Merge branch 'feature/dynmulti' into feature/dynmulti-expansion

This commit is contained in:
sbird
2023-12-26 14:22:49 +01:00
12 changed files with 573 additions and 9 deletions

View File

@@ -1,11 +1,37 @@
#ifndef GUARD_SCRIPT_MENU_H
#define GUARD_SCRIPT_MENU_H
#include "list_menu.h"
#include "constants/script_menu.h"
#include "menu.h"
// The default size the stack for dynamic multichoice is initialized to
// If you try to push an element when the stack is full, it will be reallocated
// With increasing capacity of MULTICHOICE_DYNAMIC_STACK_INC
#define MULTICHOICE_DYNAMIC_STACK_SIZE 5
#define MULTICHOICE_DYNAMIC_STACK_INC 5
extern const u8 *const gStdStrings[];
struct DynamicMultichoiceStack
{
s32 top;
u32 capacity;
struct ListMenuItem *elements;
};
void MultichoiceDynamic_InitStack(u32 capacity);
void MultichoiceDynamic_ReallocStack(u32 newCapacity);
bool32 MultichoiceDynamic_StackFull(void);
bool32 MultichoiceDynamic_StackEmpty(void);
u32 MultichoiceDynamic_StackSize(void);
void MultichoiceDynamic_PushElement(struct ListMenuItem item);
struct ListMenuItem *MultichoiceDynamic_PopElement(void);
struct ListMenuItem *MultichoiceDynamic_PeekElement(void);
struct ListMenuItem *MultichoiceDynamic_PeekElementAt(u32 index);
void MultichoiceDynamic_DestroyStack(void);
bool8 ScriptMenu_MultichoiceDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 maxBeforeScroll, u32 initialRow, u32 callbackSet);
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress);
bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 defaultChoice);
void DrawMultichoiceMenuInternal(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos, const struct MenuAction *actions, int count);