfkqm%F From 4c21c85ee239e28995effcf7396bf264ff20b0e3 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Tue, 23 Jan 2024 18:24:58 +0100 Subject: [PATCH 137/141] PLA Items (#3825) * Add PLA item data * Add most item sprites * Incorporate review feedback --- .../items/icon_palettes/choice_dumpling.pal | 19 ++ graphics/items/icon_palettes/fine_remedy.pal | 19 ++ .../items/icon_palettes/jubilife_muffin.pal | 19 ++ graphics/items/icon_palettes/pokeshi_doll.pal | 19 ++ graphics/items/icon_palettes/remedy.pal | 19 ++ .../items/icon_palettes/superb_remedy.pal | 19 ++ graphics/items/icon_palettes/swap_snack.pal | 19 ++ .../icon_palettes/twice_spiced_radish.pal | 19 ++ graphics/items/icons/choice_dumpling.png | Bin 0 -> 314 bytes graphics/items/icons/fine_remedy.png | Bin 0 -> 282 bytes graphics/items/icons/jubilife_muffin.png | Bin 0 -> 308 bytes graphics/items/icons/pokeshi_doll.png | Bin 0 -> 288 bytes graphics/items/icons/remedy.png | Bin 0 -> 266 bytes graphics/items/icons/superb_remedy.png | Bin 0 -> 314 bytes graphics/items/icons/swap_snack.png | Bin 0 -> 292 bytes graphics/items/icons/twice_spiced_radish.png | Bin 0 -> 288 bytes include/constants/items.h | 18 +- include/graphics.h | 17 ++ src/data/graphics/items.h | 24 +++ src/data/item_icon_table.h | 12 ++ src/data/items.h | 191 ++++++++++++++++++ src/data/pokemon/item_effects.h | 27 +++ 22 files changed, 440 insertions(+), 1 deletion(-) create mode 100644 graphics/items/icon_palettes/choice_dumpling.pal create mode 100644 graphics/items/icon_palettes/fine_remedy.pal create mode 100644 graphics/items/icon_palettes/jubilife_muffin.pal create mode 100644 graphics/items/icon_palettes/pokeshi_doll.pal create mode 100644 graphics/items/icon_palettes/remedy.pal create mode 100644 graphics/items/icon_palettes/superb_remedy.pal create mode 100644 graphics/items/icon_palettes/swap_snack.pal create mode 100644 graphics/items/icon_palettes/twice_spiced_radish.pal create mode 100644 graphics/items/icons/choice_dumpling.png create mode 100644 graphics/items/icons/fine_remedy.png create mode 100644 graphics/items/icons/jubilife_muffin.png create mode 100644 graphics/items/icons/pokeshi_doll.png create mode 100644 graphics/items/icons/remedy.png create mode 100644 graphics/items/icons/superb_remedy.png create mode 100644 graphics/items/icons/swap_snack.png create mode 100644 graphics/items/icons/twice_spiced_radish.png diff --git a/graphics/items/icon_palettes/choice_dumpling.pal b/graphics/items/icon_palettes/choice_dumpling.pal new file mode 100644 index 0000000000..3da1b990dc --- /dev/null +++ b/graphics/items/icon_palettes/choice_dumpling.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +95 138 90 +130 173 118 +81 114 89 +122 143 74 +57 87 63 +104 122 166 +75 89 124 +144 147 154 +215 218 223 +221 129 109 +139 71 56 +177 169 96 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/fine_remedy.pal b/graphics/items/icon_palettes/fine_remedy.pal new file mode 100644 index 0000000000..c413ada745 --- /dev/null +++ b/graphics/items/icon_palettes/fine_remedy.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +157 115 95 +109 85 77 +194 183 165 +82 9 28 +121 22 47 +192 46 108 +249 242 228 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/jubilife_muffin.pal b/graphics/items/icon_palettes/jubilife_muffin.pal new file mode 100644 index 0000000000..4e4c809208 --- /dev/null +++ b/graphics/items/icon_palettes/jubilife_muffin.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +252 199 106 +242 224 67 +247 179 73 +83 64 44 +231 215 174 +237 150 35 +134 69 19 +161 139 106 +60 68 13 +176 174 52 +153 153 16 +117 117 23 +157 159 43 +0 0 0 diff --git a/graphics/items/icon_palettes/pokeshi_doll.pal b/graphics/items/icon_palettes/pokeshi_doll.pal new file mode 100644 index 0000000000..02f8eb2f25 --- /dev/null +++ b/graphics/items/icon_palettes/pokeshi_doll.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +105 62 73 +224 154 147 +245 214 209 +235 184 178 +255 255 255 +23 1 1 +239 135 151 +255 254 254 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/remedy.pal b/graphics/items/icon_palettes/remedy.pal new file mode 100644 index 0000000000..581b592a61 --- /dev/null +++ b/graphics/items/icon_palettes/remedy.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +157 115 95 +109 85 77 +194 183 165 +249 242 228 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/superb_remedy.pal b/graphics/items/icon_palettes/superb_remedy.pal new file mode 100644 index 0000000000..0a2472167a --- /dev/null +++ b/graphics/items/icon_palettes/superb_remedy.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +0 0 0 +157 115 95 +109 85 77 +194 183 165 +82 9 28 +121 22 47 +254 235 196 +236 201 135 +197 159 88 +192 46 108 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/swap_snack.pal b/graphics/items/icon_palettes/swap_snack.pal new file mode 100644 index 0000000000..d06dce1d93 --- /dev/null +++ b/graphics/items/icon_palettes/swap_snack.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +48 48 48 +216 97 36 +249 199 136 +67 34 18 +255 228 193 +190 127 64 +132 157 41 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icon_palettes/twice_spiced_radish.pal b/graphics/items/icon_palettes/twice_spiced_radish.pal new file mode 100644 index 0000000000..5a5f6aa86e --- /dev/null +++ b/graphics/items/icon_palettes/twice_spiced_radish.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +0 0 0 +106 96 74 +67 54 47 +212 214 162 +252 252 236 +109 159 26 +102 18 18 +0 0 0 +239 184 163 +171 44 18 +229 84 32 +0 0 0 +0 0 0 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/items/icons/choice_dumpling.png b/graphics/items/icons/choice_dumpling.png new file mode 100644 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zcmeAS@N?(olHy`uVBq!ia0vp^5+KaM3?#3wJbMaAF%}28J29*~C-V}>F$nMpaRt&@ z30}@-`d6+k`t#>a?tG~j*s!Q2?@$!Hv@D93WqyB*-tA;Xf)k5YX)m zlxy;IaSYLzxVPU^=!gOj^T#Hc-~ajLoE@25*GbAodx$OlCE&nL9XQ8dn+3-RAM|gToIgPiK*pB^%BeX9@>D&x*xu>h2%Q~lo FCIFCtZ*>3w literal 0 HcmV?d00001 diff --git a/include/constants/items.h b/include/constants/items.h index 082dec1019..e6dbf28404 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -989,7 +989,23 @@ #define ITEM_METAL_ALLOY 814 #define ITEM_STELLAR_TERA_SHARD 815 -#define ITEMS_COUNT 816 +#define ITEM_JUBILIFE_MUFFIN 816 +#define ITEM_REMEDY 817 +#define ITEM_FINE_REMEDY 818 +#define ITEM_SUPERB_REMEDY 819 +#define ITEM_AUX_EVASION 820 +#define ITEM_AUX_GUARD 821 +#define ITEM_AUX_POWER 822 +#define ITEM_AUX_POWERGUARD 823 +#define ITEM_CHOICE_DUMPLING 824 +#define ITEM_SWAP_SNACK 825 +#define ITEM_TWICE_SPICED_RADISH 826 +#define ITEM_POKESHI_DOLL 827 + +// HOPO BERRY +// LEGEND PLATE + +#define ITEMS_COUNT 828 #define ITEM_FIELD_ARROW ITEMS_COUNT // A special item id associated with "Cancel"/"Exit" etc. in a list of items or decorations diff --git a/include/graphics.h b/include/graphics.h index 1c1ae1e523..e1f674c7db 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -1709,6 +1709,23 @@ extern const u32 gItemIconPalette_HearthflameMask[]; extern const u32 gItemIcon_CornerstoneMask[]; extern const u32 gItemIconPalette_CornerstoneMask[]; +extern const u32 gItemIcon_Remedy[]; +extern const u32 gItemIconPalette_Remedy[]; +extern const u32 gItemIcon_FineRemedy[]; +extern const u32 gItemIconPalette_FineRemedy[]; +extern const u32 gItemIcon_SuperbRemedy[]; +extern const u32 gItemIconPalette_SuperbRemedy[]; +extern const u32 gItemIcon_ChoiceDumpling[]; +extern const u32 gItemIconPalette_ChoiceDumpling[]; +extern const u32 gItemIcon_JubilifeMuffin[]; +extern const u32 gItemIconPalette_JubilifeMuffin[]; +extern const u32 gItemIcon_PokeshiDoll[]; +extern const u32 gItemIconPalette_PokeshiDoll[]; +extern const u32 gItemIcon_SwapSnack[]; +extern const u32 gItemIconPalette_SwapSnack[]; +extern const u32 gItemIcon_TwiceSpicedRadish[]; +extern const u32 gItemIconPalette_TwiceSpicedRadish[]; + extern const u32 gItemIcon_ReturnToFieldArrow[]; extern const u32 gItemIconPalette_ReturnToFieldArrow[]; diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index 0a41ce6279..0f67f19f3d 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -2061,3 +2061,27 @@ const u32 gItemIconPalette_BerserkGene[] = INCBIN_U32("graphics/items/icon_palet const u32 gItemIcon_FairyFeather[] = INCBIN_U32("graphics/items/icons/fairy_feather.4bpp.lz"); const u32 gItemIconPalette_FairyFeather[] = INCBIN_U32("graphics/items/icon_palettes/fairy_feather.gbapal.lz"); + +const u32 gItemIcon_Remedy[] = INCBIN_U32("graphics/items/icons/remedy.4bpp.lz"); +const u32 gItemIconPalette_Remedy[] = INCBIN_U32("graphics/items/icon_palettes/remedy.gbapal.lz"); + +const u32 gItemIcon_FineRemedy[] = INCBIN_U32("graphics/items/icons/fine_remedy.4bpp.lz"); +const u32 gItemIconPalette_FineRemedy[] = INCBIN_U32("graphics/items/icon_palettes/fine_remedy.gbapal.lz"); + +const u32 gItemIcon_SuperbRemedy[] = INCBIN_U32("graphics/items/icons/superb_remedy.4bpp.lz"); +const u32 gItemIconPalette_SuperbRemedy[] = INCBIN_U32("graphics/items/icon_palettes/superb_remedy.gbapal.lz"); + +const u32 gItemIcon_ChoiceDumpling[] = INCBIN_U32("graphics/items/icons/choice_dumpling.4bpp.lz"); +const u32 gItemIconPalette_ChoiceDumpling[] = INCBIN_U32("graphics/items/icon_palettes/choice_dumpling.gbapal.lz"); + +const u32 gItemIcon_JubilifeMuffin[] = INCBIN_U32("graphics/items/icons/jubilife_muffin.4bpp.lz"); +const u32 gItemIconPalette_JubilifeMuffin[] = INCBIN_U32("graphics/items/icon_palettes/jubilife_muffin.gbapal.lz"); + +const u32 gItemIcon_PokeshiDoll[] = INCBIN_U32("graphics/items/icons/pokeshi_doll.4bpp.lz"); +const u32 gItemIconPalette_PokeshiDoll[] = INCBIN_U32("graphics/items/icon_palettes/pokeshi_doll.gbapal.lz"); + +const u32 gItemIcon_SwapSnack[] = INCBIN_U32("graphics/items/icons/swap_snack.4bpp.lz"); +const u32 gItemIconPalette_SwapSnack[] = INCBIN_U32("graphics/items/icon_palettes/swap_snack.gbapal.lz"); + +const u32 gItemIcon_TwiceSpicedRadish[] = INCBIN_U32("graphics/items/icons/twice_spiced_radish.4bpp.lz"); +const u32 gItemIconPalette_TwiceSpicedRadish[] = INCBIN_U32("graphics/items/icon_palettes/twice_spiced_radish.gbapal.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index e048cf8d4e..1de353b193 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -861,6 +861,18 @@ const u32 *const gItemIconTable[ITEMS_COUNT + 1][2] = [ITEM_GLIMMERING_CHARM] = {gItemIcon_GlimmeringCharm, gItemIconPalette_GlimmeringCharm}, [ITEM_METAL_ALLOY] = {gItemIcon_MetalAlloy, gItemIconPalette_MetalAlloy}, [ITEM_STELLAR_TERA_SHARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, //{gItemIcon_TeraShard, gItemIconPalette_StellarTeraShard}, + [ITEM_JUBILIFE_MUFFIN] = {gItemIcon_JubilifeMuffin, gItemIconPalette_JubilifeMuffin}, + [ITEM_REMEDY] = {gItemIcon_Remedy, gItemIconPalette_Remedy}, + [ITEM_FINE_REMEDY] = {gItemIcon_FineRemedy, gItemIconPalette_FineRemedy}, + [ITEM_SUPERB_REMEDY] = {gItemIcon_SuperbRemedy, gItemIconPalette_SuperbRemedy}, + [ITEM_AUX_EVASION] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_AuxEvasion, gItemIconPalette_AuxEvasion}, + [ITEM_AUX_GUARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_AuxGuard, gItemIconPalette_AuxGuard}, + [ITEM_AUX_POWER] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_AuxPower, gItemIconPalette_AuxPower}, + [ITEM_AUX_POWERGUARD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, // {gItemIcon_AuxPowerguard, gItemIconPalette_AuxPowerguard}, + [ITEM_CHOICE_DUMPLING] = {gItemIcon_ChoiceDumpling, gItemIconPalette_ChoiceDumpling}, + [ITEM_SWAP_SNACK] = {gItemIcon_SwapSnack, gItemIconPalette_SwapSnack}, + [ITEM_TWICE_SPICED_RADISH] = {gItemIcon_TwiceSpicedRadish, gItemIconPalette_TwiceSpicedRadish}, + [ITEM_POKESHI_DOLL] = {gItemIcon_PokeshiDoll, gItemIconPalette_PokeshiDoll}, // Return to field arrow [ITEMS_COUNT] = {gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow}, }; diff --git a/src/data/items.h b/src/data/items.h index afea7e3408..161f59137d 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -11778,4 +11778,195 @@ const struct Item gItems[] = .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, + + [ITEM_JUBILIFE_MUFFIN] = + { + .name = _("JublifeMuffin"), + .price = 250, + .description = sFullHealDesc, + .pocket = POCKET_ITEMS, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = EFFECT_ITEM_CURE_STATUS, + .flingPower = 30, + }, + + [ITEM_REMEDY] = + { + .name = _("Remedy"), + .price = 150, + .description = COMPOUND_STRING("A bitter powder\n" + "that restores HP\n" + "by 20 points."), + .pocket = POCKET_ITEMS, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_Remedy, + .flingPower = 30, + }, + + [ITEM_FINE_REMEDY] = + { + .name = _("Fine Remedy"), + .price = 150, + #if I_HEALTH_RECOVERY >= GEN_7 + .description = COMPOUND_STRING("A bitter powder\n" + "that restores HP\n" + "by 60 points."), + #else + .description = COMPOUND_STRING("A bitter powder\n" + "that restores HP\n" + "by 50 points."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_FineRemedy, + .flingPower = 30, + }, + + [ITEM_SUPERB_REMEDY] = + { + .name = _("Superb Remedy"), + .price = 750, + #if I_HEALTH_RECOVERY >= GEN_7 + .description = COMPOUND_STRING("A bitter powder\n" + "that restores HP\n" + "by 120 points."), + #else + .description = COMPOUND_STRING("A bitter powder\n" + "that restores HP\n" + "by 200 points."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_PARTY_MENU, + .fieldUseFunc = ItemUseOutOfBattle_Medicine, + .battleUsage = EFFECT_ITEM_RESTORE_HP, + .effect = gItemEffect_SuperbRemedy, + .flingPower = 30, + }, + + [ITEM_AUX_EVASION] = + { + .name = _("Aux Evasion"), + .price = 800, + .holdEffectParam = X_ITEM_STAGES, + #if B_X_ITEMS_BUFF >= GEN_7 + .description = COMPOUND_STRING("Sharply raises\n" + "evasiveness during\n" + "one battle."), + #else + .description = COMPOUND_STRING("Raises evasiveness\n" + "during one battle."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_AUX_GUARD] = + { + .name = _("Aux Guard"), + .price = 400, + .holdEffectParam = X_ITEM_STAGES, + #if B_X_ITEMS_BUFF >= GEN_7 + .description = COMPOUND_STRING("Sharply raises\n" + "defenses during\n" + "one battle."), + #else + .description = COMPOUND_STRING("Raises defenses\n" + "during one battle."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_AUX_POWER] = + { + .name = _("Aux Power"), + .price = 400, + .holdEffectParam = X_ITEM_STAGES, + #if B_X_ITEMS_BUFF >= GEN_7 + .description = COMPOUND_STRING("Sharply raises\n" + "offenses during\n" + "one battle."), + #else + .description = COMPOUND_STRING("Raises offenses\n" + "during one battle."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_AUX_POWERGUARD] = + { + .name = _("AuxPowerguard"), + .price = 1200, + .holdEffectParam = X_ITEM_STAGES, + #if B_X_ITEMS_BUFF >= GEN_7 + .description = COMPOUND_STRING("Sharply raises\n" + "offenses & defenses\n" + "during one battle."), + #else + .description = COMPOUND_STRING("Raises offenses\n" + "and defenses during\n" + "one battle."), + #endif + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_CHOICE_DUMPLING] = + { + .name = _("ChoiceDumplng"), + .price = 1200, + .description = sQuestionMarksDesc, + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_SWAP_SNACK] = + { + .name = _("Swap Snack"), + .price = 1200, + .description = sQuestionMarksDesc, + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_TWICE_SPICED_RADISH] = + { + .name = _("2xSpicedRadsh"), + .price = 1600, + .description = sQuestionMarksDesc, + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + //.effect = currently missing + }, + + [ITEM_POKESHI_DOLL] = + { + .name = _("Pokéshi Doll"), + .price = 2000, + .description = COMPOUND_STRING("A wooden toy carved\n" + "in the image of a\n" + "Pokémon. Can be sold."), + .pocket = POCKET_ITEMS, + .type = ITEM_USE_BAG_MENU, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + }, }; diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index a590d44926..93ff78ad7c 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -113,6 +113,33 @@ const u8 gItemEffect_RevivalHerb[10] = { [9] = -20, // Friendship change, high }; +const u8 gItemEffect_Remedy[10] = { + [4] = ITEM4_HEAL_HP, + [5] = ITEM5_FRIENDSHIP_ALL, + [6] = 20, // Amount of HP to recover + [7] = -5, // Friendship change, low + [8] = -5, // Friendship change, mid + [9] = -10, // Friendship change, high +}; + +const u8 gItemEffect_FineRemedy[10] = { + [4] = ITEM4_HEAL_HP, + [5] = ITEM5_FRIENDSHIP_ALL, + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 60 : 50, // Amount of HP to recover + [7] = -10, // Friendship change, low + [8] = -10, // Friendship change, mid + [9] = -15, // Friendship change, high +}; + +const u8 gItemEffect_SuperbRemedy[10] = { + [4] = ITEM4_HEAL_HP, + [5] = ITEM5_FRIENDSHIP_ALL, + [6] = I_HEALTH_RECOVERY >= GEN_7 ? 120 : 200, // Amount of HP to recover + [7] = -15, // Friendship change, low + [8] = -15, // Friendship change, mid + [9] = -20, // Friendship change, high +}; + const u8 gItemEffect_Ether[7] = { [4] = ITEM4_HEAL_PP_ONE | ITEM4_HEAL_PP, [6] = 10, From 6d1d6a5d5f65e2211383328ce31d9344d58ebd04 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Wed, 24 Jan 2024 06:43:57 -0300 Subject: [PATCH 138/141] Fixed test battle move category assumptions (#4051) * Fixed move category assumptions * Update test/battle/ai_check_viability.c --------- Co-authored-by: Bassoonian --- test/battle/ability/flower_gift.c | 2 + test/battle/ability/innards_out.c | 1 + test/battle/ability/opportunist.c | 5 ++ test/battle/ability/swarm.c | 1 + test/battle/ability/toxic_debris.c | 6 ++ test/battle/ai.c | 83 +++++++++++++------------ test/battle/ai_check_viability.c | 2 + test/battle/damage_formula.c | 3 + test/battle/hold_effect/berserk_gene.c | 6 ++ test/battle/hold_effect/mirror_herb.c | 1 + test/battle/item_effect/increase_stat.c | 4 ++ test/battle/move_effect/fling.c | 1 + test/battle/move_effect/glaive_rush.c | 2 +- test/battle/move_effect/healing_wish.c | 1 - test/battle/move_effect/hit_escape.c | 7 ++- test/battle/move_effect/make_it_rain.c | 1 + test/battle/move_effect/photon_geyser.c | 2 + test/battle/move_effect/pledge.c | 1 + test/battle/move_effect/rage_fist.c | 1 + test/battle/move_effect/reflect.c | 2 + test/battle/status1/burn.c | 1 + test/battle/status1/frostbite.c | 1 + test/battle/weather/sandstorm.c | 1 + test/battle/weather/snow.c | 1 + test/dynamax.c | 4 ++ 25 files changed, 96 insertions(+), 44 deletions(-) diff --git a/test/battle/ability/flower_gift.c b/test/battle/ability/flower_gift.c index 2541d8e36c..2ef144418b 100644 --- a/test/battle/ability/flower_gift.c +++ b/test/battle/ability/flower_gift.c @@ -67,6 +67,7 @@ DOUBLE_BATTLE_TEST("Flower Gift increases the attack of Cherrim and its allies b PARAMETRIZE { sunny = FALSE; } PARAMETRIZE { sunny = TRUE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_CHERRIM_OVERCAST) { Ability(ABILITY_FLOWER_GIFT); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); @@ -101,6 +102,7 @@ DOUBLE_BATTLE_TEST("Flower Gift increases the Sp. Def of Cherrim and its allies PARAMETRIZE { sunny = FALSE; } PARAMETRIZE { sunny = TRUE; } GIVEN { + ASSUME(gBattleMoves[MOVE_HYPER_VOICE].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_CHERRIM_OVERCAST) { Ability(ABILITY_FLOWER_GIFT); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); diff --git a/test/battle/ability/innards_out.c b/test/battle/ability/innards_out.c index 0ace4163d8..f7b87d08e9 100644 --- a/test/battle/ability/innards_out.c +++ b/test/battle/ability/innards_out.c @@ -15,6 +15,7 @@ SINGLE_BATTLE_TEST("Innards Out deal dmg on fainting equal to the amount of dmg OPPONENT(SPECIES_WOBBUFFET) { HP(70); SpAttack(1000); } OPPONENT(SPECIES_WOBBUFFET); ASSUME(gBattleMoves[MOVE_PSYCHIC].power != 0); + ASSUME(gBattleMoves[MOVE_PSYCHIC].category == BATTLE_CATEGORY_SPECIAL); } WHEN { TURN { MOVE(opponent, MOVE_PSYCHIC); SEND_OUT(player, 1); if (hp == 100) { SEND_OUT(opponent, 1); } } } SCENE { diff --git a/test/battle/ability/opportunist.c b/test/battle/ability/opportunist.c index 79c6649f59..ca1e28ceef 100644 --- a/test/battle/ability/opportunist.c +++ b/test/battle/ability/opportunist.c @@ -1,6 +1,11 @@ #include "global.h" #include "test/battle.h" +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); +} + SINGLE_BATTLE_TEST("Opportunist only copies foe's positive stat changes in a turn", s16 damage) { u32 ability; diff --git a/test/battle/ability/swarm.c b/test/battle/ability/swarm.c index b49bd225f8..2a6bef06d6 100644 --- a/test/battle/ability/swarm.c +++ b/test/battle/ability/swarm.c @@ -9,6 +9,7 @@ SINGLE_BATTLE_TEST("Swarm boosts Bug-type moves in a pinch", s16 damage) GIVEN { ASSUME(gBattleMoves[MOVE_BUG_BITE].type == TYPE_BUG); ASSUME(gBattleMoves[MOVE_BUG_BITE].power == 60); + ASSUME(gBattleMoves[MOVE_BUG_BITE].category == BATTLE_CATEGORY_PHYSICAL); ASSUME(gSpeciesInfo[SPECIES_LEDYBA].types[0] == TYPE_BUG); ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] == TYPE_PSYCHIC); ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[1] == TYPE_PSYCHIC); diff --git a/test/battle/ability/toxic_debris.c b/test/battle/ability/toxic_debris.c index 163985e848..72a247613d 100644 --- a/test/battle/ability/toxic_debris.c +++ b/test/battle/ability/toxic_debris.c @@ -1,6 +1,12 @@ #include "global.h" #include "test/battle.h" +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_SWIFT].category == BATTLE_CATEGORY_SPECIAL); +} + SINGLE_BATTLE_TEST("Toxic Debris sets Toxic Spikes on the opposing side if hit by a physical attack") { u32 move; diff --git a/test/battle/ai.c b/test/battle/ai.c index f8542d36c2..6590fce657 100644 --- a/test/battle/ai.c +++ b/test/battle/ai.c @@ -110,6 +110,15 @@ AI_SINGLE_BATTLE_TEST("AI prefers moves with better accuracy, but only if they b ASSUME(gBattleMoves[MOVE_SHOCK_WAVE].accuracy == 0); ASSUME(gBattleMoves[MOVE_THUNDERBOLT].accuracy == 100); ASSUME(gBattleMoves[MOVE_ICY_WIND].accuracy != 100); + ASSUME(gBattleMoves[MOVE_SLAM].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_STRENGTH].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_MEGA_KICK].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_SWIFT].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_SHOCK_WAVE].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_ICY_WIND].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_THUNDERBOLT].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_GUST].category == BATTLE_CATEGORY_SPECIAL); OPPONENT(SPECIES_EXPLOUD) { Moves(move1, move2, move3, move4); Ability(abilityAtk); SpAttack(50); } // Low Sp.Atk, so Swift deals less damage than Strength. } WHEN { switch (turns) @@ -157,6 +166,10 @@ AI_SINGLE_BATTLE_TEST("AI prefers moves which deal more damage instead of moves PARAMETRIZE { move1 = MOVE_POISON_JAB; move2 = MOVE_WATER_GUN; expectedMove = MOVE_POISON_JAB; abilityDef = ABILITY_IMMUNITY; turns = 3; } GIVEN { + ASSUME(gBattleMoves[MOVE_WATERFALL].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_SCALD].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_POISON_JAB].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_WATER_GUN].category == BATTLE_CATEGORY_SPECIAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_TYPHLOSION) { Ability(abilityDef); } PLAYER(SPECIES_WOBBUFFET); @@ -183,6 +196,8 @@ AI_SINGLE_BATTLE_TEST("AI prefers Earthquake over Drill Run if both require the { // Drill Run has less accuracy than E-quake, but can score a higher crit. However the chance is too small, so AI should ignore it. GIVEN { + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].category == BATTLE_CATEGORY_PHYSICAL); // Added because Geodude has to KO Typhlosion + ASSUME(gBattleMoves[MOVE_DRILL_RUN].category == BATTLE_CATEGORY_PHYSICAL); // Added because Geodude has to KO Typhlosion AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_TYPHLOSION); PLAYER(SPECIES_WOBBUFFET); @@ -207,6 +222,8 @@ AI_SINGLE_BATTLE_TEST("AI prefers a weaker move over a one with a downside effec PARAMETRIZE { move1 = MOVE_OVERHEAT; move2 = MOVE_FLAMETHROWER; hp = 250; expectedMove = MOVE_OVERHEAT; turns = 1; } GIVEN { + ASSUME(gBattleMoves[MOVE_FLAMETHROWER].category == BATTLE_CATEGORY_SPECIAL); // Added because Typhlosion has to KO Wobbuffet + ASSUME(gBattleMoves[MOVE_OVERHEAT].category == BATTLE_CATEGORY_SPECIAL); // Added because Typhlosion has to KO Wobbuffet AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { HP(hp); } PLAYER(SPECIES_WOBBUFFET); @@ -245,6 +262,8 @@ AI_SINGLE_BATTLE_TEST("AI prefers moves with the best possible score, chosen ran AI_SINGLE_BATTLE_TEST("AI can choose a status move that boosts the attack by two") { GIVEN { + ASSUME(gBattleMoves[MOVE_STRENGTH].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_HORN_ATTACK].category == BATTLE_CATEGORY_PHYSICAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { HP(277); }; PLAYER(SPECIES_WOBBUFFET); @@ -308,6 +327,8 @@ AI_SINGLE_BATTLE_TEST("AI won't use Solar Beam if there is no Sun up or the user PARAMETRIZE { } GIVEN { + ASSUME(gBattleMoves[MOVE_SOLAR_BEAM].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_GRASS_PLEDGE].category == BATTLE_CATEGORY_SPECIAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { HP(211); } PLAYER(SPECIES_WOBBUFFET); @@ -331,14 +352,15 @@ AI_SINGLE_BATTLE_TEST("AI won't use Solar Beam if there is no Sun up or the user AI_SINGLE_BATTLE_TEST("AI won't use ground type attacks against flying type Pokemon unless Gravity is in effect") { GIVEN { + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].category == BATTLE_CATEGORY_PHYSICAL); // Otherwise, it doesn't KO Crobat AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_CROBAT); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_NIDOQUEEN) { Moves(MOVE_EARTHQUAKE, MOVE_TACKLE, MOVE_POISON_STING, MOVE_GUST); } } WHEN { - TURN { NOT_EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); } - TURN { MOVE(player, MOVE_GRAVITY); NOT_EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); } - TURN { EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); SEND_OUT(player, 1); } + TURN { NOT_EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); } + TURN { MOVE(player, MOVE_GRAVITY); NOT_EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); } + TURN { EXPECT_MOVE(opponent, MOVE_EARTHQUAKE); SEND_OUT(player, 1); } } SCENE { MESSAGE("Gravity intensified!"); } @@ -492,6 +514,11 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: AI will not switch in a Pokemo PARAMETRIZE{ speedAlakazm = 400; alakazamFirst = TRUE; aiSmartSwitchFlags = AI_FLAG_SMART_SWITCHING | AI_FLAG_SMART_MON_CHOICES; } // AI_FLAG_SMART_MON_CHOICES recognizes that Alakazam is faster and can KO, and will switch it in GIVEN { + ASSUME(gBattleMoves[MOVE_PSYCHIC].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_FOCUS_BLAST].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_BUBBLE_BEAM].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_WATER_GUN].category == BATTLE_CATEGORY_SPECIAL); + ASSUME(gBattleMoves[MOVE_STRENGTH].category == BATTLE_CATEGORY_PHYSICAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | aiSmartSwitchFlags); PLAYER(SPECIES_WEAVILE) { Speed(300); Ability(ABILITY_SHADOW_TAG); } // Weavile has Shadow Tag, so AI can't switch on the first turn, but has to do it after fainting. OPPONENT(SPECIES_KADABRA) { Speed(200); Moves(MOVE_PSYCHIC, MOVE_DISABLE, MOVE_TAUNT, MOVE_CALM_MIND); } @@ -526,32 +553,6 @@ AI_SINGLE_BATTLE_TEST("AI switches if Perish Song is about to kill") } } -AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: AI will not switch in a Pokemon which is slower and gets 1HKOed after fainting") -{ - bool32 alakazamFaster; - u32 speedAlakazm; - - PARAMETRIZE{ speedAlakazm = 200; alakazamFaster = FALSE; } - PARAMETRIZE{ speedAlakazm = 400; alakazamFaster = TRUE; } - - GIVEN { - AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_MON_CHOICES); - PLAYER(SPECIES_WEAVILE) { Speed(300); Ability(ABILITY_SHADOW_TAG); } // Weavile has Shadow Tag, so AI can't switch on the first turn, but has to do it after fainting. - OPPONENT(SPECIES_KADABRA) { Speed(200); Moves(MOVE_PSYCHIC, MOVE_DISABLE, MOVE_TAUNT, MOVE_CALM_MIND); } - OPPONENT(SPECIES_ALAKAZAM) { Speed(speedAlakazm); Moves(MOVE_FOCUS_BLAST, MOVE_PSYCHIC); } // Alakazam has a move which OHKOes Weavile, but it doesn't matter if he's getting KO-ed first. - OPPONENT(SPECIES_BLASTOISE) { Speed(200); Moves(MOVE_BUBBLE_BEAM, MOVE_WATER_GUN, MOVE_LEER, MOVE_STRENGTH); } // Can't OHKO, but survives a hit from Weavile's Night Slash. - } WHEN { - TURN { MOVE(player, MOVE_NIGHT_SLASH) ; EXPECT_SEND_OUT(opponent, alakazamFaster ? 1 : 2); } - } SCENE { - MESSAGE("Foe Kadabra fainted!"); - if (alakazamFaster) { - MESSAGE("{PKMN} TRAINER LEAF sent out Alakazam!"); - } else { - MESSAGE("{PKMN} TRAINER LEAF sent out Blastoise!"); - } - } -} - AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_MON_CHOICES: AI considers hazard damage when choosing which Pokemon to switch in") { u32 aiIsSmart = 0; @@ -643,20 +644,24 @@ AI_SINGLE_BATTLE_TEST("AI_FLAG_SMART_SWITCHING: AI will not switch out if Pokemo PARAMETRIZE{move1 = MOVE_RAPID_SPIN; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_RAPID_SPIN].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_EARTHQUAKE].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_HEADBUTT].category == BATTLE_CATEGORY_PHYSICAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT | AI_FLAG_SMART_SWITCHING); PLAYER(SPECIES_HITMONTOP) { Level(30); Moves(MOVE_CHARM, MOVE_TACKLE, MOVE_STEALTH_ROCK, MOVE_EARTHQUAKE); Ability(ABILITY_INTIMIDATE); Speed(5); } OPPONENT(SPECIES_GRIMER) { Level(30); Moves(MOVE_TACKLE); Item(ITEM_FOCUS_SASH); Speed(4); } OPPONENT(SPECIES_PONYTA) { Level(30); Moves(MOVE_HEADBUTT, move1); Speed(4); } } WHEN { - TURN { MOVE(player, MOVE_STEALTH_ROCK) ;} - TURN { MOVE(player, MOVE_EARTHQUAKE) ;} - TURN { MOVE(player, MOVE_CHARM) ;} - TURN { // If the AI has a mon that can remove hazards, don't prevent them switching out - MOVE(player, MOVE_CHARM); - if (move1 == MOVE_RAPID_SPIN) - EXPECT_SWITCH(opponent, 1); - else if (move1 == MOVE_TACKLE) - EXPECT_MOVE(opponent, MOVE_TACKLE); - } + TURN { MOVE(player, MOVE_STEALTH_ROCK) ;} + TURN { MOVE(player, MOVE_EARTHQUAKE) ;} + TURN { MOVE(player, MOVE_CHARM) ;} + TURN { // If the AI has a mon that can remove hazards, don't prevent them switching out + MOVE(player, MOVE_CHARM); + if (move1 == MOVE_RAPID_SPIN) + EXPECT_SWITCH(opponent, 1); + else if (move1 == MOVE_TACKLE) + EXPECT_MOVE(opponent, MOVE_TACKLE); + } } } diff --git a/test/battle/ai_check_viability.c b/test/battle/ai_check_viability.c index a82e93eae1..4e18dbe266 100644 --- a/test/battle/ai_check_viability.c +++ b/test/battle/ai_check_viability.c @@ -157,6 +157,8 @@ AI_SINGLE_BATTLE_TEST("AI can choose Counter or Mirror Coat if the predicted mov GIVEN { ASSUME(gBattleMoves[MOVE_COUNTER].effect == EFFECT_COUNTER); ASSUME(gBattleMoves[MOVE_MIRROR_COAT].effect == EFFECT_MIRROR_COAT); + ASSUME(gBattleMoves[MOVE_STRENGTH].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_POWER_GEM].category == BATTLE_CATEGORY_SPECIAL); AI_FLAGS(AI_FLAG_CHECK_BAD_MOVE | AI_FLAG_CHECK_VIABILITY | AI_FLAG_TRY_TO_FAINT); PLAYER(SPECIES_WOBBUFFET) { Speed(1); } OPPONENT(SPECIES_WOBBUFFET) { HP(102); Speed(100); Moves(opponentMove, MOVE_STRENGTH); } diff --git a/test/battle/damage_formula.c b/test/battle/damage_formula.c index 3aeeeb9f83..9d68c2f9fe 100644 --- a/test/battle/damage_formula.c +++ b/test/battle/damage_formula.c @@ -24,6 +24,7 @@ SINGLE_BATTLE_TEST("Damage calculation matches Gen5+") PARAMETRIZE { expectedDamage = 168; } PARAMETRIZE { expectedDamage = 168; } GIVEN { + ASSUME(gBattleMoves[MOVE_ICE_FANG].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); } OPPONENT(SPECIES_GARCHOMP) { Defense(163); } } WHEN { @@ -61,6 +62,7 @@ SINGLE_BATTLE_TEST("Damage calculation matches Gen5+ (Muscle Band, crit)") PARAMETRIZE { expectedDamage = 276; } PARAMETRIZE { expectedDamage = 268; } GIVEN { + ASSUME(gBattleMoves[MOVE_ICE_FANG].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); Item(ITEM_MUSCLE_BAND); } OPPONENT(SPECIES_GARCHOMP) { Defense(163); } } WHEN { @@ -98,6 +100,7 @@ SINGLE_BATTLE_TEST("Damage calculation matches Gen5+ (Marshadow vs Mawile)") PARAMETRIZE { expectedDamage = 124; } PARAMETRIZE { expectedDamage = 123; } GIVEN { + ASSUME(gBattleMoves[MOVE_SPECTRAL_THIEF].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_MARSHADOW) { Level(100); Attack(286); } OPPONENT(SPECIES_MAWILE) { Level(100); Defense(226); HP(241); } } WHEN { diff --git a/test/battle/hold_effect/berserk_gene.c b/test/battle/hold_effect/berserk_gene.c index b8b396b695..4f7253c4fe 100644 --- a/test/battle/hold_effect/berserk_gene.c +++ b/test/battle/hold_effect/berserk_gene.c @@ -12,6 +12,7 @@ SINGLE_BATTLE_TEST("Berserk Gene sharply raises attack at the start of a single PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_BERSERK_GENE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET) { Item(item); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -36,6 +37,7 @@ DOUBLE_BATTLE_TEST("Berserk Gene sharply raises attack at the start of a double PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_BERSERK_GENE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WYNAUT); PLAYER(SPECIES_WOBBUFFET) { Item(item); } OPPONENT(SPECIES_WOBBUFFET); @@ -62,6 +64,7 @@ SINGLE_BATTLE_TEST("Berserk Gene activates on switch in", s16 damage) PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_BERSERK_GENE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WYNAUT); PLAYER(SPECIES_WOBBUFFET) { Item(item); } OPPONENT(SPECIES_WOBBUFFET); @@ -88,6 +91,7 @@ SINGLE_BATTLE_TEST("Berserk Gene does not confuse a Pokemon with Own Tempo but s PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_BERSERK_GENE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_SLOWBRO) { Ability(ABILITY_OWN_TEMPO); Item(item); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -118,6 +122,7 @@ DOUBLE_BATTLE_TEST("Berserk Gene does not confuse a Pokemon with Own Tempo but s PARAMETRIZE { item = ITEM_BERSERK_GENE; positionLeft = TRUE; } PARAMETRIZE { item = ITEM_BERSERK_GENE; positionLeft = FALSE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); if (positionLeft) { PLAYER(SPECIES_SLOWBRO) { Ability(ABILITY_OWN_TEMPO); Item(item); } PLAYER(SPECIES_WOBBUFFET); @@ -151,6 +156,7 @@ DOUBLE_BATTLE_TEST("Berserk Gene does not confuse a Pokemon with Own Tempo but s SINGLE_BATTLE_TEST("Berserk Gene does not confuse on Misty Terrain but still raises attack sharply") { GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_TAPU_FINI) { Ability(ABILITY_MISTY_SURGE); Item(ITEM_BERSERK_GENE); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/hold_effect/mirror_herb.c b/test/battle/hold_effect/mirror_herb.c index 9191f3fee1..6b7ce2ec03 100644 --- a/test/battle/hold_effect/mirror_herb.c +++ b/test/battle/hold_effect/mirror_herb.c @@ -12,6 +12,7 @@ SINGLE_BATTLE_TEST("Mirror Herb copies all of foe's positive stat changes in a t PARAMETRIZE { item = ITEM_NONE; } PARAMETRIZE { item = ITEM_MIRROR_HERB; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET) { Speed(4); } OPPONENT(SPECIES_WOBBUFFET) { Speed(5); Item(item); } } WHEN { diff --git a/test/battle/item_effect/increase_stat.c b/test/battle/item_effect/increase_stat.c index 3aeb8d525c..d8fdd042c9 100644 --- a/test/battle/item_effect/increase_stat.c +++ b/test/battle/item_effect/increase_stat.c @@ -8,6 +8,7 @@ SINGLE_BATTLE_TEST("X Attack sharply raises battler's Attack stat", s16 damage) PARAMETRIZE { useItem = TRUE; } GIVEN { ASSUME(gItems[ITEM_X_ATTACK].battleUsage == EFFECT_ITEM_INCREASE_STAT); + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -31,6 +32,7 @@ SINGLE_BATTLE_TEST("X Defense sharply raises battler's Defense stat", s16 damage PARAMETRIZE { useItem = TRUE; } GIVEN { ASSUME(gItems[ITEM_X_DEFENSE].battleUsage == EFFECT_ITEM_INCREASE_STAT); + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -54,6 +56,7 @@ SINGLE_BATTLE_TEST("X Sp. Atk sharply raises battler's Sp. Attack stat", s16 dam PARAMETRIZE { useItem = TRUE; } GIVEN { ASSUME(gItems[ITEM_X_SP_ATK].battleUsage == EFFECT_ITEM_INCREASE_STAT); + ASSUME(gBattleMoves[MOVE_DISARMING_VOICE].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -77,6 +80,7 @@ SINGLE_BATTLE_TEST("X Sp. Def sharply raises battler's Sp. Defense stat", s16 da PARAMETRIZE { useItem = TRUE; } GIVEN { ASSUME(gItems[ITEM_X_SP_DEF].battleUsage == EFFECT_ITEM_INCREASE_STAT); + ASSUME(gBattleMoves[MOVE_DISARMING_VOICE].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/move_effect/fling.c b/test/battle/move_effect/fling.c index 1f31a7d505..88e27b0d6d 100644 --- a/test/battle/move_effect/fling.c +++ b/test/battle/move_effect/fling.c @@ -362,6 +362,7 @@ SINGLE_BATTLE_TEST("Fling - thrown berry's effect activates for the target even PARAMETRIZE { item = ITEM_SALAC_BERRY; effect = HOLD_EFFECT_SPEED_UP; statId = STAT_SPEED; } GIVEN { + ASSUME(gBattleMoves[MOVE_FLING].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET) { Item(item); Attack(1); } OPPONENT(SPECIES_WOBBUFFET) { Status1(status1); HP(399); MaxHP(400); MovesWithPP({MOVE_CELEBRATE, 35}); } } WHEN { diff --git a/test/battle/move_effect/glaive_rush.c b/test/battle/move_effect/glaive_rush.c index 6cbc92fa95..6248da8726 100644 --- a/test/battle/move_effect/glaive_rush.c +++ b/test/battle/move_effect/glaive_rush.c @@ -97,7 +97,7 @@ SINGLE_BATTLE_TEST("Glaive Rush doesn't affect the user if the effect is blocked u32 species; PARAMETRIZE { species = SPECIES_CLEFAIRY; } - PARAMETRIZE { species = SPECIES_WOBBUFFET; } + PARAMETRIZE { species = SPECIES_SHELLOS; } // Closest mon in both Defense and Sp. Defense GIVEN { PLAYER(SPECIES_WOBBUFFET); diff --git a/test/battle/move_effect/healing_wish.c b/test/battle/move_effect/healing_wish.c index fd25b84898..7fd7ffede2 100644 --- a/test/battle/move_effect/healing_wish.c +++ b/test/battle/move_effect/healing_wish.c @@ -69,7 +69,6 @@ SINGLE_BATTLE_TEST("Healing Wish effect activates only if the switched pokemon c MESSAGE("Wynaut regained health!"); } ANIMATION(ANIM_TYPE_MOVE, MOVE_U_TURN, player); - MESSAGE("Do it! Wynaut!"); MESSAGE("The healing wish came true for Wynaut!"); HP_BAR(player, hp: 100); STATUS_ICON(player, none: TRUE); diff --git a/test/battle/move_effect/hit_escape.c b/test/battle/move_effect/hit_escape.c index 49a8c58627..34821b1492 100644 --- a/test/battle/move_effect/hit_escape.c +++ b/test/battle/move_effect/hit_escape.c @@ -67,7 +67,7 @@ SINGLE_BATTLE_TEST("U-turn does not switch the user out if Wimp Out activates") GIVEN { PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_WIMPOD) { MaxHP(100); HP(51); Ability(ABILITY_WIMP_OUT); } + OPPONENT(SPECIES_WIMPOD) { MaxHP(200); HP(101); Ability(ABILITY_WIMP_OUT); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_U_TURN); SEND_OUT(opponent, 1); } @@ -84,20 +84,21 @@ SINGLE_BATTLE_TEST("U-turn switches the user out if Wimp Out fails to activate") GIVEN { PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); - OPPONENT(SPECIES_WIMPOD) { MaxHP(100); HP(51); Ability(ABILITY_WIMP_OUT); } + OPPONENT(SPECIES_WIMPOD) { MaxHP(200); HP(101); Ability(ABILITY_WIMP_OUT); } } WHEN { TURN { MOVE(player, MOVE_U_TURN); SEND_OUT(player, 1); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_U_TURN, player); HP_BAR(opponent); NOT ABILITY_POPUP(opponent); - MESSAGE("Your foe's weak! Get 'em, Wynaut!"); + MESSAGE("Go for it, Wynaut!"); } } SINGLE_BATTLE_TEST("U-turn switches the user out after Ice Face activates") { GIVEN { + ASSUME(gBattleMoves[MOVE_U_TURN].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_BEEDRILL); PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_EISCUE) { Ability(ABILITY_ICE_FACE); } diff --git a/test/battle/move_effect/make_it_rain.c b/test/battle/move_effect/make_it_rain.c index 5547ea55d1..1b17106b87 100644 --- a/test/battle/move_effect/make_it_rain.c +++ b/test/battle/move_effect/make_it_rain.c @@ -12,6 +12,7 @@ SINGLE_BATTLE_TEST("Make It Rain lowers special attack by one stage") s16 damage[2]; GIVEN { + ASSUME(gBattleMoves[MOVE_MAKE_IT_RAIN].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/move_effect/photon_geyser.c b/test/battle/move_effect/photon_geyser.c index 4171264a1a..62fc9adf10 100644 --- a/test/battle/move_effect/photon_geyser.c +++ b/test/battle/move_effect/photon_geyser.c @@ -9,6 +9,8 @@ ASSUMPTIONS SINGLE_BATTLE_TEST("Photon Geyser can be mirror coated if it is a special move") { GIVEN { + // EFFECT_PHOTON_GEYSER requires the move data to be Special to work + ASSUME(gBattleMoves[MOVE_PHOTON_GEYSER].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET) { Attack(100); SpAttack(110); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/move_effect/pledge.c b/test/battle/move_effect/pledge.c index 0c91c0ed4d..f7ee5db00d 100644 --- a/test/battle/move_effect/pledge.c +++ b/test/battle/move_effect/pledge.c @@ -313,6 +313,7 @@ DOUBLE_BATTLE_TEST("Damage calculation: Combined pledge move") PARAMETRIZE { expectedDamage = 136; } PARAMETRIZE { expectedDamage = 135; } GIVEN { + ASSUME(gBattleMoves[MOVE_GRASS_PLEDGE].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET) { Speed(4); } PLAYER(SPECIES_WOBBUFFET) { HP(521); SpDefense(152); Speed(3); } OPPONENT(SPECIES_CHARIZARD) { Speed(8); } diff --git a/test/battle/move_effect/rage_fist.c b/test/battle/move_effect/rage_fist.c index 7a09461a4f..5070c6b329 100644 --- a/test/battle/move_effect/rage_fist.c +++ b/test/battle/move_effect/rage_fist.c @@ -130,6 +130,7 @@ SINGLE_BATTLE_TEST("Rage Fist base power is not increased if a substitute was hi s16 timesGotHit[2]; GIVEN { + ASSUME(gBattleMoves[MOVE_CRUNCH].category == BATTLE_CATEGORY_PHYSICAL); // Substitute doesn't fade otherwise PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_REGIROCK); } WHEN { diff --git a/test/battle/move_effect/reflect.c b/test/battle/move_effect/reflect.c index 68d0af1a45..a12f31e7c5 100644 --- a/test/battle/move_effect/reflect.c +++ b/test/battle/move_effect/reflect.c @@ -12,6 +12,7 @@ SINGLE_BATTLE_TEST("Reflect reduces physical damage", s16 damage) PARAMETRIZE { move = MOVE_CELEBRATE; } PARAMETRIZE { move = MOVE_REFLECT; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { @@ -29,6 +30,7 @@ SINGLE_BATTLE_TEST("Reflect applies for 5 turns") { s16 damage[6]; GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/status1/burn.c b/test/battle/status1/burn.c index 77d58e5cc3..9633598db9 100644 --- a/test/battle/status1/burn.c +++ b/test/battle/status1/burn.c @@ -24,6 +24,7 @@ SINGLE_BATTLE_TEST("Burn reduces Attack by 50%", s16 damage) PARAMETRIZE { burned = FALSE; } PARAMETRIZE { burned = TRUE; } GIVEN { + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET) { if (burned) Status1(STATUS1_BURN); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { diff --git a/test/battle/status1/frostbite.c b/test/battle/status1/frostbite.c index 2b61c4d652..cd417b52bc 100644 --- a/test/battle/status1/frostbite.c +++ b/test/battle/status1/frostbite.c @@ -7,6 +7,7 @@ SINGLE_BATTLE_TEST("Frostbite reduces the special attack by 50 percent") s16 normaleDamage; GIVEN { + ASSUME(gBattleMoves[MOVE_SWIFT].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Status1(STATUS1_FROSTBITE); } } WHEN { diff --git a/test/battle/weather/sandstorm.c b/test/battle/weather/sandstorm.c index 3d4fbb631b..ff14f14d8a 100644 --- a/test/battle/weather/sandstorm.c +++ b/test/battle/weather/sandstorm.c @@ -23,6 +23,7 @@ SINGLE_BATTLE_TEST("Sandstorm multiplies the special defense of Rock-types by 1. PARAMETRIZE{ move = MOVE_SANDSTORM; } PARAMETRIZE{ move = MOVE_CELEBRATE; } GIVEN { + ASSUME(gBattleMoves[MOVE_SWIFT].category == BATTLE_CATEGORY_SPECIAL); PLAYER(SPECIES_WOBBUFFET) ; OPPONENT(SPECIES_NOSEPASS); } WHEN { diff --git a/test/battle/weather/snow.c b/test/battle/weather/snow.c index dff18e7b76..33ffe3df7b 100644 --- a/test/battle/weather/snow.c +++ b/test/battle/weather/snow.c @@ -7,6 +7,7 @@ ASSUMPTIONS ASSUME(gBattleMoves[MOVE_SNOWSCAPE].effect == EFFECT_SNOWSCAPE); ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] != TYPE_ICE && gSpeciesInfo[SPECIES_WOBBUFFET].types[1] != TYPE_ICE); ASSUME(gSpeciesInfo[SPECIES_GLALIE].types[0] == TYPE_ICE || gSpeciesInfo[SPECIES_GLALIE].types[1] == TYPE_ICE); + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); } SINGLE_BATTLE_TEST("Snow multiplies the defense of Ice-types by 1.5x", s16 damage) diff --git a/test/dynamax.c b/test/dynamax.c index 0d6ee72172..7c171f583b 100644 --- a/test/dynamax.c +++ b/test/dynamax.c @@ -701,6 +701,8 @@ DOUBLE_BATTLE_TEST("(DYNAMAX) Max Knuckle raises both allies' attack") s16 damage[4]; GIVEN { ASSUME(gBattleMoves[MOVE_MAX_KNUCKLE].argument == MAX_EFFECT_RAISE_TEAM_ATTACK); + ASSUME(gBattleMoves[MOVE_CLOSE_COMBAT].category == BATTLE_CATEGORY_PHYSICAL); + ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL); PLAYER(SPECIES_WOBBUFFET); PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_WOBBUFFET); @@ -1271,6 +1273,7 @@ DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Snooze makes only the target drowsy") PASSES_RANDOMLY(1, 2, RNG_G_MAX_SNOOZE); GIVEN { ASSUME(gBattleMoves[MOVE_G_MAX_SNOOZE].argument == MAX_EFFECT_YAWN_FOE); + ASSUME(gBattleMoves[MOVE_DARK_PULSE].category == BATTLE_CATEGORY_SPECIAL); // Otherwise, Blissey faints. PLAYER(SPECIES_GRIMMSNARL) { GigantamaxFactor(TRUE); } PLAYER(SPECIES_IMPIDIMP); OPPONENT(SPECIES_BLISSEY); @@ -1391,6 +1394,7 @@ DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Chi Strike boosts allies' crit chance") DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Depletion takes away 2 PP from the target's last move") { GIVEN { + ASSUME(gBattleMoves[MOVE_DRAGON_CLAW].category == BATTLE_CATEGORY_PHYSICAL); // Otherwise Sableye faints. ASSUME(gBattleMoves[MOVE_G_MAX_DEPLETION].argument == MAX_EFFECT_SPITE); PLAYER(SPECIES_DURALUDON) { GigantamaxFactor(TRUE); } PLAYER(SPECIES_WYNAUT); From 78708cad555b33cfa8e4a719d56e978dc7b67e3f Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Wed, 24 Jan 2024 15:45:22 +0100 Subject: [PATCH 139/141] Adds universal move array (#4052) * Add universal move list * Exclude TM illiterates from learning universal moves * Add config for literacy checks * Fix config check * Update src/pokemon.c Co-authored-by: Eduardo Quezada D'Ottone * Other review remarks --------- Co-authored-by: Eduardo Quezada D'Ottone --- include/config/pokemon.h | 1 + include/pokemon.h | 3 +- src/data/pokemon/species_info/gen_1.h | 6 + src/data/pokemon/species_info/gen_2.h | 4 + src/data/pokemon/species_info/gen_3.h | 4 + src/data/pokemon/species_info/gen_4.h | 3 + src/data/pokemon/species_info/gen_5.h | 1 + src/data/pokemon/species_info/gen_6.h | 2 + src/data/pokemon/species_info/gen_7.h | 2 + src/data/pokemon/species_info/gen_8.h | 2 + src/data/pokemon/teachable_learnsets.h | 4586 ------------------------ src/pokemon.c | 44 +- 12 files changed, 70 insertions(+), 4588 deletions(-) diff --git a/include/config/pokemon.h b/include/config/pokemon.h index e63c61ab2d..14200d3669 100644 --- a/include/config/pokemon.h +++ b/include/config/pokemon.h @@ -35,6 +35,7 @@ #define P_LEGENDARY_PERFECT_IVS GEN_LATEST // Since Gen 6, Legendaries, Mythicals and Ultra Beasts found in the wild or given through gifts have at least 3 perfect IVs. #define P_EV_CAP GEN_LATEST // Since Gen 6, the max EVs per stat is 252 instead of 255. #define P_SHOW_TERA_TYPE GEN_LATEST // Since Gen 9, the Tera Type is shown on the summary screen. +#define P_TM_LITERACY GEN_LATEST // Since Gen 6, TM illiterate Pokémon can learn TMs that teach moves that are in their level-up learnsets. // Flag settings // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. diff --git a/include/pokemon.h b/include/pokemon.h index 3291177050..363584eea6 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -433,7 +433,8 @@ struct SpeciesInfo /*0x8C*/ u32 cannotBeTraded:1; u32 allPerfectIVs:1; u32 dexForceRequired:1; // This species will be taken into account for Pokédex ratings even if they have the "isMythical" flag set. - u32 padding4:17; + u32 tmIlliterate:1; // This species will be unable to learn the universal moves. + u32 padding4:16; // Move Data /* 0x80 */ const struct LevelUpMove *levelUpLearnset; /* 0x84 */ const u16 *teachableLearnset; diff --git a/src/data/pokemon/species_info/gen_1.h b/src/data/pokemon/species_info/gen_1.h index c596f321a2..8b760edb12 100644 --- a/src/data/pokemon/species_info/gen_1.h +++ b/src/data/pokemon/species_info/gen_1.h @@ -785,6 +785,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Caterpie, 1), FOOTPRINT(Caterpie) LEARNSETS(Caterpie), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 7, SPECIES_METAPOD}), }, @@ -833,6 +834,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Metapod, 1), FOOTPRINT(Metapod) LEARNSETS(Metapod), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BUTTERFREE}), }, @@ -980,6 +982,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Weedle, 2), FOOTPRINT(Weedle) LEARNSETS(Weedle), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 7, SPECIES_KAKUNA}), }, @@ -1029,6 +1032,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Kakuna, 2), FOOTPRINT(Kakuna) LEARNSETS(Kakuna), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BEEDRILL}), }, @@ -10603,6 +10607,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Magikarp, 0), FOOTPRINT(Magikarp) LEARNSETS(Magikarp), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 20, SPECIES_GYARADOS}), }, @@ -10827,6 +10832,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = ICON(Ditto, 2), FOOTPRINT(Ditto) LEARNSETS(Ditto), + .tmIlliterate = TRUE, }, #endif //P_FAMILY_DITTO diff --git a/src/data/pokemon/species_info/gen_2.h b/src/data/pokemon/species_info/gen_2.h index 92198af5ec..2cafad3a0c 100644 --- a/src/data/pokemon/species_info/gen_2.h +++ b/src/data/pokemon/species_info/gen_2.h @@ -2624,6 +2624,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = ICON(Unown ##letter, 0), \ FOOTPRINT(Unown) \ LEARNSETS(Unown), \ + .tmIlliterate = TRUE, \ .formSpeciesIdTable = sUnownFormSpeciesIdTable [SPECIES_UNOWN] = @@ -2917,6 +2918,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = ICON(Wynaut, 0), FOOTPRINT(Wynaut) LEARNSETS(Wynaut), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 15, SPECIES_WOBBUFFET}), }, #endif //P_GEN_3_CROSS_EVOS @@ -2971,6 +2973,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = #endif FOOTPRINT(Wobbuffet) LEARNSETS(Wobbuffet), + .tmIlliterate = TRUE, }, #endif //P_FAMILY_WOBBUFFET @@ -5267,6 +5270,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = ICON(Smeargle, 1), FOOTPRINT(Smeargle) LEARNSETS(Smeargle), + .tmIlliterate = TRUE, }, #endif //P_FAMILY_SMEARGLE diff --git a/src/data/pokemon/species_info/gen_3.h b/src/data/pokemon/species_info/gen_3.h index 410f73b371..8e8548588e 100644 --- a/src/data/pokemon/species_info/gen_3.h +++ b/src/data/pokemon/species_info/gen_3.h @@ -953,6 +953,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = ICON(Wurmple, 0), FOOTPRINT(Wurmple) LEARNSETS(Wurmple), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL_SILCOON, 7, SPECIES_SILCOON}, {EVO_LEVEL_CASCOON, 7, SPECIES_CASCOON}), }, @@ -1002,6 +1003,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = ICON(Silcoon, 2), FOOTPRINT(Silcoon) LEARNSETS(Silcoon), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BEAUTIFLY}), }, @@ -1115,6 +1117,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = ICON(Cascoon, 2), FOOTPRINT(Cascoon) LEARNSETS(Cascoon), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_DUSTOX}), }, @@ -7529,6 +7532,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = ICON(Beldum, 0), FOOTPRINT(Beldum) LEARNSETS(Beldum), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 20, SPECIES_METANG}), }, diff --git a/src/data/pokemon/species_info/gen_4.h b/src/data/pokemon/species_info/gen_4.h index 78f7587756..ecb17a8923 100644 --- a/src/data/pokemon/species_info/gen_4.h +++ b/src/data/pokemon/species_info/gen_4.h @@ -783,6 +783,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = ICON(Kricketot, 2), FOOTPRINT(Kricketot) LEARNSETS(Kricketot), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_KRICKETUNE}), }, @@ -1222,6 +1223,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = .backAnimId = BACK_ANIM_H_SHAKE, \ FOOTPRINT(Burmy) \ LEARNSETS(Burmy), \ + .tmIlliterate = TRUE, \ .formSpeciesIdTable = sBurmyFormSpeciesIdTable, \ .formChangeTable = sBurmyFormChangeTable @@ -1484,6 +1486,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = ICON(Combee, 0), FOOTPRINT(Combee) LEARNSETS(Combee), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL_FEMALE, 21, SPECIES_VESPIQUEN}), }, diff --git a/src/data/pokemon/species_info/gen_5.h b/src/data/pokemon/species_info/gen_5.h index 6365ef8531..f06925ebcb 100644 --- a/src/data/pokemon/species_info/gen_5.h +++ b/src/data/pokemon/species_info/gen_5.h @@ -6108,6 +6108,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = ICON(Tynamo, 0), FOOTPRINT(Tynamo) LEARNSETS(Tynamo), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 39, SPECIES_EELEKTRIK}), }, diff --git a/src/data/pokemon/species_info/gen_6.h b/src/data/pokemon/species_info/gen_6.h index 20b0c69451..189d1fd1a1 100644 --- a/src/data/pokemon/species_info/gen_6.h +++ b/src/data/pokemon/species_info/gen_6.h @@ -774,6 +774,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = ICON(Scatterbug, 1), FOOTPRINT(Scatterbug) LEARNSETS(Scatterbug), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 9, SPECIES_SPEWPA}), }, @@ -822,6 +823,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = ICON(Spewpa, 1), FOOTPRINT(Spewpa) LEARNSETS(Spewpa), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 12, SPECIES_VIVILLON_ICY_SNOW}), }, diff --git a/src/data/pokemon/species_info/gen_7.h b/src/data/pokemon/species_info/gen_7.h index 1b6c584f26..1ff6fcbc80 100644 --- a/src/data/pokemon/species_info/gen_7.h +++ b/src/data/pokemon/species_info/gen_7.h @@ -3666,6 +3666,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = ICON(Cosmog, 2), FOOTPRINT(Cosmog) LEARNSETS(Cosmog), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 43, SPECIES_COSMOEM}), }, @@ -3717,6 +3718,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = ICON(Cosmoem, 0), FOOTPRINT(Cosmoem) LEARNSETS(Cosmoem), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL_DAY, 53, SPECIES_SOLGALEO}, {EVO_LEVEL_NIGHT, 53, SPECIES_LUNALA}), }, diff --git a/src/data/pokemon/species_info/gen_8.h b/src/data/pokemon/species_info/gen_8.h index 0679a316c4..fa0e606b45 100644 --- a/src/data/pokemon/species_info/gen_8.h +++ b/src/data/pokemon/species_info/gen_8.h @@ -855,6 +855,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = ICON(Blipbug, 0), FOOTPRINT(Blipbug) LEARNSETS(Blipbug), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_DOTTLER}), }, @@ -1729,6 +1730,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = ICON(Applin, 1), FOOTPRINT(Applin) LEARNSETS(Applin), + .tmIlliterate = TRUE, .evolutions = EVOLUTION({EVO_ITEM, ITEM_TART_APPLE, SPECIES_FLAPPLE}, {EVO_ITEM, ITEM_SWEET_APPLE, SPECIES_APPLETUN}, {EVO_ITEM, ITEM_SYRUPY_APPLE, SPECIES_DIPPLIN}), diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index 4fca9bf443..ec3f858651 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -10,17 +10,13 @@ static const u16 sBulbasaurTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -31,11 +27,9 @@ static const u16 sBulbasaurTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -48,17 +42,13 @@ static const u16 sIvysaurTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -69,11 +59,9 @@ static const u16 sIvysaurTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -87,19 +75,15 @@ static const u16 sVenusaurTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -110,11 +94,9 @@ static const u16 sVenusaurTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -134,17 +116,13 @@ static const u16 sCharmanderTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -158,13 +136,11 @@ static const u16 sCharmanderTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -184,17 +160,13 @@ static const u16 sCharmeleonTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -208,13 +180,11 @@ static const u16 sCharmeleonTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -236,20 +206,16 @@ static const u16 sCharizardTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -265,13 +231,11 @@ static const u16 sCharizardTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -290,19 +254,15 @@ static const u16 sSquirtleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -318,13 +278,11 @@ static const u16 sSquirtleTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -338,19 +296,15 @@ static const u16 sWartortleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -366,13 +320,11 @@ static const u16 sWartortleTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -387,9 +339,7 @@ static const u16 sBlastoiseTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -397,11 +347,9 @@ static const u16 sBlastoiseTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -417,14 +365,12 @@ static const u16 sBlastoiseTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -446,18 +392,14 @@ static const u16 sButterfreeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -467,11 +409,9 @@ static const u16 sButterfreeTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -495,16 +435,12 @@ static const u16 sBeedrillTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -513,10 +449,8 @@ static const u16 sBeedrillTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -531,25 +465,19 @@ static const u16 sPidgeyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -561,25 +489,19 @@ static const u16 sPidgeottoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -591,26 +513,20 @@ static const u16 sPidgeotTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -625,16 +541,12 @@ static const u16 sRattataTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -649,11 +561,9 @@ static const u16 sRattataTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -667,18 +577,14 @@ static const u16 sRaticateTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -695,11 +601,9 @@ static const u16 sRaticateTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -749,24 +653,18 @@ static const u16 sSpearowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -778,25 +676,19 @@ static const u16 sFearowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -810,16 +702,12 @@ static const u16 sEkansTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -830,11 +718,9 @@ static const u16 sEkansTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -845,17 +731,13 @@ static const u16 sArbokTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -866,11 +748,9 @@ static const u16 sArbokTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -883,15 +763,11 @@ static const u16 sPichuTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SURF, MOVE_THUNDER, @@ -904,13 +780,11 @@ static const u16 sPichuTeachableLearnset[] = { MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -927,17 +801,13 @@ static const u16 sPikachuTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SURF, @@ -952,13 +822,11 @@ static const u16 sPikachuTeachableLearnset[] = { MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -974,8 +842,6 @@ static const u16 sRaichuTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -983,9 +849,7 @@ static const u16 sRaichuTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -1000,13 +864,11 @@ static const u16 sRaichuTeachableLearnset[] = { MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -1047,17 +909,13 @@ static const u16 sSandshrewTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -1069,14 +927,12 @@ static const u16 sSandshrewTeachableLearnset[] = { MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -1093,18 +949,14 @@ static const u16 sSandslashTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -1116,14 +968,12 @@ static const u16 sSandslashTeachableLearnset[] = { MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -1171,17 +1021,13 @@ static const u16 sNidoranFTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -1196,11 +1042,9 @@ static const u16 sNidoranFTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1213,17 +1057,13 @@ static const u16 sNidorinaTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -1238,11 +1078,9 @@ static const u16 sNidorinaTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1260,8 +1098,6 @@ static const u16 sNidoqueenTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -1269,12 +1105,10 @@ static const u16 sNidoqueenTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -1300,13 +1134,11 @@ static const u16 sNidoqueenTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -1319,17 +1151,13 @@ static const u16 sNidoranMTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -1344,11 +1172,9 @@ static const u16 sNidoranMTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1360,17 +1186,13 @@ static const u16 sNidorinoTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -1385,11 +1207,9 @@ static const u16 sNidorinoTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1406,8 +1226,6 @@ static const u16 sNidokingTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -1415,12 +1233,10 @@ static const u16 sNidokingTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -1446,13 +1262,11 @@ static const u16 sNidokingTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -1469,8 +1283,6 @@ static const u16 sCleffaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -1478,9 +1290,7 @@ static const u16 sCleffaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -1497,7 +1307,6 @@ static const u16 sCleffaTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -1505,7 +1314,6 @@ static const u16 sCleffaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1524,8 +1332,6 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -1534,10 +1340,8 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -1561,7 +1365,6 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -1569,7 +1372,6 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -1588,8 +1390,6 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -1599,10 +1399,8 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -1626,7 +1424,6 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -1634,7 +1431,6 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -1650,27 +1446,21 @@ static const u16 sVulpixTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -1684,18 +1474,14 @@ static const u16 sNinetalesTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -1703,11 +1489,9 @@ static const u16 sNinetalesTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -1754,17 +1538,13 @@ static const u16 sIgglybuffTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -1780,14 +1560,12 @@ static const u16 sIgglybuffTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1805,8 +1583,6 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -1814,9 +1590,7 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -1839,14 +1613,12 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -1864,8 +1636,6 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -1874,9 +1644,7 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -1899,14 +1667,12 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -1921,14 +1687,10 @@ static const u16 sZubatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -1940,10 +1702,8 @@ static const u16 sZubatTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -1955,15 +1715,11 @@ static const u16 sGolbatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -1975,10 +1731,8 @@ static const u16 sGolbatTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -1991,15 +1745,11 @@ static const u16 sCrobatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -2011,10 +1761,8 @@ static const u16 sCrobatTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2030,24 +1778,18 @@ static const u16 sOddishTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2060,24 +1802,18 @@ static const u16 sGloomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2090,16 +1826,12 @@ static const u16 sVileplumeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -2107,10 +1839,8 @@ static const u16 sVileplumeTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2124,25 +1854,19 @@ static const u16 sBellossomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2161,16 +1885,12 @@ static const u16 sParasTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -2181,10 +1901,8 @@ static const u16 sParasTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2200,17 +1918,13 @@ static const u16 sParasectTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -2221,10 +1935,8 @@ static const u16 sParasectTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2237,15 +1949,11 @@ static const u16 sVenonatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -2254,10 +1962,8 @@ static const u16 sVenonatTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2269,16 +1975,12 @@ static const u16 sVenomothTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -2287,10 +1989,8 @@ static const u16 sVenomothTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2306,15 +2006,11 @@ static const u16 sDiglettTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -2322,12 +2018,10 @@ static const u16 sDiglettTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -2340,16 +2034,12 @@ static const u16 sDugtrioTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -2357,12 +2047,10 @@ static const u16 sDugtrioTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -2402,14 +2090,10 @@ static const u16 sMeowthTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -2427,12 +2111,10 @@ static const u16 sMeowthTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2446,16 +2128,12 @@ static const u16 sPersianTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -2473,12 +2151,10 @@ static const u16 sPersianTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2533,7 +2209,6 @@ static const u16 sMeowthGalarianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2558,7 +2233,6 @@ static const u16 sPerrserkerTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -2579,9 +2253,7 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -2589,9 +2261,7 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -2606,13 +2276,11 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2630,9 +2298,7 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -2641,9 +2307,7 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -2659,13 +2323,11 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2683,17 +2345,13 @@ static const u16 sMankeyTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -2712,14 +2370,12 @@ static const u16 sMankeyTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -2736,18 +2392,14 @@ static const u16 sPrimeapeTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -2766,14 +2418,12 @@ static const u16 sPrimeapeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -2824,12 +2474,10 @@ static const u16 sAnnihilapeTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -2849,18 +2497,14 @@ static const u16 sGrowlitheTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -2868,11 +2512,9 @@ static const u16 sGrowlitheTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2886,19 +2528,15 @@ static const u16 sArcanineTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -2907,11 +2545,9 @@ static const u16 sArcanineTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -2936,16 +2572,12 @@ static const u16 sPoliwagTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, @@ -2956,10 +2588,8 @@ static const u16 sPoliwagTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -2974,17 +2604,13 @@ static const u16 sPoliwhirlTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -3001,12 +2627,10 @@ static const u16 sPoliwhirlTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -3022,19 +2646,15 @@ static const u16 sPoliwrathTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -3052,13 +2672,11 @@ static const u16 sPoliwrathTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -3074,18 +2692,14 @@ static const u16 sPolitoedTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -3103,12 +2717,10 @@ static const u16 sPolitoedTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -3123,8 +2735,6 @@ static const u16 sAbraTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -3132,9 +2742,7 @@ static const u16 sAbraTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -3155,12 +2763,10 @@ static const u16 sAbraTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -3175,8 +2781,6 @@ static const u16 sKadabraTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -3184,9 +2788,7 @@ static const u16 sKadabraTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -3207,12 +2809,10 @@ static const u16 sKadabraTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -3227,8 +2827,6 @@ static const u16 sAlakazamTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -3237,9 +2835,7 @@ static const u16 sAlakazamTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -3260,12 +2856,10 @@ static const u16 sAlakazamTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -3285,16 +2879,12 @@ static const u16 sMachopTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -3309,13 +2899,11 @@ static const u16 sMachopTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3332,16 +2920,12 @@ static const u16 sMachokeTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -3356,13 +2940,11 @@ static const u16 sMachokeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3379,17 +2961,13 @@ static const u16 sMachampTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -3404,13 +2982,11 @@ static const u16 sMachampTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3425,14 +3001,10 @@ static const u16 sBellsproutTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -3440,10 +3012,8 @@ static const u16 sBellsproutTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3456,14 +3026,10 @@ static const u16 sWeepinbellTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -3471,10 +3037,8 @@ static const u16 sWeepinbellTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3487,15 +3051,11 @@ static const u16 sVictreebelTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -3504,10 +3064,8 @@ static const u16 sVictreebelTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3522,18 +3080,14 @@ static const u16 sTentacoolTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_THIEF, @@ -3543,10 +3097,8 @@ static const u16 sTentacoolTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3559,19 +3111,15 @@ static const u16 sTentacruelTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_THIEF, @@ -3581,10 +3129,8 @@ static const u16 sTentacruelTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3602,15 +3148,11 @@ static const u16 sGeodudeTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -3624,14 +3166,12 @@ static const u16 sGeodudeTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3647,15 +3187,11 @@ static const u16 sGravelerTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -3669,14 +3205,12 @@ static const u16 sGravelerTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3692,17 +3226,13 @@ static const u16 sGolemTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -3718,14 +3248,12 @@ static const u16 sGolemTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -3790,15 +3318,11 @@ static const u16 sPonytaTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -3806,10 +3330,8 @@ static const u16 sPonytaTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -3821,16 +3343,12 @@ static const u16 sRapidashTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -3838,10 +3356,8 @@ static const u16 sRapidashTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -3861,7 +3377,6 @@ static const u16 sPonytaGalarianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -3879,7 +3394,6 @@ static const u16 sRapidashGalarianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -3900,9 +3414,7 @@ static const u16 sSlowpokeTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -3911,9 +3423,7 @@ static const u16 sSlowpokeTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_STRENGTH, @@ -3926,12 +3436,10 @@ static const u16 sSlowpokeTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -3953,9 +3461,7 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -3965,10 +3471,8 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_STRENGTH, @@ -3987,13 +3491,11 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4015,9 +3517,7 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -4026,10 +3526,8 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_STRENGTH, @@ -4048,13 +3546,11 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4093,7 +3589,6 @@ static const u16 sSlowpokeGalarianTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -4135,7 +3630,6 @@ static const u16 sSlowbroGalarianTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -4178,7 +3672,6 @@ static const u16 sSlowkingGalarianTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4193,15 +3686,11 @@ static const u16 sMagnemiteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -4210,12 +3699,10 @@ static const u16 sMagnemiteTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4226,16 +3713,12 @@ static const u16 sMagnetonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -4244,12 +3727,10 @@ static const u16 sMagnetonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4261,16 +3742,12 @@ static const u16 sMagnezoneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -4282,7 +3759,6 @@ static const u16 sMagnezoneTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -4299,14 +3775,10 @@ static const u16 sFarfetchdTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -4315,12 +3787,10 @@ static const u16 sFarfetchdTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -4344,7 +3814,6 @@ static const u16 sFarfetchdGalarianTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -4363,7 +3832,6 @@ static const u16 sSirfetchdTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -4377,13 +3845,9 @@ static const u16 sDoduoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -4391,11 +3855,9 @@ static const u16 sDoduoTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -4408,14 +3870,10 @@ static const u16 sDodrioTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -4425,11 +3883,9 @@ static const u16 sDodrioTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -4444,17 +3900,13 @@ static const u16 sSeelTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -4465,10 +3917,8 @@ static const u16 sSeelTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -4479,18 +3929,14 @@ static const u16 sDewgongTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -4501,10 +3947,8 @@ static const u16 sDewgongTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -4518,15 +3962,11 @@ static const u16 sGrimerTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -4544,12 +3984,10 @@ static const u16 sGrimerTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4564,17 +4002,13 @@ static const u16 sMukTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -4592,12 +4026,10 @@ static const u16 sMukTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4643,16 +4075,12 @@ static const u16 sShellderTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -4660,10 +4088,8 @@ static const u16 sShellderTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -4675,17 +4101,13 @@ static const u16 sCloysterTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TORMENT, MOVE_TOXIC, @@ -4694,10 +4116,8 @@ static const u16 sCloysterTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -4709,15 +4129,11 @@ static const u16 sGastlyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, @@ -4735,11 +4151,9 @@ static const u16 sGastlyTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4749,15 +4163,11 @@ static const u16 sHaunterTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, @@ -4775,11 +4185,9 @@ static const u16 sHaunterTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4791,17 +4199,13 @@ static const u16 sGengarTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, @@ -4827,12 +4231,10 @@ static const u16 sGengarTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4846,17 +4248,13 @@ static const u16 sOnixTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -4867,14 +4265,12 @@ static const u16 sOnixTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -4887,18 +4283,14 @@ static const u16 sSteelixTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -4909,14 +4301,12 @@ static const u16 sSteelixTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -4932,17 +4322,13 @@ static const u16 sDrowzeeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -4962,12 +4348,10 @@ static const u16 sDrowzeeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -4982,8 +4366,6 @@ static const u16 sHypnoTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -4991,9 +4373,7 @@ static const u16 sHypnoTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -5013,12 +4393,10 @@ static const u16 sHypnoTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -5036,17 +4414,13 @@ static const u16 sKrabbyTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -5057,12 +4431,10 @@ static const u16 sKrabbyTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -5077,18 +4449,14 @@ static const u16 sKinglerTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_THIEF, @@ -5099,12 +4467,10 @@ static const u16 sKinglerTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -5116,15 +4482,11 @@ static const u16 sVoltorbTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_TAUNT, MOVE_THIEF, @@ -5134,11 +4496,9 @@ static const u16 sVoltorbTeachableLearnset[] = { MOVE_TOXIC, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -5149,16 +4509,12 @@ static const u16 sElectrodeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_TAUNT, MOVE_THIEF, @@ -5168,11 +4524,9 @@ static const u16 sElectrodeTeachableLearnset[] = { MOVE_TOXIC, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -5197,16 +4551,12 @@ static const u16 sExeggcuteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -5218,12 +4568,10 @@ static const u16 sExeggcuteTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -5235,17 +4583,13 @@ static const u16 sExeggutorTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -5257,12 +4601,10 @@ static const u16 sExeggutorTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -5302,17 +4644,13 @@ static const u16 sCuboneTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5327,13 +4665,11 @@ static const u16 sCuboneTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5352,18 +4688,14 @@ static const u16 sMarowakTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5378,13 +4710,11 @@ static const u16 sMarowakTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5423,14 +4753,10 @@ static const u16 sTyrogueTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5440,13 +4766,11 @@ static const u16 sTyrogueTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -5461,15 +4785,11 @@ static const u16 sHitmonleeTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5482,13 +4802,11 @@ static const u16 sHitmonleeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -5502,15 +4820,11 @@ static const u16 sHitmonchanTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5525,13 +4839,11 @@ static const u16 sHitmonchanTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -5548,15 +4860,11 @@ static const u16 sHitmontopTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -5566,14 +4874,12 @@ static const u16 sHitmontopTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -5594,19 +4900,15 @@ static const u16 sLickitungTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -5630,7 +4932,6 @@ static const u16 sLickitungTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -5638,7 +4939,6 @@ static const u16 sLickitungTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5658,19 +4958,15 @@ static const u16 sLickilickyTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -5695,7 +4991,6 @@ static const u16 sLickilickyTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5712,13 +5007,9 @@ static const u16 sKoffingTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -5731,11 +5022,9 @@ static const u16 sKoffingTeachableLearnset[] = { MOVE_TOXIC, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -5747,14 +5036,10 @@ static const u16 sWeezingTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -5767,11 +5052,9 @@ static const u16 sWeezingTeachableLearnset[] = { MOVE_TOXIC, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -5799,7 +5082,6 @@ static const u16 sWeezingGalarianTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -5815,19 +5097,15 @@ static const u16 sRhyhornTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -5840,13 +5118,11 @@ static const u16 sRhyhornTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -5864,20 +5140,16 @@ static const u16 sRhydonTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -5897,14 +5169,12 @@ static const u16 sRhydonTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5924,20 +5194,16 @@ static const u16 sRhyperiorTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -5956,7 +5222,6 @@ static const u16 sRhyperiorTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -5974,17 +5239,13 @@ static const u16 sHappinyTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -6001,7 +5262,6 @@ static const u16 sHappinyTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -6020,9 +5280,7 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -6032,12 +5290,10 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -6062,7 +5318,6 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -6071,7 +5326,6 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -6091,9 +5345,7 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -6102,12 +5354,10 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -6132,7 +5382,6 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -6141,7 +5390,6 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -6158,16 +5406,12 @@ static const u16 sTangelaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -6177,11 +5421,9 @@ static const u16 sTangelaTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -6198,17 +5440,13 @@ static const u16 sTangrowthTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -6222,7 +5460,6 @@ static const u16 sTangrowthTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -6244,22 +5481,18 @@ static const u16 sKangaskhanTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -6282,13 +5515,11 @@ static const u16 sKangaskhanTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -6302,15 +5533,11 @@ static const u16 sHorseaTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -6318,10 +5545,8 @@ static const u16 sHorseaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -6333,16 +5558,12 @@ static const u16 sSeadraTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -6350,10 +5571,8 @@ static const u16 sSeadraTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -6366,16 +5585,12 @@ static const u16 sKingdraTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -6384,10 +5599,8 @@ static const u16 sKingdraTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -6402,15 +5615,11 @@ static const u16 sGoldeenTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -6420,11 +5629,9 @@ static const u16 sGoldeenTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -6436,16 +5643,12 @@ static const u16 sSeakingTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -6454,11 +5657,9 @@ static const u16 sSeakingTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -6473,9 +5674,7 @@ static const u16 sStaryuTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -6483,8 +5682,6 @@ static const u16 sStaryuTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -6494,12 +5691,10 @@ static const u16 sStaryuTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -6513,9 +5708,7 @@ static const u16 sStarmieTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -6524,8 +5717,6 @@ static const u16 sStarmieTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SURF, MOVE_THUNDER, @@ -6537,12 +5728,10 @@ static const u16 sStarmieTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -6560,17 +5749,13 @@ static const u16 sMimeJrTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -6586,12 +5771,10 @@ static const u16 sMimeJrTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -6607,8 +5790,6 @@ static const u16 sMrMimeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -6616,9 +5797,7 @@ static const u16 sMrMimeTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -6643,13 +5822,11 @@ static const u16 sMrMimeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -6688,10 +5865,8 @@ static const u16 sMrMimeGalarianTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -6727,10 +5902,8 @@ static const u16 sMrRimeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -6745,17 +5918,13 @@ static const u16 sScytherTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -6764,10 +5933,8 @@ static const u16 sScytherTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -6782,18 +5949,14 @@ static const u16 sScizorTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -6803,10 +5966,8 @@ static const u16 sScizorTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -6830,9 +5991,7 @@ static const u16 sSmoochumTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -6840,8 +5999,6 @@ static const u16 sSmoochumTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_THIEF, @@ -6858,13 +6015,11 @@ static const u16 sSmoochumTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -6879,9 +6034,7 @@ static const u16 sJynxTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -6890,8 +6043,6 @@ static const u16 sJynxTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_TAUNT, @@ -6910,13 +6061,11 @@ static const u16 sJynxTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -6931,16 +6080,12 @@ static const u16 sElekidTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THIEF, MOVE_THUNDER, @@ -6955,12 +6100,10 @@ static const u16 sElekidTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -6976,8 +6119,6 @@ static const u16 sElectabuzzTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -6986,9 +6127,7 @@ static const u16 sElectabuzzTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -7005,12 +6144,10 @@ static const u16 sElectabuzzTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -7029,8 +6166,6 @@ static const u16 sElectivireTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -7038,10 +6173,8 @@ static const u16 sElectivireTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_TAUNT, @@ -7057,7 +6190,6 @@ static const u16 sElectivireTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -7077,16 +6209,12 @@ static const u16 sMagbyTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, @@ -7098,12 +6226,10 @@ static const u16 sMagbyTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -7118,17 +6244,13 @@ static const u16 sMagmarTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -7142,12 +6264,10 @@ static const u16 sMagmarTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -7163,18 +6283,14 @@ static const u16 sMagmortarTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -7189,7 +6305,6 @@ static const u16 sMagmortarTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -7208,16 +6323,12 @@ static const u16 sPinsirTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -7226,12 +6337,10 @@ static const u16 sPinsirTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -7247,19 +6356,15 @@ static const u16 sTaurosTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -7273,11 +6378,9 @@ static const u16 sTaurosTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -7307,11 +6410,9 @@ static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { MOVE_SMART_STRIKE, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, @@ -7345,10 +6446,8 @@ static const u16 sTaurosPaldeanBlazeBreedTeachableLearnset[] = { MOVE_SMART_STRIKE, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, @@ -7380,10 +6479,8 @@ static const u16 sTaurosPaldeanAquaBreedTeachableLearnset[] = { MOVE_SMART_STRIKE, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, @@ -7407,9 +6504,7 @@ static const u16 sGyaradosTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7417,11 +6512,9 @@ static const u16 sGyaradosTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -7435,10 +6528,8 @@ static const u16 sGyaradosTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -7452,9 +6543,7 @@ static const u16 sLaprasTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7463,11 +6552,9 @@ static const u16 sLaprasTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -7482,10 +6569,8 @@ static const u16 sLaprasTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -7503,26 +6588,20 @@ static const u16 sEeveeTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7535,9 +6614,7 @@ static const u16 sVaporeonTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7545,10 +6622,8 @@ static const u16 sVaporeonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -7560,11 +6635,9 @@ static const u16 sVaporeonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7576,8 +6649,6 @@ static const u16 sJolteonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -7585,10 +6656,8 @@ static const u16 sJolteonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -7599,11 +6668,9 @@ static const u16 sJolteonTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -7617,8 +6684,6 @@ static const u16 sFlareonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, @@ -7626,10 +6691,8 @@ static const u16 sFlareonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -7637,11 +6700,9 @@ static const u16 sFlareonTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7656,8 +6717,6 @@ static const u16 sEspeonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -7666,8 +6725,6 @@ static const u16 sEspeonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -7676,12 +6733,10 @@ static const u16 sEspeonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7694,16 +6749,12 @@ static const u16 sUmbreonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -7714,12 +6765,10 @@ static const u16 sUmbreonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7735,18 +6784,14 @@ static const u16 sLeafeonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -7757,7 +6802,6 @@ static const u16 sLeafeonTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -7770,19 +6814,15 @@ static const u16 sGlaceonTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -7793,7 +6833,6 @@ static const u16 sGlaceonTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7809,8 +6848,6 @@ static const u16 sSylveonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -7818,9 +6855,7 @@ static const u16 sSylveonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -7828,7 +6863,6 @@ static const u16 sSylveonTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -7843,8 +6877,6 @@ static const u16 sPorygonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7853,8 +6885,6 @@ static const u16 sPorygonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -7867,11 +6897,9 @@ static const u16 sPorygonTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -7885,8 +6913,6 @@ static const u16 sPorygon2TeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7894,8 +6920,6 @@ static const u16 sPorygon2TeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -7909,11 +6933,9 @@ static const u16 sPorygon2TeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -7927,8 +6949,6 @@ static const u16 sPorygonZTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -7936,8 +6956,6 @@ static const u16 sPorygonZTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -7952,7 +6970,6 @@ static const u16 sPorygonZTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -7969,19 +6986,15 @@ static const u16 sOmanyteTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, @@ -7991,12 +7004,10 @@ static const u16 sOmanyteTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -8007,20 +7018,16 @@ static const u16 sOmastarTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, @@ -8030,13 +7037,11 @@ static const u16 sOmastarTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -8050,20 +7055,16 @@ static const u16 sKabutoTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, @@ -8073,13 +7074,11 @@ static const u16 sKabutoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -8094,21 +7093,17 @@ static const u16 sKabutopsTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, @@ -8120,14 +7115,12 @@ static const u16 sKabutopsTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -8145,20 +7138,16 @@ static const u16 sAerodactylTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -8168,11 +7157,9 @@ static const u16 sAerodactylTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -8191,18 +7178,14 @@ static const u16 sMunchlaxTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -8228,7 +7211,6 @@ static const u16 sMunchlaxTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -8245,8 +7227,6 @@ static const u16 sSnorlaxTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, @@ -8254,11 +7234,9 @@ static const u16 sSnorlaxTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -8282,7 +7260,6 @@ static const u16 sSnorlaxTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -8290,7 +7267,6 @@ static const u16 sSnorlaxTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -8304,20 +7280,16 @@ static const u16 sArticunoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -8325,11 +7297,9 @@ static const u16 sArticunoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -8353,7 +7323,6 @@ static const u16 sArticunoGalarianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -8367,19 +7336,15 @@ static const u16 sZapdosTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -8388,11 +7353,9 @@ static const u16 sZapdosTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -8417,7 +7380,6 @@ static const u16 sZapdosGalarianTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -8432,31 +7394,25 @@ static const u16 sMoltresTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -8476,7 +7432,6 @@ static const u16 sMoltresGalarianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -8491,9 +7446,7 @@ static const u16 sDratiniTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -8502,9 +7455,7 @@ static const u16 sDratiniTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_SURF, @@ -8517,10 +7468,8 @@ static const u16 sDratiniTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -8534,9 +7483,7 @@ static const u16 sDragonairTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -8545,9 +7492,7 @@ static const u16 sDragonairTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_SURF, @@ -8560,10 +7505,8 @@ static const u16 sDragonairTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -8585,9 +7528,7 @@ static const u16 sDragoniteTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -8596,13 +7537,11 @@ static const u16 sDragoniteTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -8621,12 +7560,10 @@ static const u16 sDragoniteTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -8650,9 +7587,7 @@ static const u16 sMewtwoTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -8662,12 +7597,10 @@ static const u16 sMewtwoTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -8693,14 +7626,12 @@ static const u16 sMewtwoTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -8724,17 +7655,13 @@ static const u16 sChikoritaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -8743,11 +7670,9 @@ static const u16 sChikoritaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -8760,18 +7685,14 @@ static const u16 sBayleefTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -8781,11 +7702,9 @@ static const u16 sBayleefTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -8799,19 +7718,15 @@ static const u16 sMeganiumTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -8821,11 +7736,9 @@ static const u16 sMeganiumTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -8842,26 +7755,20 @@ static const u16 sCyndaquilTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -8878,16 +7785,12 @@ static const u16 sQuilavaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -8896,12 +7799,10 @@ static const u16 sQuilavaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -8919,18 +7820,14 @@ static const u16 sTyphlosionTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -8945,14 +7842,12 @@ static const u16 sTyphlosionTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -8979,17 +7874,13 @@ static const u16 sTotodileTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -9003,13 +7894,11 @@ static const u16 sTotodileTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -9027,19 +7916,15 @@ static const u16 sCroconawTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -9055,13 +7940,11 @@ static const u16 sCroconawTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -9080,20 +7963,16 @@ static const u16 sFeraligatrTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -9109,13 +7988,11 @@ static const u16 sFeraligatrTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -9132,15 +8009,11 @@ static const u16 sSentretTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9158,12 +8031,10 @@ static const u16 sSentretTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -9180,17 +8051,13 @@ static const u16 sFurretTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9210,12 +8077,10 @@ static const u16 sFurretTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -9231,15 +8096,11 @@ static const u16 sHoothootTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -9248,12 +8109,10 @@ static const u16 sHoothootTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -9266,16 +8125,12 @@ static const u16 sNoctowlTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -9284,12 +8139,10 @@ static const u16 sNoctowlTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -9306,16 +8159,12 @@ static const u16 sLedybaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -9326,11 +8175,9 @@ static const u16 sLedybaTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -9347,18 +8194,14 @@ static const u16 sLedianTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -9369,11 +8212,9 @@ static const u16 sLedianTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -9389,14 +8230,10 @@ static const u16 sSpinarakTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -9405,10 +8242,8 @@ static const u16 sSpinarakTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -9419,15 +8254,11 @@ static const u16 sAriadosTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -9436,10 +8267,8 @@ static const u16 sAriadosTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -9454,15 +8283,11 @@ static const u16 sChinchouTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SURF, MOVE_THUNDER, @@ -9473,10 +8298,8 @@ static const u16 sChinchouTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -9489,16 +8312,12 @@ static const u16 sLanturnTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SURF, MOVE_THUNDER, @@ -9509,10 +8328,8 @@ static const u16 sLanturnTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -9527,18 +8344,14 @@ static const u16 sTogepiTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9554,7 +8367,6 @@ static const u16 sTogepiTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -9562,7 +8374,6 @@ static const u16 sTogepiTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9580,8 +8391,6 @@ static const u16 sTogeticTeachableLearnset[] = { MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -9589,10 +8398,8 @@ static const u16 sTogeticTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9609,7 +8416,6 @@ static const u16 sTogeticTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -9617,7 +8423,6 @@ static const u16 sTogeticTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9636,8 +8441,6 @@ static const u16 sTogekissTeachableLearnset[] = { MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -9645,10 +8448,8 @@ static const u16 sTogekissTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9663,7 +8464,6 @@ static const u16 sTogekissTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9680,17 +8480,13 @@ static const u16 sNatuTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -9701,11 +8497,9 @@ static const u16 sNatuTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9720,9 +8514,7 @@ static const u16 sXatuTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -9730,8 +8522,6 @@ static const u16 sXatuTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -9742,11 +8532,9 @@ static const u16 sXatuTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9760,17 +8548,13 @@ static const u16 sMareepTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -9779,10 +8563,8 @@ static const u16 sMareepTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -9796,17 +8578,13 @@ static const u16 sFlaaffyTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THUNDER, @@ -9821,11 +8599,9 @@ static const u16 sFlaaffyTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -9840,18 +8616,14 @@ static const u16 sAmpharosTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THUNDER, @@ -9866,11 +8638,9 @@ static const u16 sAmpharosTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -9886,17 +8656,13 @@ static const u16 sAzurillTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -9906,12 +8672,10 @@ static const u16 sAzurillTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -9927,18 +8691,14 @@ static const u16 sMarillTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -9953,13 +8713,11 @@ static const u16 sMarillTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -9974,9 +8732,7 @@ static const u16 sAzumarillTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -9984,9 +8740,7 @@ static const u16 sAzumarillTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -10001,13 +8755,11 @@ static const u16 sAzumarillTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -10023,14 +8775,10 @@ static const u16 sBonslyTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, @@ -10039,13 +8787,11 @@ static const u16 sBonslyTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -10060,15 +8806,11 @@ static const u16 sSudowoodoTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -10086,7 +8828,6 @@ static const u16 sSudowoodoTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -10094,7 +8835,6 @@ static const u16 sSudowoodoTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -10109,25 +8849,19 @@ static const u16 sHoppipTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -10140,25 +8874,19 @@ static const u16 sSkiploomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -10171,26 +8899,20 @@ static const u16 sJumpluffTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -10207,15 +8929,11 @@ static const u16 sAipomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -10241,12 +8959,10 @@ static const u16 sAipomTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -10264,16 +8980,12 @@ static const u16 sAmbipomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -10294,7 +9006,6 @@ static const u16 sAmbipomTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -10312,25 +9023,19 @@ static const u16 sSunkernTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -10343,26 +9048,20 @@ static const u16 sSunfloraTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -10376,14 +9075,10 @@ static const u16 sYanmaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -10393,10 +9088,8 @@ static const u16 sYanmaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -10409,15 +9102,11 @@ static const u16 sYanmegaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -10430,7 +9119,6 @@ static const u16 sYanmegaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -10448,19 +9136,15 @@ static const u16 sWooperTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, @@ -10474,12 +9158,10 @@ static const u16 sWooperTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -10495,21 +9177,17 @@ static const u16 sQuagsireTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -10527,14 +9205,12 @@ static const u16 sQuagsireTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -10568,10 +9244,8 @@ static const u16 sWooperPaldeanTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_TOXIC, MOVE_TRAILBLAZE, MOVE_WATER_PULSE, @@ -10616,10 +9290,8 @@ static const u16 sClodsireTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_TRAILBLAZE, MOVE_VENOSHOCK, @@ -10639,14 +9311,10 @@ static const u16 sMurkrowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STEEL_WING, @@ -10659,12 +9327,10 @@ static const u16 sMurkrowTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -10679,15 +9345,11 @@ static const u16 sHonchkrowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STEEL_WING, @@ -10703,7 +9365,6 @@ static const u16 sHonchkrowTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -10720,14 +9381,10 @@ static const u16 sMisdreavusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -10744,11 +9401,9 @@ static const u16 sMisdreavusTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -10763,15 +9418,11 @@ static const u16 sMismagiusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -10789,7 +9440,6 @@ static const u16 sMismagiusTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -10800,7 +9450,6 @@ static const u16 sMismagiusTeachableLearnset[] = { #if P_FAMILY_UNOWN static const u16 sUnownTeachableLearnset[] = { - MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_UNOWN @@ -10829,8 +9478,6 @@ static const u16 sGirafarigTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -10838,9 +9485,7 @@ static const u16 sGirafarigTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -10854,12 +9499,10 @@ static const u16 sGirafarigTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -10908,11 +9551,9 @@ static const u16 sFarigirafTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -10933,18 +9574,14 @@ static const u16 sPinecoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -10955,12 +9592,10 @@ static const u16 sPinecoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -10972,19 +9607,15 @@ static const u16 sForretressTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -10995,12 +9626,10 @@ static const u16 sForretressTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11017,17 +9646,13 @@ static const u16 sDunsparceTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -11044,14 +9669,12 @@ static const u16 sDunsparceTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -11108,11 +9731,9 @@ static const u16 sDudunsparceTeachableLearnset[] = { MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAILWIND, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -11133,17 +9754,13 @@ static const u16 sGligarTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -11157,11 +9774,9 @@ static const u16 sGligarTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11178,18 +9793,14 @@ static const u16 sGliscorTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -11204,7 +9815,6 @@ static const u16 sGliscorTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11225,17 +9835,13 @@ static const u16 sSnubbullTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -11260,12 +9866,10 @@ static const u16 sSnubbullTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -11283,8 +9887,6 @@ static const u16 sGranbullTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, @@ -11292,11 +9894,9 @@ static const u16 sGranbullTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -11321,13 +9921,11 @@ static const u16 sGranbullTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -11342,15 +9940,11 @@ static const u16 sQwilfishTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -11364,11 +9958,9 @@ static const u16 sQwilfishTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11395,16 +9987,12 @@ static const u16 sShuckleTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -11413,13 +10001,11 @@ static const u16 sShuckleTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11438,16 +10024,12 @@ static const u16 sHeracrossTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -11457,12 +10039,10 @@ static const u16 sHeracrossTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -11481,18 +10061,14 @@ static const u16 sSneaselTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STRENGTH, @@ -11511,12 +10087,10 @@ static const u16 sSneaselTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11535,9 +10109,7 @@ static const u16 sWeavileTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -11545,9 +10117,7 @@ static const u16 sWeavileTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STRENGTH, @@ -11566,7 +10136,6 @@ static const u16 sWeavileTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11597,16 +10166,12 @@ static const u16 sTeddiursaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -11625,14 +10190,12 @@ static const u16 sTeddiursaTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11651,17 +10214,13 @@ static const u16 sUrsaringTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -11680,14 +10239,12 @@ static const u16 sUrsaringTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -11713,30 +10270,24 @@ static const u16 sSlugmaTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11748,19 +10299,15 @@ static const u16 sMagcargoTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -11770,13 +10317,11 @@ static const u16 sMagcargoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11790,21 +10335,17 @@ static const u16 sSwinubTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -11812,12 +10353,10 @@ static const u16 sSwinubTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11829,9 +10368,7 @@ static const u16 sPiloswineTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -11839,12 +10376,10 @@ static const u16 sPiloswineTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -11852,12 +10387,10 @@ static const u16 sPiloswineTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11870,9 +10403,7 @@ static const u16 sMamoswineTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -11880,12 +10411,10 @@ static const u16 sMamoswineTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_ENDURE, @@ -11894,7 +10423,6 @@ static const u16 sMamoswineTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11910,9 +10438,7 @@ static const u16 sCorsolaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -11920,12 +10446,10 @@ static const u16 sCorsolaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -11938,13 +10462,11 @@ static const u16 sCorsolaTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -11979,7 +10501,6 @@ static const u16 sCorsolaGalarianTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -12012,7 +10533,6 @@ static const u16 sCursolaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -12028,16 +10548,12 @@ static const u16 sRemoraidTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, @@ -12048,11 +10564,9 @@ static const u16 sRemoraidTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12068,16 +10582,12 @@ static const u16 sOctilleryTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SURF, @@ -12089,12 +10599,10 @@ static const u16 sOctilleryTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12112,15 +10620,11 @@ static const u16 sDelibirdTeachableLearnset[] = { MOVE_FACADE, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -12132,13 +10636,11 @@ static const u16 sDelibirdTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12155,15 +10657,11 @@ static const u16 sMantykeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -12174,7 +10672,6 @@ static const u16 sMantykeTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12190,17 +10687,13 @@ static const u16 sMantineTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -12209,12 +10702,10 @@ static const u16 sMantineTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12230,16 +10721,12 @@ static const u16 sSkarmoryTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -12251,12 +10738,10 @@ static const u16 sSkarmoryTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -12271,16 +10756,12 @@ static const u16 sHoundourTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -12295,11 +10776,9 @@ static const u16 sHoundourTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12311,17 +10790,13 @@ static const u16 sHoundoomTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -12337,11 +10812,9 @@ static const u16 sHoundoomTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12354,17 +10827,13 @@ static const u16 sPhanpyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -12373,13 +10842,11 @@ static const u16 sPhanpyTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -12389,18 +10856,14 @@ static const u16 sDonphanTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -12409,13 +10872,11 @@ static const u16 sDonphanTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -12429,8 +10890,6 @@ static const u16 sStantlerTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -12438,9 +10897,7 @@ static const u16 sStantlerTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -12454,12 +10911,10 @@ static const u16 sStantlerTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12488,19 +10943,15 @@ static const u16 sMiltankTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -12523,7 +10974,6 @@ static const u16 sMiltankTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -12531,7 +10981,6 @@ static const u16 sMiltankTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -12547,8 +10996,6 @@ static const u16 sRaikouTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -12556,11 +11003,9 @@ static const u16 sRaikouTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -12571,12 +11016,10 @@ static const u16 sRaikouTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12594,8 +11037,6 @@ static const u16 sEnteiTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, @@ -12603,11 +11044,9 @@ static const u16 sEnteiTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -12616,12 +11055,10 @@ static const u16 sEnteiTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12637,9 +11074,7 @@ static const u16 sSuicuneTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -12647,11 +11082,9 @@ static const u16 sSuicuneTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SUNNY_DAY, MOVE_SURF, @@ -12662,12 +11095,10 @@ static const u16 sSuicuneTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -12682,18 +11113,14 @@ static const u16 sLarvitarTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TORMENT, @@ -12701,12 +11128,10 @@ static const u16 sLarvitarTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -12718,18 +11143,14 @@ static const u16 sPupitarTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TORMENT, @@ -12737,12 +11158,10 @@ static const u16 sPupitarTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -12761,20 +11180,16 @@ static const u16 sTyranitarTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -12795,13 +11210,11 @@ static const u16 sTyranitarTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -12820,10 +11233,8 @@ static const u16 sLugiaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -12833,12 +11244,10 @@ static const u16 sLugiaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -12856,12 +11265,10 @@ static const u16 sLugiaTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12880,9 +11287,7 @@ static const u16 sHoOhTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -12891,12 +11296,10 @@ static const u16 sHoOhTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -12909,12 +11312,10 @@ static const u16 sHoOhTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -12930,9 +11331,7 @@ static const u16 sCelebiTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -12940,10 +11339,8 @@ static const u16 sCelebiTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -12956,12 +11353,10 @@ static const u16 sCelebiTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -12982,17 +11377,13 @@ static const u16 sTreeckoTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13005,13 +11396,11 @@ static const u16 sTreeckoTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13030,17 +11419,13 @@ static const u16 sGrovyleTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13053,13 +11438,11 @@ static const u16 sGrovyleTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13080,19 +11463,15 @@ static const u16 sSceptileTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13105,13 +11484,11 @@ static const u16 sSceptileTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13130,15 +11507,11 @@ static const u16 sTorchicTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -13148,13 +11521,11 @@ static const u16 sTorchicTeachableLearnset[] = { MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13173,15 +11544,11 @@ static const u16 sCombuskenTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -13194,13 +11561,11 @@ static const u16 sCombuskenTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13221,17 +11586,13 @@ static const u16 sBlazikenTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13245,13 +11606,11 @@ static const u16 sBlazikenTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13268,18 +11627,14 @@ static const u16 sMudkipTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -13291,13 +11646,11 @@ static const u16 sMudkipTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13311,18 +11664,14 @@ static const u16 sMarshtompTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -13338,14 +11687,12 @@ static const u16 sMarshtompTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13360,20 +11707,16 @@ static const u16 sSwampertTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -13389,14 +11732,12 @@ static const u16 sSwampertTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13408,16 +11749,12 @@ static const u16 sPoochyenaTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -13429,12 +11766,10 @@ static const u16 sPoochyenaTeachableLearnset[] = { MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13444,17 +11779,13 @@ static const u16 sMightyenaTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STRENGTH, @@ -13467,12 +11798,10 @@ static const u16 sMightyenaTeachableLearnset[] = { MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13486,16 +11815,12 @@ static const u16 sZigzagoonTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -13511,12 +11836,10 @@ static const u16 sZigzagoonTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -13530,18 +11853,14 @@ static const u16 sLinooneTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -13558,12 +11877,10 @@ static const u16 sLinooneTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -13595,7 +11912,6 @@ static const u16 sZigzagoonGalarianTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -13626,7 +11942,6 @@ static const u16 sLinooneGalarianTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -13663,7 +11978,6 @@ static const u16 sObstagoonTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -13688,16 +12002,12 @@ static const u16 sBeautiflyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -13705,10 +12015,8 @@ static const u16 sBeautiflyTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -13724,16 +12032,12 @@ static const u16 sDustoxTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -13742,10 +12046,8 @@ static const u16 sDustoxTeachableLearnset[] = { MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -13760,16 +12062,12 @@ static const u16 sLotadTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, @@ -13781,10 +12079,8 @@ static const u16 sLotadTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -13799,17 +12095,13 @@ static const u16 sLombreTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13825,11 +12117,9 @@ static const u16 sLombreTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -13846,18 +12136,14 @@ static const u16 sLudicoloTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -13877,12 +12163,10 @@ static const u16 sLudicoloTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -13898,14 +12182,10 @@ static const u16 sSeedotTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -13915,11 +12195,9 @@ static const u16 sSeedotTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -13934,16 +12212,12 @@ static const u16 sNuzleafTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -13958,14 +12232,12 @@ static const u16 sNuzleafTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FURY_CUTTER, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -13982,16 +12254,12 @@ static const u16 sShiftryTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -14007,14 +12275,12 @@ static const u16 sShiftryTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -14029,13 +12295,9 @@ static const u16 sTaillowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -14043,11 +12305,9 @@ static const u16 sTaillowTeachableLearnset[] = { MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14059,14 +12319,10 @@ static const u16 sSwellowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -14074,11 +12330,9 @@ static const u16 sSwellowTeachableLearnset[] = { MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14093,15 +12347,11 @@ static const u16 sWingullTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, MOVE_THIEF, @@ -14110,11 +12360,9 @@ static const u16 sWingullTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14127,16 +12375,12 @@ static const u16 sPelipperTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, MOVE_SURF, @@ -14146,11 +12390,9 @@ static const u16 sPelipperTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14164,17 +12406,13 @@ static const u16 sRaltsTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -14193,12 +12431,10 @@ static const u16 sRaltsTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -14212,17 +12448,13 @@ static const u16 sKirliaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -14241,12 +12473,10 @@ static const u16 sKirliaTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -14260,8 +12490,6 @@ static const u16 sGardevoirTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -14269,9 +12497,7 @@ static const u16 sGardevoirTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -14290,12 +12516,10 @@ static const u16 sGardevoirTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -14316,8 +12540,6 @@ static const u16 sGalladeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -14325,11 +12547,9 @@ static const u16 sGalladeTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -14351,7 +12571,6 @@ static const u16 sGalladeTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -14369,15 +12588,11 @@ static const u16 sSurskitTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -14387,12 +12602,10 @@ static const u16 sSurskitTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14405,16 +12618,12 @@ static const u16 sMasquerainTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -14424,12 +12633,10 @@ static const u16 sMasquerainTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -14444,14 +12651,10 @@ static const u16 sShroomishTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -14460,10 +12663,8 @@ static const u16 sShroomishTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -14479,18 +12680,14 @@ static const u16 sBreloomTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -14505,13 +12702,11 @@ static const u16 sBreloomTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -14532,16 +12727,12 @@ static const u16 sSlakothTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14562,13 +12753,11 @@ static const u16 sSlakothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14587,17 +12776,13 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14619,13 +12804,11 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14644,18 +12827,14 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14677,13 +12856,11 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14698,14 +12875,10 @@ static const u16 sNincadaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -14713,11 +12886,9 @@ static const u16 sNincadaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -14730,15 +12901,11 @@ static const u16 sNinjaskTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -14747,11 +12914,9 @@ static const u16 sNinjaskTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -14765,15 +12930,11 @@ static const u16 sShedinjaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -14783,11 +12944,9 @@ static const u16 sShedinjaTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -14801,15 +12960,11 @@ static const u16 sWhismurTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14827,14 +12982,12 @@ static const u16 sWhismurTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14849,18 +13002,14 @@ static const u16 sLoudredTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14881,7 +13030,6 @@ static const u16 sLoudredTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -14889,7 +13037,6 @@ static const u16 sLoudredTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14904,19 +13051,15 @@ static const u16 sExploudTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -14938,7 +13081,6 @@ static const u16 sExploudTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -14946,7 +13088,6 @@ static const u16 sExploudTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14963,15 +13104,11 @@ static const u16 sMakuhitaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, @@ -14986,13 +13123,11 @@ static const u16 sMakuhitaTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -15007,16 +13142,12 @@ static const u16 sHariyamaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, @@ -15031,13 +13162,11 @@ static const u16 sHariyamaTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -15050,15 +13179,11 @@ static const u16 sNosepassTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15075,13 +13200,11 @@ static const u16 sNosepassTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -15094,16 +13217,12 @@ static const u16 sProbopassTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15121,7 +13240,6 @@ static const u16 sProbopassTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -15139,16 +13257,12 @@ static const u16 sSkittyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -15163,13 +13277,11 @@ static const u16 sSkittyTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -15184,18 +13296,14 @@ static const u16 sDelcattyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -15211,13 +13319,11 @@ static const u16 sDelcattyTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -15237,16 +13343,12 @@ static const u16 sSableyeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -15269,13 +13371,11 @@ static const u16 sSableyeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -15291,18 +13391,14 @@ static const u16 sMawileTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -15321,14 +13417,12 @@ static const u16 sMawileTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -15345,18 +13439,14 @@ static const u16 sAronTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15367,13 +13457,11 @@ static const u16 sAronTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -15386,18 +13474,14 @@ static const u16 sLaironTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15408,13 +13492,11 @@ static const u16 sLaironTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -15433,20 +13515,16 @@ static const u16 sAggronTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -15469,14 +13547,12 @@ static const u16 sAggronTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -15494,18 +13570,14 @@ static const u16 sMedititeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15521,14 +13593,12 @@ static const u16 sMedititeTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15544,8 +13614,6 @@ static const u16 sMedichamTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -15553,10 +13621,8 @@ static const u16 sMedichamTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -15572,14 +13638,12 @@ static const u16 sMedichamTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15594,16 +13658,12 @@ static const u16 sElectrikeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -15613,11 +13673,9 @@ static const u16 sElectrikeTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -15630,8 +13688,6 @@ static const u16 sManectricTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -15639,9 +13695,7 @@ static const u16 sManectricTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -15651,11 +13705,9 @@ static const u16 sManectricTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -15669,15 +13721,11 @@ static const u16 sPlusleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -15691,13 +13739,11 @@ static const u16 sPlusleTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15712,15 +13758,11 @@ static const u16 sMinunTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -15734,13 +13776,11 @@ static const u16 sMinunTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15758,15 +13798,11 @@ static const u16 sVolbeatTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -15785,13 +13821,11 @@ static const u16 sVolbeatTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15807,15 +13841,11 @@ static const u16 sIllumiseTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -15834,13 +13864,11 @@ static const u16 sIllumiseTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -15858,14 +13886,10 @@ static const u16 sBudewTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -15876,7 +13900,6 @@ static const u16 sBudewTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -15891,14 +13914,10 @@ static const u16 sRoseliaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -15908,12 +13927,10 @@ static const u16 sRoseliaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -15928,15 +13945,11 @@ static const u16 sRoseradeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -15948,7 +13961,6 @@ static const u16 sRoseradeTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -15963,16 +13975,12 @@ static const u16 sGulpinTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -15992,12 +14000,10 @@ static const u16 sGulpinTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -16009,17 +14015,13 @@ static const u16 sSwalotTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -16039,12 +14041,10 @@ static const u16 sSwalotTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -16058,15 +14058,11 @@ static const u16 sCarvanhaTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_THIEF, @@ -16078,11 +14074,9 @@ static const u16 sCarvanhaTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16095,19 +14089,15 @@ static const u16 sSharpedoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -16120,11 +14110,9 @@ static const u16 sSharpedoTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16139,18 +14127,14 @@ static const u16 sWailmerTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -16161,11 +14145,9 @@ static const u16 sWailmerTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16177,19 +14159,15 @@ static const u16 sWailordTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -16200,11 +14178,9 @@ static const u16 sWailordTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16219,16 +14195,12 @@ static const u16 sNumelTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -16236,13 +14208,11 @@ static const u16 sNumelTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16255,18 +14225,14 @@ static const u16 sCameruptTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -16276,13 +14242,11 @@ static const u16 sCameruptTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16296,17 +14260,13 @@ static const u16 sTorkoalTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -16316,13 +14276,11 @@ static const u16 sTorkoalTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16335,8 +14293,6 @@ static const u16 sSpoinkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -16344,8 +14300,6 @@ static const u16 sSpoinkTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -16360,11 +14314,9 @@ static const u16 sSpoinkTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -16379,8 +14331,6 @@ static const u16 sGrumpigTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -16389,8 +14339,6 @@ static const u16 sGrumpigTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -16411,13 +14359,11 @@ static const u16 sGrumpigTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -16436,17 +14382,13 @@ static const u16 sSpindaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -16469,7 +14411,6 @@ static const u16 sSpindaTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -16477,7 +14418,6 @@ static const u16 sSpindaTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -16492,17 +14432,13 @@ static const u16 sTrapinchTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -16511,12 +14447,10 @@ static const u16 sTrapinchTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -16528,17 +14462,13 @@ static const u16 sVibravaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -16548,12 +14478,10 @@ static const u16 sVibravaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16570,18 +14498,14 @@ static const u16 sFlygonTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -16592,12 +14516,10 @@ static const u16 sFlygonTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -16615,14 +14537,10 @@ static const u16 sCacneaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -16633,12 +14551,10 @@ static const u16 sCacneaTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -16654,15 +14570,11 @@ static const u16 sCacturneTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -16675,12 +14587,10 @@ static const u16 sCacturneTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -16695,15 +14605,11 @@ static const u16 sSwabluTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -16713,12 +14619,10 @@ static const u16 sSwabluTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16734,19 +14638,15 @@ static const u16 sAltariaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -16756,12 +14656,10 @@ static const u16 sAltariaTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16780,19 +14678,15 @@ static const u16 sZangooseTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -16816,14 +14710,12 @@ static const u16 sZangooseTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -16841,16 +14733,12 @@ static const u16 sSeviperTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -16862,11 +14750,9 @@ static const u16 sSeviperTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -16882,8 +14768,6 @@ static const u16 sLunatoneTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -16892,11 +14776,9 @@ static const u16 sLunatoneTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_TOXIC, @@ -16907,13 +14789,11 @@ static const u16 sLunatoneTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16929,8 +14809,6 @@ static const u16 sSolrockTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -16938,11 +14816,9 @@ static const u16 sSolrockTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -16954,13 +14830,11 @@ static const u16 sSolrockTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -16975,17 +14849,13 @@ static const u16 sBarboachTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -16993,11 +14863,9 @@ static const u16 sBarboachTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -17009,19 +14877,15 @@ static const u16 sWhiscashTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -17030,12 +14894,10 @@ static const u16 sWhiscashTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -17051,17 +14913,13 @@ static const u16 sCorphishTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -17075,12 +14933,10 @@ static const u16 sCorphishTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17096,18 +14952,14 @@ static const u16 sCrawdauntTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -17121,12 +14973,10 @@ static const u16 sCrawdauntTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -17142,8 +14992,6 @@ static const u16 sBaltoyTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -17151,11 +14999,9 @@ static const u16 sBaltoyTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -17165,13 +15011,11 @@ static const u16 sBaltoyTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -17183,8 +15027,6 @@ static const u16 sClaydolTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -17193,12 +15035,10 @@ static const u16 sClaydolTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -17209,13 +15049,11 @@ static const u16 sClaydolTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -17228,15 +15066,11 @@ static const u16 sLileepTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -17244,13 +15078,11 @@ static const u16 sLileepTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17263,17 +15095,13 @@ static const u16 sCradilyTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -17282,13 +15110,11 @@ static const u16 sCradilyTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17304,15 +15130,11 @@ static const u16 sAnorithTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -17320,12 +15142,10 @@ static const u16 sAnorithTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17340,17 +15160,13 @@ static const u16 sArmaldoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -17359,13 +15175,11 @@ static const u16 sArmaldoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17379,17 +15193,13 @@ static const u16 sFeebasTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -17397,10 +15207,8 @@ static const u16 sFeebasTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -17412,9 +15220,7 @@ static const u16 sMiloticTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -17422,9 +15228,7 @@ static const u16 sMiloticTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -17433,12 +15237,10 @@ static const u16 sMiloticTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -17454,16 +15256,12 @@ static const u16 sCastformTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -17478,11 +15276,9 @@ static const u16 sCastformTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -17504,17 +15300,13 @@ static const u16 sKecleonTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -17540,7 +15332,6 @@ static const u16 sKecleonTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -17548,7 +15339,6 @@ static const u16 sKecleonTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -17564,14 +15354,10 @@ static const u16 sShuppetTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -17588,11 +15374,9 @@ static const u16 sShuppetTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -17604,15 +15388,11 @@ static const u16 sBanetteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -17630,12 +15410,10 @@ static const u16 sBanetteTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICY_WIND, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -17650,15 +15428,11 @@ static const u16 sDuskullTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -17672,11 +15446,9 @@ static const u16 sDuskullTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -17691,18 +15463,14 @@ static const u16 sDusclopsTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -17724,14 +15492,12 @@ static const u16 sDusclopsTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -17748,18 +15514,14 @@ static const u16 sDusknoirTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -17779,7 +15541,6 @@ static const u16 sDusknoirTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -17798,17 +15559,13 @@ static const u16 sTropiusTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -17818,11 +15575,9 @@ static const u16 sTropiusTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -17837,17 +15592,13 @@ static const u16 sChinglingTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -17863,7 +15614,6 @@ static const u16 sChinglingTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -17877,17 +15627,13 @@ static const u16 sChimechoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -17901,12 +15647,10 @@ static const u16 sChimechoTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -17925,20 +15669,16 @@ static const u16 sAbsolTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -17958,13 +15698,11 @@ static const u16 sAbsolTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -17980,17 +15718,13 @@ static const u16 sSnoruntTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -17998,11 +15732,9 @@ static const u16 sSnoruntTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18014,18 +15746,14 @@ static const u16 sGlalieTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_TAUNT, MOVE_TORMENT, @@ -18037,11 +15765,9 @@ static const u16 sGlalieTeachableLearnset[] = { MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18053,9 +15779,7 @@ static const u16 sFroslassTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -18063,9 +15787,7 @@ static const u16 sFroslassTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -18084,7 +15806,6 @@ static const u16 sFroslassTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -18100,18 +15821,14 @@ static const u16 sSphealTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -18122,13 +15839,11 @@ static const u16 sSphealTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18140,19 +15855,15 @@ static const u16 sSealeoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -18163,13 +15874,11 @@ static const u16 sSealeoTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18181,20 +15890,16 @@ static const u16 sWalreinTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -18206,13 +15911,11 @@ static const u16 sWalreinTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18225,15 +15928,11 @@ static const u16 sClamperlTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -18242,10 +15941,8 @@ static const u16 sClamperlTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18256,17 +15953,13 @@ static const u16 sHuntailTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SURF, MOVE_TOXIC, @@ -18276,11 +15969,9 @@ static const u16 sHuntailTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -18292,18 +15983,14 @@ static const u16 sGorebyssTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SURF, MOVE_TOXIC, @@ -18313,12 +16000,10 @@ static const u16 sGorebyssTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -18334,20 +16019,16 @@ static const u16 sRelicanthTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -18356,13 +16037,11 @@ static const u16 sRelicanthTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18375,16 +16054,12 @@ static const u16 sLuvdiscTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -18392,11 +16067,9 @@ static const u16 sLuvdiscTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -18414,16 +16087,12 @@ static const u16 sBagonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -18432,12 +16101,10 @@ static const u16 sBagonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18452,16 +16119,12 @@ static const u16 sShelgonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -18470,13 +16133,11 @@ static const u16 sShelgonTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -18493,18 +16154,14 @@ static const u16 sSalamenceTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -18514,13 +16171,11 @@ static const u16 sSalamenceTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -18540,8 +16195,6 @@ static const u16 sMetangTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -18549,11 +16202,9 @@ static const u16 sMetangTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -18568,14 +16219,12 @@ static const u16 sMetangTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -18590,8 +16239,6 @@ static const u16 sMetagrossTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -18599,11 +16246,9 @@ static const u16 sMetagrossTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -18618,14 +16263,12 @@ static const u16 sMetagrossTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -18641,17 +16284,13 @@ static const u16 sRegirockTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -18669,7 +16308,6 @@ static const u16 sRegirockTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -18677,7 +16315,6 @@ static const u16 sRegirockTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -18693,19 +16330,15 @@ static const u16 sRegiceTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THUNDER, @@ -18722,7 +16355,6 @@ static const u16 sRegiceTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -18730,7 +16362,6 @@ static const u16 sRegiceTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -18746,18 +16377,14 @@ static const u16 sRegisteelTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -18774,7 +16401,6 @@ static const u16 sRegisteelTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -18782,7 +16408,6 @@ static const u16 sRegisteelTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -18803,8 +16428,6 @@ static const u16 sLatiasTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -18813,11 +16436,9 @@ static const u16 sLatiasTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -18835,12 +16456,10 @@ static const u16 sLatiasTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -18861,8 +16480,6 @@ static const u16 sLatiosTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -18871,11 +16488,9 @@ static const u16 sLatiosTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -18893,12 +16508,10 @@ static const u16 sLatiosTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -18915,20 +16528,16 @@ static const u16 sKyogreTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SURF, @@ -18942,13 +16551,11 @@ static const u16 sKyogreTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -18969,20 +16576,16 @@ static const u16 sGroudonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -19000,7 +16603,6 @@ static const u16 sGroudonTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -19008,7 +16610,6 @@ static const u16 sGroudonTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19032,8 +16633,6 @@ static const u16 sRayquazaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -19041,12 +16640,10 @@ static const u16 sRayquazaTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -19062,13 +16659,11 @@ static const u16 sRayquazaTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19084,8 +16679,6 @@ static const u16 sJirachiTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -19093,10 +16686,8 @@ static const u16 sJirachiTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -19115,12 +16706,10 @@ static const u16 sJirachiTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -19139,8 +16728,6 @@ static const u16 sDeoxysNormalTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -19149,11 +16736,9 @@ static const u16 sDeoxysNormalTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -19179,7 +16764,6 @@ static const u16 sDeoxysNormalTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -19196,8 +16780,6 @@ static const u16 sDeoxysAttackTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -19206,11 +16788,9 @@ static const u16 sDeoxysAttackTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -19236,8 +16816,6 @@ static const u16 sDeoxysDefenseTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -19246,11 +16824,9 @@ static const u16 sDeoxysDefenseTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -19276,8 +16852,6 @@ static const u16 sDeoxysSpeedTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -19286,11 +16860,9 @@ static const u16 sDeoxysSpeedTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -19316,18 +16888,14 @@ static const u16 sTurtwigTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -19338,7 +16906,6 @@ static const u16 sTurtwigTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -19351,18 +16918,14 @@ static const u16 sGrotleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -19371,7 +16934,6 @@ static const u16 sGrotleTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -19385,22 +16947,18 @@ static const u16 sTorterraTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -19410,7 +16968,6 @@ static const u16 sTorterraTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -19430,15 +16987,11 @@ static const u16 sChimcharTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -19451,7 +17004,6 @@ static const u16 sChimcharTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19471,16 +17023,12 @@ static const u16 sMonfernoTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -19493,7 +17041,6 @@ static const u16 sMonfernoTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19515,18 +17062,14 @@ static const u16 sInfernapeTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -19540,7 +17083,6 @@ static const u16 sInfernapeTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19560,16 +17102,12 @@ static const u16 sPiplupTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -19579,7 +17117,6 @@ static const u16 sPiplupTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -19594,17 +17131,13 @@ static const u16 sPrinplupTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -19615,7 +17148,6 @@ static const u16 sPrinplupTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -19631,19 +17163,15 @@ static const u16 sEmpoleonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SURF, @@ -19657,7 +17185,6 @@ static const u16 sEmpoleonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -19671,13 +17198,9 @@ static const u16 sStarlyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -19687,7 +17210,6 @@ static const u16 sStarlyTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -19699,13 +17221,9 @@ static const u16 sStaraviaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -19714,7 +17232,6 @@ static const u16 sStaraviaTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -19726,14 +17243,10 @@ static const u16 sStaraptorTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -19742,7 +17255,6 @@ static const u16 sStaraptorTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -19757,16 +17269,12 @@ static const u16 sBidoofTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -19784,7 +17292,6 @@ static const u16 sBidoofTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19801,17 +17308,13 @@ static const u16 sBibarelTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -19832,7 +17335,6 @@ static const u16 sBibarelTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -19856,15 +17358,11 @@ static const u16 sKricketuneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -19874,7 +17372,6 @@ static const u16 sKricketuneTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -19887,16 +17384,12 @@ static const u16 sShinxTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -19908,7 +17401,6 @@ static const u16 sShinxTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -19920,16 +17412,12 @@ static const u16 sLuxioTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -19941,7 +17429,6 @@ static const u16 sLuxioTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -19953,17 +17440,13 @@ static const u16 sLuxrayTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THIEF, @@ -19975,7 +17458,6 @@ static const u16 sLuxrayTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -19993,19 +17475,15 @@ static const u16 sCranidosTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -20020,7 +17498,6 @@ static const u16 sCranidosTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -20039,20 +17516,16 @@ static const u16 sRampardosTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -20067,7 +17540,6 @@ static const u16 sRampardosTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -20085,19 +17557,15 @@ static const u16 sShieldonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -20114,7 +17582,6 @@ static const u16 sShieldonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20128,20 +17595,16 @@ static const u16 sBastiodonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -20155,7 +17618,6 @@ static const u16 sBastiodonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20163,7 +17625,6 @@ static const u16 sBastiodonTeachableLearnset[] = { #if P_FAMILY_BURMY static const u16 sBurmyTeachableLearnset[] = { - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -20175,17 +17636,13 @@ static const u16 sWormadamPlantCloakTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -20197,7 +17654,6 @@ static const u16 sWormadamPlantCloakTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20209,18 +17665,14 @@ static const u16 sWormadamSandyCloakTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -20233,7 +17685,6 @@ static const u16 sWormadamSandyCloakTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20243,16 +17694,12 @@ static const u16 sWormadamTrashCloakTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -20263,7 +17710,6 @@ static const u16 sWormadamTrashCloakTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20274,17 +17720,13 @@ static const u16 sMothimTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -20297,7 +17739,6 @@ static const u16 sMothimTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20319,14 +17760,10 @@ static const u16 sVespiquenTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -20336,7 +17773,6 @@ static const u16 sVespiquenTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20351,15 +17787,11 @@ static const u16 sPachirisuTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -20370,7 +17802,6 @@ static const u16 sPachirisuTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -20390,18 +17821,14 @@ static const u16 sBuizelTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -20414,7 +17841,6 @@ static const u16 sBuizelTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20430,20 +17856,16 @@ static const u16 sFloatzelTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -20457,7 +17879,6 @@ static const u16 sFloatzelTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20471,14 +17892,10 @@ static const u16 sCherubiTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -20487,7 +17904,6 @@ static const u16 sCherubiTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -20499,15 +17915,11 @@ static const u16 sCherrimTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -20515,7 +17927,6 @@ static const u16 sCherrimTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -20529,15 +17940,11 @@ static const u16 sShellosTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -20548,7 +17955,6 @@ static const u16 sShellosTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20562,19 +17968,15 @@ static const u16 sGastrodonTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -20588,7 +17990,6 @@ static const u16 sGastrodonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20602,14 +18003,10 @@ static const u16 sDrifloonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -20628,7 +18025,6 @@ static const u16 sDrifloonTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -20643,15 +18039,11 @@ static const u16 sDrifblimTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -20669,7 +18061,6 @@ static const u16 sDrifblimTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -20685,16 +18076,12 @@ static const u16 sBunearyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -20709,7 +18096,6 @@ static const u16 sBunearyTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -20725,17 +18111,13 @@ static const u16 sLopunnyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -20753,7 +18135,6 @@ static const u16 sLopunnyTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -20771,14 +18152,10 @@ static const u16 sGlameowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -20797,7 +18174,6 @@ static const u16 sGlameowTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20811,16 +18187,12 @@ static const u16 sPuruglyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -20841,7 +18213,6 @@ static const u16 sPuruglyTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20857,16 +18228,12 @@ static const u16 sStunkyTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -20882,7 +18249,6 @@ static const u16 sStunkyTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20896,17 +18262,13 @@ static const u16 sSkuntankTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -20922,7 +18284,6 @@ static const u16 sSkuntankTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -20936,19 +18297,15 @@ static const u16 sBronzorTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -20961,7 +18318,6 @@ static const u16 sBronzorTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -20972,8 +18328,6 @@ static const u16 sBronzongTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -20981,12 +18335,10 @@ static const u16 sBronzongTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -21001,7 +18353,6 @@ static const u16 sBronzongTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -21014,13 +18365,9 @@ static const u16 sChatotTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -21028,11 +18375,9 @@ static const u16 sChatotTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_ENDURE, - MOVE_MIMIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -21046,16 +18391,12 @@ static const u16 sSpiritombTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -21071,7 +18412,6 @@ static const u16 sSpiritombTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -21089,18 +18429,14 @@ static const u16 sGibleTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -21112,7 +18448,6 @@ static const u16 sGibleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -21129,18 +18464,14 @@ static const u16 sGabiteTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -21150,7 +18481,6 @@ static const u16 sGabiteTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -21168,19 +18498,15 @@ static const u16 sGarchompTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, @@ -21191,7 +18517,6 @@ static const u16 sGarchompTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -21209,17 +18534,13 @@ static const u16 sRioluTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -21231,7 +18552,6 @@ static const u16 sRioluTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -21249,19 +18569,15 @@ static const u16 sLucarioTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -21275,7 +18591,6 @@ static const u16 sLucarioTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -21291,17 +18606,13 @@ static const u16 sHippopotasTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -21313,7 +18624,6 @@ static const u16 sHippopotasTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -21324,18 +18634,14 @@ static const u16 sHippowdonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -21346,7 +18652,6 @@ static const u16 sHippowdonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -21362,16 +18667,12 @@ static const u16 sSkorupiTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -21385,7 +18686,6 @@ static const u16 sSkorupiTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -21401,18 +18701,14 @@ static const u16 sDrapionTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -21427,7 +18723,6 @@ static const u16 sDrapionTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -21444,15 +18739,11 @@ static const u16 sCroagunkTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -21472,7 +18763,6 @@ static const u16 sCroagunkTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -21488,16 +18778,12 @@ static const u16 sToxicroakTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -21515,7 +18801,6 @@ static const u16 sToxicroakTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -21531,14 +18816,10 @@ static const u16 sCarnivineTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -21549,7 +18830,6 @@ static const u16 sCarnivineTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -21564,16 +18844,12 @@ static const u16 sFinneonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -21583,7 +18859,6 @@ static const u16 sFinneonTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -21596,17 +18871,13 @@ static const u16 sLumineonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -21616,7 +18887,6 @@ static const u16 sLumineonTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -21631,19 +18901,15 @@ static const u16 sSnoverTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_TOXIC, @@ -21655,7 +18921,6 @@ static const u16 sSnoverTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -21671,10 +18936,8 @@ static const u16 sAbomasnowTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -21682,11 +18945,9 @@ static const u16 sAbomasnowTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -21699,7 +18960,6 @@ static const u16 sAbomasnowTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -21711,15 +18971,11 @@ static const u16 sRotomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SNATCH, @@ -21734,7 +18990,6 @@ static const u16 sRotomTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -21748,9 +19003,7 @@ static const u16 sUxieTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -21759,10 +19012,8 @@ static const u16 sUxieTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -21780,7 +19031,6 @@ static const u16 sUxieTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -21796,8 +19046,6 @@ static const u16 sMespritTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -21807,10 +19055,8 @@ static const u16 sMespritTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -21827,7 +19073,6 @@ static const u16 sMespritTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -21844,8 +19089,6 @@ static const u16 sAzelfTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -21854,10 +19097,8 @@ static const u16 sAzelfTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -21877,7 +19118,6 @@ static const u16 sAzelfTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -21900,8 +19140,6 @@ static const u16 sDialgaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -21909,13 +19147,11 @@ static const u16 sDialgaTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -21929,7 +19165,6 @@ static const u16 sDialgaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -21952,21 +19187,17 @@ static const u16 sPalkiaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -21982,7 +19213,6 @@ static const u16 sPalkiaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -21999,17 +19229,13 @@ static const u16 sHeatranTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -22022,7 +19248,6 @@ static const u16 sHeatranTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -22036,15 +19261,11 @@ static const u16 sRegigigasTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_RAIN_DANCE, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -22061,7 +19282,6 @@ static const u16 sRegigigasTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -22079,19 +19299,15 @@ static const u16 sGiratinaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, @@ -22108,7 +19324,6 @@ static const u16 sGiratinaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -22123,8 +19338,6 @@ static const u16 sCresseliaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -22133,9 +19346,7 @@ static const u16 sCresseliaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -22149,7 +19360,6 @@ static const u16 sCresseliaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -22163,16 +19373,12 @@ static const u16 sPhioneTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -22183,7 +19389,6 @@ static const u16 sPhioneTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -22196,9 +19401,7 @@ static const u16 sManaphyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -22207,9 +19410,7 @@ static const u16 sManaphyTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SURF, @@ -22222,7 +19423,6 @@ static const u16 sManaphyTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -22240,18 +19440,14 @@ static const u16 sDarkraiTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -22272,7 +19468,6 @@ static const u16 sDarkraiTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -22287,16 +19482,12 @@ static const u16 sShayminLandTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -22306,7 +19497,6 @@ static const u16 sShayminLandTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -22318,16 +19508,12 @@ static const u16 sShayminSkyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -22352,10 +19538,8 @@ static const u16 sArceusTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -22366,13 +19550,11 @@ static const u16 sArceusTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -22395,7 +19577,6 @@ static const u16 sArceusTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -22412,18 +19593,14 @@ static const u16 sVictiniTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -22439,7 +19616,6 @@ static const u16 sVictiniTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -22456,17 +19632,13 @@ static const u16 sSnivyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -22475,7 +19647,6 @@ static const u16 sSnivyTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22489,17 +19660,13 @@ static const u16 sServineTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -22508,7 +19675,6 @@ static const u16 sServineTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22522,19 +19688,15 @@ static const u16 sSerperiorTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -22544,7 +19706,6 @@ static const u16 sSerperiorTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22558,17 +19719,13 @@ static const u16 sTepigTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -22579,7 +19736,6 @@ static const u16 sTepigTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -22592,17 +19748,13 @@ static const u16 sPigniteTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -22614,7 +19766,6 @@ static const u16 sPigniteTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -22630,18 +19781,14 @@ static const u16 sEmboarTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -22653,7 +19800,6 @@ static const u16 sEmboarTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -22670,17 +19816,13 @@ static const u16 sOshawottTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, @@ -22690,7 +19832,6 @@ static const u16 sOshawottTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22705,17 +19846,13 @@ static const u16 sDewottTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, @@ -22725,7 +19862,6 @@ static const u16 sDewottTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22740,18 +19876,14 @@ static const u16 sSamurottTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -22762,7 +19894,6 @@ static const u16 sSamurottTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22783,14 +19914,10 @@ static const u16 sPatratTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -22798,7 +19925,6 @@ static const u16 sPatratTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -22813,17 +19939,13 @@ static const u16 sWatchogTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -22837,7 +19959,6 @@ static const u16 sWatchogTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -22853,16 +19974,12 @@ static const u16 sLillipupTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -22872,7 +19989,6 @@ static const u16 sLillipupTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -22884,16 +20000,12 @@ static const u16 sHerdierTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -22903,7 +20015,6 @@ static const u16 sHerdierTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -22915,17 +20026,13 @@ static const u16 sStoutlandTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -22936,7 +20043,6 @@ static const u16 sStoutlandTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -22950,14 +20056,10 @@ static const u16 sPurrloinTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -22969,7 +20071,6 @@ static const u16 sPurrloinTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -22981,16 +20082,12 @@ static const u16 sLiepardTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -23002,7 +20099,6 @@ static const u16 sLiepardTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23019,16 +20115,12 @@ static const u16 sPansageTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23037,7 +20129,6 @@ static const u16 sPansageTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23051,17 +20142,13 @@ static const u16 sSimisageTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23071,7 +20158,6 @@ static const u16 sSimisageTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23087,16 +20173,12 @@ static const u16 sPansearTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23106,7 +20188,6 @@ static const u16 sPansearTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23121,17 +20202,13 @@ static const u16 sSimisearTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23142,7 +20219,6 @@ static const u16 sSimisearTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23158,18 +20234,14 @@ static const u16 sPanpourTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_THIEF, @@ -23181,7 +20253,6 @@ static const u16 sPanpourTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23196,19 +20267,15 @@ static const u16 sSimipourTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_THIEF, @@ -23221,7 +20288,6 @@ static const u16 sSimipourTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23234,18 +20300,14 @@ static const u16 sMunnaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -23257,7 +20319,6 @@ static const u16 sMunnaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -23270,8 +20331,6 @@ static const u16 sMusharnaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -23279,10 +20338,8 @@ static const u16 sMusharnaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -23294,7 +20351,6 @@ static const u16 sMusharnaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23308,20 +20364,15 @@ static const u16 sPidoveTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23332,20 +20383,15 @@ static const u16 sTranquillTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23356,14 +20402,10 @@ static const u16 sUnfezantTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23371,7 +20413,6 @@ static const u16 sUnfezantTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23383,14 +20424,10 @@ static const u16 sBlitzleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SNATCH, MOVE_THUNDER, @@ -23400,7 +20437,6 @@ static const u16 sBlitzleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23411,17 +20447,13 @@ static const u16 sZebstrikaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SNATCH, MOVE_THUNDER, @@ -23429,7 +20461,6 @@ static const u16 sZebstrikaTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23442,15 +20473,11 @@ static const u16 sRoggenrolaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_EXPLOSION, @@ -23458,7 +20485,6 @@ static const u16 sRoggenrolaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23468,15 +20494,11 @@ static const u16 sBoldoreTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_EXPLOSION, @@ -23484,7 +20506,6 @@ static const u16 sBoldoreTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23494,16 +20515,12 @@ static const u16 sGigalithTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_TOXIC, @@ -23512,7 +20529,6 @@ static const u16 sGigalithTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23527,18 +20543,14 @@ static const u16 sWoobatTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -23551,7 +20563,6 @@ static const u16 sWoobatTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23565,9 +20576,7 @@ static const u16 sSwoobatTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -23575,9 +20584,7 @@ static const u16 sSwoobatTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -23590,7 +20597,6 @@ static const u16 sSwoobatTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23607,15 +20613,11 @@ static const u16 sDrilburTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TOXIC, @@ -23623,7 +20625,6 @@ static const u16 sDrilburTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -23638,16 +20639,12 @@ static const u16 sExcadrillTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TOXIC, @@ -23655,7 +20652,6 @@ static const u16 sExcadrillTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -23674,8 +20670,6 @@ static const u16 sAudinoTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -23685,9 +20679,7 @@ static const u16 sAudinoTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -23705,7 +20697,6 @@ static const u16 sAudinoTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -23722,15 +20713,11 @@ static const u16 sTimburrTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23743,7 +20730,6 @@ static const u16 sTimburrTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -23757,15 +20743,11 @@ static const u16 sGurdurrTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23776,7 +20758,6 @@ static const u16 sGurdurrTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -23791,16 +20772,12 @@ static const u16 sConkeldurrTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23811,7 +20788,6 @@ static const u16 sConkeldurrTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -23823,14 +20799,10 @@ static const u16 sTympoleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, @@ -23838,7 +20810,6 @@ static const u16 sTympoleTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23848,15 +20819,11 @@ static const u16 sPalpitoadTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, @@ -23864,7 +20831,6 @@ static const u16 sPalpitoadTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23877,17 +20843,13 @@ static const u16 sSeismitoadTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -23898,7 +20860,6 @@ static const u16 sSeismitoadTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -23914,15 +20875,11 @@ static const u16 sThrohTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23935,7 +20892,6 @@ static const u16 sThrohTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -23952,15 +20908,11 @@ static const u16 sSawkTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -23972,7 +20924,6 @@ static const u16 sSawkTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -23987,15 +20938,11 @@ static const u16 sSewaddleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -24003,7 +20950,6 @@ static const u16 sSewaddleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24015,22 +20961,17 @@ static const u16 sSwadloonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24043,17 +20984,13 @@ static const u16 sLeavannyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -24061,7 +20998,6 @@ static const u16 sLeavannyTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -24073,13 +21009,9 @@ static const u16 sVenipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -24089,7 +21021,6 @@ static const u16 sVenipedeTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24098,13 +21029,9 @@ static const u16 sWhirlipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -24114,7 +21041,6 @@ static const u16 sWhirlipedeTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24126,16 +21052,12 @@ static const u16 sScolipedeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -24148,7 +21070,6 @@ static const u16 sScolipedeTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -24161,14 +21082,10 @@ static const u16 sCottoneeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -24176,7 +21093,6 @@ static const u16 sCottoneeTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24186,17 +21102,13 @@ static const u16 sWhimsicottTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -24206,7 +21118,6 @@ static const u16 sWhimsicottTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24219,14 +21130,10 @@ static const u16 sPetililTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -24234,7 +21141,6 @@ static const u16 sPetililTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24245,23 +21151,18 @@ static const u16 sLilligantTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -24281,15 +21182,11 @@ static const u16 sBasculinTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, @@ -24298,7 +21195,6 @@ static const u16 sBasculinTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -24323,16 +21219,12 @@ static const u16 sSandileTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_TAUNT, @@ -24345,7 +21237,6 @@ static const u16 sSandileTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24359,17 +21250,13 @@ static const u16 sKrokorokTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -24381,7 +21268,6 @@ static const u16 sKrokorokTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24398,18 +21284,14 @@ static const u16 sKrookodileTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -24422,7 +21304,6 @@ static const u16 sKrookodileTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24438,16 +21319,12 @@ static const u16 sDarumakaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -24461,7 +21338,6 @@ static const u16 sDarumakaTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24477,18 +21353,14 @@ static const u16 sDarmanitanTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -24502,7 +21374,6 @@ static const u16 sDarmanitanTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24534,7 +21405,6 @@ static const u16 sDarumakaGalarianTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -24568,7 +21438,6 @@ static const u16 sDarmanitanGalarianTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -24581,20 +21450,15 @@ static const u16 sMaractusTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24609,15 +21473,11 @@ static const u16 sDwebbleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_TOXIC, @@ -24627,7 +21487,6 @@ static const u16 sDwebbleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -24641,16 +21500,12 @@ static const u16 sCrustleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_TOXIC, @@ -24658,7 +21513,6 @@ static const u16 sCrustleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -24675,17 +21529,13 @@ static const u16 sScraggyTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -24699,7 +21549,6 @@ static const u16 sScraggyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -24714,18 +21563,14 @@ static const u16 sScraftyTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -24739,7 +21584,6 @@ static const u16 sScraftyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -24755,8 +21599,6 @@ static const u16 sSigilyphTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -24765,9 +21607,7 @@ static const u16 sSigilyphTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -24780,7 +21620,6 @@ static const u16 sSigilyphTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -24794,15 +21633,11 @@ static const u16 sYamaskTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -24814,7 +21649,6 @@ static const u16 sYamaskTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24825,16 +21659,12 @@ static const u16 sCofagrigusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -24845,7 +21675,6 @@ static const u16 sCofagrigusTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24870,7 +21699,6 @@ static const u16 sYamaskGalarianTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -24895,7 +21723,6 @@ static const u16 sRunerigusTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -24910,18 +21737,14 @@ static const u16 sTirtougaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -24933,7 +21756,6 @@ static const u16 sTirtougaTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24946,19 +21768,15 @@ static const u16 sCarracostaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -24969,7 +21787,6 @@ static const u16 sCarracostaTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -24985,17 +21802,13 @@ static const u16 sArchenTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_TAUNT, MOVE_TORMENT, @@ -25003,7 +21816,6 @@ static const u16 sArchenTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25018,18 +21830,14 @@ static const u16 sArcheopsTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_TAUNT, MOVE_TORMENT, @@ -25037,7 +21845,6 @@ static const u16 sArcheopsTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25048,14 +21855,10 @@ static const u16 sTrubbishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -25064,7 +21867,6 @@ static const u16 sTrubbishTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25073,16 +21875,12 @@ static const u16 sGarbodorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -25093,7 +21891,6 @@ static const u16 sGarbodorTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25108,14 +21905,10 @@ static const u16 sZoruaTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -25127,7 +21920,6 @@ static const u16 sZoruaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -25142,16 +21934,12 @@ static const u16 sZoroarkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -25163,7 +21951,6 @@ static const u16 sZoroarkTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -25187,15 +21974,11 @@ static const u16 sMinccinoTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -25205,7 +21988,6 @@ static const u16 sMinccinoTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, @@ -25219,17 +22001,13 @@ static const u16 sCinccinoTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -25238,7 +22016,6 @@ static const u16 sCinccinoTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25252,18 +22029,14 @@ static const u16 sGothitaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25278,7 +22051,6 @@ static const u16 sGothitaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25290,18 +22062,14 @@ static const u16 sGothoritaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25316,7 +22084,6 @@ static const u16 sGothoritaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25329,8 +22096,6 @@ static const u16 sGothitelleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -25338,10 +22103,8 @@ static const u16 sGothitelleTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25356,7 +22119,6 @@ static const u16 sGothitelleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25370,18 +22132,14 @@ static const u16 sSolosisTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25395,7 +22153,6 @@ static const u16 sSolosisTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25407,18 +22164,14 @@ static const u16 sDuosionTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25432,7 +22185,6 @@ static const u16 sDuosionTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25445,8 +22197,6 @@ static const u16 sReuniclusTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -25454,11 +22204,9 @@ static const u16 sReuniclusTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -25475,7 +22223,6 @@ static const u16 sReuniclusTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -25491,15 +22238,11 @@ static const u16 sDucklettTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SURF, MOVE_TOXIC, @@ -25507,7 +22250,6 @@ static const u16 sDucklettTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25519,16 +22261,12 @@ static const u16 sSwannaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_SURF, MOVE_TOXIC, @@ -25536,7 +22274,6 @@ static const u16 sSwannaTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25548,16 +22285,12 @@ static const u16 sVanilliteTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -25565,7 +22298,6 @@ static const u16 sVanilliteTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25575,16 +22307,12 @@ static const u16 sVanillishTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -25592,7 +22320,6 @@ static const u16 sVanillishTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25602,17 +22329,13 @@ static const u16 sVanilluxeTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -25620,7 +22343,6 @@ static const u16 sVanilluxeTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25632,16 +22354,12 @@ static const u16 sDeerlingTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -25649,7 +22367,6 @@ static const u16 sDeerlingTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25661,18 +22378,14 @@ static const u16 sSawsbuckTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -25680,7 +22393,6 @@ static const u16 sSawsbuckTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -25696,15 +22408,11 @@ static const u16 sEmolgaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_TAUNT, MOVE_THUNDER, @@ -25712,7 +22420,6 @@ static const u16 sEmolgaTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25726,14 +22433,10 @@ static const u16 sKarrablastTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_TOXIC, MOVE_COUNTER, MOVE_DOUBLE_EDGE, @@ -25741,7 +22444,6 @@ static const u16 sKarrablastTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -25753,21 +22455,16 @@ static const u16 sEscavalierTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_TOXIC, MOVE_DOUBLE_EDGE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -25780,14 +22477,10 @@ static const u16 sFoongusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -25798,7 +22491,6 @@ static const u16 sFoongusTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25808,22 +22500,17 @@ static const u16 sAmoongussTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25837,18 +22524,14 @@ static const u16 sFrillishTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -25862,7 +22545,6 @@ static const u16 sFrillishTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25874,19 +22556,15 @@ static const u16 sJellicentTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -25900,7 +22578,6 @@ static const u16 sJellicentTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25914,18 +22591,14 @@ static const u16 sAlomomolaTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SURF, MOVE_TOXIC, @@ -25936,7 +22609,6 @@ static const u16 sAlomomolaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25949,15 +22621,11 @@ static const u16 sJoltikTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THIEF, MOVE_THUNDERBOLT, @@ -25965,7 +22633,6 @@ static const u16 sJoltikTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25977,16 +22644,12 @@ static const u16 sGalvantulaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THIEF, MOVE_THUNDER, @@ -25995,7 +22658,6 @@ static const u16 sGalvantulaTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26008,14 +22670,10 @@ static const u16 sFerroseedTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THUNDERBOLT, @@ -26024,7 +22682,6 @@ static const u16 sFerroseedTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26036,16 +22693,12 @@ static const u16 sFerrothornTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -26056,7 +22709,6 @@ static const u16 sFerrothornTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -26068,21 +22720,16 @@ static const u16 sFerrothornTeachableLearnset[] = { static const u16 sKlinkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26091,21 +22738,16 @@ static const u16 sKlinkTeachableLearnset[] = { static const u16 sKlangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26114,22 +22756,17 @@ static const u16 sKlangTeachableLearnset[] = { static const u16 sKlinklangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26147,23 +22784,18 @@ static const u16 sEelektrikTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26179,20 +22811,16 @@ static const u16 sEelektrossTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_THUNDER, @@ -26202,7 +22830,6 @@ static const u16 sEelektrossTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -26217,18 +22844,14 @@ static const u16 sElgyemTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -26242,7 +22865,6 @@ static const u16 sElgyemTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26254,8 +22876,6 @@ static const u16 sBeheeyemTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -26263,10 +22883,8 @@ static const u16 sBeheeyemTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -26280,7 +22898,6 @@ static const u16 sBeheeyemTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26296,15 +22913,11 @@ static const u16 sLitwickTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -26317,7 +22930,6 @@ static const u16 sLitwickTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26330,15 +22942,11 @@ static const u16 sLampentTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -26350,7 +22958,6 @@ static const u16 sLampentTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26363,16 +22970,12 @@ static const u16 sChandelureTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -26384,7 +22987,6 @@ static const u16 sChandelureTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26399,17 +23001,13 @@ static const u16 sAxewTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -26419,7 +23017,6 @@ static const u16 sAxewTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -26433,17 +23030,13 @@ static const u16 sFraxureTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -26451,7 +23044,6 @@ static const u16 sFraxureTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -26467,18 +23059,14 @@ static const u16 sHaxorusTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -26488,7 +23076,6 @@ static const u16 sHaxorusTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -26505,17 +23092,13 @@ static const u16 sCubchooTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -26525,7 +23108,6 @@ static const u16 sCubchooTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26542,19 +23124,15 @@ static const u16 sBearticTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -26566,7 +23144,6 @@ static const u16 sBearticTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -26579,9 +23156,7 @@ static const u16 sCryogonalTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -26589,8 +23164,6 @@ static const u16 sCryogonalTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -26598,7 +23171,6 @@ static const u16 sCryogonalTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26609,14 +23181,10 @@ static const u16 sShelmetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -26625,7 +23193,6 @@ static const u16 sShelmetTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26634,21 +23201,16 @@ static const u16 sAccelgorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -26663,15 +23225,11 @@ static const u16 sStunfiskTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SURF, @@ -26684,7 +23242,6 @@ static const u16 sStunfiskTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26709,7 +23266,6 @@ static const u16 sStunfiskGalarianTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -26727,16 +23283,12 @@ static const u16 sMienfooTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -26746,7 +23298,6 @@ static const u16 sMienfooTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -26763,17 +23314,13 @@ static const u16 sMienshaoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -26782,7 +23329,6 @@ static const u16 sMienshaoTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, @@ -26801,18 +23347,14 @@ static const u16 sDruddigonTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -26826,7 +23368,6 @@ static const u16 sDruddigonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -26841,18 +23382,14 @@ static const u16 sGolettTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STRENGTH, @@ -26869,7 +23406,6 @@ static const u16 sGolettTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -26883,19 +23419,15 @@ static const u16 sGolurkTeachableLearnset[] = { MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -26914,7 +23446,6 @@ static const u16 sGolurkTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -26930,16 +23461,12 @@ static const u16 sPawniardTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_TAUNT, MOVE_THIEF, @@ -26948,7 +23475,6 @@ static const u16 sPawniardTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -26963,17 +23489,13 @@ static const u16 sBisharpTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_TAUNT, MOVE_THIEF, @@ -26982,7 +23504,6 @@ static const u16 sBisharpTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -27025,11 +23546,9 @@ static const u16 sKingambitTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STEEL_BEAM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_X_SCISSOR, @@ -27047,15 +23566,11 @@ static const u16 sBouffalantTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, @@ -27065,7 +23580,6 @@ static const u16 sBouffalantTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -27081,15 +23595,11 @@ static const u16 sRuffletTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -27097,7 +23607,6 @@ static const u16 sRuffletTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27110,16 +23619,12 @@ static const u16 sBraviaryTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -27127,7 +23632,6 @@ static const u16 sBraviaryTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27147,15 +23651,11 @@ static const u16 sVullabyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STEEL_WING, @@ -27167,7 +23667,6 @@ static const u16 sVullabyTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27179,16 +23678,12 @@ static const u16 sMandibuzzTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STEEL_WING, @@ -27200,7 +23695,6 @@ static const u16 sMandibuzzTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27217,17 +23711,13 @@ static const u16 sHeatmorTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -27238,7 +23728,6 @@ static const u16 sHeatmorTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -27253,15 +23742,11 @@ static const u16 sDurantTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TOXIC, MOVE_ENDURE, @@ -27269,7 +23754,6 @@ static const u16 sDurantTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27281,15 +23765,11 @@ static const u16 sDeinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -27301,7 +23781,6 @@ static const u16 sDeinoTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27311,15 +23790,11 @@ static const u16 sZweilousTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -27331,7 +23806,6 @@ static const u16 sZweilousTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27345,19 +23819,15 @@ static const u16 sHydreigonTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -27372,7 +23842,6 @@ static const u16 sHydreigonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27386,17 +23855,13 @@ static const u16 sLarvestaTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -27404,7 +23869,6 @@ static const u16 sLarvestaTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27417,24 +23881,19 @@ static const u16 sVolcaronaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27447,25 +23906,20 @@ static const u16 sCobalionTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -27481,19 +23935,15 @@ static const u16 sTerrakionTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, @@ -27501,7 +23951,6 @@ static const u16 sTerrakionTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -27516,19 +23965,15 @@ static const u16 sVirizionTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -27537,7 +23982,6 @@ static const u16 sVirizionTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -27553,17 +23997,13 @@ static const u16 sTornadusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TAUNT, @@ -27573,7 +24013,6 @@ static const u16 sTornadusTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27587,17 +24026,13 @@ static const u16 sThundurusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -27609,7 +24044,6 @@ static const u16 sThundurusTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -27626,8 +24060,6 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -27635,11 +24067,9 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -27649,7 +24079,6 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27663,8 +24092,6 @@ static const u16 sZekromTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -27672,11 +24099,9 @@ static const u16 sZekromTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, @@ -27687,7 +24112,6 @@ static const u16 sZekromTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -27706,18 +24130,14 @@ static const u16 sLandorusTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TOXIC, @@ -27725,7 +24145,6 @@ static const u16 sLandorusTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -27740,9 +24159,7 @@ static const u16 sKyuremTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -27751,11 +24168,9 @@ static const u16 sKyuremTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STEEL_WING, MOVE_STRENGTH, @@ -27765,7 +24180,6 @@ static const u16 sKyuremTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27778,19 +24192,15 @@ static const u16 sKeldeoTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, @@ -27800,7 +24210,6 @@ static const u16 sKeldeoTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -27815,18 +24224,14 @@ static const u16 sMeloettaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -27842,7 +24247,6 @@ static const u16 sMeloettaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -27859,9 +24263,7 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -27869,8 +24271,6 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_THUNDER, @@ -27880,7 +24280,6 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27899,18 +24298,14 @@ static const u16 sChespinTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -27923,7 +24318,6 @@ static const u16 sChespinTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -27941,18 +24335,14 @@ static const u16 sQuilladinTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -27964,7 +24354,6 @@ static const u16 sQuilladinTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -27984,19 +24373,15 @@ static const u16 sChesnaughtTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -28008,7 +24393,6 @@ static const u16 sChesnaughtTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -28024,8 +24408,6 @@ static const u16 sFennekinTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -28033,9 +24415,7 @@ static const u16 sFennekinTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -28044,7 +24424,6 @@ static const u16 sFennekinTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28056,8 +24435,6 @@ static const u16 sBraixenTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -28065,9 +24442,7 @@ static const u16 sBraixenTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -28080,7 +24455,6 @@ static const u16 sBraixenTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -28094,8 +24468,6 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -28104,9 +24476,7 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -28120,7 +24490,6 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -28137,16 +24506,12 @@ static const u16 sFroakieTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_STRENGTH, MOVE_SURF, @@ -28159,7 +24524,6 @@ static const u16 sFroakieTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28173,16 +24537,12 @@ static const u16 sFrogadierTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_STRENGTH, MOVE_SURF, @@ -28196,7 +24556,6 @@ static const u16 sFrogadierTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28210,17 +24569,13 @@ static const u16 sGreninjaTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_STRENGTH, MOVE_SURF, @@ -28234,7 +24589,6 @@ static const u16 sGreninjaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28250,16 +24604,12 @@ static const u16 sBunnelbyTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -28272,7 +24622,6 @@ static const u16 sBunnelbyTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28287,17 +24636,13 @@ static const u16 sDiggersbyTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -28311,7 +24656,6 @@ static const u16 sDiggersbyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -28326,13 +24670,9 @@ static const u16 sFletchlingTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -28341,7 +24681,6 @@ static const u16 sFletchlingTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -28355,13 +24694,9 @@ static const u16 sFletchinderTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -28370,7 +24705,6 @@ static const u16 sFletchinderTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -28385,14 +24719,10 @@ static const u16 sTalonflameTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -28402,7 +24732,6 @@ static const u16 sTalonflameTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -28426,18 +24755,14 @@ static const u16 sVivillonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -28446,7 +24771,6 @@ static const u16 sVivillonTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28460,17 +24784,13 @@ static const u16 sLitleoTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -28480,7 +24800,6 @@ static const u16 sLitleoTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28492,18 +24811,14 @@ static const u16 sPyroarTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -28513,7 +24828,6 @@ static const u16 sPyroarTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28526,22 +24840,17 @@ static const u16 sFlabebeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28552,22 +24861,17 @@ static const u16 sFloetteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28578,16 +24882,12 @@ static const u16 sFloetteEternalFlowerTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -28600,24 +24900,19 @@ static const u16 sFlorgesTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28631,17 +24926,13 @@ static const u16 sSkiddoTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -28653,7 +24944,6 @@ static const u16 sSkiddoTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28667,18 +24957,14 @@ static const u16 sGogoatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -28688,7 +24974,6 @@ static const u16 sGogoatTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28705,16 +24990,12 @@ static const u16 sPanchamTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -28728,7 +25009,6 @@ static const u16 sPanchamTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -28747,17 +25027,13 @@ static const u16 sPangoroTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_STRENGTH, @@ -28773,7 +25049,6 @@ static const u16 sPangoroTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -28788,23 +25063,17 @@ static const u16 sFurfrouTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28819,8 +25088,6 @@ static const u16 sEspurrTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -28828,9 +25095,7 @@ static const u16 sEspurrTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, MOVE_SNATCH, @@ -28842,7 +25107,6 @@ static const u16 sEspurrTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28856,8 +25120,6 @@ static const u16 sMeowsticMaleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -28866,9 +25128,7 @@ static const u16 sMeowsticMaleTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -28881,7 +25141,6 @@ static const u16 sMeowsticMaleTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28895,8 +25154,6 @@ static const u16 sMeowsticFemaleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -28905,9 +25162,7 @@ static const u16 sMeowsticFemaleTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -28920,7 +25175,6 @@ static const u16 sMeowsticFemaleTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28935,22 +25189,17 @@ static const u16 sHonedgeTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_TOXIC, MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -28963,22 +25212,17 @@ static const u16 sDoubladeTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_TOXIC, MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -28991,16 +25235,12 @@ static const u16 sAegislashTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, @@ -29009,7 +25249,6 @@ static const u16 sAegislashTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -29023,16 +25262,12 @@ static const u16 sSpritzeeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_THUNDERBOLT, @@ -29042,7 +25277,6 @@ static const u16 sSpritzeeTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29053,8 +25287,6 @@ static const u16 sAromatisseTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -29062,8 +25294,6 @@ static const u16 sAromatisseTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -29074,7 +25304,6 @@ static const u16 sAromatisseTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29088,16 +25317,12 @@ static const u16 sSwirlixTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, @@ -29107,7 +25332,6 @@ static const u16 sSwirlixTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29119,17 +25343,13 @@ static const u16 sSlurpuffTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, @@ -29139,7 +25359,6 @@ static const u16 sSlurpuffTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29155,16 +25374,12 @@ static const u16 sInkayTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -29176,7 +25391,6 @@ static const u16 sInkayTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29190,8 +25404,6 @@ static const u16 sMalamarTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -29199,8 +25411,6 @@ static const u16 sMalamarTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -29212,7 +25422,6 @@ static const u16 sMalamarTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29229,18 +25438,14 @@ static const u16 sBinacleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -29255,7 +25460,6 @@ static const u16 sBinacleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -29273,19 +25477,15 @@ static const u16 sBarbaracleTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SURF, @@ -29300,7 +25500,6 @@ static const u16 sBarbaracleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -29313,15 +25512,11 @@ static const u16 sSkrelpTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -29333,7 +25528,6 @@ static const u16 sSkrelpTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29343,16 +25537,12 @@ static const u16 sDragalgeTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -29365,7 +25555,6 @@ static const u16 sDragalgeTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29378,15 +25567,11 @@ static const u16 sClauncherTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, @@ -29397,7 +25582,6 @@ static const u16 sClauncherTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -29409,16 +25593,12 @@ static const u16 sClawitzerTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SURF, @@ -29429,7 +25609,6 @@ static const u16 sClawitzerTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -29444,17 +25623,13 @@ static const u16 sHelioptileTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SURF, MOVE_THUNDER, @@ -29465,7 +25640,6 @@ static const u16 sHelioptileTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29478,18 +25652,14 @@ static const u16 sHelioliskTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SURF, MOVE_THUNDER, @@ -29500,7 +25670,6 @@ static const u16 sHelioliskTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -29518,24 +25687,19 @@ static const u16 sTyruntTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29549,25 +25713,20 @@ static const u16 sTyrantrumTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29581,9 +25740,7 @@ static const u16 sAmauraTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -29592,13 +25749,11 @@ static const u16 sAmauraTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -29608,7 +25763,6 @@ static const u16 sAmauraTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29622,9 +25776,7 @@ static const u16 sAurorusTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, @@ -29634,13 +25786,11 @@ static const u16 sAurorusTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -29651,7 +25801,6 @@ static const u16 sAurorusTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29670,15 +25819,11 @@ static const u16 sHawluchaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -29689,7 +25834,6 @@ static const u16 sHawluchaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -29706,14 +25850,10 @@ static const u16 sDedenneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -29722,7 +25862,6 @@ static const u16 sDedenneTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -29736,19 +25875,15 @@ static const u16 sCarbinkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -29757,7 +25892,6 @@ static const u16 sCarbinkTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29768,14 +25902,10 @@ static const u16 sGoomyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, @@ -29788,7 +25918,6 @@ static const u16 sGoomyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29798,15 +25927,11 @@ static const u16 sSliggooTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, @@ -29817,7 +25942,6 @@ static const u16 sSliggooTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29831,18 +25955,14 @@ static const u16 sGoodraTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, @@ -29856,7 +25976,6 @@ static const u16 sGoodraTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -29880,8 +25999,6 @@ static const u16 sKlefkiTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -29889,9 +26006,7 @@ static const u16 sKlefkiTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TORMENT, @@ -29899,7 +26014,6 @@ static const u16 sKlefkiTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29913,17 +26027,13 @@ static const u16 sPhantumpTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -29935,7 +26045,6 @@ static const u16 sPhantumpTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29948,18 +26057,14 @@ static const u16 sTrevenantTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -29971,7 +26076,6 @@ static const u16 sTrevenantTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -29986,17 +26090,13 @@ static const u16 sPumpkabooTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, @@ -30008,7 +26108,6 @@ static const u16 sPumpkabooTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30021,18 +26120,14 @@ static const u16 sGourgeistTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, @@ -30044,7 +26139,6 @@ static const u16 sGourgeistTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30057,18 +26151,14 @@ static const u16 sBergmiteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -30078,7 +26168,6 @@ static const u16 sBergmiteTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30090,20 +26179,16 @@ static const u16 sAvaluggTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_STRENGTH, MOVE_SURF, MOVE_TOXIC, @@ -30114,7 +26199,6 @@ static const u16 sAvaluggTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30135,14 +26219,10 @@ static const u16 sNoibatTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -30156,7 +26236,6 @@ static const u16 sNoibatTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30171,15 +26250,11 @@ static const u16 sNoivernTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -30193,7 +26268,6 @@ static const u16 sNoivernTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30206,9 +26280,7 @@ static const u16 sXerneasTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -30216,9 +26288,7 @@ static const u16 sXerneasTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -30227,7 +26297,6 @@ static const u16 sXerneasTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -30242,15 +26311,11 @@ static const u16 sYveltalTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -30262,7 +26327,6 @@ static const u16 sYveltalTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30275,17 +26339,13 @@ static const u16 sZygardeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -30293,7 +26353,6 @@ static const u16 sZygardeTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30305,20 +26364,16 @@ static const u16 sDiancieTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -30327,7 +26382,6 @@ static const u16 sDiancieTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30341,8 +26395,6 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -30350,9 +26402,7 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -30369,7 +26419,6 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -30383,8 +26432,6 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -30392,9 +26439,7 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -30418,17 +26463,13 @@ static const u16 sVolcanionTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -30440,7 +26481,6 @@ static const u16 sVolcanionTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30451,13 +26491,10 @@ static const u16 sRowletTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -30465,7 +26502,6 @@ static const u16 sRowletTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30475,13 +26511,10 @@ static const u16 sDartrixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, @@ -30489,7 +26522,6 @@ static const u16 sDartrixTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30499,13 +26531,10 @@ static const u16 sDecidueyeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, @@ -30514,7 +26543,6 @@ static const u16 sDecidueyeTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30535,12 +26563,9 @@ static const u16 sLittenTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -30549,7 +26574,6 @@ static const u16 sLittenTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30562,12 +26586,9 @@ static const u16 sTorracatTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -30575,7 +26596,6 @@ static const u16 sTorracatTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30591,13 +26611,10 @@ static const u16 sIncineroarTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SNATCH, MOVE_SUNNY_DAY, @@ -30607,7 +26624,6 @@ static const u16 sIncineroarTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -30621,15 +26637,12 @@ static const u16 sPopplioTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -30637,7 +26650,6 @@ static const u16 sPopplioTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30647,15 +26659,12 @@ static const u16 sBrionneTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -30663,7 +26672,6 @@ static const u16 sBrionneTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30673,9 +26681,7 @@ static const u16 sPrimarinaTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -30684,7 +26690,6 @@ static const u16 sPrimarinaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_SURF, MOVE_TOXIC, @@ -30694,7 +26699,6 @@ static const u16 sPrimarinaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30708,11 +26712,8 @@ static const u16 sPikipekTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -30720,7 +26721,6 @@ static const u16 sPikipekTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30733,11 +26733,8 @@ static const u16 sTrumbeakTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -30745,7 +26742,6 @@ static const u16 sTrumbeakTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30758,12 +26754,9 @@ static const u16 sToucannonTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_STEEL_WING, MOVE_SUNNY_DAY, @@ -30771,7 +26764,6 @@ static const u16 sToucannonTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -30784,12 +26776,9 @@ static const u16 sYungoosTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHOCK_WAVE, @@ -30800,7 +26789,6 @@ static const u16 sYungoosTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -30810,12 +26798,9 @@ static const u16 sGumshoosTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, @@ -30829,7 +26814,6 @@ static const u16 sGumshoosTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -30842,13 +26826,10 @@ static const u16 sGrubbinTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -30856,7 +26837,6 @@ static const u16 sGrubbinTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -30867,20 +26847,16 @@ static const u16 sCharjabugTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -30891,14 +26867,11 @@ static const u16 sVikavoltTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_THUNDER, @@ -30907,7 +26880,6 @@ static const u16 sVikavoltTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -30923,12 +26895,9 @@ static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SUNNY_DAY, @@ -30939,7 +26908,6 @@ static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -30954,14 +26922,11 @@ static const u16 sCrabominableTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SUNNY_DAY, @@ -30973,7 +26938,6 @@ static const u16 sCrabominableTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -30988,11 +26952,8 @@ static const u16 sOricorioTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_STEEL_WING, @@ -31001,7 +26962,6 @@ static const u16 sOricorioTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -31015,14 +26975,11 @@ static const u16 sCutieflyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -31032,7 +26989,6 @@ static const u16 sCutieflyTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31043,14 +26999,11 @@ static const u16 sRibombeeTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -31061,7 +27014,6 @@ static const u16 sRibombeeTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31072,12 +27024,9 @@ static const u16 sRockruffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31085,7 +27034,6 @@ static const u16 sRockruffTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31096,12 +27044,9 @@ static const u16 sLycanrocMiddayTeachableLearnset[] = { MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31109,7 +27054,6 @@ static const u16 sLycanrocMiddayTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -31121,12 +27065,9 @@ static const u16 sLycanrocMidnightTeachableLearnset[] = { MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31140,12 +27081,9 @@ static const u16 sLycanrocDuskTeachableLearnset[] = { MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31161,15 +27099,12 @@ static const u16 sWishiwashiTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -31177,7 +27112,6 @@ static const u16 sWishiwashiTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31189,14 +27123,11 @@ static const u16 sMareanieTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -31206,7 +27137,6 @@ static const u16 sMareanieTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31216,15 +27146,12 @@ static const u16 sToxapexTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -31234,7 +27161,6 @@ static const u16 sToxapexTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31246,11 +27172,8 @@ static const u16 sMudbrayTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, @@ -31263,7 +27186,6 @@ static const u16 sMudbrayTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31273,11 +27195,8 @@ static const u16 sMudsdaleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, @@ -31288,7 +27207,6 @@ static const u16 sMudsdaleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31300,14 +27218,11 @@ static const u16 sDewpiderTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -31315,7 +27230,6 @@ static const u16 sDewpiderTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31325,15 +27239,12 @@ static const u16 sAraquanidTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SURF, MOVE_TOXIC, @@ -31342,7 +27253,6 @@ static const u16 sAraquanidTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31353,12 +27263,9 @@ static const u16 sFomantisTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -31366,7 +27273,6 @@ static const u16 sFomantisTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -31378,13 +27284,10 @@ static const u16 sLurantisTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -31392,7 +27295,6 @@ static const u16 sLurantisTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -31404,13 +27306,10 @@ static const u16 sMorelullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -31419,7 +27318,6 @@ static const u16 sMorelullTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -31429,13 +27327,10 @@ static const u16 sShiinoticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, @@ -31444,7 +27339,6 @@ static const u16 sShiinoticTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -31459,13 +27353,10 @@ static const u16 sSalanditTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_TAUNT, @@ -31474,7 +27365,6 @@ static const u16 sSalanditTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31486,13 +27376,10 @@ static const u16 sSalazzleTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_TAUNT, @@ -31501,7 +27388,6 @@ static const u16 sSalazzleTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31517,11 +27403,8 @@ static const u16 sStuffulTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31533,7 +27416,6 @@ static const u16 sStuffulTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -31550,12 +27432,9 @@ static const u16 sBewearTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -31565,7 +27444,6 @@ static const u16 sBewearTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -31578,21 +27456,17 @@ static const u16 sBounsweetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31601,21 +27475,17 @@ static const u16 sSteeneeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31624,21 +27494,17 @@ static const u16 sTsareenaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31650,14 +27516,11 @@ static const u16 sComfeyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -31668,7 +27531,6 @@ static const u16 sComfeyTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31681,15 +27543,12 @@ static const u16 sOranguruTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SNATCH, @@ -31703,7 +27562,6 @@ static const u16 sOranguruTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31719,14 +27577,11 @@ static const u16 sPassimianTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, @@ -31741,7 +27596,6 @@ static const u16 sPassimianTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31752,20 +27606,16 @@ static const u16 sWimpodTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31778,14 +27628,11 @@ static const u16 sGolisopodTeachableLearnset[] = { MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SLUDGE_BOMB, @@ -31800,7 +27647,6 @@ static const u16 sGolisopodTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -31813,13 +27659,10 @@ static const u16 sSandygastTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHADOW_BALL, @@ -31828,7 +27671,6 @@ static const u16 sSandygastTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31838,13 +27680,10 @@ static const u16 sPalossandTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHADOW_BALL, @@ -31854,7 +27693,6 @@ static const u16 sPalossandTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31877,7 +27715,6 @@ static const u16 sPyukumukuTeachableLearnset[] = { MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31889,13 +27726,10 @@ static const u16 sTypeNullTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SANDSTORM, MOVE_SUNNY_DAY, @@ -31905,7 +27739,6 @@ static const u16 sTypeNullTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -31918,15 +27751,12 @@ static const u16 sSilvallyTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SANDSTORM, MOVE_SHADOW_BALL, @@ -31941,7 +27771,6 @@ static const u16 sSilvallyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -31956,15 +27785,12 @@ static const u16 sMiniorTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, @@ -31978,7 +27804,6 @@ static const u16 sMiniorTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -31994,10 +27819,7 @@ static const u16 sKomalaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, - MOVE_RETURN, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DEFENSE_CURL, @@ -32006,7 +27828,6 @@ static const u16 sKomalaTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32023,14 +27844,11 @@ static const u16 sTurtonatorTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SHOCK_WAVE, @@ -32043,7 +27861,6 @@ static const u16 sTurtonatorTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32054,13 +27871,10 @@ static const u16 sTogedemaruTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_THIEF, MOVE_THUNDER, @@ -32070,7 +27884,6 @@ static const u16 sTogedemaruTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32083,15 +27896,12 @@ static const u16 sMimikyuTeachableLearnset[] = { MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SNATCH, @@ -32101,11 +27911,9 @@ static const u16 sMimikyuTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, - MOVE_MIMIC, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -32122,8 +27930,6 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -32132,7 +27938,6 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SNATCH, MOVE_SURF, @@ -32144,7 +27949,6 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32163,15 +27967,12 @@ static const u16 sDrampaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, @@ -32189,7 +27990,6 @@ static const u16 sDrampaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -32203,14 +28003,11 @@ static const u16 sDhelmiseTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -32220,7 +28017,6 @@ static const u16 sDhelmiseTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32237,12 +28033,9 @@ static const u16 sJangmoOTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -32253,7 +28046,6 @@ static const u16 sJangmoOTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32268,12 +28060,9 @@ static const u16 sHakamoOTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -32283,7 +28072,6 @@ static const u16 sHakamoOTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32300,13 +28088,10 @@ static const u16 sKommoOTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -32320,7 +28105,6 @@ static const u16 sKommoOTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, @@ -32335,14 +28119,11 @@ static const u16 sTapuKokoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, @@ -32356,7 +28137,6 @@ static const u16 sTapuKokoTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -32369,14 +28149,11 @@ static const u16 sTapuLeleTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, @@ -32390,7 +28167,6 @@ static const u16 sTapuLeleTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32403,14 +28179,11 @@ static const u16 sTapuBuluTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -32423,7 +28196,6 @@ static const u16 sTapuBuluTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32436,15 +28208,12 @@ static const u16 sTapuFiniTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SURF, @@ -32458,7 +28227,6 @@ static const u16 sTapuFiniTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32480,8 +28248,6 @@ static const u16 sSolgaleoTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -32489,7 +28255,6 @@ static const u16 sSolgaleoTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -32503,7 +28268,6 @@ static const u16 sSolgaleoTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32516,8 +28280,6 @@ static const u16 sLunalaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -32525,7 +28287,6 @@ static const u16 sLunalaTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, @@ -32540,7 +28301,6 @@ static const u16 sLunalaTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32551,14 +28311,11 @@ static const u16 sLunalaTeachableLearnset[] = { static const u16 sNihilegoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, @@ -32567,7 +28324,6 @@ static const u16 sNihilegoTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32582,11 +28338,8 @@ static const u16 sBuzzwoleTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_TAUNT, MOVE_TOXIC, @@ -32598,7 +28351,6 @@ static const u16 sBuzzwoleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -32611,13 +28363,10 @@ static const u16 sPheromosaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SNATCH, MOVE_TAUNT, @@ -32626,7 +28375,6 @@ static const u16 sPheromosaTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -32638,15 +28386,12 @@ static const u16 sXurkitreeTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -32655,7 +28400,6 @@ static const u16 sXurkitreeTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -32671,13 +28415,10 @@ static const u16 sCelesteelaTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_TOXIC, @@ -32686,7 +28427,6 @@ static const u16 sCelesteelaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32699,17 +28439,13 @@ static const u16 sKartanaTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_TOXIC, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -32725,13 +28461,10 @@ static const u16 sGuzzlordTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -32740,7 +28473,6 @@ static const u16 sGuzzlordTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GUZZLORD @@ -32753,15 +28485,12 @@ static const u16 sNecrozmaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -32770,7 +28499,6 @@ static const u16 sNecrozmaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -32783,14 +28511,11 @@ static const u16 sMagearnaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, - MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -32798,7 +28523,6 @@ static const u16 sMagearnaTeachableLearnset[] = { MOVE_DEFENSE_CURL, MOVE_EXPLOSION, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32813,11 +28537,8 @@ static const u16 sMarshadowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, MOVE_SNATCH, @@ -32830,7 +28551,6 @@ static const u16 sMarshadowTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -32840,18 +28560,14 @@ static const u16 sMarshadowTeachableLearnset[] = { #if P_FAMILY_POIPOLE static const u16 sPoipoleTeachableLearnset[] = { MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -32863,13 +28579,10 @@ static const u16 sNaganadelTeachableLearnset[] = { MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SNATCH, @@ -32878,7 +28591,6 @@ static const u16 sNaganadelTeachableLearnset[] = { MOVE_TOXIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POIPOLE @@ -32887,13 +28599,10 @@ static const u16 sNaganadelTeachableLearnset[] = { static const u16 sStakatakaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, @@ -32903,7 +28612,6 @@ static const u16 sStakatakaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STAKATAKA @@ -32915,15 +28623,12 @@ static const u16 sBlacephalonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -32933,7 +28638,6 @@ static const u16 sBlacephalonTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32948,12 +28652,9 @@ static const u16 sZeraoraTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SHOCK_WAVE, MOVE_SNATCH, MOVE_TAUNT, @@ -32963,7 +28664,6 @@ static const u16 sZeraoraTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -32975,7 +28675,6 @@ static const u16 sMeltanTeachableLearnset[] = { MOVE_HEADBUTT, MOVE_REST, MOVE_PROTECT, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_THUNDERBOLT, @@ -32995,7 +28694,6 @@ static const u16 sMelmetalTeachableLearnset[] = { MOVE_HEADBUTT, MOVE_REST, MOVE_PROTECT, - MOVE_SUBSTITUTE, MOVE_FACADE, MOVE_BRICK_BREAK, MOVE_THUNDER_WAVE, @@ -33052,7 +28750,6 @@ static const u16 sGrookeyTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -33072,7 +28769,6 @@ static const u16 sThwackeyTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -33098,7 +28794,6 @@ static const u16 sRillaboomTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -33122,7 +28817,6 @@ static const u16 sScorbunnyTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33144,7 +28838,6 @@ static const u16 sRabootTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33169,7 +28862,6 @@ static const u16 sCinderaceTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33192,7 +28884,6 @@ static const u16 sSobbleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33212,7 +28903,6 @@ static const u16 sDrizzileTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33239,7 +28929,6 @@ static const u16 sInteleonTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -33263,7 +28952,6 @@ static const u16 sSkwovetTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33283,7 +28971,6 @@ static const u16 sGreedentTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -33302,7 +28989,6 @@ static const u16 sRookideeTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -33319,7 +29005,6 @@ static const u16 sCorvisquireTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -33342,7 +29027,6 @@ static const u16 sCorviknightTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -33370,7 +29054,6 @@ static const u16 sDottlerTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33392,7 +29075,6 @@ static const u16 sOrbeetleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BLIPBUG @@ -33410,7 +29092,6 @@ static const u16 sNickitTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33429,7 +29110,6 @@ static const u16 sThievulTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33449,7 +29129,6 @@ static const u16 sGossifleurTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33467,7 +29146,6 @@ static const u16 sEldegossTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOSSIFLEUR @@ -33484,7 +29162,6 @@ static const u16 sWoolooTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -33503,7 +29180,6 @@ static const u16 sDubwoolTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -33524,7 +29200,6 @@ static const u16 sChewtleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33551,7 +29226,6 @@ static const u16 sDrednawTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -33571,7 +29245,6 @@ static const u16 sYamperTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -33591,7 +29264,6 @@ static const u16 sBoltundTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -33614,7 +29286,6 @@ static const u16 sRolycolyTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33634,7 +29305,6 @@ static const u16 sCarkolTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33661,7 +29331,6 @@ static const u16 sCoalossalTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROLYCOLY @@ -33688,7 +29357,6 @@ static const u16 sFlappleTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33710,7 +29378,6 @@ static const u16 sAppletunTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33738,7 +29405,6 @@ static const u16 sSilicobraTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33756,7 +29422,6 @@ static const u16 sSandacondaTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SILICOBRA @@ -33781,7 +29446,6 @@ static const u16 sCramorantTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRAMORANT @@ -33800,7 +29464,6 @@ static const u16 sArrokudaTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33820,7 +29483,6 @@ static const u16 sBarraskewdaTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -33835,7 +29497,6 @@ static const u16 sToxelTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33857,7 +29518,6 @@ static const u16 sToxtricityAmpedTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -33883,7 +29543,6 @@ static const u16 sToxtricityLowKeyTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -33904,7 +29563,6 @@ static const u16 sSizzlipedeTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33922,7 +29580,6 @@ static const u16 sCentiskorchTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SIZZLIPEDE @@ -33946,7 +29603,6 @@ static const u16 sClobbopusTeachableLearnset[] = { MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -33970,7 +29626,6 @@ static const u16 sGrapploctTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CLOBBOPUS @@ -33987,7 +29642,6 @@ static const u16 sSinisteaTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -34005,7 +29659,6 @@ static const u16 sPolteageistTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SINISTEA @@ -34025,7 +29678,6 @@ static const u16 sHatennaTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -34044,7 +29696,6 @@ static const u16 sHattremTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -34065,7 +29716,6 @@ static const u16 sHattereneTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34087,7 +29737,6 @@ static const u16 sImpidimpTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34109,7 +29758,6 @@ static const u16 sMorgremTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34137,7 +29785,6 @@ static const u16 sGrimmsnarlTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -34154,7 +29801,6 @@ static const u16 sMilceryTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -34174,7 +29820,6 @@ static const u16 sAlcremieTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MILCERY @@ -34194,7 +29839,6 @@ static const u16 sFalinksTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -34213,7 +29857,6 @@ static const u16 sPincurchinTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -34229,7 +29872,6 @@ static const u16 sSnomTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -34251,7 +29893,6 @@ static const u16 sFrosmothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNOM @@ -34273,7 +29914,6 @@ static const u16 sStonjournerTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STONJOURNER @@ -34297,7 +29937,6 @@ static const u16 sEiscueTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_EISCUE @@ -34316,7 +29955,6 @@ static const u16 sIndeedeeMaleTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -34337,7 +29975,6 @@ static const u16 sIndeedeeFemaleTeachableLearnset[] = { MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -34359,7 +29996,6 @@ static const u16 sMorpekoTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, @@ -34388,7 +30024,6 @@ static const u16 sCufantTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -34413,7 +30048,6 @@ static const u16 sCopperajahTeachableLearnset[] = { MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUFANT @@ -34443,7 +30077,6 @@ static const u16 sDracozoltTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34474,7 +30107,6 @@ static const u16 sArctozoltTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34499,7 +30131,6 @@ static const u16 sDracovishTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRACOVISH @@ -34524,7 +30155,6 @@ static const u16 sArctovishTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARCTOVISH @@ -34550,7 +30180,6 @@ static const u16 sDuraludonTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34573,7 +30202,6 @@ static const u16 sDreepyTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34597,7 +30225,6 @@ static const u16 sDrakloakTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34628,7 +30255,6 @@ static const u16 sDragapultTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34647,7 +30273,6 @@ static const u16 sZacianTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -34669,7 +30294,6 @@ static const u16 sZamazentaTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -34692,7 +30316,6 @@ static const u16 sEternatusTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ETERNATUS @@ -34719,7 +30342,6 @@ static const u16 sKubfuTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -34748,7 +30370,6 @@ static const u16 sUrshifuSingleStrikeStyleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -34781,7 +30402,6 @@ static const u16 sUrshifuRapidStrikeStyleTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -34812,7 +30432,6 @@ static const u16 sZarudeTeachableLearnset[] = { MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -34836,7 +30455,6 @@ static const u16 sRegielekiTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -34857,7 +30475,6 @@ static const u16 sRegidragoTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGIDRAGO @@ -34879,7 +30496,6 @@ static const u16 sGlastrierTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -34899,7 +30515,6 @@ static const u16 sSpectrierTeachableLearnset[] = { MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -34925,7 +30540,6 @@ static const u16 sCalyrexTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -34958,7 +30572,6 @@ static const u16 sCalyrexIceRiderTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -34987,7 +30600,6 @@ static const u16 sCalyrexShadowRiderTeachableLearnset[] = { MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -35027,11 +30639,9 @@ static const u16 sSprigatitoTeachableLearnset[] = { MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_U_TURN, MOVE_UNAVAILABLE, @@ -35067,11 +30677,9 @@ static const u16 sFloragatoTeachableLearnset[] = { MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER_PUNCH, MOVE_TRAILBLAZE, MOVE_U_TURN, @@ -35121,11 +30729,9 @@ static const u16 sMeowscaradaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SPIKES, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_TOXIC_SPIKES, @@ -35165,10 +30771,8 @@ static const u16 sFuecocoTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_WILL_O_WISP, MOVE_ZEN_HEADBUTT, @@ -35201,10 +30805,8 @@ static const u16 sCrocalorTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_WILL_O_WISP, MOVE_ZEN_HEADBUTT, @@ -35250,10 +30852,8 @@ static const u16 sSkeledirgeTeachableLearnset[] = { MOVE_SNARL, MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_WILL_O_WISP, MOVE_ZEN_HEADBUTT, @@ -35285,7 +30885,6 @@ static const u16 sQuaxlyTeachableLearnset[] = { MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PLEDGE, MOVE_UNAVAILABLE, }; @@ -35314,7 +30913,6 @@ static const u16 sQuaxwellTeachableLearnset[] = { MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PLEDGE, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, @@ -35354,13 +30952,11 @@ static const u16 sQuaquavalTeachableLearnset[] = { MOVE_REST, MOVE_REVERSAL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_U_TURN, MOVE_WATER_PLEDGE, MOVE_WATER_PULSE, @@ -35389,10 +30985,8 @@ static const u16 sLechonkTeachableLearnset[] = { MOVE_REST, MOVE_SEED_BOMB, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_ZEN_HEADBUTT, @@ -35425,10 +31019,8 @@ static const u16 sOinkologneTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_ZEN_HEADBUTT, @@ -35456,10 +31048,8 @@ static const u16 sTarountulaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SPIKES, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TOXIC_SPIKES, MOVE_TRAILBLAZE, @@ -35494,11 +31084,9 @@ static const u16 sSpidopsTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SPIKES, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TOXIC_SPIKES, MOVE_TRAILBLAZE, @@ -35521,10 +31109,8 @@ static const u16 sNymbleTeachableLearnset[] = { MOVE_REST, MOVE_SLEEP_TALK, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_U_TURN, @@ -35553,12 +31139,10 @@ static const u16 sLokixTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_U_TURN, @@ -35589,11 +31173,9 @@ static const u16 sPawmiTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -35627,11 +31209,9 @@ static const u16 sPawmoTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -35679,11 +31259,9 @@ static const u16 sPawmotTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SEED_BOMB, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -35723,12 +31301,10 @@ static const u16 sTandemausTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_U_TURN, @@ -35764,12 +31340,10 @@ static const u16 sMausholdTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_TRAILBLAZE, @@ -35804,10 +31378,8 @@ static const u16 sFidoughTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, @@ -35842,10 +31414,8 @@ static const u16 sDachsbunTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, @@ -35871,10 +31441,8 @@ static const u16 sSmolivTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; @@ -35897,10 +31465,8 @@ static const u16 sDollivTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; @@ -35933,10 +31499,8 @@ static const u16 sArbolivaTeachableLearnset[] = { MOVE_SEED_BOMB, MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; @@ -35965,12 +31529,10 @@ static const u16 sSquawkabillyTeachableLearnset[] = { MOVE_REVERSAL, MOVE_SCARY_FACE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAILWIND, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_U_TURN, MOVE_UNAVAILABLE, @@ -36002,10 +31564,8 @@ static const u16 sNacliTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; @@ -36037,10 +31597,8 @@ static const u16 sNaclstackTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; @@ -36079,10 +31637,8 @@ static const u16 sGarganaclTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_PUNCH, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -36105,10 +31661,8 @@ static const u16 sCharcadetTeachableLearnset[] = { MOVE_OVERHEAT, MOVE_PROTECT, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WILL_O_WISP, MOVE_UNAVAILABLE, }; @@ -36148,11 +31702,9 @@ static const u16 sArmarougeTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TRICK, MOVE_TRICK_ROOM, MOVE_WILL_O_WISP, @@ -36191,12 +31743,10 @@ static const u16 sCeruledgeTeachableLearnset[] = { MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_WILL_O_WISP, MOVE_X_SCISSOR, MOVE_UNAVAILABLE, @@ -36222,9 +31772,7 @@ static const u16 sTadbulbTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -36254,9 +31802,7 @@ static const u16 sBelliboltTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -36286,11 +31832,9 @@ static const u16 sWattrelTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAILWIND, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -36321,11 +31865,9 @@ static const u16 sKilowattrelTeachableLearnset[] = { MOVE_REST, MOVE_SCARY_FACE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAILWIND, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -36358,11 +31900,9 @@ static const u16 sMaschiffTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNARL, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_FANG, MOVE_TRAILBLAZE, @@ -36394,11 +31934,9 @@ static const u16 sMabosstiffTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNARL, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_FANG, MOVE_TRAILBLAZE, @@ -36431,12 +31969,10 @@ static const u16 sShroodleTeachableLearnset[] = { MOVE_REST, MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_U_TURN, @@ -36473,12 +32009,10 @@ static const u16 sGrafaiaiTeachableLearnset[] = { MOVE_SHADOW_CLAW, MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_U_TURN, @@ -36511,8 +32045,6 @@ static const u16 sBramblinTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SPIKES, - MOVE_SUBSTITUTE, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, @@ -36542,8 +32074,6 @@ static const u16 sBrambleghastTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SPIKES, - MOVE_SUBSTITUTE, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, @@ -36580,10 +32110,8 @@ static const u16 sToedscoolTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SPIKES, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_TRAILBLAZE, MOVE_TRICK_ROOM, @@ -36622,10 +32150,8 @@ static const u16 sToedscruelTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SPIKES, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_TRAILBLAZE, MOVE_TRICK_ROOM, @@ -36666,11 +32192,9 @@ static const u16 sKlawfTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_X_SCISSOR, @@ -36698,10 +32222,8 @@ static const u16 sCapsakidTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_ZEN_HEADBUTT, @@ -36734,10 +32256,8 @@ static const u16 sScovillainTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_WILL_O_WISP, @@ -36765,9 +32285,7 @@ static const u16 sRellorTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_X_SCISSOR, MOVE_UNAVAILABLE, @@ -36812,10 +32330,8 @@ static const u16 sRabscaTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_STORED_POWER, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRICK, MOVE_TRICK_ROOM, @@ -36852,11 +32368,9 @@ static const u16 sFlittleTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRICK, MOVE_TRICK_ROOM, @@ -36904,11 +32418,9 @@ static const u16 sEspathraTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRICK, MOVE_TRICK_ROOM, @@ -36944,9 +32456,7 @@ static const u16 sTinkatinkTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STEEL_BEAM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -36978,9 +32488,7 @@ static const u16 sTinkatuffTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STEEL_BEAM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -37014,9 +32522,7 @@ static const u16 sTinkatonTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STEEL_BEAM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -37046,11 +32552,9 @@ static const u16 sWiglettTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37079,11 +32583,9 @@ static const u16 sWugtrioTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37121,12 +32623,10 @@ static const u16 sBombirdierTeachableLearnset[] = { MOVE_SNARL, MOVE_STEALTH_ROCK, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAILWIND, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_U_TURN, MOVE_UNAVAILABLE, @@ -37156,11 +32656,9 @@ static const u16 sFinizenTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ZEN_HEADBUTT, @@ -37202,12 +32700,10 @@ static const u16 sPalafinTeachableLearnset[] = { MOVE_REST, MOVE_REVERSAL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ZEN_HEADBUTT, @@ -37234,11 +32730,9 @@ static const u16 sVaroomTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_STEEL_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TOXIC_SPIKES, MOVE_VENOSHOCK, @@ -37269,11 +32763,9 @@ static const u16 sRevavroomTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_STEEL_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TOXIC_SPIKES, MOVE_VENOSHOCK, @@ -37309,11 +32801,9 @@ static const u16 sCyclizarTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_THUNDER_FANG, @@ -37354,9 +32844,7 @@ static const u16 sOrthwormTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STEEL_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORTHWORM @@ -37386,9 +32874,7 @@ static const u16 sGlimmetTeachableLearnset[] = { MOVE_SPIKES, MOVE_STEALTH_ROCK, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_VENOSHOCK, MOVE_UNAVAILABLE, @@ -37424,9 +32910,7 @@ static const u16 sGlimmoraTeachableLearnset[] = { MOVE_SPIKES, MOVE_STEALTH_ROCK, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_VENOSHOCK, MOVE_UNAVAILABLE, @@ -37461,10 +32945,8 @@ static const u16 sGreavardTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_FANG, MOVE_TRICK, @@ -37501,10 +32983,8 @@ static const u16 sHoundstoneTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER_FANG, MOVE_TRICK, @@ -37539,12 +33019,10 @@ static const u16 sFlamigoTeachableLearnset[] = { MOVE_REST, MOVE_REVERSAL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAILWIND, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_U_TURN, MOVE_WATER_PULSE, @@ -37581,9 +33059,7 @@ static const u16 sCetoddleTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37618,9 +33094,7 @@ static const u16 sCetitanTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37651,10 +33125,8 @@ static const u16 sVeluzaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ZEN_HEADBUTT, @@ -37687,10 +33159,8 @@ static const u16 sDondozoTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ZEN_HEADBUTT, @@ -37718,11 +33188,9 @@ static const u16 sTatsugiriTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SURF, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37765,11 +33233,9 @@ static const u16 sGreatTuskTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -37828,10 +33294,8 @@ static const u16 sScreamTailTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_FANG, @@ -37875,10 +33339,8 @@ static const u16 sBruteBonnetTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_TRAILBLAZE, MOVE_VENOSHOCK, @@ -37919,11 +33381,9 @@ static const u16 sFlutterManeTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -37963,10 +33423,8 @@ static const u16 sSlitherWingTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_U_TURN, MOVE_WILD_CHARGE, @@ -38005,11 +33463,9 @@ static const u16 sSandyShocksTeachableLearnset[] = { MOVE_SPIKES, MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -38050,9 +33506,7 @@ static const u16 sIronTreadsTeachableLearnset[] = { MOVE_STEEL_BEAM, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDER_FANG, MOVE_VOLT_SWITCH, @@ -38090,11 +33544,9 @@ static const u16 sIronBundleTeachableLearnset[] = { MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_U_TURN, MOVE_WATER_PULSE, @@ -38135,10 +33587,8 @@ static const u16 sIronHandsTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, @@ -38184,12 +33634,10 @@ static const u16 sIronJugulisTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNARL, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAILWIND, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_U_TURN, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -38230,11 +33678,9 @@ static const u16 sIronMothTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_STRUGGLE_BUG, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_TOXIC_SPIKES, MOVE_U_TURN, MOVE_VENOSHOCK, @@ -38292,12 +33738,10 @@ static const u16 sIronThornsTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_FANG, @@ -38332,10 +33776,8 @@ static const u16 sFrigibaxTeachableLearnset[] = { MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_UNAVAILABLE, }; @@ -38365,10 +33807,8 @@ static const u16 sArctibaxTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_UNAVAILABLE, }; @@ -38406,10 +33846,8 @@ static const u16 sBaxcaliburTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNOWSCAPE, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -38430,9 +33868,7 @@ static const u16 sGimmighoulTeachableLearnset[] = { MOVE_REST, MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_UNAVAILABLE, }; @@ -38466,9 +33902,7 @@ static const u16 sGholdengoTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_STEEL_BEAM, - MOVE_SUBSTITUTE, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -38510,11 +33944,9 @@ static const u16 sWoChienTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -38547,11 +33979,9 @@ static const u16 sChienPaoTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_SNOWSCAPE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIEN_PAO @@ -38585,11 +34015,9 @@ static const u16 sTingLuTeachableLearnset[] = { MOVE_STEALTH_ROCK, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; @@ -38621,11 +34049,9 @@ static const u16 sChiYuTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNARL, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_WILL_O_WISP, MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, @@ -38674,12 +34100,10 @@ static const u16 sRoaringMoonTeachableLearnset[] = { MOVE_SNARL, MOVE_STOMPING_TANTRUM, MOVE_STONE_EDGE, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_TAILWIND, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_U_TURN, MOVE_X_SCISSOR, @@ -38737,11 +34161,9 @@ static const u16 sIronValiantTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_STORED_POWER, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, @@ -38801,12 +34223,10 @@ static const u16 sKoraidonTeachableLearnset[] = { MOVE_SNARL, MOVE_SOLAR_BEAM, MOVE_STOMPING_TANTRUM, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER_FANG, MOVE_U_TURN, MOVE_WILD_CHARGE, @@ -38850,11 +34270,9 @@ static const u16 sMiraidonTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNARL, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, @@ -38895,12 +34313,10 @@ static const u16 sWalkingWakeTeachableLearnset[] = { MOVE_SCARY_FACE, MOVE_SLEEP_TALK, MOVE_SNARL, - MOVE_SUBSTITUTE, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_SWIFT, MOVE_TAKE_DOWN, - MOVE_TERA_BLAST, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_UNAVAILABLE, @@ -38939,12 +34355,10 @@ static const u16 sIronLeavesTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SMART_STRIKE, MOVE_SOLAR_BEAM, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TERA_BLAST, MOVE_TRAILBLAZE, MOVE_WILD_CHARGE, MOVE_X_SCISSOR, diff --git a/src/pokemon.c b/src/pokemon.c index 74bdea00cf..7a77ea9c17 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -5067,6 +5067,20 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } +static const u16 sUniversalMoves[] = +{ + MOVE_BIDE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_MIMIC, + MOVE_NATURAL_GIFT, + MOVE_RAGE, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUBSTITUTE, + MOVE_TERA_BLAST, +}; + u8 CanLearnTeachableMove(u16 species, u16 move) { if (species == SPECIES_EGG) @@ -5107,8 +5121,36 @@ u8 CanLearnTeachableMove(u16 species, u16 move) } else { - u8 i; + u32 i, j; const u16 *teachableLearnset = GetSpeciesTeachableLearnset(species); + for (i = 0; i < ARRAY_COUNT(sUniversalMoves); i++) + { + if (sUniversalMoves[i] == move) + { + if (!gSpeciesInfo[species].tmIlliterate) + { + if (move == MOVE_TERA_BLAST && GET_BASE_SPECIES_ID(species) == SPECIES_TERAPAGOS) + return FALSE; + if (GET_BASE_SPECIES_ID(species) == SPECIES_PYUKUMUKU && (move == MOVE_HIDDEN_POWER || move == MOVE_RETURN || move == MOVE_FRUSTRATION)) + return FALSE; + return TRUE; + } + else + { + const struct LevelUpMove *learnset = GetSpeciesLevelUpLearnset(species); + + if (P_TM_LITERACY < GEN_6) + return FALSE; + + for (j = 0; j < MAX_LEVEL_UP_MOVES && learnset[j].move != LEVEL_UP_MOVE_END; j++) + { + if (learnset[j].move == move) + return TRUE; + } + return FALSE; + } + } + } for (i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) { if (teachableLearnset[i] == move) From c8c97edf8964286397d02a53e5c9b910b1a14e42 Mon Sep 17 00:00:00 2001 From: Bassoonian Date: Wed, 24 Jan 2024 18:52:26 +0100 Subject: [PATCH 140/141] Update teachable_learnsets.h (#4064) --- src/data/pokemon/teachable_learnsets.h | 5797 ++++++++++++++---------- 1 file changed, 3296 insertions(+), 2501 deletions(-) diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index ec3f858651..7ce70e8ce6 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -121,6 +121,7 @@ static const u16 sCharmanderTeachableLearnset[] = { MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_STRENGTH, @@ -165,6 +166,7 @@ static const u16 sCharmeleonTeachableLearnset[] = { MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_STRENGTH, @@ -279,6 +281,7 @@ static const u16 sSquirtleTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, @@ -321,6 +324,7 @@ static const u16 sWartortleTeachableLearnset[] = { MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, @@ -549,6 +553,7 @@ static const u16 sRattataTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, @@ -613,34 +618,64 @@ static const u16 sRaticateTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sRattataAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sRaticateAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -718,6 +753,7 @@ static const u16 sEkansTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -748,6 +784,7 @@ static const u16 sArbokTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -767,6 +804,7 @@ static const u16 sPichuTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, MOVE_SHOCK_WAVE, MOVE_SURF, @@ -796,6 +834,7 @@ static const u16 sPichuTeachableLearnset[] = { static const u16 sPikachuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -811,6 +850,7 @@ static const u16 sPikachuTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SURF, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -837,6 +877,7 @@ static const u16 sPikachuTeachableLearnset[] = { static const u16 sRaichuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -850,8 +891,10 @@ static const u16 sRaichuTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SURF, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -878,21 +921,41 @@ static const u16 sRaichuTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sRaichuAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_THUNDERBOLT, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SURF, + MOVE_THIEF, MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -982,31 +1045,79 @@ static const u16 sSandslashTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sSandshrewAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sSandslashAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -1277,6 +1388,7 @@ static const u16 sNidokingTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sCleffaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -1315,6 +1427,7 @@ static const u16 sCleffaTeachableLearnset[] = { MOVE_SNORE, MOVE_SOFT_BOILED, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -1344,10 +1457,12 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -1373,6 +1488,7 @@ static const u16 sClefairyTeachableLearnset[] = { MOVE_SNORE, MOVE_SOFT_BOILED, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1403,10 +1519,12 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -1432,6 +1550,7 @@ static const u16 sClefableTeachableLearnset[] = { MOVE_SNORE, MOVE_SOFT_BOILED, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1482,6 +1601,7 @@ static const u16 sNinetalesTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -1499,30 +1619,60 @@ static const u16 sNinetalesTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sVulpixAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_HAIL, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, + MOVE_SAFEGUARD, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sNinetalesAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -1567,6 +1717,7 @@ static const u16 sIgglybuffTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -1576,6 +1727,7 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -1591,12 +1743,16 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -1613,6 +1769,7 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -1620,6 +1777,7 @@ static const u16 sJigglypuffTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1629,6 +1787,7 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -1645,12 +1804,16 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -1667,6 +1830,7 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -1674,6 +1838,7 @@ static const u16 sWigglytuffTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -1988,6 +2153,7 @@ static const u16 sVenomothTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -2023,6 +2189,7 @@ static const u16 sDiglettTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -2052,30 +2219,61 @@ static const u16 sDugtrioTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sDiglettAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sDugtrioAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -2117,6 +2315,7 @@ static const u16 sMeowthTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -2157,41 +2356,87 @@ static const u16 sPersianTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sMeowthAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_THUNDERBOLT, + MOVE_THIEF, MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sPersianAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_THUNDERBOLT, + MOVE_THIEF, MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS #if P_GALARIAN_FORMS static const u16 sMeowthGalarianTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, MOVE_IRON_TAIL, @@ -2207,6 +2452,7 @@ static const u16 sMeowthGalarianTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -2216,6 +2462,7 @@ static const u16 sMeowthGalarianTeachableLearnset[] = { static const u16 sPerrserkerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -2230,7 +2477,9 @@ static const u16 sPerrserkerTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -2262,8 +2511,11 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_SKILL_SWAP, MOVE_STRENGTH, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -2276,6 +2528,7 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, @@ -2308,8 +2561,11 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_SKILL_SWAP, MOVE_STRENGTH, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -2323,6 +2579,7 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, @@ -2432,57 +2689,36 @@ static const u16 sPrimeapeTeachableLearnset[] = { #if P_GEN_9_CROSS_EVOS static const u16 sAnnihilapeTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, MOVE_DIG, - MOVE_DRAIN_PUNCH, MOVE_EARTHQUAKE, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_PUNCH, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, - MOVE_HELPING_HAND, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_ICE_PUNCH, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METRONOME, - MOVE_NIGHT_SHADE, - MOVE_OUTRAGE, MOVE_OVERHEAT, - MOVE_PHANTOM_FORCE, - MOVE_POISON_JAB, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, MOVE_SHADOW_BALL, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, - MOVE_U_TURN, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -2555,10 +2791,53 @@ static const u16 sArcanineTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sGrowlitheHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sArcanineHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -2572,6 +2851,7 @@ static const u16 sPoliwagTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_HAIL, MOVE_ICE_BEAM, MOVE_PROTECT, @@ -2588,9 +2868,11 @@ static const u16 sPoliwagTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -2632,6 +2914,7 @@ static const u16 sPoliwhirlTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -2657,6 +2940,7 @@ static const u16 sPoliwrathTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_STRENGTH, MOVE_SURF, + MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, @@ -2678,6 +2962,7 @@ static const u16 sPoliwrathTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -2722,6 +3007,7 @@ static const u16 sPolitoedTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -2768,6 +3054,7 @@ static const u16 sAbraTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -2814,6 +3101,7 @@ static const u16 sKadabraTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -2861,6 +3149,7 @@ static const u16 sAlakazamTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -3035,11 +3324,13 @@ static const u16 sWeepinbellTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -3067,6 +3358,7 @@ static const u16 sVictreebelTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -3261,51 +3553,123 @@ static const u16 sGolemTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sGeodudeAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_EARTHQUAKE, + MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_THUNDERBOLT, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sGravelerAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, - MOVE_THUNDERBOLT, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sGolemAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_THUNDERBOLT, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -3360,6 +3724,7 @@ static const u16 sRapidashTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -3368,6 +3733,8 @@ static const u16 sPonytaGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, @@ -3385,12 +3752,15 @@ static const u16 sRapidashGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -3430,6 +3800,7 @@ static const u16 sSlowpokeTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, @@ -3479,6 +3850,7 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -3491,6 +3863,7 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, @@ -3525,8 +3898,10 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, @@ -3534,6 +3909,7 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -3541,18 +3917,22 @@ static const u16 sSlowkingTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -3582,6 +3962,7 @@ static const u16 sSlowpokeGalarianTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_ENDURE, @@ -3615,11 +3996,14 @@ static const u16 sSlowbroGalarianTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_ENDURE, @@ -3627,6 +4011,7 @@ static const u16 sSlowbroGalarianTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -3662,18 +4047,24 @@ static const u16 sSlowkingGalarianTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -3691,6 +4082,7 @@ static const u16 sMagnemiteTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_SANDSTORM, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -3719,6 +4111,7 @@ static const u16 sMagnetonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_SANDSTORM, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, @@ -3748,11 +4141,13 @@ static const u16 sMagnezoneTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_SANDSTORM, MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_PSYCH_UP, @@ -3828,6 +4223,8 @@ static const u16 sSirfetchdTeachableLearnset[] = { MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, @@ -3967,6 +4364,7 @@ static const u16 sGrimerTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -3984,6 +4382,7 @@ static const u16 sGrimerTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -4009,6 +4408,7 @@ static const u16 sMukTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, @@ -4026,43 +4426,98 @@ static const u16 sMukTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sGrimerAlolanTeachableLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sMukAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -4083,6 +4538,7 @@ static const u16 sShellderTeachableLearnset[] = { MOVE_REST, MOVE_SURF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, @@ -4104,6 +4560,7 @@ static const u16 sCloysterTeachableLearnset[] = { MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, @@ -4111,7 +4568,9 @@ static const u16 sCloysterTeachableLearnset[] = { MOVE_SURF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, @@ -4185,6 +4644,7 @@ static const u16 sHaunterTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -4237,6 +4697,7 @@ static const u16 sGengarTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GASTLY @@ -4353,6 +4814,7 @@ static const u16 sDrowzeeTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -4398,6 +4860,7 @@ static const u16 sHypnoTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -4535,10 +4998,47 @@ static const u16 sElectrodeTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sVoltorbHisuianTeachableLearnset[] = { + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sElectrodeHisuianTeachableLearnset[] = { + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -4580,6 +5080,7 @@ static const u16 sExeggcuteTeachableLearnset[] = { static const u16 sExeggutorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -4612,10 +5113,14 @@ static const u16 sExeggutorTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sExeggutorAlolanTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLAMETHROWER, + MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -4623,9 +5128,20 @@ static const u16 sExeggutorAlolanTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_SOLAR_BEAM, + MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -4671,6 +5187,7 @@ static const u16 sCuboneTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4716,6 +5233,7 @@ static const u16 sMarowakTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -4723,22 +5241,48 @@ static const u16 sMarowakTeachableLearnset[] = { #if P_ALOLAN_FORMS static const u16 sMarowakAlolanTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, - MOVE_THUNDERBOLT, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -4766,6 +5310,7 @@ static const u16 sTyrogueTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, @@ -4874,6 +5419,7 @@ static const u16 sHitmontopTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -4978,13 +5524,17 @@ static const u16 sLickilickyTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -5020,6 +5570,7 @@ static const u16 sKoffingTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROLLOUT, @@ -5050,6 +5601,7 @@ static const u16 sWeezingTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROLLOUT, @@ -5078,6 +5630,7 @@ static const u16 sWeezingGalarianTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_SLEEP_TALK, @@ -5212,11 +5765,16 @@ static const u16 sRhyperiorTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -5234,6 +5792,7 @@ static const u16 sRhyperiorTeachableLearnset[] = { #if P_GEN_4_CROSS_EVOS static const u16 sHappinyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -5253,6 +5812,8 @@ static const u16 sHappinyTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, @@ -5260,8 +5821,10 @@ static const u16 sHappinyTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SOFT_BOILED, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -5301,6 +5864,7 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -5327,6 +5891,7 @@ static const u16 sChanseyTeachableLearnset[] = { MOVE_SNORE, MOVE_SOFT_BOILED, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -5365,6 +5930,7 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -5391,6 +5957,7 @@ static const u16 sBlisseyTeachableLearnset[] = { MOVE_SNORE, MOVE_SOFT_BOILED, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -5454,6 +6021,7 @@ static const u16 sTangrowthTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_PSYCH_UP, @@ -5634,6 +6202,7 @@ static const u16 sGoldeenTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -5653,6 +6222,7 @@ static const u16 sSeakingTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -5662,6 +6232,7 @@ static const u16 sSeakingTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOLDEEN @@ -5915,6 +6486,7 @@ static const u16 sScytherTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -5946,6 +6518,7 @@ static const u16 sScizorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -5977,6 +6550,27 @@ static const u16 sScizorTeachableLearnset[] = { #if P_GEN_8_CROSS_EVOS static const u16 sKleavorTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_GEN_8_CROSS_EVOS @@ -6130,6 +6724,7 @@ static const u16 sElectabuzzTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -6183,9 +6778,13 @@ static const u16 sElectivireTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -6253,6 +6852,7 @@ static const u16 sMagmarTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -6299,8 +6899,12 @@ static const u16 sMagmortarTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -6351,6 +6955,7 @@ static const u16 sPinsirTeachableLearnset[] = { static const u16 sTaurosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -6365,11 +6970,13 @@ static const u16 sTaurosTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -6387,104 +6994,71 @@ static const u16 sTaurosTeachableLearnset[] = { #if P_PALDEAN_FORMS static const u16 sTaurosPaldeanCombatBreedTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, + MOVE_BULK_UP, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, MOVE_HYPER_BEAM, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sTaurosPaldeanBlazeBreedTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, + MOVE_BULK_UP, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_GIGA_IMPACT, MOVE_HYPER_BEAM, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, + MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sTaurosPaldeanAquaBreedTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, + MOVE_BULK_UP, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, MOVE_HYPER_BEAM, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_PALDEAN_FORMS @@ -6516,6 +7090,7 @@ static const u16 sGyaradosTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TAUNT, MOVE_THUNDER, @@ -6585,6 +7160,7 @@ static const u16 sDittoTeachableLearnset[] = { #if P_FAMILY_EEVEE static const u16 sEeveeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -6593,6 +7169,7 @@ static const u16 sEeveeTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_SHADOW_BALL, MOVE_SUNNY_DAY, MOVE_TOXIC, @@ -6610,6 +7187,7 @@ static const u16 sEeveeTeachableLearnset[] = { static const u16 sVaporeonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -6645,6 +7223,7 @@ static const u16 sVaporeonTeachableLearnset[] = { static const u16 sJolteonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -6679,6 +7258,7 @@ static const u16 sJolteonTeachableLearnset[] = { static const u16 sFlareonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -6725,6 +7305,8 @@ static const u16 sEspeonTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, @@ -6739,11 +7321,13 @@ static const u16 sEspeonTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sUmbreonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -6751,14 +7335,20 @@ static const u16 sUmbreonTeachableLearnset[] = { MOVE_FLASH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -6771,6 +7361,7 @@ static const u16 sUmbreonTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -6780,6 +7371,7 @@ static const u16 sLeafeonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -6797,6 +7389,8 @@ static const u16 sLeafeonTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -6811,6 +7405,7 @@ static const u16 sLeafeonTeachableLearnset[] = { static const u16 sGlaceonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -6828,6 +7423,8 @@ static const u16 sGlaceonTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, @@ -6852,14 +7449,21 @@ static const u16 sSylveonTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -6964,6 +7568,7 @@ static const u16 sPorygonZTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_DEFENSE_CURL, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, @@ -7172,6 +7777,7 @@ static const u16 sMunchlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -7205,6 +7811,8 @@ static const u16 sMunchlaxTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -7221,6 +7829,7 @@ static const u16 sSnorlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -7283,6 +7892,7 @@ static const u16 sArticunoTeachableLearnset[] = { MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, @@ -7308,17 +7918,20 @@ static const u16 sArticunoTeachableLearnset[] = { #if P_GALARIAN_FORMS static const u16 sArticunoGalarianTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -7336,6 +7949,7 @@ static const u16 sZapdosTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FLY, + MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -7364,6 +7978,7 @@ static const u16 sZapdosTeachableLearnset[] = { #if P_GALARIAN_FORMS static const u16 sZapdosGalarianTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_FACADE, @@ -7371,9 +7986,12 @@ static const u16 sZapdosGalarianTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_SANDSTORM, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_COUNTER, MOVE_ENDURE, @@ -7420,15 +8038,20 @@ static const u16 sMoltresTeachableLearnset[] = { #if P_GALARIAN_FORMS static const u16 sMoltresGalarianTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_FACADE, MOVE_FLY, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -7560,6 +8183,9 @@ static const u16 sDragoniteTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -7759,6 +8385,7 @@ static const u16 sCyndaquilTeachableLearnset[] = { MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, + MOVE_ROAR, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -7828,6 +8455,7 @@ static const u16 sTyphlosionTeachableLearnset[] = { MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, @@ -7856,6 +8484,35 @@ static const u16 sTyphlosionTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sTyphlosionHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -8002,6 +8659,7 @@ static const u16 sFeraligatrTeachableLearnset[] = { #if P_FAMILY_SENTRET static const u16 sSentretTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, @@ -8020,6 +8678,7 @@ static const u16 sSentretTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, + MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -8092,6 +8751,7 @@ static const u16 sFurretTeachableLearnset[] = { static const u16 sHoothootTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -8102,6 +8762,7 @@ static const u16 sHoothootTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, @@ -8121,6 +8782,7 @@ static const u16 sHoothootTeachableLearnset[] = { static const u16 sNoctowlTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -8132,10 +8794,12 @@ static const u16 sNoctowlTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, @@ -8207,6 +8871,7 @@ static const u16 sLedianTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, @@ -8338,7 +9003,9 @@ static const u16 sLanturnTeachableLearnset[] = { #if P_FAMILY_TOGEPI static const u16 sTogepiTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -8384,6 +9051,7 @@ static const u16 sTogeticTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -8434,6 +9102,7 @@ static const u16 sTogekissTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -8457,8 +9126,13 @@ static const u16 sTogekissTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROLLOUT, @@ -8545,6 +9219,7 @@ static const u16 sXatuTeachableLearnset[] = { #if P_FAMILY_MAREEP static const u16 sMareepTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -8556,6 +9231,7 @@ static const u16 sMareepTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -8574,6 +9250,7 @@ static const u16 sMareepTeachableLearnset[] = { static const u16 sFlaaffyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -8582,11 +9259,14 @@ static const u16 sFlaaffyTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -8597,6 +9277,7 @@ static const u16 sFlaaffyTeachableLearnset[] = { MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_SEISMIC_TOSS, @@ -8612,6 +9293,7 @@ static const u16 sFlaaffyTeachableLearnset[] = { static const u16 sAmpharosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -8621,11 +9303,14 @@ static const u16 sAmpharosTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -8636,6 +9321,7 @@ static const u16 sAmpharosTeachableLearnset[] = { MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_SEISMIC_TOSS, @@ -8713,6 +9399,7 @@ static const u16 sMarillTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, @@ -8755,6 +9442,7 @@ static const u16 sAzumarillTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, @@ -8774,6 +9462,7 @@ static const u16 sBonslyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_PROTECT, MOVE_REST, @@ -8782,11 +9471,13 @@ static const u16 sBonslyTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -8806,6 +9497,7 @@ static const u16 sSudowoodoTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -8850,11 +9542,14 @@ static const u16 sHoppipTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, @@ -8875,11 +9570,13 @@ static const u16 sSkiploomTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, @@ -8901,11 +9598,14 @@ static const u16 sJumpluffTeachableLearnset[] = { MOVE_FLASH, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, @@ -8998,11 +9698,14 @@ static const u16 sAmbipomTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -9026,6 +9729,7 @@ static const u16 sSunkernTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, @@ -9052,6 +9756,7 @@ static const u16 sSunfloraTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, @@ -9092,6 +9797,7 @@ static const u16 sYanmaTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -9113,6 +9819,7 @@ static const u16 sYanmegaTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_MUD_SLAP, @@ -9121,6 +9828,7 @@ static const u16 sYanmegaTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -9143,6 +9851,7 @@ static const u16 sWooperTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, @@ -9159,6 +9868,7 @@ static const u16 sWooperTeachableLearnset[] = { MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -9217,87 +9927,49 @@ static const u16 sQuagsireTeachableLearnset[] = { #if P_PALDEAN_FORMS static const u16 sWooperPaldeanTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_AMNESIA, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_EARTH_POWER, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, - MOVE_LIQUIDATION, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_TOXIC, - MOVE_TRAILBLAZE, - MOVE_WATER_PULSE, MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sClodsireTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_AMNESIA, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHILLING_WATER, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_IRON_HEAD, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_POISON_JAB, - MOVE_POISON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SURF, - MOVE_TAKE_DOWN, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_VENOSHOCK, + MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_PALDEAN_FORMS @@ -9311,6 +9983,7 @@ static const u16 sMurkrowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLY, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, @@ -9381,6 +10054,7 @@ static const u16 sMisdreavusTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, @@ -9478,6 +10152,7 @@ static const u16 sGirafarigTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -9511,57 +10186,28 @@ static const u16 sGirafarigTeachableLearnset[] = { #if P_GEN_9_CROSS_EVOS static const u16 sFarigirafTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_AMNESIA, - MOVE_BATON_PASS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_CALM_MIND, - MOVE_CHARGE_BEAM, - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, - MOVE_DAZZLING_GLEAM, MOVE_EARTHQUAKE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IMPRISON, - MOVE_IRON_HEAD, MOVE_LIGHT_SCREEN, - MOVE_LOW_KICK, - MOVE_NASTY_PLOT, - MOVE_NIGHT_SHADE, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_FANGS, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_TRAILBLAZE, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -9577,6 +10223,7 @@ static const u16 sPinecoTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -9611,6 +10258,7 @@ static const u16 sForretressTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -9631,6 +10279,8 @@ static const u16 sForretressTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PINECO @@ -9646,6 +10296,7 @@ static const u16 sDunsparceTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, @@ -9653,6 +10304,7 @@ static const u16 sDunsparceTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, @@ -9682,63 +10334,35 @@ static const u16 sDunsparceTeachableLearnset[] = { #if P_GEN_9_CROSS_EVOS static const u16 sDudunsparceTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_AIR_SLASH, - MOVE_AMNESIA, - MOVE_BATON_PASS, MOVE_BLIZZARD, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_CALM_MIND, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_DRAGON_TAIL, - MOVE_DRILL_RUN, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, - MOVE_HEX, - MOVE_HURRICANE, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_ICE_BEAM, - MOVE_ICE_SPINNER, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_OUTRAGE, - MOVE_POISON_JAB, - MOVE_POISON_TAIL, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, MOVE_SOLAR_BEAM, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -9774,6 +10398,7 @@ static const u16 sGligarTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -9809,6 +10434,8 @@ static const u16 sGliscorTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -9970,10 +10597,49 @@ static const u16 sQwilfishTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sQwilfishHisuianTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sOverqwilTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -10018,6 +10684,7 @@ static const u16 sHeracrossTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -10078,6 +10745,7 @@ static const u16 sSneaselTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, @@ -10087,6 +10755,8 @@ static const u16 sSneaselTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -10127,11 +10797,16 @@ static const u16 sWeavileTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_COUNTER, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -10145,10 +10820,60 @@ static const u16 sWeavileTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sSneaselHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sSneaslerTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -10254,10 +10979,71 @@ static const u16 sUrsaringTeachableLearnset[] = { #if P_GEN_8_CROSS_EVOS static const u16 sUrsalunaTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sUrsalunaBloodmoonTeachableLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_GEN_8_CROSS_EVOS @@ -10267,6 +11053,7 @@ static const u16 sUrsalunaBloodmoonTeachableLearnset[] = { static const u16 sSlugmaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, @@ -10277,6 +11064,7 @@ static const u16 sSlugmaTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, @@ -10417,7 +11205,10 @@ static const u16 sMamoswineTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -10527,6 +11318,7 @@ static const u16 sCursolaTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_ICY_WIND, @@ -10621,10 +11413,12 @@ static const u16 sDelibirdTeachableLearnset[] = { MOVE_FLY, MOVE_FOCUS_PUNCH, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_STEEL_WING, MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, @@ -10666,6 +11460,7 @@ static const u16 sMantykeTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, @@ -10759,6 +11554,7 @@ static const u16 sHoundourTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -10794,6 +11590,7 @@ static const u16 sHoundoomTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -10824,11 +11621,13 @@ static const u16 sHoundoomTeachableLearnset[] = { #if P_FAMILY_PHANPY static const u16 sPhanpyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -10836,6 +11635,7 @@ static const u16 sPhanpyTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -10853,12 +11653,14 @@ static const u16 sPhanpyTeachableLearnset[] = { static const u16 sDonphanTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -10866,6 +11668,7 @@ static const u16 sDonphanTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -10886,10 +11689,12 @@ static const u16 sDonphanTeachableLearnset[] = { static const u16 sStantlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -10923,6 +11728,32 @@ static const u16 sStantlerTeachableLearnset[] = { #if P_GEN_8_CROSS_EVOS static const u16 sWyrdeerTeachableLearnset[] = { + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROAR, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_GEN_8_CROSS_EVOS @@ -11137,6 +11968,7 @@ static const u16 sLarvitarTeachableLearnset[] = { }; static const u16 sPupitarTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -11208,6 +12040,7 @@ static const u16 sTyranitarTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, @@ -11701,6 +12534,7 @@ static const u16 sSwampertTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_BULK_UP, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -12111,12 +12945,16 @@ static const u16 sLombreTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -12168,6 +13006,7 @@ static const u16 sLudicoloTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -12184,6 +13023,7 @@ static const u16 sSeedotTeachableLearnset[] = { MOVE_FLASH, MOVE_GIGA_DRAIN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_SHADOW_BALL, @@ -12215,6 +13055,7 @@ static const u16 sNuzleafTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, @@ -12257,6 +13098,7 @@ static const u16 sShiftryTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, @@ -12264,6 +13106,7 @@ static const u16 sShiftryTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, @@ -12354,8 +13197,10 @@ static const u16 sWingullTeachableLearnset[] = { MOVE_REST, MOVE_SHOCK_WAVE, MOVE_STEEL_WING, + MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, @@ -12386,7 +13231,9 @@ static const u16 sPelipperTeachableLearnset[] = { MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, @@ -12406,6 +13253,7 @@ static const u16 sRaltsTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -12431,6 +13279,9 @@ static const u16 sRaltsTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -12448,6 +13299,8 @@ static const u16 sKirliaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -12473,6 +13326,9 @@ static const u16 sKirliaTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -12491,6 +13347,7 @@ static const u16 sGardevoirTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -12516,6 +13373,9 @@ static const u16 sGardevoirTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -12541,6 +13401,7 @@ static const u16 sGalladeTeachableLearnset[] = { MOVE_FLASH, MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -12561,11 +13422,15 @@ static const u16 sGalladeTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -12596,8 +13461,10 @@ static const u16 sSurskitTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, @@ -12627,8 +13494,10 @@ static const u16 sMasquerainTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, @@ -12653,6 +13522,7 @@ static const u16 sShroomishTeachableLearnset[] = { MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, @@ -12666,16 +13536,19 @@ static const u16 sShroomishTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sBreloomTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -12684,6 +13557,7 @@ static const u16 sBreloomTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, @@ -12708,6 +13582,7 @@ static const u16 sBreloomTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -12738,6 +13613,7 @@ static const u16 sSlakothTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -12753,6 +13629,7 @@ static const u16 sSlakothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, @@ -12770,6 +13647,7 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -12789,6 +13667,7 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -12804,6 +13683,7 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, @@ -12811,6 +13691,7 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -12821,6 +13702,7 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -12841,6 +13723,7 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -12856,6 +13739,7 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, @@ -12863,6 +13747,7 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SLAKOTH @@ -13112,6 +13997,8 @@ static const u16 sMakuhitaTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -13129,6 +14016,7 @@ static const u16 sMakuhitaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -13151,6 +14039,8 @@ static const u16 sHariyamaTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -13168,6 +14058,7 @@ static const u16 sHariyamaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -13231,6 +14122,8 @@ static const u16 sProbopassTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_FIRE_PUNCH, @@ -13336,6 +14229,7 @@ static const u16 sSableyeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, @@ -13343,14 +14237,19 @@ static const u16 sSableyeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -13378,6 +14277,7 @@ static const u16 sSableyeTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SABLEYE @@ -13562,6 +14462,7 @@ static const u16 sAggronTeachableLearnset[] = { #if P_FAMILY_MEDITITE static const u16 sMedititeTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -13579,8 +14480,11 @@ static const u16 sMedititeTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -13606,6 +14510,7 @@ static const u16 sMedititeTeachableLearnset[] = { }; static const u16 sMedichamTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -13624,8 +14529,11 @@ static const u16 sMedichamTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -13727,6 +14635,7 @@ static const u16 sPlusleTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -13807,6 +14716,7 @@ static const u16 sVolbeatTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -13955,6 +14865,7 @@ static const u16 sRoseradeTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -13988,6 +14899,7 @@ static const u16 sGulpinTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, @@ -14005,12 +14917,15 @@ static const u16 sGulpinTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sSwalotTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -14029,6 +14944,7 @@ static const u16 sSwalotTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, @@ -14041,12 +14957,15 @@ static const u16 sSwalotTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GULPIN @@ -14197,7 +15116,9 @@ static const u16 sNumelTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, @@ -14228,6 +15149,7 @@ static const u16 sCameruptTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -14267,6 +15189,7 @@ static const u16 sTorkoalTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, @@ -14327,6 +15250,7 @@ static const u16 sGrumpigTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -14359,6 +15283,7 @@ static const u16 sGrumpigTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SEISMIC_TOSS, @@ -14516,6 +15441,8 @@ static const u16 sFlygonTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -14533,16 +15460,19 @@ static const u16 sCacneaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SANDSTORM, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -14556,6 +15486,7 @@ static const u16 sCacneaTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14566,6 +15497,7 @@ static const u16 sCacturneTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -14573,11 +15505,15 @@ static const u16 sCacturneTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SANDSTORM, + MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, @@ -14592,6 +15528,7 @@ static const u16 sCacturneTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -14679,6 +15616,7 @@ static const u16 sZangooseTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, @@ -14692,6 +15630,7 @@ static const u16 sZangooseTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, @@ -14728,12 +15667,14 @@ static const u16 sZangooseTeachableLearnset[] = { #if P_FAMILY_SEVIPER static const u16 sSeviperTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, @@ -14768,6 +15709,7 @@ static const u16 sLunatoneTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, + MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -14814,6 +15756,7 @@ static const u16 sSolrockTeachableLearnset[] = { MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_TOMB, @@ -14837,6 +15780,7 @@ static const u16 sSolrockTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SOLROCK @@ -14856,6 +15800,7 @@ static const u16 sBarboachTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, @@ -14864,13 +15809,16 @@ static const u16 sBarboachTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sWhiscashTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -14887,10 +15835,12 @@ static const u16 sWhiscashTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, @@ -14899,6 +15849,7 @@ static const u16 sWhiscashTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BARBOACH @@ -14924,6 +15875,7 @@ static const u16 sCorphishTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -14964,6 +15916,7 @@ static const u16 sCrawdauntTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -15091,6 +16044,7 @@ static const u16 sLileepTeachableLearnset[] = { static const u16 sCradilyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -15374,6 +16328,7 @@ static const u16 sShuppetTeachableLearnset[] = { MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -15415,6 +16370,7 @@ static const u16 sBanetteTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -15531,17 +16487,22 @@ static const u16 sDusknoirTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -15562,6 +16523,7 @@ static const u16 sTropiusTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, @@ -15607,6 +16569,7 @@ static const u16 sChinglingTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, @@ -15652,6 +16615,7 @@ static const u16 sChimechoTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -15786,6 +16750,7 @@ static const u16 sFroslassTeachableLearnset[] = { MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, @@ -15797,6 +16762,7 @@ static const u16 sFroslassTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICE_PUNCH, @@ -15917,6 +16883,7 @@ static const u16 sWalreinTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPHEAL @@ -16576,6 +17543,7 @@ static const u16 sGroudonTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, @@ -16705,6 +17673,8 @@ static const u16 sJirachiTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, @@ -16804,6 +17774,21 @@ static const u16 sDeoxysAttackTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -16840,6 +17825,21 @@ static const u16 sDeoxysDefenseTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -16876,6 +17876,27 @@ static const u16 sDeoxysSpeedTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEOXYS @@ -16894,6 +17915,7 @@ static const u16 sTurtwigTeachableLearnset[] = { MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, @@ -16924,12 +17946,15 @@ static const u16 sGrotleTeachableLearnset[] = { MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, @@ -16963,6 +17988,8 @@ static const u16 sTorterraTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -16992,15 +18019,20 @@ static const u16 sChimcharTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -17032,10 +18064,14 @@ static const u16 sMonfernoTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -17074,10 +18110,15 @@ static const u16 sInfernapeTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -17107,17 +18148,20 @@ static const u16 sPiplupTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -17143,12 +18187,14 @@ static const u16 sPrinplupTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -17178,6 +18224,8 @@ static const u16 sEmpoleonTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, @@ -17186,6 +18234,7 @@ static const u16 sEmpoleonTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -17228,6 +18277,7 @@ static const u16 sStaraviaTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, @@ -17251,6 +18301,7 @@ static const u16 sStaraptorTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, @@ -17328,6 +18379,7 @@ static const u16 sBibarelTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, @@ -17358,6 +18410,7 @@ static const u16 sKricketuneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, @@ -17392,6 +18445,7 @@ static const u16 sShinxTeachableLearnset[] = { MOVE_ROAR, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -17420,6 +18474,7 @@ static const u16 sLuxioTeachableLearnset[] = { MOVE_ROAR, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, @@ -17449,10 +18504,12 @@ static const u16 sLuxrayTeachableLearnset[] = { MOVE_ROAR, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -17534,6 +18591,7 @@ static const u16 sRampardosTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_MUD_SLAP, @@ -17613,6 +18671,9 @@ static const u16 sBastiodonTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -17633,6 +18694,7 @@ static const u16 sBurmyTeachableLearnset[] = { static const u16 sWormadamPlantCloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -17665,6 +18727,7 @@ static const u16 sWormadamSandyCloakTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FLASH, + MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, @@ -17675,6 +18738,7 @@ static const u16 sWormadamSandyCloakTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, @@ -17691,9 +18755,11 @@ static const u16 sWormadamSandyCloakTeachableLearnset[] = { static const u16 sWormadamTrashCloakTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, @@ -17702,6 +18768,7 @@ static const u16 sWormadamTrashCloakTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, @@ -17748,6 +18815,7 @@ static const u16 sMothimTeachableLearnset[] = { #if P_FAMILY_COMBEE static const u16 sCombeeTeachableLearnset[] = { MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWIFT, MOVE_UNAVAILABLE, @@ -17766,6 +18834,7 @@ static const u16 sVespiquenTeachableLearnset[] = { MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_ENDURE, @@ -17781,18 +18850,22 @@ static const u16 sVespiquenTeachableLearnset[] = { #if P_FAMILY_PACHIRISU static const u16 sPachirisuTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -17827,10 +18900,13 @@ static const u16 sBuizelTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_STRENGTH, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -17869,13 +18945,17 @@ static const u16 sFloatzelTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -17900,6 +18980,7 @@ static const u16 sCherubiTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -17923,6 +19004,8 @@ static const u16 sCherrimTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -17945,14 +19028,18 @@ static const u16 sShellosTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SURF, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -17984,6 +19071,7 @@ static const u16 sGastrodonTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_MUD_SLAP, @@ -17997,12 +19085,14 @@ static const u16 sGastrodonTeachableLearnset[] = { #if P_FAMILY_DRIFLOON static const u16 sDrifloonTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_FLY, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, @@ -18032,6 +19122,7 @@ static const u16 sDrifloonTeachableLearnset[] = { }; static const u16 sDrifblimTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -18052,6 +19143,7 @@ static const u16 sDrifblimTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, @@ -18090,9 +19182,12 @@ static const u16 sBunearyTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -18128,10 +19223,13 @@ static const u16 sLopunnyTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -18167,6 +19265,7 @@ static const u16 sGlameowTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -18205,6 +19304,7 @@ static const u16 sPuruglyTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -18242,6 +19342,7 @@ static const u16 sStunkyTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, @@ -18278,6 +19379,8 @@ static const u16 sSkuntankTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_FURY_CUTTER, @@ -18311,6 +19414,7 @@ static const u16 sBronzorTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_PSYCH_UP, @@ -18345,6 +19449,7 @@ static const u16 sBronzongTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, @@ -18399,6 +19504,7 @@ static const u16 sSpiritombTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -18406,6 +19512,7 @@ static const u16 sSpiritombTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_ICY_WIND, @@ -18450,6 +19557,7 @@ static const u16 sGibleTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -18475,6 +19583,8 @@ static const u16 sGabiteTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -18483,6 +19593,7 @@ static const u16 sGabiteTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -18511,6 +19622,8 @@ static const u16 sGarchompTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -18526,6 +19639,7 @@ static const u16 sGarchompTeachableLearnset[] = { #if P_FAMILY_RIOLU static const u16 sRioluTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18548,6 +19662,8 @@ static const u16 sRioluTeachableLearnset[] = { MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -18560,6 +19676,7 @@ static const u16 sRioluTeachableLearnset[] = { }; static const u16 sLucarioTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18583,10 +19700,14 @@ static const u16 sLucarioTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -18646,6 +19767,7 @@ static const u16 sHippowdonTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MUD_SLAP, @@ -18731,6 +19853,7 @@ static const u16 sDrapionTeachableLearnset[] = { #if P_FAMILY_CROAGUNK static const u16 sCroagunkTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18759,6 +19882,8 @@ static const u16 sCroagunkTeachableLearnset[] = { MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -18769,6 +19894,7 @@ static const u16 sCroagunkTeachableLearnset[] = { }; static const u16 sToxicroakTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18793,10 +19919,14 @@ static const u16 sToxicroakTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -18851,6 +19981,7 @@ static const u16 sFinneonTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SURF, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -18865,6 +19996,7 @@ static const u16 sFinneonTeachableLearnset[] = { }; static const u16 sLumineonTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -18879,6 +20011,7 @@ static const u16 sLumineonTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SURF, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, @@ -18914,10 +20047,12 @@ static const u16 sSnoverTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -18953,9 +20088,13 @@ static const u16 sAbomasnowTeachableLearnset[] = { MOVE_STRENGTH, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -19027,6 +20166,7 @@ static const u16 sUxieTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -19069,6 +20209,7 @@ static const u16 sMespritTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -19114,6 +20255,7 @@ static const u16 sAzelfTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -19158,6 +20300,7 @@ static const u16 sDialgaTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_MUD_SLAP, @@ -19205,9 +20348,12 @@ static const u16 sPalkiaTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_FURY_CUTTER, + MOVE_ICY_WIND, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -19236,12 +20382,14 @@ static const u16 sHeatranTeachableLearnset[] = { MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_MUD_SLAP, @@ -19262,7 +20410,9 @@ static const u16 sRegigigasTeachableLearnset[] = { MOVE_FACADE, MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, + MOVE_PROTECT, MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, @@ -19272,10 +20422,12 @@ static const u16 sRegigigasTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_PSYCH_UP, @@ -19316,6 +20468,7 @@ static const u16 sGiratinaTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -19351,7 +20504,10 @@ static const u16 sCresseliaTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -19370,6 +20526,7 @@ static const u16 sCresseliaTeachableLearnset[] = { #if P_FAMILY_MANAPHY static const u16 sPhioneTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -19478,6 +20635,7 @@ static const u16 sDarkraiTeachableLearnset[] = { #if P_FAMILY_SHAYMIN static const u16 sShayminLandTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -19504,6 +20662,7 @@ static const u16 sShayminLandTeachableLearnset[] = { }; static const u16 sShayminSkyTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -19517,6 +20676,14 @@ static const u16 sShayminSkyTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHAYMIN @@ -19526,6 +20693,7 @@ static const u16 sArceusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, @@ -19562,11 +20730,13 @@ static const u16 sArceusTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_FURY_CUTTER, @@ -19613,10 +20783,13 @@ static const u16 sVictiniTeachableLearnset[] = { MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -19760,6 +20933,7 @@ static const u16 sPigniteTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_FIRE_PUNCH, MOVE_ROCK_SLIDE, @@ -19794,6 +20968,7 @@ static const u16 sEmboarTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_FIRE_PUNCH, MOVE_ROCK_SLIDE, @@ -19825,14 +21000,17 @@ static const u16 sOshawottTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -19841,6 +21019,7 @@ static const u16 sDewottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, @@ -19855,14 +21034,17 @@ static const u16 sDewottTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -19871,6 +21053,7 @@ static const u16 sSamurottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, @@ -19887,20 +21070,48 @@ static const u16 sSamurottTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sSamurottHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -19932,6 +21143,7 @@ static const u16 sPatratTeachableLearnset[] = { static const u16 sWatchogTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -20013,6 +21225,8 @@ static const u16 sHerdierTeachableLearnset[] = { MOVE_SURF, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20041,6 +21255,8 @@ static const u16 sStoutlandTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20068,10 +21284,12 @@ static const u16 sPurrloinTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -20096,10 +21314,12 @@ static const u16 sLiepardTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -20136,6 +21356,7 @@ static const u16 sPansageTeachableLearnset[] = { static const u16 sSimisageTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -20315,6 +21536,7 @@ static const u16 sMunnaTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -20347,11 +21569,13 @@ static const u16 sMusharnaTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -20371,9 +21595,11 @@ static const u16 sPidoveTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -20390,9 +21616,11 @@ static const u16 sTranquillTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -20410,10 +21638,12 @@ static const u16 sUnfezantTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PIDOVE @@ -20459,6 +21689,8 @@ static const u16 sZebstrikaTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20480,6 +21712,7 @@ static const u16 sRoggenrolaTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -20501,6 +21734,7 @@ static const u16 sBoldoreTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -20524,6 +21758,7 @@ static const u16 sGigalithTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -20560,10 +21795,12 @@ static const u16 sWoobatTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -20594,10 +21831,12 @@ static const u16 sSwoobatTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -20621,6 +21860,7 @@ static const u16 sDrilburTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -20648,6 +21888,7 @@ static const u16 sExcadrillTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -20689,11 +21930,15 @@ static const u16 sAudinoTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20721,12 +21966,15 @@ static const u16 sTimburrTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_COUNTER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20751,10 +21999,15 @@ static const u16 sGurdurrTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, + MOVE_COUNTER, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20781,10 +22034,16 @@ static const u16 sConkeldurrTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20807,7 +22066,9 @@ static const u16 sTympoleTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20828,7 +22089,9 @@ static const u16 sPalpitoadTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20839,6 +22102,7 @@ static const u16 sSeismitoadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -20855,8 +22119,12 @@ static const u16 sSeismitoadTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20888,6 +22156,8 @@ static const u16 sThrohTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, @@ -20921,6 +22191,8 @@ static const u16 sSawkTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -20941,6 +22213,7 @@ static const u16 sSewaddleTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, @@ -20964,12 +22237,14 @@ static const u16 sSwadloonTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -20979,6 +22254,7 @@ static const u16 sSwadloonTeachableLearnset[] = { static const u16 sLeavannyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -20988,6 +22264,7 @@ static const u16 sLeavannyTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, @@ -20996,6 +22273,7 @@ static const u16 sLeavannyTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -21018,6 +22296,8 @@ static const u16 sVenipedeTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21038,6 +22318,8 @@ static const u16 sWhirlipedeTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21066,6 +22348,8 @@ static const u16 sScolipedeTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -21091,9 +22375,11 @@ static const u16 sCottoneeTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -21116,9 +22402,11 @@ static const u16 sWhimsicottTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COTTONEE @@ -21126,6 +22414,7 @@ static const u16 sWhimsicottTeachableLearnset[] = { #if P_FAMILY_PETILIL static const u16 sPetililTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21147,6 +22436,7 @@ static const u16 sPetililTeachableLearnset[] = { static const u16 sLilligantTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21161,6 +22451,7 @@ static const u16 sLilligantTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -21170,6 +22461,23 @@ static const u16 sLilligantTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sLilligantHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -21202,10 +22510,41 @@ static const u16 sBasculinTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sBasculinWhiteStripedTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sBasculegionTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -21214,6 +22553,7 @@ static const u16 sBasculegionTeachableLearnset[] = { #if P_FAMILY_SANDILE static const u16 sSandileTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -21231,8 +22571,10 @@ static const u16 sSandileTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -21242,11 +22584,13 @@ static const u16 sSandileTeachableLearnset[] = { }; static const u16 sKrokorokTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, @@ -21264,6 +22608,12 @@ static const u16 sKrokorokTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -21299,7 +22649,12 @@ static const u16 sKrookodileTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -21334,6 +22689,8 @@ static const u16 sDarumakaTeachableLearnset[] = { MOVE_TOXIC, MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -21369,7 +22726,11 @@ static const u16 sDarmanitanTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -21418,6 +22779,7 @@ static const u16 sDarmanitanGalarianTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_OVERHEAT, @@ -21452,11 +22814,13 @@ static const u16 sMaractusTeachableLearnset[] = { MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -21510,6 +22874,8 @@ static const u16 sCrustleTeachableLearnset[] = { MOVE_STRENGTH, MOVE_TOXIC, MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21541,11 +22907,15 @@ static const u16 sScraggyTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_COUNTER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21579,8 +22949,12 @@ static const u16 sScraftyTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21616,11 +22990,13 @@ static const u16 sSigilyphTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -21672,6 +23048,7 @@ static const u16 sCofagrigusTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -21751,6 +23128,7 @@ static const u16 sTirtougaTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -21782,6 +23160,8 @@ static const u16 sCarracostaTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -21813,10 +23193,12 @@ static const u16 sArchenTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -21842,10 +23224,12 @@ static const u16 sArcheopsTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARCHEN @@ -21863,6 +23247,7 @@ static const u16 sTrubbishTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -21888,7 +23273,9 @@ static const u16 sGarbodorTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -21910,6 +23297,7 @@ static const u16 sZoruaTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, @@ -21917,10 +23305,12 @@ static const u16 sZoruaTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_COUNTER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -21928,6 +23318,7 @@ static const u16 sZoruaTeachableLearnset[] = { static const u16 sZoroarkTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, @@ -21936,6 +23327,7 @@ static const u16 sZoroarkTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, @@ -21948,20 +23340,70 @@ static const u16 sZoroarkTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sZoruaHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sZoroarkHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -22014,9 +23456,12 @@ static const u16 sCinccinoTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22047,11 +23492,13 @@ static const u16 sGothitaTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22080,11 +23527,14 @@ static const u16 sGothoritaTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22114,12 +23564,16 @@ static const u16 sGothitelleTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22147,6 +23601,7 @@ static const u16 sSolosisTeachableLearnset[] = { MOVE_THUNDER, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -22179,6 +23634,7 @@ static const u16 sDuosionTeachableLearnset[] = { MOVE_THUNDER, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -22215,9 +23671,11 @@ static const u16 sReuniclusTeachableLearnset[] = { MOVE_THUNDER, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -22247,10 +23705,12 @@ static const u16 sDucklettTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -22271,10 +23731,12 @@ static const u16 sSwannaTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DUCKLETT @@ -22294,6 +23756,7 @@ static const u16 sVanilliteTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, MOVE_SLEEP_TALK, @@ -22316,6 +23779,7 @@ static const u16 sVanillishTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, MOVE_SLEEP_TALK, @@ -22339,6 +23803,7 @@ static const u16 sVanilluxeTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, MOVE_SLEEP_TALK, @@ -22351,6 +23816,8 @@ static const u16 sVanilluxeTeachableLearnset[] = { #if P_FAMILY_DEERLING static const u16 sDeerlingTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -22364,7 +23831,9 @@ static const u16 sDeerlingTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22374,7 +23843,9 @@ static const u16 sDeerlingTeachableLearnset[] = { static const u16 sSawsbuckTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -22390,7 +23861,9 @@ static const u16 sSawsbuckTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22414,13 +23887,16 @@ static const u16 sEmolgaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22461,8 +23937,12 @@ static const u16 sEscavalierTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_TAUNT, MOVE_TOXIC, + MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22474,6 +23954,7 @@ static const u16 sEscavalierTeachableLearnset[] = { #if P_FAMILY_FOONGUS static const u16 sFoongusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -22497,6 +23978,7 @@ static const u16 sFoongusTeachableLearnset[] = { static const u16 sAmoongussTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -22509,6 +23991,10 @@ static const u16 sAmoongussTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22541,6 +24027,7 @@ static const u16 sFrillishTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -22574,6 +24061,7 @@ static const u16 sJellicentTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -22592,6 +24080,7 @@ static const u16 sAlomomolaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -22600,10 +24089,12 @@ static const u16 sAlomomolaTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, @@ -22630,10 +24121,12 @@ static const u16 sJoltikTeachableLearnset[] = { MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22655,10 +24148,12 @@ static const u16 sGalvantulaTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -22666,6 +24161,7 @@ static const u16 sGalvantulaTeachableLearnset[] = { #if P_FAMILY_FERROSEED static const u16 sFerroseedTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22678,6 +24174,7 @@ static const u16 sFerroseedTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -22689,6 +24186,8 @@ static const u16 sFerroseedTeachableLearnset[] = { static const u16 sFerrothornTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22705,6 +24204,7 @@ static const u16 sFerrothornTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -22728,6 +24228,7 @@ static const u16 sKlinkTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22746,6 +24247,7 @@ static const u16 sKlangTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22765,6 +24267,7 @@ static const u16 sKlinklangTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22794,6 +24297,8 @@ static const u16 sEelektrikTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -22804,6 +24309,7 @@ static const u16 sEelektrikTeachableLearnset[] = { static const u16 sEelektrossTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_BULK_UP, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -22823,14 +24329,18 @@ static const u16 sEelektrossTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SHOCK_WAVE, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -22861,6 +24371,7 @@ static const u16 sElgyemTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -22894,6 +24405,7 @@ static const u16 sBeheeyemTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -22955,6 +24467,7 @@ static const u16 sLampentTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -22984,6 +24497,7 @@ static const u16 sChandelureTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -22996,6 +24510,7 @@ static const u16 sChandelureTeachableLearnset[] = { static const u16 sAxewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -23011,6 +24526,7 @@ static const u16 sAxewTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, MOVE_COUNTER, @@ -23018,6 +24534,7 @@ static const u16 sAxewTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -23025,6 +24542,7 @@ static const u16 sAxewTeachableLearnset[] = { static const u16 sFraxureTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -23040,11 +24558,15 @@ static const u16 sFraxureTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -23073,10 +24595,14 @@ static const u16 sHaxorusTeachableLearnset[] = { MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -23101,11 +24627,18 @@ static const u16 sCubchooTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_STRENGTH, MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -23122,6 +24655,7 @@ static const u16 sBearticTeachableLearnset[] = { MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, MOVE_HAIL, @@ -23136,11 +24670,16 @@ static const u16 sBearticTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SURF, MOVE_TAUNT, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23167,6 +24706,8 @@ static const u16 sCryogonalTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, MOVE_SLEEP_TALK, @@ -23209,6 +24750,10 @@ static const u16 sAccelgorTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -23294,6 +24839,8 @@ static const u16 sMienfooTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -23325,6 +24872,9 @@ static const u16 sMienshaoTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -23364,7 +24914,10 @@ static const u16 sDruddigonTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23377,6 +24930,7 @@ static const u16 sDruddigonTeachableLearnset[] = { #if P_FAMILY_GOLETT static const u16 sGolettTeachableLearnset[] = { MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -23397,9 +24951,11 @@ static const u16 sGolettTeachableLearnset[] = { MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -23413,6 +24969,7 @@ static const u16 sGolettTeachableLearnset[] = { static const u16 sGolurkTeachableLearnset[] = { MOVE_BRICK_BREAK, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -23435,11 +24992,14 @@ static const u16 sGolurkTeachableLearnset[] = { MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -23472,6 +25032,7 @@ static const u16 sPawniardTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23501,6 +25062,7 @@ static const u16 sBisharpTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23513,46 +25075,23 @@ static const u16 sBisharpTeachableLearnset[] = { #if P_GEN_9_CROSS_EVOS static const u16 sKingambitTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AIR_SLASH, MOVE_BRICK_BREAK, - MOVE_DARK_PULSE, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METAL_CLAW, - MOVE_POISON_JAB, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STONE_EDGE, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, - MOVE_X_SCISSOR, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -23576,6 +25115,8 @@ static const u16 sBouffalantTeachableLearnset[] = { MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -23604,10 +25145,14 @@ static const u16 sRuffletTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -23629,15 +25174,39 @@ static const u16 sBraviaryTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sBraviaryHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -23664,10 +25233,12 @@ static const u16 sVullabyTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -23684,6 +25255,7 @@ static const u16 sMandibuzzTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_STEEL_WING, @@ -23692,10 +25264,12 @@ static const u16 sMandibuzzTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VULLABY @@ -23725,6 +25299,7 @@ static const u16 sHeatmorTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23778,6 +25353,7 @@ static const u16 sDeinoTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23803,6 +25379,7 @@ static const u16 sZweilousTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -23838,6 +25415,7 @@ static const u16 sHydreigonTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -23850,6 +25428,7 @@ static const u16 sHydreigonTeachableLearnset[] = { #if P_FAMILY_LARVESTA static const u16 sLarvestaTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23865,6 +25444,7 @@ static const u16 sLarvestaTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -23875,6 +25455,7 @@ static const u16 sLarvestaTeachableLearnset[] = { static const u16 sVolcaronaTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23887,11 +25468,15 @@ static const u16 sVolcaronaTeachableLearnset[] = { MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -23902,6 +25487,7 @@ static const u16 sVolcaronaTeachableLearnset[] = { #if P_FAMILY_COBALION static const u16 sCobalionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23917,10 +25503,12 @@ static const u16 sCobalionTeachableLearnset[] = { MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -23930,6 +25518,7 @@ static const u16 sCobalionTeachableLearnset[] = { #if P_FAMILY_TERRAKION static const u16 sTerrakionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23947,11 +25536,13 @@ static const u16 sTerrakionTeachableLearnset[] = { MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -23960,6 +25551,7 @@ static const u16 sTerrakionTeachableLearnset[] = { #if P_FAMILY_VIRIZION static const u16 sVirizionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23979,10 +25571,12 @@ static const u16 sVirizionTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24004,13 +25598,18 @@ static const u16 sTornadusTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, + MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -24036,12 +25635,15 @@ static const u16 sThundurusTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -24065,6 +25667,7 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -24076,10 +25679,12 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RESHIRAM @@ -24109,10 +25714,12 @@ static const u16 sZekromTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -24134,14 +25741,20 @@ static const u16 sLandorusTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -24176,11 +25789,13 @@ static const u16 sKyuremTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KYUREM @@ -24188,6 +25803,7 @@ static const u16 sKyuremTeachableLearnset[] = { #if P_FAMILY_KELDEO static const u16 sKeldeoTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -24202,15 +25818,18 @@ static const u16 sKeldeoTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24242,12 +25861,16 @@ static const u16 sMeloettaTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -24276,11 +25899,13 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -24292,6 +25917,7 @@ static const u16 sChespinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -24301,6 +25927,7 @@ static const u16 sChespinTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROAR, @@ -24314,11 +25941,13 @@ static const u16 sChespinTeachableLearnset[] = { MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -24329,6 +25958,7 @@ static const u16 sQuilladinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -24338,6 +25968,7 @@ static const u16 sQuilladinTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROAR, @@ -24350,11 +25981,14 @@ static const u16 sQuilladinTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -24365,6 +25999,7 @@ static const u16 sChesnaughtTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -24377,6 +26012,7 @@ static const u16 sChesnaughtTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROAR, @@ -24389,11 +26025,15 @@ static const u16 sChesnaughtTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -24403,6 +26043,7 @@ static const u16 sChesnaughtTeachableLearnset[] = { #if P_FAMILY_FENNEKIN static const u16 sFennekinTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24416,20 +26057,25 @@ static const u16 sFennekinTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sBraixenTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24451,11 +26097,14 @@ static const u16 sBraixenTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -24475,6 +26124,7 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, + MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, @@ -24486,11 +26136,15 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -24520,11 +26174,15 @@ static const u16 sFroakieTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24551,12 +26209,17 @@ static const u16 sFrogadierTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24564,6 +26227,7 @@ static const u16 sGreninjaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, @@ -24584,12 +26248,17 @@ static const u16 sGreninjaTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FROAKIE @@ -24617,12 +26286,14 @@ static const u16 sBunnelbyTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24650,10 +26321,16 @@ static const u16 sDiggersbyTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -24672,6 +26349,7 @@ static const u16 sFletchlingTeachableLearnset[] = { MOVE_FLY, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SNATCH, MOVE_STEEL_WING, @@ -24679,9 +26357,11 @@ static const u16 sFletchlingTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24696,6 +26376,7 @@ static const u16 sFletchinderTeachableLearnset[] = { MOVE_FLY, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SNATCH, MOVE_STEEL_WING, @@ -24703,9 +26384,11 @@ static const u16 sFletchinderTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24722,6 +26405,7 @@ static const u16 sTalonflameTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SNATCH, MOVE_SOLAR_BEAM, @@ -24730,9 +26414,11 @@ static const u16 sTalonflameTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24768,10 +26454,12 @@ static const u16 sVivillonTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCATTERBUG @@ -24798,9 +26486,13 @@ static const u16 sLitleoTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24826,9 +26518,13 @@ static const u16 sPyroarTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LITLEO @@ -24841,6 +26537,7 @@ static const u16 sFlabebeTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, @@ -24849,9 +26546,11 @@ static const u16 sFlabebeTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24862,17 +26561,22 @@ static const u16 sFloetteTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24883,14 +26587,22 @@ static const u16 sFloetteEternalFlowerTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24908,12 +26620,16 @@ static const u16 sFlorgesTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLABEBE @@ -24923,6 +26639,7 @@ static const u16 sSkiddoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24938,8 +26655,11 @@ static const u16 sSkiddoTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, @@ -24953,6 +26673,7 @@ static const u16 sGogoatTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -24970,8 +26691,13 @@ static const u16 sGogoatTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -25001,12 +26727,17 @@ static const u16 sPanchamTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -25044,9 +26775,13 @@ static const u16 sPangoroTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -25104,10 +26839,12 @@ static const u16 sEspurrTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -25138,10 +26875,12 @@ static const u16 sMeowsticMaleTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -25172,10 +26911,12 @@ static const u16 sMeowsticFemaleTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -25196,6 +26937,7 @@ static const u16 sHonedgeTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SHOCK_WAVE, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -25219,6 +26961,7 @@ static const u16 sDoubladeTeachableLearnset[] = { MOVE_ROCK_SMASH, MOVE_SHOCK_WAVE, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -25245,6 +26988,7 @@ static const u16 sAegislashTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -25274,6 +27018,7 @@ static const u16 sSpritzeeTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25301,6 +27046,8 @@ static const u16 sAromatisseTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25329,6 +27076,7 @@ static const u16 sSwirlixTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25353,9 +27101,12 @@ static const u16 sSlurpuffTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, + MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25387,6 +27138,7 @@ static const u16 sInkayTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -25418,6 +27170,7 @@ static const u16 sMalamarTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -25454,6 +27207,7 @@ static const u16 sBinacleTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_MUD_SLAP, @@ -25473,6 +27227,7 @@ static const u16 sBarbaracleTeachableLearnset[] = { MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, @@ -25494,6 +27249,7 @@ static const u16 sBarbaracleTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_MUD_SLAP, @@ -25521,11 +27277,14 @@ static const u16 sSkrelpTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -25547,12 +27306,15 @@ static const u16 sDragalgeTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -25563,6 +27325,7 @@ static const u16 sDragalgeTeachableLearnset[] = { #if P_FAMILY_CLAUNCHER static const u16 sClauncherTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BLIZZARD, MOVE_CUT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -25574,11 +27337,13 @@ static const u16 sClauncherTeachableLearnset[] = { MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25589,6 +27354,7 @@ static const u16 sClauncherTeachableLearnset[] = { static const u16 sClawitzerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BLIZZARD, MOVE_CUT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -25602,10 +27368,14 @@ static const u16 sClawitzerTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25635,12 +27405,14 @@ static const u16 sHelioptileTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -25661,16 +27433,23 @@ static const u16 sHelioliskTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25697,6 +27476,8 @@ static const u16 sTyruntTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25724,6 +27505,8 @@ static const u16 sTyrantrumTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25757,7 +27540,9 @@ static const u16 sAmauraTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -25795,7 +27580,9 @@ static const u16 sAurorusTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -25819,6 +27606,7 @@ static const u16 sHawluchaTeachableLearnset[] = { MOVE_FACADE, MOVE_FLY, MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, @@ -25828,13 +27616,19 @@ static const u16 sHawluchaTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -25850,7 +27644,9 @@ static const u16 sDedenneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, @@ -25860,9 +27656,11 @@ static const u16 sDedenneTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -25876,9 +27674,11 @@ static const u16 sCarbinkTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_TOMB, @@ -25887,6 +27687,8 @@ static const u16 sCarbinkTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, @@ -25935,10 +27737,13 @@ static const u16 sSliggooTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25950,6 +27755,7 @@ static const u16 sGoodraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -25967,12 +27773,17 @@ static const u16 sGoodraTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -25983,10 +27794,57 @@ static const u16 sGoodraTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sSliggooHisuianTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sGoodraHisuianTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -26007,14 +27865,17 @@ static const u16 sKlefkiTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -26030,6 +27891,7 @@ static const u16 sPhantumpTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -26042,6 +27904,7 @@ static const u16 sPhantumpTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26061,6 +27924,7 @@ static const u16 sTrevenantTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_SMASH, @@ -26073,6 +27937,7 @@ static const u16 sTrevenantTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26105,9 +27970,11 @@ static const u16 sPumpkabooTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26136,9 +28003,11 @@ static const u16 sGourgeistTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26163,7 +28032,9 @@ static const u16 sBergmiteTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -26195,6 +28066,7 @@ static const u16 sAvaluggTeachableLearnset[] = { MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -26205,6 +28077,25 @@ static const u16 sAvaluggTeachableLearnset[] = { #if P_HISUIAN_FORMS static const u16 sAvaluggHisuianTeachableLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -26217,6 +28108,7 @@ static const u16 sNoibatTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FLY, MOVE_IRON_TAIL, @@ -26234,9 +28126,11 @@ static const u16 sNoibatTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -26265,10 +28159,13 @@ static const u16 sNoivernTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NOIBAT @@ -26293,11 +28190,14 @@ static const u16 sXerneasTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -26323,11 +28223,14 @@ static const u16 sYveltalTeachableLearnset[] = { MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_YVELTAL @@ -26350,10 +28253,13 @@ static const u16 sZygardeTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZYGARDE @@ -26369,6 +28275,7 @@ static const u16 sDiancieTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_ROCK_TOMB, @@ -26377,12 +28284,16 @@ static const u16 sDiancieTeachableLearnset[] = { MOVE_SKILL_SWAP, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_METRONOME, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DIANCIE @@ -26402,7 +28313,9 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROCK_TOMB, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -26414,12 +28327,14 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -26439,7 +28354,9 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROCK_TOMB, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, @@ -26450,6 +28367,17 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HOOPA @@ -26458,6 +28386,7 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { static const u16 sVolcanionTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -26466,17 +28395,21 @@ static const u16 sVolcanionTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -26488,52 +28421,66 @@ static const u16 sVolcanionTeachableLearnset[] = { #if P_FAMILY_ROWLET static const u16 sRowletTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sDartrixTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sDecidueyeTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, @@ -26541,15 +28488,38 @@ static const u16 sDecidueyeTeachableLearnset[] = { MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sDecidueyeHisuianTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -26572,6 +28542,7 @@ static const u16 sLittenTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -26594,6 +28565,8 @@ static const u16 sTorracatTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -26621,7 +28594,11 @@ static const u16 sIncineroarTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -26635,6 +28612,7 @@ static const u16 sIncineroarTeachableLearnset[] = { static const u16 sPopplioTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, @@ -26647,6 +28625,7 @@ static const u16 sPopplioTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26657,6 +28636,7 @@ static const u16 sPopplioTeachableLearnset[] = { static const u16 sBrionneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, @@ -26669,6 +28649,7 @@ static const u16 sBrionneTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26679,9 +28660,12 @@ static const u16 sBrionneTeachableLearnset[] = { static const u16 sPrimarinaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -26695,6 +28679,7 @@ static const u16 sPrimarinaTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, @@ -26773,19 +28758,23 @@ static const u16 sToucannonTeachableLearnset[] = { #if P_FAMILY_YUNGOOS static const u16 sYungoosTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26795,20 +28784,27 @@ static const u16 sYungoosTeachableLearnset[] = { static const u16 sGumshoosTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_MUD_SLAP, @@ -26852,8 +28848,10 @@ static const u16 sCharjabugTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, + MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -26867,6 +28865,7 @@ static const u16 sVikavoltTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_FLY, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -26877,10 +28876,12 @@ static const u16 sVikavoltTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -26891,6 +28892,7 @@ static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -26903,12 +28905,16 @@ static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -26918,11 +28924,13 @@ static const u16 sCrabominableTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FOCUS_PUNCH, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, @@ -26932,13 +28940,17 @@ static const u16 sCrabominableTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -26953,16 +28965,20 @@ static const u16 sOricorioTeachableLearnset[] = { MOVE_FACADE, MOVE_FLY, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -26986,10 +29002,12 @@ static const u16 sCutieflyTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -26999,6 +29017,7 @@ static const u16 sRibombeeTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -27011,10 +29030,12 @@ static const u16 sRibombeeTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUTIEFLY @@ -27022,6 +29043,7 @@ static const u16 sRibombeeTeachableLearnset[] = { #if P_FAMILY_ROCKRUFF static const u16 sRockruffTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_IRON_TAIL, @@ -27029,28 +29051,12 @@ static const u16 sRockruffTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_TAUNT, MOVE_TOXIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SWAGGER, - MOVE_UNAVAILABLE, -}; - -static const u16 sLycanrocMiddayTeachableLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27059,10 +29065,11 @@ static const u16 sLycanrocMiddayTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLycanrocMidnightTeachableLearnset[] = { +static const u16 sLycanrocMiddayTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_IRON_TAIL, @@ -27070,8 +29077,52 @@ static const u16 sLycanrocMidnightTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocMidnightTeachableLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -27079,6 +29130,7 @@ static const u16 sLycanrocDuskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_IRON_TAIL, @@ -27086,8 +29138,16 @@ static const u16 sLycanrocDuskTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_TAUNT, MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROCKRUFF @@ -27110,6 +29170,7 @@ static const u16 sWishiwashiTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27134,6 +29195,7 @@ static const u16 sMareanieTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27147,6 +29209,7 @@ static const u16 sToxapexTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -27158,6 +29221,8 @@ static const u16 sToxapexTeachableLearnset[] = { MOVE_SURF, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27175,12 +29240,16 @@ static const u16 sMudbrayTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -27195,13 +29264,20 @@ static const u16 sMudsdaleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, @@ -27227,6 +29303,7 @@ static const u16 sDewpiderTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27237,6 +29314,7 @@ static const u16 sDewpiderTeachableLearnset[] = { static const u16 sAraquanidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -27250,6 +29328,7 @@ static const u16 sAraquanidTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27261,6 +29340,7 @@ static const u16 sAraquanidTeachableLearnset[] = { #if P_FAMILY_FOMANTIS static const u16 sFomantisTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -27270,6 +29350,7 @@ static const u16 sFomantisTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27282,16 +29363,19 @@ static const u16 sLurantisTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27305,6 +29389,7 @@ static const u16 sLurantisTeachableLearnset[] = { static const u16 sMorelullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, MOVE_LIGHT_SCREEN, @@ -27316,6 +29401,7 @@ static const u16 sMorelullTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27326,10 +29412,13 @@ static const u16 sMorelullTeachableLearnset[] = { static const u16 sShiinoticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_FACADE, MOVE_FLASH, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SLUDGE_BOMB, @@ -27337,6 +29426,7 @@ static const u16 sShiinoticTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27359,13 +29449,18 @@ static const u16 sSalanditTeachableLearnset[] = { MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -27376,19 +29471,26 @@ static const u16 sSalazzleTeachableLearnset[] = { MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SALANDIT @@ -27407,13 +29509,17 @@ static const u16 sStuffulTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, + MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27437,11 +29543,18 @@ static const u16 sBewearTeachableLearnset[] = { MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, + MOVE_STRENGTH, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27454,6 +29567,7 @@ static const u16 sBewearTeachableLearnset[] = { #if P_FAMILY_BOUNSWEET static const u16 sBounsweetTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -27465,14 +29579,17 @@ static const u16 sBounsweetTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sSteeneeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -27484,17 +29601,21 @@ static const u16 sSteeneeTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sTsareenaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, @@ -27502,10 +29623,14 @@ static const u16 sTsareenaTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BOUNSWEET @@ -27513,6 +29638,7 @@ static const u16 sTsareenaTeachableLearnset[] = { #if P_FAMILY_COMFEY static const u16 sComfeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27538,11 +29664,13 @@ static const u16 sComfeyTeachableLearnset[] = { #if P_FAMILY_ORANGURU static const u16 sOranguruTeachableLearnset[] = { + MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, @@ -27551,18 +29679,24 @@ static const u16 sOranguruTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SNATCH, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORANGURU @@ -27591,7 +29725,12 @@ static const u16 sPassimianTeachableLearnset[] = { MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, @@ -27614,9 +29753,13 @@ static const u16 sWimpodTeachableLearnset[] = { MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -27626,9 +29769,11 @@ static const u16 sGolisopodTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, @@ -27641,13 +29786,17 @@ static const u16 sGolisopodTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -27662,12 +29811,17 @@ static const u16 sSandygastTeachableLearnset[] = { MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27681,15 +29835,21 @@ static const u16 sPalossandTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27727,6 +29887,7 @@ static const u16 sTypeNullTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, @@ -27735,11 +29896,13 @@ static const u16 sTypeNullTeachableLearnset[] = { MOVE_SUNNY_DAY, MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27766,12 +29929,14 @@ static const u16 sSilvallyTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ICY_WIND, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -27819,10 +29984,16 @@ static const u16 sKomalaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_ROCK_TOMB, MOVE_SUNNY_DAY, + MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, @@ -27859,6 +30030,8 @@ static const u16 sTurtonatorTeachableLearnset[] = { MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27871,6 +30044,7 @@ static const u16 sTogedemaruTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, @@ -27881,10 +30055,12 @@ static const u16 sTogedemaruTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -27901,16 +30077,19 @@ static const u16 sMimikyuTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SNATCH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -27930,6 +30109,7 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -27947,6 +30127,8 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -27985,11 +30167,13 @@ static const u16 sDrampaTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -28014,6 +30198,7 @@ static const u16 sDhelmiseTeachableLearnset[] = { MOVE_SURF, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28033,6 +30218,7 @@ static const u16 sJangmoOTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, @@ -28042,7 +30228,9 @@ static const u16 sJangmoOTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28060,6 +30248,7 @@ static const u16 sHakamoOTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, @@ -28067,8 +30256,14 @@ static const u16 sHakamoOTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28091,17 +30286,24 @@ static const u16 sKommoOTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28124,6 +30326,7 @@ static const u16 sTapuKokoTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, + MOVE_REST, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SHOCK_WAVE, @@ -28134,10 +30337,12 @@ static const u16 sTapuKokoTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28154,6 +30359,7 @@ static const u16 sTapuLeleTeachableLearnset[] = { MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, + MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, @@ -28164,6 +30370,7 @@ static const u16 sTapuLeleTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28176,6 +30383,7 @@ static const u16 sTapuLeleTeachableLearnset[] = { static const u16 sTapuBuluTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_FACADE, MOVE_FOCUS_PUNCH, @@ -28184,7 +30392,9 @@ static const u16 sTapuBuluTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, + MOVE_REST, MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, @@ -28192,6 +30402,8 @@ static const u16 sTapuBuluTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -28206,6 +30418,7 @@ static const u16 sTapuBuluTeachableLearnset[] = { static const u16 sTapuFiniTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, + MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -28214,6 +30427,7 @@ static const u16 sTapuFiniTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, + MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SURF, @@ -28222,6 +30436,7 @@ static const u16 sTapuFiniTeachableLearnset[] = { MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_PSYCH_UP, @@ -28264,11 +30479,13 @@ static const u16 sSolgaleoTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -28297,11 +30514,13 @@ static const u16 sLunalaTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -28316,12 +30535,16 @@ static const u16 sNihilegoTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, + MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, MOVE_SLUDGE_BOMB, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -28343,6 +30566,7 @@ static const u16 sBuzzwoleTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_TAUNT, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, @@ -28372,6 +30596,7 @@ static const u16 sPheromosaTeachableLearnset[] = { MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28398,6 +30623,7 @@ static const u16 sXurkitreeTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -28422,7 +30648,9 @@ static const u16 sCelesteelaTeachableLearnset[] = { MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_EXPLOSION, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, @@ -28443,6 +30671,7 @@ static const u16 sKartanaTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28470,6 +30699,10 @@ static const u16 sGuzzlordTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_THIEF, MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28496,6 +30729,7 @@ static const u16 sNecrozmaTeachableLearnset[] = { MOVE_SOLAR_BEAM, MOVE_THIEF, MOVE_TOXIC, + MOVE_ENDURE, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28511,19 +30745,29 @@ static const u16 sMagearnaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_REFLECT, + MOVE_REST, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -28537,6 +30781,7 @@ static const u16 sMarshadowTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_TOMB, @@ -28545,13 +30790,17 @@ static const u16 sMarshadowTeachableLearnset[] = { MOVE_THIEF, MOVE_TOXIC, MOVE_COUNTER, + MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -28566,6 +30815,7 @@ static const u16 sPoipoleTeachableLearnset[] = { MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -28589,8 +30839,10 @@ static const u16 sNaganadelTeachableLearnset[] = { MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POIPOLE @@ -28608,7 +30860,10 @@ static const u16 sStakatakaTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SKILL_SWAP, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28630,12 +30885,15 @@ static const u16 sBlacephalonTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -28652,6 +30910,7 @@ static const u16 sZeraoraTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, @@ -28661,9 +30920,13 @@ static const u16 sZeraoraTeachableLearnset[] = { MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, + MOVE_ENDURE, MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -28672,64 +30935,42 @@ static const u16 sZeraoraTeachableLearnset[] = { #if P_FAMILY_MELTAN static const u16 sMeltanTeachableLearnset[] = { - MOVE_HEADBUTT, - MOVE_REST, - MOVE_PROTECT, - MOVE_THUNDER_WAVE, - MOVE_TOXIC, - MOVE_THUNDERBOLT, - MOVE_FLASH_CANNON, - MOVE_SNORE, MOVE_FACADE, - MOVE_ROUND, + MOVE_PROTECT, + MOVE_REST, + MOVE_THUNDERBOLT, + MOVE_TOXIC, MOVE_ENDURE, MOVE_SLEEP_TALK, - MOVE_IRON_DEFENSE, - MOVE_GYRO_BALL, - MOVE_STEEL_BEAM, + MOVE_SNORE, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sMelmetalTeachableLearnset[] = { - MOVE_HEADBUTT, - MOVE_REST, - MOVE_PROTECT, - MOVE_FACADE, MOVE_BRICK_BREAK, - MOVE_THUNDER_WAVE, - MOVE_ROCK_SLIDE, - MOVE_THUNDER_PUNCH, - MOVE_TOXIC, - MOVE_ICE_PUNCH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, MOVE_EARTHQUAKE, - MOVE_SELF_DESTRUCT, - MOVE_SOLAR_BEAM, + MOVE_FACADE, MOVE_HYPER_BEAM, - MOVE_SUPERPOWER, - MOVE_FLASH_CANNON, MOVE_ICE_BEAM, - MOVE_MEGA_PUNCH, - MOVE_MEGA_KICK, - MOVE_GIGA_IMPACT, - MOVE_SNORE, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_TOMB, - MOVE_ROUND, - MOVE_ELECTRIC_TERRAIN, - MOVE_BRUTAL_SWING, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_IRON_DEFENSE, - MOVE_GYRO_BALL, - MOVE_IRON_HEAD, - MOVE_HEAVY_SLAM, - MOVE_DARKEST_LARIAT, - MOVE_HIGH_HORSEPOWER, - MOVE_BODY_PRESS, - MOVE_STEEL_BEAM, - MOVE_STEEL_ROLLER, + MOVE_SNORE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MELTAN @@ -28737,6 +30978,7 @@ static const u16 sMelmetalTeachableLearnset[] = { #if P_FAMILY_GROOKEY static const u16 sGrookeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_PROTECT, @@ -28745,6 +30987,8 @@ static const u16 sGrookeyTeachableLearnset[] = { MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, @@ -28757,13 +31001,17 @@ static const u16 sGrookeyTeachableLearnset[] = { static const u16 sThwackeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BULLET_SEED, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_REST, MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, @@ -28781,13 +31029,16 @@ static const u16 sRillaboomTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_EARTHQUAKE, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MEGA_KICK, @@ -28839,6 +31090,7 @@ static const u16 sRabootTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -28860,9 +31112,11 @@ static const u16 sCinderaceTeachableLearnset[] = { MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, + MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCORBUNNY @@ -28880,6 +31134,7 @@ static const u16 sSobbleTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SURF, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -28891,6 +31146,7 @@ static const u16 sSobbleTeachableLearnset[] = { static const u16 sDrizzileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -28899,6 +31155,7 @@ static const u16 sDrizzileTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SURF, + MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -28911,6 +31168,7 @@ static const u16 sInteleonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, @@ -28922,6 +31180,7 @@ static const u16 sInteleonTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SURF, + MOVE_TAUNT, MOVE_WATERFALL, MOVE_WATER_PULSE, MOVE_ENDURE, @@ -28949,6 +31208,7 @@ static const u16 sSkwovetTeachableLearnset[] = { MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -28964,11 +31224,16 @@ static const u16 sGreedentTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, + MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWORDS_DANCE, @@ -28978,6 +31243,7 @@ static const u16 sGreedentTeachableLearnset[] = { #if P_FAMILY_ROOKIDEE static const u16 sRookideeTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_FACADE, MOVE_FLY, @@ -28995,11 +31261,14 @@ static const u16 sRookideeTeachableLearnset[] = { }; static const u16 sCorvisquireTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_FACADE, MOVE_FLY, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_ENDURE, @@ -29011,6 +31280,7 @@ static const u16 sCorvisquireTeachableLearnset[] = { }; static const u16 sCorviknightTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULK_UP, MOVE_FACADE, @@ -29018,9 +31288,12 @@ static const u16 sCorviknightTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROCK_SMASH, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_BODY_SLAM, @@ -29107,6 +31380,7 @@ static const u16 sThievulTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_TAUNT, MOVE_THIEF, + MOVE_TORMENT, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -29174,12 +31448,14 @@ static const u16 sDubwoolTeachableLearnset[] = { MOVE_PROTECT, MOVE_REST, MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29195,6 +31471,8 @@ static const u16 sChewtleTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REST, MOVE_SURF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, @@ -29220,6 +31498,7 @@ static const u16 sDrednawTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SURF, MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, @@ -29261,6 +31540,7 @@ static const u16 sBoltundTeachableLearnset[] = { MOVE_ROAR, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -29280,6 +31560,7 @@ static const u16 sRolycolyTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_EXPLOSION, MOVE_MUD_SLAP, @@ -29301,7 +31582,11 @@ static const u16 sCarkolTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -29323,11 +31608,14 @@ static const u16 sCoalossalTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -29344,6 +31632,7 @@ static const u16 sApplinTeachableLearnset[] = { }; static const u16 sFlappleTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_FACADE, @@ -29354,7 +31643,9 @@ static const u16 sFlappleTeachableLearnset[] = { MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -29369,13 +31660,16 @@ static const u16 sAppletunTeachableLearnset[] = { MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -29383,6 +31677,20 @@ static const u16 sAppletunTeachableLearnset[] = { #if P_GEN_9_CROSS_EVOS static const u16 sDipplinTeachableLearnset[] = { + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; @@ -29400,9 +31708,12 @@ static const u16 sSilicobraTeachableLearnset[] = { MOVE_FACADE, MOVE_PROTECT, MOVE_REST, + MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -29418,7 +31729,9 @@ static const u16 sSandacondaTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -29442,6 +31755,7 @@ static const u16 sCramorantTeachableLearnset[] = { MOVE_STEEL_WING, MOVE_SURF, MOVE_THIEF, + MOVE_WATER_PULSE, MOVE_ENDURE, MOVE_ICY_WIND, MOVE_SLEEP_TALK, @@ -29459,7 +31773,9 @@ static const u16 sArrokudaTeachableLearnset[] = { MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_SURF, MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -29470,15 +31786,18 @@ static const u16 sArrokudaTeachableLearnset[] = { static const u16 sBarraskewdaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIVE, MOVE_FACADE, MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SURF, MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_SLEEP_TALK, @@ -29502,13 +31821,17 @@ static const u16 sToxelTeachableLearnset[] = { static const u16 sToxtricityAmpedTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -29516,6 +31839,7 @@ static const u16 sToxtricityAmpedTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -29527,13 +31851,17 @@ static const u16 sToxtricityAmpedTeachableLearnset[] = { static const u16 sToxtricityLowKeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BRICK_BREAK, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_SHOCK_WAVE, MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, @@ -29541,6 +31869,7 @@ static const u16 sToxtricityLowKeyTeachableLearnset[] = { MOVE_FIRE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWAGGER, @@ -29577,7 +31906,9 @@ static const u16 sCentiskorchTeachableLearnset[] = { MOVE_REST, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -29624,6 +31955,7 @@ static const u16 sGrapploctTeachableLearnset[] = { MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, + MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -29632,12 +31964,14 @@ static const u16 sGrapploctTeachableLearnset[] = { #if P_FAMILY_SINISTEA static const u16 sSinisteaTeachableLearnset[] = { + MOVE_CALM_MIND, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_ENDURE, MOVE_METRONOME, MOVE_SLEEP_TALK, @@ -29646,6 +31980,7 @@ static const u16 sSinisteaTeachableLearnset[] = { }; static const u16 sPolteageistTeachableLearnset[] = { + MOVE_CALM_MIND, MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, @@ -29655,6 +31990,7 @@ static const u16 sPolteageistTeachableLearnset[] = { MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_ENDURE, MOVE_METRONOME, MOVE_SLEEP_TALK, @@ -29672,12 +32008,15 @@ static const u16 sHatennaTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SKILL_SWAP, MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -29690,12 +32029,15 @@ static const u16 sHattremTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SKILL_SWAP, MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -29709,13 +32051,16 @@ static const u16 sHattereneTeachableLearnset[] = { MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_ENDURE, + MOVE_METRONOME, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -29726,7 +32071,9 @@ static const u16 sHattereneTeachableLearnset[] = { static const u16 sImpidimpTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_REFLECT, MOVE_REST, MOVE_TAUNT, MOVE_THIEF, @@ -29768,6 +32115,7 @@ static const u16 sGrimmsnarlTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -29831,9 +32179,12 @@ static const u16 sFalinksTeachableLearnset[] = { MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, MOVE_ROCK_SLIDE, @@ -29848,15 +32199,18 @@ static const u16 sFalinksTeachableLearnset[] = { static const u16 sPincurchinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SURF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -29893,6 +32247,7 @@ static const u16 sFrosmothTeachableLearnset[] = { MOVE_ICY_WIND, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNOM @@ -29908,6 +32263,7 @@ static const u16 sStonjournerTeachableLearnset[] = { MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, + MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_MEGA_KICK, @@ -29925,12 +32281,16 @@ static const u16 sEiscueTeachableLearnset[] = { MOVE_DIVE, MOVE_FACADE, MOVE_HAIL, + MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SURF, MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_ICE_PUNCH, @@ -29950,6 +32310,8 @@ static const u16 sIndeedeeMaleTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REST, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_METRONOME, MOVE_PSYCH_UP, @@ -29970,6 +32332,8 @@ static const u16 sIndeedeeFemaleTeachableLearnset[] = { MOVE_REST, MOVE_SAFEGUARD, MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_METRONOME, MOVE_PSYCH_UP, @@ -30009,11 +32373,13 @@ static const u16 sCufantTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, @@ -30039,15 +32405,19 @@ static const u16 sCopperajahTeachableLearnset[] = { MOVE_REST, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_STRENGTH, MOVE_TAUNT, MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUFANT @@ -30210,13 +32580,17 @@ static const u16 sDreepyTeachableLearnset[] = { static const u16 sDrakloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, + MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, MOVE_THUNDER, @@ -30233,6 +32607,7 @@ static const u16 sDrakloakTeachableLearnset[] = { static const u16 sDragapultTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -30246,6 +32621,7 @@ static const u16 sDragapultTeachableLearnset[] = { MOVE_SHADOW_BALL, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THIEF, MOVE_THUNDER, @@ -30270,6 +32646,7 @@ static const u16 sZacianTeachableLearnset[] = { MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -30281,16 +32658,22 @@ static const u16 sZacianTeachableLearnset[] = { #if P_FAMILY_ZAMAZENTA static const u16 sZamazentaTeachableLearnset[] = { + MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -30302,17 +32685,21 @@ static const u16 sZamazentaTeachableLearnset[] = { #if P_FAMILY_ETERNATUS static const u16 sEternatusTeachableLearnset[] = { MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_TOXIC, + MOVE_BODY_SLAM, MOVE_ENDURE, MOVE_SLEEP_TALK, MOVE_SNORE, @@ -30342,6 +32729,7 @@ static const u16 sKubfuTeachableLearnset[] = { MOVE_MEGA_PUNCH, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -30356,6 +32744,7 @@ static const u16 sUrshifuSingleStrikeStyleTeachableLearnset[] = { MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_TAUNT, @@ -30371,6 +32760,7 @@ static const u16 sUrshifuSingleStrikeStyleTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -30403,6 +32793,7 @@ static const u16 sUrshifuRapidStrikeStyleTeachableLearnset[] = { MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -30410,16 +32801,19 @@ static const u16 sUrshifuRapidStrikeStyleTeachableLearnset[] = { #if P_FAMILY_ZARUDE static const u16 sZarudeTeachableLearnset[] = { + MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_DIG, MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, @@ -30434,6 +32828,7 @@ static const u16 sZarudeTeachableLearnset[] = { MOVE_SNORE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZARUDE @@ -30464,6 +32859,7 @@ static const u16 sRegielekiTeachableLearnset[] = { #if P_FAMILY_REGIDRAGO static const u16 sRegidragoTeachableLearnset[] = { MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, @@ -30475,6 +32871,7 @@ static const u16 sRegidragoTeachableLearnset[] = { MOVE_EXPLOSION, MOVE_SLEEP_TALK, MOVE_SNORE, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGIDRAGO @@ -30488,6 +32885,7 @@ static const u16 sGlastrierTeachableLearnset[] = { MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_REST, + MOVE_ROAR, MOVE_TAUNT, MOVE_TORMENT, MOVE_BODY_SLAM, @@ -30507,6 +32905,7 @@ static const u16 sSpectrierTeachableLearnset[] = { MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_REST, MOVE_SHADOW_BALL, MOVE_TAUNT, @@ -30559,6 +32958,7 @@ static const u16 sCalyrexIceRiderTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SKILL_SWAP, MOVE_SOLAR_BEAM, @@ -30608,668 +33008,353 @@ static const u16 sCalyrexShadowRiderTeachableLearnset[] = { #if P_FAMILY_ENAMORUS static const u16 sEnamorusTeachableLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ENAMORUS #if P_FAMILY_SPRIGATITO static const u16 sSprigatitoTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FAKE_TEARS, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_GRASS_PLEDGE, - MOVE_HELPING_HAND, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SLAP, - MOVE_NASTY_PLOT, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TRAILBLAZE, - MOVE_U_TURN, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sFloragatoTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FLING, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_GRASS_PLEDGE, - MOVE_HELPING_HAND, - MOVE_LEAF_STORM, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SLAP, - MOVE_NASTY_PLOT, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, - MOVE_TRAILBLAZE, - MOVE_U_TURN, MOVE_UNAVAILABLE, }; static const u16 sMeowscaradaTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AURA_SPHERE, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_CHILLING_WATER, - MOVE_DARK_PULSE, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_FRENZY_PLANT, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_GRASS_PLEDGE, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SLAP, - MOVE_NASTY_PLOT, - MOVE_PLAY_ROUGH, - MOVE_POLLEN_PUFF, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, MOVE_SHADOW_BALL, - MOVE_SHADOW_CLAW, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SPIKES, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_U_TURN, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPRIGATITO #if P_FAMILY_FUECOCO static const u16 sFuecocoTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DISARMING_VOICE, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_PLEDGE, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HYPER_VOICE, - MOVE_MUD_SLAP, - MOVE_OUTRAGE, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sCrocalorTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_PLEDGE, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HYPER_VOICE, - MOVE_MUD_SLAP, - MOVE_OUTRAGE, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sSkeledirgeTeachableLearnset[] = { - MOVE_BLAST_BURN, - MOVE_BODY_SLAM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DISARMING_VOICE, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_PLEDGE, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IMPRISON, - MOVE_MUD_SLAP, - MOVE_NIGHT_SHADE, - MOVE_OUTRAGE, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, + MOVE_ROAR, MOVE_SHADOW_BALL, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SNARL, MOVE_SOLAR_BEAM, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FUECOCO #if P_FAMILY_QUAXLY static const u16 sQuaxlyTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BATON_PASS, - MOVE_BRAVE_BIRD, - MOVE_CHILLING_WATER, - MOVE_DISARMING_VOICE, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_MISTY_TERRAIN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SURF, + MOVE_ENDURE, MOVE_SWIFT, - MOVE_TAKE_DOWN, - MOVE_WATER_PLEDGE, MOVE_UNAVAILABLE, }; static const u16 sQuaxwellTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BATON_PASS, - MOVE_BRAVE_BIRD, - MOVE_CHILLING_WATER, - MOVE_DISARMING_VOICE, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MISTY_TERRAIN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, - MOVE_WATER_PLEDGE, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sQuaquavalTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BATON_PASS, - MOVE_BRAVE_BIRD, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CHILLING_WATER, - MOVE_CLOSE_COMBAT, - MOVE_DISARMING_VOICE, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HURRICANE, - MOVE_HYDRO_CANNON, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_ICE_SPINNER, - MOVE_ICY_WIND, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MISTY_TERRAIN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_TAUNT, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, MOVE_SWIFT, MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, - MOVE_TAUNT, - MOVE_U_TURN, - MOVE_WATER_PLEDGE, - MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_QUAXLY #if P_FAMILY_LECHONK static const u16 sLechonkTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_BULLET_SEED, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, - MOVE_HYPER_VOICE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sOinkologneTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_BULLET_SEED, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_DISARMING_VOICE, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LECHONK #if P_FAMILY_TAROUNTULA static const u16 sTarountulaTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BUG_BUZZ, MOVE_BULLET_SEED, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, MOVE_GIGA_DRAIN, - MOVE_GRASS_KNOT, - MOVE_LEECH_LIFE, - MOVE_POISON_JAB, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SPIKES, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_X_SCISSOR, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sSpidopsTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BUG_BUZZ, MOVE_BULLET_SEED, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, - MOVE_FLING, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_LEECH_LIFE, - MOVE_LOW_KICK, - MOVE_POISON_JAB, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, MOVE_ROCK_TOMB, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SPIKES, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_X_SCISSOR, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAROUNTULA #if P_FAMILY_NYMBLE static const u16 sNymbleTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BUG_BUZZ, - MOVE_ENDURE, MOVE_FACADE, - MOVE_LEECH_LIFE, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_X_SCISSOR, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sLokixTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, MOVE_BRICK_BREAK, - MOVE_BUG_BUZZ, - MOVE_DARK_PULSE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_LEECH_LIFE, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_X_SCISSOR, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NYMBLE #if P_FAMILY_PAWMI static const u16 sPawmiTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_CHARGE_BEAM, - MOVE_CHARM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_HELPING_HAND, - MOVE_METAL_CLAW, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; static const u16 sPawmoTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_CHARGE_BEAM, - MOVE_CHARM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_HELPING_HAND, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METAL_CLAW, - MOVE_PLAY_ROUGH, + MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; static const u16 sPawmotTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_BODY_PRESS, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CHARGE_BEAM, - MOVE_CHARM, - MOVE_CLOSE_COMBAT, - MOVE_CRUNCH, MOVE_DIG, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_PUNCH, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_ICE_PUNCH, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METAL_CLAW, - MOVE_METRONOME, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_ROCK_TOMB, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PAWMI @@ -31277,147 +33362,77 @@ static const u16 sPawmotTeachableLearnset[] = { #if P_FAMILY_TANDEMAUS static const u16 sTandemausTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_BATON_PASS, MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_HYPER_VOICE, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_THUNDER_WAVE, - MOVE_U_TURN, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sMausholdTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_CHILLING_WATER, - MOVE_CRUNCH, MOVE_DIG, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_THUNDER_WAVE, - MOVE_TRAILBLAZE, - MOVE_U_TURN, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TANDEMAUS #if P_FAMILY_FIDOUGH static const u16 sFidoughTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_BODY_SLAM, - MOVE_CHARM, - MOVE_CRUNCH, - MOVE_DAZZLING_GLEAM, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_HELPING_HAND, - MOVE_ICE_FANG, - MOVE_MISTY_TERRAIN, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_TRAILBLAZE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sDachsbunTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_CHARM, - MOVE_CRUNCH, - MOVE_DAZZLING_GLEAM, MOVE_DIG, - MOVE_DRAINING_KISS, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_MISTY_TERRAIN, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_TRAILBLAZE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FIDOUGH @@ -31425,83 +33440,48 @@ static const u16 sDachsbunTeachableLearnset[] = { #if P_FAMILY_SMOLIV static const u16 sSmolivTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_SWIFT, - MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; static const u16 sDollivTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, MOVE_PROTECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_SWIFT, - MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; static const u16 sArbolivaTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CHARM, - MOVE_DAZZLING_GLEAM, - MOVE_EARTH_POWER, - MOVE_ENCORE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FLING, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_LEAF_STORM, MOVE_LIGHT_SCREEN, - MOVE_MAGICAL_LEAF, - MOVE_METRONOME, - MOVE_POLLEN_PUFF, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, + MOVE_SAFEGUARD, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, MOVE_SWIFT, - MOVE_TRAILBLAZE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SMOLIV @@ -31509,515 +33489,285 @@ static const u16 sArbolivaTeachableLearnset[] = { #if P_FAMILY_SQUAWKABILLY static const u16 sSquawkabillyTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BRAVE_BIRD, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, MOVE_FLY, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HURRICANE, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_U_TURN, + MOVE_TORMENT, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SQUAWKABILLY #if P_FAMILY_NACLI static const u16 sNacliTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sNaclstackTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sGarganaclTeachableLearnset[] = { - MOVE_AVALANCHE, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BULLDOZE, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_PUNCH, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_ICE_PUNCH, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_THUNDER_PUNCH, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NACLI #if P_FAMILY_CHARCADET static const u16 sCharcadetTeachableLearnset[] = { - MOVE_CONFUSE_RAY, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_NIGHT_SHADE, MOVE_OVERHEAT, MOVE_PROTECT, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_WILL_O_WISP, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sArmarougeTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_AURA_SPHERE, MOVE_CALM_MIND, - MOVE_CONFUSE_RAY, - MOVE_DARK_PULSE, - MOVE_DRAGON_PULSE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_IRON_DEFENSE, MOVE_LIGHT_SCREEN, - MOVE_NIGHT_SHADE, MOVE_OVERHEAT, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_WILL_O_WISP, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sCeruledgeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CLOSE_COMBAT, - MOVE_CONFUSE_RAY, MOVE_DRAGON_CLAW, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, MOVE_FIRE_BLAST, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_FLING, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HEX, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, MOVE_LIGHT_SCREEN, - MOVE_NIGHT_SHADE, MOVE_OVERHEAT, - MOVE_PHANTOM_FORCE, - MOVE_POISON_JAB, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_WILL_O_WISP, - MOVE_X_SCISSOR, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHARCADET #if P_FAMILY_TADBULB static const u16 sTadbulbTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_CHARGE_BEAM, - MOVE_CHILLING_WATER, - MOVE_CONFUSE_RAY, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, - MOVE_HYPER_VOICE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, MOVE_WATER_PULSE, - MOVE_WILD_CHARGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sBelliboltTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_CHARGE_BEAM, - MOVE_CHILLING_WATER, - MOVE_CONFUSE_RAY, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, - MOVE_GIGA_IMPACT, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, + MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_WILD_CHARGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TADBULB #if P_FAMILY_WATTREL static const u16 sWattrelTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BRAVE_BIRD, - MOVE_CHARGE_BEAM, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_HURRICANE, MOVE_PROTECT, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SWIFT, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_U_TURN, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; static const u16 sKilowattrelTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BRAVE_BIRD, - MOVE_CHARGE_BEAM, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_GIGA_IMPACT, - MOVE_HURRICANE, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SWIFT, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_U_TURN, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WATTREL #if P_FAMILY_MASCHIFF static const u16 sMaschiffTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_CHARM, - MOVE_CRUNCH, - MOVE_DARK_PULSE, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FIRE_FANG, - MOVE_HELPING_HAND, - MOVE_ICE_FANG, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_THUNDER_FANG, - MOVE_TRAILBLAZE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sMabosstiffTeachableLearnset[] = { - MOVE_BODY_SLAM, - MOVE_CHARM, - MOVE_CRUNCH, - MOVE_DARK_PULSE, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FIRE_FANG, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_ICE_FANG, - MOVE_OUTRAGE, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_THUNDER_FANG, - MOVE_TRAILBLAZE, - MOVE_WILD_CHARGE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MASCHIFF #if P_FAMILY_SHROODLE static const u16 sShroodleTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_ACROBATICS, - MOVE_BATON_PASS, MOVE_DIG, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_GUNK_SHOT, - MOVE_HELPING_HAND, - MOVE_METRONOME, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_NASTY_PLOT, - MOVE_POISON_JAB, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_VENOSHOCK, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sGrafaiaiTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_ACROBATICS, - MOVE_BATON_PASS, MOVE_DIG, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, - MOVE_HELPING_HAND, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METRONOME, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_NASTY_PLOT, - MOVE_POISON_JAB, - MOVE_POISON_TAIL, - MOVE_POUNCE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_VENOSHOCK, - MOVE_X_SCISSOR, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHROODLE @@ -32025,179 +33775,99 @@ static const u16 sGrafaiaiTeachableLearnset[] = { #if P_FAMILY_BRAMBLIN static const u16 sBramblinTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CONFUSE_RAY, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, - MOVE_LEAF_STORM, - MOVE_NIGHT_SHADE, - MOVE_PHANTOM_FORCE, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SPIKES, MOVE_THIEF, - MOVE_TRAILBLAZE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sBrambleghastTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CONFUSE_RAY, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, - MOVE_NIGHT_SHADE, - MOVE_PHANTOM_FORCE, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_SPIKES, MOVE_THIEF, - MOVE_TRAILBLAZE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRAMBLIN #if P_FAMILY_TOEDSCOOL static const u16 sToedscoolTeachableLearnset[] = { - MOVE_ACID_SPRAY, MOVE_BULLET_SEED, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, - MOVE_FLASH_CANNON, - MOVE_FOUL_PLAY, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, - MOVE_LEAF_STORM, MOVE_LIGHT_SCREEN, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, - MOVE_SPIKES, - MOVE_SWIFT, MOVE_TAUNT, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_TRICK_ROOM, - MOVE_VENOSHOCK, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sToedscruelTeachableLearnset[] = { - MOVE_ACID_SPRAY, MOVE_BULLET_SEED, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, - MOVE_FLASH_CANNON, - MOVE_FOUL_PLAY, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, MOVE_LIGHT_SCREEN, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, - MOVE_SPIKES, - MOVE_SWIFT, MOVE_TAUNT, - MOVE_TOXIC_SPIKES, - MOVE_TRAILBLAZE, - MOVE_TRICK_ROOM, - MOVE_VENOSHOCK, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TOEDSCOOL #if P_FAMILY_KLAWF static const u16 sKlawfTeachableLearnset[] = { - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BULLDOZE, MOVE_DIG, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, - MOVE_METAL_CLAW, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_X_SCISSOR, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KLAWF @@ -32205,120 +33875,66 @@ static const u16 sKlawfTeachableLearnset[] = { #if P_FAMILY_CAPSAKID static const u16 sCapsakidTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CRUNCH, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, MOVE_PROTECT, MOVE_REST, MOVE_SANDSTORM, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_ZEN_HEADBUTT, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sScovillainTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_CRUNCH, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CAPSAKID #if P_FAMILY_RELLOR static const u16 sRellorTeachableLearnset[] = { - MOVE_BUG_BUZZ, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_GUNK_SHOT, - MOVE_IRON_DEFENSE, - MOVE_LEECH_LIFE, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REST, MOVE_ROCK_TOMB, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_STRUGGLE_BUG, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_X_SCISSOR, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sRabscaTeachableLearnset[] = { - MOVE_BUG_BUZZ, MOVE_CALM_MIND, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, MOVE_DIG, - MOVE_EARTH_POWER, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, MOVE_HYPER_BEAM, - MOVE_IMPRISON, - MOVE_IRON_DEFENSE, - MOVE_LEECH_LIFE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_POUNCE, - MOVE_POWER_GEM, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, @@ -32326,204 +33942,120 @@ static const u16 sRabscaTeachableLearnset[] = { MOVE_SANDSTORM, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_STORED_POWER, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_X_SCISSOR, - MOVE_ZEN_HEADBUTT, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RELLOR #if P_FAMILY_FLITTLE static const u16 sFlittleTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BATON_PASS, MOVE_CALM_MIND, - MOVE_CONFUSE_RAY, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FOUL_PLAY, - MOVE_HELPING_HAND, MOVE_LIGHT_SCREEN, - MOVE_MUD_SLAP, - MOVE_POUNCE, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SANDSTORM, - MOVE_SEED_BOMB, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_U_TURN, - MOVE_ZEN_HEADBUTT, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sEspathraTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_BATON_PASS, - MOVE_BODY_SLAM, - MOVE_BRAVE_BIRD, MOVE_CALM_MIND, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_DISARMING_VOICE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_LIGHT_SCREEN, - MOVE_LOW_KICK, - MOVE_MUD_SLAP, - MOVE_NIGHT_SHADE, - MOVE_POUNCE, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SANDSTORM, - MOVE_SEED_BOMB, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_U_TURN, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLITTLE #if P_FAMILY_TINKATINK static const u16 sTinkatinkTeachableLearnset[] = { - MOVE_DRAINING_KISS, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_HELPING_HAND, MOVE_LIGHT_SCREEN, - MOVE_METAL_CLAW, - MOVE_METRONOME, - MOVE_PLAY_ROUGH, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STONE_EDGE, - MOVE_SWORDS_DANCE, MOVE_THIEF, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sTinkatuffTeachableLearnset[] = { MOVE_BRICK_BREAK, - MOVE_DRAINING_KISS, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_HELPING_HAND, MOVE_LIGHT_SCREEN, - MOVE_METAL_CLAW, - MOVE_METRONOME, - MOVE_PLAY_ROUGH, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STONE_EDGE, - MOVE_SWORDS_DANCE, MOVE_THIEF, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sTinkatonTeachableLearnset[] = { MOVE_BRICK_BREAK, - MOVE_BULLDOZE, - MOVE_DRAINING_KISS, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOUL_PLAY, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_LIGHT_SCREEN, - MOVE_METAL_CLAW, - MOVE_METRONOME, - MOVE_PLAY_ROUGH, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STONE_EDGE, - MOVE_SWORDS_DANCE, MOVE_THIEF, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -32531,820 +34063,474 @@ static const u16 sTinkatonTeachableLearnset[] = { #if P_FAMILY_WIGLETT static const u16 sWiglettTeachableLearnset[] = { - MOVE_AGILITY, MOVE_BLIZZARD, - MOVE_BULLDOZE, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FOUL_PLAY, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, - MOVE_LIQUIDATION, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sWugtrioTeachableLearnset[] = { - MOVE_AGILITY, MOVE_BLIZZARD, - MOVE_BULLDOZE, - MOVE_CHILLING_WATER, MOVE_DIG, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_LIQUIDATION, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WIGLETT #if P_FAMILY_BOMBIRDIER static const u16 sBombirdierTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BRAVE_BIRD, - MOVE_DARK_PULSE, - MOVE_DRILL_RUN, - MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FOUL_PLAY, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HURRICANE, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_ICY_WIND, - MOVE_NASTY_PLOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STEALTH_ROCK, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_U_TURN, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BOMBIRDIER #if P_FAMILY_FINIZEN static const u16 sFinizenTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, MOVE_BLIZZARD, - MOVE_BODY_SLAM, - MOVE_CHARM, - MOVE_CHILLING_WATER, - MOVE_DISARMING_VOICE, - MOVE_DRAINING_KISS, - MOVE_ENCORE, - MOVE_ENDURE, + MOVE_DIVE, MOVE_FACADE, - MOVE_FLING, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, - MOVE_ICY_WIND, - MOVE_LIQUIDATION, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sPalafinTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, - MOVE_AURA_SPHERE, MOVE_BLIZZARD, - MOVE_BODY_SLAM, MOVE_BULK_UP, - MOVE_CHARM, - MOVE_CHILLING_WATER, - MOVE_CLOSE_COMBAT, - MOVE_DISARMING_VOICE, - MOVE_DRAINING_KISS, - MOVE_DRAIN_PUNCH, - MOVE_ENCORE, - MOVE_ENDURE, + MOVE_DIVE, MOVE_FACADE, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_ICE_BEAM, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_IRON_HEAD, - MOVE_LIQUIDATION, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, - MOVE_SLEEP_TALK, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FINIZEN #if P_FAMILY_VAROOM static const u16 sVaroomTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GUNK_SHOT, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_POISON_JAB, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_STEEL_BEAM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TOXIC_SPIKES, - MOVE_VENOSHOCK, - MOVE_ZEN_HEADBUTT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sRevavroomTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, - MOVE_HEAVY_SLAM, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, MOVE_OVERHEAT, - MOVE_POISON_JAB, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_STEEL_BEAM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_TOXIC_SPIKES, - MOVE_VENOSHOCK, - MOVE_ZEN_HEADBUTT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VAROOM #if P_FAMILY_CYCLIZAR static const u16 sCyclizarTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_BODY_SLAM, - MOVE_CRUNCH, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_GIGA_IMPACT, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_ICE_SPINNER, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_OUTRAGE, + MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_WILD_CHARGE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CYCLIZAR #if P_FAMILY_ORTHWORM static const u16 sOrthwormTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, + MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STOMPING_TANTRUM, - MOVE_TAKE_DOWN, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORTHWORM #if P_FAMILY_GLIMMET static const u16 sGlimmetTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GUNK_SHOT, - MOVE_IRON_DEFENSE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TOXIC_SPIKES, - MOVE_VENOSHOCK, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sGlimmoraTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_GUNK_SHOT, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TOXIC_SPIKES, - MOVE_VENOSHOCK, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GLIMMET #if P_FAMILY_GREAVARD static const u16 sGreavardTeachableLearnset[] = { - MOVE_BULLDOZE, - MOVE_CHARM, - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_HELPING_HAND, - MOVE_HEX, - MOVE_ICE_FANG, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_NIGHT_SHADE, - MOVE_PHANTOM_FORCE, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_SANDSTORM, - MOVE_SCARY_FACE, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_THUNDER_FANG, - MOVE_TRICK, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sHoundstoneTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BULLDOZE, - MOVE_CHARM, - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, MOVE_DIG, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_NIGHT_SHADE, - MOVE_PHANTOM_FORCE, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_SANDSTORM, - MOVE_SCARY_FACE, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THIEF, - MOVE_THUNDER_FANG, - MOVE_TRICK, - MOVE_WILL_O_WISP, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GREAVARD #if P_FAMILY_FLAMIGO static const u16 sFlamigoTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BRAVE_BIRD, MOVE_BULK_UP, - MOVE_CHILLING_WATER, - MOVE_CLOSE_COMBAT, - MOVE_ENDURE, + MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FLING, MOVE_FLY, - MOVE_GIGA_IMPACT, - MOVE_HURRICANE, MOVE_HYPER_BEAM, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_POUNCE, MOVE_PROTECT, MOVE_REST, - MOVE_REVERSAL, - MOVE_SLEEP_TALK, - MOVE_SWORDS_DANCE, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_U_TURN, MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLAMIGO #if P_FAMILY_CETODDLE static const u16 sCetoddleTeachableLearnset[] = { - MOVE_AMNESIA, - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHARM, - MOVE_CHILLING_WATER, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_SPINNER, - MOVE_ICY_WIND, - MOVE_LIQUIDATION, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_STOMPING_TANTRUM, - MOVE_TAKE_DOWN, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sCetitanTeachableLearnset[] = { - MOVE_AMNESIA, - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHARM, - MOVE_CHILLING_WATER, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_PUNCH, - MOVE_ICE_SPINNER, - MOVE_ICY_WIND, - MOVE_LIQUIDATION, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_STOMPING_TANTRUM, - MOVE_TAKE_DOWN, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CETODDLE #if P_FAMILY_VELUZA static const u16 sVeluzaTeachableLearnset[] = { - MOVE_AGILITY, MOVE_BLIZZARD, - MOVE_BODY_SLAM, - MOVE_CHILLING_WATER, - MOVE_CRUNCH, - MOVE_DRILL_RUN, - MOVE_ENDURE, - MOVE_GIGA_IMPACT, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICY_WIND, - MOVE_LIQUIDATION, MOVE_PROTECT, MOVE_PSYCHIC, - MOVE_PSYCHIC_FANGS, - MOVE_PSYCHIC_TERRAIN, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_STORED_POWER, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VELUZA #if P_FAMILY_DONDOZO static const u16 sDondozoTeachableLearnset[] = { - MOVE_AVALANCHE, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHILLING_WATER, - MOVE_CRUNCH, + MOVE_DIVE, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_LIQUIDATION, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_SLIDE, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DONDOZO #if P_FAMILY_TATSUGIRI static const u16 sTatsugiriTeachableLearnset[] = { - MOVE_BATON_PASS, - MOVE_CHILLING_WATER, - MOVE_DRACO_METEOR, - MOVE_DRAGON_DANCE, - MOVE_DRAGON_PULSE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_ICY_WIND, - MOVE_NASTY_PLOT, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SURF, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TATSUGIRI #if P_FAMILY_GREAT_TUSK static const u16 sGreatTuskTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_SPINNER, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYSHOCK, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, + MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_THUNDER_FANG, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GREAT_TUSK #if P_FAMILY_SCREAM_TAIL static const u16 sScreamTailTeachableLearnset[] = { - MOVE_AMNESIA, - MOVE_BATON_PASS, MOVE_BLIZZARD, - MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_CRUNCH, - MOVE_DAZZLING_GLEAM, MOVE_DIG, - MOVE_DRAIN_PUNCH, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FAKE_TEARS, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_PUNCH, - MOVE_IMPRISON, MOVE_LIGHT_SCREEN, - MOVE_METRONOME, - MOVE_MISTY_TERRAIN, - MOVE_PLAY_ROUGH, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_FANGS, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_SLEEP_TALK, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_WATER_PULSE, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCREAM_TAIL #if P_FAMILY_BRUTE_BONNET static const u16 sBruteBonnetTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BULLET_SEED, - MOVE_CLOSE_COMBAT, - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, - MOVE_DARK_PULSE, - MOVE_EARTH_POWER, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, - MOVE_OUTRAGE, - MOVE_POLLEN_PUFF, MOVE_PROTECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, - MOVE_TRAILBLAZE, - MOVE_VENOSHOCK, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRUTE_BONNET @@ -33352,338 +34538,171 @@ static const u16 sBruteBonnetTeachableLearnset[] = { #if P_FAMILY_FLUTTER_MANE static const u16 sFlutterManeTeachableLearnset[] = { MOVE_CALM_MIND, - MOVE_CHARGE_BEAM, - MOVE_CHARM, - MOVE_CONFUSE_RAY, - MOVE_DARK_PULSE, - MOVE_DAZZLING_GLEAM, - MOVE_DISARMING_VOICE, - MOVE_DRAINING_KISS, - MOVE_ENDURE, - MOVE_ENERGY_BALL, - MOVE_FAKE_TEARS, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_ICY_WIND, - MOVE_IMPRISON, - MOVE_MAGICAL_LEAF, - MOVE_MISTY_TERRAIN, - MOVE_NIGHT_SHADE, - MOVE_PHANTOM_FORCE, - MOVE_POWER_GEM, MOVE_PROTECT, - MOVE_PSYBEAM, - MOVE_PSYSHOCK, MOVE_REST, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_STORED_POWER, MOVE_SUNNY_DAY, - MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_TRICK_ROOM, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLUTTER_MANE #if P_FAMILY_SLITHER_WING static const u16 sSlitherWingTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BUG_BUZZ, MOVE_BULK_UP, - MOVE_CLOSE_COMBAT, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HEAVY_SLAM, - MOVE_HURRICANE, MOVE_HYPER_BEAM, - MOVE_LEECH_LIFE, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_REVERSAL, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, - MOVE_TRAILBLAZE, - MOVE_U_TURN, - MOVE_WILD_CHARGE, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SLITHER_WING #if P_FAMILY_SANDY_SHOCKS static const u16 sSandyShocksTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_CHARGE_BEAM, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, MOVE_HYPER_BEAM, - MOVE_IRON_DEFENSE, MOVE_LIGHT_SCREEN, - MOVE_MUD_SHOT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, MOVE_SANDSTORM, - MOVE_SLEEP_TALK, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SANDY_SHOCKS #if P_FAMILY_IRON_TREADS static const u16 sIronTreadsTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_SPINNER, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SMART_STRIKE, - MOVE_STEALTH_ROCK, - MOVE_STEEL_BEAM, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, - MOVE_TAKE_DOWN, MOVE_THUNDER, - MOVE_THUNDER_FANG, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_TREADS #if P_FAMILY_IRON_BUNDLE static const u16 sIronBundleTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, - MOVE_AIR_CUTTER, - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_SLAM, - MOVE_CHILLING_WATER, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENCORE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLING, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_ICE_PUNCH, - MOVE_ICE_SPINNER, - MOVE_ICY_WIND, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THIEF, - MOVE_U_TURN, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_BUNDLE #if P_FAMILY_IRON_HANDS static const u16 sIronHandsTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, - MOVE_DRAIN_PUNCH, MOVE_EARTHQUAKE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_PUNCH, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_ICE_PUNCH, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_METRONOME, - MOVE_PLAY_ROUGH, MOVE_PROTECT, MOVE_REST, - MOVE_REVERSAL, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_STOMPING_TANTRUM, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_HANDS #if P_FAMILY_IRON_JUGULIS static const u16 sIronJugulisTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AIR_CUTTER, - MOVE_AIR_SLASH, - MOVE_BODY_SLAM, - MOVE_CHARGE_BEAM, - MOVE_CRUNCH, - MOVE_DARK_PULSE, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_EARTH_POWER, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, MOVE_FLAMETHROWER, - MOVE_FLASH_CANNON, MOVE_FLY, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HURRICANE, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_ROAR, MOVE_ROCK_TOMB, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, MOVE_SUNNY_DAY, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_U_TURN, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_JUGULIS #if P_FAMILY_IRON_MOTH static const u16 sIronMothTeachableLearnset[] = { - MOVE_ACID_SPRAY, - MOVE_ACROBATICS, - MOVE_AGILITY, - MOVE_AIR_SLASH, - MOVE_BUG_BUZZ, - MOVE_CHARGE_BEAM, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HELPING_HAND, - MOVE_HURRICANE, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, - MOVE_POUNCE, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, - MOVE_STRUGGLE_BUG, MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_SWIFT, - MOVE_TAKE_DOWN, - MOVE_TOXIC_SPIKES, - MOVE_U_TURN, - MOVE_VENOSHOCK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_MOTH @@ -33691,423 +34710,234 @@ static const u16 sIronMothTeachableLearnset[] = { #if P_FAMILY_IRON_THORNS static const u16 sIronThornsTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BULLDOZE, - MOVE_CHARGE_BEAM, - MOVE_CRUNCH, MOVE_DIG, MOVE_DRAGON_CLAW, - MOVE_DRAGON_DANCE, - MOVE_DRAGON_TAIL, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_PUNCH, - MOVE_IRON_DEFENSE, - MOVE_IRON_HEAD, - MOVE_LOW_KICK, - MOVE_METAL_CLAW, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_ROCK_BLAST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SNARL, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_THUNDER_FANG, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_THORNS #if P_FAMILY_FRIGIBAX static const u16 sFrigibaxTeachableLearnset[] = { - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_SLAM, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICY_WIND, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_UNAVAILABLE, }; static const u16 sArctibaxTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_HELPING_HAND, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICY_WIND, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_UNAVAILABLE, }; static const u16 sBaxcaliburTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AVALANCHE, MOVE_BLIZZARD, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_BULLDOZE, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_DANCE, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, - MOVE_GIGA_IMPACT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_ICE_FANG, - MOVE_ICY_WIND, - MOVE_IRON_HEAD, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, MOVE_SLEEP_TALK, - MOVE_SNOWSCAPE, - MOVE_STOMPING_TANTRUM, MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, - MOVE_THUNDER_FANG, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FRIGIBAX #if P_FAMILY_GIMMIGHOUL static const u16 sGimmighoulTeachableLearnset[] = { - MOVE_CONFUSE_RAY, - MOVE_ENDURE, - MOVE_HEX, MOVE_LIGHT_SCREEN, - MOVE_NASTY_PLOT, - MOVE_NIGHT_SHADE, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_TAKE_DOWN, MOVE_THIEF, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sGholdengoTeachableLearnset[] = { - MOVE_CHARGE_BEAM, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, - MOVE_FLASH_CANNON, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HEX, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_IRON_HEAD, MOVE_LIGHT_SCREEN, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_NASTY_PLOT, - MOVE_NIGHT_SHADE, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_PSYCHIC, - MOVE_PSYSHOCK, MOVE_REFLECT, MOVE_REST, MOVE_SANDSTORM, MOVE_SHADOW_BALL, - MOVE_SLEEP_TALK, - MOVE_STEEL_BEAM, - MOVE_TAKE_DOWN, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_TRICK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GIMMIGHOUL #if P_FAMILY_WO_CHIEN static const u16 sWoChienTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BULLET_SEED, - MOVE_DARK_PULSE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FOUL_PLAY, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_LEAF_STORM, MOVE_LIGHT_SCREEN, - MOVE_MAGICAL_LEAF, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_POLLEN_PUFF, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SEED_BOMB, - MOVE_SLEEP_TALK, - MOVE_SNARL, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_TRAILBLAZE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WO_CHIEN #if P_FAMILY_CHIEN_PAO static const u16 sChienPaoTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AVALANCHE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, - MOVE_CRUNCH, - MOVE_DARK_PULSE, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FALSE_SWIPE, - MOVE_GIGA_IMPACT, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_ICE_SPINNER, - MOVE_ICY_WIND, MOVE_PROTECT, - MOVE_PSYCHIC_FANGS, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_SNOWSCAPE, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIEN_PAO #if P_FAMILY_TING_LU static const u16 sTingLuTeachableLearnset[] = { - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, - MOVE_BULLDOZE, - MOVE_DARK_PULSE, MOVE_DIG, MOVE_EARTHQUAKE, - MOVE_EARTH_POWER, - MOVE_ENDURE, MOVE_FACADE, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HEX, MOVE_HYPER_BEAM, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_SPIKES, - MOVE_STEALTH_ROCK, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TING_LU #if P_FAMILY_CHI_YU static const u16 sChiYuTeachableLearnset[] = { - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, - MOVE_DARK_PULSE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HEX, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, - MOVE_NASTY_PLOT, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, MOVE_SUNNY_DAY, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_WILL_O_WISP, - MOVE_ZEN_HEADBUTT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHI_YU #if P_FAMILY_ROARING_MOON static const u16 sRoaringMoonTeachableLearnset[] = { - MOVE_ACROBATICS, MOVE_AERIAL_ACE, - MOVE_AIR_SLASH, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, - MOVE_CRUNCH, - MOVE_DARK_PULSE, MOVE_DIG, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_DANCE, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, MOVE_EARTHQUAKE, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HURRICANE, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_IRON_HEAD, - MOVE_METAL_CLAW, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_REST, - MOVE_ROCK_SLIDE, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SNARL, - MOVE_STOMPING_TANTRUM, - MOVE_STONE_EDGE, + MOVE_ROAR, MOVE_SUNNY_DAY, - MOVE_TAILWIND, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_THUNDER_FANG, - MOVE_U_TURN, - MOVE_X_SCISSOR, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROARING_MOON @@ -34115,210 +34945,106 @@ static const u16 sRoaringMoonTeachableLearnset[] = { #if P_FAMILY_IRON_VALIANT static const u16 sIronValiantTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AURA_SPHERE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_CHARGE_BEAM, - MOVE_CLOSE_COMBAT, - MOVE_CONFUSE_RAY, - MOVE_DAZZLING_GLEAM, - MOVE_DRAIN_PUNCH, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENCORE, - MOVE_ENDURE, - MOVE_ENERGY_BALL, - MOVE_FALSE_SWIPE, - MOVE_FIRE_PUNCH, - MOVE_FLING, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, - MOVE_HEX, + MOVE_DOUBLE_TEAM, MOVE_HYPER_BEAM, - MOVE_HYPER_VOICE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_IMPRISON, MOVE_LIGHT_SCREEN, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_MAGICAL_LEAF, - MOVE_METRONOME, - MOVE_MISTY_TERRAIN, - MOVE_POISON_JAB, MOVE_PROTECT, - MOVE_PSYBEAM, MOVE_PSYCHIC, - MOVE_PSYCHIC_TERRAIN, - MOVE_PSYSHOCK, MOVE_REFLECT, MOVE_REST, - MOVE_REVERSAL, MOVE_SHADOW_BALL, - MOVE_SHADOW_CLAW, MOVE_SKILL_SWAP, - MOVE_SLEEP_TALK, - MOVE_STORED_POWER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, - MOVE_TRICK, - MOVE_TRICK_ROOM, - MOVE_X_SCISSOR, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_VALIANT #if P_FAMILY_KORAIDON static const u16 sKoraidonTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, - MOVE_BODY_PRESS, - MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_BULLDOZE, - MOVE_CLOSE_COMBAT, - MOVE_CRUNCH, MOVE_DIG, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_DRAIN_PUNCH, - MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, - MOVE_FIRE_FANG, - MOVE_FIRE_SPIN, MOVE_FLAMETHROWER, - MOVE_FLAME_CHARGE, - MOVE_FLARE_BLITZ, - MOVE_FOCUS_BLAST, - MOVE_GIGA_IMPACT, - MOVE_HEAT_WAVE, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, + MOVE_FOCUS_PUNCH, MOVE_HYPER_BEAM, - MOVE_ICE_FANG, - MOVE_IRON_HEAD, - MOVE_LOW_KICK, - MOVE_LOW_SWEEP, - MOVE_MUD_SHOT, - MOVE_MUD_SLAP, - MOVE_OUTRAGE, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SHADOW_CLAW, - MOVE_SLEEP_TALK, - MOVE_SNARL, + MOVE_ROAR, + MOVE_ROCK_SMASH, MOVE_SOLAR_BEAM, - MOVE_STOMPING_TANTRUM, MOVE_SUNNY_DAY, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, - MOVE_THUNDER_FANG, - MOVE_U_TURN, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KORAIDON #if P_FAMILY_MIRAIDON static const u16 sMiraidonTeachableLearnset[] = { - MOVE_ACROBATICS, - MOVE_AGILITY, - MOVE_BODY_SLAM, MOVE_CALM_MIND, - MOVE_CHARGE_BEAM, - MOVE_CONFUSE_RAY, - MOVE_CRUNCH, - MOVE_DAZZLING_GLEAM, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_EERIE_IMPULSE, - MOVE_ELECTRIC_TERRAIN, - MOVE_ELECTRO_BALL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FLASH_CANNON, - MOVE_GIGA_IMPACT, - MOVE_HEAVY_SLAM, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, - MOVE_OUTRAGE, MOVE_OVERHEAT, - MOVE_POWER_GEM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, + MOVE_SHOCK_WAVE, MOVE_SOLAR_BEAM, - MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, - MOVE_U_TURN, - MOVE_VOLT_SWITCH, - MOVE_WILD_CHARGE, - MOVE_ZEN_HEADBUTT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MIRAIDON #if P_FAMILY_WALKING_WAKE static const u16 sWalkingWakeTeachableLearnset[] = { - MOVE_AGILITY, - MOVE_BODY_SLAM, - MOVE_CHILLING_WATER, - MOVE_CRUNCH, - MOVE_DRACO_METEOR, MOVE_DRAGON_CLAW, - MOVE_DRAGON_DANCE, - MOVE_DRAGON_PULSE, - MOVE_DRAGON_TAIL, - MOVE_ENDURE, MOVE_FACADE, - MOVE_FIRE_FANG, MOVE_FLAMETHROWER, - MOVE_GIGA_IMPACT, - MOVE_HURRICANE, - MOVE_HYDRO_PUMP, MOVE_HYPER_BEAM, - MOVE_LIQUIDATION, - MOVE_LOW_KICK, - MOVE_MUD_SHOT, - MOVE_OUTRAGE, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SNARL, + MOVE_ROAR, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_SWIFT, - MOVE_TAKE_DOWN, MOVE_WATERFALL, MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WALKING_WAKE @@ -34326,76 +35052,145 @@ static const u16 sWalkingWakeTeachableLearnset[] = { #if P_FAMILY_IRON_LEAVES static const u16 sIronLeavesTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_AGILITY, - MOVE_AIR_SLASH, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_CLOSE_COMBAT, - MOVE_ELECTRIC_TERRAIN, - MOVE_ENDURE, - MOVE_ENERGY_BALL, MOVE_FACADE, - MOVE_FALSE_SWIPE, - MOVE_FOCUS_BLAST, MOVE_GIGA_DRAIN, - MOVE_GIGA_IMPACT, - MOVE_GRASSY_TERRAIN, - MOVE_GRASS_KNOT, - MOVE_HELPING_HAND, MOVE_HYPER_BEAM, - MOVE_IMPRISON, - MOVE_IRON_DEFENSE, - MOVE_LEAF_STORM, - MOVE_MAGICAL_LEAF, MOVE_PROTECT, - MOVE_PSYCHIC_TERRAIN, MOVE_REST, - MOVE_REVERSAL, - MOVE_SCARY_FACE, - MOVE_SLEEP_TALK, - MOVE_SMART_STRIKE, MOVE_SOLAR_BEAM, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_SWIFT, MOVE_SWORDS_DANCE, - MOVE_TAKE_DOWN, - MOVE_TAUNT, - MOVE_TRAILBLAZE, - MOVE_WILD_CHARGE, - MOVE_X_SCISSOR, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_LEAVES #if P_FAMILY_POLTCHAGEIST static const u16 sPoltchageistTeachableLearnset[] = { + MOVE_CALM_MIND, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; static const u16 sSinistchaTeachableLearnset[] = { + MOVE_CALM_MIND, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POLTCHAGEIST #if P_FAMILY_OKIDOGI static const u16 sOkidogiTeachableLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_SLEEP_TALK, + MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_OKIDOGI #if P_FAMILY_MUNKIDORI static const u16 sMunkidoriTeachableLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MUNKIDORI #if P_FAMILY_FEZANDIPITI static const u16 sFezandipitiTeachableLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FEZANDIPITI #if P_FAMILY_OGERPON static const u16 sOgerponTeachableLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_OGERPON From 0d2b40095377e51576dcc8931c1d87066b039c31 Mon Sep 17 00:00:00 2001 From: Zimmermann Gyula Date: Fri, 26 Jan 2024 13:46:05 +0100 Subject: [PATCH 141/141] Tag previously-unused icon pals as such in code. (#4072) --- src/pokemon_storage_system.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 645ba149e6..fcf66ccea8 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -220,9 +220,9 @@ enum { PALTAG_MON_ICON_0 = 56000, PALTAG_MON_ICON_1, // Used implicitly in CreateMonIconSprite PALTAG_MON_ICON_2, // Used implicitly in CreateMonIconSprite - PALTAG_3, // Unused - PALTAG_4, // Unused - PALTAG_5, // Unused + PALTAG_MON_ICON_3, // Used implicitly in CreateMonIconSprite + PALTAG_MON_ICON_4, // Used implicitly in CreateMonIconSprite + PALTAG_MON_ICON_5, // Used implicitly in CreateMonIconSprite PALTAG_DISPLAY_MON, PALTAG_MISC_1, PALTAG_MARKING_COMBO,