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Add debug options for follower NPCs (#7215)
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@@ -82,6 +82,8 @@ const u8 *GetFollowerNPCScriptPointer(void);
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u32 GetFollowerNPCData(enum FollowerNPCDataTypes type);
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void ClearFollowerNPCData(void);
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void CreateFollowerNPC(u32 gfx, u32 followerFlags, const u8 *scriptPtr);
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void DestroyFollowerNPC(void);
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u32 DetermineFollowerNPCState(struct ObjectEvent *follower, u32 state, u32 direction);
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void SetFollowerNPCSprite(u32 spriteIndex);
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