Rename AI_FLAG_PREFER_STRONGEST_MOVE (#5972)

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Pawkkie
2025-01-08 08:00:20 -05:00
committed by GitHub
parent c3833fa55f
commit b5f539ed21
4 changed files with 9 additions and 9 deletions

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@@ -67,7 +67,7 @@ AI will generally behave more recklessly. This AI enables the following behaviou
* Switch offensively mid battle rather than defensively (if using `AI_FLAG_SMART_MON_CHOICES`)
* Prioritize Explosion moves
## `AI_FLAG_PREFER_STRONGEST_MOVE`
## `AI_FLAG_TRY_TO_2HKO`
Adds score bonus to any move the AI has that either OHKOs or 2HKOs the player.
Keep in mind that this is a weaker form of `AI_FLAG_TRY_TO_FAINT` at scoring OHKOs as it does not take into account who is attacking first, it does however handle 2HKOs.