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Merge pull request #2176 from NTx86/gba-fix-object-event-range-type
Change rangeX and rangeY to u8 in ObjectEvent struct
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bcd5735f76
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@ -229,8 +229,8 @@ struct ObjectEvent
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u16 movementDirection:4;
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struct __attribute__((packed))
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{
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u16 rangeX:4;
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u16 rangeY:4;
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u8 rangeX:4;
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u8 rangeY:4;
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} range;
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/*0x1A*/ u8 fieldEffectSpriteId;
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/*0x1B*/ u8 warpArrowSpriteId;
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