Documented unused functions

This commit is contained in:
Frank 2026-07-02 20:41:07 -04:00
parent 3192e19225
commit b3889f86a3

View File

@ -478,10 +478,12 @@ static void AnimLightning_Step(struct Sprite *sprite)
static void AnimUnusedSpinningFist(struct Sprite *sprite)
{
CMD_ARGS(x);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
sprite->x -= gBattleAnimArgs[0];
sprite->x -= cmd->x;
else
sprite->x += gBattleAnimArgs[0];
sprite->x += cmd->x;
sprite->callback = AnimUnusedSpinningFist_Step;
}
@ -494,23 +496,25 @@ static void AnimUnusedSpinningFist_Step(struct Sprite *sprite)
static void AnimUnusedCirclingShock(struct Sprite *sprite)
{
CMD_ARGS(x, y, amplitude, speed, duration);
sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
sprite->x -= gBattleAnimArgs[0];
sprite->y -= gBattleAnimArgs[1];
sprite->x -= cmd->x;
sprite->y -= cmd->y;
}
else
{
sprite->x += gBattleAnimArgs[0];
sprite->y += gBattleAnimArgs[1];
sprite->x += cmd->x;
sprite->y += cmd->y;
}
sprite->data[0] = 0;
sprite->data[1] = gBattleAnimArgs[2];
sprite->data[2] = gBattleAnimArgs[3];
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[1] = cmd->amplitude;
sprite->data[2] = cmd->speed;
sprite->data[3] = cmd->duration;
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = TranslateSpriteInCircle;
}